diff --git a/Content/Assets/M_Sandstone_basecolor.uasset b/Content/Assets/M_Sandstone_basecolor.uasset new file mode 100644 index 0000000..7d2b5b5 Binary files /dev/null and b/Content/Assets/M_Sandstone_basecolor.uasset differ diff --git a/Content/Assets/M_Sandstone_normal.uasset b/Content/Assets/M_Sandstone_normal.uasset new file mode 100644 index 0000000..c79d133 Binary files /dev/null and b/Content/Assets/M_Sandstone_normal.uasset differ diff --git a/Content/Assets/M_Sandstone_roughness.uasset b/Content/Assets/M_Sandstone_roughness.uasset new file mode 100644 index 0000000..d6e8d61 Binary files /dev/null and b/Content/Assets/M_Sandstone_roughness.uasset differ diff --git a/Content/Assets/Material.uasset b/Content/Assets/Material.uasset new file mode 100644 index 0000000..e855540 Binary files /dev/null and b/Content/Assets/Material.uasset differ diff --git a/Content/Assets/wand_destroyed2.uasset b/Content/Assets/wand_destroyed2.uasset new file mode 100644 index 0000000..99d2722 Binary files /dev/null and b/Content/Assets/wand_destroyed2.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index 7336e7d..9562a25 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 94098c1..3e7e67c 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/Treppe.uasset b/Content/Materials/Treppe.uasset index 0744e48..5e5abed 100644 Binary files a/Content/Materials/Treppe.uasset and b/Content/Materials/Treppe.uasset differ diff --git a/Content/Materials/Wandgemälde.uasset b/Content/Materials/Wandgemälde.uasset index 9ffdc75..06a50c8 100644 Binary files a/Content/Materials/Wandgemälde.uasset and b/Content/Materials/Wandgemälde.uasset differ diff --git a/Content/Materials/gen3.uasset b/Content/Materials/gen3.uasset new file mode 100644 index 0000000..71cd28d Binary files /dev/null and b/Content/Materials/gen3.uasset differ diff --git a/Intermediate/AssetRegistryCache/85bd9ca1.bin b/Intermediate/AssetRegistryCache/85bd9ca1.bin index 4747180..cce27e0 100644 Binary files a/Intermediate/AssetRegistryCache/85bd9ca1.bin and b/Intermediate/AssetRegistryCache/85bd9ca1.bin differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index f5f20eb..d6c3147 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 2b4fa79..11dd1ba 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-847E17DB456BE6AB0A36BC9EDA395C93/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-847E17DB456BE6AB0A36BC9EDA395C93/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-847E17DB456BE6AB0A36BC9EDA395C93/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-CBB2302447DB87D6FAE9FF931DB6C3B8/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-39AFD8104674E2B1420F22B022CBD4CD/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-CBB2302447DB87D6FAE9FF931DB6C3B8/CrashReportClient.ini diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-CBD49C1944787582FE997E8093F910FE/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-CBD49C1944787582FE997E8093F910FE/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-CBD49C1944787582FE997E8093F910FE/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-DBE0C04C4340913A10389E9F054EB1E7/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-DBE0C04C4340913A10389E9F054EB1E7/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-DBE0C04C4340913A10389E9F054EB1E7/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-DE6AB99C4519AAE4D5898AA415051212/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-DE6AB99C4519AAE4D5898AA415051212/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-DE6AB99C4519AAE4D5898AA415051212/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-E36B975D4236204CC2D5ECB57E6F624B/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-E36B975D4236204CC2D5ECB57E6F624B/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-E36B975D4236204CC2D5ECB57E6F624B/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 4aace23..e7a0e36 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -131,6 +131,7 @@ LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/Materials/gen3.gen3 OpenAssetsAtExit=/Game/Materials/Treppe.Treppe OpenAssetsAtExit=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform OpenAssetsAtExit=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato @@ -142,7 +143,7 @@ OpenAssetsAtExit=/Game/Materials/Wandgemälde.Wandgemälde ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.000 Y=38.400 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1337.600 Y=777.600 +WindowSize=X=1339.200 Y=779.200 None======= InitiallyMaximized=True @@ -171,7 +172,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Assets +ContentBrowserTab1.SelectedPaths=/Game/Materials ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1128,26 +1129,26 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Materials/gen3.gen3; +RecentlyPlaced=/Game/Assets/Vase4.Vase4; RecentlyPlaced=/Game/Assets/Vase1.Vase1; +RecentlyPlaced=/Game/Assets/Vase5.Vase5; +RecentlyPlaced=/Game/Materials/gen2.gen2; +RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed; +RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; +RecentlyPlaced=/Game/Assets/Vase2.Vase2; +RecentlyPlaced=/Game/Assets/Vase6.Vase6; +RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire; +RecentlyPlaced=/Game/Assets/Vase3.Vase3; +RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; +RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; +RecentlyPlaced=/Game/Materials/gen.gen; +RecentlyPlaced=/Game/Assets/wand_destroyed2.wand_destroyed2; RecentlyPlaced=/Game/Assets/Schutt.Schutt; +RecentlyPlaced=/Game/Assets/VaseInside_MatMain.VaseInside_MatMain; RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform; RecentlyPlaced=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato; RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_; -RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox; -RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower; -RecentlyPlaced=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter; -RecentlyPlaced=/Game/Assets/Trap.Trap; -RecentlyPlaced=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform; -RecentlyPlaced=/Game/Blueprints/BP_Dance.BP_Dance; -RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame; -RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner; -RecentlyPlaced=/Game/Fang/Fang.Fang; -RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance; -RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; -RecentlyPlaced=/Game/Materials/gen.gen; -RecentlyPlaced=/Game/Materials/M_Water.M_Water; -RecentlyPlaced=/Game/Materials/Treppe.Treppe; -RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; None======= None======= @@ -2140,6 +2141,7 @@ InstalledPlugins=XRVisualization [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False +bShowGrid=False [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -2255,26 +2257,26 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Materials/Wandgemälde -MRUItem1=/Game/Textures/WandgemäldeNew -MRUItem2=/Game/Shader+Effekte/Flamethrower -MRUItem3=/Game/BlueprintTheo/BP_movingPlato -MRUItem4=/Game/BlueprintTheo/BP_MovingPlatform -MRUItem5=/Game/Assets/saeule_destroyed -MRUItem6=/Game/Assets/treppe_Cube_002 -MRUItem7=/Game/Assets/treppe_Cube_001 -MRUItem8=/Game/Assets/treppe_Cube -MRUItem9=/Game/Textures/Treppe/Treppe_Roughness -MRUItem10=/Game/Textures/Treppe/Treppe_Mixed_AO -MRUItem11=/Game/Materials/Treppe -MRUItem12=/Game/Sounds/steps/steps/Fang_Steps -MRUItem13=/Game/Sounds/level_sound/Hintergrund-Musik -MRUItem14=/Game/Sounds/level_sound/Wüsten-Theme -MRUItem15=/Engine/VREditor/Sounds/UI/Camera_Shutter -MRUItem16=/Game/Blueprints/BP_Lever -MRUItem17=/Game/Sounds/level_sound/level_sound/door__new -MRUItem18=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem19=/Game/Fang/Fang_AnimBP +MRUItem0=/Game/Assets/VaseInside_MatMain +MRUItem1=/Game/Assets/Vase_MatMain +MRUItem2=/Game/Materials/Wandgemälde +MRUItem3=/Game/Shader+Effekte/Flamethrower +MRUItem4=/Game/Assets/saeule_destroyed +MRUItem5=/Game/BlueprintTheo/BP_movingPlato +MRUItem6=/Game/BlueprintTheo/BP_MovingPlatform +MRUItem7=/Game/Materials/Treppe +MRUItem8=/Game/Materials/gen3 +MRUItem9=/Game/Textures/WandgemäldeNew +MRUItem10=/Game/Assets/treppe_Cube_002 +MRUItem11=/Game/Assets/treppe_Cube_001 +MRUItem12=/Game/Assets/treppe_Cube +MRUItem13=/Game/Textures/Treppe/Treppe_Roughness +MRUItem14=/Game/Textures/Treppe/Treppe_Mixed_AO +MRUItem15=/Game/Sounds/steps/steps/Fang_Steps +MRUItem16=/Game/Sounds/level_sound/Hintergrund-Musik +MRUItem17=/Game/Sounds/level_sound/Wüsten-Theme +MRUItem18=/Engine/VREditor/Sounds/UI/Camera_Shutter +MRUItem19=/Game/Blueprints/BP_Lever [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2366,6 +2368,8 @@ None======= /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme=0 /Game/Map.Map:PersistentLevel.Map=0 /Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter=0 +/Game/Assets/VaseInside_MatMain.VaseInside_MatMain=0 +/Game/Assets/Vase_MatMain.Vase_MatMain=0 [MaterialEditor] PrimType=1 @@ -2716,7 +2720,7 @@ CompileEventDisplayThresholdMs=5 NodeTemplateCacheCapMB=20.000000 [SelectionDetails] -PreserveScaleRatio=False +PreserveScaleRatio=True DecalSize_PreserveScaleRatio=False [FoliageEdit] diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-07.21.54.log b/Saved/Logs/DesertGame-backup-2024.07.05-07.21.54.log deleted file mode 100644 index f54456b..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.05-07.21.54.log +++ /dev/null @@ -1,3562 +0,0 @@ -Log file open, 07/05/24 08:29:42 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.364530 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-06.29.43:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-06.29.43:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-06.29.43:744][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-06.29.43:751][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-06.29.43:751][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-06.29.43:752][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-06.29.43:752][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-06.29.43:752][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-06.29.43:752][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-06.29.43:752][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-06.29.43:752][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:752][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-06.29.43:753][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-06.29.43:754][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-06.29.43:754][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.07.05-06.29.43:754][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.07.05-06.29.43:754][ 0]LogInit: User: bib -[2024.07.05-06.29.43:754][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-06.29.43:754][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-06.29.43:754][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-06.29.43:754][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-06.29.43:754][ 0]LogMemory: Process Physical Memory: 144.36 MB used, 144.36 MB peak -[2024.07.05-06.29.43:754][ 0]LogMemory: Process Virtual Memory: 130.05 MB used, 130.05 MB peak -[2024.07.05-06.29.43:754][ 0]LogMemory: Physical Memory: 10031.50 MB used, 6037.21 MB free, 16068.70 MB total -[2024.07.05-06.29.43:754][ 0]LogMemory: Virtual Memory: 134209488.00 MB used, 8240.25 MB free, 134217728.00 MB total -[2024.07.05-06.29.43:767][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-06.29.43:805][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-06.29.43:806][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-06.29.43:806][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-06.29.43:809][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-06.29.43:809][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-06.29.43:809][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-06.29.43:809][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-06.29.43:809][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-06.29.43:809][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-06.29.43:810][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-06.29.43:810][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-06.29.43:811][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-06.29.43:848][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-06.29.43:871][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-06.29.43:871][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-06.29.44:056][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-06.29.44:060][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-06.29.44:060][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-06.29.44:060][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-06.29.44:060][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-06.29.44:177][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-06.29.44:177][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-06.29.44:185][ 0]LogD3D11RHI: AdapterLuid : 0 70513 -[2024.07.05-06.29.44:195][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-06.29.44:195][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-06.29.44:195][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-06.29.44:195][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-06.29.44:196][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-06.29.44:196][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-06.29.44:197][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-06.29.44:197][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-06.29.44:197][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-06.29.44:197][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-06.29.44:197][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-06.29.44:198][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-06.29.44:207][ 0]LogD3D11RHI: AdapterLuid : 0 70513 -[2024.07.05-06.29.44:289][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-06.29.44:307][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-06.29.44:307][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-06.29.44:308][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-06.29.44:310][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-06.29.44:310][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-06.29.44:310][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-06.29.44:334][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-06.29.44:810][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-06.29.44:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-06.29.44:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-06.29.44:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-06.29.44:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-06.29.44:886][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-06.29.44:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-06.29.44:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-06.29.44:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-06.29.44:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-06.29.44:930][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-06.29.44:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-06.29.44:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-06.29.44:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-06.29.44:983][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-06.29.44:990][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-06.29.44:995][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-06.29.45:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-06.29.45:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-06.29.45:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-06.29.45:022][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-06.29.45:035][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-06.29.45:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-06.29.45:046][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-06.29.45:059][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-06.29.45:109][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-06.29.45:151][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-06.29.45:151][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/1672/). -[2024.07.05-06.29.45:151][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/71A111174C4B709EACF408AD4F76AD93/'. -[2024.07.05-06.29.45:152][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-06.29.45:152][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-06.29.45:152][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-06.29.46:254][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-06.29.46:362][ 0]LogDerivedDataCache: Loaded boot cache 0.11s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-06.29.46:363][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-06.29.46:364][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-06.29.46:364][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-06.29.46:364][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-06.29.46:365][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-06.29.46:397][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-06.29.46:397][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-06.29.46:397][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-06.29.46:409][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-06.29.46:410][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=968.32MBs, RandomWriteSpeed=88.19MBs. Assigned SpeedClass 'Local' -[2024.07.05-06.29.46:411][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-06.29.46:411][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-06.29.46:411][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-06.29.46:474][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-06.29.46:475][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-06.29.46:520][ 0]LogAssetRegistry: FAssetRegistry took 0.0058 seconds to start up -[2024.07.05-06.29.47:116][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-06.29.47:116][ 0]LogInit: Active device profile: [000001FB3E850B00][000001FB3D3A2F00 49] Windows -[2024.07.05-06.29.47:117][ 0]LogInit: Profiles: [000001FB3E850B00][000001FB3D3A2F00 49] Windows, [000001FB3E7FE100][000001FB3D3AB080 49] WindowsNoEditor, [000001FB3E851900][000001FB1E925200 49] WindowsServer, [000001FB3E7FEE00][000001FB1E929380 49] WindowsClient, [000001FB3E853C00][000001FB1E92D500 49] IOS, [000001FB3E7FCF00][000001FB1E931680 49] iPadAir, [000001FB3E853E00][000001FB1E935800 49] iPadAir2, [000001FB3E7B0C00][000001FB1E93DAC0 49] IPadPro, [000001FB3E7B0D00][000001FB1E939B00 49] iPadAir3, [000001FB3E7FFB00][000001FB1E940100 49] iPadAir4, [000001FB3E7B3600][000001FB1E944280 49] iPadMini2, [000001FB3E7FF200][000001FB1E948400 49] iPadMini3, [000001FB3E7B3800][000001FB3D3A6540 49] iPadMini4, [000001FB3E7FF800][000001FB1E94C680 49] iPadMini5, [000001FB3E7DC600][000001FB387128C0 49] iPhone6, [000001FB3E7DC700][000001FB1E950900 49] iPodTouch6, [000001FB3E852900][000001FB3871EBC0 49] iPhone7, [000001FB3E852800][000001FB3871AC00 49] iPodTouch7, [000001FB3E7DC100][000001FB38722D80 49] iPhone5S, [000001FB3E7B0700][000001FB38726F00 49] iPhone6Plus, [000001FB3E7DE500][000001FB3872B080 49] iPhone6S, [000001FB3E7B1300][000001FB3872F200 49] iPhone6SPlus, [000001FB3E7DFB00][000001FB38733380 49] iPhone7Plus, [000001FB3E7B3500][000001FB38737500 49] iPhoneSE, [000001FB3E852600][000001FB3873B680 49] iPhone8, [000001FB3E7B0600][000001FB3873F800 49] iPhone8Plus, [000001FB3E852200][000001FB38743980 49] iPhoneX, [000001FB3E7B3300][000001FB38747B00 49] iPhoneXS, [000001FB3E853400][000001FB38A46100 49] iPhoneXSMax, [000001FB3E7B2D00][000001FB38A4A280 49] iPhoneXR, [000001FB3E850200][000001FB38A4E400 49] iPhone11, [000001FB3E7B1E00][000001FB38A52580 49] iPhone11Pro, [000001FB3E852A00][000001FB38A56700 49] iPhone11ProMax, [000001FB3E7B3700][000001FB38716840 49] iPhoneSE2, [000001FB3E850D00][000001FB38A5A980 49] iPhone12Mini, [000001FB3E7B1F00][000001FB38A5EAC0 49] iPhone12, [000001FB3E850700][000001FB38A66C40 49] iPhone12Pro, [000001FB3E7B1400][000001FB38A6ADC0 49] iPhone12ProMax, [000001FB3E850C00][000001FB38A6EF40 49] iPadPro105, [000001FB3E7B1700][000001FB38A730C0 49] iPadPro129, [000001FB3E850100][000001FB38A77240 49] iPadPro97, [000001FB3E7B3C00][000001FB38A7B3C0 49] iPadPro2_129, [000001FB3E850800][000001FB38A7F540 49] iPad5, [000001FB3E7B3100][000001FB38A836C0 49] iPad6, [000001FB3E850500][000001FB38A87840 49] iPad7, [000001FB3E7B2800][000001FB38A8B9C0 49] iPad8, [000001FB3E851500][000001FB38A8FB40 49] iPadPro11, [000001FB3E7B1500][000001FB3DD9E140 49] iPadPro2_11, [000001FB3E850F00][000001FB3DDA22C0 49] iPadPro3_129, [000001FB3E7B2C00][000001FB3DDA6440 49] iPadPro4_129, [000001FB3E852500][000001FB3DDAA5C0 49] AppleTV, [000001FB3E7B1100][000001FB3DDAE740 49] AppleTV4K, [000001FB3E850400][000001FB3DDB28C0 49] TVOS, [000001FB3E7B2600][000001FB38A62A00 49] Mac, [000001FB3E853D00][000001FB3DDB6B40 49] MacClient, [000001FB3E7B1800][000001FB3DDBAC80 49] MacNoEditor, [000001FB3E853100][000001FB3DDBEDC0 49] MacServer, [000001FB3E7B3900][000001FB3DDC6F40 49] Linux, [000001FB3E850900][000001FB3DDCB0C0 49] LinuxAArch64, [000001FB3E7B3F00][000001FB3DDCF240 49] LinuxNoEditor, [000001FB3E851B00][000001FB3DDD33C0 49] LinuxAArch64NoEditor, [000001FB3E7B3400][000001FB3DDD7540 49] LinuxClient, [000001FB3E851C00][000001FB3DDDB6C0 49] LinuxAArch64Client, [000001FB3E7B1D00][000001FB3DDDF840 49] LinuxServer, [000001FB3E852F00][000001FB3DDE39C0 49] LinuxAArch64Server, [000001FB3E7B0500][000001FB3DDE7B40 49] Android, [000001FB3E851E00][000001FB3DDEA140 49] Android_Low, [000001FB3E7B3000][000001FB3DDEE2C0 49] Android_Mid, [000001FB3E852400][000001FB3DDF2440 49] Android_High, [000001FB3E7B0800][000001FB3DDF65C0 49] Android_Default, [000001FB3E853200][000001FB3DDFA740 49] Android_Adreno4xx, [000001FB3E7FE400][000001FB3DDFE8C0 49] Android_Adreno5xx_Low, [000001FB3E7DDC00][000001FB3DE02A40 49] Android_Adreno5xx, [000001FB3E7FFD00][000001FB3DDC2B80 49] Android_Adreno6xx, [000001FB3E7DEB00][000001FB3DE06CC0 49] Android_Adreno6xx_Vulkan, [000001FB3E7FFE00][000001FB3DE0AE00 49] Android_Mali_T6xx, [000001FB3E7DCF00][000001FB3DE0EF40 49] Android_Mali_T7xx, [000001FB3E7FD300][000001FB3DE170C0 49] Android_Mali_T8xx, [000001FB3E7DDF00][000001FB3DE1B240 49] Android_Mali_G71, [000001FB3E7FDC00][000001FB3DE1F3C0 49] Android_Mali_G72, [000001FB3E7DE400][000001FB3DE23540 49] Android_Mali_G72_Vulkan, [000001FB3E7FF600][000001FB3DE276C0 49] Android_Mali_G76, [000001FB3E7DE100][000001FB3DE2B840 49] Android_Mali_G76_Vulkan, [000001FB3E7FDB00][000001FB3DE2F9C0 49] Android_Mali_G77, [000001FB3E7DCA00][000001FB3DE33B40 49] Android_Mali_G77_Vulkan, [000001FB3E7FF400][000001FB3DE36140 49] Android_Mali_G78, [000001FB3E7DD300][000001FB3DE3A2C0 49] Android_Mali_G78_Vulkan, [000001FB3E7FE900][000001FB3DE3E440 49] Android_Mali_G710, [000001FB3E7DFD00][000001FB3DE425C0 49] Android_Mali_G710_Vulkan, [000001FB3E7FDE00][000001FB3DE46740 49] Android_Vulkan_SM5, [000001FB3E7DC900][000001FB3DE4A8C0 49] Android_PowerVR_G6xxx, [000001FB3E7FDF00][000001FB3DE4EA40 49] Android_PowerVR_GT7xxx, [000001FB3E7DE700][000001FB3DE52BC0 49] Android_PowerVR_GE8xxx, [000001FB3E7FE300][000001FB3DE56D40 49] Android_PowerVR_GM9xxx, [000001FB3E7DF200][000001FB3DE12E80 49] Android_PowerVR_GM9xxx_Vulkan, [000001FB3E7FF000][000001FB3DE5AFC0 49] Android_TegraK1, [000001FB3E7DD700][000001FB3DE5F100 49] Android_Unknown_Vulkan, [000001FB3E7FF700][000001FB3DE67280 49] Lumin, [000001FB3E7DC200][000001FB3DE6B400 49] Lumin_Desktop, [000001FB3E7FE200][000001FB3DE6F580 49] HoloLens, -[2024.07.05-06.29.47:426][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-06.29.47:426][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-06.29.47:426][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-06.29.47:426][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-06.29.47:426][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-06.29.47:476][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-06.29.48:418][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-06.29.48:648][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-06.29.48:667][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-06.29.48:667][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-06.29.48:668][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-06.29.49:469][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-06.29.50:741][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 626D436A46AAAB0014E4A8BBCC6ABFBE | Instance: 970209234B422F42CFFC86BD871A7887 (NB-PBM2H22CWE-1672). -[2024.07.05-06.29.50:889][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-06.29.50:920][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-06.29.51:363][ 0]SourceControl: Source control is disabled -[2024.07.05-06.29.51:363][ 0]SourceControl: Source control is disabled -[2024.07.05-06.29.51:370][ 0]SourceControl: Source control is disabled -[2024.07.05-06.29.51:376][ 0]SourceControl: Source control is disabled -[2024.07.05-06.29.51:386][ 0]SourceControl: Source control is disabled -[2024.07.05-06.29.51:581][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-06.29.51:630][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-06.29.51:678][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-06.29.51:678][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-06.29.51:863][ 0]LogUProjectInfo: Found projects: -[2024.07.05-06.29.51:888][ 0]LogCollectionManager: Loaded 0 collections in 0.001646 seconds -[2024.07.05-06.29.51:927][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.07.05-06.29.51:928][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-06.29.51:928][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.07.05-06.29.51:928][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-06.29.52:251][ 0]LogEngine: Initializing Engine... -[2024.07.05-06.29.52:352][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-06.29.52:353][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-06.29.52:353][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-06.29.52:354][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-06.29.52:552][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-06.29.52:563][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-06.29.52:564][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-06.29.52:573][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-06.29.52:574][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-06.29.52:574][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-06.29.52:574][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-06.29.52:574][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-06.29.52:574][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-06.29.52:574][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-06.29.52:574][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-06.29.52:574][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-06.29.52:574][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-06.29.52:574][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-06.29.52:574][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-06.29.52:575][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-06.29.52:575][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-06.29.52:575][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-06.29.52:575][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-06.29.52:594][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-06.29.52:594][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-06.29.53:187][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-06.29.53:190][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-06.29.53:193][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-06.29.53:193][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-06.29.53:195][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-06.29.53:195][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-06.29.53:195][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-06.29.53:198][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-06.29.53:198][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-06.29.53:198][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-06.29.53:198][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-06.29.53:198][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-06.29.53:312][ 0]LogDerivedDataCache: Saved boot cache 0.11s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-06.29.53:317][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-06.29.53:338][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-06.29.53:341][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-06.29.53:341][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-06.29.53:344][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-06.29.53:385][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-06.29.53:417][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-06.29.53:495][ 0]LocalizationService: Localization service is disabled -[2024.07.05-06.29.53:533][ 0]TimingProfiler: Initialize -[2024.07.05-06.29.53:534][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-06.29.53:534][ 0]LoadingProfiler: Initialize -[2024.07.05-06.29.53:534][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-06.29.53:534][ 0]NetworkingProfiler: Initialize -[2024.07.05-06.29.53:534][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-06.29.53:534][ 0]MemoryProfiler: Initialize -[2024.07.05-06.29.53:534][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-06.29.53:762][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-06.29.53:762][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-06.29.54:046][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.07.05-06.29.54:308][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-06.29.54:315][ 0]SourceControl: Source control is disabled -[2024.07.05-06.29.54:315][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.151 -[2024.07.05-06.29.54:315][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-06.29.54:316][ 0]LightingResults: New page: Lighting Build -[2024.07.05-06.29.54:318][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-06.29.54:318][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-06.29.54:318][ 0]MapCheck: New page: Map Check -[2024.07.05-06.29.54:318][ 0]LightingResults: New page: Lighting Build -[2024.07.05-06.29.54:326][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-06.29.54:332][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.07.05-06.29.55:442][ 0]LogStaticMesh: Building static mesh FallenKugel... -[2024.07.05-06.29.55:458][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Materials/FallenKugel.FallenKugel -[2024.07.05-06.29.55:483][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 18C15B9EBF66B52FD5A3F491D37E9FCA59109BC6), compiling. -[2024.07.05-06.29.55:600][ 0]LogShaderCompilers: Display: Submitted 80 shader compile jobs with 'Low' priority -[2024.07.05-06.29.56:696][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 80 -[2024.07.05-06.29.56:696][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 71 -[2024.07.05-06.29.56:696][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 62 -[2024.07.05-06.29.56:697][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 53 -[2024.07.05-06.29.56:697][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 44 -[2024.07.05-06.29.56:697][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 35 -[2024.07.05-06.29.56:697][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 26 -[2024.07.05-06.29.56:697][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 -[2024.07.05-06.29.56:697][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 8 -[2024.07.05-06.29.56:697][ 0]LogShaderCompilers: Display: Started 80 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.29.56:697][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-06.29.56:701][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-06.29.57:790][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-06.29.57:817][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.07.05-06.29.57:819][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-06.29.57:820][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,497ms to complete. -[2024.07.05-06.29.57:820][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 3.505 -[2024.07.05-06.29.57:825][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.661 -[2024.07.05-06.29.58:240][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-06.29.58:276][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-06.29.58:293][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-06.29.58:322][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-06.29.58:418][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0225 seconds. Added 3822 classes and 928 folders. -[2024.07.05-06.29.58:430][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.05-06.29.58:481][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-06.29.58:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-06.29.58:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-06.29.58:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 -[2024.07.05-06.29.58:521][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-06.29.58:521][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:521][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-06.29.58:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-06.29.58:521][ 0]LogPakFile: OnPakFileMounted2Time == 0.000201 -[2024.07.05-06.29.58:553][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-06.29.58:553][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:553][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-06.29.58:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-06.29.58:553][ 0]LogPakFile: OnPakFileMounted2Time == 0.000116 -[2024.07.05-06.29.58:587][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-06.29.58:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-06.29.58:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-06.29.58:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000177 -[2024.07.05-06.29.58:624][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-06.29.58:624][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:624][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-06.29.58:624][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:624][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-06.29.58:624][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096 -[2024.07.05-06.29.58:665][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-06.29.58:665][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:665][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-06.29.58:665][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:665][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-06.29.58:665][ 0]LogPakFile: OnPakFileMounted2Time == 0.000159 -[2024.07.05-06.29.58:691][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-06.29.58:691][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:691][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-06.29.58:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-06.29.58:691][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 -[2024.07.05-06.29.58:719][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-06.29.58:719][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:719][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-06.29.58:720][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:720][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-06.29.58:720][ 0]LogPakFile: OnPakFileMounted2Time == 0.000169 -[2024.07.05-06.29.58:742][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-06.29.58:742][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:742][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-06.29.58:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-06.29.58:742][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 -[2024.07.05-06.29.58:758][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-06.29.58:758][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:758][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-06.29.58:758][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:758][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-06.29.58:758][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 -[2024.07.05-06.29.58:788][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-06.29.58:788][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:788][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-06.29.58:789][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:789][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-06.29.58:789][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 -[2024.07.05-06.29.58:817][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-06.29.58:817][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:817][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-06.29.58:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-06.29.58:817][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 -[2024.07.05-06.29.58:847][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-06.29.58:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-06.29.58:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-06.29.58:848][ 0]LogPakFile: OnPakFileMounted2Time == 0.000505 -[2024.07.05-06.29.58:880][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-06.29.58:880][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:880][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-06.29.58:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-06.29.58:880][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 -[2024.07.05-06.29.58:898][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-06.29.58:898][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:898][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-06.29.58:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-06.29.58:898][ 0]LogPakFile: OnPakFileMounted2Time == 0.000150 -[2024.07.05-06.29.58:937][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-06.29.58:937][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:937][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-06.29.58:937][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:938][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-06.29.58:938][ 0]LogPakFile: OnPakFileMounted2Time == 0.000197 -[2024.07.05-06.29.58:958][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-06.29.58:958][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:958][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-06.29.58:958][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:958][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-06.29.58:958][ 0]LogPakFile: OnPakFileMounted2Time == 0.000105 -[2024.07.05-06.29.58:994][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-06.29.58:994][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.58:994][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-06.29.58:994][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.58:995][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-06.29.58:995][ 0]LogPakFile: OnPakFileMounted2Time == 0.000255 -[2024.07.05-06.29.59:026][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-06.29.59:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-06.29.59:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-06.29.59:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000115 -[2024.07.05-06.29.59:079][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-06.29.59:079][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:079][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-06.29.59:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-06.29.59:080][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 -[2024.07.05-06.29.59:116][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-06.29.59:116][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:116][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-06.29.59:116][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:116][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-06.29.59:117][ 0]LogPakFile: OnPakFileMounted2Time == 0.000278 -[2024.07.05-06.29.59:159][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-06.29.59:159][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:159][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-06.29.59:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:159][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-06.29.59:159][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 -[2024.07.05-06.29.59:202][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-06.29.59:202][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:202][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-06.29.59:202][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:202][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-06.29.59:202][ 0]LogPakFile: OnPakFileMounted2Time == 0.000234 -[2024.07.05-06.29.59:226][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-06.29.59:227][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:227][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-06.29.59:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-06.29.59:227][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 -[2024.07.05-06.29.59:268][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-06.29.59:268][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:268][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-06.29.59:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:268][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-06.29.59:268][ 0]LogPakFile: OnPakFileMounted2Time == 0.000195 -[2024.07.05-06.29.59:290][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-06.29.59:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-06.29.59:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-06.29.59:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-06.29.59:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-06.29.59:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 -[2024.07.05-06.30.00:335][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0016 seconds. Added 0 classes and 0 folders. -[2024.07.05-06.30.00:346][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0014 seconds. Added 2 classes and 0 folders. -[2024.07.05-06.30.00:694][ 0]LogSlate: Took 0.000485 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-06.30.00:728][ 0]LogSlate: Took 0.031879 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-06.30.00:734][ 0]LogSlate: Took 0.001200 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-06.30.01:136][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-06.30.01:425][ 0]LogSlate: Took 0.032650 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-06.30.01:594][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0008 seconds. Added 0 classes and 0 folders. -[2024.07.05-06.30.01:594][ 0]LogLoad: (Engine Initialization) Total time: 19.43 seconds -[2024.07.05-06.30.01:594][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-06.30.01:677][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-06.30.01:721][ 1]LogAssetRegistry: Asset discovery search completed in 15.2042 seconds -[2024.07.05-06.30.01:737][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects) -[2024.07.05-06.30.48:182][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.07.05-06.30.48:197][879]LogSlate: Took 0.000643 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Pillar_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:128][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: Pillar_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-06.30.49:128][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:128][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:128][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:128][879]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.49:884][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.50:209][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.50:209][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.50:209][879]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-06.30.50:211][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.50:215][879]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 5AC1BDECFBC0EF609C6BA5B951320525246A27D8), compiling. -[2024.07.05-06.30.50:392][879]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.50:392][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.50:392][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.50:395][879]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 76B0D7A035FAF8A1BB231CAAA9325B5B9D943B8C), compiling. -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.30.50:465][879]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.50:465][879]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.50:465][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.51:941][879]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.51:941][879]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.51:941][879]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024) -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 25 -[2024.07.05-06.30.51:941][879]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 -[2024.07.05-06.30.51:941][879]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:941][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 512X512) -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.51:942][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) -[2024.07.05-06.30.51:942][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 512X512) -[2024.07.05-06.30.51:942][879]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) -[2024.07.05-06.30.51:942][879]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CFAF3D1F533637F11C17D105B22A6391287F46B4), compiling. -[2024.07.05-06.30.51:961][879]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X1024) -[2024.07.05-06.30.51:961][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.51:963][879]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 8290655E22F7595B2974ACC70123011CB20931BA), compiling. -[2024.07.05-06.30.51:989][879]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.05-06.30.51:989][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.51:990][879]LogStaticMesh: Building static mesh pillar_big... -[2024.07.05-06.30.52:050][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.30.52:050][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.52:050][879]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/pillar_big.pillar_big -[2024.07.05-06.30.52:167][879]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.52:167][879]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-06.30.52:167][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.52:167][879]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: D125C3ACB351C1D2B19E80247E9E7DC613626148), compiling. -[2024.07.05-06.30.52:196][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:196][879]LogStaticMesh: Building static mesh treppe_Cube_002... -[2024.07.05-06.30.52:204][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.52:204][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.07.05-06.30.52:205][879]LogStaticMesh: Building static mesh wand... -[2024.07.05-06.30.52:208][879]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand.wand -[2024.07.05-06.30.52:210][879]LogStaticMesh: Building static mesh treppe_Cube_001... -[2024.07.05-06.30.52:222][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.07.05-06.30.52:223][879]LogStaticMesh: Building static mesh wand2... -[2024.07.05-06.30.52:265][879]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.30.52:265][879]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/wand2.wand2 -[2024.07.05-06.30.52:266][879]LogStaticMesh: Building static mesh wand_destroyed... -[2024.07.05-06.30.52:272][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand_destroyed.wand_destroyed -[2024.07.05-06.30.52:275][879]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 3F673531F38F200092CB330B02364134CCF573ED), compiling. -[2024.07.05-06.30.52:304][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:305][879]LogStaticMesh: Building static mesh Crystall_Podest... -[2024.07.05-06.30.52:331][879]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Crystall_Podest.Crystall_Podest -[2024.07.05-06.30.52:335][879]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 39C784D32BBD607FF7780DE2367E5877E679AC6F), compiling. -[2024.07.05-06.30.52:352][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:357][879]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4C1D7285D295343072B0F53FD8C2C26EA6B74C73), compiling. -[2024.07.05-06.30.52:396][879]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.52:397][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:591][879]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.30.52:591][879]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CB7F6C9DA72BB5E726CC4DB4687C9CA5F7EB1D57), compiling. -[2024.07.05-06.30.52:622][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:624][879]LogStaticMesh: Building static mesh cornerPiece... -[2024.07.05-06.30.52:632][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/cornerPiece.cornerPiece -[2024.07.05-06.30.52:638][879]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 4BAC094774B3D70A3F3E7AD396ECEB2634C4669E), compiling. -[2024.07.05-06.30.52:670][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:671][879]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks... -[2024.07.05-06.30.52:680][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks -[2024.07.05-06.30.52:683][879]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: C225CA363042FA407B65AD20DDCF79BF79C8E83C), compiling. -[2024.07.05-06.30.52:700][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:701][879]LogStaticMesh: Building static mesh reling... -[2024.07.05-06.30.52:722][879]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/reling.reling -[2024.07.05-06.30.52:724][879]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.05-06.30.52:735][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-06.30.52:740][879]LogStaticMesh: Building static mesh Crystall_wing_bone... -[2024.07.05-06.30.52:776][879]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone -[2024.07.05-06.30.52:781][879]LogStaticMesh: Building static mesh saeule... -[2024.07.05-06.30.52:791][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule.saeule -[2024.07.05-06.30.52:792][879]LogStaticMesh: Building static mesh saeule_destroyed... -[2024.07.05-06.30.52:806][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.05-06.30.52:809][879]LogStaticMesh: Building static mesh wand3... -[2024.07.05-06.30.52:812][879]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand3.wand3 -[2024.07.05-06.30.52:813][879]LogStaticMesh: Building static mesh wand5... -[2024.07.05-06.30.52:818][879]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand5.wand5 -[2024.07.05-06.30.52:819][879]LogStaticMesh: Building static mesh wand7... -[2024.07.05-06.30.52:824][879]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand7.wand7 -[2024.07.05-06.30.52:825][879]LogStaticMesh: Building static mesh wand4... -[2024.07.05-06.30.52:829][879]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand4.wand4 -[2024.07.05-06.30.52:831][879]LogStaticMesh: Building static mesh wand6... -[2024.07.05-06.30.52:835][879]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand6.wand6 -[2024.07.05-06.30.52:839][879]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling. -[2024.07.05-06.30.52:859][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:861][879]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling. -[2024.07.05-06.30.52:892][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:894][879]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 30D3E73E3EEC9E3595C213897C3B4C95684E0099), compiling. -[2024.07.05-06.30.52:925][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:928][879]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 65727E638A051C82EB6B565C720F4A23D545A342), compiling. -[2024.07.05-06.30.52:958][879]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-06.30.52:961][879]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4E97819FE6D18CA7C0D6B97E5157A67B63352FB2), compiling. -[2024.07.05-06.30.52:982][879]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-06.30.53:000][879]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-06.30.53:001][879]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-06.30.53:001][879]LightingResults: New page: Lighting Build -[2024.07.05-06.30.53:001][879]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-06.30.53:036][879]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-06.30.53:037][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-06.30.53:037][879]MapCheck: New page: Map Check -[2024.07.05-06.30.53:037][879]LightingResults: New page: Lighting Build -[2024.07.05-06.30.53:049][879]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-06.30.53:056][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.05-06.30.53:086][879]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-06.30.53:234][879]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-06.30.53:234][879]LogAIModule: Creating AISystem for world Map -[2024.07.05-06.30.53:253][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms -[2024.07.05-06.30.53:262][879]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-06.30.53:263][879]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,636ms to complete. -[2024.07.05-06.30.53:263][879]LogFileHelpers: Loading map 'Map' took 0.262 -[2024.07.05-06.30.54:132][889]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 30 -[2024.07.05-06.30.54:132][889]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.54:937][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 26 -[2024.07.05-06.30.54:937][904]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.55:546][925]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 22 -[2024.07.05-06.30.55:546][925]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.55:678][926]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 19 -[2024.07.05-06.30.55:678][926]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.56:026][929]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 -[2024.07.05-06.30.56:026][929]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 -[2024.07.05-06.30.56:026][929]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.56:324][932]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.07.05-06.30.56:324][932]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.56:396][933]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 8 -[2024.07.05-06.30.56:396][933]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.57:973][950]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.07.05-06.30.57:973][950]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.58:168][950]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2024.07.05-06.30.58:168][950]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.58:277][952]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.05-06.30.58:277][952]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.58:468][954]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-06.30.58:469][954]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.58:951][959]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-06.30.58:951][959]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.59:071][959]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-06.30.59:071][959]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.30.59:131][960]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 217 -[2024.07.05-06.30.59:131][960]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.30.59:162][961]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 207 -[2024.07.05-06.30.59:162][961]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 197 -[2024.07.05-06.30.59:162][961]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.30.59:646][968]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 187 -[2024.07.05-06.30.59:646][968]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 177 -[2024.07.05-06.30.59:646][968]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 167 -[2024.07.05-06.30.59:646][968]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.30.59:745][969]LogDerivedDataCache: Warning: C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.01MB/s) when accessing C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache/8/6/3/TEXTURE_E01F4250BECD420DA9CE63B5EECEC2C2_OODLE_AUTODXT_11_2DD75C1B40B14A7FA54A__7F31E062F35CD1890AC86F44A84B28F9FA4E57E9.udd, consider disabling it. -[2024.07.05-06.31.00:184][974]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 157 -[2024.07.05-06.31.00:184][974]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.00:211][975]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 147 -[2024.07.05-06.31.00:211][975]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.07:041][ 45]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 137 -[2024.07.05-06.31.07:041][ 45]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.07:225][ 47]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 127 -[2024.07.05-06.31.07:225][ 47]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.07:335][ 48]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 117 -[2024.07.05-06.31.07:335][ 48]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.07:598][ 51]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 107 -[2024.07.05-06.31.07:598][ 51]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.08:278][ 57]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 97 -[2024.07.05-06.31.08:278][ 57]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.08:564][ 60]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 87 -[2024.07.05-06.31.08:564][ 60]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.08:780][ 62]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 77 -[2024.07.05-06.31.08:781][ 62]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.10:342][ 76]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 67 -[2024.07.05-06.31.10:342][ 76]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.15:511][124]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 58 -[2024.07.05-06.31.15:511][124]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.16:088][130]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 50 -[2024.07.05-06.31.16:088][130]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.16:541][134]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 43 -[2024.07.05-06.31.16:541][134]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.16:684][135]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 37 -[2024.07.05-06.31.16:684][135]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.16:691][135]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 32 -[2024.07.05-06.31.16:691][135]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.16:861][137]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 27 -[2024.07.05-06.31.16:861][137]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.16:928][137]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 23 -[2024.07.05-06.31.16:928][137]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.17:908][146]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 -[2024.07.05-06.31.17:908][146]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.20:664][170]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 -[2024.07.05-06.31.20:664][170]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.23:112][192]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 -[2024.07.05-06.31.23:112][192]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.23:384][193]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.05-06.31.23:384][193]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.24:503][205]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.07.05-06.31.24:503][205]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.24:936][207]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 -[2024.07.05-06.31.24:936][207]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.25:787][218]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.31.25:788][218]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.26:208][222]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2024.07.05-06.31.26:208][222]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.27:116][231]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.31.27:116][231]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.27:171][232]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-06.31.27:172][232]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.27:209][232]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-06.31.27:209][232]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.27:323][233]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-06.31.27:323][233]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.31.27:936][239]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 57 -[2024.07.05-06.31.27:937][239]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.28:454][244]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 49 -[2024.07.05-06.31.28:454][244]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 42 -[2024.07.05-06.31.28:454][244]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.28:743][247]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 35 -[2024.07.05-06.31.28:743][247]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.30:219][261]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 30 -[2024.07.05-06.31.30:219][261]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.33:116][287]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 26 -[2024.07.05-06.31.33:116][287]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.33:281][288]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 22 -[2024.07.05-06.31.33:281][288]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.33:658][292]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 19 -[2024.07.05-06.31.33:658][292]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.34:015][295]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 -[2024.07.05-06.31.34:015][295]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.34:084][296]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-06.31.34:084][296]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.34:330][298]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 -[2024.07.05-06.31.34:330][298]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.35:041][305]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 -[2024.07.05-06.31.35:042][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.35:403][308]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7 -[2024.07.05-06.31.35:403][308]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.35:467][308]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.07.05-06.31.35:467][308]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.36:070][314]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 -[2024.07.05-06.31.36:070][314]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.36:225][315]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-06.31.36:227][315]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.36:230][315]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-06.31.36:230][315]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.36:652][319]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.31.36:652][319]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.31.36:683][319]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-06.31.36:683][319]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-06.33.42:860][354]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-06.33.43:954][386]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-06.34.09:694][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.07.05-06.34.11:794][455]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.34.11:854][455]LogUObjectGlobals: Force Deleting 3 Package(s): - Asset Name: /Game/Assets/Fackel1.Fackel1 - Asset Name: /Game/Assets/Fackel2.Fackel2 - Asset Name: /Game/Assets/Fackel3.Fackel3 -[2024.07.05-06.34.12:990][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.07.05-06.34.13:006][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.05-06.34.13:015][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.05-06.34.13:023][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-06.34.13:032][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-06.34.32:714][743]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel1.fbx) -[2024.07.05-06.34.32:758][743]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel1.fbx -[2024.07.05-06.34.32:776][743]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.34.35:415][743]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-06.34.35:509][743]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 422F85BC0F76125024366891D24ED86447502618), compiling. -[2024.07.05-06.34.35:525][743]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: A94E1678D4CBFA22B6DD3EAE707E6C73982D0437), compiling. -[2024.07.05-06.34.35:538][743]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 0B15166BC121DE775F57F82292123CE39BA9ADC5), compiling. -[2024.07.05-06.34.35:549][743]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: EBE797C160ACA4088A4146A5898691E265DEE4F3), compiling. -[2024.07.05-06.34.35:562][743]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: D149A706692CAFA07281EED4467C8D13BC75FA5A), compiling. -[2024.07.05-06.34.35:573][743]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: A6371BF48CB796C4D82F68EDBBE0A45E5DD6AA01), compiling. -[2024.07.05-06.34.35:578][743]LogFbx: Display: Triangulating static mesh Fackel1 -[2024.07.05-06.34.35:604][743]LogStaticMesh: Building static mesh Fackel1... -[2024.07.05-06.34.35:620][743]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Fackel1.Fackel1 -[2024.07.05-06.34.35:638][743]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.34.35:763][743]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel2.fbx) -[2024.07.05-06.34.35:781][743]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel2.fbx -[2024.07.05-06.34.35:788][743]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.34.35:790][743]LogFbx: Display: Triangulating static mesh Fackel2 -[2024.07.05-06.34.35:802][743]LogStaticMesh: Building static mesh Fackel2... -[2024.07.05-06.34.35:815][743]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Fackel2.Fackel2 -[2024.07.05-06.34.35:828][743]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.34.35:844][743]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel3.fbx) -[2024.07.05-06.34.35:855][743]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel3.fbx -[2024.07.05-06.34.35:864][743]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.34.35:866][743]LogFbx: Display: Triangulating static mesh Fackel3 -[2024.07.05-06.34.35:895][743]LogStaticMesh: Building static mesh Fackel3... -[2024.07.05-06.34.35:928][743]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Fackel3.Fackel3 -[2024.07.05-06.34.35:949][743]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.34.35:968][743]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/FeuFeu.fbx) -[2024.07.05-06.34.35:979][743]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/FeuFeu.fbx -[2024.07.05-06.34.35:985][743]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.34.35:988][743]LogMaterial: Display: Missing cached shadermap for lambert1_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 2EE195A8AA023D9E928420BB52A88F9DAA3505CA), compiling. -[2024.07.05-06.34.35:991][743]LogFbx: Display: Triangulating static mesh palo1 -[2024.07.05-06.34.36:055][743]LogStaticMesh: Building static mesh FeuFeu... -[2024.07.05-06.34.36:097][743]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/FeuFeu.FeuFeu -[2024.07.05-06.34.36:118][743]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.34.36:178][743]LogSlate: Took 0.007606 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-06.34.36:687][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:697][748]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.34.36:697][748]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.34.36:697][748]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:704][748]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.34.36:734][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.36:736][748]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:741][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:747][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:751][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:756][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:771][748]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.34.36:784][748]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.34.36:799][748]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.34.36:811][748]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.34.36:824][748]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.34.36:865][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.36:879][748]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.34.38:146][765]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.07.05-06.34.38:146][765]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.38:155][765]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-06.34.38:155][765]LogShaderCompilers: Display: Total job queries 594, among them cache hits 74 (12.46%) -[2024.07.05-06.34.38:155][765]LogShaderCompilers: Display: Tracking 409 distinct input hashes that result in 210 distinct outputs (51.34%) -[2024.07.05-06.34.38:155][765]LogShaderCompilers: Display: RAM used: 1.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.16% -[2024.07.05-06.34.38:155][765]LogShaderCompilers: Display: ================================================ -[2024.07.05-06.34.38:191][766]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.05-06.34.38:191][766]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.38:343][768]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.05-06.34.38:343][768]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.38:390][769]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-06.34.38:390][769]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.38:390][769]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-06.34.38:390][769]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.38:827][784]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.07.05-06.34.38:827][784]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.39:091][795]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.34.39:107][795]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.34.39:192][798]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-06.34.39:192][798]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-06.34.39:192][798]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.34.39:379][805]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 90 -[2024.07.05-06.34.39:379][805]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.39:496][807]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 80 -[2024.07.05-06.34.39:496][807]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.39:653][811]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 70 -[2024.07.05-06.34.39:653][811]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 61 -[2024.07.05-06.34.39:653][811]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.39:880][818]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 52 -[2024.07.05-06.34.39:880][818]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.39:880][818]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 45 -[2024.07.05-06.34.39:880][818]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.39:943][819]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 39 -[2024.07.05-06.34.39:944][819]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.40:291][831]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 34 -[2024.07.05-06.34.40:292][831]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.44:954][950]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 29 -[2024.07.05-06.34.44:956][950]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 -[2024.07.05-06.34.44:956][950]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.45:531][956]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 21 -[2024.07.05-06.34.45:531][956]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.45:733][958]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 18 -[2024.07.05-06.34.45:734][958]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.48:506][987]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 -[2024.07.05-06.34.48:507][987]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.48:715][990]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 -[2024.07.05-06.34.48:715][990]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.48:823][991]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 -[2024.07.05-06.34.48:824][991]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.48:886][992]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2024.07.05-06.34.48:886][992]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 -[2024.07.05-06.34.48:886][992]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.49:905][ 3]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-06.34.49:905][ 3]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.50:098][ 5]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-06.34.50:099][ 5]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.50:154][ 5]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-06.34.50:154][ 5]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.50:482][ 10]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.34.50:483][ 10]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-06.34.50:483][ 10]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.34.53:348][ 71]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-06.34.54:084][104]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-06.34.58:566][350]Cmd: DELETE -[2024.07.05-06.34.58:566][350]Cmd: ACTOR DELETE -[2024.07.05-06.34.58:578][350]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-06.34.58:592][350]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2024.07.05-06.34.58:598][350]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.07.05-06.34.59:565][403]Cmd: DELETE -[2024.07.05-06.34.59:565][403]Cmd: ACTOR DELETE -[2024.07.05-06.34.59:573][403]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-06.34.59:586][403]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.05-06.34.59:588][403]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.05-06.35.00:346][445]Cmd: DELETE -[2024.07.05-06.35.00:346][445]Cmd: ACTOR DELETE -[2024.07.05-06.35.00:355][445]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-06.35.00:367][445]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.05-06.35.00:368][445]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.05-06.35.06:882][780]Cmd: DELETE -[2024.07.05-06.35.06:882][780]Cmd: ACTOR DELETE -[2024.07.05-06.35.06:890][780]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-06.35.06:897][780]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-06.35.06:901][780]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.05-06.35.35:019][ 16]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-06.35.36:259][ 79]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-06.35.41:979][396]Cmd: DELETE -[2024.07.05-06.35.41:979][396]Cmd: ACTOR DELETE -[2024.07.05-06.35.41:988][396]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-06.35.41:997][396]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-06.35.42:000][396]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.05-06.35.49:607][718]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-06.35.54:171][961]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-06.35.59:638][261]Cmd: MODE GRID=0 -[2024.07.05-06.36.16:421][103]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-06.36.17:328][140]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-06.36.19:118][224]Cmd: DELETE -[2024.07.05-06.36.19:118][224]Cmd: ACTOR DELETE -[2024.07.05-06.36.19:125][224]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-06.36.19:134][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-06.36.19:137][224]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.05-06.36.21:149][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.05-06.36.22:628][282]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.22:688][282]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Fackel1.Fackel1 -[2024.07.05-06.36.22:982][282]LogObjectTools: Warning: Detected inconsistencies between reference gathering algorithms. Switching 'Editor.UseLegacyGetReferencersForDeletion' on for the remainder of this editor session. -[2024.07.05-06.36.23:057][282]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.07.05-06.36.24:100][304]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.05-06.36.25:352][304]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.25:519][304]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.05-06.36.26:557][327]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.05-06.36.27:847][327]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.27:953][327]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.05-06.36.33:011][429]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-06.36.34:211][429]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.34:323][429]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.07.05-06.36.35:756][461]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.05-06.36.36:929][461]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.37:039][461]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.05-06.36.38:666][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-06.36.39:846][496]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.40:010][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.07.05-06.36.44:474][594]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.05-06.36.45:718][594]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.45:849][594]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.07.05-06.36.50:427][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-06.36.51:672][689]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.51:774][689]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.07.05-06.36.54:083][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.05-06.36.55:107][743]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.36.55:263][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.05-06.37.43:855][378]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Texturen/hogueraLP_sueloSG_BaseColor.png) -[2024.07.05-06.37.44:024][378]LogTexture: Display: Building textures: hogueraLP_sueloSG_BaseColor (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.37.44:296][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.37.44:296][378]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.37.44:317][378]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Texturen/hogueraLP_sueloSG_Emissive.png) -[2024.07.05-06.37.44:361][378]LogTexture: Display: Building textures: hogueraLP_sueloSG_Emissive (OODLE_AutoDXT, 2048X2048) -[2024.07.05-06.37.44:480][378]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.37.44:480][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-06.37.44:480][378]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Texturen/hogueraLP_sueloSG_Normal.png) -[2024.07.05-06.37.44:648][378]LogTexture: Display: Building textures: hogueraLP_sueloSG_Normal (OODLE_BC5, 2048X2048) -[2024.07.05-06.37.44:782][378]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.37.44:782][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-06.37.50:463][579]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.05-06.37.50:515][579]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.05-06.37.56:575][717]LogContentBrowser: Attempting asset rename: NewMaterial -> Lagerfeuer -[2024.07.05-06.37.56:583][717]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.05-06.37.58:509][772]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Fackeln/Lagerfeuer.Lagerfeuer -[2024.07.05-06.37.58:517][772]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 0E7C5CD14BD357C9DA008F7307FD5125BF72C7D6), compiling. -[2024.07.05-06.37.58:527][772]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-06.37.58:545][772]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-06.37.58:673][772]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-06.37.58:984][772]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 97E60C9EFF54F5605D7A5B43E0349BA6E8A1B462), compiling. -[2024.07.05-06.37.58:988][772]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 0F7BA896C08F4FD6F4C52F0FF768FAAB2924C83A), compiling. -[2024.07.05-06.37.59:047][772]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.37.59:057][772]LogSlate: Took 0.000577 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.37.59:238][772]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.38.00:250][796]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-06.38.00:250][796]LogShaderCompilers: Display: Total job queries 627, among them cache hits 87 (13.88%) -[2024.07.05-06.38.00:250][796]LogShaderCompilers: Display: Tracking 521 distinct input hashes that result in 210 distinct outputs (40.31%) -[2024.07.05-06.38.00:250][796]LogShaderCompilers: Display: RAM used: 1.34 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.16% -[2024.07.05-06.38.00:250][796]LogShaderCompilers: Display: ================================================ -[2024.07.05-06.38.01:406][853]LogSlate: Window 'Lagerfeuer' being destroyed -[2024.07.05-06.38.01:412][853]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-06.38.01:412][853]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-06.38.01:412][853]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.38.01:412][853]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.38.03:936][917]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 23F443975ED50493AF1F8D4B8FC24BA55181EADD), compiling. -[2024.07.05-06.38.03:939][917]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1294B570B8588CBE2A4B2D982C4CD5BBB2400D41), compiling. -[2024.07.05-06.38.03:940][917]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2F587C41307392167036992F99A98B3C86D7403C), compiling. -[2024.07.05-06.38.03:945][917]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.38.04:005][919]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.04:006][919]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.38.04:006][919]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.38.04:006][919]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.04:008][919]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-06.38.04:008][919]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-06.38.04:008][919]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.38.04:008][919]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.38.07:802][ 32]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: D5367880AD5DD3337AA12E05CF4F895CC290DCB9), compiling. -[2024.07.05-06.38.07:805][ 32]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E32F6C79B9FF1FC134D0E7592E31537A28B7F19), compiling. -[2024.07.05-06.38.07:807][ 32]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5A4A192AF1895869E669AEB48A4A8A7CF36ED1AC), compiling. -[2024.07.05-06.38.07:809][ 32]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1A7189AF28A2DAAA49E27D29571FFC127DABADB2), compiling. -[2024.07.05-06.38.07:814][ 32]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.38.07:885][ 34]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.07:886][ 34]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.38.07:886][ 34]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.38.07:886][ 34]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.07:895][ 34]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-06.38.07:895][ 34]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-06.38.07:895][ 34]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.38.07:895][ 34]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.38.10:069][100]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 41303DB61FD80CDE83E5983AD4D8B3590F6E65EF), compiling. -[2024.07.05-06.38.10:071][100]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 990DCC347B985407935249334B53F2E01D4880A4), compiling. -[2024.07.05-06.38.10:072][100]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3C492862230EF173E7782D778B32DF3DC0F0899C), compiling. -[2024.07.05-06.38.10:073][100]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D82F837987A7464C12A20A4F571F9F351105B6F7), compiling. -[2024.07.05-06.38.10:075][100]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 0CAE641C4C9194A4ABC094BFDF718016FBB9B206), compiling. -[2024.07.05-06.38.10:079][100]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.38.10:125][102]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.10:127][102]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.38.10:127][102]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.38.10:127][102]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.10:127][102]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.38.10:170][103]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-06.38.10:170][103]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-06.38.10:170][103]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.38.10:170][103]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.38.12:294][161]LogSlate: Window 'Lagerfeuer' being destroyed -[2024.07.05-06.38.18:848][498]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 1AFD5E07C4FA1F9508569416212E47DA6417B04E), compiling. -[2024.07.05-06.38.18:850][498]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7B48A6FC807374E777DFFF7AAE4407A2C60EC9C6), compiling. -[2024.07.05-06.38.18:854][498]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.38.18:854][498]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-06.38.18:854][498]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.18:861][499]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.18:869][500]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-06.38.18:869][500]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.38.18:870][500]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.38.18:870][500]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-06.38.18:870][500]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.38.18:870][500]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.38.18:870][500]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.38.18:870][500]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.38.18:870][500]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.20:530][558]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-06.38.20:530][558]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-06.38.20:530][558]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.38.20:530][558]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-06.38.20:530][558]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-06.38.20:530][558]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.25:031][725]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 1A8A28131D61513BA398E2EFBE7248CCD6556E1E), compiling. -[2024.07.05-06.38.25:034][725]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D47C8C2D8D1E58443A2DA6A67CD47E0DC5BDB0E), compiling. -[2024.07.05-06.38.25:044][725]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.38.25:044][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-06.38.25:044][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.25:051][726]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.38.25:082][727]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.38.26:015][774]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.38.26:015][774]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-06.38.26:015][774]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.27:609][849]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-06.38.27:609][849]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-06.38.27:609][849]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.38.27:609][849]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.38.27:609][849]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-06.38.27:609][849]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.31:036][ 15]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 761B79CD63D80102EEC0C4625D98A627376A770C), compiling. -[2024.07.05-06.38.31:038][ 15]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1A121A931A0E93FB66F64657A619A4306FEC1C7B), compiling. -[2024.07.05-06.38.31:042][ 15]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.38.31:042][ 15]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.31:042][ 15]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.31:048][ 16]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.38.31:054][ 17]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.32:015][ 67]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-06.38.32:015][ 67]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.32:015][ 67]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.32:813][109]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-06.38.32:813][109]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.05-06.38.32:813][109]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.38.32:813][109]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-06.38.32:813][109]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.32:813][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.33:622][148]LogMaterialEditor: Saving and Compiling material Lagerfeuer -[2024.07.05-06.38.34:033][148]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 58CF697EB36A835E763924905401F57C19C54DD2), compiling. -[2024.07.05-06.38.34:077][148]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: DF826C778E1363007491D41E40827A7FEDAF1195), compiling. -[2024.07.05-06.38.34:125][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.05-06.38.34:133][148]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.34:551][148]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-06.38.34:551][148]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.34:607][148]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-06.38.34:721][148]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-06.38.34:723][148]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-06.38.34:723][148]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-06.38.34:723][148]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-06.38.34:723][148]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-06.38.34:723][148]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-06.38.34:723][148]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.38.34:799][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset" SILENT=true -[2024.07.05-06.38.34:811][148]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Lagerfeuer39C56EB74F489BA45C9D52BA89A51ABB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset' -[2024.07.05-06.38.34:833][148]AssetCheck: New page: Asset Save: Lagerfeuer -[2024.07.05-06.38.34:833][148]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/Lagerfeuer.Lagerfeuer -[2024.07.05-06.38.34:842][148]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-06.38.34:842][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.34:842][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.35:666][185]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-06.38.35:666][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.35:666][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.35:690][186]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-06.38.35:690][186]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.05-06.38.35:690][186]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.38.35:690][186]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-06.38.35:690][186]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.35:690][186]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.56:630][163]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: EBAD3455C909603DB0A54C6BE7C5C1C4041B9823), compiling. -[2024.07.05-06.38.56:633][163]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 83B1B2C138EA6973E09C48F9E457A46D7D79F8A0), compiling. -[2024.07.05-06.38.56:638][163]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.38.56:638][163]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.56:638][163]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.56:645][164]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.56:651][165]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.38.56:651][165]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.38.56:651][165]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.38.56:651][165]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-06.38.56:661][165]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-06.38.56:661][165]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.38.56:661][165]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.38.56:661][165]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.38.56:661][165]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.38.57:783][225]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.38.57:783][225]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.57:783][225]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.58:618][275]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-06.38.58:619][275]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-06.38.58:619][275]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.38.58:619][275]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.38.58:619][275]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.38.58:619][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.38.59:328][313]LogMaterialEditor: Saving and Compiling material Lagerfeuer -[2024.07.05-06.38.59:715][313]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: BFE37DA5DEFA996AE451243F66369A3E9515130D), compiling. -[2024.07.05-06.38.59:753][313]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: C8E4CAB5C125900EB36260BD21D0B9382319F5E6), compiling. -[2024.07.05-06.38.59:769][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.05-06.38.59:778][313]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-06.39.00:301][313]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.39.00:333][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.05-06.39.00:607][313]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset" SILENT=true -[2024.07.05-06.39.00:618][313]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/LagerfeuerB77F2C554F0D76307629E2B28DBD89A1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset' -[2024.07.05-06.39.00:638][313]AssetCheck: New page: Asset Save: Lagerfeuer -[2024.07.05-06.39.00:638][313]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/Lagerfeuer.Lagerfeuer -[2024.07.05-06.39.00:640][313]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-06.39.00:640][313]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-06.39.00:640][313]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.39.00:640][313]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-06.39.00:640][313]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.39.00:640][313]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.39.13:413][965]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu) -[2024.07.05-06.39.32:311][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/hogueraLP_sueloSG_BaseColor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/hogueraLP_sueloSG_BaseColor.uasset" SILENT=true -[2024.07.05-06.39.32:581][931]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/hogueraLP_sueloSG_BaseColor2B0E7D6948B9B9E81AB3928753B5A5FC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/hogueraLP_sueloSG_BaseColor.uasset' -[2024.07.05-06.39.32:586][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/hogueraLP_sueloSG_Emissive" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/hogueraLP_sueloSG_Emissive.uasset" SILENT=true -[2024.07.05-06.39.32:671][931]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/hogueraLP_sueloSG_Emissive893A0DD2439EF7AD235E2A8DCA91379F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/hogueraLP_sueloSG_Emissive.uasset' -[2024.07.05-06.39.32:678][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/hogueraLP_sueloSG_Normal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/hogueraLP_sueloSG_Normal.uasset" SILENT=true -[2024.07.05-06.39.32:973][931]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/hogueraLP_sueloSG_Normal187F2AEA41BB028134D709AEAD01A3D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/hogueraLP_sueloSG_Normal.uasset' -[2024.07.05-06.39.33:245][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.05-06.39.33:266][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.05-06.39.33:278][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-06.39.33:303][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.07.05-06.39.33:311][931]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-06.39.33:347][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset" SILENT=true -[2024.07.05-06.39.33:349][931]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/LagerfeuerF71497684A2C4B0853A478A3501706D3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset' -[2024.07.05-06.39.33:401][931]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-06.39.33:401][931]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/Lagerfeuer.Lagerfeuer -[2024.07.05-06.39.33:401][931]LogContentValidation: Display: Validating Texture2D /Game/Textures/hogueraLP_sueloSG_Emissive.hogueraLP_sueloSG_Emissive -[2024.07.05-06.39.33:401][931]LogContentValidation: Display: Validating Texture2D /Game/Textures/hogueraLP_sueloSG_BaseColor.hogueraLP_sueloSG_BaseColor -[2024.07.05-06.39.33:401][931]LogContentValidation: Display: Validating Texture2D /Game/Textures/hogueraLP_sueloSG_Normal.hogueraLP_sueloSG_Normal -[2024.07.05-06.39.42:911][410]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.05-06.39.42:971][410]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.05-06.39.49:294][749]LogContentBrowser: Attempting asset rename: NewFolder -> Lagerfeuer -[2024.07.05-06.39.49:295][749]LogContentBrowser: End creating deferred item NewFolder -[2024.07.05-06.39.56:625][ 89]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/hogueraLP_sueloSG_NormalDA9EC1404E93761134F5D78E98B554E6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Lagerfeuer/hogueraLP_sueloSG_Normal.uasset' -[2024.07.05-06.39.56:672][ 89]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/hogueraLP_sueloSG_BaseColor75D803084DDADAC6014EF0A80CA748EF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Lagerfeuer/hogueraLP_sueloSG_BaseColor.uasset' -[2024.07.05-06.39.56:684][ 89]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/hogueraLP_sueloSG_Emissive78B788A44C283C26D7DC128658352F80.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Lagerfeuer/hogueraLP_sueloSG_Emissive.uasset' -[2024.07.05-06.39.56:952][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.05-06.39.56:967][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-06.39.56:980][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.05-06.39.57:004][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.05-06.39.57:013][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.05-06.39.57:041][ 89]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset" SILENT=true -[2024.07.05-06.39.57:043][ 89]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Lagerfeuer8981A36548E3C79A753AA7BA9048DD76.