diff --git a/Content/Map.umap b/Content/Map.umap index 969f16d..7231fe4 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index fb5e024..b882215 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/Tuer.uasset b/Content/Materials/Tuer.uasset new file mode 100644 index 0000000..92083c8 Binary files /dev/null and b/Content/Materials/Tuer.uasset differ diff --git a/Content/Materials/Watercolor.uasset b/Content/Materials/Watercolor.uasset new file mode 100644 index 0000000..b85e2b8 Binary files /dev/null and b/Content/Materials/Watercolor.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index c91e37d..7485ab0 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/Autosaves/Engine/BasicShapes/BasicShapeMaterial_Auto2.uasset b/Saved/Autosaves/Engine/BasicShapes/BasicShapeMaterial_Auto2.uasset new file mode 100644 index 0000000..eb948e5 Binary files /dev/null and b/Saved/Autosaves/Engine/BasicShapes/BasicShapeMaterial_Auto2.uasset differ diff --git a/Saved/Autosaves/Game/Map_Auto1.umap b/Saved/Autosaves/Game/Map_Auto1.umap index 4d9d8e5..62fac83 100644 Binary files a/Saved/Autosaves/Game/Map_Auto1.umap and b/Saved/Autosaves/Game/Map_Auto1.umap differ diff --git a/Saved/Autosaves/Game/Map_Auto2.umap b/Saved/Autosaves/Game/Map_Auto2.umap index d709e84..eccf0ad 100644 Binary files a/Saved/Autosaves/Game/Map_Auto2.umap and b/Saved/Autosaves/Game/Map_Auto2.umap differ diff --git a/Saved/Autosaves/Game/Map_Auto3.umap b/Saved/Autosaves/Game/Map_Auto3.umap index b96f730..532482d 100644 Binary files a/Saved/Autosaves/Game/Map_Auto3.umap and b/Saved/Autosaves/Game/Map_Auto3.umap differ diff --git a/Saved/Autosaves/PackageRestoreData.json b/Saved/Autosaves/PackageRestoreData.json index 59996c2..9fe815a 100644 Binary files a/Saved/Autosaves/PackageRestoreData.json and b/Saved/Autosaves/PackageRestoreData.json differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-597890294124CD41A3C3F6849922E0D5/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-2DEDDEFD450CC36B015F4A97E9079298/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-597890294124CD41A3C3F6849922E0D5/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-2DEDDEFD450CC36B015F4A97E9079298/CrashReportClient.ini diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 8ddeba5..f0efab1 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -129,7 +129,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin LastLevel=/Game/Map [AssetEditorSubsystem] -CleanShutdown=True +CleanShutdown=False [RootWindow] ScreenPosition=X=320.000 Y=154.400 @@ -1239,6 +1239,12 @@ Character.Pawn=True Character.Replication=True Character.Input=True Character.Actor=True +MaterialExpressionScalarParameter.General=True +MaterialExpressionScalarParameter.MaterialExpressionScalarParameter=True +MaterialExpressionScalarParameter.MaterialExpression=True +MaterialExpressionScalarParameter.CustomPrimitiveData=True +MaterialExpressionParameter.General=True +MaterialExpressionParameter.MaterialExpression=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -1362,11 +1368,17 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Map -MRUItem1=/Game/Assets/BSurfaceMesh +MRUItem0=/Game/Materials/Watercolor +MRUItem1=/Game/Materials/Tuer +MRUItem2=/Engine/BasicShapes/BasicShapeMaterial +MRUItem3=/Game/Map +MRUItem4=/Game/Assets/BSurfaceMesh [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 +/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial=1 +/Game/Materials/Watercolor.Watercolor=1 +/Game/Materials/Tuer.Tuer=1 [MaterialEditor] PrimType=1 diff --git a/Saved/Config/Windows/Engine.ini b/Saved/Config/Windows/Engine.ini index 490bcf8..8cee36f 100644 --- a/Saved/Config/Windows/Engine.ini +++ b/Saved/Config/Windows/Engine.ini @@ -55,3 +55,11 @@ TunnelMulticastEndpoint= [/Script/LuminPlatformEditor.MagicLeapSDKSettings] MLSDKPath=(Path="") +[WindowsApplication.Accessibility] +StickyKeysHotkey=False +ToggleKeysHotkey=True +FilterKeysHotkey=True +StickyKeysConfirmation=True +ToggleKeysConfirmation=True +FilterKeysConfirmation=True + diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index 8a2a491..f0de74d 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.06.13-10.04.09.log b/Saved/Logs/DesertGame-backup-2024.06.13-10.04.09.log new file mode 100644 index 0000000..3e9e48e --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.13-10.04.09.log @@ -0,0 +1,2068 @@ +Log file open, 06/13/24 10:25:32 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 2.115473 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.13-08.25.37:046][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.13-08.25.37:046][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.13-08.25.37:070][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.13-08.25.37:075][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.13-08.25.37:076][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.13-08.25.37:078][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.13-08.25.37:079][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.13-08.25.37:082][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.13-08.25.37:082][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.13-08.25.37:102][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.13-08.25.37:103][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.13-08.25.37:104][ 0]LogInit: Computer: NB-PBM2H22CWE +[2024.06.13-08.25.37:104][ 0]LogInit: User: bib +[2024.06.13-08.25.37:104][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.13-08.25.37:104][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.13-08.25.37:105][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.13-08.25.37:105][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.13-08.25.37:105][ 0]LogMemory: Process Physical Memory: 150.71 MB used, 150.72 MB peak +[2024.06.13-08.25.37:105][ 0]LogMemory: Process Virtual Memory: 129.76 MB used, 129.76 MB peak +[2024.06.13-08.25.37:105][ 0]LogMemory: Physical Memory: 11300.46 MB used, 4768.25 MB free, 16068.70 MB total +[2024.06.13-08.25.37:105][ 0]LogMemory: Virtual Memory: 134209248.00 MB used, 8479.75 MB free, 134217728.00 MB total +[2024.06.13-08.25.37:113][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.13-08.25.37:869][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.13-08.25.37:886][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.13-08.25.37:887][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.13-08.25.37:947][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.13-08.25.37:951][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.13-08.25.37:955][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.13-08.25.37:957][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.13-08.25.37:958][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.13-08.25.38:040][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.13-08.25.38:124][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.13-08.25.38:314][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.13-08.25.38:315][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.13-08.25.48:273][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.13-08.25.48:299][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.13-08.25.48:521][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.13-08.25.48:521][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: Revision : 000c +[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: AdapterLuid : 0 72991 +[2024.06.13-08.25.48:571][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.13-08.25.48:571][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.13-08.25.48:571][ 0]LogWindows: EnumDisplayDevices: +[2024.06.13-08.25.48:572][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.13-08.25.48:572][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.13-08.25.48:574][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.13-08.25.48:574][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.13-08.25.48:574][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.13-08.25.48:575][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Revision : 000c +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: AdapterLuid : 0 72991 +[2024.06.13-08.25.48:775][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.13-08.25.48:792][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.13-08.25.48:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.13-08.25.48:793][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.13-08.25.48:799][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.13-08.25.48:800][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.13-08.25.48:800][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.13-08.25.48:930][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.13-08.25.49:717][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.13-08.25.49:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.13-08.25.49:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.13-08.25.49:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.13-08.25.49:854][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.13-08.25.49:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.13-08.25.49:874][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.13-08.25.49:905][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.13-08.25.49:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.13-08.25.49:929][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.13-08.25.49:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.13-08.25.49:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.13-08.25.49:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.13-08.25.50:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.13-08.25.50:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.13-08.25.50:024][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.13-08.25.50:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.13-08.25.50:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.13-08.25.50:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.13-08.25.50:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.13-08.25.50:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.13-08.25.50:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.13-08.25.50:078][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.13-08.25.50:194][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.13-08.25.50:389][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.13-08.25.50:644][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.13-08.25.50:650][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/5176/). +[2024.06.13-08.25.50:651][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/045713C84E68923B48D205B84BC2D365/'. +[2024.06.13-08.25.50:653][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.13-08.25.50:654][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.13-08.25.50:654][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.13-08.25.58:032][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Loaded boot cache 0.26s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.13-08.25.58:604][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.23 seconds +[2024.06.13-08.25.58:604][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.39ms. RandomReadSpeed=4.52MBs, RandomWriteSpeed=39.27MBs. Assigned SpeedClass 'Local' +[2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.13-08.25.58:712][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.13-08.25.58:764][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.13-08.25.58:890][ 0]LogAssetRegistry: FAssetRegistry took 0.0276 seconds to start up +[2024.06.13-08.25.59:916][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.13-08.25.59:916][ 0]LogInit: Active device profile: [000002D0F5C60B00][000002D0F4D38C00 49] Windows +[2024.06.13-08.25.59:916][ 0]LogInit: Profiles: [000002D0F5C60B00][000002D0F4D38C00 49] Windows, [000002D0F5C2E100][000002D0E95AED80 49] WindowsNoEditor, [000002D0F5C61900][000002D0E95B2F00 49] WindowsServer, [000002D0F5C2EE00][000002D0E95B7080 49] WindowsClient, [000002D0F5C63C00][000002D0F2905200 49] IOS, [000002D0F5C2CF00][000002D0F2909380 49] iPadAir, [000002D0F5C63E00][000002D0F290D500 49] iPadAir2, [000002D0F5BE4C00][000002D0F29157C0 49] IPadPro, [000002D0F5BE4D00][000002D0F2911800 49] iPadAir3, [000002D0F5C2FB00][000002D0F2919980 49] iPadAir4, [000002D0F5BE7600][000002D0F291DB00 49] iPadMini2, [000002D0F5C2F200][000002D0F2920100 49] iPadMini3, [000002D0F5BE7800][000002D0F2924280 49] iPadMini4, [000002D0F5C2F800][000002D0F2928400 49] iPadMini5, [000002D0F5C14600][000002D0F292C640 49] iPhone6, [000002D0F5C14700][000002D0F4D3C680 49] iPodTouch6, [000002D0F5C62900][000002D0F18A68C0 49] iPhone7, [000002D0F5C62800][000002D0F18A2900 49] iPodTouch7, [000002D0F5C14100][000002D0F18AEA80 49] iPhone5S, [000002D0F5BE4700][000002D0F18B2C00 49] iPhone6Plus, [000002D0F5C16500][000002D0F18B6D80 49] iPhone6S, 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[000002D0F5C2E300][000002D0F5FFAA40 49] Android_PowerVR_GM9xxx, [000002D0F5C17200][000002D0F26B8BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000002D0F5C2F000][000002D0F26BCD40 49] Android_TegraK1, [000002D0F5C15700][000002D0F5DBCE80 49] Android_Unknown_Vulkan, [000002D0F5C2F700][000002D0F60B2FC0 49] Lumin, [000002D0F5C14200][000002D0F60BB100 49] Lumin_Desktop, [000002D0F5C2E200][000002D0F60C7280 49] HoloLens, +[2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.13-08.26.00:636][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.13-08.26.00:636][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.13-08.26.00:791][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.13-08.26.04:187][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.13-08.26.04:731][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.13-08.26.04:767][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.13-08.26.04:767][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.13-08.26.04:767][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.13-08.26.05:780][ 0]LogPython: Using Python 3.7.7 +[2024.06.13-08.26.07:577][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D5E6A3D84EB99D2F82A5F49F505C2050 | Instance: 2297577E4149B67E96E5E2B7E1C7C7F7 (NB-PBM2H22CWE-5176). +[2024.06.13-08.26.09:305][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.13-08.26.09:318][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.13-08.26.10:662][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.13-08.26.10:721][ 0]SourceControl: Source control is disabled +[2024.06.13-08.26.10:721][ 0]SourceControl: Source control is disabled +[2024.06.13-08.26.10:798][ 0]SourceControl: Source control is disabled +[2024.06.13-08.26.10:819][ 0]SourceControl: Source control is disabled +[2024.06.13-08.26.10:836][ 0]SourceControl: Source control is disabled +[2024.06.13-08.26.10:850][ 0]LogUProjectInfo: Found projects: +[2024.06.13-08.26.11:528][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.13-08.26.11:641][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.13-08.26.11:641][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.13-08.26.12:565][ 0]LogCollectionManager: Loaded 0 collections in 0.004524 seconds +[2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.13-08.26.12:694][ 0]LogOcInput: OculusInput pre-init called +[2024.06.13-08.26.13:600][ 0]LogEngine: Initializing Engine... +[2024.06.13-08.26.13:742][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.13-08.26.13:743][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.13-08.26.13:744][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.13-08.26.13:755][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.004 s +[2024.06.13-08.26.14:547][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.13-08.26.14:641][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.13-08.26.14:653][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.13-08.26.14:663][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.13-08.26.14:685][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.13-08.26.14:690][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.13-08.26.14:690][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.13-08.26.14:693][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.13-08.26.14:696][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.13-08.26.14:743][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.13-08.26.14:743][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.13-08.26.15:626][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.13-08.26.15:634][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.13-08.26.15:699][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.13-08.26.15:701][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.13-08.26.15:706][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.13-08.26.15:706][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.13-08.26.15:706][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.13-08.26.15:708][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.13-08.26.15:708][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.13-08.26.15:708][ 0]LogInit: FAudioDevice initialized. +[2024.06.13-08.26.15:710][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.13-08.26.15:712][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.13-08.26.15:855][ 0]LogDerivedDataCache: Saved boot cache 0.14s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.13-08.26.15:858][ 0]LogInit: Texture streaming: Enabled +[2024.06.13-08.26.15:928][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.13-08.26.15:944][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.13-08.26.15:945][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.13-08.26.15:953][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.13-08.26.16:048][ 0]LogInit: Transaction tracking system initialized +[2024.06.13-08.26.16:178][ 0]BlueprintLog: New page: Editor Load +[2024.06.13-08.26.16:557][ 0]LocalizationService: Localization service is disabled +[2024.06.13-08.26.16:681][ 0]TimingProfiler: Initialize +[2024.06.13-08.26.16:687][ 0]TimingProfiler: OnSessionChanged +[2024.06.13-08.26.16:687][ 0]LoadingProfiler: Initialize +[2024.06.13-08.26.16:688][ 0]LoadingProfiler: OnSessionChanged +[2024.06.13-08.26.16:689][ 0]NetworkingProfiler: Initialize +[2024.06.13-08.26.16:690][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.13-08.26.16:690][ 0]MemoryProfiler: Initialize +[2024.06.13-08.26.16:690][ 0]MemoryProfiler: OnSessionChanged +[2024.06.13-08.26.18:044][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.02s +[2024.06.13-08.26.18:044][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.13-08.26.18:045][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.13-08.26.19:258][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.13-08.26.19:289][ 0]SourceControl: Source control is disabled +[2024.06.13-08.26.19:290][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 52.986 +[2024.06.13-08.26.19:294][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.13-08.26.19:315][ 0]LightingResults: New page: Lighting Build +[2024.06.13-08.26.19:327][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.13-08.26.19:329][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.13-08.26.19:341][ 0]MapCheck: New page: Map Check +[2024.06.13-08.26.19:342][ 0]LightingResults: New page: Lighting Build +[2024.06.13-08.26.19:377][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.13-08.26.19:397][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.06.13-08.26.19:715][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.13-08.26.19:759][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.13-08.26.19:762][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.13-08.26.19:829][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.13-08.26.19:863][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.06.13-08.26.19:866][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.13-08.26.19:872][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 4,483ms to complete. +[2024.06.13-08.26.19:872][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.580 +[2024.06.13-08.26.19:947][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 53.643 +[2024.06.13-08.26.20:459][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-08.26.20:482][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-08.26.20:498][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-08.26.20:509][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-08.26.20:627][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0307 seconds. Added 3822 classes and 928 folders. +[2024.06.13-08.26.20:656][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. +[2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.13-08.26.20:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.13-08.26.20:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.002026 +[2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.13-08.26.20:727][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:727][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.13-08.26.20:727][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.13-08.26.20:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.13-08.26.20:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 +[2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.13-08.26.20:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.13-08.26.20:778][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.13-08.26.20:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.13-08.26.20:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.13-08.26.20:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.13-08.26.20:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000145 +[2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.13-08.26.20:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.13-08.26.20:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.13-08.26.20:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.13-08.26.20:861][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.13-08.26.20:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.13-08.26.20:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.13-08.26.20:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.13-08.26.20:911][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.13-08.26.20:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.13-08.26.20:924][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.13-08.26.20:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.13-08.26.20:948][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 +[2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.13-08.26.20:966][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:966][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.13-08.26.20:966][ 0]LogPakFile: OnPakFileMounted2Time == 0.000137 +[2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.13-08.26.20:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.13-08.26.20:981][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 +[2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.13-08.26.20:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.20:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.13-08.26.20:993][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.13-08.26.21:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.13-08.26.21:023][ 0]LogPakFile: OnPakFileMounted2Time == 0.000130 +[2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.13-08.26.21:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.13-08.26.21:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.13-08.26.21:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.13-08.26.21:058][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.13-08.26.21:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.13-08.26.21:077][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 +[2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.13-08.26.21:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.13-08.26.21:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000178 +[2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.13-08.26.21:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.13-08.26.21:110][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.13-08.26.21:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.13-08.26.21:123][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.06.13-08.26.21:143][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.13-08.26.21:144][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:144][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.13-08.26.21:144][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:144][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.13-08.26.21:144][ 0]LogPakFile: OnPakFileMounted2Time == 0.000166 +[2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.13-08.26.21:164][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:164][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.13-08.26.21:164][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.06.13-08.26.21:176][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.13-08.26.21:177][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.13-08.26.21:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.13-08.26.21:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.13-08.26.21:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.13-08.26.21:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.13-08.26.21:191][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.06.13-08.26.21:774][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.13-08.26.21:781][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.06.13-08.26.22:160][ 0]LogSlate: Took 0.015468 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.13-08.26.22:177][ 0]LogSlate: Took 0.012960 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.13-08.26.22:192][ 0]LogSlate: Took 0.012615 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.13-08.26.22:607][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). +[2024.06.13-08.26.23:093][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0030 seconds. Added 0 classes and 0 folders. +[2024.06.13-08.26.23:094][ 0]LogLoad: (Engine Initialization) Total time: 56.79 seconds +[2024.06.13-08.26.23:094][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.13-08.26.23:209][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.13-08.26.23:280][ 1]LogAssetRegistry: Asset discovery search completed in 24.3957 seconds +[2024.06.13-08.26.23:342][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000252 seconds (updated 0 objects) +[2024.06.13-08.26.23:671][ 2]LogSlate: Took 0.018122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.13-08.26.45:196][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms +[2024.06.13-08.26.45:217][ 68]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.13-08.26.45:369][ 68]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.06.13-08.26.45:369][ 68]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.13-08.26.45:369][ 68]LightingResults: New page: Lighting Build +[2024.06.13-08.26.45:369][ 68]LoadErrors: New page: Loading map: Map.umap +[2024.06.13-08.26.45:372][ 68]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.13-08.26.45:373][ 68]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.13-08.26.45:374][ 68]MapCheck: New page: Map Check +[2024.06.13-08.26.45:374][ 68]LightingResults: New page: Lighting Build +[2024.06.13-08.26.45:385][ 68]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.13-08.26.45:394][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.06.13-08.26.45:398][ 68]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.06.13-08.26.45:491][ 68]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.13-08.26.45:491][ 68]LogAIModule: Creating AISystem for world Map +[2024.06.13-08.26.45:507][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.06.13-08.26.45:523][ 68]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.13-08.26.45:524][ 68]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,212ms to complete. +[2024.06.13-08.26.45:524][ 68]LogFileHelpers: Loading map 'Map' took 0.154 +[2024.06.13-08.27.12:023][454]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-08.27.18:032][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-08.27.18:869][738]LogEditorViewport: Clicking Background +[2024.06.13-08.27.20:536][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.13-08.27.43:408][866]Cmd: TRANSACTION UNDO +[2024.06.13-08.27.43:408][866]LogEditorTransaction: Undo Move Actors +[2024.06.13-08.28.07:012][845]Cmd: TRANSACTION UNDO +[2024.06.13-08.28.07:012][845]LogEditorTransaction: Undo Move Actors +[2024.06.13-08.28.29:023][707]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-08.28.39:302][171]LogEditorViewport: Clicking Background +[2024.06.13-08.30.01:375][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.13-08.30.02:411][387]Cmd: EDIT COPY +[2024.06.13-08.30.02:652][393]Cmd: EDIT PASTE +[2024.06.13-08.31.01:062][450]LogEditorViewport: Clicking Background +[2024.06.13-08.31.06:907][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-08.31.11:778][921]Cmd: EDIT COPY +[2024.06.13-08.31.12:060][932]Cmd: EDIT PASTE +[2024.06.13-08.31.15:379][ 83]Cmd: EDIT COPY +[2024.06.13-08.31.15:616][ 95]Cmd: EDIT PASTE +[2024.06.13-08.31.18:141][190]Cmd: EDIT COPY +[2024.06.13-08.31.18:383][200]Cmd: EDIT PASTE +[2024.06.13-08.31.39:779][128]Cmd: EDIT COPY +[2024.06.13-08.31.40:181][143]Cmd: EDIT PASTE +[2024.06.13-08.31.46:475][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16) +[2024.06.13-08.31.48:624][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) +[2024.06.13-08.32.01:482][991]Cmd: EDIT COPY +[2024.06.13-08.32.02:056][ 15]Cmd: EDIT PASTE +[2024.06.13-08.32.25:916][ 72]Cmd: EDIT COPY +[2024.06.13-08.32.26:228][ 83]Cmd: EDIT PASTE +[2024.06.13-08.32.41:428][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) +[2024.06.13-08.32.43:498][785]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube30) +[2024.06.13-08.32.49:281][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) +[2024.06.13-08.32.50:166][ 58]Cmd: EDIT COPY +[2024.06.13-08.32.50:521][ 76]Cmd: EDIT PASTE +[2024.06.13-08.32.53:636][190]LogEditorViewport: Clicking Background +[2024.06.13-08.33.09:739][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-08.33.10:627][794]Cmd: EDIT COPY +[2024.06.13-08.33.10:944][808]Cmd: EDIT PASTE +[2024.06.13-08.33.12:975][907]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.13-08.33.14:010][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) +[2024.06.13-08.34.35:088][868]Cmd: EDIT COPY +[2024.06.13-08.34.35:378][878]Cmd: EDIT PASTE +[2024.06.13-08.34.54:726][704]Cmd: EDIT COPY +[2024.06.13-08.34.55:050][717]Cmd: EDIT PASTE +[2024.06.13-08.35.47:686][546]LogEditorViewport: Clicking Background +[2024.06.13-08.35.49:276][610]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-08.35.58:340][980]LogEditorViewport: Clicking Background +[2024.06.13-08.35.59:218][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-08.36.16:802][628]Cmd: EDIT COPY +[2024.06.13-08.36.17:038][637]Cmd: EDIT PASTE +[2024.06.13-08.36.22:904][845]LogEditorViewport: Clicking Background +[2024.06.13-08.36.26:990][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2024.06.13-08.36.58:471][933]LogEditorViewport: Clicking Background +[2024.06.13-08.37.04:643][231]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-08.37.05:776][275]Cmd: DELETE +[2024.06.13-08.37.05:777][275]Cmd: ACTOR DELETE +[2024.06.13-08.37.05:793][275]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-08.37.05:808][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.06.13-08.37.05:809][275]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.06.13-08.37.09:244][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2024.06.13-08.37.10:094][436]Cmd: EDIT COPY +[2024.06.13-08.37.10:438][448]Cmd: EDIT PASTE +[2024.06.13-08.37.14:508][588]LogEditorViewport: Clicking Background +[2024.06.13-08.37.44:558][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.13-08.37.57:118][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.13-08.38.10:839][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.13-08.38.18:708][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-08.38.45:847][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.13-08.38.48:166][165]Cmd: EDIT COPY +[2024.06.13-08.38.48:731][189]Cmd: EDIT PASTE +[2024.06.13-08.39.13:658][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.13-08.39.14:679][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.13-08.39.15:756][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.13-08.39.19:117][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-08.39.27:383][686]Cmd: EDIT COPY +[2024.06.13-08.39.27:657][696]Cmd: EDIT PASTE +[2024.06.13-08.39.37:227][ 96]Cmd: EDIT COPY +[2024.06.13-08.39.37:520][107]Cmd: EDIT PASTE +[2024.06.13-08.39.46:473][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.13-08.39.47:522][503]Cmd: EDIT COPY +[2024.06.13-08.39.47:727][511]Cmd: EDIT PASTE +[2024.06.13-08.39.59:059][ 15]LogEditorViewport: Clicking Background +[2024.06.13-08.40.01:748][132]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.06.13-08.40.02:806][177]Cmd: EDIT COPY +[2024.06.13-08.40.03:174][196]Cmd: EDIT PASTE +[2024.06.13-08.40.12:639][595]LogEditorViewport: Clicking Background +[2024.06.13-08.40.29:118][512]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-08.40.46:618][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.13-08.40.57:481][467]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.13-08.41.05:414][660]LogEditorViewport: Clicking Background +[2024.06.13-08.41.42:347][557]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube10) +[2024.06.13-08.41.47:968][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube31) +[2024.06.13-08.42.38:686][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-08.42.48:850][257]Cmd: TRANSACTION UNDO +[2024.06.13-08.42.48:850][257]LogEditorTransaction: Undo Move Actors +[2024.06.13-08.43.14:327][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-08.43.16:938][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) +[2024.06.13-08.44.33:953][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.13-08.44.40:834][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-08.44.53:988][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.13-08.44.59:595][992]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-08.45.05:792][278]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.13-08.45.10:997][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.13-08.45.16:384][780]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.13-08.45.21:986][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) +[2024.06.13-08.45.22:317][ 60]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.06.13-08.45.27:979][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.13-08.45.36:168][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.06.13-08.46.25:630][ 59]LogEditorViewport: Clicking Background +[2024.06.13-08.47.48:928][412]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.06.13-08.47.48:934][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.13-08.47.48:971][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto19E598F4D4680F975028F0B82354D530D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.06.13-08.47.48:977][412]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.074 +[2024.06.13-08.47.48:977][412]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.074 +[2024.06.13-08.48.19:026][ 22]LogActorFactory: Actor Factory created Cube +[2024.06.13-08.48.20:099][ 76]LogActorFactory: Actor Factory created Cube +[2024.06.13-08.48.31:565][550]Cmd: EDIT COPY +[2024.06.13-08.48.31:793][561]Cmd: EDIT PASTE +[2024.06.13-08.48.34:684][678]Cmd: EDIT COPY +[2024.06.13-08.48.34:963][688]Cmd: EDIT PASTE +[2024.06.13-08.48.40:456][923]Cmd: EDIT COPY +[2024.06.13-08.48.40:744][934]Cmd: EDIT PASTE +[2024.06.13-08.48.45:448][136]Cmd: EDIT COPY +[2024.06.13-08.48.45:712][150]Cmd: EDIT PASTE +[2024.06.13-08.48.52:436][470]Cmd: EDIT COPY +[2024.06.13-08.48.52:761][483]Cmd: EDIT PASTE +[2024.06.13-08.48.57:874][715]Cmd: EDIT COPY +[2024.06.13-08.48.58:153][727]Cmd: EDIT PASTE +[2024.06.13-08.49.05:449][ 77]Cmd: EDIT COPY +[2024.06.13-08.49.05:999][100]Cmd: EDIT PASTE +[2024.06.13-08.50.34:592][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.13-08.50.35:758][515]Cmd: EDIT COPY +[2024.06.13-08.50.35:996][523]Cmd: EDIT PASTE +[2024.06.13-08.50.44:705][838]Cmd: EDIT COPY +[2024.06.13-08.50.45:062][852]Cmd: EDIT PASTE +[2024.06.13-08.50.49:006][ 4]Cmd: EDIT COPY +[2024.06.13-08.50.49:236][ 13]Cmd: EDIT PASTE +[2024.06.13-08.50.50:222][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.13-08.50.52:073][126]Cmd: EDIT COPY +[2024.06.13-08.50.52:349][138]Cmd: EDIT PASTE +[2024.06.13-08.51.02:862][773]Cmd: EDIT COPY +[2024.06.13-08.51.03:159][792]Cmd: EDIT PASTE +[2024.06.13-08.51.08:575][208]Cmd: EDIT COPY +[2024.06.13-08.51.08:952][234]Cmd: EDIT PASTE +[2024.06.13-08.51.14:271][548]Cmd: EDIT COPY +[2024.06.13-08.51.14:515][558]Cmd: EDIT PASTE +[2024.06.13-08.51.16:677][653]Cmd: EDIT COPY +[2024.06.13-08.51.17:021][667]Cmd: EDIT PASTE +[2024.06.13-08.54.34:678][270]Cmd: EDIT COPY +[2024.06.13-08.54.34:960][287]Cmd: EDIT PASTE +[2024.06.13-08.55.19:401][641]Cmd: EDIT COPY +[2024.06.13-08.55.19:682][656]Cmd: EDIT PASTE +[2024.06.13-08.55.48:709][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-08.58.00:426][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.06.13-08.58.00:428][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.13-08.58.00:441][ 98]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2910EAFB140A7D8AE1140D4B77785EDCA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' +[2024.06.13-08.58.00:442][ 98]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.030 +[2024.06.13-08.58.00:442][ 98]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.030 +[2024.06.13-08.58.41:657][959]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.13-08.58.41:669][959]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.06.13-08.58.41:689][959]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9FF68C3F4519B9CAACD3FD9C80B59537.