Compare commits
No commits in common. "531b9f371e6e9c4a34800c18fc4f6088913252a1" and "50134fae94b1c923e59ffbce471b599d0907c77f" have entirely different histories.
531b9f371e
...
50134fae94
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -130,18 +130,20 @@ CurrentPosGridSize=1
|
|||||||
LastLevel=/Game/Emmy_Testing
|
LastLevel=/Game/Emmy_Testing
|
||||||
|
|
||||||
[AssetEditorSubsystem]
|
[AssetEditorSubsystem]
|
||||||
|
<<<<<<< HEAD
|
||||||
|
CleanShutdown=True
|
||||||
|
OpenAssetsAtExit=/Game/Materials/Tür.Tür
|
||||||
|
=======
|
||||||
CleanShutdown=False
|
CleanShutdown=False
|
||||||
OpenAssetsAtExit=/Game/Fang/Base.Base
|
OpenAssetsAtExit=/Game/Fang/Base.Base
|
||||||
OpenAssetsAtExit=/Game/Fang/Fang.Fang
|
OpenAssetsAtExit=/Game/Fang/Fang.Fang
|
||||||
OpenAssetsAtExit=/Game/Fang/Fang_AnimBP.Fang_AnimBP
|
>>>>>>> origin/main
|
||||||
OpenAssetsAtExit=/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP
|
|
||||||
OpenAssetsAtExit=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D
|
|
||||||
|
|
||||||
[RootWindow]
|
[RootWindow]
|
||||||
ScreenPosition=X=58.400 Y=0.000
|
ScreenPosition=X=58.400 Y=0.000
|
||||||
ScreenPosition=X=56.800 Y=39.200
|
ScreenPosition=X=56.800 Y=39.200
|
||||||
WindowSize=X=1310.400 Y=750.400
|
WindowSize=X=1310.400 Y=750.400
|
||||||
WindowSize=X=1332.800 Y=772.800
|
WindowSize=X=1334.400 Y=774.400
|
||||||
None=======
|
None=======
|
||||||
InitiallyMaximized=True
|
InitiallyMaximized=True
|
||||||
|
|
||||||
@ -170,7 +172,7 @@ ContentBrowserTab1.ActiveTypeFilters=
|
|||||||
ContentBrowserTab1.EnabledTypeFilters=
|
ContentBrowserTab1.EnabledTypeFilters=
|
||||||
ContentBrowserTab1.ActiveFrontendFilters=
|
ContentBrowserTab1.ActiveFrontendFilters=
|
||||||
ContentBrowserTab1.EnabledFrontendFilters=
|
ContentBrowserTab1.EnabledFrontendFilters=
|
||||||
ContentBrowserTab1.SelectedPaths=/Game/Blueprints
|
ContentBrowserTab1.SelectedPaths=/Game/Materials
|
||||||
ContentBrowserTab1.PluginFilters=
|
ContentBrowserTab1.PluginFilters=
|
||||||
ContentBrowserTab1.Favorites.SelectedPaths=
|
ContentBrowserTab1.Favorites.SelectedPaths=
|
||||||
FavoritePaths=
|
FavoritePaths=
|
||||||
@ -1127,6 +1129,8 @@ MRUItem1=/Game/Map
|
|||||||
MRUItem2=/Game/Test
|
MRUItem2=/Game/Test
|
||||||
|
|
||||||
[PlacementMode]
|
[PlacementMode]
|
||||||
|
<<<<<<< HEAD
|
||||||
|
=======
|
||||||
RecentlyPlaced=/Game/Fang/Fang.Fang;
|
RecentlyPlaced=/Game/Fang/Fang.Fang;
|
||||||
RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance;
|
RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance;
|
||||||
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
|
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
|
||||||
@ -1135,18 +1139,36 @@ RecentlyPlaced=/Game/Materials/M_Water.M_Water;
|
|||||||
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
|
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
|
||||||
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
|
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
|
||||||
RecentlyPlaced=/Game/Materials/platform_broken.platform_broken;
|
RecentlyPlaced=/Game/Materials/platform_broken.platform_broken;
|
||||||
|
>>>>>>> origin/main
|
||||||
RecentlyPlaced=/Game/Materials/gen2.gen2;
|
RecentlyPlaced=/Game/Materials/gen2.gen2;
|
||||||
|
RecentlyPlaced=/Game/Assets/wand4.wand4;
|
||||||
|
RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever;
|
||||||
|
RecentlyPlaced=/Game/Materials/gen.gen;
|
||||||
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
|
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
|
||||||
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
|
|
||||||
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
|
|
||||||
RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire;
|
RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire;
|
||||||
RecentlyPlaced=/Game/Assets/FeuFeu.FeuFeu;
|
RecentlyPlaced=/Game/Assets/FeuFeu.FeuFeu;
|
||||||
|
<<<<<<< HEAD
|
||||||
|
RecentlyPlaced=/Game/Materials/M_Water.M_Water;