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/Lagerfeuer.uasset' -[2024.07.05-06.39.57:097][ 89]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-06.39.57:097][ 89]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/Lagerfeuer.Lagerfeuer -[2024.07.05-06.39.57:097][ 89]LogContentValidation: Display: Validating Texture2D /Game/Textures/Lagerfeuer/hogueraLP_sueloSG_Emissive.hogueraLP_sueloSG_Emissive -[2024.07.05-06.39.57:097][ 89]LogContentValidation: Display: Validating Texture2D /Game/Textures/Lagerfeuer/hogueraLP_sueloSG_BaseColor.hogueraLP_sueloSG_BaseColor -[2024.07.05-06.39.57:097][ 89]LogContentValidation: Display: Validating Texture2D /Game/Textures/Lagerfeuer/hogueraLP_sueloSG_Normal.hogueraLP_sueloSG_Normal -[2024.07.05-06.40.03:204][336]LogSlate: Took 0.021875 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-06.40.49:094][501]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.07.05-06.40.49:096][501]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.05-06.40.49:167][501]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto1EB9A6B9943A8FCEB1E0048B7A271E02D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.07.05-06.40.49:169][501]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.090 -[2024.07.05-06.40.49:169][501]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.090 -[2024.07.05-06.40.49:169][501]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/FeuFeu] ([1] browsable assets)... -[2024.07.05-06.40.49:201][501]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/FeuFeu.FeuFeu] -[2024.07.05-06.40.49:201][501]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/FeuFeu] -[2024.07.05-06.40.49:201][501]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FeuFeu" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/FeuFeu_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.07.05-06.40.49:216][501]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FeuFeu_Auto1359083894BA9F0871F7A6E94A4DD111C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/FeuFeu_Auto1.uasset' -[2024.07.05-06.40.49:217][501]LogFileHelpers: Auto-saving content packages took 0.047 -[2024.07.05-06.43.14:088][132]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/test.fbx) -[2024.07.05-06.43.14:099][132]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/test.fbx -[2024.07.05-06.43.14:108][132]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.43.16:093][132]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-06.43.16:135][132]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: F31E8243EBEEBF30262B4DC524629EF0E3EF9709), compiling. -[2024.07.05-06.43.16:149][132]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 179E93538604351044CA2076C0B46B3D65AA819C), compiling. -[2024.07.05-06.43.16:160][132]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: A7E33C2DEF11307E4F318B27833F991D94429610), compiling. -[2024.07.05-06.43.16:179][132]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 15F5D0448F71B5FB3E5843B033B8444C769A43F3), compiling. -[2024.07.05-06.43.16:194][132]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: B91E9C9056C63CE784BBC29C6112E6670C7A8C61), compiling. -[2024.07.05-06.43.16:210][132]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: FDBCF3220EE4C7EBE2BEBABDD1DA52D2E7C5C1B1), compiling. -[2024.07.05-06.43.16:213][132]LogFbx: Display: Triangulating static mesh Fackel1 -[2024.07.05-06.43.16:237][132]LogStaticMesh: Building static mesh test... -[2024.07.05-06.43.16:256][132]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/test.test -[2024.07.05-06.43.16:274][132]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.43.17:855][187]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.43.17:867][187]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.43.22:649][300]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-06.43.22:649][300]LogShaderCompilers: Display: Total job queries 910, among them cache hits 312 (34.29%) -[2024.07.05-06.43.22:649][300]LogShaderCompilers: Display: Tracking 588 distinct input hashes that result in 243 distinct outputs (41.33%) -[2024.07.05-06.43.22:650][300]LogShaderCompilers: Display: RAM used: 1.56 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.19% -[2024.07.05-06.43.22:650][300]LogShaderCompilers: Display: ================================================ -[2024.07.05-06.43.28:022][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.07.05-06.43.29:556][407]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.43.30:419][407]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/lambert1_002.lambert1_002 -[2024.07.05-06.43.30:740][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.05-06.43.35:385][492]LogActorFactory: Actor Factory created test -[2024.07.05-06.43.35:933][517]LogActorFactory: Actor Factory created test -[2024.07.05-06.45.41:153][341]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2024.07.05-06.45.42:432][341]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.45.43:350][341]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/test.test -[2024.07.05-06.45.43:658][341]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.07.05-06.45.52:294][538]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/test.fbx) -[2024.07.05-06.45.52:303][538]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/test.fbx -[2024.07.05-06.45.52:311][538]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.45.53:687][538]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-06.45.53:735][538]LogFbx: Display: Triangulating static mesh Fackel1 -[2024.07.05-06.45.53:753][538]LogStaticMesh: Building static mesh test... -[2024.07.05-06.45.53:771][538]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/test.test -[2024.07.05-06.45.53:792][538]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.45.55:514][608]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.45.55:534][608]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.46.00:242][720]LogRenderer: Reallocating scene render targets to support 964x448 Format 10 NumSamples 1 (Frame:16869). -[2024.07.05-06.46.00:325][721]LogRenderer: Reallocating scene render targets to support 964x460 Format 10 NumSamples 1 (Frame:16871). -[2024.07.05-06.46.00:400][722]LogRenderer: Reallocating scene render targets to support 964x488 Format 10 NumSamples 1 (Frame:16873). -[2024.07.05-06.46.00:474][723]LogRenderer: Reallocating scene render targets to support 964x500 Format 10 NumSamples 1 (Frame:16875). -[2024.07.05-06.46.00:546][724]LogRenderer: Reallocating scene render targets to support 964x504 Format 10 NumSamples 1 (Frame:16877). -[2024.07.05-06.46.00:618][725]LogRenderer: Reallocating scene render targets to support 964x508 Format 10 NumSamples 1 (Frame:16879). -[2024.07.05-06.46.07:731][894]LogActorFactory: Actor Factory created test -[2024.07.05-06.46.08:924][939]LogActorFactory: Actor Factory created test -[2024.07.05-06.46.14:061][138]Cmd: DELETE -[2024.07.05-06.46.14:061][138]Cmd: ACTOR DELETE -[2024.07.05-06.46.14:071][138]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-06.46.14:099][138]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.07.05-06.46.14:105][138]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.07.05-06.47.07:471][346]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-06.47.08:805][346]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.47.08:965][346]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.05-06.47.14:486][436]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Fackel1.fbx) -[2024.07.05-06.47.14:496][436]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Fackel1.fbx -[2024.07.05-06.47.14:505][436]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.47.15:828][436]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-06.47.15:894][436]LogFbx: Display: Triangulating static mesh Fackel1 -[2024.07.05-06.47.15:914][436]LogStaticMesh: Building static mesh Fackel1... -[2024.07.05-06.47.15:930][436]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Fackel1.Fackel1 -[2024.07.05-06.47.15:944][436]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.47.18:212][497]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.47.18:229][497]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.47.21:001][548]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-06.47.22:043][581]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-06.47.39:116][231]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/metal.metal -[2024.07.05-06.47.39:118][231]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 7F360D21A0981E6FD8FAB9B6EF3086C1242DD381), compiling. -[2024.07.05-06.47.39:138][231]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-06.47.39:138][231]LogShaderCompilers: Display: Total job queries 1016, among them cache hits 418 (41.14%) -[2024.07.05-06.47.39:138][231]LogShaderCompilers: Display: Tracking 588 distinct input hashes that result in 243 distinct outputs (41.33%) -[2024.07.05-06.47.39:138][231]LogShaderCompilers: Display: RAM used: 1.56 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.19% -[2024.07.05-06.47.39:138][231]LogShaderCompilers: Display: ================================================ -[2024.07.05-06.47.39:214][231]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 2D3491D09A700B8A93C98FF456C48E7C8A06723C), compiling. -[2024.07.05-06.47.39:218][231]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 6590A2D3C68B3BBC3184E67A0C8052474C30AC62), compiling. -[2024.07.05-06.47.39:221][231]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E2F14B6F9D47D0441B4A155C69F6783C7B924E63), compiling. -[2024.07.05-06.47.39:258][231]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.47.39:350][232]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.47.39:350][232]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.47.39:350][232]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.47.39:350][232]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.39:390][233]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.47.39:390][233]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.47.39:390][233]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.47.39:390][233]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.47.49:065][651]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: C72C4948FC2E71CD216A87D7B1859C6936E492E1), compiling. -[2024.07.05-06.47.49:067][651]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8704B652B9988C3D3A391C5652D3F7792F87EF90), compiling. -[2024.07.05-06.47.49:071][651]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.47.49:104][653]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.47.49:104][653]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.47.49:104][653]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.47.49:104][653]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.50:528][705]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 30EB8780EEEFDB9DA98A98D762BB4C2992938730), compiling. -[2024.07.05-06.47.50:532][705]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FD775277AA4389464DCFF216CECC9EB0B31AFE8), compiling. -[2024.07.05-06.47.50:539][705]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.47.50:573][707]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.50:608][708]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.47.50:608][708]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.47.50:608][708]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.47.50:608][708]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.51:621][745]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 7708F2B353414DAEF56A6B505A4E905DF5FE0128), compiling. -[2024.07.05-06.47.51:624][745]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 456535EA9FF533EAE543D2DCC05EC93F9498E56C), compiling. -[2024.07.05-06.47.51:627][745]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.47.51:655][747]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.51:688][748]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.47.51:688][748]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.47.51:688][748]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.47.51:688][748]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.53:900][876]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: E05D086FB5BF5B20FDCEC78DA3D887C25328F72A), compiling. -[2024.07.05-06.47.53:902][876]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AEE109B57863BE00AE87F42F5E999AE5E4D37290), compiling. -[2024.07.05-06.47.53:911][876]LogSlate: Window 'Color Picker' being destroyed -[2024.07.05-06.47.53:932][876]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.47.53:961][878]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.53:986][879]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.47.53:986][879]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.47.53:986][879]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.47.53:986][879]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.47.55:939][987]LogMaterialEditor: Saving and Compiling material metal -[2024.07.05-06.47.56:324][987]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: A0DB088AA2F9644979FA740A858D12C602EF0DCF), compiling. -[2024.07.05-06.47.56:368][987]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 020EE1306BB74C32ABE08071D6F19852D88AA73B), compiling. -[2024.07.05-06.47.56:440][987]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.05-06.47.56:580][987]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-06.47.56:715][987]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/metal.uasset" SILENT=true -[2024.07.05-06.47.56:724][987]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metalD8594FC544BCAF1F0225DB9E943B3EF5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/metal.uasset' -[2024.07.05-06.47.56:743][987]AssetCheck: New page: Asset Save: metal -[2024.07.05-06.47.56:743][987]LogContentValidation: Display: Validating Material /Game/Assets/metal.metal -[2024.07.05-06.47.56:745][987]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.47.56:745][987]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.47.56:745][987]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.47.56:745][987]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-06.48.04:253][305]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/holders.holders -[2024.07.05-06.48.04:254][305]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 6910027188353BA313EBBBFCF3CDAA307C225E68), compiling. -[2024.07.05-06.48.04:351][305]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 6C10F3E6C48153FEE9ADAA03DE04A9F2FD94D6BE), compiling. -[2024.07.05-06.48.04:354][305]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: A3191E75ABCB9FF9D50312C92EC507EEF1359D61), compiling. -[2024.07.05-06.48.04:356][305]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F71635A0A641C88B02A8FA2B36FB73DFC3476B33), compiling. -[2024.07.05-06.48.04:370][305]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.48.04:471][306]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.48.04:471][306]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.48.04:471][306]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.48.04:471][306]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.48.14:142][758]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 2D74F01E22A497C37ABC8AAA26148E59CC4F0D5F), compiling. -[2024.07.05-06.48.14:145][758]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BF6A46682AFE3D066D78456A375D245094B8972A), compiling. -[2024.07.05-06.48.14:149][758]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.48.14:175][760]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.48.14:202][761]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.48.14:202][761]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.48.14:202][761]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.48.14:202][761]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.48.16:271][869]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: CCB2E9EDED01192FE749BAABE0B213C1092D96EA), compiling. -[2024.07.05-06.48.16:274][869]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A1F040D6F1829182A80D5E8A6CF968CBDB1A24C0), compiling. -[2024.07.05-06.48.16:277][869]LogSlate: Window 'Color Picker' being destroyed -[2024.07.05-06.48.16:301][869]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.48.16:330][871]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.48.16:357][872]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.48.16:357][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.48.16:357][872]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.48.16:357][872]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.48.18:970][ 22]LogMaterialEditor: Saving and Compiling material holders -[2024.07.05-06.48.19:363][ 22]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 023F3025BB5D2986BDA356CAFA903CCA14FC8592), compiling. -[2024.07.05-06.48.19:413][ 22]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: C45381F484CBFB338EB69BB5DB0A8830D812C7B4), compiling. -[2024.07.05-06.48.19:492][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-06.48.19:635][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.05-06.48.19:797][ 22]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/holders" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/holders.uasset" SILENT=true -[2024.07.05-06.48.19:807][ 22]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/holdersB1270DA944FF2127703026B408D0CB32.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/holders.uasset' -[2024.07.05-06.48.19:828][ 22]AssetCheck: New page: Asset Save: holders -[2024.07.05-06.48.19:828][ 22]LogContentValidation: Display: Validating Material /Game/Assets/holders.holders -[2024.07.05-06.48.19:829][ 22]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.48.19:829][ 22]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.48.19:829][ 22]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.48.19:830][ 22]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-06.50.23:297][118]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Fackel2.fbx) -[2024.07.05-06.50.23:309][118]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Fackel2.fbx -[2024.07.05-06.50.23:319][118]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.50.24:534][118]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-06.50.24:591][118]LogMaterial: Display: Missing cached shadermap for coals_001 in PCD3D_SM5, Default, SM5 (DDC key hash: D47E22D884A5AE91EC3CBBEE98AD4AEF04B4145D), compiling. -[2024.07.05-06.50.24:606][118]LogMaterial: Display: Missing cached shadermap for flame_001 in PCD3D_SM5, Default, SM5 (DDC key hash: F1E6A210580F68BB46239E231FE80D8C8D6F9280), compiling. -[2024.07.05-06.50.24:618][118]LogMaterial: Display: Missing cached shadermap for metal_001 in PCD3D_SM5, Default, SM5 (DDC key hash: AE9AC523D7BA555BAC93542CB70B96F768AD696C), compiling. -[2024.07.05-06.50.24:629][118]LogMaterial: Display: Missing cached shadermap for wood_001 in PCD3D_SM5, Default, SM5 (DDC key hash: A5C39B3AC575CC9A5D34C21583C232E244E8A6EC), compiling. -[2024.07.05-06.50.24:633][118]LogFbx: Display: Triangulating static mesh Fackel2 -[2024.07.05-06.50.24:647][118]LogStaticMesh: Building static mesh Fackel2... -[2024.07.05-06.50.24:661][118]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Fackel2.Fackel2 -[2024.07.05-06.50.24:674][118]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.50.25:016][121]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.25:016][121]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.50.25:016][121]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.50.25:016][121]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.25:016][121]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.25:016][121]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.25:016][121]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.25:021][121]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.05-06.50.25:021][121]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 -[2024.07.05-06.50.25:021][121]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.50.25:021][121]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.05-06.50.25:021][121]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-06.50.25:021][121]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-06.50.25:021][121]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.25:025][121]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.50.25:039][121]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.50.25:054][121]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.50.25:069][121]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.50.26:628][147]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 56 -[2024.07.05-06.50.26:628][147]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 48 -[2024.07.05-06.50.26:628][147]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.26:817][152]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 40 -[2024.07.05-06.50.26:818][152]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 34 -[2024.07.05-06.50.26:818][152]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.26:981][157]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 28 -[2024.07.05-06.50.26:981][157]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.27:017][158]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 24 -[2024.07.05-06.50.27:017][158]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.27:056][159]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20 -[2024.07.05-06.50.27:056][159]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.27:125][161]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 17 -[2024.07.05-06.50.27:125][161]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.27:915][183]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.50.27:929][183]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.50.30:469][213]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 14 -[2024.07.05-06.50.30:469][213]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.30:812][217]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-06.50.30:917][218]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-06.50.30:918][218]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.31:144][222]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-06.50.31:144][222]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.50.31:495][230]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-06.50.31:495][230]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.31:599][232]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 -[2024.07.05-06.50.31:599][232]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.32:047][245]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.07.05-06.50.32:047][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.32:159][249]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-06.50.32:159][249]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.32:494][262]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.05-06.50.32:494][262]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.32:734][268]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-06.50.34:030][299]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.07.05-06.50.34:030][299]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-06.50.34:030][299]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.50.34:065][300]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.05-06.50.34:065][300]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.51.02:920][472]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms -[2024.07.05-06.51.04:618][472]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.51.04:744][472]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.05-06.51.04:761][472]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.05-06.51.04:776][472]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-06.51.04:808][472]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2024.07.05-06.51.04:823][472]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.05-06.51.07:587][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.05-06.51.09:231][536]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.51.09:414][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.05-06.51.09:431][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-06.51.09:447][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-06.51.09:473][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-06.51.09:485][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-06.51.38:239][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.05-06.51.38:242][768]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.05-06.51.38:322][768]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2FFCDEF5C4334D1079BAA86ADE118CEC4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.07.05-06.51.38:326][768]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.103 -[2024.07.05-06.51.38:326][768]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.103 -[2024.07.05-06.51.38:326][768]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Fackel1] ([1] browsable assets)... -[2024.07.05-06.51.38:365][768]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Fackel1.Fackel1] -[2024.07.05-06.51.38:365][768]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Fackel1] -[2024.07.05-06.51.38:365][768]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel1_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.07.05-06.51.38:381][768]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel1_Auto264BA2FD34C5F20EDD7646BA458CA8019.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel1_Auto2.uasset' -[2024.07.05-06.51.38:382][768]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Fackel2] ([1] browsable assets)... -[2024.07.05-06.51.38:418][768]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Fackel2.Fackel2] -[2024.07.05-06.51.38:418][768]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Fackel2] -[2024.07.05-06.51.38:419][768]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel2_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.07.05-06.51.38:435][768]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel2_Auto2030315C64A905A99BB0B4F86667C7502.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel2_Auto2.uasset' -[2024.07.05-06.51.38:437][768]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/FeuFeu] ([1] browsable assets)... -[2024.07.05-06.51.38:471][768]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/FeuFeu.FeuFeu] -[2024.07.05-06.51.38:472][768]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/FeuFeu] -[2024.07.05-06.51.38:472][768]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FeuFeu" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/FeuFeu_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.07.05-06.51.38:490][768]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FeuFeu_Auto2096954F34F6AA3AD63917091877C09DF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/FeuFeu_Auto2.uasset' -[2024.07.05-06.51.38:491][768]LogFileHelpers: Auto-saving content packages took 0.166 -[2024.07.05-06.52.19:338][983]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Fackel3.fbx) -[2024.07.05-06.52.19:347][983]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Fackel3.fbx -[2024.07.05-06.52.19:356][983]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.52.21:034][983]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-06.52.21:088][983]LogMaterial: Display: Missing cached shadermap for coals_003 in PCD3D_SM5, Default, SM5 (DDC key hash: 35544B63985B660F1F1F5478A7E5CFE0C1158522), compiling. -[2024.07.05-06.52.21:118][983]LogMaterial: Display: Missing cached shadermap for flame_003 in PCD3D_SM5, Default, SM5 (DDC key hash: CBAE70BFDDECE47152ECF1A831B0D2FF00A02895), compiling. -[2024.07.05-06.52.21:142][983]LogMaterial: Display: Missing cached shadermap for metal_003 in PCD3D_SM5, Default, SM5 (DDC key hash: 4044C2EF235C5BF8FEF0E905D1EB7F1398194697), compiling. -[2024.07.05-06.52.21:158][983]LogMaterial: Display: Missing cached shadermap for wood_003 in PCD3D_SM5, Default, SM5 (DDC key hash: D87682C8F507964625B4ED57AB8FDE5913A52194), compiling. -[2024.07.05-06.52.21:173][983]LogMaterial: Display: Missing cached shadermap for rope_003 in PCD3D_SM5, Default, SM5 (DDC key hash: 3FC090AFF55FEC15D18EF0835032F2F8050B0B1B), compiling. -[2024.07.05-06.52.21:177][983]LogFbx: Display: Triangulating static mesh Fackel3 -[2024.07.05-06.52.21:210][983]LogStaticMesh: Building static mesh Fackel3... -[2024.07.05-06.52.21:243][983]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Fackel3.Fackel3 -[2024.07.05-06.52.21:261][983]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.52.21:610][988]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.21:610][988]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.52.21:610][988]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.52.21:610][988]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.21:610][988]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.21:611][988]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.21:613][988]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.21:617][988]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.21:623][988]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-06.52.21:623][988]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.52.21:623][988]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.52.21:623][988]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.52.21:623][988]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.21:628][988]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.52.21:644][988]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.52.21:651][988]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 28 -[2024.07.05-06.52.21:651][988]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 24 -[2024.07.05-06.52.21:651][988]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.21:659][988]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.52.21:675][988]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.52.21:688][988]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-06.52.22:986][ 13]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 62 -[2024.07.05-06.52.22:986][ 13]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.23:004][ 13]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-06.52.23:005][ 13]LogShaderCompilers: Display: Total job queries 1405, among them cache hits 661 (47.05%) -[2024.07.05-06.52.23:005][ 13]LogShaderCompilers: Display: Tracking 655 distinct input hashes that result in 244 distinct outputs (37.25%) -[2024.07.05-06.52.23:005][ 13]LogShaderCompilers: Display: RAM used: 1.56 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.19% -[2024.07.05-06.52.23:005][ 13]LogShaderCompilers: Display: ================================================ -[2024.07.05-06.52.23:318][ 21]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.52.23:328][ 21]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.52.23:413][ 25]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 54 -[2024.07.05-06.52.23:413][ 25]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.24:204][ 35]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 47 -[2024.07.05-06.52.24:204][ 35]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.24:277][ 36]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 41 -[2024.07.05-06.52.24:278][ 36]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.24:320][ 36]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 35 -[2024.07.05-06.52.24:320][ 36]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.24:388][ 37]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 30 -[2024.07.05-06.52.24:388][ 37]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.25:562][ 49]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 26 -[2024.07.05-06.52.25:562][ 49]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.26:793][ 60]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-06.52.26:922][ 62]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-06.52.26:922][ 62]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.27:994][ 90]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-06.52.28:268][ 93]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 -[2024.07.05-06.52.28:268][ 93]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.28:827][104]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-06.52.28:827][104]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.29:003][107]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.05-06.52.29:003][107]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.52.29:136][110]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 18 -[2024.07.05-06.52.29:136][110]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.29:741][125]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2024.07.05-06.52.29:741][125]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.29:852][127]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 -[2024.07.05-06.52.29:852][127]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.29:900][128]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 -[2024.07.05-06.52.29:900][128]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.30:028][131]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9 -[2024.07.05-06.52.30:028][131]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.30:060][132]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 -[2024.07.05-06.52.30:060][132]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.30:296][137]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.07.05-06.52.30:296][137]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.30:667][145]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-06.52.30:668][145]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.30:862][149]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-06.52.30:862][149]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.31:032][153]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-06.52.31:032][153]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.31:279][159]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-06.52.31:279][159]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.31:399][162]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-06.52.31:399][162]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.52.40:227][559]LogEditorViewport: Clicking Background -[2024.07.05-06.53.13:974][268]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms -[2024.07.05-06.53.15:984][268]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.53.16:861][268]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Fackel3.Fackel3 -[2024.07.05-06.53.17:154][268]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.05-06.53.24:095][417]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Fackel3.fbx) -[2024.07.05-06.53.24:104][417]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Fackel3.fbx -[2024.07.05-06.53.24:112][417]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-06.53.25:521][417]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-06.53.25:581][417]LogFbx: Display: Triangulating static mesh Fackel3 -[2024.07.05-06.53.25:622][417]LogStaticMesh: Building static mesh Fackel3... -[2024.07.05-06.53.25:653][417]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Fackel3.Fackel3 -[2024.07.05-06.53.25:671][417]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-06.53.27:168][471]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.53.27:180][471]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-06.53.29:589][554]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-06.53.30:577][598]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-06.53.32:547][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-06.53.37:711][921]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-06.53.41:623][108]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/Map.Map:PersistentLevel.Fackel4_32.StaticMeshComponent0) -[2024.07.05-06.53.41:787][118]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/Map.Map:PersistentLevel.Fackel4_32.StaticMeshComponent0) -[2024.07.05-06.53.44:299][258]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-06.53.59:568][716]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) -[2024.07.05-06.54.03:481][812]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.07.05-06.54.03:981][813]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-06.54.19:155][506]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 262F88EC87129A23E1AB457C8D79CFA95E358C9C), compiling. -[2024.07.05-06.54.19:163][506]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.19:198][507]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C43F21104FDCDD6E42B7486957EAAF6D57A4129B), compiling. -[2024.07.05-06.54.19:203][507]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.19:203][507]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.19:203][507]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.19:203][507]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.19:220][508]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.54.19:230][509]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.54.19:230][509]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.54.19:230][509]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.54.19:230][509]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.07.05-06.54.19:236][509]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-06.54.19:236][509]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-06.54.19:236][509]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-06.54.19:236][509]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-06.54.19:236][509]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.54.24:106][659]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 9B4BAB1CB3D70A59EE707C4C3206C0817AAAE94E), compiling. -[2024.07.05-06.54.24:107][659]LogMaterial: Warning: [AssetLog] /Engine/Transient.metal (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-06.54.24:107][659]LogMaterial: Display: Function MetallicShading: Missing function input 'BaseColor' -[2024.07.05-06.54.24:113][659]MaterialEditorStats: Error: [SM5] Function MetallicShading: Missing function input 'BaseColor' -[2024.07.05-06.54.27:937][855]LogEditorTransaction: Undo Create Pin Link -[2024.07.05-06.54.27:940][855]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 3765FF0C507C49B12DC48D2D18653E9D48A87DA5), compiling. -[2024.07.05-06.54.27:947][855]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 6EE11B6E9E37AA04E100BB7BD2521EFC4FE7A059), compiling. -[2024.07.05-06.54.28:014][855]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 4236D8AD49C1A45A0E9DC5F8DD503BDF6A637EFB), compiling. -[2024.07.05-06.54.28:025][855]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: FBF4B8CDEA33972047149BB8790FB1C72F63EC72), compiling. -[2024.07.05-06.54.28:065][855]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.28:065][855]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.28:065][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.28:065][855]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.28:065][855]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.28:181][857]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.28:181][857]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.28:181][857]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.28:181][857]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.28:257][858]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.54.28:257][858]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.28:257][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.28:257][858]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.28:257][858]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.28:257][858]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.28:257][858]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.28:316][859]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-06.54.28:316][859]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-06.54.28:316][859]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.54.28:316][859]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.54.28:316][859]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.28:316][859]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.42:100][495]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: FEE6AAEBEDC01813D56F1C0D1653A6993668FE55), compiling. -[2024.07.05-06.54.44:410][566]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 8F0B11855435D23DBDC451CA349D504D592CE4AD), compiling. -[2024.07.05-06.54.44:418][566]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.44:445][568]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.44:486][569]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.44:486][569]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.44:486][569]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.44:486][569]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.46:760][659]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 00AC2A58B2B043F24FF8D7687C682B882CB77CD8), compiling. -[2024.07.05-06.54.46:771][659]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E5AF98265DD474DF69FF3C1DF8B0CFB5DFCF05F), compiling. -[2024.07.05-06.54.46:780][659]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.46:819][661]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.46:859][662]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.46:859][662]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.46:859][662]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.46:859][662]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.48:691][726]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: BD34041B4863DAD06CB200F2BFBC94421D218E3E), compiling. -[2024.07.05-06.54.48:692][726]LogMaterial: Warning: [AssetLog] /Engine/Transient.metal (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-06.54.48:692][726]LogMaterial: Display: Function MetallicShading: Missing function input 'BaseColor' -[2024.07.05-06.54.48:695][726]MaterialEditorStats: Error: [SM5] Function MetallicShading: Missing function input 'BaseColor' -[2024.07.05-06.54.52:031][884]LogEditorTransaction: Undo Create Pin Link -[2024.07.05-06.54.52:033][884]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: D9346CA509464620A2D58CDF292187C9266E4FCC), compiling. -[2024.07.05-06.54.52:040][884]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 0A6B5561DDA2C71AA91FCB0E3290478C86B49C1D), compiling. -[2024.07.05-06.54.52:110][884]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 860C474C0126295D0121CC62B0733A97D105801D), compiling. -[2024.07.05-06.54.52:114][884]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 068C2818CC7B6E042B9F217172634ED3AE3918A8), compiling. -[2024.07.05-06.54.52:161][884]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.52:161][884]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.52:161][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.52:161][884]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.52:161][884]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.52:267][886]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.52:267][886]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.52:267][886]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.52:267][886]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.52:336][887]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.54.52:337][887]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.52:337][887]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.52:337][887]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.52:337][887]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.52:337][887]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.52:337][887]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.52:381][888]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-06.54.52:381][888]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-06.54.52:381][888]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.54.52:381][888]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.54.52:381][888]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.52:381][888]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.56:337][ 68]LogEditorTransaction: Undo Create Pin Link -[2024.07.05-06.54.56:340][ 68]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 039CE6082218B1AE4D6149DC3387F925B9C8489C), compiling. -[2024.07.05-06.54.56:346][ 68]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 01EE135482D23D7BE2D801AA4C8ACF6D4AD0CC4A), compiling. -[2024.07.05-06.54.56:415][ 68]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: DA783DF6FDE129FB6577525A94D69FFACC2A267A), compiling. -[2024.07.05-06.54.56:417][ 68]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5850EF99957F54297217C4C0944457CC4D8F25C0), compiling. -[2024.07.05-06.54.56:421][ 68]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 5654E554739CD55B21906F5285BEC90FCDE813DC), compiling. -[2024.07.05-06.54.56:461][ 68]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.56:461][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.56:461][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.56:461][ 68]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.56:461][ 68]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.54.56:566][ 70]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.54.56:566][ 70]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.56:566][ 70]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.56:566][ 70]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.56:566][ 70]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.56:566][ 70]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.56:566][ 70]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.54.56:632][ 71]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.02:776][361]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 04F2553A4DD8D8DE79CA31EC292C3592398983D5), compiling. -[2024.07.05-06.55.02:778][361]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E3910F043EC4ECFF50E54368A8AFFBDC89089DFD), compiling. -[2024.07.05-06.55.02:783][361]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.55.02:815][363]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.02:850][364]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.55.02:850][364]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.55.02:850][364]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.55.02:850][364]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.06:482][498]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: F1DA006F212BD30653D1A4B3486D5B8D9A09834A), compiling. -[2024.07.05-06.55.06:487][498]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.55.06:493][499]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.55.06:502][500]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.55.06:503][500]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.55.06:503][500]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.55.06:503][500]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-06.55.06:513][500]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-06.55.06:513][500]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-06.55.06:513][500]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-06.55.06:513][500]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-06.55.06:513][500]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.55.07:806][542]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.09:063][588]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.55.09:063][588]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.55.09:063][588]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.55.09:063][588]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.12:869][723]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: EA3DC3FDDDF1BC5F78E510410485C0158691671B), compiling. -[2024.07.05-06.55.12:872][723]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A1A08C15447F741E7A34BC1AD04D623CD92FE313), compiling. -[2024.07.05-06.55.12:874][723]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.55.12:911][725]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.12:957][726]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.55.12:957][726]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.55.12:957][726]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.55.12:957][726]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.14:033][767]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: C017DC4E41E3076A9BB7F0ABA78AD07499712CC9), compiling. -[2024.07.05-06.55.14:035][767]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B362D0F014F9DA0C87B6D4BA9A5366F256AF1517), compiling. -[2024.07.05-06.55.14:038][767]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.55.14:076][769]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.14:118][770]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.55.14:118][770]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.55.14:118][770]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.55.14:118][770]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.16:365][848]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 2FA33D30C014BF3E9E629F3617EE1C0E71260D8F), compiling. -[2024.07.05-06.55.16:367][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AFC89A3E165B50B72B717DDAA368C42E0038EAFA), compiling. -[2024.07.05-06.55.16:371][848]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.55.16:403][850]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.16:460][851]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.55.16:461][851]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.55.16:461][851]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.55.16:461][851]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.18:085][897]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: F915E6A274AD4B2D01027EDAB2396C001F23BAFF), compiling. -[2024.07.05-06.55.18:087][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 19D410AAB2BEAAFA4AF1615EDCCDA18296166CB7), compiling. -[2024.07.05-06.55.18:089][897]LogSlate: Window 'Color Picker' being destroyed -[2024.07.05-06.55.18:104][897]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.55.18:143][899]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.18:187][900]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.55.18:188][900]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.55.18:188][900]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.55.18:188][900]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.55.25:708][285]LogMaterialEditor: Saving and Compiling material metal -[2024.07.05-06.55.26:099][285]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 00B81C56B326D2CAAAC4C1C567C89011FB528064), compiling. -[2024.07.05-06.55.26:139][285]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: BBD0D428833D63ED4E4D2CE52CF67C605C027BAD), compiling. -[2024.07.05-06.55.26:195][285]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.07.05-06.55.26:204][285]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.05-06.55.26:204][285]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-06.55.26:204][285]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-06.55.26:204][285]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-06.55.26:204][285]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-06.55.26:204][285]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-06.55.26:204][285]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.55.26:208][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.05-06.55.26:327][285]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-06.55.26:327][285]LogShaderCompilers: Display: Total job queries 1785, among them cache hits 1019 (57.09%) -[2024.07.05-06.55.26:327][285]LogShaderCompilers: Display: Tracking 750 distinct input hashes that result in 254 distinct outputs (33.87%) -[2024.07.05-06.55.26:327][285]LogShaderCompilers: Display: RAM used: 1.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.20% -[2024.07.05-06.55.26:327][285]LogShaderCompilers: Display: ================================================ -[2024.07.05-06.55.26:642][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.05-06.55.26:965][285]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/metal.uasset" SILENT=true -[2024.07.05-06.55.26:972][285]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metal227BC76E45B3B71E2A6070924C3E610C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/metal.uasset' -[2024.07.05-06.55.26:992][285]AssetCheck: New page: Asset Save: metal -[2024.07.05-06.55.26:992][285]LogContentValidation: Display: Validating Material /Game/Assets/metal.metal -[2024.07.05-06.55.26:994][285]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.55.26:994][285]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.55.26:994][285]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.55.26:994][285]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-06.55.36:013][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.05-06.55.37:593][522]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.55.38:491][522]LogUObjectGlobals: Force Deleting 2 Package(s): - Asset Name: /Game/Assets/metal_001.metal_001 - Asset Name: /Game/Assets/metal_003.metal_003 -[2024.07.05-06.55.38:935][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.05-06.55.42:291][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.05-06.55.43:767][574]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.55.44:664][574]LogUObjectGlobals: Force Deleting 2 Package(s): - Asset Name: /Game/Assets/flame_001.flame_001 - Asset Name: /Game/Assets/flame_003.flame_003 -[2024.07.05-06.55.45:080][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.07.05-06.55.49:701][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.05-06.55.50:865][643]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.55.51:733][643]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/rope_003.rope_003 -[2024.07.05-06.55.52:047][643]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.05-06.55.55:355][697]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.05-06.55.56:711][697]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.55.57:606][697]LogUObjectGlobals: Force Deleting 2 Package(s): - Asset Name: /Game/Assets/wood_001.wood_001 - Asset Name: /Game/Assets/wood_003.wood_003 -[2024.07.05-06.55.58:026][697]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.07.05-06.56.03:456][776]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-06.56.04:831][776]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-06.56.05:686][776]LogUObjectGlobals: Force Deleting 2 Package(s): - Asset Name: /Game/Assets/coals_001.coals_001 - Asset Name: /Game/Assets/coals_003.coals_003 -[2024.07.05-06.56.06:102][776]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.05-06.56.13:680][974]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: C97173411DDC79D8AA1BC5B95AECFFF7E542C56A), compiling. -[2024.07.05-06.56.13:681][974]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 99E21738CB4721078AD40AF37E6B5CA8E04F1445), compiling. -[2024.07.05-06.56.13:685][974]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.56.13:717][976]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.13:762][977]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.56.13:762][977]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.56.13:762][977]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.56.13:762][977]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.15:395][ 40]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: B95A7866284F33C19D639DB094FF733E46914944), compiling. -[2024.07.05-06.56.15:398][ 40]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1F359016F0D6C5BF1D2AAE5131CA26A50C0BDD14), compiling. -[2024.07.05-06.56.15:402][ 40]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.56.15:437][ 42]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.15:480][ 43]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.56.15:481][ 43]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.56.15:481][ 43]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.56.15:481][ 43]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.16:976][ 95]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: FB4EF4E39F092FAC976863B7017721351AD00F00), compiling. -[2024.07.05-06.56.16:978][ 95]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: ED12D860C0A695008BBC3995E2C23F1E1D8C0FD9), compiling. -[2024.07.05-06.56.16:980][ 95]LogSlate: Window 'Color Picker' being destroyed -[2024.07.05-06.56.16:996][ 95]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.56.17:032][ 97]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.17:077][ 98]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.56.17:077][ 98]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.56.17:077][ 98]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.56.17:077][ 98]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.18:610][167]LogMaterialEditor: Saving and Compiling material metal -[2024.07.05-06.56.19:005][167]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 5ECE0620C14573AB96E82C8F6FF41DCC39DEFD08), compiling. -[2024.07.05-06.56.19:050][167]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: AE82CB9AD54B94FA107834C1CDC65A966658F633), compiling. -[2024.07.05-06.56.19:068][167]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.05-06.56.19:224][167]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-06.56.19:330][167]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/metal.uasset" SILENT=true -[2024.07.05-06.56.19:338][167]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metal9E2C4EE64EC6BEE0FB768F9A746FFAFE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/metal.uasset' -[2024.07.05-06.56.19:352][167]AssetCheck: New page: Asset Save: metal -[2024.07.05-06.56.19:352][167]LogContentValidation: Display: Validating Material /Game/Assets/metal.metal -[2024.07.05-06.56.19:354][167]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.56.19:354][167]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.56.19:354][167]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.56.19:354][167]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-06.56.27:994][376]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/flame.flame -[2024.07.05-06.56.27:996][376]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: AC13C7087C9FA18544F780FD9B5759318C39BDF5), compiling. -[2024.07.05-06.56.28:094][376]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: FCAF892CB7C03B4E7E3B47B7AE67A5881BA2ADB4), compiling. -[2024.07.05-06.56.28:097][376]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: F8BF6A332A58979533CFA56DA7E2B84C041C893C), compiling. -[2024.07.05-06.56.28:099][376]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A08EEF9B0F49EC74BACF9247C6DCC1C816837844), compiling. -[2024.07.05-06.56.28:127][376]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.56.28:235][377]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.56.28:235][377]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.56.28:235][377]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.56.28:235][377]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.39:015][925]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 4F454B6C85C0453DA12C679EA87163B387FE0C8F), compiling. -[2024.07.05-06.56.39:029][925]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.56.39:215][930]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 08B7BA753093C3DB0C8EAFE3952DBE29879F36D1), compiling. -[2024.07.05-06.56.39:225][930]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.56.39:225][930]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.56.39:225][930]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.56.39:225][930]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.56.39:237][931]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.56.39:244][932]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.56.39:244][932]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-06.56.39:244][932]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Submitted 41 shader compile jobs with 'Normal' priority -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 41 -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 35 -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 29 -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 17 -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 11 -[2024.07.05-06.56.39:293][932]LogShaderCompilers: Display: Started 36 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.56.40:354][953]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-06.56.40:354][953]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.56.40:563][959]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.05-06.56.40:563][959]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.56.40:990][972]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-06.56.40:990][972]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.56.41:150][975]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-06.56.41:150][975]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.56.41:570][983]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-06.56.41:570][983]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-06.56.47:623][188]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: D5639B662D98C799A44AB68C3EC1A42645386F3A), compiling. -[2024.07.05-06.56.47:625][188]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4CE35CDB5C705552DF2137934286D029BB99B4B8), compiling. -[2024.07.05-06.56.47:635][188]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.56.47:698][191]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.56.47:698][191]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.56.47:698][191]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.56.47:698][191]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.57.03:819][886]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: A313C439DB1A06B499F82E1833199ACA41DAAC2E), compiling. -[2024.07.05-06.57.03:822][886]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.57.03:870][888]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.57.03:870][888]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.57.03:870][888]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.57.03:870][888]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.57.15:407][551]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 4B601EB6D14C11F4720DBA7BE83DF73046557CA4), compiling. -[2024.07.05-06.57.30:911][463]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 7115638CAAFEDE8CAB79D77E5933569BF69E45D5), compiling. -[2024.07.05-06.57.30:915][463]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-06.57.30:971][465]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-06.57.30:971][465]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-06.57.30:971][465]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.57.30:971][465]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-06.57.36:207][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-06.57.37:259][712]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-06.57.37:317][713]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-06.57.38:690][756]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-06.57.38:748][757]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Fackel4) -[2024.07.05-06.57.42:004][815]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.07.05-06.57.50:985][397]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1F5A81AD50C8E3C9EBC8408B95F74B654F9DDE6A), compiling. -[2024.07.05-06.57.50:995][397]LogMaterial: Warning: [AssetLog] C:\Program Files\Epic Games\UE_4.27\Engine\Content\EngineMaterials\HighResolutionScreenshotMaskFunction.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-06.57.50:995][397]LogMaterial: Display: SceneTexture expressions cannot be used in opaque materials -[2024.07.05-06.58.47:368][796]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel2) -[2024.07.05-06.59.03:443][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-06.59.13:262][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wood" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/wood.uasset" SILENT=true -[2024.07.05-06.59.13:269][376]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/woodE0A63B7C4A500C5ECECA5D857446987C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/wood.uasset' -[2024.07.05-06.59.13:430][376]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.05-06.59.13:455][376]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.05-06.59.13:465][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.05-06.59.13:512][376]AssetCheck: New page: Asset Save: wood -[2024.07.05-06.59.13:513][376]LogContentValidation: Display: Validating Material /Game/Materials/wood.wood -[2024.07.05-06.59.20:067][625]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/rope" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/rope.uasset" SILENT=true -[2024.07.05-06.59.20:074][625]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/rope877B709B40D61B1FAE810580440ED1E5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/rope.uasset' -[2024.07.05-06.59.20:225][625]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-06.59.20:251][625]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.05-06.59.20:264][625]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.05-06.59.20:301][625]AssetCheck: New page: Asset Save: rope -[2024.07.05-06.59.20:302][625]LogContentValidation: Display: Validating Material /Game/Materials/rope.rope -[2024.07.05-06.59.25:300][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/metal.uasset" SILENT=true -[2024.07.05-06.59.25:315][751]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metal13D6DD5E497FD48FBE71C992D7938EF5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/metal.uasset' -[2024.07.05-06.59.25:343][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/flame" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset" SILENT=true -[2024.07.05-06.59.25:352][751]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flame4199AE6847AFDC92208E4B8B7288C3A3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset' -[2024.07.05-06.59.25:380][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/holders" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/holders.uasset" SILENT=true -[2024.07.05-06.59.25:388][751]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/holders76DA0BEC4D77E9EF537E57A377D222FC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/holders.uasset' -[2024.07.05-06.59.25:653][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-06.59.25:666][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.05-06.59.25:677][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.05-06.59.25:700][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.05-06.59.25:709][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.05-06.59.25:753][751]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-06.59.25:754][751]LogContentValidation: Display: Validating Material /Game/Materials/flame.flame -[2024.07.05-06.59.25:754][751]LogContentValidation: Display: Validating Material /Game/Materials/metal.metal -[2024.07.05-06.59.25:754][751]LogContentValidation: Display: Validating Material /Game/Materials/holders.holders -[2024.07.05-06.59.30:603][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/coals" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/coals.uasset" SILENT=true -[2024.07.05-06.59.30:610][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/coalsA7516E9E417FFEE7B80C6FBE5A075A63.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/coals.uasset' -[2024.07.05-06.59.30:770][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.07.05-06.59.30:797][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.07.05-06.59.30:814][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.05-06.59.30:854][924]AssetCheck: New page: Asset Save: coals -[2024.07.05-06.59.30:854][924]LogContentValidation: Display: Validating Material /Game/Materials/coals.coals -[2024.07.05-06.59.48:399][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel2) -[2024.07.05-06.59.52:966][211]Cmd: TRANSACTION UNDO -[2024.07.05-06.59.52:972][211]LogEditorTransaction: Undo Scale Actors -[2024.07.05-06.59.53:024][211]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: CB95C3E3A098FE7D02EE1CFFDDDD069D146C8D42), compiling. -[2024.07.05-06.59.53:166][211]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 5C9F7645859E931521C56292DCFB52DA85492275), compiling. -[2024.07.05-06.59.53:172][211]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: AB77326E7AE63FD586E4408641C04E2A6D664566), compiling. -[2024.07.05-06.59.53:191][211]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: F60A0F8C69259DD198E3F5399E22F4B56AA8E076), compiling. -[2024.07.05-06.59.53:449][213]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-06.59.53:449][213]LogShaderCompilers: Display: Total job queries 2054, among them cache hits 1245 (60.61%) -[2024.07.05-06.59.53:449][213]LogShaderCompilers: Display: Tracking 799 distinct input hashes that result in 277 distinct outputs (34.67%) -[2024.07.05-06.59.53:449][213]LogShaderCompilers: Display: RAM used: 1.67 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.20% -[2024.07.05-06.59.53:449][213]LogShaderCompilers: Display: ================================================ -[2024.07.05-06.59.54:005][241]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-06.59.54:005][241]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-06.59.54:005][241]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-06.59.54:005][241]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.36:440][207]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Fackel1) -[2024.07.05-07.00.46:613][464]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 1C187C71DC0028A316E5452E7BCE7E697EA278AB), compiling. -[2024.07.05-07.00.46:615][464]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B71416A584576F8A21F69DDE02EB80E676D81FBC), compiling. -[2024.07.05-07.00.46:618][464]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.00.46:660][466]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.46:710][467]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.00.46:710][467]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.00.46:710][467]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.00.46:710][467]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.49:385][546]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: C967E8CC36711021F40263FD96D724CB5FA71949), compiling. -[2024.07.05-07.00.49:388][546]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A74A2F2BB61C8FE98D13210AF73E836818DD10C), compiling. -[2024.07.05-07.00.49:397][546]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.00.49:444][548]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.49:486][549]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.00.49:486][549]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.00.49:486][549]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.00.49:486][549]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.51:035][595]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: D801D52896AD4E8B284C407D06173F09DA8676A4), compiling. -[2024.07.05-07.00.51:047][595]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F2FE39D4329318C59A71C8D068A1D52FBEDCD8D), compiling. -[2024.07.05-07.00.51:052][595]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.00.51:097][597]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.51:151][598]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.00.51:152][598]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.00.51:152][598]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.00.51:152][598]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.55:141][867]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 1E6502EE27D03001BCD0E0EA0FBACF91E34ADC6D), compiling. -[2024.07.05-07.00.55:144][867]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E91CE0BD477984E99331C04C226B81DE4A36C568), compiling. -[2024.07.05-07.00.55:147][867]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.00.55:187][869]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.55:247][870]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.00.55:248][870]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.00.55:248][870]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.00.55:248][870]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.00.59:124][993]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 2110C686304BAFA2EF30F07E2BE9846A54104307), compiling. -[2024.07.05-07.00.59:126][993]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D03B2F03700E39197BACC634C7B7949E81150E1C), compiling. -[2024.07.05-07.00.59:131][993]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.00.59:205][996]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.00.59:206][996]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.00.59:206][996]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.00.59:206][996]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.07:488][230]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: D2B1727C0956017B5340591F896F02D54E461562), compiling. -[2024.07.05-07.01.07:490][230]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B73EC8C9BBF0C9758A377E4262719E75FB2C07EF), compiling. -[2024.07.05-07.01.07:496][230]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.01.07:545][232]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.07:586][233]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.01.07:586][233]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.01.07:586][233]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.01.07:586][233]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.09:696][295]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 1B7D4DD0DB03A5B5038CDD69EC0792DA56322DCA), compiling. -[2024.07.05-07.01.09:700][295]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3510C99E9D44244A74EC053C9378F3F15D10A2CC), compiling. -[2024.07.05-07.01.09:708][295]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.01.09:751][297]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.09:795][298]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.01.09:796][298]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.01.09:796][298]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.01.09:796][298]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.14:020][682]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: E47DDEDA845A16EC9A9C3C8C5699C93EF46E3D87), compiling. -[2024.07.05-07.01.14:022][682]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DA5BD3FA5D884874ECA2B5F46873EEF1EAC00E5C), compiling. -[2024.07.05-07.01.14:025][682]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.01.14:066][684]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.14:126][685]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.01.14:126][685]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.01.14:126][685]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.01.14:126][685]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.22:348][ 99]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: E6047EE44C615084105D9AA57CCFAAC8D306DEE3), compiling. -[2024.07.05-07.01.22:350][ 99]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EB98ECF0D47AA7507DE513B2D264F5C14B229E68), compiling. -[2024.07.05-07.01.22:354][ 99]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.01.22:482][102]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.01.22:482][102]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.01.22:482][102]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.01.22:482][102]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.29:208][695]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B0A9EB028919D1BF50ADCB0564A25C6A534794C1), compiling. -[2024.07.05-07.01.29:210][695]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F853C752A2AB1060989D6A3C4C004255A5F1307), compiling. -[2024.07.05-07.01.29:214][695]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.01.29:311][698]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.01.29:311][698]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.01.29:311][698]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.01.29:311][698]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.30:825][735]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: DB931E65902BEFF2CC21D081C6493853CE5A692A), compiling. -[2024.07.05-07.01.30:834][735]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 97B55E08881B76F815D85E4E4F90515C334792D0), compiling. -[2024.07.05-07.01.30:837][735]LogSlate: Window 'Color Picker' being destroyed -[2024.07.05-07.01.30:858][735]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.01.30:903][737]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.30:958][738]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.01.30:958][738]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.01.30:958][738]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.01.30:958][738]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.01.32:342][783]LogMaterialEditor: Saving and Compiling material flame -[2024.07.05-07.01.32:738][783]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: E27C31D4EFF06CFB69A63949EE9E1C7A6A72042D), compiling. -[2024.07.05-07.01.32:774][783]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 2569104F9817110E943267D7D39F6367A497F185), compiling. -[2024.07.05-07.01.32:792][783]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.07.05-07.01.32:943][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.07.05-07.01.33:055][783]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/flame" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset" SILENT=true -[2024.07.05-07.01.33:062][783]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flame2058503E4A1C6775001B46BF100EF070.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset' -[2024.07.05-07.01.33:078][783]AssetCheck: New page: Asset Save: flame -[2024.07.05-07.01.33:078][783]LogContentValidation: Display: Validating Material /Game/Materials/flame.flame -[2024.07.05-07.01.33:079][783]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.01.33:079][783]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.01.33:079][783]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.01.33:079][783]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-07.01.42:008][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) -[2024.07.05-07.01.48:101][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-07.02.33:089][ 85]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 96FAD128D01774EEC7778347AD8CD5F0B230E553), compiling. -[2024.07.05-07.02.33:093][ 85]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 714105996A3EB2508D82CE358D19CF5C7ED64F50), compiling. -[2024.07.05-07.02.33:097][ 85]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.02.33:139][ 87]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.02.33:190][ 88]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.02.33:190][ 88]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.02.33:190][ 88]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.02.33:190][ 88]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.02.36:781][191]Cmd: TRANSACTION UNDO -[2024.07.05-07.02.36:781][191]LogEditorTransaction: Undo Modify Color Picker Value -[2024.07.05-07.02.36:822][191]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 63763E45D161AEE065E1F5741D81764BDC39062F), compiling. -[2024.07.05-07.02.36:825][191]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 4EB55E64585A9F4EFDEE964EA459054E5986204F), compiling. -[2024.07.05-07.02.36:827][191]LogSlate: Window 'Color Picker' being destroyed -[2024.07.05-07.02.36:971][191]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 34CEDAEDFFDC3F905623E06BA5B5A1D0C4142181), compiling. -[2024.07.05-07.02.36:975][191]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 786377325BF213C4D4702B804FAFE1205DB4A145), compiling. -[2024.07.05-07.02.37:000][191]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 2397DEE0BF0000B3A45B1A571B1A6F1AF6D2F83B), compiling. -[2024.07.05-07.02.37:003][191]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3AB0A6109E9BC9F811D4DE6FAA0F26AA20A4875B), compiling. -[2024.07.05-07.02.42:884][392]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B64CBE9E38EA8C94216E3840B6384E59803097FD), compiling. -[2024.07.05-07.02.42:887][392]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2294E0F3EB3F9331E80CC36380837F6ABDB90CF0), compiling. -[2024.07.05-07.02.42:892][392]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.02.42:906][394]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.02.42:912][394]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.02.44:219][417]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.02.45:214][440]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-07.02.45:214][440]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-07.02.45:214][440]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.02.45:214][440]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.02.47:752][521]LogMaterialEditor: Saving and Compiling material flame -[2024.07.05-07.02.48:149][521]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 18476A86848CCD9D1B376B352C155E811428EBB7), compiling. -[2024.07.05-07.02.48:189][521]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 1F61F6F20A6AFB2EF5CCC58C7018C156D07DC7D1), compiling. -[2024.07.05-07.02.48:206][521]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.05-07.02.48:214][521]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.02.48:541][521]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-07.02.48:542][521]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.02.48:542][521]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.05-07.02.49:019][521]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/flame" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset" SILENT=true -[2024.07.05-07.02.49:027][521]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flame707109144323836B3F63D1A061576460.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset' -[2024.07.05-07.02.49:050][521]AssetCheck: New page: Asset Save: flame -[2024.07.05-07.02.49:050][521]LogContentValidation: Display: Validating Material /Game/Materials/flame.flame -[2024.07.05-07.02.49:051][521]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-07.02.49:051][521]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-07.02.49:051][521]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.02.49:051][521]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-07.02.59:303][739]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/coals.coals -[2024.07.05-07.02.59:305][739]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 1F3F036B0378B8AFC1A2D6951865A55DAA9447C3), compiling. -[2024.07.05-07.02.59:326][739]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.02.59:326][739]LogShaderCompilers: Display: Total job queries 2456, among them cache hits 1631 (66.41%) -[2024.07.05-07.02.59:326][739]LogShaderCompilers: Display: Tracking 815 distinct input hashes that result in 288 distinct outputs (35.34%) -[2024.07.05-07.02.59:326][739]LogShaderCompilers: Display: RAM used: 1.73 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.21% -[2024.07.05-07.02.59:326][739]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.02.59:399][739]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: D8FD900C595C25BAAA30C0AE808E53FD367F8D85), compiling. -[2024.07.05-07.02.59:402][739]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 9D8707CECD723BE93B33A96E3E844A7E1D591277), compiling. -[2024.07.05-07.02.59:404][739]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: CDFE8F8F1BEA27E3B784D52491E2487FB615FF6F), compiling. -[2024.07.05-07.02.59:431][739]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.02.59:510][740]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.02.59:510][740]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.02.59:510][740]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.02.59:510][740]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.03.04:387][911]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 1520AEA451A28E63F31437DDF87B42A9938EDF09), compiling. -[2024.07.05-07.03.04:389][911]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B6BF1AAFCEA3F986DCFF196CFA34F8714C04E77), compiling. -[2024.07.05-07.03.04:394][911]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.03.04:412][913]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.03.04:415][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.03.04:415][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.03.04:415][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.03.04:425][913]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-07.03.04:426][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-07.03.04:426][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-07.03.04:426][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.03.04:426][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-07.03.04:426][913]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.03.05:475][934]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-07.03.06:511][964]LogMaterialEditor: Saving and Compiling material coals -[2024.07.05-07.03.06:895][964]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 4B203B5D705CD3F2C525FCF75ED6AD5BC2B2168C), compiling. -[2024.07.05-07.03.06:927][964]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 3D022E2AC46437B10342665681C988D0448EC245), compiling. -[2024.07.05-07.03.06:982][964]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.07.05-07.03.06:986][964]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.05-07.03.06:986][964]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-07.03.06:986][964]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-07.03.06:986][964]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-07.03.06:986][964]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-07.03.06:986][964]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.03.06:986][964]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.03.06:999][964]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.07.05-07.03.07:333][964]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.05-07.03.07:738][964]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/coals" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/coals.uasset" SILENT=true -[2024.07.05-07.03.07:746][964]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/coals87DEACC74A2A069A1582EBB7410CD949.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/coals.uasset' -[2024.07.05-07.03.07:765][964]AssetCheck: New page: Asset Save: coals -[2024.07.05-07.03.07:765][964]LogContentValidation: Display: Validating Material /Game/Materials/coals.coals -[2024.07.05-07.03.07:767][964]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-07.03.07:767][964]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-07.03.07:767][964]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.03.07:767][964]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-07.03.42:401][608]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.03.43:615][671]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.03.45:537][714]Cmd: DELETE -[2024.07.05-07.03.45:538][714]Cmd: ACTOR DELETE -[2024.07.05-07.03.45:548][714]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.03.45:583][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.07.05-07.03.45:589][714]LogEditorActor: Deleted 1 Actors (0.051 secs) -[2024.07.05-07.04.22:133][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.05-07.04.22:135][ 71]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.05-07.04.22:195][ 71]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto3025454EC4FFE2E17E89B3190D605A71E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap' -[2024.07.05-07.04.22:197][ 71]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.080 -[2024.07.05-07.04.22:197][ 71]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.080 -[2024.07.05-07.04.22:198][ 71]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Fackel3] ([1] browsable assets)... -[2024.07.05-07.04.22:226][ 71]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Fackel3.Fackel3] -[2024.07.05-07.04.22:226][ 71]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Fackel3] -[2024.07.05-07.04.22:226][ 71]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel3_Auto3.uasset" SILENT=false AUTOSAVING=true -[2024.07.05-07.04.22:241][ 71]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel3_Auto3943A08E848B6AD4FDFC0748474F30BE2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel3_Auto3.uasset' -[2024.07.05-07.04.22:242][ 71]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/Fackel2] ([1] browsable assets)... -[2024.07.05-07.04.22:271][ 71]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/Fackel2.Fackel2] -[2024.07.05-07.04.22:271][ 71]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/Fackel2] -[2024.07.05-07.04.22:271][ 71]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel2_Auto3.uasset" SILENT=false AUTOSAVING=true -[2024.07.05-07.04.22:283][ 71]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel2_Auto3C7896B03451EB0FECDE312967430802C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/Fackel2_Auto3.uasset' -[2024.07.05-07.04.22:285][ 71]LogFileHelpers: Auto-saving content packages took 0.088 -[2024.07.05-07.06.39:382][547]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.07.05-07.06.40:561][547]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-07.06.41:378][547]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.06.41:378][547]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.06.41:404][547]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Fackel1.Fackel1 -[2024.07.05-07.06.41:696][547]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.07.05-07.06.51:553][773]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Fackel1.fbx) -[2024.07.05-07.06.51:562][773]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Fackel1.fbx -[2024.07.05-07.06.51:571][773]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-07.06.52:813][773]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-07.06.52:862][773]LogMaterial: Display: Missing cached shadermap for coals_006 in PCD3D_SM5, Default, SM5 (DDC key hash: 60B607DF8C6E7924B29023FE570CB0C5C2A55E49), compiling. -[2024.07.05-07.06.52:885][773]LogMaterial: Display: Missing cached shadermap for flame_006 in PCD3D_SM5, Default, SM5 (DDC key hash: 6347D3BA50806D14C3D0F63821B71E5FDCDFD057), compiling. -[2024.07.05-07.06.52:905][773]LogMaterial: Display: Missing cached shadermap for metal_006 in PCD3D_SM5, Default, SM5 (DDC key hash: 0348DD2CB69401A2567B6591CB550123F1454C48), compiling. -[2024.07.05-07.06.52:919][773]LogMaterial: Display: Missing cached shadermap for holders_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 3126EF4B0AA83E3D7314101F7BE98EC51D75463A), compiling. -[2024.07.05-07.06.52:933][773]LogMaterial: Display: Missing cached shadermap for wood_006 in PCD3D_SM5, Default, SM5 (DDC key hash: D91B7ADABC91EE903473AE3857A50B176E18BBE0), compiling. -[2024.07.05-07.06.52:947][773]LogMaterial: Display: Missing cached shadermap for rope_006 in PCD3D_SM5, Default, SM5 (DDC key hash: 9CC16EE2B5C76EA64CA92ECC94A0CB6630A7745A), compiling. -[2024.07.05-07.06.52:950][773]LogFbx: Display: Triangulating static mesh Fackel1 -[2024.07.05-07.06.52:970][773]LogStaticMesh: Building static mesh Fackel1... -[2024.07.05-07.06.52:987][773]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Fackel1.Fackel1 -[2024.07.05-07.06.53:006][773]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-07.06.53:466][778]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:468][778]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:472][778]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:474][778]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.05-07.06.53:474][778]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-07.06.53:474][778]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-07.06.53:474][778]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-07.06.53:474][778]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-07.06.53:474][778]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.06.53:474][778]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:476][778]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:479][778]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:482][778]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:495][778]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.06.53:506][778]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.06.53:521][778]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.06.53:521][778]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.07.05-07.06.53:521][778]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 -[2024.07.05-07.06.53:521][778]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.53:534][778]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.06.53:551][778]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.06.53:564][778]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.06.54:992][787]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.05-07.06.54:992][787]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.55:005][787]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-07.06.55:005][787]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.55:005][787]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.06.55:005][787]LogShaderCompilers: Display: Total job queries 2610, among them cache hits 1673 (64.10%) -[2024.07.05-07.06.55:005][787]LogShaderCompilers: Display: Tracking 833 distinct input hashes that result in 288 distinct outputs (34.57%) -[2024.07.05-07.06.55:005][787]LogShaderCompilers: Display: RAM used: 1.75 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.21% -[2024.07.05-07.06.55:005][787]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.06.55:107][788]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-07.06.55:107][788]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-07.06.55:107][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.06.55:333][792]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 84 -[2024.07.05-07.06.55:333][792]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.06.55:333][792]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 74 -[2024.07.05-07.06.55:333][792]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.06.55:364][794]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 64 -[2024.07.05-07.06.55:365][794]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 55 -[2024.07.05-07.06.55:365][794]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.06.55:785][808]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 46 -[2024.07.05-07.06.55:786][808]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.06.55:937][812]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 40 -[2024.07.05-07.06.55:937][812]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.06.56:133][814]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 34 -[2024.07.05-07.06.56:133][814]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.06.56:245][816]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 29 -[2024.07.05-07.06.56:245][816]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.06.56:681][822]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.06.56:714][822]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.07.00:165][853]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 -[2024.07.05-07.07.00:165][853]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.01:513][865]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.07.05-07.07.01:514][865]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.01:594][865]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2024.07.05-07.07.01:594][865]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.02:162][869]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2024.07.05-07.07.02:977][869]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 15 -[2024.07.05-07.07.02:977][869]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.03:699][869]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 -[2024.07.05-07.07.03:699][869]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.03:954][869]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 -[2024.07.05-07.07.03:954][869]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:014][869]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 -[2024.07.05-07.07.04:015][869]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:258][869]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.07.05-07.07.04:258][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:276][869]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.07.05-07.07.04:277][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:314][869]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-07.07.04:315][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:391][869]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.05-07.07.04:391][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:429][869]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.07.05-07.07.04:429][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:468][869]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-07.07.04:468][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:839][869]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.05-07.07.04:839][869]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.07.04:934][869]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-07.07.05:321][869]LogUObjectGlobals: Force Deleting 6 Package(s): - Asset Name: /Game/Assets/coals_006.coals_006 - Asset Name: /Game/Assets/flame_006.flame_006 - Asset Name: /Game/Assets/metal_006.metal_006 - Asset Name: /Game/Assets/holders_002.holders_002 - Asset Name: /Game/Assets/wood_006.wood_006 - Asset Name: /Game/Assets/rope_006.rope_006 -[2024.07.05-07.07.06:270][869]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-07.07.11:119][944]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-07.07.12:011][973]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-07.08.12:987][308]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/coals" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/coals.uasset" SILENT=true -[2024.07.05-07.08.12:993][308]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/coals09B97F9D4632DC7885FAB9B1A4572FF7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/coals.uasset' -[2024.07.05-07.08.13:137][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.05-07.08.13:165][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.05-07.08.13:176][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-07.08.13:221][308]AssetCheck: New page: Asset Save: coals -[2024.07.05-07.08.13:222][308]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/coals.coals -[2024.07.05-07.08.16:212][417]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/flame" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/flame.uasset" SILENT=true -[2024.07.05-07.08.16:219][417]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flame4DB07CE04F70521B7B727DBC63747CD1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/flame.uasset' -[2024.07.05-07.08.16:370][417]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-07.08.16:395][417]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.05-07.08.16:410][417]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.05-07.08.16:454][417]AssetCheck: New page: Asset Save: flame -[2024.07.05-07.08.16:454][417]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/flame.flame -[2024.07.05-07.08.20:196][517]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/holders" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/holders.uasset" SILENT=true -[2024.07.05-07.08.20:204][517]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/holdersD58F9B6B4DA700B438DC23B812F523DE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/holders.uasset' -[2024.07.05-07.08.20:350][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2024.07.05-07.08.20:379][517]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.05-07.08.20:395][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.05-07.08.20:436][517]AssetCheck: New page: Asset Save: holders -[2024.07.05-07.08.20:436][517]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/holders.holders -[2024.07.05-07.08.26:783][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/rope" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/rope.uasset" SILENT=true -[2024.07.05-07.08.26:791][770]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/rope5088115746A9AADC3AFD95BE1BCDAD9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/rope.uasset' -[2024.07.05-07.08.26:949][770]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.07.05-07.08.26:977][770]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.07.05-07.08.26:991][770]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-07.08.27:036][770]AssetCheck: New page: Asset Save: rope -[2024.07.05-07.08.27:036][770]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/rope.rope -[2024.07.05-07.08.30:834][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/metal.uasset" SILENT=true -[2024.07.05-07.08.30:846][899]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metal49E8470B45F447511BCEE2A0753258FD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/metal.uasset' -[2024.07.05-07.08.30:997][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-07.08.31:025][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.05-07.08.31:040][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-07.08.31:086][899]AssetCheck: New page: Asset Save: metal -[2024.07.05-07.08.31:086][899]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/metal.metal -[2024.07.05-07.08.41:347][230]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/wood" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/wood.uasset" SILENT=true -[2024.07.05-07.08.41:355][230]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/wood95F2D8A0470599B9A08F229A0F9B512A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/wood.uasset' -[2024.07.05-07.08.41:507][230]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.05-07.08.41:536][230]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.07.05-07.08.41:553][230]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-07.08.41:592][230]AssetCheck: New page: Asset Save: wood -[2024.07.05-07.08.41:592][230]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/wood.wood -[2024.07.05-07.09.24:158][427]Cmd: DELETE -[2024.07.05-07.09.24:158][427]Cmd: ACTOR DELETE -[2024.07.05-07.09.24:167][427]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.09.24:180][427]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.05-07.09.24:189][427]LogEditorActor: Deleted 1 Actors (0.031 secs) -[2024.07.05-07.09.27:358][548]Cmd: DELETE -[2024.07.05-07.09.27:358][548]Cmd: ACTOR DELETE -[2024.07.05-07.09.27:367][548]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.09.27:379][548]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.05-07.09.27:380][548]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.07.05-07.09.28:327][590]EditorErrors: New page: Actor attachment -[2024.07.05-07.11.21:814][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-07.12.08:230][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-07.12.10:194][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel5) -[2024.07.05-07.12.24:512][391]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Lagerfeuer.uasset" SILENT=true -[2024.07.05-07.12.24:524][391]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Lagerfeuer1A5A157E4A75D63C8B18C5992B10790F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Lagerfeuer.uasset' -[2024.07.05-07.12.24:679][391]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.07.05-07.12.24:709][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.05-07.12.24:723][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.05-07.12.24:764][391]AssetCheck: New page: Asset Save: Lagerfeuer -[2024.07.05-07.12.24:764][391]LogContentValidation: Display: Validating Material /Game/Materials/Lagerfeuer.Lagerfeuer -[2024.07.05-07.13.02:516][458]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.13.02:534][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.05-07.13.02:603][458]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapEEC790C847C3C3C5E3AB63A25FB02D9E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.07.05-07.13.02:623][458]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.13.02:759][458]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataAAF9C0B74EE2F1E7138B8ABA0343160F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.07.05-07.13.02:775][458]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.13.02:775][458]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.13.02:775][458]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.13.07:993][516]LogSlate: Window 'Message' being destroyed -[2024.07.05-07.13.08:016][516]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Lagerfeuer.Lagerfeuer -(Selecting 'No' will cause all changes to be lost!) -[2024.07.05-07.13.08:449][516]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 221DC5BFA681DB5AA3EFD039CF185D2105999C08), compiling. -[2024.07.05-07.13.08:489][516]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 782DB66D2FE9107176666B9038BF0E20496CB171), compiling. -[2024.07.05-07.13.08:559][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-07.13.08:688][516]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.13.08:688][516]LogShaderCompilers: Display: Total job queries 2642, among them cache hits 1705 (64.53%) -[2024.07.05-07.13.08:688][516]LogShaderCompilers: Display: Tracking 927 distinct input hashes that result in 288 distinct outputs (31.07%) -[2024.07.05-07.13.08:688][516]LogShaderCompilers: Display: RAM used: 1.75 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.21% -[2024.07.05-07.13.08:688][516]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.13.08:750][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.05-07.13.08:802][516]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.13.08:802][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.13.10:329][550]LogMaterialEditor: Saving and Compiling material metal -[2024.07.05-07.13.10:718][550]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 05DF9176501B644425635589255C69F1ADB650F8), compiling. -[2024.07.05-07.13.10:759][550]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: C30E77C911039B5EFCF190B595B7BC2973533ACC), compiling. -[2024.07.05-07.13.10:831][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.05-07.13.10:960][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.07.05-07.13.11:080][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/metal.uasset" SILENT=true -[2024.07.05-07.13.11:090][550]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metal4D64964B4A1960F3EADCB0A5D5CAFF8B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/metal.uasset' -[2024.07.05-07.13.11:126][550]AssetCheck: New page: Asset Save: metal -[2024.07.05-07.13.11:126][550]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/metal.metal -[2024.07.05-07.13.11:127][550]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.05-07.13.11:127][550]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 208 instructions -[2024.07.05-07.13.11:127][550]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.13.11:127][550]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-07.13.11:898][577]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.13.11:899][577]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.13.13:465][635]LogMaterialEditor: Saving and Compiling material holders -[2024.07.05-07.13.13:860][635]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 0659DA8879A4411E344F01AEA00A657868BF6B70), compiling. -[2024.07.05-07.13.13:914][635]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 8EE5DE5569E51EDDDC2183722F0C93F0853A6391), compiling. -[2024.07.05-07.13.13:984][635]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.07.05-07.13.14:129][635]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms -[2024.07.05-07.13.14:248][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/holders" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/holders.uasset" SILENT=true -[2024.07.05-07.13.14:262][635]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/holdersF5954D7D46E844FEE6C5BF8C4A5EC6D8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/holders.uasset' -[2024.07.05-07.13.14:279][635]AssetCheck: New page: Asset Save: holders -[2024.07.05-07.13.14:280][635]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/holders.holders -[2024.07.05-07.13.14:280][635]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-07.13.14:281][635]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-07.13.14:281][635]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-07.13.14:281][635]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-07.13.14:912][657]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.13.14:912][657]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.13.16:229][703]LogMaterialEditor: Saving and Compiling material flame -[2024.07.05-07.13.16:293][703]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/flame" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/flame.uasset" SILENT=true -[2024.07.05-07.13.16:295][703]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flameAC81D44E42A4888B7AB9E983DB234DFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/flame.uasset' -[2024.07.05-07.13.16:311][703]AssetCheck: New page: Asset Save: flame -[2024.07.05-07.13.16:311][703]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/flame.flame -[2024.07.05-07.13.17:587][760]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.13.17:587][760]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.13.20:054][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.07.05-07.13.20:062][879]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel23A02559644683AB2A15898B56FC90F32.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.07.05-07.13.20:083][879]AssetCheck: New page: Asset Save: Fackel2 -[2024.07.05-07.13.20:084][879]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.07.05-07.13.59:059][ 77]LogSlate: Window 'Fackel2' being destroyed -[2024.07.05-07.14.11:520][876]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.07.05-07.14.11:535][876]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel24A16142249F62A2534C453BEA626E350.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.07.05-07.14.11:550][876]AssetCheck: New page: Asset Save: Fackel2 -[2024.07.05-07.14.11:550][876]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.07.05-07.14.28:270][338]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.07.05-07.14.33:419][462]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.07.05-07.14.36:884][552]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.14.36:884][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.14.39:957][650]LogMaterialEditor: Saving and Compiling material coals -[2024.07.05-07.14.39:979][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/coals" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/coals.uasset" SILENT=true -[2024.07.05-07.14.39:981][650]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/coalsB3062BDB4F6C753EB20804B2C41BA0B4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/coals.uasset' -[2024.07.05-07.14.40:001][650]AssetCheck: New page: Asset Save: coals -[2024.07.05-07.14.40:001][650]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/coals.coals -[2024.07.05-07.14.40:992][681]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.14.40:992][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.15.11:014][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.07.05-07.15.11:040][342]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel37E286897416912FD9D5D1E80AA791EAC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.07.05-07.15.11:059][342]AssetCheck: New page: Asset Save: Fackel3 -[2024.07.05-07.15.11:059][342]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.07.05-07.15.12:949][390]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.15.12:949][390]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.15.45:844][209]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.07.05-07.15.45:862][209]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel13A64C470494576B43AC9F5AF4254261B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.07.05-07.15.45:882][209]AssetCheck: New page: Asset Save: Fackel1 -[2024.07.05-07.15.45:882][209]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.07.05-07.15.48:106][281]LogSlate: Window 'Fackel1' being destroyed -[2024.07.05-07.15.48:124][281]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.15.48:124][281]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.15.51:682][350]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-07.15.52:825][403]LogActorFactory: Actor Factory created Fackel1 -[2024.07.05-07.15.53:883][435]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.15.54:369][454]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.15.55:407][476]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.15.55:905][496]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.15.56:684][511]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-07.15.57:000][517]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-07.15.58:120][568]Cmd: DELETE -[2024.07.05-07.15.58:120][568]Cmd: ACTOR DELETE -[2024.07.05-07.15.58:128][568]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.15.58:153][568]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.07.05-07.15.58:167][568]LogEditorActor: Deleted 1 Actors (0.046 secs) -[2024.07.05-07.15.59:047][607]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Final_Island) -[2024.07.05-07.15.59:629][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) -[2024.07.05-07.16.00:082][648]Cmd: DELETE -[2024.07.05-07.16.00:082][648]Cmd: ACTOR DELETE -[2024.07.05-07.16.00:090][648]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.16.00:111][648]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.05-07.16.00:112][648]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-07.16.00:838][684]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel3) -[2024.07.05-07.16.01:174][697]Cmd: DELETE -[2024.07.05-07.16.01:174][697]Cmd: ACTOR DELETE -[2024.07.05-07.16.01:183][697]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.16.01:194][697]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.05-07.16.01:196][697]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.07.05-07.16.01:633][716]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) -[2024.07.05-07.16.01:777][720]Cmd: DELETE -[2024.07.05-07.16.01:777][720]Cmd: ACTOR DELETE -[2024.07.05-07.16.01:785][720]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.16.01:796][720]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.05-07.16.01:799][720]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.07.05-07.16.02:454][751]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel2) -[2024.07.05-07.16.02:553][753]Cmd: DELETE -[2024.07.05-07.16.02:553][753]Cmd: ACTOR DELETE -[2024.07.05-07.16.02:563][753]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.16.02:576][753]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.05-07.16.02:577][753]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.05-07.16.03:337][792]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel6) -[2024.07.05-07.16.03:447][795]Cmd: DELETE -[2024.07.05-07.16.03:447][795]Cmd: ACTOR DELETE -[2024.07.05-07.16.03:453][795]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.16.03:465][795]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.05-07.16.03:466][795]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.05-07.16.04:417][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel5) -[2024.07.05-07.16.04:606][846]Cmd: DELETE -[2024.07.05-07.16.04:606][846]Cmd: ACTOR DELETE -[2024.07.05-07.16.04:614][846]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.16.04:624][846]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-07.16.04:626][846]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.05-07.16.06:609][904]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/FeuFeu.FeuFeu -[2024.07.05-07.16.10:622][ 55]LogSlate: Window 'FeuFeu' being destroyed -[2024.07.05-07.16.24:528][415]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FeuFeu" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/FeuFeu.uasset" SILENT=true -[2024.07.05-07.16.24:550][415]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FeuFeu9EA93E174764E07F31F61F99BF607F75.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/FeuFeu.uasset' -[2024.07.05-07.16.24:569][415]AssetCheck: New page: Asset Save: FeuFeu -[2024.07.05-07.16.24:569][415]LogContentValidation: Display: Validating StaticMesh /Game/Assets/FeuFeu.FeuFeu -[2024.07.05-07.16.26:024][465]LogSlate: Window 'FeuFeu' being destroyed -[2024.07.05-07.16.26:040][465]LogSlate: Window 'FeuFeu' being destroyed -[2024.07.05-07.16.26:044][465]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.26:044][465]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.16.34:773][673]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.16.34:792][673]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.05-07.16.34:854][673]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9A94F306445B387AB6FE028E646B8652.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.07.05-07.16.34:874][673]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.16.35:001][673]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData2E1CA83B426EE0313DFEA5A973A3CC13.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.07.05-07.16.35:015][673]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.16.35:015][673]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.16.35:015][673]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.16.40:962][898]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-07.16.43:253][898]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-07.16.43:404][898]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Lagerfeuer.uasset" SILENT=true -[2024.07.05-07.16.43:416][898]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/LagerfeuerABDF5B7D4E367A47097BBBACD602204A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Lagerfeuer.uasset' -[2024.07.05-07.16.43:507][898]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-07.16.43:716][898]AssetCheck: New page: Asset Save: Lagerfeuer -[2024.07.05-07.16.43:716][898]LogContentValidation: Display: Validating Material /Game/Materials/Lagerfeuer.Lagerfeuer -[2024.07.05-07.16.43:718][899]Cmd: QUIT_EDITOR -[2024.07.05-07.16.43:718][899]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-07.16.43:720][899]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-07.16.43:723][899]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-07.16.43:723][899]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-07.16.43:723][899]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-07.16.43:723][899]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-07.16.43:726][899]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-07.16.43:742][899]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-07.16.43:750][899]LogExit: Preparing to exit. -[2024.07.05-07.16.43:973][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:077][899]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:112][899]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-07.16.44:122][899]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.16.44:123][899]LogExit: Editor shut down -[2024.07.05-07.16.44:127][899]LogExit: Transaction tracking system shut down -[2024.07.05-07.16.44:489][899]LogExit: Object subsystem successfully closed. -[2024.07.05-07.16.44:515][899]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.16.44:515][899]LogShaderCompilers: Display: Total job queries 2694, among them cache hits 1757 (65.22%) -[2024.07.05-07.16.44:515][899]LogShaderCompilers: Display: Tracking 927 distinct input hashes that result in 288 distinct outputs (31.07%) -[2024.07.05-07.16.44:515][899]LogShaderCompilers: Display: RAM used: 1.75 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.21% -[2024.07.05-07.16.44:515][899]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.16.44:533][899]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-07.16.44:582][899]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874) -[2024.07.05-07.16.44:582][899]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.07.05-07.16.44:583][899]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-07.16.44:583][899]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-07.16.44:583][899]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (840) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (838) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (836) -[2024.07.05-07.16.44:586][899]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (828) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (826) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (824) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module WebMMedia (822) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (814) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (812) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (810) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) -[2024.07.05-07.16.44:587][899]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-07.16.44:588][899]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-07.16.44:589][899]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-07.16.44:589][899]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-07.16.44:589][899]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-07.16.44:589][899]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-07.16.44:590][899]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-07.16.44:590][899]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-07.16.44:590][899]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-07.16.44:590][899]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-07.16.44:590][899]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-07.16.44:884][899]MemoryProfiler: Shutdown -[2024.07.05-07.16.44:884][899]NetworkingProfiler: Shutdown -[2024.07.05-07.16.44:884][899]LoadingProfiler: Shutdown -[2024.07.05-07.16.44:884][899]TimingProfiler: Shutdown -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-07.16.44:884][899]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-07.16.44:885][899]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-07.16.44:886][899]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-07.16.44:886][899]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-07.16.44:886][899]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-07.16.44:886][899]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-07.16.44:919][899]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-07.16.44:920][899]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-07.16.44:920][899]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-07.16.44:920][899]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-07.16.44:921][899]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-07.16.44:921][899]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-07.16.44:922][899]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-07.16.44:922][899]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-07.16.44:922][899]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-07.16.44:922][899]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-07.16.44:922][899]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-07.16.44:924][899]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-07.16.44:925][899]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-07.16.44:941][899]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-07.16.45:188][899]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-07.16.45:188][899]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-07.16.45:188][899]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-07.16.45:189][899]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-07.16.45:189][899]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.05-07.16.45:189][899]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.05-07.16.45:189][899]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-07.16.45:189][899]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (590) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (588) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (586) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (584) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module TakeSequencer (582) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module TakeMovieScene (580) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (578) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (576) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (574) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module Synthesis (570) -[2024.07.05-07.16.45:190][899]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module ScreenshotTools (564) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module GooglePAD (558) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module EditableMesh (556) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module CableComponent (552) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module AudioCapture (550) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (546) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module AssetTags (544) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (538) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (536) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module AndroidPermission (534) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module ImgMedia (530) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module MediaCompositing (528) -[2024.07.05-07.16.45:191][899]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (524) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (522) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (520) -[2024.07.05-07.16.45:192][899]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (518) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module MotoSynth (516) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (514) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (512) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (510) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (508) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (507) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (504) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module MeshConversion (502) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module DynamicMesh (500) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (498) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module GeometricObjects (496) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module ChaosNiagara (492) -[2024.07.05-07.16.45:192][899]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (490) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module AutomationUtils (488) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module BackChannel (486) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (484) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module FractureEditor (482) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (481) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module AlembicImporter (478) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module AlembicLibrary (477) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module GeometryCache (476) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (475) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (470) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module UObjectPlugin (468) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (466) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (464) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module PluginUtils (460) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (458) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module GitSourceControl (456) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module SourceControl (455) -[2024.07.05-07.16.45:193][899]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (452) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module PluginBrowser (446) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (444) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (442) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module CurveEditorTools (440) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (438) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module CryptoKeys (436) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.07.05-07.16.45:194][899]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.07.05-07.16.45:545][899]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.05-07.16.45:545][899]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-07.16.45:545][899]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-07.16.45:545][899]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (410) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (408) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (406) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (404) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (402) -[2024.07.05-07.16.45:546][899]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (400) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (398) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (396) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (394) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapController (392) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (390) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module MagicLeapAR (388) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module SignificanceManager (386) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (384) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module SoundFields (382) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (380) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (378) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (374) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (372) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (370) -[2024.07.05-07.16.45:546][899]LogModuleManager: Shutting down and abandoning module TcpMessaging (368) -[2024.07.05-07.16.45:647][899]LogModuleManager: Shutting down and abandoning module UdpMessaging (366) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module ActorSequence (364) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (362) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) -[2024.07.05-07.16.45:748][899]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.07.05-07.16.45:749][899]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342) -[2024.07.05-07.16.45:749][899]LogModuleManager: Shutting down and abandoning module FacialAnimation (340) -[2024.07.05-07.16.45:749][899]LogModuleManager: Shutting down and abandoning module DataValidation (338) -[2024.07.05-07.16.45:749][899]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.05-07.16.45:749][899]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.05-07.16.45:751][899]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.05-07.16.45:751][899]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.05-07.16.45:751][899]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.05-07.16.45:751][899]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.05-07.16.45:751][899]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.05-07.16.45:751][899]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.05-07.16.45:751][899]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.05-07.16.45:752][899]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.05-07.16.45:752][899]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.05-07.16.45:752][899]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.05-07.16.45:752][899]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.07.05-07.16.45:752][899]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) -[2024.07.05-07.16.45:752][899]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-07.16.45:764][899]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-07.16.45:765][899]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-07.16.45:766][899]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-07.16.45:766][899]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-07.16.45:766][899]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-07.16.45:768][899]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-07.16.45:769][899]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-07.16.45:773][899]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-07.16.45:773][899]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-07.16.45:773][899]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-07.16.45:773][899]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-07.16.45:773][899]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-07.16.45:781][899]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-07.16.45:784][899]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-07.16.45:809][899]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-07.16.45:810][899]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-07.16.45:811][899]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module MLSDK (108) -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module MagicLeap (106) -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) -[2024.07.05-07.16.45:811][899]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) -[2024.07.05-07.16.45:811][899]LogModuleManager: Shutting down and abandoning module OpenXRHMD (96) -[2024.07.05-07.16.45:812][899]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) -[2024.07.05-07.16.45:812][899]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) -[2024.07.05-07.16.45:812][899]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.05-07.16.45:812][899]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) -[2024.07.05-07.16.45:812][899]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) -[2024.07.05-07.16.45:814][899]LogModuleManager: Shutting down and abandoning module XMPP (79) -[2024.07.05-07.16.45:814][899]LogModuleManager: Shutting down and abandoning module WebSockets (78) -[2024.07.05-07.16.45:844][899]LogModuleManager: Shutting down and abandoning module HTTP (75) -[2024.07.05-07.16.45:844][899]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-07.16.45:844][899]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BE9539D0E-4929-DF11-AE05-67A4E4CE2CC0%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-07.16.45:844][899]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-07.16.45:877][899]LogModuleManager: Shutting down and abandoning module SSL (74) -[2024.07.05-07.16.45:879][899]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.05-07.16.45:883][899]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.05-07.16.45:884][899]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-07.16.45:885][899]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-07.16.45:886][899]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-07.16.45:886][899]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-07.16.45:886][899]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-07.16.45:886][899]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-07.16.45:887][899]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-07.16.45:887][899]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-07.16.45:936][899]LogD3D11RHI: Shutdown -[2024.07.05-07.16.45:936][899]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-07.16.45:944][899]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-07.16.45:954][899]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-07.16.45:955][899]LogExit: Exiting. -[2024.07.05-07.16.45:968][899]Log file closed, 07/05/24 09:16:45 diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-19.42.45.log b/Saved/Logs/DesertGame-backup-2024.07.05-19.42.45.log new file mode 100644 index 0000000..555d3e0 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.05-19.42.45.log @@ -0,0 +1,4396 @@ +Log file open, 07/05/24 19:53:08 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.341479 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-17.53.09:799][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-17.53.09:799][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-17.53.09:799][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-17.53.09:799][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-17.53.09:802][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-17.53.09:802][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-17.53.09:802][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-17.53.09:802][ 0]LogInit: User: bib +[2024.07.05-17.53.09:802][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-17.53.09:802][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-17.53.09:802][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-17.53.09:802][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-17.53.09:802][ 0]LogMemory: Process Physical Memory: 147.61 MB used, 147.62 MB peak +[2024.07.05-17.53.09:802][ 0]LogMemory: Process Virtual Memory: 124.11 MB used, 124.11 MB peak +[2024.07.05-17.53.09:802][ 0]LogMemory: Physical Memory: 10589.32 MB used, 5479.39 MB free, 16068.70 MB total +[2024.07.05-17.53.09:802][ 0]LogMemory: Virtual Memory: 134203936.00 MB used, 13794.67 MB free, 134217728.00 MB total +[2024.07.05-17.53.09:809][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-17.53.09:842][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-17.53.09:843][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-17.53.09:843][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-17.53.09:848][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-17.53.09:850][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-17.53.09:896][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-17.53.09:917][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-17.53.09:917][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-17.53.10:044][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-17.53.10:048][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-17.53.10:229][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-17.53.10:229][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-17.53.10:245][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-17.53.10:245][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-17.53.10:245][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-17.53.10:246][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-17.53.10:246][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-17.53.10:246][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-17.53.10:247][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-17.53.10:247][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-17.53.10:247][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-17.53.10:443][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-17.53.10:487][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-17.53.10:965][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-17.53.10:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-17.53.11:025][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-17.53.11:025][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-17.53.11:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-17.53.11:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-17.53.11:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-17.53.11:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-17.53.11:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-17.53.11:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-17.53.11:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-17.53.11:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-17.53.11:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-17.53.11:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-17.53.11:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-17.53.11:157][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-17.53.11:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-17.53.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-17.53.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-17.53.11:202][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-17.53.11:209][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-17.53.11:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-17.53.11:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-17.53.11:228][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-17.53.11:240][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-17.53.11:288][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-17.53.11:336][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-17.53.11:336][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/28160/). +[2024.07.05-17.53.11:336][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A0FA10F6423BD848DAF290A3080F5B6D/'. +[2024.07.05-17.53.11:337][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-17.53.11:337][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-17.53.11:337][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-17.53.12:510][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-17.53.12:596][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-17.53.12:620][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-17.53.12:621][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-17.53.12:621][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-17.53.12:639][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds +[2024.07.05-17.53.12:639][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=809.97MBs, RandomWriteSpeed=54.72MBs. Assigned SpeedClass 'Local' +[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-17.53.12:716][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-17.53.12:716][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-17.53.12:756][ 0]LogAssetRegistry: FAssetRegistry took 0.0041 seconds to start up +[2024.07.05-17.53.13:050][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-17.53.13:050][ 0]LogInit: Active device profile: [000001F8F1DE0D00][000001F8F085C9C0 49] Windows +[2024.07.05-17.53.13:050][ 0]LogInit: Profiles: [000001F8F1DE0D00][000001F8F085C9C0 49] Windows, [000001F8F1D9A300][000001F8F0864B40 49] WindowsNoEditor, [000001F8F1DE1C00][000001F8F0868CC0 49] WindowsServer, [000001F8F1D9B100][000001F8F086CE40 49] WindowsClient, [000001F8F1DE2900][000001F8EE0C2FC0 49] IOS, [000001F8F1D99A00][000001F8EE0C7140 49] iPadAir, [000001F8F1DE3E00][000001F8EE0CB2C0 49] iPadAir2, [000001F8F1D2D100][000001F8EE0D3580 49] IPadPro, [000001F8F1D2D200][000001F8EE0CF5C0 49] iPadAir3, [000001F8F1D98C00][000001F8EE0D7740 49] iPadAir4, [000001F8F1D2DE00][000001F8F1BB58C0 49] iPadMini2, [000001F8F1D9B300][000001F8F1BB9A40 49] iPadMini3, [000001F8F1D2F900][000001F8F1BBDBC0 49] iPadMini4, [000001F8F1D99000][000001F8F1BC01C0 49] iPadMini5, [000001F8F1D60900][000001F8F1BC8480 49] iPhone6, [000001F8F1D60A00][000001F8F1BC44C0 49] iPodTouch6, [000001F8F1DE2E00][000001F8F0860740 49] iPhone7, [000001F8F1DE2F00][000001F8F1BCC780 49] iPodTouch7, [000001F8F1D2FE00][000001F8F1BD08C0 49] iPhone5S, [000001F8F1DE1100][000001F8F1BD4A00 49] iPhone6Plus, [000001F8F1D60100][000001F8F1BD8B40 49] iPhone6S, [000001F8F1D2C300][000001F8F1BE0CC0 49] iPhone6SPlus, [000001F8F1D62800][000001F8F1BE4E40 49] iPhone7Plus, [000001F8F1D2E300][000001F8F1BE8FC0 49] iPhoneSE, [000001F8F1D62600][000001F8F1BED140 49] iPhone8, [000001F8F1D2D000][000001F8F1BF12C0 49] iPhone8Plus, [000001F8F1D63100][000001F8F1BF5440 49] iPhoneX, [000001F8F1DE1500][000001F8F1BF95C0 49] iPhoneXS, [000001F8F1D62B00][000001F8F1BFD740 49] iPhoneXSMax, [000001F8F1DE0700][000001F8F1C018C0 49] iPhoneXR, [000001F8F1D60700][000001F8F1C05A40 49] iPhone11, [000001F8F1DE0E00][000001F8F1C09BC0 49] iPhone11Pro, [000001F8F1D61A00][000001F8F1C0C1C0 49] iPhone11ProMax, [000001F8F1DE3800][000001F8F1C10340 49] iPhoneSE2, [000001F8F1D63800][000001F8F1C144C0 49] iPhone12Mini, [000001F8F1DE2300][000001F8F1C18640 49] iPhone12, [000001F8F1D62300][000001F8F1C1C7C0 49] iPhone12Pro, [000001F8F1DE0500][000001F8F1C20940 49] iPhone12ProMax, [000001F8F1D61500][000001F8F1BDCA80 49] iPadPro105, [000001F8F1DE0A00][000001F8F1C24BC0 49] iPadPro129, [000001F8F1D63D00][000001F8F1C28D00 49] iPadPro97, [000001F8F1DE1200][000001F8F1C30E80 49] iPadPro2_129, [000001F8F1D62A00][000001F8F1C35000 49] iPad5, [000001F8F1DE1D00][000001F8F1C39180 49] iPad6, [000001F8F1D61300][000001F8F1C3D300 49] iPad7, [000001F8F1DE3A00][000001F8F1C41480 49] iPad8, [000001F8F1D60300][000001F8F1C45600 49] iPadPro11, [000001F8F1DE0100][000001F8F1C49780 49] iPadPro2_11, [000001F8F1D61600][000001F8F1C4D900 49] iPadPro3_129, [000001F8F1DE3300][000001F8F1C51A80 49] iPadPro4_129, [000001F8F1D61000][000001F8F1C55C00 49] AppleTV, [000001F8F1DE1B00][000001F8F1C58200 49] AppleTV4K, [000001F8F1D63200][000001F8F1C5C380 49] TVOS, [000001F8F1DE3B00][000001F8F1C60500 49] Mac, [000001F8F1D63700][000001F8F1C64680 49] MacClient, [000001F8F1DE3F00][000001F8F1C68800 49] MacNoEditor, [000001F8F1D63000][000001F8F1C6C980 49] MacServer, [000001F8F1DE2C00][000001F8F1C70B00 49] Linux, [000001F8F1D61D00][000001F8F1C2CC40 49] LinuxAArch64, [000001F8F1DE2A00][000001F8F1C74D80 49] LinuxNoEditor, [000001F8F1D63900][000001F8F1C78EC0 49] LinuxAArch64NoEditor, [000001F8F1DE3100][000001F8F2C91040 49] LinuxClient, [000001F8F1D62F00][000001F8F2C951C0 49] LinuxAArch64Client, [000001F8F1DE3200][000001F8F2C99340 49] LinuxServer, [000001F8F1D63F00][000001F8F2C9D4C0 49] LinuxAArch64Server, [000001F8F1DE0200][000001F8F2CA1640 49] Android, [000001F8F1D60500][000001F8F2CA57C0 49] Android_Low, [000001F8F1DE2200][000001F8F2CA9940 49] Android_Mid, [000001F8F1D63B00][000001F8F2CB1AC0 49] Android_High, [000001F8F1DE2000][000001F8F2CB40C0 49] Android_Default, [000001F8F1D63300][000001F8F2CB8240 49] Android_Adreno4xx, [000001F8F1DE3700][000001F8F2D1C3C0 49] Android_Adreno5xx_Low, [000001F8F1D60B00][000001F8F2D34540 49] Android_Adreno5xx, [000001F8F1DE2600][000001F8F2D586C0 49] Android_Adreno6xx, [000001F8F1D98500][000001F8F2D64840 49] Android_Adreno6xx_Vulkan, [000001F8F1D2D300][000001F8F2D689C0 49] Android_Mali_T6xx, [000001F8F1D9BB00][000001F8F2D6CB40 49] Android_Mali_T7xx, [000001F8F1D2F300][000001F8F2D70CC0 49] Android_Mali_T8xx, [000001F8F1D9AE00][000001F8F1C7CE00 49] Android_Mali_G71, [000001F8F1D2E800][000001F8F0734F40 49] Android_Mali_G72, [000001F8F1D99400][000001F8F0739080 49] Android_Mali_G72_Vulkan, [000001F8F1D2D500][000001F8F073D1C0 49] Android_Mali_G76, [000001F8F1D9BD00][000001F8F0745340 49] Android_Mali_G76_Vulkan, [000001F8F1D2EC00][000001F8F07494C0 49] Android_Mali_G77, [000001F8F1D9B600][000001F8F074D640 49] Android_Mali_G77_Vulkan, [000001F8F1D2D700][000001F8F07517C0 49] Android_Mali_G78, [000001F8F1D9A200][000001F8F0755940 49] Android_Mali_G78_Vulkan, [000001F8F1D2CB00][000001F8F0759AC0 49] Android_Mali_G710, [000001F8F1D98300][000001F8F07640C0 49] Android_Mali_G710_Vulkan, [000001F8F1D2C200][000001F8E60E2240 49] Android_Vulkan_SM5, [000001F8F1D98800][000001F8E60E63C0 49] Android_PowerVR_G6xxx, [000001F8F1D2E500][000001F8E610C540 49] Android_PowerVR_GT7xxx, [000001F8F1D98E00][000001F8E612E6C0 49] Android_PowerVR_GE8xxx, [000001F8F1D2D400][000001F8E614C840 49] Android_PowerVR_GM9xxx, [000001F8F1D9B400][000001F8E61509C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001F8F1D2C600][000001F8E6154B40 49] Android_TegraK1, [000001F8F1D99E00][000001F8E6158CC0 49] Android_Unknown_Vulkan, [000001F8F1D2E100][000001F8E615CE40 49] Lumin, [000001F8F1D99100][000001F8F0740F80 49] Lumin_Desktop, [000001F8F1D2F400][000001F8E61610C0 49] HoloLens, +[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-17.53.13:234][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-17.53.13:234][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-17.53.13:252][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-17.53.13:813][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-17.53.13:938][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-17.53.13:945][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-17.53.13:945][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-17.53.13:945][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-17.53.14:246][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F2C58378414D81299988228CD7B01A8D | Instance: BCBE51634E623EDD53D528A5A137ADED (NB-PBM2H22CST-28160). +[2024.07.05-17.53.14:402][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-17.53.14:411][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-17.53.14:423][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-17.53.15:285][ 0]SourceControl: Source control is disabled +[2024.07.05-17.53.15:285][ 0]SourceControl: Source control is disabled +[2024.07.05-17.53.15:289][ 0]SourceControl: Source control is disabled +[2024.07.05-17.53.15:293][ 0]SourceControl: Source control is disabled +[2024.07.05-17.53.15:296][ 0]SourceControl: Source control is disabled +[2024.07.05-17.53.15:466][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-17.53.15:469][ 0]LogUProjectInfo: Found projects: +[2024.07.05-17.53.15:496][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-17.53.15:514][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-17.53.15:514][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-17.53.15:678][ 0]LogCollectionManager: Loaded 0 collections in 0.001896 seconds +[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-17.53.15:708][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-17.53.16:135][ 0]LogEngine: Initializing Engine... +[2024.07.05-17.53.16:138][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-17.53.16:138][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-17.53.16:138][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-17.53.16:139][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-17.53.16:294][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-17.53.16:306][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-17.53.16:314][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-17.53.16:319][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-17.53.16:320][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.53.16:321][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.53.16:337][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.53.16:337][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.53.16:450][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-17.53.16:454][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.53.16:457][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.53.16:457][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.53.16:458][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.53.16:458][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.53.16:458][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.53.16:460][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.53.16:460][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.53.16:460][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-17.53.16:460][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-17.53.16:460][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-17.53.16:546][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-17.53.16:547][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-17.53.16:565][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-17.53.16:569][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-17.53.16:569][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-17.53.16:571][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-17.53.16:616][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-17.53.16:642][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-17.53.16:709][ 0]LocalizationService: Localization service is disabled +[2024.07.05-17.53.16:736][ 0]TimingProfiler: Initialize +[2024.07.05-17.53.16:736][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-17.53.16:736][ 0]LoadingProfiler: Initialize +[2024.07.05-17.53.16:736][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-17.53.16:736][ 0]NetworkingProfiler: Initialize +[2024.07.05-17.53.16:736][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-17.53.16:736][ 0]MemoryProfiler: Initialize +[2024.07.05-17.53.16:736][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-17.53.16:932][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-17.53.16:932][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-17.53.17:083][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.05-17.53.17:501][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-17.53.17:504][ 0]SourceControl: Source control is disabled +[2024.07.05-17.53.17:504][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.451 +[2024.07.05-17.53.17:504][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-17.53.17:505][ 0]LightingResults: New page: Lighting Build +[2024.07.05-17.53.17:506][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.53.17:506][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.53.17:506][ 0]MapCheck: New page: Map Check +[2024.07.05-17.53.17:506][ 0]LightingResults: New page: Lighting Build +[2024.07.05-17.53.17:515][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.53.17:519][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.07.05-17.53.18:132][ 0]LogStaticMesh: Building static mesh Final_Island... +[2024.07.05-17.53.18:251][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/Assets/Final_Island.Final_Island +[2024.07.05-17.53.18:286][ 0]LogStaticMesh: Building static mesh treppe_Cube_001... +[2024.07.05-17.53.18:293][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.07.05-17.53.18:294][ 0]LogStaticMesh: Building static mesh treppe_Cube_002... +[2024.07.05-17.53.18:300][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-17.53.18:303][ 0]LogStaticMesh: Building static mesh treppe_Cube... +[2024.07.05-17.53.18:327][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube.treppe_Cube +[2024.07.05-17.53.18:339][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Bolder... +[2024.07.05-17.53.18:341][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder will be modified from 40 to 40. +[2024.07.05-17.53.18:473][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1082880 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder. +[2024.07.05-17.53.18:548][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Wüsten-Theme... +[2024.07.05-17.53.18:554][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme will be modified from 40 to 40. +[2024.07.05-17.53.19:269][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 6322504 while cooking SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme. +[2024.07.05-17.53.19:354][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door__new... +[2024.07.05-17.53.19:354][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new will be modified from 40 to 40. +[2024.07.05-17.53.19:403][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457456 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new. +[2024.07.05-17.53.19:404][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_3... +[2024.07.05-17.53.19:404][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 will be modified from 40 to 40. +[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3. +[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_2... +[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 will be modified from 40 to 40. +[2024.07.05-17.53.19:459][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2. +[2024.07.05-17.53.19:460][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_1... +[2024.07.05-17.53.19:460][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 will be modified from 40 to 40. +[2024.07.05-17.53.19:481][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 182000 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1. +[2024.07.05-17.53.19:482][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_landing... +[2024.07.05-17.53.19:482][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing will be modified from 40 to 40. +[2024.07.05-17.53.19:506][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132808 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing. +[2024.07.05-17.53.19:509][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_8... +[2024.07.05-17.53.19:509][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 will be modified from 40 to 40. +[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8. +[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_6... +[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 will be modified from 40 to 40. +[2024.07.05-17.53.19:564][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6. +[2024.07.05-17.53.19:567][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_5... +[2024.07.05-17.53.19:568][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 will be modified from 40 to 40. +[2024.07.05-17.53.19:594][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5. +[2024.07.05-17.53.19:595][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_4... +[2024.07.05-17.53.19:595][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 will be modified from 40 to 40. +[2024.07.05-17.53.19:622][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4. +[2024.07.05-17.53.19:622][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_noise... +[2024.07.05-17.53.19:623][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise will be modified from 40 to 40. +[2024.07.05-17.53.19:644][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 127892 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise. +[2024.07.05-17.53.19:904][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-17.53.19:905][ 0]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.53.19:936][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-17.53.19:962][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.07.05-17.53.19:962][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-17.53.19:963][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,276ms to complete. +[2024.07.05-17.53.19:963][ 0]LogFileHelpers: Loading map 'Map' took 2.459 +[2024.07.05-17.53.19:965][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.913 +[2024.07.05-17.53.20:135][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.53.20:143][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.53.20:149][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.53.20:157][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.53.20:173][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3822 classes and 928 folders. +[2024.07.05-17.53.20:176][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-17.53.20:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-17.53.20:178][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 +[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-17.53.20:179][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:179][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-17.53.20:179][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-17.53.20:180][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-17.53.20:181][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-17.53.20:181][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-17.53.20:182][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-17.53.20:182][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-17.53.20:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-17.53.20:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000123 +[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-17.53.20:184][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:184][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-17.53.20:184][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-17.53.20:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-17.53.20:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-17.53.20:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-17.53.20:186][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-17.53.20:187][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-17.53.20:187][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-17.53.20:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-17.53.20:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-17.53.20:189][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-17.53.20:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-17.53.20:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-17.53.20:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-17.53.20:191][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:191][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-17.53.20:191][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-17.53.20:192][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-17.53.20:192][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-17.53.20:193][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:193][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-17.53.20:193][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-17.53.20:194][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-17.53.20:194][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-17.53.20:195][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-17.53.20:195][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-17.53.20:195][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-17.53.20:250][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. +[2024.07.05-17.53.20:252][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. +[2024.07.05-17.53.20:384][ 0]LogSlate: Took 0.000349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-17.53.20:385][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-17.53.20:387][ 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-17.53.20:497][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-17.53.20:656][ 0]LogSlate: Took 0.000651 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-17.53.20:745][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.05-17.53.20:745][ 0]LogLoad: (Engine Initialization) Total time: 12.69 seconds +[2024.07.05-17.53.20:745][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-17.53.20:807][ 0]LogAssetRegistry: Asset discovery search completed in 8.0536 seconds +[2024.07.05-17.53.20:812][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.07.05-17.53.20:816][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-17.54.08:966][ 88]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.05-17.54.54:662][759]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2024.07.05-17.54.55:643][759]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-17.54.55:745][759]LogUObjectGlobals: Force Deleting 5 Package(s): + Asset Name: /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness + Asset Name: /Game/Textures/Treppe/Treppe_Base_color.Treppe_Base_color + Asset Name: /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO + Asset Name: /Game/Textures/Treppe/Treppe_Height.Treppe_Height + Asset Name: /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX +[2024.07.05-17.54.55:752][759]LogSlate: Took 0.000378 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-17.54.57:874][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:875][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:875][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:880][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:882][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:882][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:886][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:888][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:888][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:893][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:896][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:896][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:905][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:906][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:906][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:910][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:911][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:911][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:914][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:914][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:914][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:916][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:917][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:917][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:920][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:921][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:921][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:923][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:925][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:925][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:932][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:934][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:934][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.57:939][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. +[2024.07.05-17.54.57:941][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.54.57:941][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.54.58:101][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-17.54.58:127][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.07.05-17.54.58:145][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.07.05-17.54.58:161][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.05-17.54.58:178][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-17.54.58:195][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.07.05-17.54.58:211][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.05-17.55.02:825][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Roughness.png) +[2024.07.05-17.55.02:924][841]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-17.55.03:898][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.03:898][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.04:002][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Base_color.png) +[2024.07.05-17.55.04:518][841]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-17.55.05:368][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.05:368][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.05:445][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Height.png) +[2024.07.05-17.55.05:564][841]LogTexture: Display: Building textures: Treppe_Height (OODLE_AutoDXT, 2048X2048) +[2024.07.05-17.55.05:874][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.05:874][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.05:900][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Mixed_AO.png) +[2024.07.05-17.55.05:953][841]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-17.55.06:348][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.06:348][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.55.06:434][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal_DirectX.png) +[2024.07.05-17.55.06:752][841]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-17.55.07:046][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-17.55.07:046][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-17.55.22:583][258]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.07.05-17.55.22:586][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 36DFCB1B7DBD877916D786FBA915A4459BC0F8F7), compiling. +[2024.07.05-17.55.22:587][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.22:587][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.22:593][258]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-17.55.22:737][258]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-17.55.22:974][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9E6B1B877D07DB9F11D7636D8D28DD114DEFFBAF), compiling. +[2024.07.05-17.55.22:975][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.22:975][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.22:980][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 06F3EBC6D6422BA718A3DBDCB804B913AB59DBFB), compiling. +[2024.07.05-17.55.22:981][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.22:981][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.22:982][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1F59D7DB1C38695726BB2C10C85C37EAC30A72DA), compiling. +[2024.07.05-17.55.22:984][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2FC988FAB776F84E3B508978F714DFEED39E8BC6), compiling. +[2024.07.05-17.55.22:985][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: F33EF9F89F171E3F6B1D6524976BB1781C26B1F9), compiling. +[2024.07.05-17.55.22:986][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F48761691D95748E97E0796A1B19AD2651698DE), compiling. +[2024.07.05-17.55.23:010][258]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.23:030][258]LogSlate: Took 0.003611 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-17.55.23:125][258]LogSlate: Took 0.001051 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-17.55.35:039][820]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F7585285C7BD03186BCF16F646C942046A89265B), compiling. +[2024.07.05-17.55.35:040][820]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.35:040][820]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.35:041][820]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18F80EF3C6D6ED334C3B8851C04160B19873880F), compiling. +[2024.07.05-17.55.35:050][820]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 108F1B5B591C0B5C9F703D459593E80374EC4178), compiling. +[2024.07.05-17.55.35:051][820]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.35:051][820]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.35:135][822]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.40:955][113]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FECDBAEDE476430C1206CAF6741668BAB13F2C2C), compiling. +[2024.07.05-17.55.40:956][113]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.40:956][113]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.40:958][113]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 90C658863083036987BB028650C3AE02208A5FAD), compiling. +[2024.07.05-17.55.40:961][113]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FD4B13E698329A5D52E6762743EB24B32A299711), compiling. +[2024.07.05-17.55.40:962][113]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.40:962][113]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.41:033][115]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.41:055][116]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-17.55.41:055][116]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.55.41:056][116]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.48:226][457]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4C67742DAF8CB7955014A53D565E1EF179562465), compiling. +[2024.07.05-17.55.48:227][457]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.48:227][457]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.48:228][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 093CB2DB8CE8AAD26455967A7A12E3E30E716D09), compiling. +[2024.07.05-17.55.48:231][457]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4DBFCC69D10F08EC77DE12A362EB4A9629D67021), compiling. +[2024.07.05-17.55.48:232][457]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.55.48:232][457]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture +[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.57:071][896]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4AE5A08004E78DBCC5A0AB3BB3F1DCED7CF92AAC), compiling. +[2024.07.05-17.55.57:074][896]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 763BB4F107853B8BDAC61CFE400861571EF775BB), compiling. +[2024.07.05-17.55.57:077][896]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 34FE68FA8231B5B7FB6E4E95CDE76809D1624202), compiling. +[2024.07.05-17.55.57:088][896]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-17.55.57:088][896]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.55.57:088][896]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.55.57:129][897]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.55.57:187][898]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.57:247][901]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-17.55.57:247][901]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.58:207][945]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.55.58:207][945]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.55.58:601][960]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-17.55.58:601][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.55.58:601][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.01:290][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.05-17.56.01:317][ 69]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0005 seconds. Added 1 classes and 2 folders. +[2024.07.05-17.56.03:052][154]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-17.56.03:432][154]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.56.03:432][154]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.56.03:438][154]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: A1C78088E56A88B33F05EB174C93FD5916ED27D3), compiling. +[2024.07.05-17.56.03:440][154]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.56.03:440][154]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.05-17.56.03:457][154]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.05-17.56.05:823][248]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5A52DF35811B7F209F8EBF9BE4BBF9AED8A86831), compiling. +[2024.07.05-17.56.05:824][248]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.56.05:824][248]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.05-17.56.07:719][359]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7D5283AA66F7D17BF414380CE3FF2873779D7193), compiling. +[2024.07.05-17.56.07:728][359]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 19E34E79DB4C9A3DA4A280C39EB06D7DABE95011), compiling. +[2024.07.05-17.56.07:734][359]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BED1054754600639D15BEAC412B8D1F18CC965D4), compiling. +[2024.07.05-17.56.07:755][359]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-17.56.07:755][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.07:755][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.56.07:797][361]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.07:836][363]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-17.56.07:836][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.09:209][412]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.56.09:209][412]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.09:459][420]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-17.56.09:459][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.09:459][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.10:212][450]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-17.56.10:212][450]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.10:212][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.10:836][474]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-17.56.11:282][493]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-17.56.11:282][493]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.11:282][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.12:200][547]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-17.56.12:763][547]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.56.12:763][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-17.56.12:774][547]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 349F5C29410D2127E994194D98F44EE90D393E3E), compiling. +[2024.07.05-17.56.12:776][547]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.56.12:777][547]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.05-17.56.12:810][547]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.05-17.56.14:142][607]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BEFA4AB84CF399EE7594877D554BE3EDEAF1C0E9), compiling. +[2024.07.05-17.56.14:144][607]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-17.56.14:144][607]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.05-17.56.16:187][726]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3418E8740B27C913FD4617C14A7D304D10A266D9), compiling. +[2024.07.05-17.56.16:196][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 47A2EE8A208AAA37473976CBF1CB67ECAAA25D5C), compiling. +[2024.07.05-17.56.16:202][726]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5BC84E09154917DF2D56A48B62A729E14EEC5E42), compiling. +[2024.07.05-17.56.16:221][726]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-17.56.16:222][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.16:222][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.56.16:270][728]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.16:288][729]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-17.56.16:288][729]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: Total job queries 55, among them cache hits 7 (12.73%) +[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: Tracking 36 distinct input hashes that result in 13 distinct outputs (36.11%) +[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: RAM used: 0.08 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: ================================================ +[2024.07.05-17.56.18:106][799]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-17.56.18:106][799]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.18:135][800]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-17.56.18:135][800]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.18:135][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.18:945][835]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-17.56.18:946][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.18:946][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-17.56.19:669][869]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-17.56.19:669][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.19:669][869]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.56.19:978][885]LogMaterialEditor: Saving and Compiling material Treppe +[2024.07.05-17.56.20:410][885]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0461603C4D7C03D9038F4FFDA9A4B75BB4F16C96), compiling. +[2024.07.05-17.56.20:470][885]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DE2303C79ED5E306FD9624EB59B839DDAE6388C7), compiling. +[2024.07.05-17.56.20:509][885]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.20:515][885]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-17.56.20:515][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.56.20:670][885]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-17.56.22:096][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-17.56.23:017][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.07.05-17.56.23:039][885]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe6DE33B9F4F7F6B06513B91A0B26ABCF2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.07.05-17.56.23:110][885]AssetCheck: New page: Asset Save: Treppe +[2024.07.05-17.56.23:111][885]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-17.56.23:118][885]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.05-17.56.23:118][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-17.56.23:118][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-17.59.05:787][ 10]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.05-17.59.46:690][119]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-17.59.57:153][470]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.05-17.59.58:348][470]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-17.59.58:748][470]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms +[2024.07.05-18.00.45:878][788]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Base_color.png] +[2024.07.05-18.00.45:912][788]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Base_color.png) +[2024.07.05-18.00.46:219][788]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-18.00.46:721][788]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-18.00.46:721][788]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-18.00.46:721][788]LogEditorFactories: -- imported successfully +[2024.07.05-18.01.05:498][ 42]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Mixed_AO.png] +[2024.07.05-18.01.05:508][ 42]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Mixed_AO.png) +[2024.07.05-18.01.05:574][ 42]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-18.01.05:910][ 42]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-18.01.05:910][ 42]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-18.01.05:922][ 42]LogEditorFactories: -- imported successfully +[2024.07.05-18.01.18:389][206]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Normal_DirectX.png] +[2024.07.05-18.01.18:481][206]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Normal_DirectX.png) +[2024.07.05-18.01.19:082][206]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-18.01.19:367][206]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-18.01.19:368][206]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-18.01.19:379][206]LogEditorFactories: -- imported successfully +[2024.07.05-18.01.34:605][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.01.34:618][744]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.07.05-18.01.34:799][744]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map97DF75304D7417037EC09A92832218A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.01.34:823][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.01.35:121][744]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3A5DBC554A0DA86A367739B3581B388A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.01.35:158][744]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.01.35:158][744]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.01.35:159][744]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.02.28:598][741]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-18.02.29:178][747]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-18.02.37:206][ 21]Cmd: TRANSACTION UNDO +[2024.07.05-18.02.37:207][ 21]LogEditorTransaction: Undo Set Vector Property +[2024.07.05-18.02.37:263][ 21]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: EC73498469303CDA271B69DDEA1CB74A3E3819FD), compiling. +[2024.07.05-18.02.37:396][ 21]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.02.37:397][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.02.37:397][ 21]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: Total job queries 107, among them cache hits 46 (42.99%) +[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: ================================================ +[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.02.37:748][ 25]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.02.37:748][ 25]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.02.41:034][121]Cmd: TRANSACTION UNDO +[2024.07.05-18.02.41:034][121]LogEditorTransaction: Undo Set Vector Property +[2024.07.05-18.02.41:075][121]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1C60CDF7ECCC6A4044FA02826A75650A42806781), compiling. +[2024.07.05-18.02.41:096][121]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.02.41:097][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.02.41:097][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.02.41:207][123]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-18.02.41:207][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.02.41:208][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.02.41:280][124]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.02.41:281][124]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.02.41:281][124]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.03.17:042][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.03.17:061][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-18.03.17:194][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA1D7EED04E04953D3807729DF9C81E63.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.03.17:243][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.03.17:545][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48867EA94A5EC2ABF5247D9065A2F9B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.03.17:572][434]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.03.17:572][434]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.03.17:572][434]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.03.34:483][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.03.34:504][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.05-18.03.34:692][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4B61C7C74E908960D5A2A28CFAFC2B3D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.03.34:711][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.03.35:024][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAC6783764F2C7C0967525482BFFABB21.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.03.35:179][ 82]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.03.35:179][ 82]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.03.35:179][ 82]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.03.55:399][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-18.04.05:933][202]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.07.05-18.04.06:852][202]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-18.04.06:852][202]LogSlate: Took 0.015945 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-18.04.46:939][ 24]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.07.05-18.04.46:959][ 24]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube425EFDA94C9DB0ABC596F39B0E2D98CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset' +[2024.07.05-18.04.47:001][ 24]AssetCheck: New page: Asset Save: treppe_Cube +[2024.07.05-18.04.47:001][ 24]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.07.05-18.04.49:798][102]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.07.05-18.04.50:481][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.07.05-18.04.50:561][116]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.07.05-18.04.52:287][148]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.07.05-18.05.01:060][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_001" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset" SILENT=true +[2024.07.05-18.05.01:069][352]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_0011485AF444446E0DDF919E0B435BABCDA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset' +[2024.07.05-18.05.01:108][352]AssetCheck: New page: Asset Save: treppe_Cube_001 +[2024.07.05-18.05.01:108][352]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.07.05-18.05.03:843][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) +[2024.07.05-18.05.05:873][441]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-18.05.14:145][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true +[2024.07.05-18.05.14:161][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_00276F122F349FFA3869AA0E88596E9B816.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset' +[2024.07.05-18.05.14:211][581]AssetCheck: New page: Asset Save: treppe_Cube_002 +[2024.07.05-18.05.14:211][581]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-18.05.24:126][829]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.05.24:158][829]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.05.24:159][829]PIE: New page: PIE session: Map (05.07.2024, 22:05:24) +[2024.07.05-18.05.24:179][829]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-18.05.24:196][829]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-18.05.24:262][829]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.05.24:355][829]LogPlayLevel: PIE: StaticDuplicateObject took: (0.093749s) +[2024.07.05-18.05.24:360][829]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.05.24:369][829]LogPlayLevel: PIE: World Init took: (0.012704s) +[2024.07.05-18.05.24:369][829]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.107732s) +[2024.07.05-18.05.24:394][829]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms +[2024.07.05-18.05.24:403][829]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.05.24:404][829]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.05.24:406][829]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.05.24:422][829]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.05.24:422][829]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.05.24:718][829]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.05.24:724][829]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.05.24:725][829]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.05.24:725][829]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.05.24:731][829]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.05.24:731][829]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.05.24:731][829]LogInit: FAudioDevice initialized. +[2024.07.05-18.05.24:731][829]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.05-18.05.24:759][829]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-18.05.24:759][829]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-18.05.24:759][829]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-18.05.24:759][829]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.05.24:790][829]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.05.24 +[2024.07.05-18.05.24:806][829]LogWorld: Bringing up level for play took: 0.039323 +[2024.07.05-18.05.24:811][829]LogOnline: OSS: Creating online subsystem instance for: :Context_7 +[2024.07.05-18.05.24:844][829]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0015 seconds. Added 20 classes and 0 folders. +[2024.07.05-18.05.24:863][829]PIE: Server logged in +[2024.07.05-18.05.24:866][829]PIE: Play in editor total start time 0,715 seconds. +[2024.07.05-18.05.24:965][829]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.05.51:436][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.05.51:436][ 0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.05.51:438][ 0]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.05.51:442][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.05.51:458][ 0]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.05.51:485][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.05.51:506][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.05.51:510][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.05.51:512][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.05.51:519][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.05.51:532][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.07.05-18.05.51:586][ 1]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.07.05-18.06.34:591][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true +[2024.07.05-18.06.34:596][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_002E5D8520141E94C40CECF47BF0B69FEAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset' +[2024.07.05-18.06.34:644][757]AssetCheck: New page: Asset Save: treppe_Cube_002 +[2024.07.05-18.06.34:644][757]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-18.06.36:473][792]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.06.36:474][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.06.37:084][806]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.06.37:085][806]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.06.37:586][825]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.06.37:587][825]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.06.55:145][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) +[2024.07.05-18.07.00:824][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) +[2024.07.05-18.07.03:389][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.07.05-18.07.05:628][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.07.05-18.07.39:909][159]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-18.08.39:875][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.08.39:897][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.05-18.08.39:996][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4F36B7C342D3B0B8EEDD61AC939378E7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.08.40:031][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.08.40:338][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0DE8DEFB4DF63E69CD13E2B0E3CF2168.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.08.40:375][412]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.08.40:375][412]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.08.40:375][412]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.08.43:841][490]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.08.43:850][490]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.08.43:850][490]PIE: New page: PIE session: Map (05.07.2024, 22:08:43) +[2024.07.05-18.08.43:850][490]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.08.43:881][490]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031393s) +[2024.07.05-18.08.43:883][490]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.08.43:883][490]LogPlayLevel: PIE: World Init took: (0.001646s) +[2024.07.05-18.08.43:883][490]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033264s) +[2024.07.05-18.08.43:902][490]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.07.05-18.08.43:903][490]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.08.43:903][490]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.08.43:904][490]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.08.43:907][490]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.08.43:907][490]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.08.44:000][490]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.08.44:004][490]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.08.44:004][490]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.08.44:004][490]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.08.44:009][490]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.08.44:009][490]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.08.44:009][490]LogInit: FAudioDevice initialized. +[2024.07.05-18.08.44:009][490]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.05-18.08.44:022][490]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.08.44:031][490]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.08.44 +[2024.07.05-18.08.44:033][490]LogWorld: Bringing up level for play took: 0.009382 +[2024.07.05-18.08.44:033][490]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.07.05-18.08.44:039][490]PIE: Server logged in +[2024.07.05-18.08.44:040][490]PIE: Play in editor total start time 0,191 seconds. +[2024.07.05-18.08.44:044][490]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.08.56:896][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.08.56:896][ 88]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.08.56:897][ 88]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.08.56:899][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.08.56:916][ 88]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.08.56:957][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.08.56:971][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.08.56:972][ 88]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.08.56:975][ 88]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.08.56:995][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.07.05-18.08.57:042][ 89]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.07.05-18.08.59:373][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.07.05-18.09.02:177][197]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-18.10.06:484][609]LogSlate: Window 'saeule_destroyed' being destroyed +[2024.07.05-18.10.39:960][959]LogRenderer: Reallocating scene render targets to support 1152x704 Format 10 NumSamples 1 (Frame:2812). +[2024.07.05-18.10.40:328][971]LogRenderer: Reallocating scene render targets to support 1164x704 Format 10 NumSamples 1 (Frame:2826). +[2024.07.05-18.10.40:453][972]LogRenderer: Reallocating scene render targets to support 1176x704 Format 10 NumSamples 1 (Frame:2828). +[2024.07.05-18.10.40:558][973]LogRenderer: Reallocating scene render targets to support 1184x704 Format 10 NumSamples 1 (Frame:2830). +[2024.07.05-18.11.55:691][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true +[2024.07.05-18.11.55:706][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyedADBCC10C4DA5782DB84B81B74A15CCA5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' +[2024.07.05-18.11.55:748][822]AssetCheck: New page: Asset Save: saeule_destroyed +[2024.07.05-18.11.55:748][822]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-18.12.07:071][152]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.12.07:089][152]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.12.07:090][152]PIE: New page: PIE session: Map (05.07.2024, 22:12:07) +[2024.07.05-18.12.07:090][152]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.12.07:122][152]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031743s) +[2024.07.05-18.12.07:123][152]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.12.07:124][152]LogPlayLevel: PIE: World Init took: (0.001818s) +[2024.07.05-18.12.07:124][152]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033816s) +[2024.07.05-18.12.07:141][152]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.07.05-18.12.07:152][152]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.12.07:152][152]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.12.07:153][152]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.12.07:159][152]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.12.07:159][152]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.12.07:286][152]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.12.07:288][152]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.12.07:288][152]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.12.07:288][152]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.12.07:289][152]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.12.07:289][152]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.12.07:289][152]LogInit: FAudioDevice initialized. +[2024.07.05-18.12.07:289][152]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.07.05-18.12.07:304][152]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.12.07:314][152]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.12.07 +[2024.07.05-18.12.07:315][152]LogWorld: Bringing up level for play took: 0.008350 +[2024.07.05-18.12.07:315][152]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2024.07.05-18.12.07:319][152]PIE: Server logged in +[2024.07.05-18.12.07:320][152]PIE: Play in editor total start time 0,232 seconds. +[2024.07.05-18.12.07:332][152]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.12.19:813][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.12.19:813][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.12.19:814][744]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.12.19:815][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.12.19:844][744]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.12.19:876][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.12.19:892][744]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.12.19:892][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.12.19:894][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.12.19:902][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.12.19:905][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.05-18.12.19:952][745]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.07.05-18.12.33:317][246]LogEditorTransaction: Undo Translate Collision +[2024.07.05-18.12.33:345][246]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DC0CAB23626681FC17B62ADA34502518C8E1C077), compiling. +[2024.07.05-18.12.33:466][246]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.12.33:466][246]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.12.33:466][246]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: Total job queries 122, among them cache hits 61 (50.00%) +[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: ================================================ +[2024.07.05-18.12.33:617][248]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-18.12.33:617][248]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.12.33:617][248]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.12.33:691][249]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.12.33:691][249]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.12.33:691][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.12.37:454][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true +[2024.07.05-18.12.37:459][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed377EEEBC4F1AFD5E9CD884825FBEEBF3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' +[2024.07.05-18.12.37:481][392]AssetCheck: New page: Asset Save: saeule_destroyed +[2024.07.05-18.12.37:481][392]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-18.12.43:779][559]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.12.43:796][559]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.12.43:796][559]PIE: New page: PIE session: Map (05.07.2024, 22:12:43) +[2024.07.05-18.12.43:796][559]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.12.43:825][559]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028602s) +[2024.07.05-18.12.43:826][559]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.12.43:826][559]LogPlayLevel: PIE: World Init took: (0.001516s) +[2024.07.05-18.12.43:826][559]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030355s) +[2024.07.05-18.12.43:850][559]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.07.05-18.12.43:859][559]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.12.43:859][559]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.12.43:861][559]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.12.43:868][559]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.12.43:868][559]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.12.43:986][559]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.12.43:991][559]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.12.43:991][559]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.12.43:991][559]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.12.43:996][559]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.12.43:996][559]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.12.43:996][559]LogInit: FAudioDevice initialized. +[2024.07.05-18.12.43:996][559]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.07.05-18.12.44:014][559]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.12.44:025][559]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.12.44 +[2024.07.05-18.12.44:027][559]LogWorld: Bringing up level for play took: 0.010771 +[2024.07.05-18.12.44:027][559]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.07.05-18.12.44:031][559]PIE: Server logged in +[2024.07.05-18.12.44:033][559]PIE: Play in editor total start time 0,238 seconds. +[2024.07.05-18.12.44:046][559]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.13.39:652][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.13.39:652][173]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.13.39:652][173]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.13.39:655][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.13.39:670][173]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.13.39:690][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.13.39:706][173]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.13.39:706][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.13.39:708][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.13.39:726][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.13.39:731][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.05-18.13.39:779][174]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.07.05-18.13.43:102][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) +[2024.07.05-18.14.29:874][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.07.05-18.15.08:355][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) +[2024.07.05-18.15.14:284][ 92]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.07.05-18.15.20:072][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) +[2024.07.05-18.15.27:526][385]Cmd: TRANSACTION UNDO +[2024.07.05-18.15.27:527][385]LogEditorTransaction: Undo Move Actors +[2024.07.05-18.15.27:579][385]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 31CC064625F4E95003B24BC6E5AB1C12470948B2), compiling. +[2024.07.05-18.15.27:697][385]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.15.27:697][385]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.15.27:697][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.15.27:861][387]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-18.15.27:862][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.15.27:862][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.15.27:952][388]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.15.27:952][388]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.15.27:952][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.15.34:047][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) +[2024.07.05-18.15.40:974][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.07.05-18.15.55:455][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) +[2024.07.05-18.15.58:630][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) +[2024.07.05-18.16.01:485][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) +[2024.07.05-18.16.03:190][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.07.05-18.16.06:492][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.16.06:511][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.07.05-18.16.06:612][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map814CDAF34309EEF40AC68097E08B8C50.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.16.06:648][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.16.06:958][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDEFCA2F6484EE8ACC10C4EA946C9B1CD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.16.06:997][235]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.16.06:997][235]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.16.06:998][235]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.16.08:888][274]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.16.08:903][274]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.16.08:903][274]PIE: New page: PIE session: Map (05.07.2024, 22:16:08) +[2024.07.05-18.16.08:903][274]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.16.08:928][274]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024507s) +[2024.07.05-18.16.08:928][274]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.16.08:929][274]LogPlayLevel: PIE: World Init took: (0.001320s) +[2024.07.05-18.16.08:929][274]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.026043s) +[2024.07.05-18.16.08:943][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.07.05-18.16.08:944][274]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.16.08:944][274]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.16.08:945][274]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.16.08:949][274]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.16.08:949][274]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.16.09:046][274]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.16.09:046][274]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.16.09:046][274]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.16.09:048][274]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.16.09:048][274]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.16.09:048][274]LogInit: FAudioDevice initialized. +[2024.07.05-18.16.09:048][274]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.05-18.16.09:064][274]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.16.09:074][274]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.16.09 +[2024.07.05-18.16.09:075][274]LogWorld: Bringing up level for play took: 0.008506 +[2024.07.05-18.16.09:076][274]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.05-18.16.09:081][274]PIE: Server logged in +[2024.07.05-18.16.09:082][274]PIE: Play in editor total start time 0,179 seconds. +[2024.07.05-18.16.09:091][274]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.17.29:734][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.17.29:734][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.17.29:734][962]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.17.29:735][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.17.29:753][962]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.17.29:769][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.17.29:784][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.17.29:787][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.17.29:791][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.17.29:811][962]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.07.05-18.17.29:859][963]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.05-18.20.04:046][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.20.04:066][302]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-18.20.04:174][302]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFED0748E40C3240A2FEE28A5270E5888.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.20.04:208][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.20.04:511][302]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData22F59382450CCC1154C49480A800F0D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.20.04:549][302]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.20.04:549][302]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.20.04:549][302]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.20.07:037][353]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.20.07:043][353]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.20.07:043][353]PIE: New page: PIE session: Map (05.07.2024, 22:20:07) +[2024.07.05-18.20.07:043][353]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.20.07:062][353]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019047s) +[2024.07.05-18.20.07:063][353]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.20.07:064][353]LogPlayLevel: PIE: World Init took: (0.001390s) +[2024.07.05-18.20.07:064][353]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020636s) +[2024.07.05-18.20.07:082][353]LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms +[2024.07.05-18.20.07:085][353]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.20.07:085][353]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.20.07:086][353]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.20.07:090][353]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.20.07:090][353]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.20.07:183][353]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.20.07:183][353]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.20.07:184][353]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.20.07:184][353]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.20.07:185][353]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.20.07:185][353]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.20.07:185][353]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.20.07:186][353]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.20.07:186][353]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.20.07:187][353]LogInit: FAudioDevice initialized. +[2024.07.05-18.20.07:187][353]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.05-18.20.07:201][353]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.20.07:215][353]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.07 +[2024.07.05-18.20.07:216][353]LogWorld: Bringing up level for play took: 0.013740 +[2024.07.05-18.20.07:216][353]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2024.07.05-18.20.07:221][353]PIE: Server logged in +[2024.07.05-18.20.07:222][353]PIE: Play in editor total start time 0,18 seconds. +[2024.07.05-18.20.07:232][353]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.20.14:773][753]LogNet: Browse: /Game/Map +[2024.07.05-18.20.14:774][753]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.20.14:775][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.20.14:781][753]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.20.14:788][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.20.14:848][753]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.20.14:852][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms +[2024.07.05-18.20.14:855][753]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.20.14:876][753]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021613s) +[2024.07.05-18.20.14:878][753]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.20.14:878][753]LogPlayLevel: PIE: World Init took: (0.001664s) +[2024.07.05-18.20.14:878][753]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023567s) +[2024.07.05-18.20.14:878][753]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.05-18.20.14:879][753]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.20.14:885][753]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.14 +[2024.07.05-18.20.14:886][753]LogWorld: Bringing up level for play took: 0.005669 +[2024.07.05-18.20.14:888][753]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.20.14:891][753]LogLoad: Took 0.115534 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.20.14:947][753]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.20.22:133][131]LogNet: Browse: /Game/Map +[2024.07.05-18.20.22:134][131]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.20.22:134][131]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.20.22:135][131]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.20.22:140][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.20.22:176][131]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.20.22:179][131]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.07.05-18.20.22:182][131]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.20.22:203][131]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021484s) +[2024.07.05-18.20.22:205][131]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.20.22:206][131]LogPlayLevel: PIE: World Init took: (0.002742s) +[2024.07.05-18.20.22:207][131]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024895s) +[2024.07.05-18.20.22:207][131]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.05-18.20.22:208][131]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.20.22:217][131]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.22 +[2024.07.05-18.20.22:219][131]LogWorld: Bringing up level for play took: 0.008536 +[2024.07.05-18.20.22:221][131]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.20.22:222][131]LogLoad: Took 0.089178 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.20.22:270][131]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.20.26:586][351]LogNet: Browse: /Game/Map +[2024.07.05-18.20.26:586][351]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.20.26:586][351]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.20.26:588][351]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.20.26:590][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.20.26:639][351]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.20.26:642][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.05-18.20.26:644][351]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.20.26:668][351]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024211s) +[2024.07.05-18.20.26:669][351]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.20.26:670][351]LogPlayLevel: PIE: World Init took: (0.001459s) +[2024.07.05-18.20.26:670][351]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025959s) +[2024.07.05-18.20.26:670][351]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.05-18.20.26:670][351]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.20.26:677][351]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.26 +[2024.07.05-18.20.26:678][351]LogWorld: Bringing up level for play took: 0.006522 +[2024.07.05-18.20.26:680][351]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.20.26:682][351]LogLoad: Took 0.095326 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.20.26:754][351]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.20.29:842][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.20.29:842][481]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.20.29:842][481]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.20.29:844][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.20.29:855][481]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.20.29:867][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.20.29:884][481]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.20.29:885][481]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.20.29:887][481]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.20.29:894][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.20.29:898][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.07.05-18.20.29:940][482]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.07.05-18.23.44:647][723]Cmd: TRANSACTION UNDO +[2024.07.05-18.23.44:647][723]LogEditorTransaction: Undo Move Actors +[2024.07.05-18.23.44:715][723]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: ED152C3AAB229171A4E9F5D3022E9AE2F3F019F8), compiling. +[2024.07.05-18.23.44:833][723]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.23.44:833][723]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.23.44:833][723]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: Total job queries 148, among them cache hits 87 (58.78%) +[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: ================================================ +[2024.07.05-18.23.45:023][725]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-18.23.45:023][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.23.45:023][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.23.45:138][726]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.23.45:138][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.23.45:138][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.23.59:388][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.23.59:412][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-18.23.59:544][ 49]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map83AF27EA4DEF8EC12AC4AABEB35D851D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.23.59:575][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.23.59:911][ 49]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18922D92497823D54D977DBD88FE1195.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.23.59:939][ 49]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.23.59:939][ 49]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.23.59:939][ 49]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.24.22:946][557]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.24.22:954][557]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.24.22:954][557]PIE: New page: PIE session: Map (05.07.2024, 22:24:22) +[2024.07.05-18.24.22:955][557]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.24.22:979][557]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024851s) +[2024.07.05-18.24.22:981][557]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.24.22:981][557]LogPlayLevel: PIE: World Init took: (0.001488s) +[2024.07.05-18.24.22:981][557]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.026540s) +[2024.07.05-18.24.22:995][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.07.05-18.24.22:999][557]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.24.22:999][557]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.24.23:004][557]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.24.23:004][557]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.24.23:096][557]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.24.23:097][557]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.24.23:097][557]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.24.23:098][557]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.24.23:098][557]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.24.23:098][557]LogInit: FAudioDevice initialized. +[2024.07.05-18.24.23:098][557]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.05-18.24.23:118][557]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.24.23:126][557]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.24.23 +[2024.07.05-18.24.23:128][557]LogWorld: Bringing up level for play took: 0.008630 +[2024.07.05-18.24.23:128][557]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2024.07.05-18.24.23:132][557]PIE: Server logged in +[2024.07.05-18.24.23:133][557]PIE: Play in editor total start time 0,18 seconds. +[2024.07.05-18.24.23:142][557]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.24.44:320][485]LogNet: Browse: /Game/Map +[2024.07.05-18.24.44:320][485]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.24.44:320][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.24.44:322][485]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.24.44:326][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.24.44:385][485]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.24.44:389][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2024.07.05-18.24.44:392][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.24.44:414][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022416s) +[2024.07.05-18.24.44:415][485]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.24.44:416][485]LogPlayLevel: PIE: World Init took: (0.001333s) +[2024.07.05-18.24.44:416][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024031s) +[2024.07.05-18.24.44:416][485]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.05-18.24.44:416][485]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.24.44:423][485]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.24.44 +[2024.07.05-18.24.44:424][485]LogWorld: Bringing up level for play took: 0.006357 +[2024.07.05-18.24.44:426][485]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.24.44:428][485]LogLoad: Took 0.108075 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.24.44:497][485]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.24.49:315][680]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.24.49:315][680]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.24.49:316][680]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.24.49:318][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.24.49:338][680]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.24.49:346][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.24.49:358][680]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.24.49:359][680]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.24.49:361][680]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.24.49:369][680]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.24.49:382][680]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms +[2024.07.05-18.24.49:424][681]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.07.05-18.24.50:632][706]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.07.05-18.24.51:355][721]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.07.05-18.24.52:333][741]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame) +[2024.07.05-18.25.04:521][ 19]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.25.04:542][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms +[2024.07.05-18.25.04:678][ 19]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map12B97D1F4E07C6A033E62A981C1550B1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.25.04:712][ 19]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.25.05:038][ 19]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7DBEE2714E968C1570D80FA9E7CDC72C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.25.05:089][ 19]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.25.05:089][ 19]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.25.05:089][ 19]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.25.09:655][116]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame2) +[2024.07.05-18.25.16:927][282]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.05-18.25.18:378][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-18.25.19:262][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-18.25.19:896][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-18.25.22:040][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-18.25.22:467][402]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-18.25.22:779][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-18.25.23:363][421]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.07.05-18.25.29:459][555]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.05-18.25.30:518][578]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.05-18.25.31:043][591]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.05-18.25.31:540][602]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame3) +[2024.07.05-18.25.36:878][721]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) +[2024.07.05-18.25.37:697][739]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) +[2024.07.05-18.25.43:846][872]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.45:175][901]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.45:551][908]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.46:236][925]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.46:844][939]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.47:340][950]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.47:854][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu3) +[2024.07.05-18.25.48:443][971]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.49:239][989]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.49:736][ 0]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.51:389][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.51:873][ 43]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.52:337][ 53]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.52:883][ 64]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.53:259][ 72]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.55:067][109]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.55:449][118]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.56:024][130]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.56:458][139]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.56:842][146]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.57:284][155]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.57:674][162]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.58:067][171]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.25.59:661][202]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.26.00:168][212]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.26.01:322][235]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.26.01:772][243]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.26.02:240][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.05-18.26.02:644][258]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.05-18.26.03:144][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.05-18.26.03:637][279]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.26.04:425][294]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.26.04:817][303]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.05-18.26.07:325][360]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame4) +[2024.07.05-18.26.28:375][856]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.29:275][877]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.29:775][888]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.30:542][905]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.31:296][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) +[2024.07.05-18.26.31:757][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) +[2024.07.05-18.26.32:401][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) +[2024.07.05-18.26.35:333][ 6]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.36:229][ 23]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.36:714][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.37:311][ 45]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.37:764][ 53]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.38:148][ 61]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.38:834][ 76]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.26.41:638][134]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame5) +[2024.07.05-18.26.44:290][191]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) +[2024.07.05-18.27.00:338][565]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) +[2024.07.05-18.27.12:723][823]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) +[2024.07.05-18.27.34:779][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) +[2024.07.05-18.27.35:612][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) +[2024.07.05-18.27.36:659][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) +[2024.07.05-18.27.42:807][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) +[2024.07.05-18.27.44:805][455]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) +[2024.07.05-18.27.58:723][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) +[2024.07.05-18.28.04:482][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.28.04:502][872]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.07.05-18.28.04:635][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B6E5C8C49BEDDB260F36BA7A551483C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.28.04:644][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.28.04:931][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF3E58DF440105C98050B8989A6A7F2AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.28.04:966][872]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.28.04:966][872]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.28.04:966][872]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.28.07:783][930]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.28.07:799][930]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.28.07:799][930]PIE: New page: PIE session: Map (05.07.2024, 22:28:07) +[2024.07.05-18.28.07:799][930]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.28.07:826][930]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026452s) +[2024.07.05-18.28.07:827][930]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.28.07:827][930]LogPlayLevel: PIE: World Init took: (0.001553s) +[2024.07.05-18.28.07:827][930]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028204s) +[2024.07.05-18.28.07:842][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.05-18.28.07:843][930]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.28.07:844][930]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.28.07:849][930]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.28.07:849][930]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.28.07:944][930]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.28.07:946][930]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.28.07:946][930]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.28.07:946][930]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.28.07:950][930]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.28.07:950][930]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.28.07:950][930]LogInit: FAudioDevice initialized. +[2024.07.05-18.28.07:950][930]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-18.28.07:968][930]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.28.07:978][930]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.07 +[2024.07.05-18.28.07:979][930]LogWorld: Bringing up level for play took: 0.009104 +[2024.07.05-18.28.07:980][930]LogOnline: OSS: Creating online subsystem instance for: :Context_20 +[2024.07.05-18.28.07:985][930]PIE: Server logged in +[2024.07.05-18.28.07:986][930]PIE: Play in editor total start time 0,188 seconds. +[2024.07.05-18.28.08:000][930]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.28.23:492][656]LogNet: Browse: /Game/Map +[2024.07.05-18.28.23:492][656]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.28.23:492][656]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.28.23:493][656]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.28.23:494][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.28.23:537][656]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.28.23:540][656]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.07.05-18.28.23:542][656]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.28.23:566][656]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023506s) +[2024.07.05-18.28.23:567][656]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.28.23:567][656]LogPlayLevel: PIE: World Init took: (0.001479s) +[2024.07.05-18.28.23:567][656]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025234s) +[2024.07.05-18.28.23:567][656]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-18.28.23:568][656]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.28.23:574][656]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.23 +[2024.07.05-18.28.23:575][656]LogWorld: Bringing up level for play took: 0.005604 +[2024.07.05-18.28.23:577][656]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.28.23:578][656]LogLoad: Took 0.085995 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.28.23:628][656]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.28.42:571][497]LogNet: Browse: /Game/Map +[2024.07.05-18.28.42:572][497]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.28.42:572][497]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.28.42:573][497]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.28.42:574][497]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.28.42:626][497]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.28.42:629][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.05-18.28.42:632][497]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.28.42:657][497]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024245s) +[2024.07.05-18.28.42:658][497]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.28.42:658][497]LogPlayLevel: PIE: World Init took: (0.001452s) +[2024.07.05-18.28.42:658][497]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025987s) +[2024.07.05-18.28.42:658][497]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-18.28.42:659][497]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.28.42:666][497]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.42 +[2024.07.05-18.28.42:668][497]LogWorld: Bringing up level for play took: 0.006596 +[2024.07.05-18.28.42:670][497]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.28.42:672][497]LogLoad: Took 0.100584 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.28.42:741][497]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.28.52:413][926]LogNet: Browse: /Game/Map +[2024.07.05-18.28.52:414][926]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.28.52:414][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.28.52:418][926]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.28.52:428][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.28.52:488][926]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.28.52:493][926]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.05-18.28.52:495][926]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.28.52:516][926]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021449s) +[2024.07.05-18.28.52:517][926]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.28.52:517][926]LogPlayLevel: PIE: World Init took: (0.001401s) +[2024.07.05-18.28.52:517][926]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023091s) +[2024.07.05-18.28.52:517][926]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-18.28.52:518][926]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.28.52:527][926]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.52 +[2024.07.05-18.28.52:529][926]LogWorld: Bringing up level for play took: 0.008951 +[2024.07.05-18.28.52:531][926]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.28.52:534][926]LogLoad: Took 0.119467 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.28.52:603][926]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.29.05:058][495]LogNet: Browse: /Game/Map +[2024.07.05-18.29.05:058][495]LogLoad: LoadMap: /Game/Map +[2024.07.05-18.29.05:058][495]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.29.05:059][495]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.29.05:062][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.29.05:120][495]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.29.05:124][495]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.07.05-18.29.05:127][495]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.29.05:149][495]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021964s) +[2024.07.05-18.29.05:150][495]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.29.05:150][495]LogPlayLevel: PIE: World Init took: (0.001272s) +[2024.07.05-18.29.05:150][495]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023483s) +[2024.07.05-18.29.05:150][495]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-18.29.05:151][495]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.29.05:157][495]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.29.05 +[2024.07.05-18.29.05:158][495]LogWorld: Bringing up level for play took: 0.005639 +[2024.07.05-18.29.05:160][495]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-18.29.05:163][495]LogLoad: Took 0.104665 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-18.29.05:214][495]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.29.06:213][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.29.06:213][532]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.29.06:215][532]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.29.06:219][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.29.06:235][532]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.29.06:252][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.29.06:264][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.29.06:265][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.29.06:267][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.29.06:277][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.07.05-18.29.06:331][533]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.07.05-18.29.10:990][630]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-18.29.11:926][643]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-18.29.12:850][662]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-18.29.38:585][ 77]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-18.29.38:591][ 77]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-18.29.38:591][ 77]PIE: New page: PIE session: Map (05.07.2024, 22:29:38) +[2024.07.05-18.29.38:591][ 77]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-18.29.38:606][ 77]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014708s) +[2024.07.05-18.29.38:606][ 77]LogAIModule: Creating AISystem for world Map +[2024.07.05-18.29.38:607][ 77]LogPlayLevel: PIE: World Init took: (0.000896s) +[2024.07.05-18.29.38:607][ 77]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015726s) +[2024.07.05-18.29.38:630][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.07.05-18.29.38:635][ 77]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-18.29.38:635][ 77]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-18.29.38:636][ 77]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-18.29.38:640][ 77]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-18.29.38:640][ 77]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-18.29.38:759][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-18.29.38:759][ 77]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-18.29.38:759][ 77]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-18.29.38:761][ 77]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-18.29.38:761][ 77]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-18.29.38:761][ 77]LogInit: FAudioDevice initialized. +[2024.07.05-18.29.38:761][ 77]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. +[2024.07.05-18.29.38:772][ 77]LogLoad: Game class is 'GameModeBase' +[2024.07.05-18.29.38:783][ 77]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.29.38 +[2024.07.05-18.29.38:785][ 77]LogWorld: Bringing up level for play took: 0.010260 +[2024.07.05-18.29.38:785][ 77]LogOnline: OSS: Creating online subsystem instance for: :Context_21 +[2024.07.05-18.29.38:789][ 77]PIE: Server logged in +[2024.07.05-18.29.38:790][ 77]PIE: Play in editor total start time 0,2 seconds. +[2024.07.05-18.29.38:806][ 77]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-18.29.57:154][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.29.57:154][952]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-18.29.57:154][952]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-18.29.57:157][952]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.29.57:167][952]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-18.29.57:209][952]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-18.29.57:221][952]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-18.29.57:221][952]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.29.57:223][952]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-18.29.57:228][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-18.29.57:232][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.05-18.29.57:279][953]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.07.05-18.30.06:278][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5) +[2024.07.05-18.30.07:578][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-18.32.13:763][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.32.13:784][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.05-18.32.13:896][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4044E26848D9FD27287B06BF8FDC8C2C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.32.13:906][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.32.14:200][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5C37EEE464B0DB9BED44BA0FC715F0E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.32.14:243][928]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.32.14:243][928]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.32.14:243][928]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.34.29:539][869]Cmd: TRANSACTION UNDO +[2024.07.05-18.34.29:540][869]LogEditorTransaction: Undo Set Scale +[2024.07.05-18.34.29:576][869]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: AA9F421D3EE19656B4F9917F50A034A5D818EE5A), compiling. +[2024.07.05-18.34.29:714][869]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.34.29:714][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.34.29:714][869]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: Total job queries 161, among them cache hits 100 (62.11%) +[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: ================================================ +[2024.07.05-18.34.29:851][871]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-18.34.29:851][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.34.29:851][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.34.29:920][872]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.34.29:920][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.34.29:920][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.36.50:999][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.36.51:022][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.07.05-18.36.51:120][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4170E2684FC61C7D7E5B31BDD5F6162D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.36.51:154][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.36.51:467][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData31EE3D9D403BB3956F4186A3CCC7A649.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.36.51:501][963]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.36.51:501][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.36.51:501][963]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.37.42:862][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.37.42:877][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.07.05-18.37.43:093][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF475874741E239E39F48BA8BACAD1D0D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.37.43:106][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.37.43:392][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0ADBA5A8491C1723435126A5AD6E86B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.37.43:597][ 56]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.37.43:598][ 56]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.37.43:598][ 56]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.38.00:556][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-18.38.01:514][421]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-18.38.02:154][434]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox4) +[2024.07.05-18.38.26:753][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.38.26:776][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms +[2024.07.05-18.38.26:906][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3974B4C34D2D7F6B82A5DBBC2E93A81F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.38.26:918][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.38.27:270][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9E5DF4BF4BEF67FA257D57BEECEB6ABA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.38.27:319][989]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.38.27:319][989]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.38.27:319][989]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.40.20:654][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.40.20:685][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms +[2024.07.05-18.40.20:785][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map32B6758A4694AE2BFA008B95C047276A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.40.20:795][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.40.21:105][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC6F5CD2044AD6B6B7BB81598DEBA4868.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.40.21:150][496]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.40.21:150][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.40.21:150][496]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.40.37:878][879]Cmd: DUPLICATE +[2024.07.05-18.40.37:878][879]Cmd: ACTOR DUPLICATE +[2024.07.05-18.41.11:701][581]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (cornerPiece8) +[2024.07.05-18.41.16:677][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.41.16:696][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.07.05-18.41.16:825][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map99716FAB4C5B38D009D49BBC159CB1E9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.41.16:854][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.41.17:220][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCCD917684BCFC70E77A8C9B0A8172363.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.41.17:271][678]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.41.17:271][678]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.41.17:272][678]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.41.24:639][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.41.24:657][844]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms +[2024.07.05-18.41.24:786][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map27FBE52F4309A4F9481FC6B08D5AF5CE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.41.24:803][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.41.25:114][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD85EBA364727ACA675F662A045B5837D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.41.25:160][844]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.41.25:160][844]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.41.25:160][844]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.41.40:344][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.41.40:366][176]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.05-18.41.40:463][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6B31352E44B7440EB20E18BB803273D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.41.40:472][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.41.40:755][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData37C582224FA768AB9B245FB3A64E5C56.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.41.40:787][176]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.41.40:787][176]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.41.40:787][176]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.44.39:453][850]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.44.39:474][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms +[2024.07.05-18.44.39:573][850]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map21C3D1294D2233A99D6121B3494A332D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.44.39:581][850]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.44.39:872][850]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1F4A13564489159B1F2DFCA86FAD513F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.44.39:914][850]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.44.39:914][850]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.44.39:914][850]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.45.44:683][330]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand134) +[2024.07.05-18.45.52:671][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand131) +[2024.07.05-18.45.56:481][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand132) +[2024.07.05-18.46.04:228][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand133) +[2024.07.05-18.46.09:401][822]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand130) +[2024.07.05-18.46.13:879][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) +[2024.07.05-18.46.17:721][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand128) +[2024.07.05-18.46.21:555][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand129) +[2024.07.05-18.46.32:439][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) +[2024.07.05-18.46.36:001][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand230) +[2024.07.05-18.46.39:422][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand231) +[2024.07.05-18.46.42:597][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand232) +[2024.07.05-18.46.46:639][563]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand233) +[2024.07.05-18.46.49:917][620]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) +[2024.07.05-18.46.51:435][652]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand234) +[2024.07.05-18.46.55:289][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand235) +[2024.07.05-18.46.59:318][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand236) +[2024.07.05-18.47.03:646][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.47.03:670][881]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms +[2024.07.05-18.47.03:808][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map93B61EEC41CE5CB5D24302A9B517F9AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.47.03:835][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.47.04:176][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4DA869134EE453F549E283B1B57EABB3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.47.04:209][881]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.47.04:209][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.47.04:209][881]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.47.47:342][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.47.47:361][867]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.05-18.47.47:465][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9915DB624157AB2CB17E689F65D1A537.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.47.47:492][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.47.47:813][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDDDFA1B148EBD7E02B65ECA2C61C1D65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.47.47:851][867]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.47.47:851][867]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.47.47:851][867]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.47.48:846][888]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) +[2024.07.05-18.48.12:872][384]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-18.48.17:421][489]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-18.48.18:157][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.05-18.48.20:751][563]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-18.48.25:038][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.05-18.48.26:668][692]LogEditorViewport: Clicking Background +[2024.07.05-18.48.35:014][896]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-18.48.38:321][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.48.38:341][972]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.07.05-18.48.38:472][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3E280C7D42862807B5B8AAB05883A0E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.48.38:503][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.48.38:855][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1D91D015467A46ABD4E7B88D5DE6B9B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.48.38:898][972]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.48.38:898][972]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.48.38:898][972]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.48.39:865][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand174) +[2024.07.05-18.49.20:185][934]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) +[2024.07.05-18.49.38:689][313]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-18.49.40:219][313]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0014 seconds. Added 126 classes and 0 folders. +[2024.07.05-18.50.55:060][146]LogEditorTransaction: Undo Flatten Tangents +[2024.07.05-18.50.55:088][146]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 156EF50969A03145A1F5817DCF9103760B9EC586), compiling. +[2024.07.05-18.50.55:231][146]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.50.55:231][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.50.55:231][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: Total job queries 174, among them cache hits 113 (64.94%) +[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: ================================================ +[2024.07.05-18.50.55:342][148]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-18.50.55:342][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.50.55:342][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.50.55:401][149]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.50.55:401][149]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.50.55:401][149]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.51.14:354][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-18.51.14:381][917]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform92A1B55F4E823E9F272E7BBA6A2BA460.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-18.51.14:417][917]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-18.51.14:418][917]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-18.51.50:381][817]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.05-18.51.50:398][817]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform8F07523D463E80069B0EC48CBE60606F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.05-18.51.50:418][817]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.05-18.51.50:418][817]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-18.51.53:050][971]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.05-18.51.53:140][971]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms +[2024.07.05-18.54.00:134][900]Cmd: TRANSACTION UNDO +[2024.07.05-18.54.00:134][900]LogEditorTransaction: Undo Rotate Actors +[2024.07.05-18.54.00:173][900]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C0BFF1E566F723E55108041E6B88097288A03997), compiling. +[2024.07.05-18.54.00:283][900]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.54.00:283][900]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.54.00:283][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.54.00:424][902]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: Total job queries 198, among them cache hits 137 (69.19%) +[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: ================================================ +[2024.07.05-18.54.00:464][903]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.54.00:465][903]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.54.00:465][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.54.00:465][903]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.54.04:754][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.54.04:791][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms +[2024.07.05-18.54.04:877][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA76FC6284DB7B1C27DEBFE8E1CA8BB3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.54.04:894][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.54.05:052][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA51C2BAB4617F179A2FCB88D8C334D1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.54.05:079][ 21]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.54.05:079][ 21]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.54.05:079][ 21]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.54.17:834][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand182) +[2024.07.05-18.54.19:139][437]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) +[2024.07.05-18.54.23:591][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.54.23:619][569]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms +[2024.07.05-18.54.23:712][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2481E6834D5F96470E7F7C9FFE6A3153.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.54.23:729][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.54.23:889][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE500DAE46753F6DA88A1BB8C2F7A36E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.54.23:919][569]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.54.23:919][569]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.54.23:919][569]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.56.15:009][914]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.56.15:039][914]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-18.56.15:123][914]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD227D6F41B5397044883C8945066D81.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.56.15:139][914]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.56.15:295][914]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC3F32EF947B39ECC84A380A761A004D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.56.15:327][914]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.56.15:327][914]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.56.15:327][914]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.56.22:873][141]Cmd: DUPLICATE +[2024.07.05-18.56.22:873][141]Cmd: ACTOR DUPLICATE +[2024.07.05-18.57.15:503][734]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) +[2024.07.05-18.57.24:207][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap5) +[2024.07.05-18.57.31:536][167]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) +[2024.07.05-18.57.32:164][184]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) +[2024.07.05-18.57.38:064][358]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox11) +[2024.07.05-18.59.16:211][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-18.59.16:239][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.05-18.59.16:323][382]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map151EC17048609CF97193F097F61FDBD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-18.59.16:340][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-18.59.16:504][382]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE864DA3F4373FE5F325B57BB7167315F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-18.59.16:539][382]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-18.59.16:539][382]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-18.59.16:539][382]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-18.59.29:242][760]Cmd: DUPLICATE +[2024.07.05-18.59.29:242][760]Cmd: ACTOR DUPLICATE +[2024.07.05-18.59.39:396][ 39]LogEditorViewport: Clicking Background +[2024.07.05-18.59.44:757][193]Cmd: TRANSACTION UNDO +[2024.07.05-18.59.44:757][193]LogEditorTransaction: Undo Clicking Background +[2024.07.05-18.59.44:790][193]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4188FED6D4500EB87B12408C2AE6627C058FDCE3), compiling. +[2024.07.05-18.59.44:889][193]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-18.59.44:889][193]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.59.44:889][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: Total job queries 210, among them cache hits 149 (70.95%) +[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: ================================================ +[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-18.59.45:066][196]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-18.59.45:066][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-18.59.45:066][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.01.11:709][755]Cmd: TRANSACTION UNDO +[2024.07.05-19.01.11:709][755]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.01.11:751][755]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 17AF0EDD4689F0925D38BD6C4464A589742BE722), compiling. +[2024.07.05-19.01.11:846][755]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.01.11:846][755]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.01.11:846][755]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.01.12:020][758]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.01.12:020][758]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.01.12:020][758]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.02.09:594][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.02.09:625][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.05-19.02.09:709][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1CB391E044A3446CD728BC9BD7876675.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.02.09:726][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.02.09:884][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAFB50CF14B30466F6501498DA533E18E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.02.09:915][496]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.02.09:915][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.02.09:915][496]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.02.13:059][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand136) +[2024.07.05-19.02.14:771][633]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower3) +[2024.07.05-19.02.18:886][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap6) +[2024.07.05-19.02.29:192][ 50]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) +[2024.07.05-19.02.36:484][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap5) +[2024.07.05-19.02.39:807][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.02.39:831][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-19.02.39:915][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC151A4E849BC784F0A9BABB940C93A9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.02.39:935][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.02.40:094][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2EADB2354211CE3BE306AD94A570E323.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.02.40:127][363]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.02.40:127][363]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.02.40:127][363]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.06.29:387][104]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato +[2024.07.05-19.07.13:976][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true +[2024.07.05-19.07.13:990][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlato6D2C001B4A7D8008A68EDB9BCBE7C7CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset' +[2024.07.05-19.07.14:016][185]AssetCheck: New page: Asset Save: BP_movingPlato +[2024.07.05-19.07.14:016][185]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato +[2024.07.05-19.07.20:141][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3) +[2024.07.05-19.07.28:614][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3) +[2024.07.05-19.07.29:981][646]Cmd: DELETE +[2024.07.05-19.07.29:982][646]Cmd: ACTOR DELETE +[2024.07.05-19.07.30:011][646]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.07.30:082][646]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms +[2024.07.05-19.07.30:083][646]LogEditorActor: Deleted 1 Actors (0.101 secs) +[2024.07.05-19.07.31:018][675]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) +[2024.07.05-19.07.52:565][342]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-19.07.52:576][342]BlueprintLog: New page: Pre-Play auto-recompile +[2024.07.05-19.07.52:576][342]LogPlayLevel: [PlayLevel] Compiling BP_movingPlato before play... +[2024.07.05-19.07.52:658][342]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms +[2024.07.05-19.07.52:661][342]LogPlayLevel: PlayLevel: Blueprint regeneration took 84 ms (1 blueprints) +[2024.07.05-19.07.52:661][342]PIE: New page: PIE session: Map (05.07.2024, 23:07:52) +[2024.07.05-19.07.52:661][342]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.07.52:685][342]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023247s) +[2024.07.05-19.07.52:686][342]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.07.52:686][342]LogPlayLevel: PIE: World Init took: (0.001527s) +[2024.07.05-19.07.52:686][342]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024992s) +[2024.07.05-19.07.52:717][342]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.05-19.07.52:717][342]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-19.07.52:718][342]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-19.07.52:723][342]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-19.07.52:723][342]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-19.07.52:802][342]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-19.07.52:804][342]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-19.07.52:804][342]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-19.07.52:804][342]LogInit: FAudioDevice initialized. +[2024.07.05-19.07.52:804][342]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.05-19.07.52:818][342]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.07.52:826][342]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-21.07.52 +[2024.07.05-19.07.52:828][342]LogWorld: Bringing up level for play took: 0.008707 +[2024.07.05-19.07.52:828][342]LogOnline: OSS: Creating online subsystem instance for: :Context_26 +[2024.07.05-19.07.52:831][342]PIE: Server logged in +[2024.07.05-19.07.52:832][342]PIE: Play in editor total start time 0,26 seconds. +[2024.07.05-19.07.52:843][342]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.08.01:613][876]LogNet: Browse: /Game/Map +[2024.07.05-19.08.01:614][876]LogLoad: LoadMap: /Game/Map +[2024.07.05-19.08.01:614][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.08.01:616][876]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.08.01:618][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.08.01:673][876]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.08.01:677][876]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.07.05-19.08.01:680][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.08.01:701][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020686s) +[2024.07.05-19.08.01:702][876]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.08.01:702][876]LogPlayLevel: PIE: World Init took: (0.001074s) +[2024.07.05-19.08.01:702][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021958s) +[2024.07.05-19.08.01:702][876]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.05-19.08.01:702][876]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.08.01:708][876]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.08.01 +[2024.07.05-19.08.01:709][876]LogWorld: Bringing up level for play took: 0.005363 +[2024.07.05-19.08.01:711][876]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-19.08.01:712][876]LogLoad: Took 0.098211 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-19.08.01:760][876]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.08.18:771][892]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.08.18:771][892]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.08.18:772][892]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.08.18:773][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.08.18:789][892]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-19.08.18:807][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.08.18:849][892]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.08.18:851][892]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.08.18:853][892]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.08.18:870][892]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms +[2024.07.05-19.08.18:917][893]LogPlayLevel: Display: Destroying online subsystem :Context_26 +[2024.07.05-19.08.54:830][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.08.55:711][ 0]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) +[2024.07.05-19.09.06:114][317]Cmd: TRANSACTION UNDO +[2024.07.05-19.09.06:114][317]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.09.06:150][317]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8DC01BC2BD99AACFADF223BB3B05AE1E54144C58), compiling. +[2024.07.05-19.09.06:261][317]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.09.06:261][317]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.09.06:261][317]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: Total job queries 234, among them cache hits 173 (73.93%) +[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.09.06:441][320]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.09.06:441][320]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.09.06:441][320]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.09.18:156][666]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) +[2024.07.05-19.09.25:562][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) +[2024.07.05-19.09.26:588][936]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) +[2024.07.05-19.09.35:703][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) +[2024.07.05-19.09.37:656][271]Cmd: DELETE +[2024.07.05-19.09.37:657][271]Cmd: ACTOR DELETE +[2024.07.05-19.09.37:672][271]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.09.37:718][271]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms +[2024.07.05-19.09.37:733][271]LogEditorActor: Deleted 1 Actors (0.076 secs) +[2024.07.05-19.09.38:536][298]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.09.38:969][309]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato2) +[2024.07.05-19.09.50:873][644]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato2) +[2024.07.05-19.09.54:693][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.09.54:728][758]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms +[2024.07.05-19.09.54:814][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map36EE5152454D516268421DBBDD2AE1BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.09.54:831][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.09.54:990][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7619AEC54BED3AE1FFA06A9CD62E3C1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.09.55:023][758]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.09.55:023][758]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.09.55:023][758]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.10.12:257][287]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) +[2024.07.05-19.10.13:200][315]Cmd: DELETE +[2024.07.05-19.10.13:200][315]Cmd: ACTOR DELETE +[2024.07.05-19.10.13:214][315]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.10.13:264][315]LogUObjectHash: Compacting FUObjectHashTables data took 5.38ms +[2024.07.05-19.10.13:272][315]LogEditorActor: Deleted 1 Actors (0.072 secs) +[2024.07.05-19.10.14:419][351]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato3) +[2024.07.05-19.10.25:318][685]Cmd: TRANSACTION UNDO +[2024.07.05-19.10.25:318][685]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.10.25:357][685]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F0E222420B4F4DB7FC32143B1514F63FBBF51835), compiling. +[2024.07.05-19.10.25:461][685]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.10.25:461][685]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.10.25:461][685]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.10.25:580][687]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.10.25:580][687]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.10.25:580][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.10.25:646][688]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.10.25:646][688]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.10.25:646][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.10.43:985][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) +[2024.07.05-19.10.45:887][267]Cmd: DELETE +[2024.07.05-19.10.45:887][267]Cmd: ACTOR DELETE +[2024.07.05-19.10.45:903][267]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.10.45:953][267]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms +[2024.07.05-19.10.45:966][267]LogEditorActor: Deleted 1 Actors (0.077 secs) +[2024.07.05-19.10.46:546][285]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) +[2024.07.05-19.10.55:239][527]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) +[2024.07.05-19.11.04:491][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) +[2024.07.05-19.11.11:704][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.11.12:569][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) +[2024.07.05-19.11.13:251][ 49]Cmd: DELETE +[2024.07.05-19.11.13:251][ 49]Cmd: ACTOR DELETE +[2024.07.05-19.11.13:264][ 49]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.11.13:316][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 4.78ms +[2024.07.05-19.11.13:325][ 49]LogEditorActor: Deleted 1 Actors (0.074 secs) +[2024.07.05-19.11.13:819][ 64]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato5) +[2024.07.05-19.11.23:231][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.11.23:266][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2024.07.05-19.11.23:354][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEE323D534FF4C577CE1C2F88CA4641A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.11.23:371][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.11.23:526][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BC092C546358B687BDB6D843A810E64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.11.23:551][344]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.11.23:551][344]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.11.23:551][344]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.11.38:869][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7) +[2024.07.05-19.11.39:599][808]Cmd: DELETE +[2024.07.05-19.11.39:599][808]Cmd: ACTOR DELETE +[2024.07.05-19.11.39:613][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.11.39:661][808]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms +[2024.07.05-19.11.39:671][808]LogEditorActor: Deleted 1 Actors (0.071 secs) +[2024.07.05-19.11.40:423][832]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato6) +[2024.07.05-19.11.51:105][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.11.51:141][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms +[2024.07.05-19.11.51:238][155]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBC63BBB54AF209677DC469AA7CC16C55.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.11.51:254][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.11.51:416][155]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB81B3FA48A3C9F719B06B83916AAB9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.11.51:446][155]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.11.51:446][155]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.11.51:446][155]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.11.56:474][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) +[2024.07.05-19.12.06:008][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) +[2024.07.05-19.12.06:802][583]Cmd: DELETE +[2024.07.05-19.12.06:802][583]Cmd: ACTOR DELETE +[2024.07.05-19.12.06:817][583]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.12.06:868][583]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms +[2024.07.05-19.12.06:876][583]LogEditorActor: Deleted 1 Actors (0.074 secs) +[2024.07.05-19.12.07:377][598]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato7) +[2024.07.05-19.12.16:778][860]Cmd: TRANSACTION UNDO +[2024.07.05-19.12.16:778][860]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.12.16:830][860]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6851F6494D625852BC9CC13E6BD2377EC6AEAAFB), compiling. +[2024.07.05-19.12.16:927][860]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.12.16:927][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.12.16:927][860]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: Total job queries 249, among them cache hits 188 (75.50%) +[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.12.17:028][862]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.12.17:028][862]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.12.17:028][862]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.12.17:108][863]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.12.17:108][863]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.12.17:108][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.12.18:146][887]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato7) +[2024.07.05-19.12.36:396][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.12.36:430][397]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.05-19.12.36:515][397]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB4BFE88545EB9341E52536A97C2E2B4D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.12.36:531][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.12.36:684][397]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB919A59F45CDD7A707055B9F147D1005.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.12.36:718][397]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.12.36:718][397]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.12.36:718][397]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.12.39:011][456]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-19.12.39:020][456]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-19.12.39:020][456]PIE: New page: PIE session: Map (05.07.2024, 23:12:39) +[2024.07.05-19.12.39:020][456]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.12.39:041][456]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021732s) +[2024.07.05-19.12.39:042][456]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.12.39:042][456]LogPlayLevel: PIE: World Init took: (0.001219s) +[2024.07.05-19.12.39:042][456]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023117s) +[2024.07.05-19.12.39:076][456]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms +[2024.07.05-19.12.39:078][456]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-19.12.39:078][456]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-19.12.39:079][456]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-19.12.39:082][456]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-19.12.39:083][456]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-19.12.39:166][456]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-19.12.39:167][456]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-19.12.39:170][456]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-19.12.39:170][456]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-19.12.39:170][456]LogInit: FAudioDevice initialized. +[2024.07.05-19.12.39:170][456]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.05-19.12.39:180][456]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.12.39:186][456]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.12.39 +[2024.07.05-19.12.39:188][456]LogWorld: Bringing up level for play took: 0.007119 +[2024.07.05-19.12.39:188][456]LogOnline: OSS: Creating online subsystem instance for: :Context_27 +[2024.07.05-19.12.39:195][456]PIE: Server logged in +[2024.07.05-19.12.39:196][456]PIE: Play in editor total start time 0,178 seconds. +[2024.07.05-19.12.39:207][456]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.12.53:599][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.12.53:600][303]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.12.53:600][303]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.12.53:601][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.12.53:612][303]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-19.12.53:622][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.12.53:654][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.12.53:655][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.12.53:658][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.12.53:667][303]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2024.07.05-19.12.53:707][304]LogPlayLevel: Display: Destroying online subsystem :Context_27 +[2024.07.05-19.14.02:949][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true +[2024.07.05-19.14.02:964][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlatoDA7713AB49608FCEE4164CB3543C6D38.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset' +[2024.07.05-19.14.02:986][779]AssetCheck: New page: Asset Save: BP_movingPlato +[2024.07.05-19.14.02:986][779]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato +[2024.07.05-19.14.05:003][883]BlueprintLog: New page: Compile BP_movingPlato +[2024.07.05-19.14.05:086][883]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms +[2024.07.05-19.14.08:711][992]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-19.14.08:719][992]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-19.14.08:719][992]PIE: New page: PIE session: Map (05.07.2024, 23:14:08) +[2024.07.05-19.14.08:719][992]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.14.08:742][992]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023274s) +[2024.07.05-19.14.08:743][992]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.14.08:744][992]LogPlayLevel: PIE: World Init took: (0.001149s) +[2024.07.05-19.14.08:744][992]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024585s) +[2024.07.05-19.14.08:779][992]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms +[2024.07.05-19.14.08:781][992]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-19.14.08:781][992]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-19.14.08:782][992]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-19.14.08:786][992]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-19.14.08:786][992]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-19.14.08:864][992]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-19.14.08:864][992]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-19.14.08:864][992]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-19.14.08:866][992]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-19.14.08:866][992]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-19.14.08:866][992]LogInit: FAudioDevice initialized. +[2024.07.05-19.14.08:866][992]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.05-19.14.08:873][992]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.14.08:882][992]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.14.08 +[2024.07.05-19.14.08:884][992]LogWorld: Bringing up level for play took: 0.009932 +[2024.07.05-19.14.08:885][992]LogOnline: OSS: Creating online subsystem instance for: :Context_28 +[2024.07.05-19.14.08:888][992]PIE: Server logged in +[2024.07.05-19.14.08:889][992]PIE: Play in editor total start time 0,172 seconds. +[2024.07.05-19.14.08:899][992]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.14.31:177][316]LogNet: Browse: /Game/Map +[2024.07.05-19.14.31:178][316]LogLoad: LoadMap: /Game/Map +[2024.07.05-19.14.31:178][316]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.14.31:180][316]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.14.31:181][316]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.14.31:251][316]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.14.31:256][316]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms +[2024.07.05-19.14.31:259][316]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.14.31:278][316]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018909s) +[2024.07.05-19.14.31:279][316]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.14.31:279][316]LogPlayLevel: PIE: World Init took: (0.001047s) +[2024.07.05-19.14.31:279][316]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020150s) +[2024.07.05-19.14.31:279][316]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.05-19.14.31:279][316]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.14.31:284][316]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.14.31 +[2024.07.05-19.14.31:286][316]LogWorld: Bringing up level for play took: 0.005175 +[2024.07.05-19.14.31:288][316]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-19.14.31:291][316]LogLoad: Took 0.113696 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-19.14.31:335][316]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.14.34:020][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.14.34:020][473]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.14.34:021][473]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.14.34:025][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.14.34:038][473]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-19.14.34:047][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.14.34:075][473]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.14.34:075][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.14.34:077][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.14.34:082][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.14.34:088][473]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms +[2024.07.05-19.14.34:120][474]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2024.07.05-19.14.43:850][755]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) +[2024.07.05-19.14.58:113][ 27]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-19.15.04:899][206]Cmd: TRANSACTION UNDO +[2024.07.05-19.15.04:899][206]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-19.15.04:934][206]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 28FACC7B2D45000294A0CDAD1CF577B6E317B696), compiling. +[2024.07.05-19.15.05:046][206]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.15.05:046][206]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.15.05:047][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.15.05:239][209]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.15.05:239][209]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.15.05:239][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.15.09:408][273]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-19.15.11:831][335]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-19.15.18:491][515]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) +[2024.07.05-19.15.19:432][542]Cmd: DELETE +[2024.07.05-19.15.19:432][542]Cmd: ACTOR DELETE +[2024.07.05-19.15.19:445][542]LogEditorActor: Deleted Actor: BP_movingPlato_C +[2024.07.05-19.15.19:501][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms +[2024.07.05-19.15.19:515][542]LogEditorActor: Deleted 1 Actors (0.083 secs) +[2024.07.05-19.15.20:282][565]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-19.15.36:163][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.15.36:199][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-19.15.36:297][941]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF4315A44470ACBEE36341B8B7A9B2A9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.15.36:313][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.15.36:481][941]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1701178E4E11720805A231843D9739D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.15.36:510][941]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.15.36:510][941]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.15.36:510][941]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.15.43:108][125]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2) +[2024.07.05-19.15.47:179][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.15.47:215][238]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms +[2024.07.05-19.15.47:302][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2BCC450D46DB8313C8ACF0ACC884E10B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.15.47:320][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.15.47:476][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData237F70674B9BDDCE429FD39932C687DB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.15.47:499][238]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.15.47:499][238]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.15.47:499][238]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.15.49:870][299]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-19.15.56:010][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.15.56:043][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.05-19.15.56:126][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map54D2C26C4CA66ADADC9BC0A12B22F652.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.15.56:142][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.15.56:301][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFB9978CD4A57EF9930157F910F5F92E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.15.56:329][465]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.15.56:329][465]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.15.56:329][465]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.15.59:627][555]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-19.15.59:634][555]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-19.15.59:634][555]PIE: New page: PIE session: Map (05.07.2024, 23:15:59) +[2024.07.05-19.15.59:634][555]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.15.59:655][555]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020841s) +[2024.07.05-19.15.59:656][555]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.15.59:656][555]LogPlayLevel: PIE: World Init took: (0.001080s) +[2024.07.05-19.15.59:656][555]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022079s) +[2024.07.05-19.15.59:689][555]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms +[2024.07.05-19.15.59:693][555]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-19.15.59:694][555]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-19.15.59:694][555]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-19.15.59:694][555]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-19.15.59:697][555]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-19.15.59:697][555]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-19.15.59:773][555]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-19.15.59:773][555]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-19.15.59:773][555]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-19.15.59:775][555]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-19.15.59:775][555]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-19.15.59:775][555]LogInit: FAudioDevice initialized. +[2024.07.05-19.15.59:775][555]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-19.15.59:787][555]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.15.59:795][555]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.15.59 +[2024.07.05-19.15.59:796][555]LogWorld: Bringing up level for play took: 0.007395 +[2024.07.05-19.15.59:796][555]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.07.05-19.15.59:799][555]PIE: Server logged in +[2024.07.05-19.15.59:800][555]PIE: Play in editor total start time 0,168 seconds. +[2024.07.05-19.15.59:808][555]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.16.09:356][114]LogNet: Browse: /Game/Map +[2024.07.05-19.16.09:356][114]LogLoad: LoadMap: /Game/Map +[2024.07.05-19.16.09:356][114]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.16.09:357][114]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.16.09:360][114]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.16.09:432][114]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.16.09:437][114]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms +[2024.07.05-19.16.09:439][114]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.16.09:466][114]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026744s) +[2024.07.05-19.16.09:466][114]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.16.09:467][114]LogPlayLevel: PIE: World Init took: (0.001023s) +[2024.07.05-19.16.09:467][114]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027976s) +[2024.07.05-19.16.09:467][114]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-19.16.09:467][114]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.16.09:472][114]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.09 +[2024.07.05-19.16.09:473][114]LogWorld: Bringing up level for play took: 0.004872 +[2024.07.05-19.16.09:474][114]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-19.16.09:475][114]LogLoad: Took 0.119345 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-19.16.09:514][114]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.16.16:073][502]LogNet: Browse: /Game/Map +[2024.07.05-19.16.16:073][502]LogLoad: LoadMap: /Game/Map +[2024.07.05-19.16.16:073][502]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.16.16:074][502]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.16.16:077][502]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.16.16:151][502]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.16.16:155][502]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms +[2024.07.05-19.16.16:159][502]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.16.16:180][502]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021357s) +[2024.07.05-19.16.16:182][502]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.16.16:183][502]LogPlayLevel: PIE: World Init took: (0.002229s) +[2024.07.05-19.16.16:183][502]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024103s) +[2024.07.05-19.16.16:183][502]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-19.16.16:184][502]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.16.16:190][502]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.16 +[2024.07.05-19.16.16:191][502]LogWorld: Bringing up level for play took: 0.004989 +[2024.07.05-19.16.16:192][502]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-19.16.16:193][502]LogLoad: Took 0.121056 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-19.16.16:229][502]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.16.24:032][962]LogNet: Browse: /Game/Map +[2024.07.05-19.16.24:032][962]LogLoad: LoadMap: /Game/Map +[2024.07.05-19.16.24:032][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.16.24:034][962]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.16.24:036][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.16.24:103][962]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.16.24:108][962]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.05-19.16.24:110][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.16.24:130][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020010s) +[2024.07.05-19.16.24:131][962]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.16.24:131][962]LogPlayLevel: PIE: World Init took: (0.001134s) +[2024.07.05-19.16.24:131][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021348s) +[2024.07.05-19.16.24:131][962]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-19.16.24:132][962]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.16.24:137][962]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.24 +[2024.07.05-19.16.24:138][962]LogWorld: Bringing up level for play took: 0.005131 +[2024.07.05-19.16.24:139][962]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-19.16.24:140][962]LogLoad: Took 0.108919 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-19.16.24:186][962]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.16.39:804][882]LogNet: Browse: /Game/Map +[2024.07.05-19.16.39:804][882]LogLoad: LoadMap: /Game/Map +[2024.07.05-19.16.39:804][882]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.16.39:807][882]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.16.39:809][882]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.16.39:875][882]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.16.39:878][882]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms +[2024.07.05-19.16.39:881][882]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-19.16.39:900][882]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018984s) +[2024.07.05-19.16.39:901][882]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.16.39:902][882]LogPlayLevel: PIE: World Init took: (0.001145s) +[2024.07.05-19.16.39:902][882]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020411s) +[2024.07.05-19.16.39:902][882]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-19.16.39:902][882]LogLoad: Game class is 'GameModeBase' +[2024.07.05-19.16.39:907][882]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.39 +[2024.07.05-19.16.39:909][882]LogWorld: Bringing up level for play took: 0.005253 +[2024.07.05-19.16.39:910][882]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-19.16.39:911][882]LogLoad: Took 0.107075 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-19.16.39:963][882]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-19.16.41:969][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.16.41:969][997]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-19.16.41:970][997]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.16.41:972][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.16.41:986][997]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-19.16.42:003][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.16.42:031][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.16.42:032][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.16.42:033][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.16.42:042][997]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.07.05-19.16.42:081][998]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.07.05-19.16.58:737][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.16.58:783][495]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.07.05-19.16.58:875][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7D6DD59E43A7E969DD309AA463A7386A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.16.58:891][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.16.59:058][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6C2713504B6E0DE972AF0D856DECF7CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.16.59:090][495]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.16.59:090][495]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.16.59:090][495]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.19.08:324][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_9) +[2024.07.05-19.19.09:230][996]Cmd: DELETE +[2024.07.05-19.19.09:230][996]Cmd: ACTOR DELETE +[2024.07.05-19.19.09:243][996]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.19.09:294][996]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.05-19.19.09:306][996]LogEditorActor: Deleted 1 Actors (0.076 secs) +[2024.07.05-19.19.10:090][ 20]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) +[2024.07.05-19.19.19:132][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) +[2024.07.05-19.19.28:925][560]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) +[2024.07.05-19.19.29:785][585]Cmd: DELETE +[2024.07.05-19.19.29:785][585]Cmd: ACTOR DELETE +[2024.07.05-19.19.29:798][585]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.19.29:845][585]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms +[2024.07.05-19.19.29:858][585]LogEditorActor: Deleted 1 Actors (0.073 secs) +[2024.07.05-19.19.30:355][600]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8) +[2024.07.05-19.19.36:143][760]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.36:143][760]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-19.19.36:182][760]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BC6C76EE2B2E183366F5B3F551E862A86DB2B572), compiling. +[2024.07.05-19.19.36:284][760]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.36:284][760]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.36:284][760]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: Total job queries 285, among them cache hits 224 (78.60%) +[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) +[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.19.36:461][763]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.36:461][763]LogEditorTransaction: Undo Delete Actors +[2024.07.05-19.19.36:477][763]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1A7491FE5A4314C5D4F9D2EFE0B1EAA8AB074403), compiling. +[2024.07.05-19.19.36:709][765]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.19.36:709][765]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.36:709][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.36:801][766]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.36:802][766]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.36:802][766]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.36:802][766]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.37:031][774]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.37:031][774]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-19.19.37:074][774]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E9E9B4D24411C61FE270E9206F27CEEB61383353), compiling. +[2024.07.05-19.19.37:166][774]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.37:166][774]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.37:166][774]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.37:308][777]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.37:308][777]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.37:308][777]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.37:375][779]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.37:375][779]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.19.37:392][779]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F89BDFC21FDEB79743D9228E291C005D73B37AA4), compiling. +[2024.07.05-19.19.37:478][779]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.37:478][779]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.37:478][779]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.37:594][782]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.19.37:595][782]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.37:595][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.37:620][783]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.37:620][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.37:620][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.37:792][789]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.37:792][789]LogEditorTransaction: Undo Create Actors +[2024.07.05-19.19.37:853][789]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E68138853E8431D02613ED2D41B10428BA278FC1), compiling. +[2024.07.05-19.19.37:951][789]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.37:951][789]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.37:951][789]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.38:123][792]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.38:123][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.38:123][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.38:211][795]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.38:211][795]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-19.19.38:246][795]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 879FF858A8BD293D3682982881572280E85B576D), compiling. +[2024.07.05-19.19.38:352][795]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.38:352][795]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.38:352][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.38:475][798]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.38:476][798]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.38:476][798]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.38:476][798]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.38:724][806]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.38:725][806]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.19.38:770][806]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 60544A3B02D78236962D64322D27962AFE5E01BE), compiling. +[2024.07.05-19.19.38:867][806]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.38:867][806]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.38:867][806]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.38:966][808]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.19.38:966][808]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.38:966][808]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.38:998][809]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.38:998][809]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.38:998][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.39:281][818]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.39:281][818]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-19.19.39:323][818]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 36476701374DC6CC77857AA2CDE64A72AD8BD0BB), compiling. +[2024.07.05-19.19.39:414][818]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.39:414][818]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.39:414][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.39:536][821]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.39:536][821]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.39:536][821]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.39:871][832]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.39:871][832]LogEditorTransaction: Undo Delete Actors +[2024.07.05-19.19.39:932][832]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 58EC1807F5E829EA9CFE8D033D12D563EAE838AE), compiling. +[2024.07.05-19.19.40:026][832]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.40:026][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.40:026][832]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.40:197][835]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.40:197][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.40:197][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.40:382][841]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.40:382][841]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-19.19.40:426][841]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 357D1A79C273738506E63A0123B621AC8C5E12D9), compiling. +[2024.07.05-19.19.40:515][841]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.40:515][841]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.40:515][841]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.40:646][844]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.40:646][844]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.40:646][844]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.41:048][855]Cmd: TRANSACTION UNDO +[2024.07.05-19.19.41:048][855]LogEditorTransaction: Undo Create Actors +[2024.07.05-19.19.41:109][855]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 303550AD7AAF327479F376282AA592C798D0DA51), compiling. +[2024.07.05-19.19.41:200][855]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.19.41:200][855]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.41:200][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.19.41:378][858]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.19.41:378][858]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.19.41:378][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.19.59:693][401]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) +[2024.07.05-19.20.02:115][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) +[2024.07.05-19.20.02:843][496]Cmd: DELETE +[2024.07.05-19.20.02:843][496]Cmd: ACTOR DELETE +[2024.07.05-19.20.02:860][496]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.20.02:905][496]LogUObjectHash: Compacting FUObjectHashTables data took 3.89ms +[2024.07.05-19.20.02:917][496]LogEditorActor: Deleted 1 Actors (0.073 secs) +[2024.07.05-19.20.03:465][512]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) +[2024.07.05-19.20.09:173][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11) +[2024.07.05-19.20.18:142][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) +[2024.07.05-19.20.31:545][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11) +[2024.07.05-19.20.33:226][361]Cmd: DELETE +[2024.07.05-19.20.33:226][361]Cmd: ACTOR DELETE +[2024.07.05-19.20.33:244][361]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.20.33:293][361]LogUObjectHash: Compacting FUObjectHashTables data took 6.13ms +[2024.07.05-19.20.33:302][361]LogEditorActor: Deleted 1 Actors (0.076 secs) +[2024.07.05-19.20.34:419][395]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8) +[2024.07.05-19.20.51:153][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) +[2024.07.05-19.20.54:628][974]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8) +[2024.07.05-19.21.07:740][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.21.07:777][332]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms +[2024.07.05-19.21.07:931][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AB1E3534CB230DEED41F4B0E3381FCB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.21.07:958][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.21.08:185][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5865A25E4BA75D1286DA52AB1C41E444.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.21.08:216][332]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.21.08:216][332]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.21.08:216][332]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.21.10:848][385]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13) +[2024.07.05-19.21.16:122][496]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13) +[2024.07.05-19.21.17:313][525]Cmd: DELETE +[2024.07.05-19.21.17:313][525]Cmd: ACTOR DELETE +[2024.07.05-19.21.17:333][525]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.21.17:387][525]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms +[2024.07.05-19.21.17:393][525]LogEditorActor: Deleted 1 Actors (0.080 secs) +[2024.07.05-19.21.18:589][556]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9) +[2024.07.05-19.21.40:598][113]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9) +[2024.07.05-19.21.43:148][176]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9) +[2024.07.05-19.21.56:582][485]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10) +[2024.07.05-19.21.57:435][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14) +[2024.07.05-19.21.57:826][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14) +[2024.07.05-19.21.58:960][541]Cmd: DELETE +[2024.07.05-19.21.58:960][541]Cmd: ACTOR DELETE +[2024.07.05-19.21.58:981][541]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.21.59:035][541]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms +[2024.07.05-19.21.59:043][541]LogEditorActor: Deleted 1 Actors (0.082 secs) +[2024.07.05-19.21.59:625][557]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10) +[2024.07.05-19.22.01:668][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.22.01:705][608]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms +[2024.07.05-19.22.01:787][608]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC92986414482D9E8827833ADC8525A84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.22.01:802][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.22.01:962][608]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData33253DBC48DD7FB50381DC9D1A0448C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.22.01:993][608]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.22.01:993][608]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.22.01:993][608]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.22.27:781][349]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10) +[2024.07.05-19.22.49:939][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) +[2024.07.05-19.22.50:730][ 9]Cmd: DELETE +[2024.07.05-19.22.50:730][ 9]Cmd: ACTOR DELETE +[2024.07.05-19.22.50:748][ 9]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.22.50:794][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms +[2024.07.05-19.22.50:805][ 9]LogEditorActor: Deleted 1 Actors (0.074 secs) +[2024.07.05-19.22.51:420][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.05-19.23.11:632][606]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_15) +[2024.07.05-19.23.12:390][628]Cmd: DELETE +[2024.07.05-19.23.12:390][628]Cmd: ACTOR DELETE +[2024.07.05-19.23.12:410][628]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.23.12:454][628]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms +[2024.07.05-19.23.12:463][628]LogEditorActor: Deleted 1 Actors (0.072 secs) +[2024.07.05-19.23.12:993][645]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato11) +[2024.07.05-19.23.21:292][878]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.23.21:327][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms +[2024.07.05-19.23.21:417][878]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3599DAC4449F7044AC1C73A66894751B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.23.21:435][878]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.23.21:594][878]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1B0F6F3D41A176A65D1467A955FF091B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.23.21:622][878]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.23.21:622][878]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.23.21:622][878]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.23.25:917][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.05-19.23.30:570][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) +[2024.07.05-19.23.35:275][243]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) +[2024.07.05-19.23.35:949][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) +[2024.07.05-19.23.37:250][285]Cmd: DELETE +[2024.07.05-19.23.37:250][285]Cmd: ACTOR DELETE +[2024.07.05-19.23.37:279][285]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.23.37:340][285]LogUObjectHash: Compacting FUObjectHashTables data took 4.10ms +[2024.07.05-19.23.37:344][285]LogEditorActor: Deleted 1 Actors (0.094 secs) +[2024.07.05-19.23.38:170][306]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) +[2024.07.05-19.23.54:192][756]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox4) +[2024.07.05-19.23.54:884][776]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) +[2024.07.05-19.23.55:865][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.23.55:900][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-19.23.55:987][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAD51CB0F45688DB0AF4E9083B7B12CBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.23.56:003][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.23.56:163][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6B5A060D415E0C16D563CBBA2D327B6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.23.56:196][802]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.23.56:196][802]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.23.56:196][802]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.23.56:707][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19) +[2024.07.05-19.24.00:155][902]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) +[2024.07.05-19.24.00:804][920]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox5) +[2024.07.05-19.24.01:512][939]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) +[2024.07.05-19.24.02:171][956]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) +[2024.07.05-19.24.04:241][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49) +[2024.07.05-19.24.04:880][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49) +[2024.07.05-19.24.05:541][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49) +[2024.07.05-19.24.06:678][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19) +[2024.07.05-19.24.07:992][120]Cmd: DELETE +[2024.07.05-19.24.07:992][120]Cmd: ACTOR DELETE +[2024.07.05-19.24.08:009][120]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.24.08:053][120]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms +[2024.07.05-19.24.08:062][120]LogEditorActor: Deleted 1 Actors (0.068 secs) +[2024.07.05-19.24.09:235][158]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) +[2024.07.05-19.24.18:241][422]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) +[2024.07.05-19.24.20:552][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.24.20:588][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms +[2024.07.05-19.24.20:682][493]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map174FD74746A3C99420BB36AF552771C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.24.20:698][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.24.20:856][493]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDAD167114117972B87BD7896673D0884.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.24.20:887][493]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.24.20:887][493]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.24.20:887][493]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.24.22:657][543]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) +[2024.07.05-19.24.29:319][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.24.29:362][740]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.05-19.24.29:451][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DC5E74143BB120DE7454B82D33E6044.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.24.29:468][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.24.29:622][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1795747D4515293E36E4F1B2E4C6F202.