diff --git a/Content/Assets/pillar_big.uasset b/Content/Assets/pillar_big.uasset new file mode 100644 index 0000000..86b142f Binary files /dev/null and b/Content/Assets/pillar_big.uasset differ diff --git a/Content/Assets/wand7.uasset b/Content/Assets/wand7.uasset new file mode 100644 index 0000000..cec3c5e Binary files /dev/null and b/Content/Assets/wand7.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index 06bcb21..8a77342 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index cc4bd6f..70454f3 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/Pillar.uasset b/Content/Materials/Pillar.uasset new file mode 100644 index 0000000..38f75a5 Binary files /dev/null and b/Content/Materials/Pillar.uasset differ diff --git a/Content/Textures/Pillar_Textures/Pillar_Base_color.uasset 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--git a/Content/Textures/Pillar_Textures/Pillar_Roughness.uasset b/Content/Textures/Pillar_Textures/Pillar_Roughness.uasset new file mode 100644 index 0000000..2827f3f Binary files /dev/null and b/Content/Textures/Pillar_Textures/Pillar_Roughness.uasset differ diff --git a/Intermediate/AssetRegistryCache/85bd9ca1.bin b/Intermediate/AssetRegistryCache/85bd9ca1.bin index dcb1d66..6a2e494 100644 Binary files a/Intermediate/AssetRegistryCache/85bd9ca1.bin and b/Intermediate/AssetRegistryCache/85bd9ca1.bin differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 039eb40..b231cfc 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index cb7d722..262af60 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/Game/Assets/pillar_big_Auto1.uasset b/Saved/Autosaves/Game/Assets/pillar_big_Auto1.uasset new file mode 100644 index 0000000..c55728c Binary files /dev/null and b/Saved/Autosaves/Game/Assets/pillar_big_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Assets/wand7_Auto1.uasset b/Saved/Autosaves/Game/Assets/wand7_Auto1.uasset new file mode 100644 index 0000000..811b7e9 Binary files /dev/null and b/Saved/Autosaves/Game/Assets/wand7_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Base_color_Auto1.uasset b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Base_color_Auto1.uasset new file mode 100644 index 0000000..8c809ca Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Base_color_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Height_Auto1.uasset b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Height_Auto1.uasset new file mode 100644 index 0000000..0622124 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Height_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_Auto1.uasset b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_Auto1.uasset new file mode 100644 index 0000000..676d062 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX_Auto1.uasset b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX_Auto1.uasset new file mode 100644 index 0000000..14a890b Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX_Auto1.uasset differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-5DABF13B496B5592C82209862DC4E9A7/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-5DABF13B496B5592C82209862DC4E9A7/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-5DABF13B496B5592C82209862DC4E9A7/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 9ff1df0..a3ac520 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -131,12 +131,13 @@ LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/Materials/Pillar.Pillar [RootWindow] ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.800 Y=39.200 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1324.800 Y=764.800 +WindowSize=X=1326.400 Y=766.400 None======= InitiallyMaximized=True @@ -1122,26 +1123,26 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Materials/gen2.gen2; +RecentlyPlaced=/Game/Assets/wand6.wand6; +RecentlyPlaced=/Game/Assets/wand.wand; +RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; +RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed; +RecentlyPlaced=/Game/Materials/Pillar.Pillar; +RecentlyPlaced=/Game/Assets/pillar_big.pillar_big; +RecentlyPlaced=/Game/Assets/wand7.wand7; RecentlyPlaced=/Game/Materials/gen.gen; RecentlyPlaced=/Game/Assets/wand5.wand5; -RecentlyPlaced=/Game/Materials/gen2.gen2; RecentlyPlaced=/Game/Assets/wand4.wand4; -RecentlyPlaced=/Game/Assets/wand6.wand6; RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; RecentlyPlaced=/Game/Assets/saeule_destroyed.saeule_destroyed; -RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed; RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; -RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; RecentlyPlaced=/Game/Assets/wand2.wand2; RecentlyPlaced=/Game/Materials/M_Water.M_Water; RecentlyPlaced=/Game/Assets/wand3.wand3; -RecentlyPlaced=/Game/Assets/wand.wand; RecentlyPlaced=/Game/Assets/cornerPiece.cornerPiece; RecentlyPlaced=/Game/Materials/Säule.Säule; -RecentlyPlaced=/Game/Materials/Treppe.Treppe; -RecentlyPlaced=/Game/Assets/saeule.saeule; -RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0 None======= None======= @@ -1982,6 +1983,7 @@ InstalledPlugins=XRVisualization [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False +bShowGrid=False [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -2097,26 +2099,26 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Map -MRUItem1=/Game/Assets/Fackel1 -MRUItem2=/Game/Assets/door_Cube_001 -MRUItem3=/Game/Assets/Fackel3 -MRUItem4=/Game/Assets/Fackel2 -MRUItem5=/Game/Materials/M_Water -MRUItem6=/Game/Mannequin/Animations/ThirdPerson_AnimBP -MRUItem7=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -MRUItem8=/Game/Blueprints/BP_GameInstance -MRUItem9=/Game/Blueprints/BPI_JumpAndRun -MRUItem10=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem11=/Game/Blueprints/BP_CheckpointGame -MRUItem12=/Game/Blueprints/BP_Checkpoint -MRUItem13=/Game/Materials/KugelMat -MRUItem14=/Game/Blueprints/BP_Deathbox -MRUItem15=/Game/Blueprints/CharacterPhysics -MRUItem16=/Engine/EngineMaterials/DefaultPhysicalMaterial -MRUItem17=/Engine/EngineMaterials/PhysMat_Metal -MRUItem18=/Game/Blueprints/BP_Projectile -MRUItem19=/Game/Blueprints/BP_Spawner +MRUItem0=/Game/Textures/Pillar_Textures/Pillar_Roughness +MRUItem1=/Game/Materials/Pillar +MRUItem2=/Game/Map +MRUItem3=/Game/Assets/Fackel1 +MRUItem4=/Game/Assets/door_Cube_001 +MRUItem5=/Game/Assets/Fackel3 +MRUItem6=/Game/Assets/Fackel2 +MRUItem7=/Game/Materials/M_Water +MRUItem8=/Game/Mannequin/Animations/ThirdPerson_AnimBP +MRUItem9=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D +MRUItem10=/Game/Blueprints/BP_GameInstance +MRUItem11=/Game/Blueprints/BPI_JumpAndRun +MRUItem12=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem13=/Game/Blueprints/BP_CheckpointGame +MRUItem14=/Game/Blueprints/BP_Checkpoint +MRUItem15=/Game/Materials/KugelMat +MRUItem16=/Game/Blueprints/BP_Deathbox +MRUItem17=/Game/Blueprints/CharacterPhysics +MRUItem18=/Engine/EngineMaterials/DefaultPhysicalMaterial +MRUItem19=/Engine/EngineMaterials/PhysMat_Metal [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2177,6 +2179,7 @@ None======= /Game/Assets/Fackel3.Fackel3=1 /Game/Assets/door_Cube_001.door_Cube_001=1 /Game/Assets/Fackel1.Fackel1=1 +/Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness=0 [MaterialEditor] PrimType=1 @@ -2439,7 +2442,7 @@ CompileEventDisplayThresholdMs=5 NodeTemplateCacheCapMB=20.000000 [SelectionDetails] -PreserveScaleRatio=False +PreserveScaleRatio=True [FoliageEdit] Radius=27.397949 diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index ede4e76..945ef5f 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-10.15.04.log b/Saved/Logs/DesertGame-backup-2024.07.03-10.15.04.log deleted file mode 100644 index fd34bd5..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.03-10.15.04.log +++ /dev/null @@ -1,2684 +0,0 @@ -Log file open, 07/03/24 11:45:05 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.189944 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-09.45.06:322][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-09.45.06:322][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.03-09.45.06:322][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.03-09.45.06:322][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.07.03-09.45.06:323][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.07.03-09.45.06:323][ 0]LogInit: User: bib -[2024.07.03-09.45.06:323][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.03-09.45.06:323][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.03-09.45.06:323][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.03-09.45.06:323][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.03-09.45.06:323][ 0]LogMemory: Process Physical Memory: 146.71 MB used, 146.71 MB peak -[2024.07.03-09.45.06:323][ 0]LogMemory: Process Virtual Memory: 129.90 MB used, 129.90 MB peak -[2024.07.03-09.45.06:323][ 0]LogMemory: Physical Memory: 10174.04 MB used, 5894.66 MB free, 16068.70 MB total -[2024.07.03-09.45.06:323][ 0]LogMemory: Virtual Memory: 134204872.00 MB used, 12857.13 MB free, 134217728.00 MB total -[2024.07.03-09.45.06:327][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.03-09.45.06:339][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.03-09.45.06:339][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.03-09.45.06:340][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.03-09.45.06:341][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.03-09.45.06:342][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.03-09.45.06:342][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.03-09.45.06:351][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-09.45.06:359][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.03-09.45.06:359][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.03-09.45.06:424][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.03-09.45.06:426][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-09.45.06:426][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.03-09.45.06:426][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.03-09.45.06:426][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.03-09.45.06:481][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.03-09.45.06:481][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-09.45.06:482][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-09.45.06:483][ 0]LogD3D11RHI: AdapterLuid : 0 68046 -[2024.07.03-09.45.06:488][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.03-09.45.06:488][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.03-09.45.06:488][ 0]LogWindows: EnumDisplayDevices: -[2024.07.03-09.45.06:488][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.03-09.45.06:489][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-09.45.06:489][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-09.45.06:489][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-09.45.06:489][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.03-09.45.06:489][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.03-09.45.06:489][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.03-09.45.06:489][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.03-09.45.06:489][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-09.45.06:494][ 0]LogD3D11RHI: AdapterLuid : 0 68046 -[2024.07.03-09.45.06:536][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.03-09.45.06:543][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.03-09.45.06:543][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.03-09.45.06:543][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.03-09.45.06:544][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.03-09.45.06:544][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.03-09.45.06:544][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.03-09.45.06:553][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.03-09.45.06:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.03-09.45.06:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.03-09.45.06:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.03-09.45.06:819][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.03-09.45.06:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.03-09.45.06:826][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.03-09.45.06:829][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.03-09.45.06:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.03-09.45.06:839][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.03-09.45.06:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.03-09.45.06:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.03-09.45.06:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.03-09.45.06:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.03-09.45.06:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.03-09.45.06:868][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.03-09.45.06:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.03-09.45.06:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.03-09.45.06:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.03-09.45.06:884][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.03-09.45.06:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.03-09.45.06:890][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.03-09.45.06:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.03-09.45.06:893][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.03-09.45.06:898][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.03-09.45.06:917][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.03-09.45.06:937][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.03-09.45.06:937][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/24636/). -[2024.07.03-09.45.06:938][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/F2CD90C740E50AE9429F18A0B8DF7115/'. -[2024.07.03-09.45.06:938][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.03-09.45.06:938][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.03-09.45.06:938][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.03-09.45.07:492][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.03-09.45.07:554][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.03-09.45.07:568][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.03-09.45.07:569][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-09.45.07:569][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.03-09.45.07:576][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.03-09.45.07:576][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1876.26MBs, RandomWriteSpeed=138.13MBs. Assigned SpeedClass 'Local' -[2024.07.03-09.45.07:578][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.03-09.45.07:578][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.03-09.45.07:578][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.03-09.45.07:614][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.03-09.45.07:615][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.03-09.45.07:636][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up -[2024.07.03-09.45.07:922][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-09.45.07:922][ 0]LogInit: Active device profile: [000001CA6C1B4B00][000001CA5E6220C0 49] Windows -[2024.07.03-09.45.07:922][ 0]LogInit: Profiles: [000001CA6C1B4B00][000001CA5E6220C0 49] Windows, [000001CA6C17E100][000001CA6A468240 49] WindowsNoEditor, [000001CA6C1B5900][000001CA6A46C3C0 49] WindowsServer, [000001CA6C17EE00][000001CA6A470540 49] WindowsClient, [000001CA6C1B7C00][000001CA6A464680 49] IOS, [000001CA6C17CF00][000001CA6A4747C0 49] iPadAir, [000001CA6C1B7E00][000001CA6A478900 49] iPadAir2, [000001CA6C12CC00][000001CA6A484BC0 49] IPadPro, [000001CA6C12CD00][000001CA6A480C00 49] iPadAir3, [000001CA6C17FB00][000001CA6A488D80 49] iPadAir4, [000001CA6C12F600][000001CA6A48CF00 49] iPadMini2, [000001CA6C17F200][000001CA6A491080 49] iPadMini3, [000001CA6C12F800][000001CA6A495200 49] iPadMini4, [000001CA6C17F800][000001CA6A499380 49] iPadMini5, [000001CA6C168600][000001CA6A4A1640 49] iPhone6, [000001CA6C168700][000001CA6A49D680 49] iPodTouch6, [000001CA6C1B6900][000001CA6A4A9940 49] iPhone7, [000001CA6C1B6800][000001CA6A4A5980 49] iPodTouch7, [000001CA6C168100][000001CA6A4ADB00 49] iPhone5S, [000001CA6C12C700][000001CA6A4B0100 49] iPhone6Plus, [000001CA6C16A500][000001CA6A4B4280 49] iPhone6S, [000001CA6C12D300][000001CA6A4B8400 49] iPhone6SPlus, [000001CA6C16BB00][000001CA6A4BC580 49] iPhone7Plus, [000001CA6C12F500][000001CA6A4C0700 49] iPhoneSE, [000001CA6C1B6600][000001CA6A47C840 49] iPhone8, [000001CA6C12C600][000001CA6A4C4980 49] iPhone8Plus, [000001CA6C1B6200][000001CA6A4C8AC0 49] iPhoneX, [000001CA6C12F300][000001CA6C732C40 49] iPhoneXS, [000001CA6C1B7400][000001CA6C736DC0 49] iPhoneXSMax, [000001CA6C12ED00][000001CA6C73AF40 49] iPhoneXR, [000001CA6C1B4200][000001CA6C73F0C0 49] iPhone11, [000001CA6C12DE00][000001CA6C743240 49] iPhone11Pro, [000001CA6C1B6A00][000001CA6C7473C0 49] iPhone11ProMax, [000001CA6C12F700][000001CA6C74B540 49] iPhoneSE2, [000001CA6C1B4D00][000001CA6C74F6C0 49] iPhone12Mini, [000001CA6C12DF00][000001CA6C753840 49] iPhone12, [000001CA6C1B4700][000001CA6C7579C0 49] iPhone12Pro, [000001CA6C12D400][000001CA6C75BB40 49] iPhone12ProMax, [000001CA6C1B4C00][000001CA6C75E140 49] iPadPro105, [000001CA6C12D700][000001CA6C7622C0 49] iPadPro129, [000001CA6C1B4100][000001CA6C766440 49] iPadPro97, [000001CA6C12FC00][000001CA6C76A5C0 49] iPadPro2_129, [000001CA6C1B4800][000001CA6C76E740 49] iPad5, [000001CA6C12F100][000001CA6C7728C0 49] iPad6, [000001CA6C1B4500][000001CA6A4CCA00 49] iPad7, [000001CA6C12E800][000001CA6C776B40 49] iPad8, [000001CA6C1B5500][000001CA6C77AC80 49] iPadPro11, [000001CA6C12D500][000001CA6C77EDC0 49] iPadPro2_11, [000001CA6C1B4F00][000001CA6C786F40 49] iPadPro3_129, [000001CA6C12EC00][000001CA6C78B0C0 49] iPadPro4_129, [000001CA6C1B6500][000001CA6C78F240 49] AppleTV, [000001CA6C12D100][000001CA6C7933C0 49] AppleTV4K, [000001CA6C1B4400][000001CA6C797540 49] TVOS, [000001CA6C12E600][000001CA6C79B6C0 49] Mac, [000001CA6C1B7D00][000001CA6C79F840 49] MacClient, [000001CA6C12D800][000001CA6C7A39C0 49] MacNoEditor, [000001CA6C1B7100][000001CA6C7A7B40 49] MacServer, [000001CA6C12F900][000001CA6C7AA140 49] Linux, [000001CA6C1B4900][000001CA6C7AE2C0 49] LinuxAArch64, [000001CA6C12FF00][000001CA6C7B2440 49] LinuxNoEditor, [000001CA6C1B5B00][000001CA6C7B65C0 49] LinuxAArch64NoEditor, [000001CA6C12F400][000001CA6C7BA740 49] LinuxClient, [000001CA6C1B5C00][000001CA6C7BE8C0 49] LinuxAArch64Client, [000001CA6C12DD00][000001CA6C7C2A40 49] LinuxServer, [000001CA6C1B6F00][000001CA6C782B80 49] LinuxAArch64Server, [000001CA6C12C500][000001CA6C7C6CC0 49] Android, [000001CA6C1B5E00][000001CA6C7CAE00 49] Android_Low, [000001CA6C12F000][000001CA6C7CEF40 49] Android_Mid, [000001CA6C1B6400][000001CA6C7D70C0 49] Android_High, [000001CA6C12C800][000001CA6C7DB240 49] Android_Default, [000001CA6C1B7200][000001CA6C7DF3C0 49] Android_Adreno4xx, [000001CA6C17E400][000001CA6C7E3540 49] Android_Adreno5xx_Low, [000001CA6C169C00][000001CA6C7E76C0 49] Android_Adreno5xx, [000001CA6C17FD00][000001CA6C7EF840 49] Android_Adreno6xx, [000001CA6C16AB00][000001CA685839C0 49] Android_Adreno6xx_Vulkan, [000001CA6C17FE00][000001CA68587B40 49] Android_Mali_T6xx, [000001CA6C168F00][000001CA6858A140 49] Android_Mali_T7xx, [000001CA6C17D300][000001CA6858E2C0 49] Android_Mali_T8xx, [000001CA6C169F00][000001CA68592440 49] Android_Mali_G71, [000001CA6C17DC00][000001CA685965C0 49] Android_Mali_G72, [000001CA6C16A400][000001CA6859A740 49] Android_Mali_G72_Vulkan, [000001CA6C17F600][000001CA6859E8C0 49] Android_Mali_G76, [000001CA6C16A100][000001CA685A2A40 49] Android_Mali_G76_Vulkan, [000001CA6C17DB00][000001CA685A6BC0 49] Android_Mali_G77, [000001CA6C168A00][000001CA685AAD40 49] Android_Mali_G77_Vulkan, [000001CA6C17F400][000001CA6C7D2E80 49] Android_Mali_G78, [000001CA6C169300][000001CA685AEFC0 49] Android_Mali_G78_Vulkan, [000001CA6C17E900][000001CA685B3100 49] Android_Mali_G710, [000001CA6C16BD00][000001CA685BB280 49] Android_Mali_G710_Vulkan, [000001CA6C17DE00][000001CA685BF400 49] Android_Vulkan_SM5, [000001CA6C168900][000001CA685C3580 49] Android_PowerVR_G6xxx, [000001CA6C17DF00][000001CA685C7700 49] Android_PowerVR_GT7xxx, [000001CA6C16A700][000001CA685CB880 49] Android_PowerVR_GE8xxx, [000001CA6C17E300][000001CA685CFA00 49] Android_PowerVR_GM9xxx, [000001CA6C16B200][000001CA685D3B80 49] Android_PowerVR_GM9xxx_Vulkan, [000001CA6C17F000][000001CA685D6180 49] Android_TegraK1, [000001CA6C169700][000001CA68446300 49] Android_Unknown_Vulkan, [000001CA6C17F700][000001CA6844A480 49] Lumin, [000001CA6C168200][000001CA6844E600 49] Lumin_Desktop, [000001CA6C17E200][000001CA68452780 49] HoloLens, -[2024.07.03-09.45.08:089][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.03-09.45.08:089][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.03-09.45.08:090][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.03-09.45.08:090][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.03-09.45.08:090][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.03-09.45.08:117][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.03-09.45.08:651][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.03-09.45.08:771][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.03-09.45.08:783][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.03-09.45.08:783][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.03-09.45.08:783][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.03-09.45.09:152][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A5AF8DDD47D148B08157279A985A3F3D | Instance: A4B55DAF40E0AAB0034DA2A970693CE2 (NB-PBM2H22CUN-24636). -[2024.07.03-09.45.09:178][ 0]LogPython: Using Python 3.7.7 -[2024.07.03-09.45.09:912][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.03-09.45.09:925][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.03-09.45.10:044][ 0]SourceControl: Source control is disabled -[2024.07.03-09.45.10:044][ 0]SourceControl: Source control is disabled -[2024.07.03-09.45.10:049][ 0]SourceControl: Source control is disabled -[2024.07.03-09.45.10:052][ 0]SourceControl: Source control is disabled -[2024.07.03-09.45.10:054][ 0]SourceControl: Source control is disabled -[2024.07.03-09.45.10:056][ 0]LogUProjectInfo: Found projects: -[2024.07.03-09.45.10:182][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.03-09.45.10:220][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.03-09.45.10:234][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-09.45.10:234][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-09.45.10:333][ 0]LogCollectionManager: Loaded 0 collections in 0.001317 seconds -[2024.07.03-09.45.10:352][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.07.03-09.45.10:352][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.07.03-09.45.10:352][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.07.03-09.45.10:352][ 0]LogOcInput: OculusInput pre-init called -[2024.07.03-09.45.10:529][ 0]LogEngine: Initializing Engine... -[2024.07.03-09.45.10:579][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.03-09.45.10:580][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-09.45.10:580][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.03-09.45.10:581][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.03-09.45.10:683][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.03-09.45.10:692][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.03-09.45.10:693][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.03-09.45.10:696][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.03-09.45.10:697][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.03-09.45.10:697][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-09.45.10:697][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-09.45.10:704][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-09.45.10:704][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-09.45.10:968][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-09.45.10:970][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-09.45.10:972][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-09.45.10:972][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-09.45.10:973][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-09.45.10:973][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-09.45.10:973][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-09.45.10:974][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-09.45.10:974][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-09.45.10:974][ 0]LogInit: FAudioDevice initialized. -[2024.07.03-09.45.10:974][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.03-09.45.10:974][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.03-09.45.11:023][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-09.45.11:023][ 0]LogInit: Texture streaming: Enabled -[2024.07.03-09.45.11:032][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.03-09.45.11:034][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.03-09.45.11:034][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.03-09.45.11:035][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.03-09.45.11:052][ 0]LogInit: Transaction tracking system initialized -[2024.07.03-09.45.11:067][ 0]BlueprintLog: New page: Editor Load -[2024.07.03-09.45.11:101][ 0]LocalizationService: Localization service is disabled -[2024.07.03-09.45.11:119][ 0]TimingProfiler: Initialize -[2024.07.03-09.45.11:119][ 0]TimingProfiler: OnSessionChanged -[2024.07.03-09.45.11:119][ 0]LoadingProfiler: Initialize -[2024.07.03-09.45.11:119][ 0]LoadingProfiler: OnSessionChanged -[2024.07.03-09.45.11:119][ 0]NetworkingProfiler: Initialize -[2024.07.03-09.45.11:119][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.03-09.45.11:119][ 0]MemoryProfiler: Initialize -[2024.07.03-09.45.11:119][ 0]MemoryProfiler: OnSessionChanged -[2024.07.03-09.45.11:222][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.03-09.45.11:222][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.03-09.45.11:372][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.07.03-09.45.11:517][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.03-09.45.11:519][ 0]SourceControl: Source control is disabled -[2024.07.03-09.45.11:519][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.934 -[2024.07.03-09.45.11:519][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-09.45.11:519][ 0]LightingResults: New page: Lighting Build -[2024.07.03-09.45.11:520][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.45.11:520][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.45.11:520][ 0]MapCheck: New page: Map Check -[2024.07.03-09.45.11:520][ 0]LightingResults: New page: Lighting Build -[2024.07.03-09.45.11:527][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.45.11:529][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.03-09.45.12:388][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.03-09.45.12:389][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.45.12:603][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-09.45.12:613][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.03-09.45.12:613][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-09.45.12:613][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,158ms to complete. -[2024.07.03-09.45.12:613][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.094 -[2024.07.03-09.45.12:615][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.029 -[2024.07.03-09.45.12:759][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.45.12:764][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.45.12:768][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.45.12:773][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.45.12:797][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3822 classes and 928 folders. -[2024.07.03-09.45.12:813][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-09.45.12:823][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-09.45.12:823][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:823][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-09.45.12:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.03-09.45.12:823][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2024.07.03-09.45.12:831][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-09.45.12:831][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:831][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-09.45.12:831][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:831][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.03-09.45.12:831][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.03-09.45.12:837][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.03-09.45.12:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.03-09.45.12:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.03-09.45.12:837][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.03-09.45.12:843][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-09.45.12:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-09.45.12:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.03-09.45.12:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.03-09.45.12:850][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-09.45.12:850][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:850][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-09.45.12:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.03-09.45.12:850][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.03-09.45.12:855][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-09.45.12:855][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:855][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-09.45.12:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.03-09.45.12:855][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.07.03-09.45.12:860][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-09.45.12:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-09.45.12:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.03-09.45.12:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-09.45.12:866][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-09.45.12:866][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:866][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-09.45.12:866][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:866][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.03-09.45.12:866][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-09.45.12:872][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-09.45.12:872][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:872][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-09.45.12:872][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:872][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.03-09.45.12:872][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.03-09.45.12:879][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-09.45.12:879][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:879][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-09.45.12:879][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:879][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.03-09.45.12:879][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.03-09.45.12:885][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-09.45.12:885][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:885][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-09.45.12:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.03-09.45.12:885][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-09.45.12:890][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-09.45.12:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-09.45.12:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.03-09.45.12:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.03-09.45.12:897][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-09.45.12:897][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:897][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-09.45.12:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.03-09.45.12:897][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-09.45.12:902][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-09.45.12:902][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:902][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-09.45.12:902][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:902][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.03-09.45.12:902][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.03-09.45.12:907][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-09.45.12:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-09.45.12:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.03-09.45.12:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.03-09.45.12:914][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-09.45.12:914][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:914][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-09.45.12:914][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:914][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.03-09.45.12:914][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.03-09.45.12:919][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-09.45.12:919][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-09.45.12:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.03-09.45.12:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-09.45.12:926][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-09.45.12:926][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:926][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-09.45.12:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.03-09.45.12:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.03-09.45.12:931][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-09.45.12:931][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:931][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-09.45.12:931][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:931][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.03-09.45.12:931][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-09.45.12:939][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-09.45.12:939][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:940][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-09.45.12:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.03-09.45.12:940][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-09.45.12:945][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-09.45.12:945][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:945][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-09.45.12:945][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:945][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.03-09.45.12:945][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-09.45.12:950][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-09.45.12:950][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:950][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-09.45.12:950][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:950][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.03-09.45.12:950][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.03-09.45.12:956][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.03-09.45.12:956][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:956][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.03-09.45.12:956][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:956][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.03-09.45.12:956][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.03-09.45.12:961][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-09.45.12:961][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:961][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-09.45.12:961][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:961][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.03-09.45.12:961][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.07.03-09.45.12:967][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-09.45.12:967][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:967][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-09.45.12:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.03-09.45.12:967][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.03-09.45.12:973][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-09.45.12:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-09.45.12:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-09.45.12:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-09.45.12:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.03-09.45.12:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.03-09.45.13:138][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-09.45.13:141][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.03-09.45.13:195][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.03-09.45.13:203][ 0]LogSlate: Took 0.006433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.03-09.45.13:204][ 0]LogSlate: Took 0.000127 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.03-09.45.13:296][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). -[2024.07.03-09.45.13:741][ 0]LogSlate: Took 0.008188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-09.45.13:798][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.03-09.45.13:798][ 0]LogLoad: (Engine Initialization) Total time: 8.21 seconds -[2024.07.03-09.45.13:798][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.03-09.45.13:839][ 0]LogAssetRegistry: Asset discovery search completed in 6.2037 seconds -[2024.07.03-09.45.13:843][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.07.03-09.45.13:846][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.03-09.45.45:333][154]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.03-09.46.07:112][938]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-09.46.07:137][938]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/FallenKugel.FallenKugel -[2024.07.03-09.46.07:161][938]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.03-09.46.07:249][938]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.03-09.46.07:823][938]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). -[2024.07.03-09.46.07:824][938]LogSlate: Took 0.008558 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.03-09.49.56:483][916]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.03-09.49.57:192][940]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.03-09.50.05:082][228]Cmd: TRANSACTION UNDO -[2024.07.03-09.50.05:083][228]LogEditorTransaction: Undo Move Actors -[2024.07.03-09.50.10:233][411]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.03-09.50.18:308][707]Cmd: TRANSACTION UNDO -[2024.07.03-09.50.18:309][707]LogEditorTransaction: Undo Set Scale -[2024.07.03-09.50.22:969][878]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.03-09.50.36:932][312]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-09.50.37:063][312]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.07.03-09.50.37:995][312]LogSlate: Took 0.000323 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.03-09.50.40:467][409]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.03-09.51.12:534][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-09.51.12:559][785]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.07.03-09.51.12:598][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingF0D449754B77990D717D61AA69111748.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-09.51.12:618][785]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-09.51.12:618][785]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-09.51.14:843][873]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-09.51.14:851][873]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-09.51.14:851][873]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:51:14) -[2024.07.03-09.51.14:852][873]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.03-09.51.14:854][873]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.03-09.51.14:860][873]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.14:868][873]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007549s) -[2024.07.03-09.51.14:869][873]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.51.14:870][873]LogPlayLevel: PIE: World Init took: (0.001546s) -[2024.07.03-09.51.14:870][873]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009410s) -[2024.07.03-09.51.14:888][873]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.07.03-09.51.14:892][873]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-09.51.14:892][873]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-09.51.14:892][873]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-09.51.14:892][873]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-09.51.14:892][873]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-09.51.14:894][873]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-09.51.14:894][873]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-09.51.14:939][873]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-09.51.14:939][873]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-09.51.14:939][873]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-09.51.14:940][873]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-09.51.14:940][873]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-09.51.14:940][873]LogInit: FAudioDevice initialized. -[2024.07.03-09.51.14:940][873]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.51.14:949][873]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.03-09.51.14:949][873]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.03-09.51.14:950][873]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.03-09.51.14:950][873]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.51.14:956][873]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.14 -[2024.07.03-09.51.14:957][873]LogWorld: Bringing up level for play took: 0.003029 -[2024.07.03-09.51.14:958][873]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.07.03-09.51.14:968][873]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.07.03-09.51.14:972][873]PIE: Server logged in -[2024.07.03-09.51.14:973][873]PIE: Play in editor total start time 0,124 seconds. -[2024.07.03-09.51.29:508][719]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.51.29:508][719]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.51.29:508][719]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.29:511][719]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.51.29:512][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.51.29:556][719]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.51.29:573][719]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.07.03-09.51.29:574][719]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.29:581][719]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006782s) -[2024.07.03-09.51.29:584][719]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.51.29:585][719]LogPlayLevel: PIE: World Init took: (0.003501s) -[2024.07.03-09.51.29:585][719]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010417s) -[2024.07.03-09.51.29:585][719]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.51.29:585][719]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.51.29:586][719]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.29 -[2024.07.03-09.51.29:587][719]LogWorld: Bringing up level for play took: 0.001251 -[2024.07.03-09.51.29:587][719]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.51.29:588][719]LogLoad: Took 0.079887 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.51.38:071][226]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.51.38:071][226]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.51.38:071][226]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.38:072][226]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.51.38:072][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.51.38:093][226]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.51.38:099][226]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms -[2024.07.03-09.51.38:100][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.38:108][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006816s) -[2024.07.03-09.51.38:108][226]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.51.38:109][226]LogPlayLevel: PIE: World Init took: (0.000780s) -[2024.07.03-09.51.38:109][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008532s) -[2024.07.03-09.51.38:109][226]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.51.38:109][226]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.51.38:110][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.38 -[2024.07.03-09.51.38:111][226]LogWorld: Bringing up level for play took: 0.001251 -[2024.07.03-09.51.38:111][226]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.51.38:111][226]LogLoad: Took 0.040206 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.51.43:922][573]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.51.43:922][573]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.51.43:922][573]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.43:922][573]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.51.43:922][573]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.51.43:977][573]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.51.43:980][573]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms -[2024.07.03-09.51.43:981][573]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.43:989][573]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007274s) -[2024.07.03-09.51.43:989][573]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.51.43:989][573]LogPlayLevel: PIE: World Init took: (0.000744s) -[2024.07.03-09.51.43:989][573]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008897s) -[2024.07.03-09.51.43:990][573]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.51.43:990][573]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.51.43:992][573]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.43 -[2024.07.03-09.51.43:992][573]LogWorld: Bringing up level for play took: 0.001268 -[2024.07.03-09.51.43:993][573]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.51.43:993][573]LogLoad: Took 0.071351 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.51.54:758][217]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.51.54:758][217]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.51.54:758][217]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.54:758][217]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.51.54:759][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.51.54:818][217]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.51.54:821][217]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.07.03-09.51.54:822][217]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.51.54:828][217]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006446s) -[2024.07.03-09.51.54:829][217]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.51.54:829][217]LogPlayLevel: PIE: World Init took: (0.000742s) -[2024.07.03-09.51.54:829][217]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007291s) -[2024.07.03-09.51.54:829][217]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.51.54:829][217]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.51.54:831][217]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.54 -[2024.07.03-09.51.54:831][217]LogWorld: Bringing up level for play took: 0.001259 -[2024.07.03-09.51.54:832][217]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.51.54:832][217]LogLoad: Took 0.073876 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.52.02:492][675]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.52.02:492][675]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.52.02:492][675]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.02:492][675]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.52.02:492][675]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.52.02:538][675]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.52.02:540][675]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms -[2024.07.03-09.52.02:541][675]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.02:549][675]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007341s) -[2024.07.03-09.52.02:549][675]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.52.02:550][675]LogPlayLevel: PIE: World Init took: (0.000799s) -[2024.07.03-09.52.02:550][675]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008251s) -[2024.07.03-09.52.02:550][675]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.52.02:550][675]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.52.02:551][675]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.02 -[2024.07.03-09.52.02:552][675]LogWorld: Bringing up level for play took: 0.001346 -[2024.07.03-09.52.02:552][675]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.52.02:553][675]LogLoad: Took 0.060594 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.52.07:727][984]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.52.07:727][984]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.52.07:727][984]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.07:727][984]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.52.07:728][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.52.07:786][984]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.52.07:788][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms -[2024.07.03-09.52.07:789][984]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.07:796][984]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006532s) -[2024.07.03-09.52.07:796][984]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.52.07:797][984]LogPlayLevel: PIE: World Init took: (0.000752s) -[2024.07.03-09.52.07:797][984]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007386s) -[2024.07.03-09.52.07:797][984]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.52.07:797][984]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.52.07:798][984]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.07 -[2024.07.03-09.52.07:799][984]LogWorld: Bringing up level for play took: 0.001263 -[2024.07.03-09.52.07:799][984]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.52.07:800][984]LogLoad: Took 0.072745 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.52.16:477][492]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.52.16:477][492]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.52.16:479][492]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.16:479][492]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.52.16:480][492]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.52.16:538][492]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.52.16:542][492]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms -[2024.07.03-09.52.16:543][492]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.16:554][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010914s) -[2024.07.03-09.52.16:555][492]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.52.16:555][492]LogPlayLevel: PIE: World Init took: (0.001145s) -[2024.07.03-09.52.16:555][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012238s) -[2024.07.03-09.52.16:555][492]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.52.16:555][492]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.52.16:557][492]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.16 -[2024.07.03-09.52.16:558][492]LogWorld: Bringing up level for play took: 0.001991 -[2024.07.03-09.52.16:559][492]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.52.16:559][492]LogLoad: Took 0.081398 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.52.24:794][941]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.52.24:795][941]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.52.24:795][941]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.24:795][941]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.52.24:795][941]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.52.24:824][941]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.52.24:827][941]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.07.03-09.52.24:828][941]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.24:837][941]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008660s) -[2024.07.03-09.52.24:837][941]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.52.24:838][941]LogPlayLevel: PIE: World Init took: (0.000951s) -[2024.07.03-09.52.24:838][941]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009761s) -[2024.07.03-09.52.24:838][941]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.52.24:838][941]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.52.24:840][941]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.24 -[2024.07.03-09.52.24:840][941]LogWorld: Bringing up level for play took: 0.001688 -[2024.07.03-09.52.24:841][941]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.52.24:842][941]LogLoad: Took 0.046628 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.52.35:907][603]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.52.35:907][603]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.52.35:907][603]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.35:908][603]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.52.35:908][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.52.35:968][603]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.52.35:970][603]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2024.07.03-09.52.35:972][603]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.35:978][603]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006416s) -[2024.07.03-09.52.35:979][603]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.52.35:979][603]LogPlayLevel: PIE: World Init took: (0.000743s) -[2024.07.03-09.52.35:979][603]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007265s) -[2024.07.03-09.52.35:979][603]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.52.35:979][603]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.52.35:981][603]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.35 -[2024.07.03-09.52.35:981][603]LogWorld: Bringing up level for play took: 0.001237 -[2024.07.03-09.52.35:982][603]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.52.35:982][603]LogLoad: Took 0.075410 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.52.53:424][648]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.52.53:424][648]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.52.53:424][648]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.53:424][648]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.52.53:424][648]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.52.53:447][648]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.52.53:450][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.07.03-09.52.53:451][648]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.53:459][648]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007074s) -[2024.07.03-09.52.53:459][648]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.52.53:459][648]LogPlayLevel: PIE: World Init took: (0.000779s) -[2024.07.03-09.52.53:459][648]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007958s) -[2024.07.03-09.52.53:459][648]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.52.53:460][648]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.52.53:461][648]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.53 -[2024.07.03-09.52.53:461][648]LogWorld: Bringing up level for play took: 0.001368 -[2024.07.03-09.52.53:462][648]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.52.53:462][648]LogLoad: Took 0.038773 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.52.58:287][936]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.52.58:287][936]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.52.58:287][936]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.58:288][936]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.52.58:288][936]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.52.58:346][936]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.52.58:349][936]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.03-09.52.58:350][936]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.52.58:356][936]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006325s) -[2024.07.03-09.52.58:357][936]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.52.58:357][936]LogPlayLevel: PIE: World Init took: (0.000727s) -[2024.07.03-09.52.58:357][936]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007158s) -[2024.07.03-09.52.58:357][936]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.52.58:357][936]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.52.58:359][936]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.58 -[2024.07.03-09.52.58:359][936]LogWorld: Bringing up level for play took: 0.001196 -[2024.07.03-09.52.58:359][936]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.52.58:360][936]LogLoad: Took 0.072302 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.53.03:725][256]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.53.03:725][256]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.53.03:725][256]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.53.03:726][256]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.53.03:726][256]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.53.03:750][256]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.53.03:753][256]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.07.03-09.53.03:754][256]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.53.03:761][256]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007062s) -[2024.07.03-09.53.03:762][256]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.53.03:762][256]LogPlayLevel: PIE: World Init took: (0.000789s) -[2024.07.03-09.53.03:762][256]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007984s) -[2024.07.03-09.53.03:762][256]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.53.03:762][256]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.53.03:764][256]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.53.03 -[2024.07.03-09.53.03:764][256]LogWorld: Bringing up level for play took: 0.001463 -[2024.07.03-09.53.03:765][256]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.53.03:766][256]LogLoad: Took 0.039853 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.53.14:864][920]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.53.14:864][920]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.53.14:864][920]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.53.14:865][920]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.53.14:865][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.53.14:890][920]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.53.14:893][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms -[2024.07.03-09.53.14:894][920]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.53.14:901][920]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006889s) -[2024.07.03-09.53.14:902][920]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.53.14:902][920]LogPlayLevel: PIE: World Init took: (0.000770s) -[2024.07.03-09.53.14:902][920]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007775s) -[2024.07.03-09.53.14:902][920]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.53.14:902][920]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.53.14:904][920]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.53.14 -[2024.07.03-09.53.14:904][920]LogWorld: Bringing up level for play took: 0.001302 -[2024.07.03-09.53.14:905][920]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.53.14:905][920]LogLoad: Took 0.040368 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.53.26:193][594]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.53.26:193][594]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.53.26:193][594]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.53.26:193][594]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.53.26:193][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.53.26:216][594]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.53.26:219][594]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.03-09.53.26:220][594]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.53.26:227][594]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006756s) -[2024.07.03-09.53.26:228][594]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.53.26:228][594]LogPlayLevel: PIE: World Init took: (0.000782s) -[2024.07.03-09.53.26:228][594]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007641s) -[2024.07.03-09.53.26:228][594]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.03-09.53.26:228][594]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.53.26:230][594]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.53.26 -[2024.07.03-09.53.26:230][594]LogWorld: Bringing up level for play took: 0.001325 -[2024.07.03-09.53.26:230][594]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.53.26:231][594]LogLoad: Took 0.038115 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.53.28:279][713]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.53.28:279][713]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.53.28:279][713]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.53.28:280][713]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.53.28:294][713]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-09.53.28:300][713]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.53.28:321][713]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.53.28:322][713]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.53.28:323][713]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.53.28:329][713]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms -[2024.07.03-09.53.28:352][714]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.07.03-09.55.14:586][553]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.03-09.58.16:212][703]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-09.58.16:275][703]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms -[2024.07.03-09.58.16:311][703]LogSlate: Took 0.005416 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.03-09.58.16:899][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-09.58.16:908][731]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner1A29308D43908121FD69CB96AD731F01.