|
||||||
|
RecentlyPlaced=/Game/Assets/wand3.wand3;
|
||||||
|
RecentlyPlaced=/Game/Assets/wand6.wand6;
|
||||||
|
RecentlyPlaced=/Game/Assets/wand5.wand5;
|
||||||
|
RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed;
|
||||||
|
RecentlyPlaced=/Game/Assets/wand.wand;
|
||||||
|
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
|
||||||
|
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
|
||||||
|
RecentlyPlaced=/Game/Materials/Tür.Tür;
|
||||||
|
RecentlyPlaced=/Game/Assets/door_Cube.door_Cube;
|
||||||
|
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
|
||||||
|
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
|
||||||
|
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
|
||||||
|
=======
|
||||||
RecentlyPlaced=/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial;
|
RecentlyPlaced=/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial;
|
||||||
RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
|
RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
|
||||||
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
|
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
|
||||||
RecentlyPlaced=/Game/Assets/test.test;
|
RecentlyPlaced=/Game/Assets/test.test;
|
||||||
RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer;
|
RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer;
|
||||||
RecentlyPlaced=/Game/Assets/wand7.wand7;
|
RecentlyPlaced=/Game/Assets/wand7.wand7;
|
||||||
|
>>>>>>> origin/main
|
||||||
None=======
|
None=======
|
||||||
None=======
|
None=======
|
||||||
|
|
||||||
@ -2040,8 +2062,6 @@ Fang_AnimBP_C.Default=True
|
|||||||
AnimGraphNode_Slot.Settings=True
|
AnimGraphNode_Slot.Settings=True
|
||||||
AnimStateNode.GraphNodeDetail=True
|
AnimStateNode.GraphNodeDetail=True
|
||||||
AnimStateNode.Animation State=True
|
AnimStateNode.Animation State=True
|
||||||
AnimGraphNode_SequencePlayer.Settings=True
|
|
||||||
AnimGraphNode_SequencePlayer.Relevancy=True
|
|
||||||
|
|
||||||
[PluginBrowser]
|
[PluginBrowser]
|
||||||
InstalledPlugins=XRVisualization
|
InstalledPlugins=XRVisualization
|
||||||
@ -2165,26 +2185,49 @@ bConvertSceneUnit=False
|
|||||||
LastLogListing=LightingResults
|
LastLogListing=LightingResults
|
||||||
|
|
||||||
[ContentBrowserRecent]
|
[ContentBrowserRecent]
|
||||||
MRUItem0=/Game/Fang/Walk_RunBS
|
<<<<<<< HEAD
|
||||||
MRUItem1=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
|
MRUItem0=/Game/Materials/M_Water
|
||||||
MRUItem2=/Game/Mannequin/Animations/ThirdPerson_AnimBP
|
MRUItem1=/Game/Blueprints/BP_Door
|
||||||
MRUItem3=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
|
MRUItem2=/Game/Textures/Tür/Texture/DefaultMaterial_Roughness
|
||||||
MRUItem4=/Game/Fang/Fang_AnimBP
|
MRUItem3=/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO
|
||||||
MRUItem5=/Game/Fang/Base
|
MRUItem4=/Game/Materials/Tür
|
||||||
MRUItem6=/Game/Fang/Fang_Anim_rig_Walking
|
MRUItem5=/Game/Map
|
||||||
MRUItem7=/Game/Fang/Fang_Anim_rig_JumpFLYING
|
MRUItem6=/Game/Assets/Plattform_broken__1_
|
||||||
MRUItem8=/Game/Fang/Fang_Anim_JumpFLYING
|
MRUItem7=/Game/Assets/Plattform_broken
|
||||||
MRUItem9=/Game/Fang/Base_Roughness
|
MRUItem8=/Game/Materials/platform_broken
|
||||||
MRUItem10=/Game/Fang/Fang
|
MRUItem9=/Game/Assets/FeuFeu
|
||||||
MRUItem11=/Game/Assets/Plattform_broken__1_
|
MRUItem10=/Game/Assets/Fackel1
|
||||||
MRUItem12=/Game/Assets/Plattform_broken
|
MRUItem11=/Game/Assets/Fackel3
|
||||||
MRUItem13=/Game/Materials/platform_broken
|
MRUItem12=/Game/Materials/coals
|
||||||
MRUItem14=/Game/Map
|
MRUItem13=/Game/Assets/Fackel2
|
||||||
MRUItem15=/Game/Assets/FeuFeu
|
MRUItem14=/Game/Assets/flame
|
||||||
MRUItem16=/Game/Assets/Fackel1
|
MRUItem15=/Game/Assets/holders
|
||||||
MRUItem17=/Game/Assets/Fackel3
|
MRUItem16=/Game/Assets/metal
|
||||||
MRUItem18=/Game/Materials/coals
|
MRUItem17=/Game/Materials/Fackeln/Lagerfeuer
|
||||||
MRUItem19=/Game/Assets/Fackel2
|
MRUItem18=/Game/Blueprints/BPI_JumpAndRun
|
||||||
|
MRUItem19=/Game/Blueprints/BP_Spawner
|
||||||
|
=======
|
||||||
|
MRUItem0=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
|
||||||
|
MRUItem1=/Game/Fang/Fang_AnimBP
|
||||||
|
MRUItem2=/Game/Fang/Base
|
||||||
|
MRUItem3=/Game/Fang/Fang_Anim_rig_Walking
|
||||||
|
MRUItem4=/Game/Fang/Fang_Anim_rig_JumpFLYING
|
||||||
|
MRUItem5=/Game/Fang/Fang_Anim_JumpFLYING
|
||||||
|
MRUItem6=/Game/Fang/Base_Roughness
|
||||||
|
MRUItem7=/Game/Fang/Fang
|
||||||
|
MRUItem8=/Game/Assets/Plattform_broken__1_
|
||||||
|
MRUItem9=/Game/Assets/Plattform_broken
|
||||||
|
MRUItem10=/Game/Materials/platform_broken
|
||||||
|
MRUItem11=/Game/Map
|
||||||
|
MRUItem12=/Game/Assets/FeuFeu
|
||||||
|
MRUItem13=/Game/Assets/Fackel1
|
||||||
|
MRUItem14=/Game/Assets/Fackel3
|
||||||
|
MRUItem15=/Game/Materials/coals
|
||||||
|
MRUItem16=/Game/Assets/Fackel2
|
||||||
|
MRUItem17=/Game/Assets/flame
|
||||||
|
MRUItem18=/Game/Assets/holders
|
||||||
|
MRUItem19=/Game/Assets/metal
|
||||||
|
>>>>>>> origin/main
|
||||||
|
|
||||||
[AssetEditorToolkitTabLocation]
|
[AssetEditorToolkitTabLocation]
|
||||||
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
||||||
@ -2240,7 +2283,7 @@ None=======
|
|||||||
/Game/Blueprints/BP_GameInstance.BP_GameInstance=0
|
/Game/Blueprints/BP_GameInstance.BP_GameInstance=0
|
||||||
/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP=0
|
/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP=0
|
||||||
/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D=0
|
/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D=0
|
||||||
/Game/Materials/M_Water.M_Water=1
|
/Game/Materials/M_Water.M_Water=0
|
||||||
/Game/Assets/Fackel2.Fackel2=0
|
/Game/Assets/Fackel2.Fackel2=0
|
||||||
/Game/Assets/Fackel3.Fackel3=1
|
/Game/Assets/Fackel3.Fackel3=1
|
||||||
/Game/Assets/door_Cube_001.door_Cube_001=1
|
/Game/Assets/door_Cube_001.door_Cube_001=1
|
||||||
@ -2429,11 +2472,16 @@ PropertyWrapper=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshCompone
|
|||||||
K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||||
Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment,
|
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment,
|
||||||
|
<<<<<<< HEAD
|
||||||
|
PreviewMeshCollection=
|
||||||
|
Actor=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
|
PrimitiveComponent=
|
||||||
|
=======
|
||||||
PreviewMeshCollection=AssetViewerSettings.Settings.Environment,
|
PreviewMeshCollection=AssetViewerSettings.Settings.Environment,
|
||||||
CharacterMovementComponent=
|
CharacterMovementComponent=
|
||||||
Fang_AnimBP_C=
|
Fang_AnimBP_C=
|
||||||
Character=
|
Character=
|
||||||
BlendSpace1D=BlendSpace1D.Axis Settings.Horizontal Axis,
|
>>>>>>> origin/main
|
||||||
|
|
||||||
[DetailPropertyExpansion]
|
[DetailPropertyExpansion]
|
||||||
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
|
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
|
||||||
@ -2451,10 +2499,17 @@ GeomModifier="\"Object.Settings\" "
|
|||||||
None=======
|
None=======
|
||||||
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
||||||
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
|
<<<<<<< HEAD
|
||||||
|
MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
|
PrimitiveComponent=
|
||||||
|
SceneComponent=
|
||||||
|
ActorComponent=
|
||||||
|
=======
|
||||||
MeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
MeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
PrimitiveComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
PrimitiveComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
SceneComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SceneComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
ActorComponent="\"Object.NavMovement.NavAgentProps\" "
|
ActorComponent="\"Object.NavMovement.NavAgentProps\" "
|
||||||
|
>>>>>>> origin/main
|
||||||
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
CapsuleComponent=
|
CapsuleComponent=
|
||||||
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user