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.13-08.58.41:704][959]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.13-08.58.41:728][959]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataA60DAFA0422A19E078F03292FFA6BE83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.13-08.58.41:752][959]AssetCheck: New page: Asset Save: multiple assets +[2024.06.13-08.58.41:753][959]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.13-08.58.41:753][959]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.13-09.00.08:253][853]LogActorFactory: Actor Factory created Cube +[2024.06.13-09.00.09:242][914]LogActorFactory: Actor Factory created Cube +[2024.06.13-09.00.57:143][282]Cmd: EDIT COPY +[2024.06.13-09.00.57:416][294]Cmd: EDIT PASTE +[2024.06.13-09.01.00:995][505]LogEditorViewport: Clicking Background +[2024.06.13-09.01.03:514][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) +[2024.06.13-09.01.04:174][695]Cmd: EDIT COPY +[2024.06.13-09.01.04:455][710]Cmd: EDIT PASTE +[2024.06.13-09.01.08:238][926]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) +[2024.06.13-09.01.10:217][ 28]LogEditorViewport: Clicking Background +[2024.06.13-09.01.14:922][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.13-09.01.32:277][157]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.13-09.01.35:075][300]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) +[2024.06.13-09.01.35:987][352]Cmd: DELETE +[2024.06.13-09.01.35:987][352]Cmd: ACTOR DELETE +[2024.06.13-09.01.35:991][352]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.01.36:015][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.06.13-09.01.36:019][352]LogEditorActor: Deleted 1 Actors (0.032 secs) +[2024.06.13-09.01.36:637][383]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.13-09.01.36:786][389]Cmd: DELETE +[2024.06.13-09.01.36:786][389]Cmd: ACTOR DELETE +[2024.06.13-09.01.36:790][389]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.01.36:799][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.06.13-09.01.36:800][389]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.13-09.01.37:418][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.13-09.02.22:129][393]LogEditorViewport: Clicking Background +[2024.06.13-09.02.24:697][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.13-09.02.47:022][588]LogEditorViewport: Clicking Background +[2024.06.13-09.02.50:168][766]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.13-09.02.51:411][829]Cmd: EDIT COPY +[2024.06.13-09.02.51:671][841]Cmd: EDIT PASTE +[2024.06.13-09.02.58:535][244]Cmd: EDIT COPY +[2024.06.13-09.02.58:774][256]Cmd: EDIT PASTE +[2024.06.13-09.03.03:005][487]LogEditorViewport: Clicking Background +[2024.06.13-09.03.52:592][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.13-09.03.55:260][346]Cmd: EDIT COPY +[2024.06.13-09.03.55:599][363]Cmd: EDIT PASTE +[2024.06.13-09.04.17:366][336]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube6) +[2024.06.13-09.04.39:545][513]LogEditorViewport: Clicking Background +[2024.06.13-09.04.42:536][647]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-09.04.44:988][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.04.46:946][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-09.04.50:136][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.04.54:401][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-09.04.54:911][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-09.05.11:861][106]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.13-09.05.12:523][144]Cmd: DELETE +[2024.06.13-09.05.12:523][144]Cmd: ACTOR DELETE +[2024.06.13-09.05.12:529][144]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.05.12:539][144]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.06.13-09.05.12:545][144]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.06.13-09.05.18:273][553]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-09.05.22:981][866]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-09.05.30:146][236]LogEditorViewport: Clicking Background +[2024.06.13-09.05.49:555][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-09.05.50:388][452]Cmd: EDIT COPY +[2024.06.13-09.05.50:619][463]Cmd: EDIT PASTE +[2024.06.13-09.05.58:274][856]Cmd: EDIT COPY +[2024.06.13-09.05.58:585][866]Cmd: EDIT PASTE +[2024.06.13-09.06.10:288][412]Cmd: DELETE +[2024.06.13-09.06.10:288][412]Cmd: ACTOR DELETE +[2024.06.13-09.06.10:292][412]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.06.10:302][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms +[2024.06.13-09.06.10:305][412]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.06.13-09.06.10:722][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-09.06.11:659][470]Cmd: EDIT COPY +[2024.06.13-09.06.11:917][481]Cmd: EDIT PASTE +[2024.06.13-09.06.19:972][858]Cmd: EDIT COPY +[2024.06.13-09.06.20:199][869]Cmd: EDIT PASTE +[2024.06.13-09.06.23:247][ 19]Cmd: EDIT COPY +[2024.06.13-09.06.23:460][ 27]Cmd: EDIT PASTE +[2024.06.13-09.06.29:208][299]Cmd: EDIT COPY +[2024.06.13-09.06.29:516][309]Cmd: EDIT PASTE +[2024.06.13-09.06.32:525][434]Cmd: EDIT COPY +[2024.06.13-09.06.32:783][444]Cmd: EDIT PASTE +[2024.06.13-09.06.40:701][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.13-09.06.43:010][882]Cmd: EDIT COPY +[2024.06.13-09.06.43:413][903]Cmd: EDIT PASTE +[2024.06.13-09.06.54:941][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-09.06.55:688][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.06.56:560][488]Cmd: EDIT COPY +[2024.06.13-09.06.56:869][506]Cmd: EDIT PASTE +[2024.06.13-09.07.10:792][173]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-09.07.17:094][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-09.07.30:095][996]LogEditorViewport: Clicking Background +[2024.06.13-09.07.33:654][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-09.07.38:456][433]Cmd: DELETE +[2024.06.13-09.07.38:456][433]Cmd: ACTOR DELETE +[2024.06.13-09.07.38:460][433]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.07.38:473][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.06.13-09.07.38:476][433]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.06.13-09.07.42:236][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-09.07.44:024][728]Cmd: EDIT COPY +[2024.06.13-09.07.44:361][742]Cmd: EDIT PASTE +[2024.06.13-09.08.00:540][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.13-09.08.02:643][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.13-09.08.06:020][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.13-09.08.10:372][971]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.13-09.08.16:416][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.08.24:109][503]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19) +[2024.06.13-09.08.27:425][631]LogEditorViewport: Clicking Background +[2024.06.13-09.08.35:943][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-09.08.43:396][305]Cmd: EDIT COPY +[2024.06.13-09.08.43:677][315]Cmd: EDIT PASTE +[2024.06.13-09.08.59:409][ 23]LogEditorViewport: Clicking Background +[2024.06.13-09.09.14:360][453]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.06.13-09.09.30:843][144]Cmd: EDIT COPY +[2024.06.13-09.09.31:125][155]Cmd: EDIT PASTE +[2024.06.13-09.10.13:922][997]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.13-09.10.18:340][179]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) +[2024.06.13-09.10.21:152][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.13-09.10.23:853][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) +[2024.06.13-09.10.29:248][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-09.10.59:014][918]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.10.59:463][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.06.13-09.11.30:908][195]LogEditorViewport: Clicking Background +[2024.06.13-09.11.34:192][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) +[2024.06.13-09.11.43:238][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.06.13-09.11.58:836][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.12.27:528][936]LogEditorViewport: Clicking Background +[2024.06.13-09.12.31:494][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.12.41:817][818]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) +[2024.06.13-09.12.51:966][157]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.06.13-09.13.00:998][428]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.13.01:825][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.13.10:885][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-09.13.21:514][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-09.14.02:648][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-09.14.10:489][662]LogEditorViewport: Clicking Background +[2024.06.13-09.14.14:961][855]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.13-09.14.23:465][218]Cmd: DELETE +[2024.06.13-09.14.23:465][218]Cmd: ACTOR DELETE +[2024.06.13-09.14.23:470][218]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.14.23:472][218]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.14.23:483][218]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms +[2024.06.13-09.14.23:485][218]LogEditorActor: Deleted 2 Actors (0.019 secs) +[2024.06.13-09.14.25:843][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.13-09.14.27:540][399]Cmd: DELETE +[2024.06.13-09.14.27:540][399]Cmd: ACTOR DELETE +[2024.06.13-09.14.27:545][399]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.14.27:546][399]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.14.27:554][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.06.13-09.14.27:555][399]LogEditorActor: Deleted 2 Actors (0.015 secs) +[2024.06.13-09.15.55:070][561]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) +[2024.06.13-09.15.57:465][674]Cmd: DELETE +[2024.06.13-09.15.57:465][674]Cmd: ACTOR DELETE +[2024.06.13-09.15.57:470][674]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.15.57:470][674]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.15.57:479][674]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.06.13-09.15.57:481][674]LogEditorActor: Deleted 2 Actors (0.015 secs) +[2024.06.13-09.16.18:152][ 89]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.16.20:844][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.16.36:116][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-09.16.38:960][993]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.13-09.17.01:598][ 1]LogEditorViewport: Clicking Background +[2024.06.13-09.17.20:487][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.13-09.17.24:398][160]Cmd: DELETE +[2024.06.13-09.17.24:398][160]Cmd: ACTOR DELETE +[2024.06.13-09.17.24:402][160]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.17.24:403][160]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.17.24:403][160]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.17.24:412][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.06.13-09.17.24:415][160]LogEditorActor: Deleted 3 Actors (0.017 secs) +[2024.06.13-09.17.26:870][272]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-09.17.27:989][329]Cmd: EDIT COPY +[2024.06.13-09.17.28:286][344]Cmd: EDIT PASTE +[2024.06.13-09.17.33:353][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-09.17.35:643][680]Cmd: EDIT COPY +[2024.06.13-09.17.35:969][697]Cmd: EDIT PASTE +[2024.06.13-09.17.48:810][314]LogEditorViewport: Clicking Background +[2024.06.13-09.17.55:009][577]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:129236). +[2024.06.13-09.17.55:093][578]LogRenderer: Reallocating scene render targets to support 964x444 Format 10 NumSamples 1 (Frame:129238). +[2024.06.13-09.17.55:174][579]LogRenderer: Reallocating scene render targets to support 964x460 Format 10 NumSamples 1 (Frame:129240). +[2024.06.13-09.17.55:248][580]LogRenderer: Reallocating scene render targets to support 964x468 Format 10 NumSamples 1 (Frame:129242). +[2024.06.13-09.17.55:326][581]LogRenderer: Reallocating scene render targets to support 964x476 Format 10 NumSamples 1 (Frame:129244). +[2024.06.13-09.17.55:399][582]LogRenderer: Reallocating scene render targets to support 964x496 Format 10 NumSamples 1 (Frame:129246). +[2024.06.13-09.17.55:499][583]LogRenderer: Reallocating scene render targets to support 964x504 Format 10 NumSamples 1 (Frame:129248). +[2024.06.13-09.17.55:573][584]LogRenderer: Reallocating scene render targets to support 964x516 Format 10 NumSamples 1 (Frame:129250). +[2024.06.13-09.17.55:656][585]LogRenderer: Reallocating scene render targets to support 964x520 Format 10 NumSamples 1 (Frame:129252). +[2024.06.13-09.17.55:735][586]LogRenderer: Reallocating scene render targets to support 964x536 Format 10 NumSamples 1 (Frame:129254). +[2024.06.13-09.17.55:816][587]LogRenderer: Reallocating scene render targets to support 964x544 Format 10 NumSamples 1 (Frame:129256). +[2024.06.13-09.17.55:896][588]LogRenderer: Reallocating scene render targets to support 964x548 Format 10 NumSamples 1 (Frame:129258). +[2024.06.13-09.17.55:985][589]LogRenderer: Reallocating scene render targets to support 964x552 Format 10 NumSamples 1 (Frame:129260). +[2024.06.13-09.17.56:064][590]LogRenderer: Reallocating scene render targets to support 964x560 Format 10 NumSamples 1 (Frame:129262). +[2024.06.13-09.17.56:148][591]LogRenderer: Reallocating scene render targets to support 964x564 Format 10 NumSamples 1 (Frame:129264). +[2024.06.13-09.17.56:300][593]LogRenderer: Reallocating scene render targets to support 964x568 Format 10 NumSamples 1 (Frame:129268). +[2024.06.13-09.17.58:770][711]LogRenderer: Reallocating scene render targets to support 968x568 Format 10 NumSamples 1 (Frame:129359). +[2024.06.13-09.17.58:900][714]LogRenderer: Reallocating scene render targets to support 972x568 Format 10 NumSamples 1 (Frame:129363). +[2024.06.13-09.17.58:970][715]LogRenderer: Reallocating scene render targets to support 976x568 Format 10 NumSamples 1 (Frame:129365). +[2024.06.13-09.17.59:047][716]LogRenderer: Reallocating scene render targets to support 984x568 Format 10 NumSamples 1 (Frame:129367). +[2024.06.13-09.18.09:890][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.13-09.18.21:398][689]Cmd: EDIT COPY +[2024.06.13-09.18.21:919][713]Cmd: EDIT PASTE +[2024.06.13-09.18.27:392][916]LogEditorViewport: Clicking Background +[2024.06.13-09.18.35:429][242]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.06.13-09.18.37:037][298]Cmd: EDIT COPY +[2024.06.13-09.18.37:381][311]Cmd: EDIT PASTE +[2024.06.13-09.19.44:825][936]Cmd: EDIT COPY +[2024.06.13-09.19.45:188][948]Cmd: EDIT PASTE +[2024.06.13-09.19.50:779][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19) +[2024.06.13-09.19.52:916][237]Cmd: EDIT COPY +[2024.06.13-09.19.53:296][250]Cmd: EDIT PASTE +[2024.06.13-09.20.05:142][722]LogEditorViewport: Clicking Background +[2024.06.13-09.20.07:905][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.06.13-09.20.13:307][ 24]Cmd: DELETE +[2024.06.13-09.20.13:307][ 24]Cmd: ACTOR DELETE +[2024.06.13-09.20.13:312][ 24]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.20.13:313][ 24]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.20.13:326][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.06.13-09.20.13:330][ 24]LogEditorActor: Deleted 2 Actors (0.022 secs) +[2024.06.13-09.20.18:789][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube45) +[2024.06.13-09.20.20:655][362]Cmd: EDIT COPY +[2024.06.13-09.20.20:880][373]Cmd: EDIT PASTE +[2024.06.13-09.20.27:431][674]LogEditorViewport: Clicking Background +[2024.06.13-09.20.32:975][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.13-09.20.36:776][ 57]Cmd: DELETE +[2024.06.13-09.20.36:776][ 57]Cmd: ACTOR DELETE +[2024.06.13-09.20.36:782][ 57]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.20.36:783][ 57]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.20.36:793][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.13-09.20.36:796][ 57]LogEditorActor: Deleted 2 Actors (0.019 secs) +[2024.06.13-09.20.39:344][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.13-09.20.40:113][214]Cmd: DELETE +[2024.06.13-09.20.40:113][214]Cmd: ACTOR DELETE +[2024.06.13-09.20.40:122][214]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.20.40:131][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.13-09.20.40:133][214]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.13-09.21.21:667][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.13-09.21.21:669][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.13-09.21.21:693][ 85]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto37359AD8D48978DAC1D501E915E5B6565.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap' +[2024.06.13-09.21.21:695][ 85]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.038 +[2024.06.13-09.21.21:695][ 85]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.038 +[2024.06.13-09.21.41:147][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.13-09.21.41:163][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.06.13-09.21.41:187][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5FA9AD0F4AC0F4E0CB6702B681411FDD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.13-09.21.41:197][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.13-09.21.41:214][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData0BBB3ED140FFD9CF8FFCC5AA9BCA7E0A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.13-09.21.41:233][994]AssetCheck: New page: Asset Save: multiple assets +[2024.06.13-09.21.41:233][994]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.13-09.21.41:233][994]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.13-09.21.49:999][315]Cmd: DELETE +[2024.06.13-09.21.49:999][315]Cmd: ACTOR DELETE +[2024.06.13-09.21.50:005][315]LogEditorActor: Deleted Actor: Character +[2024.06.13-09.21.50:026][315]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.06.13-09.21.50:029][315]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.06.13-09.22.03:165][926]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) +[2024.06.13-09.22.07:023][138]LogEditorViewport: Clicking on Actor (LMB): Character (Character) +[2024.06.13-09.22.15:197][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.13-09.22.15:207][571]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.06.13-09.22.15:232][571]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map6D578DE241E420E8A570FBAD4E8FA981.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.13-09.22.15:238][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.13-09.22.15:255][571]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData6FF4647F4CB392BE86B5DA88794F0145.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.13-09.22.15:272][571]AssetCheck: New page: Asset Save: multiple assets +[2024.06.13-09.22.15:272][571]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.13-09.22.15:272][571]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.13-09.22.16:583][632]LogTemp: Repeating last play command: Selected Viewport +[2024.06.13-09.22.16:599][632]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.13-09.22.16:600][632]PIE: New page: PIE session: Map (13.06.2024, 13:22:16) +[2024.06.13-09.22.16:612][632]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.06.13-09.22.16:616][632]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.06.13-09.22.16:618][632]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.06.13-09.22.16:630][632]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011894s) +[2024.06.13-09.22.16:632][632]LogAIModule: Creating AISystem for world Map +[2024.06.13-09.22.16:633][632]LogPlayLevel: PIE: World Init took: (0.003223s) +[2024.06.13-09.22.16:634][632]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016058s) +[2024.06.13-09.22.16:644][632]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.13-09.22.16:648][632]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.13-09.22.16:648][632]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.13-09.22.16:648][632]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.13-09.22.16:648][632]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.13-09.22.16:648][632]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.13-09.22.16:657][632]LogAudioMixer: Display: 0: FrontLeft +[2024.06.13-09.22.16:657][632]LogAudioMixer: Display: 1: FrontRight +[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.13-09.22.16:768][632]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.13-09.22.16:768][632]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.13-09.22.16:768][632]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.13-09.22.16:770][632]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.13-09.22.16:770][632]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.13-09.22.16:770][632]LogInit: FAudioDevice initialized. +[2024.06.13-09.22.16:770][632]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.06.13-09.22.16:785][632]LogLoad: Game class is 'GameModeBase' +[2024.06.13-09.22.16:800][632]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.06.13-11.22.16 +[2024.06.13-09.22.16:814][632]LogWorld: Bringing up level for play took: 0.016940 +[2024.06.13-09.22.16:815][632]LogOnline: OSS: Creating online subsystem instance for: :Context_3 +[2024.06.13-09.22.16:834][632]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders. +[2024.06.13-09.22.16:837][632]PIE: Server logged in +[2024.06.13-09.22.16:840][632]PIE: Play in editor total start time 0,246 seconds. +[2024.06.13-09.22.27:330][240]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-09.22.27:330][240]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.06.13-09.22.27:332][240]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.06.13-09.22.27:333][240]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.13-09.22.27:346][240]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.13-09.22.27:382][240]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.13-09.22.27:391][240]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-09.22.27:393][240]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.13-09.22.27:395][240]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.13-09.22.27:410][240]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.06.13-09.22.27:444][241]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2024.06.13-09.22.38:909][705]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) +[2024.06.13-09.22.43:645][973]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Island) +[2024.06.13-09.22.45:054][ 27]LogEditorViewport: Clicking Background +[2024.06.13-09.22.46:081][ 77]LogEditorViewport: Clicking Background +[2024.06.13-09.22.46:688][107]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) +[2024.06.13-09.22.48:754][208]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.13-09.22.52:233][378]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.13-09.22.52:728][398]LogEditorViewport: Clicking Background +[2024.06.13-09.22.53:296][422]LogEditorViewport: Clicking Background +[2024.06.13-09.22.53:765][442]LogEditorViewport: Clicking on Actor (LMB): Character (Character) +[2024.06.13-09.22.58:831][657]LogTemp: Repeating last play command: Selected Viewport +[2024.06.13-09.22.58:837][657]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.13-09.22.58:837][657]PIE: New page: PIE session: Map (13.06.2024, 13:22:58) +[2024.06.13-09.22.58:837][657]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.06.13-09.22.58:850][657]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012314s) +[2024.06.13-09.22.58:851][657]LogAIModule: Creating AISystem for world Map +[2024.06.13-09.22.58:852][657]LogPlayLevel: PIE: World Init took: (0.001517s) +[2024.06.13-09.22.58:852][657]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014038s) +[2024.06.13-09.22.58:861][657]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.06.13-09.22.58:863][657]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.13-09.22.58:863][657]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.13-09.22.58:864][657]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.13-09.22.58:864][657]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.13-09.22.58:864][657]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.13-09.22.58:864][657]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.13-09.22.58:872][657]LogAudioMixer: Display: 0: FrontLeft +[2024.06.13-09.22.58:872][657]LogAudioMixer: Display: 1: FrontRight +[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.13-09.22.58:976][657]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.13-09.22.58:976][657]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.13-09.22.58:976][657]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.13-09.22.58:978][657]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.13-09.22.58:978][657]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.13-09.22.58:978][657]LogInit: FAudioDevice initialized. +[2024.06.13-09.22.58:978][657]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.06.13-09.22.58:991][657]LogLoad: Game class is 'GameModeBase' +[2024.06.13-09.22.58:994][657]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.06.13-11.22.58 +[2024.06.13-09.22.58:995][657]LogWorld: Bringing up level for play took: 0.002993 +[2024.06.13-09.22.58:995][657]LogOnline: OSS: Creating online subsystem instance for: :Context_4 +[2024.06.13-09.22.58:998][657]PIE: Server logged in +[2024.06.13-09.22.58:999][657]PIE: Play in editor total start time 0,164 seconds. +[2024.06.13-09.23.25:263][215]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-09.23.25:263][215]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.06.13-09.23.25:263][215]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.06.13-09.23.25:263][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.13-09.23.25:276][215]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.13-09.23.25:313][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.13-09.23.25:320][215]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.13-09.23.25:320][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.13-09.23.25:322][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.13-09.23.25:327][215]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.13-09.23.25:329][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.06.13-09.23.25:366][216]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.06.13-09.23.48:498][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.06.13-09.23.51:288][194]LogSlate: Window 'Save Content' being destroyed +[2024.06.13-09.23.53:228][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.13-09.23.53:243][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.06.13-09.23.53:268][260]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map77FEC4A846F84B6A4CD37FA3EEF90B5A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.13-09.23.53:275][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.13-09.23.53:291][260]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData08BD2AB64B767714549C29B4923E6E83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.13-09.23.53:308][260]AssetCheck: New page: Asset Save: multiple assets +[2024.06.13-09.23.53:308][260]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.13-09.23.53:308][260]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.13-09.25.47:574][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.13-09.25.50:007][342]Cmd: EDIT COPY +[2024.06.13-09.26.04:561][ 1]EditorErrors: New page: Actor attachment +[2024.06.13-09.26.26:180][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.13-09.26.32:361][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) +[2024.06.13-09.26.34:480][327]Cmd: EDIT COPY +[2024.06.13-09.26.34:790][342]Cmd: EDIT PASTE +[2024.06.13-09.26.40:087][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.26.54:339][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.06.13-09.26.56:878][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.06.13-09.27.02:793][655]LogEditorViewport: Clicking Background +[2024.06.13-09.27.07:744][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) +[2024.06.13-09.27.16:543][354]LogEditorViewport: Clicking Background +[2024.06.13-09.27.23:642][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.13-09.27.29:250][ 69]LogEditorViewport: Clicking Background +[2024.06.13-09.27.35:572][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.13-09.27.37:804][555]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube46) +[2024.06.13-09.27.40:296][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.27.41:801][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) +[2024.06.13-09.27.43:512][811]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.27.46:921][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-09.27.48:866][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.27.50:999][147]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.13-09.27.53:229][249]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.13-09.28.00:302][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG3) +[2024.06.13-09.28.06:279][875]Cmd: EDIT COPY +[2024.06.13-09.28.06:582][889]Cmd: EDIT PASTE +[2024.06.13-09.28.16:012][287]Cmd: EDIT COPY +[2024.06.13-09.28.16:416][305]Cmd: EDIT PASTE +[2024.06.13-09.28.22:149][549]LogEditorViewport: Clicking Background +[2024.06.13-09.29.30:534][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.13-09.29.31:800][782]Cmd: EDIT COPY +[2024.06.13-09.29.32:062][797]Cmd: EDIT PASTE +[2024.06.13-09.29.48:042][627]LogEditorViewport: Clicking Background +[2024.06.13-09.30.02:001][339]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.13-09.30.50:841][586]LogEditorViewport: Clicking Background +[2024.06.13-09.31.04:931][350]Cmd: TRANSACTION UNDO +[2024.06.13-09.31.04:931][350]LogEditorTransaction: Undo Clicking Background +[2024.06.13-09.31.44:637][287]LogEditorViewport: Clicking Background +[2024.06.13-09.31.57:655][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) +[2024.06.13-09.32.08:218][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.13-09.32.15:268][782]Cmd: EDIT COPY +[2024.06.13-09.32.15:604][799]Cmd: EDIT PASTE +[2024.06.13-09.32.24:146][218]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG3) +[2024.06.13-09.32.33:915][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG9) +[2024.06.13-09.32.51:215][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG6) +[2024.06.13-09.32.51:910][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.13-09.32.53:746][727]LogEditorViewport: Clicking Background +[2024.06.13-09.32.56:607][866]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.13-09.32.59:207][980]LogEditorViewport: Clicking Background +[2024.06.13-09.33.12:679][727]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.13-09.33.12:697][727]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.06.13-09.33.12:722][727]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapA4A12F4649E502BA830A49BE982A59DD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.13-09.33.12:730][727]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.13-09.33.12:748][727]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataED3726A44FFABB3F3F2F27921DA5ABB0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.13-09.33.12:777][727]AssetCheck: New page: Asset Save: multiple assets +[2024.06.13-09.33.12:777][727]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.13-09.33.12:777][727]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.13-09.33.13:685][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.13-09.33.20:681][116]LogEditorViewport: Clicking Background +[2024.06.13-09.33.24:461][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.13-09.34.16:045][969]LogSlate: Took 0.013461 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.13-09.43.12:845][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.06.13-09.43.12:850][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.13-09.43.12:897][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto4070E27264CDEB56ED9F7368D1D24E6BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap' +[2024.06.13-09.43.12:899][689]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.069 +[2024.06.13-09.43.12:899][689]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.069 +[2024.06.13-09.53.27:211][389]LogHttp: Warning: 000002D0F05EB900: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDA51CF1D-4667-F66E-D7FD-008BAB60730E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: request failed, libcurl error: 56 (Failure when receiving data from the peer) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x2d0d14315a0 [can pipeline]) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.192.22.82) port 443 (#1)) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 5 (We are completely uploaded and fine) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 7 (Connection died, retrying a fresh connect) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 8 (necessary data rewind wasn't possible) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 9 (Closing connection 1) +[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) +[2024.06.13-09.53.27:560][390]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDA51CF1D-4667-F66E-D7FD-008BAB60730E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream +[2024.06.13-09.54.04:593][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.13-09.54.04:601][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.13-09.54.04:630][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map8E34F834458A02EC3F39248182DE95DC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.13-09.54.04:637][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.13-09.54.04:655][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData964FDA204EA216DE03BEBE8D6A7CDCA9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.13-09.54.04:669][669]AssetCheck: New page: Asset Save: multiple assets +[2024.06.13-09.54.04:669][669]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.13-09.54.04:669][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.13-09.56.32:048][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.13-09.56.34:611][191]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.13-09.56.39:165][401]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) +[2024.06.13-09.56.42:195][561]Cmd: TRANSACTION UNDO +[2024.06.13-09.56.42:195][561]LogEditorTransaction: Undo Clicking on Actors +[2024.06.13-09.56.43:191][593]Cmd: TRANSACTION UNDO +[2024.06.13-09.56.43:191][593]LogEditorTransaction: Undo Move Actors +[2024.06.13-09.56.45:909][709]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Island) +[2024.06.13-09.58.01:997][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.13-09.58.09:904][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.13-09.58.13:566][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.13-09.58.17:212][630]LogEditorViewport: Clicking Background +[2024.06.13-09.58.20:858][829]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube53) +[2024.06.13-09.58.22:683][930]Cmd: DELETE +[2024.06.13-09.58.22:683][930]Cmd: ACTOR DELETE +[2024.06.13-09.58.22:687][930]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.58.22:688][930]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.13-09.58.22:700][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.13-09.58.22:702][930]LogEditorActor: Deleted 2 Actors (0.019 secs) +[2024.06.13-09.58.23:842][993]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.13-09.58.24:810][ 46]Cmd: EDIT COPY +[2024.06.13-09.58.25:032][ 58]Cmd: EDIT PASTE +[2024.06.13-09.58.28:747][263]LogEditorViewport: Clicking Background +[2024.06.13-09.58.30:178][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.13-09.58.30:868][376]Cmd: EDIT COPY +[2024.06.13-09.58.31:065][387]Cmd: EDIT PASTE +[2024.06.13-09.58.34:332][556]LogEditorViewport: Clicking Background +[2024.06.13-10.03.58:513][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.13-10.03.58:529][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.06.13-10.03.58:550][606]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapE754332C4055682392A9AFAC7F227617.