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No commits in common. "5df8973756639a1220ffece9db3e3cb3295648c3" and "ad9ebd81bd89437dab1231e13c38e5a6f10c1578" have entirely different histories.
5df8973756
...
ad9ebd81bd
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Content/Map.umap
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Content/Map.umap
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Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 39 KiB |
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@ -0,0 +1,5 @@
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|||||||
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[CrashReportClient]
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||||||
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bHideLogFilesOption=false
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||||||
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bIsAllowedToCloseWithoutSending=true
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||||||
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CrashConfigPurgeDays=2
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||||||
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@ -132,13 +132,8 @@ LastLevel=/Game/Emmy_Testing
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|||||||
CleanShutdown=True
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CleanShutdown=True
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||||||
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||||||
[RootWindow]
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[RootWindow]
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||||||
<<<<<<< HEAD
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||||||
ScreenPosition=X=58.400 Y=0.000
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||||||
WindowSize=X=1310.400 Y=750.400
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||||||
=======
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||||||
ScreenPosition=X=56.800 Y=39.200
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ScreenPosition=X=56.800 Y=39.200
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||||||
WindowSize=X=1305.600 Y=745.600
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WindowSize=X=1305.600 Y=745.600
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||||||
>>>>>>> origin/main
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||||||
InitiallyMaximized=True
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InitiallyMaximized=True
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||||||
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||||||
[SlateAdditionalLayoutConfig]
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[SlateAdditionalLayoutConfig]
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||||||
@ -184,7 +179,7 @@ AssetPropertyPicker.ThumbnailSizeScale=0.100000
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|||||||
AssetPropertyPicker.CurrentViewType=0
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AssetPropertyPicker.CurrentViewType=0
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||||||
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||||||
[Directories2]
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[Directories2]
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||||||
UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
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UNR=../../../../../../Users/bib/Documents/GARGame/Content
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||||||
BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
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BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
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||||||
FBX=../../../../../../Users/bib/Documents/GARGame/Content/
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FBX=../../../../../../Users/bib/Documents/GARGame/Content/
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||||||
FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
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FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
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||||||
@ -1082,30 +1077,13 @@ ExternalImagePicker.TimeStamp=2024.05.13-09.53.39
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|||||||
ExternalImagePicker.LastCompileMethod=Unknown
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ExternalImagePicker.LastCompileMethod=Unknown
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||||||
StaticMeshEditor.TimeStamp=2024.05.13-09.53.46
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StaticMeshEditor.TimeStamp=2024.05.13-09.53.46
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||||||
StaticMeshEditor.LastCompileMethod=Unknown
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StaticMeshEditor.LastCompileMethod=Unknown
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||||||
TextureEditor.TimeStamp=2024.05.13-09.54.05
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TextureEditor.LastCompileMethod=Unknown
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||||||
UATHelper.TimeStamp=2024.05.13-09.54.05
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||||||
UATHelper.LastCompileMethod=Unknown
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||||||
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||||||
[MRU]
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[MRU]
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MRUItem0=/Game/Map
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MRUItem0=/Game/Emmy_Testing
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MRUItem1=/Game/Emmy_Testing
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MRUItem1=/Game/Map
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||||||
MRUItem2=/Game/Test
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MRUItem2=/Game/Test
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||||||
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||||||
[PlacementMode]
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[PlacementMode]
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||||||
<<<<<<< HEAD
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||||||
RecentlyPlaced=/Game/Materials/gen.gen;
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||||||
RecentlyPlaced=/Game/Materials/gen2.gen2;
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||||||
RecentlyPlaced=/Game/Materials/Säule.Säule;
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RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
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RecentlyPlaced=/Game/Materials/Treppe.Treppe;
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||||||
RecentlyPlaced=/Game/Assets/saeule.saeule;
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||||||
RecentlyPlaced=/Game/Assets/saeule_destroyed.saeule_destroyed;
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||||||
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
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||||||
RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
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||||||
RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001;
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||||||
RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002;
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=======
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RecentlyPlaced=/Game/Assets/door_Cube.door_Cube;
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RecentlyPlaced=/Game/Assets/door_Cube.door_Cube;
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||||||
RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever;
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RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever;
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||||||
RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0
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RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0
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||||||
@ -1114,7 +1092,6 @@ RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
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RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
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RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
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||||||
RecentlyPlaced=/Game/Blueprints/BP_Projectile.BP_Projectile;
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RecentlyPlaced=/Game/Blueprints/BP_Projectile.BP_Projectile;
|
||||||
RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
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RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
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||||||
>>>>>>> origin/main
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||||||
RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox;
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RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox;
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||||||
RecentlyPlaced=/Game/Blueprints/Elevator.Elevator;
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RecentlyPlaced=/Game/Blueprints/Elevator.Elevator;
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||||||
RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame;
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RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame;
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||||||
@ -1123,12 +1100,10 @@ RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_
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RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower;
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RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower;
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||||||
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
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RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
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||||||
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
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RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
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||||||
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RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
|
||||||
RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0
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RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0
|
||||||
<<<<<<< HEAD
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|
||||||
=======
|
|
||||||
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
|
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
|
||||||
RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
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RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
|
||||||
>>>>>>> origin/main
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|
||||||
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|
||||||
[DetailCategories]
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[DetailCategories]
|
||||||
Actor.TransformCommon=True
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Actor.TransformCommon=True
|
||||||
@ -1715,30 +1690,6 @@ BP_Spawner_C.Collision=True
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|||||||
BP_Spawner_C.Actor=True
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BP_Spawner_C.Actor=True
|
||||||
BP_Spawner_C.Input=True
|
BP_Spawner_C.Input=True
|
||||||
BP_Deathbox_C.TransformCommon=True
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BP_Deathbox_C.TransformCommon=True
|
||||||
<<<<<<< HEAD
|
|
||||||
GeomModifier_Pen.Settings=True
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|
||||||
Texture2D.Compression=True
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|
||||||
Texture2D.Texture=True
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|
||||||
Texture2D.File Path=True
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|
||||||
Texture2D.Adjustments=True
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|
||||||
Texture2D.LevelOfDetail=True
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|
||||||
Texture2D.Compositing=True
|
|
||||||
MaterialExpressionPanner.MaterialExpressionPanner=True
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|
||||||
MaterialExpressionPanner.MaterialExpression=True
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|
||||||
MaterialExpressionDivide.MaterialExpressionDivide=True
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|
||||||
MaterialExpressionDivide.MaterialExpression=True
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|
||||||
MaterialExpressionAdd.MaterialExpressionAdd=True
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|
||||||
MaterialExpressionAdd.MaterialExpression=True
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|
||||||
MaterialExpressionAppendVector.MaterialExpression=True
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|
||||||
MaterialExpressionConstant.MaterialExpressionConstant=True
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|
||||||
MaterialExpressionConstant.MaterialExpression=True
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|
||||||
MaterialExpressionOneMinus.MaterialExpression=True
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|
||||||
BP_CheckpointGame_C.TransformCommon=True
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|
||||||
BP_CheckpointGame_C.Rendering=True
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|
||||||
BP_CheckpointGame_C.Replication=True
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|
||||||
BP_CheckpointGame_C.Collision=True
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|
||||||
BP_CheckpointGame_C.Actor=True
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|
||||||
=======
|
|
||||||
BP_BrokenPlattform_C.Tick=True
|
BP_BrokenPlattform_C.Tick=True
|
||||||
BP_BrokenPlattform_C.Replication=True
|
BP_BrokenPlattform_C.Replication=True
|
||||||
BP_BrokenPlattform_C.Rendering=True
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BP_BrokenPlattform_C.Rendering=True
|
||||||
@ -1816,7 +1767,6 @@ K2Node_VariableSet.DefaultValueCategory=True
|
|||||||
K2Node_VariableSet.Events=True
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K2Node_VariableSet.Events=True
|
||||||
K2Node_Timeline.GraphNodeDetail=True
|
K2Node_Timeline.GraphNodeDetail=True
|
||||||
BP_Projectile_C.Tick=True
|
BP_Projectile_C.Tick=True
|
||||||
>>>>>>> origin/main
|
|
||||||
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|
||||||
[PluginBrowser]
|
[PluginBrowser]
|
||||||
InstalledPlugins=XRVisualization
|
InstalledPlugins=XRVisualization
|
||||||
@ -1824,6 +1774,7 @@ InstalledPlugins=XRVisualization
|
|||||||
[/Script/UnrealEd.MaterialEditorOptions]
|
[/Script/UnrealEd.MaterialEditorOptions]
|
||||||
bHideUnrelatedNodes=False
|
bHideUnrelatedNodes=False
|
||||||
bUseUnsortedMenus=False
|
bUseUnsortedMenus=False
|
||||||
|
bShowGrid=False
|
||||||
|
|
||||||
[FBX_Import_UI_Option_FbxImportUI]
|
[FBX_Import_UI_Option_FbxImportUI]
|
||||||
bOverrideFullName=True
|
bOverrideFullName=True
|
||||||
@ -1939,28 +1890,6 @@ bConvertSceneUnit=False
|
|||||||
LastLogListing=FBXImport
|
LastLogListing=FBXImport
|
||||||
|
|
||||||
[ContentBrowserRecent]
|
[ContentBrowserRecent]
|
||||||
<<<<<<< HEAD
|
|
||||||
MRUItem0=/Game/Textures/Treppe/Treppe_Normal_DirectX
|
|
||||||
MRUItem1=/Game/Materials/Treppe
|
|
||||||
MRUItem2=/Game/Textures/gen/M_Sandstone_normal
|
|
||||||
MRUItem3=/Game/Textures/Säule_destroyed/Material_Base_color
|
|
||||||
MRUItem4=/Game/Textures/Säule_destroyed/Material_Normal_DirectX
|
|
||||||
MRUItem5=/Game/Textures/gen/M_Sandstone_basecolor
|
|
||||||
MRUItem6=/Game/Map
|
|
||||||
MRUItem7=/Game/Materials/gen2
|
|
||||||
MRUItem8=/Game/Materials/gen
|
|
||||||
MRUItem9=/Game/Materials/Säule_destroyed
|
|
||||||
MRUItem10=/Game/Materials/Säule
|
|
||||||
MRUItem11=/Game/Emmy_Testing
|
|
||||||
MRUItem12=/Game/Textures/gen/M_Sandstone_roughness
|
|
||||||
MRUItem13=/Game/Blueprints/BP_Deathbox
|
|
||||||
MRUItem14=/Game/Blueprints/BP_Spawner
|
|
||||||
MRUItem15=/Game/Blueprints/Materials/grastexture
|
|
||||||
MRUItem16=/Game/Blueprints/Foliage/gras
|
|
||||||
MRUItem17=/Game/Blueprints/Elevator
|
|
||||||
MRUItem18=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
|
|
||||||
MRUItem19=/Game/Blueprints/Blueprints/BP_Deathbox
|
|
||||||
=======
|
|
||||||
MRUItem0=/Game/Blueprints/BP_Projectile
|
MRUItem0=/Game/Blueprints/BP_Projectile
|
||||||
MRUItem1=/Game/Blueprints/BP_Spawner
|
MRUItem1=/Game/Blueprints/BP_Spawner
|
||||||
MRUItem2=/Game/Assets/FallenKugel
|
MRUItem2=/Game/Assets/FallenKugel
|
||||||
@ -1981,7 +1910,6 @@ MRUItem16=/Game/Assets/treppe_Cube
|
|||||||
MRUItem17=/Game/Shader+Effekte/Flamethrower
|
MRUItem17=/Game/Shader+Effekte/Flamethrower
|
||||||
MRUItem18=/Game/Shader+Effekte/FireSmall
|
MRUItem18=/Game/Shader+Effekte/FireSmall
|
||||||
MRUItem19=/Game/Shader+Effekte/Fire
|
MRUItem19=/Game/Shader+Effekte/Fire
|
||||||
>>>>>>> origin/main
|
|
||||||
|
|
||||||
[AssetEditorToolkitTabLocation]
|
[AssetEditorToolkitTabLocation]
|
||||||
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
||||||
@ -2000,19 +1928,6 @@ MRUItem19=/Game/Shader+Effekte/Fire
|
|||||||
/Game/Blueprints/Foliage/gras.gras=0
|
/Game/Blueprints/Foliage/gras.gras=0
|
||||||
/Game/Blueprints/Materials/grastexture.grastexture=0
|
/Game/Blueprints/Materials/grastexture.grastexture=0
|
||||||
/Game/Blueprints/Elevator.Elevator=0
|
/Game/Blueprints/Elevator.Elevator=0
|
||||||
<<<<<<< HEAD
|
|
||||||
/Game/Blueprints/BP_Spawner.BP_Spawner=1
|
|
||||||
/Game/Blueprints/BP_Deathbox.BP_Deathbox=1
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|
||||||
/Game/Materials/Säule.Säule=1
|
|
||||||
/Game/Materials/Säule_destroyed.Säule_destroyed=1
|
|
||||||
/Game/Materials/gen.gen=1
|
|
||||||
/Game/Materials/gen2.gen2=1
|
|
||||||
/Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor=1
|
|
||||||
/Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX=1
|
|
||||||
/Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color=1
|
|
||||||
/Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal=1
|
|
||||||
/Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX=1
|
|
||||||
=======
|
|
||||||
/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform=0
|
/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform=0
|
||||||
/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame=0
|
/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame=0
|
||||||
/Game/Assets/FallenKugel.FallenKugel=0
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/Game/Assets/FallenKugel.FallenKugel=0
|
||||||
@ -2021,7 +1936,6 @@ MRUItem19=/Game/Shader+Effekte/Fire
|
|||||||
/Game/Assets/door_Cube.door_Cube=0
|
/Game/Assets/door_Cube.door_Cube=0
|
||||||
/Game/Blueprints/BP_Spawner.BP_Spawner=0
|
/Game/Blueprints/BP_Spawner.BP_Spawner=0
|
||||||
/Game/Blueprints/BP_Projectile.BP_Projectile=0
|
/Game/Blueprints/BP_Projectile.BP_Projectile=0
|
||||||
>>>>>>> origin/main
|
|
||||||
|
|
||||||
[MaterialEditor]
|
[MaterialEditor]
|
||||||
PrimType=1
|
PrimType=1
|
||||||
@ -2190,7 +2104,7 @@ BP_Spawner_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacte
|
|||||||
|
|
||||||
[DetailPropertyExpansion]
|
[DetailPropertyExpansion]
|
||||||
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
|
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
|
||||||
MaterialExpression=
|
MaterialExpression="\"Object.DefaultValue\" "
|
||||||
Object=
|
Object=
|
||||||
MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
|
MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
|
||||||
MaterialExpressionParameter="\"Object.DefaultValue\" "
|
MaterialExpressionParameter="\"Object.DefaultValue\" "
|
||||||
@ -2198,13 +2112,7 @@ ThirdPersonCharacter_C="\"Object.Character.Mesh.Object.Rendering.CustomPrimitive
|
|||||||
Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
|
Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
|
||||||
Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
|
Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
|
||||||
MaterialExpressionVectorParameter="\"Object.DefaultValue\" "
|
MaterialExpressionVectorParameter="\"Object.DefaultValue\" "
|
||||||
<<<<<<< HEAD
|
|
||||||
GeomModifier_Pen="\"Object.Settings\" "
|
|
||||||
GeomModifier_Edit="\"Object.Settings\" "
|
|
||||||
GeomModifier="\"Object.Settings\" "
|
|
||||||
=======
|
|
||||||
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
||||||
>>>>>>> origin/main
|
|
||||||
|
|
||||||
[/Script/UnrealEd.EditorLoadingSavingSettings]
|
[/Script/UnrealEd.EditorLoadingSavingSettings]
|
||||||
bSCCUseGlobalSettings=False
|
bSCCUseGlobalSettings=False
|
||||||
|
Binary file not shown.
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Saved/Logs/DesertGame-backup-2024.06.12-12.31.43.log
Normal file
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Saved/Logs/DesertGame-backup-2024.06.12-12.31.43.log
Normal file
File diff suppressed because one or more lines are too long
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Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log
Normal file
2059
Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log
Normal file
File diff suppressed because one or more lines are too long
1890
Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log
Normal file
1890
Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log
Normal file
File diff suppressed because one or more lines are too long
1691
Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log
Normal file
1691
Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Binary file not shown.
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Reference in New Issue
Block a user