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.24.29:658][740]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.24.29:658][740]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.24.29:658][740]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.24.30:281][757]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) +[2024.07.05-19.24.31:280][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.24.31:313][785]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.05-19.24.31:398][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCCBB16544BB688005CB27D9F2825BA4A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.24.31:414][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.24.31:570][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA721CA834E4877167691E1B0506C7C43.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.24.31:600][785]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.24.31:600][785]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.24.31:600][785]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.24.59:376][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.24.59:406][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.07.05-19.24.59:499][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map517D90504C35F7FC5D9307BEC2B6AA01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.24.59:515][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.24.59:670][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0A7EDF04C13AA95D66EC7BA744322BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.24.59:702][669]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.24.59:702][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.24.59:702][669]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.25.45:715][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_29) +[2024.07.05-19.25.46:521][728]Cmd: DELETE +[2024.07.05-19.25.46:521][728]Cmd: ACTOR DELETE +[2024.07.05-19.25.46:539][728]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.25.46:594][728]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2024.07.05-19.25.46:600][728]LogEditorActor: Deleted 1 Actors (0.079 secs) +[2024.07.05-19.25.47:414][754]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform2) +[2024.07.05-19.25.50:483][843]Cmd: DUPLICATE +[2024.07.05-19.25.50:483][843]Cmd: ACTOR DUPLICATE +[2024.07.05-19.26.04:207][230]Cmd: DUPLICATE +[2024.07.05-19.26.04:207][230]Cmd: ACTOR DUPLICATE +[2024.07.05-19.26.22:244][743]Cmd: DUPLICATE +[2024.07.05-19.26.22:244][743]Cmd: ACTOR DUPLICATE +[2024.07.05-19.26.26:897][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_33) +[2024.07.05-19.26.29:310][942]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform5) +[2024.07.05-19.26.30:304][971]Cmd: DUPLICATE +[2024.07.05-19.26.30:304][971]Cmd: ACTOR DUPLICATE +[2024.07.05-19.26.41:164][271]Cmd: DUPLICATE +[2024.07.05-19.26.41:164][271]Cmd: ACTOR DUPLICATE +[2024.07.05-19.26.57:371][733]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform3) +[2024.07.05-19.26.58:215][757]Cmd: DUPLICATE +[2024.07.05-19.26.58:215][757]Cmd: ACTOR DUPLICATE +[2024.07.05-19.27.05:084][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.27.05:120][949]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.07.05-19.27.05:208][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDBEF9F34481485E6488FDD8F171D295D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.27.05:224][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.27.05:379][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData91AB256A43F8AC31DBDBFC8B8A192838.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.27.05:405][949]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.27.05:405][949]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.27.05:405][949]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.27.11:826][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.27.11:858][126]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-19.27.11:948][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map49D8876F4750166526DEFDB6C5B1CAB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.27.11:964][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.27.12:121][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData20F87669445375BEF833CB896C28DE4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.27.12:149][126]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.27.12:149][126]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.27.12:149][126]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.28.10:392][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_31) +[2024.07.05-19.29.20:155][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.29.20:188][478]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.05-19.29.20:280][478]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2EFF5ADE4BD04D3DD7F66191C2256CED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.29.20:297][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.29.20:453][478]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2C8B0DB44C320AB1C2BB2397C05DA5B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.29.20:482][478]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.29.20:482][478]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.29.20:482][478]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.29.39:161][ 9]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) +[2024.07.05-19.29.57:788][535]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.29.57:823][535]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2024.07.05-19.29.57:915][535]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9A99AFD94C72F59350354088A0464124.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.29.57:930][535]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.29.58:085][535]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8EA3FFD44B4B5312CD291ABCD892BB75.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.29.58:116][535]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.29.58:116][535]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.29.58:116][535]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.31.57:647][709]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-19.32.18:519][338]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-19.32.19:278][361]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-19.32.25:481][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.32.25:514][551]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.07.05-19.32.25:606][551]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD07AD4DA49F904F3C4CD16BA9F203021.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.32.25:622][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.32.25:778][551]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData75648B7E47423C3C7CB5868E10C7055C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.32.25:803][551]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.32.25:803][551]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.32.25:803][551]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.32.38:246][816]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-19.32.40:710][890]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox10) +[2024.07.05-19.34.26:831][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.34.26:867][122]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms +[2024.07.05-19.34.26:962][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map18B171364EA108291C0D16B46AA632AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.34.26:982][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.34.27:139][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData62D40D454E801114FA295AAAACBBB53D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.34.27:168][122]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.34.27:168][122]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.34.27:168][122]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.34.47:305][757]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-19.34.48:476][788]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-19.34.48:979][803]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.05-19.34.57:655][ 22]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower +[2024.07.05-19.34.59:485][ 32]34794_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-19.35.49:210][929]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/Flamethrower" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/Flamethrower.uasset" SILENT=true +[2024.07.05-19.35.49:393][929]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/FlamethrowerB3DA8E7049E1B9BECD122882C4950B2F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/Flamethrower.uasset' +[2024.07.05-19.35.49:423][929]AssetCheck: New page: Asset Save: Flamethrower +[2024.07.05-19.35.49:423][929]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower +[2024.07.05-19.36.06:006][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.36.06:102][459]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms +[2024.07.05-19.36.06:193][459]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4A9BA8B242AD8698CD4EE89F457E9095.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.36.06:212][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.36.06:371][459]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB419EB92451AAFFB8FFB92B4513DF700.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.36.06:402][459]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.36.06:402][459]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.36.06:402][459]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.36.26:855][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-19.36.34:642][179]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-19.36.48:216][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.36.48:293][573]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms +[2024.07.05-19.36.48:381][573]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map472C7A7946BAA91B9B17CEAB59F42AF1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.36.48:401][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.36.48:557][573]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5BA0120C4019E1B5869A7EA46CBD0D6A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.36.48:579][573]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.36.48:579][573]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.36.48:579][573]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.38.00:330][ 41]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\WandgemäldeNew.png) +[2024.07.05-19.38.00:385][ 41]LogTexture: Display: Building textures: WandgemäldeNew (OODLE_AutoDXT, 2048X1024) +[2024.07.05-19.38.00:533][ 41]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-19.38.00:533][ 41]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-19.38.07:324][191]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/WandgemäldeNew.WandgemäldeNew +[2024.07.05-19.38.15:517][499]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-19.38.16:317][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-19.38.21:527][668]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-19.38.26:764][796]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-19.38.26:792][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F9F6F139FD202B6DA9086A230D6BA43FD95D4B0B), compiling. +[2024.07.05-19.38.26:840][796]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 28 +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 24 +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 20 +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Started 28 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.38.27:014][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 70ECAD92E74E77356B860549CCF5C97353215B65), compiling. +[2024.07.05-19.38.27:021][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F066447ADA9477089D070C121109EE508D1D0F57), compiling. +[2024.07.05-19.38.27:025][796]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 42E5728264B89496D139622DFE0BA77BB89F5DC4), compiling. +[2024.07.05-19.38.27:041][796]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.38.27:041][796]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.38.27:041][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Total job queries 475, among them cache hits 356 (74.95%) +[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Tracking 62 distinct input hashes that result in 24 distinct outputs (38.71%) +[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% +[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.38.34:536][973]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.38.34:536][973]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.38.34:536][973]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.38.34:733][976]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: BB449A89683644E5C1C713A7E6D98FA43A8ED4C7), compiling. +[2024.07.05-19.38.34:740][976]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E529D4CF5D8A61C294B04D7E84A65612A4134FC), compiling. +[2024.07.05-19.38.34:747][976]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 691B1A714DAE2CDD1B57D2FDD4C90B330A807E79), compiling. +[2024.07.05-19.38.34:761][976]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.38.34:761][976]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.38.34:761][976]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.38.34:860][978]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.38.34:860][978]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.38.34:860][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.38.35:446][991]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-19.38.35:446][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.38.35:446][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.38.36:151][ 13]LogMaterialEditor: Saving and Compiling material Wandgemälde +[2024.07.05-19.38.40:261][ 13]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6861914C43670A433CDB4245E2D5D5F9C27C5A23), compiling. +[2024.07.05-19.38.40:334][ 13]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6A18D71C588D032C6CC0854B43889D9561B5BF6E), compiling. +[2024.07.05-19.38.40:417][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms +[2024.07.05-19.38.40:428][ 13]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.38.40:751][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-19.38.40:751][ 13]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.38.40:790][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 18 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 16 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 8 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.38.40:948][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-19.38.40:957][ 13]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde004B5BE34EDCCD0459F57FB99F77CAD3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-19.38.41:816][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-19.38.41:816][ 13]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.38.41:816][ 13]AssetCheck: New page: Asset Save: Wandgemälde +[2024.07.05-19.38.41:816][ 13]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-19.38.42:652][ 30]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.05-19.38.42:652][ 30]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.38.43:946][ 48]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-19.38.43:946][ 48]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.38.44:068][ 50]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-19.38.44:069][ 50]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.38.53:650][271]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.05-19.38.55:088][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.39.03:871][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.39.03:905][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.05-19.39.04:002][550]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapADA2366F44758A46F23F279071BF1473.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.39.04:021][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.39.04:184][550]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData85B0E0A64C240426C22B068E0787D578.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.39.04:206][550]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.39.04:206][550]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.39.04:206][550]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.39.12:084][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-19.39.12:688][776]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) +[2024.07.05-19.39.24:190][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.05-19.39.28:914][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.39.28:947][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.07.05-19.39.29:034][202]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map267316884658528396BBE98FFA1E5FBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.39.29:050][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.39.29:205][202]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC0453DCF424DB5985A199EAB0972A551.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.39.29:233][202]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.39.29:233][202]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.39.29:234][202]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.39.32:257][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.05-19.39.51:021][667]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Schutt.fbx) +[2024.07.05-19.39.51:044][667]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Schutt.fbx +[2024.07.05-19.39.51:055][667]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.39.52:080][667]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-19.39.52:106][667]LogFbx: Display: Triangulating static mesh Cube_cell.017 +[2024.07.05-19.39.52:150][667]LogStaticMesh: Building static mesh Schutt... +[2024.07.05-19.39.52:247][667]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Schutt.Schutt +[2024.07.05-19.39.52:271][667]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.39.54:136][713]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.39.54:201][713]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.39.56:980][755]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.39.58:753][798]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.40.20:074][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.05-19.40.21:476][469]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.05-19.40.22:783][507]Cmd: DELETE +[2024.07.05-19.40.22:783][507]Cmd: ACTOR DELETE +[2024.07.05-19.40.22:800][507]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.40.22:853][507]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.05-19.40.22:856][507]LogEditorActor: Deleted 1 Actors (0.073 secs) +[2024.07.05-19.40.25:565][592]Cmd: TRANSACTION UNDO +[2024.07.05-19.40.25:565][592]LogEditorTransaction: Undo Delete Actors +[2024.07.05-19.40.25:615][592]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 69D50A7116DBE97F131DB8D4F68FAD2436EB57E0), compiling. +[2024.07.05-19.40.26:147][592]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8FAEBA8FF08F3E50CCF5A4AAB586E9AB4A1C1A44), compiling. +[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.40.26:376][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.40.26:376][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.40.26:572][594]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.40.26:572][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.40.26:572][594]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.40.26:625][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.40.26:625][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.40.26:643][596]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.40.26:644][596]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.40.26:644][596]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.40.26:644][596]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.40.27:009][602]34794_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-19.40.27:440][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.05-19.40.28:093][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.05-19.40.28:648][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-19.40.29:973][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.05-19.40.35:841][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.40.36:986][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.05-19.40.40:228][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.40.47:164][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.05-19.41.14:125][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) +[2024.07.05-19.41.15:357][879]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Schutt) +[2024.07.05-19.41.16:188][897]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) +[2024.07.05-19.41.17:340][929]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.05-19.41.25:771][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.41.28:339][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.41.28:384][152]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.05-19.41.28:476][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD4AE97F84A3A778ED2608DBFF841F017.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.41.28:495][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.41.28:651][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4FEEC9EF41CB280F12878D875E0EE302.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.41.28:672][152]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.41.28:672][152]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.41.28:672][152]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.41.43:349][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase1.fbx) +[2024.07.05-19.41.43:357][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase1.fbx +[2024.07.05-19.41.43:362][435]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.41.44:317][435]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-19.41.44:365][435]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents +[2024.07.05-19.41.44:369][435]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: C92F903EFE9C8D74C1FA424CE5CC9ACFC957271C), compiling. +[2024.07.05-19.41.44:388][435]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: C58A47EA7BBE8D9A983160F9A81D5DF200658361), compiling. +[2024.07.05-19.41.44:396][435]LogFbx: Display: Triangulating static mesh Vase_ModelMain +[2024.07.05-19.41.44:421][435]LogStaticMesh: Building static mesh Vase1... +[2024.07.05-19.41.44:429][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 +[2024.07.05-19.41.44:431][435]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.05-19.41.44:431][435]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.44:440][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.41.44:440][435]FBXImport: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.05-19.41.44:440][435]FBXImport: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.44:525][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase6.fbx) +[2024.07.05-19.41.44:564][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase6.fbx +[2024.07.05-19.41.44:611][435]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.41.46:060][435]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-19.41.46:457][435]LogStaticMesh: Building static mesh Vase6... +[2024.07.05-19.41.56:434][435]LogStaticMesh: Built static mesh [9.98s] /Game/Assets/Vase6.Vase6 +[2024.07.05-19.41.56:647][435]LogStaticMesh: Warning: Vase6 has some nearly zero normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.56:647][435]LogStaticMesh: Warning: Vase6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.56:855][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.41.56:855][435]FBXImport: Warning: Vase6 has some nearly zero normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.56:855][435]FBXImport: Warning: Vase6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.57:077][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase5.fbx) +[2024.07.05-19.41.57:091][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase5.fbx +[2024.07.05-19.41.57:096][435]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.41.57:097][435]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain.001 +[2024.07.05-19.41.57:105][435]LogStaticMesh: Building static mesh Vase5... +[2024.07.05-19.41.57:111][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase5.Vase5 +[2024.07.05-19.41.57:122][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.41.57:133][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase4.fbx) +[2024.07.05-19.41.57:144][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase4.fbx +[2024.07.05-19.41.57:151][435]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.41.57:153][435]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain +[2024.07.05-19.41.57:171][435]LogStaticMesh: Building static mesh Vase4... +[2024.07.05-19.41.57:181][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase4.Vase4 +[2024.07.05-19.41.57:194][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.41.57:208][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase3.fbx) +[2024.07.05-19.41.57:217][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase3.fbx +[2024.07.05-19.41.57:223][435]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.41.57:224][435]LogFbx: Display: Triangulating static mesh VaseBroken2_ModelMain +[2024.07.05-19.41.57:247][435]LogStaticMesh: Building static mesh Vase3... +[2024.07.05-19.41.57:260][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase3.Vase3 +[2024.07.05-19.41.57:277][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.41.57:290][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase2.fbx) +[2024.07.05-19.41.57:300][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase2.fbx +[2024.07.05-19.41.57:307][435]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.41.57:316][435]LogFbx: Display: Triangulating static mesh VaseBroken1_ModelMain +[2024.07.05-19.41.57:343][435]LogStaticMesh: Building static mesh Vase2... +[2024.07.05-19.41.57:358][435]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 +[2024.07.05-19.41.57:361][435]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.57:371][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.41.57:371][435]FBXImport: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.41.57:781][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.41.57:798][438]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Total job queries 683, among them cache hits 487 (71.30%) +[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 62 distinct outputs (53.45%) +[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: RAM used: 0.35 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% +[2024.07.05-19.42.00:263][473]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.42.01:646][493]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 +[2024.07.05-19.42.01:647][493]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.01:717][494]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-19.42.01:717][494]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 +[2024.07.05-19.42.01:719][494]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.01:778][495]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.07.05-19.42.01:778][495]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.01:860][496]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.05-19.42.01:860][496]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.42.09:263][642]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.42.09:324][642]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.42.14:069][714]LogActorFactory: Actor Factory created Vase1 +[2024.07.05-19.42.17:511][799]LogActorFactory: Actor Factory created Vase1 +[2024.07.05-19.42.23:536][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.42.23:575][963]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms +[2024.07.05-19.42.23:667][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4108992E4345F5E6CC666081C609B834.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.42.23:686][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.42.23:842][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData483397F9449C1C7C86702BA3F2EFAE37.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.42.23:866][963]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.42.23:866][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.42.23:866][963]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.42.30:486][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.42.30:517][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.05-19.42.30:609][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEF9BFD634B50D862DEF266AEC96B3407.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.42.30:625][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.42.30:781][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData46B81E0C40AA422B0F5C148E6249A62F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.42.30:813][114]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.42.30:813][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.42.30:813][114]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.42.33:373][151]LogSlate: Window 'Message' being destroyed +[2024.07.05-19.42.33:387][151]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Treppe.Treppe +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-19.42.33:692][151]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9AFDD75F9547E93E611285B613250292A66AC6A9), compiling. +[2024.07.05-19.42.33:731][151]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7585D19B3111806CC60BADF35CBAECCCAA6CDC92), compiling. +[2024.07.05-19.42.33:771][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.07.05-19.42.33:976][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms +[2024.07.05-19.42.34:648][151]LogSlate: Window 'Message' being destroyed +[2024.07.05-19.42.34:663][151]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Wandgemälde.Wandgemälde +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-19.42.34:915][151]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 08E66EEA834FDFF0A89ACCDCE5B8D2786F61DFEF), compiling. +[2024.07.05-19.42.34:956][151]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8C5A131C1F18A73F837C53A55B7173D4591B9505), compiling. +[2024.07.05-19.42.34:985][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-19.42.35:140][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-19.42.35:177][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-19.42.36:347][151]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-19.42.36:449][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Schutt" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Schutt.uasset" SILENT=true +[2024.07.05-19.42.36:460][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/SchuttFA52914647AA4AF3FD2E9C8200CF55A1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Schutt.uasset' +[2024.07.05-19.42.36:491][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.07.05-19.42.36:497][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe84BEBE9643958BA6CD7C96ACB64D6C98.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.07.05-19.42.36:506][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Base_color.uasset" SILENT=true +[2024.07.05-19.42.36:803][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Base_color24F76C3348DA0D9DE4F46EA5BB5EEBCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Base_color.uasset' +[2024.07.05-19.42.36:809][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset" SILENT=true +[2024.07.05-19.42.36:882][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Mixed_AO640A8084485E2D14A01811AAF2AFEB30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset' +[2024.07.05-19.42.36:888][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset" SILENT=true +[2024.07.05-19.42.38:095][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectX9AB782E249B3F31913EE6BB1039AFD2B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset' +[2024.07.05-19.42.38:105][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset" SILENT=true +[2024.07.05-19.42.38:253][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Roughness835DCFAC44A5F5CE378F81A6186FED32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset' +[2024.07.05-19.42.38:281][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.05-19.42.38:294][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1F876EAC04392F73413C52CA064130F84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.05-19.42.38:326][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true +[2024.07.05-19.42.38:346][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase2A3FC313345C7C855C998DCB53FD036BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' +[2024.07.05-19.42.38:375][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset" SILENT=true +[2024.07.05-19.42.38:391][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase384C77D6141883CD7333D8EBD77906DD0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset' +[2024.07.05-19.42.38:416][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase4.uasset" SILENT=true +[2024.07.05-19.42.38:441][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase4EC37FDCC491BE8CE1C0A62AD8C60D8C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase4.uasset' +[2024.07.05-19.42.38:471][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase5.uasset" SILENT=true +[2024.07.05-19.42.38:482][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase57C11E2AC43DF450A89C68A81240803B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase5.uasset' +[2024.07.05-19.42.38:514][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase6.uasset" SILENT=true +[2024.07.05-19.42.38:634][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase69194355B4E9BEE8D7E9C9D9BC90912E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase6.uasset' +[2024.07.05-19.42.38:674][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase_MatMain.uasset" SILENT=true +[2024.07.05-19.42.38:684][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase_MatMain2F3A08A240C520C99EA024AE4A1DC3A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase_MatMain.uasset' +[2024.07.05-19.42.38:719][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/VaseInside_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset" SILENT=true +[2024.07.05-19.42.38:727][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseInside_MatMainE9CECC364EC3E491FAC16799340A8FB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset' +[2024.07.05-19.42.38:827][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-19.42.38:835][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeC4476B044A061428951B56B84FADD580.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-19.42.38:873][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/WandgemäldeNew" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeNew.uasset" SILENT=true +[2024.07.05-19.42.38:973][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeNew8C5BFF4E40969A044CF31181845147EA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeNew.uasset' +[2024.07.05-19.42.39:074][151]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.39:074][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.42.39:171][151]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.39:171][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.42.39:333][151]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-19.42.39:334][151]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.39:334][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.42.39:539][151]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.39:539][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.42.39:617][151]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.39:619][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.42.39:627][151]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.39:627][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.42.39:669][151]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.39:669][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.42.39:750][151]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-19.42.40:138][151]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Base_color.Treppe_Base_color +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase3.Vase3 +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase4.Vase4 +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase5.Vase5 +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase6.Vase6 +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Schutt.Schutt +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Assets/Vase_MatMain.Vase_MatMain +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/WandgemäldeNew.WandgemäldeNew +[2024.07.05-19.42.40:251][151]LogUObjectHash: Compacting FUObjectHashTables data took 5.94ms +[2024.07.05-19.42.40:261][152]Cmd: QUIT_EDITOR +[2024.07.05-19.42.40:262][152]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-19.42.40:270][152]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-19.42.40:348][152]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-19.42.40:348][152]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-19.42.40:348][152]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-19.42.40:348][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.42.40:353][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-19.42.40:429][152]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-19.42.40:430][152]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-19.42.40:451][152]LogExit: Preparing to exit. +[2024.07.05-19.42.40:535][152]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.42.41:192][152]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-19.42.41:298][152]LogExit: Editor shut down +[2024.07.05-19.42.41:303][152]LogExit: Transaction tracking system shut down +[2024.07.05-19.42.42:010][152]LogExit: Object subsystem successfully closed. +[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: Total job queries 797, among them cache hits 601 (75.41%) +[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: Tracking 144 distinct input hashes that result in 71 distinct outputs (49.31%) +[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: RAM used: 0.40 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.42.42:114][152]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-19.42.42:253][152]LogModuleManager: Shutting down and abandoning module SequencerWidgets (884) +[2024.07.05-19.42.42:253][152]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (882) +[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module BlueprintGraph (880) +[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878) +[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module Voice (876) +[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874) +[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module TextureEditor (872) +[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-19.42.42:255][152]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-19.42.42:273][152]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-19.42.42:273][152]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.05-19.42.42:276][152]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.05-19.42.42:280][152]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.05-19.42.42:281][152]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.05-19.42.42:282][152]LogModuleManager: Shutting down and abandoning module PlanarCut (826) +[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) +[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) +[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) +[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) +[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMedia (816) +[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (814) +[2024.07.05-19.42.42:284][152]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (812) +[2024.07.05-19.42.42:284][152]LogModuleManager: Shutting down and abandoning module SequenceRecorder (811) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module CharacterAI (794) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (786) +[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784) +[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module BspMode (782) +[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module GeometryMode (780) +[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-19.42.42:288][152]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-19.42.42:288][152]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-19.42.42:289][152]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-19.42.42:291][152]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-19.42.42:291][152]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-19.42.42:294][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-19.42.42:295][152]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-19.42.42:297][152]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-19.42.42:299][152]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-19.42.42:299][152]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-19.42.43:844][152]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-19.42.43:854][152]MemoryProfiler: Shutdown +[2024.07.05-19.42.43:855][152]NetworkingProfiler: Shutdown +[2024.07.05-19.42.43:855][152]LoadingProfiler: Shutdown +[2024.07.05-19.42.43:857][152]TimingProfiler: Shutdown +[2024.07.05-19.42.43:862][152]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-19.42.43:865][152]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-19.42.43:865][152]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-19.42.43:866][152]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-19.42.43:868][152]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-19.42.43:871][152]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-19.42.43:873][152]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-19.42.43:874][152]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-19.42.43:874][152]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-19.42.43:876][152]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-19.42.43:880][152]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-19.42.43:882][152]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-19.42.43:884][152]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-19.42.43:884][152]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-19.42.43:885][152]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-19.42.43:887][152]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-19.42.43:889][152]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-19.42.43:890][152]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-19.42.43:891][152]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-19.42.43:925][152]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-19.42.43:927][152]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-19.42.43:929][152]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-19.42.43:935][152]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-19.42.43:936][152]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-19.42.43:967][152]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-19.42.43:967][152]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-19.42.43:968][152]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-19.42.43:969][152]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-19.42.43:969][152]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-19.42.43:970][152]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-19.42.43:971][152]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-19.42.43:976][152]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-19.42.43:977][152]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-19.42.43:977][152]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-19.42.43:980][152]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-19.42.43:980][152]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-19.42.43:983][152]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-19.42.44:005][152]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-19.42.44:194][152]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-19.42.44:196][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-19.42.44:196][152]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) +[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module CollectionManager (595) +[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592) +[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) +[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module Synthesis (584) +[2024.07.05-19.42.44:204][152]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (582) +[2024.07.05-19.42.44:204][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module EditableMesh (568) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module CableComponent (566) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (564) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AppleImageUtils (562) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AudioCapture (560) +[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AssetTags (554) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ScreenshotTools (550) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (542) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AutomationUtils (540) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (538) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536) +[2024.07.05-19.42.44:206][152]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (534) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MotoSynth (532) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module UObjectPlugin (530) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MeshConversion (528) +[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module DynamicMesh (526) +[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (524) +[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometricObjects (522) +[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module MediaCompositing (520) +[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module ImgMedia (518) +[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (516) +[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (515) +[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (512) +[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) +[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) +[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) +[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (504) +[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (502) +[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module FractureEditor (500) +[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module BackChannel (492) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (490) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module AlembicImporter (488) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module AlembicLibrary (487) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module GeometryCache (486) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (485) +[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (480) +[2024.07.05-19.42.44:210][152]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (478) +[2024.07.05-19.42.44:211][152]LogModuleManager: Shutting down and abandoning module PluginUtils (476) +[2024.07.05-19.42.44:211][152]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (474) +[2024.07.05-19.42.44:212][152]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (472) +[2024.07.05-19.42.44:213][152]LogModuleManager: Shutting down and abandoning module GitSourceControl (470) +[2024.07.05-19.42.44:214][152]LogModuleManager: Shutting down and abandoning module SourceControl (469) +[2024.07.05-19.42.44:214][152]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (466) +[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) +[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (462) +[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (460) +[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (458) +[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (456) +[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454) +[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (452) +[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) +[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (448) +[2024.07.05-19.42.44:217][152]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446) +[2024.07.05-19.42.44:217][152]LogModuleManager: Shutting down and abandoning module PluginBrowser (444) +[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (442) +[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CryptoKeys (440) +[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CurveEditorTools (438) +[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) +[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-19.42.45:158][152]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-19.42.45:158][152]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module GameplayCameras (410) +[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module SoundFields (408) +[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) +[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) +[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) +[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) +[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) +[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) +[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module ActorSequence (390) +[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (388) +[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) +[2024.07.05-19.42.45:262][152]LogModuleManager: Shutting down and abandoning module UdpMessaging (384) +[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (382) +[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380) +[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (378) +[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (376) +[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (374) +[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (372) +[2024.07.05-19.42.45:364][152]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (370) +[2024.07.05-19.42.45:365][152]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (368) +[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (366) +[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (364) +[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (362) +[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapController (360) +[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (358) +[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapAR (356) +[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module AnimationSharing (354) +[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352) +[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module Niagara (350) +[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module SignalProcessing (349) +[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347) +[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) +[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342) +[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module FacialAnimation (340) +[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (336) +[2024.07.05-19.42.45:371][152]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (334) +[2024.07.05-19.42.45:372][152]LogModuleManager: Shutting down and abandoning module LevelEditor (333) +[2024.07.05-19.42.45:390][152]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (332) +[2024.07.05-19.42.45:392][152]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (330) +[2024.07.05-19.42.45:393][152]LogModuleManager: Shutting down and abandoning module MainFrame (328) +[2024.07.05-19.42.45:394][152]LogModuleManager: Shutting down and abandoning module HotReload (327) +[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ToolMenus (323) +[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ContentBrowser (321) +[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ContentBrowserData (320) +[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module TreeMap (317) +[2024.07.05-19.42.45:397][152]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.05-19.42.45:397][152]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-19.42.45:399][152]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-19.42.45:399][152]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-19.42.45:430][152]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-19.42.45:431][152]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-19.42.45:432][152]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-19.42.45:433][152]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-19.42.45:433][152]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-19.42.45:435][152]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-19.42.45:435][152]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-19.42.45:438][152]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-19.42.45:438][152]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-19.42.45:440][152]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-19.42.45:441][152]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-19.42.45:448][152]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-19.42.45:448][152]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-19.42.45:449][152]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-19.42.45:449][152]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-19.42.45:452][152]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-19.42.45:454][152]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-19.42.45:455][152]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-19.42.45:456][152]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-19.42.45:456][152]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-19.42.45:457][152]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-19.42.45:457][152]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-19.42.45:459][152]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-19.42.45:481][152]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-19.42.45:481][152]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-19.42.45:512][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-19.42.45:515][152]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-19.42.45:525][152]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-19.42.45:568][152]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-19.42.45:574][152]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-19.42.45:574][152]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-19.42.45:576][152]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) +[2024.07.05-19.42.45:577][152]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-19.42.45:578][152]LogModuleManager: Shutting down and abandoning module OpenXRHMD (103) +[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.05-19.42.45:584][152]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.05-19.42.45:586][152]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.05-19.42.45:606][152]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.05-19.42.45:606][152]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-19.42.45:606][152]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2DB69A98-452D-B6AE-BFD8-18949368AC35%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-19.42.45:607][152]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-19.42.45:617][152]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.05-19.42.45:637][152]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.05-19.42.45:642][152]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) +[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module PixWinPlugin (62) +[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module VariantManagerContent (60) +[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module MagicLeap (58) +[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) +[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) +[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) +[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) +[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) +[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) +[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) +[2024.07.05-19.42.45:649][152]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-19.42.45:650][152]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-19.42.45:651][152]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-19.42.45:652][152]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-19.42.45:658][152]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-19.42.45:661][152]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-19.42.45:669][152]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-19.42.45:670][152]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-19.42.45:673][152]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-19.42.45:674][152]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-19.42.45:719][152]LogD3D11RHI: Shutdown +[2024.07.05-19.42.45:719][152]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-19.42.45:756][152]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-19.42.45:793][152]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-19.42.45:794][152]LogExit: Exiting. +[2024.07.05-19.42.45:812][152]Log file closed, 07/05/24 21:42:45 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 555d3e0..dd1adee 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/05/24 19:53:08 +Log file open, 07/05/24 21:46:39 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,7 +10,7 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.341479 +LogStats: Stats thread started at 0.195816 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting @@ -19,129 +19,129 @@ LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 @@ -228,4169 +228,2674 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-17.53.09:799][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-17.53.09:799][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-17.53.09:799][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-17.53.09:799][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-17.53.09:802][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-17.53.09:802][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-17.53.09:802][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.05-17.53.09:802][ 0]LogInit: User: bib -[2024.07.05-17.53.09:802][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-17.53.09:802][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-17.53.09:802][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-17.53.09:802][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-17.53.09:802][ 0]LogMemory: Process Physical Memory: 147.61 MB used, 147.62 MB peak -[2024.07.05-17.53.09:802][ 0]LogMemory: Process Virtual Memory: 124.11 MB used, 124.11 MB peak -[2024.07.05-17.53.09:802][ 0]LogMemory: Physical Memory: 10589.32 MB used, 5479.39 MB free, 16068.70 MB total -[2024.07.05-17.53.09:802][ 0]LogMemory: Virtual Memory: 134203936.00 MB used, 13794.67 MB free, 134217728.00 MB total -[2024.07.05-17.53.09:809][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-17.53.09:842][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-17.53.09:843][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-17.53.09:843][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-17.53.09:848][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-17.53.09:850][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-17.53.09:896][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-17.53.09:917][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-17.53.09:917][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-17.53.10:044][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-17.53.10:048][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-17.53.10:229][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-17.53.10:229][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-17.53.10:245][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-17.53.10:245][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-17.53.10:245][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-17.53.10:246][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-17.53.10:246][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-17.53.10:246][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-17.53.10:247][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-17.53.10:247][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-17.53.10:247][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-17.53.10:443][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-17.53.10:487][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-17.53.10:965][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-17.53.10:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-17.53.11:025][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-17.53.11:025][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-17.53.11:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-17.53.11:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-17.53.11:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-17.53.11:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-17.53.11:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-17.53.11:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-17.53.11:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-17.53.11:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-17.53.11:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-17.53.11:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-17.53.11:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-17.53.11:157][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-17.53.11:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-17.53.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-17.53.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-17.53.11:202][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-17.53.11:209][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-17.53.11:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-17.53.11:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-17.53.11:228][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-17.53.11:240][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-17.53.11:288][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-17.53.11:336][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-17.53.11:336][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/28160/). -[2024.07.05-17.53.11:336][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A0FA10F6423BD848DAF290A3080F5B6D/'. -[2024.07.05-17.53.11:337][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-17.53.11:337][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-17.53.11:337][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-17.53.12:510][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-17.53.12:596][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-17.53.12:620][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-17.53.12:621][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-17.53.12:621][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-17.53.12:639][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds -[2024.07.05-17.53.12:639][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=809.97MBs, RandomWriteSpeed=54.72MBs. Assigned SpeedClass 'Local' -[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-17.53.12:716][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-17.53.12:716][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-17.53.12:756][ 0]LogAssetRegistry: FAssetRegistry took 0.0041 seconds to start up -[2024.07.05-17.53.13:050][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-17.53.13:050][ 0]LogInit: Active device profile: [000001F8F1DE0D00][000001F8F085C9C0 49] Windows -[2024.07.05-17.53.13:050][ 0]LogInit: Profiles: [000001F8F1DE0D00][000001F8F085C9C0 49] Windows, [000001F8F1D9A300][000001F8F0864B40 49] WindowsNoEditor, [000001F8F1DE1C00][000001F8F0868CC0 49] WindowsServer, [000001F8F1D9B100][000001F8F086CE40 49] WindowsClient, [000001F8F1DE2900][000001F8EE0C2FC0 49] IOS, [000001F8F1D99A00][000001F8EE0C7140 49] iPadAir, [000001F8F1DE3E00][000001F8EE0CB2C0 49] iPadAir2, [000001F8F1D2D100][000001F8EE0D3580 49] IPadPro, [000001F8F1D2D200][000001F8EE0CF5C0 49] iPadAir3, [000001F8F1D98C00][000001F8EE0D7740 49] iPadAir4, [000001F8F1D2DE00][000001F8F1BB58C0 49] iPadMini2, [000001F8F1D9B300][000001F8F1BB9A40 49] iPadMini3, [000001F8F1D2F900][000001F8F1BBDBC0 49] iPadMini4, [000001F8F1D99000][000001F8F1BC01C0 49] iPadMini5, [000001F8F1D60900][000001F8F1BC8480 49] iPhone6, [000001F8F1D60A00][000001F8F1BC44C0 49] iPodTouch6, [000001F8F1DE2E00][000001F8F0860740 49] iPhone7, [000001F8F1DE2F00][000001F8F1BCC780 49] iPodTouch7, [000001F8F1D2FE00][000001F8F1BD08C0 49] iPhone5S, [000001F8F1DE1100][000001F8F1BD4A00 49] iPhone6Plus, [000001F8F1D60100][000001F8F1BD8B40 49] iPhone6S, [000001F8F1D2C300][000001F8F1BE0CC0 49] iPhone6SPlus, [000001F8F1D62800][000001F8F1BE4E40 49] iPhone7Plus, [000001F8F1D2E300][000001F8F1BE8FC0 49] iPhoneSE, [000001F8F1D62600][000001F8F1BED140 49] iPhone8, [000001F8F1D2D000][000001F8F1BF12C0 49] iPhone8Plus, [000001F8F1D63100][000001F8F1BF5440 49] iPhoneX, [000001F8F1DE1500][000001F8F1BF95C0 49] iPhoneXS, [000001F8F1D62B00][000001F8F1BFD740 49] iPhoneXSMax, [000001F8F1DE0700][000001F8F1C018C0 49] iPhoneXR, [000001F8F1D60700][000001F8F1C05A40 49] iPhone11, [000001F8F1DE0E00][000001F8F1C09BC0 49] iPhone11Pro, [000001F8F1D61A00][000001F8F1C0C1C0 49] iPhone11ProMax, [000001F8F1DE3800][000001F8F1C10340 49] iPhoneSE2, [000001F8F1D63800][000001F8F1C144C0 49] iPhone12Mini, [000001F8F1DE2300][000001F8F1C18640 49] iPhone12, [000001F8F1D62300][000001F8F1C1C7C0 49] iPhone12Pro, [000001F8F1DE0500][000001F8F1C20940 49] iPhone12ProMax, [000001F8F1D61500][000001F8F1BDCA80 49] iPadPro105, [000001F8F1DE0A00][000001F8F1C24BC0 49] iPadPro129, [000001F8F1D63D00][000001F8F1C28D00 49] iPadPro97, [000001F8F1DE1200][000001F8F1C30E80 49] iPadPro2_129, [000001F8F1D62A00][000001F8F1C35000 49] iPad5, [000001F8F1DE1D00][000001F8F1C39180 49] iPad6, [000001F8F1D61300][000001F8F1C3D300 49] iPad7, [000001F8F1DE3A00][000001F8F1C41480 49] iPad8, [000001F8F1D60300][000001F8F1C45600 49] iPadPro11, [000001F8F1DE0100][000001F8F1C49780 49] iPadPro2_11, [000001F8F1D61600][000001F8F1C4D900 49] iPadPro3_129, [000001F8F1DE3300][000001F8F1C51A80 49] iPadPro4_129, [000001F8F1D61000][000001F8F1C55C00 49] AppleTV, [000001F8F1DE1B00][000001F8F1C58200 49] AppleTV4K, [000001F8F1D63200][000001F8F1C5C380 49] TVOS, [000001F8F1DE3B00][000001F8F1C60500 49] Mac, [000001F8F1D63700][000001F8F1C64680 49] MacClient, [000001F8F1DE3F00][000001F8F1C68800 49] MacNoEditor, [000001F8F1D63000][000001F8F1C6C980 49] MacServer, [000001F8F1DE2C00][000001F8F1C70B00 49] Linux, [000001F8F1D61D00][000001F8F1C2CC40 49] LinuxAArch64, [000001F8F1DE2A00][000001F8F1C74D80 49] LinuxNoEditor, [000001F8F1D63900][000001F8F1C78EC0 49] LinuxAArch64NoEditor, [000001F8F1DE3100][000001F8F2C91040 49] LinuxClient, [000001F8F1D62F00][000001F8F2C951C0 49] LinuxAArch64Client, [000001F8F1DE3200][000001F8F2C99340 49] LinuxServer, [000001F8F1D63F00][000001F8F2C9D4C0 49] LinuxAArch64Server, [000001F8F1DE0200][000001F8F2CA1640 49] Android, [000001F8F1D60500][000001F8F2CA57C0 49] Android_Low, [000001F8F1DE2200][000001F8F2CA9940 49] Android_Mid, [000001F8F1D63B00][000001F8F2CB1AC0 49] Android_High, [000001F8F1DE2000][000001F8F2CB40C0 49] Android_Default, [000001F8F1D63300][000001F8F2CB8240 49] Android_Adreno4xx, [000001F8F1DE3700][000001F8F2D1C3C0 49] Android_Adreno5xx_Low, [000001F8F1D60B00][000001F8F2D34540 49] Android_Adreno5xx, [000001F8F1DE2600][000001F8F2D586C0 49] Android_Adreno6xx, [000001F8F1D98500][000001F8F2D64840 49] Android_Adreno6xx_Vulkan, [000001F8F1D2D300][000001F8F2D689C0 49] Android_Mali_T6xx, [000001F8F1D9BB00][000001F8F2D6CB40 49] Android_Mali_T7xx, [000001F8F1D2F300][000001F8F2D70CC0 49] Android_Mali_T8xx, [000001F8F1D9AE00][000001F8F1C7CE00 49] Android_Mali_G71, [000001F8F1D2E800][000001F8F0734F40 49] Android_Mali_G72, [000001F8F1D99400][000001F8F0739080 49] Android_Mali_G72_Vulkan, [000001F8F1D2D500][000001F8F073D1C0 49] Android_Mali_G76, [000001F8F1D9BD00][000001F8F0745340 49] Android_Mali_G76_Vulkan, [000001F8F1D2EC00][000001F8F07494C0 49] Android_Mali_G77, [000001F8F1D9B600][000001F8F074D640 49] Android_Mali_G77_Vulkan, [000001F8F1D2D700][000001F8F07517C0 49] Android_Mali_G78, [000001F8F1D9A200][000001F8F0755940 49] Android_Mali_G78_Vulkan, [000001F8F1D2CB00][000001F8F0759AC0 49] Android_Mali_G710, [000001F8F1D98300][000001F8F07640C0 49] Android_Mali_G710_Vulkan, [000001F8F1D2C200][000001F8E60E2240 49] Android_Vulkan_SM5, [000001F8F1D98800][000001F8E60E63C0 49] Android_PowerVR_G6xxx, [000001F8F1D2E500][000001F8E610C540 49] Android_PowerVR_GT7xxx, [000001F8F1D98E00][000001F8E612E6C0 49] Android_PowerVR_GE8xxx, [000001F8F1D2D400][000001F8E614C840 49] Android_PowerVR_GM9xxx, [000001F8F1D9B400][000001F8E61509C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001F8F1D2C600][000001F8E6154B40 49] Android_TegraK1, [000001F8F1D99E00][000001F8E6158CC0 49] Android_Unknown_Vulkan, [000001F8F1D2E100][000001F8E615CE40 49] Lumin, [000001F8F1D99100][000001F8F0740F80 49] Lumin_Desktop, [000001F8F1D2F400][000001F8E61610C0 49] HoloLens, -[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-17.53.13:234][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-17.53.13:234][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-17.53.13:252][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-17.53.13:813][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-17.53.13:938][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-17.53.13:945][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-17.53.13:945][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-17.53.13:945][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-17.53.14:246][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F2C58378414D81299988228CD7B01A8D | Instance: BCBE51634E623EDD53D528A5A137ADED (NB-PBM2H22CST-28160). -[2024.07.05-17.53.14:402][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-17.53.14:411][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-17.53.14:423][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-17.53.15:285][ 0]SourceControl: Source control is disabled -[2024.07.05-17.53.15:285][ 0]SourceControl: Source control is disabled -[2024.07.05-17.53.15:289][ 0]SourceControl: Source control is disabled -[2024.07.05-17.53.15:293][ 0]SourceControl: Source control is disabled -[2024.07.05-17.53.15:296][ 0]SourceControl: Source control is disabled -[2024.07.05-17.53.15:466][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-17.53.15:469][ 0]LogUProjectInfo: Found projects: -[2024.07.05-17.53.15:496][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-17.53.15:514][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-17.53.15:514][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-17.53.15:678][ 0]LogCollectionManager: Loaded 0 collections in 0.001896 seconds -[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-17.53.15:708][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-17.53.16:135][ 0]LogEngine: Initializing Engine... -[2024.07.05-17.53.16:138][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-17.53.16:138][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-17.53.16:138][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-17.53.16:139][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-17.53.16:294][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-17.53.16:306][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-17.53.16:314][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-17.53.16:319][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-17.53.16:320][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-17.53.16:321][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-17.53.16:337][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-17.53.16:337][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-17.53.16:450][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-17.53.16:454][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-17.53.16:457][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-17.53.16:457][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-17.53.16:458][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-17.53.16:458][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-17.53.16:458][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-17.53.16:460][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-17.53.16:460][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-17.53.16:460][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-17.53.16:460][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-17.53.16:460][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-17.53.16:546][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-17.53.16:547][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-17.53.16:565][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-17.53.16:569][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-17.53.16:569][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-17.53.16:571][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-17.53.16:616][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-17.53.16:642][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-17.53.16:709][ 0]LocalizationService: Localization service is disabled -[2024.07.05-17.53.16:736][ 0]TimingProfiler: Initialize -[2024.07.05-17.53.16:736][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-17.53.16:736][ 0]LoadingProfiler: Initialize -[2024.07.05-17.53.16:736][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-17.53.16:736][ 0]NetworkingProfiler: Initialize -[2024.07.05-17.53.16:736][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-17.53.16:736][ 0]MemoryProfiler: Initialize -[2024.07.05-17.53.16:736][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-17.53.16:932][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-17.53.16:932][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-17.53.17:083][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.05-17.53.17:501][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-17.53.17:504][ 0]SourceControl: Source control is disabled -[2024.07.05-17.53.17:504][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.451 -[2024.07.05-17.53.17:504][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-17.53.17:505][ 0]LightingResults: New page: Lighting Build -[2024.07.05-17.53.17:506][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-17.53.17:506][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-17.53.17:506][ 0]MapCheck: New page: Map Check -[2024.07.05-17.53.17:506][ 0]LightingResults: New page: Lighting Build -[2024.07.05-17.53.17:515][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-17.53.17:519][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.05-17.53.18:132][ 0]LogStaticMesh: Building static mesh Final_Island... -[2024.07.05-17.53.18:251][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/Assets/Final_Island.Final_Island -[2024.07.05-17.53.18:286][ 0]LogStaticMesh: Building static mesh treppe_Cube_001... -[2024.07.05-17.53.18:293][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.07.05-17.53.18:294][ 0]LogStaticMesh: Building static mesh treppe_Cube_002... -[2024.07.05-17.53.18:300][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.07.05-17.53.18:303][ 0]LogStaticMesh: Building static mesh treppe_Cube... -[2024.07.05-17.53.18:327][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube.treppe_Cube -[2024.07.05-17.53.18:339][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Bolder... -[2024.07.05-17.53.18:341][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder will be modified from 40 to 40. -[2024.07.05-17.53.18:473][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1082880 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder. -[2024.07.05-17.53.18:548][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Wüsten-Theme... -[2024.07.05-17.53.18:554][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme will be modified from 40 to 40. -[2024.07.05-17.53.19:269][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 6322504 while cooking SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme. -[2024.07.05-17.53.19:354][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door__new... -[2024.07.05-17.53.19:354][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new will be modified from 40 to 40. -[2024.07.05-17.53.19:403][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457456 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new. -[2024.07.05-17.53.19:404][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_3... -[2024.07.05-17.53.19:404][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 will be modified from 40 to 40. -[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3. -[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_2... -[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 will be modified from 40 to 40. -[2024.07.05-17.53.19:459][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2. -[2024.07.05-17.53.19:460][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_1... -[2024.07.05-17.53.19:460][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 will be modified from 40 to 40. -[2024.07.05-17.53.19:481][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 182000 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1. -[2024.07.05-17.53.19:482][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_landing... -[2024.07.05-17.53.19:482][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing will be modified from 40 to 40. -[2024.07.05-17.53.19:506][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132808 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing. -[2024.07.05-17.53.19:509][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_8... -[2024.07.05-17.53.19:509][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 will be modified from 40 to 40. -[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8. -[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_6... -[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 will be modified from 40 to 40. -[2024.07.05-17.53.19:564][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6. -[2024.07.05-17.53.19:567][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_5... -[2024.07.05-17.53.19:568][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 will be modified from 40 to 40. -[2024.07.05-17.53.19:594][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5. -[2024.07.05-17.53.19:595][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_4... -[2024.07.05-17.53.19:595][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 will be modified from 40 to 40. -[2024.07.05-17.53.19:622][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4. -[2024.07.05-17.53.19:622][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_noise... -[2024.07.05-17.53.19:623][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise will be modified from 40 to 40. -[2024.07.05-17.53.19:644][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 127892 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise. -[2024.07.05-17.53.19:904][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-17.53.19:905][ 0]LogAIModule: Creating AISystem for world Map -[2024.07.05-17.53.19:936][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-17.53.19:962][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.07.05-17.53.19:962][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-17.53.19:963][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,276ms to complete. -[2024.07.05-17.53.19:963][ 0]LogFileHelpers: Loading map 'Map' took 2.459 -[2024.07.05-17.53.19:965][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.913 -[2024.07.05-17.53.20:135][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-17.53.20:143][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-17.53.20:149][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-17.53.20:157][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-17.53.20:173][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3822 classes and 928 folders. -[2024.07.05-17.53.20:176][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-17.53.20:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-17.53.20:178][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 -[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-17.53.20:179][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:179][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-17.53.20:179][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-17.53.20:180][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-17.53.20:181][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-17.53.20:181][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-17.53.20:182][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-17.53.20:182][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-17.53.20:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-17.53.20:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000123 -[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-17.53.20:184][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:184][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-17.53.20:184][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-17.53.20:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-17.53.20:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-17.53.20:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-17.53.20:186][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-17.53.20:187][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-17.53.20:187][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-17.53.20:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-17.53.20:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-17.53.20:189][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-17.53.20:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-17.53.20:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-17.53.20:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-17.53.20:191][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:191][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-17.53.20:191][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-17.53.20:192][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-17.53.20:192][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-17.53.20:193][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:193][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-17.53.20:193][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-17.53.20:194][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-17.53.20:194][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-17.53.20:195][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-17.53.20:195][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-17.53.20:195][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-17.53.20:250][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. -[2024.07.05-17.53.20:252][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. -[2024.07.05-17.53.20:384][ 0]LogSlate: Took 0.000349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-17.53.20:385][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-17.53.20:387][ 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-17.53.20:497][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-17.53.20:656][ 0]LogSlate: Took 0.000651 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-17.53.20:745][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.05-17.53.20:745][ 0]LogLoad: (Engine Initialization) Total time: 12.69 seconds -[2024.07.05-17.53.20:745][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-17.53.20:807][ 0]LogAssetRegistry: Asset discovery search completed in 8.0536 seconds -[2024.07.05-17.53.20:812][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.07.05-17.53.20:816][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-17.54.08:966][ 88]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.05-17.54.54:662][759]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms -[2024.07.05-17.54.55:643][759]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-17.54.55:745][759]LogUObjectGlobals: Force Deleting 5 Package(s): - Asset Name: /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness - Asset Name: /Game/Textures/Treppe/Treppe_Base_color.Treppe_Base_color - Asset Name: /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO - Asset Name: /Game/Textures/Treppe/Treppe_Height.Treppe_Height - Asset Name: /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX -[2024.07.05-17.54.55:752][759]LogSlate: Took 0.000378 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-17.54.57:874][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:875][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:875][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:880][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:882][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:882][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:886][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:888][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:888][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:893][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:896][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:896][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:905][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:906][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:906][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:910][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:911][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:911][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:914][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:914][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:914][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:916][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:917][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:917][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:920][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:921][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:921][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:923][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:925][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:925][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:932][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:934][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:934][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.57:939][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling. -[2024.07.05-17.54.57:941][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.54.57:941][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.54.58:101][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.07.05-17.54.58:127][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.05-17.54.58:145][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.05-17.54.58:161][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.05-17.54.58:178][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.05-17.54.58:195][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.05-17.54.58:211][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-17.55.02:825][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Roughness.png) -[2024.07.05-17.55.02:924][841]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-17.55.03:898][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.03:898][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.04:002][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Base_color.png) -[2024.07.05-17.55.04:518][841]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-17.55.05:368][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.05:368][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.05:445][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Height.png) -[2024.07.05-17.55.05:564][841]LogTexture: Display: Building textures: Treppe_Height (OODLE_AutoDXT, 2048X2048) -[2024.07.05-17.55.05:874][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.05:874][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.05:900][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Mixed_AO.png) -[2024.07.05-17.55.05:953][841]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-17.55.06:348][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.06:348][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.55.06:434][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal_DirectX.png) -[2024.07.05-17.55.06:752][841]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-17.55.07:046][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-17.55.07:046][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-17.55.22:583][258]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe -[2024.07.05-17.55.22:586][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 36DFCB1B7DBD877916D786FBA915A4459BC0F8F7), compiling. -[2024.07.05-17.55.22:587][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.22:587][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.22:593][258]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-17.55.22:737][258]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-17.55.22:974][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9E6B1B877D07DB9F11D7636D8D28DD114DEFFBAF), compiling. -[2024.07.05-17.55.22:975][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.22:975][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.22:980][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 06F3EBC6D6422BA718A3DBDCB804B913AB59DBFB), compiling. -[2024.07.05-17.55.22:981][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.22:981][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.22:982][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1F59D7DB1C38695726BB2C10C85C37EAC30A72DA), compiling. -[2024.07.05-17.55.22:984][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2FC988FAB776F84E3B508978F714DFEED39E8BC6), compiling. -[2024.07.05-17.55.22:985][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: F33EF9F89F171E3F6B1D6524976BB1781C26B1F9), compiling. -[2024.07.05-17.55.22:986][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F48761691D95748E97E0796A1B19AD2651698DE), compiling. -[2024.07.05-17.55.23:010][258]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.23:030][258]LogSlate: Took 0.003611 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-17.55.23:125][258]LogSlate: Took 0.001051 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-17.55.35:039][820]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F7585285C7BD03186BCF16F646C942046A89265B), compiling. -[2024.07.05-17.55.35:040][820]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.35:040][820]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.35:041][820]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18F80EF3C6D6ED334C3B8851C04160B19873880F), compiling. -[2024.07.05-17.55.35:050][820]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 108F1B5B591C0B5C9F703D459593E80374EC4178), compiling. -[2024.07.05-17.55.35:051][820]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.35:051][820]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.35:135][822]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.40:955][113]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FECDBAEDE476430C1206CAF6741668BAB13F2C2C), compiling. -[2024.07.05-17.55.40:956][113]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.40:956][113]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.40:958][113]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 90C658863083036987BB028650C3AE02208A5FAD), compiling. -[2024.07.05-17.55.40:961][113]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FD4B13E698329A5D52E6762743EB24B32A299711), compiling. -[2024.07.05-17.55.40:962][113]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.40:962][113]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.41:033][115]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.41:055][116]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-17.55.41:055][116]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.55.41:056][116]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.48:226][457]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4C67742DAF8CB7955014A53D565E1EF179562465), compiling. -[2024.07.05-17.55.48:227][457]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.48:227][457]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.48:228][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 093CB2DB8CE8AAD26455967A7A12E3E30E716D09), compiling. -[2024.07.05-17.55.48:231][457]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4DBFCC69D10F08EC77DE12A362EB4A9629D67021), compiling. -[2024.07.05-17.55.48:232][457]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.55.48:232][457]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.57:071][896]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4AE5A08004E78DBCC5A0AB3BB3F1DCED7CF92AAC), compiling. -[2024.07.05-17.55.57:074][896]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 763BB4F107853B8BDAC61CFE400861571EF775BB), compiling. -[2024.07.05-17.55.57:077][896]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 34FE68FA8231B5B7FB6E4E95CDE76809D1624202), compiling. -[2024.07.05-17.55.57:088][896]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-17.55.57:088][896]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.55.57:088][896]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.55.57:129][897]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.55.57:187][898]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.57:247][901]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-17.55.57:247][901]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.58:207][945]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.55.58:207][945]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.55.58:601][960]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-17.55.58:601][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.55.58:601][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.01:290][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO -[2024.07.05-17.56.01:317][ 69]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0005 seconds. Added 1 classes and 2 folders. -[2024.07.05-17.56.03:052][154]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-17.56.03:432][154]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.56.03:432][154]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.56.03:438][154]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: A1C78088E56A88B33F05EB174C93FD5916ED27D3), compiling. -[2024.07.05-17.56.03:440][154]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.56.03:440][154]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO -[2024.07.05-17.56.03:457][154]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO -[2024.07.05-17.56.05:823][248]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5A52DF35811B7F209F8EBF9BE4BBF9AED8A86831), compiling. -[2024.07.05-17.56.05:824][248]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.56.05:824][248]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO -[2024.07.05-17.56.07:719][359]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7D5283AA66F7D17BF414380CE3FF2873779D7193), compiling. -[2024.07.05-17.56.07:728][359]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 19E34E79DB4C9A3DA4A280C39EB06D7DABE95011), compiling. -[2024.07.05-17.56.07:734][359]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BED1054754600639D15BEAC412B8D1F18CC965D4), compiling. -[2024.07.05-17.56.07:755][359]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-17.56.07:755][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.07:755][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.56.07:797][361]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.07:836][363]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-17.56.07:836][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.09:209][412]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.56.09:209][412]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.09:459][420]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-17.56.09:459][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.09:459][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.10:212][450]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-17.56.10:212][450]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.10:212][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.10:836][474]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness -[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-17.56.11:282][493]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-17.56.11:282][493]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.11:282][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.12:200][547]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-17.56.12:763][547]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.56.12:763][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-17.56.12:774][547]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 349F5C29410D2127E994194D98F44EE90D393E3E), compiling. -[2024.07.05-17.56.12:776][547]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.56.12:777][547]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness -[2024.07.05-17.56.12:810][547]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness -[2024.07.05-17.56.14:142][607]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BEFA4AB84CF399EE7594877D554BE3EDEAF1C0E9), compiling. -[2024.07.05-17.56.14:144][607]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-17.56.14:144][607]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness -[2024.07.05-17.56.16:187][726]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3418E8740B27C913FD4617C14A7D304D10A266D9), compiling. -[2024.07.05-17.56.16:196][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 47A2EE8A208AAA37473976CBF1CB67ECAAA25D5C), compiling. -[2024.07.05-17.56.16:202][726]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5BC84E09154917DF2D56A48B62A729E14EEC5E42), compiling. -[2024.07.05-17.56.16:221][726]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-17.56.16:222][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.16:222][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.56.16:270][728]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.16:288][729]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-17.56.16:288][729]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: Total job queries 55, among them cache hits 7 (12.73%) -[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: Tracking 36 distinct input hashes that result in 13 distinct outputs (36.11%) -[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: RAM used: 0.08 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: ================================================ -[2024.07.05-17.56.18:106][799]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-17.56.18:106][799]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.18:135][800]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-17.56.18:135][800]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.18:135][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.18:945][835]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-17.56.18:946][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.18:946][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-17.56.19:669][869]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-17.56.19:669][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.19:669][869]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.56.19:978][885]LogMaterialEditor: Saving and Compiling material Treppe -[2024.07.05-17.56.20:410][885]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0461603C4D7C03D9038F4FFDA9A4B75BB4F16C96), compiling. -[2024.07.05-17.56.20:470][885]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DE2303C79ED5E306FD9624EB59B839DDAE6388C7), compiling. -[2024.07.05-17.56.20:509][885]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.20:515][885]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-17.56.20:515][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.56.20:670][885]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-17.56.22:096][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.05-17.56.23:017][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true -[2024.07.05-17.56.23:039][885]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe6DE33B9F4F7F6B06513B91A0B26ABCF2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' -[2024.07.05-17.56.23:110][885]AssetCheck: New page: Asset Save: Treppe -[2024.07.05-17.56.23:111][885]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe -[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-17.56.23:118][885]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.05-17.56.23:118][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-17.56.23:118][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-17.59.05:787][ 10]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.05-17.59.46:690][119]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-17.59.57:153][470]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.05-17.59.58:348][470]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-17.59.58:748][470]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms -[2024.07.05-18.00.45:878][788]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Base_color.png] -[2024.07.05-18.00.45:912][788]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Base_color.png) -[2024.07.05-18.00.46:219][788]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-18.00.46:721][788]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-18.00.46:721][788]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-18.00.46:721][788]LogEditorFactories: -- imported successfully -[2024.07.05-18.01.05:498][ 42]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Mixed_AO.png] -[2024.07.05-18.01.05:508][ 42]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Mixed_AO.png) -[2024.07.05-18.01.05:574][ 42]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-18.01.05:910][ 42]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-18.01.05:910][ 42]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-18.01.05:922][ 42]LogEditorFactories: -- imported successfully -[2024.07.05-18.01.18:389][206]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Normal_DirectX.png] -[2024.07.05-18.01.18:481][206]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Normal_DirectX.png) -[2024.07.05-18.01.19:082][206]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-18.01.19:367][206]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-18.01.19:368][206]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-18.01.19:379][206]LogEditorFactories: -- imported successfully -[2024.07.05-18.01.34:605][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.01.34:618][744]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.07.05-18.01.34:799][744]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map97DF75304D7417037EC09A92832218A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.01.34:823][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.01.35:121][744]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3A5DBC554A0DA86A367739B3581B388A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.01.35:158][744]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.01.35:158][744]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.01.35:159][744]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.02.28:598][741]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) -[2024.07.05-18.02.29:178][747]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) -[2024.07.05-18.02.37:206][ 21]Cmd: TRANSACTION UNDO -[2024.07.05-18.02.37:207][ 21]LogEditorTransaction: Undo Set Vector Property -[2024.07.05-18.02.37:263][ 21]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: EC73498469303CDA271B69DDEA1CB74A3E3819FD), compiling. -[2024.07.05-18.02.37:396][ 21]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.02.37:397][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.02.37:397][ 21]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: Total job queries 107, among them cache hits 46 (42.99%) -[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: ================================================ -[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.02.37:748][ 25]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.02.37:748][ 25]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.02.41:034][121]Cmd: TRANSACTION UNDO -[2024.07.05-18.02.41:034][121]LogEditorTransaction: Undo Set Vector Property -[2024.07.05-18.02.41:075][121]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1C60CDF7ECCC6A4044FA02826A75650A42806781), compiling. -[2024.07.05-18.02.41:096][121]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.02.41:097][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.02.41:097][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.02.41:207][123]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-18.02.41:207][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.02.41:208][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.02.41:280][124]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.02.41:281][124]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.02.41:281][124]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.03.17:042][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.03.17:061][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-18.03.17:194][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA1D7EED04E04953D3807729DF9C81E63.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.03.17:243][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.03.17:545][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48867EA94A5EC2ABF5247D9065A2F9B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.03.17:572][434]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.03.17:572][434]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.03.17:572][434]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.03.34:483][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.03.34:504][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-18.03.34:692][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4B61C7C74E908960D5A2A28CFAFC2B3D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.03.34:711][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.03.35:024][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAC6783764F2C7C0967525482BFFABB21.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.03.35:179][ 82]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.03.35:179][ 82]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.03.35:179][ 82]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.03.55:399][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.07.05-18.04.05:933][202]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.07.05-18.04.06:852][202]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-18.04.06:852][202]LogSlate: Took 0.015945 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-18.04.46:939][ 24]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.07.05-18.04.46:959][ 24]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube425EFDA94C9DB0ABC596F39B0E2D98CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset' -[2024.07.05-18.04.47:001][ 24]AssetCheck: New page: Asset Save: treppe_Cube -[2024.07.05-18.04.47:001][ 24]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.07.05-18.04.49:798][102]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.07.05-18.04.50:481][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.07.05-18.04.50:561][116]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-18.04.52:287][148]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.07.05-18.05.01:060][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_001" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset" SILENT=true -[2024.07.05-18.05.01:069][352]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_0011485AF444446E0DDF919E0B435BABCDA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset' -[2024.07.05-18.05.01:108][352]AssetCheck: New page: Asset Save: treppe_Cube_001 -[2024.07.05-18.05.01:108][352]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.07.05-18.05.03:843][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) -[2024.07.05-18.05.05:873][441]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.07.05-18.05.14:145][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true -[2024.07.05-18.05.14:161][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_00276F122F349FFA3869AA0E88596E9B816.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset' -[2024.07.05-18.05.14:211][581]AssetCheck: New page: Asset Save: treppe_Cube_002 -[2024.07.05-18.05.14:211][581]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.07.05-18.05.24:126][829]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.05.24:158][829]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.05.24:159][829]PIE: New page: PIE session: Map (05.07.2024, 22:05:24) -[2024.07.05-18.05.24:179][829]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.05-18.05.24:196][829]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.05-18.05.24:262][829]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.05.24:355][829]LogPlayLevel: PIE: StaticDuplicateObject took: (0.093749s) -[2024.07.05-18.05.24:360][829]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.05.24:369][829]LogPlayLevel: PIE: World Init took: (0.012704s) -[2024.07.05-18.05.24:369][829]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.107732s) -[2024.07.05-18.05.24:394][829]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms -[2024.07.05-18.05.24:403][829]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.05.24:404][829]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.05.24:406][829]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.05.24:422][829]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.05.24:422][829]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.05.24:718][829]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.05.24:724][829]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.05.24:725][829]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.05.24:725][829]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.05.24:731][829]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.05.24:731][829]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.05.24:731][829]LogInit: FAudioDevice initialized. -[2024.07.05-18.05.24:731][829]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. -[2024.07.05-18.05.24:759][829]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-18.05.24:759][829]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-18.05.24:759][829]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.05-18.05.24:759][829]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.05.24:790][829]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.05.24 -[2024.07.05-18.05.24:806][829]LogWorld: Bringing up level for play took: 0.039323 -[2024.07.05-18.05.24:811][829]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.07.05-18.05.24:844][829]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0015 seconds. Added 20 classes and 0 folders. -[2024.07.05-18.05.24:863][829]PIE: Server logged in -[2024.07.05-18.05.24:866][829]PIE: Play in editor total start time 0,715 seconds. -[2024.07.05-18.05.24:965][829]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.05.51:436][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.05.51:436][ 0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.05.51:438][ 0]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.05.51:442][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.05.51:458][ 0]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.05.51:485][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.05.51:506][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.05.51:510][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.05.51:512][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.05.51:519][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.05.51:532][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.07.05-18.05.51:586][ 1]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.07.05-18.06.34:591][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true -[2024.07.05-18.06.34:596][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_002E5D8520141E94C40CECF47BF0B69FEAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset' -[2024.07.05-18.06.34:644][757]AssetCheck: New page: Asset Save: treppe_Cube_002 -[2024.07.05-18.06.34:644][757]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.07.05-18.06.36:473][792]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.06.36:474][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.06.37:084][806]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.06.37:085][806]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.06.37:586][825]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.06.37:587][825]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.06.55:145][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) -[2024.07.05-18.07.00:824][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) -[2024.07.05-18.07.03:389][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.07.05-18.07.05:628][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.07.05-18.07.39:909][159]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-18.08.39:875][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.08.39:897][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.05-18.08.39:996][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4F36B7C342D3B0B8EEDD61AC939378E7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.08.40:031][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.08.40:338][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0DE8DEFB4DF63E69CD13E2B0E3CF2168.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.08.40:375][412]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.08.40:375][412]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.08.40:375][412]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.08.43:841][490]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.08.43:850][490]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.08.43:850][490]PIE: New page: PIE session: Map (05.07.2024, 22:08:43) -[2024.07.05-18.08.43:850][490]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.08.43:881][490]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031393s) -[2024.07.05-18.08.43:883][490]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.08.43:883][490]LogPlayLevel: PIE: World Init took: (0.001646s) -[2024.07.05-18.08.43:883][490]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033264s) -[2024.07.05-18.08.43:902][490]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.05-18.08.43:903][490]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.08.43:903][490]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.08.43:904][490]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.08.43:907][490]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.08.43:907][490]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.08.44:000][490]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.08.44:004][490]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.08.44:004][490]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.08.44:004][490]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.08.44:009][490]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.08.44:009][490]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.08.44:009][490]LogInit: FAudioDevice initialized. -[2024.07.05-18.08.44:009][490]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. -[2024.07.05-18.08.44:022][490]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.08.44:031][490]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.08.44 -[2024.07.05-18.08.44:033][490]LogWorld: Bringing up level for play took: 0.009382 -[2024.07.05-18.08.44:033][490]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.07.05-18.08.44:039][490]PIE: Server logged in -[2024.07.05-18.08.44:040][490]PIE: Play in editor total start time 0,191 seconds. -[2024.07.05-18.08.44:044][490]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.08.56:896][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.08.56:896][ 88]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.08.56:897][ 88]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.08.56:899][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.08.56:916][ 88]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.08.56:957][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.08.56:971][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.08.56:972][ 88]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.08.56:975][ 88]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.08.56:995][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.07.05-18.08.57:042][ 89]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.07.05-18.08.59:373][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.07.05-18.09.02:177][197]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.05-18.10.06:484][609]LogSlate: Window 'saeule_destroyed' being destroyed -[2024.07.05-18.10.39:960][959]LogRenderer: Reallocating scene render targets to support 1152x704 Format 10 NumSamples 1 (Frame:2812). -[2024.07.05-18.10.40:328][971]LogRenderer: Reallocating scene render targets to support 1164x704 Format 10 NumSamples 1 (Frame:2826). -[2024.07.05-18.10.40:453][972]LogRenderer: Reallocating scene render targets to support 1176x704 Format 10 NumSamples 1 (Frame:2828). -[2024.07.05-18.10.40:558][973]LogRenderer: Reallocating scene render targets to support 1184x704 Format 10 NumSamples 1 (Frame:2830). -[2024.07.05-18.11.55:691][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true -[2024.07.05-18.11.55:706][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyedADBCC10C4DA5782DB84B81B74A15CCA5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' -[2024.07.05-18.11.55:748][822]AssetCheck: New page: Asset Save: saeule_destroyed -[2024.07.05-18.11.55:748][822]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.05-18.12.07:071][152]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.12.07:089][152]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.12.07:090][152]PIE: New page: PIE session: Map (05.07.2024, 22:12:07) -[2024.07.05-18.12.07:090][152]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.12.07:122][152]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031743s) -[2024.07.05-18.12.07:123][152]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.12.07:124][152]LogPlayLevel: PIE: World Init took: (0.001818s) -[2024.07.05-18.12.07:124][152]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033816s) -[2024.07.05-18.12.07:141][152]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.07.05-18.12.07:152][152]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.12.07:152][152]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.12.07:153][152]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.12.07:159][152]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.12.07:159][152]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.12.07:286][152]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.12.07:288][152]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.12.07:288][152]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.12.07:288][152]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.12.07:289][152]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.12.07:289][152]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.12.07:289][152]LogInit: FAudioDevice initialized. -[2024.07.05-18.12.07:289][152]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. -[2024.07.05-18.12.07:304][152]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.12.07:314][152]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.12.07 -[2024.07.05-18.12.07:315][152]LogWorld: Bringing up level for play took: 0.008350 -[2024.07.05-18.12.07:315][152]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.07.05-18.12.07:319][152]PIE: Server logged in -[2024.07.05-18.12.07:320][152]PIE: Play in editor total start time 0,232 seconds. -[2024.07.05-18.12.07:332][152]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.12.19:813][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.12.19:813][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.12.19:814][744]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.12.19:815][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.12.19:844][744]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.12.19:876][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.12.19:892][744]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.12.19:892][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.12.19:894][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.12.19:902][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.12.19:905][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.05-18.12.19:952][745]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.07.05-18.12.33:317][246]LogEditorTransaction: Undo Translate Collision -[2024.07.05-18.12.33:345][246]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DC0CAB23626681FC17B62ADA34502518C8E1C077), compiling. -[2024.07.05-18.12.33:466][246]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.12.33:466][246]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.12.33:466][246]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: Total job queries 122, among them cache hits 61 (50.00%) -[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: ================================================ -[2024.07.05-18.12.33:617][248]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-18.12.33:617][248]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.12.33:617][248]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.12.33:691][249]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.12.33:691][249]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.12.33:691][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.12.37:454][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true -[2024.07.05-18.12.37:459][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed377EEEBC4F1AFD5E9CD884825FBEEBF3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' -[2024.07.05-18.12.37:481][392]AssetCheck: New page: Asset Save: saeule_destroyed -[2024.07.05-18.12.37:481][392]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.05-18.12.43:779][559]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.12.43:796][559]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.12.43:796][559]PIE: New page: PIE session: Map (05.07.2024, 22:12:43) -[2024.07.05-18.12.43:796][559]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.12.43:825][559]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028602s) -[2024.07.05-18.12.43:826][559]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.12.43:826][559]LogPlayLevel: PIE: World Init took: (0.001516s) -[2024.07.05-18.12.43:826][559]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030355s) -[2024.07.05-18.12.43:850][559]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.07.05-18.12.43:859][559]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.12.43:859][559]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.12.43:861][559]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.12.43:868][559]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.12.43:868][559]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.12.43:986][559]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.12.43:991][559]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.12.43:991][559]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.12.43:991][559]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.12.43:996][559]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.12.43:996][559]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.12.43:996][559]LogInit: FAudioDevice initialized. -[2024.07.05-18.12.43:996][559]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. -[2024.07.05-18.12.44:014][559]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.12.44:025][559]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.12.44 -[2024.07.05-18.12.44:027][559]LogWorld: Bringing up level for play took: 0.010771 -[2024.07.05-18.12.44:027][559]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.07.05-18.12.44:031][559]PIE: Server logged in -[2024.07.05-18.12.44:033][559]PIE: Play in editor total start time 0,238 seconds. -[2024.07.05-18.12.44:046][559]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.13.39:652][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.13.39:652][173]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.13.39:652][173]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.13.39:655][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.13.39:670][173]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.13.39:690][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.13.39:706][173]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.13.39:706][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.13.39:708][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.13.39:726][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.13.39:731][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.07.05-18.13.39:779][174]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.07.05-18.13.43:102][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) -[2024.07.05-18.14.29:874][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.07.05-18.15.08:355][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) -[2024.07.05-18.15.14:284][ 92]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.07.05-18.15.20:072][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) -[2024.07.05-18.15.27:526][385]Cmd: TRANSACTION UNDO -[2024.07.05-18.15.27:527][385]LogEditorTransaction: Undo Move Actors -[2024.07.05-18.15.27:579][385]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 31CC064625F4E95003B24BC6E5AB1C12470948B2), compiling. -[2024.07.05-18.15.27:697][385]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.15.27:697][385]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.15.27:697][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.15.27:861][387]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-18.15.27:862][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.15.27:862][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.15.27:952][388]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.15.27:952][388]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.15.27:952][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.15.34:047][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) -[2024.07.05-18.15.40:974][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.07.05-18.15.55:455][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2) -[2024.07.05-18.15.58:630][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3) -[2024.07.05-18.16.01:485][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4) -[2024.07.05-18.16.03:190][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.07.05-18.16.06:492][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.16.06:511][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.07.05-18.16.06:612][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map814CDAF34309EEF40AC68097E08B8C50.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.16.06:648][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.16.06:958][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDEFCA2F6484EE8ACC10C4EA946C9B1CD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.16.06:997][235]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.16.06:997][235]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.16.06:998][235]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.16.08:888][274]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.16.08:903][274]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.16.08:903][274]PIE: New page: PIE session: Map (05.07.2024, 22:16:08) -[2024.07.05-18.16.08:903][274]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.16.08:928][274]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024507s) -[2024.07.05-18.16.08:928][274]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.16.08:929][274]LogPlayLevel: PIE: World Init took: (0.001320s) -[2024.07.05-18.16.08:929][274]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.026043s) -[2024.07.05-18.16.08:943][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.07.05-18.16.08:944][274]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.16.08:944][274]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.16.08:945][274]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.16.08:949][274]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.16.08:949][274]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.16.09:046][274]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.16.09:046][274]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.16.09:046][274]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.16.09:048][274]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.16.09:048][274]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.16.09:048][274]LogInit: FAudioDevice initialized. -[2024.07.05-18.16.09:048][274]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. -[2024.07.05-18.16.09:064][274]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.16.09:074][274]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.16.09 -[2024.07.05-18.16.09:075][274]LogWorld: Bringing up level for play took: 0.008506 -[2024.07.05-18.16.09:076][274]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.07.05-18.16.09:081][274]PIE: Server logged in -[2024.07.05-18.16.09:082][274]PIE: Play in editor total start time 0,179 seconds. -[2024.07.05-18.16.09:091][274]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.17.29:734][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.17.29:734][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.17.29:734][962]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.17.29:735][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.17.29:753][962]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.17.29:769][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.17.29:784][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.17.29:787][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.17.29:791][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.17.29:811][962]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.07.05-18.17.29:859][963]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.07.05-18.20.04:046][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.20.04:066][302]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.07.05-18.20.04:174][302]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFED0748E40C3240A2FEE28A5270E5888.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.20.04:208][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.20.04:511][302]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData22F59382450CCC1154C49480A800F0D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.20.04:549][302]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.20.04:549][302]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.20.04:549][302]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.20.07:037][353]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.20.07:043][353]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.20.07:043][353]PIE: New page: PIE session: Map (05.07.2024, 22:20:07) -[2024.07.05-18.20.07:043][353]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.20.07:062][353]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019047s) -[2024.07.05-18.20.07:063][353]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.20.07:064][353]LogPlayLevel: PIE: World Init took: (0.001390s) -[2024.07.05-18.20.07:064][353]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020636s) -[2024.07.05-18.20.07:082][353]LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms -[2024.07.05-18.20.07:085][353]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.20.07:085][353]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.20.07:086][353]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.20.07:090][353]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.20.07:090][353]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.20.07:183][353]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.20.07:183][353]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.20.07:184][353]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.20.07:184][353]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.20.07:185][353]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.20.07:185][353]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.20.07:185][353]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.20.07:186][353]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.20.07:186][353]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.20.07:187][353]LogInit: FAudioDevice initialized. -[2024.07.05-18.20.07:187][353]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. -[2024.07.05-18.20.07:201][353]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.20.07:215][353]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.07 -[2024.07.05-18.20.07:216][353]LogWorld: Bringing up level for play took: 0.013740 -[2024.07.05-18.20.07:216][353]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2024.07.05-18.20.07:221][353]PIE: Server logged in -[2024.07.05-18.20.07:222][353]PIE: Play in editor total start time 0,18 seconds. -[2024.07.05-18.20.07:232][353]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.20.14:773][753]LogNet: Browse: /Game/Map -[2024.07.05-18.20.14:774][753]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.20.14:775][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.20.14:781][753]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.20.14:788][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.20.14:848][753]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.20.14:852][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.07.05-18.20.14:855][753]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.20.14:876][753]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021613s) -[2024.07.05-18.20.14:878][753]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.20.14:878][753]LogPlayLevel: PIE: World Init took: (0.001664s) -[2024.07.05-18.20.14:878][753]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023567s) -[2024.07.05-18.20.14:878][753]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. -[2024.07.05-18.20.14:879][753]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.20.14:885][753]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.14 -[2024.07.05-18.20.14:886][753]LogWorld: Bringing up level for play took: 0.005669 -[2024.07.05-18.20.14:888][753]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.20.14:891][753]LogLoad: Took 0.115534 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.20.14:947][753]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.20.22:133][131]LogNet: Browse: /Game/Map -[2024.07.05-18.20.22:134][131]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.20.22:134][131]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.20.22:135][131]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.20.22:140][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.20.22:176][131]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.20.22:179][131]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.07.05-18.20.22:182][131]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.20.22:203][131]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021484s) -[2024.07.05-18.20.22:205][131]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.20.22:206][131]LogPlayLevel: PIE: World Init took: (0.002742s) -[2024.07.05-18.20.22:207][131]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024895s) -[2024.07.05-18.20.22:207][131]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. -[2024.07.05-18.20.22:208][131]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.20.22:217][131]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.22 -[2024.07.05-18.20.22:219][131]LogWorld: Bringing up level for play took: 0.008536 -[2024.07.05-18.20.22:221][131]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.20.22:222][131]LogLoad: Took 0.089178 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.20.22:270][131]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.20.26:586][351]LogNet: Browse: /Game/Map -[2024.07.05-18.20.26:586][351]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.20.26:586][351]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.20.26:588][351]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.20.26:590][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.20.26:639][351]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.20.26:642][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.05-18.20.26:644][351]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.20.26:668][351]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024211s) -[2024.07.05-18.20.26:669][351]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.20.26:670][351]LogPlayLevel: PIE: World Init took: (0.001459s) -[2024.07.05-18.20.26:670][351]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025959s) -[2024.07.05-18.20.26:670][351]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. -[2024.07.05-18.20.26:670][351]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.20.26:677][351]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.26 -[2024.07.05-18.20.26:678][351]LogWorld: Bringing up level for play took: 0.006522 -[2024.07.05-18.20.26:680][351]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.20.26:682][351]LogLoad: Took 0.095326 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.20.26:754][351]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.20.29:842][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.20.29:842][481]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.20.29:842][481]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.20.29:844][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.20.29:855][481]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.20.29:867][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.20.29:884][481]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.20.29:885][481]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.20.29:887][481]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.20.29:894][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.20.29:898][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.07.05-18.20.29:940][482]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.07.05-18.23.44:647][723]Cmd: TRANSACTION UNDO -[2024.07.05-18.23.44:647][723]LogEditorTransaction: Undo Move Actors -[2024.07.05-18.23.44:715][723]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: ED152C3AAB229171A4E9F5D3022E9AE2F3F019F8), compiling. -[2024.07.05-18.23.44:833][723]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.23.44:833][723]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.23.44:833][723]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: Total job queries 148, among them cache hits 87 (58.78%) -[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: ================================================ -[2024.07.05-18.23.45:023][725]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-18.23.45:023][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.23.45:023][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.23.45:138][726]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.23.45:138][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.23.45:138][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.23.59:388][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.23.59:412][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.07.05-18.23.59:544][ 49]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map83AF27EA4DEF8EC12AC4AABEB35D851D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.23.59:575][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.23.59:911][ 49]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18922D92497823D54D977DBD88FE1195.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.23.59:939][ 49]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.23.59:939][ 49]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.23.59:939][ 49]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.24.22:946][557]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.24.22:954][557]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.24.22:954][557]PIE: New page: PIE session: Map (05.07.2024, 22:24:22) -[2024.07.05-18.24.22:955][557]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.24.22:979][557]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024851s) -[2024.07.05-18.24.22:981][557]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.24.22:981][557]LogPlayLevel: PIE: World Init took: (0.001488s) -[2024.07.05-18.24.22:981][557]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.026540s) -[2024.07.05-18.24.22:995][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.07.05-18.24.22:999][557]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.24.22:999][557]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.24.23:004][557]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.24.23:004][557]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.24.23:096][557]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.24.23:097][557]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.24.23:097][557]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.24.23:098][557]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.24.23:098][557]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.24.23:098][557]LogInit: FAudioDevice initialized. -[2024.07.05-18.24.23:098][557]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. -[2024.07.05-18.24.23:118][557]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.24.23:126][557]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.24.23 -[2024.07.05-18.24.23:128][557]LogWorld: Bringing up level for play took: 0.008630 -[2024.07.05-18.24.23:128][557]LogOnline: OSS: Creating online subsystem instance for: :Context_19 -[2024.07.05-18.24.23:132][557]PIE: Server logged in -[2024.07.05-18.24.23:133][557]PIE: Play in editor total start time 0,18 seconds. -[2024.07.05-18.24.23:142][557]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.24.44:320][485]LogNet: Browse: /Game/Map -[2024.07.05-18.24.44:320][485]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.24.44:320][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.24.44:322][485]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.24.44:326][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.24.44:385][485]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.24.44:389][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.05-18.24.44:392][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.24.44:414][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022416s) -[2024.07.05-18.24.44:415][485]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.24.44:416][485]LogPlayLevel: PIE: World Init took: (0.001333s) -[2024.07.05-18.24.44:416][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024031s) -[2024.07.05-18.24.44:416][485]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. -[2024.07.05-18.24.44:416][485]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.24.44:423][485]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.24.44 -[2024.07.05-18.24.44:424][485]LogWorld: Bringing up level for play took: 0.006357 -[2024.07.05-18.24.44:426][485]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.24.44:428][485]LogLoad: Took 0.108075 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.24.44:497][485]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.24.49:315][680]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.24.49:315][680]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.24.49:316][680]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.24.49:318][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.24.49:338][680]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.24.49:346][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.24.49:358][680]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.24.49:359][680]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.24.49:361][680]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.24.49:369][680]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.24.49:382][680]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms -[2024.07.05-18.24.49:424][681]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.07.05-18.24.50:632][706]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.07.05-18.24.51:355][721]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) -[2024.07.05-18.24.52:333][741]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame) -[2024.07.05-18.25.04:521][ 19]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.25.04:542][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms -[2024.07.05-18.25.04:678][ 19]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map12B97D1F4E07C6A033E62A981C1550B1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.25.04:712][ 19]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.25.05:038][ 19]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7DBEE2714E968C1570D80FA9E7CDC72C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.25.05:089][ 19]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.25.05:089][ 19]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.25.05:089][ 19]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.25.09:655][116]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame2) -[2024.07.05-18.25.16:927][282]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) -[2024.07.05-18.25.18:378][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-18.25.19:262][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-18.25.19:896][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-18.25.22:040][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-18.25.22:467][402]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-18.25.22:779][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-18.25.23:363][421]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) -[2024.07.05-18.25.29:459][555]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) -[2024.07.05-18.25.30:518][578]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) -[2024.07.05-18.25.31:043][591]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) -[2024.07.05-18.25.31:540][602]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame3) -[2024.07.05-18.25.36:878][721]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77) -[2024.07.05-18.25.37:697][739]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) -[2024.07.05-18.25.43:846][872]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.45:175][901]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.45:551][908]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.46:236][925]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.46:844][939]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.47:340][950]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.47:854][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu3) -[2024.07.05-18.25.48:443][971]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.49:239][989]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.49:736][ 0]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.51:389][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.51:873][ 43]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.52:337][ 53]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.52:883][ 64]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.53:259][ 72]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.55:067][109]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.55:449][118]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.56:024][130]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.56:458][139]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.56:842][146]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.57:284][155]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.57:674][162]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.58:067][171]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.25.59:661][202]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.26.00:168][212]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.26.01:322][235]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.26.01:772][243]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.26.02:240][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.05-18.26.02:644][258]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.05-18.26.03:144][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.05-18.26.03:637][279]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.26.04:425][294]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.26.04:817][303]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) -[2024.07.05-18.26.07:325][360]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame4) -[2024.07.05-18.26.28:375][856]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.29:275][877]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.29:775][888]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.30:542][905]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.31:296][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) -[2024.07.05-18.26.31:757][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) -[2024.07.05-18.26.32:401][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) -[2024.07.05-18.26.35:333][ 6]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.36:229][ 23]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.36:714][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.37:311][ 45]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.37:764][ 53]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.38:148][ 61]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.38:834][ 76]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.26.41:638][134]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame5) -[2024.07.05-18.26.44:290][191]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) -[2024.07.05-18.27.00:338][565]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) -[2024.07.05-18.27.12:723][823]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) -[2024.07.05-18.27.34:779][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) -[2024.07.05-18.27.35:612][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) -[2024.07.05-18.27.36:659][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) -[2024.07.05-18.27.42:807][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) -[2024.07.05-18.27.44:805][455]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) -[2024.07.05-18.27.58:723][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) -[2024.07.05-18.28.04:482][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.28.04:502][872]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2024.07.05-18.28.04:635][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B6E5C8C49BEDDB260F36BA7A551483C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.28.04:644][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.28.04:931][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF3E58DF440105C98050B8989A6A7F2AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.28.04:966][872]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.28.04:966][872]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.28.04:966][872]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.28.07:783][930]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.28.07:799][930]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.28.07:799][930]PIE: New page: PIE session: Map (05.07.2024, 22:28:07) -[2024.07.05-18.28.07:799][930]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.28.07:826][930]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026452s) -[2024.07.05-18.28.07:827][930]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.28.07:827][930]LogPlayLevel: PIE: World Init took: (0.001553s) -[2024.07.05-18.28.07:827][930]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028204s) -[2024.07.05-18.28.07:842][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.05-18.28.07:843][930]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.28.07:844][930]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.28.07:849][930]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.28.07:849][930]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.28.07:944][930]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.28.07:946][930]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.28.07:946][930]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.28.07:946][930]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.28.07:950][930]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.28.07:950][930]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.28.07:950][930]LogInit: FAudioDevice initialized. -[2024.07.05-18.28.07:950][930]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. -[2024.07.05-18.28.07:968][930]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.28.07:978][930]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.07 -[2024.07.05-18.28.07:979][930]LogWorld: Bringing up level for play took: 0.009104 -[2024.07.05-18.28.07:980][930]LogOnline: OSS: Creating online subsystem instance for: :Context_20 -[2024.07.05-18.28.07:985][930]PIE: Server logged in -[2024.07.05-18.28.07:986][930]PIE: Play in editor total start time 0,188 seconds. -[2024.07.05-18.28.08:000][930]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.28.23:492][656]LogNet: Browse: /Game/Map -[2024.07.05-18.28.23:492][656]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.28.23:492][656]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.28.23:493][656]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.28.23:494][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.28.23:537][656]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.28.23:540][656]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.07.05-18.28.23:542][656]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.28.23:566][656]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023506s) -[2024.07.05-18.28.23:567][656]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.28.23:567][656]LogPlayLevel: PIE: World Init took: (0.001479s) -[2024.07.05-18.28.23:567][656]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025234s) -[2024.07.05-18.28.23:567][656]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. -[2024.07.05-18.28.23:568][656]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.28.23:574][656]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.23 -[2024.07.05-18.28.23:575][656]LogWorld: Bringing up level for play took: 0.005604 -[2024.07.05-18.28.23:577][656]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.28.23:578][656]LogLoad: Took 0.085995 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.28.23:628][656]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.28.42:571][497]LogNet: Browse: /Game/Map -[2024.07.05-18.28.42:572][497]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.28.42:572][497]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.28.42:573][497]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.28.42:574][497]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.28.42:626][497]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.28.42:629][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.05-18.28.42:632][497]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.28.42:657][497]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024245s) -[2024.07.05-18.28.42:658][497]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.28.42:658][497]LogPlayLevel: PIE: World Init took: (0.001452s) -[2024.07.05-18.28.42:658][497]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025987s) -[2024.07.05-18.28.42:658][497]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. -[2024.07.05-18.28.42:659][497]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.28.42:666][497]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.42 -[2024.07.05-18.28.42:668][497]LogWorld: Bringing up level for play took: 0.006596 -[2024.07.05-18.28.42:670][497]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.28.42:672][497]LogLoad: Took 0.100584 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.28.42:741][497]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.28.52:413][926]LogNet: Browse: /Game/Map -[2024.07.05-18.28.52:414][926]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.28.52:414][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.28.52:418][926]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.28.52:428][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.28.52:488][926]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.28.52:493][926]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.05-18.28.52:495][926]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.28.52:516][926]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021449s) -[2024.07.05-18.28.52:517][926]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.28.52:517][926]LogPlayLevel: PIE: World Init took: (0.001401s) -[2024.07.05-18.28.52:517][926]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023091s) -[2024.07.05-18.28.52:517][926]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. -[2024.07.05-18.28.52:518][926]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.28.52:527][926]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.52 -[2024.07.05-18.28.52:529][926]LogWorld: Bringing up level for play took: 0.008951 -[2024.07.05-18.28.52:531][926]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.28.52:534][926]LogLoad: Took 0.119467 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.28.52:603][926]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.29.05:058][495]LogNet: Browse: /Game/Map -[2024.07.05-18.29.05:058][495]LogLoad: LoadMap: /Game/Map -[2024.07.05-18.29.05:058][495]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.29.05:059][495]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.29.05:062][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.29.05:120][495]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.29.05:124][495]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.05-18.29.05:127][495]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.29.05:149][495]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021964s) -[2024.07.05-18.29.05:150][495]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.29.05:150][495]LogPlayLevel: PIE: World Init took: (0.001272s) -[2024.07.05-18.29.05:150][495]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023483s) -[2024.07.05-18.29.05:150][495]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. -[2024.07.05-18.29.05:151][495]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.29.05:157][495]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.29.05 -[2024.07.05-18.29.05:158][495]LogWorld: Bringing up level for play took: 0.005639 -[2024.07.05-18.29.05:160][495]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-18.29.05:163][495]LogLoad: Took 0.104665 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-18.29.05:214][495]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.29.06:213][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.29.06:213][532]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.29.06:215][532]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.29.06:219][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.29.06:235][532]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.29.06:252][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.29.06:264][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.29.06:265][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.29.06:267][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.29.06:277][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.07.05-18.29.06:331][533]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.07.05-18.29.10:990][630]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-18.29.11:926][643]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-18.29.12:850][662]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-18.29.38:585][ 77]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-18.29.38:591][ 77]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-18.29.38:591][ 77]PIE: New page: PIE session: Map (05.07.2024, 22:29:38) -[2024.07.05-18.29.38:591][ 77]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-18.29.38:606][ 77]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014708s) -[2024.07.05-18.29.38:606][ 77]LogAIModule: Creating AISystem for world Map -[2024.07.05-18.29.38:607][ 77]LogPlayLevel: PIE: World Init took: (0.000896s) -[2024.07.05-18.29.38:607][ 77]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015726s) -[2024.07.05-18.29.38:630][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.07.05-18.29.38:635][ 77]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-18.29.38:635][ 77]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-18.29.38:636][ 77]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-18.29.38:640][ 77]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-18.29.38:640][ 77]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-18.29.38:759][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-18.29.38:759][ 77]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-18.29.38:759][ 77]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-18.29.38:761][ 77]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-18.29.38:761][ 77]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-18.29.38:761][ 77]LogInit: FAudioDevice initialized. -[2024.07.05-18.29.38:761][ 77]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. -[2024.07.05-18.29.38:772][ 77]LogLoad: Game class is 'GameModeBase' -[2024.07.05-18.29.38:783][ 77]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.29.38 -[2024.07.05-18.29.38:785][ 77]LogWorld: Bringing up level for play took: 0.010260 -[2024.07.05-18.29.38:785][ 77]LogOnline: OSS: Creating online subsystem instance for: :Context_21 -[2024.07.05-18.29.38:789][ 77]PIE: Server logged in -[2024.07.05-18.29.38:790][ 77]PIE: Play in editor total start time 0,2 seconds. -[2024.07.05-18.29.38:806][ 77]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-18.29.57:154][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.29.57:154][952]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-18.29.57:154][952]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-18.29.57:157][952]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.29.57:167][952]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-18.29.57:209][952]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-18.29.57:221][952]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-18.29.57:221][952]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.29.57:223][952]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-18.29.57:228][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-18.29.57:232][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.05-18.29.57:279][953]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.07.05-18.30.06:278][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5) -[2024.07.05-18.30.07:578][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-18.32.13:763][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.32.13:784][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.05-18.32.13:896][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4044E26848D9FD27287B06BF8FDC8C2C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.32.13:906][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.32.14:200][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5C37EEE464B0DB9BED44BA0FC715F0E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.32.14:243][928]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.32.14:243][928]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.32.14:243][928]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.34.29:539][869]Cmd: TRANSACTION UNDO -[2024.07.05-18.34.29:540][869]LogEditorTransaction: Undo Set Scale -[2024.07.05-18.34.29:576][869]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: AA9F421D3EE19656B4F9917F50A034A5D818EE5A), compiling. -[2024.07.05-18.34.29:714][869]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.34.29:714][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.34.29:714][869]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: Total job queries 161, among them cache hits 100 (62.11%) -[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: ================================================ -[2024.07.05-18.34.29:851][871]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-18.34.29:851][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.34.29:851][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.34.29:920][872]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.34.29:920][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.34.29:920][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.36.50:999][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.36.51:022][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.07.05-18.36.51:120][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4170E2684FC61C7D7E5B31BDD5F6162D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.36.51:154][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.36.51:467][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData31EE3D9D403BB3956F4186A3CCC7A649.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.36.51:501][963]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.36.51:501][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.36.51:501][963]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.37.42:862][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.37.42:877][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.07.05-18.37.43:093][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF475874741E239E39F48BA8BACAD1D0D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.37.43:106][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.37.43:392][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0ADBA5A8491C1723435126A5AD6E86B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.37.43:597][ 56]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.37.43:598][ 56]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.37.43:598][ 56]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.38.00:556][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-18.38.01:514][421]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-18.38.02:154][434]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox4) -[2024.07.05-18.38.26:753][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.38.26:776][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms -[2024.07.05-18.38.26:906][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3974B4C34D2D7F6B82A5DBBC2E93A81F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.38.26:918][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.38.27:270][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9E5DF4BF4BEF67FA257D57BEECEB6ABA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.38.27:319][989]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.38.27:319][989]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.38.27:319][989]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.40.20:654][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.40.20:685][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms -[2024.07.05-18.40.20:785][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map32B6758A4694AE2BFA008B95C047276A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.40.20:795][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.40.21:105][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC6F5CD2044AD6B6B7BB81598DEBA4868.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.40.21:150][496]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.40.21:150][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.40.21:150][496]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.40.37:878][879]Cmd: DUPLICATE -[2024.07.05-18.40.37:878][879]Cmd: ACTOR DUPLICATE -[2024.07.05-18.41.11:701][581]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (cornerPiece8) -[2024.07.05-18.41.16:677][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.41.16:696][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.05-18.41.16:825][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map99716FAB4C5B38D009D49BBC159CB1E9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.41.16:854][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.41.17:220][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCCD917684BCFC70E77A8C9B0A8172363.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.41.17:271][678]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.41.17:271][678]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.41.17:272][678]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.41.24:639][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.41.24:657][844]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms -[2024.07.05-18.41.24:786][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map27FBE52F4309A4F9481FC6B08D5AF5CE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.41.24:803][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.41.25:114][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD85EBA364727ACA675F662A045B5837D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.41.25:160][844]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.41.25:160][844]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.41.25:160][844]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.41.40:344][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.41.40:366][176]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.07.05-18.41.40:463][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6B31352E44B7440EB20E18BB803273D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.41.40:472][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.41.40:755][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData37C582224FA768AB9B245FB3A64E5C56.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.41.40:787][176]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.41.40:787][176]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.41.40:787][176]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.44.39:453][850]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.44.39:474][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2024.07.05-18.44.39:573][850]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map21C3D1294D2233A99D6121B3494A332D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.44.39:581][850]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.44.39:872][850]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1F4A13564489159B1F2DFCA86FAD513F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.44.39:914][850]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.44.39:914][850]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.44.39:914][850]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.45.44:683][330]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand134) -[2024.07.05-18.45.52:671][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand131) -[2024.07.05-18.45.56:481][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand132) -[2024.07.05-18.46.04:228][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand133) -[2024.07.05-18.46.09:401][822]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand130) -[2024.07.05-18.46.13:879][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127) -[2024.07.05-18.46.17:721][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand128) -[2024.07.05-18.46.21:555][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand129) -[2024.07.05-18.46.32:439][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) -[2024.07.05-18.46.36:001][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand230) -[2024.07.05-18.46.39:422][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand231) -[2024.07.05-18.46.42:597][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand232) -[2024.07.05-18.46.46:639][563]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand233) -[2024.07.05-18.46.49:917][620]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4) -[2024.07.05-18.46.51:435][652]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand234) -[2024.07.05-18.46.55:289][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand235) -[2024.07.05-18.46.59:318][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand236) -[2024.07.05-18.47.03:646][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.47.03:670][881]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms -[2024.07.05-18.47.03:808][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map93B61EEC41CE5CB5D24302A9B517F9AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.47.03:835][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.47.04:176][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4DA869134EE453F549E283B1B57EABB3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.47.04:209][881]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.47.04:209][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.47.04:209][881]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.47.47:342][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.47.47:361][867]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.05-18.47.47:465][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9915DB624157AB2CB17E689F65D1A537.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.47.47:492][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.47.47:813][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDDDFA1B148EBD7E02B65ECA2C61C1D65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.47.47:851][867]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.47.47:851][867]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.47.47:851][867]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.47.48:846][888]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) -[2024.07.05-18.48.12:872][384]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-18.48.17:421][489]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-18.48.18:157][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.05-18.48.20:751][563]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-18.48.25:038][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.05-18.48.26:668][692]LogEditorViewport: Clicking Background -[2024.07.05-18.48.35:014][896]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-18.48.38:321][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.48.38:341][972]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.05-18.48.38:472][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3E280C7D42862807B5B8AAB05883A0E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.48.38:503][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.48.38:855][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1D91D015467A46ABD4E7B88D5DE6B9B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.48.38:898][972]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.48.38:898][972]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.48.38:898][972]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.48.39:865][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand174) -[2024.07.05-18.49.20:185][934]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) -[2024.07.05-18.49.38:689][313]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-18.49.40:219][313]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0014 seconds. Added 126 classes and 0 folders. -[2024.07.05-18.50.55:060][146]LogEditorTransaction: Undo Flatten Tangents -[2024.07.05-18.50.55:088][146]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 156EF50969A03145A1F5817DCF9103760B9EC586), compiling. -[2024.07.05-18.50.55:231][146]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.50.55:231][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.50.55:231][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: Total job queries 174, among them cache hits 113 (64.94%) -[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: ================================================ -[2024.07.05-18.50.55:342][148]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-18.50.55:342][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.50.55:342][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.50.55:401][149]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.50.55:401][149]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.50.55:401][149]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.51.14:354][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-18.51.14:381][917]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform92A1B55F4E823E9F272E7BBA6A2BA460.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-18.51.14:417][917]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-18.51.14:418][917]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-18.51.50:381][817]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-18.51.50:398][817]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform8F07523D463E80069B0EC48CBE60606F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-18.51.50:418][817]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-18.51.50:418][817]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-18.51.53:050][971]BlueprintLog: New page: Compile BP_MovingPlatform -[2024.07.05-18.51.53:140][971]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms -[2024.07.05-18.54.00:134][900]Cmd: TRANSACTION UNDO -[2024.07.05-18.54.00:134][900]LogEditorTransaction: Undo Rotate Actors -[2024.07.05-18.54.00:173][900]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C0BFF1E566F723E55108041E6B88097288A03997), compiling. -[2024.07.05-18.54.00:283][900]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.54.00:283][900]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.54.00:283][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.54.00:424][902]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: Total job queries 198, among them cache hits 137 (69.19%) -[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: ================================================ -[2024.07.05-18.54.00:464][903]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.54.00:465][903]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.54.00:465][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.54.00:465][903]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.54.04:754][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.54.04:791][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms -[2024.07.05-18.54.04:877][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA76FC6284DB7B1C27DEBFE8E1CA8BB3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.54.04:894][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.54.05:052][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA51C2BAB4617F179A2FCB88D8C334D1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.54.05:079][ 21]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.54.05:079][ 21]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.54.05:079][ 21]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.54.17:834][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand182) -[2024.07.05-18.54.19:139][437]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) -[2024.07.05-18.54.23:591][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.54.23:619][569]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms -[2024.07.05-18.54.23:712][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2481E6834D5F96470E7F7C9FFE6A3153.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.54.23:729][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.54.23:889][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE500DAE46753F6DA88A1BB8C2F7A36E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.54.23:919][569]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.54.23:919][569]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.54.23:919][569]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.56.15:009][914]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.56.15:039][914]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms -[2024.07.05-18.56.15:123][914]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD227D6F41B5397044883C8945066D81.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.56.15:139][914]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.56.15:295][914]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC3F32EF947B39ECC84A380A761A004D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.56.15:327][914]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.56.15:327][914]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.56.15:327][914]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.56.22:873][141]Cmd: DUPLICATE -[2024.07.05-18.56.22:873][141]Cmd: ACTOR DUPLICATE -[2024.07.05-18.57.15:503][734]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) -[2024.07.05-18.57.24:207][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap5) -[2024.07.05-18.57.31:536][167]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) -[2024.07.05-18.57.32:164][184]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) -[2024.07.05-18.57.38:064][358]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox11) -[2024.07.05-18.59.16:211][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-18.59.16:239][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.05-18.59.16:323][382]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map151EC17048609CF97193F097F61FDBD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-18.59.16:340][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-18.59.16:504][382]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE864DA3F4373FE5F325B57BB7167315F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-18.59.16:539][382]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-18.59.16:539][382]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-18.59.16:539][382]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-18.59.29:242][760]Cmd: DUPLICATE -[2024.07.05-18.59.29:242][760]Cmd: ACTOR DUPLICATE -[2024.07.05-18.59.39:396][ 39]LogEditorViewport: Clicking Background -[2024.07.05-18.59.44:757][193]Cmd: TRANSACTION UNDO -[2024.07.05-18.59.44:757][193]LogEditorTransaction: Undo Clicking Background -[2024.07.05-18.59.44:790][193]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4188FED6D4500EB87B12408C2AE6627C058FDCE3), compiling. -[2024.07.05-18.59.44:889][193]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-18.59.44:889][193]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.59.44:889][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: Total job queries 210, among them cache hits 149 (70.95%) -[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: ================================================ -[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-18.59.45:066][196]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-18.59.45:066][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-18.59.45:066][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.01.11:709][755]Cmd: TRANSACTION UNDO -[2024.07.05-19.01.11:709][755]LogEditorTransaction: Undo Move Actors -[2024.07.05-19.01.11:751][755]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 17AF0EDD4689F0925D38BD6C4464A589742BE722), compiling. -[2024.07.05-19.01.11:846][755]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.01.11:846][755]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.01.11:846][755]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.01.12:020][758]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.01.12:020][758]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.01.12:020][758]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.02.09:594][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.02.09:625][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.05-19.02.09:709][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1CB391E044A3446CD728BC9BD7876675.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.02.09:726][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.02.09:884][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAFB50CF14B30466F6501498DA533E18E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.02.09:915][496]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.02.09:915][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.02.09:915][496]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.02.13:059][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand136) -[2024.07.05-19.02.14:771][633]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower3) -[2024.07.05-19.02.18:886][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap6) -[2024.07.05-19.02.29:192][ 50]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) -[2024.07.05-19.02.36:484][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap5) -[2024.07.05-19.02.39:807][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.02.39:831][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.07.05-19.02.39:915][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC151A4E849BC784F0A9BABB940C93A9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.02.39:935][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.02.40:094][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2EADB2354211CE3BE306AD94A570E323.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.02.40:127][363]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.02.40:127][363]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.02.40:127][363]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.06.29:387][104]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato -[2024.07.05-19.07.13:976][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true -[2024.07.05-19.07.13:990][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlato6D2C001B4A7D8008A68EDB9BCBE7C7CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset' -[2024.07.05-19.07.14:016][185]AssetCheck: New page: Asset Save: BP_movingPlato -[2024.07.05-19.07.14:016][185]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato -[2024.07.05-19.07.20:141][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3) -[2024.07.05-19.07.28:614][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3) -[2024.07.05-19.07.29:981][646]Cmd: DELETE -[2024.07.05-19.07.29:982][646]Cmd: ACTOR DELETE -[2024.07.05-19.07.30:011][646]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.07.30:082][646]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms -[2024.07.05-19.07.30:083][646]LogEditorActor: Deleted 1 Actors (0.101 secs) -[2024.07.05-19.07.31:018][675]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) -[2024.07.05-19.07.52:565][342]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-19.07.52:576][342]BlueprintLog: New page: Pre-Play auto-recompile -[2024.07.05-19.07.52:576][342]LogPlayLevel: [PlayLevel] Compiling BP_movingPlato before play... -[2024.07.05-19.07.52:658][342]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms -[2024.07.05-19.07.52:661][342]LogPlayLevel: PlayLevel: Blueprint regeneration took 84 ms (1 blueprints) -[2024.07.05-19.07.52:661][342]PIE: New page: PIE session: Map (05.07.2024, 23:07:52) -[2024.07.05-19.07.52:661][342]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.07.52:685][342]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023247s) -[2024.07.05-19.07.52:686][342]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.07.52:686][342]LogPlayLevel: PIE: World Init took: (0.001527s) -[2024.07.05-19.07.52:686][342]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024992s) -[2024.07.05-19.07.52:717][342]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.07.05-19.07.52:717][342]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-19.07.52:718][342]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-19.07.52:723][342]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-19.07.52:723][342]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-19.07.52:802][342]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-19.07.52:804][342]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-19.07.52:804][342]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-19.07.52:804][342]LogInit: FAudioDevice initialized. -[2024.07.05-19.07.52:804][342]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. -[2024.07.05-19.07.52:818][342]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.07.52:826][342]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-21.07.52 -[2024.07.05-19.07.52:828][342]LogWorld: Bringing up level for play took: 0.008707 -[2024.07.05-19.07.52:828][342]LogOnline: OSS: Creating online subsystem instance for: :Context_26 -[2024.07.05-19.07.52:831][342]PIE: Server logged in -[2024.07.05-19.07.52:832][342]PIE: Play in editor total start time 0,26 seconds. -[2024.07.05-19.07.52:843][342]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.08.01:613][876]LogNet: Browse: /Game/Map -[2024.07.05-19.08.01:614][876]LogLoad: LoadMap: /Game/Map -[2024.07.05-19.08.01:614][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.08.01:616][876]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.08.01:618][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.08.01:673][876]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.08.01:677][876]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.07.05-19.08.01:680][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.08.01:701][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020686s) -[2024.07.05-19.08.01:702][876]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.08.01:702][876]LogPlayLevel: PIE: World Init took: (0.001074s) -[2024.07.05-19.08.01:702][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021958s) -[2024.07.05-19.08.01:702][876]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. -[2024.07.05-19.08.01:702][876]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.08.01:708][876]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.08.01 -[2024.07.05-19.08.01:709][876]LogWorld: Bringing up level for play took: 0.005363 -[2024.07.05-19.08.01:711][876]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-19.08.01:712][876]LogLoad: Took 0.098211 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-19.08.01:760][876]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.08.18:771][892]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.08.18:771][892]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.08.18:772][892]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.08.18:773][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.08.18:789][892]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-19.08.18:807][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.08.18:849][892]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.08.18:851][892]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.08.18:853][892]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.08.18:870][892]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms -[2024.07.05-19.08.18:917][893]LogPlayLevel: Display: Destroying online subsystem :Context_26 -[2024.07.05-19.08.54:830][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.08.55:711][ 0]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) -[2024.07.05-19.09.06:114][317]Cmd: TRANSACTION UNDO -[2024.07.05-19.09.06:114][317]LogEditorTransaction: Undo Move Actors -[2024.07.05-19.09.06:150][317]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8DC01BC2BD99AACFADF223BB3B05AE1E54144C58), compiling. -[2024.07.05-19.09.06:261][317]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.09.06:261][317]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.09.06:261][317]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: Total job queries 234, among them cache hits 173 (73.93%) -[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.09.06:441][320]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.09.06:441][320]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.09.06:441][320]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.09.18:156][666]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) -[2024.07.05-19.09.25:562][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-19.09.26:588][936]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) -[2024.07.05-19.09.35:703][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) -[2024.07.05-19.09.37:656][271]Cmd: DELETE -[2024.07.05-19.09.37:657][271]Cmd: ACTOR DELETE -[2024.07.05-19.09.37:672][271]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.09.37:718][271]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms -[2024.07.05-19.09.37:733][271]LogEditorActor: Deleted 1 Actors (0.076 secs) -[2024.07.05-19.09.38:536][298]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.09.38:969][309]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato2) -[2024.07.05-19.09.50:873][644]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato2) -[2024.07.05-19.09.54:693][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.09.54:728][758]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms -[2024.07.05-19.09.54:814][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map36EE5152454D516268421DBBDD2AE1BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.09.54:831][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.09.54:990][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7619AEC54BED3AE1FFA06A9CD62E3C1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.09.55:023][758]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.09.55:023][758]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.09.55:023][758]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.10.12:257][287]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) -[2024.07.05-19.10.13:200][315]Cmd: DELETE -[2024.07.05-19.10.13:200][315]Cmd: ACTOR DELETE -[2024.07.05-19.10.13:214][315]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.10.13:264][315]LogUObjectHash: Compacting FUObjectHashTables data took 5.38ms -[2024.07.05-19.10.13:272][315]LogEditorActor: Deleted 1 Actors (0.072 secs) -[2024.07.05-19.10.14:419][351]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato3) -[2024.07.05-19.10.25:318][685]Cmd: TRANSACTION UNDO -[2024.07.05-19.10.25:318][685]LogEditorTransaction: Undo Move Actors -[2024.07.05-19.10.25:357][685]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F0E222420B4F4DB7FC32143B1514F63FBBF51835), compiling. -[2024.07.05-19.10.25:461][685]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.10.25:461][685]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.10.25:461][685]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.10.25:580][687]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.10.25:580][687]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.10.25:580][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.10.25:646][688]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.10.25:646][688]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.10.25:646][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.10.43:985][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) -[2024.07.05-19.10.45:887][267]Cmd: DELETE -[2024.07.05-19.10.45:887][267]Cmd: ACTOR DELETE -[2024.07.05-19.10.45:903][267]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.10.45:953][267]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms -[2024.07.05-19.10.45:966][267]LogEditorActor: Deleted 1 Actors (0.077 secs) -[2024.07.05-19.10.46:546][285]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) -[2024.07.05-19.10.55:239][527]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) -[2024.07.05-19.11.04:491][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) -[2024.07.05-19.11.11:704][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.11.12:569][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) -[2024.07.05-19.11.13:251][ 49]Cmd: DELETE -[2024.07.05-19.11.13:251][ 49]Cmd: ACTOR DELETE -[2024.07.05-19.11.13:264][ 49]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.11.13:316][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 4.78ms -[2024.07.05-19.11.13:325][ 49]LogEditorActor: Deleted 1 Actors (0.074 secs) -[2024.07.05-19.11.13:819][ 64]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato5) -[2024.07.05-19.11.23:231][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.11.23:266][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.07.05-19.11.23:354][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEE323D534FF4C577CE1C2F88CA4641A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.11.23:371][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.11.23:526][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BC092C546358B687BDB6D843A810E64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.11.23:551][344]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.11.23:551][344]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.11.23:551][344]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.11.38:869][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7) -[2024.07.05-19.11.39:599][808]Cmd: DELETE -[2024.07.05-19.11.39:599][808]Cmd: ACTOR DELETE -[2024.07.05-19.11.39:613][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.11.39:661][808]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms -[2024.07.05-19.11.39:671][808]LogEditorActor: Deleted 1 Actors (0.071 secs) -[2024.07.05-19.11.40:423][832]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato6) -[2024.07.05-19.11.51:105][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.11.51:141][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms -[2024.07.05-19.11.51:238][155]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBC63BBB54AF209677DC469AA7CC16C55.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.11.51:254][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.11.51:416][155]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB81B3FA48A3C9F719B06B83916AAB9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.11.51:446][155]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.11.51:446][155]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.11.51:446][155]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.11.56:474][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) -[2024.07.05-19.12.06:008][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) -[2024.07.05-19.12.06:802][583]Cmd: DELETE -[2024.07.05-19.12.06:802][583]Cmd: ACTOR DELETE -[2024.07.05-19.12.06:817][583]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.12.06:868][583]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms -[2024.07.05-19.12.06:876][583]LogEditorActor: Deleted 1 Actors (0.074 secs) -[2024.07.05-19.12.07:377][598]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato7) -[2024.07.05-19.12.16:778][860]Cmd: TRANSACTION UNDO -[2024.07.05-19.12.16:778][860]LogEditorTransaction: Undo Move Actors -[2024.07.05-19.12.16:830][860]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6851F6494D625852BC9CC13E6BD2377EC6AEAAFB), compiling. -[2024.07.05-19.12.16:927][860]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.12.16:927][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.12.16:927][860]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: Total job queries 249, among them cache hits 188 (75.50%) -[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.12.17:028][862]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.12.17:028][862]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.12.17:028][862]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.12.17:108][863]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.12.17:108][863]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.12.17:108][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.12.18:146][887]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato7) -[2024.07.05-19.12.36:396][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.12.36:430][397]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.07.05-19.12.36:515][397]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB4BFE88545EB9341E52536A97C2E2B4D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.12.36:531][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.12.36:684][397]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB919A59F45CDD7A707055B9F147D1005.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.12.36:718][397]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.12.36:718][397]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.12.36:718][397]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.12.39:011][456]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-19.12.39:020][456]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-19.12.39:020][456]PIE: New page: PIE session: Map (05.07.2024, 23:12:39) -[2024.07.05-19.12.39:020][456]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.12.39:041][456]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021732s) -[2024.07.05-19.12.39:042][456]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.12.39:042][456]LogPlayLevel: PIE: World Init took: (0.001219s) -[2024.07.05-19.12.39:042][456]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023117s) -[2024.07.05-19.12.39:076][456]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms -[2024.07.05-19.12.39:078][456]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-19.12.39:078][456]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-19.12.39:079][456]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-19.12.39:082][456]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-19.12.39:083][456]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-19.12.39:166][456]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-19.12.39:167][456]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-19.12.39:170][456]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-19.12.39:170][456]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-19.12.39:170][456]LogInit: FAudioDevice initialized. -[2024.07.05-19.12.39:170][456]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. -[2024.07.05-19.12.39:180][456]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.12.39:186][456]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.12.39 -[2024.07.05-19.12.39:188][456]LogWorld: Bringing up level for play took: 0.007119 -[2024.07.05-19.12.39:188][456]LogOnline: OSS: Creating online subsystem instance for: :Context_27 -[2024.07.05-19.12.39:195][456]PIE: Server logged in -[2024.07.05-19.12.39:196][456]PIE: Play in editor total start time 0,178 seconds. -[2024.07.05-19.12.39:207][456]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.12.53:599][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.12.53:600][303]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.12.53:600][303]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.12.53:601][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.12.53:612][303]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-19.12.53:622][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.12.53:654][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.12.53:655][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.12.53:658][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.12.53:667][303]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms -[2024.07.05-19.12.53:707][304]LogPlayLevel: Display: Destroying online subsystem :Context_27 -[2024.07.05-19.14.02:949][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true -[2024.07.05-19.14.02:964][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlatoDA7713AB49608FCEE4164CB3543C6D38.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset' -[2024.07.05-19.14.02:986][779]AssetCheck: New page: Asset Save: BP_movingPlato -[2024.07.05-19.14.02:986][779]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato -[2024.07.05-19.14.05:003][883]BlueprintLog: New page: Compile BP_movingPlato -[2024.07.05-19.14.05:086][883]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms -[2024.07.05-19.14.08:711][992]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-19.14.08:719][992]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-19.14.08:719][992]PIE: New page: PIE session: Map (05.07.2024, 23:14:08) -[2024.07.05-19.14.08:719][992]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.14.08:742][992]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023274s) -[2024.07.05-19.14.08:743][992]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.14.08:744][992]LogPlayLevel: PIE: World Init took: (0.001149s) -[2024.07.05-19.14.08:744][992]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024585s) -[2024.07.05-19.14.08:779][992]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms -[2024.07.05-19.14.08:781][992]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-19.14.08:781][992]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-19.14.08:782][992]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-19.14.08:786][992]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-19.14.08:786][992]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-19.14.08:864][992]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-19.14.08:864][992]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-19.14.08:864][992]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-19.14.08:866][992]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-19.14.08:866][992]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-19.14.08:866][992]LogInit: FAudioDevice initialized. -[2024.07.05-19.14.08:866][992]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. -[2024.07.05-19.14.08:873][992]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.14.08:882][992]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.14.08 -[2024.07.05-19.14.08:884][992]LogWorld: Bringing up level for play took: 0.009932 -[2024.07.05-19.14.08:885][992]LogOnline: OSS: Creating online subsystem instance for: :Context_28 -[2024.07.05-19.14.08:888][992]PIE: Server logged in -[2024.07.05-19.14.08:889][992]PIE: Play in editor total start time 0,172 seconds. -[2024.07.05-19.14.08:899][992]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.14.31:177][316]LogNet: Browse: /Game/Map -[2024.07.05-19.14.31:178][316]LogLoad: LoadMap: /Game/Map -[2024.07.05-19.14.31:178][316]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.14.31:180][316]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.14.31:181][316]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.14.31:251][316]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.14.31:256][316]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms -[2024.07.05-19.14.31:259][316]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.14.31:278][316]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018909s) -[2024.07.05-19.14.31:279][316]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.14.31:279][316]LogPlayLevel: PIE: World Init took: (0.001047s) -[2024.07.05-19.14.31:279][316]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020150s) -[2024.07.05-19.14.31:279][316]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. -[2024.07.05-19.14.31:279][316]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.14.31:284][316]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.14.31 -[2024.07.05-19.14.31:286][316]LogWorld: Bringing up level for play took: 0.005175 -[2024.07.05-19.14.31:288][316]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-19.14.31:291][316]LogLoad: Took 0.113696 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-19.14.31:335][316]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.14.34:020][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.14.34:020][473]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.14.34:021][473]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.14.34:025][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.14.34:038][473]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-19.14.34:047][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.14.34:075][473]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.14.34:075][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.14.34:077][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.14.34:082][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.14.34:088][473]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms -[2024.07.05-19.14.34:120][474]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2024.07.05-19.14.43:850][755]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) -[2024.07.05-19.14.58:113][ 27]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-19.15.04:899][206]Cmd: TRANSACTION UNDO -[2024.07.05-19.15.04:899][206]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-19.15.04:934][206]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 28FACC7B2D45000294A0CDAD1CF577B6E317B696), compiling. -[2024.07.05-19.15.05:046][206]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.15.05:046][206]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.15.05:047][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.15.05:239][209]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.15.05:239][209]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.15.05:239][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.15.09:408][273]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-19.15.11:831][335]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-19.15.18:491][515]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) -[2024.07.05-19.15.19:432][542]Cmd: DELETE -[2024.07.05-19.15.19:432][542]Cmd: ACTOR DELETE -[2024.07.05-19.15.19:445][542]LogEditorActor: Deleted Actor: BP_movingPlato_C -[2024.07.05-19.15.19:501][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms -[2024.07.05-19.15.19:515][542]LogEditorActor: Deleted 1 Actors (0.083 secs) -[2024.07.05-19.15.20:282][565]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-19.15.36:163][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.15.36:199][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-19.15.36:297][941]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF4315A44470ACBEE36341B8B7A9B2A9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.15.36:313][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.15.36:481][941]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1701178E4E11720805A231843D9739D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.15.36:510][941]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.15.36:510][941]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.15.36:510][941]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.15.43:108][125]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2) -[2024.07.05-19.15.47:179][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.15.47:215][238]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms -[2024.07.05-19.15.47:302][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2BCC450D46DB8313C8ACF0ACC884E10B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.15.47:320][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.15.47:476][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData237F70674B9BDDCE429FD39932C687DB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.15.47:499][238]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.15.47:499][238]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.15.47:499][238]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.15.49:870][299]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-19.15.56:010][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.15.56:043][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.07.05-19.15.56:126][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map54D2C26C4CA66ADADC9BC0A12B22F652.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.15.56:142][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.15.56:301][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFB9978CD4A57EF9930157F910F5F92E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.15.56:329][465]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.15.56:329][465]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.15.56:329][465]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.15.59:627][555]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-19.15.59:634][555]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-19.15.59:634][555]PIE: New page: PIE session: Map (05.07.2024, 23:15:59) -[2024.07.05-19.15.59:634][555]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.15.59:655][555]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020841s) -[2024.07.05-19.15.59:656][555]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.15.59:656][555]LogPlayLevel: PIE: World Init took: (0.001080s) -[2024.07.05-19.15.59:656][555]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022079s) -[2024.07.05-19.15.59:689][555]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms -[2024.07.05-19.15.59:693][555]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-19.15.59:694][555]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-19.15.59:694][555]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-19.15.59:694][555]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-19.15.59:697][555]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-19.15.59:697][555]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-19.15.59:773][555]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-19.15.59:773][555]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-19.15.59:773][555]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-19.15.59:775][555]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-19.15.59:775][555]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-19.15.59:775][555]LogInit: FAudioDevice initialized. -[2024.07.05-19.15.59:775][555]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. -[2024.07.05-19.15.59:787][555]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.15.59:795][555]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.15.59 -[2024.07.05-19.15.59:796][555]LogWorld: Bringing up level for play took: 0.007395 -[2024.07.05-19.15.59:796][555]LogOnline: OSS: Creating online subsystem instance for: :Context_29 -[2024.07.05-19.15.59:799][555]PIE: Server logged in -[2024.07.05-19.15.59:800][555]PIE: Play in editor total start time 0,168 seconds. -[2024.07.05-19.15.59:808][555]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.16.09:356][114]LogNet: Browse: /Game/Map -[2024.07.05-19.16.09:356][114]LogLoad: LoadMap: /Game/Map -[2024.07.05-19.16.09:356][114]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.16.09:357][114]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.16.09:360][114]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.16.09:432][114]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.16.09:437][114]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms -[2024.07.05-19.16.09:439][114]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.16.09:466][114]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026744s) -[2024.07.05-19.16.09:466][114]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.16.09:467][114]LogPlayLevel: PIE: World Init took: (0.001023s) -[2024.07.05-19.16.09:467][114]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027976s) -[2024.07.05-19.16.09:467][114]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. -[2024.07.05-19.16.09:467][114]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.16.09:472][114]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.09 -[2024.07.05-19.16.09:473][114]LogWorld: Bringing up level for play took: 0.004872 -[2024.07.05-19.16.09:474][114]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-19.16.09:475][114]LogLoad: Took 0.119345 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-19.16.09:514][114]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.16.16:073][502]LogNet: Browse: /Game/Map -[2024.07.05-19.16.16:073][502]LogLoad: LoadMap: /Game/Map -[2024.07.05-19.16.16:073][502]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.16.16:074][502]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.16.16:077][502]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.16.16:151][502]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.16.16:155][502]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms -[2024.07.05-19.16.16:159][502]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.16.16:180][502]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021357s) -[2024.07.05-19.16.16:182][502]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.16.16:183][502]LogPlayLevel: PIE: World Init took: (0.002229s) -[2024.07.05-19.16.16:183][502]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024103s) -[2024.07.05-19.16.16:183][502]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. -[2024.07.05-19.16.16:184][502]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.16.16:190][502]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.16 -[2024.07.05-19.16.16:191][502]LogWorld: Bringing up level for play took: 0.004989 -[2024.07.05-19.16.16:192][502]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-19.16.16:193][502]LogLoad: Took 0.121056 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-19.16.16:229][502]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.16.24:032][962]LogNet: Browse: /Game/Map -[2024.07.05-19.16.24:032][962]LogLoad: LoadMap: /Game/Map -[2024.07.05-19.16.24:032][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.16.24:034][962]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.16.24:036][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.16.24:103][962]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.16.24:108][962]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.07.05-19.16.24:110][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.16.24:130][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020010s) -[2024.07.05-19.16.24:131][962]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.16.24:131][962]LogPlayLevel: PIE: World Init took: (0.001134s) -[2024.07.05-19.16.24:131][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021348s) -[2024.07.05-19.16.24:131][962]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. -[2024.07.05-19.16.24:132][962]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.16.24:137][962]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.24 -[2024.07.05-19.16.24:138][962]LogWorld: Bringing up level for play took: 0.005131 -[2024.07.05-19.16.24:139][962]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-19.16.24:140][962]LogLoad: Took 0.108919 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-19.16.24:186][962]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.16.39:804][882]LogNet: Browse: /Game/Map -[2024.07.05-19.16.39:804][882]LogLoad: LoadMap: /Game/Map -[2024.07.05-19.16.39:804][882]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.16.39:807][882]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.16.39:809][882]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.16.39:875][882]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.16.39:878][882]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms -[2024.07.05-19.16.39:881][882]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-19.16.39:900][882]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018984s) -[2024.07.05-19.16.39:901][882]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.16.39:902][882]LogPlayLevel: PIE: World Init took: (0.001145s) -[2024.07.05-19.16.39:902][882]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020411s) -[2024.07.05-19.16.39:902][882]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. -[2024.07.05-19.16.39:902][882]LogLoad: Game class is 'GameModeBase' -[2024.07.05-19.16.39:907][882]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.39 -[2024.07.05-19.16.39:909][882]LogWorld: Bringing up level for play took: 0.005253 -[2024.07.05-19.16.39:910][882]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-19.16.39:911][882]LogLoad: Took 0.107075 seconds to LoadMap(/Game/UEDPIE_0_Map) -[2024.07.05-19.16.39:963][882]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. -[2024.07.05-19.16.41:969][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.16.41:969][997]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-19.16.41:970][997]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.16.41:972][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.16.41:986][997]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-19.16.42:003][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.16.42:031][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.16.42:032][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.16.42:033][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.16.42:042][997]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.07.05-19.16.42:081][998]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.07.05-19.16.58:737][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.16.58:783][495]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.07.05-19.16.58:875][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7D6DD59E43A7E969DD309AA463A7386A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.16.58:891][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.16.59:058][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6C2713504B6E0DE972AF0D856DECF7CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.16.59:090][495]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.16.59:090][495]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.16.59:090][495]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.19.08:324][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_9) -[2024.07.05-19.19.09:230][996]Cmd: DELETE -[2024.07.05-19.19.09:230][996]Cmd: ACTOR DELETE -[2024.07.05-19.19.09:243][996]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.19.09:294][996]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.05-19.19.09:306][996]LogEditorActor: Deleted 1 Actors (0.076 secs) -[2024.07.05-19.19.10:090][ 20]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) -[2024.07.05-19.19.19:132][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) -[2024.07.05-19.19.28:925][560]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) -[2024.07.05-19.19.29:785][585]Cmd: DELETE -[2024.07.05-19.19.29:785][585]Cmd: ACTOR DELETE -[2024.07.05-19.19.29:798][585]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.19.29:845][585]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms -[2024.07.05-19.19.29:858][585]LogEditorActor: Deleted 1 Actors (0.073 secs) -[2024.07.05-19.19.30:355][600]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8) -[2024.07.05-19.19.36:143][760]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.36:143][760]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-19.19.36:182][760]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BC6C76EE2B2E183366F5B3F551E862A86DB2B572), compiling. -[2024.07.05-19.19.36:284][760]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.36:284][760]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.36:284][760]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: Total job queries 285, among them cache hits 224 (78.60%) -[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%) -[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.19.36:461][763]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.36:461][763]LogEditorTransaction: Undo Delete Actors -[2024.07.05-19.19.36:477][763]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1A7491FE5A4314C5D4F9D2EFE0B1EAA8AB074403), compiling. -[2024.07.05-19.19.36:709][765]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.19.36:709][765]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.36:709][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.36:801][766]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.36:802][766]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.36:802][766]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.36:802][766]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.37:031][774]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.37:031][774]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-19.19.37:074][774]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E9E9B4D24411C61FE270E9206F27CEEB61383353), compiling. -[2024.07.05-19.19.37:166][774]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.37:166][774]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.37:166][774]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.37:308][777]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.37:308][777]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.37:308][777]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.37:375][779]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.37:375][779]LogEditorTransaction: Undo Move Actors -[2024.07.05-19.19.37:392][779]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F89BDFC21FDEB79743D9228E291C005D73B37AA4), compiling. -[2024.07.05-19.19.37:478][779]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.37:478][779]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.37:478][779]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.37:594][782]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.19.37:595][782]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.37:595][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.37:620][783]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.37:620][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.37:620][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.37:792][789]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.37:792][789]LogEditorTransaction: Undo Create Actors -[2024.07.05-19.19.37:853][789]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E68138853E8431D02613ED2D41B10428BA278FC1), compiling. -[2024.07.05-19.19.37:951][789]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.37:951][789]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.37:951][789]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.38:123][792]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.38:123][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.38:123][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.38:211][795]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.38:211][795]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-19.19.38:246][795]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 879FF858A8BD293D3682982881572280E85B576D), compiling. -[2024.07.05-19.19.38:352][795]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.38:352][795]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.38:352][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.38:475][798]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.38:476][798]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.38:476][798]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.38:476][798]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.38:724][806]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.38:725][806]LogEditorTransaction: Undo Move Actors -[2024.07.05-19.19.38:770][806]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 60544A3B02D78236962D64322D27962AFE5E01BE), compiling. -[2024.07.05-19.19.38:867][806]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.38:867][806]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.38:867][806]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.38:966][808]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.19.38:966][808]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.38:966][808]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.38:998][809]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.38:998][809]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.38:998][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.39:281][818]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.39:281][818]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-19.19.39:323][818]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 36476701374DC6CC77857AA2CDE64A72AD8BD0BB), compiling. -[2024.07.05-19.19.39:414][818]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.39:414][818]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.39:414][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.39:536][821]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.39:536][821]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.39:536][821]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.39:871][832]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.39:871][832]LogEditorTransaction: Undo Delete Actors -[2024.07.05-19.19.39:932][832]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 58EC1807F5E829EA9CFE8D033D12D563EAE838AE), compiling. -[2024.07.05-19.19.40:026][832]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.40:026][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.40:026][832]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.40:197][835]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.40:197][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.40:197][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.40:382][841]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.40:382][841]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-19.19.40:426][841]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 357D1A79C273738506E63A0123B621AC8C5E12D9), compiling. -[2024.07.05-19.19.40:515][841]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.40:515][841]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.40:515][841]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.40:646][844]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.40:646][844]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.40:646][844]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.41:048][855]Cmd: TRANSACTION UNDO -[2024.07.05-19.19.41:048][855]LogEditorTransaction: Undo Create Actors -[2024.07.05-19.19.41:109][855]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 303550AD7AAF327479F376282AA592C798D0DA51), compiling. -[2024.07.05-19.19.41:200][855]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.19.41:200][855]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.41:200][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.19.41:378][858]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.19.41:378][858]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.19.41:378][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.19.59:693][401]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) -[2024.07.05-19.20.02:115][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) -[2024.07.05-19.20.02:843][496]Cmd: DELETE -[2024.07.05-19.20.02:843][496]Cmd: ACTOR DELETE -[2024.07.05-19.20.02:860][496]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.20.02:905][496]LogUObjectHash: Compacting FUObjectHashTables data took 3.89ms -[2024.07.05-19.20.02:917][496]LogEditorActor: Deleted 1 Actors (0.073 secs) -[2024.07.05-19.20.03:465][512]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4) -[2024.07.05-19.20.09:173][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11) -[2024.07.05-19.20.18:142][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) -[2024.07.05-19.20.31:545][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11) -[2024.07.05-19.20.33:226][361]Cmd: DELETE -[2024.07.05-19.20.33:226][361]Cmd: ACTOR DELETE -[2024.07.05-19.20.33:244][361]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.20.33:293][361]LogUObjectHash: Compacting FUObjectHashTables data took 6.13ms -[2024.07.05-19.20.33:302][361]LogEditorActor: Deleted 1 Actors (0.076 secs) -[2024.07.05-19.20.34:419][395]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8) -[2024.07.05-19.20.51:153][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) -[2024.07.05-19.20.54:628][974]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8) -[2024.07.05-19.21.07:740][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.21.07:777][332]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms -[2024.07.05-19.21.07:931][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AB1E3534CB230DEED41F4B0E3381FCB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.21.07:958][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.21.08:185][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5865A25E4BA75D1286DA52AB1C41E444.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.21.08:216][332]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.21.08:216][332]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.21.08:216][332]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.21.10:848][385]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13) -[2024.07.05-19.21.16:122][496]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13) -[2024.07.05-19.21.17:313][525]Cmd: DELETE -[2024.07.05-19.21.17:313][525]Cmd: ACTOR DELETE -[2024.07.05-19.21.17:333][525]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.21.17:387][525]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms -[2024.07.05-19.21.17:393][525]LogEditorActor: Deleted 1 Actors (0.080 secs) -[2024.07.05-19.21.18:589][556]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9) -[2024.07.05-19.21.40:598][113]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9) -[2024.07.05-19.21.43:148][176]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9) -[2024.07.05-19.21.56:582][485]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10) -[2024.07.05-19.21.57:435][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14) -[2024.07.05-19.21.57:826][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14) -[2024.07.05-19.21.58:960][541]Cmd: DELETE -[2024.07.05-19.21.58:960][541]Cmd: ACTOR DELETE -[2024.07.05-19.21.58:981][541]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.21.59:035][541]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms -[2024.07.05-19.21.59:043][541]LogEditorActor: Deleted 1 Actors (0.082 secs) -[2024.07.05-19.21.59:625][557]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10) -[2024.07.05-19.22.01:668][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.22.01:705][608]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2024.07.05-19.22.01:787][608]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC92986414482D9E8827833ADC8525A84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.22.01:802][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.22.01:962][608]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData33253DBC48DD7FB50381DC9D1A0448C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.22.01:993][608]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.22.01:993][608]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.22.01:993][608]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.22.27:781][349]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10) -[2024.07.05-19.22.49:939][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) -[2024.07.05-19.22.50:730][ 9]Cmd: DELETE -[2024.07.05-19.22.50:730][ 9]Cmd: ACTOR DELETE -[2024.07.05-19.22.50:748][ 9]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.22.50:794][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms -[2024.07.05-19.22.50:805][ 9]LogEditorActor: Deleted 1 Actors (0.074 secs) -[2024.07.05-19.22.51:420][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) -[2024.07.05-19.23.11:632][606]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_15) -[2024.07.05-19.23.12:390][628]Cmd: DELETE -[2024.07.05-19.23.12:390][628]Cmd: ACTOR DELETE -[2024.07.05-19.23.12:410][628]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.23.12:454][628]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms -[2024.07.05-19.23.12:463][628]LogEditorActor: Deleted 1 Actors (0.072 secs) -[2024.07.05-19.23.12:993][645]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato11) -[2024.07.05-19.23.21:292][878]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.23.21:327][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.07.05-19.23.21:417][878]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3599DAC4449F7044AC1C73A66894751B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.23.21:435][878]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.23.21:594][878]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1B0F6F3D41A176A65D1467A955FF091B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.23.21:622][878]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.23.21:622][878]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.23.21:622][878]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.23.25:917][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) -[2024.07.05-19.23.30:570][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) -[2024.07.05-19.23.35:275][243]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) -[2024.07.05-19.23.35:949][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) -[2024.07.05-19.23.37:250][285]Cmd: DELETE -[2024.07.05-19.23.37:250][285]Cmd: ACTOR DELETE -[2024.07.05-19.23.37:279][285]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.23.37:340][285]LogUObjectHash: Compacting FUObjectHashTables data took 4.10ms -[2024.07.05-19.23.37:344][285]LogEditorActor: Deleted 1 Actors (0.094 secs) -[2024.07.05-19.23.38:170][306]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) -[2024.07.05-19.23.54:192][756]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox4) -[2024.07.05-19.23.54:884][776]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) -[2024.07.05-19.23.55:865][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.23.55:900][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.07.05-19.23.55:987][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAD51CB0F45688DB0AF4E9083B7B12CBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.23.56:003][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.23.56:163][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6B5A060D415E0C16D563CBBA2D327B6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.23.56:196][802]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.23.56:196][802]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.23.56:196][802]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.23.56:707][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19) -[2024.07.05-19.24.00:155][902]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) -[2024.07.05-19.24.00:804][920]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox5) -[2024.07.05-19.24.01:512][939]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) -[2024.07.05-19.24.02:171][956]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) -[2024.07.05-19.24.04:241][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49) -[2024.07.05-19.24.04:880][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49) -[2024.07.05-19.24.05:541][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49) -[2024.07.05-19.24.06:678][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19) -[2024.07.05-19.24.07:992][120]Cmd: DELETE -[2024.07.05-19.24.07:992][120]Cmd: ACTOR DELETE -[2024.07.05-19.24.08:009][120]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.24.08:053][120]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms -[2024.07.05-19.24.08:062][120]LogEditorActor: Deleted 1 Actors (0.068 secs) -[2024.07.05-19.24.09:235][158]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) -[2024.07.05-19.24.18:241][422]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) -[2024.07.05-19.24.20:552][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.24.20:588][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms -[2024.07.05-19.24.20:682][493]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map174FD74746A3C99420BB36AF552771C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.24.20:698][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.24.20:856][493]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDAD167114117972B87BD7896673D0884.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.24.20:887][493]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.24.20:887][493]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.24.20:887][493]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.24.22:657][543]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12) -[2024.07.05-19.24.29:319][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.24.29:362][740]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.05-19.24.29:451][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DC5E74143BB120DE7454B82D33E6044.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.24.29:468][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.24.29:622][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1795747D4515293E36E4F1B2E4C6F202.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.24.29:658][740]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.24.29:658][740]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.24.29:658][740]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.24.30:281][757]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13) -[2024.07.05-19.24.31:280][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.24.31:313][785]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.05-19.24.31:398][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCCBB16544BB688005CB27D9F2825BA4A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.24.31:414][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.24.31:570][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA721CA834E4877167691E1B0506C7C43.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.24.31:600][785]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.24.31:600][785]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.24.31:600][785]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.24.59:376][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.24.59:406][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.05-19.24.59:499][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map517D90504C35F7FC5D9307BEC2B6AA01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.24.59:515][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.24.59:670][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0A7EDF04C13AA95D66EC7BA744322BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.24.59:702][669]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.24.59:702][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.24.59:702][669]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.25.45:715][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_29) -[2024.07.05-19.25.46:521][728]Cmd: DELETE -[2024.07.05-19.25.46:521][728]Cmd: ACTOR DELETE -[2024.07.05-19.25.46:539][728]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.25.46:594][728]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.07.05-19.25.46:600][728]LogEditorActor: Deleted 1 Actors (0.079 secs) -[2024.07.05-19.25.47:414][754]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform2) -[2024.07.05-19.25.50:483][843]Cmd: DUPLICATE -[2024.07.05-19.25.50:483][843]Cmd: ACTOR DUPLICATE -[2024.07.05-19.26.04:207][230]Cmd: DUPLICATE -[2024.07.05-19.26.04:207][230]Cmd: ACTOR DUPLICATE -[2024.07.05-19.26.22:244][743]Cmd: DUPLICATE -[2024.07.05-19.26.22:244][743]Cmd: ACTOR DUPLICATE -[2024.07.05-19.26.26:897][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_33) -[2024.07.05-19.26.29:310][942]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform5) -[2024.07.05-19.26.30:304][971]Cmd: DUPLICATE -[2024.07.05-19.26.30:304][971]Cmd: ACTOR DUPLICATE -[2024.07.05-19.26.41:164][271]Cmd: DUPLICATE -[2024.07.05-19.26.41:164][271]Cmd: ACTOR DUPLICATE -[2024.07.05-19.26.57:371][733]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform3) -[2024.07.05-19.26.58:215][757]Cmd: DUPLICATE -[2024.07.05-19.26.58:215][757]Cmd: ACTOR DUPLICATE -[2024.07.05-19.27.05:084][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.27.05:120][949]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.07.05-19.27.05:208][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDBEF9F34481485E6488FDD8F171D295D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.27.05:224][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.27.05:379][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData91AB256A43F8AC31DBDBFC8B8A192838.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.27.05:405][949]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.27.05:405][949]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.27.05:405][949]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.27.11:826][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.27.11:858][126]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.05-19.27.11:948][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map49D8876F4750166526DEFDB6C5B1CAB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.27.11:964][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.27.12:121][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData20F87669445375BEF833CB896C28DE4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.27.12:149][126]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.27.12:149][126]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.27.12:149][126]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.28.10:392][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_31) -[2024.07.05-19.29.20:155][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.29.20:188][478]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.05-19.29.20:280][478]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2EFF5ADE4BD04D3DD7F66191C2256CED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.29.20:297][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.29.20:453][478]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2C8B0DB44C320AB1C2BB2397C05DA5B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.29.20:482][478]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.29.20:482][478]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.29.20:482][478]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.29.39:161][ 9]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) -[2024.07.05-19.29.57:788][535]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.29.57:823][535]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms -[2024.07.05-19.29.57:915][535]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9A99AFD94C72F59350354088A0464124.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.29.57:930][535]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.29.58:085][535]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8EA3FFD44B4B5312CD291ABCD892BB75.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.29.58:116][535]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.29.58:116][535]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.29.58:116][535]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.31.57:647][709]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-19.32.18:519][338]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-19.32.19:278][361]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-19.32.25:481][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.32.25:514][551]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.07.05-19.32.25:606][551]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD07AD4DA49F904F3C4CD16BA9F203021.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.32.25:622][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.32.25:778][551]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData75648B7E47423C3C7CB5868E10C7055C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.32.25:803][551]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.32.25:803][551]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.32.25:803][551]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.32.38:246][816]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-19.32.40:710][890]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox10) -[2024.07.05-19.34.26:831][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.34.26:867][122]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms -[2024.07.05-19.34.26:962][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map18B171364EA108291C0D16B46AA632AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.34.26:982][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.34.27:139][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData62D40D454E801114FA295AAAACBBB53D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.34.27:168][122]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.34.27:168][122]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.34.27:168][122]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.34.47:305][757]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-19.34.48:476][788]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-19.34.48:979][803]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) -[2024.07.05-19.34.57:655][ 22]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower -[2024.07.05-19.34.59:485][ 32]34794_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-19.35.49:210][929]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/Flamethrower" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/Flamethrower.uasset" SILENT=true -[2024.07.05-19.35.49:393][929]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/FlamethrowerB3DA8E7049E1B9BECD122882C4950B2F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/Flamethrower.uasset' -[2024.07.05-19.35.49:423][929]AssetCheck: New page: Asset Save: Flamethrower -[2024.07.05-19.35.49:423][929]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower -[2024.07.05-19.36.06:006][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.36.06:102][459]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms -[2024.07.05-19.36.06:193][459]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4A9BA8B242AD8698CD4EE89F457E9095.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.36.06:212][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.36.06:371][459]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB419EB92451AAFFB8FFB92B4513DF700.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.36.06:402][459]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.36.06:402][459]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.36.06:402][459]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.36.26:855][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.05-19.36.34:642][179]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) -[2024.07.05-19.36.48:216][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.36.48:293][573]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms -[2024.07.05-19.36.48:381][573]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map472C7A7946BAA91B9B17CEAB59F42AF1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.36.48:401][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.36.48:557][573]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5BA0120C4019E1B5869A7EA46CBD0D6A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.36.48:579][573]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.36.48:579][573]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.36.48:579][573]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.38.00:330][ 41]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\WandgemäldeNew.png) -[2024.07.05-19.38.00:385][ 41]LogTexture: Display: Building textures: WandgemäldeNew (OODLE_AutoDXT, 2048X1024) -[2024.07.05-19.38.00:533][ 41]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-19.38.00:533][ 41]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-19.38.07:324][191]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/WandgemäldeNew.WandgemäldeNew -[2024.07.05-19.38.15:517][499]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.05-19.38.16:317][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.05-19.38.21:527][668]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) -[2024.07.05-19.38.26:764][796]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Wandgemälde.Wandgemälde -[2024.07.05-19.38.26:792][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F9F6F139FD202B6DA9086A230D6BA43FD95D4B0B), compiling. -[2024.07.05-19.38.26:840][796]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 28 -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 24 -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 20 -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Started 28 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.38.27:014][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 70ECAD92E74E77356B860549CCF5C97353215B65), compiling. -[2024.07.05-19.38.27:021][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F066447ADA9477089D070C121109EE508D1D0F57), compiling. -[2024.07.05-19.38.27:025][796]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 42E5728264B89496D139622DFE0BA77BB89F5DC4), compiling. -[2024.07.05-19.38.27:041][796]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.38.27:041][796]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.38.27:041][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Total job queries 475, among them cache hits 356 (74.95%) -[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Tracking 62 distinct input hashes that result in 24 distinct outputs (38.71%) -[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.38.34:536][973]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-19.38.34:536][973]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.38.34:536][973]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.38.34:733][976]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: BB449A89683644E5C1C713A7E6D98FA43A8ED4C7), compiling. -[2024.07.05-19.38.34:740][976]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E529D4CF5D8A61C294B04D7E84A65612A4134FC), compiling. -[2024.07.05-19.38.34:747][976]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 691B1A714DAE2CDD1B57D2FDD4C90B330A807E79), compiling. -[2024.07.05-19.38.34:761][976]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.38.34:761][976]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.38.34:761][976]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.38.34:860][978]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-19.38.34:860][978]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.38.34:860][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.38.35:446][991]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-19.38.35:446][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.38.35:446][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.38.36:151][ 13]LogMaterialEditor: Saving and Compiling material Wandgemälde -[2024.07.05-19.38.40:261][ 13]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6861914C43670A433CDB4245E2D5D5F9C27C5A23), compiling. -[2024.07.05-19.38.40:334][ 13]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6A18D71C588D032C6CC0854B43889D9561B5BF6E), compiling. -[2024.07.05-19.38.40:417][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms -[2024.07.05-19.38.40:428][ 13]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.38.40:751][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-19.38.40:751][ 13]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.38.40:790][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 18 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 16 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 8 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.38.40:948][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true -[2024.07.05-19.38.40:957][ 13]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde004B5BE34EDCCD0459F57FB99F77CAD3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' -[2024.07.05-19.38.41:816][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.05-19.38.41:816][ 13]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.38.41:816][ 13]AssetCheck: New page: Asset Save: Wandgemälde -[2024.07.05-19.38.41:816][ 13]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde -[2024.07.05-19.38.42:652][ 30]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-19.38.42:652][ 30]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.38.43:946][ 48]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-19.38.43:946][ 48]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.38.44:068][ 50]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-19.38.44:069][ 50]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.38.53:650][271]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.05-19.38.55:088][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.39.03:871][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.39.03:905][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.07.05-19.39.04:002][550]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapADA2366F44758A46F23F279071BF1473.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.39.04:021][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.39.04:184][550]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData85B0E0A64C240426C22B068E0787D578.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.39.04:206][550]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.39.04:206][550]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.39.04:206][550]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.39.12:084][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.05-19.39.12:688][776]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor) -[2024.07.05-19.39.24:190][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.05-19.39.28:914][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.39.28:947][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.05-19.39.29:034][202]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map267316884658528396BBE98FFA1E5FBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.39.29:050][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.39.29:205][202]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC0453DCF424DB5985A199EAB0972A551.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.39.29:233][202]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.39.29:233][202]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.39.29:234][202]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.39.32:257][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.05-19.39.51:021][667]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Schutt.fbx) -[2024.07.05-19.39.51:044][667]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Schutt.fbx -[2024.07.05-19.39.51:055][667]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.39.52:080][667]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-19.39.52:106][667]LogFbx: Display: Triangulating static mesh Cube_cell.017 -[2024.07.05-19.39.52:150][667]LogStaticMesh: Building static mesh Schutt... -[2024.07.05-19.39.52:247][667]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Schutt.Schutt -[2024.07.05-19.39.52:271][667]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.39.54:136][713]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-19.39.54:201][713]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-19.39.56:980][755]LogActorFactory: Actor Factory created Schutt -[2024.07.05-19.39.58:753][798]LogActorFactory: Actor Factory created Schutt -[2024.07.05-19.40.20:074][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.05-19.40.21:476][469]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) -[2024.07.05-19.40.22:783][507]Cmd: DELETE -[2024.07.05-19.40.22:783][507]Cmd: ACTOR DELETE -[2024.07.05-19.40.22:800][507]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.40.22:853][507]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.07.05-19.40.22:856][507]LogEditorActor: Deleted 1 Actors (0.073 secs) -[2024.07.05-19.40.25:565][592]Cmd: TRANSACTION UNDO -[2024.07.05-19.40.25:565][592]LogEditorTransaction: Undo Delete Actors -[2024.07.05-19.40.25:615][592]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 69D50A7116DBE97F131DB8D4F68FAD2436EB57E0), compiling. -[2024.07.05-19.40.26:147][592]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8FAEBA8FF08F3E50CCF5A4AAB586E9AB4A1C1A44), compiling. -[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.40.26:376][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.40.26:376][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.40.26:572][594]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.40.26:572][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.40.26:572][594]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.40.26:625][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.40.26:625][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.40.26:643][596]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.40.26:644][596]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.40.26:644][596]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.40.26:644][596]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.40.27:009][602]34794_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-19.40.27:440][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.05-19.40.28:093][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) -[2024.07.05-19.40.28:648][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.05-19.40.29:973][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) -[2024.07.05-19.40.35:841][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.40.36:986][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) -[2024.07.05-19.40.40:228][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.40.47:164][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) -[2024.07.05-19.41.14:125][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.05-19.41.15:357][879]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Schutt) -[2024.07.05-19.41.16:188][897]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed) -[2024.07.05-19.41.17:340][929]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) -[2024.07.05-19.41.25:771][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.41.28:339][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.41.28:384][152]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.07.05-19.41.28:476][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD4AE97F84A3A778ED2608DBFF841F017.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.41.28:495][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.41.28:651][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4FEEC9EF41CB280F12878D875E0EE302.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.41.28:672][152]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.41.28:672][152]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.41.28:672][152]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.41.43:349][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase1.fbx) -[2024.07.05-19.41.43:357][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase1.fbx -[2024.07.05-19.41.43:362][435]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.41.44:317][435]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-19.41.44:365][435]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents -[2024.07.05-19.41.44:369][435]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: C92F903EFE9C8D74C1FA424CE5CC9ACFC957271C), compiling. -[2024.07.05-19.41.44:388][435]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: C58A47EA7BBE8D9A983160F9A81D5DF200658361), compiling. -[2024.07.05-19.41.44:396][435]LogFbx: Display: Triangulating static mesh Vase_ModelMain -[2024.07.05-19.41.44:421][435]LogStaticMesh: Building static mesh Vase1... -[2024.07.05-19.41.44:429][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 -[2024.07.05-19.41.44:431][435]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.07.05-19.41.44:431][435]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.44:440][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.41.44:440][435]FBXImport: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.07.05-19.41.44:440][435]FBXImport: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.44:525][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase6.fbx) -[2024.07.05-19.41.44:564][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase6.fbx -[2024.07.05-19.41.44:611][435]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.41.46:060][435]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-19.41.46:457][435]LogStaticMesh: Building static mesh Vase6... -[2024.07.05-19.41.56:434][435]LogStaticMesh: Built static mesh [9.98s] /Game/Assets/Vase6.Vase6 -[2024.07.05-19.41.56:647][435]LogStaticMesh: Warning: Vase6 has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.56:647][435]LogStaticMesh: Warning: Vase6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.56:855][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.41.56:855][435]FBXImport: Warning: Vase6 has some nearly zero normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.56:855][435]FBXImport: Warning: Vase6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.57:077][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase5.fbx) -[2024.07.05-19.41.57:091][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase5.fbx -[2024.07.05-19.41.57:096][435]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.41.57:097][435]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain.001 -[2024.07.05-19.41.57:105][435]LogStaticMesh: Building static mesh Vase5... -[2024.07.05-19.41.57:111][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase5.Vase5 -[2024.07.05-19.41.57:122][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.41.57:133][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase4.fbx) -[2024.07.05-19.41.57:144][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase4.fbx -[2024.07.05-19.41.57:151][435]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.41.57:153][435]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain -[2024.07.05-19.41.57:171][435]LogStaticMesh: Building static mesh Vase4... -[2024.07.05-19.41.57:181][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase4.Vase4 -[2024.07.05-19.41.57:194][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.41.57:208][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase3.fbx) -[2024.07.05-19.41.57:217][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase3.fbx -[2024.07.05-19.41.57:223][435]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.41.57:224][435]LogFbx: Display: Triangulating static mesh VaseBroken2_ModelMain -[2024.07.05-19.41.57:247][435]LogStaticMesh: Building static mesh Vase3... -[2024.07.05-19.41.57:260][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase3.Vase3 -[2024.07.05-19.41.57:277][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.41.57:290][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase2.fbx) -[2024.07.05-19.41.57:300][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase2.fbx -[2024.07.05-19.41.57:307][435]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.41.57:316][435]LogFbx: Display: Triangulating static mesh VaseBroken1_ModelMain -[2024.07.05-19.41.57:343][435]LogStaticMesh: Building static mesh Vase2... -[2024.07.05-19.41.57:358][435]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 -[2024.07.05-19.41.57:361][435]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.57:371][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.41.57:371][435]FBXImport: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.41.57:781][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.41.57:798][438]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Total job queries 683, among them cache hits 487 (71.30%) -[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 62 distinct outputs (53.45%) -[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: RAM used: 0.35 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.05-19.42.00:263][473]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.42.01:646][493]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13 -[2024.07.05-19.42.01:647][493]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.01:717][494]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 -[2024.07.05-19.42.01:717][494]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2024.07.05-19.42.01:719][494]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.01:778][495]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.07.05-19.42.01:778][495]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.01:860][496]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.05-19.42.01:860][496]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.42.09:263][642]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-19.42.09:324][642]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-19.42.14:069][714]LogActorFactory: Actor Factory created Vase1 -[2024.07.05-19.42.17:511][799]LogActorFactory: Actor Factory created Vase1 -[2024.07.05-19.42.23:536][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.42.23:575][963]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms -[2024.07.05-19.42.23:667][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4108992E4345F5E6CC666081C609B834.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.42.23:686][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.42.23:842][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData483397F9449C1C7C86702BA3F2EFAE37.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.42.23:866][963]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.42.23:866][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.42.23:866][963]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.42.30:486][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.42.30:517][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-19.42.30:609][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEF9BFD634B50D862DEF266AEC96B3407.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.42.30:625][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.42.30:781][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData46B81E0C40AA422B0F5C148E6249A62F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.42.30:813][114]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.42.30:813][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.42.30:813][114]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.42.33:373][151]LogSlate: Window 'Message' being destroyed -[2024.07.05-19.42.33:387][151]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-19.46.39:442][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-19.46.39:442][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-19.46.39:443][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-19.46.39:443][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-19.46.39:444][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:444][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-19.46.39:444][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-19.46.39:444][ 0]LogInit: User: bib +[2024.07.05-19.46.39:444][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-19.46.39:444][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-19.46.39:444][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-19.46.39:444][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-19.46.39:444][ 0]LogMemory: Process Physical Memory: 145.68 MB used, 145.68 MB peak +[2024.07.05-19.46.39:444][ 0]LogMemory: Process Virtual Memory: 121.87 MB used, 121.87 MB peak +[2024.07.05-19.46.39:444][ 0]LogMemory: Physical Memory: 7911.66 MB used, 8157.04 MB free, 16068.70 MB total +[2024.07.05-19.46.39:444][ 0]LogMemory: Virtual Memory: 134202856.00 MB used, 14873.85 MB free, 134217728.00 MB total +[2024.07.05-19.46.39:447][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-19.46.39:462][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-19.46.39:462][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-19.46.39:462][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-19.46.39:464][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-19.46.39:464][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-19.46.39:485][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-19.46.39:498][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-19.46.39:498][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-19.46.39:574][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-19.46.39:577][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-19.46.39:691][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-19.46.39:691][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-19.46.39:700][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-19.46.39:700][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-19.46.39:700][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-19.46.39:700][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-19.46.39:700][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-19.46.39:700][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-19.46.39:700][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-19.46.39:799][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-19.46.39:819][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-19.46.40:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-19.46.40:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-19.46.40:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-19.46.40:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-19.46.40:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-19.46.40:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-19.46.40:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-19.46.40:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-19.46.40:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-19.46.40:115][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-19.46.40:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-19.46.40:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-19.46.40:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-19.46.40:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-19.46.40:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-19.46.40:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-19.46.40:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-19.46.40:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-19.46.40:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-19.46.40:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-19.46.40:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-19.46.40:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-19.46.40:168][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-19.46.40:173][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-19.46.40:195][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-19.46.40:218][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/21748/). +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/8BCAB24E46C0B0E0264A4CA8B06D2E8B/'. +[2024.07.05-19.46.40:218][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-19.46.40:784][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:864][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-19.46.40:864][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1573.08MBs, RandomWriteSpeed=104.88MBs. Assigned SpeedClass 'Local' +[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:898][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-19.46.40:899][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-19.46.40:922][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2024.07.05-19.46.41:083][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-19.46.41:083][ 0]LogInit: Active device profile: [000001CFDEB38D00][000001CFDE2AA2C0 49] Windows +[2024.07.05-19.46.41:084][ 0]LogInit: Profiles: [000001CFDEB38D00][000001CFDE2AA2C0 49] Windows, [000001CFDEAEE300][000001CFDE2B2440 49] WindowsNoEditor, [000001CFDEB39C00][000001CFDE2AE580 49] WindowsServer, [000001CFDEAEF100][000001CFDE2B66C0 49] WindowsClient, [000001CFDEB3A900][000001CFDE2BA800 49] IOS, [000001CFDEAEDA00][000001CFDE2BE940 49] iPadAir, [000001CFDEB3BE00][000001CFDE2C6AC0 49] iPadAir2, [000001CFDEA89100][000001CFDE2CED80 49] IPadPro, [000001CFDEA89200][000001CFDE2CADC0 49] iPadAir3, [000001CFDEAECC00][000001CFDE2D2F40 49] iPadAir4, [000001CFDEA89E00][000001CFDE2D70C0 49] iPadMini2, [000001CFDEAEF300][000001CFDE2DB240 49] iPadMini3, [000001CFDEA8B900][000001CFDE2F93C0 49] iPadMini4, [000001CFDEAED000][000001CFDE2FD540 49] iPadMini5, [000001CFDEAA0900][000001CFDE305800 49] iPhone6, [000001CFDEAA0A00][000001CFDE301840 49] iPodTouch6, [000001CFDEB3AE00][000001CFDE30DB00 49] iPhone7, [000001CFDEB3AF00][000001CFDE309B40 49] iPodTouch7, [000001CFDEA8BE00][000001CFDE310140 49] iPhone5S, [000001CFDEB39100][000001CFDE3142C0 49] iPhone6Plus, [000001CFDEAA0100][000001CFDE318440 49] iPhone6S, [000001CFDEA88300][000001CFDE31C5C0 49] iPhone6SPlus, [000001CFDEAA2800][000001CFDE320740 49] iPhone7Plus, [000001CFDEA8A300][000001CFDE2C2880 49] iPhoneSE, [000001CFDEAA2600][000001CFDE3249C0 49] iPhone8, [000001CFDEA89000][000001CFDE328B00 49] iPhone8Plus, [000001CFDEAA3100][000001CFDE330C80 49] iPhoneX, [000001CFDEB39500][000001CFDE334E00 49] iPhoneXS, [000001CFDEAA2B00][000001CFDE338F80 49] iPhoneXSMax, [000001CFDEB38700][000001CFDE33D100 49] iPhoneXR, [000001CFDEAA0700][000001CFDF351280 49] iPhone11, [000001CFDEB38E00][000001CFDF355400 49] iPhone11Pro, [000001CFDEAA1A00][000001CFDF359580 49] iPhone11ProMax, [000001CFDEB3B800][000001CFDF35D700 49] iPhoneSE2, [000001CFDEAA3800][000001CFDF361880 49] iPhone12Mini, [000001CFDEB3A300][000001CFDF365A00 49] iPhone12, [000001CFDEAA2300][000001CFDF369B80 49] iPhone12Pro, [000001CFDEB38500][000001CFDF36C180 49] iPhone12ProMax, [000001CFDEAA1500][000001CFDF370300 49] iPadPro105, [000001CFDEB38A00][000001CFDF374480 49] iPadPro129, [000001CFDEAA3D00][000001CFDF378600 49] iPadPro97, [000001CFDEB39200][000001CFDF3CC780 49] iPadPro2_129, [000001CFDEAA2A00][000001CFDF3D0900 49] iPad5, [000001CFDEB39D00][000001CFDE32CA40 49] iPad6, [000001CFDEAA1300][000001CFDF3D4B80 49] iPad7, [000001CFDEB3BA00][000001CFDBDF2CC0 49] iPad8, [000001CFDEAA0300][000001CFDBE06E40 49] iPadPro11, [000001CFDEB38100][000001CFDBE16FC0 49] iPadPro2_11, [000001CFDEAA1600][000001CFD39FB140 49] iPadPro3_129, [000001CFDEB3B300][000001CFD39FF2C0 49] iPadPro4_129, [000001CFDEAA1000][000001CFD3A03440 49] AppleTV, [000001CFDEB39B00][000001CFD3A075C0 49] AppleTV4K, [000001CFDEAA3200][000001CFD3A0B740 49] TVOS, [000001CFDEB3BB00][000001CFD3A0F8C0 49] Mac, [000001CFDEAA3700][000001CFD3A13A40 49] MacClient, [000001CFDEB3BF00][000001CFD3A17BC0 49] MacNoEditor, [000001CFDEAA3000][000001CFD3A1A1C0 49] MacServer, [000001CFDEB3AC00][000001CFD3A22340 49] Linux, [000001CFDEAA1D00][000001CFD3A764C0 49] LinuxAArch64, [000001CFDEB3AA00][000001CFD3A82640 49] LinuxNoEditor, [000001CFDEAA3900][000001CFD3A867C0 49] LinuxAArch64NoEditor, [000001CFDEB3B100][000001CFD3A8A940 49] LinuxClient, [000001CFDEAA2F00][000001CFD3A8EAC0 49] LinuxAArch64Client, [000001CFDEB3B200][000001CFDBE02C00 49] LinuxServer, [000001CFDEAA3F00][000001CFD3D3ED40 49] LinuxAArch64Server, [000001CFDEB38200][000001CFDF37CE80 49] Android, [000001CFDEAA0500][000001CFDF380FC0 49] Android_Low, [000001CFDEB3A200][000001CFDF741140 49] Android_Mid, [000001CFDEAA3B00][000001CFDF7452C0 49] Android_High, [000001CFDEB3A000][000001CFDF749440 49] Android_Default, [000001CFDEAA3300][000001CFDF74D5C0 49] Android_Adreno4xx, [000001CFDEB3B700][000001CFDF3BB740 49] Android_Adreno5xx_Low, [000001CFDEAA0B00][000001CFD3D778C0 49] Android_Adreno5xx, [000001CFDEB3A600][000001CFD3DABA40 49] Android_Adreno6xx, [000001CFDEAEC500][000001CFD3DAFBC0 49] Android_Adreno6xx_Vulkan, [000001CFDEA89300][000001CFDF4201C0 49] Android_Mali_T6xx, [000001CFDEAEFB00][000001CFDF424340 49] Android_Mali_T7xx, [000001CFDEA8B300][000001CFDF4484C0 49] Android_Mali_T8xx, [000001CFDEAEEE00][000001CFDBE7E640 49] Android_Mali_G71, [000001CFDEA8A800][000001CFDBE827C0 49] Android_Mali_G72, [000001CFDEAED400][000001CFDBE86940 49] Android_Mali_G72_Vulkan, [000001CFDEA89500][000001CFDBE8AAC0 49] Android_Mali_G76, [000001CFDEAEFD00][000001CFDBE8EC40 49] Android_Mali_G76_Vulkan, [000001CFDEA8AC00][000001CFDF73CD80 49] Android_Mali_G77, [000001CFDEAEF600][000001CFDBE92EC0 49] Android_Mali_G77_Vulkan, [000001CFDEA89700][000001CFDBE97000 49] Android_Mali_G78, [000001CFDEAEE200][000001CFDBE9B140 49] Android_Mali_G78_Vulkan, [000001CFDEA88B00][000001CFDBEA32C0 49] Android_Mali_G710, [000001CFDEAEC300][000001CFDBEA7440 49] Android_Mali_G710_Vulkan, [000001CFDEA88200][000001CFD3C1B5C0 49] Android_Vulkan_SM5, [000001CFDEAEC800][000001CFD3C47740 49] Android_PowerVR_G6xxx, [000001CFDEA8A500][000001CFD3C5D8C0 49] Android_PowerVR_GT7xxx, [000001CFDEAECE00][000001CFD3C61A40 49] Android_PowerVR_GE8xxx, [000001CFDEA89400][000001CFD3C6FBC0 49] Android_PowerVR_GM9xxx, [000001CFDEAEF400][000001CFD3C721C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001CFDEA88600][000001CFDF634340 49] Android_TegraK1, [000001CFDEAEDE00][000001CFDF6424C0 49] Android_Unknown_Vulkan, [000001CFDEA8A100][000001CFDF646640 49] Lumin, [000001CFDEAED100][000001CFDF64A7C0 49] Lumin_Desktop, [000001CFDEA8B400][000001CFDF64E940 49] HoloLens, +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-19.46.41:174][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-19.46.41:185][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-19.46.41:487][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-19.46.41:556][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-19.46.41:560][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-19.46.41:560][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-19.46.41:560][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-19.46.41:671][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-19.46.42:004][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CD304B3440204C30997EEAAA670863D4 | Instance: C87EC27A4D2FFA13219AA188F7DAA776 (NB-PBM2H22CST-21748). +[2024.07.05-19.46.42:049][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-19.46.42:053][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-19.46.42:312][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:312][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:315][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:317][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:324][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:329][ 0]LogUProjectInfo: Found projects: +[2024.07.05-19.46.42:425][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-19.46.42:481][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-19.46.42:500][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-19.46.42:500][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-19.46.42:641][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-19.46.42:801][ 0]LogCollectionManager: Loaded 0 collections in 0.001200 seconds +[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-19.46.42:852][ 0]LogEngine: Initializing Engine... +[2024.07.05-19.46.42:908][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-19.46.42:908][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-19.46.42:908][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-19.46.42:908][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-19.46.43:007][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-19.46.43:015][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-19.46.43:020][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-19.46.43:022][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-19.46.43:024][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-19.46.43:034][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-19.46.43:034][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-19.46.43:094][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-19.46.43:097][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-19.46.43:098][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-19.46.43:098][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-19.46.43:099][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-19.46.43:099][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-19.46.43:099][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-19.46.43:100][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-19.46.43:100][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-19.46.43:100][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-19.46.43:100][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-19.46.43:100][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-19.46.43:159][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-19.46.43:162][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-19.46.43:172][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-19.46.43:174][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-19.46.43:174][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-19.46.43:175][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-19.46.43:197][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-19.46.43:213][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-19.46.43:259][ 0]LocalizationService: Localization service is disabled +[2024.07.05-19.46.43:277][ 0]TimingProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-19.46.43:278][ 0]LoadingProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-19.46.43:278][ 0]NetworkingProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-19.46.43:278][ 0]MemoryProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-19.46.43:407][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-19.46.43:407][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-19.46.43:546][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.05-19.46.43:689][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-19.46.43:691][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.43:691][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.088 +[2024.07.05-19.46.43:691][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-19.46.43:691][ 0]LightingResults: New page: Lighting Build +[2024.07.05-19.46.43:692][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.46.43:692][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.46.43:692][ 0]MapCheck: New page: Map Check +[2024.07.05-19.46.43:692][ 0]LightingResults: New page: Lighting Build +[2024.07.05-19.46.43:697][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.46.43:700][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-19.46.45:126][ 0]LogStaticMesh: Building static mesh treppe_Cube_002... +[2024.07.05-19.46.45:129][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-19.46.45:129][ 0]LogStaticMesh: Building static mesh treppe_Cube_001... +[2024.07.05-19.46.45:134][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.07.05-19.46.45:135][ 0]LogStaticMesh: Building static mesh treppe_Cube... +[2024.07.05-19.46.45:146][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube +[2024.07.05-19.46.45:224][ 0]LogStaticMesh: Building static mesh saeule_destroyed... +[2024.07.05-19.46.45:230][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-19.46.46:071][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-19.46.46:072][ 0]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.46.46:100][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-19.46.46:114][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.05-19.46.46:115][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-19.46.46:115][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,185ms to complete. +[2024.07.05-19.46.46:115][ 0]LogFileHelpers: Loading map 'Map' took 2.425 +[2024.07.05-19.46.46:117][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.515 +[2024.07.05-19.46.46:269][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:275][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:280][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:286][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:307][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.05-19.46.46:313][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:325][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:325][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-19.46.46:325][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-19.46.46:335][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:335][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-19.46.46:335][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-19.46.46:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-19.46.46:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:353][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:353][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-19.46.46:353][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-19.46.46:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-19.46.46:360][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:368][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-19.46.46:368][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:369][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-19.46.46:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-19.46.46:369][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 +[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-19.46.46:375][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:375][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-19.46.46:375][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-19.46.46:383][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-19.46.46:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-19.46.46:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-19.46.46:393][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-19.46.46:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-19.46.46:402][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-19.46.46:409][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:409][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-19.46.46:409][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-19.46.46:417][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:417][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-19.46.46:417][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-19.46.46:424][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-19.46.46:432][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:432][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-19.46.46:432][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-19.46.46:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-19.46.46:439][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-19.46.46:448][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-19.46.46:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-19.46.46:455][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-19.46.46:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-19.46.46:463][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-19.46.46:471][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-19.46.46:483][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-19.46.46:491][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-19.46.46:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-19.46.46:498][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-19.46.46:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-19.46.46:507][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.07.05-19.46.46:514][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-19.46.46:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:515][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-19.46.46:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-19.46.46:515][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-19.46.46:523][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-19.46.46:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-19.46.46:530][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:777][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-19.46.46:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.05-19.46.46:898][ 0]LogSlate: Took 0.000334 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-19.46.46:905][ 0]LogSlate: Took 0.006287 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-19.46.46:906][ 0]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-19.46.47:044][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-19.46.47:166][ 0]LogSlate: Took 0.009808 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-19.46.47:260][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.05-19.46.47:260][ 0]LogLoad: (Engine Initialization) Total time: 8.66 seconds +[2024.07.05-19.46.47:260][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-19.46.47:323][ 0]LogAssetRegistry: Asset discovery search completed in 6.4029 seconds +[2024.07.05-19.46.47:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.05-19.46.47:335][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-19.46.48:346][ 16]LogSlate: Took 0.000403 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-19.48.09:178][468]LogContentBrowser: Deferred new asset file creation: gen3 +[2024.07.05-19.48.09:200][468]LogContentBrowser: Creating deferred item: gen3 +[2024.07.05-19.48.12:758][694]LogContentBrowser: Attempting asset rename: gen3 -> gen3 +[2024.07.05-19.48.12:770][694]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: B0972179606F95FB8B78AD06B1B71053FAA49792), compiling. +[2024.07.05-19.48.12:843][694]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-19.48.12:843][694]LogContentBrowser: End creating deferred item gen3 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.05-19.48.23:899][895]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen3.gen3 +[2024.07.05-19.48.23:900][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7628CCE7A295203682300032F4F7D7804DCA8F2A), compiling. +[2024.07.05-19.48.23:934][895]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-19.48.24:063][895]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-19.48.24:276][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5B6B2B6A8D4B6A9B40E32A568B322A151B318EC7), compiling. +[2024.07.05-19.48.24:279][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CAAC21014DD7A20AD6BB7843E4EA9EF5780A3014), compiling. +[2024.07.05-19.48.24:281][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BDA472DA5D09BC580740399E8A8C051FF019A604), compiling. +[2024.07.05-19.48.24:282][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A1B163BF5E8AFC846C70903D0C8234DD486A7D2C), compiling. +[2024.07.05-19.48.24:283][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 715BDD44B91DC2196473121CCE3ABCB7EFD0338C), compiling. +[2024.07.05-19.48.24:312][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.48.24:312][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.24:312][895]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.24:378][895]LogSlate: Took 0.000309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-19.48.24:431][895]LogSlate: Took 0.008041 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader with Surface Lightmap: 156 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.24:477][896]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:390][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:390][928]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-19.48.25:391][928]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-19.48.25:391][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.38:150][848]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 821855FEE269DD002E4DF496A8FFB81BAFF3565D), compiling. +[2024.07.05-19.48.38:152][848]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: A680285308F60C97819B00532692C6A466252D49), compiling. +[2024.07.05-19.48.38:154][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AF6106D62E5B066574DB29A6350AA142F9036466), compiling. +[2024.07.05-19.48.38:190][849]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.48.38:190][849]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.38:190][849]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader with Surface Lightmap: 156 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.38:219][850]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.40:177][982]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 6926DF77415BE8D241DCDB75D358371F0E1EDE59), compiling. +[2024.07.05-19.48.40:182][982]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.48.40:182][982]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.40:182][982]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.42:851][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A494F7CB7F93B79A4B7E69A325E3A2E189A66E48), compiling. +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.45:579][166]LogMaterialEditor: Saving and Compiling material gen3 +[2024.07.05-19.48.45:889][166]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 2E3EC8F06C7F3EC45CB2CF51A5D57D4356B89229), compiling. +[2024.07.05-19.48.45:932][166]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CF02230AF63E28E0833E37D1F89BCB95CB4368F2), compiling. +[2024.07.05-19.48.45:971][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-19.48.45:975][166]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.46:287][166]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-19.48.46:288][166]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.46:312][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-19.48.46:383][166]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-19.48.46:390][166]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.48.46:428][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-19.48.46:435][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3371EDA6840085F5B3D18E398BD8AFA2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-19.48.46:453][166]AssetCheck: New page: Asset Save: gen3 +[2024.07.05-19.48.46:453][166]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-19.48.46:464][166]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.46:464][166]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.46:464][166]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.48:569][227]LogSlate: Window 'gen3' being destroyed +[2024.07.05-19.48.48:576][227]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.48.48:576][227]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.48:576][227]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.48:756][243]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.49.00:102][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.49.00:111][833]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.05-19.49.00:202][833]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7F6472D24C00F92CE2306FA218BE7C70.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.49.00:222][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.49.00:491][833]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData566E0C204FFBA4E42F627CB65919F09C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.49.00:510][833]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.49.00:510][833]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.49.00:510][833]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.50.24:464][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.05-19.50.29:954][681]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.50.29:963][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.05-19.50.30:048][681]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF5971FDF4796970C051578A9204D55D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.50.30:064][681]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.50.30:217][681]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD4E04BC44E655DEFFFC3F2B75BC3C5FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.50.30:242][681]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.50.30:242][681]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.50.30:242][681]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.50.31:907][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.50.36:694][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.05-19.50.42:202][523]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: D523ECFD8F90F9369AA4D9435ACEF6BB36B0D3EE), compiling. +[2024.07.05-19.50.42:204][523]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 452031D7A1157E9EAB7BFCF5B0C1B47D0D70FFCF), compiling. +[2024.07.05-19.50.42:206][523]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 1FF005C29D47D5EE402E6CB7FEB1C16D3EFE2A24), compiling. +[2024.07.05-19.50.42:210][523]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.50.42:210][523]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.50.42:210][523]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.50.42:214][524]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.42:223][525]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.42:235][525]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.42:282][528]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-19.50.42:282][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.43:617][599]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.50.43:617][599]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: Total job queries 151, among them cache hits 79 (52.32%) +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: Tracking 59 distinct input hashes that result in 46 distinct outputs (77.97%) +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.50.43:918][613]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.50.43:918][613]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.50.43:918][613]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.50.44:858][664]LogMaterialEditor: Saving and Compiling material gen3 +[2024.07.05-19.50.45:290][664]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D4B7BB6025F146CCD4139868B8564F283C3A022), compiling. +[2024.07.05-19.50.45:327][664]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: C7C848B90073AB0BE4B4930D9919CA2E12598859), compiling. +[2024.07.05-19.50.45:339][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.05-19.50.45:344][664]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:916][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-19.50.46:168][664]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-19.50.46:168][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.46:996][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-19.50.47:004][664]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3C5D50DA74308AC7B36CA44BB6A47E688.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-19.50.47:038][664]AssetCheck: New page: Asset Save: gen3 +[2024.07.05-19.50.47:038][664]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.50.47:040][664]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.50.48:551][759]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.05-19.51.03:801][418]LogActorFactory: Actor Factory created Vase3 +[2024.07.05-19.51.06:015][577]LogActorFactory: Actor Factory created Vase3 +[2024.07.05-19.51.23:691][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.51.23:703][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.05-19.51.23:781][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF246E0C24412886D22F9AEAB1663393A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.51.23:797][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.51.23:947][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData05B844694A0E1B935C150BBC70B5FBF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.51.23:966][489]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.51.23:966][489]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.51.23:966][489]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.51.25:026][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.51.26:722][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.51.34:381][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.51.34:390][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-19.51.34:470][ 36]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map70F5327B481EC05F505854A042E1CBC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.51.34:486][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.51.34:640][ 36]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0AA9DB594F4EAE815DC7C8B836F15ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.51.34:659][ 36]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.51.34:659][ 36]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.51.34:659][ 36]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.52.05:258][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.52.05:279][265]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-19.52.05:367][265]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9F3E795F431C9925C8522C9D96A15CB7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.52.05:384][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.52.05:545][265]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData508CB4A1407B4E6FD48EA3A7B56A8521.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.52.05:573][265]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.52.05:573][265]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.52.05:573][265]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.52.24:367][893]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.52.25:885][969]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.52.44:486][902]Cmd: TRANSACTION UNDO +[2024.07.05-19.52.44:486][902]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.52.44:510][902]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D22CDDF101B65B236758DAD286EE8F1AD34F290), compiling. +[2024.07.05-19.52.44:524][902]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.52.44:525][902]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.52.44:525][902]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.52.44:684][905]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.52.44:684][905]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.52.44:684][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.52.44:684][905]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.52.50:458][160]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.52.50:468][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.05-19.52.50:560][160]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB2FEFB4E4BDDA9EF338F6799601A894D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.52.50:577][160]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.52.50:737][160]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCF0AD62C42F382AF8906A884DEF1239D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.52.50:772][160]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.52.50:772][160]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.52.50:772][160]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.53.07:751][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.53.07:761][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.05-19.53.07:850][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map52773E224F68FF25F0D83C911170EC4A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.53.07:866][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.53.08:024][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E04FBC5406ACC3BA47CD9967D7BCD67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.53.08:047][903]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.53.08:047][903]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.53.08:047][903]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.53.10:167][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.53.42:885][485]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.53.43:815][527]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.54.10:266][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.54.10:281][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.07.05-19.54.10:378][552]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map764881E34F8A5477CEE61C8B11A0C312.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.54.10:397][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.54.10:571][552]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData283F07B74C7C6E41F5B94A9E991EA9E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.54.10:595][552]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.54.10:595][552]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.54.10:595][552]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.54.27:542][885]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand_destroyed2.fbx) +[2024.07.05-19.54.27:550][885]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand_destroyed2.fbx +[2024.07.05-19.54.27:556][885]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.54.30:179][885]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-19.54.30:352][885]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) +[2024.07.05-19.54.30:599][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.30:599][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.30:750][885]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-19.54.30:956][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.30:956][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.31:418][885]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) +[2024.07.05-19.54.31:563][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-19.54.31:563][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-19.54.31:626][885]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. +[2024.07.05-19.54.31:627][885]LogMaterial: Warning: [AssetLog] /Game/Assets/Material.Material (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-19.54.31:627][885]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.05-19.54.31:629][885]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.07.05-19.54.31:637][885]LogStaticMesh: Building static mesh wand_destroyed2... +[2024.07.05-19.54.31:641][885]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand_destroyed2.wand_destroyed2 +[2024.07.05-19.54.31:647][885]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.54.33:408][962]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.54.33:426][962]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.54.36:026][ 34]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-19.54.36:913][ 86]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-19.54.39:084][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand108) +[2024.07.05-19.54.39:823][230]Cmd: DELETE +[2024.07.05-19.54.39:824][230]Cmd: ACTOR DELETE +[2024.07.05-19.54.39:833][230]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.54.39:850][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.07.05-19.54.39:854][230]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.05-19.54.40:310][256]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-19.54.58:183][997]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.07.05-19.54.58:184][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8C66463938AB44F2B8877FADEB2606380B1DC01F), compiling. +[2024.07.05-19.54.58:196][997]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-19.54.58:263][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B43A3AABA7292F38F1E9391A2406EB72119B97DD), compiling. +[2024.07.05-19.54.58:266][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 2A415EAFDFC91D34A0A0EED6270653CE1A24F216), compiling. +[2024.07.05-19.54.58:268][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A896996FB1E32C1AA882644DA33B99DCE4DC733B), compiling. +[2024.07.05-19.54.58:270][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 54F3D4CC395B49F28941B23D89D8A9AB0102E2BA), compiling. +[2024.07.05-19.54.58:271][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0C3AC47FB9EEFCE196F4AA2C9DF21ADBEA80F94A), compiling. +[2024.07.05-19.54.58:272][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 40F710CEBF2DE92E98485805FD8F507C7E4B5E3C), compiling. +[2024.07.05-19.54.58:323][997]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-19.54.58:454][997]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders. +[2024.07.05-19.54.59:075][997]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato +[2024.07.05-19.54.59:673][997]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-19.54.59:909][997]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower +[2024.07.05-19.55.00:326][997]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-19.55.00:332][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1F7139D7D311BE8F686D8A91A2CD0CCFE0CE40FF), compiling. +[2024.07.05-19.55.00:368][997]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-19.55.00:438][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FFC7DA030B35F1D358028BE906C662CF0E51F9F0), compiling. +[2024.07.05-19.55.00:440][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5C2ACE7D72877C9CF1E6734A779760CE58DE14DD), compiling. +[2024.07.05-19.55.00:442][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D6EC679CED7ADE2DBD7A5FF6385DBF3282C5868F), compiling. +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.00:912][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.00:912][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.00:987][998]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.55.01:622][ 7]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: Total job queries 282, among them cache hits 117 (41.49%) +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: Tracking 86 distinct input hashes that result in 65 distinct outputs (75.58%) +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: RAM used: 0.39 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.02:313][ 34]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 15 +[2024.07.05-19.55.02:313][ 34]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.03:472][ 76]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.05-19.55.03:472][ 76]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.03:887][ 92]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 +[2024.07.05-19.55.03:888][ 92]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.03:920][ 93]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.55.03:921][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.03:921][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.06:045][130]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 +[2024.07.05-19.55.06:045][130]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.06:104][131]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.55.06:104][131]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.06:104][131]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.06:230][133]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-19.55.07:038][143]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.55.07:182][143]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-19.55.07:182][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:182][143]LogUObjectHash: Compacting FUObjectHashTables data took 8.98ms +[2024.07.05-19.55.07:422][143]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-19.55.07:422][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:422][143]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEE0A43644396FE698CCF22AD0AF38C47.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.55.07:438][143]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.55.07:685][143]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.05-19.55.07:685][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:709][143]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA080A2E44B57D6F3786B58CCDA8B81A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.55.07:759][143]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.55.07:759][143]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.55.07:759][143]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.55.07:798][143]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-19.55.07:798][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:840][144]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-19.55.07:841][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.07:841][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.08:059][147]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-19.55.08:059][147]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.08:667][156]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-19.55.08:667][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.08:849][157]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.55.08:850][157]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.08:850][157]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.09:188][160]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.55.09:188][160]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.09:628][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.10:436][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.10:579][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-19.55.45:178][960]LogEditorViewport: Clicking Background +[2024.07.05-19.56.25:188][861]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/Vase_MatMain.Vase_MatMain +[2024.07.05-19.56.25:189][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 2886BAB374247E1C6B735DA4CE521162BEC60537), compiling. +[2024.07.05-19.56.25:198][861]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.25:265][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: D378CA95F8B99958B3B793A401076976C1E7ACD8), compiling. +[2024.07.05-19.56.25:268][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 4212B0F9A8AE5A17F68DF5776B3EA4EB7B69D875), compiling. +[2024.07.05-19.56.25:272][861]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 49E3E8CD35E4866B647169D6D9433C931A5106A8), compiling. +[2024.07.05-19.56.25:299][861]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.25:369][862]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.25:369][862]LogSlate: Took 0.017005 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass shader: 119 instructions +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.56.32:699][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) +[2024.07.05-19.56.42:465][458]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain +[2024.07.05-19.56.42:466][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 6B7A0458C676D846AFDC0B32898350F1B396C86E), compiling. +[2024.07.05-19.56.42:476][458]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.42:546][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 1410EFE446A3B69F57DC451BF532EB72EF267034), compiling. +[2024.07.05-19.56.42:550][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: CB861F33A8BC493A47E06AD87755574A7BB446CA), compiling. +[2024.07.05-19.56.42:553][458]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5A96CE80054842C93DC0003B910F37F5B2026F21), compiling. +[2024.07.05-19.56.42:577][458]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.56.43:864][496]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass shader: 119 instructions +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.56.48:078][697]LogSlate: Window 'Message' being destroyed +[2024.07.05-19.56.48:094][697]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Assets/VaseInside_MatMain.VaseInside_MatMain +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-19.56.48:109][697]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.56.48:109][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.56.50:761][781]LogSlate: Window 'Message' being destroyed +[2024.07.05-19.56.50:776][781]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Assets/Vase_MatMain.Vase_MatMain +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-19.56.50:792][781]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.56.50:792][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.57.13:538][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.57.13:581][704]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms +[2024.07.05-19.57.13:669][704]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBA72F34F4E4ABB9A0EC477AD888A0EA8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.57.13:688][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.57.13:844][704]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE21FF29C444E56C105999696FCFBF7AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.57.13:874][704]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.57.13:874][704]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.57.13:874][704]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.57.28:739][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) +[2024.07.05-19.57.29:604][429]Cmd: DELETE +[2024.07.05-19.57.29:605][429]Cmd: ACTOR DELETE +[2024.07.05-19.57.29:616][429]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.57.29:663][429]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.05-19.57.29:665][429]LogEditorActor: Deleted 1 Actors (0.060 secs) +[2024.07.05-19.57.34:593][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-19.57.35:662][676]Cmd: DUPLICATE +[2024.07.05-19.57.35:662][676]Cmd: ACTOR DUPLICATE +[2024.07.05-19.58.09:299][254]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) +[2024.07.05-19.58.13:103][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.58.13:135][436]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-19.58.13:225][436]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0F334CFA42F72A68F114ED834E8952E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.58.13:242][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.58.13:410][436]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData992C271442C4D6D958286DBFF584BA44.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.58.13:445][436]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.58.13:445][436]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.58.13:446][436]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.58.23:151][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand122) +[2024.07.05-19.58.29:528][224]Cmd: DELETE +[2024.07.05-19.58.29:528][224]Cmd: ACTOR DELETE +[2024.07.05-19.58.29:536][224]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.58.29:568][224]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms +[2024.07.05-19.58.29:570][224]LogEditorActor: Deleted 1 Actors (0.041 secs) +[2024.07.05-19.58.30:270][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed11) +[2024.07.05-19.58.31:102][295]Cmd: DUPLICATE +[2024.07.05-19.58.31:103][295]Cmd: ACTOR DUPLICATE +[2024.07.05-19.59.10:347][ 95]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.59.10:383][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-19.59.10:471][ 95]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map41A1D35743A5B9BC0529689E4B24FE35.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.59.10:492][ 95]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.59.10:655][ 95]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB399E9D4E96A15B2D5F2EB5A1F3851D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.59.10:690][ 95]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.59.10:690][ 95]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.59.10:690][ 95]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.59.11:471][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt3) +[2024.07.05-19.59.12:314][161]Cmd: DUPLICATE +[2024.07.05-19.59.12:314][161]Cmd: ACTOR DUPLICATE +[2024.07.05-19.59.29:801][862]Cmd: DUPLICATE +[2024.07.05-19.59.29:802][862]Cmd: ACTOR DUPLICATE +[2024.07.05-19.59.38:441][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt4) +[2024.07.05-19.59.41:348][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt5) +[2024.07.05-19.59.42:730][469]LogEditorViewport: Clicking Background +[2024.07.05-19.59.46:685][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt5) +[2024.07.05-19.59.47:335][680]Cmd: DELETE +[2024.07.05-19.59.47:335][680]Cmd: ACTOR DELETE +[2024.07.05-19.59.47:345][680]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.59.47:390][680]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.07.05-19.59.47:391][680]LogEditorActor: Deleted 1 Actors (0.056 secs) +[2024.07.05-19.59.47:818][700]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt4) +[2024.07.05-19.59.58:515][181]Cmd: TRANSACTION UNDO +[2024.07.05-19.59.58:516][181]LogEditorTransaction: Undo Set Scale +[2024.07.05-19.59.58:566][181]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4E3DAFF3313FB63CC6099EEDD7034C9CC7A071CF), compiling. +[2024.07.05-19.59.58:670][181]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 91DA3C02B82B8169EAC6F3508E51DCB336D044CC), compiling. +[2024.07.05-19.59.59:200][181]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5477CE42C0D1611BED005419581B89CBEB27A2E0), compiling. +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: Total job queries 337, among them cache hits 130 (38.58%) +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:639][184]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.59.59:640][184]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.59.59:640][184]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.59.59:640][184]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.59.59:640][184]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.59.59:640][184]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.59.59:678][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.59.59:678][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:999][191]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.00.04:012][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.00.04:049][356]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.07.05-20.00.04:132][356]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map229DDC36477FFECE36E11AA58721686B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.00.04:148][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.00.04:316][356]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE73C1A3B47EC3D20A5C31F99238489D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.00.04:345][356]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.00.04:345][356]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.00.04:345][356]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.00.05:704][412]LogEditorViewport: Clicking Background +[2024.07.05-20.00.22:542][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand213) +[2024.07.05-20.00.25:141][350]Cmd: DELETE +[2024.07.05-20.00.25:141][350]Cmd: ACTOR DELETE +[2024.07.05-20.00.25:151][350]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.00.25:194][350]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms +[2024.07.05-20.00.25:197][350]LogEditorActor: Deleted 1 Actors (0.055 secs) +[2024.07.05-20.00.25:596][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) +[2024.07.05-20.00.26:131][395]Cmd: DELETE +[2024.07.05-20.00.26:131][395]Cmd: ACTOR DELETE +[2024.07.05-20.00.26:141][395]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.00.26:179][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-20.00.26:180][395]LogEditorActor: Deleted 1 Actors (0.049 secs) +[2024.07.05-20.00.42:596][252]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-20.00.43:196][280]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-20.01.42:928][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand199) +[2024.07.05-20.01.43:510][837]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand199) +[2024.07.05-20.01.43:848][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed13) +[2024.07.05-20.01.48:771][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) +[2024.07.05-20.01.51:570][194]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed13) +[2024.07.05-20.02.22:662][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) +[2024.07.05-20.02.28:878][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.02.28:911][565]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.07.05-20.02.29:012][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B24724B44506E5AE2071EBB35153ABA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.02.29:030][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.02.29:200][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData684149A84460DF028148D08E3A7B852C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.02.29:222][565]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.02.29:222][565]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.02.29:222][565]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.03.32:903][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.03.32:940][559]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.07.05-20.03.33:035][559]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE1AEA3AD4CE8D115AE734DA02E16DEE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.03.33:051][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.03.33:219][559]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC9E41B704012463203815F915EEECF64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.03.33:241][559]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.03.33:241][559]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.03.33:241][559]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.05.25:851][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.05.25:888][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-20.05.25:975][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A3BB4E6458330C612783F9ACDEBC647.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.05.25:990][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.05.26:142][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5DE4B23421E95FE59F1F3A59390B657.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.05.26:171][963]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.05.26:171][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.05.26:172][963]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.12.42:662][148]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-20.12.43:590][209]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-20.13.09:084][664]Cmd: DUPLICATE +[2024.07.05-20.13.09:084][664]Cmd: ACTOR DUPLICATE +[2024.07.05-20.13.30:068][885]Cmd: DUPLICATE +[2024.07.05-20.13.30:068][885]Cmd: ACTOR DUPLICATE +[2024.07.05-20.13.54:349][377]Cmd: DUPLICATE +[2024.07.05-20.13.54:350][377]Cmd: ACTOR DUPLICATE +[2024.07.05-20.14.35:965][799]LogEditorViewport: Clicking Background +[2024.07.05-20.15.20:899][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.15.20:935][669]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.07.05-20.15.21:016][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2010616C4685D6CA574E1CAC3E854067.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.15.21:031][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.15.21:180][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData22C26FF04F73EC314941FC9D20D5545C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.15.21:202][669]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.15.21:202][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.15.21:202][669]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.15.22:209][733]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand119) +[2024.07.05-20.15.35:770][430]LogStaticMesh: Building static mesh Fackel3... +[2024.07.05-20.15.35:873][430]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Fackel3.Fackel3 +[2024.07.05-20.15.35:921][430]LogActorFactory: Actor Factory created Fackel3 +[2024.07.05-20.15.36:812][474]LogActorFactory: Actor Factory created Fackel3 +[2024.07.05-20.16.23:846][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) +[2024.07.05-20.16.24:376][570]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.05-20.16.26:815][739]Cmd: TRANSACTION UNDO +[2024.07.05-20.16.26:815][739]LogEditorTransaction: Undo Move Actors +[2024.07.05-20.16.26:820][739]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: A6FE1E472981605F8A7316D6CD083FA65379A115), compiling. +[2024.07.05-20.16.26:883][739]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6ED80E95ACE4DBA65D443EAE5195C45E1A09F1B6), compiling. +[2024.07.05-20.16.27:298][739]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9FF0ECDE48BF7F62B901067F32EC09CA292B7576), compiling. +[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.16.27:473][739]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.16.27:473][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:474][739]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.16.27:474][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.16.27:474][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:532][740]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: Total job queries 400, among them cache hits 193 (48.25%) +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.16.27:577][741]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.16.27:577][741]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.16.27:577][741]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.16.27:631][743]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.16.27:631][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.16.27:631][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:894][749]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.16.29:470][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.31:912][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.05-20.16.33:311][119]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.35:129][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.05-20.16.36:205][314]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.37:232][381]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand202) +[2024.07.05-20.16.38:714][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.39:956][609]Cmd: DUPLICATE +[2024.07.05-20.16.39:956][609]Cmd: ACTOR DUPLICATE +[2024.07.05-20.16.49:802][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand204) +[2024.07.05-20.16.51:264][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel14) +[2024.07.05-20.16.53:038][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand204) +[2024.07.05-20.16.55:683][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.16.55:718][621]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.05-20.16.55:797][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCF484CDE41AA44818DB15A92F0B41F0B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.16.55:813][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.16.55:961][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData011EA9094BBAE434CDF3369712304E84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.16.55:986][621]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.16.55:986][621]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.16.55:986][621]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.17.12:322][382]LogActorFactory: Actor Factory created Vase2 +[2024.07.05-20.17.13:423][463]LogActorFactory: Actor Factory created Vase2 +[2024.07.05-20.17.22:578][967]LogActorFactory: Actor Factory created Vase4 +[2024.07.05-20.17.25:324][189]LogActorFactory: Actor Factory created Vase4 +[2024.07.05-20.17.46:109][255]LogActorFactory: Actor Factory created Vase3 +[2024.07.05-20.17.47:488][353]LogActorFactory: Actor Factory created Vase3 +[2024.07.05-20.18.13:598][755]LogEditorViewport: Clicking Background +[2024.07.05-20.18.25:010][466]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: B841B83BFC49D5EA2D9798627E1E5AEA07693B66), compiling. +[2024.07.05-20.18.25:012][466]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E00F0124747EF6E492FDD56761BAF168F2BDDBD), compiling. +[2024.07.05-20.18.25:014][466]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CFBE0A0304E25CE642FF174EEA60E82B9CDEB77C), compiling. +[2024.07.05-20.18.25:018][466]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.18.25:018][466]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.25:018][466]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.25:042][468]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.18.25:042][468]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.25:042][468]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.25:059][469]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.27:111][673]LogMaterialEditor: Saving and Compiling material gen3 +[2024.07.05-20.18.27:411][673]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 30C4ACC86F813CDF6994D5234AFBFF5234FB5CDF), compiling. +[2024.07.05-20.18.27:445][673]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8175C6F37FFB6FB877E7D77F908C6ED13DCE0A7A), compiling. +[2024.07.05-20.18.27:497][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms +[2024.07.05-20.18.27:668][673]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-20.18.27:727][673]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-20.18.27:733][673]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3ACA0131E44A5FAB0F0833A8D8C1AEF69.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-20.18.27:753][673]AssetCheck: New page: Asset Save: gen3 +[2024.07.05-20.18.27:753][673]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.27:756][673]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.29:742][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand216) +[2024.07.05-20.18.30:533][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.18.30:565][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-20.18.30:643][875]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1FE92BCB4CFDE77F3B0B91B2F99CC630.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.18.30:658][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.18.30:801][875]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFC9313B440B5A30538F8C99C5805DCE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.18.30:824][875]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.18.30:825][875]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.18.30:825][875]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.19.04:654][857]LogEditorViewport: Clicking Background +[2024.07.05-20.19.06:933][ 18]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire8) +[2024.07.05-20.19.17:130][676]LogEditorViewport: Clicking Background +[2024.07.05-20.19.32:304][695]LogEditorViewport: Clicking Background +[2024.07.05-20.35.58:660][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.35.58:690][311]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms +[2024.07.05-20.35.58:761][311]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFE9DD6664523524D5F7DE0A8F5A80AF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.35.58:777][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.35.58:891][311]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDCB8BE0E486A4B6E8A2D199D737D7B4F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.35.58:912][311]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.35.58:912][311]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.35.58:912][311]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.36.29:722][730]LogActorFactory: Actor Factory created Vase6 +[2024.07.05-20.36.30:627][780]LogActorFactory: Actor Factory created Vase6 +[2024.07.05-20.36.32:443][879]Cmd: DELETE +[2024.07.05-20.36.32:443][879]Cmd: ACTOR DELETE +[2024.07.05-20.36.32:458][879]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.36.32:495][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-20.36.32:498][879]LogEditorActor: Deleted 1 Actors (0.055 secs) +[2024.07.05-20.36.34:711][955]LogActorFactory: Actor Factory created Vase2 +[2024.07.05-20.36.37:969][199]LogActorFactory: Actor Factory created Vase2 +[2024.07.05-20.37.07:127][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.37.07:161][591]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-20.37.07:259][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB0C65573431B62C137C5F09F07E42CC5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.37.07:275][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.37.07:435][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF7F21A6549DBC546790A38B712E22114.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.37.07:466][591]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.37.07:466][591]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.37.07:466][591]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.37.28:448][695]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) +[2024.07.05-20.37.29:275][749]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) +[2024.07.05-20.38.44:841][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.38.44:874][403]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.05-20.38.44:958][403]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6E31195F4A654FEFD07F90AEFE2AB590.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.38.44:973][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.38.45:126][403]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3FD088524442CC056FFE429F2C314871.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.38.45:153][403]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.38.45:153][403]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.38.45:153][403]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.38.56:038][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-20.38.57:112][ 87]Cmd: DUPLICATE +[2024.07.05-20.38.57:112][ 87]Cmd: ACTOR DUPLICATE +[2024.07.05-20.39.46:010][783]Cmd: TRANSACTION UNDO +[2024.07.05-20.39.46:010][783]LogEditorTransaction: Undo Rotate Actors +[2024.07.05-20.39.46:027][783]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 52DCC8D80231B5FB4F12ADE4974A575A4F05167A), compiling. +[2024.07.05-20.39.46:095][783]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C353DAFC846417FF06EBC4A39FE842CFF007F239), compiling. +[2024.07.05-20.39.46:538][783]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0F4AC5C7327B326A6616D89315A9802DFF25B42B), compiling. +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: Total job queries 495, among them cache hits 288 (58.18%) +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.39.46:914][785]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.39.46:914][785]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.39.46:914][785]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:974][787]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.39.46:975][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.47:263][793]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.40.10:543][243]LogEditorViewport: Clicking Background +[2024.07.05-20.40.24:774][ 77]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.05-20.40.25:387][123]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.05-20.41.10:847][808]LogEditorViewport: Clicking Background +[2024.07.05-20.41.13:090][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.41.13:129][930]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms +[2024.07.05-20.41.13:209][930]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2BFF93F348799541CCB370A6F0A62126.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.41.13:223][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.41.13:369][930]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD5945B60478CFA0BEE0D6EB0E3BEFB0A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.41.13:401][930]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.41.13:401][930]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.41.13:401][930]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.41.20:698][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) +[2024.07.05-20.41.21:449][412]Cmd: DUPLICATE +[2024.07.05-20.41.21:450][412]Cmd: ACTOR DUPLICATE +[2024.07.05-20.41.43:530][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.41.43:561][758]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-20.41.43:643][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map128FF53F4A25290ACC501E84DE75C385.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.41.43:658][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.41.43:802][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55C78D0D480BDC4F2E78E3A46DDD1D17.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.41.43:831][758]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.41.43:831][758]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.41.43:831][758]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.41.52:628][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed14) +[2024.07.05-20.41.53:285][328]Cmd: DUPLICATE +[2024.07.05-20.41.53:285][328]Cmd: ACTOR DUPLICATE +[2024.07.05-20.42.20:455][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.42.20:487][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.07.05-20.42.20:574][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAA289BCE4A2D02858EC831BC1F58BC30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.42.20:590][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.42.20:746][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData30818F2140BB64A0287768849183EFCD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.42.20:770][984]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.42.20:770][984]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.42.20:770][984]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.42.26:915][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.42.26:943][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-20.42.27:024][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3F7E27C3418549FF50701EB92F836D83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.42.27:039][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.42.27:184][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData827DD13E4459B6D024F0B1A16392C129.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.42.27:213][335]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.42.27:213][335]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.42.27:213][335]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.42.27:486][346]LogEditorViewport: Clicking Background +[2024.07.05-20.42.39:135][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) +[2024.07.05-20.42.39:995][ 41]Cmd: DELETE +[2024.07.05-20.42.39:995][ 41]Cmd: ACTOR DELETE +[2024.07.05-20.42.40:003][ 41]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.42.40:033][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.05-20.42.40:035][ 41]LogEditorActor: Deleted 1 Actors (0.040 secs) +[2024.07.05-20.42.54:992][886]Cmd: TRANSACTION UNDO +[2024.07.05-20.42.54:992][886]LogEditorTransaction: Undo Delete Actors +[2024.07.05-20.42.55:025][886]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: F39EC1C9225A6F9BE75A14809DB66FDF1F2E61A3), compiling. +[2024.07.05-20.42.55:078][886]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E022D113576C6C5D672E5651F87E1C152E85D36B), compiling. +[2024.07.05-20.42.55:445][886]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3350104E81D1E546963B59EA281BFB9918788570), compiling. +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: Total job queries 597, among them cache hits 390 (65.33%) +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.55:827][890]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:916][895]Cmd: TRANSACTION UNDO +[2024.07.05-20.42.55:916][895]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-20.42.55:950][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 16C16188A95D86742F903E50714C518F7D38A101), compiling. +[2024.07.05-20.42.55:996][895]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C080E8E64A9B15FD3E0112AB1FA16AA71EC432AF), compiling. +[2024.07.05-20.42.56:346][895]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FD0E006CA9B62458BF3C939BB6651C0642DBBF19), compiling. +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:609][897]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.42.56:609][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.56:609][897]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.56:635][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.56:635][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.56:662][899]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:910][905]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.43.00:357][111]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-20.43.06:218][439]Cmd: DELETE +[2024.07.05-20.43.06:218][439]Cmd: ACTOR DELETE +[2024.07.05-20.43.06:231][439]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.43.06:273][439]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms +[2024.07.05-20.43.06:277][439]LogEditorActor: Deleted 1 Actors (0.059 secs) +[2024.07.05-20.43.08:729][571]Cmd: TRANSACTION UNDO +[2024.07.05-20.43.08:729][571]LogEditorTransaction: Undo Delete Actors +[2024.07.05-20.43.08:761][571]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 3A2121DBA751DEC11FD5909D036DB3DF6FF24107), compiling. +[2024.07.05-20.43.08:813][571]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4CACFE585B7611FB35EBC719F6055537DB1FD011), compiling. +[2024.07.05-20.43.09:173][571]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC13DD338BAC201ED979F046E325C470A4904514), compiling. +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:487][573]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.43.09:487][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.43.09:487][573]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:547][575]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.43.09:548][575]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:823][581]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.43.10:249][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) +[2024.07.05-20.43.27:390][641]Cmd: DELETE +[2024.07.05-20.43.27:390][641]Cmd: ACTOR DELETE +[2024.07.05-20.43.27:402][641]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.43.27:443][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.07.05-20.43.27:447][641]LogEditorActor: Deleted 1 Actors (0.057 secs) +[2024.07.05-20.43.28:704][718]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed2) +[2024.07.05-20.43.36:815][ 31]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-20.43.37:447][ 68]Cmd: DUPLICATE +[2024.07.05-20.43.37:447][ 68]Cmd: ACTOR DUPLICATE +[2024.07.05-20.44.10:729][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.44.10:762][887]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2024.07.05-20.44.10:857][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFFD022394D3C9031BA2EF281BA4F073E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.44.10:874][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.44.11:032][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA6D091654597A751EC415DAB9B55C9BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.44.11:056][887]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.44.11:056][887]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.44.11:056][887]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.44.13:544][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel9) +[2024.07.05-20.44.17:654][270]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall10) +[2024.07.05-20.44.21:958][524]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall9) +[2024.07.05-20.44.24:491][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.44.24:522][675]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.05-20.44.24:606][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCD002AB2457ECD8DCCE4C5B3E3DF8687.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.44.24:622][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.44.24:767][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData34742ED548A287149C2AD5B62E3CFA92.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.44.24:795][675]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.44.24:795][675]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.44.24:795][675]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.44.25:156][698]LogEditorViewport: Clicking Background +[2024.07.05-20.44.33:417][248]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall10) +[2024.07.05-20.44.40:695][661]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) +[2024.07.05-20.44.43:207][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-20.44.43:728][836]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) +[2024.07.05-20.44.47:020][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed17) +[2024.07.05-20.44.48:631][116]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) +[2024.07.05-20.44.54:777][488]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall7) +[2024.07.05-20.44.55:502][529]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall7) +[2024.07.05-20.44.55:960][555]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed7) +[2024.07.05-20.44.56:657][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel7) +[2024.07.05-20.45.04:118][ 34]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall6) +[2024.07.05-20.45.09:498][358]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) +[2024.07.05-20.45.12:968][563]LogEditorViewport: Clicking Background +[2024.07.05-20.45.13:761][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.45.13:796][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.05-20.45.13:884][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDAF01C3D4C56420D9BBB0AA2A7984623.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.45.13:900][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.45.14:047][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAB943AAF40C767989F8A92A77E0B1602.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.45.14:076][611]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.45.14:076][611]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.45.14:076][611]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.45.28:986][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.45.29:015][479]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-20.45.29:094][479]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC4C78A48443BFD592C822984E701464B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.45.29:110][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.45.29:253][479]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData37691A864EB5B0501300BF972AB21DC4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.45.29:285][479]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.45.29:285][479]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.45.29:285][479]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.45.49:770][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand250) +[2024.07.05-20.45.50:580][773]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand119) +[2024.07.05-20.45.51:219][805]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand246) +[2024.07.05-20.45.53:087][905]Cmd: DUPLICATE +[2024.07.05-20.45.53:087][905]Cmd: ACTOR DUPLICATE +[2024.07.05-20.46.11:906][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) +[2024.07.05-20.46.18:581][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand114) +[2024.07.05-20.46.25:968][605]Cmd: DUPLICATE +[2024.07.05-20.46.25:968][605]Cmd: ACTOR DUPLICATE +[2024.07.05-20.46.41:629][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.46.41:661][347]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms +[2024.07.05-20.46.41:751][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6C721EA54A7BD5D7357A54B13912D278.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.46.41:766][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.46.41:912][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData849322724DDBF4DC74BB039A2FB75A66.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.46.41:943][347]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.46.41:943][347]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.46.41:943][347]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.46.44:554][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand238) +[2024.07.05-20.46.46:642][594]Cmd: DUPLICATE +[2024.07.05-20.46.46:642][594]Cmd: ACTOR DUPLICATE +[2024.07.05-20.47.22:404][596]Cmd: DUPLICATE +[2024.07.05-20.47.22:404][596]Cmd: ACTOR DUPLICATE +[2024.07.05-20.47.37:334][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand252) +[2024.07.05-20.47.47:512][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand255) +[2024.07.05-20.47.48:382][907]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand254) +[2024.07.05-20.47.49:139][949]Cmd: DUPLICATE +[2024.07.05-20.47.49:139][949]Cmd: ACTOR DUPLICATE +[2024.07.05-20.48.03:188][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.48.03:217][684]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.05-20.48.03:300][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB24AE9FB42FA8DC50DFF04A5E7CACEC2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.48.03:315][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.48.03:457][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData407353DD44B6B5E9A0D6AD94B740490B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.48.03:488][684]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.48.03:488][684]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.48.03:488][684]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.48.05:030][759]LogEditorViewport: Clicking Background +[2024.07.05-20.48.12:650][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.48.12:679][196]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-20.48.12:757][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBF2283AF4D3B103F368712981BF6F98A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.48.12:771][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.48.12:916][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData71BCDFEA4312DD8D0678C082478F1974.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.48.12:943][196]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.48.12:943][196]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.48.12:944][196]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.48.40:734][574]LogActorFactory: Actor Factory created Vase5 +[2024.07.05-20.48.43:124][756]LogActorFactory: Actor Factory created Vase5 +[2024.07.05-20.49.12:949][ 99]LogActorFactory: Actor Factory created Vase1 +[2024.07.05-20.49.17:340][441]LogActorFactory: Actor Factory created Vase1 +[2024.07.05-20.49.27:673][995]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) +[2024.07.05-20.49.28:401][ 29]Cmd: DELETE +[2024.07.05-20.49.28:401][ 29]Cmd: ACTOR DELETE +[2024.07.05-20.49.28:414][ 29]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.49.28:450][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.05-20.49.28:454][ 29]LogEditorActor: Deleted 1 Actors (0.053 secs) +[2024.07.05-20.49.29:429][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase8) +[2024.07.05-20.49.43:616][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-20.49.44:784][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.49.44:814][635]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-20.49.44:899][635]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map655A81A645122A68BC47DFBCAF65C655.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.49.44:916][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.49.45:064][635]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0F7B6464951FD0493889F8023388483.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.49.45:092][635]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.49.45:092][635]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.49.45:092][635]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.50.18:883][182]LogActorFactory: Actor Factory created Vase4 +[2024.07.05-20.50.19:704][227]LogActorFactory: Actor Factory created Vase4 +[2024.07.05-20.50.42:906][252]Cmd: TRANSACTION UNDO +[2024.07.05-20.50.42:906][252]LogEditorTransaction: Undo Create Actors +[2024.07.05-20.50.42:926][252]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 733A49F492540A8ABFBDBC9C8E4E3F47E63656F9), compiling. +[2024.07.05-20.50.42:982][252]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 09C5153E4B9A74B1AAC8FDB5B840FA4F952B9741), compiling. +[2024.07.05-20.50.43:339][252]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9BF7308088DA337C969B283AFCF1E8270F6E61DB), compiling. +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: Total job queries 704, among them cache hits 497 (70.60%) +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.50.43:637][254]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.50.43:637][254]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.50.43:637][254]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.50.43:701][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:974][262]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.50.47:000][362]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.50.47:038][362]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.05-20.50.47:118][362]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map37E116174FDF41C993C63F829A15F27F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.50.47:132][362]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.50.47:274][362]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5E7CD93E4B9A05B40FB54A8C4229DE77.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.50.47:303][362]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.50.47:303][362]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.50.47:303][362]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.50.47:808][385]LogEditorViewport: Clicking Background +[2024.07.05-20.51.34:878][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-20.51.36:225][ 91]Cmd: DUPLICATE +[2024.07.05-20.51.36:225][ 91]Cmd: ACTOR DUPLICATE +[2024.07.05-20.52.06:382][770]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.15:110][302]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.21:065][588]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.52.21:096][588]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms +[2024.07.05-20.52.21:183][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEA125634463E8D463FE44CACA66391CD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.52.21:198][588]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.52.21:345][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48FD488E4F3C69DE88629EB64FACC12D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.52.21:373][588]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.52.21:373][588]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.52.21:373][588]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.52.32:327][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.32:914][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.35:260][299]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2) +[2024.07.05-20.52.52:212][185]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.53.00:495][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.07.05-20.53.06:578][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.07.05-20.53.08:299][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.07.05-20.53.11:454][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.07.05-20.53.30:928][ 44]Cmd: TRANSACTION UNDO +[2024.07.05-20.53.30:928][ 44]LogEditorTransaction: Undo Set Location +[2024.07.05-20.53.30:952][ 44]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: C1CF44E0DDA4C7F6D0E316A22E472695E03C6299), compiling. +[2024.07.05-20.53.31:008][ 44]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C56771FE6780CA9499B12765BB23EC0580FCE0F1), compiling. +[2024.07.05-20.53.31:367][ 44]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 57E074AC9577E6B6B8197A18611941F89DD3AFDF), compiling. +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.31:625][ 45]Cmd: TRANSACTION UNDO +[2024.07.05-20.53.31:625][ 45]LogEditorTransaction: Undo Set Location +[2024.07.05-20.53.31:656][ 45]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 69D8EF69AF58AC6E7A26CD34931FAB5340102186), compiling. +[2024.07.05-20.53.31:700][ 45]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B20503020A119A36086ECBC75D6B1294AC394D03), compiling. +[2024.07.05-20.53.32:031][ 45]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 581679D677ED29D4E705C6989A1F47DBC39D403B), compiling. +[2024.07.05-20.53.32:233][ 46]Cmd: TRANSACTION UNDO +[2024.07.05-20.53.32:233][ 46]LogEditorTransaction: Undo Set Location +[2024.07.05-20.53.32:266][ 46]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 80ABE6866E4A04EBC1F5BA8D03504BC7B9FF0223), compiling. +[2024.07.05-20.53.32:307][ 46]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8D95A5ADFE316810A558E19472CB01CDEABFE1B8), compiling. +[2024.07.05-20.53.32:648][ 46]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 86BD3D10C8FA126B9DE6711861BA1C606FAC064C), compiling. +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.33:262][ 56]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.53.39:132][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.53.39:891][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.53.39:935][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.07.05-20.53.40:023][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4A5326049982E66CC6209BA7CB73F24.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.53.40:039][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.53.40:188][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData19D607A249DC5DA0CDCAAFB08A764814.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.53.40:216][344]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.53.40:216][344]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.53.40:216][344]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.53.42:982][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.07.05-20.53.44:586][599]Cmd: DUPLICATE +[2024.07.05-20.53.44:586][599]Cmd: ACTOR DUPLICATE +[2024.07.05-20.53.55:450][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.53.55:482][236]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms +[2024.07.05-20.53.55:570][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map53DF219C45C6E9821AB4569802BAE5B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.53.55:585][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.53.55:731][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA5808FC49B44EB637AB27B28D0B82FA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.53.55:760][236]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.53.55:760][236]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.53.55:760][236]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.54.18:997][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) +[2024.07.05-20.54.26:315][ 9]Cmd: DUPLICATE +[2024.07.05-20.54.26:315][ 9]Cmd: ACTOR DUPLICATE +[2024.07.05-20.54.31:960][360]Cmd: DELETE +[2024.07.05-20.54.31:960][360]Cmd: ACTOR DELETE +[2024.07.05-20.54.31:972][360]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.54.32:004][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2024.07.05-20.54.32:009][360]LogEditorActor: Deleted 1 Actors (0.049 secs) +[2024.07.05-20.54.32:740][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) +[2024.07.05-20.54.33:521][465]Cmd: DUPLICATE +[2024.07.05-20.54.33:521][465]Cmd: ACTOR DUPLICATE +[2024.07.05-20.54.47:301][301]Cmd: DUPLICATE +[2024.07.05-20.54.47:302][301]Cmd: ACTOR DUPLICATE +[2024.07.05-20.54.54:891][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.54.54:926][645]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.05-20.54.55:035][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map08C9AF93492E2EA9CFD300AD89CF752C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.54.55:053][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.54.55:219][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData298E91A5491B6A4302194A86447F33AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.54.55:242][645]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.54.55:242][645]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.54.55:242][645]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.54.55:615][663]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) +[2024.07.05-20.55.05:241][250]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.07.05-20.55.08:489][418]Cmd: DELETE +[2024.07.05-20.55.08:489][418]Cmd: ACTOR DELETE +[2024.07.05-20.55.08:501][418]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.55.08:533][418]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-20.55.08:536][418]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.07.05-20.55.09:201][461]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-20.55.10:299][528]Cmd: DUPLICATE +[2024.07.05-20.55.10:299][528]Cmd: ACTOR DUPLICATE +[2024.07.05-20.55.38:487][273]Cmd: DUPLICATE +[2024.07.05-20.55.38:487][273]Cmd: ACTOR DUPLICATE +[2024.07.05-20.55.46:229][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG10) +[2024.07.05-20.55.46:897][784]Cmd: DELETE +[2024.07.05-20.55.46:898][784]Cmd: ACTOR DELETE +[2024.07.05-20.55.46:909][784]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.55.46:939][784]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.07.05-20.55.46:945][784]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.07.05-20.55.47:866][849]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) +[2024.07.05-20.55.52:606][158]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG9) +[2024.07.05-20.55.53:384][208]Cmd: DELETE +[2024.07.05-20.55.53:384][208]Cmd: ACTOR DELETE +[2024.07.05-20.55.53:396][208]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.55.53:428][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.05-20.55.53:431][208]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.07.05-20.55.54:454][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) +[2024.07.05-20.55.56:703][430]Cmd: DUPLICATE +[2024.07.05-20.55.56:703][430]Cmd: ACTOR DUPLICATE +[2024.07.05-20.56.04:055][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.56.04:087][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-20.56.04:171][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8D091FE342D097508FFF48889D61B03E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.56.04:186][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.56.04:332][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6F75015C42B49A4D43A3E4A31EACC4DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.56.04:355][886]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.04:355][886]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.56.04:355][886]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.56.13:501][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.56.13:534][423]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.07.05-20.56.13:615][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE7160E7F4325229BB5FE438A20FA282F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.56.13:631][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.56.13:772][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData63010E1645411884CDC4289EF0006ECF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.56.13:796][423]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.13:796][423]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.56.13:796][423]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.56.22:118][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.56.22:148][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-20.56.22:232][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map978EFF1B4522C06C62519F9707571355.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.56.22:246][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.56.22:392][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1BE456454176D0BAF9928B97E4365956.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.56.22:416][841]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.22:416][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.56.22:416][841]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.56.34:397][363]LogSlate: Window 'Message' being destroyed +[2024.07.05-20.56.34:423][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/gen3.gen3 +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-20.56.34:684][363]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7C375C7A40512F9A3D9E16C893A5FEF4CDEB12AD), compiling. +[2024.07.05-20.56.34:720][363]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: E2320778719DC46EBBA30F299645EA6DE6E97D80), compiling. +[2024.07.05-20.56.34:750][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: Total job queries 967, among them cache hits 760 (78.59%) +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.56.34:898][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-20.56.35:530][363]LogSlate: Window 'Message' being destroyed +[2024.07.05-20.56.35:543][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? /Game/Materials/Treppe.Treppe (Selecting 'No' will cause all changes to be lost!) -[2024.07.05-19.42.33:692][151]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9AFDD75F9547E93E611285B613250292A66AC6A9), compiling. -[2024.07.05-19.42.33:731][151]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7585D19B3111806CC60BADF35CBAECCCAA6CDC92), compiling. -[2024.07.05-19.42.33:771][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.05-19.42.33:976][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.05-19.42.34:648][151]LogSlate: Window 'Message' being destroyed -[2024.07.05-19.42.34:663][151]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +[2024.07.05-20.56.35:783][363]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 21B5DA595A579D87C7FAD93A316422510AEAC6E9), compiling. +[2024.07.05-20.56.35:818][363]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3BCA5FAC0AADFA1DE9591965EC919850BEB85BCF), compiling. +[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.35:848][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:967][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.07.05-20.56.37:675][363]LogSlate: Window 'Message' being destroyed +[2024.07.05-20.56.37:690][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? /Game/Materials/Wandgemälde.Wandgemälde (Selecting 'No' will cause all changes to be lost!) -[2024.07.05-19.42.34:915][151]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 08E66EEA834FDFF0A89ACCDCE5B8D2786F61DFEF), compiling. -[2024.07.05-19.42.34:956][151]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8C5A131C1F18A73F837C53A55B7173D4591B9505), compiling. -[2024.07.05-19.42.34:985][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-19.42.35:140][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.05-19.42.35:177][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-19.42.36:347][151]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-19.42.36:449][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Schutt" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Schutt.uasset" SILENT=true -[2024.07.05-19.42.36:460][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/SchuttFA52914647AA4AF3FD2E9C8200CF55A1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Schutt.uasset' -[2024.07.05-19.42.36:491][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true -[2024.07.05-19.42.36:497][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe84BEBE9643958BA6CD7C96ACB64D6C98.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' -[2024.07.05-19.42.36:506][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Base_color.uasset" SILENT=true -[2024.07.05-19.42.36:803][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Base_color24F76C3348DA0D9DE4F46EA5BB5EEBCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Base_color.uasset' -[2024.07.05-19.42.36:809][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset" SILENT=true -[2024.07.05-19.42.36:882][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Mixed_AO640A8084485E2D14A01811AAF2AFEB30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset' -[2024.07.05-19.42.36:888][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset" SILENT=true -[2024.07.05-19.42.38:095][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectX9AB782E249B3F31913EE6BB1039AFD2B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset' -[2024.07.05-19.42.38:105][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset" SILENT=true -[2024.07.05-19.42.38:253][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Roughness835DCFAC44A5F5CE378F81A6186FED32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset' -[2024.07.05-19.42.38:281][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true -[2024.07.05-19.42.38:294][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1F876EAC04392F73413C52CA064130F84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' -[2024.07.05-19.42.38:326][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true -[2024.07.05-19.42.38:346][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase2A3FC313345C7C855C998DCB53FD036BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' -[2024.07.05-19.42.38:375][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset" SILENT=true -[2024.07.05-19.42.38:391][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase384C77D6141883CD7333D8EBD77906DD0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset' -[2024.07.05-19.42.38:416][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase4.uasset" SILENT=true -[2024.07.05-19.42.38:441][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase4EC37FDCC491BE8CE1C0A62AD8C60D8C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase4.uasset' -[2024.07.05-19.42.38:471][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase5.uasset" SILENT=true -[2024.07.05-19.42.38:482][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase57C11E2AC43DF450A89C68A81240803B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase5.uasset' -[2024.07.05-19.42.38:514][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase6.uasset" SILENT=true -[2024.07.05-19.42.38:634][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase69194355B4E9BEE8D7E9C9D9BC90912E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase6.uasset' -[2024.07.05-19.42.38:674][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase_MatMain.uasset" SILENT=true -[2024.07.05-19.42.38:684][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase_MatMain2F3A08A240C520C99EA024AE4A1DC3A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase_MatMain.uasset' -[2024.07.05-19.42.38:719][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/VaseInside_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset" SILENT=true -[2024.07.05-19.42.38:727][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseInside_MatMainE9CECC364EC3E491FAC16799340A8FB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset' -[2024.07.05-19.42.38:827][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true -[2024.07.05-19.42.38:835][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeC4476B044A061428951B56B84FADD580.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' -[2024.07.05-19.42.38:873][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/WandgemäldeNew" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeNew.uasset" SILENT=true -[2024.07.05-19.42.38:973][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeNew8C5BFF4E40969A044CF31181845147EA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeNew.uasset' -[2024.07.05-19.42.39:074][151]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.39:074][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.42.39:171][151]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.39:171][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.42.39:333][151]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-19.42.39:334][151]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.39:334][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.42.39:539][151]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.39:539][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.42.39:617][151]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.39:619][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.42.39:627][151]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.39:627][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.42.39:669][151]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.39:669][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.42.39:750][151]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-19.42.40:138][151]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Base_color.Treppe_Base_color -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase3.Vase3 -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase4.Vase4 -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase5.Vase5 -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase6.Vase6 -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Schutt.Schutt -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Assets/Vase_MatMain.Vase_MatMain -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 -[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/WandgemäldeNew.WandgemäldeNew -[2024.07.05-19.42.40:251][151]LogUObjectHash: Compacting FUObjectHashTables data took 5.94ms -[2024.07.05-19.42.40:261][152]Cmd: QUIT_EDITOR -[2024.07.05-19.42.40:262][152]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-19.42.40:270][152]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-19.42.40:348][152]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-19.42.40:348][152]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-19.42.40:348][152]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-19.42.40:348][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.42.40:353][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-19.42.40:429][152]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-19.42.40:430][152]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-19.42.40:451][152]LogExit: Preparing to exit. -[2024.07.05-19.42.40:535][152]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.42.41:192][152]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-19.42.41:298][152]LogExit: Editor shut down -[2024.07.05-19.42.41:303][152]LogExit: Transaction tracking system shut down -[2024.07.05-19.42.42:010][152]LogExit: Object subsystem successfully closed. -[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: Total job queries 797, among them cache hits 601 (75.41%) -[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: Tracking 144 distinct input hashes that result in 71 distinct outputs (49.31%) -[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: RAM used: 0.40 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.42.42:114][152]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-19.42.42:253][152]LogModuleManager: Shutting down and abandoning module SequencerWidgets (884) -[2024.07.05-19.42.42:253][152]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (882) -[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module BlueprintGraph (880) -[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878) -[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module Voice (876) -[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874) -[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module TextureEditor (872) -[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-19.42.42:255][152]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-19.42.42:273][152]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-19.42.42:273][152]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.05-19.42.42:276][152]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.05-19.42.42:280][152]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.05-19.42.42:281][152]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.05-19.42.42:282][152]LogModuleManager: Shutting down and abandoning module PlanarCut (826) -[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) -[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) -[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) -[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) -[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMedia (816) -[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (814) -[2024.07.05-19.42.42:284][152]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (812) -[2024.07.05-19.42.42:284][152]LogModuleManager: Shutting down and abandoning module SequenceRecorder (811) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module CharacterAI (794) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (786) -[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784) -[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module BspMode (782) -[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module GeometryMode (780) -[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-19.42.42:288][152]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-19.42.42:288][152]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-19.42.42:289][152]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-19.42.42:291][152]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-19.42.42:291][152]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-19.42.42:294][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-19.42.42:295][152]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-19.42.42:297][152]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-19.42.42:299][152]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-19.42.42:299][152]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-19.42.43:844][152]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-19.42.43:854][152]MemoryProfiler: Shutdown -[2024.07.05-19.42.43:855][152]NetworkingProfiler: Shutdown -[2024.07.05-19.42.43:855][152]LoadingProfiler: Shutdown -[2024.07.05-19.42.43:857][152]TimingProfiler: Shutdown -[2024.07.05-19.42.43:862][152]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-19.42.43:865][152]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-19.42.43:865][152]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-19.42.43:866][152]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-19.42.43:868][152]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-19.42.43:871][152]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-19.42.43:873][152]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-19.42.43:874][152]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-19.42.43:874][152]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-19.42.43:876][152]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-19.42.43:880][152]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-19.42.43:882][152]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-19.42.43:884][152]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-19.42.43:884][152]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-19.42.43:885][152]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-19.42.43:887][152]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-19.42.43:889][152]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-19.42.43:890][152]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-19.42.43:891][152]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-19.42.43:925][152]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-19.42.43:927][152]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-19.42.43:929][152]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-19.42.43:935][152]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-19.42.43:936][152]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-19.42.43:967][152]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-19.42.43:967][152]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-19.42.43:968][152]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-19.42.43:969][152]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-19.42.43:969][152]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-19.42.43:970][152]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-19.42.43:971][152]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-19.42.43:976][152]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-19.42.43:977][152]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-19.42.43:977][152]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-19.42.43:980][152]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-19.42.43:980][152]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-19.42.43:983][152]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-19.42.44:005][152]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-19.42.44:194][152]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-19.42.44:196][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-19.42.44:196][152]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) -[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module CollectionManager (595) -[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592) -[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) -[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module Synthesis (584) -[2024.07.05-19.42.44:204][152]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (582) -[2024.07.05-19.42.44:204][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module GooglePAD (572) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module EditableMesh (568) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module CableComponent (566) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (564) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AppleImageUtils (562) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AudioCapture (560) -[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AssetTags (554) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ScreenshotTools (550) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (542) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AutomationUtils (540) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (538) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536) -[2024.07.05-19.42.44:206][152]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (534) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MotoSynth (532) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module UObjectPlugin (530) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MeshConversion (528) -[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module DynamicMesh (526) -[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (524) -[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometricObjects (522) -[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module MediaCompositing (520) -[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module ImgMedia (518) -[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (516) -[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (515) -[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (512) -[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) -[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) -[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) -[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (504) -[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (502) -[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module FractureEditor (500) -[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module BackChannel (492) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (490) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module AlembicImporter (488) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module AlembicLibrary (487) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module GeometryCache (486) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (485) -[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (480) -[2024.07.05-19.42.44:210][152]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (478) -[2024.07.05-19.42.44:211][152]LogModuleManager: Shutting down and abandoning module PluginUtils (476) -[2024.07.05-19.42.44:211][152]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (474) -[2024.07.05-19.42.44:212][152]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (472) -[2024.07.05-19.42.44:213][152]LogModuleManager: Shutting down and abandoning module GitSourceControl (470) -[2024.07.05-19.42.44:214][152]LogModuleManager: Shutting down and abandoning module SourceControl (469) -[2024.07.05-19.42.44:214][152]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (466) -[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) -[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (462) -[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (460) -[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (458) -[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (456) -[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454) -[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (452) -[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) -[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (448) -[2024.07.05-19.42.44:217][152]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446) -[2024.07.05-19.42.44:217][152]LogModuleManager: Shutting down and abandoning module PluginBrowser (444) -[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (442) -[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CryptoKeys (440) -[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CurveEditorTools (438) -[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) -[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) -[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-19.42.45:158][152]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-19.42.45:158][152]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module GameplayCameras (410) -[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) -[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) -[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) -[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) -[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) -[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) -[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module ActorSequence (390) -[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (388) -[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) -[2024.07.05-19.42.45:262][152]LogModuleManager: Shutting down and abandoning module UdpMessaging (384) -[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (382) -[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380) -[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (378) -[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (376) -[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (374) -[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (372) -[2024.07.05-19.42.45:364][152]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (370) -[2024.07.05-19.42.45:365][152]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (368) -[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (366) -[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (364) -[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (362) -[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapController (360) -[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (358) -[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapAR (356) -[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module AnimationSharing (354) -[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352) -[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module Niagara (350) -[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module SignalProcessing (349) -[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347) -[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) -[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342) -[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module FacialAnimation (340) -[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module DataValidation (338) -[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (336) -[2024.07.05-19.42.45:371][152]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (334) -[2024.07.05-19.42.45:372][152]LogModuleManager: Shutting down and abandoning module LevelEditor (333) -[2024.07.05-19.42.45:390][152]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (332) -[2024.07.05-19.42.45:392][152]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (330) -[2024.07.05-19.42.45:393][152]LogModuleManager: Shutting down and abandoning module MainFrame (328) -[2024.07.05-19.42.45:394][152]LogModuleManager: Shutting down and abandoning module HotReload (327) -[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ToolMenus (323) -[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ContentBrowser (321) -[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ContentBrowserData (320) -[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module TreeMap (317) -[2024.07.05-19.42.45:397][152]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.05-19.42.45:397][152]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-19.42.45:399][152]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-19.42.45:399][152]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-19.42.45:430][152]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-19.42.45:431][152]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-19.42.45:432][152]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-19.42.45:433][152]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-19.42.45:433][152]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-19.42.45:435][152]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-19.42.45:435][152]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-19.42.45:438][152]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-19.42.45:438][152]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-19.42.45:440][152]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-19.42.45:441][152]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-19.42.45:448][152]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-19.42.45:448][152]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-19.42.45:449][152]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-19.42.45:449][152]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-19.42.45:452][152]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-19.42.45:454][152]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-19.42.45:455][152]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-19.42.45:456][152]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-19.42.45:456][152]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-19.42.45:457][152]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-19.42.45:457][152]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-19.42.45:459][152]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-19.42.45:481][152]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-19.42.45:481][152]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-19.42.45:512][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-19.42.45:515][152]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-19.42.45:525][152]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-19.42.45:568][152]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-19.42.45:574][152]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-19.42.45:574][152]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-19.42.45:576][152]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) -[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) -[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) -[2024.07.05-19.42.45:577][152]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-19.42.45:578][152]LogModuleManager: Shutting down and abandoning module OpenXRHMD (103) -[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.05-19.42.45:584][152]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.05-19.42.45:586][152]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.05-19.42.45:606][152]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.05-19.42.45:606][152]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-19.42.45:606][152]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2DB69A98-452D-B6AE-BFD8-18949368AC35%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-19.42.45:607][152]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-19.42.45:617][152]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.05-19.42.45:637][152]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.07.05-19.42.45:642][152]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) -[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module PixWinPlugin (62) -[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module VariantManagerContent (60) -[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module MagicLeap (58) -[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) -[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) -[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) -[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) -[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) -[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) -[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) -[2024.07.05-19.42.45:649][152]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-19.42.45:650][152]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-19.42.45:651][152]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-19.42.45:652][152]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-19.42.45:658][152]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-19.42.45:661][152]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-19.42.45:669][152]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-19.42.45:670][152]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-19.42.45:673][152]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-19.42.45:674][152]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-19.42.45:719][152]LogD3D11RHI: Shutdown -[2024.07.05-19.42.45:719][152]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-19.42.45:756][152]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-19.42.45:793][152]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-19.42.45:794][152]LogExit: Exiting. -[2024.07.05-19.42.45:812][152]Log file closed, 07/05/24 21:42:45 +[2024.07.05-20.56.37:935][363]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC66F0254C14F72B53B44F509AC30A18662FA13B), compiling. +[2024.07.05-20.56.37:970][363]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D7E4B97AA86D54DAE9C85770E310D06CE433F9CF), compiling. +[2024.07.05-20.56.37:998][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.05-20.56.38:002][363]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.38:221][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-20.56.38:221][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.38:253][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-20.56.38:295][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-20.56.39:273][363]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-20.56.39:340][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-20.56.39:345][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen372FE0DAA43EFAF6607716FBF83C21328.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-20.56.39:351][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_basecolor" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_basecolor.uasset" SILENT=true +[2024.07.05-20.56.39:580][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_basecolor7236FB5B408CB8A021213FAF1089C96E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_basecolor.uasset' +[2024.07.05-20.56.39:586][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_normal.uasset" SILENT=true +[2024.07.05-20.56.40:359][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_normal9A332F474F2818204F274DB53DEFD614.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_normal.uasset' +[2024.07.05-20.56.40:365][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_roughness.uasset" SILENT=true +[2024.07.05-20.56.40:590][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_roughness3705732D4D210C812563F5BC91DA9D93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_roughness.uasset' +[2024.07.05-20.56.40:616][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true +[2024.07.05-20.56.40:620][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material08B0620949D10D5F36C6978FBC399674.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' +[2024.07.05-20.56.40:646][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.07.05-20.56.40:652][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe14AC7E6742C4E6ED504B38AEF459FFDF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.07.05-20.56.40:677][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed2.uasset" SILENT=true +[2024.07.05-20.56.40:683][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed27C8D36264E3D84C3B0029D80B0D4001B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed2.uasset' +[2024.07.05-20.56.40:727][363]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.40:751][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-20.56.40:772][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeBEED537E4CB3CDB1B5A9EE99B5BC4DC2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-20.56.40:837][363]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.40:837][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.40:915][363]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.40:915][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.40:980][363]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.40:981][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:194][363]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-20.56.41:194][363]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:194][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:451][363]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:451][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:601][363]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:603][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:614][363]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:614][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:682][363]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:682][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:756][363]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-20.56.42:194][363]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_normal.M_Sandstone_normal +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_basecolor.M_Sandstone_basecolor +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed2.wand_destroyed2 +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-20.56.42:432][363]LogUObjectHash: Compacting FUObjectHashTables data took 8.44ms +[2024.07.05-20.56.42:455][364]Cmd: QUIT_EDITOR +[2024.07.05-20.56.42:456][364]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-20.56.42:460][364]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-20.56.42:465][364]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-20.56.42:465][364]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-20.56.42:465][364]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-20.56.42:466][364]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-20.56.42:469][364]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-20.56.42:657][364]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-20.56.42:658][364]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-20.56.42:677][364]LogExit: Preparing to exit. +[2024.07.05-20.56.43:591][364]LogUObjectHash: Compacting FUObjectHashTables data took 6.17ms +[2024.07.05-20.56.43:882][364]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:884][364]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:886][364]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:887][364]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:964][364]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-20.56.44:000][364]LogExit: Editor shut down +[2024.07.05-20.56.44:002][364]LogExit: Transaction tracking system shut down +[2024.07.05-20.56.44:460][364]LogExit: Object subsystem successfully closed. +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: Total job queries 1081, among them cache hits 840 (77.71%) +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: Tracking 181 distinct input hashes that result in 128 distinct outputs (70.72%) +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: RAM used: 0.76 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.09% +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.56.44:504][364]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module SequencerWidgets (876) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module BspMode (846) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module GeometryMode (844) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakesCore (836) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (828) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (826) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (824) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (822) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (820) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (818) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (816) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (814) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (812) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (808) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (806) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMedia (804) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (792) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (790) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (788) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (786) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-20.56.45:795][364]MemoryProfiler: Shutdown +[2024.07.05-20.56.45:795][364]NetworkingProfiler: Shutdown +[2024.07.05-20.56.45:796][364]LoadingProfiler: Shutdown +[2024.07.05-20.56.45:796][364]TimingProfiler: Shutdown +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-20.56.45:850][364]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (600) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module CollectionManager (597) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module OculusEditor (594) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module OculusInput (592) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (590) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CurveEditorTools (582) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (576) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TakeSequencer (574) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TakeMovieScene (572) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module Synthesis (568) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ScreenshotTools (558) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module GooglePAD (556) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module EditableMesh (552) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CableComponent (550) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AudioCapture (548) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (547) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AssetTags (542) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (540) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AppleImageUtils (538) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AndroidPermission (536) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (534) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (532) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (530) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (528) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TemplateSequence (526) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (518) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (516) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MediaCompositing (514) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ImgMedia (512) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (510) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (508) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MotoSynth (506) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (504) +[2024.07.05-20.56.46:048][364]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module MeshConversion (496) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module DynamicMesh (494) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (492) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometricObjects (490) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (488) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (486) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (484) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (480) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module FractureEditor (478) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module BackChannel (474) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (472) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (470) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AutomationUtils (468) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AlembicImporter (466) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCache (464) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (450) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (410) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (408) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module FacialAnimation (406) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module DataValidation (404) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (402) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module LevelEditor (401) +[2024.07.05-20.56.46:760][364]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (400) +[2024.07.05-20.56.46:760][364]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (398) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module MainFrame (396) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module HotReload (395) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module ToolMenus (391) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module TreeMap (389) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (386) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module SoundFields (384) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module SignificanceManager (382) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (380) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (378) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (376) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (372) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (370) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (368) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (366) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (364) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (362) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (360) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (358) +[2024.07.05-20.56.46:762][364]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (356) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (354) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (352) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (350) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapController (348) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (346) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapAR (344) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module ActorSequence (342) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module UdpMessaging (340) +[2024.07.05-20.56.46:864][364]LogModuleManager: Shutting down and abandoning module TcpMessaging (338) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (336) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module Niagara (332) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (320) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module GameplayCameras (318) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (316) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) +[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-20.56.46:978][364]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-20.56.46:978][364]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-20.56.46:987][364]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-20.56.46:987][364]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-20.56.46:992][364]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-20.56.47:019][364]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.07.05-20.56.47:019][364]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module MLSDK (94) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) +[2024.07.05-20.56.47:021][364]LogModuleManager: Shutting down and abandoning module XMPP (87) +[2024.07.05-20.56.47:021][364]LogModuleManager: Shutting down and abandoning module WebSockets (86) +[2024.07.05-20.56.47:042][364]LogModuleManager: Shutting down and abandoning module HTTP (83) +[2024.07.05-20.56.47:042][364]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-20.56.47:042][364]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BF79147FC-4BCC-D038-B0B7-8DAF5E2895F9%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-20.56.47:042][364]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-20.56.47:051][364]LogModuleManager: Shutting down and abandoning module SSL (82) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (78) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (76) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module MagicLeap (72) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module VariantManagerContent (70) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module DatasmithContent (68) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module WmfMedia (66) +[2024.07.05-20.56.47:056][364]LogModuleManager: Shutting down and abandoning module Media (65) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module MediaInfo (64) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-20.56.47:062][364]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-20.56.47:089][364]LogD3D11RHI: Shutdown +[2024.07.05-20.56.47:089][364]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-20.56.47:101][364]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-20.56.47:110][364]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-20.56.47:110][364]LogExit: Exiting. +[2024.07.05-20.56.47:119][364]Log file closed, 07/05/24 22:56:47