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.13-10.03.58:555][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.13-10.03.58:567][606]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData1333FAAD4F61BFB2417873B5E0DB0E4B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.13-10.03.58:585][606]AssetCheck: New page: Asset Save: multiple assets +[2024.06.13-10.03.58:585][606]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.13-10.03.58:585][606]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.13-10.04.05:576][819]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.06.13-10.04.05:649][819]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.13-10.04.05:866][820]Cmd: QUIT_EDITOR +[2024.06.13-10.04.05:866][820]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.13-10.04.05:872][820]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.13-10.04.06:162][820]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.13-10.04.06:162][820]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.13-10.04.06:162][820]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.06.13-10.04.06:163][820]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.13-10.04.06:165][820]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.13-10.04.06:248][820]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.13-10.04.06:250][820]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.13-10.04.06:264][820]LogExit: Preparing to exit. +[2024.06.13-10.04.07:039][820]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.13-10.04.07:164][820]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.13-10.04.07:164][820]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.06.13-10.04.07:215][820]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.13-10.04.07:245][820]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.13-10.04.07:245][820]LogExit: Editor shut down +[2024.06.13-10.04.07:247][820]LogExit: Transaction tracking system shut down +[2024.06.13-10.04.07:669][820]LogExit: Object subsystem successfully closed. +[2024.06.13-10.04.07:694][820]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.13-10.04.07:694][820]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.06.13-10.04.07:694][820]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.06.13-10.04.07:695][820]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.06.13-10.04.07:695][820]LogShaderCompilers: Display: ================================================ +[2024.06.13-10.04.07:718][820]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) +[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module Voice (872) +[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.13-10.04.07:809][820]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.13-10.04.07:809][820]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.13-10.04.07:809][820]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.13-10.04.07:810][820]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.13-10.04.07:811][820]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.06.13-10.04.07:815][820]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.06.13-10.04.07:817][820]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.06.13-10.04.07:817][820]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.06.13-10.04.07:817][820]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.06.13-10.04.07:818][820]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.06.13-10.04.07:818][820]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.06.13-10.04.07:818][820]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.06.13-10.04.07:819][820]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.06.13-10.04.07:820][820]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.06.13-10.04.07:822][820]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.06.13-10.04.07:823][820]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) +[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) +[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) +[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module TextureAlignMode (820) +[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module BspMode (818) +[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module GeometryMode (816) +[2024.06.13-10.04.07:825][820]LogModuleManager: Shutting down and abandoning module PlanarCut (814) +[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module CharacterAI (812) +[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (810) +[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (808) +[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (806) +[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (804) +[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WebMMedia (802) +[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (800) +[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (798) +[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (796) +[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (794) +[2024.06.13-10.04.07:829][820]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (792) +[2024.06.13-10.04.07:830][820]LogModuleManager: Shutting down and abandoning module SequenceRecorder (791) +[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (788) +[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (786) +[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (784) +[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (782) +[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.13-10.04.07:832][820]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.13-10.04.07:832][820]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.13-10.04.07:832][820]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.13-10.04.07:834][820]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.13-10.04.07:834][820]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.13-10.04.07:835][820]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.13-10.04.07:839][820]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.13-10.04.07:840][820]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.13-10.04.07:842][820]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.13-10.04.07:844][820]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.13-10.04.07:845][820]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.13-10.04.07:846][820]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.13-10.04.07:846][820]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.13-10.04.07:846][820]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.13-10.04.07:847][820]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.13-10.04.08:056][820]MemoryProfiler: Shutdown +[2024.06.13-10.04.08:057][820]NetworkingProfiler: Shutdown +[2024.06.13-10.04.08:057][820]LoadingProfiler: Shutdown +[2024.06.13-10.04.08:058][820]TimingProfiler: Shutdown +[2024.06.13-10.04.08:060][820]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.13-10.04.08:062][820]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.13-10.04.08:062][820]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.13-10.04.08:062][820]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.13-10.04.08:063][820]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.13-10.04.08:065][820]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.13-10.04.08:065][820]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.13-10.04.08:065][820]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.13-10.04.08:066][820]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.13-10.04.08:066][820]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.13-10.04.08:066][820]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.13-10.04.08:067][820]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.13-10.04.08:067][820]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.13-10.04.08:067][820]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.13-10.04.08:068][820]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.13-10.04.08:068][820]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.13-10.04.08:068][820]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.13-10.04.08:069][820]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.13-10.04.08:102][820]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.13-10.04.08:102][820]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.13-10.04.08:103][820]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.13-10.04.08:105][820]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.13-10.04.08:106][820]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.13-10.04.08:106][820]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.13-10.04.08:106][820]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.13-10.04.08:107][820]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.13-10.04.08:108][820]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.13-10.04.08:110][820]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.13-10.04.08:110][820]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.13-10.04.08:110][820]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.13-10.04.08:111][820]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.13-10.04.08:111][820]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.13-10.04.08:111][820]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.13-10.04.08:113][820]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.13-10.04.08:113][820]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.13-10.04.08:123][820]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.13-10.04.08:315][820]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.13-10.04.08:316][820]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.13-10.04.08:316][820]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module ScreenshotTools (590) +[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (588) +[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) +[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) +[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) +[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module Synthesis (580) +[2024.06.13-10.04.08:324][820]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) +[2024.06.13-10.04.08:324][820]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) +[2024.06.13-10.04.08:324][820]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) +[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) +[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module GooglePAD (570) +[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module AudioCapture (568) +[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (567) +[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module EditableMesh (564) +[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) +[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module CableComponent (560) +[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) +[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module AndroidPermission (556) +[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module AssetTags (554) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module TemplateSequence (548) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) +[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) +[2024.06.13-10.04.08:328][820]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (534) +[2024.06.13-10.04.08:328][820]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (532) +[2024.06.13-10.04.08:328][820]LogModuleManager: Shutting down and abandoning module PluginBrowser (530) +[2024.06.13-10.04.08:331][820]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (528) +[2024.06.13-10.04.08:332][820]LogModuleManager: Shutting down and abandoning module CurveEditorTools (526) +[2024.06.13-10.04.08:334][820]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (524) +[2024.06.13-10.04.08:334][820]LogModuleManager: Shutting down and abandoning module CryptoKeys (522) +[2024.06.13-10.04.08:334][820]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (520) +[2024.06.13-10.04.08:335][820]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (518) +[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (516) +[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (514) +[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module UObjectPlugin (512) +[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (510) +[2024.06.13-10.04.08:337][820]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (508) +[2024.06.13-10.04.08:338][820]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (506) +[2024.06.13-10.04.08:341][820]LogModuleManager: Shutting down and abandoning module PluginUtils (504) +[2024.06.13-10.04.08:341][820]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502) +[2024.06.13-10.04.08:345][820]LogModuleManager: Shutting down and abandoning module GitSourceControl (500) +[2024.06.13-10.04.08:346][820]LogModuleManager: Shutting down and abandoning module SourceControl (499) +[2024.06.13-10.04.08:346][820]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (496) +[2024.06.13-10.04.08:346][820]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (494) +[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (492) +[2024.06.13-10.04.08:347][820]LogOpenImageDenoise: OIDN shutting down +[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (490) +[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module MotoSynth (488) +[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (486) +[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (484) +[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (482) +[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module MeshConversion (480) +[2024.06.13-10.04.08:348][820]LogModuleManager: Shutting down and abandoning module DynamicMesh (478) +[2024.06.13-10.04.08:349][820]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (476) +[2024.06.13-10.04.08:349][820]LogModuleManager: Shutting down and abandoning module GeometricObjects (474) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (472) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (471) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (468) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module ChaosNiagara (466) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (464) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module AutomationUtils (462) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (460) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (458) +[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module FractureEditor (456) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (455) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module BackChannel (452) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module AlembicImporter (450) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module AlembicLibrary (449) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module GeometryCache (448) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (447) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module ImgMedia (442) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module MediaCompositing (440) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (438) +[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (436) +[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.06.13-10.04.08:983][820]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.06.13-10.04.08:983][820]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.13-10.04.08:984][820]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.13-10.04.08:985][820]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.13-10.04.08:989][820]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.13-10.04.08:989][820]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.06.13-10.04.08:992][820]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.06.13-10.04.08:992][820]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.06.13-10.04.08:992][820]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.06.13-10.04.08:993][820]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.06.13-10.04.08:994][820]LogModuleManager: Shutting down and abandoning module TcpMessaging (392) +[2024.06.13-10.04.09:095][820]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) +[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (384) +[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (382) +[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (380) +[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (378) +[2024.06.13-10.04.09:199][820]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.13-10.04.09:199][820]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (376) +[2024.06.13-10.04.09:199][820]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (374) +[2024.06.13-10.04.09:199][820]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (372) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (370) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapController (368) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (366) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapAR (364) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module DataValidation (362) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (360) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module FacialAnimation (358) +[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (356) +[2024.06.13-10.04.09:201][820]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (354) +[2024.06.13-10.04.09:202][820]LogModuleManager: Shutting down and abandoning module LevelEditor (353) +[2024.06.13-10.04.09:207][820]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (352) +[2024.06.13-10.04.09:207][820]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (350) +[2024.06.13-10.04.09:208][820]LogModuleManager: Shutting down and abandoning module MainFrame (348) +[2024.06.13-10.04.09:208][820]LogModuleManager: Shutting down and abandoning module HotReload (347) +[2024.06.13-10.04.09:209][820]LogModuleManager: Shutting down and abandoning module ToolMenus (343) +[2024.06.13-10.04.09:209][820]LogModuleManager: Shutting down and abandoning module TreeMap (341) +[2024.06.13-10.04.09:210][820]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (338) +[2024.06.13-10.04.09:210][820]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (336) +[2024.06.13-10.04.09:210][820]LogModuleManager: Shutting down and abandoning module Niagara (334) +[2024.06.13-10.04.09:212][820]LogModuleManager: Shutting down and abandoning module SignalProcessing (333) +[2024.06.13-10.04.09:212][820]LogModuleManager: Shutting down and abandoning module NiagaraEditor (331) +[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module ContentBrowser (330) +[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module ContentBrowserData (329) +[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module NiagaraCore (324) +[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module AnimationSharing (322) +[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (320) +[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (318) +[2024.06.13-10.04.09:216][820]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.06.13-10.04.09:216][820]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314) +[2024.06.13-10.04.09:217][820]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) +[2024.06.13-10.04.09:217][820]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.13-10.04.09:218][820]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.13-10.04.09:229][820]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.13-10.04.09:233][820]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.13-10.04.09:235][820]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.13-10.04.09:235][820]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.13-10.04.09:237][820]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.13-10.04.09:237][820]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.13-10.04.09:238][820]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.13-10.04.09:238][820]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.13-10.04.09:239][820]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.13-10.04.09:240][820]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.13-10.04.09:240][820]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.13-10.04.09:243][820]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.13-10.04.09:244][820]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.13-10.04.09:247][820]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.13-10.04.09:247][820]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.13-10.04.09:247][820]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.13-10.04.09:249][820]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.13-10.04.09:251][820]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.13-10.04.09:253][820]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.13-10.04.09:256][820]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.13-10.04.09:259][820]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.13-10.04.09:259][820]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.13-10.04.09:260][820]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.13-10.04.09:261][820]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.13-10.04.09:261][820]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.13-10.04.09:261][820]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.13-10.04.09:262][820]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.13-10.04.09:262][820]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.13-10.04.09:264][820]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.13-10.04.09:264][820]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.13-10.04.09:265][820]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.13-10.04.09:266][820]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.13-10.04.09:266][820]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.13-10.04.09:266][820]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.13-10.04.09:269][820]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.13-10.04.09:270][820]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.13-10.04.09:270][820]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.13-10.04.09:271][820]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.13-10.04.09:272][820]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.13-10.04.09:275][820]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.13-10.04.09:275][820]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.13-10.04.09:275][820]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.13-10.04.09:277][820]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.13-10.04.09:277][820]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.13-10.04.09:277][820]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.13-10.04.09:285][820]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.13-10.04.09:285][820]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.13-10.04.09:286][820]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.13-10.04.09:286][820]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.13-10.04.09:286][820]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.13-10.04.09:296][820]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.13-10.04.09:305][820]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.13-10.04.09:305][820]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.13-10.04.09:306][820]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.13-10.04.09:306][820]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.13-10.04.09:308][820]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.13-10.04.09:308][820]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (108) +[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) +[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (100) +[2024.06.13-10.04.09:310][820]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.13-10.04.09:310][820]LogModuleManager: Shutting down and abandoning module OpenXRHMD (99) +[2024.06.13-10.04.09:312][820]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96) +[2024.06.13-10.04.09:312][820]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) +[2024.06.13-10.04.09:315][820]LogModuleManager: Shutting down and abandoning module XMPP (87) +[2024.06.13-10.04.09:316][820]LogModuleManager: Shutting down and abandoning module WebSockets (86) +[2024.06.13-10.04.09:328][820]LogModuleManager: Shutting down and abandoning module HTTP (83) +[2024.06.13-10.04.09:328][820]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.13-10.04.09:328][820]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDA51CF1D-4667-F66E-D7FD-008BAB60730E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.13-10.04.09:328][820]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.13-10.04.09:359][820]LogModuleManager: Shutting down and abandoning module SSL (82) +[2024.06.13-10.04.09:362][820]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (78) +[2024.06.13-10.04.09:362][820]LogModuleManager: Shutting down and abandoning module ChunkDownloader (76) +[2024.06.13-10.04.09:362][820]LogModuleManager: Shutting down and abandoning module MLSDK (74) +[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module MagicLeap (72) +[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module PixWinPlugin (70) +[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (68) +[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module NiagaraShader (66) +[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) +[2024.06.13-10.04.09:364][820]LogModuleManager: Shutting down and abandoning module WmfMedia (62) +[2024.06.13-10.04.09:371][820]LogModuleManager: Shutting down and abandoning module Media (61) +[2024.06.13-10.04.09:376][820]LogModuleManager: Shutting down and abandoning module MediaInfo (60) +[2024.06.13-10.04.09:376][820]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (56) +[2024.06.13-10.04.09:377][820]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.06.13-10.04.09:377][820]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.06.13-10.04.09:378][820]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.13-10.04.09:378][820]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.13-10.04.09:378][820]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (46) +[2024.06.13-10.04.09:379][820]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (44) +[2024.06.13-10.04.09:379][820]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (42) +[2024.06.13-10.04.09:380][820]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (40) +[2024.06.13-10.04.09:380][820]LogModuleManager: Shutting down and abandoning module PlatformCrypto (38) +[2024.06.13-10.04.09:380][820]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.13-10.04.09:381][820]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.06.13-10.04.09:381][820]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.13-10.04.09:382][820]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.13-10.04.09:384][820]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.13-10.04.09:385][820]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.13-10.04.09:386][820]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.13-10.04.09:386][820]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.13-10.04.09:386][820]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.13-10.04.09:388][820]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.13-10.04.09:390][820]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.13-10.04.09:390][820]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.13-10.04.09:390][820]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.13-10.04.09:391][820]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.13-10.04.09:451][820]LogD3D11RHI: Shutdown +[2024.06.13-10.04.09:451][820]LogD3D11RHI: CleanupD3DDevice +[2024.06.13-10.04.09:468][820]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.13-10.04.09:480][820]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.13-10.04.09:481][820]LogExit: Exiting. +[2024.06.13-10.04.09:489][820]Log file closed, 06/13/24 12:04:09 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 3e9e48e..03ed3aa 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 06/13/24 10:25:32 +Log file open, 06/14/24 11:38:22 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,136 +10,136 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 2.115473 +LogStats: Stats thread started at 1.921950 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. @@ -228,1841 +228,1793 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.13-08.25.37:046][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.13-08.25.37:046][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.13-08.25.37:070][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.13-08.25.37:075][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.13-08.25.37:076][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.13-08.25.37:078][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.13-08.25.37:079][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.13-08.25.37:082][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.13-08.25.37:082][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.13-08.25.37:102][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.13-08.25.37:103][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.13-08.25.37:104][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.13-08.25.37:104][ 0]LogInit: User: bib -[2024.06.13-08.25.37:104][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.13-08.25.37:104][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.13-08.25.37:105][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.13-08.25.37:105][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.13-08.25.37:105][ 0]LogMemory: Process Physical Memory: 150.71 MB used, 150.72 MB peak -[2024.06.13-08.25.37:105][ 0]LogMemory: Process Virtual Memory: 129.76 MB used, 129.76 MB peak -[2024.06.13-08.25.37:105][ 0]LogMemory: Physical Memory: 11300.46 MB used, 4768.25 MB free, 16068.70 MB total -[2024.06.13-08.25.37:105][ 0]LogMemory: Virtual Memory: 134209248.00 MB used, 8479.75 MB free, 134217728.00 MB total -[2024.06.13-08.25.37:113][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.13-08.25.37:869][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.13-08.25.37:886][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.13-08.25.37:887][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.13-08.25.37:947][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.13-08.25.37:951][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.13-08.25.37:955][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.13-08.25.37:957][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.13-08.25.37:958][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.13-08.25.38:040][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.13-08.25.38:124][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.13-08.25.38:314][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.13-08.25.38:315][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.13-08.25.48:273][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.13-08.25.48:299][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.13-08.25.48:521][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.13-08.25.48:521][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.13-08.25.48:530][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: Revision : 000c -[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.13-08.25.48:531][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.13-08.25.48:571][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.13-08.25.48:571][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.13-08.25.48:571][ 0]LogWindows: EnumDisplayDevices: -[2024.06.13-08.25.48:572][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.13-08.25.48:572][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.13-08.25.48:574][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.13-08.25.48:574][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.13-08.25.48:574][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.13-08.25.48:575][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Revision : 000c -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.13-08.25.48:654][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.13-08.25.48:775][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.13-08.25.48:792][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.13-08.25.48:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.13-08.25.48:793][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.13-08.25.48:799][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.13-08.25.48:800][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.13-08.25.48:800][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.13-08.25.48:930][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.13-08.25.49:717][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.13-08.25.49:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.13-08.25.49:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.13-08.25.49:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.13-08.25.49:854][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.13-08.25.49:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.13-08.25.49:874][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.13-08.25.49:905][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.13-08.25.49:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.13-08.25.49:929][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.13-08.25.49:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.13-08.25.49:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.13-08.25.49:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.13-08.25.50:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.13-08.25.50:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.13-08.25.50:024][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.13-08.25.50:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.13-08.25.50:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.13-08.25.50:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.13-08.25.50:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.13-08.25.50:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.13-08.25.50:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.13-08.25.50:078][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.13-08.25.50:194][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.13-08.25.50:389][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.13-08.25.50:644][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.13-08.25.50:650][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/5176/). -[2024.06.13-08.25.50:651][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/045713C84E68923B48D205B84BC2D365/'. -[2024.06.13-08.25.50:653][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.13-08.25.50:654][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.13-08.25.50:654][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.13-08.25.58:032][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Loaded boot cache 0.26s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.13-08.25.58:604][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.23 seconds -[2024.06.13-08.25.58:604][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.39ms. RandomReadSpeed=4.52MBs, RandomWriteSpeed=39.27MBs. Assigned SpeedClass 'Local' -[2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.13-08.25.58:712][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.13-08.25.58:764][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.13-08.25.58:890][ 0]LogAssetRegistry: FAssetRegistry took 0.0276 seconds to start up -[2024.06.13-08.25.59:916][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.13-08.25.59:916][ 0]LogInit: Active device profile: [000002D0F5C60B00][000002D0F4D38C00 49] Windows -[2024.06.13-08.25.59:916][ 0]LogInit: Profiles: [000002D0F5C60B00][000002D0F4D38C00 49] Windows, [000002D0F5C2E100][000002D0E95AED80 49] WindowsNoEditor, [000002D0F5C61900][000002D0E95B2F00 49] WindowsServer, [000002D0F5C2EE00][000002D0E95B7080 49] WindowsClient, [000002D0F5C63C00][000002D0F2905200 49] IOS, [000002D0F5C2CF00][000002D0F2909380 49] iPadAir, [000002D0F5C63E00][000002D0F290D500 49] iPadAir2, [000002D0F5BE4C00][000002D0F29157C0 49] IPadPro, [000002D0F5BE4D00][000002D0F2911800 49] iPadAir3, [000002D0F5C2FB00][000002D0F2919980 49] iPadAir4, [000002D0F5BE7600][000002D0F291DB00 49] iPadMini2, [000002D0F5C2F200][000002D0F2920100 49] iPadMini3, [000002D0F5BE7800][000002D0F2924280 49] iPadMini4, [000002D0F5C2F800][000002D0F2928400 49] iPadMini5, [000002D0F5C14600][000002D0F292C640 49] iPhone6, [000002D0F5C14700][000002D0F4D3C680 49] iPodTouch6, [000002D0F5C62900][000002D0F18A68C0 49] iPhone7, [000002D0F5C62800][000002D0F18A2900 49] iPodTouch7, [000002D0F5C14100][000002D0F18AEA80 49] iPhone5S, [000002D0F5BE4700][000002D0F18B2C00 49] iPhone6Plus, [000002D0F5C16500][000002D0F18B6D80 49] iPhone6S, [000002D0F5BE5300][000002D0F18BAF00 49] iPhone6SPlus, [000002D0F5C17B00][000002D0F18BF080 49] iPhone7Plus, [000002D0F5BE7500][000002D0F18C3200 49] iPhoneSE, [000002D0F5C62600][000002D0F18C7380 49] iPhone8, [000002D0F5BE4600][000002D0F18CB500 49] iPhone8Plus, [000002D0F5C62200][000002D0F18CF680 49] iPhoneX, [000002D0F5BE7300][000002D0F18D3800 49] iPhoneXS, [000002D0F5C63400][000002D0F18D7980 49] iPhoneXSMax, [000002D0F5BE6D00][000002D0F18DBB00 49] iPhoneXR, [000002D0F5C60200][000002D0F18DE100 49] iPhone11, [000002D0F5BE5E00][000002D0F18E2280 49] iPhone11Pro, [000002D0F5C62A00][000002D0F18E6400 49] iPhone11ProMax, [000002D0F5BE7700][000002D0F18EA580 49] iPhoneSE2, [000002D0F5C60D00][000002D0F18EE700 49] iPhone12Mini, [000002D0F5BE5F00][000002D0F18AA840 49] iPhone12, [000002D0F5C60700][000002D0F18F2980 49] iPhone12Pro, [000002D0F5BE5400][000002D0F18F6AC0 49] iPhone12ProMax, [000002D0F5C60C00][000002D0F18FEC40 49] iPadPro105, [000002D0F5BE5700][000002D0F1902DC0 49] iPadPro129, [000002D0F5C60100][000002D0F1906F40 49] iPadPro97, [000002D0F5BE7C00][000002D0F190B0C0 49] iPadPro2_129, [000002D0F5C60800][000002D0F190F240 49] iPad5, [000002D0F5BE7100][000002D0F19133C0 49] iPad6, [000002D0F5C60500][000002D0F1917540 49] iPad7, [000002D0F5BE6800][000002D0F191B6C0 49] iPad8, [000002D0F5C61500][000002D0F191F840 49] iPadPro11, [000002D0F5BE5500][000002D0F19239C0 49] iPadPro2_11, [000002D0F5C60F00][000002D0F1927B40 49] iPadPro3_129, [000002D0F5BE6C00][000002D0D5D6E140 49] iPadPro4_129, [000002D0F5C62500][000002D0D5D722C0 49] AppleTV, [000002D0F5BE5100][000002D0D5D76440 49] AppleTV4K, [000002D0F5C60400][000002D0D5D7A5C0 49] TVOS, [000002D0F5BE6600][000002D0D5D7E740 49] Mac, [000002D0F5C63D00][000002D0D5D828C0 49] MacClient, [000002D0F5BE5800][000002D0F18FAA00 49] MacNoEditor, [000002D0F5C63100][000002D0D5D86B40 49] MacServer, [000002D0F5BE7900][000002D0D5D8AC80 49] Linux, [000002D0F5C60900][000002D0D5D8EDC0 49] LinuxAArch64, [000002D0F5BE7F00][000002D0D5D96F40 49] LinuxNoEditor, [000002D0F5C61B00][000002D0E95470C0 49] LinuxAArch64NoEditor, [000002D0F5BE7400][000002D0F5D51240 49] LinuxClient, [000002D0F5C61C00][000002D0F5D753C0 49] LinuxAArch64Client, [000002D0F5BE5D00][000002D0F5D81540 49] LinuxServer, [000002D0F5C62F00][000002D0F5D856C0 49] LinuxAArch64Server, [000002D0F5BE4500][000002D0F5D89840 49] Android, [000002D0F5C61E00][000002D0F5D8D9C0 49] Android_Low, [000002D0F5BE7000][000002D0F5D91B40 49] Android_Mid, [000002D0F5C62400][000002D0F5D94140 49] Android_High, [000002D0F5BE4800][000002D0F5D982C0 49] Android_Default, [000002D0F5C63200][000002D0F5D9C440 49] Android_Adreno4xx, [000002D0F5C2E400][000002D0F5DA05C0 49] Android_Adreno5xx_Low, [000002D0F5C15C00][000002D0F5DA4740 49] Android_Adreno5xx, [000002D0F5C2FD00][000002D0F5DA88C0 49] Android_Adreno6xx, [000002D0F5C16B00][000002D0F5DACA40 49] Android_Adreno6xx_Vulkan, [000002D0F5C2FE00][000002D0D5D92B80 49] Android_Mali_T6xx, [000002D0F5C14F00][000002D0F5DB0CC0 49] Android_Mali_T7xx, [000002D0F5C2D300][000002D0F5DB4E00 49] Android_Mali_T8xx, [000002D0F5C15F00][000002D0F5DB8F40 49] Android_Mali_G71, [000002D0F5C2DC00][000002D0F5DC10C0 49] Android_Mali_G72, [000002D0F5C16400][000002D0F5DC5240 49] Android_Mali_G72_Vulkan, [000002D0F5C2F600][000002D0F5DC93C0 49] Android_Mali_G76, [000002D0F5C16100][000002D0F5DCD540 49] Android_Mali_G76_Vulkan, [000002D0F5C2DB00][000002D0F5DD16C0 49] Android_Mali_G77, [000002D0F5C14A00][000002D0F5DD5840 49] Android_Mali_G77_Vulkan, [000002D0F5C2F400][000002D0F5DD99C0 49] Android_Mali_G78, [000002D0F5C15300][000002D0F5E63B40 49] Android_Mali_G78_Vulkan, [000002D0F5C2E900][000002D0F5E8E140 49] Android_Mali_G710, [000002D0F5C17D00][000002D0F5E962C0 49] Android_Mali_G710_Vulkan, [000002D0F5C2DE00][000002D0F5E9A440 49] Android_Vulkan_SM5, [000002D0F5C14900][000002D0F5F4A5C0 49] Android_PowerVR_G6xxx, [000002D0F5C2DF00][000002D0F5F4E740 49] Android_PowerVR_GT7xxx, [000002D0F5C16700][000002D0F5F528C0 49] Android_PowerVR_GE8xxx, [000002D0F5C2E300][000002D0F5FFAA40 49] Android_PowerVR_GM9xxx, [000002D0F5C17200][000002D0F26B8BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000002D0F5C2F000][000002D0F26BCD40 49] Android_TegraK1, [000002D0F5C15700][000002D0F5DBCE80 49] Android_Unknown_Vulkan, [000002D0F5C2F700][000002D0F60B2FC0 49] Lumin, [000002D0F5C14200][000002D0F60BB100 49] Lumin_Desktop, [000002D0F5C2E200][000002D0F60C7280 49] HoloLens, -[2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.13-08.26.00:636][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.13-08.26.00:636][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.13-08.26.00:791][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.13-08.26.04:187][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.13-08.26.04:731][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.13-08.26.04:767][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.13-08.26.04:767][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.13-08.26.04:767][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.13-08.26.05:780][ 0]LogPython: Using Python 3.7.7 -[2024.06.13-08.26.07:577][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D5E6A3D84EB99D2F82A5F49F505C2050 | Instance: 2297577E4149B67E96E5E2B7E1C7C7F7 (NB-PBM2H22CWE-5176). -[2024.06.13-08.26.09:305][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.13-08.26.09:318][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.13-08.26.10:662][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.13-08.26.10:721][ 0]SourceControl: Source control is disabled -[2024.06.13-08.26.10:721][ 0]SourceControl: Source control is disabled -[2024.06.13-08.26.10:798][ 0]SourceControl: Source control is disabled -[2024.06.13-08.26.10:819][ 0]SourceControl: Source control is disabled -[2024.06.13-08.26.10:836][ 0]SourceControl: Source control is disabled -[2024.06.13-08.26.10:850][ 0]LogUProjectInfo: Found projects: -[2024.06.13-08.26.11:528][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.13-08.26.11:641][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.13-08.26.11:641][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.13-08.26.12:565][ 0]LogCollectionManager: Loaded 0 collections in 0.004524 seconds -[2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.13-08.26.12:694][ 0]LogOcInput: OculusInput pre-init called -[2024.06.13-08.26.13:600][ 0]LogEngine: Initializing Engine... -[2024.06.13-08.26.13:742][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.13-08.26.13:743][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.13-08.26.13:744][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.13-08.26.13:755][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.004 s -[2024.06.13-08.26.14:547][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.13-08.26.14:641][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.13-08.26.14:653][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.13-08.26.14:663][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.13-08.26.14:685][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.13-08.26.14:690][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.13-08.26.14:690][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.13-08.26.14:693][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.13-08.26.14:696][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.13-08.26.14:743][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.13-08.26.14:743][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.13-08.26.15:626][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.13-08.26.15:634][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.13-08.26.15:699][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.13-08.26.15:701][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.13-08.26.15:706][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.13-08.26.15:706][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.13-08.26.15:706][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.13-08.26.15:708][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.13-08.26.15:708][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.13-08.26.15:708][ 0]LogInit: FAudioDevice initialized. -[2024.06.13-08.26.15:710][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.13-08.26.15:712][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.13-08.26.15:855][ 0]LogDerivedDataCache: Saved boot cache 0.14s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.13-08.26.15:858][ 0]LogInit: Texture streaming: Enabled -[2024.06.13-08.26.15:928][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.13-08.26.15:944][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.13-08.26.15:945][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.13-08.26.15:953][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.13-08.26.16:048][ 0]LogInit: Transaction tracking system initialized -[2024.06.13-08.26.16:178][ 0]BlueprintLog: New page: Editor Load -[2024.06.13-08.26.16:557][ 0]LocalizationService: Localization service is disabled -[2024.06.13-08.26.16:681][ 0]TimingProfiler: Initialize -[2024.06.13-08.26.16:687][ 0]TimingProfiler: OnSessionChanged -[2024.06.13-08.26.16:687][ 0]LoadingProfiler: Initialize -[2024.06.13-08.26.16:688][ 0]LoadingProfiler: OnSessionChanged -[2024.06.13-08.26.16:689][ 0]NetworkingProfiler: Initialize -[2024.06.13-08.26.16:690][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.13-08.26.16:690][ 0]MemoryProfiler: Initialize -[2024.06.13-08.26.16:690][ 0]MemoryProfiler: OnSessionChanged -[2024.06.13-08.26.18:044][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.02s -[2024.06.13-08.26.18:044][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.13-08.26.18:045][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.13-08.26.19:258][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.13-08.26.19:289][ 0]SourceControl: Source control is disabled -[2024.06.13-08.26.19:290][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 52.986 -[2024.06.13-08.26.19:294][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.13-08.26.19:315][ 0]LightingResults: New page: Lighting Build -[2024.06.13-08.26.19:327][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.13-08.26.19:329][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.13-08.26.19:341][ 0]MapCheck: New page: Map Check -[2024.06.13-08.26.19:342][ 0]LightingResults: New page: Lighting Build -[2024.06.13-08.26.19:377][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.13-08.26.19:397][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.06.13-08.26.19:715][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.13-08.26.19:759][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.13-08.26.19:762][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.13-08.26.19:829][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.13-08.26.19:863][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.06.13-08.26.19:866][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.13-08.26.19:872][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 4,483ms to complete. -[2024.06.13-08.26.19:872][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.580 -[2024.06.13-08.26.19:947][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 53.643 -[2024.06.13-08.26.20:459][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-08.26.20:482][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-08.26.20:498][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-08.26.20:509][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-08.26.20:627][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0307 seconds. Added 3822 classes and 928 folders. -[2024.06.13-08.26.20:656][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. -[2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.13-08.26.20:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.13-08.26.20:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.002026 -[2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.13-08.26.20:727][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:727][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.13-08.26.20:727][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.13-08.26.20:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.13-08.26.20:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 -[2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.13-08.26.20:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.13-08.26.20:778][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.13-08.26.20:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.13-08.26.20:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 -[2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.13-08.26.20:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.13-08.26.20:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000145 -[2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.13-08.26.20:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.13-08.26.20:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.13-08.26.20:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.13-08.26.20:861][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.13-08.26.20:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.13-08.26.20:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 -[2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.13-08.26.20:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.13-08.26.20:911][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.13-08.26.20:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.13-08.26.20:924][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.13-08.26.20:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.13-08.26.20:948][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 -[2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.13-08.26.20:966][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:966][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.13-08.26.20:966][ 0]LogPakFile: OnPakFileMounted2Time == 0.000137 -[2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.13-08.26.20:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.13-08.26.20:981][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.13-08.26.20:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.20:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.13-08.26.20:993][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 -[2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.13-08.26.21:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.13-08.26.21:023][ 0]LogPakFile: OnPakFileMounted2Time == 0.000130 -[2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.13-08.26.21:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.13-08.26.21:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.13-08.26.21:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.13-08.26.21:058][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.13-08.26.21:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.13-08.26.21:077][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 -[2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.13-08.26.21:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.13-08.26.21:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000178 -[2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.13-08.26.21:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.13-08.26.21:110][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.13-08.26.21:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.13-08.26.21:123][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2024.06.13-08.26.21:143][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.13-08.26.21:144][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:144][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.13-08.26.21:144][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:144][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.13-08.26.21:144][ 0]LogPakFile: OnPakFileMounted2Time == 0.000166 -[2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.13-08.26.21:164][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:164][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.13-08.26.21:164][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.13-08.26.21:176][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.13-08.26.21:177][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.13-08.26.21:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.13-08.26.21:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.13-08.26.21:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.13-08.26.21:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.13-08.26.21:191][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.06.13-08.26.21:774][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.06.13-08.26.21:781][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.06.13-08.26.22:160][ 0]LogSlate: Took 0.015468 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.13-08.26.22:177][ 0]LogSlate: Took 0.012960 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.13-08.26.22:192][ 0]LogSlate: Took 0.012615 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.13-08.26.22:607][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). -[2024.06.13-08.26.23:093][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0030 seconds. Added 0 classes and 0 folders. -[2024.06.13-08.26.23:094][ 0]LogLoad: (Engine Initialization) Total time: 56.79 seconds -[2024.06.13-08.26.23:094][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.13-08.26.23:209][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.13-08.26.23:280][ 1]LogAssetRegistry: Asset discovery search completed in 24.3957 seconds -[2024.06.13-08.26.23:342][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000252 seconds (updated 0 objects) -[2024.06.13-08.26.23:671][ 2]LogSlate: Took 0.018122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.13-08.26.45:196][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms -[2024.06.13-08.26.45:217][ 68]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.13-08.26.45:369][ 68]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.13-08.26.45:369][ 68]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.13-08.26.45:369][ 68]LightingResults: New page: Lighting Build -[2024.06.13-08.26.45:369][ 68]LoadErrors: New page: Loading map: Map.umap -[2024.06.13-08.26.45:372][ 68]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.13-08.26.45:373][ 68]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.13-08.26.45:374][ 68]MapCheck: New page: Map Check -[2024.06.13-08.26.45:374][ 68]LightingResults: New page: Lighting Build -[2024.06.13-08.26.45:385][ 68]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.13-08.26.45:394][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.06.13-08.26.45:398][ 68]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.13-08.26.45:491][ 68]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.13-08.26.45:491][ 68]LogAIModule: Creating AISystem for world Map -[2024.06.13-08.26.45:507][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.06.13-08.26.45:523][ 68]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.13-08.26.45:524][ 68]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,212ms to complete. -[2024.06.13-08.26.45:524][ 68]LogFileHelpers: Loading map 'Map' took 0.154 -[2024.06.13-08.27.12:023][454]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-08.27.18:032][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-08.27.18:869][738]LogEditorViewport: Clicking Background -[2024.06.13-08.27.20:536][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.13-08.27.43:408][866]Cmd: TRANSACTION UNDO -[2024.06.13-08.27.43:408][866]LogEditorTransaction: Undo Move Actors -[2024.06.13-08.28.07:012][845]Cmd: TRANSACTION UNDO -[2024.06.13-08.28.07:012][845]LogEditorTransaction: Undo Move Actors -[2024.06.13-08.28.29:023][707]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-08.28.39:302][171]LogEditorViewport: Clicking Background -[2024.06.13-08.30.01:375][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.13-08.30.02:411][387]Cmd: EDIT COPY -[2024.06.13-08.30.02:652][393]Cmd: EDIT PASTE -[2024.06.13-08.31.01:062][450]LogEditorViewport: Clicking Background -[2024.06.13-08.31.06:907][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-08.31.11:778][921]Cmd: EDIT COPY -[2024.06.13-08.31.12:060][932]Cmd: EDIT PASTE -[2024.06.13-08.31.15:379][ 83]Cmd: EDIT COPY -[2024.06.13-08.31.15:616][ 95]Cmd: EDIT PASTE -[2024.06.13-08.31.18:141][190]Cmd: EDIT COPY -[2024.06.13-08.31.18:383][200]Cmd: EDIT PASTE -[2024.06.13-08.31.39:779][128]Cmd: EDIT COPY -[2024.06.13-08.31.40:181][143]Cmd: EDIT PASTE -[2024.06.13-08.31.46:475][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16) -[2024.06.13-08.31.48:624][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) -[2024.06.13-08.32.01:482][991]Cmd: EDIT COPY -[2024.06.13-08.32.02:056][ 15]Cmd: EDIT PASTE -[2024.06.13-08.32.25:916][ 72]Cmd: EDIT COPY -[2024.06.13-08.32.26:228][ 83]Cmd: EDIT PASTE -[2024.06.13-08.32.41:428][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) -[2024.06.13-08.32.43:498][785]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube30) -[2024.06.13-08.32.49:281][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) -[2024.06.13-08.32.50:166][ 58]Cmd: EDIT COPY -[2024.06.13-08.32.50:521][ 76]Cmd: EDIT PASTE -[2024.06.13-08.32.53:636][190]LogEditorViewport: Clicking Background -[2024.06.13-08.33.09:739][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-08.33.10:627][794]Cmd: EDIT COPY -[2024.06.13-08.33.10:944][808]Cmd: EDIT PASTE -[2024.06.13-08.33.12:975][907]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.13-08.33.14:010][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) -[2024.06.13-08.34.35:088][868]Cmd: EDIT COPY -[2024.06.13-08.34.35:378][878]Cmd: EDIT PASTE -[2024.06.13-08.34.54:726][704]Cmd: EDIT COPY -[2024.06.13-08.34.55:050][717]Cmd: EDIT PASTE -[2024.06.13-08.35.47:686][546]LogEditorViewport: Clicking Background -[2024.06.13-08.35.49:276][610]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-08.35.58:340][980]LogEditorViewport: Clicking Background -[2024.06.13-08.35.59:218][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-08.36.16:802][628]Cmd: EDIT COPY -[2024.06.13-08.36.17:038][637]Cmd: EDIT PASTE -[2024.06.13-08.36.22:904][845]LogEditorViewport: Clicking Background -[2024.06.13-08.36.26:990][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.06.13-08.36.58:471][933]LogEditorViewport: Clicking Background -[2024.06.13-08.37.04:643][231]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-08.37.05:776][275]Cmd: DELETE -[2024.06.13-08.37.05:777][275]Cmd: ACTOR DELETE -[2024.06.13-08.37.05:793][275]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-08.37.05:808][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.06.13-08.37.05:809][275]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.06.13-08.37.09:244][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.06.13-08.37.10:094][436]Cmd: EDIT COPY -[2024.06.13-08.37.10:438][448]Cmd: EDIT PASTE -[2024.06.13-08.37.14:508][588]LogEditorViewport: Clicking Background -[2024.06.13-08.37.44:558][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.13-08.37.57:118][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.13-08.38.10:839][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.13-08.38.18:708][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-08.38.45:847][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.13-08.38.48:166][165]Cmd: EDIT COPY -[2024.06.13-08.38.48:731][189]Cmd: EDIT PASTE -[2024.06.13-08.39.13:658][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.13-08.39.14:679][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.13-08.39.15:756][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.13-08.39.19:117][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-08.39.27:383][686]Cmd: EDIT COPY -[2024.06.13-08.39.27:657][696]Cmd: EDIT PASTE -[2024.06.13-08.39.37:227][ 96]Cmd: EDIT COPY -[2024.06.13-08.39.37:520][107]Cmd: EDIT PASTE -[2024.06.13-08.39.46:473][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.13-08.39.47:522][503]Cmd: EDIT COPY -[2024.06.13-08.39.47:727][511]Cmd: EDIT PASTE -[2024.06.13-08.39.59:059][ 15]LogEditorViewport: Clicking Background -[2024.06.13-08.40.01:748][132]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.06.13-08.40.02:806][177]Cmd: EDIT COPY -[2024.06.13-08.40.03:174][196]Cmd: EDIT PASTE -[2024.06.13-08.40.12:639][595]LogEditorViewport: Clicking Background -[2024.06.13-08.40.29:118][512]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-08.40.46:618][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.13-08.40.57:481][467]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.13-08.41.05:414][660]LogEditorViewport: Clicking Background -[2024.06.13-08.41.42:347][557]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube10) -[2024.06.13-08.41.47:968][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube31) -[2024.06.13-08.42.38:686][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-08.42.48:850][257]Cmd: TRANSACTION UNDO -[2024.06.13-08.42.48:850][257]LogEditorTransaction: Undo Move Actors -[2024.06.13-08.43.14:327][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-08.43.16:938][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) -[2024.06.13-08.44.33:953][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.13-08.44.40:834][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-08.44.53:988][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.13-08.44.59:595][992]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-08.45.05:792][278]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.13-08.45.10:997][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.13-08.45.16:384][780]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.13-08.45.21:986][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) -[2024.06.13-08.45.22:317][ 60]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.06.13-08.45.27:979][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.13-08.45.36:168][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.06.13-08.46.25:630][ 59]LogEditorViewport: Clicking Background -[2024.06.13-08.47.48:928][412]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.06.13-08.47.48:934][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.13-08.47.48:971][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto19E598F4D4680F975028F0B82354D530D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.13-08.47.48:977][412]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.074 -[2024.06.13-08.47.48:977][412]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.074 -[2024.06.13-08.48.19:026][ 22]LogActorFactory: Actor Factory created Cube -[2024.06.13-08.48.20:099][ 76]LogActorFactory: Actor Factory created Cube -[2024.06.13-08.48.31:565][550]Cmd: EDIT COPY -[2024.06.13-08.48.31:793][561]Cmd: EDIT PASTE -[2024.06.13-08.48.34:684][678]Cmd: EDIT COPY -[2024.06.13-08.48.34:963][688]Cmd: EDIT PASTE -[2024.06.13-08.48.40:456][923]Cmd: EDIT COPY -[2024.06.13-08.48.40:744][934]Cmd: EDIT PASTE -[2024.06.13-08.48.45:448][136]Cmd: EDIT COPY -[2024.06.13-08.48.45:712][150]Cmd: EDIT PASTE -[2024.06.13-08.48.52:436][470]Cmd: EDIT COPY -[2024.06.13-08.48.52:761][483]Cmd: EDIT PASTE -[2024.06.13-08.48.57:874][715]Cmd: EDIT COPY -[2024.06.13-08.48.58:153][727]Cmd: EDIT PASTE -[2024.06.13-08.49.05:449][ 77]Cmd: EDIT COPY -[2024.06.13-08.49.05:999][100]Cmd: EDIT PASTE -[2024.06.13-08.50.34:592][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.13-08.50.35:758][515]Cmd: EDIT COPY -[2024.06.13-08.50.35:996][523]Cmd: EDIT PASTE -[2024.06.13-08.50.44:705][838]Cmd: EDIT COPY -[2024.06.13-08.50.45:062][852]Cmd: EDIT PASTE -[2024.06.13-08.50.49:006][ 4]Cmd: EDIT COPY -[2024.06.13-08.50.49:236][ 13]Cmd: EDIT PASTE -[2024.06.13-08.50.50:222][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.13-08.50.52:073][126]Cmd: EDIT COPY -[2024.06.13-08.50.52:349][138]Cmd: EDIT PASTE -[2024.06.13-08.51.02:862][773]Cmd: EDIT COPY -[2024.06.13-08.51.03:159][792]Cmd: EDIT PASTE -[2024.06.13-08.51.08:575][208]Cmd: EDIT COPY -[2024.06.13-08.51.08:952][234]Cmd: EDIT PASTE -[2024.06.13-08.51.14:271][548]Cmd: EDIT COPY -[2024.06.13-08.51.14:515][558]Cmd: EDIT PASTE -[2024.06.13-08.51.16:677][653]Cmd: EDIT COPY -[2024.06.13-08.51.17:021][667]Cmd: EDIT PASTE -[2024.06.13-08.54.34:678][270]Cmd: EDIT COPY -[2024.06.13-08.54.34:960][287]Cmd: EDIT PASTE -[2024.06.13-08.55.19:401][641]Cmd: EDIT COPY -[2024.06.13-08.55.19:682][656]Cmd: EDIT PASTE -[2024.06.13-08.55.48:709][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-08.58.00:426][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.06.13-08.58.00:428][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.13-08.58.00:441][ 98]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2910EAFB140A7D8AE1140D4B77785EDCA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.06.13-08.58.00:442][ 98]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.030 -[2024.06.13-08.58.00:442][ 98]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.030 -[2024.06.13-08.58.41:657][959]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.13-08.58.41:669][959]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.06.13-08.58.41:689][959]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9FF68C3F4519B9CAACD3FD9C80B59537.