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-09.58.16:926][731]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-09.58.16:926][731]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-09.58.19:449][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-09.58.19:475][832]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms -[2024.07.03-09.58.19:498][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingD2EC35F747AF4BFB7BA641BC874E2C29.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-09.58.19:526][832]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-09.58.19:526][832]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-09.58.20:994][882]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-09.58.20:999][882]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-09.58.20:999][882]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:58:20) -[2024.07.03-09.58.20:999][882]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.21:006][882]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006710s) -[2024.07.03-09.58.21:006][882]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.58.21:006][882]LogPlayLevel: PIE: World Init took: (0.000921s) -[2024.07.03-09.58.21:007][882]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007739s) -[2024.07.03-09.58.21:030][882]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.07.03-09.58.21:032][882]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-09.58.21:032][882]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-09.58.21:032][882]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-09.58.21:032][882]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-09.58.21:032][882]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-09.58.21:034][882]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-09.58.21:034][882]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-09.58.21:081][882]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-09.58.21:081][882]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-09.58.21:081][882]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-09.58.21:082][882]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-09.58.21:082][882]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-09.58.21:082][882]LogInit: FAudioDevice initialized. -[2024.07.03-09.58.21:082][882]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.07.03-09.58.21:103][882]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.58.21:105][882]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.21 -[2024.07.03-09.58.21:106][882]LogWorld: Bringing up level for play took: 0.001652 -[2024.07.03-09.58.21:106][882]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.07.03-09.58.21:108][882]PIE: Server logged in -[2024.07.03-09.58.21:108][882]PIE: Play in editor total start time 0,111 seconds. -[2024.07.03-09.58.24:974][113]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.58.24:974][113]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.58.24:974][113]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.24:974][113]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.58.24:975][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.58.24:997][113]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.58.24:999][113]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms -[2024.07.03-09.58.25:000][113]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.25:007][113]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006182s) -[2024.07.03-09.58.25:007][113]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.58.25:007][113]LogPlayLevel: PIE: World Init took: (0.000755s) -[2024.07.03-09.58.25:007][113]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007031s) -[2024.07.03-09.58.25:007][113]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.07.03-09.58.25:008][113]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.58.25:009][113]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.25 -[2024.07.03-09.58.25:009][113]LogWorld: Bringing up level for play took: 0.001191 -[2024.07.03-09.58.25:010][113]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.58.25:010][113]LogLoad: Took 0.035331 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.58.29:823][400]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-09.58.29:823][400]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-09.58.29:823][400]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.29:824][400]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.58.29:824][400]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.58.29:845][400]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.58.29:847][400]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2024.07.03-09.58.29:848][400]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.29:855][400]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006500s) -[2024.07.03-09.58.29:855][400]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.58.29:855][400]LogPlayLevel: PIE: World Init took: (0.000741s) -[2024.07.03-09.58.29:855][400]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007353s) -[2024.07.03-09.58.29:855][400]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.07.03-09.58.29:856][400]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.58.29:857][400]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.29 -[2024.07.03-09.58.29:857][400]LogWorld: Bringing up level for play took: 0.001250 -[2024.07.03-09.58.29:858][400]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-09.58.29:858][400]LogLoad: Took 0.034942 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-09.58.39:294][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.58.39:294][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.39:295][962]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.58.39:295][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.58.39:303][962]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-09.58.39:309][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.58.39:332][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.58.39:332][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.58.39:334][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.58.39:340][962]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.07.03-09.58.39:410][964]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.07.03-09.58.47:563][389]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-09.58.47:625][389]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms -[2024.07.03-09.58.48:017][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-09.58.48:029][408]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner9D3D7C98439BE812CADDB4A383DD366B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-09.58.48:046][408]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-09.58.48:046][408]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-09.58.49:934][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-09.58.49:964][476]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms -[2024.07.03-09.58.49:994][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4DB65DA149AE3BEC875997A6E80BB35A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-09.58.50:023][476]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-09.58.50:023][476]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-09.58.51:484][522]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-09.58.51:490][522]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-09.58.51:490][522]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:58:51) -[2024.07.03-09.58.51:490][522]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.51:499][522]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009392s) -[2024.07.03-09.58.51:500][522]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.58.51:500][522]LogPlayLevel: PIE: World Init took: (0.000988s) -[2024.07.03-09.58.51:500][522]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010501s) -[2024.07.03-09.58.51:528][522]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.03-09.58.51:529][522]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-09.58.51:529][522]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-09.58.51:529][522]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-09.58.51:530][522]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-09.58.51:530][522]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-09.58.51:530][522]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-09.58.51:533][522]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-09.58.51:533][522]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-09.58.51:596][522]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-09.58.51:596][522]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-09.58.51:596][522]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-09.58.51:597][522]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-09.58.51:597][522]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-09.58.51:597][522]LogInit: FAudioDevice initialized. -[2024.07.03-09.58.51:597][522]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.07.03-09.58.51:603][522]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.58.51:605][522]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.51 -[2024.07.03-09.58.51:606][522]LogWorld: Bringing up level for play took: 0.001899 -[2024.07.03-09.58.51:606][522]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.07.03-09.58.51:608][522]PIE: Server logged in -[2024.07.03-09.58.51:609][522]PIE: Play in editor total start time 0,12 seconds. -[2024.07.03-09.58.56:765][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.58.56:766][827]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.58.56:766][827]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.58.56:766][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.58.56:777][827]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-09.58.56:783][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.58.56:804][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.58.56:804][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.58.56:805][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.58.56:811][827]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms -[2024.07.03-09.58.56:833][828]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.07.03-09.59.14:099][749]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-09.59.14:151][749]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.07.03-09.59.14:501][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-09.59.14:509][767]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner4DBFD253460B92F1A8BB07BB943DE595.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-09.59.14:530][767]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-09.59.14:530][767]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-09.59.16:649][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-09.59.16:680][860]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms -[2024.07.03-09.59.16:709][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBE3D2A5746E073AE03F6D8B80924D9A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-09.59.16:740][860]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-09.59.16:740][860]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-09.59.18:355][906]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-09.59.18:361][906]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-09.59.18:361][906]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:59:18) -[2024.07.03-09.59.18:361][906]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.59.18:371][906]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009935s) -[2024.07.03-09.59.18:373][906]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-09.59.18:373][906]LogPlayLevel: PIE: World Init took: (0.001012s) -[2024.07.03-09.59.18:373][906]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011070s) -[2024.07.03-09.59.18:402][906]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2024.07.03-09.59.18:403][906]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-09.59.18:403][906]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-09.59.18:404][906]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-09.59.18:404][906]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-09.59.18:404][906]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-09.59.18:404][906]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-09.59.18:406][906]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-09.59.18:406][906]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-09.59.18:466][906]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-09.59.18:467][906]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-09.59.18:468][906]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-09.59.18:468][906]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-09.59.18:468][906]LogInit: FAudioDevice initialized. -[2024.07.03-09.59.18:468][906]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.03-09.59.18:480][906]LogLoad: Game class is 'GameModeBase' -[2024.07.03-09.59.18:481][906]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.59.18 -[2024.07.03-09.59.18:482][906]LogWorld: Bringing up level for play took: 0.001788 -[2024.07.03-09.59.18:482][906]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.07.03-09.59.18:484][906]PIE: Server logged in -[2024.07.03-09.59.18:485][906]PIE: Play in editor total start time 0,125 seconds. -[2024.07.03-09.59.33:555][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.59.33:555][805]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-09.59.33:555][805]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-09.59.33:555][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.59.33:563][805]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-09.59.33:569][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-09.59.33:593][805]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-09.59.33:593][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.59.33:594][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-09.59.33:597][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-09.59.33:600][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.03-09.59.33:675][807]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.07.03-09.59.39:800][106]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-09.59.39:855][106]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2024.07.03-09.59.40:753][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-09.59.40:760][141]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerCD7535AC4238C99314BEDD829DB09CCD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-09.59.40:776][141]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-09.59.40:776][141]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-10.02.58:559][709]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-10.02.58:613][709]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms -[2024.07.03-10.02.59:226][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-10.02.59:238][737]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerC125D460474288DE8F41BF9BB38ACD3D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-10.02.59:257][737]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-10.02.59:257][737]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-10.03.01:260][819]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-10.03.01:289][819]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms -[2024.07.03-10.03.01:318][819]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA9307CC443311137179F8E83F996EDC6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-10.03.01:349][819]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-10.03.01:349][819]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-10.03.04:713][926]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.03.04:722][926]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.03.04:722][926]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:03:04) -[2024.07.03-10.03.04:722][926]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.04:735][926]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012356s) -[2024.07.03-10.03.04:736][926]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.03.04:736][926]LogPlayLevel: PIE: World Init took: (0.001692s) -[2024.07.03-10.03.04:736][926]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.014245s) -[2024.07.03-10.03.04:774][926]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms -[2024.07.03-10.03.04:775][926]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.03.04:775][926]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.03.04:775][926]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.03.04:775][926]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.03.04:775][926]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.03.04:778][926]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.03.04:778][926]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.03.04:858][926]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.03.04:858][926]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.03.04:858][926]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.03.04:860][926]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.03.04:860][926]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.03.04:860][926]LogInit: FAudioDevice initialized. -[2024.07.03-10.03.04:860][926]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.07.03-10.03.04:873][926]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.03.04:875][926]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.04 -[2024.07.03-10.03.04:875][926]LogWorld: Bringing up level for play took: 0.002274 -[2024.07.03-10.03.04:876][926]LogOnline: OSS: Creating online subsystem instance for: :Context_15 -[2024.07.03-10.03.04:878][926]PIE: Server logged in -[2024.07.03-10.03.04:879][926]PIE: Play in editor total start time 0,158 seconds. -[2024.07.03-10.03.09:993][230]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.03.09:993][230]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.03.09:993][230]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.09:994][230]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.03.09:994][230]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.03.10:046][230]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.03.10:048][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2024.07.03-10.03.10:049][230]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.10:056][230]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007147s) -[2024.07.03-10.03.10:057][230]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.03.10:057][230]LogPlayLevel: PIE: World Init took: (0.000792s) -[2024.07.03-10.03.10:057][230]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008047s) -[2024.07.03-10.03.10:057][230]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.07.03-10.03.10:058][230]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.03.10:059][230]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.10 -[2024.07.03-10.03.10:060][230]LogWorld: Bringing up level for play took: 0.001323 -[2024.07.03-10.03.10:060][230]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.03.10:061][230]LogLoad: Took 0.066996 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.03.11:514][313]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.03.11:514][313]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.11:515][313]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.03.11:515][313]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.03.11:529][313]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.03.11:536][313]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.03.11:561][313]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.03.11:562][313]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.03.11:563][313]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.03.11:570][313]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms -[2024.07.03-10.03.11:592][314]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.07.03-10.03.16:556][533]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-10.03.16:614][533]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms -[2024.07.03-10.03.17:328][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-10.03.17:337][572]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner81FB511D477C85BC73E759B047960AE8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-10.03.17:354][572]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-10.03.17:354][572]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-10.03.18:966][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-10.03.18:994][639]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms -[2024.07.03-10.03.19:023][639]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing522480784FFCC459835C1A978997D425.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-10.03.19:039][639]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-10.03.19:039][639]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-10.03.20:247][683]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.03.20:253][683]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.03.20:253][683]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:03:20) -[2024.07.03-10.03.20:253][683]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.20:261][683]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008215s) -[2024.07.03-10.03.20:262][683]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.03.20:262][683]LogPlayLevel: PIE: World Init took: (0.000917s) -[2024.07.03-10.03.20:262][683]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009244s) -[2024.07.03-10.03.20:289][683]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2024.07.03-10.03.20:290][683]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.03.20:290][683]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.03.20:291][683]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.03.20:291][683]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.03.20:291][683]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.03.20:291][683]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.03.20:293][683]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.03.20:293][683]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.03.20:351][683]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.03.20:352][683]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.03.20:353][683]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.03.20:353][683]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.03.20:353][683]LogInit: FAudioDevice initialized. -[2024.07.03-10.03.20:353][683]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.07.03-10.03.20:365][683]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.03.20:367][683]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.20 -[2024.07.03-10.03.20:368][683]LogWorld: Bringing up level for play took: 0.001706 -[2024.07.03-10.03.20:368][683]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.07.03-10.03.20:370][683]PIE: Server logged in -[2024.07.03-10.03.20:370][683]PIE: Play in editor total start time 0,119 seconds. -[2024.07.03-10.03.28:953][194]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.03.28:953][194]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.03.28:953][194]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.28:954][194]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.03.28:954][194]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.03.28:976][194]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.03.28:979][194]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms -[2024.07.03-10.03.28:980][194]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.28:986][194]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006803s) -[2024.07.03-10.03.28:987][194]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.03.28:987][194]LogPlayLevel: PIE: World Init took: (0.000761s) -[2024.07.03-10.03.28:987][194]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007683s) -[2024.07.03-10.03.28:987][194]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.07.03-10.03.28:988][194]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.03.28:989][194]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.28 -[2024.07.03-10.03.28:989][194]LogWorld: Bringing up level for play took: 0.001268 -[2024.07.03-10.03.28:990][194]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.03.28:990][194]LogLoad: Took 0.037193 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.03.35:124][557]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.03.35:124][557]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.35:124][557]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.03.35:126][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.03.35:136][557]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.03.35:144][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.03.35:171][557]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.03.35:171][557]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.03.35:172][557]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.03.35:180][557]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms -[2024.07.03-10.03.35:204][558]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.07.03-10.03.57:881][509]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.03.57:887][509]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.03.57:887][509]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:03:57) -[2024.07.03-10.03.57:887][509]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.03.57:895][509]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008051s) -[2024.07.03-10.03.57:896][509]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.03.57:896][509]LogPlayLevel: PIE: World Init took: (0.000913s) -[2024.07.03-10.03.57:896][509]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009076s) -[2024.07.03-10.03.57:925][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms -[2024.07.03-10.03.57:927][509]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.03.57:927][509]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.03.57:927][509]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.03.57:927][509]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.03.57:927][509]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.03.57:929][509]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.03.57:929][509]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.03.57:983][509]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.03.57:983][509]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.03.57:983][509]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.03.57:984][509]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.03.57:984][509]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.03.57:984][509]LogInit: FAudioDevice initialized. -[2024.07.03-10.03.57:984][509]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. -[2024.07.03-10.03.57:993][509]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.03.57:995][509]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.57 -[2024.07.03-10.03.57:995][509]LogWorld: Bringing up level for play took: 0.001635 -[2024.07.03-10.03.57:996][509]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2024.07.03-10.03.57:997][509]PIE: Server logged in -[2024.07.03-10.03.57:998][509]PIE: Play in editor total start time 0,112 seconds. -[2024.07.03-10.04.07:480][ 72]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.04.07:480][ 72]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.04.07:480][ 72]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.04.07:481][ 72]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.04.07:481][ 72]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.04.07:526][ 72]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.04.07:528][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.03-10.04.07:529][ 72]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.04.07:536][ 72]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006950s) -[2024.07.03-10.04.07:537][ 72]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.04.07:537][ 72]LogPlayLevel: PIE: World Init took: (0.000767s) -[2024.07.03-10.04.07:537][ 72]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007822s) -[2024.07.03-10.04.07:537][ 72]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. -[2024.07.03-10.04.07:537][ 72]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.04.07:539][ 72]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.04.07 -[2024.07.03-10.04.07:539][ 72]LogWorld: Bringing up level for play took: 0.001294 -[2024.07.03-10.04.07:540][ 72]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.04.07:540][ 72]LogLoad: Took 0.059824 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.04.07:825][ 86]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.04.07:825][ 86]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.04.07:825][ 86]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.04.07:826][ 86]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.04.07:841][ 86]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.04.07:852][ 86]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.04.07:881][ 86]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.04.07:881][ 86]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.04.07:883][ 86]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.04.07:891][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.03-10.04.07:919][ 87]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.07.03-10.04.27:210][ 8]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-10.04.27:270][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms -[2024.07.03-10.04.27:877][ 35]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-10.04.27:888][ 35]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner328A7B9D45CB01199221928742D783B6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-10.04.27:903][ 35]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-10.04.27:903][ 35]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-10.04.29:646][103]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-10.04.29:681][103]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms -[2024.07.03-10.04.29:713][103]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing47632010459E5EF8397065B7E66E50BE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-10.04.29:743][103]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-10.04.29:743][103]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-10.04.30:865][143]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.04.30:870][143]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.04.30:870][143]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:04:30) -[2024.07.03-10.04.30:870][143]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.04.30:879][143]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008678s) -[2024.07.03-10.04.30:880][143]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.04.30:880][143]LogPlayLevel: PIE: World Init took: (0.000945s) -[2024.07.03-10.04.30:880][143]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009734s) -[2024.07.03-10.04.30:908][143]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms -[2024.07.03-10.04.30:909][143]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.04.30:909][143]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.04.30:909][143]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.04.30:909][143]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.04.30:909][143]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.04.30:911][143]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.04.30:911][143]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.04.30:968][143]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.04.30:968][143]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.04.30:968][143]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.04.30:969][143]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.04.30:969][143]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.04.30:969][143]LogInit: FAudioDevice initialized. -[2024.07.03-10.04.30:969][143]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.07.03-10.04.30:978][143]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.04.30:979][143]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.04.30 -[2024.07.03-10.04.30:981][143]LogWorld: Bringing up level for play took: 0.001804 -[2024.07.03-10.04.30:981][143]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2024.07.03-10.04.30:983][143]PIE: Server logged in -[2024.07.03-10.04.30:984][143]PIE: Play in editor total start time 0,114 seconds. -[2024.07.03-10.04.38:605][595]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.04.38:605][595]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.04.38:605][595]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.04.38:606][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.04.38:618][595]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.04.38:626][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.04.38:646][595]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.04.38:647][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.04.38:648][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.04.38:653][595]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.07.03-10.04.38:674][596]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.07.03-10.04.50:547][239]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-10.04.50:598][239]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.07.03-10.04.51:047][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-10.04.51:058][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner999A99C241C353477007D1A65A057F9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-10.04.51:074][262]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-10.04.51:074][262]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-10.04.53:147][340]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.04.53:153][340]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.04.53:153][340]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:04:53) -[2024.07.03-10.04.53:153][340]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.04.53:163][340]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009668s) -[2024.07.03-10.04.53:164][340]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.04.53:164][340]LogPlayLevel: PIE: World Init took: (0.000965s) -[2024.07.03-10.04.53:164][340]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010755s) -[2024.07.03-10.04.53:209][340]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms -[2024.07.03-10.04.53:211][340]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.04.53:212][340]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.04.53:212][340]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.04.53:212][340]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.04.53:212][340]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.04.53:213][340]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.04.53:213][340]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.04.53:271][340]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.04.53:271][340]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.04.53:271][340]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.04.53:272][340]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.04.53:272][340]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.04.53:272][340]LogInit: FAudioDevice initialized. -[2024.07.03-10.04.53:272][340]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.07.03-10.04.53:282][340]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.04.53:284][340]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.04.53 -[2024.07.03-10.04.53:285][340]LogWorld: Bringing up level for play took: 0.002527 -[2024.07.03-10.04.53:285][340]LogOnline: OSS: Creating online subsystem instance for: :Context_19 -[2024.07.03-10.04.53:287][340]PIE: Server logged in -[2024.07.03-10.04.53:288][340]PIE: Play in editor total start time 0,135 seconds. -[2024.07.03-10.04.58:774][665]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.04.58:774][665]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.04.58:774][665]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.04.58:774][665]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.04.58:787][665]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.04.58:794][665]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.04.58:814][665]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.04.58:815][665]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.04.58:816][665]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.04.58:819][665]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.04.58:822][665]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.03-10.04.58:893][667]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.07.03-10.05.04:779][955]BlueprintLog: New page: Compile BP_Spawner -[2024.07.03-10.05.04:835][955]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms -[2024.07.03-10.05.05:328][978]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.03-10.05.05:336][978]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner9943CD444FD44023B892FDBA7F30608B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.07.03-10.05.05:350][978]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.03-10.05.05:351][978]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.03-10.06.15:284][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.03-10.06.15:300][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile34D7D06948C97C6AA7438097F4DCF2B6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.03-10.06.15:316][259]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.03-10.06.15:316][259]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.03-10.06.17:051][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-10.06.17:089][314]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms -[2024.07.03-10.06.17:125][314]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing0C756D504392274D662988AE04CC77E2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-10.06.17:154][314]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-10.06.17:154][314]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-10.06.18:717][370]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.06.18:723][370]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.06.18:723][370]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:06:18) -[2024.07.03-10.06.18:724][370]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.06.18:732][370]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008407s) -[2024.07.03-10.06.18:733][370]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.06.18:733][370]LogPlayLevel: PIE: World Init took: (0.001073s) -[2024.07.03-10.06.18:733][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009594s) -[2024.07.03-10.06.18:763][370]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.07.03-10.06.18:764][370]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.06.18:764][370]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.06.18:764][370]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.06.18:764][370]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.06.18:764][370]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.06.18:766][370]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.06.18:766][370]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.06.18:824][370]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.06.18:824][370]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.06.18:824][370]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.06.18:824][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.06.18:824][370]LogInit: FAudioDevice initialized. -[2024.07.03-10.06.18:824][370]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.07.03-10.06.18:832][370]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.06.18:834][370]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.06.18 -[2024.07.03-10.06.18:834][370]LogWorld: Bringing up level for play took: 0.001820 -[2024.07.03-10.06.18:835][370]LogOnline: OSS: Creating online subsystem instance for: :Context_20 -[2024.07.03-10.06.18:837][370]PIE: Server logged in -[2024.07.03-10.06.18:837][370]PIE: Play in editor total start time 0,114 seconds. -[2024.07.03-10.06.26:823][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.06.26:823][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.06.26:823][845]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.06.26:824][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.06.26:837][845]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.06.26:844][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.06.26:864][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.06.26:865][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.06.26:866][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.06.26:871][845]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms -[2024.07.03-10.06.26:944][847]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.07.03-10.06.33:983][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.03-10.06.33:994][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile1AB5402346D3474A5780CE97BC043320.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.03-10.06.34:008][101]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.03-10.06.34:008][101]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.03-10.08.35:908][162]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Kugel.png) -[2024.07.03-10.08.35:932][162]LogTexture: Display: Building textures: Kugel (OODLE_AutoDXT, 1024X1024) -[2024.07.03-10.08.35:981][162]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.03-10.08.42:648][263]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.03-10.08.42:648][263]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_BaseColor (OODLE_AutoDXT, 1024X1024) -[2024.07.03-10.08.42:648][263]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.03-10.08.42:648][263]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_Normal (OODLE_BC5, 1024X1024) -[2024.07.03-10.08.42:648][263]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.03-10.08.42:648][263]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.03-10.08.42:648][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 65727E638A051C82EB6B565C720F4A23D545A342), compiling. -[2024.07.03-10.08.42:699][263]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.03-10.08.42:703][263]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 -[2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 -[2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 -[2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 -[2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority -[2024.07.03-10.08.42:723][263]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Island.Island -[2024.07.03-10.08.42:726][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: F019B612E0A69F20A3A1D922A2B53853DF1B7CB7), compiling. -[2024.07.03-10.08.43:039][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 6E96A6C0560237E8385FF97F4B553EDE6FA05E4D), compiling. -[2024.07.03-10.08.43:044][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 252E0C794C26D3A9B80E6AB73CD3AB800FD62FB2), compiling. -[2024.07.03-10.08.43:047][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 6D61999148D83613E57669B742B8519DC3EF0FB3), compiling. -[2024.07.03-10.08.43:050][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: F5BC38D7BC04D4DCCA516DB3AFA2F4BD4F33EAC0), compiling. -[2024.07.03-10.08.43:051][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AA054DC98B9C5F542CAA601039174C83E8738462), compiling. -[2024.07.03-10.08.43:080][263]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.08.43:080][263]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.03-10.08.43:080][263]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.08.44:293][282]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.44:293][282]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.03-10.08.44:293][282]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.44:363][283]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.44:369][283]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.44:998][293]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2024.07.03-10.08.44:999][293]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: Total job queries 55, among them cache hits 0 (0.00%) -[2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) -[2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: ================================================ -[2024.07.03-10.08.45:083][294]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.03-10.08.45:083][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.03-10.08.45:083][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.08.46:418][315]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.03-10.08.46:418][315]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.07.03-10.08.46:418][315]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.47:923][340]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.03-10.08.47:924][340]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.48:095][343]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.03-10.08.48:096][343]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass shader with Surface Lightmap: 155 instructions -[2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.08.49:905][375]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.03-10.08.49:905][375]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.03-10.08.49:905][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.08.52:236][438]LogSlate: Window 'Island' being destroyed -[2024.07.03-10.08.52:296][438]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.08.52:296][438]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.09.15:609][244]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.03-10.09.15:630][244]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.03-10.09.19:860][363]LogContentBrowser: Attempting asset rename: NewMaterial -> KugelMat -[2024.07.03-10.09.19:865][363]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.03-10.09.21:190][387]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/KugelMat.KugelMat -[2024.07.03-10.09.21:191][387]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 37991D923D5FE87607E793084282425322E5F0F4), compiling. -[2024.07.03-10.09.21:200][387]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.03-10.09.21:430][387]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: C4806227BD6DEB758206D78B21852CACA93DAB7A), compiling. -[2024.07.03-10.09.21:433][387]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 683E30449861853BC61CCC11BCA1FE58BA4144F7), compiling. -[2024.07.03-10.09.21:476][387]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.09.24:144][436]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.09.25:623][464]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.03-10.09.25:624][464]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.03-10.09.25:624][464]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.03-10.09.25:624][464]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.09.30:087][585]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: D93E92839106525FE87992DEFB3E76BE65620866), compiling. -[2024.07.03-10.09.30:089][585]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9364A1978DB63E0C3D490AAAC66218E11AF8A772), compiling. -[2024.07.03-10.09.30:094][585]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.09.30:175][587]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.03-10.09.30:175][587]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.03-10.09.30:175][587]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.03-10.09.30:176][587]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.09.36:094][743]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: A9B8530E6BBD9037125AC7857660075275D8490B), compiling. -[2024.07.03-10.09.36:096][743]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 84C7B598DD437409CAEAB174BC54052C2DAFE8AD), compiling. -[2024.07.03-10.09.36:098][743]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: F78EF3F5CB2E16CA7ACCDD0D491920DF8FC2E2D6), compiling. -[2024.07.03-10.09.36:102][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.09.36:144][745]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.09.36:146][745]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.09.36:180][746]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.09.36:180][746]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.09.36:180][746]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.09.36:190][746]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.03-10.09.36:190][746]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.03-10.09.36:190][746]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.03-10.09.36:190][746]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.09.38:454][801]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: F1B73B46AD1A0299E439C5ABED61E1D5B5BD9141), compiling. -[2024.07.03-10.09.38:458][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 733B2382D04158B7767388A27A5D24FEA9144FA1), compiling. -[2024.07.03-10.09.38:461][801]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.09.38:461][801]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.09.38:461][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.09.40:058][828]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.09.40:058][828]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.09.40:058][828]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.09.41:495][854]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.09.41:495][854]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.09.41:496][854]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.09.41:496][854]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.09.41:496][854]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.09.41:496][854]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.09.49:455][ 74]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 1B334E3D9F608E70EE1780BB8D08D6531E9026FB), compiling. -[2024.07.03-10.09.49:460][ 74]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.09.49:460][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.09.49:460][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.09.49:530][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.06:939][561]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 323A0089C1E540B28FFD1E557BF348D88640CD3C), compiling. -[2024.07.03-10.10.06:941][561]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3CDA758596E11C91390AA4BD3036D14BFFDBE700), compiling. -[2024.07.03-10.10.06:951][561]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.06:951][561]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.06:951][561]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.07:022][563]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.10.07:022][563]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.10.07:022][563]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.10.07:023][563]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.07:023][563]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.07:023][563]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.09:835][630]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: E9320DF58596DBE92DBA96324A6BAEE7E0637492), compiling. -[2024.07.03-10.10.09:838][630]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 62292EE69FEC329BD00A991ADE30CCA928318ABC), compiling. -[2024.07.03-10.10.09:843][630]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.09:843][630]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.09:843][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.09:896][632]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.09:896][632]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.09:896][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.09:934][633]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.10.09:934][633]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.10.09:934][633]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.10.09:934][633]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.09:934][633]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.09:934][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.11:590][673]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 8A8A61C78B4CF5B9C5578816370DA52E76E9DFAF), compiling. -[2024.07.03-10.10.11:594][673]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.11:675][676]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.03-10.10.11:675][676]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.03-10.10.11:675][676]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.03-10.10.11:675][676]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.10.12:785][702]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 997E4E2F5937A47830B74A7B9F3910F27865D65B), compiling. -[2024.07.03-10.10.12:787][702]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A47C53E7732446205B966970BD27BE3808726CBA), compiling. -[2024.07.03-10.10.12:791][702]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.12:839][704]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.10.12:884][705]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.03-10.10.12:884][705]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.03-10.10.12:884][705]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.03-10.10.12:884][705]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.10.15:716][780]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: B985398029D77DEC7096D0E4C4214FC6C4FCE209), compiling. -[2024.07.03-10.10.15:722][780]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.15:722][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.15:722][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.17:340][808]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.10.17:340][808]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.17:340][808]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.19:131][840]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.03-10.10.19:132][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.03-10.10.19:132][840]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.10.19:132][840]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.10.19:132][840]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.19:132][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.21:538][901]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: BF0B1865F606D0346BC07EEB8E735551F7A197A9), compiling. -[2024.07.03-10.10.21:540][901]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 43F3A046DC2420E896D58663AAB012D9649B4B98), compiling. -[2024.07.03-10.10.21:543][901]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.21:543][901]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.21:543][901]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.21:597][903]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.10.21:598][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.21:598][903]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.21:635][904]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.03-10.10.21:635][904]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.03-10.10.21:635][904]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.10.21:635][904]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.03-10.10.21:635][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.21:635][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.22:538][924]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 7AD676E2FE36DC774B0ADE16A391130D509F66D2), compiling. -[2024.07.03-10.10.22:541][924]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B6914A4AEB9518A00DA1BE345D1C73A9C84F9B3C), compiling. -[2024.07.03-10.10.22:545][924]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.22:545][924]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.22:545][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.22:569][925]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.22:646][927]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.03-10.10.22:646][927]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.03-10.10.22:647][927]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.24:316][953]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: DE87B89E7393F85428979E0553F3CAB038CAA76F), compiling. -[2024.07.03-10.10.24:321][953]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DE50FD558CBE838D0A2A30BC4D3F5BE3ADC8EE37), compiling. -[2024.07.03-10.10.24:325][953]LogSlate: Window 'Color Picker' being destroyed -[2024.07.03-10.10.24:814][961]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.24:814][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.24:814][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.26:409][989]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.10.26:409][989]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.10.26:409][989]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.10.26:409][989]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.26:409][989]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.26:409][989]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.36:650][269]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: DC1C368F6B59C2E988BB0CFC9DD801F686F4E87C), compiling. -[2024.07.03-10.10.36:653][269]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C2CD1FEF63DB58BDAE8FC4C12E89495F3CAA4FDF), compiling. -[2024.07.03-10.10.36:656][269]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.10.36:656][269]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.36:656][269]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.36:705][271]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.36:741][272]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.03-10.10.36:741][272]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.03-10.10.36:741][272]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.38:225][294]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: A6DB248AEA2703929564071F1BC124A1BFBA2440), compiling. -[2024.07.03-10.10.38:229][294]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D73164776AD5CAC5173EB4C8F0A8E8303AA04F8), compiling. -[2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 -[2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.38:317][296]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.38:388][296]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: E5E07C29A1D006D3C2E0A108CE77C367C26162C4), compiling. -[2024.07.03-10.10.38:393][296]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5909A681E6B094EE15E424425035A401FD1F63C9), compiling. -[2024.07.03-10.10.38:465][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.38:465][298]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.10.38:470][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.39:120][308]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.03-10.10.39:120][308]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.39:171][308]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: AC4AA1156F247893772FD04D3A1AA19C725EF4A0), compiling. -[2024.07.03-10.10.39:176][308]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FE29711F4D0DAB620CB8A75E965CFBF5CA2D35AC), compiling. -[2024.07.03-10.10.39:180][308]LogSlate: Window 'Color Picker' being destroyed -[2024.07.03-10.10.39:238][309]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.39:280][310]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.10.39:284][310]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.40:319][327]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.03-10.10.40:320][327]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.40:650][332]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.07.03-10.10.40:651][332]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.07.03-10.10.40:651][332]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.41:228][342]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.03-10.10.41:228][342]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.07.03-10.10.41:228][342]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.42:176][356]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.42:176][356]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.42:176][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.43:891][385]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.10.43:891][385]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.10.43:891][385]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.10.43:891][385]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.43:891][385]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.43:891][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.46:223][446]LogMaterialEditor: Saving and Compiling material KugelMat -[2024.07.03-10.10.46:545][446]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 528723E1EF70AF9686ADABF4D9AF48606719C4F6), compiling. -[2024.07.03-10.10.46:570][446]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 169816F0B8A700DD200CD5B7A7648A5456CE3D26), compiling. -[2024.07.03-10.10.46:664][446]LogUObjectHash: Compacting FUObjectHashTables data took 4.10ms -[2024.07.03-10.10.46:675][446]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.46:990][446]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.03-10.10.46:991][446]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.10.47:073][446]LogUObjectHash: Compacting FUObjectHashTables data took 4.88ms -[2024.07.03-10.10.47:131][446]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.10.47:157][446]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/KugelMat" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset" SILENT=true -[2024.07.03-10.10.47:167][446]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KugelMatAB40AF4C4F4950222052F29164A1C926.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset' -[2024.07.03-10.10.47:205][446]AssetCheck: New page: Asset Save: KugelMat -[2024.07.03-10.10.47:205][446]LogContentValidation: Display: Validating Material /Game/Materials/KugelMat.KugelMat -[2024.07.03-10.10.47:223][446]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.10.47:223][446]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.47:223][446]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.10.48:949][478]LogSlate: Window 'KugelMat' being destroyed -[2024.07.03-10.10.48:988][479]LogRenderer: Reallocating scene render targets to support 1428x880 Format 10 NumSamples 1 (Frame:35916). -[2024.07.03-10.10.49:123][481]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.10.49:124][481]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.10.49:124][481]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.10.49:124][481]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.03-10.10.49:124][481]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.10.49:124][481]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.11.02:927][986]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FallenKugel" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset" SILENT=true -[2024.07.03-10.11.02:940][986]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FallenKugelC1C0A2A04E88A7A9AA68DDA3037CCE78.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset' -[2024.07.03-10.11.02:953][986]AssetCheck: New page: Asset Save: FallenKugel -[2024.07.03-10.11.02:953][986]LogContentValidation: Display: Validating StaticMesh /Game/Assets/FallenKugel.FallenKugel -[2024.07.03-10.11.27:529][792]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: C1170235D14EEA55ED882E0DE98AF7396FF81D6D), compiling. -[2024.07.03-10.11.27:530][792]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D482606097250EDBBE76CA86B027D80AE708D1BD), compiling. -[2024.07.03-10.11.27:533][792]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.11.27:533][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.11.27:533][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.11.27:567][794]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.11.27:637][796]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.03-10.11.27:637][796]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.03-10.11.27:637][796]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.11.28:324][813]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 93408C9064094466BEB7B32788FD0D751FC3BDE8), compiling. -[2024.07.03-10.11.28:328][813]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B53EBD427C38F4B938842D4B07F1FFD5583E4B57), compiling. -[2024.07.03-10.11.28:331][813]LogSlate: Window 'Color Picker' being destroyed -[2024.07.03-10.11.29:544][840]LogMaterialEditor: Saving and Compiling material KugelMat -[2024.07.03-10.11.30:149][840]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 8AC91E3F1FEB05C2E5FBC565A56DD500ED23CA0B), compiling. -[2024.07.03-10.11.30:202][840]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 8A437FFBB20D92C957A06D13D9185E7D461A19DF), compiling. -[2024.07.03-10.11.30:288][840]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.11.30:314][840]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms -[2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.03-10.11.31:025][840]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.03-10.11.31:382][840]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/KugelMat" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset" SILENT=true -[2024.07.03-10.11.31:391][840]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KugelMatA1B66BBC4535F5E7D9194B8E43E4EB8C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset' -[2024.07.03-10.11.31:412][840]AssetCheck: New page: Asset Save: KugelMat -[2024.07.03-10.11.31:412][840]LogContentValidation: Display: Validating Material /Game/Materials/KugelMat.KugelMat -[2024.07.03-10.11.31:414][840]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.11.31:414][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.11.31:414][840]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.11.31:414][840]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.03-10.11.31:414][840]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.11.31:414][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.11.37:010][ 13]BlueprintLog: New page: Compile BP_Projectile -[2024.07.03-10.11.37:085][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms -[2024.07.03-10.11.37:720][ 29]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.03-10.11.37:738][ 29]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile3CBCB2124E2FBAB6710825B79AEA1473.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.03-10.11.37:755][ 29]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.03-10.11.37:755][ 29]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.03-10.11.45:311][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-10.11.45:341][258]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms -[2024.07.03-10.11.45:370][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCA1E8F62447EF8136851A5A6470135AA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-10.11.45:401][258]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-10.11.45:401][258]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-10.11.46:888][296]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.11.46:894][296]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.11.46:894][296]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:11:46) -[2024.07.03-10.11.46:894][296]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.11.46:903][296]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008809s) -[2024.07.03-10.11.46:904][296]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.11.46:904][296]LogPlayLevel: PIE: World Init took: (0.000963s) -[2024.07.03-10.11.46:904][296]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009889s) -[2024.07.03-10.11.46:934][296]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms -[2024.07.03-10.11.46:935][296]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.11.46:935][296]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.11.46:935][296]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.11.46:935][296]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.11.46:935][296]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.11.46:938][296]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.11.46:938][296]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.11.46:996][296]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.11.46:997][296]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.11.46:998][296]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.11.46:998][296]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.11.46:998][296]LogInit: FAudioDevice initialized. -[2024.07.03-10.11.46:998][296]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.07.03-10.11.47:005][296]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.11.47:007][296]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.11.47 -[2024.07.03-10.11.47:008][296]LogWorld: Bringing up level for play took: 0.001809 -[2024.07.03-10.11.47:008][296]LogOnline: OSS: Creating online subsystem instance for: :Context_23 -[2024.07.03-10.11.47:010][296]PIE: Server logged in -[2024.07.03-10.11.47:010][296]PIE: Play in editor total start time 0,117 seconds. -[2024.07.03-10.11.54:747][758]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.11.54:748][758]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.11.54:748][758]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.11.54:748][758]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.11.54:748][758]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.11.54:773][758]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.11.54:776][758]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms -[2024.07.03-10.11.54:777][758]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.11.54:784][758]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006934s) -[2024.07.03-10.11.54:785][758]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.11.54:785][758]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.07.03-10.11.54:785][758]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007842s) -[2024.07.03-10.11.54:785][758]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.07.03-10.11.54:786][758]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.11.54:787][758]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.11.54 -[2024.07.03-10.11.54:787][758]LogWorld: Bringing up level for play took: 0.001301 -[2024.07.03-10.11.54:788][758]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.11.54:788][758]LogLoad: Took 0.039952 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.12.02:411][213]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.12.02:412][213]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.12.02:412][213]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.12.02:412][213]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.12.02:412][213]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.12.02:437][213]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.12.02:440][213]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.07.03-10.12.02:441][213]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.12.02:448][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007066s) -[2024.07.03-10.12.02:448][213]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.12.02:448][213]LogPlayLevel: PIE: World Init took: (0.000823s) -[2024.07.03-10.12.02:450][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008002s) -[2024.07.03-10.12.02:450][213]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.07.03-10.12.02:450][213]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.12.02:451][213]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.12.02 -[2024.07.03-10.12.02:451][213]LogWorld: Bringing up level for play took: 0.001342 -[2024.07.03-10.12.02:451][213]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.12.02:453][213]LogLoad: Took 0.040807 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.12.03:025][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.12.03:025][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.12.03:025][242]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.12.03:026][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.12.03:035][242]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.12.03:048][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.12.03:080][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.12.03:080][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.12.03:081][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.12.03:090][242]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms -[2024.07.03-10.12.03:120][243]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2024.07.03-10.13.18:076][417]BlueprintLog: New page: Compile BP_Projectile -[2024.07.03-10.13.18:147][417]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.07.03-10.13.18:787][433]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.03-10.13.18:812][433]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile2920FD0C4591B849DD1EC291F3E54D9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.03-10.13.18:833][433]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.03-10.13.18:833][433]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.03-10.13.20:200][467]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-10.13.20:236][467]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms -[2024.07.03-10.13.20:278][467]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing742216BA45A4C211C916088D02FD4E2B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.03-10.13.20:315][467]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.07.03-10.13.20:315][467]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.03-10.13.22:236][519]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.13.22:243][519]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.13.22:243][519]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:13:22) -[2024.07.03-10.13.22:243][519]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.22:252][519]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009282s) -[2024.07.03-10.13.22:253][519]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.13.22:253][519]LogPlayLevel: PIE: World Init took: (0.001208s) -[2024.07.03-10.13.22:253][519]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010618s) -[2024.07.03-10.13.22:283][519]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms -[2024.07.03-10.13.22:284][519]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.13.22:284][519]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.13.22:285][519]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.13.22:285][519]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.13.22:285][519]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.13.22:285][519]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.13.22:287][519]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.13.22:287][519]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.13.22:377][519]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.13.22:377][519]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.13.22:377][519]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.13.22:379][519]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.13.22:379][519]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.13.22:379][519]LogInit: FAudioDevice initialized. -[2024.07.03-10.13.22:379][519]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.07.03-10.13.22:395][519]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.13.22:399][519]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.22 -[2024.07.03-10.13.22:400][519]LogWorld: Bringing up level for play took: 0.003002 -[2024.07.03-10.13.22:400][519]LogOnline: OSS: Creating online subsystem instance for: :Context_24 -[2024.07.03-10.13.22:403][519]PIE: Server logged in -[2024.07.03-10.13.22:404][519]PIE: Play in editor total start time 0,162 seconds. -[2024.07.03-10.13.29:304][920]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.13.29:304][920]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.13.29:304][920]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.29:304][920]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.13.29:304][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.13.29:327][920]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.13.29:330][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms -[2024.07.03-10.13.29:331][920]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.29:338][920]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006784s) -[2024.07.03-10.13.29:338][920]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.13.29:339][920]LogPlayLevel: PIE: World Init took: (0.000781s) -[2024.07.03-10.13.29:339][920]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007670s) -[2024.07.03-10.13.29:339][920]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.07.03-10.13.29:339][920]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.13.29:340][920]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.29 -[2024.07.03-10.13.29:341][920]LogWorld: Bringing up level for play took: 0.001401 -[2024.07.03-10.13.29:341][920]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.13.29:342][920]LogLoad: Took 0.038204 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.13.44:744][842]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.13.44:744][842]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.13.44:744][842]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.44:744][842]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.13.44:745][842]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.13.44:771][842]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.13.44:774][842]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.07.03-10.13.44:776][842]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.44:783][842]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007170s) -[2024.07.03-10.13.44:783][842]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.13.44:784][842]LogPlayLevel: PIE: World Init took: (0.000805s) -[2024.07.03-10.13.44:784][842]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008084s) -[2024.07.03-10.13.44:784][842]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.07.03-10.13.44:784][842]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.13.44:786][842]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.44 -[2024.07.03-10.13.44:786][842]LogWorld: Bringing up level for play took: 0.001369 -[2024.07.03-10.13.44:787][842]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.13.44:787][842]LogLoad: Took 0.043928 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.13.49:563][126]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.13.49:563][126]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.13.49:563][126]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.49:564][126]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.13.49:564][126]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.13.49:586][126]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.13.49:589][126]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.07.03-10.13.49:590][126]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.49:597][126]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006710s) -[2024.07.03-10.13.49:597][126]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.13.49:597][126]LogPlayLevel: PIE: World Init took: (0.000749s) -[2024.07.03-10.13.49:597][126]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007562s) -[2024.07.03-10.13.49:597][126]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.07.03-10.13.49:598][126]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.13.49:599][126]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.49 -[2024.07.03-10.13.49:599][126]LogWorld: Bringing up level for play took: 0.001249 -[2024.07.03-10.13.49:600][126]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.13.49:600][126]LogLoad: Took 0.037226 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.13.52:667][308]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.13.52:668][308]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.13.52:668][308]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.52:668][308]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.13.52:668][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.13.52:716][308]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.13.52:718][308]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.07.03-10.13.52:719][308]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.52:726][308]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007013s) -[2024.07.03-10.13.52:727][308]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.13.52:727][308]LogPlayLevel: PIE: World Init took: (0.000815s) -[2024.07.03-10.13.52:727][308]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007967s) -[2024.07.03-10.13.52:727][308]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.07.03-10.13.52:728][308]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.13.52:729][308]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.52 -[2024.07.03-10.13.52:730][308]LogWorld: Bringing up level for play took: 0.001358 -[2024.07.03-10.13.52:730][308]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.13.52:731][308]LogLoad: Took 0.063362 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.13.57:626][596]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.13.57:626][596]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.13.57:626][596]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.13.57:627][596]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.13.57:635][596]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.13.57:642][596]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.13.57:665][596]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.13.57:665][596]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.13.57:666][596]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.13.57:673][596]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms -[2024.07.03-10.13.57:694][597]LogPlayLevel: Display: Destroying online subsystem :Context_24 -[2024.07.03-10.14.40:212][647]LogStaticMesh: Building static mesh FallenKugel... -[2024.07.03-10.14.40:212][647]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.07.03-10.14.40:224][647]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/FallenKugel.FallenKugel -[2024.07.03-10.14.42:584][759]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FallenKugel" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset" SILENT=true -[2024.07.03-10.14.42:596][759]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FallenKugel6A5701B94711E1A7869C49B33AB6B112.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset' -[2024.07.03-10.14.42:610][759]AssetCheck: New page: Asset Save: FallenKugel -[2024.07.03-10.14.42:610][759]LogContentValidation: Display: Validating StaticMesh /Game/Assets/FallenKugel.FallenKugel -[2024.07.03-10.14.45:247][846]LogTemp: Repeating last play command: Selected Viewport -[2024.07.03-10.14.45:254][846]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.03-10.14.45:254][846]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:14:45) -[2024.07.03-10.14.45:254][846]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.14.45:262][846]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008648s) -[2024.07.03-10.14.45:263][846]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.14.45:263][846]LogPlayLevel: PIE: World Init took: (0.000945s) -[2024.07.03-10.14.45:263][846]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009709s) -[2024.07.03-10.14.45:291][846]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.07.03-10.14.45:296][846]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-10.14.45:296][846]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-10.14.45:296][846]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-10.14.45:296][846]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-10.14.45:296][846]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-10.14.45:298][846]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-10.14.45:298][846]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-10.14.45:353][846]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-10.14.45:354][846]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-10.14.45:355][846]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-10.14.45:355][846]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-10.14.45:355][846]LogInit: FAudioDevice initialized. -[2024.07.03-10.14.45:355][846]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. -[2024.07.03-10.14.45:365][846]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.14.45:367][846]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.14.45 -[2024.07.03-10.14.45:367][846]LogWorld: Bringing up level for play took: 0.001677 -[2024.07.03-10.14.45:367][846]LogOnline: OSS: Creating online subsystem instance for: :Context_25 -[2024.07.03-10.14.45:369][846]PIE: Server logged in -[2024.07.03-10.14.45:370][846]PIE: Play in editor total start time 0,117 seconds. -[2024.07.03-10.14.51:922][237]LogNet: Browse: /Game/Emmy_Testing -[2024.07.03-10.14.51:922][237]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.03-10.14.51:922][237]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.14.51:922][237]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.14.51:923][237]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.14.51:974][237]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-10.14.51:977][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.07.03-10.14.51:978][237]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.14.51:985][237]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006497s) -[2024.07.03-10.14.51:985][237]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-10.14.51:985][237]LogPlayLevel: PIE: World Init took: (0.000738s) -[2024.07.03-10.14.51:985][237]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007365s) -[2024.07.03-10.14.51:985][237]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. -[2024.07.03-10.14.51:986][237]LogLoad: Game class is 'GameModeBase' -[2024.07.03-10.14.51:987][237]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.14.51 -[2024.07.03-10.14.51:988][237]LogWorld: Bringing up level for play took: 0.001247 -[2024.07.03-10.14.51:988][237]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.03-10.14.51:989][237]LogLoad: Took 0.067608 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.03-10.14.52:445][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.14.52:445][260]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.03-10.14.52:445][260]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-10.14.52:445][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.14.52:458][260]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.03-10.14.52:471][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-10.14.52:503][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-10.14.52:503][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.14.52:505][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-10.14.52:512][260]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms -[2024.07.03-10.14.52:537][261]LogPlayLevel: Display: Destroying online subsystem :Context_25 -[2024.07.03-10.15.01:933][736]LogEditorTransaction: Undo Reset Collision Profile -[2024.07.03-10.15.02:076][736]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 3936ACAA8DF0E35318342C3BC540ABE483E2BA21), compiling. -[2024.07.03-10.15.02:106][736]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.03-10.15.02:106][736]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.15.02:106][736]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: Total job queries 446, among them cache hits 224 (50.22%) -[2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: Tracking 129 distinct input hashes that result in 83 distinct outputs (64.34%) -[2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: RAM used: 0.49 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: ================================================ -[2024.07.03-10.15.02:196][738]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.03-10.15.02:196][738]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.03-10.15.02:196][738]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.03-10.15.02:196][738]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.03-10.15.02:196][738]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.03-10.15.02:196][738]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.03-10.15.02:797][756]LogEditorTransaction: Undo Change Collision Profile -[2024.07.03-10.15.02:856][756]LogOutputDevice: Warning: - -Script Stack (0 frames): - -[2024.07.03-10.15.02:856][756]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0) -[2024.07.03-10.15.04:862][756]LogWindows: Error: === Critical error: === -[2024.07.03-10.15.04:862][756]LogWindows: Error: -[2024.07.03-10.15.04:862][756]LogWindows: Error: Assertion failed: RenderData->IsInitialized() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp] [Line: 177] -[2024.07.03-10.15.04:862][756]LogWindows: Error: Uninitialized Renderdata for Mesh: FallenKugel, Mesh NeedsLoad: 0, Mesh NeedsPostLoad: 0, Mesh Loaded: 1, Mesh NeedInit: 0, Mesh IsDefault: 0 -[2024.07.03-10.15.04:862][756]LogWindows: Error: -[2024.07.03-10.15.04:862][756]LogWindows: Error: -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd4326ba99 KERNELBASE.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdae80216 UE4Editor-Core.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdae84218 UE4Editor-Core.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdaba242d UE4Editor-Core.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdaaf6a45 UE4Editor-Core.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdaaf80a0 UE4Editor-Core.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd944837e UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd8a0c934 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd8a24f2e UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffc6a5c7164 UE4Editor-Renderer.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7d93599 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7e40554 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7cfd782 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7d1a4f9 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd88ccee3 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd8850efe UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd88a6c1f UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd792adb3 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7950de7 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7945b28 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce31ce5f6 UE4Editor-CoreUObject.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce31cefe2 UE4Editor-CoreUObject.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7946209 UE4Editor-Engine.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd5d8fc46 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd5ddb5d0 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd5d73ae8 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffc456aec56 UE4Editor-StaticMeshEditor.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0dc9657 UE4Editor-Slate.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0e16e4a UE4Editor-Slate.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd65eb95e UE4Editor-UnrealEd.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd65d6fa0 UE4Editor-UnrealEd.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0ce2112 UE4Editor-Slate.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0d45087 UE4Editor-Slate.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0d38756 UE4Editor-Slate.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc57bcc8 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc5692b7 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc57e465 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc564410 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd43f4ef5c USER32.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd43f4e684 USER32.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc57fcd4 UE4Editor-ApplicationCore.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff611287621 UE4Editor.exe!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112a0fcc UE4Editor.exe!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112a10ba UE4Editor.exe!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112a40dd UE4Editor.exe!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112b5984 UE4Editor.exe!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112b853a UE4Editor.exe!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd43cd7344 KERNEL32.DLL!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd459dcc91 ntdll.dll!UnknownFunction [] -[2024.07.03-10.15.04:862][756]LogWindows: Error: -[2024.07.03-10.15.04:870][756]LogExit: Executing StaticShutdownAfterError -[2024.07.03-10.15.04:877][756]LogWindows: FPlatformMisc::RequestExit(1) -[2024.07.03-10.15.04:877][756]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) -[2024.07.03-10.15.04:877][756]LogCore: Engine exit requested (reason: Win RequestExit) -[2024.07.03-10.15.04:879][756]Log file closed, 07/03/24 12:15:04 diff --git a/Saved/Logs/DesertGame-backup-2024.07.04-09.25.10.log b/Saved/Logs/DesertGame-backup-2024.07.04-09.25.10.log new file mode 100644 index 0000000..10a94d0 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.04-09.25.10.log @@ -0,0 +1,1747 @@ +Log file open, 07/04/24 10:31:13 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.349518 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-08.31.14:178][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-08.31.14:178][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.04-08.31.14:178][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.04-08.31.14:178][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.04-08.31.14:180][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-08.31.14:180][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.04-08.31.14:180][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.04-08.31.14:180][ 0]LogInit: User: bib +[2024.07.04-08.31.14:180][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.04-08.31.14:180][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.04-08.31.14:180][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.04-08.31.14:180][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.04-08.31.14:180][ 0]LogMemory: Process Physical Memory: 145.09 MB used, 145.09 MB peak +[2024.07.04-08.31.14:180][ 0]LogMemory: Process Virtual Memory: 131.91 MB used, 131.91 MB peak +[2024.07.04-08.31.14:180][ 0]LogMemory: Physical Memory: 11945.27 MB used, 4123.43 MB free, 16068.70 MB total +[2024.07.04-08.31.14:180][ 0]LogMemory: Virtual Memory: 134203304.00 MB used, 14422.52 MB free, 134217728.00 MB total +[2024.07.04-08.31.14:187][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.04-08.31.14:217][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.04-08.31.14:219][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.04-08.31.14:219][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.04-08.31.14:227][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.04-08.31.14:228][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.04-08.31.14:228][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.04-08.31.14:229][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.04-08.31.14:272][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-08.31.14:290][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.04-08.31.14:290][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.04-08.31.14:427][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.04-08.31.14:431][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.04-08.31.14:562][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.04-08.31.14:562][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-08.31.14:577][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.04-08.31.14:577][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.04-08.31.14:577][ 0]LogWindows: EnumDisplayDevices: +[2024.07.04-08.31.14:577][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.04-08.31.14:578][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-08.31.14:578][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-08.31.14:578][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-08.31.14:579][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.04-08.31.14:579][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-08.31.14:721][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.04-08.31.14:736][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.04-08.31.14:736][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.04-08.31.14:737][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.04-08.31.14:764][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.04-08.31.15:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.04-08.31.15:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.04-08.31.15:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.04-08.31.15:293][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.04-08.31.15:298][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.04-08.31.15:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.04-08.31.15:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.04-08.31.15:326][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.04-08.31.15:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.04-08.31.15:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.04-08.31.15:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.04-08.31.15:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.04-08.31.15:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.04-08.31.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.04-08.31.15:408][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.04-08.31.15:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.04-08.31.15:428][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.04-08.31.15:428][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.04-08.31.15:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.04-08.31.15:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.04-08.31.15:458][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.04-08.31.15:464][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.04-08.31.15:464][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.04-08.31.15:474][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.04-08.31.15:519][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.04-08.31.15:562][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/21932/). +[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/3376E3C3454A57259613078B6033A3D3/'. +[2024.07.04-08.31.15:562][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.04-08.31.16:847][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.04-08.31.16:962][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.04-08.31.16:962][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=975.54MBs, RandomWriteSpeed=131.40MBs. Assigned SpeedClass 'Local' +[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.04-08.31.17:015][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.04-08.31.17:016][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.04-08.31.17:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0042 seconds to start up +[2024.07.04-08.31.17:328][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-08.31.17:328][ 0]LogInit: Active device profile: [000002067BFECD00][000002066EB39A80 49] Windows +[2024.07.04-08.31.17:328][ 0]LogInit: Profiles: [000002067BFECD00][000002066EB39A80 49] Windows, [000002067BFBE300][0000020674B0FC00 49] WindowsNoEditor, [000002067BFEDC00][0000020674B12200 49] WindowsServer, [000002067BFBF100][0000020674B16380 49] WindowsClient, [000002067BFEE900][0000020674B1A500 49] IOS, [000002067BFBDA00][0000020671A78640 49] iPadAir, [000002067BFEFE00][0000020674B1E780 49] iPadAir2, [000002067BF61100][0000020674B269C0 49] IPadPro, [000002067BF61200][0000020674B22A00 49] iPadAir3, [000002067BFBCC00][000002065C13CB80 49] iPadAir4, [000002067BF61E00][000002065C140D00 49] iPadMini2, [000002067BFBF300][000002065C144E80 49] iPadMini3, [000002067BF63900][000002065C149000 49] iPadMini4, [000002067BFBD000][000002065C14D180 49] iPadMini5, [000002067BF80900][000002065C155440 49] iPhone6, [000002067BF80A00][000002065C151480 49] iPodTouch6, [000002067BFEEE00][000002065C15D740 49] iPhone7, [000002067BFEEF00][000002065C159780 49] iPodTouch7, [000002067BF63E00][000002065C161900 49] iPhone5S, [000002067BFED100][000002065C165A80 49] iPhone6Plus, [000002067BF80100][000002065C169C00 49] iPhone6S, 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[000002067BF83D00][000002067D12A200 49] iPadPro97, [000002067BFED200][000002067D12E380 49] iPadPro2_129, [000002067BF82A00][000002067D132500 49] iPad5, [000002067BFEDD00][000002067D136680 49] iPad6, [000002067BF81300][000002067D13A800 49] iPad7, [000002067BFEFA00][000002067D0FA940 49] iPad8, [000002067BF80300][000002067D13EA80 49] iPadPro11, [000002067BFEC100][000002067D142BC0 49] iPadPro2_11, [000002067BF81600][000002067D146D00 49] iPadPro3_129, [000002067BFEF300][000002067D14EE80 49] iPadPro4_129, [000002067BF81000][000002067D153000 49] AppleTV, [000002067BFEDB00][000002067D157180 49] AppleTV4K, [000002067BF83200][000002067D15B300 49] TVOS, [000002067BFEFB00][000002067D15F480 49] Mac, [000002067BF83700][000002067D163600 49] MacClient, [000002067BFEFF00][000002067D167780 49] MacNoEditor, [000002067BF83000][000002067D16B900 49] MacServer, [000002067BFEEC00][000002067D16FA80 49] Linux, [000002067BF81D00][000002067D173C00 49] LinuxAArch64, [000002067BFEEA00][000002067D176200 49] 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[000002067BF63300][000002067D23E0C0 49] Android_Mali_T8xx, [000002067BFBEE00][000002067D242240 49] Android_Mali_G71, [000002067BF62800][000002067D2463C0 49] Android_Mali_G72, [000002067BFBD400][000002067D24A540 49] Android_Mali_G72_Vulkan, [000002067BF61500][000002067D2526C0 49] Android_Mali_G76, [000002067BFBFD00][000002067D2D8840 49] Android_Mali_G76_Vulkan, [000002067BF62C00][000002067D2E89C0 49] Android_Mali_G77, [000002067BFBF600][000002067D310B40 49] Android_Mali_G77_Vulkan, [000002067BF61700][000002067D358CC0 49] Android_Mali_G78, [000002067BFBE200][000002067D19AE00 49] Android_Mali_G78_Vulkan, [000002067BF60B00][000002067AC32F40 49] Android_Mali_G710, [000002067BFBC300][000002067AC37080 49] Android_Mali_G710_Vulkan, [000002067BF60200][000002067AC3B1C0 49] Android_Vulkan_SM5, [000002067BFBC800][000002067AC43340 49] Android_PowerVR_G6xxx, [000002067BF62500][000002067AC4B4C0 49] Android_PowerVR_GT7xxx, [000002067BFBCE00][000002067AC53640 49] Android_PowerVR_GE8xxx, [000002067BF61400][000002067AC577C0 49] Android_PowerVR_GM9xxx, [000002067BFBF400][000002067AC5B940 49] Android_PowerVR_GM9xxx_Vulkan, [000002067BF60600][000002067AC5FAC0 49] Android_TegraK1, [000002067BFBDE00][000002067AC660C0 49] Android_Unknown_Vulkan, [000002067BF62100][000002067AD08240 49] Lumin, [000002067BFBD100][000002067508A3C0 49] Lumin_Desktop, [000002067BF63400][00000206750A2540 49] HoloLens, +[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.04-08.31.17:469][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.04-08.31.17:469][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.04-08.31.17:487][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.04-08.31.18:052][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.04-08.31.18:171][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.04-08.31.18:178][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.04-08.31.18:178][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.04-08.31.18:178][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.04-08.31.18:377][ 0]LogPython: Using Python 3.7.7 +[2024.07.04-08.31.18:996][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 01F069DF4DB056A57EB81DB92453F948 | Instance: 7A773764464AEC4EB58725A143F67B08 (NB-PBM2H22CST-21932). +[2024.07.04-08.31.19:178][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.04-08.31.19:185][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.04-08.31.19:339][ 0]SourceControl: Source control is disabled +[2024.07.04-08.31.19:339][ 0]SourceControl: Source control is disabled +[2024.07.04-08.31.19:343][ 0]SourceControl: Source control is disabled +[2024.07.04-08.31.19:353][ 0]SourceControl: Source control is disabled +[2024.07.04-08.31.19:359][ 0]SourceControl: Source control is disabled +[2024.07.04-08.31.19:361][ 0]LogUProjectInfo: Found projects: +[2024.07.04-08.31.19:523][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.04-08.31.19:653][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.04-08.31.19:703][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-08.31.19:703][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-08.31.19:830][ 0]LogCollectionManager: Loaded 0 collections in 0.001843 seconds +[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.04-08.31.19:860][ 0]LogOcInput: OculusInput pre-init called +[2024.07.04-08.31.20:246][ 0]LogEngine: Initializing Engine... +[2024.07.04-08.31.20:266][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.04-08.31.20:266][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-08.31.20:266][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.04-08.31.20:267][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.04-08.31.20:412][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.04-08.31.20:427][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.04-08.31.20:430][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.04-08.31.20:434][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.04-08.31.20:435][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.04-08.31.20:435][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.04-08.31.20:435][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.04-08.31.20:436][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.04-08.31.20:454][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-08.31.20:454][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-08.31.20:909][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.04-08.31.20:910][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.04-08.31.20:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.04-08.31.20:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.04-08.31.20:913][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.04-08.31.20:914][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.04-08.31.20:914][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.04-08.31.20:915][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.04-08.31.20:915][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.04-08.31.20:915][ 0]LogInit: FAudioDevice initialized. +[2024.07.04-08.31.20:915][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.04-08.31.20:915][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.04-08.31.20:999][ 0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-08.31.21:000][ 0]LogInit: Texture streaming: Enabled +[2024.07.04-08.31.21:014][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.04-08.31.21:018][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.04-08.31.21:018][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.04-08.31.21:020][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.04-08.31.21:048][ 0]LogInit: Transaction tracking system initialized +[2024.07.04-08.31.21:070][ 0]BlueprintLog: New page: Editor Load +[2024.07.04-08.31.21:139][ 0]LocalizationService: Localization service is disabled +[2024.07.04-08.31.21:164][ 0]TimingProfiler: Initialize +[2024.07.04-08.31.21:164][ 0]TimingProfiler: OnSessionChanged +[2024.07.04-08.31.21:164][ 0]LoadingProfiler: Initialize +[2024.07.04-08.31.21:164][ 0]LoadingProfiler: OnSessionChanged +[2024.07.04-08.31.21:164][ 0]NetworkingProfiler: Initialize +[2024.07.04-08.31.21:164][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.04-08.31.21:164][ 0]MemoryProfiler: Initialize +[2024.07.04-08.31.21:164][ 0]MemoryProfiler: OnSessionChanged +[2024.07.04-08.31.21:352][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.04-08.31.21:352][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.04-08.31.21:409][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.04-08.31.21:911][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.04-08.31.21:916][ 0]SourceControl: Source control is disabled +[2024.07.04-08.31.21:916][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.516 +[2024.07.04-08.31.21:916][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-08.31.21:917][ 0]LightingResults: New page: Lighting Build +[2024.07.04-08.31.21:919][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.04-08.31.21:919][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-08.31.21:919][ 0]MapCheck: New page: Map Check +[2024.07.04-08.31.21:919][ 0]LightingResults: New page: Lighting Build +[2024.07.04-08.31.21:928][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-08.31.21:933][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.04-08.31.23:488][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.04-08.31.23:489][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-08.31.23:575][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-08.31.23:597][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.07.04-08.31.23:597][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-08.31.23:598][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,404ms to complete. +[2024.07.04-08.31.23:598][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.682 +[2024.07.04-08.31.23:600][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.200 +[2024.07.04-08.31.23:895][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-08.31.23:908][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-08.31.23:915][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-08.31.23:923][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-08.31.23:988][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0189 seconds. Added 3822 classes and 928 folders. +[2024.07.04-08.31.24:011][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-08.31.24:029][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:029][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.04-08.31.24:030][ 0]LogPakFile: OnPakFileMounted2Time == 0.002429 +[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-08.31.24:038][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:038][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.04-08.31.24:038][ 0]LogPakFile: OnPakFileMounted2Time == 0.000128 +[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.04-08.31.24:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.04-08.31.24:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 +[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-08.31.24:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.04-08.31.24:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 +[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-08.31.24:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.04-08.31.24:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000086 +[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-08.31.24:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.04-08.31.24:055][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-08.31.24:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.04-08.31.24:059][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-08.31.24:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.04-08.31.24:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-08.31.24:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.04-08.31.24:067][ 0]LogPakFile: OnPakFileMounted2Time == 0.000118 +[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-08.31.24:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.04-08.31.24:072][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 +[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-08.31.24:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.04-08.31.24:076][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-08.31.24:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.04-08.31.24:080][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 +[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-08.31.24:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.04-08.31.24:085][ 0]LogPakFile: OnPakFileMounted2Time == 0.000089 +[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-08.31.24:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.04-08.31.24:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 +[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-08.31.24:092][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:092][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.04-08.31.24:092][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 +[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-08.31.24:095][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:095][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.04-08.31.24:095][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 +[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-08.31.24:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.04-08.31.24:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 +[2024.07.04-08.31.24:104][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-08.31.24:105][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:105][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-08.31.24:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.04-08.31.24:105][ 0]LogPakFile: OnPakFileMounted2Time == 0.000103 +[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-08.31.24:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.04-08.31.24:109][ 0]LogPakFile: OnPakFileMounted2Time == 0.000131 +[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-08.31.24:112][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:112][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.04-08.31.24:112][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2024.07.04-08.31.24:116][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-08.31.24:117][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:117][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-08.31.24:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.04-08.31.24:117][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 +[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-08.31.24:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.04-08.31.24:121][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.04-08.31.24:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.04-08.31.24:126][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-08.31.24:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.04-08.31.24:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 +[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-08.31.24:132][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:132][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.04-08.31.24:132][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-08.31.24:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-08.31.24:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.04-08.31.24:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 +[2024.07.04-08.31.24:500][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.04-08.31.24:506][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. +[2024.07.04-08.31.24:766][ 0]LogSlate: Took 0.000476 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.04-08.31.24:770][ 0]LogSlate: Took 0.001190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.04-08.31.24:775][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.04-08.31.24:919][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.04-08.31.25:117][ 0]LogSlate: Took 0.000717 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-08.31.25:194][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.04-08.31.25:194][ 0]LogLoad: (Engine Initialization) Total time: 12.79 seconds +[2024.07.04-08.31.25:194][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.04-08.31.25:267][ 0]LogAssetRegistry: Asset discovery search completed in 8.2109 seconds +[2024.07.04-08.31.25:273][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.04-08.31.25:281][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.04-08.31.28:528][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.04-08.31.28:539][117]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-08.31.28:728][117]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.04-08.31.28:728][117]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-08.31.28:729][117]LightingResults: New page: Lighting Build +[2024.07.04-08.31.28:729][117]LoadErrors: New page: Loading map: Map.umap +[2024.07.04-08.31.28:734][117]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-08.31.28:734][117]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-08.31.28:735][117]MapCheck: New page: Map Check +[2024.07.04-08.31.28:735][117]LightingResults: New page: Lighting Build +[2024.07.04-08.31.28:750][117]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-08.31.28:756][117]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.07.04-08.31.28:757][117]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.04-08.31.28:845][117]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-08.31.28:846][117]LogAIModule: Creating AISystem for world Map +[2024.07.04-08.31.28:863][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.07.04-08.31.28:870][117]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-08.31.28:871][117]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,189ms to complete. +[2024.07.04-08.31.28:871][117]LogFileHelpers: Loading map 'Map' took 0.142 +[2024.07.04-08.32.02:411][329]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-08.32.09:473][622]Cmd: SELECT NONE +[2024.07.04-08.32.11:508][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-08.32.11:530][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-08.32.11:598][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map449732784B923D01B29A0ABE641F9AF1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-08.32.11:626][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-08.32.11:946][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55B1543646946A00102CA69A8AFF71A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-08.32.11:969][702]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-08.32.11:969][702]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-08.32.11:970][702]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-08.34.05:064][439]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) +[2024.07.04-08.34.11:722][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-08.42.24:479][506]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand4.fbx) +[2024.07.04-08.42.24:530][506]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand4.fbx +[2024.07.04-08.42.24:556][506]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-08.42.27:632][506]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-08.42.27:732][506]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.07.04-08.42.27:747][506]LogStaticMesh: Building static mesh wand4... +[2024.07.04-08.42.27:757][506]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand4.wand4 +[2024.07.04-08.42.27:782][506]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-08.42.27:936][506]LogSlate: Took 0.000889 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.04-08.42.29:512][531]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-08.42.29:533][531]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-08.42.34:595][617]LogActorFactory: Actor Factory created wand4 +[2024.07.04-08.42.40:622][873]LogActorFactory: Actor Factory created wand4 +[2024.07.04-08.42.53:157][440]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-08.42.54:033][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand11) +[2024.07.04-08.43.26:555][638]LogActorFactory: Actor Factory created wand4 +[2024.07.04-08.43.30:425][814]Cmd: TRANSACTION UNDO +[2024.07.04-08.43.30:426][814]LogEditorTransaction: Undo Create Actors +[2024.07.04-08.43.33:974][952]Cmd: TRANSACTION REDO +[2024.07.04-08.43.33:974][952]LogEditorTransaction: Redo Create Actors +[2024.07.04-08.43.36:076][ 6]LogActorFactory: Actor Factory created wand4 +[2024.07.04-08.43.36:628][ 25]LogActorFactory: Actor Factory created wand4 +[2024.07.04-08.44.09:658][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) +[2024.07.04-08.44.10:207][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) +[2024.07.04-08.44.47:381][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-08.44.47:406][990]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.04-08.44.47:463][990]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4235C8AC4C3D5870D261D99A9E8EEB9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-08.44.47:488][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-08.44.47:689][990]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EEFA8A64D239F74E87B8594E18CAFD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-08.44.47:708][990]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-08.44.47:708][990]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-08.44.47:708][990]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-08.53.09:397][859]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand5.fbx) +[2024.07.04-08.53.09:418][859]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand5.fbx +[2024.07.04-08.53.09:430][859]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-08.53.10:706][859]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-08.53.10:763][859]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.07.04-08.53.10:768][859]LogStaticMesh: Building static mesh wand5... +[2024.07.04-08.53.10:780][859]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand5.wand5 +[2024.07.04-08.53.10:806][859]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-08.53.13:082][911]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-08.53.13:122][911]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-08.53.15:565][950]LogActorFactory: Actor Factory created wand5 +[2024.07.04-08.53.17:107][ 5]LogActorFactory: Actor Factory created wand5 +[2024.07.04-08.53.43:612][925]Cmd: DUPLICATE +[2024.07.04-08.53.43:612][925]Cmd: ACTOR DUPLICATE +[2024.07.04-08.53.59:228][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-08.53.59:242][420]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.07.04-08.53.59:295][420]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map62ED88F6484D2C91080EE0BE54026146.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-08.53.59:303][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-08.53.59:486][420]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5D6E965242A7D264CE8CBF96A187E40A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-08.53.59:515][420]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-08.53.59:515][420]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-08.53.59:515][420]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-08.54.57:126][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-08.54.57:140][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.04-08.54.57:193][714]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEAF681F04E9C9B4B82216E8DCCAFE1D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-08.54.57:203][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-08.54.57:405][714]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData595315AF40FAD67EC5F4189245DE2B3A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-08.54.57:427][714]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-08.54.57:427][714]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-08.54.57:427][714]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-08.55.03:944][877]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-08.55.03:959][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.04-08.55.04:013][877]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF6958C93406F77A133A8669DE96C53A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-08.55.04:020][877]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-08.55.04:224][877]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD1DDF5474A3842F34AAD91ABF50161ED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-08.55.04:251][877]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-08.55.04:251][877]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-08.55.04:251][877]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.01.09:812][534]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand6.fbx) +[2024.07.04-09.01.09:822][534]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand6.fbx +[2024.07.04-09.01.09:829][534]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-09.01.11:112][534]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-09.01.11:157][534]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.07.04-09.01.11:159][534]LogStaticMesh: Building static mesh wand6... +[2024.07.04-09.01.11:168][534]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand6.wand6 +[2024.07.04-09.01.11:179][534]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-09.01.12:697][564]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-09.01.12:718][564]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-09.01.14:498][595]LogActorFactory: Actor Factory created wand6 +[2024.07.04-09.01.15:125][619]LogActorFactory: Actor Factory created wand6 +[2024.07.04-09.01.37:313][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) +[2024.07.04-09.01.38:392][357]Cmd: DELETE +[2024.07.04-09.01.38:392][357]Cmd: ACTOR DELETE +[2024.07.04-09.01.38:412][357]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-09.01.38:433][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.07.04-09.01.38:434][357]LogEditorActor: Deleted 1 Actors (0.042 secs) +[2024.07.04-09.01.39:628][398]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand9) +[2024.07.04-09.01.40:738][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) +[2024.07.04-09.01.41:873][466]Cmd: DUPLICATE +[2024.07.04-09.01.41:874][466]Cmd: ACTOR DUPLICATE +[2024.07.04-09.02.10:326][309]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.02.10:348][309]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.04-09.02.10:402][309]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F3A19AF4C662B3343409995895B847E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.02.10:427][309]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.02.10:633][309]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData554DDD9E4B05FCD93DD8498565C14DFE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.02.10:653][309]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.02.10:653][309]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.02.10:654][309]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.02.29:781][807]LogActorFactory: Actor Factory created wand5 +[2024.07.04-09.02.30:351][822]LogActorFactory: Actor Factory created wand5 +[2024.07.04-09.02.45:516][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) +[2024.07.04-09.02.46:668][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) +[2024.07.04-09.03.05:368][797]Cmd: DUPLICATE +[2024.07.04-09.03.05:368][797]Cmd: ACTOR DUPLICATE +[2024.07.04-09.03.12:743][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) +[2024.07.04-09.03.20:147][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) +[2024.07.04-09.03.22:363][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) +[2024.07.04-09.03.30:919][572]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) +[2024.07.04-09.03.34:906][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) +[2024.07.04-09.03.35:587][692]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) +[2024.07.04-09.03.36:695][720]Cmd: DUPLICATE +[2024.07.04-09.03.36:695][720]Cmd: ACTOR DUPLICATE +[2024.07.04-09.03.47:732][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.03.47:758][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.04-09.03.47:811][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B17F5E94517C812E9D731B9D202716E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.03.47:820][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.03.48:001][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFDE521DB4876F4E10170948AFD093DF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.03.48:028][ 8]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.03.48:028][ 8]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.03.48:028][ 8]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.04.15:520][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) +[2024.07.04-09.04.20:670][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) +[2024.07.04-09.04.21:155][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand64) +[2024.07.04-09.04.34:049][195]Cmd: TRANSACTION UNDO +[2024.07.04-09.04.34:049][195]LogEditorTransaction: Undo Create Actors +[2024.07.04-09.04.34:508][204]Cmd: TRANSACTION UNDO +[2024.07.04-09.04.34:508][204]LogEditorTransaction: Undo Create Actors +[2024.07.04-09.04.52:910][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.04-09.04.56:389][835]Cmd: DUPLICATE +[2024.07.04-09.04.56:389][835]Cmd: ACTOR DUPLICATE +[2024.07.04-09.05.20:592][500]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand88) +[2024.07.04-09.05.21:262][514]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand80) +[2024.07.04-09.05.21:984][529]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand87) +[2024.07.04-09.05.22:437][538]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) +[2024.07.04-09.08.04:503][166]Cmd: TRANSACTION UNDO +[2024.07.04-09.08.04:503][166]LogEditorTransaction: Undo Move Actors +[2024.07.04-09.08.05:744][207]Cmd: DUPLICATE +[2024.07.04-09.08.05:744][207]Cmd: ACTOR DUPLICATE +[2024.07.04-09.08.23:800][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) +[2024.07.04-09.08.24:970][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.08.24:994][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.04-09.08.25:049][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map52DA04AB47CEEDDFA21192A7C5CEAA90.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.08.25:073][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.08.25:275][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData874DDDFA44EEA360198A38A3D509F4D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.08.25:301][640]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.08.25:301][640]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.08.25:301][640]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.09.23:707][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) +[2024.07.04-09.09.24:318][485]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand58) +[2024.07.04-09.09.25:360][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) +[2024.07.04-09.09.26:114][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand58) +[2024.07.04-09.09.29:403][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.04-09.09.30:376][712]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) +[2024.07.04-09.09.42:806][278]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.04-09.09.43:477][305]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand21) +[2024.07.04-09.09.44:229][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) +[2024.07.04-09.10.08:722][319]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.04-09.10.16:180][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.04-09.10.28:130][113]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.04-09.10.29:623][160]Cmd: DELETE +[2024.07.04-09.10.29:624][160]Cmd: ACTOR DELETE +[2024.07.04-09.10.29:633][160]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-09.10.29:657][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.04-09.10.29:659][160]LogEditorActor: Deleted 1 Actors (0.035 secs) +[2024.07.04-09.10.38:320][339]LogActorFactory: Actor Factory created wand4 +[2024.07.04-09.10.39:129][370]LogActorFactory: Actor Factory created wand4 +[2024.07.04-09.11.23:375][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.04-09.11.24:539][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) +[2024.07.04-09.11.26:920][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.11.26:936][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.04-09.11.26:991][369]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B4A30344C4CE9FDD5C61185806E77A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.11.27:014][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.11.27:207][369]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC3E0C92E4072CBF62D24B796BE1D2E52.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.11.27:227][369]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.11.27:227][369]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.11.27:227][369]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.11.33:330][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG4) +[2024.07.04-09.11.37:080][711]Cmd: DELETE +[2024.07.04-09.11.37:080][711]Cmd: ACTOR DELETE +[2024.07.04-09.11.37:089][711]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-09.11.37:120][711]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2024.07.04-09.11.37:123][711]LogEditorActor: Deleted 1 Actors (0.043 secs) +[2024.07.04-09.11.37:512][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG3) +[2024.07.04-09.11.37:613][724]Cmd: DELETE +[2024.07.04-09.11.37:613][724]Cmd: ACTOR DELETE +[2024.07.04-09.11.37:620][724]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-09.11.37:639][724]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.04-09.11.37:640][724]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-09.11.38:070][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) +[2024.07.04-09.11.38:175][740]Cmd: DELETE +[2024.07.04-09.11.38:175][740]Cmd: ACTOR DELETE +[2024.07.04-09.11.38:182][740]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-09.11.38:199][740]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.04-09.11.38:200][740]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.04-09.11.47:896][955]LogActorFactory: Actor Factory created wand5 +[2024.07.04-09.11.49:067][991]LogActorFactory: Actor Factory created wand5 +[2024.07.04-09.12.12:051][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) +[2024.07.04-09.12.20:558][982]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.12.27:732][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand59) +[2024.07.04-09.12.29:367][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.04-09.12.30:204][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.12.31:252][293]Cmd: DUPLICATE +[2024.07.04-09.12.31:252][293]Cmd: ACTOR DUPLICATE +[2024.07.04-09.12.41:249][546]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.12.42:896][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) +[2024.07.04-09.12.43:726][600]Cmd: DUPLICATE +[2024.07.04-09.12.43:726][600]Cmd: ACTOR DUPLICATE +[2024.07.04-09.13.06:730][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.13.08:294][343]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand144) +[2024.07.04-09.13.09:345][372]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand145) +[2024.07.04-09.13.12:005][442]Cmd: DUPLICATE +[2024.07.04-09.13.12:005][442]Cmd: ACTOR DUPLICATE +[2024.07.04-09.13.24:733][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) +[2024.07.04-09.13.25:915][950]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.13.25:937][950]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.04-09.13.25:997][950]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC89E72054C508104B9E06CB0CA81A2F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.13.26:022][950]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.13.26:225][950]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA3FDD646424AB226D158BA96A683F8D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.13.26:251][950]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.13.26:251][950]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.13.26:251][950]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.13.36:956][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.07.04-09.13.37:718][424]Cmd: DELETE +[2024.07.04-09.13.37:719][424]Cmd: ACTOR DELETE +[2024.07.04-09.13.37:725][424]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-09.13.37:757][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.07.04-09.13.37:758][424]LogEditorActor: Deleted 1 Actors (0.040 secs) +[2024.07.04-09.13.45:698][723]Cmd: TRANSACTION UNDO +[2024.07.04-09.13.45:698][723]LogEditorTransaction: Undo Delete Actors +[2024.07.04-09.13.47:654][792]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.13.58:380][298]Cmd: TRANSACTION UNDO +[2024.07.04-09.13.58:380][298]LogEditorTransaction: Undo Set Scale +[2024.07.04-09.14.05:272][518]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.14.11:675][732]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.14.16:247][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.14.50:783][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) +[2024.07.04-09.14.51:609][509]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-09.14.52:257][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.14.55:471][711]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.15.00:795][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.15.02:192][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.15.03:680][ 86]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.15.08:616][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.15.14:068][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.15.14:084][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-09.15.14:141][419]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1179786F4C664BC8F7B3D0A3126E80C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.15.14:149][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.15.14:335][419]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB9DAA5CC45AADD5CA7B092B4628448E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.15.14:364][419]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.15.14:364][419]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.15.14:364][419]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.15.17:047][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.15.17:901][583]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand145) +[2024.07.04-09.15.19:132][689]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.15.22:903][841]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-09.15.24:015][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.15.27:886][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.07.04-09.15.35:413][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.15.38:086][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.15.38:660][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.07.04-09.15.41:212][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.15.49:173][931]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.15.54:060][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.15.56:101][369]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.16.00:878][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.16.02:896][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-09.16.09:967][ 78]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.16.18:115][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.16.23:132][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.16.23:157][509]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.04-09.16.23:214][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map978B80FD4F66368FA8D37582E31F69C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.16.23:238][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.16.23:427][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData791485A141B37BA953BFD5A6BF8133D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.16.23:451][509]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.16.23:451][509]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.16.23:451][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.16.26:045][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) +[2024.07.04-09.16.26:593][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-09.16.27:563][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.04-09.16.28:181][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) +[2024.07.04-09.16.46:353][842]Cmd: DELETE +[2024.07.04-09.16.46:354][842]Cmd: ACTOR DELETE +[2024.07.04-09.16.46:362][842]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-09.16.46:384][842]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.04-09.16.46:386][842]LogEditorActor: Deleted 1 Actors (0.032 secs) +[2024.07.04-09.16.52:728][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) +[2024.07.04-09.16.57:641][302]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) +[2024.07.04-09.17.04:980][568]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.17.08:751][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) +[2024.07.04-09.17.12:817][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.17.12:840][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-09.17.12:899][798]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map72434A424D7D6E62A5300A8F7AD1F4C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.17.12:907][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.17.13:104][798]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6E3A10FF46C7534FD19DABAD84BB42D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.17.13:134][798]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.17.13:134][798]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.17.13:134][798]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.17.17:771][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) +[2024.07.04-09.17.20:384][122]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) +[2024.07.04-09.17.25:239][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) +[2024.07.04-09.17.28:012][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.17.32:914][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) +[2024.07.04-09.17.36:028][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) +[2024.07.04-09.17.39:107][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) +[2024.07.04-09.17.40:670][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.17.42:671][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) +[2024.07.04-09.17.44:040][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) +[2024.07.04-09.17.48:877][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.17.48:894][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.07.04-09.17.48:950][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map67951B72404E2F449C4B7796546072BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.17.48:978][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.17.49:174][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1243A7AE447CBEE4AB88E99CA59A2906.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.17.49:198][158]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.17.49:198][158]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.17.49:198][158]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.18.12:782][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.18.12:799][822]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.04-09.18.12:857][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE867B48548C9DB5A8B25109DA895BA2F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.18.12:882][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.18.13:071][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF97E6AEC4595B7480FBF049B8F016790.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.18.13:095][822]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.18.13:095][822]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.18.13:096][822]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.18.52:516][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-09.18.52:536][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.04-09.18.52:591][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1EAD6B1948B897D5090353B519AA583A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-09.18.52:614][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-09.18.52:793][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData12BD711A4AFC5C0884194D941BB1EBB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-09.18.52:820][ 21]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.18.52:820][ 21]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-09.18.52:820][ 21]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-09.25.03:243][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.07.04-09.25.04:874][837]LogSlate: Window 'Save Content' being destroyed +[2024.07.04-09.25.05:031][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset" SILENT=true +[2024.07.04-09.25.05:050][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand48EAD96284813C6F2E21B65AFE3B6FC32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset' +[2024.07.04-09.25.05:092][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset" SILENT=true +[2024.07.04-09.25.05:103][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand5FD6378D04F12A3DF22BE3285C70BAE26.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset' +[2024.07.04-09.25.05:143][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset" SILENT=true +[2024.07.04-09.25.05:155][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand60EB656BD4BB6F375EC9F139F789A7EA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset' +[2024.07.04-09.25.05:270][837]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.04-09.25.05:506][837]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand6.wand6 +[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand5.wand5 +[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand4.wand4 +[2024.07.04-09.25.05:509][838]Cmd: QUIT_EDITOR +[2024.07.04-09.25.05:509][838]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.04-09.25.05:515][838]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.04-09.25.05:519][838]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.04-09.25.05:519][838]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.04-09.25.05:519][838]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.04-09.25.05:519][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-09.25.05:521][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-09.25.05:601][838]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.04-09.25.05:601][838]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-09.25.05:616][838]LogExit: Preparing to exit. +[2024.07.04-09.25.05:913][838]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.07.04-09.25.06:172][838]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.04-09.25.06:173][838]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.04-09.25.06:251][838]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.04-09.25.06:277][838]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.04-09.25.06:278][838]LogExit: Editor shut down +[2024.07.04-09.25.06:281][838]LogExit: Transaction tracking system shut down +[2024.07.04-09.25.06:726][838]LogExit: Object subsystem successfully closed. +[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: ================================================ +[2024.07.04-09.25.06:776][838]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMedia (812) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module TextureAlignMode (804) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module BspMode (802) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module GeometryMode (800) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.04-09.25.08:209][838]MemoryProfiler: Shutdown +[2024.07.04-09.25.08:210][838]NetworkingProfiler: Shutdown +[2024.07.04-09.25.08:210][838]LoadingProfiler: Shutdown +[2024.07.04-09.25.08:210][838]TimingProfiler: Shutdown +[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.04-09.25.08:283][838]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) +[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module Synthesis (584) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module GooglePAD (574) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module EditableMesh (572) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AudioCapture (568) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (567) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module CableComponent (564) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AssetTags (562) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (560) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AppleImageUtils (558) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ScreenshotTools (554) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (544) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (542) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (534) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module PluginBrowser (532) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (530) +[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (528) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MediaCompositing (526) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module ImgMedia (524) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CurveEditorTools (522) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (520) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CryptoKeys (518) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (516) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (514) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (512) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (510) +[2024.07.04-09.25.08:396][838]LogOpenImageDenoise: OIDN shutting down +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (508) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MotoSynth (506) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MeshConversion (504) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module DynamicMesh (502) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (500) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometricObjects (498) +[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (496) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (494) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (492) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (490) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (489) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (486) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (484) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module FractureEditor (482) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosNiagara (478) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AlembicImporter (474) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCache (472) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module BackChannel (466) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (464) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AutomationUtils (462) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (460) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module PluginUtils (450) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) +[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (446) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (442) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module SourceControl (439) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.04-09.25.09:339][838]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module SoundFields (408) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (404) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) +[2024.07.04-09.25.09:442][838]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (384) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (382) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (380) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (378) +[2024.07.04-09.25.09:543][838]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (376) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (374) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (372) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (370) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapController (368) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (366) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapAR (364) +[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (362) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (360) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module FacialAnimation (358) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (356) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module DataValidation (354) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module Niagara (350) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module SignalProcessing (349) +[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347) +[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) +[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (342) +[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module LevelEditor (341) +[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (340) +[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (338) +[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module MainFrame (336) +[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module HotReload (335) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ToolMenus (331) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ContentBrowser (329) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ContentBrowserData (328) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module TreeMap (325) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (322) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.04-09.25.09:566][838]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.04-09.25.09:566][838]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.04-09.25.09:601][838]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.04-09.25.09:630][838]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.07.04-09.25.09:636][838]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.04-09.25.09:637][838]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) +[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.04-09.25.09:641][838]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.04-09.25.09:641][838]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.04-09.25.09:676][838]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.04-09.25.09:677][838]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.04-09.25.09:677][838]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B705F7054-4DA9-0093-DEC3-BFBB2AD1C12B%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.04-09.25.09:677][838]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.04-09.25.09:706][838]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module MLSDK (74) +[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module MagicLeap (72) +[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.07.04-09.25.09:714][838]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module MediaInfo (68) +[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) +[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) +[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.04-09.25.09:720][838]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.04-09.25.09:770][838]LogD3D11RHI: Shutdown +[2024.07.04-09.25.09:770][838]LogD3D11RHI: CleanupD3DDevice +[2024.07.04-09.25.10:265][838]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.04-09.25.10:413][838]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.04-09.25.10:414][838]LogExit: Exiting. +[2024.07.04-09.25.10:564][838]Log file closed, 07/04/24 11:25:10 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 10a94d0..fc23cec 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/04/24 10:31:13 +Log file open, 07/04/24 11:33:04 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,138 +10,138 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.349518 +LogStats: Stats thread started at 0.357224 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 @@ -228,1520 +228,2538 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:168][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-08.31.14:176][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-08.31.14:177][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-08.31.14:178][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-08.31.14:178][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.04-08.31.14:178][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.04-08.31.14:178][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-08.31.14:178][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-08.31.14:179][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.04-08.31.14:180][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.04-08.31.14:180][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-08.31.14:180][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.04-08.31.14:180][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.04-08.31.14:180][ 0]LogInit: User: bib -[2024.07.04-08.31.14:180][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.04-08.31.14:180][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.04-08.31.14:180][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.04-08.31.14:180][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.04-08.31.14:180][ 0]LogMemory: Process Physical Memory: 145.09 MB used, 145.09 MB peak -[2024.07.04-08.31.14:180][ 0]LogMemory: Process Virtual Memory: 131.91 MB used, 131.91 MB peak -[2024.07.04-08.31.14:180][ 0]LogMemory: Physical Memory: 11945.27 MB used, 4123.43 MB free, 16068.70 MB total -[2024.07.04-08.31.14:180][ 0]LogMemory: Virtual Memory: 134203304.00 MB used, 14422.52 MB free, 134217728.00 MB total -[2024.07.04-08.31.14:187][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.04-08.31.14:217][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.04-08.31.14:219][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.04-08.31.14:219][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.04-08.31.14:227][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.04-08.31.14:228][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.04-08.31.14:228][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.04-08.31.14:229][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.04-08.31.14:272][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-08.31.14:290][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.04-08.31.14:290][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.04-08.31.14:427][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.04-08.31.14:431][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.04-08.31.14:431][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.04-08.31.14:562][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.04-08.31.14:562][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-08.31.14:565][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-08.31.14:577][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.04-08.31.14:577][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.04-08.31.14:577][ 0]LogWindows: EnumDisplayDevices: -[2024.07.04-08.31.14:577][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.04-08.31.14:578][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-08.31.14:578][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-08.31.14:578][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-08.31.14:579][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.04-08.31.14:579][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.04-08.31.14:579][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-08.31.14:589][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-08.31.14:721][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.04-08.31.14:736][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.04-08.31.14:736][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.04-08.31.14:737][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.04-08.31.14:738][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.04-08.31.14:764][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.04-08.31.15:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.04-08.31.15:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.04-08.31.15:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.04-08.31.15:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.04-08.31.15:293][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.04-08.31.15:298][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.04-08.31.15:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.04-08.31.15:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.04-08.31.15:326][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.04-08.31.15:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.04-08.31.15:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.04-08.31.15:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.04-08.31.15:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.04-08.31.15:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.04-08.31.15:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.04-08.31.15:408][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.04-08.31.15:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.04-08.31.15:428][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.04-08.31.15:428][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.04-08.31.15:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.04-08.31.15:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.04-08.31.15:458][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.04-08.31.15:464][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.04-08.31.15:464][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.04-08.31.15:474][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.04-08.31.15:519][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.04-08.31.15:562][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/21932/). -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/3376E3C3454A57259613078B6033A3D3/'. -[2024.07.04-08.31.15:562][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.04-08.31.15:562][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.04-08.31.16:847][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-08.31.16:930][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-08.31.16:953][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.04-08.31.16:962][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.04-08.31.16:962][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=975.54MBs, RandomWriteSpeed=131.40MBs. Assigned SpeedClass 'Local' -[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.04-08.31.16:963][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.04-08.31.17:015][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.04-08.31.17:016][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.04-08.31.17:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0042 seconds to start up -[2024.07.04-08.31.17:328][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-08.31.17:328][ 0]LogInit: Active device profile: [000002067BFECD00][000002066EB39A80 49] Windows -[2024.07.04-08.31.17:328][ 0]LogInit: Profiles: [000002067BFECD00][000002066EB39A80 49] Windows, [000002067BFBE300][0000020674B0FC00 49] WindowsNoEditor, [000002067BFEDC00][0000020674B12200 49] WindowsServer, [000002067BFBF100][0000020674B16380 49] WindowsClient, [000002067BFEE900][0000020674B1A500 49] IOS, [000002067BFBDA00][0000020671A78640 49] iPadAir, [000002067BFEFE00][0000020674B1E780 49] iPadAir2, [000002067BF61100][0000020674B269C0 49] IPadPro, [000002067BF61200][0000020674B22A00 49] iPadAir3, [000002067BFBCC00][000002065C13CB80 49] iPadAir4, [000002067BF61E00][000002065C140D00 49] iPadMini2, [000002067BFBF300][000002065C144E80 49] iPadMini3, [000002067BF63900][000002065C149000 49] iPadMini4, [000002067BFBD000][000002065C14D180 49] iPadMini5, [000002067BF80900][000002065C155440 49] iPhone6, [000002067BF80A00][000002065C151480 49] iPodTouch6, [000002067BFEEE00][000002065C15D740 49] iPhone7, [000002067BFEEF00][000002065C159780 49] iPodTouch7, [000002067BF63E00][000002065C161900 49] iPhone5S, [000002067BFED100][000002065C165A80 49] iPhone6Plus, [000002067BF80100][000002065C169C00 49] iPhone6S, [000002067BF60300][000002067D0DE200 49] iPhone6SPlus, [000002067BF82800][000002067D0E2380 49] iPhone7Plus, [000002067BF62300][000002067D0E6500 49] iPhoneSE, [000002067BF82600][000002067D0EA680 49] iPhone8, [000002067BF61000][0000020674B2A7C0 49] iPhone8Plus, [000002067BF83100][000002067D0EE900 49] iPhoneX, [000002067BFED500][000002067D0F2A40 49] iPhoneXS, [000002067BF82B00][000002067D0F6B80 49] iPhoneXSMax, [000002067BFEC700][000002067D0FED00 49] iPhoneXR, [000002067BF80700][000002067D102E80 49] iPhone11, [000002067BFECE00][000002067D107000 49] iPhone11Pro, [000002067BF81A00][000002067D10B180 49] iPhone11ProMax, [000002067BFEF800][000002067D10F300 49] iPhoneSE2, [000002067BF83800][000002067D113480 49] iPhone12Mini, [000002067BFEE300][000002067D117600 49] iPhone12, [000002067BF82300][000002067D11B780 49] iPhone12Pro, [000002067BFEC500][000002067D11F900 49] iPhone12ProMax, [000002067BF81500][000002067D123A80 49] iPadPro105, [000002067BFECA00][000002067D127C00 49] iPadPro129, [000002067BF83D00][000002067D12A200 49] iPadPro97, [000002067BFED200][000002067D12E380 49] iPadPro2_129, [000002067BF82A00][000002067D132500 49] iPad5, [000002067BFEDD00][000002067D136680 49] iPad6, [000002067BF81300][000002067D13A800 49] iPad7, [000002067BFEFA00][000002067D0FA940 49] iPad8, [000002067BF80300][000002067D13EA80 49] iPadPro11, [000002067BFEC100][000002067D142BC0 49] iPadPro2_11, [000002067BF81600][000002067D146D00 49] iPadPro3_129, [000002067BFEF300][000002067D14EE80 49] iPadPro4_129, [000002067BF81000][000002067D153000 49] AppleTV, [000002067BFEDB00][000002067D157180 49] AppleTV4K, [000002067BF83200][000002067D15B300 49] TVOS, [000002067BFEFB00][000002067D15F480 49] Mac, [000002067BF83700][000002067D163600 49] MacClient, [000002067BFEFF00][000002067D167780 49] MacNoEditor, [000002067BF83000][000002067D16B900 49] MacServer, [000002067BFEEC00][000002067D16FA80 49] Linux, [000002067BF81D00][000002067D173C00 49] LinuxAArch64, [000002067BFEEA00][000002067D176200 49] LinuxNoEditor, [000002067BF83900][000002067D17A380 49] LinuxAArch64NoEditor, [000002067BFEF100][000002067D17E500 49] LinuxClient, [000002067BF82F00][000002067D182680 49] LinuxAArch64Client, [000002067BFEF200][000002067D186800 49] LinuxServer, [000002067BF83F00][000002067D18A980 49] LinuxAArch64Server, [000002067BFEC200][000002067D18EB00 49] Android, [000002067BF80500][000002067D14AC40 49] Android_Low, [000002067BFEE200][000002067D192D80 49] Android_Mid, [000002067BF83B00][000002067D196EC0 49] Android_High, [000002067BFEE000][000002067D19F040 49] Android_Default, [000002067BF83300][000002067D1A31C0 49] Android_Adreno4xx, [000002067BFEF700][000002067D1A7340 49] Android_Adreno5xx_Low, [000002067BF80B00][000002067D1AB4C0 49] Android_Adreno5xx, [000002067BFEE600][000002067D1AF640 49] Android_Adreno6xx, [000002067BFBC500][000002067D1B37C0 49] Android_Adreno6xx_Vulkan, [000002067BF61300][000002067D227940 49] Android_Mali_T6xx, [000002067BFBFB00][000002067D22BAC0 49] Android_Mali_T7xx, [000002067BF63300][000002067D23E0C0 49] Android_Mali_T8xx, [000002067BFBEE00][000002067D242240 49] Android_Mali_G71, [000002067BF62800][000002067D2463C0 49] Android_Mali_G72, [000002067BFBD400][000002067D24A540 49] Android_Mali_G72_Vulkan, [000002067BF61500][000002067D2526C0 49] Android_Mali_G76, [000002067BFBFD00][000002067D2D8840 49] Android_Mali_G76_Vulkan, [000002067BF62C00][000002067D2E89C0 49] Android_Mali_G77, [000002067BFBF600][000002067D310B40 49] Android_Mali_G77_Vulkan, [000002067BF61700][000002067D358CC0 49] Android_Mali_G78, [000002067BFBE200][000002067D19AE00 49] Android_Mali_G78_Vulkan, [000002067BF60B00][000002067AC32F40 49] Android_Mali_G710, [000002067BFBC300][000002067AC37080 49] Android_Mali_G710_Vulkan, [000002067BF60200][000002067AC3B1C0 49] Android_Vulkan_SM5, [000002067BFBC800][000002067AC43340 49] Android_PowerVR_G6xxx, [000002067BF62500][000002067AC4B4C0 49] Android_PowerVR_GT7xxx, [000002067BFBCE00][000002067AC53640 49] Android_PowerVR_GE8xxx, [000002067BF61400][000002067AC577C0 49] Android_PowerVR_GM9xxx, [000002067BFBF400][000002067AC5B940 49] Android_PowerVR_GM9xxx_Vulkan, [000002067BF60600][000002067AC5FAC0 49] Android_TegraK1, [000002067BFBDE00][000002067AC660C0 49] Android_Unknown_Vulkan, [000002067BF62100][000002067AD08240 49] Lumin, [000002067BFBD100][000002067508A3C0 49] Lumin_Desktop, [000002067BF63400][00000206750A2540 49] HoloLens, -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.04-08.31.17:469][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.04-08.31.17:469][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.04-08.31.17:487][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.04-08.31.18:052][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-08.31.18:171][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.04-08.31.18:178][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.04-08.31.18:178][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.04-08.31.18:178][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.04-08.31.18:377][ 0]LogPython: Using Python 3.7.7 -[2024.07.04-08.31.18:996][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 01F069DF4DB056A57EB81DB92453F948 | Instance: 7A773764464AEC4EB58725A143F67B08 (NB-PBM2H22CST-21932). -[2024.07.04-08.31.19:178][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.04-08.31.19:185][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.04-08.31.19:339][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:339][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:343][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:353][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:359][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.19:361][ 0]LogUProjectInfo: Found projects: -[2024.07.04-08.31.19:523][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.04-08.31.19:653][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.04-08.31.19:703][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-08.31.19:703][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-08.31.19:830][ 0]LogCollectionManager: Loaded 0 collections in 0.001843 seconds -[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.04-08.31.19:860][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.04-08.31.19:860][ 0]LogOcInput: OculusInput pre-init called -[2024.07.04-08.31.20:246][ 0]LogEngine: Initializing Engine... -[2024.07.04-08.31.20:266][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.04-08.31.20:266][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-08.31.20:266][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.04-08.31.20:267][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.04-08.31.20:412][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.04-08.31.20:427][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.04-08.31.20:430][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.04-08.31.20:434][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.04-08.31.20:435][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.04-08.31.20:435][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.04-08.31.20:435][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.04-08.31.20:436][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.04-08.31.20:436][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.04-08.31.20:454][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-08.31.20:454][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-08.31.20:909][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.04-08.31.20:910][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.04-08.31.20:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.04-08.31.20:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.04-08.31.20:913][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.04-08.31.20:914][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.04-08.31.20:914][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.04-08.31.20:915][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.04-08.31.20:915][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.04-08.31.20:915][ 0]LogInit: FAudioDevice initialized. -[2024.07.04-08.31.20:915][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.04-08.31.20:915][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.04-08.31.20:999][ 0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-08.31.21:000][ 0]LogInit: Texture streaming: Enabled -[2024.07.04-08.31.21:014][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.04-08.31.21:018][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.04-08.31.21:018][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.04-08.31.21:020][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.04-08.31.21:048][ 0]LogInit: Transaction tracking system initialized -[2024.07.04-08.31.21:070][ 0]BlueprintLog: New page: Editor Load -[2024.07.04-08.31.21:139][ 0]LocalizationService: Localization service is disabled -[2024.07.04-08.31.21:164][ 0]TimingProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]TimingProfiler: OnSessionChanged -[2024.07.04-08.31.21:164][ 0]LoadingProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]LoadingProfiler: OnSessionChanged -[2024.07.04-08.31.21:164][ 0]NetworkingProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.04-08.31.21:164][ 0]MemoryProfiler: Initialize -[2024.07.04-08.31.21:164][ 0]MemoryProfiler: OnSessionChanged -[2024.07.04-08.31.21:352][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.04-08.31.21:352][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.04-08.31.21:409][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.04-08.31.21:911][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.04-08.31.21:916][ 0]SourceControl: Source control is disabled -[2024.07.04-08.31.21:916][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.516 -[2024.07.04-08.31.21:916][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-08.31.21:917][ 0]LightingResults: New page: Lighting Build -[2024.07.04-08.31.21:919][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.04-08.31.21:919][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-08.31.21:919][ 0]MapCheck: New page: Map Check -[2024.07.04-08.31.21:919][ 0]LightingResults: New page: Lighting Build -[2024.07.04-08.31.21:928][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-08.31.21:933][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-08.31.23:488][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.04-08.31.23:489][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-08.31.23:575][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-08.31.23:597][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.04-08.31.23:597][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-08.31.23:598][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,404ms to complete. -[2024.07.04-08.31.23:598][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.682 -[2024.07.04-08.31.23:600][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.200 -[2024.07.04-08.31.23:895][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:908][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:915][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:923][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-08.31.23:988][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0189 seconds. Added 3822 classes and 928 folders. -[2024.07.04-08.31.24:011][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:029][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:029][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.04-08.31.24:030][ 0]LogPakFile: OnPakFileMounted2Time == 0.002429 -[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:038][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-08.31.24:038][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:038][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.04-08.31.24:038][ 0]LogPakFile: OnPakFileMounted2Time == 0.000128 -[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.04-08.31.24:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.04-08.31.24:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 -[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.04-08.31.24:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-08.31.24:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.04-08.31.24:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000086 -[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:055][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-08.31.24:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.04-08.31.24:055][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 -[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-08.31.24:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:059][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.04-08.31.24:059][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-08.31.24:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.04-08.31.24:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:067][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-08.31.24:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.04-08.31.24:067][ 0]LogPakFile: OnPakFileMounted2Time == 0.000118 -[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:072][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-08.31.24:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.04-08.31.24:072][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-08.31.24:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.04-08.31.24:076][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:080][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-08.31.24:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.04-08.31.24:080][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:084][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.04-08.31.24:085][ 0]LogPakFile: OnPakFileMounted2Time == 0.000089 -[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-08.31.24:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.04-08.31.24:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 -[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:092][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-08.31.24:092][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:092][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.04-08.31.24:092][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:095][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:095][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:095][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.04-08.31.24:095][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-08.31.24:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.04-08.31.24:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 -[2024.07.04-08.31.24:104][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-08.31.24:105][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:105][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-08.31.24:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.04-08.31.24:105][ 0]LogPakFile: OnPakFileMounted2Time == 0.000103 -[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.04-08.31.24:109][ 0]LogPakFile: OnPakFileMounted2Time == 0.000131 -[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:112][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:112][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:112][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.04-08.31.24:112][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.07.04-08.31.24:116][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-08.31.24:117][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:117][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-08.31.24:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:117][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.04-08.31.24:117][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:121][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-08.31.24:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.04-08.31.24:121][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:126][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.04-08.31.24:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.04-08.31.24:126][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-08.31.24:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.04-08.31.24:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:132][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-08.31.24:132][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:132][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.04-08.31.24:132][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-08.31.24:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-08.31.24:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-08.31.24:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.04-08.31.24:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2024.07.04-08.31.24:500][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.04-08.31.24:506][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. -[2024.07.04-08.31.24:766][ 0]LogSlate: Took 0.000476 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.04-08.31.24:770][ 0]LogSlate: Took 0.001190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.04-08.31.24:775][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.04-08.31.24:919][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.04-08.31.25:117][ 0]LogSlate: Took 0.000717 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-08.31.25:194][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.04-08.31.25:194][ 0]LogLoad: (Engine Initialization) Total time: 12.79 seconds -[2024.07.04-08.31.25:194][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.04-08.31.25:267][ 0]LogAssetRegistry: Asset discovery search completed in 8.2109 seconds -[2024.07.04-08.31.25:273][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.04-08.31.25:281][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.04-08.31.28:528][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.07.04-08.31.28:539][117]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-08.31.28:728][117]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.04-08.31.28:728][117]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-08.31.28:729][117]LightingResults: New page: Lighting Build -[2024.07.04-08.31.28:729][117]LoadErrors: New page: Loading map: Map.umap -[2024.07.04-08.31.28:734][117]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-08.31.28:734][117]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-08.31.28:735][117]MapCheck: New page: Map Check -[2024.07.04-08.31.28:735][117]LightingResults: New page: Lighting Build -[2024.07.04-08.31.28:750][117]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-08.31.28:756][117]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.07.04-08.31.28:757][117]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.04-08.31.28:845][117]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-08.31.28:846][117]LogAIModule: Creating AISystem for world Map -[2024.07.04-08.31.28:863][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.04-08.31.28:870][117]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-08.31.28:871][117]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,189ms to complete. -[2024.07.04-08.31.28:871][117]LogFileHelpers: Loading map 'Map' took 0.142 -[2024.07.04-08.32.02:411][329]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-08.32.09:473][622]Cmd: SELECT NONE -[2024.07.04-08.32.11:508][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.32.11:530][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-08.32.11:598][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map449732784B923D01B29A0ABE641F9AF1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.32.11:626][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.32.11:946][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55B1543646946A00102CA69A8AFF71A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.32.11:969][702]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.32.11:969][702]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.32.11:970][702]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.34.05:064][439]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) -[2024.07.04-08.34.11:722][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-08.42.24:479][506]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand4.fbx) -[2024.07.04-08.42.24:530][506]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand4.fbx -[2024.07.04-08.42.24:556][506]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-08.42.27:632][506]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-08.42.27:732][506]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.07.04-08.42.27:747][506]LogStaticMesh: Building static mesh wand4... -[2024.07.04-08.42.27:757][506]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand4.wand4 -[2024.07.04-08.42.27:782][506]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-08.42.27:936][506]LogSlate: Took 0.000889 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.04-08.42.29:512][531]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.42.29:533][531]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.42.34:595][617]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.42.40:622][873]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.42.53:157][440]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-08.42.54:033][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand11) -[2024.07.04-08.43.26:555][638]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.43.30:425][814]Cmd: TRANSACTION UNDO -[2024.07.04-08.43.30:426][814]LogEditorTransaction: Undo Create Actors -[2024.07.04-08.43.33:974][952]Cmd: TRANSACTION REDO -[2024.07.04-08.43.33:974][952]LogEditorTransaction: Redo Create Actors -[2024.07.04-08.43.36:076][ 6]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.43.36:628][ 25]LogActorFactory: Actor Factory created wand4 -[2024.07.04-08.44.09:658][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.04-08.44.10:207][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) -[2024.07.04-08.44.47:381][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.44.47:406][990]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.07.04-08.44.47:463][990]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4235C8AC4C3D5870D261D99A9E8EEB9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.44.47:488][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.44.47:689][990]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EEFA8A64D239F74E87B8594E18CAFD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.44.47:708][990]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.44.47:708][990]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.44.47:708][990]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.53.09:397][859]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand5.fbx) -[2024.07.04-08.53.09:418][859]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand5.fbx -[2024.07.04-08.53.09:430][859]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-08.53.10:706][859]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-08.53.10:763][859]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.07.04-08.53.10:768][859]LogStaticMesh: Building static mesh wand5... -[2024.07.04-08.53.10:780][859]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand5.wand5 -[2024.07.04-08.53.10:806][859]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-08.53.13:082][911]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.53.13:122][911]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-08.53.15:565][950]LogActorFactory: Actor Factory created wand5 -[2024.07.04-08.53.17:107][ 5]LogActorFactory: Actor Factory created wand5 -[2024.07.04-08.53.43:612][925]Cmd: DUPLICATE -[2024.07.04-08.53.43:612][925]Cmd: ACTOR DUPLICATE -[2024.07.04-08.53.59:228][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.53.59:242][420]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.04-08.53.59:295][420]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map62ED88F6484D2C91080EE0BE54026146.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.53.59:303][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.53.59:486][420]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5D6E965242A7D264CE8CBF96A187E40A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.53.59:515][420]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.53.59:515][420]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.53.59:515][420]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.54.57:126][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.54.57:140][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.04-08.54.57:193][714]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEAF681F04E9C9B4B82216E8DCCAFE1D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.54.57:203][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.54.57:405][714]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData595315AF40FAD67EC5F4189245DE2B3A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.54.57:427][714]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.54.57:427][714]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.54.57:427][714]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-08.55.03:944][877]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-08.55.03:959][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-08.55.04:013][877]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF6958C93406F77A133A8669DE96C53A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-08.55.04:020][877]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-08.55.04:224][877]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD1DDF5474A3842F34AAD91ABF50161ED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-08.55.04:251][877]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-08.55.04:251][877]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-08.55.04:251][877]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.01.09:812][534]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand6.fbx) -[2024.07.04-09.01.09:822][534]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand6.fbx -[2024.07.04-09.01.09:829][534]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-09.01.11:112][534]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-09.01.11:157][534]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.07.04-09.01.11:159][534]LogStaticMesh: Building static mesh wand6... -[2024.07.04-09.01.11:168][534]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand6.wand6 -[2024.07.04-09.01.11:179][534]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-09.01.12:697][564]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-09.01.12:718][564]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-09.01.14:498][595]LogActorFactory: Actor Factory created wand6 -[2024.07.04-09.01.15:125][619]LogActorFactory: Actor Factory created wand6 -[2024.07.04-09.01.37:313][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.01.38:392][357]Cmd: DELETE -[2024.07.04-09.01.38:392][357]Cmd: ACTOR DELETE -[2024.07.04-09.01.38:412][357]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.01.38:433][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.04-09.01.38:434][357]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.07.04-09.01.39:628][398]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand9) -[2024.07.04-09.01.40:738][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) -[2024.07.04-09.01.41:873][466]Cmd: DUPLICATE -[2024.07.04-09.01.41:874][466]Cmd: ACTOR DUPLICATE -[2024.07.04-09.02.10:326][309]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.02.10:348][309]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.04-09.02.10:402][309]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F3A19AF4C662B3343409995895B847E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.02.10:427][309]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.02.10:633][309]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData554DDD9E4B05FCD93DD8498565C14DFE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.02.10:653][309]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.02.10:653][309]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.02.10:654][309]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.02.29:781][807]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.02.30:351][822]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.02.45:516][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) -[2024.07.04-09.02.46:668][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.05:368][797]Cmd: DUPLICATE -[2024.07.04-09.03.05:368][797]Cmd: ACTOR DUPLICATE -[2024.07.04-09.03.12:743][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.20:147][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.22:363][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.04-09.03.30:919][572]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) -[2024.07.04-09.03.34:906][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.04-09.03.35:587][692]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) -[2024.07.04-09.03.36:695][720]Cmd: DUPLICATE -[2024.07.04-09.03.36:695][720]Cmd: ACTOR DUPLICATE -[2024.07.04-09.03.47:732][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.03.47:758][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.04-09.03.47:811][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B17F5E94517C812E9D731B9D202716E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.03.47:820][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.03.48:001][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFDE521DB4876F4E10170948AFD093DF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.03.48:028][ 8]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.03.48:028][ 8]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.03.48:028][ 8]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.04.15:520][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand63) -[2024.07.04-09.04.20:670][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.04-09.04.21:155][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand64) -[2024.07.04-09.04.34:049][195]Cmd: TRANSACTION UNDO -[2024.07.04-09.04.34:049][195]LogEditorTransaction: Undo Create Actors -[2024.07.04-09.04.34:508][204]Cmd: TRANSACTION UNDO -[2024.07.04-09.04.34:508][204]LogEditorTransaction: Undo Create Actors -[2024.07.04-09.04.52:910][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.04-09.04.56:389][835]Cmd: DUPLICATE -[2024.07.04-09.04.56:389][835]Cmd: ACTOR DUPLICATE -[2024.07.04-09.05.20:592][500]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand88) -[2024.07.04-09.05.21:262][514]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand80) -[2024.07.04-09.05.21:984][529]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand87) -[2024.07.04-09.05.22:437][538]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) -[2024.07.04-09.08.04:503][166]Cmd: TRANSACTION UNDO -[2024.07.04-09.08.04:503][166]LogEditorTransaction: Undo Move Actors -[2024.07.04-09.08.05:744][207]Cmd: DUPLICATE -[2024.07.04-09.08.05:744][207]Cmd: ACTOR DUPLICATE -[2024.07.04-09.08.23:800][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.04-09.08.24:970][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.08.24:994][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-09.08.25:049][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map52DA04AB47CEEDDFA21192A7C5CEAA90.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.08.25:073][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.08.25:275][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData874DDDFA44EEA360198A38A3D509F4D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.08.25:301][640]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.08.25:301][640]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.08.25:301][640]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.09.23:707][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.09.24:318][485]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand58) -[2024.07.04-09.09.25:360][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.09.26:114][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand58) -[2024.07.04-09.09.29:403][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.04-09.09.30:376][712]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.09.42:806][278]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.04-09.09.43:477][305]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand21) -[2024.07.04-09.09.44:229][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.10.08:722][319]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.04-09.10.16:180][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.04-09.10.28:130][113]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.04-09.10.29:623][160]Cmd: DELETE -[2024.07.04-09.10.29:624][160]Cmd: ACTOR DELETE -[2024.07.04-09.10.29:633][160]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.10.29:657][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.04-09.10.29:659][160]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.07.04-09.10.38:320][339]LogActorFactory: Actor Factory created wand4 -[2024.07.04-09.10.39:129][370]LogActorFactory: Actor Factory created wand4 -[2024.07.04-09.11.23:375][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.04-09.11.24:539][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.04-09.11.26:920][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.11.26:936][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.04-09.11.26:991][369]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B4A30344C4CE9FDD5C61185806E77A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.11.27:014][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.11.27:207][369]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC3E0C92E4072CBF62D24B796BE1D2E52.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.11.27:227][369]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.11.27:227][369]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.11.27:227][369]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.11.33:330][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG4) -[2024.07.04-09.11.37:080][711]Cmd: DELETE -[2024.07.04-09.11.37:080][711]Cmd: ACTOR DELETE -[2024.07.04-09.11.37:089][711]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.11.37:120][711]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.04-09.11.37:123][711]LogEditorActor: Deleted 1 Actors (0.043 secs) -[2024.07.04-09.11.37:512][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG3) -[2024.07.04-09.11.37:613][724]Cmd: DELETE -[2024.07.04-09.11.37:613][724]Cmd: ACTOR DELETE -[2024.07.04-09.11.37:620][724]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.11.37:639][724]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-09.11.37:640][724]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.04-09.11.38:070][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.07.04-09.11.38:175][740]Cmd: DELETE -[2024.07.04-09.11.38:175][740]Cmd: ACTOR DELETE -[2024.07.04-09.11.38:182][740]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.11.38:199][740]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-09.11.38:200][740]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.04-09.11.47:896][955]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.11.49:067][991]LogActorFactory: Actor Factory created wand5 -[2024.07.04-09.12.12:051][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) -[2024.07.04-09.12.20:558][982]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.12.27:732][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand59) -[2024.07.04-09.12.29:367][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.04-09.12.30:204][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.12.31:252][293]Cmd: DUPLICATE -[2024.07.04-09.12.31:252][293]Cmd: ACTOR DUPLICATE -[2024.07.04-09.12.41:249][546]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.12.42:896][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) -[2024.07.04-09.12.43:726][600]Cmd: DUPLICATE -[2024.07.04-09.12.43:726][600]Cmd: ACTOR DUPLICATE -[2024.07.04-09.13.06:730][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.13.08:294][343]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand144) -[2024.07.04-09.13.09:345][372]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand145) -[2024.07.04-09.13.12:005][442]Cmd: DUPLICATE -[2024.07.04-09.13.12:005][442]Cmd: ACTOR DUPLICATE -[2024.07.04-09.13.24:733][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) -[2024.07.04-09.13.25:915][950]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.13.25:937][950]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.04-09.13.25:997][950]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC89E72054C508104B9E06CB0CA81A2F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.13.26:022][950]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.13.26:225][950]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA3FDD646424AB226D158BA96A683F8D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.13.26:251][950]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.13.26:251][950]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.13.26:251][950]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.13.36:956][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.13.37:718][424]Cmd: DELETE -[2024.07.04-09.13.37:719][424]Cmd: ACTOR DELETE -[2024.07.04-09.13.37:725][424]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.13.37:757][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.07.04-09.13.37:758][424]LogEditorActor: Deleted 1 Actors (0.040 secs) -[2024.07.04-09.13.45:698][723]Cmd: TRANSACTION UNDO -[2024.07.04-09.13.45:698][723]LogEditorTransaction: Undo Delete Actors -[2024.07.04-09.13.47:654][792]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.13.58:380][298]Cmd: TRANSACTION UNDO -[2024.07.04-09.13.58:380][298]LogEditorTransaction: Undo Set Scale -[2024.07.04-09.14.05:272][518]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.14.11:675][732]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.14.16:247][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.14.50:783][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) -[2024.07.04-09.14.51:609][509]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.14.52:257][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.14.55:471][711]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.00:795][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.02:192][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.03:680][ 86]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.08:616][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.14:068][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.15.14:084][419]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-09.15.14:141][419]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1179786F4C664BC8F7B3D0A3126E80C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.15.14:149][419]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.15.14:335][419]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB9DAA5CC45AADD5CA7B092B4628448E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.15.14:364][419]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.15.14:364][419]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.15.14:364][419]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.15.17:047][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.17:901][583]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand145) -[2024.07.04-09.15.19:132][689]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.22:903][841]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.15.24:015][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.27:886][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.15.35:413][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.38:086][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.38:660][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.15.41:212][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.49:173][931]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.15.54:060][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.15.56:101][369]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.16.00:878][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.16.02:896][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.16.09:967][ 78]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.16.18:115][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.16.23:132][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.16.23:157][509]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.04-09.16.23:214][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map978B80FD4F66368FA8D37582E31F69C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.16.23:238][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.16.23:427][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData791485A141B37BA953BFD5A6BF8133D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.16.23:451][509]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.16.23:451][509]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.16.23:451][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.16.26:045][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand145) -[2024.07.04-09.16.26:593][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-09.16.27:563][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.04-09.16.28:181][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.04-09.16.46:353][842]Cmd: DELETE -[2024.07.04-09.16.46:354][842]Cmd: ACTOR DELETE -[2024.07.04-09.16.46:362][842]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-09.16.46:384][842]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.07.04-09.16.46:386][842]LogEditorActor: Deleted 1 Actors (0.032 secs) -[2024.07.04-09.16.52:728][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.16.57:641][302]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) -[2024.07.04-09.17.04:980][568]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.08:751][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.12:817][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.17.12:840][798]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-09.17.12:899][798]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map72434A424D7D6E62A5300A8F7AD1F4C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.17.12:907][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.17.13:104][798]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6E3A10FF46C7534FD19DABAD84BB42D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.17.13:134][798]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.17.13:134][798]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.17.13:134][798]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.17.17:771][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.17.20:384][122]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand144) -[2024.07.04-09.17.25:239][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.28:012][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.32:914][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.36:028][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.17.39:107][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand146) -[2024.07.04-09.17.40:670][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.42:671][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand147) -[2024.07.04-09.17.44:040][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand143) -[2024.07.04-09.17.48:877][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.17.48:894][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.04-09.17.48:950][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map67951B72404E2F449C4B7796546072BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.17.48:978][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.17.49:174][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1243A7AE447CBEE4AB88E99CA59A2906.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.17.49:198][158]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.17.49:198][158]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.17.49:198][158]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.18.12:782][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.18.12:799][822]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-09.18.12:857][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE867B48548C9DB5A8B25109DA895BA2F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.18.12:882][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.18.13:071][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF97E6AEC4595B7480FBF049B8F016790.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.18.13:095][822]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.18.13:095][822]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.18.13:096][822]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.18.52:516][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-09.18.52:536][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-09.18.52:591][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1EAD6B1948B897D5090353B519AA583A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-09.18.52:614][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-09.18.52:793][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData12BD711A4AFC5C0884194D941BB1EBB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-09.18.52:820][ 21]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.18.52:820][ 21]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-09.18.52:820][ 21]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-09.25.03:243][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.07.04-09.25.04:874][837]LogSlate: Window 'Save Content' being destroyed -[2024.07.04-09.25.05:031][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset" SILENT=true -[2024.07.04-09.25.05:050][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand48EAD96284813C6F2E21B65AFE3B6FC32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset' -[2024.07.04-09.25.05:092][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset" SILENT=true -[2024.07.04-09.25.05:103][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand5FD6378D04F12A3DF22BE3285C70BAE26.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset' -[2024.07.04-09.25.05:143][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset" SILENT=true -[2024.07.04-09.25.05:155][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand60EB656BD4BB6F375EC9F139F789A7EA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset' -[2024.07.04-09.25.05:270][837]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.04-09.25.05:506][837]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand6.wand6 -[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand5.wand5 -[2024.07.04-09.25.05:507][837]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand4.wand4 -[2024.07.04-09.25.05:509][838]Cmd: QUIT_EDITOR -[2024.07.04-09.25.05:509][838]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.04-09.25.05:515][838]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.04-09.25.05:519][838]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.04-09.25.05:519][838]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.04-09.25.05:519][838]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.04-09.25.05:519][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-09.25.05:521][838]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-09.25.05:601][838]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.04-09.25.05:601][838]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-09.25.05:616][838]LogExit: Preparing to exit. -[2024.07.04-09.25.05:913][838]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-09.25.06:172][838]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.25.06:173][838]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.25.06:251][838]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.04-09.25.06:277][838]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.04-09.25.06:278][838]LogExit: Editor shut down -[2024.07.04-09.25.06:281][838]LogExit: Transaction tracking system shut down -[2024.07.04-09.25.06:726][838]LogExit: Object subsystem successfully closed. -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.04-09.25.06:763][838]LogShaderCompilers: Display: ================================================ -[2024.07.04-09.25.06:776][838]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.04-09.25.06:839][838]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.04-09.25.06:843][838]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module WebMMedia (812) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module TextureAlignMode (804) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module BspMode (802) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module GeometryMode (800) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module PlanarCut (784) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.04-09.25.06:844][838]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.04-09.25.06:845][838]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.04-09.25.06:846][838]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.04-09.25.08:209][838]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.04-09.25.08:209][838]MemoryProfiler: Shutdown -[2024.07.04-09.25.08:210][838]NetworkingProfiler: Shutdown -[2024.07.04-09.25.08:210][838]LoadingProfiler: Shutdown -[2024.07.04-09.25.08:210][838]TimingProfiler: Shutdown -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.04-09.25.08:210][838]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.04-09.25.08:214][838]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.04-09.25.08:215][838]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.04-09.25.08:216][838]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.04-09.25.08:251][838]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.04-09.25.08:252][838]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.04-09.25.08:254][838]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.04-09.25.08:255][838]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.04-09.25.08:256][838]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.04-09.25.08:283][838]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.04-09.25.08:393][838]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) -[2024.07.04-09.25.08:394][838]LogModuleManager: Shutting down and abandoning module Synthesis (584) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module GooglePAD (574) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module EditableMesh (572) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AudioCapture (568) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (567) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module CableComponent (564) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AssetTags (562) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (560) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AppleImageUtils (558) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ScreenshotTools (554) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (544) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (542) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (534) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module PluginBrowser (532) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (530) -[2024.07.04-09.25.08:395][838]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (528) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MediaCompositing (526) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module ImgMedia (524) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CurveEditorTools (522) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (520) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module CryptoKeys (518) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (516) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (514) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (512) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (510) -[2024.07.04-09.25.08:396][838]LogOpenImageDenoise: OIDN shutting down -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (508) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MotoSynth (506) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module MeshConversion (504) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module DynamicMesh (502) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (500) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometricObjects (498) -[2024.07.04-09.25.08:396][838]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (496) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (494) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (492) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (490) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (489) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (486) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (484) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module FractureEditor (482) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module ChaosNiagara (478) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AlembicImporter (474) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCache (472) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module BackChannel (466) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (464) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module AutomationUtils (462) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (460) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module PluginUtils (450) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.07.04-09.25.08:397][838]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (446) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (442) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module SourceControl (439) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.04-09.25.08:398][838]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.04-09.25.09:339][838]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.04-09.25.09:340][838]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (404) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.04-09.25.09:341][838]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.04-09.25.09:442][838]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (384) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (382) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (380) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (378) -[2024.07.04-09.25.09:543][838]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (376) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (374) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (372) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (370) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapController (368) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (366) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module MagicLeapAR (364) -[2024.07.04-09.25.09:543][838]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (362) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (360) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module FacialAnimation (358) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (356) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module DataValidation (354) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module Niagara (350) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module SignalProcessing (349) -[2024.07.04-09.25.09:544][838]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347) -[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) -[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (342) -[2024.07.04-09.25.09:545][838]LogModuleManager: Shutting down and abandoning module LevelEditor (341) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (340) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (338) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module MainFrame (336) -[2024.07.04-09.25.09:549][838]LogModuleManager: Shutting down and abandoning module HotReload (335) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ToolMenus (331) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ContentBrowser (329) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module ContentBrowserData (328) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module TreeMap (325) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (322) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.04-09.25.09:550][838]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.04-09.25.09:563][838]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.04-09.25.09:565][838]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.04-09.25.09:566][838]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.04-09.25.09:566][838]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.04-09.25.09:569][838]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.04-09.25.09:570][838]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.04-09.25.09:571][838]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.04-09.25.09:580][838]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.04-09.25.09:595][838]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.04-09.25.09:601][838]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.04-09.25.09:628][838]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.04-09.25.09:629][838]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.04-09.25.09:630][838]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.07.04-09.25.09:630][838]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) -[2024.07.04-09.25.09:636][838]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.04-09.25.09:637][838]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.04-09.25.09:638][838]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.04-09.25.09:641][838]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.04-09.25.09:641][838]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.04-09.25.09:676][838]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.04-09.25.09:677][838]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.04-09.25.09:677][838]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B705F7054-4DA9-0093-DEC3-BFBB2AD1C12B%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.04-09.25.09:677][838]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.04-09.25.09:706][838]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module MagicLeap (72) -[2024.07.04-09.25.09:710][838]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.04-09.25.09:714][838]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) -[2024.07.04-09.25.09:716][838]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.04-09.25.09:717][838]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.04-09.25.09:718][838]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.04-09.25.09:719][838]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.04-09.25.09:720][838]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.04-09.25.09:770][838]LogD3D11RHI: Shutdown -[2024.07.04-09.25.09:770][838]LogD3D11RHI: CleanupD3DDevice -[2024.07.04-09.25.10:265][838]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.04-09.25.10:413][838]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.04-09.25.10:414][838]LogExit: Exiting. -[2024.07.04-09.25.10:564][838]Log file closed, 07/04/24 11:25:10 +[2024.07.04-09.33.05:280][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.04-09.33.05:280][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.04-09.33.05:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-09.33.05:280][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.04-09.33.05:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-09.33.05:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.04-09.33.05:282][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-09.33.05:282][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-09.33.05:291][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-09.33.05:292][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-09.33.05:293][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-09.33.05:293][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.04-09.33.05:293][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.04-09.33.05:293][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-09.33.05:293][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-09.33.05:294][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.04-09.33.05:295][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.04-09.33.05:295][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.04-09.33.05:295][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.04-09.33.05:295][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-09.33.05:295][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.04-09.33.05:295][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.04-09.33.05:295][ 0]LogInit: User: bib +[2024.07.04-09.33.05:295][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.04-09.33.05:295][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.04-09.33.05:295][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.04-09.33.05:295][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.04-09.33.05:295][ 0]LogMemory: Process Physical Memory: 146.36 MB used, 146.36 MB peak +[2024.07.04-09.33.05:295][ 0]LogMemory: Process Virtual Memory: 132.16 MB used, 132.16 MB peak +[2024.07.04-09.33.05:295][ 0]LogMemory: Physical Memory: 10963.38 MB used, 5105.33 MB free, 16068.70 MB total +[2024.07.04-09.33.05:295][ 0]LogMemory: Virtual Memory: 134204008.00 MB used, 13721.52 MB free, 134217728.00 MB total +[2024.07.04-09.33.05:302][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.04-09.33.05:333][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.04-09.33.05:334][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.04-09.33.05:334][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.04-09.33.05:338][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.04-09.33.05:338][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.04-09.33.05:339][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.04-09.33.05:340][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.04-09.33.05:381][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-09.33.05:401][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.04-09.33.05:401][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.04-09.33.05:530][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.04-09.33.05:533][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-09.33.05:533][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.04-09.33.05:533][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.04-09.33.05:535][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.04-09.33.05:667][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.04-09.33.05:667][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-09.33.05:671][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-09.33.05:685][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.04-09.33.05:685][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.04-09.33.05:685][ 0]LogWindows: EnumDisplayDevices: +[2024.07.04-09.33.05:685][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.04-09.33.05:685][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-09.33.05:686][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-09.33.05:686][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-09.33.05:686][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.04-09.33.05:686][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.04-09.33.05:686][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.04-09.33.05:686][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.04-09.33.05:686][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-09.33.05:696][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-09.33.05:837][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.04-09.33.05:854][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.04-09.33.05:854][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.04-09.33.05:854][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.04-09.33.05:855][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.04-09.33.05:855][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.04-09.33.05:855][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.04-09.33.05:884][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.04-09.33.06:351][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.04-09.33.06:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.04-09.33.06:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.04-09.33.06:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.04-09.33.06:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.04-09.33.06:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.04-09.33.06:444][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.04-09.33.06:449][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.04-09.33.06:462][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.04-09.33.06:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.04-09.33.06:474][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.04-09.33.06:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.04-09.33.06:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.04-09.33.06:520][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.04-09.33.06:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.04-09.33.06:532][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.04-09.33.06:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.04-09.33.06:552][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.04-09.33.06:552][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.04-09.33.06:567][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.04-09.33.06:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.04-09.33.06:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.04-09.33.06:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.04-09.33.06:585][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.04-09.33.06:595][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.04-09.33.06:640][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.04-09.33.06:684][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.04-09.33.06:684][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/25972/). +[2024.07.04-09.33.06:684][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/985682BA46BE21DFA2ACBAB96D3D9BF0/'. +[2024.07.04-09.33.06:684][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.04-09.33.06:685][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.04-09.33.06:685][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.04-09.33.07:837][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-09.33.07:918][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.04-09.33.07:939][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.04-09.33.07:940][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-09.33.07:940][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.04-09.33.07:948][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.04-09.33.07:948][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1169.86MBs, RandomWriteSpeed=128.80MBs. Assigned SpeedClass 'Local' +[2024.07.04-09.33.07:950][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.04-09.33.07:950][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.04-09.33.07:950][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.04-09.33.08:007][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.04-09.33.08:007][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.04-09.33.08:049][ 0]LogAssetRegistry: FAssetRegistry took 0.0040 seconds to start up +[2024.07.04-09.33.08:292][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-09.33.08:292][ 0]LogInit: Active device profile: [00000279CB1DCD00][00000279C9F26A40 49] Windows +[2024.07.04-09.33.08:292][ 0]LogInit: Profiles: [00000279CB1DCD00][00000279C9F26A40 49] Windows, [00000279CB19A300][00000279C9F74BC0 49] WindowsNoEditor, [00000279CB1DDC00][00000279C9F78D40 49] WindowsServer, [00000279CB19B100][00000279C9F7CEC0 49] WindowsClient, [00000279CB1DE900][00000279C9FDB040 49] IOS, [00000279CB199A00][00000279C9FDF1C0 49] iPadAir, [00000279CB1DFE00][00000279C9FE3340 49] iPadAir2, [00000279CBFFD100][00000279C9FEF600 49] IPadPro, [00000279CBFFD200][00000279C9FEB640 49] iPadAir3, [00000279CB198C00][00000279C9FF37C0 49] iPadAir4, [00000279CBFFDE00][00000279C9FFF940 49] iPadMini2, [00000279CB19B300][00000279CA00BAC0 49] iPadMini3, [00000279CBFFF900][00000279CA0160C0 49] iPadMini4, [00000279CB199000][00000279BF054240 49] iPadMini5, [00000279CB034900][00000279BF0B4500 49] iPhone6, [00000279CB034A00][00000279BF05C540 49] iPodTouch6, [00000279CB1DEE00][00000279C9F227C0 49] iPhone7, [00000279CB1DEF00][00000279BF0B8800 49] iPodTouch7, [00000279CBFFFE00][00000279BF0BC940 49] iPhone5S, [00000279CB1DD100][00000279BF0C0A80 49] iPhone6Plus, [00000279CB034100][00000279C4C90BC0 49] iPhone6S, [00000279CBFFC300][00000279C4C9CD40 49] iPhone6SPlus, [00000279CB036800][00000279C4CA0EC0 49] iPhone7Plus, [00000279CBFFE300][00000279C4CA5040 49] iPhoneSE, [00000279CB036600][00000279C4CA91C0 49] iPhone8, [00000279CBFFD000][00000279C4CAD340 49] iPhone8Plus, [00000279CB037100][00000279C4CB14C0 49] iPhoneX, [00000279CB1DD500][00000279C4CB5640 49] iPhoneXS, [00000279CB036B00][00000279C4CB97C0 49] iPhoneXSMax, [00000279CB1DC700][00000279C4CBD940 49] iPhoneXR, [00000279CB034700][00000279C4CC1AC0 49] iPhone11, [00000279CB1DCE00][00000279BED620C0 49] iPhone11Pro, [00000279CB035A00][00000279BED66240 49] iPhone11ProMax, [00000279CB1DF800][00000279BED6A3C0 49] iPhoneSE2, [00000279CB037800][00000279BED6E540 49] iPhone12Mini, [00000279CB1DE300][00000279BED726C0 49] iPhone12, [00000279CB036300][00000279BED76840 49] iPhone12Pro, [00000279CB1DC500][00000279C4C98980 49] iPhone12ProMax, [00000279CB035500][00000279BED7AAC0 49] iPadPro105, [00000279CB1DCA00][00000279BED7EC00 49] iPadPro129, [00000279CB037D00][00000279BED82D40 49] iPadPro97, [00000279CB1DD200][00000279BED8AEC0 49] iPadPro2_129, [00000279CB036A00][00000279BED8F040 49] iPad5, [00000279CB1DDD00][00000279BED931C0 49] iPad6, [00000279CB035300][00000279BED97340 49] iPad7, [00000279CB1DFA00][00000279CC3E94C0 49] iPad8, [00000279CB034300][00000279CC3ED640 49] iPadPro11, [00000279CB1DC100][00000279CC3F17C0 49] iPadPro2_11, [00000279CB035600][00000279CC3F5940 49] iPadPro3_129, [00000279CB1DF300][00000279CC3F9AC0 49] iPadPro4_129, [00000279CB035000][00000279CC3FC0C0 49] AppleTV, [00000279CB1DDB00][00000279CC400240 49] AppleTV4K, [00000279CB037200][00000279CC4043C0 49] TVOS, [00000279CB1DFB00][00000279CC408540 49] Mac, [00000279CB037700][00000279CC40C6C0 49] MacClient, [00000279CB1DFF00][00000279CC410840 49] MacNoEditor, [00000279CB037000][00000279CC4149C0 49] MacServer, [00000279CB1DEC00][00000279CC418B40 49] Linux, [00000279CB035D00][00000279BED86C80 49] LinuxAArch64, [00000279CB1DEA00][00000279CC41CDC0 49] LinuxNoEditor, [00000279CB037900][00000279CC420F00 49] LinuxAArch64NoEditor, [00000279CB1DF100][00000279CC429080 49] LinuxClient, [00000279CB036F00][00000279CC42D200 49] LinuxAArch64Client, [00000279CB1DF200][00000279C9F81380 49] LinuxServer, [00000279CB037F00][00000279C9F85500 49] LinuxAArch64Server, [00000279CB1DC200][00000279C9F89680 49] Android, [00000279CB034500][00000279C9F8D800 49] Android_Low, [00000279CB1DE200][00000279C9F91980 49] Android_Mid, [00000279CB037B00][00000279C9F95B00 49] Android_High, [00000279CB1DE000][00000279C9F98100 49] Android_Default, [00000279CB037300][00000279C9F9C280 49] Android_Adreno4xx, [00000279CB1DF700][00000279C9FA0400 49] Android_Adreno5xx_Low, [00000279CB034B00][00000279C9FA4580 49] Android_Adreno5xx, [00000279CB1DE600][00000279C9FA8700 49] Android_Adreno6xx, [00000279CB198500][00000279C9FAC880 49] Android_Adreno6xx_Vulkan, [00000279CBFFD300][00000279C9FB0A00 49] Android_Mali_T6xx, [00000279CB19BB00][00000279C9FB4B80 49] Android_Mali_T7xx, [00000279CBFFF300][00000279C9FB8D00 49] Android_Mali_T8xx, [00000279CB19AE00][00000279CC424E40 49] Android_Mali_G71, [00000279CBFFE800][00000279C9FBCF80 49] Android_Mali_G72, [00000279CB199400][00000279C9FC10C0 49] Android_Mali_G72_Vulkan, [00000279CBFFD500][00000279C9FC9240 49] Android_Mali_G76, [00000279CB19BD00][00000279C9FCD3C0 49] Android_Mali_G76_Vulkan, [00000279CBFFEC00][00000279C9FD1540 49] Android_Mali_G77, [00000279CB19B600][00000279C9FD56C0 49] Android_Mali_G77_Vulkan, [00000279CBFFD700][00000279CC031840 49] Android_Mali_G78, [00000279CB19A200][00000279CC0359C0 49] Android_Mali_G78_Vulkan, [00000279CBFFCB00][00000279CC039B40 49] Android_Mali_G710, [00000279CB198300][00000279CC03C140 49] Android_Mali_G710_Vulkan, [00000279CBFFC200][00000279CC0402C0 49] Android_Vulkan_SM5, [00000279CB198800][00000279CC044440 49] Android_PowerVR_G6xxx, [00000279CBFFE500][00000279CC0485C0 49] Android_PowerVR_GT7xxx, [00000279CB198E00][00000279CC04C740 49] Android_PowerVR_GE8xxx, [00000279CBFFD400][00000279CC0508C0 49] Android_PowerVR_GM9xxx, [00000279CB19B400][00000279CC054A40 49] Android_PowerVR_GM9xxx_Vulkan, [00000279CBFFC600][00000279CC058BC0 49] Android_TegraK1, [00000279CB199E00][00000279CC05CD40 49] Android_Unknown_Vulkan, [00000279CBFFE100][00000279CC060EC0 49] Lumin, [00000279CB199100][00000279C9FC5000 49] Lumin_Desktop, [00000279CBFFF400][00000279CC065140 49] HoloLens, +[2024.07.04-09.33.08:439][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.04-09.33.08:439][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.04-09.33.08:439][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.04-09.33.08:439][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.04-09.33.08:439][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.04-09.33.08:456][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.04-09.33.08:998][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.04-09.33.09:106][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.04-09.33.09:112][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.04-09.33.09:112][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.04-09.33.09:112][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.04-09.33.09:291][ 0]LogPython: Using Python 3.7.7 +[2024.07.04-09.33.09:803][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.04-09.33.09:815][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.04-09.33.10:140][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 90BCD7CE4105051100CE64AAD576BEB3 | Instance: 1404460D48F503A6E37025A898C9BE75 (NB-PBM2H22CST-25972). +[2024.07.04-09.33.10:309][ 0]SourceControl: Source control is disabled +[2024.07.04-09.33.10:309][ 0]SourceControl: Source control is disabled +[2024.07.04-09.33.10:312][ 0]SourceControl: Source control is disabled +[2024.07.04-09.33.10:315][ 0]SourceControl: Source control is disabled +[2024.07.04-09.33.10:326][ 0]SourceControl: Source control is disabled +[2024.07.04-09.33.10:332][ 0]LogUProjectInfo: Found projects: +[2024.07.04-09.33.10:499][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.04-09.33.10:548][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.04-09.33.10:562][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-09.33.10:562][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-09.33.10:794][ 0]LogOcInput: OculusInput pre-init called +[2024.07.04-09.33.11:142][ 0]LogCollectionManager: Loaded 0 collections in 0.001835 seconds +[2024.07.04-09.33.11:224][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.04-09.33.11:224][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.04-09.33.11:224][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.04-09.33.11:224][ 0]LogEngine: Initializing Engine... +[2024.07.04-09.33.11:227][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.04-09.33.11:227][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-09.33.11:227][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.04-09.33.11:228][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.04-09.33.11:379][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.04-09.33.11:388][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.04-09.33.11:397][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.04-09.33.11:401][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.04-09.33.11:402][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.04-09.33.11:404][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.04-09.33.11:404][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.04-09.33.11:404][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.04-09.33.11:404][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.04-09.33.11:405][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.04-09.33.11:405][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.04-09.33.11:405][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.04-09.33.11:405][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.04-09.33.11:427][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-09.33.11:427][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-09.33.11:905][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.04-09.33.11:909][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.04-09.33.11:911][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.04-09.33.11:911][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.04-09.33.11:912][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.04-09.33.11:912][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.04-09.33.11:912][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.04-09.33.11:914][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.04-09.33.11:914][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.04-09.33.11:914][ 0]LogInit: FAudioDevice initialized. +[2024.07.04-09.33.11:914][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.04-09.33.11:914][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.04-09.33.12:009][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-09.33.12:009][ 0]LogInit: Texture streaming: Enabled +[2024.07.04-09.33.12:025][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.04-09.33.12:029][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.04-09.33.12:029][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.04-09.33.12:032][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.04-09.33.12:068][ 0]LogInit: Transaction tracking system initialized +[2024.07.04-09.33.12:094][ 0]BlueprintLog: New page: Editor Load +[2024.07.04-09.33.12:164][ 0]LocalizationService: Localization service is disabled +[2024.07.04-09.33.12:189][ 0]TimingProfiler: Initialize +[2024.07.04-09.33.12:189][ 0]TimingProfiler: OnSessionChanged +[2024.07.04-09.33.12:189][ 0]LoadingProfiler: Initialize +[2024.07.04-09.33.12:189][ 0]LoadingProfiler: OnSessionChanged +[2024.07.04-09.33.12:189][ 0]NetworkingProfiler: Initialize +[2024.07.04-09.33.12:190][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.04-09.33.12:190][ 0]MemoryProfiler: Initialize +[2024.07.04-09.33.12:190][ 0]MemoryProfiler: OnSessionChanged +[2024.07.04-09.33.12:356][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.04-09.33.12:356][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.04-09.33.12:572][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.04-09.33.12:902][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.04-09.33.12:905][ 0]SourceControl: Source control is disabled +[2024.07.04-09.33.12:905][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.329 +[2024.07.04-09.33.12:906][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-09.33.12:906][ 0]LightingResults: New page: Lighting Build +[2024.07.04-09.33.12:907][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.04-09.33.12:907][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-09.33.12:908][ 0]MapCheck: New page: Map Check +[2024.07.04-09.33.12:908][ 0]LightingResults: New page: Lighting Build +[2024.07.04-09.33.12:918][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-09.33.12:921][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.07.04-09.33.14:014][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.04-09.33.14:015][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-09.33.14:037][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-09.33.14:064][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.07.04-09.33.14:064][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-09.33.14:065][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,261ms to complete. +[2024.07.04-09.33.14:065][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.160 +[2024.07.04-09.33.14:067][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.491 +[2024.07.04-09.33.14:240][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-09.33.14:247][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-09.33.14:254][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-09.33.14:260][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-09.33.14:277][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0112 seconds. Added 3822 classes and 928 folders. +[2024.07.04-09.33.14:280][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.04-09.33.14:282][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-09.33.14:282][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-09.33.14:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.04-09.33.14:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.04-09.33.14:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.04-09.33.14:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.04-09.33.14:284][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-09.33.14:284][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:284][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-09.33.14:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.04-09.33.14:284][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.04-09.33.14:285][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-09.33.14:285][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:285][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-09.33.14:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.04-09.33.14:285][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.04-09.33.14:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.04-09.33.14:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-09.33.14:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.04-09.33.14:287][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.04-09.33.14:287][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-09.33.14:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-09.33.14:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.04-09.33.14:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.04-09.33.14:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.04-09.33.14:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.04-09.33.14:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.04-09.33.14:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-09.33.14:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.04-09.33.14:291][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-09.33.14:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.04-09.33.14:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.04-09.33.14:292][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-09.33.14:292][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:292][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-09.33.14:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.04-09.33.14:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.04-09.33.14:293][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:293][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.04-09.33.14:293][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.04-09.33.14:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.04-09.33.14:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.04-09.33.14:295][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:295][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:295][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.04-09.33.14:295][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.04-09.33.14:296][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:296][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.04-09.33.14:296][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.04-09.33.14:296][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.04-09.33.14:297][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:297][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.04-09.33.14:297][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.04-09.33.14:298][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-09.33.14:298][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-09.33.14:298][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-09.33.14:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-09.33.14:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.04-09.33.14:298][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.04-09.33.14:348][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.04-09.33.14:349][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.07.04-09.33.14:423][ 0]LogSlate: Took 0.000596 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.04-09.33.14:426][ 0]LogSlate: Took 0.000276 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.04-09.33.14:427][ 0]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.04-09.33.14:524][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.04-09.33.14:655][ 0]LogSlate: Took 0.000354 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-09.33.14:728][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.04-09.33.14:728][ 0]LogLoad: (Engine Initialization) Total time: 11.15 seconds +[2024.07.04-09.33.14:728][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.04-09.33.14:785][ 0]LogAssetRegistry: Asset discovery search completed in 6.7378 seconds +[2024.07.04-09.33.14:790][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.04-09.33.14:794][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.04-09.33.22:291][284]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2024.07.04-09.33.22:309][284]LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-09.33.22:554][284]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.04-09.33.22:554][284]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-09.33.22:554][284]LightingResults: New page: Lighting Build +[2024.07.04-09.33.22:554][284]LoadErrors: New page: Loading map: Map.umap +[2024.07.04-09.33.22:558][284]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-09.33.22:558][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-09.33.22:558][284]MapCheck: New page: Map Check +[2024.07.04-09.33.22:558][284]LightingResults: New page: Lighting Build +[2024.07.04-09.33.22:571][284]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-09.33.22:577][284]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.07.04-09.33.22:578][284]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.04-09.33.22:656][284]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-09.33.22:656][284]LogAIModule: Creating AISystem for world Map +[2024.07.04-09.33.22:670][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.04-09.33.22:691][284]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-09.33.22:691][284]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,245ms to complete. +[2024.07.04-09.33.22:691][284]LogFileHelpers: Loading map 'Map' took 0.137 +[2024.07.04-09.55.30:493][588]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-09.55.30:510][588]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-09.55.30:510][588]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-10.01.44:400][660]LogHttp: Warning: 00000279F9EB0800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 +[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: request failed, libcurl error: 56 (Failure when receiving data from the peer) +[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x279a52efeb0 [can pipeline]) +[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 1 (Re-using existing connection! (#0) with host datarouter.ol.epicgames.com) +[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (44.206.113.143) port 443 (#0)) +[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.07.04-10.01.44:408][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 5 (We are completely uploaded and fine) +[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) +[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 7 (Connection died, retrying a fresh connect) +[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 8 (necessary data rewind wasn't possible) +[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 9 (Closing connection 0) +[2024.07.04-10.01.44:409][660]LogHttp: Warning: 00000279F9EB0800: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) +[2024.07.04-10.01.44:409][660]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream +[2024.07.04-10.04.55:034][319]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand7.fbx) +[2024.07.04-10.04.55:054][319]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand7.fbx +[2024.07.04-10.04.55:062][319]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-10.05.06:662][319]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-10.05.06:729][319]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.07.04-10.05.06:732][319]LogStaticMesh: Building static mesh wand7... +[2024.07.04-10.05.06:738][319]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand7.wand7 +[2024.07.04-10.05.06:748][319]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-10.05.06:924][319]LogSlate: Took 0.000837 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.04-10.05.08:608][365]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-10.05.08:649][365]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-10.05.11:553][429]LogActorFactory: Actor Factory created wand7 +[2024.07.04-10.05.13:257][499]LogActorFactory: Actor Factory created wand7 +[2024.07.04-10.05.21:146][626]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) +[2024.07.04-10.05.22:852][662]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) +[2024.07.04-10.05.51:785][674]Cmd: DUPLICATE +[2024.07.04-10.05.51:786][674]Cmd: ACTOR DUPLICATE +[2024.07.04-10.06.00:794][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) +[2024.07.04-10.06.01:493][997]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) +[2024.07.04-10.06.02:513][ 22]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) +[2024.07.04-10.06.04:931][ 99]Cmd: DUPLICATE +[2024.07.04-10.06.04:931][ 99]Cmd: ACTOR DUPLICATE +[2024.07.04-10.06.16:617][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) +[2024.07.04-10.06.17:515][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) +[2024.07.04-10.06.18:456][454]Cmd: DUPLICATE +[2024.07.04-10.06.18:456][454]Cmd: ACTOR DUPLICATE +[2024.07.04-10.06.42:111][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) +[2024.07.04-10.06.43:486][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) +[2024.07.04-10.06.45:390][170]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand75) +[2024.07.04-10.06.47:869][231]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) +[2024.07.04-10.06.52:698][345]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand151) +[2024.07.04-10.06.53:274][357]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand150) +[2024.07.04-10.06.53:825][369]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand149) +[2024.07.04-10.06.56:375][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) +[2024.07.04-10.06.57:145][451]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand150) +[2024.07.04-10.06.57:763][465]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand149) +[2024.07.04-10.06.58:439][479]Cmd: DUPLICATE +[2024.07.04-10.06.58:439][479]Cmd: ACTOR DUPLICATE +[2024.07.04-10.07.08:079][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) +[2024.07.04-10.07.08:595][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) +[2024.07.04-10.07.12:942][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) +[2024.07.04-10.07.13:643][928]Cmd: DUPLICATE +[2024.07.04-10.07.13:643][928]Cmd: ACTOR DUPLICATE +[2024.07.04-10.07.22:713][218]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) +[2024.07.04-10.07.24:993][271]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand156) +[2024.07.04-10.07.25:757][289]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.07.25:775][289]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.07.04-10.07.25:839][289]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC7F304C044758A762727119893CB0B86.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.07.25:861][289]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.07.26:162][289]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDA04BAF2407342675FCE0694259B2A7E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.07.26:204][289]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.07.26:204][289]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.07.26:205][289]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.07.38:708][638]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.07.38:729][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.04-10.07.38:785][638]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCC6CB9C04048CEE2345B0D940FF521BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.07.38:808][638]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.07.39:001][638]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData21B4D9DF4B16B24FAE401AA9E8CE6BCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.07.39:020][638]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.07.39:020][638]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.07.39:020][638]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.08.04:845][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.08.04:856][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.04-10.08.04:914][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD850F8F8475C9D145B805F90CF30DB45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.08.04:935][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.08.05:121][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1D5A0F964704D8BA15190190B22D220E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.08.05:139][335]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.08.05:139][335]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.08.05:139][335]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.09.00:545][694]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\pillar big.fbx) +[2024.07.04-10.09.00:559][694]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\pillar big.fbx +[2024.07.04-10.09.00:568][694]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-10.09.07:151][694]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-10.09.07:200][694]LogFbx: Display: Triangulating static mesh Cylinder +[2024.07.04-10.09.07:295][694]LogStaticMesh: Building static mesh pillar_big... +[2024.07.04-10.09.07:348][694]LogStaticMesh: Built static mesh [0.05s] /Game/Assets/pillar_big.pillar_big +[2024.07.04-10.09.07:373][694]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-10.09.09:013][726]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-10.09.09:079][726]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-10.09.14:043][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) +[2024.07.04-10.09.16:908][889]Cmd: DELETE +[2024.07.04-10.09.16:908][889]Cmd: ACTOR DELETE +[2024.07.04-10.09.16:929][889]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.09.16:948][889]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.04-10.09.16:950][889]LogEditorActor: Deleted 1 Actors (0.042 secs) +[2024.07.04-10.09.17:933][903]LogActorFactory: Actor Factory created pillar_big +[2024.07.04-10.09.19:209][936]LogActorFactory: Actor Factory created pillar_big +[2024.07.04-10.10.23:332][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Base_color.png) +[2024.07.04-10.10.23:505][833]LogTexture: Display: Building textures: Pillar_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.04-10.10.23:959][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.10.23:959][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.10.23:987][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Height.png) +[2024.07.04-10.10.24:058][833]LogTexture: Display: Building textures: Pillar_Height (OODLE_AutoDXT, 2048X2048) +[2024.07.04-10.10.24:323][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.10.24:324][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.10.24:379][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Normal.png) +[2024.07.04-10.10.24:830][833]LogTexture: Display: Building textures: Pillar_Normal (OODLE_BC5, 2048X2048) +[2024.07.04-10.10.25:157][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.04-10.10.25:157][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.04-10.10.25:247][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Normal_DirectX.png) +[2024.07.04-10.10.25:581][833]LogTexture: Display: Building textures: Pillar_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.04-10.10.25:797][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.04-10.10.25:797][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.04-10.10.25:851][833]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Pillar Textures/Pillar_Roughness.png) +[2024.07.04-10.10.25:932][833]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.04-10.10.26:386][833]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.10.26:386][833]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.10.37:608][ 74]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.04-10.10.37:628][ 74]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.04-10.10.42:180][148]LogContentBrowser: Attempting asset rename: NewMaterial -> Pillar +[2024.07.04-10.10.42:189][148]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.04-10.10.43:628][168]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Pillar.Pillar +[2024.07.04-10.10.43:635][168]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 90F3F5998DE72A8ACABC41C1013B65F7998EADF4), compiling. +[2024.07.04-10.10.43:676][168]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.04-10.10.43:718][168]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.10.43:742][168]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.04-10.10.43:947][168]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.04-10.10.44:242][168]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 41FE5C59F9B585BEC29F04311496AC189A050B4D), compiling. +[2024.07.04-10.10.44:249][168]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 539F92256A5B74BD391AE8B631D8517852185632), compiling. +[2024.07.04-10.10.44:303][168]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.10.44:324][168]LogSlate: Took 0.002204 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: Total job queries 20, among them cache hits 0 (0.00%) +[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.04-10.10.45:572][185]LogShaderCompilers: Display: ================================================ +[2024.07.04-10.10.46:470][205]LogSlate: Window 'Pillar' being destroyed +[2024.07.04-10.10.46:478][205]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-10.10.46:478][205]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-10.10.46:478][205]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-10.10.46:478][205]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-10.11.07:383][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 558687807333059DE9E6268F99D4DFE631BAB70C), compiling. +[2024.07.04-10.11.07:385][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B74AC1AACF0B0B5ACDA99C404E7D09F1851A724D), compiling. +[2024.07.04-10.11.07:389][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EF85BE7B13AE6A1838759357B119C18B9AFAADCA), compiling. +[2024.07.04-10.11.07:413][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E1919AD7495C753970EE30ECE312DBCC90A6EFB3), compiling. +[2024.07.04-10.11.07:416][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B3A07AED8C8813C152E63FD48F56915A3749047D), compiling. +[2024.07.04-10.11.07:418][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D6CB0166FA26E45EF360461B46112EEBE44757E0), compiling. +[2024.07.04-10.11.07:419][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 2623DACA3B7B48667D7CDCEA0818707D4E05DC5E), compiling. +[2024.07.04-10.11.07:427][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D727103F1AED4A9696972A94FE83294A59A54018), compiling. +[2024.07.04-10.11.07:430][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 57059C102BBE40EA29A813DF54CEE3BC2037C6A8), compiling. +[2024.07.04-10.11.07:432][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FEE8CBFA573DB142C3ECB5638CCAD8CBD6DD6DB), compiling. +[2024.07.04-10.11.07:434][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 683C3744F43C7D93F066669BB39ECA7A11CAC0DC), compiling. +[2024.07.04-10.11.07:435][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9BA879BB843162A58806FD581242C8B8D2DF49CA), compiling. +[2024.07.04-10.11.07:444][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DB7B8BF480AFDED1096FF1FFC2CE41FE20A45B43), compiling. +[2024.07.04-10.11.07:446][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9637FBB3B0F91409EAEEE6F3689676BA62502775), compiling. +[2024.07.04-10.11.07:448][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F6B46137E85260140F2847F06F730A9A8B77EAD), compiling. +[2024.07.04-10.11.07:450][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D90C847724B6006B6131F36BA949FABEA47F2DEE), compiling. +[2024.07.04-10.11.07:451][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 13DD124874D857C67753FE60516B344635F3A2D9), compiling. +[2024.07.04-10.11.07:452][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 223358A6ED143CB1CB68D33D6247E2E8C23CFB04), compiling. +[2024.07.04-10.11.07:461][221]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 25B330151BEDE24EE25D8D9A3BA508CC82C8CE71), compiling. +[2024.07.04-10.11.07:463][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 115FF6767CB454C6C3C85CBDE5D71214B0712ABF), compiling. +[2024.07.04-10.11.07:465][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BD3FD8429FA900ABFEDEC16C864D805E5018FE72), compiling. +[2024.07.04-10.11.07:466][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F58DEEBFB75C19452836CDA885C3F31E8337F45), compiling. +[2024.07.04-10.11.07:468][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: AA5C5E72294EDE073E0E0614C0E7920EDAB2A4DF), compiling. +[2024.07.04-10.11.07:469][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E26687136FC457AC4C573D73F5B920B366826FA1), compiling. +[2024.07.04-10.11.07:471][221]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 24BC52673BF6AFC0B2FC855E53FFAE7F08880206), compiling. +[2024.07.04-10.11.07:478][221]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.11.07:532][222]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.07:532][222]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-10.11.07:532][222]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-10.11.07:532][222]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-10.11.07:532][222]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-10.11.07:563][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.07:563][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.07:563][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.07:564][223]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.08:893][287]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.04-10.11.08:893][287]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.08:941][289]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.11.08:941][289]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.17:313][788]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 32C91E133274F61DF896B02B022815E555AD4144), compiling. +[2024.07.04-10.11.17:315][788]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.11.17:352][790]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-10.11.17:352][790]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-10.11.17:352][790]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-10.11.17:352][790]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-10.11.20:807][ 27]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9AF8DA0C268D4C4E6E1E7EB8ECA919D1B4BD3587), compiling. +[2024.07.04-10.11.20:811][ 27]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.11.20:860][ 29]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-10.11.20:861][ 29]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-10.11.20:861][ 29]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-10.11.20:861][ 29]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-10.11.28:509][414]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 23AC3EA46FFF6BE885BDF04F5D5B5B31D70D3117), compiling. +[2024.07.04-10.11.28:521][414]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F6318AD06A5F40026E90464C6D4CA1C100C835FB), compiling. +[2024.07.04-10.11.28:526][414]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.11.28:527][414]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.04-10.11.28:527][414]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.28:532][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.28:539][416]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.11.28:539][416]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.11.28:539][416]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.28:543][416]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.11.28:545][416]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.11.29:690][469]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.04-10.11.29:690][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.04-10.11.29:691][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.31:014][524]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.04-10.11.31:014][524]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.04-10.11.31:014][524]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.11.31:014][524]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.04-10.11.31:014][524]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.04-10.11.31:014][524]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.37:071][853]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 96D650DF32965DC9B773E827C622CA0825E4A9FF), compiling. +[2024.07.04-10.11.37:074][853]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F5DE0D30B0626452DA4B1FCD4EF2C59CD9C9CD09), compiling. +[2024.07.04-10.11.37:080][853]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.11.37:080][853]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.04-10.11.37:080][853]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.37:085][854]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.37:091][855]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.11.37:091][855]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.11.37:091][855]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.11.37:095][855]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.11.40:013][974]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8F1E761C6822552E1E374DAAF3D618AB1E6C817F), compiling. +[2024.07.04-10.11.40:022][974]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A36AA9D0480B082CA2EBF647885DC15C5BC5CDA3), compiling. +[2024.07.04-10.11.40:026][974]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.11.40:026][974]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.40:026][974]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.40:032][975]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.40:040][976]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.11.40:045][976]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.11.41:160][ 27]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.11.41:160][ 27]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.41:161][ 27]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.42:519][100]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.11.42:519][100]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.11.42:519][100]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.11.42:519][100]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.11.42:519][100]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.42:519][100]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.46:234][232]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness +[2024.07.04-10.11.46:247][232]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. +[2024.07.04-10.11.47:857][368]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.04-10.11.48:192][368]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.11.48:192][368]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-10.11.48:202][368]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 962E09B8004B37329EB58777020F80B02174223A), compiling. +[2024.07.04-10.11.48:203][368]LogMaterial: Warning: [AssetLog] /Engine/Transient.Pillar (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-10.11.48:203][368]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness +[2024.07.04-10.11.48:218][368]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness +[2024.07.04-10.11.49:925][459]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0898D988976EDAE7B95B344AE87FE254ABE5F012), compiling. +[2024.07.04-10.11.49:926][459]LogMaterial: Warning: [AssetLog] /Engine/Transient.Pillar (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-10.11.49:926][459]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness +[2024.07.04-10.11.51:797][664]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DE49C7585C451708C1F6EFDB43670D0ACD3AD6BE), compiling. +[2024.07.04-10.11.51:800][664]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 759F6E0B17CC8191EEF67BD702FA2EA1E3C5C87D), compiling. +[2024.07.04-10.11.51:803][664]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CFCC1A3F1FACD72268E4E8B7853A0E015EFA55B8), compiling. +[2024.07.04-10.11.51:816][664]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.11.51:816][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.51:816][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.51:834][665]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.51:835][665]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.11.51:842][666]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.11.51:843][666]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.11.51:852][666]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.51:853][666]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.04-10.11.51:853][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.04-10.11.51:853][666]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.53:149][730]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.11.53:149][730]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.53:149][730]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.53:369][743]LogMaterialEditor: Saving and Compiling material Pillar +[2024.07.04-10.11.53:935][743]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 52A3AC3BF7F54486701A3FE8C9F311711B611B83), compiling. +[2024.07.04-10.11.53:977][743]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: BE2F5E054BCB52B574443872D208F79AEF7610A6), compiling. +[2024.07.04-10.11.54:038][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.04-10.11.54:050][743]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.04-10.11.54:050][743]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.54:581][743]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.11.54:640][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.04-10.11.54:726][743]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.04-10.11.54:735][743]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.11.54:773][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.04-10.11.54:786][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar544900864D879DF9AC70F4A57BEC2F5A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.04-10.11.54:837][743]AssetCheck: New page: Asset Save: Pillar +[2024.07.04-10.11.54:837][743]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.04-10.11.54:839][743]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.04-10.11.54:839][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.54:839][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.54:851][744]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.11.54:851][744]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.54:851][744]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.56:225][811]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-10.11.56:225][811]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.56:225][811]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.56:284][814]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.11.56:284][814]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.11.56:284][814]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.11.56:284][814]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-10.11.56:284][814]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.11.56:284][814]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.11.58:385][954]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Roughness306CBDB34BAEDB181A9F31BB88B31580.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Roughness.uasset' +[2024.07.04-10.11.58:408][954]AssetCheck: New page: Asset Save: Pillar_Roughness +[2024.07.04-10.11.58:408][954]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Roughness.Pillar_Roughness +[2024.07.04-10.12.01:517][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand135) +[2024.07.04-10.12.02:103][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.12.02:125][169]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.04-10.12.02:184][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map94F8DD414390DB30E302C298332754D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.12.02:207][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.12.02:400][169]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF984A12C412050C2938135906CC2092F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.12.02:421][169]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.12.02:421][169]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.12.02:421][169]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.12.54:254][384]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.04-10.13.04:717][228]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A1D8A4F1CBE73A6F0866A064A4DE71693A4B0BBC), compiling. +[2024.07.04-10.13.04:723][228]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.13.04:723][228]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.04:723][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.04:782][230]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.13.04:782][230]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.13.04:782][230]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.13.04:782][230]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.04:782][230]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.04:782][230]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.07:897][372]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 27D6ADE6EC2808B118560863A668A3DB205A869E), compiling. +[2024.07.04-10.13.07:900][372]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: ACDADFED4854BD1D476BA3AE9CEB8160B4941ADE), compiling. +[2024.07.04-10.13.07:906][372]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.13.07:906][372]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.07:906][372]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.07:931][374]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.07:931][374]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.07:931][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.07:968][375]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.13.07:968][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.13.07:968][375]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.13.07:968][375]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.07:968][375]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.07:968][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.09:972][473]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0148B517C5044E7625812E84BB5948A70C04FF95), compiling. +[2024.07.04-10.13.09:983][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 95C15379308AAD8B7030D4EE7F139573E16C5B8C), compiling. +[2024.07.04-10.13.09:991][473]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.13.09:991][473]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.09:991][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.10:039][475]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.10:039][475]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.10:039][475]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.10:052][476]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.13.10:052][476]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.13.10:052][476]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.13.10:052][476]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.10:052][476]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.10:052][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.11:929][570]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 537CE113FB8A339CB6993D9134FA2C18A8765D9C), compiling. +[2024.07.04-10.13.11:931][570]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: E47C450798F451E66700CB5E2B89DA3E3BBEF756), compiling. +[2024.07.04-10.13.11:940][570]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.13.11:940][570]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.11:940][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.11:965][572]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.11:965][572]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.11:965][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.12:008][573]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.13.12:008][573]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.13.12:008][573]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.13.12:008][573]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.12:008][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.12:008][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.37:658][ 96]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F840DE405992FCE201D34C88E6B9F93DFF95666C), compiling. +[2024.07.04-10.13.37:662][ 96]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B01431162BAF870F6D8034AAFD59F45CBBAF803E), compiling. +[2024.07.04-10.13.37:665][ 96]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.13.37:665][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.37:665][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.37:671][ 97]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.37:676][ 98]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.13.37:677][ 98]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.13.37:677][ 98]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.37:685][ 98]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.13.37:697][ 98]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.13.37:698][ 98]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.13.39:054][169]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.39:054][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.39:054][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.40:473][242]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.04-10.13.40:473][242]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.04-10.13.40:473][242]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.13.40:473][242]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.40:473][242]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.40:473][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.41:131][276]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 263013655586BEF9E2BA0D502270CAE539E551F5), compiling. +[2024.07.04-10.13.41:136][276]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8175C892C8C30F30D133447DCBD406B52E3D9149), compiling. +[2024.07.04-10.13.41:139][276]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.13.41:139][276]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.41:139][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.41:148][277]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.41:154][278]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.13.41:154][278]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.13.41:154][278]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.41:157][278]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.13.41:159][278]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.13.42:313][332]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.13.42:313][332]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.42:313][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.42:898][365]LogMaterialEditor: Saving and Compiling material Pillar +[2024.07.04-10.13.43:324][365]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 7423A6DB994BE4F9AC4381CDF34ACF60ACF82CA4), compiling. +[2024.07.04-10.13.43:389][365]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 10FCDB6409405D4A71A3D43BED715DB32E51CA9A), compiling. +[2024.07.04-10.13.43:464][365]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority +[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.04-10.13.43:474][365]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.13.43:483][365]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.04-10.13.44:289][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.04-10.13.44:618][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.04-10.13.44:627][365]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarA412560246330565AE10CBAC45BBBCE4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.04-10.13.44:653][365]AssetCheck: New page: Asset Save: Pillar +[2024.07.04-10.13.44:653][365]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.04-10.13.44:655][365]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.04-10.13.44:655][365]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.04-10.13.44:655][365]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.13.44:655][365]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-10.13.44:655][365]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.44:655][365]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.51:316][645]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 6B3B1875AD75EEBA7D38735117A2D733B2BAA059), compiling. +[2024.07.04-10.13.51:322][645]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1F441C0AB94A998C90474A55DC8D6221E33B113A), compiling. +[2024.07.04-10.13.51:328][645]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.13.51:328][645]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.51:328][645]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.13.51:336][646]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.51:341][647]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.13.51:342][647]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.13.51:342][647]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.51:347][647]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.13.51:348][647]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.13.52:145][690]LogMaterialEditor: Saving and Compiling material Pillar +[2024.07.04-10.13.52:585][690]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 12D43CF19193272F7EE9982F7036D527E3E88640), compiling. +[2024.07.04-10.13.52:641][690]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E7A25F7930429F397657CD80754EA1C3B0EE108F), compiling. +[2024.07.04-10.13.52:662][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.04-10.13.52:673][690]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Total job queries 325, among them cache hits 187 (57.54%) +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: Tracking 96 distinct input hashes that result in 58 distinct outputs (60.42%) +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: RAM used: 0.35 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% +[2024.07.04-10.13.52:777][690]LogShaderCompilers: Display: ================================================ +[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.13.53:298][690]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.13.53:335][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.04-10.13.54:055][690]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.04-10.13.54:067][690]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar7735AD4740A905E4F693B5B9C3788043.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.04-10.13.54:100][690]AssetCheck: New page: Asset Save: Pillar +[2024.07.04-10.13.54:100][690]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.04-10.13.54:102][690]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.04-10.13.54:102][690]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.04-10.13.54:102][690]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.13.54:102][690]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-10.13.54:102][690]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.13.54:102][690]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.00:751][ 14]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 82C9AC3D9AAA64449CDA03D90AC1C8F456165137), compiling. +[2024.07.04-10.14.00:755][ 14]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E5D04F34151D02E6B98F22B18D28ED544229AD9B), compiling. +[2024.07.04-10.14.00:758][ 14]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.14.00:759][ 14]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.00:759][ 14]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.00:765][ 15]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.14.00:776][ 16]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.14.00:780][ 16]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.14.01:954][ 80]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.14.01:954][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.01:954][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.03:340][160]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.04-10.14.03:340][160]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.04-10.14.03:340][160]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.14.03:340][160]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.14.03:340][160]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.03:340][160]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.04:058][203]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 174796852B34D93C63E2A0C20D1FD6D8772F11C5), compiling. +[2024.07.04-10.14.04:063][203]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 166E4DC82720C546D326A53D03F64587348B4892), compiling. +[2024.07.04-10.14.04:066][203]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.14.04:066][203]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.04:066][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.04:071][204]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.14.04:081][205]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.14.04:083][205]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.14.05:409][277]LogMaterialEditor: Saving and Compiling material Pillar +[2024.07.04-10.14.05:910][277]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A481BAA72C79119BE80403055DFCB355B68D686E), compiling. +[2024.07.04-10.14.05:949][277]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CB87A5D6C63BF9471B7275EDCE241FB26045A562), compiling. +[2024.07.04-10.14.05:969][277]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.04-10.14.05:980][277]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.04-10.14.06:714][277]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-10.14.06:750][277]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms +[2024.07.04-10.14.07:418][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.04-10.14.07:435][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar80381A8442A64E343A4759B6AA2FAD96.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.04-10.14.07:497][277]AssetCheck: New page: Asset Save: Pillar +[2024.07.04-10.14.07:498][277]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.04-10.14.07:499][277]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.04-10.14.07:499][277]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.04-10.14.07:499][277]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.14.07:499][277]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-10.14.07:499][277]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.07:499][277]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.21:247][920]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D4A215E495E747D8F6E2A60097DED8CEA79CBD4E), compiling. +[2024.07.04-10.14.21:249][920]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7A17A252D96B761E2B3EEDF384E8199F8C2EEBA2), compiling. +[2024.07.04-10.14.21:250][920]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A3D4429016A57CA3492012DC76D04265C600A6C4), compiling. +[2024.07.04-10.14.21:258][920]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A1C2637E58AAC47B1667F22CE172220459E1B678), compiling. +[2024.07.04-10.14.21:259][920]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.14.21:259][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.21:259][920]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.21:305][922]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.14.21:305][922]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.14.21:305][922]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.14.21:305][922]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.14.21:305][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.21:305][922]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.22:486][992]LogMaterialEditor: Saving and Compiling material Pillar +[2024.07.04-10.14.22:901][992]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 479AEF91489AA8C59FCD5C72C5B8124292B5C035), compiling. +[2024.07.04-10.14.22:943][992]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 4C6FF860F0364640A9D7F49C41CF202353C5B4AF), compiling. +[2024.07.04-10.14.22:963][992]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.04-10.14.23:156][992]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.04-10.14.23:269][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.04-10.14.23:279][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarD14A50BF46A1D1254CDCFC856D74A06B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.04-10.14.23:298][992]AssetCheck: New page: Asset Save: Pillar +[2024.07.04-10.14.23:298][992]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.04-10.14.23:299][992]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.14.23:299][992]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.14.23:299][992]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.14.23:299][992]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-10.14.23:299][992]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.14.23:299][992]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.14.44:297][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) +[2024.07.04-10.14.59:452][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) +[2024.07.04-10.15.01:949][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) +[2024.07.04-10.15.05:624][494]Cmd: DUPLICATE +[2024.07.04-10.15.05:624][494]Cmd: ACTOR DUPLICATE +[2024.07.04-10.15.13:806][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand159) +[2024.07.04-10.15.14:643][755]Cmd: DELETE +[2024.07.04-10.15.14:643][755]Cmd: ACTOR DELETE +[2024.07.04-10.15.14:649][755]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.15.14:669][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms +[2024.07.04-10.15.14:670][755]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-10.15.15:543][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) +[2024.07.04-10.15.19:191][859]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) +[2024.07.04-10.15.19:851][876]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand151) +[2024.07.04-10.15.20:285][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) +[2024.07.04-10.15.21:001][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand158) +[2024.07.04-10.15.23:522][979]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand157) +[2024.07.04-10.15.30:831][200]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand150) +[2024.07.04-10.15.32:659][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.15.32:683][243]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.04-10.15.32:748][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBBFC15A54FA3F428BA2032BC23AB5A67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.15.32:771][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.15.32:972][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF3AA65534F8D58AD7F8D80B18A2A6E13.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.15.32:998][243]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.15.32:998][243]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.15.32:998][243]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.15.39:294][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) +[2024.07.04-10.15.45:132][553]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) +[2024.07.04-10.15.45:716][565]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) +[2024.07.04-10.15.50:085][675]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) +[2024.07.04-10.16.04:746][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) +[2024.07.04-10.16.13:721][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand151) +[2024.07.04-10.16.14:738][361]Cmd: DUPLICATE +[2024.07.04-10.16.14:738][361]Cmd: ACTOR DUPLICATE +[2024.07.04-10.16.21:104][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand152) +[2024.07.04-10.16.39:000][ 33]Cmd: TRANSACTION UNDO +[2024.07.04-10.16.39:001][ 33]LogEditorTransaction: Undo Move Actors +[2024.07.04-10.16.39:040][ 33]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0A8C30926CB2E33C9D6B0DAE658F2E89E9389C64), compiling. +[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.16.40:040][ 67]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.16.41:817][ 99]Cmd: DUPLICATE +[2024.07.04-10.16.41:817][ 99]Cmd: ACTOR DUPLICATE +[2024.07.04-10.16.44:767][201]Cmd: TRANSACTION UNDO +[2024.07.04-10.16.44:767][201]LogEditorTransaction: Undo Duplicate Actors +[2024.07.04-10.16.44:813][201]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E3C6D69CFA3E2F9FE91D55041D44E81D1288D2E3), compiling. +[2024.07.04-10.16.44:822][201]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.16.44:823][201]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.16.44:823][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.16.45:014][204]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.16.45:015][204]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.16.45:015][204]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.16.45:100][205]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.16.45:100][205]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.16.45:100][205]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.16.45:100][205]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.16.45:100][205]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.16.45:100][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.16.47:867][297]Cmd: TRANSACTION UNDO +[2024.07.04-10.16.47:868][297]LogEditorTransaction: Undo Move Actors +[2024.07.04-10.16.47:880][297]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D9B4AF77D20F564F179358481511C3159B177C55), compiling. +[2024.07.04-10.16.48:553][314]Cmd: DUPLICATE +[2024.07.04-10.16.48:553][314]Cmd: ACTOR DUPLICATE +[2024.07.04-10.17.04:003][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) +[2024.07.04-10.17.05:058][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand154) +[2024.07.04-10.17.05:954][888]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand153) +[2024.07.04-10.17.07:079][915]Cmd: DUPLICATE +[2024.07.04-10.17.07:080][915]Cmd: ACTOR DUPLICATE +[2024.07.04-10.17.09:090][966]Cmd: TRANSACTION UNDO +[2024.07.04-10.17.09:090][966]LogEditorTransaction: Undo Duplicate Actors +[2024.07.04-10.17.09:172][966]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 694D764B494222AC57535891B24454824CEBC056), compiling. +[2024.07.04-10.17.09:355][968]Cmd: TRANSACTION UNDO +[2024.07.04-10.17.09:355][968]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.17.09:381][968]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 41925471F048C62E48BE9847FE174E88EE40E065), compiling. +[2024.07.04-10.17.09:393][968]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: Total job queries 462, among them cache hits 285 (61.69%) +[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) +[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.04-10.17.09:394][968]LogShaderCompilers: Display: ================================================ +[2024.07.04-10.17.09:997][988]Cmd: TRANSACTION UNDO +[2024.07.04-10.17.09:997][988]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.17.10:026][988]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C82420FFDDD8E9D869918A463BE92D4995057E33), compiling. +[2024.07.04-10.17.10:571][ 0]Cmd: TRANSACTION UNDO +[2024.07.04-10.17.10:572][ 0]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.17.10:634][ 0]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 35B144F121EB675CFC5E39F3606196C54544645B), compiling. +[2024.07.04-10.17.10:639][ 0]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.17.10:639][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.17.10:639][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.17.10:820][ 4]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.17.10:820][ 4]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.17.10:820][ 4]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.17.10:821][ 4]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.17.10:821][ 4]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.17.10:821][ 4]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.17.12:105][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) +[2024.07.04-10.17.13:011][ 40]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand154) +[2024.07.04-10.17.14:072][ 61]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand153) +[2024.07.04-10.17.14:903][ 82]Cmd: DUPLICATE +[2024.07.04-10.17.14:903][ 82]Cmd: ACTOR DUPLICATE +[2024.07.04-10.17.24:408][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) +[2024.07.04-10.17.28:145][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.17.28:166][425]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.04-10.17.28:226][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD2CC4A384EAB0BBBC8C3299D9B7F6955.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.17.28:250][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.17.28:445][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0E6737D42E5CBE4BB4422A61D13F84F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.17.28:471][425]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.17.28:471][425]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.17.28:471][425]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.17.29:004][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand160) +[2024.07.04-10.17.36:030][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand161) +[2024.07.04-10.17.45:049][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand155) +[2024.07.04-10.17.56:558][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule21) +[2024.07.04-10.18.03:709][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand157) +[2024.07.04-10.18.21:654][ 22]Cmd: DUPLICATE +[2024.07.04-10.18.21:654][ 22]Cmd: ACTOR DUPLICATE +[2024.07.04-10.18.32:399][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) +[2024.07.04-10.18.39:619][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.18.39:636][462]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.04-10.18.39:697][462]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5AC3A21E4BD01DC2731F8BA201AE6D68.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.18.39:705][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.18.39:886][462]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCB14B1D8440540BC93EE948E370CC1BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.18.39:917][462]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.18.39:917][462]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.18.39:917][462]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.18.56:480][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) +[2024.07.04-10.19.06:759][291]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule20) +[2024.07.04-10.19.49:181][166]Cmd: TRANSACTION UNDO +[2024.07.04-10.19.49:182][166]LogEditorTransaction: Undo Set Scale +[2024.07.04-10.19.49:233][166]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0059208DEE60C132B5439A799390BBBCB5C40E69), compiling. +[2024.07.04-10.19.49:449][171]Cmd: TRANSACTION UNDO +[2024.07.04-10.19.49:449][171]LogEditorTransaction: Undo Set Scale +[2024.07.04-10.19.49:453][171]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C03C79FDAC20F91D821B4F80E7C38AB9D4388CBE), compiling. +[2024.07.04-10.20.23:957][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) +[2024.07.04-10.20.25:219][233]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand176) +[2024.07.04-10.20.26:757][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) +[2024.07.04-10.20.35:626][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) +[2024.07.04-10.20.36:618][491]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand161) +[2024.07.04-10.20.37:693][515]Cmd: DUPLICATE +[2024.07.04-10.20.37:693][515]Cmd: ACTOR DUPLICATE +[2024.07.04-10.20.50:537][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.20.50:555][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.07.04-10.20.50:620][859]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map66D5308440A107E44A1E92BB41A2135D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.20.50:629][859]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.20.50:810][859]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4795B6E34621A2F3FEBBB8BDEE8F0ABE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.20.50:841][859]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.20.50:841][859]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.20.50:841][859]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.20.58:780][103]Cmd: DUPLICATE +[2024.07.04-10.20.58:780][103]Cmd: ACTOR DUPLICATE +[2024.07.04-10.21.21:839][722]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) +[2024.07.04-10.21.29:465][998]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand156) +[2024.07.04-10.21.49:739][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand76) +[2024.07.04-10.21.50:522][754]Cmd: TRANSACTION UNDO +[2024.07.04-10.21.50:522][754]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.21.50:551][754]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DF6E4E0B9D6DD99A8429A3F46262EA031F1480D5), compiling. +[2024.07.04-10.21.50:564][754]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.21.50:564][754]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.21.50:564][754]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.21.50:736][756]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-10.21.50:736][756]LogShaderCompilers: Display: Total job queries 522, among them cache hits 345 (66.09%) +[2024.07.04-10.21.50:736][756]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) +[2024.07.04-10.21.50:737][756]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.04-10.21.50:737][756]LogShaderCompilers: Display: ================================================ +[2024.07.04-10.21.50:796][757]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.21.50:796][757]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.21.50:796][757]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.21.50:877][758]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.21.50:877][758]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.21.50:877][758]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.21.50:877][758]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.21.50:878][758]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.21.50:878][758]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.21.50:943][759]Cmd: TRANSACTION UNDO +[2024.07.04-10.21.50:943][759]LogEditorTransaction: Undo Set Scale +[2024.07.04-10.21.50:947][759]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 3DB52FA66E9933C7A0851870F9415FC6C6470F88), compiling. +[2024.07.04-10.21.50:951][759]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.21.50:951][759]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.21.50:951][759]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.21.51:071][762]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.21.51:071][762]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.21.51:071][762]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.21.51:115][763]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.21.51:115][763]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.21.51:115][763]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.21.51:115][763]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.21.51:115][763]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.21.51:115][763]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.21.52:101][805]Cmd: DUPLICATE +[2024.07.04-10.21.52:101][805]Cmd: ACTOR DUPLICATE +[2024.07.04-10.22.23:657][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) +[2024.07.04-10.22.24:765][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand186) +[2024.07.04-10.22.31:395][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) +[2024.07.04-10.22.32:759][399]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand186) +[2024.07.04-10.22.33:862][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand186) +[2024.07.04-10.22.34:547][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.22.34:562][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.04-10.22.34:623][484]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAF73F438434283E9E0EDC6BAA12B1EEA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.22.34:645][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.22.34:828][484]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDEB47FD34E14B7D07F9FEA919BC120BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.22.34:855][484]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.22.34:855][484]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.22.34:855][484]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.22.40:911][673]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) +[2024.07.04-10.22.50:257][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) +[2024.07.04-10.23.08:278][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule21) +[2024.07.04-10.23.13:371][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.23.13:392][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.04-10.23.13:464][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF3E5B24A4C0ECAA6A40EEEB47CBDD023.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.23.13:473][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.23.13:682][693]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E3760D142F81EDA3154B8AD0BB15EA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.23.13:701][693]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.23.13:701][693]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.23.13:701][693]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.23.20:206][842]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand182) +[2024.07.04-10.23.20:863][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand177) +[2024.07.04-10.23.24:076][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.23.24:098][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.04-10.23.24:165][916]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD2ED65414B995F73149289B9C3F18956.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.23.24:190][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.23.24:384][916]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1A6E3EC24938B8F8389BD790C0EF9638.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.23.24:402][916]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.23.24:402][916]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.23.24:402][916]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.23.42:750][399]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) +[2024.07.04-10.23.43:543][430]Cmd: DELETE +[2024.07.04-10.23.43:543][430]Cmd: ACTOR DELETE +[2024.07.04-10.23.43:550][430]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.23.43:569][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.07.04-10.23.43:571][430]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-10.23.50:869][792]Cmd: TRANSACTION UNDO +[2024.07.04-10.23.50:869][792]LogEditorTransaction: Undo Delete Actors +[2024.07.04-10.23.50:920][792]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 355AC285F53F763EED4E4AF33899EE81D3BF57D2), compiling. +[2024.07.04-10.23.50:934][792]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.23.50:934][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.23.50:934][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.23.51:137][795]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.23.51:137][795]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.23.51:137][795]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.23.51:137][795]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.23.51:137][795]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.23.51:137][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.24.11:004][473]Cmd: DELETE +[2024.07.04-10.24.11:004][473]Cmd: ACTOR DELETE +[2024.07.04-10.24.11:014][473]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.24.11:029][473]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.04-10.24.11:031][473]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-10.24.19:407][721]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.04-10.24.20:420][762]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.04-10.24.20:570][766]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.04-10.24.53:278][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.04-10.25.06:304][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-10.25.07:572][276]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.07:572][276]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.25.07:599][276]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F7B4A4CF94C5914C6CDDDF2783B943B2C9797B7E), compiling. +[2024.07.04-10.25.07:621][276]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.25.07:621][276]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.07:621][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: Total job queries 552, among them cache hits 375 (67.93%) +[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) +[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.04-10.25.07:783][278]LogShaderCompilers: Display: ================================================ +[2024.07.04-10.25.07:827][279]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.07:827][279]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.25.07:842][279]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CEA9F87E7955724F87E5D6B914CC8C4FEE8670F4), compiling. +[2024.07.04-10.25.08:021][281]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.08:021][281]LogEditorTransaction: Undo Create Actors +[2024.07.04-10.25.08:033][281]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9CA32DA26A80ABA1B156E48670CD275E41F8A201), compiling. +[2024.07.04-10.25.08:176][284]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.08:176][284]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:176][284]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.08:215][285]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.08:215][285]LogEditorTransaction: Undo Move Actors +[2024.07.04-10.25.08:250][285]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EB3F7D88EA0B08DC16D17CF86FFEDE7A6E2D65AE), compiling. +[2024.07.04-10.25.08:263][285]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.25.08:263][285]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:263][285]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.08:397][288]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.08:397][288]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:397][288]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.08:454][289]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.25.08:454][289]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.25.08:454][289]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.25.08:454][289]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.08:454][289]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:454][289]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.08:545][293]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.08:545][293]LogEditorTransaction: Undo Move Actors +[2024.07.04-10.25.08:580][293]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 7B18E6C4CFF261ED452981B2381FA64CAE4DE0BD), compiling. +[2024.07.04-10.25.08:591][293]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.25.08:592][293]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:592][293]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.08:655][296]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.08:655][296]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:655][296]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.08:707][297]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.25.08:707][297]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.25.08:707][297]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.25.08:707][297]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.08:707][297]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:707][297]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.08:921][304]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.08:921][304]LogEditorTransaction: Undo Move Actors +[2024.07.04-10.25.08:954][304]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E57ED15A434D253AC31F3E1A4B5BFF7B4005EFA8), compiling. +[2024.07.04-10.25.08:965][304]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.25.08:966][304]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.08:966][304]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.09:041][307]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.09:041][307]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.09:041][307]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.09:090][308]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.25.09:090][308]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.25.09:090][308]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.25.09:090][308]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.09:090][308]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.09:090][308]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.09:229][312]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.09:229][312]LogEditorTransaction: Undo Create Actors +[2024.07.04-10.25.09:276][312]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E4DC548EB828E032A4544F80928D5D22C8C90E23), compiling. +[2024.07.04-10.25.09:283][312]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-10.25.09:284][312]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.09:284][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.09:444][315]Cmd: TRANSACTION UNDO +[2024.07.04-10.25.09:444][315]LogEditorTransaction: Undo Delete Actors +[2024.07.04-10.25.09:472][315]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9E91A1DFE483C0B0CA4D6C55C8008B2E56D41140), compiling. +[2024.07.04-10.25.09:668][318]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-10.25.09:668][318]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-10.25.09:668][318]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-10.25.09:668][318]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-10.25.09:668][318]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-10.25.09:668][318]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-10.25.10:945][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-10.25.11:631][377]Cmd: DELETE +[2024.07.04-10.25.11:631][377]Cmd: ACTOR DELETE +[2024.07.04-10.25.11:640][377]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.25.11:676][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.04-10.25.11:679][377]LogEditorActor: Deleted 1 Actors (0.048 secs) +[2024.07.04-10.25.16:568][476]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.04-10.25.17:234][494]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.04-10.25.42:832][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.25.42:852][228]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.04-10.25.42:914][228]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAA8AF4CF48E18C2EB73422AC72EE488F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.25.42:936][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.25.43:133][228]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData070A61F94534CFB4274D0A823C02783E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.25.43:150][228]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.25.43:150][228]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.25.43:150][228]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.25.43:744][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.04-10.26.03:204][926]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.04-10.26.25:280][672]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.26.25:303][672]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.04-10.26.25:369][672]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAF6F6EC447BDA91842EF488A71F997FD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.26.25:388][672]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.26.25:508][672]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData16284218441C866855D3E794355E0FCF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.26.25:531][672]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.26.25:531][672]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.26.25:531][672]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.27.05:085][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.27.05:097][264]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.04-10.27.05:158][264]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2FB46CDC433F4F0F82122D9824DDCB31.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.27.05:175][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.27.05:291][264]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData54E1830C4BE240A54294A1981476F786.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.27.05:317][264]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.27.05:317][264]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.27.05:317][264]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.27.14:334][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.27.14:355][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.04-10.27.14:415][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map01E3C66E42DB672995FCC5B910DF1A62.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.27.14:433][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.27.14:550][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5633EDE04AC55FA62103C096267E1439.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.27.14:577][487]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.27.14:577][487]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.27.14:577][487]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.28.39:023][610]LogActorFactory: Actor Factory created Fackel2 +[2024.07.04-10.28.40:013][642]LogActorFactory: Actor Factory created Fackel2 +[2024.07.04-10.28.55:656][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) +[2024.07.04-10.28.56:559][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) +[2024.07.04-10.28.57:194][159]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) +[2024.07.04-10.28.57:788][177]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand43) +[2024.07.04-10.28.58:159][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand44) +[2024.07.04-10.28.59:307][222]Cmd: TRANSACTION UNDO +[2024.07.04-10.28.59:307][222]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.28.59:336][222]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: D8FC6838C4BB0B791C0B675B3B89D06C7E3E48BD), compiling. +[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: Total job queries 650, among them cache hits 473 (72.77%) +[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) +[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.04-10.28.59:473][224]LogShaderCompilers: Display: ================================================ +[2024.07.04-10.28.59:733][227]Cmd: TRANSACTION UNDO +[2024.07.04-10.28.59:734][227]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-10.28.59:757][227]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B8046151FBE25C28147B37BA919A48E56044092B), compiling. +[2024.07.04-10.29.00:766][263]Cmd: DELETE +[2024.07.04-10.29.00:767][263]Cmd: ACTOR DELETE +[2024.07.04-10.29.00:775][263]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.29.00:836][263]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.07.04-10.29.00:839][263]LogEditorActor: Deleted 1 Actors (0.072 secs) +[2024.07.04-10.29.08:676][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.29.08:694][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.04-10.29.08:755][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map531BFCD6462D2909C2EBD3B193E0039B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.29.08:774][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.29.08:932][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB12E7C87422BF0C124F9B38FAEA726E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.29.08:950][489]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.29.08:950][489]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.29.08:950][489]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.30.36:711][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand138) +[2024.07.04-10.30.38:970][ 45]Cmd: DELETE +[2024.07.04-10.30.38:970][ 45]Cmd: ACTOR DELETE +[2024.07.04-10.30.38:981][ 45]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.30.39:020][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.07.04-10.30.39:021][ 45]LogEditorActor: Deleted 1 Actors (0.050 secs) +[2024.07.04-10.30.39:978][ 68]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand123) +[2024.07.04-10.30.40:651][ 82]Cmd: DELETE +[2024.07.04-10.30.40:651][ 82]Cmd: ACTOR DELETE +[2024.07.04-10.30.40:661][ 82]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.30.40:677][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.04-10.30.40:677][ 82]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.04-10.30.41:138][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand121) +[2024.07.04-10.30.41:318][ 96]Cmd: DELETE +[2024.07.04-10.30.41:318][ 96]Cmd: ACTOR DELETE +[2024.07.04-10.30.41:328][ 96]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.30.41:344][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.04-10.30.41:345][ 96]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-10.30.41:806][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) +[2024.07.04-10.30.41:954][108]Cmd: DELETE +[2024.07.04-10.30.41:954][108]Cmd: ACTOR DELETE +[2024.07.04-10.30.41:963][108]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.30.41:974][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-10.30.41:974][108]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.04-10.30.50:892][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.07.04-10.30.57:831][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) +[2024.07.04-10.31.20:986][103]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.07.04-10.31.22:948][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) +[2024.07.04-10.31.27:144][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) +[2024.07.04-10.31.37:522][501]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) +[2024.07.04-10.32.24:285][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.32.27:443][845]LogActorFactory: Actor Factory created wand +[2024.07.04-10.32.28:294][871]LogActorFactory: Actor Factory created wand +[2024.07.04-10.32.51:997][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-10.32.53:326][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.33.12:445][225]Cmd: DELETE +[2024.07.04-10.33.12:446][225]Cmd: ACTOR DELETE +[2024.07.04-10.33.12:454][225]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.33.12:488][225]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.04-10.33.12:491][225]LogEditorActor: Deleted 1 Actors (0.045 secs) +[2024.07.04-10.33.43:571][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-10.33.44:891][190]Cmd: DELETE +[2024.07.04-10.33.44:891][190]Cmd: ACTOR DELETE +[2024.07.04-10.33.44:900][190]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.33.44:914][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.04-10.33.44:916][190]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.04-10.33.46:106][225]Cmd: TRANSACTION UNDO +[2024.07.04-10.33.46:106][225]LogEditorTransaction: Undo Delete Actors +[2024.07.04-10.33.46:166][225]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: E994826BD0CBDAF16F5162BA116883CD8C04D3E3), compiling. +[2024.07.04-10.33.46:311][227]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-10.33.46:311][227]LogShaderCompilers: Display: Total job queries 670, among them cache hits 493 (73.58%) +[2024.07.04-10.33.46:312][227]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) +[2024.07.04-10.33.46:312][227]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.04-10.33.46:312][227]LogShaderCompilers: Display: ================================================ +[2024.07.04-10.33.47:594][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.33.49:043][294]Cmd: DELETE +[2024.07.04-10.33.49:043][294]Cmd: ACTOR DELETE +[2024.07.04-10.33.49:052][294]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.33.49:065][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.04-10.33.49:066][294]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.07.04-10.33.50:480][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-10.33.55:163][471]Cmd: DUPLICATE +[2024.07.04-10.33.55:163][471]Cmd: ACTOR DUPLICATE +[2024.07.04-10.34.00:081][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.34.02:792][712]Cmd: DELETE +[2024.07.04-10.34.02:792][712]Cmd: ACTOR DELETE +[2024.07.04-10.34.02:801][712]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.02:816][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.04-10.34.02:818][712]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.04-10.34.03:405][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand121) +[2024.07.04-10.34.04:022][746]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55) +[2024.07.04-10.34.06:036][810]Cmd: DUPLICATE +[2024.07.04-10.34.06:036][810]Cmd: ACTOR DUPLICATE +[2024.07.04-10.34.11:157][958]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.34.12:108][985]Cmd: DELETE +[2024.07.04-10.34.12:108][985]Cmd: ACTOR DELETE +[2024.07.04-10.34.12:124][985]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.12:140][985]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.04-10.34.12:142][985]LogEditorActor: Deleted 1 Actors (0.034 secs) +[2024.07.04-10.34.12:847][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) +[2024.07.04-10.34.13:522][ 28]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand123) +[2024.07.04-10.34.17:193][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand121) +[2024.07.04-10.34.22:573][349]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.34.23:736][378]Cmd: DELETE +[2024.07.04-10.34.23:736][378]Cmd: ACTOR DELETE +[2024.07.04-10.34.23:747][378]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.23:761][378]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-10.34.23:762][378]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.04-10.34.24:153][388]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.34.24:293][391]Cmd: DELETE +[2024.07.04-10.34.24:293][391]Cmd: ACTOR DELETE +[2024.07.04-10.34.24:301][391]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.24:316][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.04-10.34.24:317][391]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.04-10.34.24:659][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.34.24:817][403]Cmd: DELETE +[2024.07.04-10.34.24:817][403]Cmd: ACTOR DELETE +[2024.07.04-10.34.24:824][403]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.24:839][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.04-10.34.24:840][403]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.07.04-10.34.25:187][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.07.04-10.34.25:320][414]Cmd: DELETE +[2024.07.04-10.34.25:320][414]Cmd: ACTOR DELETE +[2024.07.04-10.34.25:329][414]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.25:342][414]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.04-10.34.25:343][414]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.07.04-10.34.27:162][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand123) +[2024.07.04-10.34.28:367][493]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand137) +[2024.07.04-10.34.29:175][514]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand121) +[2024.07.04-10.34.29:793][528]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55) +[2024.07.04-10.34.31:515][574]Cmd: DUPLICATE +[2024.07.04-10.34.31:515][574]Cmd: ACTOR DUPLICATE +[2024.07.04-10.34.52:075][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.34.53:554][235]Cmd: DELETE +[2024.07.04-10.34.53:554][235]Cmd: ACTOR DELETE +[2024.07.04-10.34.53:565][235]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.53:579][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.07.04-10.34.53:581][235]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.04-10.34.54:021][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.34.54:150][250]Cmd: DELETE +[2024.07.04-10.34.54:150][250]Cmd: ACTOR DELETE +[2024.07.04-10.34.54:159][250]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.54:173][250]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.04-10.34.54:175][250]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.04-10.34.54:695][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.34.54:808][266]Cmd: DELETE +[2024.07.04-10.34.54:808][266]Cmd: ACTOR DELETE +[2024.07.04-10.34.54:816][266]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.54:830][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.04-10.34.54:831][266]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.07.04-10.34.55:212][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.34.55:359][280]Cmd: DELETE +[2024.07.04-10.34.55:359][280]Cmd: ACTOR DELETE +[2024.07.04-10.34.55:369][280]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.34.55:384][280]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.04-10.34.55:385][280]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.04-10.34.55:935][295]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand189) +[2024.07.04-10.35.01:726][442]Cmd: TRANSACTION UNDO +[2024.07.04-10.35.01:726][442]LogEditorTransaction: Undo Move Actors +[2024.07.04-10.35.01:782][442]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1B578C0359B4A2CDB2C41A6C37145615FDDF87DD), compiling. +[2024.07.04-10.35.02:684][474]Cmd: DUPLICATE +[2024.07.04-10.35.02:684][474]Cmd: ACTOR DUPLICATE +[2024.07.04-10.35.34:916][625]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand189) +[2024.07.04-10.35.45:043][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.35.46:067][941]Cmd: DELETE +[2024.07.04-10.35.46:068][941]Cmd: ACTOR DELETE +[2024.07.04-10.35.46:077][941]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.35.46:094][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.04-10.35.46:096][941]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.07.04-10.35.46:722][957]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.35.46:952][962]Cmd: DELETE +[2024.07.04-10.35.46:952][962]Cmd: ACTOR DELETE +[2024.07.04-10.35.46:960][962]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.35.46:976][962]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-10.35.46:977][962]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.04-10.35.47:467][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.35.47:644][978]Cmd: DELETE +[2024.07.04-10.35.47:644][978]Cmd: ACTOR DELETE +[2024.07.04-10.35.47:652][978]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.35.47:668][978]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.04-10.35.47:669][978]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.04-10.35.48:069][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-10.35.49:041][ 12]Cmd: DELETE +[2024.07.04-10.35.49:041][ 12]Cmd: ACTOR DELETE +[2024.07.04-10.35.49:051][ 12]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-10.35.49:067][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-10.35.49:068][ 12]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-10.35.50:027][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) +[2024.07.04-10.35.50:995][ 59]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand192) +[2024.07.04-10.35.51:577][ 73]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand191) +[2024.07.04-10.35.52:175][ 87]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand190) +[2024.07.04-10.36.12:852][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.36.12:876][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.04-10.36.12:935][220]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AB77CC0454E7B21025BF5B3DEEB359C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.36.12:957][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.36.13:125][220]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataACFEF1A44CDCD5A016E906A2C910FE4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.36.13:149][220]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.36.13:149][220]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.36.13:149][220]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.44.29:382][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.44.29:400][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.04-10.44.29:492][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map20F818A1451A4CE1BC722D96F698492A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.44.29:514][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.44.29:753][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1EF5CB714A7602C08B6679BC88E9F826.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.44.29:791][774]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.44.29:791][774]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.44.29:791][774]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.44.56:384][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand172) +[2024.07.04-10.44.57:250][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) +[2024.07.04-10.45.03:907][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.45.03:926][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.04-10.45.04:011][481]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB65E8708494F98969978F3B25764B811.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.45.04:037][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.45.04:277][481]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFE2DFB6B4A9859E7FE2D19BAB1B110D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.45.04:299][481]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.45.04:299][481]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.45.04:299][481]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.46.51:456][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) +[2024.07.04-10.47.10:052][964]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand167) +[2024.07.04-10.47.14:006][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-10.47.14:035][993]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.07.04-10.47.14:176][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEEB6834F440E201DE68AAE8594784C53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-10.47.14:219][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-10.47.14:682][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData12122AC44E6FA4B756BCB4B2DB3D1277.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-10.47.14:757][993]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-10.47.14:757][993]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-10.47.14:757][993]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-10.47.19:867][ 47]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) +[2024.07.04-10.47.21:523][ 63]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) +[2024.07.04-10.47.34:543][107]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-10.47.34:663][107]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-10.47.34:663][107]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-10.47.36:119][108]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-10.47.36:396][108]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-10.47.36:397][108]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-10.47.38:269][109]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-10.47.38:494][109]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-10.47.38:497][109]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-10.47.42:564][110]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-10.47.42:734][110]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-10.47.42:734][110]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-10.47.46:421][111]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-10.47.46:528][111]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-10.47.46:528][111]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-13.17.17:977][112]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization +[2024.07.04-13.17.18:615][112]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-13.17.18:716][112]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-13.17.18:716][112]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-13.17.19:885][113]LogHttp: Warning: 0000027A02180100: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 +[2024.07.04-13.17.19:885][113]LogHttp: Warning: 0000027A02180100: request failed, libcurl error: 6 (Couldn't resolve host name) +[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 0 (Connection 1 seems to be dead!) +[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 1 (Closing connection 1) +[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 2 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) +[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com) +[2024.07.04-13.17.19:886][113]LogHttp: Warning: 0000027A02180100: libcurl info message cache 4 (Closing connection 2) +[2024.07.04-13.17.20:076][113]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 +[2024.07.04-13.17.20:076][113]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) +[2024.07.04-13.17.20:076][113]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 +[2024.07.04-13.17.20:097][113]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization +[2024.07.04-13.17.20:104][113]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-13.17.20:173][113]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-13.17.20:173][113]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-13.17.21:908][114]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 +[2024.07.04-13.17.21:908][114]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) +[2024.07.04-13.17.21:908][114]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 +[2024.07.04-13.17.21:945][114]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream +[2024.07.04-13.17.21:955][114]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization +[2024.07.04-13.17.21:963][114]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-13.17.22:068][114]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-13.17.22:068][114]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-13.17.23:450][115]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 +[2024.07.04-13.17.23:451][115]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) +[2024.07.04-13.17.23:451][115]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 +[2024.07.04-13.17.23:562][115]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization +[2024.07.04-13.17.23:577][115]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-13.17.23:698][115]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-13.17.23:703][115]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-13.17.24:895][116]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 +[2024.07.04-13.17.24:896][116]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) +[2024.07.04-13.17.24:896][116]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 +[2024.07.04-13.17.24:929][116]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization +[2024.07.04-13.17.24:973][116]LogAudioMixer: Resetting audio stream to device id +[2024.07.04-13.17.25:077][116]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-13.17.25:077][116]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-13.17.26:118][117]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0 +[2024.07.04-13.17.26:118][117]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0) +[2024.07.04-13.17.26:118][117]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1 +[2024.07.04-13.17.26:154][118]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization +[2024.07.04-13.17.28:730][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.04-13.17.28:733][124]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.017 +[2024.07.04-13.17.28:736][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/wand7] ([1] browsable assets)... +[2024.07.04-13.17.28:770][124]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/wand7.wand7] +[2024.07.04-13.17.28:771][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/wand7] +[2024.07.04-13.17.28:771][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand7_Auto1.uasset" SILENT=false AUTOSAVING=true +[2024.07.04-13.17.28:786][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand7_Auto1EDFB672E435432DE7580428B30797D9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand7_Auto1.uasset' +[2024.07.04-13.17.28:790][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/pillar_big] ([1] browsable assets)... +[2024.07.04-13.17.28:825][124]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/pillar_big.pillar_big] +[2024.07.04-13.17.28:825][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/pillar_big] +[2024.07.04-13.17.28:825][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/pillar_big" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/pillar_big_Auto1.uasset" SILENT=false AUTOSAVING=true +[2024.07.04-13.17.28:855][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/pillar_big_Auto108D5947E41C2F01AD97FB6B387D5678C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/pillar_big_Auto1.uasset' +[2024.07.04-13.17.28:859][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Base_color] ([1] browsable assets)... +[2024.07.04-13.17.28:869][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Base_color.Pillar_Base_color] +[2024.07.04-13.17.28:869][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Base_color] +[2024.07.04-13.17.28:953][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Base_color_Auto1FC4B7FEC483DC49F0AD4EF8F1321B439.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Base_color_Auto1.uasset' +[2024.07.04-13.17.28:956][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Height] ([1] browsable assets)... +[2024.07.04-13.17.28:970][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Height.Pillar_Height] +[2024.07.04-13.17.28:970][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Height] +[2024.07.04-13.17.29:004][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Height_Auto1F6D63BCE4FC997595533219F46997AF7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Height_Auto1.uasset' +[2024.07.04-13.17.29:006][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Normal] ([1] browsable assets)... +[2024.07.04-13.17.29:021][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal.Pillar_Normal] +[2024.07.04-13.17.29:022][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Normal] +[2024.07.04-13.17.29:227][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal_Auto14FA657E0405919C5FB9391A452F2097B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_Auto1.uasset' +[2024.07.04-13.17.29:229][124]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX] ([1] browsable assets)... +[2024.07.04-13.17.29:240][124]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal_DirectX.Pillar_Normal_DirectX] +[2024.07.04-13.17.29:240][124]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX] +[2024.07.04-13.17.29:440][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal_DirectX_Auto1965B49F34FC3EA338E4E6AA4FF6C7B24.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Pillar_Textures/Pillar_Normal_DirectX_Auto1.uasset' +[2024.07.04-13.17.29:442][124]LogFileHelpers: Auto-saving content packages took 0.709 +[2024.07.04-13.17.50:012][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) +[2024.07.04-13.17.51:168][669]Cmd: DELETE +[2024.07.04-13.17.51:168][669]Cmd: ACTOR DELETE +[2024.07.04-13.17.51:180][669]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.17.51:192][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.04-13.17.51:198][669]LogEditorActor: Deleted 1 Actors (0.029 secs) +[2024.07.04-13.17.54:805][810]LogActorFactory: Actor Factory created wand6 +[2024.07.04-13.17.58:420][ 34]LogActorFactory: Actor Factory created wand6 +[2024.07.04-13.18.55:554][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.18.55:563][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.04-13.18.55:607][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1D0ED62E4814E01D8A6DAC89C5819794.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.18.55:622][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.18.55:715][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5AAC7F843A83A2A480E32876C7B6EB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.18.55:727][185]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.18.55:727][185]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.18.55:728][185]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-13.19.09:377][409]LogSlate: Window 'Message' being destroyed +[2024.07.04-13.19.09:403][409]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Pillar.Pillar +(Selecting 'No' will cause all changes to be lost!) +[2024.07.04-13.19.09:887][409]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B6E86EA09510190D153252CA5F60D0F4DDB061FC), compiling. +[2024.07.04-13.19.09:923][409]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 24DEA5B77B49FADB9488696A0FEF148EB6CE6685), compiling. +[2024.07.04-13.19.09:989][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: Total job queries 706, among them cache hits 529 (74.93%) +[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) +[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.04-13.19.10:115][409]LogShaderCompilers: Display: ================================================ +[2024.07.04-13.19.10:127][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.04-13.19.10:147][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.04-13.19.11:549][409]LogSlate: Window 'Save Content' being destroyed +[2024.07.04-13.19.11:623][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.04-13.19.11:631][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar28473716496F925FB445F3A4C25F81BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.04-13.19.11:810][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Base_color137F04E84FD16DF01BB839B86ADE252D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Base_color.uasset' +[2024.07.04-13.19.11:811][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/pillar_big" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/pillar_big.uasset" SILENT=true +[2024.07.04-13.19.11:816][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/pillar_big774AC642433EB6EACBD7D08338DE3E9A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/pillar_big.uasset' +[2024.07.04-13.19.11:816][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Pillar_Textures/Pillar_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Height.uasset" SILENT=true +[2024.07.04-13.19.11:863][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Height80E4AB5345CEE288EF385497204C5759.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Height.uasset' +[2024.07.04-13.19.11:864][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Pillar_Textures/Pillar_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Normal.uasset" SILENT=true +[2024.07.04-13.19.12:281][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal0717A979401AC7FF096B96BD42CA3C0F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Normal.uasset' +[2024.07.04-13.19.12:695][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar_Normal_DirectX6928D7094D9C2941C2884CA67196EF95.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Pillar_Textures/Pillar_Normal_DirectX.uasset' +[2024.07.04-13.19.12:696][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset" SILENT=true +[2024.07.04-13.19.12:698][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand7B9AE5635439DEDEFD64CD48AB7C0B954.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset' +[2024.07.04-13.19.12:826][409]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.04-13.19.12:826][409]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-13.19.12:897][409]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.04-13.19.13:175][409]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating StaticMesh /Game/Assets/pillar_big.pillar_big +[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand7.wand7 +[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal_DirectX.Pillar_Normal_DirectX +[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Normal.Pillar_Normal +[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Height.Pillar_Height +[2024.07.04-13.19.13:175][409]LogContentValidation: Display: Validating Texture2D /Game/Textures/Pillar_Textures/Pillar_Base_color.Pillar_Base_color +[2024.07.04-13.19.13:178][410]Cmd: QUIT_EDITOR +[2024.07.04-13.19.13:178][410]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.04-13.19.13:183][410]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.04-13.19.13:192][410]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.04-13.19.13:193][410]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.04-13.19.13:193][410]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.04-13.19.13:194][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-13.19.13:198][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-13.19.13:258][410]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.04-13.19.13:258][410]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-13.19.13:278][410]LogExit: Preparing to exit. +[2024.07.04-13.19.13:732][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.07.04-13.19.14:007][410]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.04-13.19.14:008][410]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.04-13.19.14:234][410]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.04-13.19.14:270][410]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.04-13.19.14:273][410]LogExit: Editor shut down +[2024.07.04-13.19.14:277][410]LogExit: Transaction tracking system shut down +[2024.07.04-13.19.15:122][410]LogExit: Object subsystem successfully closed. +[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: Total job queries 706, among them cache hits 529 (74.93%) +[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: Tracking 136 distinct input hashes that result in 85 distinct outputs (62.50%) +[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: RAM used: 0.53 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.04-13.19.15:158][410]LogShaderCompilers: Display: ================================================ +[2024.07.04-13.19.15:188][410]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module TextureEditor (872) +[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.04-13.19.15:292][410]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.04-13.19.15:306][410]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.04-13.19.15:306][410]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.04-13.19.15:306][410]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.04-13.19.15:307][410]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) +[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module BspMode (846) +[2024.07.04-13.19.15:308][410]LogModuleManager: Shutting down and abandoning module GeometryMode (844) +[2024.07.04-13.19.15:309][410]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) +[2024.07.04-13.19.15:310][410]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) +[2024.07.04-13.19.15:311][410]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) +[2024.07.04-13.19.15:311][410]LogModuleManager: Shutting down and abandoning module TakesCore (836) +[2024.07.04-13.19.15:311][410]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) +[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) +[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) +[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (828) +[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (826) +[2024.07.04-13.19.15:312][410]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (824) +[2024.07.04-13.19.15:313][410]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (822) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (820) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (818) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (816) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (814) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (812) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (810) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (808) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module WebMMedia (806) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (804) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) +[2024.07.04-13.19.15:315][410]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.04-13.19.15:316][410]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.04-13.19.15:317][410]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.04-13.19.15:318][410]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.04-13.19.15:318][410]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.04-13.19.15:319][410]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.04-13.19.15:320][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.04-13.19.15:321][410]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.04-13.19.15:323][410]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.04-13.19.15:323][410]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.04-13.19.15:324][410]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.04-13.19.15:996][410]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.04-13.19.16:001][410]MemoryProfiler: Shutdown +[2024.07.04-13.19.16:001][410]NetworkingProfiler: Shutdown +[2024.07.04-13.19.16:001][410]LoadingProfiler: Shutdown +[2024.07.04-13.19.16:001][410]TimingProfiler: Shutdown +[2024.07.04-13.19.16:003][410]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.04-13.19.16:006][410]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.04-13.19.16:006][410]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.04-13.19.16:006][410]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.04-13.19.16:008][410]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.04-13.19.16:009][410]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.04-13.19.16:010][410]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.04-13.19.16:010][410]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.04-13.19.16:010][410]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.04-13.19.16:011][410]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.04-13.19.16:012][410]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.04-13.19.16:013][410]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.04-13.19.16:014][410]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.04-13.19.16:014][410]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.04-13.19.16:014][410]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.04-13.19.16:015][410]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.04-13.19.16:048][410]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.04-13.19.16:049][410]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.04-13.19.16:050][410]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.04-13.19.16:052][410]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.04-13.19.16:057][410]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.04-13.19.16:058][410]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.04-13.19.16:058][410]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.04-13.19.16:060][410]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.04-13.19.16:065][410]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.04-13.19.16:065][410]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.04-13.19.16:066][410]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.04-13.19.16:072][410]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.04-13.19.16:073][410]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.04-13.19.16:073][410]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.04-13.19.16:074][410]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.04-13.19.16:074][410]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.04-13.19.16:074][410]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.04-13.19.16:075][410]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.04-13.19.16:076][410]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.04-13.19.16:077][410]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.04-13.19.16:095][410]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.04-13.19.16:295][410]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) +[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (600) +[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.04-13.19.16:296][410]LogModuleManager: Shutting down and abandoning module CollectionManager (597) +[2024.07.04-13.19.16:297][410]LogModuleManager: Shutting down and abandoning module OculusEditor (594) +[2024.07.04-13.19.16:300][410]LogModuleManager: Shutting down and abandoning module OculusInput (592) +[2024.07.04-13.19.16:300][410]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (590) +[2024.07.04-13.19.16:304][410]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) +[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) +[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (584) +[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (582) +[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) +[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) +[2024.07.04-13.19.16:306][410]LogModuleManager: Shutting down and abandoning module CurveEditorTools (576) +[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module TakeSequencer (574) +[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module TakeMovieScene (572) +[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) +[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module Synthesis (568) +[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) +[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) +[2024.07.04-13.19.16:307][410]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module GooglePAD (558) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module EditableMesh (556) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module CableComponent (552) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AssetTags (550) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (548) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AudioCapture (546) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (545) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ScreenshotTools (536) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (534) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (532) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module TemplateSequence (530) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (526) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) +[2024.07.04-13.19.16:308][410]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MediaCompositing (518) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module ImgMedia (516) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (514) +[2024.07.04-13.19.16:309][410]LogOpenImageDenoise: OIDN shutting down +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (512) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MotoSynth (510) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module MeshConversion (508) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module DynamicMesh (506) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (504) +[2024.07.04-13.19.16:309][410]LogModuleManager: Shutting down and abandoning module GeometricObjects (502) +[2024.07.04-13.19.16:310][410]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (500) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (498) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (490) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (488) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (486) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (484) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) +[2024.07.04-13.19.16:311][410]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module FractureEditor (478) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module BackChannel (474) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (472) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AutomationUtils (470) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AlembicImporter (466) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module GeometryCache (464) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (458) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (450) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.04-13.19.16:312][410]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) +[2024.07.04-13.19.16:313][410]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) +[2024.07.04-13.19.16:314][410]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.04-13.19.16:316][410]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.04-13.19.16:990][410]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.04-13.19.16:990][410]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.04-13.19.16:990][410]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.04-13.19.16:992][410]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.04-13.19.16:993][410]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.04-13.19.16:993][410]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) +[2024.07.04-13.19.16:993][410]LogModuleManager: Shutting down and abandoning module Niagara (408) +[2024.07.04-13.19.16:995][410]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) +[2024.07.04-13.19.16:995][410]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) +[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) +[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module DataValidation (400) +[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (398) +[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (396) +[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module FacialAnimation (394) +[2024.07.04-13.19.16:996][410]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (392) +[2024.07.04-13.19.16:997][410]LogModuleManager: Shutting down and abandoning module LevelEditor (391) +[2024.07.04-13.19.17:012][410]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (390) +[2024.07.04-13.19.17:013][410]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (388) +[2024.07.04-13.19.17:013][410]LogModuleManager: Shutting down and abandoning module MainFrame (386) +[2024.07.04-13.19.17:013][410]LogModuleManager: Shutting down and abandoning module HotReload (385) +[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module ToolMenus (381) +[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module ContentBrowser (379) +[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module ContentBrowserData (378) +[2024.07.04-13.19.17:014][410]LogModuleManager: Shutting down and abandoning module TreeMap (375) +[2024.07.04-13.19.17:015][410]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (372) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module SoundFields (368) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module SignificanceManager (366) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (364) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (362) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (360) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (358) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (356) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (354) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module ActorSequence (352) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (350) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (348) +[2024.07.04-13.19.17:016][410]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (346) +[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (344) +[2024.07.04-13.19.17:017][410]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (342) +[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (340) +[2024.07.04-13.19.17:017][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (338) +[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (336) +[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapController (334) +[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (332) +[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module MagicLeapAR (330) +[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (328) +[2024.07.04-13.19.17:018][410]LogModuleManager: Shutting down and abandoning module UdpMessaging (326) +[2024.07.04-13.19.17:119][410]LogModuleManager: Shutting down and abandoning module TcpMessaging (324) +[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (322) +[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.04-13.19.17:220][410]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.04-13.19.17:221][410]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.04-13.19.17:221][410]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.04-13.19.17:264][410]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.04-13.19.17:265][410]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.04-13.19.17:266][410]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.04-13.19.17:267][410]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.04-13.19.17:267][410]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.04-13.19.17:267][410]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.04-13.19.17:268][410]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.04-13.19.17:268][410]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.04-13.19.17:268][410]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.04-13.19.17:269][410]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.04-13.19.17:269][410]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.04-13.19.17:269][410]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.04-13.19.17:272][410]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.04-13.19.17:272][410]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.04-13.19.17:273][410]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.04-13.19.17:274][410]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.04-13.19.17:276][410]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.04-13.19.17:279][410]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.04-13.19.17:283][410]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.04-13.19.17:284][410]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.04-13.19.17:284][410]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.04-13.19.17:284][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.04-13.19.17:285][410]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.04-13.19.17:285][410]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.04-13.19.17:286][410]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.04-13.19.17:286][410]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.04-13.19.17:286][410]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.04-13.19.17:287][410]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.04-13.19.17:288][410]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.04-13.19.17:289][410]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.04-13.19.17:289][410]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.04-13.19.17:290][410]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.04-13.19.17:292][410]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.04-13.19.17:293][410]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.04-13.19.17:302][410]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.04-13.19.17:313][410]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.04-13.19.17:318][410]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.04-13.19.17:337][410]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.04-13.19.17:342][410]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.04-13.19.17:343][410]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) +[2024.07.04-13.19.17:343][410]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.04-13.19.17:344][410]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.04-13.19.17:344][410]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.07.04-13.19.17:344][410]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (98) +[2024.07.04-13.19.17:344][410]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module OpenXRHMD (97) +[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) +[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) +[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) +[2024.07.04-13.19.17:346][410]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) +[2024.07.04-13.19.17:350][410]LogModuleManager: Shutting down and abandoning module XMPP (79) +[2024.07.04-13.19.17:351][410]LogModuleManager: Shutting down and abandoning module WebSockets (78) +[2024.07.04-13.19.17:392][410]LogModuleManager: Shutting down and abandoning module HTTP (75) +[2024.07.04-13.19.17:392][410]LogHttp: Display: Http module shutting down, but needs to wait on 2 outstanding Http requests: +[2024.07.04-13.19.17:392][410]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.04-13.19.17:392][410]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60D44F4B-4E24-76A5-AA9F-45B0E0571DE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.04-13.19.17:392][410]LogHttp: Display: cleaning up 2 outstanding Http requests. +[2024.07.04-13.19.17:419][410]LogModuleManager: Shutting down and abandoning module SSL (74) +[2024.07.04-13.19.17:422][410]LogModuleManager: Shutting down and abandoning module MLSDK (70) +[2024.07.04-13.19.17:422][410]LogModuleManager: Shutting down and abandoning module WmfMedia (68) +[2024.07.04-13.19.17:425][410]LogModuleManager: Shutting down and abandoning module Media (67) +[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module MediaInfo (66) +[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module MagicLeap (62) +[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) +[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) +[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) +[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.04-13.19.17:427][410]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.04-13.19.17:428][410]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.04-13.19.17:429][410]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.04-13.19.17:429][410]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.04-13.19.17:429][410]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.04-13.19.17:431][410]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.04-13.19.17:431][410]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.04-13.19.17:432][410]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.04-13.19.17:432][410]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.04-13.19.17:432][410]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.04-13.19.17:434][410]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.04-13.19.17:435][410]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.04-13.19.17:435][410]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.04-13.19.17:435][410]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.04-13.19.17:436][410]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.04-13.19.17:436][410]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.04-13.19.17:494][410]LogD3D11RHI: Shutdown +[2024.07.04-13.19.17:494][410]LogD3D11RHI: CleanupD3DDevice +[2024.07.04-13.19.17:517][410]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.04-13.19.17:552][410]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.04-13.19.17:553][410]LogExit: Exiting. +[2024.07.04-13.19.17:569][410]Log file closed, 07/04/24 15:19:17