diff --git a/Content/Map.umap b/Content/Map.umap index b8ac3bd..07df482 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index f9ae4b1..b5caa1e 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 3cc1531..9bca30f 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 90a592a..b65c806 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-68C946CD472245DDAEC712A1C3A59C83/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-68C946CD472245DDAEC712A1C3A59C83/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-68C946CD472245DDAEC712A1C3A59C83/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 23f7cfb..eb04fb5 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -131,15 +131,12 @@ LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True -OpenAssetsAtExit=/Game/Materials/Pillar.Pillar -OpenAssetsAtExit=/Game/Materials/gelaender.gelaender -OpenAssetsAtExit=/Game/Materials/platform_broken.platform_broken [RootWindow] ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.800 Y=39.200 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1328.000 Y=768.000 +WindowSize=X=1329.600 Y=769.600 None======= InitiallyMaximized=True @@ -168,7 +165,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Assets +ContentBrowserTab1.SelectedPaths=/Game/Materials ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1125,25 +1122,25 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Materials/gen2.gen2; +RecentlyPlaced=/Game/Assets/wand7.wand7; +RecentlyPlaced=/Game/Materials/gen.gen; +RecentlyPlaced=/Game/Assets/wand5.wand5; RecentlyPlaced=/Game/Assets/Plattform_broken.Plattform_broken; RecentlyPlaced=/Game/Assets/Crystall_wing_bone.Crystall_wing_bone; RecentlyPlaced=/Game/Assets/Crystall_Podest.Crystall_Podest; RecentlyPlaced=/Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks; RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; -RecentlyPlaced=/Game/Materials/gen.gen; RecentlyPlaced=/Game/Materials/M_Water.M_Water; RecentlyPlaced=/Game/Assets/wand3.wand3; RecentlyPlaced=/Game/Assets/wand2.wand2; -RecentlyPlaced=/Game/Assets/wand5.wand5; RecentlyPlaced=/Game/Assets/wand6.wand6; -RecentlyPlaced=/Game/Materials/gen2.gen2; RecentlyPlaced=/Game/Materials/gelaender.gelaender; RecentlyPlaced=/Game/Assets/wand.wand; RecentlyPlaced=/Game/Assets/reling.reling; RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed; RecentlyPlaced=/Game/Materials/Pillar.Pillar; RecentlyPlaced=/Game/Assets/pillar_big.pillar_big; -RecentlyPlaced=/Game/Assets/wand7.wand7; RecentlyPlaced=/Game/Assets/wand4.wand4; None======= None======= @@ -2104,8 +2101,8 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Materials/platform_broken -MRUItem1=/Game/Map +MRUItem0=/Game/Map +MRUItem1=/Game/Materials/platform_broken MRUItem2=/Game/Blueprints/BPI_JumpAndRun MRUItem3=/Game/Blueprints/BP_Spawner MRUItem4=/Game/Blueprints/BP_GameInstance diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index 82dded5..3417302 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-14.08.26.log b/Saved/Logs/DesertGame-backup-2024.07.03-14.08.26.log deleted file mode 100644 index 44dbb3d..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.03-14.08.26.log +++ /dev/null @@ -1,2151 +0,0 @@ -Log file open, 07/03/24 15:35:23 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.357755 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-13.35.24:732][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.03-13.35.24:733][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-13.35.24:733][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-13.35.24:741][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:741][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-13.35.24:741][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-13.35.24:743][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-13.35.24:743][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.03-13.35.24:743][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.03-13.35.24:743][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-13.35.24:746][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.03-13.35.24:746][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.03-13.35.24:746][ 0]LogInit: User: bib -[2024.07.03-13.35.24:746][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.03-13.35.24:746][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.03-13.35.24:746][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.03-13.35.24:746][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.03-13.35.24:746][ 0]LogMemory: Process Physical Memory: 144.32 MB used, 144.32 MB peak -[2024.07.03-13.35.24:746][ 0]LogMemory: Process Virtual Memory: 129.61 MB used, 129.61 MB peak -[2024.07.03-13.35.24:746][ 0]LogMemory: Physical Memory: 9561.82 MB used, 6506.89 MB free, 16068.70 MB total -[2024.07.03-13.35.24:746][ 0]LogMemory: Virtual Memory: 134202232.00 MB used, 15497.28 MB free, 134217728.00 MB total -[2024.07.03-13.35.24:753][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.03-13.35.24:781][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.03-13.35.24:782][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.03-13.35.24:782][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.03-13.35.24:787][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.03-13.35.24:788][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.03-13.35.24:788][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.03-13.35.24:788][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.03-13.35.24:789][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.03-13.35.24:829][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-13.35.24:843][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.03-13.35.24:843][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.03-13.35.24:966][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.03-13.35.24:969][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-13.35.24:969][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.03-13.35.24:969][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.03-13.35.24:969][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.03-13.35.25:107][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.03-13.35.25:107][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-13.35.25:122][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.03-13.35.25:122][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.03-13.35.25:122][ 0]LogWindows: EnumDisplayDevices: -[2024.07.03-13.35.25:122][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.03-13.35.25:122][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-13.35.25:122][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-13.35.25:123][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-13.35.25:123][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.03-13.35.25:123][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.03-13.35.25:123][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.03-13.35.25:123][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.03-13.35.25:123][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-13.35.25:131][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-13.35.25:131][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-13.35.25:131][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-13.35.25:257][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.03-13.35.25:272][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.03-13.35.25:272][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.03-13.35.25:272][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.03-13.35.25:273][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.03-13.35.25:273][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.03-13.35.25:273][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.03-13.35.25:306][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.03-13.35.25:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.03-13.35.25:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.03-13.35.25:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.03-13.35.25:829][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.03-13.35.25:835][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.03-13.35.25:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.03-13.35.25:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.03-13.35.25:862][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.03-13.35.25:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.03-13.35.25:875][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.03-13.35.25:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.03-13.35.25:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.03-13.35.25:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.03-13.35.25:927][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.03-13.35.25:933][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.03-13.35.25:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.03-13.35.25:953][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.03-13.35.25:953][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.03-13.35.25:966][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.03-13.35.25:973][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.03-13.35.25:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.03-13.35.25:986][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.03-13.35.25:986][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.03-13.35.25:996][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.03-13.35.26:042][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.03-13.35.26:083][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.03-13.35.26:083][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/29944/). -[2024.07.03-13.35.26:083][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/97532B1C404C43C7F6A78BBCBB740EB3/'. -[2024.07.03-13.35.26:084][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.03-13.35.26:084][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.03-13.35.26:084][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.03-13.35.27:345][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.03-13.35.27:449][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.03-13.35.27:450][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-13.35.27:450][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.03-13.35.27:462][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.03-13.35.27:462][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=990.40MBs, RandomWriteSpeed=86.72MBs. Assigned SpeedClass 'Local' -[2024.07.03-13.35.27:463][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.03-13.35.27:463][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.03-13.35.27:463][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.03-13.35.27:519][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.03-13.35.27:519][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.03-13.35.27:564][ 0]LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up -[2024.07.03-13.35.27:966][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-13.35.27:967][ 0]LogInit: Active device profile: [000001327C6F0D00][0000013274013BC0 49] Windows -[2024.07.03-13.35.27:967][ 0]LogInit: Profiles: [000001327C6F0D00][0000013274013BC0 49] Windows, [000001327C6B6300][000001327401A1C0 49] WindowsNoEditor, [000001327C6F1C00][000001326C578340 49] WindowsServer, [000001327C6B7100][000001326C57C4C0 49] WindowsClient, [000001327C6F2900][0000013274016600 49] IOS, [000001327C6B5A00][000001326C580740 49] iPadAir, [000001327C6F3E00][000001326C584880 49] iPadAir2, [000001327C645100][000001327B7A2B00 49] IPadPro, [000001327C645200][000001326C588B40 49] iPadAir3, [000001327C6B4C00][000001327B7A6CC0 49] iPadAir4, [000001327C645E00][000001327B7AAE40 49] iPadMini2, [000001327C6B7300][000001327B7AEFC0 49] iPadMini3, [000001327C647900][000001327B7B3140 49] iPadMini4, [000001327C6B5000][000001327B7B72C0 49] iPadMini5, [000001327C66C900][000001327B7C9580 49] iPhone6, [000001327C66CA00][000001327B7BB5C0 49] iPodTouch6, [000001327C6F2E00][0000013274903880 49] iPhone7, [000001327C6F2F00][00000132748FF8C0 49] iPodTouch7, [000001327C647E00][0000013274907A40 49] iPhone5S, [000001327C6F1100][000001327490BBC0 49] iPhone6Plus, [000001327C66C100][000001327490E1C0 49] iPhone6S, [000001327C644300][0000013274912340 49] iPhone6SPlus, [000001327C66E800][00000132749164C0 49] iPhone7Plus, [000001327C646300][000001327491A640 49] iPhoneSE, [000001327C66E600][000001326C58C780 49] iPhone8, [000001327C645000][000001327491E8C0 49] iPhone8Plus, [000001327C66F100][0000013274922A00 49] iPhoneX, [000001327C6F1500][0000013274926B40 49] iPhoneXS, [000001327C66EB00][000001327492ECC0 49] iPhoneXSMax, [000001327C6F0700][0000013274932E40 49] iPhoneXR, [000001327C66C700][0000013274936FC0 49] iPhone11, [000001327C6F0E00][000001327493B140 49] iPhone11Pro, [000001327C66DA00][00000132698A12C0 49] iPhone11ProMax, [000001327C6F3800][00000132698A5440 49] iPhoneSE2, [000001327C66F800][00000132698A95C0 49] iPhone12Mini, [000001327C6F2300][00000132698AD740 49] iPhone12, [000001327C66E300][00000132698B18C0 49] iPhone12Pro, [000001327C6F0500][00000132698B5A40 49] iPhone12ProMax, [000001327C66D500][00000132698B9BC0 49] iPadPro105, [000001327C6F0A00][00000132698BC1C0 49] iPadPro129, [000001327C66FD00][00000132698C0340 49] iPadPro97, [000001327C6F1200][00000132698C44C0 49] iPadPro2_129, [000001327C66EA00][00000132698C8640 49] iPad5, [000001327C6F1D00][00000132698CC7C0 49] iPad6, [000001327C66D300][000001327C7E0940 49] iPad7, [000001327C6F3A00][000001327492AA80 49] iPad8, [000001327C66C300][000001327C7E4BC0 49] iPadPro11, [000001327C6F0100][000001327C7E8D00 49] iPadPro2_11, [000001327C66D600][000001327C7F0E80 49] iPadPro3_129, [000001327C6F3300][000001327C7F5000 49] iPadPro4_129, [000001327C66D000][000001327C7F9180 49] AppleTV, [000001327C6F1B00][000001327C7FD300 49] AppleTV4K, [000001327C66F200][000001327C801480 49] TVOS, [000001327C6F3B00][000001327C805600 49] Mac, [000001327C66F700][000001327C809780 49] MacClient, [000001327C6F3F00][000001327C80D900 49] MacNoEditor, [000001327C66F000][000001327C811A80 49] MacServer, [000001327C6F2C00][000001327C815C00 49] Linux, [000001327C66DD00][000001327C818200 49] LinuxAArch64, [000001327C6F2A00][000001327C81C380 49] LinuxNoEditor, [000001327C66F900][000001327C820500 49] LinuxAArch64NoEditor, [000001327C6F3100][000001327C824680 49] LinuxClient, [000001327C66EF00][000001327C828800 49] LinuxAArch64Client, [000001327C6F3200][000001327C82C980 49] LinuxServer, [000001327C66FF00][000001327C830B00 49] LinuxAArch64Server, [000001327C6F0200][000001327C7ECC40 49] Android, [000001327C66C500][000001327C834D80 49] Android_Low, [000001327C6F2200][000001327C838EC0 49] Android_Mid, [000001327C66FB00][000001327C841040 49] Android_High, [000001327C6F2000][000001327C8451C0 49] Android_Default, [000001327C66F300][000001327C849340 49] Android_Adreno4xx, [000001327C6F3700][000001327C84D4C0 49] Android_Adreno5xx_Low, [000001327C66CB00][000001327C851640 49] Android_Adreno5xx, [000001327C6F2600][000001327C8557C0 49] Android_Adreno6xx, [000001327C6B4500][000001327C859940 49] Android_Adreno6xx_Vulkan, [000001327C645300][000001327C85DAC0 49] Android_Mali_T6xx, [000001327C6B7B00][000001327C8600C0 49] Android_Mali_T7xx, [000001327C647300][000001327C864240 49] Android_Mali_T8xx, [000001327C6B6E00][000001327C8683C0 49] Android_Mali_G71, [000001327C646800][000001327C86C540 49] Android_Mali_G72, [000001327C6B5400][000001327C8706C0 49] Android_Mali_G72_Vulkan, [000001327C645500][000001327C874840 49] Android_Mali_G76, [000001327C6B7D00][000001327C8789C0 49] Android_Mali_G76_Vulkan, [000001327C646C00][000001327C87CB40 49] Android_Mali_G77, [000001327C6B7600][000001327C880CC0 49] Android_Mali_G77_Vulkan, [000001327C645700][000001327C83CE00 49] Android_Mali_G78, [000001327C6B6200][000001327C884F40 49] Android_Mali_G78_Vulkan, [000001327C644B00][000001327C889080 49] Android_Mali_G710, [000001327C6B4300][000001327C88D1C0 49] Android_Mali_G710_Vulkan, [000001327C644200][000001327C895340 49] Android_Vulkan_SM5, [000001327C6B4800][000001327C8994C0 49] Android_PowerVR_G6xxx, [000001327C646500][000001327C89D640 49] Android_PowerVR_GT7xxx, [000001327C6B4E00][000001327C8A17C0 49] Android_PowerVR_GE8xxx, [000001327C645400][000001327C8A5940 49] Android_PowerVR_GM9xxx, [000001327C6B7400][000001327C8A9AC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001327C644600][000001327C8AC0C0 49] Android_TegraK1, [000001327C6B5E00][000001327C8B0240 49] Android_Unknown_Vulkan, [000001327C646100][000001327C8B43C0 49] Lumin, [000001327C6B5100][000001327C8B8540 49] Lumin_Desktop, [000001327C647400][000001327C8BC6C0 49] HoloLens, -[2024.07.03-13.35.28:209][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.03-13.35.28:209][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.03-13.35.28:209][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.03-13.35.28:209][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.03-13.35.28:210][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.03-13.35.28:233][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.03-13.35.28:916][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.03-13.35.29:046][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.03-13.35.29:054][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.03-13.35.29:054][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.03-13.35.29:054][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.03-13.35.29:567][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C7C085E040289B6DF76846AB2DCE586C | Instance: 7ABC7131412FDC76DA7C1680096BF6BE (NB-PBM2H22CST-29944). -[2024.07.03-13.35.29:805][ 0]LogPython: Using Python 3.7.7 -[2024.07.03-13.35.30:724][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.03-13.35.30:730][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.03-13.35.31:153][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.03-13.35.31:168][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.03-13.35.31:199][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-13.35.31:199][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-13.35.31:339][ 0]SourceControl: Source control is disabled -[2024.07.03-13.35.31:339][ 0]SourceControl: Source control is disabled -[2024.07.03-13.35.31:342][ 0]SourceControl: Source control is disabled -[2024.07.03-13.35.31:346][ 0]SourceControl: Source control is disabled -[2024.07.03-13.35.31:353][ 0]LogUProjectInfo: Found projects: -[2024.07.03-13.35.31:356][ 0]SourceControl: Source control is disabled -[2024.07.03-13.35.31:378][ 0]LogCollectionManager: Loaded 0 collections in 0.001827 seconds -[2024.07.03-13.35.31:408][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.03-13.35.31:408][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.03-13.35.31:408][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.03-13.35.31:408][ 0]LogOcInput: OculusInput pre-init called -[2024.07.03-13.35.31:801][ 0]LogEngine: Initializing Engine... -[2024.07.03-13.35.31:879][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.03-13.35.31:879][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-13.35.31:879][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.03-13.35.31:881][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.03-13.35.32:025][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.03-13.35.32:041][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.03-13.35.32:046][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.03-13.35.32:052][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.03-13.35.32:053][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-13.35.32:054][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-13.35.32:069][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-13.35.32:069][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-13.35.32:531][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.03-13.35.32:532][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-13.35.32:534][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-13.35.32:534][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-13.35.32:536][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-13.35.32:536][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-13.35.32:536][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-13.35.32:538][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-13.35.32:538][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-13.35.32:538][ 0]LogInit: FAudioDevice initialized. -[2024.07.03-13.35.32:538][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.03-13.35.32:539][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.03-13.35.32:628][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-13.35.32:629][ 0]LogInit: Texture streaming: Enabled -[2024.07.03-13.35.32:650][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.03-13.35.32:656][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.03-13.35.32:656][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.03-13.35.32:659][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.03-13.35.32:697][ 0]LogInit: Transaction tracking system initialized -[2024.07.03-13.35.32:727][ 0]BlueprintLog: New page: Editor Load -[2024.07.03-13.35.32:792][ 0]LocalizationService: Localization service is disabled -[2024.07.03-13.35.32:824][ 0]TimingProfiler: Initialize -[2024.07.03-13.35.32:824][ 0]TimingProfiler: OnSessionChanged -[2024.07.03-13.35.32:824][ 0]LoadingProfiler: Initialize -[2024.07.03-13.35.32:824][ 0]LoadingProfiler: OnSessionChanged -[2024.07.03-13.35.32:824][ 0]NetworkingProfiler: Initialize -[2024.07.03-13.35.32:824][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.03-13.35.32:824][ 0]MemoryProfiler: Initialize -[2024.07.03-13.35.32:824][ 0]MemoryProfiler: OnSessionChanged -[2024.07.03-13.35.33:016][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.03-13.35.33:016][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.03-13.35.33:228][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.03-13.35.33:571][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.03-13.35.33:574][ 0]SourceControl: Source control is disabled -[2024.07.03-13.35.33:574][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.580 -[2024.07.03-13.35.33:574][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-13.35.33:575][ 0]LightingResults: New page: Lighting Build -[2024.07.03-13.35.33:576][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.03-13.35.33:576][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-13.35.33:576][ 0]MapCheck: New page: Map Check -[2024.07.03-13.35.33:576][ 0]LightingResults: New page: Lighting Build -[2024.07.03-13.35.33:587][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-13.35.33:593][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.03-13.35.34:171][ 0]LogTexture: Display: Building textures: Kugel (OODLE_AutoDXT, 1024X1024) -[2024.07.03-13.35.34:171][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.03-13.35.34:171][ 0]LogStaticMesh: Building static mesh FallenKugel... -[2024.07.03-13.35.34:190][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/FallenKugel.FallenKugel -[2024.07.03-13.35.34:719][ 0]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 39DD9CB082F8A051CF71EC58892321B670463D6F), compiling. -[2024.07.03-13.35.34:776][ 0]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 14 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 12 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.03-13.35.35:324][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.03-13.35.35:324][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-13.35.35:805][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-13.35.35:829][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.07.03-13.35.35:834][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-13.35.35:835][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,628ms to complete. -[2024.07.03-13.35.35:835][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.260 -[2024.07.03-13.35.35:842][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.847 -[2024.07.03-13.35.36:160][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-13.35.36:175][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-13.35.36:189][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-13.35.36:203][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-13.35.36:284][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0214 seconds. Added 3822 classes and 928 folders. -[2024.07.03-13.35.36:300][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0007 seconds. Added 0 classes and 0 folders. -[2024.07.03-13.35.36:337][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-13.35.36:337][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-13.35.36:338][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:338][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.03-13.35.36:338][ 0]LogPakFile: OnPakFileMounted2Time == 0.000694 -[2024.07.03-13.35.36:372][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-13.35.36:372][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:372][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-13.35.36:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:373][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.03-13.35.36:373][ 0]LogPakFile: OnPakFileMounted2Time == 0.000161 -[2024.07.03-13.35.36:392][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.03-13.35.36:392][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:392][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.03-13.35.36:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.03-13.35.36:392][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098 -[2024.07.03-13.35.36:406][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-13.35.36:406][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:406][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-13.35.36:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.03-13.35.36:406][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.03-13.35.36:422][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-13.35.36:422][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:422][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-13.35.36:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.03-13.35.36:422][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2024.07.03-13.35.36:434][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-13.35.36:434][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:434][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-13.35.36:434][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:434][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.03-13.35.36:434][ 0]LogPakFile: OnPakFileMounted2Time == 0.000076 -[2024.07.03-13.35.36:450][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-13.35.36:450][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:450][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-13.35.36:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.03-13.35.36:450][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.03-13.35.36:472][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-13.35.36:472][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:472][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-13.35.36:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.03-13.35.36:472][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 -[2024.07.03-13.35.36:493][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-13.35.36:493][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:493][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-13.35.36:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.03-13.35.36:493][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 -[2024.07.03-13.35.36:515][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-13.35.36:515][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:515][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-13.35.36:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.03-13.35.36:515][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 -[2024.07.03-13.35.36:529][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-13.35.36:529][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:529][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-13.35.36:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.03-13.35.36:530][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 -[2024.07.03-13.35.36:543][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-13.35.36:543][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:543][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-13.35.36:543][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:544][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.03-13.35.36:544][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 -[2024.07.03-13.35.36:559][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-13.35.36:559][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:559][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-13.35.36:559][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:559][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.03-13.35.36:559][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.07.03-13.35.36:574][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-13.35.36:574][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-13.35.36:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.03-13.35.36:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.07.03-13.35.36:590][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-13.35.36:590][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:590][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-13.35.36:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.03-13.35.36:590][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 -[2024.07.03-13.35.36:605][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-13.35.36:605][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:605][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-13.35.36:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.03-13.35.36:605][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 -[2024.07.03-13.35.36:624][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-13.35.36:625][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:625][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-13.35.36:625][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:625][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.03-13.35.36:625][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 -[2024.07.03-13.35.36:641][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-13.35.36:641][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:641][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-13.35.36:641][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:641][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.03-13.35.36:642][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 -[2024.07.03-13.35.36:658][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-13.35.36:658][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:658][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-13.35.36:658][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:658][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.03-13.35.36:658][ 0]LogPakFile: OnPakFileMounted2Time == 0.000100 -[2024.07.03-13.35.36:681][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-13.35.36:681][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:681][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-13.35.36:681][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:681][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.03-13.35.36:681][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.03-13.35.36:700][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-13.35.36:700][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-13.35.36:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.03-13.35.36:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 -[2024.07.03-13.35.36:713][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-13.35.36:713][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:713][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-13.35.36:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.03-13.35.36:713][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.07.03-13.35.36:726][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.03-13.35.36:726][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:726][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.03-13.35.36:726][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:726][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.03-13.35.36:726][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 -[2024.07.03-13.35.36:741][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-13.35.36:741][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:741][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-13.35.36:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.03-13.35.36:742][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 -[2024.07.03-13.35.36:759][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-13.35.36:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-13.35.36:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.03-13.35.36:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 -[2024.07.03-13.35.36:770][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-13.35.36:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-13.35.36:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-13.35.36:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-13.35.36:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.03-13.35.36:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2024.07.03-13.35.37:234][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.03-13.35.37:242][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. -[2024.07.03-13.35.37:511][ 0]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.03-13.35.37:525][ 0]LogSlate: Took 0.011382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.03-13.35.37:530][ 0]LogSlate: Took 0.001146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.03-13.35.37:700][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.03-13.35.37:881][ 0]LogSlate: Took 0.008488 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-13.35.37:946][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.03-13.35.37:947][ 0]LogLoad: (Engine Initialization) Total time: 14.95 seconds -[2024.07.03-13.35.37:947][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.03-13.35.38:005][ 0]LogAssetRegistry: Asset discovery search completed in 10.4424 seconds -[2024.07.03-13.35.38:010][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.03-13.35.38:015][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.03-13.35.40:374][100]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.03-13.35.40:400][100]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-13.35.40:773][100]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.03-13.35.40:773][100]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-13.35.40:774][100]LightingResults: New page: Lighting Build -[2024.07.03-13.35.40:774][100]LoadErrors: New page: Loading map: Map.umap -[2024.07.03-13.35.40:779][100]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-13.35.40:779][100]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-13.35.40:780][100]MapCheck: New page: Map Check -[2024.07.03-13.35.40:780][100]LightingResults: New page: Lighting Build -[2024.07.03-13.35.40:798][100]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-13.35.40:806][100]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.07.03-13.35.40:806][100]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.03-13.35.40:911][100]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-13.35.40:911][100]LogAIModule: Creating AISystem for world Map -[2024.07.03-13.35.40:932][100]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.03-13.35.40:940][100]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-13.35.40:940][100]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,255ms to complete. -[2024.07.03-13.35.40:940][100]LogFileHelpers: Loading map 'Map' took 0.167 -[2024.07.03-13.35.48:218][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.36.22:530][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.36.31:755][139]Cmd: TRANSACTION UNDO -[2024.07.03-13.36.31:761][139]LogEditorTransaction: Undo Move Actors -[2024.07.03-13.36.37:193][417]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.36.38:318][480]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.37.10:350][438]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.38.42:136][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.38.43:822][109]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.38.44:307][128]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.38.45:171][170]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.38.46:268][229]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.38.47:341][285]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.38.48:174][335]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.38.48:942][376]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.02:526][236]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.39.05:668][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.39.10:047][643]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.39.16:309][ 26]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.17:167][ 71]Cmd: DELETE -[2024.07.03-13.39.17:168][ 71]Cmd: ACTOR DELETE -[2024.07.03-13.39.17:189][ 71]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.17:207][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.03-13.39.17:209][ 71]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.03-13.39.17:605][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.17:739][ 99]Cmd: DELETE -[2024.07.03-13.39.17:740][ 99]Cmd: ACTOR DELETE -[2024.07.03-13.39.17:750][ 99]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.17:770][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.03-13.39.17:771][ 99]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.03-13.39.19:367][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.20:158][236]Cmd: DELETE -[2024.07.03-13.39.20:158][236]Cmd: ACTOR DELETE -[2024.07.03-13.39.20:166][236]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.20:184][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-13.39.20:185][236]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-13.39.20:566][259]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.20:683][265]Cmd: DELETE -[2024.07.03-13.39.20:684][265]Cmd: ACTOR DELETE -[2024.07.03-13.39.20:691][265]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.20:707][265]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-13.39.20:707][265]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.03-13.39.24:634][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer) -[2024.07.03-13.39.38:443][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3w) -[2024.07.03-13.39.39:518][457]Cmd: DELETE -[2024.07.03-13.39.39:519][457]Cmd: ACTOR DELETE -[2024.07.03-13.39.39:529][457]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.39:547][457]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-13.39.39:547][457]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.03-13.39.39:924][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-13.39.39:985][482]Cmd: DELETE -[2024.07.03-13.39.39:985][482]Cmd: ACTOR DELETE -[2024.07.03-13.39.39:991][482]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.40:010][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.03-13.39.40:011][482]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-13.39.45:098][786]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-13.39.47:137][892]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-13.39.48:175][947]Cmd: DELETE -[2024.07.03-13.39.48:175][947]Cmd: ACTOR DELETE -[2024.07.03-13.39.48:182][947]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.48:201][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.03-13.39.48:202][947]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-13.39.51:619][137]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.52:436][177]Cmd: DELETE -[2024.07.03-13.39.52:436][177]Cmd: ACTOR DELETE -[2024.07.03-13.39.52:445][177]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.52:464][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-13.39.52:464][177]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.03-13.39.52:857][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.52:944][202]Cmd: DELETE -[2024.07.03-13.39.52:944][202]Cmd: ACTOR DELETE -[2024.07.03-13.39.52:953][202]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.52:968][202]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.07.03-13.39.52:969][202]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.03-13.39.53:680][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.53:825][245]Cmd: DELETE -[2024.07.03-13.39.53:825][245]Cmd: ACTOR DELETE -[2024.07.03-13.39.53:833][245]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.53:848][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-13.39.53:848][245]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.03-13.39.54:243][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.39.54:305][266]Cmd: DELETE -[2024.07.03-13.39.54:305][266]Cmd: ACTOR DELETE -[2024.07.03-13.39.54:312][266]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.39.54:327][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.03-13.39.54:327][266]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.07.03-13.40.09:611][387]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.40.16:553][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.40.20:291][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.40.30:620][583]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.40.36:802][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.40.37:955][963]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.40.38:504][988]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.40.47:162][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.40.49:689][572]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.40.50:254][601]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.41.07:306][611]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.03-13.41.48:191][ 59]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.07.03-13.41.49:509][132]Cmd: DELETE -[2024.07.03-13.41.49:509][132]Cmd: ACTOR DELETE -[2024.07.03-13.41.49:517][132]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.41.49:536][132]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.03-13.41.49:541][132]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-13.41.59:786][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2) -[2024.07.03-13.42.00:419][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.07.03-13.42.06:458][195]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.07.03-13.42.07:190][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.03-13.42.08:156][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.07.03-13.42.10:757][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG25) -[2024.07.03-13.42.11:141][432]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.03-13.42.20:098][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.42.20:934][971]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.42.21:996][ 26]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.42.26:442][265]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.42.42:285][220]Cmd: TRANSACTION UNDO -[2024.07.03-13.42.42:285][220]LogEditorTransaction: Undo Move Actors -[2024.07.03-13.42.46:195][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.03-13.42.56:494][938]Cmd: TRANSACTION UNDO -[2024.07.03-13.42.56:494][938]LogEditorTransaction: Undo Move Actors -[2024.07.03-13.43.10:870][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.43.16:649][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.18:384][126]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.21:154][252]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.21:771][277]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.22:791][323]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.23:660][360]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.28:190][597]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.29:079][641]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.43.43:155][439]Cmd: DUPLICATE -[2024.07.03-13.43.43:155][439]Cmd: ACTOR DUPLICATE -[2024.07.03-13.43.54:070][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.44.20:765][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.03-13.44.28:655][569]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50) -[2024.07.03-13.44.29:498][606]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube51) -[2024.07.03-13.44.29:945][624]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube52) -[2024.07.03-13.44.30:508][647]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Geländer OG2) -[2024.07.03-13.44.31:393][684]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube42) -[2024.07.03-13.44.32:254][720]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube41) -[2024.07.03-13.44.32:934][747]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube40) -[2024.07.03-13.44.36:363][893]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube49) -[2024.07.03-13.44.37:580][943]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube48) -[2024.07.03-13.44.39:124][ 10]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube47) -[2024.07.03-13.44.40:049][ 47]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube38) -[2024.07.03-13.44.41:167][ 95]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube37) -[2024.07.03-13.44.44:433][219]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube34) -[2024.07.03-13.44.45:470][262]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Geländer OG2) -[2024.07.03-13.45.00:020][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.07.03-13.45.02:375][ 19]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube37) -[2024.07.03-13.45.03:126][ 50]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube38) -[2024.07.03-13.45.03:905][ 80]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube47) -[2024.07.03-13.45.04:598][106]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube48) -[2024.07.03-13.45.05:183][130]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube49) -[2024.07.03-13.45.07:159][216]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Geländer OG2) -[2024.07.03-13.45.22:966][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-13.45.22:987][934]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.03-13.45.23:046][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCB0E6C0F43CB1B99388BB09D6397ABE0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-13.45.23:068][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-13.45.23:371][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3C6D24D64A09871DE5EE368D8729F25F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-13.45.23:411][934]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-13.45.23:411][934]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-13.45.23:411][934]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-13.45.53:363][605]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer) -[2024.07.03-13.46.03:765][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) -[2024.07.03-13.46.21:299][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.46.49:705][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.48.02:768][957]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-13.48.03:294][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-13.48.10:091][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-13.48.22:380][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7) -[2024.07.03-13.48.23:710][898]Cmd: DELETE -[2024.07.03-13.48.23:710][898]Cmd: ACTOR DELETE -[2024.07.03-13.48.23:723][898]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.48.23:744][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2024.07.03-13.48.23:747][898]LogEditorActor: Deleted 1 Actors (0.037 secs) -[2024.07.03-13.48.24:099][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG18) -[2024.07.03-13.48.24:232][921]Cmd: DELETE -[2024.07.03-13.48.24:232][921]Cmd: ACTOR DELETE -[2024.07.03-13.48.24:241][921]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.48.24:261][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.07.03-13.48.24:262][921]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-13.48.48:575][190]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand.fbx) -[2024.07.03-13.48.48:615][190]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand.fbx -[2024.07.03-13.48.48:634][190]LogFbx: FBX Scene Loaded Succesfully -[2024.07.03-13.48.50:573][190]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.03-13.48.50:690][190]LogFbx: Display: Triangulating static mesh Cube -[2024.07.03-13.48.50:707][190]LogStaticMesh: Building static mesh wand... -[2024.07.03-13.48.50:711][190]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand.wand -[2024.07.03-13.48.50:724][190]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.03-13.48.50:894][190]LogSlate: Took 0.010580 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.03-13.48.52:553][256]LogSlate: Window 'Message Log' being destroyed -[2024.07.03-13.48.52:575][256]LogSlate: Window 'Message Log' being destroyed -[2024.07.03-13.48.53:871][284]LogActorFactory: Actor Factory created wand -[2024.07.03-13.48.54:839][340]LogActorFactory: Actor Factory created wand -[2024.07.03-13.49.12:879][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-13.49.13:678][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.03-13.49.16:468][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-13.49.17:007][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.03-13.49.17:608][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-13.49.18:096][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.03-13.49.20:178][675]Cmd: DUPLICATE -[2024.07.03-13.49.20:178][675]Cmd: ACTOR DUPLICATE -[2024.07.03-13.49.46:421][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.49.47:412][ 95]Cmd: DELETE -[2024.07.03-13.49.47:412][ 95]Cmd: ACTOR DELETE -[2024.07.03-13.49.47:423][ 95]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.49.47:452][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms -[2024.07.03-13.49.47:454][ 95]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.07.03-13.49.47:790][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.49.47:827][110]Cmd: DELETE -[2024.07.03-13.49.47:827][110]Cmd: ACTOR DELETE -[2024.07.03-13.49.47:833][110]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.49.47:846][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-13.49.47:847][110]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-13.49.48:306][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.49.48:394][131]Cmd: DELETE -[2024.07.03-13.49.48:394][131]Cmd: ACTOR DELETE -[2024.07.03-13.49.48:402][131]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.49.48:414][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-13.49.48:415][131]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.03-13.49.51:405][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.49.59:653][654]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.50.00:270][682]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.50.00:871][705]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.50.02:707][784]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.04:226][848]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.04:713][868]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.05:228][889]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.06:072][925]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.07:150][974]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Feuersäule) -[2024.07.03-13.50.07:685][996]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.08:174][ 15]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.08:881][ 41]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.09:568][ 69]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum) -[2024.07.03-13.50.19:515][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.50.20:249][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.07.03-13.50.22:983][611]LogActorFactory: Actor Factory created wand -[2024.07.03-13.50.23:809][656]LogActorFactory: Actor Factory created wand -[2024.07.03-13.50.46:764][663]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3) -[2024.07.03-13.50.48:164][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3) -[2024.07.03-13.50.49:676][789]Cmd: DELETE -[2024.07.03-13.50.49:676][789]Cmd: ACTOR DELETE -[2024.07.03-13.50.49:683][789]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.50.49:710][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.03-13.50.49:712][789]LogEditorActor: Deleted 1 Actors (0.036 secs) -[2024.07.03-13.50.50:271][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3) -[2024.07.03-13.50.52:688][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.07.03-13.50.53:384][944]Cmd: DELETE -[2024.07.03-13.50.53:384][944]Cmd: ACTOR DELETE -[2024.07.03-13.50.53:401][944]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.50.53:421][944]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.03-13.50.53:423][944]LogEditorActor: Deleted 1 Actors (0.038 secs) -[2024.07.03-13.50.54:102][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3) -[2024.07.03-13.51.01:709][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4) -[2024.07.03-13.51.02:518][330]Cmd: DELETE -[2024.07.03-13.51.02:518][330]Cmd: ACTOR DELETE -[2024.07.03-13.51.02:525][330]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.51.02:544][330]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.03-13.51.02:545][330]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-13.51.03:177][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3) -[2024.07.03-13.51.09:069][637]Cmd: DUPLICATE -[2024.07.03-13.51.09:069][637]Cmd: ACTOR DUPLICATE -[2024.07.03-13.51.20:994][157]Cmd: DUPLICATE -[2024.07.03-13.51.20:995][157]Cmd: ACTOR DUPLICATE -[2024.07.03-13.51.36:559][834]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.51.37:413][870]Cmd: DELETE -[2024.07.03-13.51.37:414][870]Cmd: ACTOR DELETE -[2024.07.03-13.51.37:422][870]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.51.37:443][870]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms -[2024.07.03-13.51.37:446][870]LogEditorActor: Deleted 1 Actors (0.032 secs) -[2024.07.03-13.51.37:926][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.51.38:016][897]Cmd: DELETE -[2024.07.03-13.51.38:016][897]Cmd: ACTOR DELETE -[2024.07.03-13.51.38:024][897]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.51.38:044][897]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.03-13.51.38:045][897]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.03-13.51.38:570][922]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.51.38:687][926]Cmd: DELETE -[2024.07.03-13.51.38:687][926]Cmd: ACTOR DELETE -[2024.07.03-13.51.38:695][926]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.51.38:713][926]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.07.03-13.51.38:716][926]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.03-13.51.39:331][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.51.39:457][959]Cmd: DELETE -[2024.07.03-13.51.39:457][959]Cmd: ACTOR DELETE -[2024.07.03-13.51.39:465][959]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.51.39:483][959]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-13.51.39:484][959]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.03-13.51.39:926][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.51.40:080][986]Cmd: DELETE -[2024.07.03-13.51.40:080][986]Cmd: ACTOR DELETE -[2024.07.03-13.51.40:087][986]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.51.40:103][986]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-13.51.40:103][986]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.03-13.51.40:511][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.07.03-13.51.40:650][ 11]Cmd: DELETE -[2024.07.03-13.51.40:650][ 11]Cmd: ACTOR DELETE -[2024.07.03-13.51.40:657][ 11]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.51.40:673][ 11]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-13.51.40:674][ 11]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.03-13.51.42:669][ 98]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3) -[2024.07.03-13.51.43:791][138]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand4) -[2024.07.03-13.51.44:352][159]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand3) -[2024.07.03-13.51.44:931][181]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3) -[2024.07.03-13.51.45:662][212]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand4) -[2024.07.03-13.51.46:252][234]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand5) -[2024.07.03-13.51.47:355][278]Cmd: DUPLICATE -[2024.07.03-13.51.47:355][278]Cmd: ACTOR DUPLICATE -[2024.07.03-13.52.08:236][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.52.09:118][115]Cmd: DELETE -[2024.07.03-13.52.09:118][115]Cmd: ACTOR DELETE -[2024.07.03-13.52.09:129][115]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.52.09:148][115]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.07.03-13.52.09:150][115]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-13.52.09:930][146]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.52.10:014][147]Cmd: DELETE -[2024.07.03-13.52.10:014][147]Cmd: ACTOR DELETE -[2024.07.03-13.52.10:022][147]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.52.10:041][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.03-13.52.10:042][147]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.03-13.52.10:582][170]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.52.10:669][171]Cmd: DELETE -[2024.07.03-13.52.10:669][171]Cmd: ACTOR DELETE -[2024.07.03-13.52.10:676][171]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.52.10:693][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.03-13.52.10:694][171]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.03-13.52.12:292][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.52.12:976][274]Cmd: DELETE -[2024.07.03-13.52.12:976][274]Cmd: ACTOR DELETE -[2024.07.03-13.52.12:985][274]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.52.13:005][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-13.52.13:005][274]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.03-13.52.15:298][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24) -[2024.07.03-13.52.16:044][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24) -[2024.07.03-13.52.16:504][445]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.52.21:152][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand6) -[2024.07.03-13.52.22:493][736]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand7) -[2024.07.03-13.52.22:993][757]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand8) -[2024.07.03-13.52.24:013][803]Cmd: DUPLICATE -[2024.07.03-13.52.24:013][803]Cmd: ACTOR DUPLICATE -[2024.07.03-13.52.37:996][440]Cmd: DUPLICATE -[2024.07.03-13.52.37:996][440]Cmd: ACTOR DUPLICATE -[2024.07.03-13.53.05:828][708]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand13) -[2024.07.03-13.53.06:347][725]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand12) -[2024.07.03-13.53.07:324][769]Cmd: DUPLICATE -[2024.07.03-13.53.07:324][769]Cmd: ACTOR DUPLICATE -[2024.07.03-13.53.17:492][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand12) -[2024.07.03-13.53.26:025][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.53.31:057][875]Cmd: DELETE -[2024.07.03-13.53.31:057][875]Cmd: ACTOR DELETE -[2024.07.03-13.53.31:064][875]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.53.31:081][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.03-13.53.31:082][875]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-13.53.31:736][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG11) -[2024.07.03-13.53.31:940][912]Cmd: DELETE -[2024.07.03-13.53.31:940][912]Cmd: ACTOR DELETE -[2024.07.03-13.53.31:947][912]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.53.31:966][912]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.03-13.53.31:967][912]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-13.53.32:437][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.53.32:526][933]Cmd: DELETE -[2024.07.03-13.53.32:526][933]Cmd: ACTOR DELETE -[2024.07.03-13.53.32:533][933]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.53.32:550][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.03-13.53.32:551][933]LogEditorActor: Deleted 1 Actors (0.025 secs) -[2024.07.03-13.53.33:092][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG8) -[2024.07.03-13.53.33:224][960]Cmd: DELETE -[2024.07.03-13.53.33:224][960]Cmd: ACTOR DELETE -[2024.07.03-13.53.33:233][960]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.53.33:254][960]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.03-13.53.33:255][960]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-13.53.35:488][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15) -[2024.07.03-13.53.40:194][264]Cmd: DUPLICATE -[2024.07.03-13.53.40:194][264]Cmd: ACTOR DUPLICATE -[2024.07.03-13.53.58:546][ 95]Cmd: DUPLICATE -[2024.07.03-13.53.58:547][ 95]Cmd: ACTOR DUPLICATE -[2024.07.03-13.54.07:973][486]Cmd: DUPLICATE -[2024.07.03-13.54.07:974][486]Cmd: ACTOR DUPLICATE -[2024.07.03-13.54.21:824][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.54.25:579][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.54.27:706][286]Cmd: DELETE -[2024.07.03-13.54.27:707][286]Cmd: ACTOR DELETE -[2024.07.03-13.54.27:718][286]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.54.27:738][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.07.03-13.54.27:740][286]LogEditorActor: Deleted 1 Actors (0.033 secs) -[2024.07.03-13.54.28:567][322]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) -[2024.07.03-13.54.29:563][357]Cmd: DUPLICATE -[2024.07.03-13.54.29:563][357]Cmd: ACTOR DUPLICATE -[2024.07.03-13.55.00:486][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) -[2024.07.03-13.55.01:250][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) -[2024.07.03-13.55.02:239][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) -[2024.07.03-13.55.07:608][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.55.08:347][172]Cmd: DELETE -[2024.07.03-13.55.08:347][172]Cmd: ACTOR DELETE -[2024.07.03-13.55.08:354][172]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.55.08:374][172]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.03-13.55.08:376][172]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.03-13.55.09:628][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) -[2024.07.03-13.55.10:164][245]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) -[2024.07.03-13.55.33:926][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.55.34:650][477]Cmd: DELETE -[2024.07.03-13.55.34:650][477]Cmd: ACTOR DELETE -[2024.07.03-13.55.34:659][477]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.55.34:680][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.07.03-13.55.34:681][477]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-13.55.38:737][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.55.39:481][709]Cmd: DELETE -[2024.07.03-13.55.39:481][709]Cmd: ACTOR DELETE -[2024.07.03-13.55.39:495][709]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.55.39:521][709]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.03-13.55.39:522][709]LogEditorActor: Deleted 1 Actors (0.040 secs) -[2024.07.03-13.55.40:060][734]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.55.40:177][738]Cmd: DELETE -[2024.07.03-13.55.40:177][738]Cmd: ACTOR DELETE -[2024.07.03-13.55.40:187][738]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.55.40:204][738]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.03-13.55.40:204][738]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-13.55.40:890][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.07.03-13.55.42:105][822]Cmd: DELETE -[2024.07.03-13.55.42:105][822]Cmd: ACTOR DELETE -[2024.07.03-13.55.42:113][822]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.55.42:132][822]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.03-13.55.42:133][822]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.03-13.55.46:864][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) -[2024.07.03-13.55.48:722][132]Cmd: DUPLICATE -[2024.07.03-13.55.48:722][132]Cmd: ACTOR DUPLICATE -[2024.07.03-13.56.06:398][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.56.12:748][267]Cmd: DELETE -[2024.07.03-13.56.12:748][267]Cmd: ACTOR DELETE -[2024.07.03-13.56.12:765][267]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.56.12:784][267]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.03-13.56.12:786][267]LogEditorActor: Deleted 1 Actors (0.037 secs) -[2024.07.03-13.56.44:517][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.57.13:495][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15) -[2024.07.03-13.57.21:945][842]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.57.22:704][878]Cmd: DELETE -[2024.07.03-13.57.22:704][878]Cmd: ACTOR DELETE -[2024.07.03-13.57.22:712][878]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.57.22:734][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.07.03-13.57.22:736][878]LogEditorActor: Deleted 1 Actors (0.032 secs) -[2024.07.03-13.57.25:405][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.57.26:172][ 37]Cmd: DELETE -[2024.07.03-13.57.26:172][ 37]Cmd: ACTOR DELETE -[2024.07.03-13.57.26:182][ 37]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.57.26:205][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.03-13.57.26:206][ 37]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.03-13.57.26:695][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand20) -[2024.07.03-13.57.27:617][100]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand19) -[2024.07.03-13.57.29:088][167]Cmd: DUPLICATE -[2024.07.03-13.57.29:088][167]Cmd: ACTOR DUPLICATE -[2024.07.03-13.57.42:777][776]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand20) -[2024.07.03-13.57.53:028][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-13.57.53:753][338]Cmd: DELETE -[2024.07.03-13.57.53:753][338]Cmd: ACTOR DELETE -[2024.07.03-13.57.53:763][338]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.57.53:787][338]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.03-13.57.53:788][338]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.03-13.58.01:373][758]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.03-13.58.02:148][783]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand20) -[2024.07.03-13.58.03:233][829]Cmd: DUPLICATE -[2024.07.03-13.58.03:233][829]Cmd: ACTOR DUPLICATE -[2024.07.03-13.58.16:312][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.03-13.58.16:937][387]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) -[2024.07.03-13.59.01:492][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.07.03-13.59.02:590][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.07.03-13.59.02:593][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.03-13.59.02:645][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto167F4D823440C9599238CF2B7526B6671.