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.13-08.58.41:704][959]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.13-08.58.41:728][959]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataA60DAFA0422A19E078F03292FFA6BE83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.13-08.58.41:752][959]AssetCheck: New page: Asset Save: multiple assets -[2024.06.13-08.58.41:753][959]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.13-08.58.41:753][959]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.13-09.00.08:253][853]LogActorFactory: Actor Factory created Cube -[2024.06.13-09.00.09:242][914]LogActorFactory: Actor Factory created Cube -[2024.06.13-09.00.57:143][282]Cmd: EDIT COPY -[2024.06.13-09.00.57:416][294]Cmd: EDIT PASTE -[2024.06.13-09.01.00:995][505]LogEditorViewport: Clicking Background -[2024.06.13-09.01.03:514][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) -[2024.06.13-09.01.04:174][695]Cmd: EDIT COPY -[2024.06.13-09.01.04:455][710]Cmd: EDIT PASTE -[2024.06.13-09.01.08:238][926]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) -[2024.06.13-09.01.10:217][ 28]LogEditorViewport: Clicking Background -[2024.06.13-09.01.14:922][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.13-09.01.32:277][157]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.13-09.01.35:075][300]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) -[2024.06.13-09.01.35:987][352]Cmd: DELETE -[2024.06.13-09.01.35:987][352]Cmd: ACTOR DELETE -[2024.06.13-09.01.35:991][352]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.01.36:015][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.06.13-09.01.36:019][352]LogEditorActor: Deleted 1 Actors (0.032 secs) -[2024.06.13-09.01.36:637][383]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.13-09.01.36:786][389]Cmd: DELETE -[2024.06.13-09.01.36:786][389]Cmd: ACTOR DELETE -[2024.06.13-09.01.36:790][389]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.01.36:799][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.06.13-09.01.36:800][389]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.13-09.01.37:418][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.13-09.02.22:129][393]LogEditorViewport: Clicking Background -[2024.06.13-09.02.24:697][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.13-09.02.47:022][588]LogEditorViewport: Clicking Background -[2024.06.13-09.02.50:168][766]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.13-09.02.51:411][829]Cmd: EDIT COPY -[2024.06.13-09.02.51:671][841]Cmd: EDIT PASTE -[2024.06.13-09.02.58:535][244]Cmd: EDIT COPY -[2024.06.13-09.02.58:774][256]Cmd: EDIT PASTE -[2024.06.13-09.03.03:005][487]LogEditorViewport: Clicking Background -[2024.06.13-09.03.52:592][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.13-09.03.55:260][346]Cmd: EDIT COPY -[2024.06.13-09.03.55:599][363]Cmd: EDIT PASTE -[2024.06.13-09.04.17:366][336]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube6) -[2024.06.13-09.04.39:545][513]LogEditorViewport: Clicking Background -[2024.06.13-09.04.42:536][647]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-09.04.44:988][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.04.46:946][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-09.04.50:136][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.04.54:401][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-09.04.54:911][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-09.05.11:861][106]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.13-09.05.12:523][144]Cmd: DELETE -[2024.06.13-09.05.12:523][144]Cmd: ACTOR DELETE -[2024.06.13-09.05.12:529][144]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.05.12:539][144]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.06.13-09.05.12:545][144]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.13-09.05.18:273][553]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-09.05.22:981][866]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-09.05.30:146][236]LogEditorViewport: Clicking Background -[2024.06.13-09.05.49:555][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-09.05.50:388][452]Cmd: EDIT COPY -[2024.06.13-09.05.50:619][463]Cmd: EDIT PASTE -[2024.06.13-09.05.58:274][856]Cmd: EDIT COPY -[2024.06.13-09.05.58:585][866]Cmd: EDIT PASTE -[2024.06.13-09.06.10:288][412]Cmd: DELETE -[2024.06.13-09.06.10:288][412]Cmd: ACTOR DELETE -[2024.06.13-09.06.10:292][412]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.06.10:302][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2024.06.13-09.06.10:305][412]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.13-09.06.10:722][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-09.06.11:659][470]Cmd: EDIT COPY -[2024.06.13-09.06.11:917][481]Cmd: EDIT PASTE -[2024.06.13-09.06.19:972][858]Cmd: EDIT COPY -[2024.06.13-09.06.20:199][869]Cmd: EDIT PASTE -[2024.06.13-09.06.23:247][ 19]Cmd: EDIT COPY -[2024.06.13-09.06.23:460][ 27]Cmd: EDIT PASTE -[2024.06.13-09.06.29:208][299]Cmd: EDIT COPY -[2024.06.13-09.06.29:516][309]Cmd: EDIT PASTE -[2024.06.13-09.06.32:525][434]Cmd: EDIT COPY -[2024.06.13-09.06.32:783][444]Cmd: EDIT PASTE -[2024.06.13-09.06.40:701][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.13-09.06.43:010][882]Cmd: EDIT COPY -[2024.06.13-09.06.43:413][903]Cmd: EDIT PASTE -[2024.06.13-09.06.54:941][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-09.06.55:688][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.06.56:560][488]Cmd: EDIT COPY -[2024.06.13-09.06.56:869][506]Cmd: EDIT PASTE -[2024.06.13-09.07.10:792][173]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-09.07.17:094][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-09.07.30:095][996]LogEditorViewport: Clicking Background -[2024.06.13-09.07.33:654][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-09.07.38:456][433]Cmd: DELETE -[2024.06.13-09.07.38:456][433]Cmd: ACTOR DELETE -[2024.06.13-09.07.38:460][433]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.07.38:473][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.06.13-09.07.38:476][433]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.06.13-09.07.42:236][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-09.07.44:024][728]Cmd: EDIT COPY -[2024.06.13-09.07.44:361][742]Cmd: EDIT PASTE -[2024.06.13-09.08.00:540][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.13-09.08.02:643][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.13-09.08.06:020][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.13-09.08.10:372][971]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.13-09.08.16:416][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.08.24:109][503]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19) -[2024.06.13-09.08.27:425][631]LogEditorViewport: Clicking Background -[2024.06.13-09.08.35:943][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-09.08.43:396][305]Cmd: EDIT COPY -[2024.06.13-09.08.43:677][315]Cmd: EDIT PASTE -[2024.06.13-09.08.59:409][ 23]LogEditorViewport: Clicking Background -[2024.06.13-09.09.14:360][453]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.06.13-09.09.30:843][144]Cmd: EDIT COPY -[2024.06.13-09.09.31:125][155]Cmd: EDIT PASTE -[2024.06.13-09.10.13:922][997]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.13-09.10.18:340][179]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) -[2024.06.13-09.10.21:152][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.13-09.10.23:853][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) -[2024.06.13-09.10.29:248][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-09.10.59:014][918]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.10.59:463][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.06.13-09.11.30:908][195]LogEditorViewport: Clicking Background -[2024.06.13-09.11.34:192][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) -[2024.06.13-09.11.43:238][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.06.13-09.11.58:836][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.12.27:528][936]LogEditorViewport: Clicking Background -[2024.06.13-09.12.31:494][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.12.41:817][818]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) -[2024.06.13-09.12.51:966][157]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.06.13-09.13.00:998][428]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.13.01:825][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.13.10:885][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-09.13.21:514][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-09.14.02:648][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-09.14.10:489][662]LogEditorViewport: Clicking Background -[2024.06.13-09.14.14:961][855]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.13-09.14.23:465][218]Cmd: DELETE -[2024.06.13-09.14.23:465][218]Cmd: ACTOR DELETE -[2024.06.13-09.14.23:470][218]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.14.23:472][218]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.14.23:483][218]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2024.06.13-09.14.23:485][218]LogEditorActor: Deleted 2 Actors (0.019 secs) -[2024.06.13-09.14.25:843][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.13-09.14.27:540][399]Cmd: DELETE -[2024.06.13-09.14.27:540][399]Cmd: ACTOR DELETE -[2024.06.13-09.14.27:545][399]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.14.27:546][399]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.14.27:554][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.06.13-09.14.27:555][399]LogEditorActor: Deleted 2 Actors (0.015 secs) -[2024.06.13-09.15.55:070][561]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) -[2024.06.13-09.15.57:465][674]Cmd: DELETE -[2024.06.13-09.15.57:465][674]Cmd: ACTOR DELETE -[2024.06.13-09.15.57:470][674]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.15.57:470][674]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.15.57:479][674]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.06.13-09.15.57:481][674]LogEditorActor: Deleted 2 Actors (0.015 secs) -[2024.06.13-09.16.18:152][ 89]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.16.20:844][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.16.36:116][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-09.16.38:960][993]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.13-09.17.01:598][ 1]LogEditorViewport: Clicking Background -[2024.06.13-09.17.20:487][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.13-09.17.24:398][160]Cmd: DELETE -[2024.06.13-09.17.24:398][160]Cmd: ACTOR DELETE -[2024.06.13-09.17.24:402][160]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.17.24:403][160]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.17.24:403][160]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.17.24:412][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.06.13-09.17.24:415][160]LogEditorActor: Deleted 3 Actors (0.017 secs) -[2024.06.13-09.17.26:870][272]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-09.17.27:989][329]Cmd: EDIT COPY -[2024.06.13-09.17.28:286][344]Cmd: EDIT PASTE -[2024.06.13-09.17.33:353][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-09.17.35:643][680]Cmd: EDIT COPY -[2024.06.13-09.17.35:969][697]Cmd: EDIT PASTE -[2024.06.13-09.17.48:810][314]LogEditorViewport: Clicking Background -[2024.06.13-09.17.55:009][577]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:129236). -[2024.06.13-09.17.55:093][578]LogRenderer: Reallocating scene render targets to support 964x444 Format 10 NumSamples 1 (Frame:129238). -[2024.06.13-09.17.55:174][579]LogRenderer: Reallocating scene render targets to support 964x460 Format 10 NumSamples 1 (Frame:129240). -[2024.06.13-09.17.55:248][580]LogRenderer: Reallocating scene render targets to support 964x468 Format 10 NumSamples 1 (Frame:129242). -[2024.06.13-09.17.55:326][581]LogRenderer: Reallocating scene render targets to support 964x476 Format 10 NumSamples 1 (Frame:129244). -[2024.06.13-09.17.55:399][582]LogRenderer: Reallocating scene render targets to support 964x496 Format 10 NumSamples 1 (Frame:129246). -[2024.06.13-09.17.55:499][583]LogRenderer: Reallocating scene render targets to support 964x504 Format 10 NumSamples 1 (Frame:129248). -[2024.06.13-09.17.55:573][584]LogRenderer: Reallocating scene render targets to support 964x516 Format 10 NumSamples 1 (Frame:129250). -[2024.06.13-09.17.55:656][585]LogRenderer: Reallocating scene render targets to support 964x520 Format 10 NumSamples 1 (Frame:129252). -[2024.06.13-09.17.55:735][586]LogRenderer: Reallocating scene render targets to support 964x536 Format 10 NumSamples 1 (Frame:129254). -[2024.06.13-09.17.55:816][587]LogRenderer: Reallocating scene render targets to support 964x544 Format 10 NumSamples 1 (Frame:129256). -[2024.06.13-09.17.55:896][588]LogRenderer: Reallocating scene render targets to support 964x548 Format 10 NumSamples 1 (Frame:129258). -[2024.06.13-09.17.55:985][589]LogRenderer: Reallocating scene render targets to support 964x552 Format 10 NumSamples 1 (Frame:129260). -[2024.06.13-09.17.56:064][590]LogRenderer: Reallocating scene render targets to support 964x560 Format 10 NumSamples 1 (Frame:129262). -[2024.06.13-09.17.56:148][591]LogRenderer: Reallocating scene render targets to support 964x564 Format 10 NumSamples 1 (Frame:129264). -[2024.06.13-09.17.56:300][593]LogRenderer: Reallocating scene render targets to support 964x568 Format 10 NumSamples 1 (Frame:129268). -[2024.06.13-09.17.58:770][711]LogRenderer: Reallocating scene render targets to support 968x568 Format 10 NumSamples 1 (Frame:129359). -[2024.06.13-09.17.58:900][714]LogRenderer: Reallocating scene render targets to support 972x568 Format 10 NumSamples 1 (Frame:129363). -[2024.06.13-09.17.58:970][715]LogRenderer: Reallocating scene render targets to support 976x568 Format 10 NumSamples 1 (Frame:129365). -[2024.06.13-09.17.59:047][716]LogRenderer: Reallocating scene render targets to support 984x568 Format 10 NumSamples 1 (Frame:129367). -[2024.06.13-09.18.09:890][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.13-09.18.21:398][689]Cmd: EDIT COPY -[2024.06.13-09.18.21:919][713]Cmd: EDIT PASTE -[2024.06.13-09.18.27:392][916]LogEditorViewport: Clicking Background -[2024.06.13-09.18.35:429][242]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.06.13-09.18.37:037][298]Cmd: EDIT COPY -[2024.06.13-09.18.37:381][311]Cmd: EDIT PASTE -[2024.06.13-09.19.44:825][936]Cmd: EDIT COPY -[2024.06.13-09.19.45:188][948]Cmd: EDIT PASTE -[2024.06.13-09.19.50:779][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19) -[2024.06.13-09.19.52:916][237]Cmd: EDIT COPY -[2024.06.13-09.19.53:296][250]Cmd: EDIT PASTE -[2024.06.13-09.20.05:142][722]LogEditorViewport: Clicking Background -[2024.06.13-09.20.07:905][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.13-09.20.13:307][ 24]Cmd: DELETE -[2024.06.13-09.20.13:307][ 24]Cmd: ACTOR DELETE -[2024.06.13-09.20.13:312][ 24]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.20.13:313][ 24]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.20.13:326][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.06.13-09.20.13:330][ 24]LogEditorActor: Deleted 2 Actors (0.022 secs) -[2024.06.13-09.20.18:789][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube45) -[2024.06.13-09.20.20:655][362]Cmd: EDIT COPY -[2024.06.13-09.20.20:880][373]Cmd: EDIT PASTE -[2024.06.13-09.20.27:431][674]LogEditorViewport: Clicking Background -[2024.06.13-09.20.32:975][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.13-09.20.36:776][ 57]Cmd: DELETE -[2024.06.13-09.20.36:776][ 57]Cmd: ACTOR DELETE -[2024.06.13-09.20.36:782][ 57]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.20.36:783][ 57]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.20.36:793][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.13-09.20.36:796][ 57]LogEditorActor: Deleted 2 Actors (0.019 secs) -[2024.06.13-09.20.39:344][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.13-09.20.40:113][214]Cmd: DELETE -[2024.06.13-09.20.40:113][214]Cmd: ACTOR DELETE -[2024.06.13-09.20.40:122][214]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.20.40:131][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.13-09.20.40:133][214]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.13-09.21.21:667][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.13-09.21.21:669][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.13-09.21.21:693][ 85]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto37359AD8D48978DAC1D501E915E5B6565.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap' -[2024.06.13-09.21.21:695][ 85]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.038 -[2024.06.13-09.21.21:695][ 85]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.038 -[2024.06.13-09.21.41:147][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.13-09.21.41:163][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.06.13-09.21.41:187][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5FA9AD0F4AC0F4E0CB6702B681411FDD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.13-09.21.41:197][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.13-09.21.41:214][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData0BBB3ED140FFD9CF8FFCC5AA9BCA7E0A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.13-09.21.41:233][994]AssetCheck: New page: Asset Save: multiple assets -[2024.06.13-09.21.41:233][994]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.13-09.21.41:233][994]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.13-09.21.49:999][315]Cmd: DELETE -[2024.06.13-09.21.49:999][315]Cmd: ACTOR DELETE -[2024.06.13-09.21.50:005][315]LogEditorActor: Deleted Actor: Character -[2024.06.13-09.21.50:026][315]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.06.13-09.21.50:029][315]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.06.13-09.22.03:165][926]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.13-09.22.07:023][138]LogEditorViewport: Clicking on Actor (LMB): Character (Character) -[2024.06.13-09.22.15:197][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.13-09.22.15:207][571]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.06.13-09.22.15:232][571]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map6D578DE241E420E8A570FBAD4E8FA981.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.13-09.22.15:238][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.13-09.22.15:255][571]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData6FF4647F4CB392BE86B5DA88794F0145.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.13-09.22.15:272][571]AssetCheck: New page: Asset Save: multiple assets -[2024.06.13-09.22.15:272][571]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.13-09.22.15:272][571]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.13-09.22.16:583][632]LogTemp: Repeating last play command: Selected Viewport -[2024.06.13-09.22.16:599][632]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.13-09.22.16:600][632]PIE: New page: PIE session: Map (13.06.2024, 13:22:16) -[2024.06.13-09.22.16:612][632]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.13-09.22.16:616][632]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.13-09.22.16:618][632]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.13-09.22.16:630][632]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011894s) -[2024.06.13-09.22.16:632][632]LogAIModule: Creating AISystem for world Map -[2024.06.13-09.22.16:633][632]LogPlayLevel: PIE: World Init took: (0.003223s) -[2024.06.13-09.22.16:634][632]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016058s) -[2024.06.13-09.22.16:644][632]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.13-09.22.16:648][632]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.13-09.22.16:648][632]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.13-09.22.16:648][632]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.13-09.22.16:648][632]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.13-09.22.16:648][632]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.13-09.22.16:648][632]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.13-09.22.16:657][632]LogAudioMixer: Display: 0: FrontLeft -[2024.06.13-09.22.16:657][632]LogAudioMixer: Display: 1: FrontRight -[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.13-09.22.16:767][632]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.13-09.22.16:768][632]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.13-09.22.16:768][632]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.13-09.22.16:768][632]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.13-09.22.16:770][632]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.13-09.22.16:770][632]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.13-09.22.16:770][632]LogInit: FAudioDevice initialized. -[2024.06.13-09.22.16:770][632]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. -[2024.06.13-09.22.16:785][632]LogLoad: Game class is 'GameModeBase' -[2024.06.13-09.22.16:800][632]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.06.13-11.22.16 -[2024.06.13-09.22.16:814][632]LogWorld: Bringing up level for play took: 0.016940 -[2024.06.13-09.22.16:815][632]LogOnline: OSS: Creating online subsystem instance for: :Context_3 -[2024.06.13-09.22.16:834][632]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders. -[2024.06.13-09.22.16:837][632]PIE: Server logged in -[2024.06.13-09.22.16:840][632]PIE: Play in editor total start time 0,246 seconds. -[2024.06.13-09.22.27:330][240]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-09.22.27:330][240]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.13-09.22.27:332][240]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.13-09.22.27:333][240]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.13-09.22.27:346][240]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.13-09.22.27:382][240]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.13-09.22.27:391][240]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-09.22.27:393][240]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.13-09.22.27:395][240]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.13-09.22.27:410][240]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.13-09.22.27:444][241]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2024.06.13-09.22.38:909][705]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.13-09.22.43:645][973]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Island) -[2024.06.13-09.22.45:054][ 27]LogEditorViewport: Clicking Background -[2024.06.13-09.22.46:081][ 77]LogEditorViewport: Clicking Background -[2024.06.13-09.22.46:688][107]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.13-09.22.48:754][208]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.13-09.22.52:233][378]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.13-09.22.52:728][398]LogEditorViewport: Clicking Background -[2024.06.13-09.22.53:296][422]LogEditorViewport: Clicking Background -[2024.06.13-09.22.53:765][442]LogEditorViewport: Clicking on Actor (LMB): Character (Character) -[2024.06.13-09.22.58:831][657]LogTemp: Repeating last play command: Selected Viewport -[2024.06.13-09.22.58:837][657]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.13-09.22.58:837][657]PIE: New page: PIE session: Map (13.06.2024, 13:22:58) -[2024.06.13-09.22.58:837][657]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.13-09.22.58:850][657]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012314s) -[2024.06.13-09.22.58:851][657]LogAIModule: Creating AISystem for world Map -[2024.06.13-09.22.58:852][657]LogPlayLevel: PIE: World Init took: (0.001517s) -[2024.06.13-09.22.58:852][657]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014038s) -[2024.06.13-09.22.58:861][657]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.06.13-09.22.58:863][657]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.13-09.22.58:863][657]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.13-09.22.58:863][657]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.13-09.22.58:864][657]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.13-09.22.58:864][657]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.13-09.22.58:864][657]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.13-09.22.58:864][657]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.13-09.22.58:872][657]LogAudioMixer: Display: 0: FrontLeft -[2024.06.13-09.22.58:872][657]LogAudioMixer: Display: 1: FrontRight -[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.13-09.22.58:975][657]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.13-09.22.58:976][657]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.13-09.22.58:976][657]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.13-09.22.58:976][657]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.13-09.22.58:978][657]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.13-09.22.58:978][657]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.13-09.22.58:978][657]LogInit: FAudioDevice initialized. -[2024.06.13-09.22.58:978][657]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. -[2024.06.13-09.22.58:991][657]LogLoad: Game class is 'GameModeBase' -[2024.06.13-09.22.58:994][657]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.06.13-11.22.58 -[2024.06.13-09.22.58:995][657]LogWorld: Bringing up level for play took: 0.002993 -[2024.06.13-09.22.58:995][657]LogOnline: OSS: Creating online subsystem instance for: :Context_4 -[2024.06.13-09.22.58:998][657]PIE: Server logged in -[2024.06.13-09.22.58:999][657]PIE: Play in editor total start time 0,164 seconds. -[2024.06.13-09.23.25:263][215]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-09.23.25:263][215]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.13-09.23.25:263][215]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.13-09.23.25:263][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.13-09.23.25:276][215]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.13-09.23.25:313][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.13-09.23.25:320][215]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.13-09.23.25:320][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.13-09.23.25:322][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.13-09.23.25:327][215]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.13-09.23.25:329][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.06.13-09.23.25:366][216]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.06.13-09.23.48:498][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.06.13-09.23.51:288][194]LogSlate: Window 'Save Content' being destroyed -[2024.06.13-09.23.53:228][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.13-09.23.53:243][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.06.13-09.23.53:268][260]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map77FEC4A846F84B6A4CD37FA3EEF90B5A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.13-09.23.53:275][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.13-09.23.53:291][260]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData08BD2AB64B767714549C29B4923E6E83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.13-09.23.53:308][260]AssetCheck: New page: Asset Save: multiple assets -[2024.06.13-09.23.53:308][260]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.13-09.23.53:308][260]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.13-09.25.47:574][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.13-09.25.50:007][342]Cmd: EDIT COPY -[2024.06.13-09.26.04:561][ 1]EditorErrors: New page: Actor attachment -[2024.06.13-09.26.26:180][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) -[2024.06.13-09.26.32:361][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) -[2024.06.13-09.26.34:480][327]Cmd: EDIT COPY -[2024.06.13-09.26.34:790][342]Cmd: EDIT PASTE -[2024.06.13-09.26.40:087][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.26.54:339][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.13-09.26.56:878][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.06.13-09.27.02:793][655]LogEditorViewport: Clicking Background -[2024.06.13-09.27.07:744][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) -[2024.06.13-09.27.16:543][354]LogEditorViewport: Clicking Background -[2024.06.13-09.27.23:642][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.13-09.27.29:250][ 69]LogEditorViewport: Clicking Background -[2024.06.13-09.27.35:572][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.13-09.27.37:804][555]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube46) -[2024.06.13-09.27.40:296][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.27.41:801][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) -[2024.06.13-09.27.43:512][811]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.27.46:921][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-09.27.48:866][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.27.50:999][147]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.13-09.27.53:229][249]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.13-09.28.00:302][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG3) -[2024.06.13-09.28.06:279][875]Cmd: EDIT COPY -[2024.06.13-09.28.06:582][889]Cmd: EDIT PASTE -[2024.06.13-09.28.16:012][287]Cmd: EDIT COPY -[2024.06.13-09.28.16:416][305]Cmd: EDIT PASTE -[2024.06.13-09.28.22:149][549]LogEditorViewport: Clicking Background -[2024.06.13-09.29.30:534][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.13-09.29.31:800][782]Cmd: EDIT COPY -[2024.06.13-09.29.32:062][797]Cmd: EDIT PASTE -[2024.06.13-09.29.48:042][627]LogEditorViewport: Clicking Background -[2024.06.13-09.30.02:001][339]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.13-09.30.50:841][586]LogEditorViewport: Clicking Background -[2024.06.13-09.31.04:931][350]Cmd: TRANSACTION UNDO -[2024.06.13-09.31.04:931][350]LogEditorTransaction: Undo Clicking Background -[2024.06.13-09.31.44:637][287]LogEditorViewport: Clicking Background -[2024.06.13-09.31.57:655][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) -[2024.06.13-09.32.08:218][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.13-09.32.15:268][782]Cmd: EDIT COPY -[2024.06.13-09.32.15:604][799]Cmd: EDIT PASTE -[2024.06.13-09.32.24:146][218]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG3) -[2024.06.13-09.32.33:915][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG9) -[2024.06.13-09.32.51:215][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG6) -[2024.06.13-09.32.51:910][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.13-09.32.53:746][727]LogEditorViewport: Clicking Background -[2024.06.13-09.32.56:607][866]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.13-09.32.59:207][980]LogEditorViewport: Clicking Background -[2024.06.13-09.33.12:679][727]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.13-09.33.12:697][727]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.06.13-09.33.12:722][727]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapA4A12F4649E502BA830A49BE982A59DD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.13-09.33.12:730][727]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.13-09.33.12:748][727]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataED3726A44FFABB3F3F2F27921DA5ABB0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.13-09.33.12:777][727]AssetCheck: New page: Asset Save: multiple assets -[2024.06.13-09.33.12:777][727]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.13-09.33.12:777][727]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.13-09.33.13:685][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.13-09.33.20:681][116]LogEditorViewport: Clicking Background -[2024.06.13-09.33.24:461][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.13-09.34.16:045][969]LogSlate: Took 0.013461 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.13-09.43.12:845][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.06.13-09.43.12:850][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.13-09.43.12:897][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto4070E27264CDEB56ED9F7368D1D24E6BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap' -[2024.06.13-09.43.12:899][689]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.069 -[2024.06.13-09.43.12:899][689]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.069 -[2024.06.13-09.53.27:211][389]LogHttp: Warning: 000002D0F05EB900: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDA51CF1D-4667-F66E-D7FD-008BAB60730E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: request failed, libcurl error: 56 (Failure when receiving data from the peer) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x2d0d14315a0 [can pipeline]) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.192.22.82) port 443 (#1)) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 5 (We are completely uploaded and fine) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 7 (Connection died, retrying a fresh connect) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 8 (necessary data rewind wasn't possible) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 9 (Closing connection 1) -[2024.06.13-09.53.27:212][389]LogHttp: Warning: 000002D0F05EB900: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) -[2024.06.13-09.53.27:560][390]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDA51CF1D-4667-F66E-D7FD-008BAB60730E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream -[2024.06.13-09.54.04:593][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.13-09.54.04:601][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.13-09.54.04:630][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map8E34F834458A02EC3F39248182DE95DC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.13-09.54.04:637][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.13-09.54.04:655][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData964FDA204EA216DE03BEBE8D6A7CDCA9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.13-09.54.04:669][669]AssetCheck: New page: Asset Save: multiple assets -[2024.06.13-09.54.04:669][669]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.13-09.54.04:669][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.13-09.56.32:048][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.13-09.56.34:611][191]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.13-09.56.39:165][401]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) -[2024.06.13-09.56.42:195][561]Cmd: TRANSACTION UNDO -[2024.06.13-09.56.42:195][561]LogEditorTransaction: Undo Clicking on Actors -[2024.06.13-09.56.43:191][593]Cmd: TRANSACTION UNDO -[2024.06.13-09.56.43:191][593]LogEditorTransaction: Undo Move Actors -[2024.06.13-09.56.45:909][709]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Island) -[2024.06.13-09.58.01:997][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.13-09.58.09:904][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.13-09.58.13:566][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.13-09.58.17:212][630]LogEditorViewport: Clicking Background -[2024.06.13-09.58.20:858][829]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube53) -[2024.06.13-09.58.22:683][930]Cmd: DELETE -[2024.06.13-09.58.22:683][930]Cmd: ACTOR DELETE -[2024.06.13-09.58.22:687][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.58.22:688][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.13-09.58.22:700][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.13-09.58.22:702][930]LogEditorActor: Deleted 2 Actors (0.019 secs) -[2024.06.13-09.58.23:842][993]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.13-09.58.24:810][ 46]Cmd: EDIT COPY -[2024.06.13-09.58.25:032][ 58]Cmd: EDIT PASTE -[2024.06.13-09.58.28:747][263]LogEditorViewport: Clicking Background -[2024.06.13-09.58.30:178][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.13-09.58.30:868][376]Cmd: EDIT COPY -[2024.06.13-09.58.31:065][387]Cmd: EDIT PASTE -[2024.06.13-09.58.34:332][556]LogEditorViewport: Clicking Background -[2024.06.13-10.03.58:513][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.13-10.03.58:529][606]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.06.13-10.03.58:550][606]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapE754332C4055682392A9AFAC7F227617.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.13-10.03.58:555][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.13-10.03.58:567][606]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData1333FAAD4F61BFB2417873B5E0DB0E4B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.13-10.03.58:585][606]AssetCheck: New page: Asset Save: multiple assets -[2024.06.13-10.03.58:585][606]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.13-10.03.58:585][606]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.13-10.04.05:576][819]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.06.13-10.04.05:649][819]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.13-10.04.05:866][820]Cmd: QUIT_EDITOR -[2024.06.13-10.04.05:866][820]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.13-10.04.05:872][820]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.13-10.04.06:162][820]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.13-10.04.06:162][820]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.13-10.04.06:162][820]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.13-10.04.06:163][820]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.13-10.04.06:165][820]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.13-10.04.06:248][820]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.13-10.04.06:250][820]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.13-10.04.06:264][820]LogExit: Preparing to exit. -[2024.06.13-10.04.07:039][820]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.13-10.04.07:164][820]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.13-10.04.07:164][820]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.13-10.04.07:215][820]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.13-10.04.07:245][820]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.13-10.04.07:245][820]LogExit: Editor shut down -[2024.06.13-10.04.07:247][820]LogExit: Transaction tracking system shut down -[2024.06.13-10.04.07:669][820]LogExit: Object subsystem successfully closed. -[2024.06.13-10.04.07:694][820]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.13-10.04.07:694][820]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.06.13-10.04.07:694][820]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.06.13-10.04.07:695][820]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.13-10.04.07:695][820]LogShaderCompilers: Display: ================================================ -[2024.06.13-10.04.07:718][820]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) -[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module Voice (872) -[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.13-10.04.07:806][820]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.13-10.04.07:809][820]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.13-10.04.07:809][820]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.13-10.04.07:809][820]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.13-10.04.07:810][820]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.13-10.04.07:811][820]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.13-10.04.07:812][820]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.13-10.04.07:815][820]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.13-10.04.07:817][820]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.13-10.04.07:817][820]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.13-10.04.07:817][820]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.13-10.04.07:818][820]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.13-10.04.07:818][820]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.13-10.04.07:818][820]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.06.13-10.04.07:819][820]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.06.13-10.04.07:820][820]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.06.13-10.04.07:822][820]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.06.13-10.04.07:823][820]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) -[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) -[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) -[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module TextureAlignMode (820) -[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module BspMode (818) -[2024.06.13-10.04.07:824][820]LogModuleManager: Shutting down and abandoning module GeometryMode (816) -[2024.06.13-10.04.07:825][820]LogModuleManager: Shutting down and abandoning module PlanarCut (814) -[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module CharacterAI (812) -[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (810) -[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (808) -[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (806) -[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (804) -[2024.06.13-10.04.07:826][820]LogModuleManager: Shutting down and abandoning module WebMMedia (802) -[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (800) -[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (798) -[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (796) -[2024.06.13-10.04.07:827][820]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (794) -[2024.06.13-10.04.07:829][820]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (792) -[2024.06.13-10.04.07:830][820]LogModuleManager: Shutting down and abandoning module SequenceRecorder (791) -[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (788) -[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (786) -[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (784) -[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (782) -[2024.06.13-10.04.07:831][820]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.13-10.04.07:832][820]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.13-10.04.07:832][820]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.13-10.04.07:832][820]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.13-10.04.07:834][820]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.13-10.04.07:834][820]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.13-10.04.07:835][820]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.13-10.04.07:838][820]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.13-10.04.07:839][820]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.13-10.04.07:840][820]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.13-10.04.07:842][820]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.13-10.04.07:844][820]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.13-10.04.07:845][820]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.13-10.04.07:846][820]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.13-10.04.07:846][820]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.13-10.04.07:846][820]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.13-10.04.07:847][820]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.13-10.04.08:050][820]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.13-10.04.08:056][820]MemoryProfiler: Shutdown -[2024.06.13-10.04.08:057][820]NetworkingProfiler: Shutdown -[2024.06.13-10.04.08:057][820]LoadingProfiler: Shutdown -[2024.06.13-10.04.08:058][820]TimingProfiler: Shutdown -[2024.06.13-10.04.08:060][820]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.13-10.04.08:062][820]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.13-10.04.08:062][820]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.13-10.04.08:062][820]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.13-10.04.08:063][820]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.13-10.04.08:064][820]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.13-10.04.08:065][820]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.13-10.04.08:065][820]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.13-10.04.08:065][820]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.13-10.04.08:066][820]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.13-10.04.08:066][820]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.13-10.04.08:066][820]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.13-10.04.08:067][820]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.13-10.04.08:067][820]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.13-10.04.08:067][820]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.13-10.04.08:068][820]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.13-10.04.08:068][820]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.13-10.04.08:068][820]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.13-10.04.08:069][820]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.13-10.04.08:102][820]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.13-10.04.08:102][820]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.13-10.04.08:103][820]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.13-10.04.08:104][820]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.13-10.04.08:105][820]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.13-10.04.08:106][820]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.13-10.04.08:106][820]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.13-10.04.08:106][820]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.13-10.04.08:107][820]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.13-10.04.08:108][820]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.13-10.04.08:109][820]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.13-10.04.08:110][820]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.13-10.04.08:110][820]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.13-10.04.08:110][820]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.13-10.04.08:111][820]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.13-10.04.08:111][820]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.13-10.04.08:111][820]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.13-10.04.08:112][820]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.13-10.04.08:113][820]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.13-10.04.08:113][820]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.13-10.04.08:123][820]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.13-10.04.08:315][820]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.13-10.04.08:316][820]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.13-10.04.08:316][820]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.13-10.04.08:320][820]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module ScreenshotTools (590) -[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (588) -[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) -[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) -[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) -[2024.06.13-10.04.08:322][820]LogModuleManager: Shutting down and abandoning module Synthesis (580) -[2024.06.13-10.04.08:324][820]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) -[2024.06.13-10.04.08:324][820]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) -[2024.06.13-10.04.08:324][820]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) -[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) -[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module GooglePAD (570) -[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module AudioCapture (568) -[2024.06.13-10.04.08:325][820]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (567) -[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module EditableMesh (564) -[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) -[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module CableComponent (560) -[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) -[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module AndroidPermission (556) -[2024.06.13-10.04.08:326][820]LogModuleManager: Shutting down and abandoning module AssetTags (554) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module TemplateSequence (548) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) -[2024.06.13-10.04.08:327][820]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) -[2024.06.13-10.04.08:328][820]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (534) -[2024.06.13-10.04.08:328][820]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (532) -[2024.06.13-10.04.08:328][820]LogModuleManager: Shutting down and abandoning module PluginBrowser (530) -[2024.06.13-10.04.08:331][820]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (528) -[2024.06.13-10.04.08:332][820]LogModuleManager: Shutting down and abandoning module CurveEditorTools (526) -[2024.06.13-10.04.08:334][820]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (524) -[2024.06.13-10.04.08:334][820]LogModuleManager: Shutting down and abandoning module CryptoKeys (522) -[2024.06.13-10.04.08:334][820]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (520) -[2024.06.13-10.04.08:335][820]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (518) -[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (516) -[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (514) -[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module UObjectPlugin (512) -[2024.06.13-10.04.08:336][820]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (510) -[2024.06.13-10.04.08:337][820]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (508) -[2024.06.13-10.04.08:338][820]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (506) -[2024.06.13-10.04.08:341][820]LogModuleManager: Shutting down and abandoning module PluginUtils (504) -[2024.06.13-10.04.08:341][820]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502) -[2024.06.13-10.04.08:345][820]LogModuleManager: Shutting down and abandoning module GitSourceControl (500) -[2024.06.13-10.04.08:346][820]LogModuleManager: Shutting down and abandoning module SourceControl (499) -[2024.06.13-10.04.08:346][820]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (496) -[2024.06.13-10.04.08:346][820]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (494) -[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (492) -[2024.06.13-10.04.08:347][820]LogOpenImageDenoise: OIDN shutting down -[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (490) -[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module MotoSynth (488) -[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (486) -[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (484) -[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (482) -[2024.06.13-10.04.08:347][820]LogModuleManager: Shutting down and abandoning module MeshConversion (480) -[2024.06.13-10.04.08:348][820]LogModuleManager: Shutting down and abandoning module DynamicMesh (478) -[2024.06.13-10.04.08:349][820]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (476) -[2024.06.13-10.04.08:349][820]LogModuleManager: Shutting down and abandoning module GeometricObjects (474) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (472) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (471) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (468) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module ChaosNiagara (466) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (464) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module AutomationUtils (462) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (460) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (458) -[2024.06.13-10.04.08:350][820]LogModuleManager: Shutting down and abandoning module FractureEditor (456) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (455) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module BackChannel (452) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module AlembicImporter (450) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module AlembicLibrary (449) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module GeometryCache (448) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (447) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module ImgMedia (442) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module MediaCompositing (440) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (438) -[2024.06.13-10.04.08:351][820]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (436) -[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.06.13-10.04.08:352][820]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.06.13-10.04.08:983][820]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.06.13-10.04.08:983][820]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.13-10.04.08:984][820]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.13-10.04.08:985][820]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.13-10.04.08:989][820]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.13-10.04.08:989][820]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.06.13-10.04.08:991][820]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.13-10.04.08:992][820]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.13-10.04.08:992][820]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.13-10.04.08:992][820]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.13-10.04.08:993][820]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.13-10.04.08:994][820]LogModuleManager: Shutting down and abandoning module TcpMessaging (392) -[2024.06.13-10.04.09:095][820]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) -[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (384) -[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (382) -[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (380) -[2024.06.13-10.04.09:197][820]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (378) -[2024.06.13-10.04.09:199][820]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.13-10.04.09:199][820]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (376) -[2024.06.13-10.04.09:199][820]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (374) -[2024.06.13-10.04.09:199][820]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (372) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (370) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapController (368) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (366) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module MagicLeapAR (364) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module DataValidation (362) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (360) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module FacialAnimation (358) -[2024.06.13-10.04.09:200][820]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (356) -[2024.06.13-10.04.09:201][820]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (354) -[2024.06.13-10.04.09:202][820]LogModuleManager: Shutting down and abandoning module LevelEditor (353) -[2024.06.13-10.04.09:207][820]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (352) -[2024.06.13-10.04.09:207][820]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (350) -[2024.06.13-10.04.09:208][820]LogModuleManager: Shutting down and abandoning module MainFrame (348) -[2024.06.13-10.04.09:208][820]LogModuleManager: Shutting down and abandoning module HotReload (347) -[2024.06.13-10.04.09:209][820]LogModuleManager: Shutting down and abandoning module ToolMenus (343) -[2024.06.13-10.04.09:209][820]LogModuleManager: Shutting down and abandoning module TreeMap (341) -[2024.06.13-10.04.09:210][820]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (338) -[2024.06.13-10.04.09:210][820]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (336) -[2024.06.13-10.04.09:210][820]LogModuleManager: Shutting down and abandoning module Niagara (334) -[2024.06.13-10.04.09:212][820]LogModuleManager: Shutting down and abandoning module SignalProcessing (333) -[2024.06.13-10.04.09:212][820]LogModuleManager: Shutting down and abandoning module NiagaraEditor (331) -[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module ContentBrowser (330) -[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module ContentBrowserData (329) -[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module NiagaraCore (324) -[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module AnimationSharing (322) -[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (320) -[2024.06.13-10.04.09:215][820]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (318) -[2024.06.13-10.04.09:216][820]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.06.13-10.04.09:216][820]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314) -[2024.06.13-10.04.09:217][820]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) -[2024.06.13-10.04.09:217][820]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.13-10.04.09:218][820]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.13-10.04.09:229][820]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.13-10.04.09:230][820]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.13-10.04.09:232][820]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.13-10.04.09:233][820]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.13-10.04.09:235][820]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.13-10.04.09:235][820]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.13-10.04.09:237][820]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.13-10.04.09:237][820]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.13-10.04.09:238][820]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.13-10.04.09:238][820]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.13-10.04.09:239][820]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.13-10.04.09:240][820]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.13-10.04.09:240][820]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.13-10.04.09:243][820]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.13-10.04.09:244][820]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.13-10.04.09:246][820]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.13-10.04.09:247][820]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.13-10.04.09:247][820]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.13-10.04.09:247][820]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.13-10.04.09:249][820]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.13-10.04.09:251][820]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.13-10.04.09:253][820]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.13-10.04.09:256][820]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.13-10.04.09:259][820]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.13-10.04.09:259][820]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.13-10.04.09:260][820]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.13-10.04.09:261][820]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.13-10.04.09:261][820]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.13-10.04.09:261][820]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.13-10.04.09:262][820]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.13-10.04.09:262][820]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.13-10.04.09:264][820]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.13-10.04.09:264][820]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.13-10.04.09:265][820]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.13-10.04.09:266][820]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.13-10.04.09:266][820]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.13-10.04.09:266][820]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.13-10.04.09:269][820]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.13-10.04.09:270][820]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.13-10.04.09:270][820]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.13-10.04.09:271][820]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.13-10.04.09:272][820]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.13-10.04.09:273][820]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.13-10.04.09:275][820]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.13-10.04.09:275][820]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.13-10.04.09:275][820]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.13-10.04.09:276][820]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.13-10.04.09:277][820]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.13-10.04.09:277][820]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.13-10.04.09:277][820]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.13-10.04.09:285][820]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.13-10.04.09:285][820]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.13-10.04.09:286][820]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.13-10.04.09:286][820]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.13-10.04.09:286][820]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.13-10.04.09:292][820]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.13-10.04.09:296][820]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.13-10.04.09:304][820]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.13-10.04.09:305][820]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.13-10.04.09:305][820]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.13-10.04.09:306][820]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.13-10.04.09:306][820]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.13-10.04.09:307][820]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.13-10.04.09:308][820]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.13-10.04.09:308][820]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (108) -[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) -[2024.06.13-10.04.09:309][820]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (100) -[2024.06.13-10.04.09:310][820]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.13-10.04.09:310][820]LogModuleManager: Shutting down and abandoning module OpenXRHMD (99) -[2024.06.13-10.04.09:312][820]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96) -[2024.06.13-10.04.09:312][820]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) -[2024.06.13-10.04.09:315][820]LogModuleManager: Shutting down and abandoning module XMPP (87) -[2024.06.13-10.04.09:316][820]LogModuleManager: Shutting down and abandoning module WebSockets (86) -[2024.06.13-10.04.09:328][820]LogModuleManager: Shutting down and abandoning module HTTP (83) -[2024.06.13-10.04.09:328][820]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.13-10.04.09:328][820]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDA51CF1D-4667-F66E-D7FD-008BAB60730E%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.13-10.04.09:328][820]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.13-10.04.09:359][820]LogModuleManager: Shutting down and abandoning module SSL (82) -[2024.06.13-10.04.09:362][820]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (78) -[2024.06.13-10.04.09:362][820]LogModuleManager: Shutting down and abandoning module ChunkDownloader (76) -[2024.06.13-10.04.09:362][820]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module MagicLeap (72) -[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module PixWinPlugin (70) -[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (68) -[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module NiagaraShader (66) -[2024.06.13-10.04.09:363][820]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) -[2024.06.13-10.04.09:364][820]LogModuleManager: Shutting down and abandoning module WmfMedia (62) -[2024.06.13-10.04.09:371][820]LogModuleManager: Shutting down and abandoning module Media (61) -[2024.06.13-10.04.09:376][820]LogModuleManager: Shutting down and abandoning module MediaInfo (60) -[2024.06.13-10.04.09:376][820]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (56) -[2024.06.13-10.04.09:377][820]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2024.06.13-10.04.09:377][820]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.06.13-10.04.09:378][820]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.13-10.04.09:378][820]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.13-10.04.09:378][820]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (46) -[2024.06.13-10.04.09:379][820]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (44) -[2024.06.13-10.04.09:379][820]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (42) -[2024.06.13-10.04.09:380][820]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (40) -[2024.06.13-10.04.09:380][820]LogModuleManager: Shutting down and abandoning module PlatformCrypto (38) -[2024.06.13-10.04.09:380][820]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.13-10.04.09:381][820]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.06.13-10.04.09:381][820]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.13-10.04.09:382][820]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.13-10.04.09:384][820]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.13-10.04.09:385][820]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.13-10.04.09:386][820]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.13-10.04.09:386][820]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.13-10.04.09:386][820]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.13-10.04.09:388][820]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.13-10.04.09:389][820]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.13-10.04.09:390][820]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.13-10.04.09:390][820]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.13-10.04.09:390][820]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.13-10.04.09:391][820]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.13-10.04.09:451][820]LogD3D11RHI: Shutdown -[2024.06.13-10.04.09:451][820]LogD3D11RHI: CleanupD3DDevice -[2024.06.13-10.04.09:468][820]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.13-10.04.09:480][820]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.13-10.04.09:481][820]LogExit: Exiting. -[2024.06.13-10.04.09:489][820]Log file closed, 06/13/24 12:04:09 +[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:367][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.14-09.38.24:372][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.14-09.38.24:373][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.14-09.38.24:374][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.14-09.38.24:374][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.14-09.38.24:396][ 0]LogInit: Computer: NB-PBM2H22CWE +[2024.06.14-09.38.24:396][ 0]LogInit: User: bib +[2024.06.14-09.38.24:396][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.14-09.38.24:396][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.14-09.38.24:396][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.14-09.38.24:396][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.14-09.38.24:396][ 0]LogMemory: Process Physical Memory: 144.69 MB used, 144.69 MB peak +[2024.06.14-09.38.24:396][ 0]LogMemory: Process Virtual Memory: 131.73 MB used, 131.73 MB peak +[2024.06.14-09.38.24:396][ 0]LogMemory: Physical Memory: 6956.41 MB used, 9112.29 MB free, 16068.70 MB total +[2024.06.14-09.38.24:396][ 0]LogMemory: Virtual Memory: 134208152.00 MB used, 9572.37 MB free, 134217728.00 MB total +[2024.06.14-09.38.24:408][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.14-09.38.24:807][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.14-09.38.24:854][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.14-09.38.24:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.14-09.38.24:891][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.14-09.38.24:968][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.14-09.38.25:060][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.14-09.38.25:060][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.14-09.38.29:935][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.14-09.38.29:939][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Revision : 000c +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: AdapterLuid : 0 71402 +[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.14-09.38.30:042][ 0]LogWindows: EnumDisplayDevices: +[2024.06.14-09.38.30:043][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.14-09.38.30:043][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.14-09.38.30:044][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.14-09.38.30:044][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.14-09.38.30:044][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.14-09.38.30:045][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Revision : 000c +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: AdapterLuid : 0 71402 +[2024.06.14-09.38.30:151][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.14-09.38.30:217][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.14-09.38.30:743][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.14-09.38.30:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.14-09.38.30:838][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.14-09.38.30:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.14-09.38.30:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.14-09.38.30:873][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.14-09.38.30:880][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.14-09.38.30:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.14-09.38.30:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.14-09.38.30:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.14-09.38.30:986][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.14-09.38.30:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.14-09.38.31:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.14-09.38.31:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.14-09.38.31:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.14-09.38.31:134][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.14-09.38.31:270][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.14-09.38.31:517][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.14-09.38.31:518][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23648/). +[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A4FC96004D8DC5720B7A82B57A9D1126/'. +[2024.06.14-09.38.31:519][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.14-09.38.37:320][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Loaded boot cache 0.15s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds +[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.60ms. RandomReadSpeed=9.34MBs, RandomWriteSpeed=126.65MBs. Assigned SpeedClass 'Local' +[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:690][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.14-09.38.37:732][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.14-09.38.37:811][ 0]LogAssetRegistry: FAssetRegistry took 0.0053 seconds to start up +[2024.06.14-09.38.38:251][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.14-09.38.38:252][ 0]LogInit: Active device profile: [000001D91168CB00][000001D9043EB200 49] Windows +[2024.06.14-09.38.38:252][ 0]LogInit: Profiles: [000001D91168CB00][000001D9043EB200 49] Windows, [000001D91164E100][000001D9043F3380 49] WindowsNoEditor, [000001D91168D900][000001D9043F7500 49] WindowsServer, [000001D91164EE00][000001D9043FB680 49] WindowsClient, [000001D91168FC00][000001D9043FF800 49] IOS, [000001D91164CF00][000001D904403980 49] iPadAir, [000001D91168FE00][000001D904407B00 49] iPadAir2, [000001D9115FCC00][000001D90440E240 49] IPadPro, [000001D9115FCD00][000001D90440A280 49] iPadAir3, [000001D91164FB00][000001D904412400 49] iPadAir4, [000001D9115FF600][000001D9043EE540 49] iPadMini2, [000001D91164F200][000001D9111C6680 49] iPadMini3, [000001D9115FF800][000001D9111CA7C0 49] iPadMini4, [000001D91164F800][000001D9111CE900 49] iPadMini5, [000001D91162C600][000001D9111DABC0 49] iPhone6, [000001D91162C700][000001D9111D6C00 49] iPodTouch6, [000001D91168E900][000001D911212EC0 49] iPhone7, [000001D91168E800][000001D91120EF00 49] iPodTouch7, [000001D91162C100][000001D911217080 49] iPhone5S, [000001D9115FC700][000001D91121B200 49] iPhone6Plus, [000001D91162E500][000001D911257380 49] iPhone6S, [000001D9115FD300][000001D91125B500 49] iPhone6SPlus, [000001D91162FB00][000001D91125F680 49] iPhone7Plus, [000001D9115FF500][000001D911263800 49] iPhoneSE, [000001D91168E600][000001D911267980 49] iPhone8, [000001D9115FC600][000001D91126BB00 49] iPhone8Plus, [000001D91168E200][000001D9112B6100 49] iPhoneX, [000001D9115FF300][000001D9112BA280 49] iPhoneXS, [000001D91168F400][000001D9112BE400 49] iPhoneXSMax, [000001D9115FED00][000001D9112C2580 49] iPhoneXR, [000001D91168C200][000001D9112C6700 49] iPhone11, [000001D9115FDE00][000001D9111D2840 49] iPhone11Pro, [000001D91168EA00][000001D9720C4980 49] iPhone11ProMax, [000001D9115FF700][000001D9720C8AC0 49] iPhoneSE2, [000001D91168CD00][000001D9720D0C40 49] iPhone12Mini, [000001D9115FDF00][000001D9720D4DC0 49] iPhone12, [000001D91168C700][000001D9720D8F40 49] iPhone12Pro, [000001D9115FD400][000001D9720DD0C0 49] iPhone12ProMax, [000001D91168CC00][000001D9720E1240 49] iPadPro105, [000001D9115FD700][000001D9720E53C0 49] iPadPro129, [000001D91168C100][000001D9720E9540 49] iPadPro97, [000001D9115FFC00][000001D9720ED6C0 49] iPadPro2_129, [000001D91168C800][000001D9720F1840 49] iPad5, [000001D9115FF100][000001D9113259C0 49] iPad6, [000001D91168C500][000001D911329B40 49] iPad7, [000001D9115FE800][000001D91132C140 49] iPad8, [000001D91168D500][000001D9113302C0 49] iPadPro11, [000001D9115FD500][000001D911334440 49] iPadPro2_11, [000001D91168CF00][000001D9113385C0 49] iPadPro3_129, [000001D9115FEC00][000001D91133C740 49] iPadPro4_129, [000001D91168E500][000001D9113408C0 49] AppleTV, [000001D9115FD100][000001D9720CCA00 49] AppleTV4K, [000001D91168C400][000001D911344B40 49] TVOS, [000001D9115FE600][000001D911348C80 49] Mac, [000001D91168FD00][000001D91134CDC0 49] MacClient, [000001D9115FD800][000001D911354F40 49] MacNoEditor, [000001D91168F100][000001D9113590C0 49] MacServer, [000001D9115FF900][000001D91135D240 49] Linux, [000001D91168C900][000001D9113613C0 49] LinuxAArch64, [000001D9115FFF00][000001D911365540 49] LinuxNoEditor, [000001D91168DB00][000001D9113696C0 49] LinuxAArch64NoEditor, [000001D9115FF400][000001D91136D840 49] LinuxClient, [000001D91168DC00][000001D9123DD9C0 49] LinuxAArch64Client, [000001D9115FDD00][000001D9123E1B40 49] LinuxServer, [000001D91168EF00][000001D9123E4140 49] LinuxAArch64Server, [000001D9115FC500][000001D9123E82C0 49] Android, [000001D91168DE00][000001D9123EC440 49] Android_Low, [000001D9115FF000][000001D9123F05C0 49] Android_Mid, [000001D91168E400][000001D9123F4740 49] Android_High, [000001D9115FC800][000001D9123F88C0 49] Android_Default, [000001D91168F200][000001D9123FCA40 