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.07.03-13.59.02:649][377]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.077 -[2024.07.03-13.59.02:649][377]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.077 -[2024.07.03-13.59.02:650][377]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/wand] ([1] browsable assets)... -[2024.07.03-13.59.02:682][377]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/wand.wand] -[2024.07.03-13.59.02:682][377]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/wand] -[2024.07.03-13.59.02:682][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.07.03-13.59.02:691][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_Auto1E9789B0148E6AD98945C7D943974DC44.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand_Auto1.uasset' -[2024.07.03-13.59.02:692][377]LogFileHelpers: Auto-saving content packages took 0.043 -[2024.07.03-13.59.02:793][380]Cmd: DELETE -[2024.07.03-13.59.02:793][380]Cmd: ACTOR DELETE -[2024.07.03-13.59.02:803][380]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.02:827][380]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.03-13.59.02:828][380]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.07.03-13.59.03:655][404]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.07.03-13.59.04:952][440]Cmd: DELETE -[2024.07.03-13.59.04:952][440]Cmd: ACTOR DELETE -[2024.07.03-13.59.04:960][440]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.04:984][440]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.03-13.59.04:985][440]LogEditorActor: Deleted 1 Actors (0.033 secs) -[2024.07.03-13.59.07:110][514]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.07.03-13.59.07:858][544]Cmd: DELETE -[2024.07.03-13.59.07:858][544]Cmd: ACTOR DELETE -[2024.07.03-13.59.07:865][544]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.07:886][544]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.03-13.59.07:888][544]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.03-13.59.08:629][576]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG38) -[2024.07.03-13.59.09:071][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.07.03-13.59.10:283][651]Cmd: DELETE -[2024.07.03-13.59.10:284][651]Cmd: ACTOR DELETE -[2024.07.03-13.59.10:294][651]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.10:313][651]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.03-13.59.10:315][651]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-13.59.34:035][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG10) -[2024.07.03-13.59.34:889][ 35]Cmd: DELETE -[2024.07.03-13.59.34:889][ 35]Cmd: ACTOR DELETE -[2024.07.03-13.59.34:900][ 35]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.34:922][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-13.59.34:924][ 35]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.03-13.59.35:514][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG9) -[2024.07.03-13.59.35:927][ 78]Cmd: DELETE -[2024.07.03-13.59.35:927][ 78]Cmd: ACTOR DELETE -[2024.07.03-13.59.35:936][ 78]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.35:962][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.03-13.59.35:962][ 78]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.07.03-13.59.36:700][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG4) -[2024.07.03-13.59.36:786][112]Cmd: DELETE -[2024.07.03-13.59.36:787][112]Cmd: ACTOR DELETE -[2024.07.03-13.59.36:794][112]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.36:816][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-13.59.36:816][112]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.03-13.59.41:058][332]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.59.41:784][360]Cmd: DELETE -[2024.07.03-13.59.41:784][360]Cmd: ACTOR DELETE -[2024.07.03-13.59.41:792][360]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.41:812][360]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.03-13.59.41:814][360]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.03-13.59.42:385][386]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.59.42:514][390]Cmd: DELETE -[2024.07.03-13.59.42:514][390]Cmd: ACTOR DELETE -[2024.07.03-13.59.42:522][390]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.42:545][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-13.59.42:546][390]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-13.59.43:032][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.59.43:240][420]Cmd: DELETE -[2024.07.03-13.59.43:241][420]Cmd: ACTOR DELETE -[2024.07.03-13.59.43:248][420]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.43:266][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.03-13.59.43:267][420]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-13.59.43:766][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG5) -[2024.07.03-13.59.43:946][447]Cmd: DELETE -[2024.07.03-13.59.43:946][447]Cmd: ACTOR DELETE -[2024.07.03-13.59.43:953][447]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.43:974][447]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.07.03-13.59.43:976][447]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.03-13.59.44:713][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG6) -[2024.07.03-13.59.45:023][492]Cmd: DELETE -[2024.07.03-13.59.45:023][492]Cmd: ACTOR DELETE -[2024.07.03-13.59.45:029][492]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.45:051][492]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.07.03-13.59.45:053][492]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.03-13.59.45:707][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG7) -[2024.07.03-13.59.45:902][528]Cmd: DELETE -[2024.07.03-13.59.45:902][528]Cmd: ACTOR DELETE -[2024.07.03-13.59.45:908][528]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.45:925][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-13.59.45:926][528]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.07.03-13.59.46:591][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.59.46:882][570]Cmd: DELETE -[2024.07.03-13.59.46:882][570]Cmd: ACTOR DELETE -[2024.07.03-13.59.46:890][570]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.46:919][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.03-13.59.46:920][570]LogEditorActor: Deleted 1 Actors (0.038 secs) -[2024.07.03-13.59.47:536][599]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.59.47:809][609]Cmd: DELETE -[2024.07.03-13.59.47:809][609]Cmd: ACTOR DELETE -[2024.07.03-13.59.47:816][609]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.47:837][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.07.03-13.59.47:839][609]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.03-13.59.48:205][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.07.03-13.59.48:550][637]Cmd: DELETE -[2024.07.03-13.59.48:550][637]Cmd: ACTOR DELETE -[2024.07.03-13.59.48:557][637]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-13.59.48:585][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.03-13.59.48:587][637]LogEditorActor: Deleted 1 Actors (0.037 secs) -[2024.07.03-13.59.53:893][925]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15) -[2024.07.03-13.59.55:161][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand12) -[2024.07.03-13.59.58:824][148]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand13) -[2024.07.03-13.59.59:336][171]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand14) -[2024.07.03-14.00.03:527][381]Cmd: DUPLICATE -[2024.07.03-14.00.03:527][381]Cmd: ACTOR DUPLICATE -[2024.07.03-14.00.22:532][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand13) -[2024.07.03-14.00.23:531][191]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand26) -[2024.07.03-14.00.24:037][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand27) -[2024.07.03-14.00.24:602][240]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand26) -[2024.07.03-14.00.25:046][261]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand25) -[2024.07.03-14.00.27:366][370]Cmd: DUPLICATE -[2024.07.03-14.00.27:366][370]Cmd: ACTOR DUPLICATE -[2024.07.03-14.00.36:461][794]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (saeule12) -[2024.07.03-14.00.37:558][849]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand27) -[2024.07.03-14.00.38:608][885]Cmd: TRANSACTION UNDO -[2024.07.03-14.00.38:608][885]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-14.00.39:434][909]Cmd: TRANSACTION UNDO -[2024.07.03-14.00.39:434][909]LogEditorTransaction: Undo Clicking on Actors (context menu) -[2024.07.03-14.00.58:294][915]Cmd: DUPLICATE -[2024.07.03-14.00.58:294][915]Cmd: ACTOR DUPLICATE -[2024.07.03-14.01.19:673][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand29) -[2024.07.03-14.01.20:570][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand31) -[2024.07.03-14.01.28:129][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand32) -[2024.07.03-14.01.28:900][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand33) -[2024.07.03-14.01.34:437][510]LogActorFactory: Actor Factory created cornerPiece -[2024.07.03-14.01.35:537][558]LogActorFactory: Actor Factory created cornerPiece -[2024.07.03-14.02.09:920][249]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.03-14.02.10:324][263]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand33) -[2024.07.03-14.02.11:374][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.03-14.02.12:143][345]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand30) -[2024.07.03-14.02.19:383][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer) -[2024.07.03-14.02.20:447][786]Cmd: DELETE -[2024.07.03-14.02.20:447][786]Cmd: ACTOR DELETE -[2024.07.03-14.02.20:455][786]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.02.20:494][786]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms -[2024.07.03-14.02.20:496][786]LogEditorActor: Deleted 1 Actors (0.048 secs) -[2024.07.03-14.02.22:200][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) -[2024.07.03-14.02.22:630][900]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer) -[2024.07.03-14.02.23:251][929]Cmd: DELETE -[2024.07.03-14.02.23:251][929]Cmd: ACTOR DELETE -[2024.07.03-14.02.23:258][929]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.02.23:275][929]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-14.02.23:277][929]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-14.02.36:182][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.03-14.02.37:870][740]Cmd: DUPLICATE -[2024.07.03-14.02.37:870][740]Cmd: ACTOR DUPLICATE -[2024.07.03-14.02.48:173][170]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece8) -[2024.07.03-14.02.49:558][228]Cmd: DUPLICATE -[2024.07.03-14.02.49:558][228]Cmd: ACTOR DUPLICATE -[2024.07.03-14.03.08:941][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.03.10:647][219]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.03.11:354][247]Cmd: DELETE -[2024.07.03-14.03.11:354][247]Cmd: ACTOR DELETE -[2024.07.03-14.03.11:362][247]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.03.11:381][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.07.03-14.03.11:383][247]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.03-14.03.16:233][438]LogActorFactory: Actor Factory created cornerPiece -[2024.07.03-14.03.18:444][551]LogActorFactory: Actor Factory created cornerPiece -[2024.07.03-14.03.39:335][453]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece10) -[2024.07.03-14.03.40:200][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.03.41:756][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.03.43:853][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.03.46:444][730]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand11) -[2024.07.03-14.03.47:175][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece10) -[2024.07.03-14.04.07:840][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.04.13:726][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.04.18:019][168]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.04.21:587][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.03-14.04.23:202][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.04.24:013][401]Cmd: DELETE -[2024.07.03-14.04.24:013][401]Cmd: ACTOR DELETE -[2024.07.03-14.04.24:020][401]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.04.24:043][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.03-14.04.24:044][401]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.03-14.04.24:480][421]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.04.24:827][436]Cmd: DELETE -[2024.07.03-14.04.24:827][436]Cmd: ACTOR DELETE -[2024.07.03-14.04.24:834][436]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.04.24:853][436]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-14.04.24:853][436]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-14.04.25:501][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.03-14.04.27:768][561]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece9) -[2024.07.03-14.04.28:286][580]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece10) -[2024.07.03-14.04.29:325][621]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.04.31:659][723]Cmd: DUPLICATE -[2024.07.03-14.04.31:660][723]Cmd: ACTOR DUPLICATE -[2024.07.03-14.04.51:177][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.05.07:398][195]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.05.08:096][220]Cmd: DELETE -[2024.07.03-14.05.08:096][220]Cmd: ACTOR DELETE -[2024.07.03-14.05.08:106][220]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.05.08:129][220]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.03-14.05.08:131][220]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.03-14.05.08:830][250]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.05.08:989][255]Cmd: DELETE -[2024.07.03-14.05.08:989][255]Cmd: ACTOR DELETE -[2024.07.03-14.05.08:996][255]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.05.09:015][255]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.03-14.05.09:016][255]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-14.05.09:509][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.07.03-14.05.09:668][281]Cmd: DELETE -[2024.07.03-14.05.09:668][281]Cmd: ACTOR DELETE -[2024.07.03-14.05.09:681][281]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-14.05.09:704][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.03-14.05.09:705][281]LogEditorActor: Deleted 1 Actors (0.037 secs) -[2024.07.03-14.05.22:202][896]LogActorFactory: Actor Factory created wand -[2024.07.03-14.05.23:037][940]LogActorFactory: Actor Factory created wand -[2024.07.03-14.06.13:638][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-14.06.13:653][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.03-14.06.13:724][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDAD7209A41C9DF213761F9BAC59C3F82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-14.06.13:736][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-14.06.13:937][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEB4CC1D948EA521689C606822927B10A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-14.06.13:961][236]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-14.06.13:961][236]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-14.06.13:961][236]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-14.06.21:909][519]Cmd: DUPLICATE -[2024.07.03-14.06.21:909][519]Cmd: ACTOR DUPLICATE -[2024.07.03-14.06.34:068][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.06.34:637][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) -[2024.07.03-14.06.36:419][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.03-14.06.37:245][178]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand34) -[2024.07.03-14.06.43:900][476]Cmd: DUPLICATE -[2024.07.03-14.06.43:900][476]Cmd: ACTOR DUPLICATE -[2024.07.03-14.06.54:612][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-14.06.55:534][958]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) -[2024.07.03-14.06.56:706][ 4]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-14.06.59:487][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.07.19:920][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.03-14.07.20:651][ 91]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand34) -[2024.07.03-14.07.21:086][108]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-14.07.21:564][126]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-14.07.21:933][141]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand36) -[2024.07.03-14.07.22:291][154]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-14.07.24:904][253]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece13) -[2024.07.03-14.07.25:630][275]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece14) -[2024.07.03-14.07.26:677][318]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece10) -[2024.07.03-14.07.27:266][340]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece9) -[2024.07.03-14.07.27:827][362]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece12) -[2024.07.03-14.07.28:250][378]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece8) -[2024.07.03-14.07.31:997][521]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand24) -[2024.07.03-14.07.32:502][539]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand23) -[2024.07.03-14.07.32:975][558]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) -[2024.07.03-14.07.33:469][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand20) -[2024.07.03-14.07.34:145][600]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand21) -[2024.07.03-14.07.34:586][616]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand19) -[2024.07.03-14.07.56:129][553]Cmd: TRANSACTION UNDO -[2024.07.03-14.07.56:129][553]LogEditorTransaction: Undo Move Actors -[2024.07.03-14.07.57:079][587]Cmd: TRANSACTION UNDO -[2024.07.03-14.07.57:079][587]LogEditorTransaction: Undo Move Actors -[2024.07.03-14.07.57:902][614]Cmd: TRANSACTION UNDO -[2024.07.03-14.07.57:903][614]LogEditorTransaction: Undo Move Actors -[2024.07.03-14.07.59:622][664]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) -[2024.07.03-14.08.01:469][713]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand EG24) -[2024.07.03-14.08.02:479][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand16) -[2024.07.03-14.08.03:338][769]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand17) -[2024.07.03-14.08.06:830][898]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand25) -[2024.07.03-14.08.07:311][911]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand28) -[2024.07.03-14.08.07:735][926]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand29) -[2024.07.03-14.08.08:214][943]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand26) -[2024.07.03-14.08.08:704][961]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand27) -[2024.07.03-14.08.09:198][979]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand30) -[2024.07.03-14.08.16:019][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-14.08.16:033][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.03-14.08.16:083][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9208624D4247EE0FC0287796B913F48A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-14.08.16:103][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-14.08.16:290][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8D91F8DE4E0605F924C9E0B36128FBA4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-14.08.16:321][299]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-14.08.16:321][299]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-14.08.16:321][299]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-14.08.21:056][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-14.08.22:487][528]LogSlate: Window 'Save Content' being destroyed -[2024.07.03-14.08.22:559][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset" SILENT=true -[2024.07.03-14.08.22:569][528]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wandC710453048FDA5CBF19A09A9CC9413D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset' -[2024.07.03-14.08.22:695][528]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.03-14.08.22:915][528]AssetCheck: New page: Asset Save: wand -[2024.07.03-14.08.22:915][528]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand.wand -[2024.07.03-14.08.22:917][529]Cmd: QUIT_EDITOR -[2024.07.03-14.08.22:917][529]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.03-14.08.22:920][529]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.03-14.08.22:922][529]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.03-14.08.22:922][529]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.03-14.08.22:922][529]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.03-14.08.22:922][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-14.08.22:924][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-14.08.22:987][529]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.03-14.08.22:987][529]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-14.08.23:000][529]LogExit: Preparing to exit. -[2024.07.03-14.08.23:953][529]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.07.03-14.08.24:060][529]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.03-14.08.24:061][529]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.03-14.08.24:109][529]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.03-14.08.24:120][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.03-14.08.24:120][529]LogExit: Editor shut down -[2024.07.03-14.08.24:121][529]LogExit: Transaction tracking system shut down -[2024.07.03-14.08.24:477][529]LogExit: Object subsystem successfully closed. -[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: Total job queries 16, among them cache hits 0 (0.00%) -[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%) -[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: ================================================ -[2024.07.03-14.08.24:516][529]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.03-14.08.24:562][529]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.03-14.08.24:562][529]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.03-14.08.24:562][529]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (834) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (830) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module PlanarCut (826) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module CharacterAI (824) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (822) -[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module SequenceRecorder (821) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (818) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (816) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (814) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (812) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (810) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WebMMedia (808) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (806) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (804) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (802) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (800) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (798) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (796) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (790) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (788) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (786) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module BspMode (782) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module GeometryMode (780) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.03-14.08.25:107][529]MemoryProfiler: Shutdown -[2024.07.03-14.08.25:107][529]NetworkingProfiler: Shutdown -[2024.07.03-14.08.25:107][529]LoadingProfiler: Shutdown -[2024.07.03-14.08.25:107][529]TimingProfiler: Shutdown -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.03-14.08.25:163][529]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.03-14.08.25:310][529]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.03-14.08.25:310][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.03-14.08.25:310][529]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) -[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) -[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (590) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (586) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (584) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (582) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module PluginUtils (580) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (578) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (576) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module GitSourceControl (574) -[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module SourceControl (573) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (570) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module TakeSequencer (568) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module TakeMovieScene (566) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module SynthesisEditor (564) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module Synthesis (562) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (560) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (558) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module ScreenshotTools (556) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module OpenXREditor (554) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (552) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module GooglePAD (550) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module AssetTags (548) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module EditableMesh (546) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (544) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module AudioCapture (542) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (541) -[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module CableComponent (538) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (536) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module AppleImageUtils (534) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (532) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module AndroidPermission (530) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (528) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (526) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module TemplateSequence (524) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522) -[2024.07.03-14.08.25:314][529]LogOpenImageDenoise: OIDN shutting down -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (520) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module MotoSynth (518) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module MeshConversion (516) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module DynamicMesh (514) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (512) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometricObjects (510) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (508) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (507) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (504) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) -[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (496) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ChaosNiagara (494) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module FractureEditor (492) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (488) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module BackChannel (486) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (484) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AutomationUtils (482) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MediaCompositing (480) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AlembicImporter (478) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AlembicLibrary (477) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module GeometryCache (476) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (475) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (470) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (468) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (466) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (464) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (462) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ImgMedia (460) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (458) -[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (456) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (454) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (452) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (448) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module PluginBrowser (444) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (440) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (438) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (436) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (434) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (432) -[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLink (430) -[2024.07.03-14.08.26:074][529]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (428) -[2024.07.03-14.08.26:074][529]LogModuleManager: Shutting down and abandoning module CryptoKeys (426) -[2024.07.03-14.08.26:074][529]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) -[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.07.03-14.08.26:177][529]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module ActorSequence (386) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.07.03-14.08.26:277][529]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (358) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (356) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module FacialAnimation (354) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module Niagara (350) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module SignalProcessing (349) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module AnimationSharing (342) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module GameplayCameras (340) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (338) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module DataValidation (336) -[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (334) -[2024.07.03-14.08.26:279][529]LogModuleManager: Shutting down and abandoning module LevelEditor (333) -[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (332) -[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (330) -[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module MainFrame (328) -[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module HotReload (327) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module ToolMenus (323) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module ContentBrowser (321) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module ContentBrowserData (320) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module TreeMap (317) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.03-14.08.26:287][529]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.03-14.08.26:287][529]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.03-14.08.26:291][529]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.03-14.08.26:303][529]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.03-14.08.26:318][529]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module PixWinPlugin (108) -[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) -[2024.07.03-14.08.26:320][529]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104) -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OpenXRAR (102) -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module AugmentedReality (101) -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OpenXRHMD (98) -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.03-14.08.26:323][529]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.03-14.08.26:324][529]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.03-14.08.26:341][529]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.03-14.08.26:341][529]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.03-14.08.26:341][529]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B4CB0FA4B-4826-0284-07D1-48873C465BFC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.03-14.08.26:341][529]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.03-14.08.26:371][529]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (74) -[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module ChaosCloth (72) -[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module MLSDK (70) -[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module MagicLeap (68) -[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module WmfMedia (66) -[2024.07.03-14.08.26:380][529]LogModuleManager: Shutting down and abandoning module Media (65) -[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module MediaInfo (64) -[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) -[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) -[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) -[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) -[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) -[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) -[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.03-14.08.26:387][529]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.03-14.08.26:451][529]LogD3D11RHI: Shutdown -[2024.07.03-14.08.26:451][529]LogD3D11RHI: CleanupD3DDevice -[2024.07.03-14.08.26:461][529]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.03-14.08.26:474][529]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.03-14.08.26:474][529]LogExit: Exiting. -[2024.07.03-14.08.26:486][529]Log file closed, 07/03/24 16:08:26 diff --git a/Saved/Logs/DesertGame-backup-2024.07.04-15.26.24.log b/Saved/Logs/DesertGame-backup-2024.07.04-15.26.24.log new file mode 100644 index 0000000..8c74ff4 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.04-15.26.24.log @@ -0,0 +1,3566 @@ +Log file open, 07/04/24 15:23:57 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.185239 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-13.23.57:690][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-13.23.57:690][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.04-13.23.57:690][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.04-13.23.57:690][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.04-13.23.57:691][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.04-13.23.57:691][ 0]LogInit: User: bib +[2024.07.04-13.23.57:691][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.04-13.23.57:691][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.04-13.23.57:691][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.04-13.23.57:691][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.04-13.23.57:691][ 0]LogMemory: Process Physical Memory: 146.82 MB used, 146.83 MB peak +[2024.07.04-13.23.57:691][ 0]LogMemory: Process Virtual Memory: 132.11 MB used, 132.11 MB peak +[2024.07.04-13.23.57:691][ 0]LogMemory: Physical Memory: 10684.57 MB used, 5384.14 MB free, 16068.70 MB total +[2024.07.04-13.23.57:691][ 0]LogMemory: Virtual Memory: 134203552.00 MB used, 14172.04 MB free, 134217728.00 MB total +[2024.07.04-13.23.57:695][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.04-13.23.57:709][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.04-13.23.57:711][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.04-13.23.57:712][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.04-13.23.57:726][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-13.23.57:735][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.04-13.23.57:735][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.04-13.23.57:810][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.04-13.23.57:812][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.04-13.23.57:900][ 0]LogWindows: EnumDisplayDevices: +[2024.07.04-13.23.57:900][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.04-13.23.57:901][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-13.23.57:901][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-13.23.57:901][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-13.23.57:901][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.04-13.23.57:901][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-13.23.57:973][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.04-13.23.57:990][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.04-13.23.58:208][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.04-13.23.58:243][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.04-13.23.58:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.04-13.23.58:249][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.04-13.23.58:251][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.04-13.23.58:257][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.04-13.23.58:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.04-13.23.58:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.04-13.23.58:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.04-13.23.58:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.04-13.23.58:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.04-13.23.58:294][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.04-13.23.58:306][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.04-13.23.58:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.04-13.23.58:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.04-13.23.58:319][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.04-13.23.58:340][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.04-13.23.58:361][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/22300/). +[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/20D2F02A4797CE3C6F1566954F227D4F/'. +[2024.07.04-13.23.58:361][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.04-13.23.58:923][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1785.46MBs, RandomWriteSpeed=211.22MBs. Assigned SpeedClass 'Local' +[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.04-13.23.59:038][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.04-13.23.59:039][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.04-13.23.59:058][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up +[2024.07.04-13.23.59:212][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-13.23.59:212][ 0]LogInit: Active device profile: [0000023F79CC4D00][0000023F72F483C0 49] Windows +[2024.07.04-13.23.59:212][ 0]LogInit: Profiles: [0000023F79CC4D00][0000023F72F483C0 49] Windows, [0000023F79C92300][0000023F72A52540 49] WindowsNoEditor, [0000023F79CC5C00][0000023F72F4C680 49] WindowsServer, [0000023F79C93100][0000023F72A567C0 49] WindowsClient, [0000023F79CC6900][0000023F72A5A900 49] IOS, [0000023F79C91A00][0000023F72A62A80 49] iPadAir, [0000023F79CC7E00][0000023F72A66C00 49] iPadAir2, [0000023F79C21100][0000023F72A6EEC0 49] IPadPro, [0000023F79C21200][0000023F72A6AF00 49] iPadAir3, [0000023F79C90C00][0000023F72A73080 49] iPadAir4, [0000023F79C21E00][0000023F72A77200 49] iPadMini2, [0000023F79C93300][0000023F72A7B380 49] iPadMini3, [0000023F79C23900][0000023F72A7F500 49] iPadMini4, [0000023F79C91000][0000023F72A83680 49] iPadMini5, [0000023F79C40900][0000023F72A8B940 49] iPhone6, [0000023F79C40A00][0000023F72A87980 49] iPodTouch6, [0000023F79CC6E00][0000023F72A920C0 49] iPhone7, [0000023F79CC6F00][0000023F72A8E100 49] iPodTouch7, [0000023F79C23E00][0000023F72AB0280 49] iPhone5S, [0000023F79CC5100][0000023F72AB4400 49] iPhone6Plus, [0000023F79C40100][0000023F72AB8580 49] iPhone6S, [0000023F79C20300][0000023F72ABC700 49] iPhone6SPlus, [0000023F79C42800][0000023F72A5E840 49] iPhone7Plus, [0000023F79C22300][0000023F72AC0980 49] iPhoneSE, [0000023F79C42600][0000023F72AC4AC0 49] iPhone8, [0000023F79C21000][0000023F72ACCC40 49] iPhone8Plus, [0000023F79C43100][0000023F72AD0DC0 49] iPhoneX, [0000023F79CC5500][0000023F72AD4F40 49] iPhoneXS, [0000023F79C42B00][0000023F72AD90C0 49] iPhoneXSMax, [0000023F79CC4700][0000023F72ADD240 49] iPhoneXR, [0000023F79C40700][0000023F72AE13C0 49] iPhone11, [0000023F79CC4E00][0000023F72AE5540 49] iPhone11Pro, [0000023F79C41A00][0000023F72AE96C0 49] iPhone11ProMax, [0000023F79CC7800][0000023F72AED840 49] iPhoneSE2, [0000023F79C43800][0000023F72AF19C0 49] iPhone12Mini, [0000023F79CC6300][0000023F72AF5B40 49] iPhone12, [0000023F79C42300][0000023F72AF8140 49] iPhone12Pro, [0000023F79CC4500][0000023F72AFC2C0 49] iPhone12ProMax, [0000023F79C41500][0000023F72B00440 49] iPadPro105, [0000023F79CC4A00][0000023F72B045C0 49] iPadPro129, [0000023F79C43D00][0000023F72B08740 49] iPadPro97, [0000023F79CC5200][0000023F72B0C8C0 49] iPadPro2_129, [0000023F79C42A00][0000023F72AC8A00 49] iPad5, [0000023F79CC5D00][0000023F72B10B40 49] iPad6, [0000023F79C41300][0000023F72B14C80 49] iPad7, [0000023F79CC7A00][0000023F72B18DC0 49] iPad8, [0000023F79C40300][0000023F72B20F40 49] iPadPro11, [0000023F79CC4100][0000023F72B250C0 49] iPadPro2_11, [0000023F79C41600][0000023F72B29240 49] iPadPro3_129, [0000023F79CC7300][0000023F72B2D3C0 49] iPadPro4_129, [0000023F79C41000][0000023F72B31540 49] AppleTV, [0000023F79CC5B00][0000023F72B356C0 49] AppleTV4K, [0000023F79C43200][0000023F72B39840 49] TVOS, [0000023F79CC7B00][0000023F72B3D9C0 49] Mac, [0000023F79C43700][0000023F724DBB40 49] MacClient, [0000023F79CC7F00][0000023F6DC28140 49] MacNoEditor, [0000023F79C43000][0000023F6DC2C2C0 49] MacServer, [0000023F79CC6C00][0000023F6DC40440 49] Linux, [0000023F79C41D00][0000023F71CF45C0 49] LinuxAArch64, [0000023F79CC6A00][0000023F6DC4C740 49] LinuxNoEditor, [0000023F79C43900][0000023F762208C0 49] LinuxAArch64NoEditor, [0000023F79CC7100][0000023F71DEAA40 49] LinuxClient, [0000023F79C42F00][0000023F72B1CB80 49] LinuxAArch64Client, [0000023F79CC7200][0000023F71DEECC0 49] LinuxServer, [0000023F79C43F00][0000023F71DF2E00 49] LinuxAArch64Server, [0000023F79CC4200][0000023F71DF6F40 49] Android, [0000023F79C40500][0000023F6DCA10C0 49] Android_Low, [0000023F79CC6200][0000023F6DCA5240 49] Android_Mid, [0000023F79C43B00][0000023F6DCA93C0 49] Android_High, [0000023F79CC6000][0000023F6DCD3540 49] Android_Default, [0000023F79C43300][0000023F6DC616C0 49] Android_Adreno4xx, [0000023F79CC7700][0000023F6DC69840 49] Android_Adreno5xx_Low, [0000023F79C40B00][0000023F6DC999C0 49] Android_Adreno5xx, [0000023F79CC6600][0000023F724B1B40 49] Android_Adreno6xx, [0000023F79C90500][0000023F724B4140 49] Android_Adreno6xx_Vulkan, [0000023F79C21300][0000023F724B82C0 49] Android_Mali_T6xx, [0000023F79C93B00][0000023F724BC440 49] Android_Mali_T7xx, [0000023F79C23300][0000023F724C05C0 49] Android_Mali_T8xx, [0000023F79C92E00][0000023F71CDC740 49] Android_Mali_G71, [0000023F79C22800][0000023F71CE08C0 49] Android_Mali_G72, [0000023F79C91400][0000023F71CE4A40 49] Android_Mali_G72_Vulkan, [0000023F79C21500][0000023F6DC6CBC0 49] Android_Mali_G76, [0000023F79C93D00][0000023F71CE8D40 49] Android_Mali_G76_Vulkan, [0000023F79C22C00][0000023F6DC9CE80 49] Android_Mali_G77, [0000023F79C93600][0000023F724C4FC0 49] Android_Mali_G77_Vulkan, [0000023F79C21700][0000023F724C9100 49] Android_Mali_G78, [0000023F79C92200][0000023F724D5280 49] Android_Mali_G78_Vulkan, [0000023F79C20B00][0000023F7AE6D400 49] Android_Mali_G710, [0000023F79C90300][0000023F7AE79580 49] Android_Mali_G710_Vulkan, [0000023F79C20200][0000023F7AE87700 49] Android_Vulkan_SM5, [0000023F79C90800][0000023F7AE8B880 49] Android_PowerVR_G6xxx, [0000023F79C22500][0000023F72635A00 49] Android_PowerVR_GT7xxx, [0000023F79C90E00][0000023F72639B80 49] Android_PowerVR_GE8xxx, [0000023F79C21400][0000023F7263C180 49] Android_PowerVR_GM9xxx, [0000023F79C93400][0000023F72640300 49] Android_PowerVR_GM9xxx_Vulkan, [0000023F79C20600][0000023F72648480 49] Android_TegraK1, [0000023F79C91E00][0000023F72656600 49] Android_Unknown_Vulkan, [0000023F79C22100][0000023F7265A780 49] Lumin, [0000023F79C91100][0000023F7265E900 49] Lumin_Desktop, [0000023F79C23400][0000023F72662A80 49] HoloLens, +[2024.07.04-13.23.59:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.04-13.23.59:299][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.04-13.23.59:299][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.04-13.23.59:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.04-13.23.59:587][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.04-13.23.59:662][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.04-13.23.59:667][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.04-13.23.59:667][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.04-13.23.59:667][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.04-13.23.59:902][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.04-13.23.59:905][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.04-13.23.59:924][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 13AAA6FB47A7FC5510754A8FADECE798 | Instance: F79548B84F28FF6AA43C76B227AE5F57 (NB-PBM2H22CST-22300). +[2024.07.04-13.23.59:949][ 0]LogPython: Using Python 3.7.7 +[2024.07.04-13.24.00:368][ 0]SourceControl: Source control is disabled +[2024.07.04-13.24.00:369][ 0]SourceControl: Source control is disabled +[2024.07.04-13.24.00:372][ 0]SourceControl: Source control is disabled +[2024.07.04-13.24.00:374][ 0]SourceControl: Source control is disabled +[2024.07.04-13.24.00:376][ 0]SourceControl: Source control is disabled +[2024.07.04-13.24.00:383][ 0]LogUProjectInfo: Found projects: +[2024.07.04-13.24.00:546][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.04-13.24.00:564][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-13.24.00:668][ 0]LogCollectionManager: Loaded 0 collections in 0.001130 seconds +[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.04-13.24.00:686][ 0]LogOcInput: OculusInput pre-init called +[2024.07.04-13.24.00:874][ 0]LogEngine: Initializing Engine... +[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-13.24.00:876][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.04-13.24.00:877][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.04-13.24.00:969][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.04-13.24.00:977][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.04-13.24.00:980][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.04-13.24.00:983][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.04-13.24.00:983][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.04-13.24.00:984][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-13.24.01:267][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.04-13.24.01:270][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.04-13.24.01:273][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.04-13.24.01:274][ 0]LogInit: FAudioDevice initialized. +[2024.07.04-13.24.01:274][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.04-13.24.01:274][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.04-13.24.01:322][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-13.24.01:322][ 0]LogInit: Texture streaming: Enabled +[2024.07.04-13.24.01:332][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.04-13.24.01:334][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.04-13.24.01:334][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.04-13.24.01:335][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.04-13.24.01:354][ 0]LogInit: Transaction tracking system initialized +[2024.07.04-13.24.01:369][ 0]BlueprintLog: New page: Editor Load +[2024.07.04-13.24.01:408][ 0]LocalizationService: Localization service is disabled +[2024.07.04-13.24.01:423][ 0]TimingProfiler: Initialize +[2024.07.04-13.24.01:423][ 0]TimingProfiler: OnSessionChanged +[2024.07.04-13.24.01:423][ 0]LoadingProfiler: Initialize +[2024.07.04-13.24.01:423][ 0]LoadingProfiler: OnSessionChanged +[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: Initialize +[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.04-13.24.01:423][ 0]MemoryProfiler: Initialize +[2024.07.04-13.24.01:423][ 0]MemoryProfiler: OnSessionChanged +[2024.07.04-13.24.01:525][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.04-13.24.01:525][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.04-13.24.01:670][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.04-13.24.01:820][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.04-13.24.01:822][ 0]SourceControl: Source control is disabled +[2024.07.04-13.24.01:822][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.915 +[2024.07.04-13.24.01:822][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-13.24.01:822][ 0]LightingResults: New page: Lighting Build +[2024.07.04-13.24.01:823][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.04-13.24.01:823][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-13.24.01:824][ 0]MapCheck: New page: Map Check +[2024.07.04-13.24.01:824][ 0]LightingResults: New page: Lighting Build +[2024.07.04-13.24.01:828][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-13.24.01:831][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.04-13.24.02:570][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.04-13.24.02:570][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-13.24.02:595][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-13.24.02:604][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.07.04-13.24.02:604][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-13.24.02:605][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,331ms to complete. +[2024.07.04-13.24.02:605][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.782 +[2024.07.04-13.24.02:608][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.700 +[2024.07.04-13.24.02:714][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-13.24.02:718][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-13.24.02:722][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-13.24.02:726][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-13.24.02:738][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.04-13.24.02:741][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.04-13.24.02:743][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.04-13.24.02:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.04-13.24.02:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.04-13.24.02:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.04-13.24.02:748][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.04-13.24.02:749][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.04-13.24.02:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.04-13.24.02:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.04-13.24.02:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.04-13.24.02:754][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.04-13.24.02:755][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.04-13.24.02:756][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.04-13.24.02:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.04-13.24.02:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.04-13.24.02:761][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.04-13.24.02:762][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.04-13.24.02:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.04-13.24.02:765][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.04-13.24.02:766][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.04-13.24.02:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.04-13.24.02:769][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.04-13.24.02:770][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.04-13.24.02:847][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.04-13.24.02:848][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.04-13.24.02:907][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.04-13.24.02:908][ 0]LogSlate: Took 0.000559 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.04-13.24.02:909][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.04-13.24.02:972][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.04-13.24.03:045][ 0]LogSlate: Took 0.000803 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-13.24.03:087][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total time: 6.18 seconds +[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.04-13.24.03:129][ 0]LogAssetRegistry: Asset discovery search completed in 4.0729 seconds +[2024.07.04-13.24.03:133][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.07.04-13.24.03:136][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.04-13.24.04:128][ 50]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-13.25.10:436][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.04-13.25.10:569][516]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.04-13.25.10:569][516]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-13.25.10:569][516]LightingResults: New page: Lighting Build +[2024.07.04-13.25.10:569][516]LoadErrors: New page: Loading map: Map.umap +[2024.07.04-13.25.10:607][516]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-13.25.10:607][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-13.25.10:607][516]MapCheck: New page: Map Check +[2024.07.04-13.25.10:607][516]LightingResults: New page: Lighting Build +[2024.07.04-13.25.10:618][516]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-13.25.10:622][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.04-13.25.10:622][516]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.04-13.25.10:679][516]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-13.25.10:679][516]LogAIModule: Creating AISystem for world Map +[2024.07.04-13.25.10:690][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.04-13.25.10:693][516]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-13.25.10:694][516]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,13ms to complete. +[2024.07.04-13.25.10:694][516]LogFileHelpers: Loading map 'Map' took 0.125 +[2024.07.04-13.25.14:806][664]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) +[2024.07.04-13.25.22:470][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed3) +[2024.07.04-13.25.22:920][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed4) +[2024.07.04-13.25.25:839][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) +[2024.07.04-13.25.44:915][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.25.44:923][934]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.04-13.25.44:972][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5E6673F548513C7E7C5EF4A82532BDB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.25.44:986][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.25.45:165][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData40156926411468EB8005F38A6BF93FA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.25.45:181][934]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-13.28.01:575][394]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\reling.fbx) +[2024.07.04-13.28.01:589][394]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\reling.fbx +[2024.07.04-13.28.01:593][394]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-13.28.02:918][394]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-13.28.02:939][394]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling. +[2024.07.04-13.28.02:946][394]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling. +[2024.07.04-13.28.02:948][394]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.07.04-13.28.02:958][394]LogStaticMesh: Building static mesh reling... +[2024.07.04-13.28.02:966][394]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/reling.reling +[2024.07.04-13.28.02:972][394]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-13.28.03:053][394]LogSlate: Took 0.000459 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.04-13.28.03:341][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-13.28.03:343][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-13.28.03:366][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.04-13.28.03:374][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 28 +[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 24 +[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20 +[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 16 +[2024.07.04-13.28.03:377][398]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.04:470][413]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Total job queries 32, among them cache hits 0 (0.00%) +[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 1 distinct outputs (50.00%) +[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: ================================================ +[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 +[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.04:755][417]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-13.28.04:878][417]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.28.14:653][566]LogActorFactory: Actor Factory created reling +[2024.07.04-13.28.18:233][701]LogActorFactory: Actor Factory created reling +[2024.07.04-13.28.47:716][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) +[2024.07.04-13.28.48:924][865]Cmd: DELETE +[2024.07.04-13.28.48:924][865]Cmd: ACTOR DELETE +[2024.07.04-13.28.48:929][865]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.28.48:963][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.07.04-13.28.48:966][865]LogEditorActor: Deleted 1 Actors (0.042 secs) +[2024.07.04-13.28.49:712][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) +[2024.07.04-13.28.49:800][894]Cmd: DELETE +[2024.07.04-13.28.49:800][894]Cmd: ACTOR DELETE +[2024.07.04-13.28.49:805][894]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.28.49:812][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.04-13.28.49:813][894]LogEditorActor: Deleted 1 Actors (0.013 secs) +[2024.07.04-13.28.51:136][943]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand41) +[2024.07.04-13.28.52:221][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) +[2024.07.04-13.29.02:561][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube51) +[2024.07.04-13.29.03:220][412]Cmd: DELETE +[2024.07.04-13.29.03:220][412]Cmd: ACTOR DELETE +[2024.07.04-13.29.03:224][412]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.29.03:234][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.04-13.29.03:236][412]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.04-13.29.03:677][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50) +[2024.07.04-13.29.03:810][433]Cmd: DELETE +[2024.07.04-13.29.03:810][433]Cmd: ACTOR DELETE +[2024.07.04-13.29.03:814][433]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.29.03:824][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-13.29.03:825][433]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.04-13.29.04:836][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) +[2024.07.04-13.29.17:828][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.07.04-13.29.18:760][ 22]Cmd: DELETE +[2024.07.04-13.29.18:760][ 22]Cmd: ACTOR DELETE +[2024.07.04-13.29.18:764][ 22]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.29.18:774][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-13.29.18:775][ 22]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.04-13.29.19:699][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) +[2024.07.04-13.29.20:724][ 80]Cmd: DUPLICATE +[2024.07.04-13.29.20:724][ 80]Cmd: ACTOR DUPLICATE +[2024.07.04-13.29.31:768][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38) +[2024.07.04-13.29.38:835][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) +[2024.07.04-13.29.39:497][703]Cmd: DELETE +[2024.07.04-13.29.39:497][703]Cmd: ACTOR DELETE +[2024.07.04-13.29.39:502][703]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.29.39:511][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.04-13.29.39:512][703]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.04-13.29.40:159][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.07.04-13.29.40:399][731]Cmd: DELETE +[2024.07.04-13.29.40:399][731]Cmd: ACTOR DELETE +[2024.07.04-13.29.40:403][731]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.29.40:412][731]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.04-13.29.40:413][731]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.04-13.29.41:695][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) +[2024.07.04-13.29.44:178][843]Cmd: DUPLICATE +[2024.07.04-13.29.44:178][843]Cmd: ACTOR DUPLICATE +[2024.07.04-13.30.01:397][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) +[2024.07.04-13.31.53:071][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Base_color.png) +[2024.07.04-13.31.53:105][399]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.04-13.31.53:172][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-13.31.53:172][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Height.png) +[2024.07.04-13.31.53:181][399]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 1024X1024) +[2024.07.04-13.31.53:222][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-13.31.53:222][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal.png) +[2024.07.04-13.31.53:286][399]LogTexture: Display: Building textures: DefaultMaterial_Normal (OODLE_BC5, 1024X1024) +[2024.07.04-13.31.53:313][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.04-13.31.53:367][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal_DirectX.png) +[2024.07.04-13.31.53:440][399]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024) +[2024.07.04-13.31.53:477][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.04-13.31.53:477][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Roughness.png) +[2024.07.04-13.31.53:488][399]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.04-13.31.53:540][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-13.32.03:350][667]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Pillar.Pillar +[2024.07.04-13.32.03:352][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DEEE70B88CF8F301BD6DEF1F1758AFF860323FE6), compiling. +[2024.07.04-13.32.03:359][667]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.04-13.32.03:365][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.04-13.32.03:446][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.04-13.32.03:633][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B3C9AAFD7462BF48D2FEEADE0746ED30E348C12E), compiling. +[2024.07.04-13.32.03:635][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EEAAFBB2F4D26DF45D7886D21B40B61AF9875FDA), compiling. +[2024.07.04-13.32.03:637][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 44994445F64139C4BFC64E0BF27DEB1CD4641188), compiling. +[2024.07.04-13.32.03:638][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C8B52E1F046B5A6B2D8AC1AE332AC515936035E3), compiling. +[2024.07.04-13.32.03:639][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: FF39BEDDD148BA66ACC0FB07F7EBC400524BD08A), compiling. +[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.32.03:665][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.32.03:668][667]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Total job queries 57, among them cache hits 5 (8.77%) +[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Tracking 33 distinct input hashes that result in 14 distinct outputs (42.42%) +[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: ================================================ +[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.32.04:752][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.32.05:372][702]LogSlate: Window 'Pillar' being destroyed +[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.32.05:469][710]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.32.11:864][ 70]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) +[2024.07.04-13.32.14:482][159]Cmd: DUPLICATE +[2024.07.04-13.32.14:483][159]Cmd: ACTOR DUPLICATE +[2024.07.04-13.32.49:584][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15) +[2024.07.04-13.32.50:715][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.32.52:076][285]Cmd: DUPLICATE +[2024.07.04-13.32.52:076][285]Cmd: ACTOR DUPLICATE +[2024.07.04-13.33.22:783][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.04-13.33.25:448][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.33.36:366][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.33.43:683][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand156) +[2024.07.04-13.33.52:648][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.33.54:045][949]Cmd: DUPLICATE +[2024.07.04-13.33.54:045][949]Cmd: ACTOR DUPLICATE +[2024.07.04-13.34.01:693][245]Cmd: DUPLICATE +[2024.07.04-13.34.01:693][245]Cmd: ACTOR DUPLICATE +[2024.07.04-13.35.45:073][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.04-13.35.45:084][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.04-13.35.45:125][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto10D575AFE43DD56DD4A71B59A1FC7AF03.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.061 +[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.061 +[2024.07.04-13.35.45:126][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/reling] ([1] browsable assets)... +[2024.07.04-13.35.45:145][274]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/reling.reling] +[2024.07.04-13.35.45:145][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/reling] +[2024.07.04-13.35.45:145][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset" SILENT=false AUTOSAVING=true +[2024.07.04-13.35.45:152][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling_Auto1A27EFB6F427CB6850590CC9FC2F21DB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset' +[2024.07.04-13.35.45:153][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Base_color] ([1] browsable assets)... +[2024.07.04-13.35.45:158][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color] +[2024.07.04-13.35.45:158][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Base_color] +[2024.07.04-13.35.45:163][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color_Auto1B19A9006478643AFFCE9DCA6017D8C73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Base_color_Auto1.uasset' +[2024.07.04-13.35.45:164][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Height] ([1] browsable assets)... +[2024.07.04-13.35.45:168][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height] +[2024.07.04-13.35.45:168][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Height] +[2024.07.04-13.35.45:171][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height_Auto1EFC2F0AD4ABA4F73675065ACE3BDEF8F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Height_Auto1.uasset' +[2024.07.04-13.35.45:172][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal] ([1] browsable assets)... +[2024.07.04-13.35.45:176][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal] +[2024.07.04-13.35.45:176][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal] +[2024.07.04-13.35.45:183][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_Auto1AF57966B41EC562AA1CF1A84BC35FC80.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_Auto1.uasset' +[2024.07.04-13.35.45:184][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX] ([1] browsable assets)... +[2024.07.04-13.35.45:188][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX] +[2024.07.04-13.35.45:188][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX] +[2024.07.04-13.35.45:197][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX_A8DF02BE14ACA2C34F0CEEEBC84027221.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX_Auto1.uasset' +[2024.07.04-13.35.45:197][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Roughness] ([1] browsable assets)... +[2024.07.04-13.35.45:202][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness] +[2024.07.04-13.35.45:202][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Roughness] +[2024.07.04-13.35.45:205][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness_Auto134FE0F3C409CB4D9A14DE3A457C3FE82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Roughness_Auto1.uasset' +[2024.07.04-13.35.45:206][274]LogFileHelpers: Auto-saving content packages took 0.079 +[2024.07.04-13.44.26:750][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.44.39:846][457]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) +[2024.07.04-13.44.40:918][495]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) +[2024.07.04-13.44.41:670][522]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) +[2024.07.04-13.44.42:451][550]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) +[2024.07.04-13.44.43:425][584]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling5) +[2024.07.04-13.44.44:230][611]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling6) +[2024.07.04-13.44.46:490][684]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) +[2024.07.04-13.44.47:350][711]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) +[2024.07.04-13.44.57:014][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.04-13.45.45:352][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.07.04-13.45.45:360][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.04-13.45.45:401][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto2DBC4BEF64D9222148312079ABF637966.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap' +[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.059 +[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.059 +[2024.07.04-13.46.30:022][402]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling8) +[2024.07.04-13.46.44:610][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.46.52:514][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) +[2024.07.04-13.46.53:318][267]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling6) +[2024.07.04-13.46.54:574][373]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand134) +[2024.07.04-13.46.56:408][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.46.57:118][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.46.58:591][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) +[2024.07.04-13.47.00:063][635]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.47.02:258][756]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling5) +[2024.07.04-13.47.03:242][852]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.47.05:063][935]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) +[2024.07.04-13.47.05:841][967]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) +[2024.07.04-13.47.06:789][ 6]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) +[2024.07.04-13.47.08:822][ 83]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling) +[2024.07.04-13.47.20:956][540]Cmd: TRANSACTION UNDO +[2024.07.04-13.47.20:956][540]LogEditorTransaction: Undo Set Location +[2024.07.04-13.47.20:994][540]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 90B896D690210D7D61FCCD97E62E5305DFF86F14), compiling. +[2024.07.04-13.47.21:002][540]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.47.21:003][540]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.47.21:003][540]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Total job queries 69, among them cache hits 17 (24.64%) +[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%) +[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: ================================================ +[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.47.21:080][542]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.47.33:339][986]Cmd: TRANSACTION UNDO +[2024.07.04-13.47.33:339][986]LogEditorTransaction: Undo Set Location +[2024.07.04-13.47.33:374][986]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8A804CD9D0608E2E59484471A78F86D35DE6520D), compiling. +[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.47.33:380][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.47.33:460][988]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.47.35:142][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.47.43:516][364]Cmd: TRANSACTION UNDO +[2024.07.04-13.47.43:516][364]LogEditorTransaction: Undo Set Location +[2024.07.04-13.47.43:540][364]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 3A7A0B89DE7F0CD1A59AA5A8CD957E84DFDF1464), compiling. +[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.47.43:551][364]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.47.43:649][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.47.56:683][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.47.56:692][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.04-13.47.56:741][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map67DBB00E43B8330B9C16B4B850BAB34F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.47.56:757][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.47.56:856][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD480BA04AC0F61047183FADF89DA4F2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.47.56:870][787]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-13.47.57:800][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.48.16:487][679]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) +[2024.07.04-13.48.17:303][710]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) +[2024.07.04-13.48.33:242][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.48.33:816][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) +[2024.07.04-13.48.37:399][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.48.38:217][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) +[2024.07.04-13.48.39:022][605]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) +[2024.07.04-13.48.40:021][642]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) +[2024.07.04-13.48.40:688][666]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling) +[2024.07.04-13.48.44:673][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66) +[2024.07.04-13.48.48:183][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.48.48:820][970]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) +[2024.07.04-13.48.49:376][991]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) +[2024.07.04-13.48.52:744][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66) +[2024.07.04-13.48.53:845][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.48.53:854][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.04-13.48.53:900][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map82A3226D4D2199B7BB707AAEA7EDCF8A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.48.53:915][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.48.54:014][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF79C3EBC4B7A8A4B8AE2F4B8454115A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.48.54:028][166]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-13.48.56:060][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.48.57:314][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.49.32:960][415]Cmd: TRANSACTION UNDO +[2024.07.04-13.49.32:961][415]LogEditorTransaction: Undo Set Location +[2024.07.04-13.49.32:986][415]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9E5D1D321ECDB95A6BAF5AD2D3D98C9B5B520630), compiling. +[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.49.32:996][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.49.33:068][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.49.33:348][425]Cmd: TRANSACTION UNDO +[2024.07.04-13.49.33:348][425]LogEditorTransaction: Undo Set Location +[2024.07.04-13.49.33:349][425]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 74C5319DF674D93F84A2BD1CE88E0B9227B3EE34), compiling. +[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.49.33:351][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.49.33:436][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.49.33:833][442]Cmd: TRANSACTION UNDO +[2024.07.04-13.49.33:833][442]LogEditorTransaction: Undo Move Actors +[2024.07.04-13.49.33:860][442]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 21C84B0648C4604FF772A2B730FCFA5E4AC166E9), compiling. +[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.49.33:870][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.49.33:932][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.49.50:095][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) +[2024.07.04-13.49.54:070][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) +[2024.07.04-13.50.29:179][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.50.29:187][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.04-13.50.29:234][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9063787845A26ED79EAE83BA5EE25AF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.50.29:249][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.50.29:346][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData75568995484836A36573EDBD1E99E14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.50.29:360][114]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-13.50.32:225][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) +[2024.07.04-13.50.33:035][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling3) +[2024.07.04-13.50.34:120][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) +[2024.07.04-13.50.41:841][640]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) +[2024.07.04-13.50.43:000][678]Cmd: DELETE +[2024.07.04-13.50.43:000][678]Cmd: ACTOR DELETE +[2024.07.04-13.50.43:007][678]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.50.43:016][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.04-13.50.43:017][678]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.04-13.50.47:744][838]Cmd: TRANSACTION UNDO +[2024.07.04-13.50.47:744][838]LogEditorTransaction: Undo Delete Actors +[2024.07.04-13.50.47:787][838]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EDE01ACF083D85656FE0466CDF7745B939873320), compiling. +[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Total job queries 138, among them cache hits 86 (62.32%) +[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%) +[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: ================================================ +[2024.07.04-13.50.48:138][846]Cmd: TRANSACTION UNDO +[2024.07.04-13.50.48:138][846]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-13.50.48:147][846]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1FE88042D5B6E080EDCAACCBA2BD721C1757699D), compiling. +[2024.07.04-13.50.50:650][948]Cmd: TRANSACTION REDO +[2024.07.04-13.50.50:650][948]LogEditorTransaction: Redo Clicking on Actors +[2024.07.04-13.50.50:686][948]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8FF3366C96D02E76EC6A5E8C21368D73594FA637), compiling. +[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.50.50:688][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-13.50.50:794][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-13.50.51:887][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.50.51:894][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.04-13.50.51:936][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE0D8820F4F44F244ACD99F946B17F22C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.50.51:950][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.50.52:044][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData50A89183497372132960E8A7C0A58274.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.50.52:062][980]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-13.56.53:294][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.04-13.56.53:987][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.04-13.56.54:554][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) +[2024.07.04-13.56.55:480][430]Cmd: DELETE +[2024.07.04-13.56.55:480][430]Cmd: ACTOR DELETE +[2024.07.04-13.56.55:487][430]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.56.55:495][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-13.56.55:496][430]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.04-13.56.55:986][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.07.04-13.56.56:139][455]Cmd: DELETE +[2024.07.04-13.56.56:139][455]Cmd: ACTOR DELETE +[2024.07.04-13.56.56:145][455]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.56.56:153][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.04-13.56.56:153][455]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.04-13.56.56:738][479]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) +[2024.07.04-13.56.56:942][486]Cmd: DELETE +[2024.07.04-13.56.56:942][486]Cmd: ACTOR DELETE +[2024.07.04-13.56.56:949][486]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.56.56:957][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.04-13.56.56:958][486]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.04-13.56.57:644][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) +[2024.07.04-13.56.57:814][519]Cmd: DELETE +[2024.07.04-13.56.57:814][519]Cmd: ACTOR DELETE +[2024.07.04-13.56.57:821][519]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.56.57:827][519]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.04-13.56.57:828][519]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.04-13.56.58:304][538]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.07.04-13.56.58:508][545]Cmd: DELETE +[2024.07.04-13.56.58:508][545]Cmd: ACTOR DELETE +[2024.07.04-13.56.58:515][545]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.56.58:522][545]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.04-13.56.58:523][545]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.04-13.56.59:240][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.07.04-13.56.59:419][580]Cmd: DELETE +[2024.07.04-13.56.59:419][580]Cmd: ACTOR DELETE +[2024.07.04-13.56.59:426][580]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.56.59:433][580]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-13.56.59:434][580]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.04-13.57.00:225][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.07.04-13.57.00:312][614]Cmd: DELETE +[2024.07.04-13.57.00:312][614]Cmd: ACTOR DELETE +[2024.07.04-13.57.00:317][614]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.57.00:327][614]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-13.57.00:328][614]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.04-13.57.02:471][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) +[2024.07.04-13.57.05:483][820]Cmd: DUPLICATE +[2024.07.04-13.57.05:483][820]Cmd: ACTOR DUPLICATE +[2024.07.04-13.57.25:419][633]Cmd: DUPLICATE +[2024.07.04-13.57.25:419][633]Cmd: ACTOR DUPLICATE +[2024.07.04-13.57.33:604][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.04-13.58.08:014][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling10) +[2024.07.04-13.58.16:374][709]Cmd: DUPLICATE +[2024.07.04-13.58.16:374][709]Cmd: ACTOR DUPLICATE +[2024.07.04-13.58.31:707][377]Cmd: DUPLICATE +[2024.07.04-13.58.31:707][377]Cmd: ACTOR DUPLICATE +[2024.07.04-13.58.48:798][ 86]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) +[2024.07.04-13.58.49:509][111]Cmd: DELETE +[2024.07.04-13.58.49:509][111]Cmd: ACTOR DELETE +[2024.07.04-13.58.49:517][111]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-13.58.49:526][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2024.07.04-13.58.49:528][111]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-13.58.52:176][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) +[2024.07.04-13.58.52:961][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling12) +[2024.07.04-13.58.54:725][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.58.54:731][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.04-13.58.54:775][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map027639484B256D94AFAC9C98A31FD03B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.58.54:790][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.58.54:886][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4FCD00E44768CD8BAE44ED9A30AA1150.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.58.54:904][292]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-13.59.09:564][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) +[2024.07.04-13.59.13:322][904]Cmd: DUPLICATE +[2024.07.04-13.59.13:322][904]Cmd: ACTOR DUPLICATE +[2024.07.04-13.59.23:432][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-13.59.23:439][312]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.04-13.59.23:484][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8A0D3E124F8F21B4BB170891746CCFD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-13.59.23:499][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-13.59.23:594][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC944EE974EE319BE44EB27A302EFACF3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-13.59.23:609][312]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.03.30:453][770]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.04-14.03.30:506][770]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.04-14.03.34:946][929]LogContentBrowser: Attempting asset rename: NewMaterial -> gelaender +[2024.07.04-14.03.34:947][929]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.04-14.03.38:631][ 11]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gelaender.gelaender +[2024.07.04-14.03.38:634][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EA34ABB46C9ADFCB9CCD1F1C86E1C1DDC97A7E46), compiling. +[2024.07.04-14.03.38:640][ 11]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.04-14.03.38:694][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: C6A5B45C0D03F38D455ED879F81A14EA01189190), compiling. +[2024.07.04-14.03.38:696][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 472EC31FFBE2C7086E3259CCBA97D3C928DEB8E9), compiling. +[2024.07.04-14.03.38:712][ 11]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.03.38:773][ 12]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Total job queries 178, among them cache hits 106 (59.55%) +[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Tracking 43 distinct input hashes that result in 21 distinct outputs (48.84%) +[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: ================================================ +[2024.07.04-14.03.41:260][137]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-14.03.42:129][189]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-14.04.39:970][656]LogMaterialEditor: Saving and Compiling material gelaender +[2024.07.04-14.04.40:005][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true +[2024.07.04-14.04.40:010][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender3D1EDB234D977586DD9B4C8F3C46DA5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' +[2024.07.04-14.04.40:021][656]AssetCheck: New page: Asset Save: gelaender +[2024.07.04-14.04.40:021][656]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender +[2024.07.04-14.05.01:110][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 856520C7224C3758718EC9F033A9CA0970C24D9F), compiling. +[2024.07.04-14.05.01:112][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 43FF95BCCCF343BB3C912310BF0FC6C89DFFCF81), compiling. +[2024.07.04-14.05.01:113][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 59CD384629EA6705B4ADE7C0D17E373E5851A13F), compiling. +[2024.07.04-14.05.01:149][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8497D1B317B243D8A9B416695E34D0EAF62B56B8), compiling. +[2024.07.04-14.05.01:151][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EBE5DA3AD61AE098BB80CC8396C6DFE15D9AA402), compiling. +[2024.07.04-14.05.01:153][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C31721F37F1058A8092145C134AE011418C1571), compiling. +[2024.07.04-14.05.01:154][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC51F6A041EB483F1B686F3F1349EFF016793AC), compiling. +[2024.07.04-14.05.01:159][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0B16B0C4CF5577DA733FF934916E60BF9F91EF67), compiling. +[2024.07.04-14.05.01:161][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 05A74B118BB047333E3A12455CD7D6A8BA40028C), compiling. +[2024.07.04-14.05.01:162][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7A64C4ADB49CAFD8479EC62CA37FFD755DD8200), compiling. +[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D4CE824F6BEB4568768FC182FE28CC2571F5E105), compiling. +[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D42DB2DEABFCE3BFB048CBA097A3D2050CFBCBA), compiling. +[2024.07.04-14.05.01:169][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CA48A824113884B158AEDFC6F8BE60AC956D309A), compiling. +[2024.07.04-14.05.01:170][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 57070F12266BC19DDC256282088C0D242E712970), compiling. +[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B44371C9954D581B9B8155E287F58BD14C348214), compiling. +[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EE20EBAD0287959D4CC5A3D49B35068B68F107C9), compiling. +[2024.07.04-14.05.01:172][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 91C1693B2072933AA99BA75883B307AE702D52AA), compiling. +[2024.07.04-14.05.01:173][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 109BA69B317CE5EC973FD938FBF28D5FDB88EDD0), compiling. +[2024.07.04-14.05.01:179][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7BE3C019B24B72A89724046A074B7690DFFB9F2), compiling. +[2024.07.04-14.05.01:180][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E722D468F7BEC7D1A666CBD47386634F2CAB4AB), compiling. +[2024.07.04-14.05.01:181][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 95B2A1BD7BB5A2C19963027D1AC66C932F43C4EF), compiling. +[2024.07.04-14.05.01:182][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 86BF2DE967426D32613947852165BCE3514DCCAA), compiling. +[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CE9327D2AF695D3551AE7D209BCB4288A583AE88), compiling. +[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 318283A6C92DBD5743A99753EE1DC7D0A5A68D6A), compiling. +[2024.07.04-14.05.01:184][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BFBF7DCF16EC19956B054B188144BB22E0E22383), compiling. +[2024.07.04-14.05.01:188][508]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.05.01:208][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-14.05.01:208][509]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.13:449][162]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8F1D21B2B81599DEBF5EEBDF73B42C92F1599D7C), compiling. +[2024.07.04-14.05.13:450][162]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-14.05.13:482][164]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-14.05.15:376][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1A67B2BCEFD2793EF5D35805538839C38359294D), compiling. +[2024.07.04-14.05.15:378][271]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.04-14.05.15:415][273]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.04-14.05.18:521][423]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AB904278CC495305E1D5753C36422862FCD23040), compiling. +[2024.07.04-14.05.18:522][423]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D8BCC1DB1713A75A38F562A09983EB23E51753D), compiling. +[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.04-14.05.18:525][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.18:529][424]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.04-14.05.20:487][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.22:753][598]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 103CED80523E3519BB6DA2F39A20DD1F7FE48C7E), compiling. +[2024.07.04-14.05.22:755][598]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B757A614C2749E95518AB3AF127706560DF49089), compiling. +[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.04-14.05.22:758][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.22:762][599]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader: 122 instructions +[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.04-14.05.25:619][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.27:684][836]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7A072659270ACEE464261484F5B8A494C83AA00), compiling. +[2024.07.04-14.05.27:685][836]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A7148981DBABC7D9D586AEA92D28669BAA9532C5), compiling. +[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.27:688][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.27:693][837]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-14.05.28:644][886]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.05.28:645][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.28:645][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.28:944][904]LogMaterialEditor: Saving and Compiling material gelaender +[2024.07.04-14.05.31:613][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A264F07D60742E094BC64925C1EEA07E74B88B3D), compiling. +[2024.07.04-14.05.31:646][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 51D324D49B2AE26CD825BCEAA12636947375EF67), compiling. +[2024.07.04-14.05.31:674][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.04-14.05.31:677][904]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.32:012][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.04-14.05.32:051][904]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-14.05.32:092][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true +[2024.07.04-14.05.32:099][904]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderFEFD23E243B28050AB3E94A1FF7B3044.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' +[2024.07.04-14.05.32:111][904]AssetCheck: New page: Asset Save: gelaender +[2024.07.04-14.05.32:111][904]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender +[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.32:113][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.32:122][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.32:926][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.34:340][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAE02D0957321E3D5DCEA90D9CCFEBA3569C8C34), compiling. +[2024.07.04-14.05.37:230][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 9E9CB89AA6A684175DDF8F91D6965BA0E4F976B9), compiling. +[2024.07.04-14.05.37:230][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.37:230][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.37:231][202]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 30FD09E2836806E7E140CDC71BDA173D6055BFCD), compiling. +[2024.07.04-14.05.37:232][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DCD2DC5E394CD62CEF96980C2E255A330B6888C3), compiling. +[2024.07.04-14.05.37:233][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.37:233][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.37:238][202]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.38:918][299]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.38:930][299]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. +[2024.07.04-14.05.40:501][385]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.04-14.05.40:548][385]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-14.05.40:552][385]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 680B6DB2FA9BCDF6702A0F482BD6C47FBE481CB7), compiling. +[2024.07.04-14.05.40:553][385]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.40:553][385]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.43:507][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness7E31C6A9426CDBA63A93E5AD5E120EEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Roughness.uasset' +[2024.07.04-14.05.43:521][549]AssetCheck: New page: Asset Save: DefaultMaterial_Roughness +[2024.07.04-14.05.43:521][549]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.46:999][749]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAA1512603CE25D079C11E43A606C8389B73D7C1), compiling. +[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.47:888][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1BD62C35CEB2D808206C85B8263883338E6FEE0C), compiling. +[2024.07.04-14.05.47:889][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.47:889][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.47:890][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CB2F34A1D5F92F0E267B25641D7EFEA3CF554770), compiling. +[2024.07.04-14.05.47:891][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DFA88353DF14EC14BB195CD155F53CB4A57EEF5A), compiling. +[2024.07.04-14.05.47:892][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.47:892][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.47:899][801]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.50:964][969]LogMaterialEditor: Saving and Compiling material gelaender +[2024.07.04-14.05.52:150][969]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed +[2024.07.04-14.05.52:399][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 060BB670F81B8352CCB1A309ABAEA13FC3E4A562), compiling. +[2024.07.04-14.05.52:400][969]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.52:400][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.52:420][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1179F64F3EA7D48AD51977C7727D5DED11A5DD05), compiling. +[2024.07.04-14.05.52:420][969]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.52:420][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.52:428][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.04-14.05.52:436][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.04-14.05.52:488][969]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true +[2024.07.04-14.05.52:493][969]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderA21A5B6E49DD68BE09ED6588D1C2E95C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' +[2024.07.04-14.05.52:503][969]AssetCheck: New page: Asset Save: gelaender +[2024.07.04-14.05.52:503][969]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender +[2024.07.04-14.05.53:597][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 529750AE5CE2B77BC8928E1C440F2CA0DBA6B9F8), compiling. +[2024.07.04-14.05.53:598][ 30]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.04-14.05.53:598][ 30]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.04-14.05.54:799][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EB55B7A81DFE9C0F205CD4541948155DD7014985), compiling. +[2024.07.04-14.05.54:800][102]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 961B9DD1942A00DF6A4A684753176E2B1D833E0C), compiling. +[2024.07.04-14.05.54:802][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 23779D9F6021067F8CDF209C32B6FCC26B84B8D3), compiling. +[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.54:807][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.54:835][104]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.54:842][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.56:234][184]LogMaterialEditor: Saving and Compiling material gelaender +[2024.07.04-14.05.56:463][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0BD72B9978FAA731ED7A3B7C12A7CCBC231ACC2D), compiling. +[2024.07.04-14.05.56:486][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: FDEF6FBE70AEBC8F45E9C313577C2D400B9D36C1), compiling. +[2024.07.04-14.05.56:494][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.04-14.05.56:498][184]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.56:705][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.04-14.05.56:706][184]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-14.05.56:722][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.04-14.05.56:762][184]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-14.05.56:779][184]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true +[2024.07.04-14.05.56:784][184]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender079C739F4E311A38574E36823CFECB23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' +[2024.07.04-14.05.56:801][184]AssetCheck: New page: Asset Save: gelaender +[2024.07.04-14.05.56:801][184]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender +[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.56:802][184]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.56:812][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.57:541][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.05.57:558][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.06.09:519][563]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) +[2024.07.04-14.06.13:918][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) +[2024.07.04-14.06.22:457][985]Cmd: DELETE +[2024.07.04-14.06.22:458][985]Cmd: ACTOR DELETE +[2024.07.04-14.06.22:466][985]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.06.22:476][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.04-14.06.22:477][985]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.07.04-14.06.23:674][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) +[2024.07.04-14.07.16:972][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.07.16:979][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.04-14.07.17:023][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD65D9AC049DD5742EE00F9BB1CBFB128.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.07.17:038][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.07.17:134][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA50FFA40489B8930BBE2A9A0D4A58572.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.07.17:147][786]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.07.19:626][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) +[2024.07.04-14.07.20:148][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38) +[2024.07.04-14.07.24:585][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.07.24:592][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.04-14.07.24:635][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map892DE6F145513531F6761F8FD3F33364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.07.24:649][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.07.24:746][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData06C7F08549D2C31FAA226BAB7BA2B69B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.07.24:759][ 94]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.07.29:962][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26) +[2024.07.04-14.07.30:515][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2024.07.04-14.07.31:695][344]Cmd: DELETE +[2024.07.04-14.07.31:695][344]Cmd: ACTOR DELETE +[2024.07.04-14.07.31:703][344]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.07.31:712][344]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.04-14.07.31:713][344]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-14.07.32:446][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) +[2024.07.04-14.07.32:624][376]Cmd: DELETE +[2024.07.04-14.07.32:624][376]Cmd: ACTOR DELETE +[2024.07.04-14.07.32:631][376]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.07.32:640][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.04-14.07.32:640][376]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.04-14.07.33:182][395]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube27) +[2024.07.04-14.07.33:354][400]Cmd: DELETE +[2024.07.04-14.07.33:354][400]Cmd: ACTOR DELETE +[2024.07.04-14.07.33:361][400]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.07.33:369][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.04-14.07.33:370][400]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.04-14.07.37:099][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) +[2024.07.04-14.07.38:556][554]Cmd: DUPLICATE +[2024.07.04-14.07.38:556][554]Cmd: ACTOR DUPLICATE +[2024.07.04-14.07.55:815][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26) +[2024.07.04-14.07.56:551][288]Cmd: DELETE +[2024.07.04-14.07.56:551][288]Cmd: ACTOR DELETE +[2024.07.04-14.07.56:560][288]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.07.56:570][288]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.07.04-14.07.56:571][288]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.07.04-14.07.57:480][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) +[2024.07.04-14.07.58:306][372]Cmd: DUPLICATE +[2024.07.04-14.07.58:306][372]Cmd: ACTOR DUPLICATE +[2024.07.04-14.08.09:539][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) +[2024.07.04-14.08.10:800][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) +[2024.07.04-14.08.11:965][ 22]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling13) +[2024.07.04-14.08.26:082][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) +[2024.07.04-14.08.26:791][781]Cmd: DELETE +[2024.07.04-14.08.26:791][781]Cmd: ACTOR DELETE +[2024.07.04-14.08.26:799][781]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.08.26:809][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.07.04-14.08.26:811][781]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.07.04-14.08.27:598][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) +[2024.07.04-14.08.27:782][832]Cmd: DELETE +[2024.07.04-14.08.27:782][832]Cmd: ACTOR DELETE +[2024.07.04-14.08.27:793][832]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.08.27:802][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.04-14.08.27:804][832]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.04-14.08.28:577][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) +[2024.07.04-14.08.29:242][908]Cmd: DELETE +[2024.07.04-14.08.29:242][908]Cmd: ACTOR DELETE +[2024.07.04-14.08.29:250][908]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.08.29:260][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.04-14.08.29:261][908]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.07.04-14.08.30:364][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16) +[2024.07.04-14.08.30:580][980]Cmd: DELETE +[2024.07.04-14.08.30:580][980]Cmd: ACTOR DELETE +[2024.07.04-14.08.30:588][980]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.08.30:597][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.04-14.08.30:598][980]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-14.08.31:283][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.07.04-14.08.31:390][ 22]Cmd: DELETE +[2024.07.04-14.08.31:390][ 22]Cmd: ACTOR DELETE +[2024.07.04-14.08.31:396][ 22]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.08.31:407][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-14.08.31:408][ 22]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-14.08.31:804][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer2) +[2024.07.04-14.08.32:022][ 54]Cmd: DELETE +[2024.07.04-14.08.32:022][ 54]Cmd: ACTOR DELETE +[2024.07.04-14.08.32:030][ 54]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.08.32:040][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.07.04-14.08.32:040][ 54]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-14.08.32:688][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) +[2024.07.04-14.08.33:443][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) +[2024.07.04-14.08.35:369][227]Cmd: DUPLICATE +[2024.07.04-14.08.35:369][227]Cmd: ACTOR DUPLICATE +[2024.07.04-14.11.08:639][969]Cmd: DUPLICATE +[2024.07.04-14.11.08:639][969]Cmd: ACTOR DUPLICATE +[2024.07.04-14.11.24:256][825]Cmd: DUPLICATE +[2024.07.04-14.11.24:256][825]Cmd: ACTOR DUPLICATE +[2024.07.04-14.11.42:320][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling16) +[2024.07.04-14.11.45:806][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling15) +[2024.07.04-14.11.50:020][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) +[2024.07.04-14.11.59:791][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) +[2024.07.04-14.12.05:698][ 35]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand51) +[2024.07.04-14.12.06:710][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) +[2024.07.04-14.12.36:633][452]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) +[2024.07.04-14.12.38:422][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) +[2024.07.04-14.12.38:934][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube31) +[2024.07.04-14.12.39:835][563]Cmd: DELETE +[2024.07.04-14.12.39:836][563]Cmd: ACTOR DELETE +[2024.07.04-14.12.39:843][563]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.39:852][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.04-14.12.39:854][563]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-14.12.40:572][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube30) +[2024.07.04-14.12.40:805][597]Cmd: DELETE +[2024.07.04-14.12.40:805][597]Cmd: ACTOR DELETE +[2024.07.04-14.12.40:811][597]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.40:820][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.04-14.12.40:821][597]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.07.04-14.12.41:235][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube36) +[2024.07.04-14.12.41:408][617]Cmd: DELETE +[2024.07.04-14.12.41:408][617]Cmd: ACTOR DELETE +[2024.07.04-14.12.41:415][617]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.41:423][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.04-14.12.41:424][617]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.04-14.12.41:870][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube29) +[2024.07.04-14.12.42:039][638]Cmd: DELETE +[2024.07.04-14.12.42:039][638]Cmd: ACTOR DELETE +[2024.07.04-14.12.42:046][638]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.42:055][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.04-14.12.42:056][638]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.04-14.12.42:547][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube22) +[2024.07.04-14.12.42:776][663]Cmd: DELETE +[2024.07.04-14.12.42:776][663]Cmd: ACTOR DELETE +[2024.07.04-14.12.42:784][663]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.42:792][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.04-14.12.42:793][663]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.04-14.12.43:460][688]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube33) +[2024.07.04-14.12.43:691][695]Cmd: DELETE +[2024.07.04-14.12.43:691][695]Cmd: ACTOR DELETE +[2024.07.04-14.12.43:699][695]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.43:707][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.04-14.12.43:708][695]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.04-14.12.44:304][717]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) +[2024.07.04-14.12.44:403][719]Cmd: DELETE +[2024.07.04-14.12.44:404][719]Cmd: ACTOR DELETE +[2024.07.04-14.12.44:409][719]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.44:420][719]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.07.04-14.12.44:422][719]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-14.12.45:010][741]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube21) +[2024.07.04-14.12.45:207][747]Cmd: DELETE +[2024.07.04-14.12.45:207][747]Cmd: ACTOR DELETE +[2024.07.04-14.12.45:215][747]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.45:223][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-14.12.45:224][747]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.04-14.12.45:674][763]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube20) +[2024.07.04-14.12.45:866][769]Cmd: DELETE +[2024.07.04-14.12.45:866][769]Cmd: ACTOR DELETE +[2024.07.04-14.12.45:874][769]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.45:882][769]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.04-14.12.45:883][769]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.04-14.12.46:393][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer1) +[2024.07.04-14.12.46:564][792]Cmd: DELETE +[2024.07.04-14.12.46:564][792]Cmd: ACTOR DELETE +[2024.07.04-14.12.46:571][792]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.12.46:580][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.07.04-14.12.46:581][792]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.07.04-14.12.50:609][962]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) +[2024.07.04-14.12.52:125][ 27]Cmd: DUPLICATE +[2024.07.04-14.12.52:125][ 27]Cmd: ACTOR DUPLICATE +[2024.07.04-14.13.02:412][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) +[2024.07.04-14.13.04:155][561]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) +[2024.07.04-14.13.06:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18) +[2024.07.04-14.13.12:819][956]Cmd: DELETE +[2024.07.04-14.13.12:819][956]Cmd: ACTOR DELETE +[2024.07.04-14.13.12:826][956]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.13.12:835][956]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.04-14.13.12:837][956]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.04-14.13.13:897][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) +[2024.07.04-14.13.14:665][ 41]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling14) +[2024.07.04-14.13.17:662][172]Cmd: DUPLICATE +[2024.07.04-14.13.17:662][172]Cmd: ACTOR DUPLICATE +[2024.07.04-14.13.34:114][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling17) +[2024.07.04-14.13.35:951][954]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling16) +[2024.07.04-14.13.36:736][990]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling15) +[2024.07.04-14.13.40:866][172]Cmd: DUPLICATE +[2024.07.04-14.13.40:866][172]Cmd: ACTOR DUPLICATE +[2024.07.04-14.14.19:309][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18) +[2024.07.04-14.14.26:344][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.14.26:352][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.04-14.14.26:399][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6B1B38A645EF37C0BDF40F9157C00C8E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.14.26:423][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.14.26:522][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData808A05F14ECFD9DA749CDE99A0C715E6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.14.26:536][359]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.14.40:506][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.14.40:515][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.04-14.14.40:561][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map09E7D1F04A42EDC9C6B122B1DD7E66F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.14.40:575][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.14.40:674][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData596D65534308C88FE72BF18F01BCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.14.40:687][137]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.14.42:144][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.07.04-14.14.43:670][215]LogSlate: Window 'Save Content' being destroyed +[2024.07.04-14.14.43:774][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color8117B4C8446753C3DBB8F28FD92C7C88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Base_color.uasset' +[2024.07.04-14.14.43:790][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height2506E6124052F947392D99842632A8B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Height.uasset' +[2024.07.04-14.14.43:931][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal8B7E43A24E0C7987BE14829889EB239A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal.uasset' +[2024.07.04-14.14.44:082][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectXE6C147CF4705FA8619ECFAAB53088639.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal_DirectX.uasset' +[2024.07.04-14.14.44:107][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset" SILENT=true +[2024.07.04-14.14.44:111][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002740CC8384A3D6CF3A5295E96425D7D96.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset' +[2024.07.04-14.14.44:138][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset" SILENT=true +[2024.07.04-14.14.44:144][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_0038FBC4BD64EAE50CFF03396A2912D37FB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset' +[2024.07.04-14.14.44:144][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true +[2024.07.04-14.14.44:148][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/relingA16BB0C945E0453B923819A65BF88615.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' +[2024.07.04-14.14.44:215][215]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.07.04-14.14.44:215][215]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-14.14.44:215][215]LightingResults: New page: Lighting Build +[2024.07.04-14.14.44:215][215]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.07.04-14.14.44:219][215]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.14.44:219][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.14.44:219][215]MapCheck: New page: Map Check +[2024.07.04-14.14.44:219][215]LightingResults: New page: Lighting Build +[2024.07.04-14.14.44:226][215]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-14.14.44:232][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.04-14.14.44:235][215]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.04-14.14.44:417][215]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-14.14.44:417][215]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-14.14.44:424][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.04-14.14.44:429][215]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-14.14.44:429][215]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete. +[2024.07.04-14.14.44:429][215]LogFileHelpers: Loading map 'Emmy_Testing' took 0.214 +[2024.07.04-14.14.44:456][215]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX +[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal +[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_003.Material_003 +[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_002.Material_002 +[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling +[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height +[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color +[2024.07.04-14.15.16:639][137]LogTemp: Repeating last play command: Selected Viewport +[2024.07.04-14.15.16:653][137]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.04-14.15.16:654][137]PIE: New page: PIE session: Emmy_Testing (04.07.2024, 18:15:16) +[2024.07.04-14.15.16:662][137]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.04-14.15.16:665][137]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.04-14.15.16:676][137]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.15.16:685][137]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008847s) +[2024.07.04-14.15.16:687][137]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: World Init took: (0.001293s) +[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010928s) +[2024.07.04-14.15.16:694][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.04-14.15.16:697][137]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.04-14.15.16:697][137]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.04-14.15.16:754][137]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.04-14.15.16:754][137]LogInit: FAudioDevice initialized. +[2024.07.04-14.15.16:754][137]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.04-14.15.16:768][137]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.04-14.15.16:768][137]LogLoad: Game class is 'GameModeBase' +[2024.07.04-14.15.16:775][137]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.16 +[2024.07.04-14.15.16:776][137]LogWorld: Bringing up level for play took: 0.003226 +[2024.07.04-14.15.16:777][137]LogOnline: OSS: Creating online subsystem instance for: :Context_5 +[2024.07.04-14.15.16:787][137]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0007 seconds. Added 20 classes and 0 folders. +[2024.07.04-14.15.16:792][137]PIE: Server logged in +[2024.07.04-14.15.16:794][137]PIE: Play in editor total start time 0,143 seconds. +[2024.07.04-14.15.29:443][892]LogNet: Browse: /Game/Emmy_Testing +[2024.07.04-14.15.29:443][892]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.04-14.15.29:443][892]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.15.29:446][892]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.15.29:446][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.15.29:453][892]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-14.15.29:456][892]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-14.15.29:457][892]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.15.29:463][892]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005870s) +[2024.07.04-14.15.29:464][892]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: World Init took: (0.000834s) +[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006804s) +[2024.07.04-14.15.29:464][892]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.04-14.15.29:464][892]LogLoad: Game class is 'GameModeBase' +[2024.07.04-14.15.29:466][892]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.29 +[2024.07.04-14.15.29:466][892]LogWorld: Bringing up level for play took: 0.001327 +[2024.07.04-14.15.29:467][892]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.04-14.15.29:468][892]LogLoad: Took 0.023226 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.04-14.15.33:135][111]LogNet: Browse: /Game/Emmy_Testing +[2024.07.04-14.15.33:135][111]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.04-14.15.33:135][111]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.15.33:136][111]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.15.33:136][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.15.33:174][111]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-14.15.33:176][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.04-14.15.33:177][111]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.15.33:183][111]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006908s) +[2024.07.04-14.15.33:184][111]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: World Init took: (0.000787s) +[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007845s) +[2024.07.04-14.15.33:184][111]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.04-14.15.33:184][111]LogLoad: Game class is 'GameModeBase' +[2024.07.04-14.15.33:186][111]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.33 +[2024.07.04-14.15.33:187][111]LogWorld: Bringing up level for play took: 0.001325 +[2024.07.04-14.15.33:187][111]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.04-14.15.33:187][111]LogLoad: Took 0.052323 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.04-14.15.43:917][754]LogNet: Browse: /Game/Emmy_Testing +[2024.07.04-14.15.43:917][754]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.04-14.15.43:917][754]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.15.43:918][754]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.15.43:918][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.15.43:925][754]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-14.15.43:927][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.04-14.15.43:928][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.15.43:934][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006708s) +[2024.07.04-14.15.43:935][754]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: World Init took: (0.000812s) +[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007626s) +[2024.07.04-14.15.43:935][754]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.04-14.15.43:935][754]LogLoad: Game class is 'GameModeBase' +[2024.07.04-14.15.43:937][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.43 +[2024.07.04-14.15.43:938][754]LogWorld: Bringing up level for play took: 0.001343 +[2024.07.04-14.15.43:938][754]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.04-14.15.43:939][754]LogLoad: Took 0.021500 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.04-14.16.10:703][359]LogNet: Browse: /Game/Emmy_Testing +[2024.07.04-14.16.10:703][359]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.04-14.16.10:703][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.16.10:704][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.16.10:704][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.16.10:744][359]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-14.16.10:745][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.04-14.16.10:747][359]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.16.10:753][359]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006375s) +[2024.07.04-14.16.10:754][359]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: World Init took: (0.000750s) +[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007265s) +[2024.07.04-14.16.10:754][359]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.04-14.16.10:754][359]LogLoad: Game class is 'GameModeBase' +[2024.07.04-14.16.10:756][359]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.16.10 +[2024.07.04-14.16.10:756][359]LogWorld: Bringing up level for play took: 0.001257 +[2024.07.04-14.16.10:757][359]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.04-14.16.10:758][359]LogLoad: Took 0.054361 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.04-14.16.17:214][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-14.16.17:214][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.04-14.16.17:221][744]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.16.17:221][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.16.17:229][744]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.04-14.16.17:231][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.16.17:240][744]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-14.16.17:240][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-14.16.17:241][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-14.16.17:244][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-14.16.17:246][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.04-14.16.17:289][746]LogPlayLevel: Display: Destroying online subsystem :Context_5 +[2024.07.04-14.16.25:287][ 2]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Checkpoint.BP_Checkpoint +[2024.07.04-14.16.25:879][ 2]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0011 seconds. Added 126 classes and 0 folders. +[2024.07.04-14.16.29:537][126]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox +[2024.07.04-14.16.29:911][127]LogSlate: Took 0.008357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.04-14.16.35:650][462]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). +[2024.07.04-14.16.53:242][285]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.04-14.19.23:423][242]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun +[2024.07.04-14.19.28:245][480]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.19.28:245][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.19.42:717][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun +[2024.07.04-14.19.45:319][330]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.19.45:319][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.20.10:358][309]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.04-14.20.15:441][594]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.20.15:441][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.20.24:538][924]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun +[2024.07.04-14.20.34:003][454]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.20.34:003][454]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.20.59:818][312]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.20.59:818][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.21.00:998][371]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.04-14.21.00:998][371]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.21.00:998][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.21.01:833][414]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.21.01:833][414]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.21.05:873][585]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.04-14.21.05:920][585]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.04-14.21.05:920][585]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-14.21.05:920][585]LightingResults: New page: Lighting Build +[2024.07.04-14.21.05:920][585]LoadErrors: New page: Loading map: Map.umap +[2024.07.04-14.21.05:923][585]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-14.21.05:923][585]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-14.21.05:923][585]MapCheck: New page: Map Check +[2024.07.04-14.21.05:923][585]LightingResults: New page: Lighting Build +[2024.07.04-14.21.05:943][585]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-14.21.05:947][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.04-14.21.05:948][585]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.04-14.21.06:028][585]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-14.21.06:028][585]LogAIModule: Creating AISystem for world Map +[2024.07.04-14.21.06:049][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.04-14.21.06:053][585]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-14.21.06:053][585]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,144ms to complete. +[2024.07.04-14.21.06:053][585]LogFileHelpers: Loading map 'Map' took 0.133 +[2024.07.04-14.21.15:450][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling20) +[2024.07.04-14.21.22:709][169]Cmd: TRANSACTION UNDO +[2024.07.04-14.21.22:709][169]LogEditorTransaction: Undo Set Scale +[2024.07.04-14.21.22:752][169]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A755CAFFD2728142F302B2C12656C56896C1FB6C), compiling. +[2024.07.04-14.21.22:764][169]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1D95AD1EE5C8FD79CCA6DC2B6425DA95BC5731F6), compiling. +[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Total job queries 374, among them cache hits 238 (63.64%) +[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 49 distinct outputs (42.24%) +[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: ================================================ +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.26:935][271]Cmd: TRANSACTION UNDO +[2024.07.04-14.21.26:935][271]LogEditorTransaction: Undo Set Scale +[2024.07.04-14.21.26:973][271]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9AE78FEE390AF34FAD444451679FA4F8A714DFC8), compiling. +[2024.07.04-14.21.26:983][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: ED6C79F6AEDD2468CE22743650316A69C4EAB236), compiling. +[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.27:076][273]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.39:139][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling21) +[2024.07.04-14.21.39:685][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) +[2024.07.04-14.21.41:184][652]Cmd: TRANSACTION UNDO +[2024.07.04-14.21.41:184][652]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-14.21.41:212][652]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 01B2D5CC5F7976A3C4DCF4115EB38C1C41C3694C), compiling. +[2024.07.04-14.21.41:223][652]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CD04B5F262C74F979318141D4113A39DE0E8F7EF), compiling. +[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.41:663][661]Cmd: TRANSACTION UNDO +[2024.07.04-14.21.41:663][661]LogEditorTransaction: Undo Clicking on Actors +[2024.07.04-14.21.41:675][661]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F9D9D14656ED2E4F6F3FCFC18E259D407102791C), compiling. +[2024.07.04-14.21.41:677][661]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: E8EA9A6032C62D4CEEA2AE5BFF80F868F503A5A2), compiling. +[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:795][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.41:796][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.42:210][677]Cmd: TRANSACTION UNDO +[2024.07.04-14.21.42:210][677]LogEditorTransaction: Undo Set Scale +[2024.07.04-14.21.42:244][677]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 25A3DE78645EA638DD6E9F7C3287D4B922C88102), compiling. +[2024.07.04-14.21.42:256][677]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 7863F7061C3AA9E88AFC8DD9DB89252DCDEDCB03), compiling. +[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.42:373][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-14.21.43:195][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.21.43:212][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.04-14.21.43:258][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map068E022A42FF60D6A98232841FBCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.21.43:272][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.21.43:447][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData31BEDE5D4140927E1A8CC2A7879547E7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.21.43:465][705]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.21.54:197][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) +[2024.07.04-14.21.54:974][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.21.54:992][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-14.21.55:035][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2532CD664C4791A4BAF3D8B0EADAF301.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.21.55:048][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.21.55:144][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3CB0D0D34FAF220A1712C094E9A7971D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.21.55:162][ 38]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.22.01:738][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.22.01:756][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.04-14.22.01:800][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map21EA79CE452ED0969237689BB981F3EB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.22.01:815][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.22.01:911][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData65698F38485FE4ADD4C1C7BA9B62E7FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.22.01:928][259]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.31.04:903][251]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.04-14.31.10:537][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.31.10:556][457]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.04-14.31.10:606][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBF5B4ACC4B3FBB955BFFA689D4D39BAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.31.10:620][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.31.10:717][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAA5308ED4964942240A0379528D9C678.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.31.10:735][457]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.31.10:735][457]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.31.10:736][457]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.31.16:628][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190) +[2024.07.04-14.31.17:957][789]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand191) +[2024.07.04-14.31.18:482][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) +[2024.07.04-14.31.19:529][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.21:590][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.22:926][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.23:525][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192) +[2024.07.04-14.31.25:199][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.25:958][ 68]Cmd: DELETE +[2024.07.04-14.31.25:958][ 68]Cmd: ACTOR DELETE +[2024.07.04-14.31.25:970][ 68]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.31.25:997][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.04-14.31.25:999][ 68]LogEditorActor: Deleted 1 Actors (0.035 secs) +[2024.07.04-14.31.26:552][ 89]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.27:178][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.27:633][124]Cmd: DELETE +[2024.07.04-14.31.27:633][124]Cmd: ACTOR DELETE +[2024.07.04-14.31.27:643][124]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.31.27:669][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.04-14.31.27:670][124]LogEditorActor: Deleted 1 Actors (0.036 secs) +[2024.07.04-14.31.28:043][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.28:230][139]Cmd: DELETE +[2024.07.04-14.31.28:230][139]Cmd: ACTOR DELETE +[2024.07.04-14.31.28:241][139]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.31.28:270][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.07.04-14.31.28:272][139]LogEditorActor: Deleted 1 Actors (0.041 secs) +[2024.07.04-14.31.28:701][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.07.04-14.31.28:884][157]Cmd: DELETE +[2024.07.04-14.31.28:884][157]Cmd: ACTOR DELETE +[2024.07.04-14.31.28:894][157]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.31.28:917][157]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.04-14.31.28:918][157]LogEditorActor: Deleted 1 Actors (0.034 secs) +[2024.07.04-14.31.29:576][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) +[2024.07.04-14.31.30:047][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) +[2024.07.04-14.31.34:081][329]Cmd: DUPLICATE +[2024.07.04-14.31.34:081][329]Cmd: ACTOR DUPLICATE +[2024.07.04-14.31.50:277][ 28]Cmd: DUPLICATE +[2024.07.04-14.31.50:277][ 28]Cmd: ACTOR DUPLICATE +[2024.07.04-14.32.02:082][576]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192) +[2024.07.04-14.32.05:850][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.32.05:870][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.04-14.32.05:915][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDF4F80BA4604476223891DA3FBEEA27A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.32.05:929][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.32.06:024][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0713A0D1421F04E69AF15AB06936D75E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.32.06:041][710]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.32.10:076][862]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) +[2024.07.04-14.32.13:037][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand194) +[2024.07.04-14.32.14:887][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190) +[2024.07.04-14.32.15:873][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand138) +[2024.07.04-14.32.34:881][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) +[2024.07.04-14.32.36:243][166]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand123) +[2024.07.04-14.32.36:837][195]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand121) +[2024.07.04-14.32.37:728][239]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55) +[2024.07.04-14.32.47:470][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.32.47:491][748]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.04-14.32.47:545][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD449A704F3C3513FDD37793ED645642.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.32.47:560][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.32.47:661][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData095C2BF346FBCD0EF0BDF894100B085F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.32.47:679][748]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.32.48:401][794]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) +[2024.07.04-14.32.57:779][366]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) +[2024.07.04-14.32.58:694][424]Cmd: DELETE +[2024.07.04-14.32.58:694][424]Cmd: ACTOR DELETE +[2024.07.04-14.32.58:701][424]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.32.58:724][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.04-14.32.58:727][424]LogEditorActor: Deleted 1 Actors (0.032 secs) +[2024.07.04-14.32.59:255][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) +[2024.07.04-14.32.59:570][484]Cmd: DELETE +[2024.07.04-14.32.59:570][484]Cmd: ACTOR DELETE +[2024.07.04-14.32.59:579][484]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.32.59:603][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.04-14.32.59:604][484]LogEditorActor: Deleted 1 Actors (0.034 secs) +[2024.07.04-14.33.00:208][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) +[2024.07.04-14.33.00:589][554]Cmd: DELETE +[2024.07.04-14.33.00:589][554]Cmd: ACTOR DELETE +[2024.07.04-14.33.00:596][554]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.33.00:617][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.04-14.33.00:618][554]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.04-14.33.09:992][ 71]LogActorFactory: Actor Factory created wand +[2024.07.04-14.33.10:762][115]LogActorFactory: Actor Factory created wand +[2024.07.04-14.33.22:101][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200) +[2024.07.04-14.33.23:305][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.04-14.33.25:896][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200) +[2024.07.04-14.33.26:698][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.04-14.33.29:626][155]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) +[2024.07.04-14.33.38:934][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.04-14.33.43:457][659]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.04-14.34.10:104][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197) +[2024.07.04-14.34.10:944][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) +[2024.07.04-14.34.12:243][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) +[2024.07.04-14.34.12:897][687]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) +[2024.07.04-14.34.13:497][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197) +[2024.07.04-14.34.14:095][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.04-14.34.18:606][999]Cmd: DUPLICATE +[2024.07.04-14.34.18:606][999]Cmd: ACTOR DUPLICATE +[2024.07.04-14.34.42:091][473]Cmd: DUPLICATE +[2024.07.04-14.34.42:091][473]Cmd: ACTOR DUPLICATE +[2024.07.04-14.35.49:129][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9) +[2024.07.04-14.35.51:075][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.35.51:095][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.04-14.35.51:149][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6540473B4DABC8DCA71FD5989208FFDE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.35.51:164][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.35.51:261][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData23BB8E7045D781418B996E9AA63409B6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.35.51:276][303]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.35.51:856][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) +[2024.07.04-14.35.56:924][528]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.04-14.36.04:811][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) +[2024.07.04-14.36.13:054][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) +[2024.07.04-14.36.14:345][532]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand200) +[2024.07.04-14.36.14:922][557]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand199) +[2024.07.04-14.36.15:502][582]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand198) +[2024.07.04-14.36.16:467][625]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand194) +[2024.07.04-14.36.16:999][648]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand195) +[2024.07.04-14.36.18:160][700]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand196) +[2024.07.04-14.36.18:836][730]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand197) +[2024.07.04-14.36.19:546][761]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand193) +[2024.07.04-14.36.20:139][787]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand192) +[2024.07.04-14.36.20:837][818]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand191) +[2024.07.04-14.36.21:638][853]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand190) +[2024.07.04-14.36.25:052][ 9]Cmd: DUPLICATE +[2024.07.04-14.36.25:052][ 9]Cmd: ACTOR DUPLICATE +[2024.07.04-14.36.53:077][309]LogEditorViewport: Clicking Background +[2024.07.04-14.37.00:601][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.37.00:623][597]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms +[2024.07.04-14.37.00:673][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B93072E486749FA0F9B5FA86D507C20.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.37.00:688][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.37.00:782][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEFB4680D4E1FDD97956DEF8A36FF12DE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.37.00:798][597]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.37.17:129][227]LogActorFactory: Actor Factory created wand5 +[2024.07.04-14.37.18:198][264]LogActorFactory: Actor Factory created wand5 +[2024.07.04-14.37.33:841][811]LogActorFactory: Actor Factory created wand6 +[2024.07.04-14.37.34:589][837]LogActorFactory: Actor Factory created wand6 +[2024.07.04-14.37.48:881][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) +[2024.07.04-14.37.50:027][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) +[2024.07.04-14.37.53:146][530]LogActorFactory: Actor Factory created wand5 +[2024.07.04-14.37.54:109][571]LogActorFactory: Actor Factory created wand5 +[2024.07.04-14.38.09:939][291]Cmd: DUPLICATE +[2024.07.04-14.38.09:939][291]Cmd: ACTOR DUPLICATE +[2024.07.04-14.38.16:901][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219) +[2024.07.04-14.38.17:859][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) +[2024.07.04-14.38.18:571][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220) +[2024.07.04-14.38.19:671][763]Cmd: DUPLICATE +[2024.07.04-14.38.19:671][763]Cmd: ACTOR DUPLICATE +[2024.07.04-14.38.31:968][273]Cmd: DELETE +[2024.07.04-14.38.31:969][273]Cmd: ACTOR DELETE +[2024.07.04-14.38.31:978][273]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.38.32:005][273]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.04-14.38.32:013][273]LogEditorActor: Deleted 1 Actors (0.044 secs) +[2024.07.04-14.38.33:705][330]LogActorFactory: Actor Factory created wand6 +[2024.07.04-14.38.34:225][353]LogActorFactory: Actor Factory created wand6 +[2024.07.04-14.38.46:647][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220) +[2024.07.04-14.38.47:431][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219) +[2024.07.04-14.38.48:617][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221) +[2024.07.04-14.38.49:942][106]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand221) +[2024.07.04-14.38.50:578][132]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) +[2024.07.04-14.38.54:304][294]LogActorFactory: Actor Factory created wand5 +[2024.07.04-14.38.56:703][409]LogActorFactory: Actor Factory created wand5 +[2024.07.04-14.39.02:582][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221) +[2024.07.04-14.39.03:398][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand216) +[2024.07.04-14.40.07:301][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) +[2024.07.04-14.40.13:163][210]Cmd: DUPLICATE +[2024.07.04-14.40.13:163][210]Cmd: ACTOR DUPLICATE +[2024.07.04-14.40.40:658][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) +[2024.07.04-14.40.41:708][242]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand222) +[2024.07.04-14.40.47:648][439]Cmd: DUPLICATE +[2024.07.04-14.40.47:648][439]Cmd: ACTOR DUPLICATE +[2024.07.04-14.41.09:478][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) +[2024.07.04-14.41.10:668][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.41.10:689][390]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms +[2024.07.04-14.41.10:743][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map664F98284E2ECE58894180A8A91E6DBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.41.10:757][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.41.10:855][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0ADA68D435C554FB473FBB8A6F0CA33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.41.10:868][390]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.42.08:581][135]LogActorFactory: Actor Factory created wand3 +[2024.07.04-14.42.09:812][174]LogActorFactory: Actor Factory created wand3 +[2024.07.04-14.42.43:108][560]Cmd: DUPLICATE +[2024.07.04-14.42.43:108][560]Cmd: ACTOR DUPLICATE +[2024.07.04-14.42.50:078][859]Cmd: DELETE +[2024.07.04-14.42.50:079][859]Cmd: ACTOR DELETE +[2024.07.04-14.42.50:087][859]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-14.42.50:120][859]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms +[2024.07.04-14.42.50:128][859]LogEditorActor: Deleted 1 Actors (0.049 secs) +[2024.07.04-14.42.51:808][911]LogActorFactory: Actor Factory created wand2 +[2024.07.04-14.42.52:383][931]LogActorFactory: Actor Factory created wand2 +[2024.07.04-14.43.12:192][848]Cmd: DUPLICATE +[2024.07.04-14.43.12:192][848]Cmd: ACTOR DUPLICATE +[2024.07.04-14.43.29:046][538]LogActorFactory: Actor Factory created wand3 +[2024.07.04-14.43.30:591][607]LogActorFactory: Actor Factory created wand3 +[2024.07.04-14.43.53:029][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) +[2024.07.04-14.44.09:245][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) +[2024.07.04-14.44.10:359][353]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand230) +[2024.07.04-14.44.11:148][395]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand231) +[2024.07.04-14.44.11:962][438]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand232) +[2024.07.04-14.44.13:082][501]Cmd: DUPLICATE +[2024.07.04-14.44.13:082][501]Cmd: ACTOR DUPLICATE +[2024.07.04-14.44.41:102][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) +[2024.07.04-14.45.11:219][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.45.11:239][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.04-14.45.11:294][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBB4ADEE94F6A6224D46414B8D0EBCDBB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.45.11:308][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.45.11:406][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData17B2F1504863456000C13B93519BED3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.45.11:420][718]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-14.45.18:416][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-14.45.18:434][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.07.04-14.45.18:481][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0B982D9744253771BEEFCCB86B801E3C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-14.45.18:495][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-14.45.18:589][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2DB8EDCC4B48D7DD8FBE138CDAA90F71.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-14.45.18:607][998]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.08.12:949][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.08.12:966][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.04-15.08.13:015][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map13D5C48744EB73F2E3DDF5B504CAB5BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.08.13:028][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.08.13:109][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5683BA9442C6BD4CB2EBDA90A75BD019.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.08.13:124][205]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.08.36:825][547]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Crystall.fbx) +[2024.07.04-15.08.36:840][547]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Crystall.fbx +[2024.07.04-15.08.36:857][547]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-15.08.38:144][547]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-15.08.38:179][547]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.04-15.08.38:234][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-15.08.38:234][547]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.04-15.08.38:279][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-15.08.38:281][547]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4E97819FE6D18CA7C0D6B97E5157A67B63352FB2), compiling. +[2024.07.04-15.08.38:285][547]LogFbx: Display: Triangulating static mesh Podest +[2024.07.04-15.08.38:298][547]LogStaticMesh: Building static mesh Crystall_Podest... +[2024.07.04-15.08.38:308][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Podest.Crystall_Podest +[2024.07.04-15.08.38:340][547]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.04-15.08.38:383][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-15.08.38:400][547]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.04-15.08.38:440][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-15.08.38:441][547]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 5AC1BDECFBC0EF609C6BA5B951320525246A27D8), compiling. +[2024.07.04-15.08.38:444][547]LogFbx: Display: Triangulating static mesh wing_bone +[2024.07.04-15.08.38:462][547]LogStaticMesh: Building static mesh Crystall_wing_bone... +[2024.07.04-15.08.38:477][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone +[2024.07.04-15.08.38:500][547]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.04-15.08.38:530][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-15.08.38:530][547]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Dino Game\Assets\Crystall.fbm\Crystal_Emissive.png +[2024.07.04-15.08.38:531][547]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 39C784D32BBD607FF7780DE2367E5877E679AC6F), compiling. +[2024.07.04-15.08.38:535][547]LogFbx: Display: Triangulating static mesh Cyrstall chunks +[2024.07.04-15.08.38:541][547]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks... +[2024.07.04-15.08.38:545][547]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks +[2024.07.04-15.08.38:565][547]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-15.08.38:830][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.08.38:840][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.04-15.08.38:848][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.08.38:862][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.04-15.08.38:880][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.08.38:892][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.04-15.08.40:102][574]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-15.08.40:146][574]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Total job queries 502, among them cache hits 318 (63.35%) +[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Tracking 118 distinct input hashes that result in 50 distinct outputs (42.37%) +[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: ================================================ +[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 34 +[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 29 +[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 +[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 +[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 +[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 15 +[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11 +[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 +[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 +[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.09.15:262][191]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.04-15.09.15:310][191]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.04-15.09.20:651][367]LogContentBrowser: Attempting asset rename: NewFolder -> Crystal +[2024.07.04-15.09.20:660][367]LogContentBrowser: End creating deferred item NewFolder +[2024.07.04-15.09.50:255][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset" SILENT=true +[2024.07.04-15.09.50:284][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Base_colorDAE9AFDE42AAE4EC7FDBA99A07271AEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset' +[2024.07.04-15.09.50:289][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset" SILENT=true +[2024.07.04-15.09.50:301][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Roughness7F6C3B1E4C2E2CC773CB0DBAC96EA5DC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset' +[2024.07.04-15.09.50:306][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset" SILENT=true +[2024.07.04-15.09.50:342][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Base_color1290BD9140EC78EB50C5DD857C400194.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset' +[2024.07.04-15.09.50:348][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset" SILENT=true +[2024.07.04-15.09.50:362][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Roughness79BBC21E4BBA82F1FED823A424C4CA5E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset' +[2024.07.04-15.09.50:367][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Crystal_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset" SILENT=true +[2024.07.04-15.09.50:391][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystal_Base_colorB4D384F649BEBCE9D2579C8D935DBE65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset' +[2024.07.04-15.09.50:518][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2024.07.04-15.09.50:545][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-15.09.50:562][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-15.09.50:578][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-15.09.50:595][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-15.09.50:620][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.07.04-15.09.50:638][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-15.09.50:677][967]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Crystal_Base_color.Crystal_Base_color +[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Roughness.wings_Roughness +[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Base_color.wings_Base_color +[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Roughness.Podest_Roughness +[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Base_color.Podest_Base_color +[2024.07.04-15.09.57:996][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Crystal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset" SILENT=true +[2024.07.04-15.09.58:001][112]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/CrystalD25D7DB944111707B28D5DA7CB587876.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset' +[2024.07.04-15.09.58:079][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.04-15.09.58:106][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.04-15.09.58:122][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.04-15.09.58:153][112]AssetCheck: New page: Asset Save: Crystal +[2024.07.04-15.09.58:153][112]LogContentValidation: Display: Validating Material /Game/Materials/Crystal.Crystal +[2024.07.04-15.10.09:709][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/FallenKugel" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset" SILENT=true +[2024.07.04-15.10.09:721][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/FallenKugel63EB43974165405ACCF9D69577DB0078.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset' +[2024.07.04-15.10.09:794][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.07.04-15.10.09:820][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.04-15.10.09:837][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.04-15.10.09:879][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.04-15.10.09:898][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Projectile3F18A690434B76FBB1857692215072AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset' +[2024.07.04-15.10.09:937][407]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating StaticMesh /Game/Materials/FallenKugel.FallenKugel +[2024.07.04-15.10.15:458][532]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset" SILENT=true +[2024.07.04-15.10.15:463][532]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest8F12CDB84C0E8F0DC2377B8A66D77516.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset' +[2024.07.04-15.10.15:541][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.07.04-15.10.15:567][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.07.04-15.10.15:584][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.04-15.10.15:615][532]AssetCheck: New page: Asset Save: Podest +[2024.07.04-15.10.15:615][532]LogContentValidation: Display: Validating Material /Game/Materials/Podest.Podest +[2024.07.04-15.10.22:021][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset" SILENT=true +[2024.07.04-15.10.22:025][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialD1EFB4DD4F08D55E77F26D816BF3BFCB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset' +[2024.07.04-15.10.22:103][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.04-15.10.22:129][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.07.04-15.10.22:145][648]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.04-15.10.22:191][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset" SILENT=true +[2024.07.04-15.10.22:197][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed994E2506463E96A95A447C96B5A66AC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset' +[2024.07.04-15.10.22:215][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset" SILENT=true +[2024.07.04-15.10.22:221][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand75A621A56454C2030A9B3DBA7960D9BDA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset' +[2024.07.04-15.10.22:239][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset" SILENT=true +[2024.07.04-15.10.22:245][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand6E39832D14416622F66A9C7B543258F65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset' +[2024.07.04-15.10.22:263][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset" SILENT=true +[2024.07.04-15.10.22:269][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand55D5583D5469AE354148023A63CDF6AF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset' +[2024.07.04-15.10.22:290][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset" SILENT=true +[2024.07.04-15.10.22:296][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand4BBF444C8443261DDF4A9FF92579C6C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset' +[2024.07.04-15.10.22:314][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset" SILENT=true +[2024.07.04-15.10.22:319][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand334B895B64ADB6C23BEC985A1F7EE0A36.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset' +[2024.07.04-15.10.22:338][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset" SILENT=true +[2024.07.04-15.10.22:344][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand259D88F224D05FD260CA11D8F402F9F01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset' +[2024.07.04-15.10.22:363][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset" SILENT=true +[2024.07.04-15.10.22:368][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand8C652F594C0CFA832A7E428C07F5ECED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset' +[2024.07.04-15.10.22:386][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true +[2024.07.04-15.10.22:394][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed78C790354D21FE9088C6D196AC241B18.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' +[2024.07.04-15.10.22:411][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset" SILENT=true +[2024.07.04-15.10.22:417][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeuleF6711EB24677FA93C49E6BBCD1957B37.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset' +[2024.07.04-15.10.22:436][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/cornerPiece" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset" SILENT=true +[2024.07.04-15.10.22:442][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/cornerPiece18C4CD0C43AEF67D13C109A48BCDB8ED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset' +[2024.07.04-15.10.22:480][648]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed.wand_destroyed +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand7.wand7 +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand6.wand6 +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand5.wand5 +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand4.wand4 +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand3.wand3 +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand2.wand2 +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand.wand +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule.saeule +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/cornerPiece.cornerPiece +[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating Material /Game/Materials/Material.Material +[2024.07.04-15.10.26:694][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset" SILENT=true +[2024.07.04-15.10.26:700][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002764FEE2C40443B76321A539B64DB7D8C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset' +[2024.07.04-15.10.26:773][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2024.07.04-15.10.26:803][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.04-15.10.26:822][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.04-15.10.26:839][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true +[2024.07.04-15.10.26:850][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling1FB4623B402B372FB6B754A1D64BB107.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' +[2024.07.04-15.10.26:893][729]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating Material /Game/Materials/Material_002.Material_002 +[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling +[2024.07.04-15.10.32:652][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset" SILENT=true +[2024.07.04-15.10.32:657][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_00357226E9C4A4F7C3FEA2041880A59350C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset' +[2024.07.04-15.10.32:736][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.04-15.10.32:762][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.04-15.10.32:780][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-15.10.32:803][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true +[2024.07.04-15.10.32:806][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling2B4DCA9B46BFF67A14454DA66E35CE14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' +[2024.07.04-15.10.32:844][852]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.10.32:844][852]LogContentValidation: Display: Validating Material /Game/Materials/Material_003.Material_003 +[2024.07.04-15.10.32:845][852]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling +[2024.07.04-15.10.38:534][968]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wings" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset" SILENT=true +[2024.07.04-15.10.38:539][968]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings193CD69D4AA7826E1CF47FA70DEB854E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset' +[2024.07.04-15.10.38:616][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.04-15.10.38:642][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.04-15.10.38:659][968]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-15.10.38:687][968]AssetCheck: New page: Asset Save: wings +[2024.07.04-15.10.38:687][968]LogContentValidation: Display: Validating Material /Game/Materials/wings.wings +[2024.07.04-15.10.42:542][ 27]LogActorFactory: Actor Factory created Crystall_Podest +[2024.07.04-15.10.46:015][135]LogActorFactory: Actor Factory created Crystall_Podest +[2024.07.04-15.10.47:115][170]Cmd: TRANSACTION UNDO +[2024.07.04-15.10.47:116][170]LogEditorTransaction: Undo Create Actors +[2024.07.04-15.10.47:161][170]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 4D553A74709A7D6BDB509DA5174524AF31B63521), compiling. +[2024.07.04-15.10.47:163][170]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 6F10119BC3A3BCAF8736EBFDD2EE16F6750D440D), compiling. +[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.10.54:445][291]LogActorFactory: Actor Factory created Fackel2 +[2024.07.04-15.10.55:443][320]LogActorFactory: Actor Factory created Fackel2 +[2024.07.04-15.10.56:698][359]Cmd: TRANSACTION UNDO +[2024.07.04-15.10.56:698][359]LogEditorTransaction: Undo Create Actors +[2024.07.04-15.10.56:750][359]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A4F546BE30311283297C3F8EFD918E5B1769E76B), compiling. +[2024.07.04-15.10.56:751][359]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 205A2070F5DF3AE5E39ECDD7DF15CE8BB9E68AB3), compiling. +[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.11.14:855][520]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx) +[2024.07.04-15.11.14:863][520]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx +[2024.07.04-15.11.14:869][520]LogFbx: FBX Scene Loaded Succesfully +[2024.07.04-15.11.15:980][520]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.04-15.11.16:035][520]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.04-15.11.16:105][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-15.11.16:105][520]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.04-15.11.16:156][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.04-15.11.16:157][520]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: A007B4F1A1A32BC95C1F720041A2D70113494CCA), compiling. +[2024.07.04-15.11.16:160][520]LogFbx: Display: Triangulating static mesh Cube +[2024.07.04-15.11.16:168][520]LogStaticMesh: Building static mesh Plattform_broken... +[2024.07.04-15.11.16:172][520]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.04-15.11.16:179][520]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.04-15.11.16:431][525]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.11.16:435][525]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.11.17:790][538]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-15.11.17:887][538]LogSlate: Window 'Message Log' being destroyed +[2024.07.04-15.11.36:964][967]LogSlate: Window 'Failed Renames' being destroyed +[2024.07.04-15.11.58:603][569]LogContentBrowser: Attempting asset rename: Material -> platform_broken +[2024.07.04-15.11.58:708][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset" SILENT=true +[2024.07.04-15.11.58:713][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_broken072CBF1545E386EEE50DA3B2A276507E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset' +[2024.07.04-15.11.58:791][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.07.04-15.11.58:822][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.07.04-15.11.58:838][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-15.11.58:862][569]AssetCheck: New page: Asset Save: platform_broken +[2024.07.04-15.11.58:862][569]LogContentValidation: Display: Validating Material /Game/Assets/platform_broken.platform_broken +[2024.07.04-15.12.04:739][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true +[2024.07.04-15.12.04:745][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenC809A4BF4C0886C63EF3FCB2A0BF5C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' +[2024.07.04-15.12.04:821][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.04-15.12.04:846][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.04-15.12.04:864][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.04-15.12.04:894][702]AssetCheck: New page: Asset Save: platform_broken +[2024.07.04-15.12.04:894][702]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken +[2024.07.04-15.12.10:204][821]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.04-15.12.10:251][821]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.04-15.12.18:096][ 81]LogContentBrowser: Attempting asset rename: NewFolder -> Platform_broken +[2024.07.04-15.12.18:098][ 81]LogContentBrowser: End creating deferred item NewFolder +[2024.07.04-15.12.39:690][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorA5A3198D49728B42A2C205830A0242C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Base_color.uasset' +[2024.07.04-15.12.39:719][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessF28ED3F94783656584027C9309ECA43F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Roughness.uasset' +[2024.07.04-15.12.39:810][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2024.07.04-15.12.39:831][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.04-15.12.39:857][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.07.04-15.12.39:875][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.04-15.12.39:893][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true +[2024.07.04-15.12.39:894][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenBFF36D794E29AD226C6231B3B83E30C3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' +[2024.07.04-15.12.39:933][542]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Roughness.Material_Roughness +[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Base_color.Material_Base_color +[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken +[2024.07.04-15.12.51:258][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.12.51:276][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.07.04-15.12.51:323][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4CF1D6D24581BFB9AC0ACFAF445ABA32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.12.51:337][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.12.51:434][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CC679984481A790B0E966B90CB5829F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.12.51:447][746]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.14.15:480][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.14.15:496][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.07.04-15.14.15:535][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map17A536864805117C6A4AFFA5D4AB9459.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.14.15:547][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.14.15:624][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BF387BB4A4AB114DD83FD811AC2BF5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.14.15:637][175]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.14.36:118][388]LogSlate: Window 'Message' being destroyed +[2024.07.04-15.14.36:132][388]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Pillar.Pillar +(Selecting 'No' will cause all changes to be lost!) +[2024.07.04-15.14.43:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand212) +[2024.07.04-15.14.45:603][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) +[2024.07.04-15.14.46:381][831]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand202) +[2024.07.04-15.14.46:832][858]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand204) +[2024.07.04-15.14.57:420][484]LogEditorViewport: Clicking Background +[2024.07.04-15.15.01:463][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.15.01:482][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.04-15.15.01:537][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCE6EDE834D93EF575C59D297E1899F28.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.15.01:551][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.15.01:649][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFD7063DF45873515647642AC72316A45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.15.01:665][716]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.15.15:917][181]LogActorFactory: Actor Factory created Plattform_broken +[2024.07.04-15.15.18:079][242]LogActorFactory: Actor Factory created Plattform_broken +[2024.07.04-15.15.18:747][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump8) +[2024.07.04-15.15.19:684][287]Cmd: DELETE +[2024.07.04-15.15.19:684][287]Cmd: ACTOR DELETE +[2024.07.04-15.15.19:692][287]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-15.15.19:735][287]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.04-15.15.19:738][287]LogEditorActor: Deleted 1 Actors (0.053 secs) +[2024.07.04-15.15.30:271][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.15.30:289][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.04-15.15.30:338][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF574FC664ACB3BBAD8D609BAEC5B9CE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.15.30:353][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.15.30:451][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD441AA4845248466353E6DBB0D20943A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.15.30:466][754]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.16.24:768][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.16.24:786][776]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.04-15.16.24:839][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD68DB5964FAA99CB5C673B92B4E4119A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.16.24:853][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.16.24:946][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData60D9F5A646BB37F1913DAF8373A63F23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.16.24:962][776]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.16.43:223][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210) +[2024.07.04-15.16.44:743][522]Cmd: DELETE +[2024.07.04-15.16.44:743][522]Cmd: ACTOR DELETE +[2024.07.04-15.16.44:753][522]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-15.16.44:778][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.04-15.16.44:780][522]LogEditorActor: Deleted 1 Actors (0.037 secs) +[2024.07.04-15.16.45:692][573]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) +[2024.07.04-15.16.50:742][726]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks +[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_Podest +[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_wing_bone +[2024.07.04-15.16.51:906][776]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks +[2024.07.04-15.16.51:917][776]LogActorFactory: Actor Factory created Crystall_Podest +[2024.07.04-15.16.51:927][776]LogActorFactory: Actor Factory created Crystall_wing_bone +[2024.07.04-15.17.19:388][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) +[2024.07.04-15.17.20:465][361]Cmd: DELETE +[2024.07.04-15.17.20:465][361]Cmd: ACTOR DELETE +[2024.07.04-15.17.20:476][361]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-15.17.20:504][361]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.07.04-15.17.20:509][361]LogEditorActor: Deleted 1 Actors (0.044 secs) +[2024.07.04-15.17.24:870][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.04-15.18.16:365][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.18.16:386][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.04-15.18.16:443][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map306E09E64146802560225DA92F113B10.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.18.16:458][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.18.16:558][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD0B987748A59846555294A5FF179E53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.18.16:574][441]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.18.17:351][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) +[2024.07.04-15.18.18:032][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Cyrstall_chunks) +[2024.07.04-15.18.33:124][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.18.33:144][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.07.04-15.18.33:196][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC41A7775438F7C626F67AB97A6989226.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.18.33:210][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.18.33:309][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3B389C8643D8F53CA9AB66BFBC43BA67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.18.33:323][258]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.18.33:323][258]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.18.33:324][258]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.18.41:238][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.18.41:260][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-15.18.41:322][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map36D6014A4D2448314390C08EC419F696.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.18.41:337][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.18.41:453][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3857E73A43DF32BC811228873A12594D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.18.41:467][598]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.18.42:126][629]LogEditorViewport: Clicking Background +[2024.07.04-15.19.11:579][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.19.11:597][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.04-15.19.11:646][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2717E4F0433AD890E60A4C8056EB7FB4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.19.11:658][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.19.11:754][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55357FE4423D7F1500CBF7A355599762.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.19.11:768][300]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.19.19:717][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) +[2024.07.04-15.19.20:995][638]Cmd: DELETE +[2024.07.04-15.19.20:995][638]Cmd: ACTOR DELETE +[2024.07.04-15.19.21:003][638]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-15.19.21:024][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.04-15.19.21:026][638]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.04-15.19.23:109][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.19.23:125][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-15.19.23:172][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4ED637C4BF4D05B4856D496D22E002B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.19.23:186][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.19.23:284][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD2AE9AA442E03A2CCA95028DD917B371.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.19.23:298][716]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.19.29:399][835]LogActorFactory: Actor Factory created Plattform_broken +[2024.07.04-15.19.33:550][981]LogActorFactory: Actor Factory created Plattform_broken +[2024.07.04-15.20.26:013][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) +[2024.07.04-15.20.29:373][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken2) +[2024.07.04-15.21.27:081][620]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/platform_broken.platform_broken +[2024.07.04-15.21.27:082][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 18564050170237BC7673E04FCECB41495FFF49C4), compiling. +[2024.07.04-15.21.27:090][620]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.04-15.21.27:158][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 30EF9B88775C2AD9DBE5322D59097DBCC04FF92C), compiling. +[2024.07.04-15.21.27:162][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 9324A0E4CD36F50A1C47C9721A79D1AF57671B65), compiling. +[2024.07.04-15.21.27:163][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 796C5D89F5C1531E944801178F261B87F26CCF23), compiling. +[2024.07.04-15.21.27:165][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 715D092584F5C86B3EA8F66A04F4E1C6E5DC981E), compiling. +[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.04-15.21.27:182][620]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Total job queries 586, among them cache hits 366 (62.46%) +[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 67 distinct outputs (37.22%) +[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: ================================================ +[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.04-15.21.28:739][707]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader: 122 instructions +[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.04-15.21.29:827][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.21.43:365][918]LogMaterialEditor: Saving and Compiling material platform_broken +[2024.07.04-15.21.45:922][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: BD2F1E6CFF3083CFF4304E9B4097327E82C59B56), compiling. +[2024.07.04-15.21.45:950][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: C225CA363042FA407B65AD20DDCF79BF79C8E83C), compiling. +[2024.07.04-15.21.45:975][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.07.04-15.21.45:976][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.21.45:991][918]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.07.04-15.21.46:367][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.04-15.21.46:696][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true +[2024.07.04-15.21.46:702][918]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenF89FCE0143B12B78BFE26EB653921CB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' +[2024.07.04-15.21.46:713][918]AssetCheck: New page: Asset Save: platform_broken +[2024.07.04-15.21.46:713][918]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken +[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader: 122 instructions +[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.04-15.21.46:715][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.04-15.21.53:525][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.21.53:545][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.04-15.21.53:599][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAB16F3F742F6155D853922BB995C356D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.21.53:614][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.21.53:715][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4C5597544642AA27126A92B85E8E4069.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.21.53:729][300]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.21.53:729][300]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.21.53:730][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.22.01:605][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.22.01:624][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.04-15.22.01:676][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map61FA33D6459441DE4814FB9EAEA0CFC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.22.01:691][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.22.01:794][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5669178F4724003EE8088DACE208A48A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.22.01:809][743]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.22.04:412][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.04-15.22.04:971][899]LogEditorViewport: Clicking Background +[2024.07.04-15.22.11:866][200]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken) +[2024.07.04-15.22.13:272][283]Cmd: DELETE +[2024.07.04-15.22.13:272][283]Cmd: ACTOR DELETE +[2024.07.04-15.22.13:282][283]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-15.22.13:308][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-15.22.13:310][283]LogEditorActor: Deleted 1 Actors (0.039 secs) +[2024.07.04-15.26.11:004][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-15.26.11:026][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2024.07.04-15.26.11:085][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB9D5905049029DA516DA308B8A63C2CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-15.26.11:099][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-15.26.11:200][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1C53AAD44A1EC0EBA2D6978A43132FC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-15.26.11:216][977]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-15.26.14:292][ 90]LogSlate: Window 'Message' being destroyed +[2024.07.04-15.26.14:306][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Pillar.Pillar +(Selecting 'No' will cause all changes to be lost!) +[2024.07.04-15.26.14:564][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C3E08BB73A95DA84E2701197CADD854735FE274B), compiling. +[2024.07.04-15.26.14:595][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CFAF3D1F533637F11C17D105B22A6391287F46B4), compiling. +[2024.07.04-15.26.14:632][ 90]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority +[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.04-15.26.14:643][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Total job queries 644, among them cache hits 412 (63.98%) +[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Tracking 196 distinct input hashes that result in 67 distinct outputs (34.18%) +[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: ================================================ +[2024.07.04-15.26.15:198][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-15.26.16:606][ 90]LogSlate: Window 'Message' being destroyed +[2024.07.04-15.26.16:617][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/gelaender.gelaender +(Selecting 'No' will cause all changes to be lost!) +[2024.07.04-15.26.16:859][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1E1B5484560ADF0A3559EB88FB3CC18880F064EC), compiling. +[2024.07.04-15.26.16:889][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4C1D7285D295343072B0F53FD8C2C26EA6B74C73), compiling. +[2024.07.04-15.26.16:908][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.04-15.26.17:056][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.04-15.26.17:080][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.04-15.26.18:106][ 90]LogSlate: Window 'Save Content' being destroyed +[2024.07.04-15.26.18:170][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Cyrstall_chunks" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset" SILENT=true +[2024.07.04-15.26.18:175][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_Cyrstall_chunksB6AF24E149608C4F408C3FA3F513638E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset' +[2024.07.04-15.26.18:203][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset" SILENT=true +[2024.07.04-15.26.18:209][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_PodestB4365B854A1DE6087A5476975063D960.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset' +[2024.07.04-15.26.18:236][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_wing_bone" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset" SILENT=true +[2024.07.04-15.26.18:243][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_wing_boneD0009A5346DF4F0838098BACFA99E6B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset' +[2024.07.04-15.26.18:278][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true +[2024.07.04-15.26.18:284][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderF9CE2AFC4BA94FC7005DF5BEF495C0BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' +[2024.07.04-15.26.18:308][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.04-15.26.18:313][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarBBA3A3CF43A7C83201BFAF9D2DA0C5E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.04-15.26.18:335][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset" SILENT=true +[2024.07.04-15.26.18:341][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken7CB25AB141144813A8C6518D733FDDBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset' +[2024.07.04-15.26.18:422][ 90]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.18:422][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-15.26.18:470][ 90]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.18:470][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-15.26.18:500][ 90]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.18:500][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-15.26.18:539][ 90]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.04-15.26.18:757][ 90]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender +[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks +[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_wing_bone.Crystall_wing_bone +[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Podest.Crystall_Podest +[2024.07.04-15.26.18:760][ 91]Cmd: QUIT_EDITOR +[2024.07.04-15.26.18:760][ 91]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.04-15.26.18:766][ 91]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.04-15.26.19:399][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-15.26.19:401][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-15.26.19:499][ 91]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.04-15.26.19:500][ 91]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-15.26.19:509][ 91]LogExit: Preparing to exit. +[2024.07.04-15.26.19:551][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.04-15.26.20:116][ 91]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:117][ 91]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:119][ 91]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:120][ 91]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:122][ 91]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:123][ 91]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:125][ 91]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:237][ 91]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.04-15.26.20:251][ 91]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.04-15.26.20:251][ 91]LogExit: Editor shut down +[2024.07.04-15.26.20:253][ 91]LogExit: Transaction tracking system shut down +[2024.07.04-15.26.20:766][ 91]LogExit: Object subsystem successfully closed. +[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Total job queries 670, among them cache hits 438 (65.37%) +[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Tracking 202 distinct input hashes that result in 67 distinct outputs (33.17%) +[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: ================================================ +[2024.07.04-15.26.20:817][ 91]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) +[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) +[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module Voice (874) +[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module TextureEditor (872) +[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844) +[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) +[2024.07.04-15.26.20:896][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) +[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) +[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakesCore (836) +[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module PlanarCut (834) +[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) +[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMedia (818) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) +[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (804) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (802) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (800) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module TextureAlignMode (798) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module BspMode (796) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module GeometryMode (794) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (784) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.04-15.26.22:684][ 91]MemoryProfiler: Shutdown +[2024.07.04-15.26.22:684][ 91]NetworkingProfiler: Shutdown +[2024.07.04-15.26.22:684][ 91]LoadingProfiler: Shutdown +[2024.07.04-15.26.22:686][ 91]TimingProfiler: Shutdown +[2024.07.04-15.26.22:689][ 91]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.04-15.26.22:691][ 91]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.04-15.26.22:693][ 91]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.04-15.26.22:698][ 91]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.04-15.26.22:702][ 91]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.04-15.26.22:734][ 91]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.04-15.26.22:736][ 91]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.04-15.26.22:739][ 91]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.04-15.26.22:745][ 91]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.04-15.26.22:762][ 91]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.04-15.26.22:778][ 91]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.04-15.26.22:952][ 91]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) +[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module Synthesis (588) +[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) +[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) +[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) +[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) +[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module GooglePAD (578) +[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module EditableMesh (576) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (574) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (572) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCapture (570) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (569) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AssetTags (566) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CableComponent (564) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeSequencer (562) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeMovieScene (560) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynth (544) +[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (542) +[2024.07.04-15.26.22:963][ 91]LogOpenImageDenoise: OIDN shutting down +[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) +[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (538) +[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module MeshConversion (536) +[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module DynamicMesh (534) +[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (532) +[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module GeometricObjects (530) +[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) +[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module ImgMedia (526) +[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositing (524) +[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (522) +[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module PluginBrowser (520) +[2024.07.04-15.26.22:970][ 91]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518) +[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516) +[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (514) +[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module CurveEditorTools (512) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (510) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeys (508) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (506) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (505) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (502) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (500) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (498) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (496) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) +[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosNiagara (492) +[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FractureEditor (490) +[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (489) +[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (486) +[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (484) +[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (482) +[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (480) +[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (478) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module BackChannel (476) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (474) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtils (472) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (470) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicImporter (468) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicLibrary (467) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCache (466) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (465) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (460) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454) +[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (452) +[2024.07.04-15.26.22:976][ 91]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) +[2024.07.04-15.26.22:978][ 91]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) +[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module PluginUtils (446) +[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) +[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module SourceControl (443) +[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (440) +[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) +[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) +[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (390) +[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module Niagara (388) +[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module SignalProcessing (387) +[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditor (385) +[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module NiagaraCore (382) +[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380) +[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (378) +[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module UdpMessaging (376) +[2024.07.04-15.26.23:709][ 91]LogModuleManager: Shutting down and abandoning module TcpMessaging (374) +[2024.07.04-15.26.23:812][ 91]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (372) +[2024.07.04-15.26.23:814][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (370) +[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimation (368) +[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module DataValidation (366) +[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module ActorSequence (364) +[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (362) +[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (360) +[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (358) +[2024.07.04-15.26.23:816][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (356) +[2024.07.04-15.26.23:818][ 91]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (354) +[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (352) +[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (350) +[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (348) +[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapController (346) +[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (344) +[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAR (342) +[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.04-15.26.23:820][ 91]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) +[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) +[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.04-15.26.23:849][ 91]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.04-15.26.23:861][ 91]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.04-15.26.23:867][ 91]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.04-15.26.23:868][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.04-15.26.23:878][ 91]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.04-15.26.23:891][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.04-15.26.23:895][ 91]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.04-15.26.23:924][ 91]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) +[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.07.04-15.26.23:925][ 91]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) +[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) +[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) +[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.04-15.26.23:927][ 91]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.04-15.26.23:929][ 91]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.04-15.26.23:966][ 91]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.04-15.26.23:966][ 91]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.04-15.26.23:966][ 91]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2195A622-41FB-E860-635B-E0BCDA45D4CE%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.04-15.26.23:966][ 91]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.04-15.26.23:980][ 91]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (74) +[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraShader (72) +[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.07.04-15.26.23:985][ 91]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MediaInfo (68) +[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MLSDK (64) +[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (62) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module ChaosCloth (60) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module MagicLeap (56) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.04-15.26.23:995][ 91]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: Shutdown +[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: CleanupD3DDevice +[2024.07.04-15.26.24:031][ 91]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.04-15.26.24:063][ 91]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.04-15.26.24:066][ 91]LogExit: Exiting. +[2024.07.04-15.26.24:079][ 91]Log file closed, 07/04/24 17:26:24 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 8c74ff4..11edef1 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/04/24 15:23:57 +Log file open, 07/04/24 23:18:47 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,136 +10,136 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.185239 +LogStats: Stats thread started at 0.357228 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. @@ -228,3339 +228,1388 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-13.23.57:690][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-13.23.57:690][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.04-13.23.57:690][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.04-13.23.57:690][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.04-13.23.57:691][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.04-13.23.57:691][ 0]LogInit: User: bib -[2024.07.04-13.23.57:691][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.04-13.23.57:691][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.04-13.23.57:691][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.04-13.23.57:691][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.04-13.23.57:691][ 0]LogMemory: Process Physical Memory: 146.82 MB used, 146.83 MB peak -[2024.07.04-13.23.57:691][ 0]LogMemory: Process Virtual Memory: 132.11 MB used, 132.11 MB peak -[2024.07.04-13.23.57:691][ 0]LogMemory: Physical Memory: 10684.57 MB used, 5384.14 MB free, 16068.70 MB total -[2024.07.04-13.23.57:691][ 0]LogMemory: Virtual Memory: 134203552.00 MB used, 14172.04 MB free, 134217728.00 MB total -[2024.07.04-13.23.57:695][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.04-13.23.57:709][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.04-13.23.57:711][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.04-13.23.57:726][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-13.23.57:735][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.04-13.23.57:735][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.04-13.23.57:810][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.04-13.23.57:812][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.04-13.23.57:900][ 0]LogWindows: EnumDisplayDevices: -[2024.07.04-13.23.57:900][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.04-13.23.57:901][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-13.23.57:901][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-13.23.57:901][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-13.23.57:901][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.04-13.23.57:901][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-13.23.57:973][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.04-13.23.57:990][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.04-13.23.58:208][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.04-13.23.58:243][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.04-13.23.58:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.04-13.23.58:249][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.04-13.23.58:251][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.04-13.23.58:257][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.04-13.23.58:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.04-13.23.58:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.04-13.23.58:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.04-13.23.58:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.04-13.23.58:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.04-13.23.58:294][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.04-13.23.58:306][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.04-13.23.58:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.04-13.23.58:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.04-13.23.58:319][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.04-13.23.58:340][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.04-13.23.58:361][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/22300/). -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/20D2F02A4797CE3C6F1566954F227D4F/'. -[2024.07.04-13.23.58:361][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.04-13.23.58:923][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1785.46MBs, RandomWriteSpeed=211.22MBs. Assigned SpeedClass 'Local' -[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.04-13.23.59:038][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.04-13.23.59:039][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.04-13.23.59:058][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up -[2024.07.04-13.23.59:212][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-13.23.59:212][ 0]LogInit: Active device profile: [0000023F79CC4D00][0000023F72F483C0 49] Windows -[2024.07.04-13.23.59:212][ 0]LogInit: Profiles: [0000023F79CC4D00][0000023F72F483C0 49] Windows, [0000023F79C92300][0000023F72A52540 49] WindowsNoEditor, [0000023F79CC5C00][0000023F72F4C680 49] WindowsServer, [0000023F79C93100][0000023F72A567C0 49] WindowsClient, [0000023F79CC6900][0000023F72A5A900 49] IOS, [0000023F79C91A00][0000023F72A62A80 49] iPadAir, [0000023F79CC7E00][0000023F72A66C00 49] iPadAir2, [0000023F79C21100][0000023F72A6EEC0 49] IPadPro, [0000023F79C21200][0000023F72A6AF00 49] iPadAir3, [0000023F79C90C00][0000023F72A73080 49] iPadAir4, [0000023F79C21E00][0000023F72A77200 49] iPadMini2, [0000023F79C93300][0000023F72A7B380 49] iPadMini3, [0000023F79C23900][0000023F72A7F500 49] iPadMini4, [0000023F79C91000][0000023F72A83680 49] iPadMini5, [0000023F79C40900][0000023F72A8B940 49] iPhone6, [0000023F79C40A00][0000023F72A87980 49] iPodTouch6, [0000023F79CC6E00][0000023F72A920C0 49] iPhone7, [0000023F79CC6F00][0000023F72A8E100 49] iPodTouch7, [0000023F79C23E00][0000023F72AB0280 49] iPhone5S, [0000023F79CC5100][0000023F72AB4400 49] iPhone6Plus, [0000023F79C40100][0000023F72AB8580 49] iPhone6S, [0000023F79C20300][0000023F72ABC700 49] iPhone6SPlus, [0000023F79C42800][0000023F72A5E840 49] iPhone7Plus, [0000023F79C22300][0000023F72AC0980 49] iPhoneSE, [0000023F79C42600][0000023F72AC4AC0 49] iPhone8, [0000023F79C21000][0000023F72ACCC40 49] iPhone8Plus, [0000023F79C43100][0000023F72AD0DC0 49] iPhoneX, [0000023F79CC5500][0000023F72AD4F40 49] iPhoneXS, [0000023F79C42B00][0000023F72AD90C0 49] iPhoneXSMax, [0000023F79CC4700][0000023F72ADD240 49] iPhoneXR, [0000023F79C40700][0000023F72AE13C0 49] iPhone11, [0000023F79CC4E00][0000023F72AE5540 49] iPhone11Pro, [0000023F79C41A00][0000023F72AE96C0 49] iPhone11ProMax, [0000023F79CC7800][0000023F72AED840 49] iPhoneSE2, [0000023F79C43800][0000023F72AF19C0 49] iPhone12Mini, [0000023F79CC6300][0000023F72AF5B40 49] iPhone12, [0000023F79C42300][0000023F72AF8140 49] iPhone12Pro, [0000023F79CC4500][0000023F72AFC2C0 49] iPhone12ProMax, [0000023F79C41500][0000023F72B00440 49] iPadPro105, [0000023F79CC4A00][0000023F72B045C0 49] iPadPro129, [0000023F79C43D00][0000023F72B08740 49] iPadPro97, [0000023F79CC5200][0000023F72B0C8C0 49] iPadPro2_129, [0000023F79C42A00][0000023F72AC8A00 49] iPad5, [0000023F79CC5D00][0000023F72B10B40 49] iPad6, [0000023F79C41300][0000023F72B14C80 49] iPad7, [0000023F79CC7A00][0000023F72B18DC0 49] iPad8, [0000023F79C40300][0000023F72B20F40 49] iPadPro11, [0000023F79CC4100][0000023F72B250C0 49] iPadPro2_11, [0000023F79C41600][0000023F72B29240 49] iPadPro3_129, [0000023F79CC7300][0000023F72B2D3C0 49] iPadPro4_129, [0000023F79C41000][0000023F72B31540 49] AppleTV, [0000023F79CC5B00][0000023F72B356C0 49] AppleTV4K, [0000023F79C43200][0000023F72B39840 49] TVOS, [0000023F79CC7B00][0000023F72B3D9C0 49] Mac, [0000023F79C43700][0000023F724DBB40 49] MacClient, [0000023F79CC7F00][0000023F6DC28140 49] MacNoEditor, [0000023F79C43000][0000023F6DC2C2C0 49] MacServer, [0000023F79CC6C00][0000023F6DC40440 49] Linux, [0000023F79C41D00][0000023F71CF45C0 49] LinuxAArch64, [0000023F79CC6A00][0000023F6DC4C740 49] LinuxNoEditor, [0000023F79C43900][0000023F762208C0 49] LinuxAArch64NoEditor, [0000023F79CC7100][0000023F71DEAA40 49] LinuxClient, [0000023F79C42F00][0000023F72B1CB80 49] LinuxAArch64Client, [0000023F79CC7200][0000023F71DEECC0 49] LinuxServer, [0000023F79C43F00][0000023F71DF2E00 49] LinuxAArch64Server, [0000023F79CC4200][0000023F71DF6F40 49] Android, [0000023F79C40500][0000023F6DCA10C0 49] Android_Low, [0000023F79CC6200][0000023F6DCA5240 49] Android_Mid, [0000023F79C43B00][0000023F6DCA93C0 49] Android_High, [0000023F79CC6000][0000023F6DCD3540 49] Android_Default, [0000023F79C43300][0000023F6DC616C0 49] Android_Adreno4xx, [0000023F79CC7700][0000023F6DC69840 49] Android_Adreno5xx_Low, [0000023F79C40B00][0000023F6DC999C0 49] Android_Adreno5xx, [0000023F79CC6600][0000023F724B1B40 49] Android_Adreno6xx, [0000023F79C90500][0000023F724B4140 49] Android_Adreno6xx_Vulkan, [0000023F79C21300][0000023F724B82C0 49] Android_Mali_T6xx, [0000023F79C93B00][0000023F724BC440 49] Android_Mali_T7xx, [0000023F79C23300][0000023F724C05C0 49] Android_Mali_T8xx, [0000023F79C92E00][0000023F71CDC740 49] Android_Mali_G71, [0000023F79C22800][0000023F71CE08C0 49] Android_Mali_G72, [0000023F79C91400][0000023F71CE4A40 49] Android_Mali_G72_Vulkan, [0000023F79C21500][0000023F6DC6CBC0 49] Android_Mali_G76, [0000023F79C93D00][0000023F71CE8D40 49] Android_Mali_G76_Vulkan, [0000023F79C22C00][0000023F6DC9CE80 49] Android_Mali_G77, [0000023F79C93600][0000023F724C4FC0 49] Android_Mali_G77_Vulkan, [0000023F79C21700][0000023F724C9100 49] Android_Mali_G78, [0000023F79C92200][0000023F724D5280 49] Android_Mali_G78_Vulkan, [0000023F79C20B00][0000023F7AE6D400 49] Android_Mali_G710, [0000023F79C90300][0000023F7AE79580 49] Android_Mali_G710_Vulkan, [0000023F79C20200][0000023F7AE87700 49] Android_Vulkan_SM5, [0000023F79C90800][0000023F7AE8B880 49] Android_PowerVR_G6xxx, [0000023F79C22500][0000023F72635A00 49] Android_PowerVR_GT7xxx, [0000023F79C90E00][0000023F72639B80 49] Android_PowerVR_GE8xxx, [0000023F79C21400][0000023F7263C180 49] Android_PowerVR_GM9xxx, [0000023F79C93400][0000023F72640300 49] Android_PowerVR_GM9xxx_Vulkan, [0000023F79C20600][0000023F72648480 49] Android_TegraK1, [0000023F79C91E00][0000023F72656600 49] Android_Unknown_Vulkan, [0000023F79C22100][0000023F7265A780 49] Lumin, [0000023F79C91100][0000023F7265E900 49] Lumin_Desktop, [0000023F79C23400][0000023F72662A80 49] HoloLens, -[2024.07.04-13.23.59:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.04-13.23.59:299][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.04-13.23.59:299][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.04-13.23.59:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.04-13.23.59:587][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-13.23.59:662][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.04-13.23.59:667][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.04-13.23.59:667][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.04-13.23.59:667][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.04-13.23.59:902][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.04-13.23.59:905][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.04-13.23.59:924][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 13AAA6FB47A7FC5510754A8FADECE798 | Instance: F79548B84F28FF6AA43C76B227AE5F57 (NB-PBM2H22CST-22300). -[2024.07.04-13.23.59:949][ 0]LogPython: Using Python 3.7.7 -[2024.07.04-13.24.00:368][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:369][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:372][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:374][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:376][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:383][ 0]LogUProjectInfo: Found projects: -[2024.07.04-13.24.00:546][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.04-13.24.00:564][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-13.24.00:668][ 0]LogCollectionManager: Loaded 0 collections in 0.001130 seconds -[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.04-13.24.00:686][ 0]LogOcInput: OculusInput pre-init called -[2024.07.04-13.24.00:874][ 0]LogEngine: Initializing Engine... -[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-13.24.00:876][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.04-13.24.00:877][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.04-13.24.00:969][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.04-13.24.00:977][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.04-13.24.00:980][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.04-13.24.00:984][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.24.01:267][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.04-13.24.01:270][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.04-13.24.01:273][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.04-13.24.01:274][ 0]LogInit: FAudioDevice initialized. -[2024.07.04-13.24.01:274][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.04-13.24.01:274][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.04-13.24.01:322][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-13.24.01:322][ 0]LogInit: Texture streaming: Enabled -[2024.07.04-13.24.01:332][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.04-13.24.01:334][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.04-13.24.01:334][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.04-13.24.01:335][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.04-13.24.01:354][ 0]LogInit: Transaction tracking system initialized -[2024.07.04-13.24.01:369][ 0]BlueprintLog: New page: Editor Load -[2024.07.04-13.24.01:408][ 0]LocalizationService: Localization service is disabled -[2024.07.04-13.24.01:423][ 0]TimingProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]TimingProfiler: OnSessionChanged -[2024.07.04-13.24.01:423][ 0]LoadingProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]LoadingProfiler: OnSessionChanged -[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.04-13.24.01:423][ 0]MemoryProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]MemoryProfiler: OnSessionChanged -[2024.07.04-13.24.01:525][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.04-13.24.01:525][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.04-13.24.01:670][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.04-13.24.01:820][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.04-13.24.01:822][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.01:822][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.915 -[2024.07.04-13.24.01:822][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-13.24.01:822][ 0]LightingResults: New page: Lighting Build -[2024.07.04-13.24.01:823][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.24.01:823][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-13.24.01:824][ 0]MapCheck: New page: Map Check -[2024.07.04-13.24.01:824][ 0]LightingResults: New page: Lighting Build -[2024.07.04-13.24.01:828][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-13.24.01:831][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.04-13.24.02:570][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.04-13.24.02:570][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-13.24.02:595][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-13.24.02:604][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.07.04-13.24.02:604][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-13.24.02:605][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,331ms to complete. -[2024.07.04-13.24.02:605][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.782 -[2024.07.04-13.24.02:608][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.700 -[2024.07.04-13.24.02:714][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:718][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:722][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:726][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:738][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. -[2024.07.04-13.24.02:741][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.04-13.24.02:743][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.04-13.24.02:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.04-13.24.02:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.04-13.24.02:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.04-13.24.02:748][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.04-13.24.02:749][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.04-13.24.02:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.04-13.24.02:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.04-13.24.02:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.04-13.24.02:754][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.04-13.24.02:755][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.04-13.24.02:756][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.04-13.24.02:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.04-13.24.02:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.04-13.24.02:761][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.04-13.24.02:762][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.04-13.24.02:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.04-13.24.02:765][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.04-13.24.02:766][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.04-13.24.02:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.04-13.24.02:769][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.04-13.24.02:770][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:847][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.04-13.24.02:848][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.04-13.24.02:907][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.04-13.24.02:908][ 0]LogSlate: Took 0.000559 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.04-13.24.02:909][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.04-13.24.02:972][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.04-13.24.03:045][ 0]LogSlate: Took 0.000803 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-13.24.03:087][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total time: 6.18 seconds -[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.04-13.24.03:129][ 0]LogAssetRegistry: Asset discovery search completed in 4.0729 seconds -[2024.07.04-13.24.03:133][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.07.04-13.24.03:136][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.04-13.24.04:128][ 50]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-13.25.10:436][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.04-13.25.10:569][516]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.04-13.25.10:569][516]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-13.25.10:569][516]LightingResults: New page: Lighting Build -[2024.07.04-13.25.10:569][516]LoadErrors: New page: Loading map: Map.umap -[2024.07.04-13.25.10:607][516]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.25.10:607][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-13.25.10:607][516]MapCheck: New page: Map Check -[2024.07.04-13.25.10:607][516]LightingResults: New page: Lighting Build -[2024.07.04-13.25.10:618][516]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-13.25.10:622][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.04-13.25.10:622][516]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.04-13.25.10:679][516]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-13.25.10:679][516]LogAIModule: Creating AISystem for world Map -[2024.07.04-13.25.10:690][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.04-13.25.10:693][516]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-13.25.10:694][516]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,13ms to complete. -[2024.07.04-13.25.10:694][516]LogFileHelpers: Loading map 'Map' took 0.125 -[2024.07.04-13.25.14:806][664]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) -[2024.07.04-13.25.22:470][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed3) -[2024.07.04-13.25.22:920][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed4) -[2024.07.04-13.25.25:839][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) -[2024.07.04-13.25.44:915][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.25.44:923][934]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-13.25.44:972][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5E6673F548513C7E7C5EF4A82532BDB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.25.44:986][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.25.45:165][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData40156926411468EB8005F38A6BF93FA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.25.45:181][934]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.28.01:575][394]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\reling.fbx) -[2024.07.04-13.28.01:589][394]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\reling.fbx -[2024.07.04-13.28.01:593][394]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-13.28.02:918][394]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-13.28.02:939][394]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling. -[2024.07.04-13.28.02:946][394]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling. -[2024.07.04-13.28.02:948][394]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.07.04-13.28.02:958][394]LogStaticMesh: Building static mesh reling... -[2024.07.04-13.28.02:966][394]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/reling.reling -[2024.07.04-13.28.02:972][394]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-13.28.03:053][394]LogSlate: Took 0.000459 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.04-13.28.03:341][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.28.03:343][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.28.03:366][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-13.28.03:374][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 28 -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 24 -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20 -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 16 -[2024.07.04-13.28.03:377][398]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:470][413]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Total job queries 32, among them cache hits 0 (0.00%) -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 1 distinct outputs (50.00%) -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 -[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:755][417]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-13.28.04:878][417]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.14:653][566]LogActorFactory: Actor Factory created reling -[2024.07.04-13.28.18:233][701]LogActorFactory: Actor Factory created reling -[2024.07.04-13.28.47:716][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) -[2024.07.04-13.28.48:924][865]Cmd: DELETE -[2024.07.04-13.28.48:924][865]Cmd: ACTOR DELETE -[2024.07.04-13.28.48:929][865]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.28.48:963][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.07.04-13.28.48:966][865]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.07.04-13.28.49:712][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) -[2024.07.04-13.28.49:800][894]Cmd: DELETE -[2024.07.04-13.28.49:800][894]Cmd: ACTOR DELETE -[2024.07.04-13.28.49:805][894]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.28.49:812][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.04-13.28.49:813][894]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.04-13.28.51:136][943]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand41) -[2024.07.04-13.28.52:221][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.29.02:561][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube51) -[2024.07.04-13.29.03:220][412]Cmd: DELETE -[2024.07.04-13.29.03:220][412]Cmd: ACTOR DELETE -[2024.07.04-13.29.03:224][412]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.03:234][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-13.29.03:236][412]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-13.29.03:677][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50) -[2024.07.04-13.29.03:810][433]Cmd: DELETE -[2024.07.04-13.29.03:810][433]Cmd: ACTOR DELETE -[2024.07.04-13.29.03:814][433]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.03:824][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-13.29.03:825][433]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.29.04:836][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.29.17:828][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.07.04-13.29.18:760][ 22]Cmd: DELETE -[2024.07.04-13.29.18:760][ 22]Cmd: ACTOR DELETE -[2024.07.04-13.29.18:764][ 22]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.18:774][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-13.29.18:775][ 22]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.29.19:699][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.29.20:724][ 80]Cmd: DUPLICATE -[2024.07.04-13.29.20:724][ 80]Cmd: ACTOR DUPLICATE -[2024.07.04-13.29.31:768][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38) -[2024.07.04-13.29.38:835][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) -[2024.07.04-13.29.39:497][703]Cmd: DELETE -[2024.07.04-13.29.39:497][703]Cmd: ACTOR DELETE -[2024.07.04-13.29.39:502][703]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.39:511][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.04-13.29.39:512][703]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.29.40:159][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.07.04-13.29.40:399][731]Cmd: DELETE -[2024.07.04-13.29.40:399][731]Cmd: ACTOR DELETE -[2024.07.04-13.29.40:403][731]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.40:412][731]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-13.29.40:413][731]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.29.41:695][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-13.29.44:178][843]Cmd: DUPLICATE -[2024.07.04-13.29.44:178][843]Cmd: ACTOR DUPLICATE -[2024.07.04-13.30.01:397][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) -[2024.07.04-13.31.53:071][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Base_color.png) -[2024.07.04-13.31.53:105][399]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-13.31.53:172][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-13.31.53:172][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Height.png) -[2024.07.04-13.31.53:181][399]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 1024X1024) -[2024.07.04-13.31.53:222][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-13.31.53:222][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal.png) -[2024.07.04-13.31.53:286][399]LogTexture: Display: Building textures: DefaultMaterial_Normal (OODLE_BC5, 1024X1024) -[2024.07.04-13.31.53:313][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-13.31.53:367][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal_DirectX.png) -[2024.07.04-13.31.53:440][399]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024) -[2024.07.04-13.31.53:477][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-13.31.53:477][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Roughness.png) -[2024.07.04-13.31.53:488][399]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-13.31.53:540][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-13.32.03:350][667]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Pillar.Pillar -[2024.07.04-13.32.03:352][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DEEE70B88CF8F301BD6DEF1F1758AFF860323FE6), compiling. -[2024.07.04-13.32.03:359][667]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.04-13.32.03:365][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.04-13.32.03:446][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-13.32.03:633][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B3C9AAFD7462BF48D2FEEADE0746ED30E348C12E), compiling. -[2024.07.04-13.32.03:635][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EEAAFBB2F4D26DF45D7886D21B40B61AF9875FDA), compiling. -[2024.07.04-13.32.03:637][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 44994445F64139C4BFC64E0BF27DEB1CD4641188), compiling. -[2024.07.04-13.32.03:638][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C8B52E1F046B5A6B2D8AC1AE332AC515936035E3), compiling. -[2024.07.04-13.32.03:639][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: FF39BEDDD148BA66ACC0FB07F7EBC400524BD08A), compiling. -[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.32.03:665][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.32.03:668][667]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Total job queries 57, among them cache hits 5 (8.77%) -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Tracking 33 distinct input hashes that result in 14 distinct outputs (42.42%) -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.32.04:752][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.32.05:372][702]LogSlate: Window 'Pillar' being destroyed -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.32.05:469][710]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.32.11:864][ 70]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-13.32.14:482][159]Cmd: DUPLICATE -[2024.07.04-13.32.14:483][159]Cmd: ACTOR DUPLICATE -[2024.07.04-13.32.49:584][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15) -[2024.07.04-13.32.50:715][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.32.52:076][285]Cmd: DUPLICATE -[2024.07.04-13.32.52:076][285]Cmd: ACTOR DUPLICATE -[2024.07.04-13.33.22:783][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.04-13.33.25:448][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.33.36:366][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.33.43:683][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand156) -[2024.07.04-13.33.52:648][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.33.54:045][949]Cmd: DUPLICATE -[2024.07.04-13.33.54:045][949]Cmd: ACTOR DUPLICATE -[2024.07.04-13.34.01:693][245]Cmd: DUPLICATE -[2024.07.04-13.34.01:693][245]Cmd: ACTOR DUPLICATE -[2024.07.04-13.35.45:073][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.04-13.35.45:084][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.04-13.35.45:125][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto10D575AFE43DD56DD4A71B59A1FC7AF03.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.061 -[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.061 -[2024.07.04-13.35.45:126][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/reling] ([1] browsable assets)... -[2024.07.04-13.35.45:145][274]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/reling.reling] -[2024.07.04-13.35.45:145][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/reling] -[2024.07.04-13.35.45:145][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.07.04-13.35.45:152][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling_Auto1A27EFB6F427CB6850590CC9FC2F21DB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset' -[2024.07.04-13.35.45:153][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Base_color] ([1] browsable assets)... -[2024.07.04-13.35.45:158][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color] -[2024.07.04-13.35.45:158][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Base_color] -[2024.07.04-13.35.45:163][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color_Auto1B19A9006478643AFFCE9DCA6017D8C73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Base_color_Auto1.uasset' -[2024.07.04-13.35.45:164][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Height] ([1] browsable assets)... -[2024.07.04-13.35.45:168][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height] -[2024.07.04-13.35.45:168][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Height] -[2024.07.04-13.35.45:171][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height_Auto1EFC2F0AD4ABA4F73675065ACE3BDEF8F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Height_Auto1.uasset' -[2024.07.04-13.35.45:172][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal] ([1] browsable assets)... -[2024.07.04-13.35.45:176][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal] -[2024.07.04-13.35.45:176][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal] -[2024.07.04-13.35.45:183][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_Auto1AF57966B41EC562AA1CF1A84BC35FC80.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_Auto1.uasset' -[2024.07.04-13.35.45:184][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX] ([1] browsable assets)... -[2024.07.04-13.35.45:188][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX] -[2024.07.04-13.35.45:188][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX] -[2024.07.04-13.35.45:197][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX_A8DF02BE14ACA2C34F0CEEEBC84027221.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX_Auto1.uasset' -[2024.07.04-13.35.45:197][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Roughness] ([1] browsable assets)... -[2024.07.04-13.35.45:202][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness] -[2024.07.04-13.35.45:202][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Roughness] -[2024.07.04-13.35.45:205][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness_Auto134FE0F3C409CB4D9A14DE3A457C3FE82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Roughness_Auto1.uasset' -[2024.07.04-13.35.45:206][274]LogFileHelpers: Auto-saving content packages took 0.079 -[2024.07.04-13.44.26:750][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.44.39:846][457]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.44.40:918][495]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) -[2024.07.04-13.44.41:670][522]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) -[2024.07.04-13.44.42:451][550]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) -[2024.07.04-13.44.43:425][584]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling5) -[2024.07.04-13.44.44:230][611]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling6) -[2024.07.04-13.44.46:490][684]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) -[2024.07.04-13.44.47:350][711]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) -[2024.07.04-13.44.57:014][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.04-13.45.45:352][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.04-13.45.45:360][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.04-13.45.45:401][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto2DBC4BEF64D9222148312079ABF637966.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.059 -[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.059 -[2024.07.04-13.46.30:022][402]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling8) -[2024.07.04-13.46.44:610][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.46.52:514][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) -[2024.07.04-13.46.53:318][267]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling6) -[2024.07.04-13.46.54:574][373]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand134) -[2024.07.04-13.46.56:408][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.46.57:118][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.46.58:591][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) -[2024.07.04-13.47.00:063][635]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.47.02:258][756]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling5) -[2024.07.04-13.47.03:242][852]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.47.05:063][935]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) -[2024.07.04-13.47.05:841][967]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) -[2024.07.04-13.47.06:789][ 6]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) -[2024.07.04-13.47.08:822][ 83]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling) -[2024.07.04-13.47.20:956][540]Cmd: TRANSACTION UNDO -[2024.07.04-13.47.20:956][540]LogEditorTransaction: Undo Set Location -[2024.07.04-13.47.20:994][540]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 90B896D690210D7D61FCCD97E62E5305DFF86F14), compiling. -[2024.07.04-13.47.21:002][540]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.47.21:003][540]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.21:003][540]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Total job queries 69, among them cache hits 17 (24.64%) -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%) -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.21:080][542]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.33:339][986]Cmd: TRANSACTION UNDO -[2024.07.04-13.47.33:339][986]LogEditorTransaction: Undo Set Location -[2024.07.04-13.47.33:374][986]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8A804CD9D0608E2E59484471A78F86D35DE6520D), compiling. -[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.33:380][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.33:460][988]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.35:142][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.47.43:516][364]Cmd: TRANSACTION UNDO -[2024.07.04-13.47.43:516][364]LogEditorTransaction: Undo Set Location -[2024.07.04-13.47.43:540][364]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 3A7A0B89DE7F0CD1A59AA5A8CD957E84DFDF1464), compiling. -[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.43:551][364]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.43:649][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.56:683][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.47.56:692][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-13.47.56:741][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map67DBB00E43B8330B9C16B4B850BAB34F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.47.56:757][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.47.56:856][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD480BA04AC0F61047183FADF89DA4F2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.47.56:870][787]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.47.57:800][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.16:487][679]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) -[2024.07.04-13.48.17:303][710]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) -[2024.07.04-13.48.33:242][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.33:816][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) -[2024.07.04-13.48.37:399][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.48.38:217][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) -[2024.07.04-13.48.39:022][605]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) -[2024.07.04-13.48.40:021][642]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) -[2024.07.04-13.48.40:688][666]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling) -[2024.07.04-13.48.44:673][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66) -[2024.07.04-13.48.48:183][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.48:820][970]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) -[2024.07.04-13.48.49:376][991]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) -[2024.07.04-13.48.52:744][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66) -[2024.07.04-13.48.53:845][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.48.53:854][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.04-13.48.53:900][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map82A3226D4D2199B7BB707AAEA7EDCF8A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.48.53:915][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.48.54:014][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF79C3EBC4B7A8A4B8AE2F4B8454115A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.48.54:028][166]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.48.56:060][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.57:314][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.49.32:960][415]Cmd: TRANSACTION UNDO -[2024.07.04-13.49.32:961][415]LogEditorTransaction: Undo Set Location -[2024.07.04-13.49.32:986][415]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9E5D1D321ECDB95A6BAF5AD2D3D98C9B5B520630), compiling. -[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.32:996][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:068][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:348][425]Cmd: TRANSACTION UNDO -[2024.07.04-13.49.33:348][425]LogEditorTransaction: Undo Set Location -[2024.07.04-13.49.33:349][425]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 74C5319DF674D93F84A2BD1CE88E0B9227B3EE34), compiling. -[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:351][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:436][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:833][442]Cmd: TRANSACTION UNDO -[2024.07.04-13.49.33:833][442]LogEditorTransaction: Undo Move Actors -[2024.07.04-13.49.33:860][442]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 21C84B0648C4604FF772A2B730FCFA5E4AC166E9), compiling. -[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:870][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:932][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.50:095][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.49.54:070][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.50.29:179][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.50.29:187][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-13.50.29:234][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9063787845A26ED79EAE83BA5EE25AF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.50.29:249][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.50.29:346][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData75568995484836A36573EDBD1E99E14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.50.29:360][114]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.50.32:225][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-13.50.33:035][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling3) -[2024.07.04-13.50.34:120][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-13.50.41:841][640]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.50.43:000][678]Cmd: DELETE -[2024.07.04-13.50.43:000][678]Cmd: ACTOR DELETE -[2024.07.04-13.50.43:007][678]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.50.43:016][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.04-13.50.43:017][678]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-13.50.47:744][838]Cmd: TRANSACTION UNDO -[2024.07.04-13.50.47:744][838]LogEditorTransaction: Undo Delete Actors -[2024.07.04-13.50.47:787][838]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EDE01ACF083D85656FE0466CDF7745B939873320), compiling. -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Total job queries 138, among them cache hits 86 (62.32%) -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%) -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.50.48:138][846]Cmd: TRANSACTION UNDO -[2024.07.04-13.50.48:138][846]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-13.50.48:147][846]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1FE88042D5B6E080EDCAACCBA2BD721C1757699D), compiling. -[2024.07.04-13.50.50:650][948]Cmd: TRANSACTION REDO -[2024.07.04-13.50.50:650][948]LogEditorTransaction: Redo Clicking on Actors -[2024.07.04-13.50.50:686][948]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8FF3366C96D02E76EC6A5E8C21368D73594FA637), compiling. -[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.50.50:688][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.50.50:794][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.50.51:887][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.50.51:894][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.07.04-13.50.51:936][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE0D8820F4F44F244ACD99F946B17F22C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.50.51:950][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.50.52:044][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData50A89183497372132960E8A7C0A58274.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.50.52:062][980]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.56.53:294][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.56.53:987][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.56.54:554][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) -[2024.07.04-13.56.55:480][430]Cmd: DELETE -[2024.07.04-13.56.55:480][430]Cmd: ACTOR DELETE -[2024.07.04-13.56.55:487][430]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.55:495][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-13.56.55:496][430]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-13.56.55:986][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.07.04-13.56.56:139][455]Cmd: DELETE -[2024.07.04-13.56.56:139][455]Cmd: ACTOR DELETE -[2024.07.04-13.56.56:145][455]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.56:153][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-13.56.56:153][455]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.56.56:738][479]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) -[2024.07.04-13.56.56:942][486]Cmd: DELETE -[2024.07.04-13.56.56:942][486]Cmd: ACTOR DELETE -[2024.07.04-13.56.56:949][486]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.56:957][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.04-13.56.56:958][486]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.56.57:644][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) -[2024.07.04-13.56.57:814][519]Cmd: DELETE -[2024.07.04-13.56.57:814][519]Cmd: ACTOR DELETE -[2024.07.04-13.56.57:821][519]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.57:827][519]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.04-13.56.57:828][519]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.56.58:304][538]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.07.04-13.56.58:508][545]Cmd: DELETE -[2024.07.04-13.56.58:508][545]Cmd: ACTOR DELETE -[2024.07.04-13.56.58:515][545]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.58:522][545]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-13.56.58:523][545]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.56.59:240][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.07.04-13.56.59:419][580]Cmd: DELETE -[2024.07.04-13.56.59:419][580]Cmd: ACTOR DELETE -[2024.07.04-13.56.59:426][580]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.59:433][580]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-13.56.59:434][580]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.57.00:225][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.07.04-13.57.00:312][614]Cmd: DELETE -[2024.07.04-13.57.00:312][614]Cmd: ACTOR DELETE -[2024.07.04-13.57.00:317][614]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.57.00:327][614]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-13.57.00:328][614]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-13.57.02:471][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.57.05:483][820]Cmd: DUPLICATE -[2024.07.04-13.57.05:483][820]Cmd: ACTOR DUPLICATE -[2024.07.04-13.57.25:419][633]Cmd: DUPLICATE -[2024.07.04-13.57.25:419][633]Cmd: ACTOR DUPLICATE -[2024.07.04-13.57.33:604][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.58.08:014][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling10) -[2024.07.04-13.58.16:374][709]Cmd: DUPLICATE -[2024.07.04-13.58.16:374][709]Cmd: ACTOR DUPLICATE -[2024.07.04-13.58.31:707][377]Cmd: DUPLICATE -[2024.07.04-13.58.31:707][377]Cmd: ACTOR DUPLICATE -[2024.07.04-13.58.48:798][ 86]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.58.49:509][111]Cmd: DELETE -[2024.07.04-13.58.49:509][111]Cmd: ACTOR DELETE -[2024.07.04-13.58.49:517][111]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.58.49:526][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.07.04-13.58.49:528][111]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-13.58.52:176][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.58.52:961][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling12) -[2024.07.04-13.58.54:725][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.58.54:731][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.04-13.58.54:775][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map027639484B256D94AFAC9C98A31FD03B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.58.54:790][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.58.54:886][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4FCD00E44768CD8BAE44ED9A30AA1150.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.58.54:904][292]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.59.09:564][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-13.59.13:322][904]Cmd: DUPLICATE -[2024.07.04-13.59.13:322][904]Cmd: ACTOR DUPLICATE -[2024.07.04-13.59.23:432][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.59.23:439][312]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.04-13.59.23:484][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8A0D3E124F8F21B4BB170891746CCFD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.59.23:499][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.59.23:594][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC944EE974EE319BE44EB27A302EFACF3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.59.23:609][312]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.03.30:453][770]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.04-14.03.30:506][770]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.04-14.03.34:946][929]LogContentBrowser: Attempting asset rename: NewMaterial -> gelaender -[2024.07.04-14.03.34:947][929]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.04-14.03.38:631][ 11]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.03.38:634][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EA34ABB46C9ADFCB9CCD1F1C86E1C1DDC97A7E46), compiling. -[2024.07.04-14.03.38:640][ 11]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.04-14.03.38:694][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: C6A5B45C0D03F38D455ED879F81A14EA01189190), compiling. -[2024.07.04-14.03.38:696][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 472EC31FFBE2C7086E3259CCBA97D3C928DEB8E9), compiling. -[2024.07.04-14.03.38:712][ 11]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.03.38:773][ 12]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Total job queries 178, among them cache hits 106 (59.55%) -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Tracking 43 distinct input hashes that result in 21 distinct outputs (48.84%) -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: ================================================ -[2024.07.04-14.03.41:260][137]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.04.39:970][656]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.04.40:005][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.04.40:010][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender3D1EDB234D977586DD9B4C8F3C46DA5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.04.40:021][656]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.04.40:021][656]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.01:110][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 856520C7224C3758718EC9F033A9CA0970C24D9F), compiling. -[2024.07.04-14.05.01:112][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 43FF95BCCCF343BB3C912310BF0FC6C89DFFCF81), compiling. -[2024.07.04-14.05.01:113][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 59CD384629EA6705B4ADE7C0D17E373E5851A13F), compiling. -[2024.07.04-14.05.01:149][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8497D1B317B243D8A9B416695E34D0EAF62B56B8), compiling. -[2024.07.04-14.05.01:151][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EBE5DA3AD61AE098BB80CC8396C6DFE15D9AA402), compiling. -[2024.07.04-14.05.01:153][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C31721F37F1058A8092145C134AE011418C1571), compiling. -[2024.07.04-14.05.01:154][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC51F6A041EB483F1B686F3F1349EFF016793AC), compiling. -[2024.07.04-14.05.01:159][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0B16B0C4CF5577DA733FF934916E60BF9F91EF67), compiling. -[2024.07.04-14.05.01:161][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 05A74B118BB047333E3A12455CD7D6A8BA40028C), compiling. -[2024.07.04-14.05.01:162][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7A64C4ADB49CAFD8479EC62CA37FFD755DD8200), compiling. -[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D4CE824F6BEB4568768FC182FE28CC2571F5E105), compiling. -[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D42DB2DEABFCE3BFB048CBA097A3D2050CFBCBA), compiling. -[2024.07.04-14.05.01:169][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CA48A824113884B158AEDFC6F8BE60AC956D309A), compiling. -[2024.07.04-14.05.01:170][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 57070F12266BC19DDC256282088C0D242E712970), compiling. -[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B44371C9954D581B9B8155E287F58BD14C348214), compiling. -[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EE20EBAD0287959D4CC5A3D49B35068B68F107C9), compiling. -[2024.07.04-14.05.01:172][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 91C1693B2072933AA99BA75883B307AE702D52AA), compiling. -[2024.07.04-14.05.01:173][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 109BA69B317CE5EC973FD938FBF28D5FDB88EDD0), compiling. -[2024.07.04-14.05.01:179][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7BE3C019B24B72A89724046A074B7690DFFB9F2), compiling. -[2024.07.04-14.05.01:180][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E722D468F7BEC7D1A666CBD47386634F2CAB4AB), compiling. -[2024.07.04-14.05.01:181][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 95B2A1BD7BB5A2C19963027D1AC66C932F43C4EF), compiling. -[2024.07.04-14.05.01:182][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 86BF2DE967426D32613947852165BCE3514DCCAA), compiling. -[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CE9327D2AF695D3551AE7D209BCB4288A583AE88), compiling. -[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 318283A6C92DBD5743A99753EE1DC7D0A5A68D6A), compiling. -[2024.07.04-14.05.01:184][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BFBF7DCF16EC19956B054B188144BB22E0E22383), compiling. -[2024.07.04-14.05.01:188][508]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.01:208][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.13:449][162]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8F1D21B2B81599DEBF5EEBDF73B42C92F1599D7C), compiling. -[2024.07.04-14.05.13:450][162]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.05.15:376][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1A67B2BCEFD2793EF5D35805538839C38359294D), compiling. -[2024.07.04-14.05.15:378][271]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.05.18:521][423]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AB904278CC495305E1D5753C36422862FCD23040), compiling. -[2024.07.04-14.05.18:522][423]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D8BCC1DB1713A75A38F562A09983EB23E51753D), compiling. -[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.04-14.05.18:525][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.18:529][424]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.04-14.05.20:487][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.22:753][598]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 103CED80523E3519BB6DA2F39A20DD1F7FE48C7E), compiling. -[2024.07.04-14.05.22:755][598]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B757A614C2749E95518AB3AF127706560DF49089), compiling. -[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-14.05.22:758][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.22:762][599]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-14.05.25:619][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.27:684][836]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7A072659270ACEE464261484F5B8A494C83AA00), compiling. -[2024.07.04-14.05.27:685][836]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A7148981DBABC7D9D586AEA92D28669BAA9532C5), compiling. -[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.27:688][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.27:693][837]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.28:644][886]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.28:645][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.28:645][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.28:944][904]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.05.31:613][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A264F07D60742E094BC64925C1EEA07E74B88B3D), compiling. -[2024.07.04-14.05.31:646][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 51D324D49B2AE26CD825BCEAA12636947375EF67), compiling. -[2024.07.04-14.05.31:674][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.04-14.05.31:677][904]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.32:012][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.04-14.05.32:051][904]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.32:092][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.05.32:099][904]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderFEFD23E243B28050AB3E94A1FF7B3044.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.05.32:111][904]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.05.32:111][904]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.32:113][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.32:122][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.32:926][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.34:340][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAE02D0957321E3D5DCEA90D9CCFEBA3569C8C34), compiling. -[2024.07.04-14.05.37:230][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 9E9CB89AA6A684175DDF8F91D6965BA0E4F976B9), compiling. -[2024.07.04-14.05.37:230][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.37:230][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.37:231][202]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 30FD09E2836806E7E140CDC71BDA173D6055BFCD), compiling. -[2024.07.04-14.05.37:232][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DCD2DC5E394CD62CEF96980C2E255A330B6888C3), compiling. -[2024.07.04-14.05.37:233][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.37:233][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.37:238][202]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.38:918][299]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.38:930][299]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. -[2024.07.04-14.05.40:501][385]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-14.05.40:548][385]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-14.05.40:552][385]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 680B6DB2FA9BCDF6702A0F482BD6C47FBE481CB7), compiling. -[2024.07.04-14.05.40:553][385]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.40:553][385]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.43:507][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness7E31C6A9426CDBA63A93E5AD5E120EEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Roughness.uasset' -[2024.07.04-14.05.43:521][549]AssetCheck: New page: Asset Save: DefaultMaterial_Roughness -[2024.07.04-14.05.43:521][549]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.46:999][749]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAA1512603CE25D079C11E43A606C8389B73D7C1), compiling. -[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.47:888][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1BD62C35CEB2D808206C85B8263883338E6FEE0C), compiling. -[2024.07.04-14.05.47:889][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.47:889][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.47:890][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CB2F34A1D5F92F0E267B25641D7EFEA3CF554770), compiling. -[2024.07.04-14.05.47:891][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DFA88353DF14EC14BB195CD155F53CB4A57EEF5A), compiling. -[2024.07.04-14.05.47:892][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.47:892][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.47:899][801]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.50:964][969]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.05.52:150][969]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed -[2024.07.04-14.05.52:399][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 060BB670F81B8352CCB1A309ABAEA13FC3E4A562), compiling. -[2024.07.04-14.05.52:400][969]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.52:400][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.52:420][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1179F64F3EA7D48AD51977C7727D5DED11A5DD05), compiling. -[2024.07.04-14.05.52:420][969]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.52:420][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.52:428][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.04-14.05.52:436][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.04-14.05.52:488][969]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.05.52:493][969]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderA21A5B6E49DD68BE09ED6588D1C2E95C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.05.52:503][969]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.05.52:503][969]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.53:597][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 529750AE5CE2B77BC8928E1C440F2CA0DBA6B9F8), compiling. -[2024.07.04-14.05.53:598][ 30]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.53:598][ 30]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.54:799][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EB55B7A81DFE9C0F205CD4541948155DD7014985), compiling. -[2024.07.04-14.05.54:800][102]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 961B9DD1942A00DF6A4A684753176E2B1D833E0C), compiling. -[2024.07.04-14.05.54:802][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 23779D9F6021067F8CDF209C32B6FCC26B84B8D3), compiling. -[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.54:807][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.54:835][104]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.54:842][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.56:234][184]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.05.56:463][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0BD72B9978FAA731ED7A3B7C12A7CCBC231ACC2D), compiling. -[2024.07.04-14.05.56:486][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: FDEF6FBE70AEBC8F45E9C313577C2D400B9D36C1), compiling. -[2024.07.04-14.05.56:494][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.07.04-14.05.56:498][184]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.56:705][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.04-14.05.56:706][184]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.56:722][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-14.05.56:762][184]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.56:779][184]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.05.56:784][184]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender079C739F4E311A38574E36823CFECB23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.05.56:801][184]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.05.56:801][184]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.56:802][184]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.56:812][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.57:541][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.57:558][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.06.09:519][563]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-14.06.13:918][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.06.22:457][985]Cmd: DELETE -[2024.07.04-14.06.22:458][985]Cmd: ACTOR DELETE -[2024.07.04-14.06.22:466][985]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.06.22:476][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-14.06.22:477][985]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.04-14.06.23:674][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-14.07.16:972][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.07.16:979][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.07.04-14.07.17:023][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD65D9AC049DD5742EE00F9BB1CBFB128.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.07.17:038][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.07.17:134][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA50FFA40489B8930BBE2A9A0D4A58572.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.07.17:147][786]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.07.19:626][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-14.07.20:148][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38) -[2024.07.04-14.07.24:585][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.07.24:592][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.04-14.07.24:635][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map892DE6F145513531F6761F8FD3F33364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.07.24:649][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.07.24:746][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData06C7F08549D2C31FAA226BAB7BA2B69B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.07.24:759][ 94]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.07.29:962][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26) -[2024.07.04-14.07.30:515][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.07.04-14.07.31:695][344]Cmd: DELETE -[2024.07.04-14.07.31:695][344]Cmd: ACTOR DELETE -[2024.07.04-14.07.31:703][344]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.31:712][344]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-14.07.31:713][344]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.07.32:446][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) -[2024.07.04-14.07.32:624][376]Cmd: DELETE -[2024.07.04-14.07.32:624][376]Cmd: ACTOR DELETE -[2024.07.04-14.07.32:631][376]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.32:640][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.07.32:640][376]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.07.33:182][395]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube27) -[2024.07.04-14.07.33:354][400]Cmd: DELETE -[2024.07.04-14.07.33:354][400]Cmd: ACTOR DELETE -[2024.07.04-14.07.33:361][400]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.33:369][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.07.33:370][400]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-14.07.37:099][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-14.07.38:556][554]Cmd: DUPLICATE -[2024.07.04-14.07.38:556][554]Cmd: ACTOR DUPLICATE -[2024.07.04-14.07.55:815][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26) -[2024.07.04-14.07.56:551][288]Cmd: DELETE -[2024.07.04-14.07.56:551][288]Cmd: ACTOR DELETE -[2024.07.04-14.07.56:560][288]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.56:570][288]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.04-14.07.56:571][288]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.04-14.07.57:480][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.07.58:306][372]Cmd: DUPLICATE -[2024.07.04-14.07.58:306][372]Cmd: ACTOR DUPLICATE -[2024.07.04-14.08.09:539][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) -[2024.07.04-14.08.10:800][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.08.11:965][ 22]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling13) -[2024.07.04-14.08.26:082][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) -[2024.07.04-14.08.26:791][781]Cmd: DELETE -[2024.07.04-14.08.26:791][781]Cmd: ACTOR DELETE -[2024.07.04-14.08.26:799][781]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.26:809][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-14.08.26:811][781]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.04-14.08.27:598][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) -[2024.07.04-14.08.27:782][832]Cmd: DELETE -[2024.07.04-14.08.27:782][832]Cmd: ACTOR DELETE -[2024.07.04-14.08.27:793][832]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.27:802][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-14.08.27:804][832]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.04-14.08.28:577][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) -[2024.07.04-14.08.29:242][908]Cmd: DELETE -[2024.07.04-14.08.29:242][908]Cmd: ACTOR DELETE -[2024.07.04-14.08.29:250][908]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.29:260][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-14.08.29:261][908]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.04-14.08.30:364][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16) -[2024.07.04-14.08.30:580][980]Cmd: DELETE -[2024.07.04-14.08.30:580][980]Cmd: ACTOR DELETE -[2024.07.04-14.08.30:588][980]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.30:597][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.04-14.08.30:598][980]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.08.31:283][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.07.04-14.08.31:390][ 22]Cmd: DELETE -[2024.07.04-14.08.31:390][ 22]Cmd: ACTOR DELETE -[2024.07.04-14.08.31:396][ 22]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.31:407][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-14.08.31:408][ 22]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.08.31:804][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer2) -[2024.07.04-14.08.32:022][ 54]Cmd: DELETE -[2024.07.04-14.08.32:022][ 54]Cmd: ACTOR DELETE -[2024.07.04-14.08.32:030][ 54]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.32:040][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-14.08.32:040][ 54]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.08.32:688][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.08.33:443][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.08.35:369][227]Cmd: DUPLICATE -[2024.07.04-14.08.35:369][227]Cmd: ACTOR DUPLICATE -[2024.07.04-14.11.08:639][969]Cmd: DUPLICATE -[2024.07.04-14.11.08:639][969]Cmd: ACTOR DUPLICATE -[2024.07.04-14.11.24:256][825]Cmd: DUPLICATE -[2024.07.04-14.11.24:256][825]Cmd: ACTOR DUPLICATE -[2024.07.04-14.11.42:320][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling16) -[2024.07.04-14.11.45:806][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling15) -[2024.07.04-14.11.50:020][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.11.59:791][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.12.05:698][ 35]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand51) -[2024.07.04-14.12.06:710][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.12.36:633][452]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.12.38:422][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) -[2024.07.04-14.12.38:934][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube31) -[2024.07.04-14.12.39:835][563]Cmd: DELETE -[2024.07.04-14.12.39:836][563]Cmd: ACTOR DELETE -[2024.07.04-14.12.39:843][563]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.39:852][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-14.12.39:854][563]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.12.40:572][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube30) -[2024.07.04-14.12.40:805][597]Cmd: DELETE -[2024.07.04-14.12.40:805][597]Cmd: ACTOR DELETE -[2024.07.04-14.12.40:811][597]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.40:820][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-14.12.40:821][597]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-14.12.41:235][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube36) -[2024.07.04-14.12.41:408][617]Cmd: DELETE -[2024.07.04-14.12.41:408][617]Cmd: ACTOR DELETE -[2024.07.04-14.12.41:415][617]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.41:423][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.12.41:424][617]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.12.41:870][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube29) -[2024.07.04-14.12.42:039][638]Cmd: DELETE -[2024.07.04-14.12.42:039][638]Cmd: ACTOR DELETE -[2024.07.04-14.12.42:046][638]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.42:055][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-14.12.42:056][638]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.12.42:547][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube22) -[2024.07.04-14.12.42:776][663]Cmd: DELETE -[2024.07.04-14.12.42:776][663]Cmd: ACTOR DELETE -[2024.07.04-14.12.42:784][663]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.42:792][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.07.04-14.12.42:793][663]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.12.43:460][688]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube33) -[2024.07.04-14.12.43:691][695]Cmd: DELETE -[2024.07.04-14.12.43:691][695]Cmd: ACTOR DELETE -[2024.07.04-14.12.43:699][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.43:707][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.04-14.12.43:708][695]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.44:304][717]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) -[2024.07.04-14.12.44:403][719]Cmd: DELETE -[2024.07.04-14.12.44:404][719]Cmd: ACTOR DELETE -[2024.07.04-14.12.44:409][719]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.44:420][719]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.04-14.12.44:422][719]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.12.45:010][741]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube21) -[2024.07.04-14.12.45:207][747]Cmd: DELETE -[2024.07.04-14.12.45:207][747]Cmd: ACTOR DELETE -[2024.07.04-14.12.45:215][747]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.45:223][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-14.12.45:224][747]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.45:674][763]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube20) -[2024.07.04-14.12.45:866][769]Cmd: DELETE -[2024.07.04-14.12.45:866][769]Cmd: ACTOR DELETE -[2024.07.04-14.12.45:874][769]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.45:882][769]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-14.12.45:883][769]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.46:393][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer1) -[2024.07.04-14.12.46:564][792]Cmd: DELETE -[2024.07.04-14.12.46:564][792]Cmd: ACTOR DELETE -[2024.07.04-14.12.46:571][792]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.46:580][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.12.46:581][792]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.50:609][962]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.12.52:125][ 27]Cmd: DUPLICATE -[2024.07.04-14.12.52:125][ 27]Cmd: ACTOR DUPLICATE -[2024.07.04-14.13.02:412][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.13.04:155][561]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.13.06:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18) -[2024.07.04-14.13.12:819][956]Cmd: DELETE -[2024.07.04-14.13.12:819][956]Cmd: ACTOR DELETE -[2024.07.04-14.13.12:826][956]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.13.12:835][956]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.04-14.13.12:837][956]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.13.13:897][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.13.14:665][ 41]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling14) -[2024.07.04-14.13.17:662][172]Cmd: DUPLICATE -[2024.07.04-14.13.17:662][172]Cmd: ACTOR DUPLICATE -[2024.07.04-14.13.34:114][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling17) -[2024.07.04-14.13.35:951][954]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling16) -[2024.07.04-14.13.36:736][990]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling15) -[2024.07.04-14.13.40:866][172]Cmd: DUPLICATE -[2024.07.04-14.13.40:866][172]Cmd: ACTOR DUPLICATE -[2024.07.04-14.14.19:309][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18) -[2024.07.04-14.14.26:344][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.14.26:352][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.04-14.14.26:399][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6B1B38A645EF37C0BDF40F9157C00C8E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.14.26:423][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.14.26:522][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData808A05F14ECFD9DA749CDE99A0C715E6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.14.26:536][359]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.14.40:506][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.14.40:515][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.04-14.14.40:561][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map09E7D1F04A42EDC9C6B122B1DD7E66F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.14.40:575][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.14.40:674][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData596D65534308C88FE72BF18F01BCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.14.40:687][137]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.14.42:144][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.04-14.14.43:670][215]LogSlate: Window 'Save Content' being destroyed -[2024.07.04-14.14.43:774][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color8117B4C8446753C3DBB8F28FD92C7C88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Base_color.uasset' -[2024.07.04-14.14.43:790][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height2506E6124052F947392D99842632A8B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Height.uasset' -[2024.07.04-14.14.43:931][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal8B7E43A24E0C7987BE14829889EB239A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal.uasset' -[2024.07.04-14.14.44:082][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectXE6C147CF4705FA8619ECFAAB53088639.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal_DirectX.uasset' -[2024.07.04-14.14.44:107][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset" SILENT=true -[2024.07.04-14.14.44:111][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002740CC8384A3D6CF3A5295E96425D7D96.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset' -[2024.07.04-14.14.44:138][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset" SILENT=true -[2024.07.04-14.14.44:144][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_0038FBC4BD64EAE50CFF03396A2912D37FB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset' -[2024.07.04-14.14.44:144][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true -[2024.07.04-14.14.44:148][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/relingA16BB0C945E0453B923819A65BF88615.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' -[2024.07.04-14.14.44:215][215]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.07.04-14.14.44:215][215]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-14.14.44:215][215]LightingResults: New page: Lighting Build -[2024.07.04-14.14.44:215][215]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.07.04-14.14.44:219][215]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.14.44:219][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.14.44:219][215]MapCheck: New page: Map Check -[2024.07.04-14.14.44:219][215]LightingResults: New page: Lighting Build -[2024.07.04-14.14.44:226][215]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.14.44:232][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.04-14.14.44:235][215]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.04-14.14.44:417][215]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-14.14.44:417][215]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.14.44:424][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-14.14.44:429][215]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-14.14.44:429][215]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete. -[2024.07.04-14.14.44:429][215]LogFileHelpers: Loading map 'Emmy_Testing' took 0.214 -[2024.07.04-14.14.44:456][215]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_003.Material_003 -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_002.Material_002 -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color -[2024.07.04-14.15.16:639][137]LogTemp: Repeating last play command: Selected Viewport -[2024.07.04-14.15.16:653][137]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.04-14.15.16:654][137]PIE: New page: PIE session: Emmy_Testing (04.07.2024, 18:15:16) -[2024.07.04-14.15.16:662][137]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.04-14.15.16:665][137]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.04-14.15.16:676][137]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.16:685][137]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008847s) -[2024.07.04-14.15.16:687][137]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: World Init took: (0.001293s) -[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010928s) -[2024.07.04-14.15.16:694][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.07.04-14.15.16:697][137]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.04-14.15.16:697][137]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.04-14.15.16:754][137]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.04-14.15.16:754][137]LogInit: FAudioDevice initialized. -[2024.07.04-14.15.16:754][137]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.04-14.15.16:768][137]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.04-14.15.16:768][137]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.16:775][137]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.16 -[2024.07.04-14.15.16:776][137]LogWorld: Bringing up level for play took: 0.003226 -[2024.07.04-14.15.16:777][137]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2024.07.04-14.15.16:787][137]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0007 seconds. Added 20 classes and 0 folders. -[2024.07.04-14.15.16:792][137]PIE: Server logged in -[2024.07.04-14.15.16:794][137]PIE: Play in editor total start time 0,143 seconds. -[2024.07.04-14.15.29:443][892]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.15.29:443][892]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.15.29:443][892]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.29:446][892]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.15.29:446][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.15.29:453][892]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.15.29:456][892]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-14.15.29:457][892]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.29:463][892]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005870s) -[2024.07.04-14.15.29:464][892]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: World Init took: (0.000834s) -[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006804s) -[2024.07.04-14.15.29:464][892]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.29:464][892]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.29:466][892]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.29 -[2024.07.04-14.15.29:466][892]LogWorld: Bringing up level for play took: 0.001327 -[2024.07.04-14.15.29:467][892]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.15.29:468][892]LogLoad: Took 0.023226 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.15.33:135][111]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.15.33:135][111]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.15.33:135][111]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.33:136][111]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.15.33:136][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.15.33:174][111]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.15.33:176][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.04-14.15.33:177][111]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.33:183][111]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006908s) -[2024.07.04-14.15.33:184][111]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007845s) -[2024.07.04-14.15.33:184][111]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.33:184][111]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.33:186][111]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.33 -[2024.07.04-14.15.33:187][111]LogWorld: Bringing up level for play took: 0.001325 -[2024.07.04-14.15.33:187][111]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.15.33:187][111]LogLoad: Took 0.052323 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.15.43:917][754]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.15.43:917][754]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.15.43:917][754]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.43:918][754]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.15.43:918][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.15.43:925][754]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.15.43:927][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.04-14.15.43:928][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.43:934][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006708s) -[2024.07.04-14.15.43:935][754]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: World Init took: (0.000812s) -[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007626s) -[2024.07.04-14.15.43:935][754]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.43:935][754]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.43:937][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.43 -[2024.07.04-14.15.43:938][754]LogWorld: Bringing up level for play took: 0.001343 -[2024.07.04-14.15.43:938][754]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.15.43:939][754]LogLoad: Took 0.021500 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.16.10:703][359]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.16.10:703][359]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.16.10:703][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.16.10:704][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.16.10:704][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.16.10:744][359]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.16.10:745][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.04-14.16.10:747][359]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.16.10:753][359]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006375s) -[2024.07.04-14.16.10:754][359]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: World Init took: (0.000750s) -[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007265s) -[2024.07.04-14.16.10:754][359]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.16.10:754][359]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.16.10:756][359]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.16.10 -[2024.07.04-14.16.10:756][359]LogWorld: Bringing up level for play took: 0.001257 -[2024.07.04-14.16.10:757][359]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.16.10:758][359]LogLoad: Took 0.054361 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.16.17:214][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-14.16.17:214][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.16.17:221][744]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.16.17:221][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.16.17:229][744]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.04-14.16.17:231][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.16.17:240][744]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.16.17:240][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-14.16.17:241][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-14.16.17:244][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-14.16.17:246][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.04-14.16.17:289][746]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.07.04-14.16.25:287][ 2]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Checkpoint.BP_Checkpoint -[2024.07.04-14.16.25:879][ 2]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0011 seconds. Added 126 classes and 0 folders. -[2024.07.04-14.16.29:537][126]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox -[2024.07.04-14.16.29:911][127]LogSlate: Took 0.008357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.04-14.16.35:650][462]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). -[2024.07.04-14.16.53:242][285]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance -[2024.07.04-14.19.23:423][242]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun -[2024.07.04-14.19.28:245][480]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.19.28:245][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.19.42:717][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun -[2024.07.04-14.19.45:319][330]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.19.45:319][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.20.10:358][309]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.04-14.20.15:441][594]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.20.15:441][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.20.24:538][924]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun -[2024.07.04-14.20.34:003][454]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.20.34:003][454]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.20.59:818][312]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.20.59:818][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.00:998][371]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.04-14.21.00:998][371]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.21.00:998][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.01:833][414]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.21.01:833][414]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.05:873][585]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.07.04-14.21.05:920][585]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.04-14.21.05:920][585]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-14.21.05:920][585]LightingResults: New page: Lighting Build -[2024.07.04-14.21.05:920][585]LoadErrors: New page: Loading map: Map.umap -[2024.07.04-14.21.05:923][585]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.21.05:923][585]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.05:923][585]MapCheck: New page: Map Check -[2024.07.04-14.21.05:923][585]LightingResults: New page: Lighting Build -[2024.07.04-14.21.05:943][585]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.21.05:947][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms -[2024.07.04-14.21.05:948][585]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.04-14.21.06:028][585]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-14.21.06:028][585]LogAIModule: Creating AISystem for world Map -[2024.07.04-14.21.06:049][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.04-14.21.06:053][585]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-14.21.06:053][585]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,144ms to complete. -[2024.07.04-14.21.06:053][585]LogFileHelpers: Loading map 'Map' took 0.133 -[2024.07.04-14.21.15:450][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling20) -[2024.07.04-14.21.22:709][169]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.22:709][169]LogEditorTransaction: Undo Set Scale -[2024.07.04-14.21.22:752][169]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A755CAFFD2728142F302B2C12656C56896C1FB6C), compiling. -[2024.07.04-14.21.22:764][169]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1D95AD1EE5C8FD79CCA6DC2B6425DA95BC5731F6), compiling. -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Total job queries 374, among them cache hits 238 (63.64%) -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 49 distinct outputs (42.24%) -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: ================================================ -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.26:935][271]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.26:935][271]LogEditorTransaction: Undo Set Scale -[2024.07.04-14.21.26:973][271]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9AE78FEE390AF34FAD444451679FA4F8A714DFC8), compiling. -[2024.07.04-14.21.26:983][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: ED6C79F6AEDD2468CE22743650316A69C4EAB236), compiling. -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.39:139][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling21) -[2024.07.04-14.21.39:685][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.21.41:184][652]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.41:184][652]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-14.21.41:212][652]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 01B2D5CC5F7976A3C4DCF4115EB38C1C41C3694C), compiling. -[2024.07.04-14.21.41:223][652]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CD04B5F262C74F979318141D4113A39DE0E8F7EF), compiling. -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:663][661]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.41:663][661]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-14.21.41:675][661]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F9D9D14656ED2E4F6F3FCFC18E259D407102791C), compiling. -[2024.07.04-14.21.41:677][661]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: E8EA9A6032C62D4CEEA2AE5BFF80F868F503A5A2), compiling. -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:795][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:796][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:210][677]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.42:210][677]LogEditorTransaction: Undo Set Scale -[2024.07.04-14.21.42:244][677]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 25A3DE78645EA638DD6E9F7C3287D4B922C88102), compiling. -[2024.07.04-14.21.42:256][677]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 7863F7061C3AA9E88AFC8DD9DB89252DCDEDCB03), compiling. -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:373][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.43:195][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.21.43:212][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.04-14.21.43:258][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map068E022A42FF60D6A98232841FBCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.21.43:272][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.21.43:447][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData31BEDE5D4140927E1A8CC2A7879547E7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.21.43:465][705]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.21.54:197][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.21.54:974][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.21.54:992][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-14.21.55:035][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2532CD664C4791A4BAF3D8B0EADAF301.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.21.55:048][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.21.55:144][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3CB0D0D34FAF220A1712C094E9A7971D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.21.55:162][ 38]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.22.01:738][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.22.01:756][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.04-14.22.01:800][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map21EA79CE452ED0969237689BB981F3EB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.22.01:815][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.22.01:911][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData65698F38485FE4ADD4C1C7BA9B62E7FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.22.01:928][259]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.31.04:903][251]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.04-14.31.10:537][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.31.10:556][457]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.04-14.31.10:606][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBF5B4ACC4B3FBB955BFFA689D4D39BAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.31.10:620][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.31.10:717][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAA5308ED4964942240A0379528D9C678.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.31.10:735][457]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.31.10:735][457]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.31.10:736][457]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.31.16:628][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190) -[2024.07.04-14.31.17:957][789]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand191) -[2024.07.04-14.31.18:482][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) -[2024.07.04-14.31.19:529][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.21:590][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.22:926][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.23:525][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192) -[2024.07.04-14.31.25:199][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.25:958][ 68]Cmd: DELETE -[2024.07.04-14.31.25:958][ 68]Cmd: ACTOR DELETE -[2024.07.04-14.31.25:970][ 68]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.25:997][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.04-14.31.25:999][ 68]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.07.04-14.31.26:552][ 89]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.27:178][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.27:633][124]Cmd: DELETE -[2024.07.04-14.31.27:633][124]Cmd: ACTOR DELETE -[2024.07.04-14.31.27:643][124]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.27:669][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.04-14.31.27:670][124]LogEditorActor: Deleted 1 Actors (0.036 secs) -[2024.07.04-14.31.28:043][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.28:230][139]Cmd: DELETE -[2024.07.04-14.31.28:230][139]Cmd: ACTOR DELETE -[2024.07.04-14.31.28:241][139]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.28:270][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.07.04-14.31.28:272][139]LogEditorActor: Deleted 1 Actors (0.041 secs) -[2024.07.04-14.31.28:701][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.28:884][157]Cmd: DELETE -[2024.07.04-14.31.28:884][157]Cmd: ACTOR DELETE -[2024.07.04-14.31.28:894][157]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.28:917][157]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.04-14.31.28:918][157]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.04-14.31.29:576][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.31.30:047][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) -[2024.07.04-14.31.34:081][329]Cmd: DUPLICATE -[2024.07.04-14.31.34:081][329]Cmd: ACTOR DUPLICATE -[2024.07.04-14.31.50:277][ 28]Cmd: DUPLICATE -[2024.07.04-14.31.50:277][ 28]Cmd: ACTOR DUPLICATE -[2024.07.04-14.32.02:082][576]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192) -[2024.07.04-14.32.05:850][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.32.05:870][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.07.04-14.32.05:915][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDF4F80BA4604476223891DA3FBEEA27A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.32.05:929][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.32.06:024][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0713A0D1421F04E69AF15AB06936D75E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.32.06:041][710]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.32.10:076][862]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) -[2024.07.04-14.32.13:037][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand194) -[2024.07.04-14.32.14:887][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190) -[2024.07.04-14.32.15:873][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand138) -[2024.07.04-14.32.34:881][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-14.32.36:243][166]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand123) -[2024.07.04-14.32.36:837][195]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand121) -[2024.07.04-14.32.37:728][239]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55) -[2024.07.04-14.32.47:470][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.32.47:491][748]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.07.04-14.32.47:545][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD449A704F3C3513FDD37793ED645642.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.32.47:560][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.32.47:661][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData095C2BF346FBCD0EF0BDF894100B085F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.32.47:679][748]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.32.48:401][794]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.32.57:779][366]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.32.58:694][424]Cmd: DELETE -[2024.07.04-14.32.58:694][424]Cmd: ACTOR DELETE -[2024.07.04-14.32.58:701][424]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.32.58:724][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-14.32.58:727][424]LogEditorActor: Deleted 1 Actors (0.032 secs) -[2024.07.04-14.32.59:255][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.32.59:570][484]Cmd: DELETE -[2024.07.04-14.32.59:570][484]Cmd: ACTOR DELETE -[2024.07.04-14.32.59:579][484]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.32.59:603][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-14.32.59:604][484]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.04-14.33.00:208][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.33.00:589][554]Cmd: DELETE -[2024.07.04-14.33.00:589][554]Cmd: ACTOR DELETE -[2024.07.04-14.33.00:596][554]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.33.00:617][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.04-14.33.00:618][554]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.04-14.33.09:992][ 71]LogActorFactory: Actor Factory created wand -[2024.07.04-14.33.10:762][115]LogActorFactory: Actor Factory created wand -[2024.07.04-14.33.22:101][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200) -[2024.07.04-14.33.23:305][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.33.25:896][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200) -[2024.07.04-14.33.26:698][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.33.29:626][155]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.33.38:934][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.33.43:457][659]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.34.10:104][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197) -[2024.07.04-14.34.10:944][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) -[2024.07.04-14.34.12:243][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-14.34.12:897][687]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.34.13:497][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197) -[2024.07.04-14.34.14:095][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.34.18:606][999]Cmd: DUPLICATE -[2024.07.04-14.34.18:606][999]Cmd: ACTOR DUPLICATE -[2024.07.04-14.34.42:091][473]Cmd: DUPLICATE -[2024.07.04-14.34.42:091][473]Cmd: ACTOR DUPLICATE -[2024.07.04-14.35.49:129][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9) -[2024.07.04-14.35.51:075][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.35.51:095][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.07.04-14.35.51:149][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6540473B4DABC8DCA71FD5989208FFDE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.35.51:164][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.35.51:261][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData23BB8E7045D781418B996E9AA63409B6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.35.51:276][303]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.35.51:856][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-14.35.56:924][528]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.36.04:811][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) -[2024.07.04-14.36.13:054][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.36.14:345][532]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand200) -[2024.07.04-14.36.14:922][557]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand199) -[2024.07.04-14.36.15:502][582]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand198) -[2024.07.04-14.36.16:467][625]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand194) -[2024.07.04-14.36.16:999][648]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand195) -[2024.07.04-14.36.18:160][700]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand196) -[2024.07.04-14.36.18:836][730]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand197) -[2024.07.04-14.36.19:546][761]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand193) -[2024.07.04-14.36.20:139][787]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand192) -[2024.07.04-14.36.20:837][818]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand191) -[2024.07.04-14.36.21:638][853]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand190) -[2024.07.04-14.36.25:052][ 9]Cmd: DUPLICATE -[2024.07.04-14.36.25:052][ 9]Cmd: ACTOR DUPLICATE -[2024.07.04-14.36.53:077][309]LogEditorViewport: Clicking Background -[2024.07.04-14.37.00:601][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.37.00:623][597]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms -[2024.07.04-14.37.00:673][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B93072E486749FA0F9B5FA86D507C20.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.37.00:688][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.37.00:782][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEFB4680D4E1FDD97956DEF8A36FF12DE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.37.00:798][597]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.37.17:129][227]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.37.18:198][264]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.37.33:841][811]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.37.34:589][837]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.37.48:881][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) -[2024.07.04-14.37.50:027][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) -[2024.07.04-14.37.53:146][530]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.37.54:109][571]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.38.09:939][291]Cmd: DUPLICATE -[2024.07.04-14.38.09:939][291]Cmd: ACTOR DUPLICATE -[2024.07.04-14.38.16:901][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219) -[2024.07.04-14.38.17:859][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) -[2024.07.04-14.38.18:571][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220) -[2024.07.04-14.38.19:671][763]Cmd: DUPLICATE -[2024.07.04-14.38.19:671][763]Cmd: ACTOR DUPLICATE -[2024.07.04-14.38.31:968][273]Cmd: DELETE -[2024.07.04-14.38.31:969][273]Cmd: ACTOR DELETE -[2024.07.04-14.38.31:978][273]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.38.32:005][273]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.07.04-14.38.32:013][273]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.07.04-14.38.33:705][330]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.38.34:225][353]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.38.46:647][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220) -[2024.07.04-14.38.47:431][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219) -[2024.07.04-14.38.48:617][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221) -[2024.07.04-14.38.49:942][106]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand221) -[2024.07.04-14.38.50:578][132]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-14.38.54:304][294]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.38.56:703][409]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.39.02:582][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221) -[2024.07.04-14.39.03:398][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand216) -[2024.07.04-14.40.07:301][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) -[2024.07.04-14.40.13:163][210]Cmd: DUPLICATE -[2024.07.04-14.40.13:163][210]Cmd: ACTOR DUPLICATE -[2024.07.04-14.40.40:658][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) -[2024.07.04-14.40.41:708][242]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand222) -[2024.07.04-14.40.47:648][439]Cmd: DUPLICATE -[2024.07.04-14.40.47:648][439]Cmd: ACTOR DUPLICATE -[2024.07.04-14.41.09:478][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) -[2024.07.04-14.41.10:668][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.41.10:689][390]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms -[2024.07.04-14.41.10:743][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map664F98284E2ECE58894180A8A91E6DBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.41.10:757][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.41.10:855][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0ADA68D435C554FB473FBB8A6F0CA33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.41.10:868][390]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.42.08:581][135]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.42.09:812][174]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.42.43:108][560]Cmd: DUPLICATE -[2024.07.04-14.42.43:108][560]Cmd: ACTOR DUPLICATE -[2024.07.04-14.42.50:078][859]Cmd: DELETE -[2024.07.04-14.42.50:079][859]Cmd: ACTOR DELETE -[2024.07.04-14.42.50:087][859]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.42.50:120][859]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms -[2024.07.04-14.42.50:128][859]LogEditorActor: Deleted 1 Actors (0.049 secs) -[2024.07.04-14.42.51:808][911]LogActorFactory: Actor Factory created wand2 -[2024.07.04-14.42.52:383][931]LogActorFactory: Actor Factory created wand2 -[2024.07.04-14.43.12:192][848]Cmd: DUPLICATE -[2024.07.04-14.43.12:192][848]Cmd: ACTOR DUPLICATE -[2024.07.04-14.43.29:046][538]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.43.30:591][607]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.43.53:029][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) -[2024.07.04-14.44.09:245][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) -[2024.07.04-14.44.10:359][353]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand230) -[2024.07.04-14.44.11:148][395]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand231) -[2024.07.04-14.44.11:962][438]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand232) -[2024.07.04-14.44.13:082][501]Cmd: DUPLICATE -[2024.07.04-14.44.13:082][501]Cmd: ACTOR DUPLICATE -[2024.07.04-14.44.41:102][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) -[2024.07.04-14.45.11:219][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.45.11:239][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2024.07.04-14.45.11:294][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBB4ADEE94F6A6224D46414B8D0EBCDBB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.45.11:308][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.45.11:406][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData17B2F1504863456000C13B93519BED3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.45.11:420][718]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.45.18:416][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.45.18:434][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.07.04-14.45.18:481][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0B982D9744253771BEEFCCB86B801E3C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.45.18:495][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.45.18:589][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2DB8EDCC4B48D7DD8FBE138CDAA90F71.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.45.18:607][998]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.08.12:949][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.08.12:966][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.04-15.08.13:015][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map13D5C48744EB73F2E3DDF5B504CAB5BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.08.13:028][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.08.13:109][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5683BA9442C6BD4CB2EBDA90A75BD019.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.08.13:124][205]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.08.36:825][547]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Crystall.fbx) -[2024.07.04-15.08.36:840][547]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Crystall.fbx -[2024.07.04-15.08.36:857][547]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-15.08.38:144][547]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-15.08.38:179][547]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:234][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:234][547]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:279][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:281][547]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4E97819FE6D18CA7C0D6B97E5157A67B63352FB2), compiling. -[2024.07.04-15.08.38:285][547]LogFbx: Display: Triangulating static mesh Podest -[2024.07.04-15.08.38:298][547]LogStaticMesh: Building static mesh Crystall_Podest... -[2024.07.04-15.08.38:308][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Podest.Crystall_Podest -[2024.07.04-15.08.38:340][547]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:383][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:400][547]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:440][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:441][547]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 5AC1BDECFBC0EF609C6BA5B951320525246A27D8), compiling. -[2024.07.04-15.08.38:444][547]LogFbx: Display: Triangulating static mesh wing_bone -[2024.07.04-15.08.38:462][547]LogStaticMesh: Building static mesh Crystall_wing_bone... -[2024.07.04-15.08.38:477][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone -[2024.07.04-15.08.38:500][547]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:530][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:530][547]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Dino Game\Assets\Crystall.fbm\Crystal_Emissive.png -[2024.07.04-15.08.38:531][547]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 39C784D32BBD607FF7780DE2367E5877E679AC6F), compiling. -[2024.07.04-15.08.38:535][547]LogFbx: Display: Triangulating static mesh Cyrstall chunks -[2024.07.04-15.08.38:541][547]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks... -[2024.07.04-15.08.38:545][547]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks -[2024.07.04-15.08.38:565][547]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-15.08.38:830][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:840][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.08.38:848][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:862][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.08.38:880][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:892][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.08.40:102][574]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.08.40:146][574]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Total job queries 502, among them cache hits 318 (63.35%) -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Tracking 118 distinct input hashes that result in 50 distinct outputs (42.37%) -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 34 -[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 29 -[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 -[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 -[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 15 -[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11 -[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 -[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 -[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.09.15:262][191]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.04-15.09.15:310][191]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.04-15.09.20:651][367]LogContentBrowser: Attempting asset rename: NewFolder -> Crystal -[2024.07.04-15.09.20:660][367]LogContentBrowser: End creating deferred item NewFolder -[2024.07.04-15.09.50:255][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset" SILENT=true -[2024.07.04-15.09.50:284][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Base_colorDAE9AFDE42AAE4EC7FDBA99A07271AEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset' -[2024.07.04-15.09.50:289][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset" SILENT=true -[2024.07.04-15.09.50:301][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Roughness7F6C3B1E4C2E2CC773CB0DBAC96EA5DC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset' -[2024.07.04-15.09.50:306][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset" SILENT=true -[2024.07.04-15.09.50:342][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Base_color1290BD9140EC78EB50C5DD857C400194.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset' -[2024.07.04-15.09.50:348][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset" SILENT=true -[2024.07.04-15.09.50:362][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Roughness79BBC21E4BBA82F1FED823A424C4CA5E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset' -[2024.07.04-15.09.50:367][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Crystal_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset" SILENT=true -[2024.07.04-15.09.50:391][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystal_Base_colorB4D384F649BEBCE9D2579C8D935DBE65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset' -[2024.07.04-15.09.50:518][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2024.07.04-15.09.50:545][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.09.50:562][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.09.50:578][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.09.50:595][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.09.50:620][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-15.09.50:638][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.09.50:677][967]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Crystal_Base_color.Crystal_Base_color -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Roughness.wings_Roughness -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Base_color.wings_Base_color -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Roughness.Podest_Roughness -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Base_color.Podest_Base_color -[2024.07.04-15.09.57:996][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Crystal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset" SILENT=true -[2024.07.04-15.09.58:001][112]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/CrystalD25D7DB944111707B28D5DA7CB587876.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset' -[2024.07.04-15.09.58:079][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.07.04-15.09.58:106][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.07.04-15.09.58:122][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-15.09.58:153][112]AssetCheck: New page: Asset Save: Crystal -[2024.07.04-15.09.58:153][112]LogContentValidation: Display: Validating Material /Game/Materials/Crystal.Crystal -[2024.07.04-15.10.09:709][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/FallenKugel" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset" SILENT=true -[2024.07.04-15.10.09:721][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/FallenKugel63EB43974165405ACCF9D69577DB0078.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset' -[2024.07.04-15.10.09:794][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2024.07.04-15.10.09:820][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.07.04-15.10.09:837][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-15.10.09:879][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.04-15.10.09:898][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Projectile3F18A690434B76FBB1857692215072AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset' -[2024.07.04-15.10.09:937][407]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating StaticMesh /Game/Materials/FallenKugel.FallenKugel -[2024.07.04-15.10.15:458][532]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset" SILENT=true -[2024.07.04-15.10.15:463][532]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest8F12CDB84C0E8F0DC2377B8A66D77516.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset' -[2024.07.04-15.10.15:541][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.07.04-15.10.15:567][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.07.04-15.10.15:584][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-15.10.15:615][532]AssetCheck: New page: Asset Save: Podest -[2024.07.04-15.10.15:615][532]LogContentValidation: Display: Validating Material /Game/Materials/Podest.Podest -[2024.07.04-15.10.22:021][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset" SILENT=true -[2024.07.04-15.10.22:025][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialD1EFB4DD4F08D55E77F26D816BF3BFCB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset' -[2024.07.04-15.10.22:103][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.04-15.10.22:129][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-15.10.22:145][648]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-15.10.22:191][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset" SILENT=true -[2024.07.04-15.10.22:197][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed994E2506463E96A95A447C96B5A66AC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset' -[2024.07.04-15.10.22:215][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset" SILENT=true -[2024.07.04-15.10.22:221][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand75A621A56454C2030A9B3DBA7960D9BDA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset' -[2024.07.04-15.10.22:239][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset" SILENT=true -[2024.07.04-15.10.22:245][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand6E39832D14416622F66A9C7B543258F65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset' -[2024.07.04-15.10.22:263][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset" SILENT=true -[2024.07.04-15.10.22:269][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand55D5583D5469AE354148023A63CDF6AF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset' -[2024.07.04-15.10.22:290][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset" SILENT=true -[2024.07.04-15.10.22:296][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand4BBF444C8443261DDF4A9FF92579C6C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset' -[2024.07.04-15.10.22:314][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset" SILENT=true -[2024.07.04-15.10.22:319][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand334B895B64ADB6C23BEC985A1F7EE0A36.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset' -[2024.07.04-15.10.22:338][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset" SILENT=true -[2024.07.04-15.10.22:344][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand259D88F224D05FD260CA11D8F402F9F01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset' -[2024.07.04-15.10.22:363][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset" SILENT=true -[2024.07.04-15.10.22:368][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand8C652F594C0CFA832A7E428C07F5ECED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset' -[2024.07.04-15.10.22:386][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true -[2024.07.04-15.10.22:394][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed78C790354D21FE9088C6D196AC241B18.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' -[2024.07.04-15.10.22:411][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset" SILENT=true -[2024.07.04-15.10.22:417][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeuleF6711EB24677FA93C49E6BBCD1957B37.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset' -[2024.07.04-15.10.22:436][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/cornerPiece" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset" SILENT=true -[2024.07.04-15.10.22:442][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/cornerPiece18C4CD0C43AEF67D13C109A48BCDB8ED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset' -[2024.07.04-15.10.22:480][648]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed.wand_destroyed -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand7.wand7 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand6.wand6 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand5.wand5 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand4.wand4 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand3.wand3 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand2.wand2 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand.wand -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule.saeule -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/cornerPiece.cornerPiece -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating Material /Game/Materials/Material.Material -[2024.07.04-15.10.26:694][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset" SILENT=true -[2024.07.04-15.10.26:700][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002764FEE2C40443B76321A539B64DB7D8C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset' -[2024.07.04-15.10.26:773][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms -[2024.07.04-15.10.26:803][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.04-15.10.26:822][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.04-15.10.26:839][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true -[2024.07.04-15.10.26:850][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling1FB4623B402B372FB6B754A1D64BB107.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' -[2024.07.04-15.10.26:893][729]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating Material /Game/Materials/Material_002.Material_002 -[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling -[2024.07.04-15.10.32:652][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset" SILENT=true -[2024.07.04-15.10.32:657][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_00357226E9C4A4F7C3FEA2041880A59350C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset' -[2024.07.04-15.10.32:736][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.04-15.10.32:762][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.07.04-15.10.32:780][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.10.32:803][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true -[2024.07.04-15.10.32:806][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling2B4DCA9B46BFF67A14454DA66E35CE14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' -[2024.07.04-15.10.32:844][852]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.32:844][852]LogContentValidation: Display: Validating Material /Game/Materials/Material_003.Material_003 -[2024.07.04-15.10.32:845][852]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling -[2024.07.04-15.10.38:534][968]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wings" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset" SILENT=true -[2024.07.04-15.10.38:539][968]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings193CD69D4AA7826E1CF47FA70DEB854E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset' -[2024.07.04-15.10.38:616][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.07.04-15.10.38:642][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.07.04-15.10.38:659][968]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.10.38:687][968]AssetCheck: New page: Asset Save: wings -[2024.07.04-15.10.38:687][968]LogContentValidation: Display: Validating Material /Game/Materials/wings.wings -[2024.07.04-15.10.42:542][ 27]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.10.46:015][135]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.10.47:115][170]Cmd: TRANSACTION UNDO -[2024.07.04-15.10.47:116][170]LogEditorTransaction: Undo Create Actors -[2024.07.04-15.10.47:161][170]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 4D553A74709A7D6BDB509DA5174524AF31B63521), compiling. -[2024.07.04-15.10.47:163][170]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 6F10119BC3A3BCAF8736EBFDD2EE16F6750D440D), compiling. -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.54:445][291]LogActorFactory: Actor Factory created Fackel2 -[2024.07.04-15.10.55:443][320]LogActorFactory: Actor Factory created Fackel2 -[2024.07.04-15.10.56:698][359]Cmd: TRANSACTION UNDO -[2024.07.04-15.10.56:698][359]LogEditorTransaction: Undo Create Actors -[2024.07.04-15.10.56:750][359]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A4F546BE30311283297C3F8EFD918E5B1769E76B), compiling. -[2024.07.04-15.10.56:751][359]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 205A2070F5DF3AE5E39ECDD7DF15CE8BB9E68AB3), compiling. -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.11.14:855][520]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx) -[2024.07.04-15.11.14:863][520]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx -[2024.07.04-15.11.14:869][520]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-15.11.15:980][520]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-15.11.16:035][520]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.11.16:105][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.11.16:105][520]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.11.16:156][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.11.16:157][520]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: A007B4F1A1A32BC95C1F720041A2D70113494CCA), compiling. -[2024.07.04-15.11.16:160][520]LogFbx: Display: Triangulating static mesh Cube -[2024.07.04-15.11.16:168][520]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.04-15.11.16:172][520]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.04-15.11.16:179][520]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-15.11.16:431][525]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.11.16:435][525]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.11.17:790][538]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.11.17:887][538]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.11.36:964][967]LogSlate: Window 'Failed Renames' being destroyed -[2024.07.04-15.11.58:603][569]LogContentBrowser: Attempting asset rename: Material -> platform_broken -[2024.07.04-15.11.58:708][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset" SILENT=true -[2024.07.04-15.11.58:713][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_broken072CBF1545E386EEE50DA3B2A276507E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset' -[2024.07.04-15.11.58:791][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.07.04-15.11.58:822][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.07.04-15.11.58:838][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.11.58:862][569]AssetCheck: New page: Asset Save: platform_broken -[2024.07.04-15.11.58:862][569]LogContentValidation: Display: Validating Material /Game/Assets/platform_broken.platform_broken -[2024.07.04-15.12.04:739][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true -[2024.07.04-15.12.04:745][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenC809A4BF4C0886C63EF3FCB2A0BF5C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' -[2024.07.04-15.12.04:821][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.07.04-15.12.04:846][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.07.04-15.12.04:864][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.04-15.12.04:894][702]AssetCheck: New page: Asset Save: platform_broken -[2024.07.04-15.12.04:894][702]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.12.10:204][821]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.04-15.12.10:251][821]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.04-15.12.18:096][ 81]LogContentBrowser: Attempting asset rename: NewFolder -> Platform_broken -[2024.07.04-15.12.18:098][ 81]LogContentBrowser: End creating deferred item NewFolder -[2024.07.04-15.12.39:690][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorA5A3198D49728B42A2C205830A0242C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Base_color.uasset' -[2024.07.04-15.12.39:719][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessF28ED3F94783656584027C9309ECA43F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Roughness.uasset' -[2024.07.04-15.12.39:810][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2024.07.04-15.12.39:831][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.04-15.12.39:857][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.07.04-15.12.39:875][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.04-15.12.39:893][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true -[2024.07.04-15.12.39:894][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenBFF36D794E29AD226C6231B3B83E30C3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' -[2024.07.04-15.12.39:933][542]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Roughness.Material_Roughness -[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Base_color.Material_Base_color -[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.12.51:258][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.12.51:276][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.04-15.12.51:323][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4CF1D6D24581BFB9AC0ACFAF445ABA32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.12.51:337][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.12.51:434][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CC679984481A790B0E966B90CB5829F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.12.51:447][746]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.14.15:480][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.14.15:496][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.04-15.14.15:535][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map17A536864805117C6A4AFFA5D4AB9459.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.14.15:547][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.14.15:624][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BF387BB4A4AB114DD83FD811AC2BF5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.14.15:637][175]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.14.36:118][388]LogSlate: Window 'Message' being destroyed -[2024.07.04-15.14.36:132][388]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Pillar.Pillar -(Selecting 'No' will cause all changes to be lost!) -[2024.07.04-15.14.43:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand212) -[2024.07.04-15.14.45:603][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) -[2024.07.04-15.14.46:381][831]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand202) -[2024.07.04-15.14.46:832][858]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand204) -[2024.07.04-15.14.57:420][484]LogEditorViewport: Clicking Background -[2024.07.04-15.15.01:463][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.15.01:482][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.04-15.15.01:537][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCE6EDE834D93EF575C59D297E1899F28.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.15.01:551][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.15.01:649][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFD7063DF45873515647642AC72316A45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.15.01:665][716]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.15.15:917][181]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.15.18:079][242]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.15.18:747][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump8) -[2024.07.04-15.15.19:684][287]Cmd: DELETE -[2024.07.04-15.15.19:684][287]Cmd: ACTOR DELETE -[2024.07.04-15.15.19:692][287]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.15.19:735][287]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.04-15.15.19:738][287]LogEditorActor: Deleted 1 Actors (0.053 secs) -[2024.07.04-15.15.30:271][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.15.30:289][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.15.30:338][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF574FC664ACB3BBAD8D609BAEC5B9CE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.15.30:353][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.15.30:451][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD441AA4845248466353E6DBB0D20943A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.15.30:466][754]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.16.24:768][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.16.24:786][776]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.07.04-15.16.24:839][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD68DB5964FAA99CB5C673B92B4E4119A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.16.24:853][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.16.24:946][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData60D9F5A646BB37F1913DAF8373A63F23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.16.24:962][776]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.16.43:223][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210) -[2024.07.04-15.16.44:743][522]Cmd: DELETE -[2024.07.04-15.16.44:743][522]Cmd: ACTOR DELETE -[2024.07.04-15.16.44:753][522]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.16.44:778][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.04-15.16.44:780][522]LogEditorActor: Deleted 1 Actors (0.037 secs) -[2024.07.04-15.16.45:692][573]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) -[2024.07.04-15.16.50:742][726]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks -[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_wing_bone -[2024.07.04-15.16.51:906][776]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks -[2024.07.04-15.16.51:917][776]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.16.51:927][776]LogActorFactory: Actor Factory created Crystall_wing_bone -[2024.07.04-15.17.19:388][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) -[2024.07.04-15.17.20:465][361]Cmd: DELETE -[2024.07.04-15.17.20:465][361]Cmd: ACTOR DELETE -[2024.07.04-15.17.20:476][361]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.17.20:504][361]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.07.04-15.17.20:509][361]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.07.04-15.17.24:870][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) -[2024.07.04-15.18.16:365][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.18.16:386][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.04-15.18.16:443][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map306E09E64146802560225DA92F113B10.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.18.16:458][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.18.16:558][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD0B987748A59846555294A5FF179E53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.18.16:574][441]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.18.17:351][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) -[2024.07.04-15.18.18:032][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Cyrstall_chunks) -[2024.07.04-15.18.33:124][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.18.33:144][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.07.04-15.18.33:196][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC41A7775438F7C626F67AB97A6989226.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.18.33:210][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.18.33:309][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3B389C8643D8F53CA9AB66BFBC43BA67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.18.33:323][258]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.18.33:323][258]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.18.33:324][258]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.18.41:238][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.18.41:260][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-15.18.41:322][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map36D6014A4D2448314390C08EC419F696.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.18.41:337][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.18.41:453][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3857E73A43DF32BC811228873A12594D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.18.41:467][598]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.18.42:126][629]LogEditorViewport: Clicking Background -[2024.07.04-15.19.11:579][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.19.11:597][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.19.11:646][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2717E4F0433AD890E60A4C8056EB7FB4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.19.11:658][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.19.11:754][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55357FE4423D7F1500CBF7A355599762.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.19.11:768][300]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.19.19:717][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) -[2024.07.04-15.19.20:995][638]Cmd: DELETE -[2024.07.04-15.19.20:995][638]Cmd: ACTOR DELETE -[2024.07.04-15.19.21:003][638]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.19.21:024][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.04-15.19.21:026][638]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.04-15.19.23:109][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.19.23:125][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.19.23:172][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4ED637C4BF4D05B4856D496D22E002B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.19.23:186][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.19.23:284][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD2AE9AA442E03A2CCA95028DD917B371.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.19.23:298][716]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.19.29:399][835]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.19.33:550][981]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.20.26:013][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) -[2024.07.04-15.20.29:373][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken2) -[2024.07.04-15.21.27:081][620]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.21.27:082][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 18564050170237BC7673E04FCECB41495FFF49C4), compiling. -[2024.07.04-15.21.27:090][620]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.27:158][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 30EF9B88775C2AD9DBE5322D59097DBCC04FF92C), compiling. -[2024.07.04-15.21.27:162][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 9324A0E4CD36F50A1C47C9721A79D1AF57671B65), compiling. -[2024.07.04-15.21.27:163][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 796C5D89F5C1531E944801178F261B87F26CCF23), compiling. -[2024.07.04-15.21.27:165][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 715D092584F5C86B3EA8F66A04F4E1C6E5DC981E), compiling. -[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.27:182][620]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Total job queries 586, among them cache hits 366 (62.46%) -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 67 distinct outputs (37.22%) -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.28:739][707]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.29:827][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.43:365][918]LogMaterialEditor: Saving and Compiling material platform_broken -[2024.07.04-15.21.45:922][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: BD2F1E6CFF3083CFF4304E9B4097327E82C59B56), compiling. -[2024.07.04-15.21.45:950][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: C225CA363042FA407B65AD20DDCF79BF79C8E83C), compiling. -[2024.07.04-15.21.45:975][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.45:976][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.21.45:991][918]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.07.04-15.21.46:367][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.04-15.21.46:696][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true -[2024.07.04-15.21.46:702][918]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenF89FCE0143B12B78BFE26EB653921CB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' -[2024.07.04-15.21.46:713][918]AssetCheck: New page: Asset Save: platform_broken -[2024.07.04-15.21.46:713][918]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.46:715][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.53:525][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.21.53:545][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.04-15.21.53:599][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAB16F3F742F6155D853922BB995C356D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.21.53:614][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.21.53:715][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4C5597544642AA27126A92B85E8E4069.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.21.53:729][300]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.21.53:729][300]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.21.53:730][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.22.01:605][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.22.01:624][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-15.22.01:676][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map61FA33D6459441DE4814FB9EAEA0CFC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.22.01:691][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.22.01:794][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5669178F4724003EE8088DACE208A48A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.22.01:809][743]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.22.04:412][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.04-15.22.04:971][899]LogEditorViewport: Clicking Background -[2024.07.04-15.22.11:866][200]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken) -[2024.07.04-15.22.13:272][283]Cmd: DELETE -[2024.07.04-15.22.13:272][283]Cmd: ACTOR DELETE -[2024.07.04-15.22.13:282][283]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.22.13:308][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-15.22.13:310][283]LogEditorActor: Deleted 1 Actors (0.039 secs) -[2024.07.04-15.26.11:004][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.26.11:026][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.07.04-15.26.11:085][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB9D5905049029DA516DA308B8A63C2CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.26.11:099][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.26.11:200][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1C53AAD44A1EC0EBA2D6978A43132FC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.26.11:216][977]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.26.14:292][ 90]LogSlate: Window 'Message' being destroyed -[2024.07.04-15.26.14:306][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Pillar.Pillar -(Selecting 'No' will cause all changes to be lost!) -[2024.07.04-15.26.14:564][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C3E08BB73A95DA84E2701197CADD854735FE274B), compiling. -[2024.07.04-15.26.14:595][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CFAF3D1F533637F11C17D105B22A6391287F46B4), compiling. -[2024.07.04-15.26.14:632][ 90]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.26.14:643][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Total job queries 644, among them cache hits 412 (63.98%) -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Tracking 196 distinct input hashes that result in 67 distinct outputs (34.18%) -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.26.15:198][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.26.16:606][ 90]LogSlate: Window 'Message' being destroyed -[2024.07.04-15.26.16:617][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/gelaender.gelaender -(Selecting 'No' will cause all changes to be lost!) -[2024.07.04-15.26.16:859][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1E1B5484560ADF0A3559EB88FB3CC18880F064EC), compiling. -[2024.07.04-15.26.16:889][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4C1D7285D295343072B0F53FD8C2C26EA6B74C73), compiling. -[2024.07.04-15.26.16:908][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.26.17:056][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.26.17:080][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.26.18:106][ 90]LogSlate: Window 'Save Content' being destroyed -[2024.07.04-15.26.18:170][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Cyrstall_chunks" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset" SILENT=true -[2024.07.04-15.26.18:175][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_Cyrstall_chunksB6AF24E149608C4F408C3FA3F513638E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset' -[2024.07.04-15.26.18:203][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset" SILENT=true -[2024.07.04-15.26.18:209][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_PodestB4365B854A1DE6087A5476975063D960.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset' -[2024.07.04-15.26.18:236][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_wing_bone" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset" SILENT=true -[2024.07.04-15.26.18:243][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_wing_boneD0009A5346DF4F0838098BACFA99E6B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset' -[2024.07.04-15.26.18:278][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-15.26.18:284][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderF9CE2AFC4BA94FC7005DF5BEF495C0BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-15.26.18:308][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-15.26.18:313][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarBBA3A3CF43A7C83201BFAF9D2DA0C5E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-15.26.18:335][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset" SILENT=true -[2024.07.04-15.26.18:341][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken7CB25AB141144813A8C6518D733FDDBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset' -[2024.07.04-15.26.18:422][ 90]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.18:422][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-15.26.18:470][ 90]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.18:470][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-15.26.18:500][ 90]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.18:500][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-15.26.18:539][ 90]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.04-15.26.18:757][ 90]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_wing_bone.Crystall_wing_bone -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Podest.Crystall_Podest -[2024.07.04-15.26.18:760][ 91]Cmd: QUIT_EDITOR -[2024.07.04-15.26.18:760][ 91]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.04-15.26.18:766][ 91]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.04-15.26.19:399][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-15.26.19:401][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-15.26.19:499][ 91]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.04-15.26.19:500][ 91]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-15.26.19:509][ 91]LogExit: Preparing to exit. -[2024.07.04-15.26.19:551][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.04-15.26.20:116][ 91]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:117][ 91]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:119][ 91]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:120][ 91]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:122][ 91]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:123][ 91]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:125][ 91]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:237][ 91]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.04-15.26.20:251][ 91]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:251][ 91]LogExit: Editor shut down -[2024.07.04-15.26.20:253][ 91]LogExit: Transaction tracking system shut down -[2024.07.04-15.26.20:766][ 91]LogExit: Object subsystem successfully closed. -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Total job queries 670, among them cache hits 438 (65.37%) -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Tracking 202 distinct input hashes that result in 67 distinct outputs (33.17%) -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.26.20:817][ 91]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module Voice (874) -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module TextureEditor (872) -[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.07.04-15.26.20:896][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module PlanarCut (834) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) -[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (804) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (802) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (800) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module TextureAlignMode (798) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module BspMode (796) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module GeometryMode (794) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (784) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.04-15.26.22:684][ 91]MemoryProfiler: Shutdown -[2024.07.04-15.26.22:684][ 91]NetworkingProfiler: Shutdown -[2024.07.04-15.26.22:684][ 91]LoadingProfiler: Shutdown -[2024.07.04-15.26.22:686][ 91]TimingProfiler: Shutdown -[2024.07.04-15.26.22:689][ 91]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.04-15.26.22:691][ 91]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.04-15.26.22:693][ 91]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.04-15.26.22:698][ 91]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.04-15.26.22:702][ 91]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.04-15.26.22:734][ 91]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.04-15.26.22:736][ 91]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.04-15.26.22:739][ 91]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.04-15.26.22:745][ 91]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.04-15.26.22:762][ 91]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.04-15.26.22:778][ 91]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.04-15.26.22:952][ 91]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module GooglePAD (578) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module EditableMesh (576) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (574) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (572) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCapture (570) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (569) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AssetTags (566) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CableComponent (564) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeSequencer (562) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeMovieScene (560) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynth (544) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (542) -[2024.07.04-15.26.22:963][ 91]LogOpenImageDenoise: OIDN shutting down -[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) -[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (538) -[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module MeshConversion (536) -[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module DynamicMesh (534) -[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (532) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module GeometricObjects (530) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module ImgMedia (526) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositing (524) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (522) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module PluginBrowser (520) -[2024.07.04-15.26.22:970][ 91]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518) -[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516) -[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (514) -[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module CurveEditorTools (512) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (510) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeys (508) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (506) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (505) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (502) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (500) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (498) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (496) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosNiagara (492) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FractureEditor (490) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (489) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (486) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (484) -[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (482) -[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (480) -[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (478) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module BackChannel (476) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (474) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtils (472) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (470) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicImporter (468) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicLibrary (467) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCache (466) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (465) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (460) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (452) -[2024.07.04-15.26.22:976][ 91]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) -[2024.07.04-15.26.22:978][ 91]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module PluginUtils (446) -[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) -[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module SourceControl (443) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (440) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (390) -[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module Niagara (388) -[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module SignalProcessing (387) -[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditor (385) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module NiagaraCore (382) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (378) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module UdpMessaging (376) -[2024.07.04-15.26.23:709][ 91]LogModuleManager: Shutting down and abandoning module TcpMessaging (374) -[2024.07.04-15.26.23:812][ 91]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (372) -[2024.07.04-15.26.23:814][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (370) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimation (368) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module DataValidation (366) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module ActorSequence (364) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (362) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (360) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (358) -[2024.07.04-15.26.23:816][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (356) -[2024.07.04-15.26.23:818][ 91]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (354) -[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (352) -[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (350) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (348) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapController (346) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (344) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAR (342) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.04-15.26.23:820][ 91]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.04-15.26.23:849][ 91]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.04-15.26.23:861][ 91]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.04-15.26.23:867][ 91]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.04-15.26.23:868][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.04-15.26.23:878][ 91]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.04-15.26.23:891][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.04-15.26.23:895][ 91]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.04-15.26.23:924][ 91]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) -[2024.07.04-15.26.23:925][ 91]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.04-15.26.23:927][ 91]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.04-15.26.23:929][ 91]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.04-15.26.23:966][ 91]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.04-15.26.23:966][ 91]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.04-15.26.23:966][ 91]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2195A622-41FB-E860-635B-E0BCDA45D4CE%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.04-15.26.23:966][ 91]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.04-15.26.23:980][ 91]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (74) -[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraShader (72) -[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.04-15.26.23:985][ 91]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MLSDK (64) -[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (62) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module ChaosCloth (60) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module MagicLeap (56) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.04-15.26.23:995][ 91]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: Shutdown -[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: CleanupD3DDevice -[2024.07.04-15.26.24:031][ 91]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.04-15.26.24:063][ 91]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.04-15.26.24:066][ 91]LogExit: Exiting. -[2024.07.04-15.26.24:079][ 91]Log file closed, 07/04/24 17:26:24 +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-21.18.48:135][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.04-21.18.48:135][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-21.18.48:135][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-21.18.48:144][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-21.18.48:144][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-21.18.48:145][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-21.18.48:146][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-21.18.48:146][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.04-21.18.48:146][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.04-21.18.48:146][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.04-21.18.48:146][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.04-21.18.48:146][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.04-21.18.48:147][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.04-21.18.48:148][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.04-21.18.48:148][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.04-21.18.48:148][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.04-21.18.48:148][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.04-21.18.48:148][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.04-21.18.48:148][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.04-21.18.48:148][ 0]LogInit: User: bib +[2024.07.04-21.18.48:148][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.04-21.18.48:148][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.04-21.18.48:148][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.04-21.18.48:148][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.04-21.18.48:148][ 0]LogMemory: Process Physical Memory: 146.71 MB used, 146.72 MB peak +[2024.07.04-21.18.48:148][ 0]LogMemory: Process Virtual Memory: 132.22 MB used, 132.22 MB peak +[2024.07.04-21.18.48:148][ 0]LogMemory: Physical Memory: 10024.46 MB used, 6044.24 MB free, 16068.70 MB total +[2024.07.04-21.18.48:148][ 0]LogMemory: Virtual Memory: 134202176.00 MB used, 15552.55 MB free, 134217728.00 MB total +[2024.07.04-21.18.48:155][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.04-21.18.48:183][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.04-21.18.48:184][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.04-21.18.48:184][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.04-21.18.48:188][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.04-21.18.48:189][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.04-21.18.48:189][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.04-21.18.48:189][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.04-21.18.48:189][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.04-21.18.48:189][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.04-21.18.48:189][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.04-21.18.48:189][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.04-21.18.48:191][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.04-21.18.48:228][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-21.18.48:251][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.04-21.18.48:251][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.04-21.18.48:375][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.04-21.18.48:381][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-21.18.48:382][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.04-21.18.48:382][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.04-21.18.48:382][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.04-21.18.48:547][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.04-21.18.48:547][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.04-21.18.48:550][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-21.18.48:551][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-21.18.48:564][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.04-21.18.48:564][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.04-21.18.48:564][ 0]LogWindows: EnumDisplayDevices: +[2024.07.04-21.18.48:564][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.04-21.18.48:564][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-21.18.48:565][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-21.18.48:565][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.04-21.18.48:565][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.04-21.18.48:565][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.04-21.18.48:565][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.04-21.18.48:565][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.04-21.18.48:565][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: Revision : 000c +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.04-21.18.48:575][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.04-21.18.48:709][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.04-21.18.48:724][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.04-21.18.48:724][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.04-21.18.48:724][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.04-21.18.48:725][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.04-21.18.48:725][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.04-21.18.48:725][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.04-21.18.48:751][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.04-21.18.49:195][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.04-21.18.49:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.04-21.18.49:251][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.04-21.18.49:251][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.04-21.18.49:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.04-21.18.49:271][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.04-21.18.49:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.04-21.18.49:284][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.04-21.18.49:297][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.04-21.18.49:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.04-21.18.49:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.04-21.18.49:346][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.04-21.18.49:346][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.04-21.18.49:359][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.04-21.18.49:365][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.04-21.18.49:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.04-21.18.49:378][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.04-21.18.49:392][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.04-21.18.49:392][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.04-21.18.49:408][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.04-21.18.49:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.04-21.18.49:422][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.04-21.18.49:431][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.04-21.18.49:431][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.04-21.18.49:441][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.04-21.18.49:495][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.04-21.18.49:540][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.04-21.18.49:540][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/27164/). +[2024.07.04-21.18.49:540][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/707DD77E4BC86EEE2D25C5B02A7CC1F5/'. +[2024.07.04-21.18.49:540][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.04-21.18.49:540][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.04-21.18.49:540][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.04-21.18.50:671][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.04-21.18.50:776][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-21.18.50:776][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.04-21.18.50:776][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.04-21.18.50:776][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.04-21.18.50:776][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-21.18.50:776][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.04-21.18.50:807][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.04-21.18.50:808][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.04-21.18.50:808][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.04-21.18.50:818][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.04-21.18.50:819][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=699.38MBs, RandomWriteSpeed=106.86MBs. Assigned SpeedClass 'Local' +[2024.07.04-21.18.50:820][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.04-21.18.50:820][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.04-21.18.50:820][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.04-21.18.50:880][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.04-21.18.50:881][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.04-21.18.50:920][ 0]LogAssetRegistry: FAssetRegistry took 0.0035 seconds to start up +[2024.07.04-21.18.51:192][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.04-21.18.51:192][ 0]LogInit: Active device profile: [000001EB1D5C4D00][000001EB1A765C00 49] Windows +[2024.07.04-21.18.51:192][ 0]LogInit: Profiles: [000001EB1D5C4D00][000001EB1A765C00 49] Windows, [000001EB1D572300][000001EB1D3BE200 49] WindowsNoEditor, [000001EB1D5C5C00][000001EB1D3DE380 49] WindowsServer, [000001EB1D573100][000001EB14A4E500 49] WindowsClient, [000001EB1D5C6900][000001EB1B0D8640 49] IOS, [000001EB1D571A00][000001EB14AAA780 49] iPadAir, [000001EB1D5C7E00][000001EB14AAE8C0 49] iPadAir2, [000001EB1E111100][000001EB14ABAB80 49] IPadPro, [000001EB1E111200][000001EB14AB6BC0 49] iPadAir3, [000001EB1D570C00][000001EB1D480D40 49] iPadAir4, [000001EB1E111E00][000001EB1D484EC0 49] iPadMini2, [000001EB1D573300][000001EB1D48D040 49] iPadMini3, [000001EB1E113900][000001EB1D4911C0 49] iPadMini4, [000001EB1D571000][000001EB1D495340 49] iPadMini5, [000001EB1E124900][000001EB1E8DB600 49] iPhone6, [000001EB1E124A00][000001EB1E8D3640 49] iPodTouch6, [000001EB1D5C6E00][000001EB1D4EB900 49] iPhone7, [000001EB1D5C6F00][000001EB1D4E7940 49] iPodTouch7, [000001EB1E113E00][000001EB1E8F5AC0 49] iPhone5S, [000001EB1D5C5100][000001EB1E8F80C0 49] iPhone6Plus, [000001EB1E124100][000001EB1E8FC240 49] iPhone6S, [000001EB1E110300][000001EB1AE303C0 49] iPhone6SPlus, [000001EB1E126800][000001EB1D362540 49] iPhone7Plus, [000001EB1E112300][000001EB1D4506C0 49] iPhoneSE, [000001EB1E126600][000001EB14AB2800 49] iPhone8, [000001EB1E111000][000001EB1D454940 49] iPhone8Plus, [000001EB1E127100][000001EB1D458A80 49] iPhoneX, [000001EB1D5C5500][000001EB1D45CBC0 49] iPhoneXS, [000001EB1E126B00][000001EB1D396D40 49] iPhoneXSMax, [000001EB1D5C4700][000001EB1D39AEC0 49] iPhoneXR, [000001EB1E124700][000001EB1D39F040 49] iPhone11, [000001EB1D5C4E00][000001EB1D3AB1C0 49] iPhone11Pro, [000001EB1E125A00][000001EB1E701340 49] iPhone11ProMax, [000001EB1D5C7800][000001EB1E9274C0 49] iPhoneSE2, [000001EB1E127800][000001EB1E92B640 49] iPhone12Mini, [000001EB1D5C6300][000001EB1E92F7C0 49] iPhone12, [000001EB1E126300][000001EB1E937940 49] iPhone12Pro, [000001EB1D5C4500][000001EB1EA55AC0 49] iPhone12ProMax, [000001EB1E125500][000001EB1EA620C0 49] iPadPro105, [000001EB1D5C4A00][000001EB1EA66240 49] iPadPro129, [000001EB1E127D00][000001EB1EA6A3C0 49] iPadPro97, [000001EB1D5C5200][000001EB1EA6E540 49] iPadPro2_129, [000001EB1E126A00][000001EB1EA726C0 49] iPad5, [000001EB1D5C5D00][000001EB1EA76840 49] iPad6, [000001EB1E125300][000001EB1D392980 49] iPad7, [000001EB1D5C7A00][000001EB1AE22AC0 49] iPad8, [000001EB1E124300][000001EB1AE26C00 49] iPadPro11, [000001EB1D5C4100][000001EB1AE2AD40 49] iPadPro2_11, [000001EB1E125600][000001EB1D406EC0 49] iPadPro3_129, [000001EB1D5C7300][000001EB1D447040 49] iPadPro4_129, [000001EB1E125000][000001EB1D44B1C0 49] AppleTV, [000001EB1D5C5B00][000001EB1ECD9340 49] AppleTV4K, [000001EB1E127200][000001EB1ECDD4C0 49] TVOS, [000001EB1D5C7B00][000001EB1ECE5640 49] Mac, [000001EB1E127700][000001EB1ECE97C0 49] MacClient, [000001EB1D5C7F00][000001EB1ECED940 49] MacNoEditor, [000001EB1E127000][000001EB1ECF5AC0 49] MacServer, [000001EB1D5C6C00][000001EB1ECF80C0 49] Linux, [000001EB1E125D00][000001EB1ECFC240 49] LinuxAArch64, [000001EB1D5C6A00][000001EB1ED003C0 49] LinuxNoEditor, [000001EB1E127900][000001EB1ED04540 49] LinuxAArch64NoEditor, [000001EB1D5C7100][000001EB1ED086C0 49] LinuxClient, [000001EB1E126F00][000001EB1ED0C840 49] LinuxAArch64Client, [000001EB1D5C7200][000001EB1D3429C0 49] LinuxServer, [000001EB1E127F00][000001EB14D5AB40 49] LinuxAArch64Server, [000001EB1D5C4200][000001EB1D402C80 49] Android, [000001EB1E124500][000001EB14D5EDC0 49] Android_Low, [000001EB1D5C6200][000001EB14D62F00 49] Android_Mid, [000001EB1E127B00][000001EB1D357080 49] Android_High, [000001EB1D5C6000][000001EB1D35B200 49] Android_Default, [000001EB1E127300][000001EB1D35F380 49] Android_Adreno4xx, [000001EB1D5C7700][000001EB1E56B500 49] Android_Adreno5xx_Low, [000001EB1E124B00][000001EB1ECF1680 49] Android_Adreno5xx, [000001EB1D5C6600][000001EB1D3A7800 49] Android_Adreno6xx, [000001EB1D570500][000001EB1D3A3980 49] Android_Adreno6xx_Vulkan, [000001EB1E111300][000001EB1E8D7B00 49] Android_Mali_T6xx, [000001EB1D573B00][000001EB1E8DE100 49] Android_Mali_T7xx, [000001EB1E113300][000001EB1ECE0280 49] Android_Mali_T8xx, [000001EB1D572E00][000001EB1E56E400 49] Android_Mali_G71, [000001EB1E112800][000001EB1E572580 49] Android_Mali_G72, [000001EB1D571400][000001EB1E576700 49] Android_Mali_G72_Vulkan, [000001EB1E111500][000001EB1E57A880 49] Android_Mali_G76, [000001EB1D573D00][000001EB1E57EA00 49] Android_Mali_G76_Vulkan, [000001EB1E112C00][000001EB1E582B80 49] Android_Mali_G77, [000001EB1D573600][000001EB1E586D00 49] Android_Mali_G77_Vulkan, [000001EB1E111700][000001EB1D352E40 49] Android_Mali_G78, [000001EB1D572200][000001EB1E58AF80 49] Android_Mali_G78_Vulkan, [000001EB1E110B00][000001EB1E58F0C0 49] Android_Mali_G710, [000001EB1D570300][000001EB14CDB240 49] Android_Mali_G710_Vulkan, [000001EB1E110200][000001EB14CDF3C0 49] Android_Vulkan_SM5, [000001EB1D570800][000001EB14CE3540 49] Android_PowerVR_G6xxx, [000001EB1E112500][000001EB14CE76C0 49] Android_PowerVR_GT7xxx, [000001EB1D570E00][000001EB14CEB840 49] Android_PowerVR_GE8xxx, [000001EB1E111400][000001EB14CEF9C0 49] Android_PowerVR_GM9xxx, [000001EB1D573400][000001EB14CF3B40 49] Android_PowerVR_GM9xxx_Vulkan, [000001EB1E110600][000001EB14CF6140 49] Android_TegraK1, [000001EB1D571E00][000001EB14CFA2C0 49] Android_Unknown_Vulkan, [000001EB1E112100][000001EB14CFE440 49] Lumin, [000001EB1D571100][000001EB14D025C0 49] Lumin_Desktop, [000001EB1E113400][000001EB14D06740 49] HoloLens, +[2024.07.04-21.18.51:328][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.04-21.18.51:328][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.04-21.18.51:328][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.04-21.18.51:328][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.04-21.18.51:328][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.04-21.18.51:345][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.04-21.18.51:920][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.04-21.18.52:030][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.04-21.18.52:037][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.04-21.18.52:037][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.04-21.18.52:037][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.04-21.18.52:339][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DEF76F07431EC2F5DF5DC394DAC77E94 | Instance: F52CAC354DF8DBFEFD1A8A9861E4BF44 (NB-PBM2H22CST-27164). +[2024.07.04-21.18.52:461][ 0]LogPython: Using Python 3.7.7 +[2024.07.04-21.18.53:033][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.04-21.18.53:041][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.04-21.18.53:208][ 0]SourceControl: Source control is disabled +[2024.07.04-21.18.53:208][ 0]SourceControl: Source control is disabled +[2024.07.04-21.18.53:211][ 0]SourceControl: Source control is disabled +[2024.07.04-21.18.53:216][ 0]SourceControl: Source control is disabled +[2024.07.04-21.18.53:222][ 0]SourceControl: Source control is disabled +[2024.07.04-21.18.53:228][ 0]LogUProjectInfo: Found projects: +[2024.07.04-21.18.53:418][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.04-21.18.53:468][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.04-21.18.53:482][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-21.18.53:482][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.04-21.18.53:666][ 0]LogCollectionManager: Loaded 0 collections in 0.001955 seconds +[2024.07.04-21.18.53:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.04-21.18.53:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.04-21.18.53:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.04-21.18.53:694][ 0]LogOcInput: OculusInput pre-init called +[2024.07.04-21.18.54:084][ 0]LogEngine: Initializing Engine... +[2024.07.04-21.18.54:175][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.04-21.18.54:175][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.04-21.18.54:175][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.04-21.18.54:176][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.04-21.18.54:351][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.04-21.18.54:368][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.04-21.18.54:369][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.04-21.18.54:372][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.04-21.18.54:373][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.04-21.18.54:373][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.04-21.18.54:373][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.04-21.18.54:373][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.04-21.18.54:373][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.04-21.18.54:373][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.04-21.18.54:373][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.04-21.18.54:373][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.04-21.18.54:373][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.04-21.18.54:373][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.04-21.18.54:373][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.04-21.18.54:374][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.04-21.18.54:374][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.04-21.18.54:374][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.04-21.18.54:374][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.04-21.18.54:395][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.04-21.18.54:395][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.04-21.18.54:863][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.04-21.18.54:864][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.04-21.18.54:866][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.04-21.18.54:866][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.04-21.18.54:868][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.04-21.18.54:868][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.04-21.18.54:868][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.04-21.18.54:870][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.04-21.18.54:870][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.04-21.18.54:870][ 0]LogInit: FAudioDevice initialized. +[2024.07.04-21.18.54:870][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.04-21.18.54:871][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.04-21.18.54:966][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.04-21.18.54:966][ 0]LogInit: Texture streaming: Enabled +[2024.07.04-21.18.54:982][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.04-21.18.54:986][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.04-21.18.54:986][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.04-21.18.54:987][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.04-21.18.55:017][ 0]LogInit: Transaction tracking system initialized +[2024.07.04-21.18.55:041][ 0]BlueprintLog: New page: Editor Load +[2024.07.04-21.18.55:104][ 0]LocalizationService: Localization service is disabled +[2024.07.04-21.18.55:136][ 0]TimingProfiler: Initialize +[2024.07.04-21.18.55:137][ 0]TimingProfiler: OnSessionChanged +[2024.07.04-21.18.55:137][ 0]LoadingProfiler: Initialize +[2024.07.04-21.18.55:137][ 0]LoadingProfiler: OnSessionChanged +[2024.07.04-21.18.55:137][ 0]NetworkingProfiler: Initialize +[2024.07.04-21.18.55:137][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.04-21.18.55:137][ 0]MemoryProfiler: Initialize +[2024.07.04-21.18.55:137][ 0]MemoryProfiler: OnSessionChanged +[2024.07.04-21.18.55:325][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.04-21.18.55:325][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.04-21.18.55:486][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.02s +[2024.07.04-21.18.55:874][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.04-21.18.55:879][ 0]SourceControl: Source control is disabled +[2024.07.04-21.18.55:879][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.543 +[2024.07.04-21.18.55:879][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-21.18.55:879][ 0]LightingResults: New page: Lighting Build +[2024.07.04-21.18.55:881][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.04-21.18.55:881][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-21.18.55:881][ 0]MapCheck: New page: Map Check +[2024.07.04-21.18.55:881][ 0]LightingResults: New page: Lighting Build +[2024.07.04-21.18.55:892][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-21.18.55:896][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.04-21.18.58:056][ 0]LogStaticMesh: Building static mesh FallenKugel... +[2024.07.04-21.18.58:065][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Materials/FallenKugel.FallenKugel +[2024.07.04-21.18.58:444][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.04-21.18.58:445][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.04-21.18.58:752][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-21.18.58:769][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.04-21.18.58:770][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-21.18.58:770][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,256ms to complete. +[2024.07.04-21.18.58:770][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.892 +[2024.07.04-21.18.58:772][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.437 +[2024.07.04-21.18.58:983][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-21.18.58:993][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-21.18.59:000][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-21.18.59:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.04-21.18.59:037][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0117 seconds. Added 3822 classes and 928 folders. +[2024.07.04-21.18.59:042][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.04-21.18.59:060][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-21.18.59:061][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:061][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-21.18.59:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.04-21.18.59:061][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2024.07.04-21.18.59:075][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-21.18.59:075][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:075][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-21.18.59:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.04-21.18.59:075][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.04-21.18.59:084][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.04-21.18.59:084][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:084][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.04-21.18.59:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.04-21.18.59:084][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.07.04-21.18.59:096][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-21.18.59:096][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:096][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-21.18.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:096][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.04-21.18.59:096][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.07.04-21.18.59:105][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-21.18.59:105][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:105][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-21.18.59:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:105][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.04-21.18.59:105][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.04-21.18.59:114][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-21.18.59:114][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:114][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-21.18.59:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.04-21.18.59:114][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.07.04-21.18.59:125][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-21.18.59:125][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:125][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-21.18.59:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.04-21.18.59:125][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.07.04-21.18.59:136][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-21.18.59:136][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-21.18.59:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.04-21.18.59:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.07.04-21.18.59:147][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-21.18.59:147][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:147][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-21.18.59:147][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:147][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.04-21.18.59:147][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107 +[2024.07.04-21.18.59:160][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.04-21.18.59:160][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:160][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.04-21.18.59:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:160][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.04-21.18.59:160][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.04-21.18.59:169][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.04-21.18.59:169][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:169][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.04-21.18.59:169][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:169][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.04-21.18.59:169][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.04-21.18.59:178][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-21.18.59:178][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:178][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-21.18.59:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.04-21.18.59:178][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.04-21.18.59:188][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-21.18.59:188][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-21.18.59:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.04-21.18.59:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.04-21.18.59:196][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-21.18.59:196][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:196][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-21.18.59:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.04-21.18.59:196][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.04-21.18.59:204][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.04-21.18.59:204][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:204][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.04-21.18.59:204][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:204][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.04-21.18.59:204][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.04-21.18.59:212][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-21.18.59:212][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:212][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-21.18.59:212][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:213][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.04-21.18.59:213][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.04-21.18.59:221][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.04-21.18.59:221][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:221][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.04-21.18.59:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.04-21.18.59:221][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.04-21.18.59:230][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-21.18.59:230][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:230][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-21.18.59:230][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:230][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.04-21.18.59:230][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.07.04-21.18.59:239][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-21.18.59:239][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:239][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-21.18.59:239][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:239][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.04-21.18.59:239][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.04-21.18.59:252][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-21.18.59:252][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:252][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-21.18.59:252][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:252][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.04-21.18.59:252][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.04-21.18.59:261][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.04-21.18.59:261][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:261][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.04-21.18.59:261][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:261][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.04-21.18.59:261][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.04-21.18.59:269][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.04-21.18.59:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.04-21.18.59:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.04-21.18.59:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.04-21.18.59:279][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.04-21.18.59:279][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:279][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.04-21.18.59:279][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:279][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.04-21.18.59:279][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.07.04-21.18.59:288][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.04-21.18.59:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.04-21.18.59:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.04-21.18.59:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.04-21.18.59:297][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.04-21.18.59:297][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:297][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.04-21.18.59:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:297][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.04-21.18.59:297][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.04-21.18.59:307][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.04-21.18.59:307][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.04-21.18.59:307][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.04-21.18.59:307][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.04-21.18.59:307][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.04-21.18.59:307][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.04-21.18.59:700][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.07.04-21.18.59:703][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. +[2024.07.04-21.18.59:799][ 0]LogSlate: Took 0.000417 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.04-21.18.59:809][ 0]LogSlate: Took 0.008158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.04-21.18.59:810][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.04-21.18.59:983][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.04-21.19.00:132][ 0]LogSlate: Took 0.009166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-21.19.00:209][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.04-21.19.00:210][ 0]LogLoad: (Engine Initialization) Total time: 13.87 seconds +[2024.07.04-21.19.00:210][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.04-21.19.00:268][ 0]LogAssetRegistry: Asset discovery search completed in 9.3489 seconds +[2024.07.04-21.19.00:273][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.04-21.19.00:277][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.04-21.19.01:261][ 23]LogSlate: Took 0.000302 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.04-21.19.03:708][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.04-21.19.04:182][110]LogStaticMesh: Building static mesh wand5... +[2024.07.04-21.19.04:186][110]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand5.wand5 +[2024.07.04-21.19.04:187][110]LogStaticMesh: Building static mesh wand4... +[2024.07.04-21.19.04:191][110]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand4.wand4 +[2024.07.04-21.19.04:193][110]LogStaticMesh: Building static mesh cornerPiece... +[2024.07.04-21.19.04:206][110]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/cornerPiece.cornerPiece +[2024.07.04-21.19.04:307][110]LogStaticMesh: Building static mesh saeule... +[2024.07.04-21.19.04:315][110]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule.saeule +[2024.07.04-21.19.04:318][110]LogStaticMesh: Building static mesh saeule_destroyed... +[2024.07.04-21.19.04:333][110]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.04-21.19.04:387][110]LogStaticMesh: Building static mesh wand... +[2024.07.04-21.19.04:392][110]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand.wand +[2024.07.04-21.19.04:392][110]LogStaticMesh: Building static mesh wand2... +[2024.07.04-21.19.04:396][110]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand2.wand2 +[2024.07.04-21.19.04:399][110]LogStaticMesh: Building static mesh wand3... +[2024.07.04-21.19.04:404][110]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand3.wand3 +[2024.07.04-21.19.04:406][110]LogStaticMesh: Building static mesh wand6... +[2024.07.04-21.19.04:412][110]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand6.wand6 +[2024.07.04-21.19.04:415][110]LogStaticMesh: Building static mesh wand7... +[2024.07.04-21.19.04:422][110]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand7.wand7 +[2024.07.04-21.19.04:425][110]LogStaticMesh: Building static mesh wand_destroyed... +[2024.07.04-21.19.04:431][110]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand_destroyed.wand_destroyed +[2024.07.04-21.19.04:471][110]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.04-21.19.04:472][110]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.04-21.19.04:472][110]LightingResults: New page: Lighting Build +[2024.07.04-21.19.04:472][110]LoadErrors: New page: Loading map: Map.umap +[2024.07.04-21.19.04:524][110]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.04-21.19.04:525][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.04-21.19.04:525][110]MapCheck: New page: Map Check +[2024.07.04-21.19.04:525][110]LightingResults: New page: Lighting Build +[2024.07.04-21.19.04:545][110]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.04-21.19.04:556][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.07.04-21.19.04:558][110]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.04-21.19.04:655][110]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.04-21.19.04:655][110]LogAIModule: Creating AISystem for world Map +[2024.07.04-21.19.04:678][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.07.04-21.19.04:683][110]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.04-21.19.04:684][110]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,262ms to complete. +[2024.07.04-21.19.04:684][110]LogFileHelpers: Loading map 'Map' took 0.213 +[2024.07.04-21.19.21:110][654]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.04-21.19.24:992][751]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand211) +[2024.07.04-21.19.27:873][825]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand215) +[2024.07.04-21.19.32:070][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand211) +[2024.07.04-21.19.34:264][992]Cmd: DUPLICATE +[2024.07.04-21.19.34:264][992]Cmd: ACTOR DUPLICATE +[2024.07.04-21.19.47:796][330]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.04-21.20.04:177][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.04-21.20.13:981][969]LogActorFactory: Actor Factory created wand5 +[2024.07.04-21.20.15:370][ 23]LogActorFactory: Actor Factory created wand5 +[2024.07.04-21.20.57:171][139]Cmd: DUPLICATE +[2024.07.04-21.20.57:171][139]Cmd: ACTOR DUPLICATE +[2024.07.04-21.21.12:348][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.21.12:364][531]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.07.04-21.21.12:431][531]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB6C4C73A4C222A08B560DE846825B257.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.21.12:439][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.21.12:775][531]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6F49CFB94343D0E1B694CD951489DE01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.21.12:800][531]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.21.12:801][531]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.21.12:801][531]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.21.22:112][810]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.21.22:139][810]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.04-21.21.22:201][810]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEF1CF9A94D270E7BF8FD56AFF54A293C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.21.22:227][810]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.21.22:424][810]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData098F5CC34D2458B40BC091B12BF4C9D7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.21.22:449][810]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.21.22:449][810]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.21.22:449][810]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.21.31:218][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) +[2024.07.04-21.21.50:755][530]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand214) +[2024.07.04-21.21.55:186][670]LogEditorViewport: Clicking Background +[2024.07.04-21.21.57:086][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) +[2024.07.04-21.22.00:994][823]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand195) +[2024.07.04-21.22.04:247][904]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand210) +[2024.07.04-21.22.13:777][143]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) +[2024.07.04-21.22.31:256][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand204) +[2024.07.04-21.22.32:428][625]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.22.32:435][625]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-21.22.32:490][625]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDF73AD9444F43C977F6750B2710F3725.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.22.32:512][625]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.22.32:708][625]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData01F31E4742CDCE0EC03A4EAE9A0C5197.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.22.32:741][625]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.22.32:741][625]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.22.32:741][625]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.22.36:474][691]LogEditorViewport: Clicking Background +[2024.07.04-21.22.37:527][711]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.22.37:544][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.04-21.22.37:606][711]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5C90583F443AD49420F9C8BA6833C33A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.22.37:627][711]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.22.37:816][711]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA2DDB22D4EE57A0792A6A0A06792B29D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.22.37:843][711]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.22.37:843][711]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.22.37:843][711]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.25.32:351][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.25.32:370][297]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.04-21.25.32:434][297]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6880E4B44781FE8D5B5E95B28E2AFF24.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.25.32:456][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.25.32:647][297]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EE2D87C46CA19CC59F2A2A515EF3C09.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.25.32:677][297]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.25.32:677][297]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.25.32:677][297]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.26.10:302][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.26.10:321][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.04-21.26.10:383][908]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA1AB935A48C24B3A748E13B3FF984928.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.26.10:406][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.26.10:604][908]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCA91856C4EA5D00E74EDB9987B33C38C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.26.10:630][908]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.26.10:630][908]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.26.10:630][908]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.26.26:479][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.26.26:498][216]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.04-21.26.26:559][216]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF1C2B5A1429435563809AC908E593B5F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.26.26:580][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.26.26:766][216]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC86282644C3ADBB7B2A80193CC85700F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.26.26:793][216]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.26.26:793][216]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.26.26:793][216]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.29.12:781][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) +[2024.07.04-21.29.16:668][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand65) +[2024.07.04-21.29.56:620][895]LogActorFactory: Actor Factory created wand7 +[2024.07.04-21.29.58:501][940]LogActorFactory: Actor Factory created wand7 +[2024.07.04-21.30.20:985][382]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand65) +[2024.07.04-21.30.23:963][445]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand238) +[2024.07.04-21.31.03:614][191]Cmd: DUPLICATE +[2024.07.04-21.31.03:614][191]Cmd: ACTOR DUPLICATE +[2024.07.04-21.31.36:450][836]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) +[2024.07.04-21.31.38:154][872]Cmd: DELETE +[2024.07.04-21.31.38:154][872]Cmd: ACTOR DELETE +[2024.07.04-21.31.38:160][872]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.31.38:209][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.07.04-21.31.38:211][872]LogEditorActor: Deleted 1 Actors (0.057 secs) +[2024.07.04-21.31.38:961][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) +[2024.07.04-21.31.40:490][921]Cmd: DELETE +[2024.07.04-21.31.40:490][921]Cmd: ACTOR DELETE +[2024.07.04-21.31.40:497][921]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.31.40:523][921]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.07.04-21.31.40:524][921]LogEditorActor: Deleted 1 Actors (0.034 secs) +[2024.07.04-21.31.41:242][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) +[2024.07.04-21.31.41:893][950]Cmd: DELETE +[2024.07.04-21.31.41:893][950]Cmd: ACTOR DELETE +[2024.07.04-21.31.41:899][950]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.31.41:918][950]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.04-21.31.41:920][950]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-21.31.42:754][967]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) +[2024.07.04-21.31.43:370][980]Cmd: DELETE +[2024.07.04-21.31.43:370][980]Cmd: ACTOR DELETE +[2024.07.04-21.31.43:377][980]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.31.43:402][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.07.04-21.31.43:404][980]LogEditorActor: Deleted 1 Actors (0.033 secs) +[2024.07.04-21.31.44:313][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand239) +[2024.07.04-21.31.49:925][119]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed8) +[2024.07.04-21.31.57:185][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand239) +[2024.07.04-21.32.01:107][313]Cmd: DUPLICATE +[2024.07.04-21.32.01:107][313]Cmd: ACTOR DUPLICATE +[2024.07.04-21.32.20:305][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) +[2024.07.04-21.32.21:344][667]Cmd: DELETE +[2024.07.04-21.32.21:344][667]Cmd: ACTOR DELETE +[2024.07.04-21.32.21:351][667]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.21:375][667]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.04-21.32.21:378][667]LogEditorActor: Deleted 1 Actors (0.033 secs) +[2024.07.04-21.32.21:909][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) +[2024.07.04-21.32.21:999][677]Cmd: DELETE +[2024.07.04-21.32.21:999][677]Cmd: ACTOR DELETE +[2024.07.04-21.32.22:005][677]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.22:020][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-21.32.22:020][677]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.04-21.32.22:455][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) +[2024.07.04-21.32.22:721][690]Cmd: DELETE +[2024.07.04-21.32.22:721][690]Cmd: ACTOR DELETE +[2024.07.04-21.32.22:727][690]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.22:755][690]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.04-21.32.22:756][690]LogEditorActor: Deleted 1 Actors (0.035 secs) +[2024.07.04-21.32.23:227][699]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand111) +[2024.07.04-21.32.23:397][700]Cmd: DELETE +[2024.07.04-21.32.23:397][700]Cmd: ACTOR DELETE +[2024.07.04-21.32.23:405][700]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.23:426][700]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.07.04-21.32.23:428][700]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.04-21.32.24:083][713]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand240) +[2024.07.04-21.32.35:198][921]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.04-21.32.35:935][937]Cmd: DELETE +[2024.07.04-21.32.35:935][937]Cmd: ACTOR DELETE +[2024.07.04-21.32.35:941][937]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.35:962][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.07.04-21.32.35:964][937]LogEditorActor: Deleted 1 Actors (0.029 secs) +[2024.07.04-21.32.36:487][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) +[2024.07.04-21.32.36:715][953]Cmd: DELETE +[2024.07.04-21.32.36:715][953]Cmd: ACTOR DELETE +[2024.07.04-21.32.36:721][953]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.36:744][953]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.04-21.32.36:745][953]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.04-21.32.37:300][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) +[2024.07.04-21.32.37:441][967]Cmd: DELETE +[2024.07.04-21.32.37:441][967]Cmd: ACTOR DELETE +[2024.07.04-21.32.37:449][967]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.37:467][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.04-21.32.37:468][967]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.07.04-21.32.38:026][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) +[2024.07.04-21.32.38:281][986]Cmd: DELETE +[2024.07.04-21.32.38:281][986]Cmd: ACTOR DELETE +[2024.07.04-21.32.38:287][986]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.04-21.32.38:313][986]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.04-21.32.38:314][986]LogEditorActor: Deleted 1 Actors (0.033 secs) +[2024.07.04-21.32.39:010][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand240) +[2024.07.04-21.32.41:668][ 63]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.32.41:690][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.04-21.32.41:750][ 63]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD8C61BA4117E9B4FE8361869A154ABA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.32.41:772][ 63]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.32.41:953][ 63]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData21879B8A4B40067E2E09A4A216333C9A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.32.41:982][ 63]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.32.41:982][ 63]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.32.41:982][ 63]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.32.44:711][127]Cmd: DUPLICATE +[2024.07.04-21.32.44:711][127]Cmd: ACTOR DUPLICATE +[2024.07.04-21.33.04:250][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.33.04:267][504]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.04-21.33.04:327][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE1C6416E422C21361310CFA553B1A1F0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.33.04:350][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.33.04:543][504]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData151F8F4B47931373168D5D82A70C8CF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.33.04:571][504]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.33.04:571][504]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.33.04:571][504]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.33.13:183][647]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand238) +[2024.07.04-21.33.15:899][685]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.33.15:914][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.04-21.33.15:989][685]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC54F4EA748EECAD588813C9B8CCF8930.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.33.15:998][685]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.33.16:192][685]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB991A4EB4F58B5C1D5A28CABA5A83386.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.33.16:229][685]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.33.16:229][685]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.33.16:229][685]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.38.19:843][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.04-21.38.24:706][657]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.04-21.38.24:724][657]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.07.04-21.38.24:790][657]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3BEDB16A47E9E35070E7DE954A826651.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.04-21.38.24:813][657]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.04-21.38.25:012][657]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB739B4874F2CEB0EC3634192D41AD7C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.04-21.38.25:039][657]AssetCheck: New page: Asset Save: multiple assets +[2024.07.04-21.38.25:039][657]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.04-21.38.25:039][657]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.04-21.38.26:114][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.04-21.38.26:209][675]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.04-21.38.26:413][676]Cmd: QUIT_EDITOR +[2024.07.04-21.38.26:413][676]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.04-21.38.26:416][676]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.04-21.38.26:417][676]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.04-21.38.26:417][676]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.04-21.38.26:417][676]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.04-21.38.26:417][676]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-21.38.26:419][676]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.04-21.38.26:473][676]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.04-21.38.26:474][676]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.04-21.38.26:483][676]LogExit: Preparing to exit. +[2024.07.04-21.38.26:906][676]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.07.04-21.38.27:008][676]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.04-21.38.27:009][676]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.04-21.38.27:065][676]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.04-21.38.27:083][676]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.04-21.38.27:083][676]LogExit: Editor shut down +[2024.07.04-21.38.27:084][676]LogExit: Transaction tracking system shut down +[2024.07.04-21.38.27:318][676]LogExit: Object subsystem successfully closed. +[2024.07.04-21.38.27:351][676]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.04-21.38.27:351][676]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.04-21.38.27:351][676]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.04-21.38.27:351][676]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.04-21.38.27:351][676]LogShaderCompilers: Display: ================================================ +[2024.07.04-21.38.27:361][676]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.04-21.38.27:407][676]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.04-21.38.27:407][676]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.04-21.38.27:407][676]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.04-21.38.27:407][676]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.04-21.38.27:407][676]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.04-21.38.27:407][676]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.04-21.38.27:407][676]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module SequenceRecorder (825) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module WebMMedia (816) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (814) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (812) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module PlanarCut (796) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module CharacterAI (794) +[2024.07.04-21.38.27:408][676]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.04-21.38.27:409][676]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.04-21.38.27:921][676]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.04-21.38.27:922][676]MemoryProfiler: Shutdown +[2024.07.04-21.38.27:922][676]NetworkingProfiler: Shutdown +[2024.07.04-21.38.27:922][676]LoadingProfiler: Shutdown +[2024.07.04-21.38.27:922][676]TimingProfiler: Shutdown +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.04-21.38.27:922][676]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.04-21.38.27:923][676]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.04-21.38.27:924][676]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.04-21.38.27:924][676]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.04-21.38.27:924][676]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.04-21.38.27:924][676]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.04-21.38.27:924][676]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.04-21.38.27:924][676]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.04-21.38.27:924][676]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.04-21.38.27:956][676]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.04-21.38.27:956][676]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.04-21.38.27:956][676]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.04-21.38.27:956][676]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.04-21.38.27:956][676]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.04-21.38.27:956][676]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.04-21.38.27:957][676]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.04-21.38.27:957][676]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.04-21.38.27:957][676]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.04-21.38.27:957][676]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.04-21.38.27:957][676]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.04-21.38.27:960][676]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.04-21.38.27:960][676]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.04-21.38.27:960][676]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.04-21.38.27:960][676]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.04-21.38.27:960][676]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.04-21.38.27:960][676]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.04-21.38.27:960][676]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.04-21.38.27:961][676]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.04-21.38.27:980][676]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.04-21.38.28:207][676]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.04-21.38.28:207][676]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.04-21.38.28:207][676]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.04-21.38.28:208][676]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.04-21.38.28:208][676]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.04-21.38.28:208][676]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) +[2024.07.04-21.38.28:208][676]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) +[2024.07.04-21.38.28:208][676]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (590) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (588) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module PluginBrowser (586) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module TakeSequencer (582) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module TakeMovieScene (580) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module SynthesisEditor (578) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module Synthesis (576) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (574) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (572) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module ScreenshotTools (570) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module OpenXREditor (568) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (566) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module CableComponent (564) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module GooglePAD (562) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (560) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module EditableMesh (558) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module AssetTags (554) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module AudioCapture (552) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (551) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (548) +[2024.07.04-21.38.28:209][676]LogModuleManager: Shutting down and abandoning module AppleImageUtils (546) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module AndroidPermission (544) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (542) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (540) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module TemplateSequence (538) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module MediaCompositing (536) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module ImgMedia (534) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (532) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (530) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module MotoSynth (528) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) +[2024.07.04-21.38.28:210][676]LogOpenImageDenoise: OIDN shutting down +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module MeshConversion (524) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module DynamicMesh (522) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (520) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometricObjects (518) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (516) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (515) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (512) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module ChaosNiagara (504) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (502) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module FractureEditor (500) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (499) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module BackChannel (496) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (494) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module AutomationUtils (492) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (490) +[2024.07.04-21.38.28:210][676]LogModuleManager: Shutting down and abandoning module AlembicImporter (488) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module AlembicLibrary (487) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module GeometryCache (486) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (485) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (480) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (478) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (476) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (474) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (472) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (470) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (468) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (464) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module CryptoKeys (462) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (460) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454) +[2024.07.04-21.38.28:211][676]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module SourceControl (443) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (438) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.04-21.38.28:212][676]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.04-21.38.28:855][676]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.04-21.38.28:855][676]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.04-21.38.28:855][676]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (408) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390) +[2024.07.04-21.38.28:856][676]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.04-21.38.28:957][676]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2024.07.04-21.38.29:058][676]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2024.07.04-21.38.29:058][676]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2024.07.04-21.38.29:059][676]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2024.07.04-21.38.29:059][676]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348) +[2024.07.04-21.38.29:059][676]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) +[2024.07.04-21.38.29:059][676]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) +[2024.07.04-21.38.29:059][676]LogModuleManager: Shutting down and abandoning module DataValidation (342) +[2024.07.04-21.38.29:059][676]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.04-21.38.29:059][676]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.04-21.38.29:061][676]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.04-21.38.29:061][676]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.04-21.38.29:061][676]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module GameplayCameras (318) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (316) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module AnimationSharing (312) +[2024.07.04-21.38.29:062][676]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.04-21.38.29:063][676]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.04-21.38.29:065][676]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.04-21.38.29:066][676]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.04-21.38.29:066][676]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.04-21.38.29:067][676]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.04-21.38.29:067][676]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.04-21.38.29:067][676]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.04-21.38.29:067][676]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.04-21.38.29:067][676]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.04-21.38.29:067][676]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.04-21.38.29:068][676]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.04-21.38.29:068][676]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.04-21.38.29:068][676]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.04-21.38.29:068][676]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.04-21.38.29:068][676]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.04-21.38.29:068][676]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.04-21.38.29:068][676]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.04-21.38.29:069][676]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.04-21.38.29:069][676]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.04-21.38.29:069][676]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.04-21.38.29:070][676]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.04-21.38.29:071][676]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.04-21.38.29:071][676]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.04-21.38.29:071][676]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.04-21.38.29:072][676]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.04-21.38.29:072][676]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.04-21.38.29:073][676]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.04-21.38.29:074][676]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.04-21.38.29:078][676]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.07.04-21.38.29:078][676]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.07.04-21.38.29:079][676]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.07.04-21.38.29:079][676]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.04-21.38.29:079][676]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) +[2024.07.04-21.38.29:079][676]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.04-21.38.29:079][676]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.04-21.38.29:079][676]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.07.04-21.38.29:079][676]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.04-21.38.29:079][676]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.04-21.38.29:082][676]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.04-21.38.29:082][676]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.04-21.38.29:111][676]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.04-21.38.29:111][676]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.04-21.38.29:111][676]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B5375ABCA-4C8D-253E-2A6D-68863B1C49A6%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.04-21.38.29:111][676]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.04-21.38.29:121][676]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.04-21.38.29:123][676]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.04-21.38.29:127][676]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.04-21.38.29:128][676]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.04-21.38.29:128][676]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.04-21.38.29:128][676]LogModuleManager: Shutting down and abandoning module ChaosCloth (66) +[2024.07.04-21.38.29:128][676]LogModuleManager: Shutting down and abandoning module MLSDK (64) +[2024.07.04-21.38.29:128][676]LogModuleManager: Shutting down and abandoning module MagicLeap (62) +[2024.07.04-21.38.29:128][676]LogModuleManager: Shutting down and abandoning module VariantManagerContent (60) +[2024.07.04-21.38.29:128][676]LogModuleManager: Shutting down and abandoning module DatasmithContent (58) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module NiagaraShader (54) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.04-21.38.29:130][676]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.04-21.38.29:131][676]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.04-21.38.29:131][676]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.04-21.38.29:165][676]LogD3D11RHI: Shutdown +[2024.07.04-21.38.29:165][676]LogD3D11RHI: CleanupD3DDevice +[2024.07.04-21.38.29:171][676]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.04-21.38.29:175][676]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.04-21.38.29:175][676]LogExit: Exiting. +[2024.07.04-21.38.29:188][676]Log file closed, 07/04/24 23:38:29