49] Android_Adreno4xx, [000001D91164E400][000001D911350B80 49] Android_Adreno5xx_Low, [000001D91162DC00][000001D912400CC0 49] Android_Adreno5xx, [000001D91164FD00][000001D912404E00 49] Android_Adreno6xx, [000001D91162EB00][000001D912408F40 49] Android_Adreno6xx_Vulkan, [000001D91164FE00][000001D9124110C0 49] Android_Mali_T6xx, [000001D91162CF00][000001D912415240 49] Android_Mali_T7xx, [000001D91164D300][000001D9124193C0 49] Android_Mali_T8xx, [000001D91162DF00][000001D91241D540 49] Android_Mali_G71, [000001D91164DC00][000001D9124216C0 49] Android_Mali_G72, [000001D91162E400][000001D912425840 49] Android_Mali_G72_Vulkan, [000001D91164F600][000001D9124299C0 49] Android_Mali_G76, [000001D91162E100][000001D91242DB40 49] Android_Mali_G76_Vulkan, [000001D91164DB00][000001D912430140 49] Android_Mali_G77, [000001D91162CA00][000001D9124342C0 49] Android_Mali_G77_Vulkan, [000001D91164F400][000001D912438440 49] Android_Mali_G78, [000001D91162D300][000001D91243C5C0 49] Android_Mali_G78_Vulkan, [000001D91164E900][000001D912440740 49] Android_Mali_G710, [000001D91162FD00][000001D9124448C0 49] Android_Mali_G710_Vulkan, [000001D91164DE00][000001D912448A40 49] Android_Vulkan_SM5, [000001D91162C900][000001D91244CBC0 49] Android_PowerVR_G6xxx, [000001D91164DF00][000001D912450D40 49] Android_PowerVR_GT7xxx, [000001D91162E700][000001D91240CE80 49] Android_PowerVR_GE8xxx, [000001D91164E300][000001D912454FC0 49] Android_PowerVR_GM9xxx, [000001D91162F200][000001D912459100 49] Android_PowerVR_GM9xxx_Vulkan, [000001D91164F000][000001D912461280 49] Android_TegraK1, [000001D91162D700][000001D912465400 49] Android_Unknown_Vulkan, [000001D91164F700][000001D912469580 49] Lumin, [000001D91162C200][000001D91246D700 49] Lumin_Desktop, [000001D91164E200][000001D912471880 49] HoloLens, +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.14-09.38.38:620][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.14-09.38.38:738][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.14-09.38.40:956][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.14-09.38.41:301][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.14-09.38.41:324][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.14-09.38.41:324][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.14-09.38.41:324][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.14-09.38.42:313][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 226693BE46183F36A4EEF0A335903CE9 | Instance: C472752043ACAB85849615B3A58DBA1A (NB-PBM2H22CWE-23648). +[2024.06.14-09.38.43:584][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.14-09.38.43:612][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.14-09.38.43:684][ 0]LogPython: Using Python 3.7.7 +[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:747][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:762][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:845][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:857][ 0]LogUProjectInfo: Found projects: +[2024.06.14-09.38.46:460][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.14-09.38.46:486][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.14-09.38.47:168][ 0]LogCollectionManager: Loaded 0 collections in 0.006381 seconds +[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.01s +[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.14-09.38.47:283][ 0]LogOcInput: OculusInput pre-init called +[2024.06.14-09.38.47:949][ 0]LogEngine: Initializing Engine... +[2024.06.14-09.38.48:032][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.14-09.38.48:034][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.14-09.38.48:034][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.14-09.38.48:050][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.005 s +[2024.06.14-09.38.48:616][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.14-09.38.48:678][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.14-09.38.48:685][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.14-09.38.48:703][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.14-09.38.48:724][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.14-09.38.48:725][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.14-09.38.48:726][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.14-09.38.49:487][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.14-09.38.49:489][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.14-09.38.49:543][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.14-09.38.49:544][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.14-09.38.49:546][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.14-09.38.49:548][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.14-09.38.49:548][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.14-09.38.49:549][ 0]LogInit: FAudioDevice initialized. +[2024.06.14-09.38.49:550][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.14-09.38.49:550][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.14-09.38.49:678][ 0]LogDerivedDataCache: Saved boot cache 0.13s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.14-09.38.49:679][ 0]LogInit: Texture streaming: Enabled +[2024.06.14-09.38.49:719][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.14-09.38.49:727][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.14-09.38.49:727][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.14-09.38.49:728][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.14-09.38.49:781][ 0]LogInit: Transaction tracking system initialized +[2024.06.14-09.38.49:873][ 0]BlueprintLog: New page: Editor Load +[2024.06.14-09.38.50:092][ 0]LocalizationService: Localization service is disabled +[2024.06.14-09.38.50:212][ 0]TimingProfiler: Initialize +[2024.06.14-09.38.50:215][ 0]TimingProfiler: OnSessionChanged +[2024.06.14-09.38.50:215][ 0]LoadingProfiler: Initialize +[2024.06.14-09.38.50:216][ 0]LoadingProfiler: OnSessionChanged +[2024.06.14-09.38.50:216][ 0]NetworkingProfiler: Initialize +[2024.06.14-09.38.50:217][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.14-09.38.50:217][ 0]MemoryProfiler: Initialize +[2024.06.14-09.38.50:217][ 0]MemoryProfiler: OnSessionChanged +[2024.06.14-09.38.51:065][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.06.14-09.38.51:065][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.14-09.38.51:065][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.14-09.38.52:015][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.14-09.38.52:021][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.52:022][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 36.026 +[2024.06.14-09.38.52:024][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.14-09.38.52:048][ 0]LightingResults: New page: Lighting Build +[2024.06.14-09.38.52:056][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.14-09.38.52:057][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-09.38.52:057][ 0]MapCheck: New page: Map Check +[2024.06.14-09.38.52:057][ 0]LightingResults: New page: Lighting Build +[2024.06.14-09.38.52:069][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.14-09.38.52:074][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.14-09.38.52:287][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.14-09.38.52:291][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.14-09.38.52:295][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.14-09.38.52:336][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.14-09.38.52:349][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.06.14-09.38.52:352][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.14-09.38.52:353][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,782ms to complete. +[2024.06.14-09.38.52:353][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.330 +[2024.06.14-09.38.52:390][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 36.393 +[2024.06.14-09.38.52:613][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:621][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:625][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:643][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:689][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders. +[2024.06.14-09.38.52:707][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.14-09.38.52:731][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.14-09.38.52:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.14-09.38.52:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.14-09.38.52:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.14-09.38.52:787][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.14-09.38.52:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.14-09.38.52:794][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.14-09.38.52:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.14-09.38.52:807][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.14-09.38.52:813][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.14-09.38.52:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.14-09.38.52:828][ 0]LogPakFile: OnPakFileMounted2Time == 0.000141 +[2024.06.14-09.38.52:852][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.14-09.38.52:853][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.14-09.38.52:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.14-09.38.52:868][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:877][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.14-09.38.52:877][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.14-09.38.52:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.14-09.38.52:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 +[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.14-09.38.52:922][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:923][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.14-09.38.52:923][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.14-09.38.52:933][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:952][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.14-09.38.52:952][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 +[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.14-09.38.52:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000140 +[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.14-09.38.52:990][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.14-09.38.53:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000157 +[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.14-09.38.53:026][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.14-09.38.53:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000197 +[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.14-09.38.53:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.14-09.38.53:474][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. +[2024.06.14-09.38.53:478][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.06.14-09.38.53:759][ 0]LogSlate: Took 0.008457 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.14-09.38.53:783][ 0]LogSlate: Took 0.020489 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.14-09.38.53:795][ 0]LogSlate: Took 0.008406 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.14-09.38.54:080][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1). +[2024.06.14-09.38.54:306][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total time: 38.31 seconds +[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.14-09.38.54:380][ 0]LogAssetRegistry: Asset discovery search completed in 16.5697 seconds +[2024.06.14-09.38.54:423][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000015 seconds (updated 0 objects) +[2024.06.14-09.38.54:433][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.14-09.38.55:025][ 2]LogSlate: Took 0.012446 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.14-09.38.57:081][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.06.14-09.38.57:103][ 13]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.14-09.38.57:199][ 13]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.06.14-09.38.57:199][ 13]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.14-09.38.57:199][ 13]LightingResults: New page: Lighting Build +[2024.06.14-09.38.57:199][ 13]LoadErrors: New page: Loading map: Map.umap +[2024.06.14-09.38.57:225][ 13]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.14-09.38.57:225][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-09.38.57:225][ 13]MapCheck: New page: Map Check +[2024.06.14-09.38.57:225][ 13]LightingResults: New page: Lighting Build +[2024.06.14-09.38.57:236][ 13]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.14-09.38.57:241][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.06.14-09.38.57:242][ 13]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.06.14-09.38.57:302][ 13]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.14-09.38.57:302][ 13]LogAIModule: Creating AISystem for world Map +[2024.06.14-09.38.57:315][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.06.14-09.38.57:318][ 13]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.14-09.38.57:318][ 13]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,097ms to complete. +[2024.06.14-09.38.57:318][ 13]LogFileHelpers: Loading map 'Map' took 0.119 +[2024.06.14-09.39.07:059][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.39.10:643][819]LogEditorViewport: Clicking Background +[2024.06.14-09.39.19:908][455]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.39.31:036][214]LogEditorViewport: Clicking Background +[2024.06.14-09.39.40:886][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-09.39.44:021][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.06.14-09.39.47:790][350]LogEditorViewport: Clicking Background +[2024.06.14-09.39.52:523][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.14-09.39.56:502][907]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.14-09.40.45:338][426]LogEditorViewport: Clicking Background +[2024.06.14-09.40.53:669][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-09.40.55:663][ 76]LogEditorViewport: Clicking Background +[2024.06.14-09.41.08:923][843]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (BodenOG2) +[2024.06.14-09.41.10:099][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) +[2024.06.14-09.41.11:144][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) +[2024.06.14-09.41.45:027][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.06:322][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG9) +[2024.06.14-09.42.07:570][435]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.13:069][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.25:963][370]LogEditorViewport: Clicking Background +[2024.06.14-09.42.33:343][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.40:946][347]LogEditorViewport: Clicking Background +[2024.06.14-09.42.43:501][492]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.45:406][590]Cmd: DELETE +[2024.06.14-09.42.45:406][590]Cmd: ACTOR DELETE +[2024.06.14-09.42.45:415][590]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.45:417][590]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.45:430][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.14-09.42.45:432][590]LogEditorActor: Deleted 2 Actors (0.024 secs) +[2024.06.14-09.42.51:813][965]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) +[2024.06.14-09.42.56:930][239]Cmd: DELETE +[2024.06.14-09.42.56:930][239]Cmd: ACTOR DELETE +[2024.06.14-09.42.56:935][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:950][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.14-09.42.56:952][239]LogEditorActor: Deleted 6 Actors (0.022 secs) +[2024.06.14-09.43.03:139][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-09.43.05:215][700]Cmd: EDIT COPY +[2024.06.14-09.43.05:550][717]Cmd: EDIT PASTE +[2024.06.14-09.43.13:263][138]EditorErrors: New page: Actor attachment +[2024.06.14-09.43.25:377][801]LogEditorViewport: Clicking Background +[2024.06.14-09.43.30:430][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.43.50:817][316]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.06.14-09.43.55:335][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.44.01:095][859]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.44.02:710][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.06.14-09.44.05:966][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-09.44.08:029][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.14-09.44.13:348][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.14-09.44.14:182][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.14-09.44.15:176][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.06.14-09.44.18:644][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) +[2024.06.14-09.44.20:437][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) +[2024.06.14-09.44.21:321][ 33]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.44.25:289][287]LogEditorViewport: Clicking Background +[2024.06.14-09.44.36:312][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube53) +[2024.06.14-09.44.37:787][118]Cmd: EDIT COPY +[2024.06.14-09.44.38:141][139]Cmd: EDIT PASTE +[2024.06.14-09.44.41:852][366]Cmd: EDIT COPY +[2024.06.14-09.44.42:114][382]Cmd: EDIT PASTE +[2024.06.14-09.44.44:074][498]Cmd: EDIT PASTE +[2024.06.14-09.44.51:618][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-09.44.58:034][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.06.14-09.45.14:352][200]LogEditorViewport: Clicking Background +[2024.06.14-09.45.22:246][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube55) +[2024.06.14-09.45.31:060][ 89]Cmd: DELETE +[2024.06.14-09.45.31:061][ 89]Cmd: ACTOR DELETE +[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:086][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.06.14-09.45.31:087][ 89]LogEditorActor: Deleted 11 Actors (0.026 secs) +[2024.06.14-09.45.32:719][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) +[2024.06.14-09.45.34:633][285]Cmd: DELETE +[2024.06.14-09.45.34:633][285]Cmd: ACTOR DELETE +[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.34:639][285]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.34:654][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.06.14-09.45.34:657][285]LogEditorActor: Deleted 3 Actors (0.024 secs) +[2024.06.14-09.45.36:258][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) +[2024.06.14-09.45.38:980][515]Cmd: DELETE +[2024.06.14-09.45.38:980][515]Cmd: ACTOR DELETE +[2024.06.14-09.45.38:984][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:996][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.06.14-09.45.38:997][515]LogEditorActor: Deleted 4 Actors (0.017 secs) +[2024.06.14-09.45.40:245][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) +[2024.06.14-09.45.42:315][695]Cmd: DELETE +[2024.06.14-09.45.42:315][695]Cmd: ACTOR DELETE +[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.42:331][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.06.14-09.45.42:332][695]LogEditorActor: Deleted 3 Actors (0.017 secs) +[2024.06.14-09.45.43:596][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-09.45.46:627][927]Cmd: DELETE +[2024.06.14-09.45.46:627][927]Cmd: ACTOR DELETE +[2024.06.14-09.45.46:632][927]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.46:646][927]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.06.14-09.45.46:647][927]LogEditorActor: Deleted 3 Actors (0.020 secs) +[2024.06.14-09.45.48:043][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) +[2024.06.14-09.45.50:410][134]Cmd: DELETE +[2024.06.14-09.45.50:410][134]Cmd: ACTOR DELETE +[2024.06.14-09.45.50:414][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:427][134]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.06.14-09.45.50:428][134]LogEditorActor: Deleted 4 Actors (0.018 secs) +[2024.06.14-09.45.51:663][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.45.56:090][444]Cmd: DELETE +[2024.06.14-09.45.56:091][444]Cmd: ACTOR DELETE +[2024.06.14-09.45.56:095][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:109][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.06.14-09.45.56:110][444]LogEditorActor: Deleted 6 Actors (0.019 secs) +[2024.06.14-09.45.59:456][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.46.00:105][692]Cmd: DELETE +[2024.06.14-09.46.00:105][692]Cmd: ACTOR DELETE +[2024.06.14-09.46.00:112][692]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.46.00:128][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.06.14-09.46.00:130][692]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.06.14-09.46.26:808][520]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.46.46:734][781]Cmd: EDIT COPY +[2024.06.14-09.46.47:104][805]Cmd: EDIT PASTE +[2024.06.14-09.47.31:415][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-09.47.40:191][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.06.14-09.47.49:862][783]Cmd: TRANSACTION UNDO +[2024.06.14-09.47.49:862][783]LogEditorTransaction: Undo Move Actors +[2024.06.14-09.47.59:228][340]LogEditorViewport: Clicking Background +[2024.06.14-09.48.03:628][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.48.07:184][875]LogEditorViewport: Clicking Background +[2024.06.14-09.48.15:921][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.48.16:712][489]Cmd: EDIT COPY +[2024.06.14-09.48.17:000][507]Cmd: EDIT PASTE +[2024.06.14-09.48.23:672][919]LogEditorViewport: Clicking Background +[2024.06.14-09.48.24:541][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) +[2024.06.14-09.48.26:757][111]Cmd: EDIT COPY +[2024.06.14-09.48.27:024][128]Cmd: EDIT PASTE +[2024.06.14-09.48.31:050][375]LogEditorViewport: Clicking Background +[2024.06.14-09.48.43:600][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.48.46:782][418]Cmd: EDIT COPY +[2024.06.14-09.48.47:194][444]Cmd: EDIT PASTE +[2024.06.14-09.48.59:441][168]LogEditorViewport: Clicking Background +[2024.06.14-09.49.02:924][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.49.08:311][684]Cmd: EDIT COPY +[2024.06.14-09.49.08:529][694]Cmd: EDIT PASTE +[2024.06.14-09.49.11:779][880]LogEditorViewport: Clicking Background +[2024.06.14-09.49.13:037][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) +[2024.06.14-09.50.42:404][144]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-09.50.57:890][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) +[2024.06.14-09.51.02:547][289]Cmd: EDIT COPY +[2024.06.14-09.51.02:832][305]Cmd: EDIT PASTE +[2024.06.14-09.51.12:920][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.51.23:672][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.51.30:794][894]Cmd: EDIT COPY +[2024.06.14-09.51.31:335][925]Cmd: EDIT PASTE +[2024.06.14-09.52.04:820][832]LogEditorViewport: Clicking Background +[2024.06.14-09.52.10:366][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) +[2024.06.14-09.52.28:019][175]LogEditorViewport: Clicking Background +[2024.06.14-09.52.32:858][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.06.14-09.52.43:646][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.06.14-09.52.48:887][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) +[2024.06.14-09.52.51:185][523]Cmd: DELETE +[2024.06.14-09.52.51:186][523]Cmd: ACTOR DELETE +[2024.06.14-09.52.51:189][523]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.52.51:190][523]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.52.51:191][523]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.52.51:203][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.14-09.52.51:204][523]LogEditorActor: Deleted 3 Actors (0.018 secs) +[2024.06.14-09.52.52:543][602]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.53.01:194][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.53.04:529][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) +[2024.06.14-09.53.06:354][332]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.14-09.53.10:186][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.53.12:651][662]Cmd: EDIT COPY +[2024.06.14-09.53.12:965][680]Cmd: EDIT PASTE +[2024.06.14-09.53.19:360][ 17]LogEditorViewport: Clicking Background +[2024.06.14-09.53.29:808][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.06.14-09.53.30:598][673]Cmd: EDIT COPY +[2024.06.14-09.53.30:987][695]Cmd: EDIT PASTE +[2024.06.14-09.53.37:653][ 68]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.53.38:478][113]Cmd: EDIT COPY +[2024.06.14-09.53.38:782][130]Cmd: EDIT PASTE +[2024.06.14-09.53.57:077][148]LogEditorViewport: Clicking Background +[2024.06.14-09.54.01:046][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) +[2024.06.14-09.54.03:470][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG8) +[2024.06.14-09.54.04:743][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.06.14-09.54.30:243][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.06.14-09.54.37:796][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-09.54.39:211][559]Cmd: DELETE +[2024.06.14-09.54.39:211][559]Cmd: ACTOR DELETE +[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.54.39:226][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.06.14-09.54.39:228][559]LogEditorActor: Deleted 2 Actors (0.017 secs) +[2024.06.14-09.54.42:174][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.54.47:301][ 9]Cmd: EDIT COPY +[2024.06.14-09.54.47:860][ 41]Cmd: EDIT PASTE +[2024.06.14-09.54.54:170][407]Cmd: EDIT COPY +[2024.06.14-09.54.54:415][419]Cmd: EDIT PASTE +[2024.06.14-09.55.02:523][886]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) +[2024.06.14-09.55.03:566][947]Cmd: EDIT COPY +[2024.06.14-09.55.04:049][976]Cmd: EDIT PASTE +[2024.06.14-09.55.19:385][847]Cmd: EDIT COPY +[2024.06.14-09.55.19:740][868]Cmd: EDIT PASTE +[2024.06.14-09.55.22:892][ 53]Cmd: EDIT COPY +[2024.06.14-09.55.23:409][ 83]Cmd: EDIT PASTE +[2024.06.14-09.55.27:516][321]Cmd: EDIT COPY +[2024.06.14-09.55.27:754][330]Cmd: EDIT PASTE +[2024.06.14-09.55.31:419][533]Cmd: EDIT COPY +[2024.06.14-09.55.31:746][550]Cmd: EDIT PASTE +[2024.06.14-09.55.38:927][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) +[2024.06.14-09.55.39:728][988]Cmd: EDIT COPY +[2024.06.14-09.55.40:104][ 10]Cmd: EDIT PASTE +[2024.06.14-09.56.04:446][394]Cmd: EDIT COPY +[2024.06.14-09.56.05:021][428]Cmd: EDIT PASTE +[2024.06.14-09.56.08:921][657]LogEditorViewport: Clicking Background +[2024.06.14-09.56.13:730][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7) +[2024.06.14-09.56.30:732][737]Cmd: EDIT COPY +[2024.06.14-09.56.31:241][763]Cmd: EDIT PASTE +[2024.06.14-09.56.35:096][955]LogEditorViewport: Clicking Background +[2024.06.14-09.56.39:476][204]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG9) +[2024.06.14-09.56.43:379][420]Cmd: EDIT COPY +[2024.06.14-09.56.43:994][452]Cmd: EDIT PASTE +[2024.06.14-09.56.47:467][626]LogEditorViewport: Clicking Background +[2024.06.14-09.56.51:091][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) +[2024.06.14-09.57.06:623][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) +[2024.06.14-09.57.09:678][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) +[2024.06.14-09.57.16:581][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) +[2024.06.14-09.57.21:332][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.57.34:028][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) +[2024.06.14-09.57.44:593][604]LogEditorViewport: Clicking Background +[2024.06.14-09.57.54:118][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) +[2024.06.14-09.57.55:221][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.58.07:541][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.58.16:182][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.58.28:669][855]Cmd: DELETE +[2024.06.14-09.58.28:669][855]Cmd: ACTOR DELETE +[2024.06.14-09.58.28:673][855]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.28:674][855]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.28:675][855]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.28:687][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.06.14-09.58.28:689][855]LogEditorActor: Deleted 3 Actors (0.020 secs) +[2024.06.14-09.58.37:440][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) +[2024.06.14-09.58.49:640][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG12) +[2024.06.14-09.58.58:248][515]Cmd: DELETE +[2024.06.14-09.58.58:248][515]Cmd: ACTOR DELETE +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:262][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.06.14-09.58.58:263][515]LogEditorActor: Deleted 9 Actors (0.015 secs) +[2024.06.14-09.59.01:352][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.59.03:371][813]Cmd: EDIT COPY +[2024.06.14-09.59.03:854][842]Cmd: EDIT PASTE +[2024.06.14-09.59.08:514][119]LogEditorViewport: Clicking Background +[2024.06.14-09.59.20:943][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-09.59.21:987][902]Cmd: EDIT COPY +[2024.06.14-09.59.22:340][920]Cmd: EDIT PASTE +[2024.06.14-09.59.25:145][ 63]Cmd: EDIT COPY +[2024.06.14-09.59.25:483][ 79]Cmd: EDIT PASTE +[2024.06.14-09.59.28:081][212]Cmd: EDIT COPY +[2024.06.14-09.59.28:334][224]Cmd: EDIT PASTE +[2024.06.14-09.59.33:849][514]Cmd: EDIT COPY +[2024.06.14-09.59.34:123][527]Cmd: EDIT PASTE +[2024.06.14-09.59.37:144][684]LogEditorViewport: Clicking Background +[2024.06.14-09.59.43:585][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) +[2024.06.14-09.59.46:402][183]Cmd: EDIT COPY +[2024.06.14-09.59.46:875][211]Cmd: EDIT PASTE +[2024.06.14-09.59.53:834][581]LogEditorViewport: Clicking Background +[2024.06.14-10.00.01:714][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-10.00.06:039][249]Cmd: EDIT COPY +[2024.06.14-10.00.06:527][274]Cmd: EDIT PASTE +[2024.06.14-10.00.10:655][504]LogEditorViewport: Clicking Background +[2024.06.14-10.00.21:954][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG18) +[2024.06.14-10.00.24:540][277]LogEditorViewport: Clicking Background +[2024.06.14-10.00.26:603][399]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) +[2024.06.14-10.00.30:150][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG17) +[2024.06.14-10.00.35:033][845]LogEditorViewport: Clicking Background +[2024.06.14-10.00.39:825][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) +[2024.06.14-10.00.42:288][233]Cmd: EDIT COPY +[2024.06.14-10.00.42:848][262]Cmd: EDIT PASTE +[2024.06.14-10.00.47:268][493]LogEditorViewport: Clicking Background +[2024.06.14-10.01.27:121][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) +[2024.06.14-10.01.56:388][ 62]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Wand EG) +[2024.06.14-10.01.57:903][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-10.01.59:735][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) +[2024.06.14-10.02.09:715][701]Cmd: EDIT COPY +[2024.06.14-10.02.10:067][719]Cmd: EDIT PASTE +[2024.06.14-10.02.14:140][907]LogEditorViewport: Clicking Background +[2024.06.14-10.02.16:909][ 41]Cmd: TRANSACTION UNDO +[2024.06.14-10.02.16:909][ 41]LogEditorTransaction: Undo Clicking Background +[2024.06.14-10.02.19:752][152]LogEditorViewport: Clicking Background +[2024.06.14-10.02.33:995][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) +[2024.06.14-10.02.35:039][965]Cmd: DELETE +[2024.06.14-10.02.35:039][965]Cmd: ACTOR DELETE +[2024.06.14-10.02.35:044][965]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.02.35:058][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.06.14-10.02.35:059][965]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.14-10.02.39:927][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) +[2024.06.14-10.02.41:518][294]Cmd: DELETE +[2024.06.14-10.02.41:518][294]Cmd: ACTOR DELETE +[2024.06.14-10.02.41:523][294]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.02.41:524][294]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.02.41:536][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.14-10.02.41:538][294]LogEditorActor: Deleted 2 Actors (0.020 secs) +[2024.06.14-10.02.44:194][446]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.02.52:519][916]Cmd: EDIT COPY +[2024.06.14-10.02.52:953][942]Cmd: EDIT PASTE +[2024.06.14-10.02.56:864][154]LogEditorViewport: Clicking Background +[2024.06.14-10.03.29:135][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.14-10.03.29:142][979]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-10.03.29:169][979]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto127499FEE4396982C648429ACB8EA6927.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045 +[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045 +[2024.06.14-10.04.49:477][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG5) +[2024.06.14-10.04.56:806][ 91]Cmd: EDIT COPY +[2024.06.14-10.04.57:268][113]Cmd: EDIT PASTE +[2024.06.14-10.05.37:481][263]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-10.05.38:684][327]Cmd: EDIT COPY +[2024.06.14-10.05.39:061][348]Cmd: EDIT PASTE +[2024.06.14-10.05.42:853][551]LogEditorViewport: Clicking Background +[2024.06.14-10.05.49:460][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.05.51:790][ 20]Cmd: EDIT COPY +[2024.06.14-10.05.52:182][ 39]Cmd: EDIT PASTE +[2024.06.14-10.05.56:560][248]Cmd: EDIT COPY +[2024.06.14-10.05.56:877][264]Cmd: EDIT PASTE +[2024.06.14-10.06.02:073][522]LogEditorViewport: Clicking Background +[2024.06.14-10.06.17:933][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2024.06.14-10.06.25:053][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2024.06.14-10.06.30:048][872]Cmd: EDIT COPY +[2024.06.14-10.06.30:454][889]Cmd: EDIT PASTE +[2024.06.14-10.06.58:639][248]LogEditorViewport: Clicking Background +[2024.06.14-10.07.03:727][484]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube36) +[2024.06.14-10.07.07:568][641]Cmd: EDIT COPY +[2024.06.14-10.07.08:039][661]Cmd: EDIT PASTE +[2024.06.14-10.07.38:562][ 96]LogEditorViewport: Clicking Background +[2024.06.14-10.07.43:553][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) +[2024.06.14-10.07.55:054][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) +[2024.06.14-10.07.57:447][131]Cmd: EDIT COPY +[2024.06.14-10.07.57:893][153]Cmd: EDIT PASTE +[2024.06.14-10.08.01:579][348]Cmd: EDIT COPY +[2024.06.14-10.08.02:006][370]Cmd: EDIT PASTE +[2024.06.14-10.08.06:131][591]Cmd: EDIT COPY +[2024.06.14-10.08.06:471][610]Cmd: EDIT PASTE +[2024.06.14-10.08.13:819][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.14-10.08.31:325][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-10.08.38:615][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.09.25:661][605]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) +[2024.06.14-10.09.36:276][142]LogEditorViewport: Clicking Background +[2024.06.14-10.09.50:690][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.10.07:101][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.10.17:192][ 80]Cmd: EDIT COPY +[2024.06.14-10.10.17:656][104]Cmd: EDIT PASTE +[2024.06.14-10.10.22:396][334]LogEditorViewport: Clicking Background +[2024.06.14-10.10.23:500][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.10.32:389][808]LogEditorViewport: Clicking Background +[2024.06.14-10.10.37:279][ 37]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.10.49:687][632]LogEditorViewport: Clicking Background +[2024.06.14-10.11.01:143][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) +[2024.06.14-10.11.07:740][547]Cmd: EDIT COPY +[2024.06.14-10.11.08:113][565]Cmd: EDIT PASTE +[2024.06.14-10.11.12:519][805]Cmd: EDIT COPY +[2024.06.14-10.11.12:888][823]Cmd: EDIT PASTE +[2024.06.14-10.11.19:396][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) +[2024.06.14-10.11.33:087][961]LogEditorViewport: Clicking Background +[2024.06.14-10.11.39:732][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) +[2024.06.14-10.11.40:963][377]Cmd: EDIT COPY +[2024.06.14-10.11.41:287][396]Cmd: EDIT PASTE +[2024.06.14-10.11.46:011][673]LogEditorViewport: Clicking Background +[2024.06.14-10.11.51:180][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) +[2024.06.14-10.11.55:526][162]Cmd: EDIT COPY +[2024.06.14-10.11.55:881][180]Cmd: EDIT PASTE +[2024.06.14-10.12.04:124][620]Cmd: EDIT COPY +[2024.06.14-10.12.04:452][636]Cmd: EDIT PASTE +[2024.06.14-10.12.08:776][867]LogEditorViewport: Clicking Background +[2024.06.14-10.12.21:155][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.06.14-10.12.26:442][681]Cmd: EDIT COPY +[2024.06.14-10.12.27:113][711]Cmd: EDIT PASTE +[2024.06.14-10.12.34:842][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-10.12.37:428][180]Cmd: EDIT COPY +[2024.06.14-10.12.37:831][199]Cmd: EDIT PASTE +[2024.06.14-10.12.41:560][378]LogEditorViewport: Clicking Background +[2024.06.14-10.12.43:490][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.12.53:408][943]LogEditorViewport: Clicking Background +[2024.06.14-10.12.55:096][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.12.57:761][157]LogEditorViewport: Clicking Background +[2024.06.14-10.13.00:682][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.13.15:474][950]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.14-10.13.16:230][981]Cmd: DELETE +[2024.06.14-10.13.16:230][981]Cmd: ACTOR DELETE +[2024.06.14-10.13.16:236][981]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.16:249][981]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.06.14-10.13.16:250][981]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.14-10.13.17:973][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.13.18:822][ 91]Cmd: EDIT COPY +[2024.06.14-10.13.19:177][106]Cmd: EDIT PASTE +[2024.06.14-10.13.24:607][329]LogEditorViewport: Clicking Background +[2024.06.14-10.13.37:457][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.14-10.13.48:036][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) +[2024.06.14-10.13.55:166][741]Cmd: DELETE +[2024.06.14-10.13.55:166][741]Cmd: ACTOR DELETE +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:187][741]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.06.14-10.13.55:189][741]LogEditorActor: Deleted 7 Actors (0.023 secs) +[2024.06.14-10.13.58:048][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-10.14.05:591][208]Cmd: EDIT COPY +[2024.06.14-10.14.05:975][224]Cmd: EDIT PASTE +[2024.06.14-10.14.25:050][ 54]LogEditorViewport: Clicking Background +[2024.06.14-10.14.31:387][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) +[2024.06.14-10.14.49:466][167]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +[2024.06.14-10.14.49:476][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 7023C64D26E3A1219BE6F624D00D8EAA5BF6E7C4), compiling. +[2024.06.14-10.14.49:506][167]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.06.14-10.14.49:528][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.14-10.14.49:637][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.14-10.14.49:883][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 48B783AC9516F08C5130DD2AB72FEC4E3FE5B65E), compiling. +[2024.06.14-10.14.49:890][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AF0123186F9F261034085F6AE5D9B8AD2EEDCFFE), compiling. +[2024.06.14-10.14.49:895][167]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C7447EB88DBAD2EFA8A927EF625191518330A4D0), compiling. +[2024.06.14-10.14.49:915][167]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.14.49:932][167]LogSlate: Took 0.009819 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.14.50:176][170]LogSlate: Took 0.018015 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Total job queries 26, among them cache hits 0 (0.00%) +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: ================================================ +[2024.06.14-10.14.52:329][211]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.14.58:259][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 26AE0313FFB66C48807FBB4C5F1FF6E3DE61C44D), compiling. +[2024.06.14-10.14.58:260][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C8EC22AD1F5DC0225AFFD983A1AD52AE4C0FA21), compiling. +[2024.06.14-10.14.58:262][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2834894FB4D1E3DBEED7EFFB9A4B23E46CC59B3B), compiling. +[2024.06.14-10.14.58:263][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 5286BFB24D710F3617B8F85B2554312C6C4E493E), compiling. +[2024.06.14-10.14.58:265][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BF3D6BB69EA19BBCAFB3A87BD5924121F246349D), compiling. +[2024.06.14-10.14.58:266][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 01191BF21F7805507AED3317F0BF01772F804391), compiling. +[2024.06.14-10.14.58:267][405]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.14.58:279][405]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.14.58:369][408]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.02:495][463]LogSlate: Window 'Message' being destroyed +[2024.06.14-10.15.02:509][463]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +(Selecting 'No' will cause all changes to be lost!) +[2024.06.14-10.15.02:760][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 1278F7AC5D48C8F0D6DB7EE057DF5F3BB1B761D4), compiling. +[2024.06.14-10.15.02:784][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 71653C9C4A11071F90A5A5C10E3BFB299C8F40F1), compiling. +[2024.06.14-10.15.02:839][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:840][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:842][463]LogShaderCompilers: Display: Submitted 13 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 63 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 47 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 39 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 31 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Started 63 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:856][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.06.14-10.15.07:362][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.06.14-10.15.07:387][463]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.07:390][463]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.07:409][463]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.15.07:410][463]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.15.09:142][540]Cmd: TRANSACTION UNDO +[2024.06.14-10.15.09:142][540]LogEditorTransaction: Undo Edit Default Value +[2024.06.14-10.15.09:162][540]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 81CE4B7890E1B7824C89FDF72871ADED29D4119D), compiling. +[2024.06.14-10.15.10:238][575]Cmd: TRANSACTION UNDO +[2024.06.14-10.15.10:238][575]LogEditorTransaction: Undo Move Actors +[2024.06.14-10.15.11:351][622]Cmd: TRANSACTION UNDO +[2024.06.14-10.15.11:351][622]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-10.15.15:193][770]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +[2024.06.14-10.15.15:195][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 96FB0CC406E3A01DAF4B5AE51AEC112B1247B17B), compiling. +[2024.06.14-10.15.15:204][770]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.15:319][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A56E105A3EBC3162D13155418D03FB2D11A5F6A8), compiling. +[2024.06.14-10.15.15:323][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A3A499658F995009581B737875FEFCA4E1E334C4), compiling. +[2024.06.14-10.15.15:326][770]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F68CB39BE83BD3D93E696C4ABC29676100BF0A1C), compiling. +[2024.06.14-10.15.15:343][770]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.15.16:835][794]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.19:723][880]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9146724B75B44D55EEF7D9121BFF109A894DF742), compiling. +[2024.06.14-10.15.19:724][880]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0BCED7D9961A6373913C717AA355B6A3DF531F2A), compiling. +[2024.06.14-10.15.19:726][880]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.21:090][936]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E242072E1EB6F819E500B73F359AACD9210E99D0), compiling. +[2024.06.14-10.15.21:092][936]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E1FEF073C3361652594868DD3E21DE8AD4C3AFD2), compiling. +[2024.06.14-10.15.21:097][936]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.22:307][978]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 025973B075BAA864F40F1ACC20DF209227B03F78), compiling. +[2024.06.14-10.15.22:308][978]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 24D7BEE02B1B9E7CF5122503E3B49227B8E43D52), compiling. +[2024.06.14-10.15.22:310][978]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.15.22:326][978]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.25:212][ 41]LogSlate: Window 'Message' being destroyed +[2024.06.14-10.15.25:230][ 41]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +(Selecting 'No' will cause all changes to be lost!) +[2024.06.14-10.15.25:542][ 41]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 286F0A88E3AA5A37698A93D2A905780BFFCCD592), compiling. +[2024.06.14-10.15.25:586][ 41]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 66CBED3DAD106B22A2643697B21C330C23714AA0), compiling. +[2024.06.14-10.15.25:665][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.14-10.15.25:850][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.06.14-10.15.25:864][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.25:868][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.25:891][ 41]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.15.25:892][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.15.37:008][463]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.14-10.15.37:030][463]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.14-10.15.39:605][596]LogContentBrowser: Attempting asset rename: NewFolder -> Materials +[2024.06.14-10.15.39:606][596]LogContentBrowser: End creating deferred item NewFolder +[2024.06.14-10.15.44:444][828]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.14-10.15.44:461][828]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.14-10.15.50:534][130]LogContentBrowser: Attempting asset rename: NewMaterial -> Watercolor +[2024.06.14-10.15.50:542][130]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.14-10.15.52:849][201]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.15.52:850][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 3383EEA217E7B8EC2AEF666F3A6ED90EDED05EC1), compiling. +[2024.06.14-10.15.52:858][201]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.52:955][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 10955DBEEB517FDA267506C4546A454F01E08EFA), compiling. +[2024.06.14-10.15.52:958][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 1A5F8CB119E42257204D628B14A268B2C8831719), compiling. +[2024.06.14-10.15.52:972][201]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.54:762][234]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.20:670][375]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +[2024.06.14-10.16.20:672][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: B88CBB1AED2D961813184074E07ABDC656BEE63D), compiling. +[2024.06.14-10.16.20:737][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AD6C4FA9A49C2A2F241D3131D7A5E25FFA13BCE1), compiling. +[2024.06.14-10.16.20:741][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 52F7EE7B84AF7712C822C043C0DBA70ED183AD41), compiling. +[2024.06.14-10.16.20:743][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DD96A32D4A6DE98D4676C2A94F35F96CBC9FCB0), compiling. +[2024.06.14-10.16.20:764][375]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.28:041][620]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: F374D7FAB5D512FFAE2D0AAAF3FAAD1C83CC3306), compiling. +[2024.06.14-10.16.28:042][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4EC8F1539F188A08A533F181977964BD820E6F0F), compiling. +[2024.06.14-10.16.28:045][620]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.31:378][746]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: E76FB16E466128EA4FE4D1BDC60D647E6535B112), compiling. +[2024.06.14-10.16.31:382][746]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1D58FC1B72623377FD7FA7913469F16A746B6E2C), compiling. +[2024.06.14-10.16.31:391][746]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.31:418][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.31:428][748]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.33:876][828]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 78381CB23A1833AEA33A77A83CBF7DC2D4EE9FF2), compiling. +[2024.06.14-10.16.33:879][828]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CFFD941E3F2C8A2FAAC0FA1389C2078C0700C4E), compiling. +[2024.06.14-10.16.33:995][831]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.35:161][870]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: FC8869E1BD1521D91C5083FC6DF8449E83204715), compiling. +[2024.06.14-10.16.35:164][870]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 458E48AA44EB71DAAA5BE1BF40B66E8A13F5BFF5), compiling. +[2024.06.14-10.16.35:168][870]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.36:806][926]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 62035631467A5474B70FBB9CA9B996CD197598CB), compiling. +[2024.06.14-10.16.36:808][926]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 545FA500C3AC8D063D4956F5710EDC5A16C24467), compiling. +[2024.06.14-10.16.36:811][926]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.37:966][979]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 9271B8416C2E1141F6DFF54E75286AE38130A10E), compiling. +[2024.06.14-10.16.37:967][979]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B924CC8691B19F5C94AE791C0A4BF641C7CDAA61), compiling. +[2024.06.14-10.16.37:971][979]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.39:888][ 42]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 049F0859799DCBA5DA3DD8F7E01817DDA0519DE9), compiling. +[2024.06.14-10.16.39:889][ 42]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6519C3768DBA5707D069CBED8D136C9806659277), compiling. +[2024.06.14-10.16.39:891][ 42]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.16.39:908][ 42]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.42:953][140]LogMaterialEditor: Applying material Watercolor +[2024.06.14-10.16.43:266][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 679D165FFF33085F427D2C8D481AEAFB9992A9E8), compiling. +[2024.06.14-10.16.43:304][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: DF15336192A5AEFA322D234B962CF2E1D2FA8BDD), compiling. +[2024.06.14-10.16.43:340][140]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.14-10.16.43:343][140]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.43:673][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.06.14-10.16.43:695][140]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.43:723][142]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.43:768][142]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.44:215][152]LogMaterialEditor: Saving and Compiling material Watercolor +[2024.06.14-10.16.44:750][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true +[2024.06.14-10.16.44:762][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor322D24034C025A5255BD2599E64DF5FB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' +[2024.06.14-10.16.44:784][152]AssetCheck: New page: Asset Save: Watercolor +[2024.06.14-10.16.44:784][152]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.16.50:989][362]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 8D24CAB52DDA410049E3FCD26A43B3B60947C6BD), compiling. +[2024.06.14-10.16.50:994][362]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.54:438][472]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 32D0031A745597D2A752FE97366C567FAA2FA6CA), compiling. +[2024.06.14-10.16.54:454][472]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.54:503][472]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.54:518][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.55:632][493]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.56:741][518]LogMaterialEditor: Saving and Compiling material Watercolor +[2024.06.14-10.16.57:089][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: A462382D34D6FCAC1877DFA5CB64C87B5119D30D), compiling. +[2024.06.14-10.16.57:114][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: CAC5CDD8A3F56032C81C13A3A6F8663ECA306E49), compiling. +[2024.06.14-10.16.57:125][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.06.14-10.16.57:130][518]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.57:453][518]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.14-10.16.57:541][518]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.57:580][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true +[2024.06.14-10.16.57:585][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor6F51DA424B1EFA7960A304AFD02CAC9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' +[2024.06.14-10.16.57:612][518]AssetCheck: New page: Asset Save: Watercolor +[2024.06.14-10.16.57:612][518]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.16.58:662][542]LogMaterialEditor: Saving and Compiling material Watercolor +[2024.06.14-10.16.58:694][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true +[2024.06.14-10.16.58:697][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/WatercolorD037C04B4DD5D4335ADD9495E2DADCC2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' +[2024.06.14-10.16.58:738][542]AssetCheck: New page: Asset Save: Watercolor +[2024.06.14-10.16.58:738][542]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.16.58:816][544]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.17.00:329][594]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.17.00:339][594]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.17.00:360][594]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.17.00:360][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.17.00:393][594]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.17.00:393][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.17.07:569][883]LogEditorViewport: Clicking Background +[2024.06.14-10.17.20:372][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) +[2024.06.14-10.17.24:322][634]Cmd: EDIT COPY +[2024.06.14-10.17.25:982][699]Cmd: EDIT PASTE +[2024.06.14-10.18.06:539][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) +[2024.06.14-10.18.12:648][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) +[2024.06.14-10.18.22:221][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) +[2024.06.14-10.18.26:147][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) +[2024.06.14-10.18.50:393][ 41]Cmd: EDIT COPY +[2024.06.14-10.18.50:858][ 65]Cmd: EDIT PASTE +[2024.06.14-10.19.00:411][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-10.19.15:665][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-10.19.17:786][327]Cmd: EDIT COPY +[2024.06.14-10.19.18:082][337]Cmd: EDIT PASTE +[2024.06.14-10.19.23:286][522]Cmd: EDIT COPY +[2024.06.14-10.19.23:539][529]Cmd: EDIT PASTE +[2024.06.14-10.19.25:735][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) +[2024.06.14-10.19.26:137][614]Cmd: EDIT COPY +[2024.06.14-10.19.26:398][623]Cmd: EDIT PASTE +[2024.06.14-10.19.28:090][679]Cmd: TRANSACTION UNDO +[2024.06.14-10.19.28:090][679]LogEditorTransaction: Undo Paste +[2024.06.14-10.19.30:123][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) +[2024.06.14-10.19.31:033][775]Cmd: EDIT COPY +[2024.06.14-10.19.31:332][785]Cmd: EDIT PASTE +[2024.06.14-10.20.18:175][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.20.21:385][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-10.20.22:504][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) +[2024.06.14-10.20.28:982][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.20.31:421][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG46) +[2024.06.14-10.20.34:085][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) +[2024.06.14-10.20.36:560][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24) +[2024.06.14-10.23.30:237][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-10.23.57:035][447]Cmd: TRANSACTION UNDO +[2024.06.14-10.23.57:035][447]LogEditorTransaction: Undo Move Actors +[2024.06.14-10.23.58:272][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) +[2024.06.14-10.24.19:220][264]LogEditorViewport: Clicking Background +[2024.06.14-10.24.25:808][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.14-10.26.00:275][398]Cmd: TRANSACTION UNDO +[2024.06.14-10.26.00:276][398]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-10.26.51:258][658]LogEditorViewport: Clicking Background +[2024.06.14-10.26.57:199][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-10.26.59:116][948]LogEditorViewport: Clicking Background +[2024.06.14-10.27.29:549][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.27.30:745][378]Cmd: EDIT COPY +[2024.06.14-10.27.31:083][392]Cmd: EDIT PASTE +[2024.06.14-10.27.53:831][355]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Säule2) +[2024.06.14-10.27.55:410][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-10.28.19:694][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.14-10.28.19:703][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-10.28.19:729][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2C60AA6B54C9C6C76F3D0A686022D30AB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' +[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.051 +[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.051 +[2024.06.14-10.28.19:731][579]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Engine/BasicShapes/BasicShapeMaterial] ([1] browsable assets)... +[2024.06.14-10.28.19:753][579]OBJ SavePackage: Rendered thumbnail for [Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial] +[2024.06.14-10.28.19:753][579]OBJ SavePackage: Finished generating thumbnails for package [/Engine/BasicShapes/BasicShapeMaterial] +[2024.06.14-10.28.19:758][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BasicShapeMaterial_Auto224EFF44B4442227A5FD57A9F22307D82.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Engine/BasicShapes/BasicShapeMaterial_Auto2.uasset' +[2024.06.14-10.28.19:759][579]LogFileHelpers: Auto-saving content packages took 0.028 +[2024.06.14-10.28.43:087][729]Cmd: EDIT COPY +[2024.06.14-10.28.43:304][740]Cmd: EDIT PASTE +[2024.06.14-10.28.47:318][930]LogEditorViewport: Clicking Background +[2024.06.14-10.28.48:056][967]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-10.28.48:813][ 2]Cmd: EDIT COPY +[2024.06.14-10.28.49:061][ 14]Cmd: EDIT PASTE +[2024.06.14-10.28.52:183][162]Cmd: EDIT COPY +[2024.06.14-10.28.52:430][173]Cmd: EDIT PASTE +[2024.06.14-10.28.55:168][300]LogEditorViewport: Clicking Background +[2024.06.14-10.28.57:686][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-10.28.59:135][488]LogEditorViewport: Clicking Background +[2024.06.14-10.29.02:373][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-10.29.04:986][705]Cmd: EDIT COPY +[2024.06.14-10.29.05:355][718]Cmd: EDIT PASTE +[2024.06.14-10.29.10:561][918]Cmd: EDIT COPY +[2024.06.14-10.29.10:928][932]Cmd: EDIT PASTE +[2024.06.14-10.29.13:909][ 89]Cmd: EDIT COPY +[2024.06.14-10.29.14:260][106]Cmd: EDIT PASTE +[2024.06.14-10.29.17:242][260]Cmd: EDIT COPY +[2024.06.14-10.29.17:614][279]Cmd: EDIT PASTE +[2024.06.14-10.29.22:996][579]Cmd: EDIT COPY +[2024.06.14-10.29.23:306][591]Cmd: EDIT PASTE +[2024.06.14-10.29.25:832][734]LogEditorViewport: Clicking Background +[2024.06.14-10.30.26:608][347]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.34.16:867][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-10.34.22:763][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-10.35.09:335][957]LogEditorViewport: Clicking Background +[2024.06.14-10.35.18:539][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.35.20:566][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) +[2024.06.14-10.35.27:368][806]Cmd: DELETE +[2024.06.14-10.35.27:368][806]Cmd: ACTOR DELETE +[2024.06.14-10.35.27:375][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:399][806]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.06.14-10.35.27:402][806]LogEditorActor: Deleted 8 Actors (0.033 secs) +[2024.06.14-10.35.28:855][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) +[2024.06.14-10.35.30:493][977]Cmd: DELETE +[2024.06.14-10.35.30:493][977]Cmd: ACTOR DELETE +[2024.06.14-10.35.30:498][977]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.30:499][977]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.30:510][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.14-10.35.30:511][977]LogEditorActor: Deleted 2 Actors (0.018 secs) +[2024.06.14-10.35.31:863][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.35.51:271][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) +[2024.06.14-10.36.04:043][838]Cmd: DELETE +[2024.06.14-10.36.04:043][838]Cmd: ACTOR DELETE +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:061][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.06.14-10.36.04:062][838]LogEditorActor: Deleted 16 Actors (0.019 secs) +[2024.06.14-10.38.33:086][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.14-10.38.33:089][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-10.38.33:115][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto30DCF857A43E2DB02C1999EB697FE1C64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap' +[2024.06.14-10.38.33:116][434]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.043 +[2024.06.14-10.38.33:117][434]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.043 +[2024.06.14-10.38.35:493][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-10.38.35:506][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.14-10.38.35:532][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map8316D2F5475BD6B312E2D19EC6A6910C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-10.38.35:567][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-10.38.35:586][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData77B907B54DA3916F24AF7CB6CFD84288.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-10.38.35:607][524]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-10.40.31:381][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-10.40.33:831][113]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-10.40.36:106][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) +[2024.06.14-10.40.47:274][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-10.40.53:293][ 46]Cmd: TRANSACTION UNDO +[2024.06.14-10.40.53:293][ 46]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-10.40.54:596][ 91]Cmd: TRANSACTION UNDO +[2024.06.14-10.40.54:596][ 91]LogEditorTransaction: Undo Move Actors +[2024.06.14-10.40.57:247][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) +[2024.06.14-10.41.02:601][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-10.41.07:783][795]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-10.41.09:457][883]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-10.41.10:041][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-10.42.01:574][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-10.42.48:000][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-10.42.52:401][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-10.42.53:018][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) +[2024.06.14-10.42.53:934][744]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) +[2024.06.14-10.42.55:265][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) +[2024.06.14-10.42.56:665][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-10.43.15:987][838]LogEditorViewport: Clicking Background +[2024.06.14-10.43.18:506][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) +[2024.06.14-10.43.43:786][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.44.14:324][807]LogEditorViewport: Clicking Background +[2024.06.14-10.44.31:444][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) +[2024.06.14-10.44.39:309][ 37]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.14-10.44.39:320][ 37]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.14-10.44.43:992][199]LogContentBrowser: Attempting asset rename: NewMaterial -> Tuer +[2024.06.14-10.44.43:993][199]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.14-10.44.46:933][276]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tuer.Tuer +[2024.06.14-10.44.46:934][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: FE40AF6DB1C1B522C587B8968BD27BF41ED8CA57), compiling. +[2024.06.14-10.44.46:945][276]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.44.47:029][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 53AB91D04C417AC4CAF65111FE81301080B496E9), compiling. +[2024.06.14-10.44.47:031][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 7F22582B2F32F448BBABBA031CD64E3ED7E71A54), compiling. +[2024.06.14-10.44.47:041][276]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Total job queries 600, among them cache hits 413 (68.83%) +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Tracking 132 distinct input hashes that result in 73 distinct outputs (55.30%) +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: ================================================ +[2024.06.14-10.44.48:984][310]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.44.50:463][334]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.44.50:465][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9BFEC681BF244A1C8988793744464B7FABF09828), compiling. +[2024.06.14-10.44.50:475][334]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.44.50:551][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E11F477FD11B0DD7DE0EC09D348F9BE6650DB9DD), compiling. +[2024.06.14-10.44.50:554][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 996BE375A6DAB2B467A33319B78C5D0949B3B4DE), compiling. +[2024.06.14-10.44.50:556][334]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: ED85B68A294A5EC11714E532C7B62C7629621F20), compiling. +[2024.06.14-10.44.50:590][334]MaterialEditorStats: Texture samplers: 0/16 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in PCD3D_SM5, Default, SM5 (DDC key hash: 79A984D74C6DF031B828D29D58FA24DC4BECA795), compiling. +[2024.06.14-10.44.59:501][643]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.45.01:739][706]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: C77ED30459AA69C25DA665FB78B0BB57E6B54106), compiling. +[2024.06.14-10.45.01:765][708]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.45.03:116][743]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.06:457][888]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8446A834D9E39F1EFEBB6BA060DA04BD7F057688), compiling. +[2024.06.14-10.45.06:459][888]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5518CBB015B9554B02EC65662D2583883E65C050), compiling. +[2024.06.14-10.45.06:463][888]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.08:491][965]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: F0E2D4BAED2ECAE4DE6203FF41989B94875B5990), compiling. +[2024.06.14-10.45.08:497][965]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 23FA268BEC8C53BF14AD0247EE092066532641F1), compiling. +[2024.06.14-10.45.08:506][965]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.45.08:630][968]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.08:630][968]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.08:631][968]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.08:631][968]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.12:545][173]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: A50320A164A9D11EF9AA12568E46741816370304), compiling. +[2024.06.14-10.45.12:547][173]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FFD4ABB1CDD6CFC7491249E4142FC61DDEF02BA1), compiling. +[2024.06.14-10.45.12:550][173]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.12:621][176]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.14:533][252]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: CDBDB978291E954906DBE768C7BD81B1371113DA), compiling. +[2024.06.14-10.45.14:535][252]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3AE4A48156582196BCDC9DF4316A1489B6472E), compiling. +[2024.06.14-10.45.14:537][252]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.45.14:554][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.16:624][313]LogMaterialEditor: Saving and Compiling material Tuer +[2024.06.14-10.45.16:904][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B12C4FBB56F3092CBC07F26550A74BA3C30FEC3C), compiling. +[2024.06.14-10.45.16:948][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 44B7FC304144935644873A1C0701D003D5401BA6), compiling. +[2024.06.14-10.45.16:984][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.06.14-10.45.16:988][313]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.17:310][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.14-10.45.17:402][313]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.45.17:464][313]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true +[2024.06.14-10.45.17:483][313]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TuerB993E203498D9FEEED1861918DBAC393.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' +[2024.06.14-10.45.17:510][313]AssetCheck: New page: Asset Save: Tuer +[2024.06.14-10.45.17:510][313]LogContentValidation: Display: Validating Material /Game/Materials/Tuer.Tuer +[2024.06.14-10.45.17:517][313]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.18:689][345]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.45.18:997][358]LogSlate: Window 'Watercolor' being destroyed +[2024.06.14-10.45.19:008][358]LogSlate: Window 'Watercolor' being destroyed +[2024.06.14-10.45.19:031][358]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.45.19:031][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.45.19:068][358]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.45.19:069][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.45.24:368][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-10.45.54:831][ 47]LogEditorViewport: Clicking Background +[2024.06.14-10.46.02:102][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) +[2024.06.14-10.48.05:931][216]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.48.20:708][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) +[2024.06.14-10.48.23:985][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) +[2024.06.14-10.48.39:628][915]LogEditorViewport: Clicking Background +[2024.06.14-10.48.44:479][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) +[2024.06.14-10.48.45:896][213]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) +[2024.06.14-10.48.46:634][245]Cmd: DELETE +[2024.06.14-10.48.46:634][245]Cmd: ACTOR DELETE +[2024.06.14-10.48.46:640][245]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.48.46:675][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.06.14-10.48.46:679][245]LogEditorActor: Deleted 1 Actors (0.044 secs) +[2024.06.14-10.48.52:650][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.06.14-10.49.01:752][ 39]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-10.49.06:151][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump2) +[2024.06.14-10.49.06:899][241]Cmd: DELETE +[2024.06.14-10.49.06:899][241]Cmd: ACTOR DELETE +[2024.06.14-10.49.06:903][241]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.49.06:915][241]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.06.14-10.49.06:918][241]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.06.14-10.49.16:531][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-10.49.18:883][779]Cmd: EDIT COPY +[2024.06.14-10.49.19:263][798]Cmd: EDIT PASTE +[2024.06.14-10.49.40:304][726]LogEditorViewport: Clicking Background +[2024.06.14-10.49.43:331][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-10.49.43:343][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.06.14-10.49.43:371][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5A3DD7D54AA7F0C6773C549DA4ADC21A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-10.49.43:379][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-10.49.43:394][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataC8413A784DAD5C73EA4CE79C6B85A70D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-10.49.43:412][841]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData