Log file open, 07/06/24 13:17:53 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.472560 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.07.06-11.17.55:518][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.06-11.17.55:518][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.06-11.17.55:526][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.06-11.17.55:526][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.07.06-11.17.55:526][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.07.06-11.17.55:526][ 0]LogInit: Going up to parent DeviceProfile [] [2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.07.06-11.17.55:538][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.07.06-11.17.55:538][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.07.06-11.17.55:538][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.07.06-11.17.55:538][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.06-11.17.55:538][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] [2024.07.06-11.17.55:538][ 0]LogInit: Computer: NB-PBM2H22CST [2024.07.06-11.17.55:538][ 0]LogInit: User: bib [2024.07.06-11.17.55:538][ 0]LogInit: CPU Page size=4096, Cores=10 [2024.07.06-11.17.55:538][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.07.06-11.17.55:538][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.07.06-11.17.55:538][ 0]LogMemory: Platform Memory Stats for Windows [2024.07.06-11.17.55:538][ 0]LogMemory: Process Physical Memory: 146.39 MB used, 146.39 MB peak [2024.07.06-11.17.55:538][ 0]LogMemory: Process Virtual Memory: 131.93 MB used, 131.93 MB peak [2024.07.06-11.17.55:538][ 0]LogMemory: Physical Memory: 11760.30 MB used, 4308.40 MB free, 16068.70 MB total [2024.07.06-11.17.55:538][ 0]LogMemory: Virtual Memory: 134201728.00 MB used, 15996.21 MB free, 134217728.00 MB total [2024.07.06-11.17.55:547][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.07.06-11.17.55:898][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.07.06-11.17.55:900][ 0]LogInit: Using OS detected language (de-DE). [2024.07.06-11.17.55:900][ 0]LogInit: Using OS detected locale (de-DE). [2024.07.06-11.17.55:918][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2024.07.06-11.17.55:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2024.07.06-11.17.55:920][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2024.07.06-11.17.55:920][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2024.07.06-11.17.55:920][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2024.07.06-11.17.55:921][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2024.07.06-11.17.55:921][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2024.07.06-11.17.55:922][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2024.07.06-11.17.55:996][ 0]LogInit: Setting process to per monitor DPI aware [2024.07.06-11.17.56:075][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.06-11.17.56:132][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.07.06-11.17.56:132][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.07.06-11.18.00:942][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.07.06-11.18.00:947][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.06-11.18.00:948][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.07.06-11.18.00:948][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.07.06-11.18.00:948][ 0]LogD3D11RHI: D3D11 adapters: [2024.07.06-11.18.01:169][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2024.07.06-11.18.01:169][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: Revision : 000c [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.06-11.18.01:172][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.06-11.18.01:184][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.07.06-11.18.01:184][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") [2024.07.06-11.18.01:184][ 0]LogWindows: EnumDisplayDevices: [2024.07.06-11.18.01:184][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2024.07.06-11.18.01:184][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.06-11.18.01:185][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.06-11.18.01:185][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.06-11.18.01:185][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.07.06-11.18.01:185][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics [2024.07.06-11.18.01:185][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) [2024.07.06-11.18.01:185][ 0]LogD3D11RHI: Driver Date: 2-21-2024 [2024.07.06-11.18.01:185][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: Revision : 000c [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.06-11.18.01:198][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.06-11.18.01:412][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.07.06-11.18.01:430][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.07.06-11.18.01:430][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.07.06-11.18.01:431][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.07.06-11.18.01:432][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.07.06-11.18.01:432][ 0]LogD3D11RHI: Async texture creation enabled [2024.07.06-11.18.01:432][ 0]LogD3D11RHI: Array index from any shader is supported [2024.07.06-11.18.01:461][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.07.06-11.18.01:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.07.06-11.18.02:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.07.06-11.18.02:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.07.06-11.18.02:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.07.06-11.18.02:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.07.06-11.18.02:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.07.06-11.18.02:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.07.06-11.18.02:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.07.06-11.18.02:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.07.06-11.18.02:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.07.06-11.18.02:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.07.06-11.18.02:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.07.06-11.18.02:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.07.06-11.18.02:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.07.06-11.18.02:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.07.06-11.18.02:183][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.07.06-11.18.02:194][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.07.06-11.18.02:194][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.07.06-11.18.02:203][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.07.06-11.18.02:208][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.07.06-11.18.02:213][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.07.06-11.18.02:218][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.07.06-11.18.02:218][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.07.06-11.18.02:293][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.07.06-11.18.02:393][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.07.06-11.18.02:496][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/19548/). [2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/122B18234DD230A659E68EA3E9F8FF46/'. [2024.07.06-11.18.02:496][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.07.06-11.18.08:400][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.07.06-11.18.08:568][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.07.06-11.18.08:568][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.06-11.18.08:568][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.07.06-11.18.08:682][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds [2024.07.06-11.18.08:682][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.10ms. RandomReadSpeed=9.00MBs, RandomWriteSpeed=106.06MBs. Assigned SpeedClass 'Local' [2024.07.06-11.18.08:683][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.07.06-11.18.08:683][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.07.06-11.18.08:683][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.07.06-11.18.08:773][ 0]LogSlate: Using FreeType 2.10.0 [2024.07.06-11.18.08:789][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.07.06-11.18.08:834][ 0]LogAssetRegistry: FAssetRegistry took 0.0038 seconds to start up [2024.07.06-11.18.09:126][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.06-11.18.09:126][ 0]LogInit: Active device profile: [000001DA3AE71400][000001DA3A9F29C0 49] Windows [2024.07.06-11.18.09:126][ 0]LogInit: Profiles: [000001DA3AE71400][000001DA3A9F29C0 49] Windows, [000001DA3BD56600][000001DA3A9FAB40 49] WindowsNoEditor, [000001DA3AE73400][000001DA3A9FECC0 49] WindowsServer, [000001DA3BD43F00][000001DA3AA02E40 49] WindowsClient, [000001DA3BD57800][000001DA3AA06FC0 49] IOS, [000001DA3BD43100][000001DA3AA0B140 49] iPadAir, [000001DA3BD56B00][000001DA3AA0F2C0 49] iPadAir2, [000001DA3BCF8700][000001DA3AA17580 49] IPadPro, [000001DA3BCF8800][000001DA3AA135C0 49] iPadAir3, [000001DA3BD41D00][000001DA3AA1B740 49] iPadAir4, [000001DA3BCF9600][000001DA37F2F8C0 49] iPadMini2, [000001DA3BD40700][000001DA37FF3A40 49] iPadMini3, [000001DA3BCFA200][000001DA38037BC0 49] iPadMini4, [000001DA3BD42900][000001DA3803A1C0 49] iPadMini5, [000001DA3AE71100][000001DA3AE0A480 49] iPhone6, [000001DA3AE72400][000001DA3803E4C0 49] iPodTouch6, [000001DA3BCF3F00][000001DA3A9F6740 49] iPhone7, [000001DA3BCF3E00][000001DA3AE0E780 49] iPodTouch7, [000001DA3BCFAD00][000001DA3AE128C0 49] iPhone5S, [000001DA3BCF3200][000001DA3AE16A00 49] iPhone6Plus, [000001DA3BCF9D00][000001DA3AE1AB40 49] iPhone6S, [000001DA3BCF1400][000001DA3AE22CC0 49] iPhone6SPlus, [000001DA3BCFB400][000001DA3AE26E40 49] iPhone7Plus, [000001DA3BCF1200][000001DA3AE2AFC0 49] iPhoneSE, [000001DA3BCFA700][000001DA3A621140 49] iPhone8, [000001DA3BCF2000][000001DA3A6252C0 49] iPhone8Plus, [000001DA3AE72500][000001DA3A629440 49] iPhoneX, [000001DA3BCF0200][000001DA3A62D5C0 49] iPhoneXS, [000001DA3AE72D00][000001DA3A631740 49] iPhoneXSMax, [000001DA3BCF2A00][000001DA3A6358C0 49] iPhoneXR, [000001DA3AE71E00][000001DA3A639A40 49] iPhone11, [000001DA3BCF0800][000001DA3A63DBC0 49] iPhone11Pro, [000001DA3AE70400][000001DA3A6401C0 49] iPhone11ProMax, [000001DA3BCF3C00][000001DA3A644340 49] iPhoneSE2, [000001DA3AE71B00][000001DA3A6484C0 49] iPhone12Mini, [000001DA3BCF1B00][000001DA3A64C640 49] iPhone12, [000001DA3AE71300][000001DA3A6507C0 49] iPhone12Pro, [000001DA3BCF3D00][000001DA3A654940 49] iPhone12ProMax, [000001DA3AE71C00][000001DA3AE1EA80 49] iPadPro105, [000001DA3BCF2F00][000001DA3A658BC0 49] iPadPro129, [000001DA3AE70600][000001DA3A65CD00 49] iPadPro97, [000001DA3BCF1C00][000001DA3A664E80 49] iPadPro2_129, [000001DA3AE72600][000001DA3A669000 49] iPad5, [000001DA3BCF2D00][000001DA3A66D180 49] iPad6, [000001DA3AE73200][000001DA3A671300 49] iPad7, [000001DA3BCF2100][000001DA3A69B480 49] iPad8, [000001DA3AE71900][000001DA3A69F600 49] iPadPro11, [000001DA3BCF0600][000001DA3A6A3780 49] iPadPro2_11, [000001DA3AE70800][000001DA3A6A7900 49] iPadPro3_129, [000001DA3BCF2E00][000001DA3A6ABA80 49] iPadPro4_129, [000001DA3AE70A00][000001DA3A6AFC00 49] AppleTV, [000001DA3BCF0F00][000001DA3A6B2200 49] AppleTV4K, [000001DA3AE71600][000001DA3A6B6380 49] TVOS, [000001DA3BCF3900][000001DA3A6BA500 49] Mac, [000001DA3AE73100][000001DA3A6BE680 49] MacClient, [000001DA3BCF2300][000001DA3A6C2800 49] MacNoEditor, [000001DA3AE72A00][000001DA3A6C6980 49] MacServer, [000001DA3BCF1E00][000001DA3A6CAB00 49] Linux, [000001DA3AE72F00][000001DA3A660C40 49] LinuxAArch64, [000001DA3BCF2C00][000001DA3A6CED80 49] LinuxNoEditor, [000001DA3AE73000][000001DA3A6D2EC0 49] LinuxAArch64NoEditor, [000001DA3BCF1800][000001DA3A6DB040 49] LinuxClient, [000001DA3AE72900][000001DA3A6DF1C0 49] LinuxAArch64Client, [000001DA3BCF3700][000001DA3A6E3340 49] LinuxServer, [000001DA3AE72300][000001DA3A6E74C0 49] LinuxAArch64Server, [000001DA3BCF1900][000001DA3A6EB640 49] Android, [000001DA3AE71800][000001DA3A6EF7C0 49] Android_Low, [000001DA3BCF2800][000001DA3A6F3940 49] Android_Mid, [000001DA3BD54300][000001DA3AB81AC0 49] Android_High, [000001DA3BCF8100][000001DA3AB840C0 49] Android_Default, [000001DA3BD56100][000001DA3AB88240 49] Android_Adreno4xx, [000001DA3BCF9C00][000001DA3AB8C3C0 49] Android_Adreno5xx_Low, [000001DA3BD55D00][000001DA3AB90540 49] Android_Adreno5xx, [000001DA3BCFBA00][000001DA3AB946C0 49] Android_Adreno6xx, [000001DA3BD57B00][000001DA3AB98840 49] Android_Adreno6xx_Vulkan, [000001DA3BCFBE00][000001DA3AB9C9C0 49] Android_Mali_T6xx, [000001DA3BD57300][000001DA3ABA0B40 49] Android_Mali_T7xx, [000001DA3BCF8200][000001DA3ABA4CC0 49] Android_Mali_T8xx, [000001DA3BD55200][000001DA3A6D6E00 49] Android_Mali_G71, [000001DA3BCFA900][000001DA3ABA8F40 49] Android_Mali_G72, [000001DA3BD57400][000001DA3ABAD080 49] Android_Mali_G72_Vulkan, [000001DA3BCFBF00][000001DA3ABB11C0 49] Android_Mali_G76, [000001DA3BD54B00][000001DA3ABB9340 49] Android_Mali_G76_Vulkan, [000001DA3BCF9000][000001DA3ABBD4C0 49] Android_Mali_G77, [000001DA3BD55300][000001DA3ABC1640 49] Android_Mali_G77_Vulkan, [000001DA3BCF9300][000001DA3ABC57C0 49] Android_Mali_G78, [000001DA3BD55A00][000001DA3ABC9940 49] Android_Mali_G78_Vulkan, [000001DA3BCF9B00][000001DA3ABCDAC0 49] Android_Mali_G710, [000001DA3BD57E00][000001DA3ABD00C0 49] Android_Mali_G710_Vulkan, [000001DA3BCFB800][000001DA3ABD4240 49] Android_Vulkan_SM5, [000001DA3BD56000][000001DA3ABD83C0 49] Android_PowerVR_G6xxx, [000001DA3BCF8500][000001DA3ABDC540 49] Android_PowerVR_GT7xxx, [000001DA3BD54800][000001DA3ABE06C0 49] Android_PowerVR_GE8xxx, [000001DA3BCF1600][000001DA3ABE4840 49] Android_PowerVR_GM9xxx, [000001DA3BD56C00][000001DA3ABE89C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001DA3BCF3B00][000001DA37F32B40 49] Android_TegraK1, [000001DA3BD56F00][000001DA37F36CC0 49] Android_Unknown_Vulkan, [000001DA3BCF1000][000001DA37F3AE40 49] Lumin, [000001DA3BD56E00][000001DA3ABB4F80 49] Lumin_Desktop, [000001DA3BCF0B00][000001DA37F3F0C0 49] HoloLens, [2024.07.06-11.18.09:443][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.07.06-11.18.09:443][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.07.06-11.18.09:443][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.07.06-11.18.09:443][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.07.06-11.18.09:443][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.07.06-11.18.09:510][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) [2024.07.06-11.18.11:109][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.06-11.18.11:310][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.07.06-11.18.11:317][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2024.07.06-11.18.11:317][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2024.07.06-11.18.11:317][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.07.06-11.18.11:676][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 245EC5834F03491B9E2DDAA43C6AF5F1 | Instance: 41357F0F418E792CCC4B299E5AECD6AA (NB-PBM2H22CST-19548). [2024.07.06-11.18.11:855][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.07.06-11.18.11:867][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.07.06-11.18.11:939][ 0]LogPython: Using Python 3.7.7 [2024.07.06-11.18.12:689][ 0]SourceControl: Source control is disabled [2024.07.06-11.18.12:689][ 0]SourceControl: Source control is disabled [2024.07.06-11.18.12:707][ 0]SourceControl: Source control is disabled [2024.07.06-11.18.12:710][ 0]SourceControl: Source control is disabled [2024.07.06-11.18.12:713][ 0]SourceControl: Source control is disabled [2024.07.06-11.18.12:720][ 0]LogUProjectInfo: Found projects: [2024.07.06-11.18.12:962][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.07.06-11.18.12:998][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.06-11.18.12:998][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.06-11.18.13:152][ 0]LogOpenImageDenoise: OIDN starting up [2024.07.06-11.18.13:161][ 0]LogCollectionManager: Loaded 0 collections in 0.001836 seconds [2024.07.06-11.18.13:189][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s [2024.07.06-11.18.13:189][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s [2024.07.06-11.18.13:189][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s [2024.07.06-11.18.13:189][ 0]LogOcInput: OculusInput pre-init called [2024.07.06-11.18.13:593][ 0]LogEngine: Initializing Engine... [2024.07.06-11.18.13:694][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.07.06-11.18.13:694][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.06-11.18.13:694][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.07.06-11.18.13:696][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.07.06-11.18.13:880][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.07.06-11.18.13:891][ 0]LogAIModule: Creating AISystem for world Untitled [2024.07.06-11.18.13:891][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.07.06-11.18.13:895][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.07.06-11.18.13:896][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.07.06-11.18.13:897][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.18.13:897][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.18.13:911][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.18.13:911][ 0]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.18.14:712][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.18.14:713][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.18.14:715][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.18.14:715][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.18.14:717][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.18.14:717][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.18.14:717][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.18.14:718][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.18.14:718][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.18.14:718][ 0]LogInit: FAudioDevice initialized. [2024.07.06-11.18.14:719][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.07.06-11.18.14:719][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.07.06-11.18.14:810][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.06-11.18.14:815][ 0]LogInit: Texture streaming: Enabled [2024.07.06-11.18.14:830][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.07.06-11.18.14:834][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.07.06-11.18.14:834][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.07.06-11.18.14:837][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.07.06-11.18.14:870][ 0]LogInit: Transaction tracking system initialized [2024.07.06-11.18.14:895][ 0]BlueprintLog: New page: Editor Load [2024.07.06-11.18.14:966][ 0]LocalizationService: Localization service is disabled [2024.07.06-11.18.15:003][ 0]TimingProfiler: Initialize [2024.07.06-11.18.15:003][ 0]TimingProfiler: OnSessionChanged [2024.07.06-11.18.15:003][ 0]LoadingProfiler: Initialize [2024.07.06-11.18.15:003][ 0]LoadingProfiler: OnSessionChanged [2024.07.06-11.18.15:003][ 0]NetworkingProfiler: Initialize [2024.07.06-11.18.15:003][ 0]NetworkingProfiler: OnSessionChanged [2024.07.06-11.18.15:003][ 0]MemoryProfiler: Initialize [2024.07.06-11.18.15:003][ 0]MemoryProfiler: OnSessionChanged [2024.07.06-11.18.15:215][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.07.06-11.18.15:215][ 0]LogCook: Display: Mobile HDR setting 1 [2024.07.06-11.18.15:482][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s [2024.07.06-11.18.15:839][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.07.06-11.18.15:843][ 0]SourceControl: Source control is disabled [2024.07.06-11.18.15:843][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 24.116 [2024.07.06-11.18.15:843][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.06-11.18.15:843][ 0]LightingResults: New page: Lighting Build [2024.07.06-11.18.15:845][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.18.15:845][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.18.15:845][ 0]MapCheck: New page: Map Check [2024.07.06-11.18.15:845][ 0]LightingResults: New page: Lighting Build [2024.07.06-11.18.15:855][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.18.15:859][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms [2024.07.06-11.18.18:801][ 0]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. [2024.07.06-11.18.18:807][ 0]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Assets\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.06-11.18.18:807][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness [2024.07.06-11.18.20:339][ 0]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D7E4B97AA86D54DAE9C85770E310D06CE433F9CF), compiling. [2024.07.06-11.18.20:480][ 0]LogShaderCompilers: Display: Submitted 49 shader compile jobs with 'Low' priority [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 49 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 43 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 37 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 31 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 25 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 19 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 1 [2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Started 49 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.18.21:636][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. [2024.07.06-11.18.21:638][ 0]LogAIModule: Creating AISystem for world Map [2024.07.06-11.18.21:775][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.06-11.18.21:803][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms [2024.07.06-11.18.21:804][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.06-11.18.21:805][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,689ms to complete. [2024.07.06-11.18.21:805][ 0]LogFileHelpers: Loading map 'Map' took 5.962 [2024.07.06-11.18.21:810][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 30.083 [2024.07.06-11.18.22:096][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.18.22:109][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.18.22:119][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.18.22:128][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.18.22:218][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0231 seconds. Added 3822 classes and 928 folders. [2024.07.06-11.18.22:236][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. [2024.07.06-11.18.22:277][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.06-11.18.22:277][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:277][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.06-11.18.22:278][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:278][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.07.06-11.18.22:279][ 0]LogPakFile: OnPakFileMounted2Time == 0.001411 [2024.07.06-11.18.22:302][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.06-11.18.22:302][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:302][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.06-11.18.22:302][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:302][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.07.06-11.18.22:302][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098 [2024.07.06-11.18.22:314][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.07.06-11.18.22:314][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:314][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.07.06-11.18.22:314][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:314][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.07.06-11.18.22:314][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 [2024.07.06-11.18.22:326][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.06-11.18.22:326][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:326][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.06-11.18.22:326][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:327][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.07.06-11.18.22:327][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 [2024.07.06-11.18.22:340][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.06-11.18.22:340][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:340][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.06-11.18.22:340][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:340][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.07.06-11.18.22:340][ 0]LogPakFile: OnPakFileMounted2Time == 0.000091 [2024.07.06-11.18.22:352][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.06-11.18.22:352][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:352][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.06-11.18.22:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.07.06-11.18.22:353][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 [2024.07.06-11.18.22:367][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.06-11.18.22:367][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:367][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.06-11.18.22:367][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:367][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.07.06-11.18.22:367][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 [2024.07.06-11.18.22:380][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.06-11.18.22:381][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:381][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.06-11.18.22:381][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:381][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.07.06-11.18.22:381][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 [2024.07.06-11.18.22:393][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.06-11.18.22:393][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:393][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.06-11.18.22:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.07.06-11.18.22:393][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 [2024.07.06-11.18.22:408][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.06-11.18.22:408][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:408][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.06-11.18.22:408][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:408][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.07.06-11.18.22:408][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 [2024.07.06-11.18.22:422][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.06-11.18.22:422][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:422][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.06-11.18.22:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.07.06-11.18.22:422][ 0]LogPakFile: OnPakFileMounted2Time == 0.000099 [2024.07.06-11.18.22:437][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.06-11.18.22:437][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:437][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.06-11.18.22:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.07.06-11.18.22:437][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 [2024.07.06-11.18.22:455][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.06-11.18.22:455][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:455][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.06-11.18.22:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.07.06-11.18.22:455][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 [2024.07.06-11.18.22:469][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.06-11.18.22:469][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:469][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.06-11.18.22:469][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:469][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.07.06-11.18.22:469][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 [2024.07.06-11.18.22:482][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.06-11.18.22:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.06-11.18.22:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.07.06-11.18.22:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 [2024.07.06-11.18.22:500][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.06-11.18.22:500][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:500][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.06-11.18.22:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.07.06-11.18.22:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 [2024.07.06-11.18.22:514][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.06-11.18.22:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.06-11.18.22:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.07.06-11.18.22:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 [2024.07.06-11.18.22:528][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.06-11.18.22:528][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:528][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.06-11.18.22:528][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:528][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.07.06-11.18.22:528][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 [2024.07.06-11.18.22:542][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.06-11.18.22:542][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:542][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.06-11.18.22:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.07.06-11.18.22:542][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 [2024.07.06-11.18.22:563][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.06-11.18.22:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.06-11.18.22:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.07.06-11.18.22:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 [2024.07.06-11.18.22:577][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.06-11.18.22:577][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:577][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.06-11.18.22:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.07.06-11.18.22:577][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 [2024.07.06-11.18.22:595][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.06-11.18.22:595][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:595][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.06-11.18.22:595][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:595][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.07.06-11.18.22:595][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 [2024.07.06-11.18.22:615][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.07.06-11.18.22:615][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:615][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.07.06-11.18.22:615][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:615][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.07.06-11.18.22:615][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 [2024.07.06-11.18.22:636][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.06-11.18.22:636][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:636][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.06-11.18.22:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.07.06-11.18.22:636][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 [2024.07.06-11.18.22:653][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.06-11.18.22:653][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:653][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.06-11.18.22:653][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:653][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.07.06-11.18.22:653][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 [2024.07.06-11.18.22:668][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.06-11.18.22:668][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.06-11.18.22:668][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.06-11.18.22:668][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.06-11.18.22:669][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.07.06-11.18.22:669][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 [2024.07.06-11.18.23:170][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. [2024.07.06-11.18.23:179][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0010 seconds. Added 2 classes and 0 folders. [2024.07.06-11.18.23:550][ 0]LogSlate: Took 0.000561 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.07.06-11.18.23:566][ 0]LogSlate: Took 0.013791 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.07.06-11.18.23:570][ 0]LogSlate: Took 0.000748 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.07.06-11.18.23:904][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). [2024.07.06-11.18.25:767][ 0]LogSlate: Took 0.015280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.06-11.18.25:943][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. [2024.07.06-11.18.25:943][ 0]LogLoad: (Engine Initialization) Total time: 34.22 seconds [2024.07.06-11.18.25:943][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.07.06-11.18.26:055][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.07.06-11.18.26:103][ 1]LogAssetRegistry: Asset discovery search completed in 17.2710 seconds [2024.07.06-11.18.26:121][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) [2024.07.06-11.18.27:128][ 9]LogSlate: Took 0.000244 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.06-11.18.49:134][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt2) [2024.07.06-11.18.50:456][571]Cmd: DELETE [2024.07.06-11.18.50:458][571]Cmd: ACTOR DELETE [2024.07.06-11.18.50:512][571]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.06-11.18.50:530][571]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2024.07.06-11.18.50:532][571]LogEditorActor: Deleted 1 Actors (0.052 secs) [2024.07.06-11.18.57:781][813]Cmd: TRANSACTION UNDO [2024.07.06-11.18.57:788][813]LogEditorTransaction: Undo Delete Actors [2024.07.06-11.19.21:020][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) [2024.07.06-11.19.23:589][386]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.06-11.19.24:645][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.06-11.19.25:880][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) [2024.07.06-11.19.30:678][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt2) [2024.07.06-11.19.31:346][558]Cmd: DELETE [2024.07.06-11.19.31:347][558]Cmd: ACTOR DELETE [2024.07.06-11.19.31:374][558]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.06-11.19.31:390][558]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2024.07.06-11.19.31:391][558]LogEditorActor: Deleted 1 Actors (0.044 secs) [2024.07.06-11.21.55:391][541]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Vase_Textur.png) [2024.07.06-11.21.55:410][541]LogTexture: Display: Building textures: Vase_Textur (OODLE_AutoDXT, 512X512) [2024.07.06-11.22.15:908][ 58]LogContentBrowser: Deferred new asset file creation: NewMaterial [2024.07.06-11.22.15:944][ 58]LogContentBrowser: Creating deferred item: NewMaterial [2024.07.06-11.22.19:193][137]LogContentBrowser: Attempting asset rename: NewMaterial -> Vase [2024.07.06-11.22.19:198][137]LogContentBrowser: End creating deferred item NewMaterial [2024.07.06-11.22.23:438][215]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Vase.Vase [2024.07.06-11.22.23:446][215]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: B7C607AB747DEB06ADB747E8BD2F8D2332E641A1), compiling. [2024.07.06-11.22.23:457][215]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority [2024.07.06-11.22.23:489][215]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. [2024.07.06-11.22.23:637][215]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.06-11.22.23:980][215]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 753338488545F74CA42FA5DEE0638BA45A2F34F1), compiling. [2024.07.06-11.22.23:987][215]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 512681146143EA25B6BA571FE10539AD3700A1AA), compiling. [2024.07.06-11.22.24:054][215]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.22.24:079][215]LogSlate: Took 0.002207 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.22.24:214][215]LogSlate: Took 0.009407 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: Total job queries 98, among them cache hits 29 (29.59%) [2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: Tracking 50 distinct input hashes that result in 36 distinct outputs (72.00%) [2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: RAM used: 0.21 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% [2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: ================================================ [2024.07.06-11.22.25:746][244]MaterialEditorStats: Texture samplers: 2/16 [2024.07.06-11.22.26:969][270]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.06-11.22.26:969][270]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.06-11.22.26:969][270]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.06-11.22.26:969][270]MaterialEditorStats: Texture samplers: 2/16 [2024.07.06-11.22.33:777][651]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: C06270A08982C4B3E06698D28EE7CDA0697D0370), compiling. [2024.07.06-11.22.33:780][651]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 495B512DABD05D2762EEC8E7901071203EA30C68), compiling. [2024.07.06-11.22.33:786][651]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.22.33:860][653]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.06-11.22.33:861][653]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.06-11.22.33:861][653]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.06-11.22.33:861][653]MaterialEditorStats: Texture samplers: 2/16 [2024.07.06-11.22.42:036][984]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 2EAEA7E989EC968B8132740803D0864B956CC089), compiling. [2024.07.06-11.22.42:038][984]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B76BDBFBBDDAC117B9812EAF8202D19A2D18A536), compiling. [2024.07.06-11.22.42:041][984]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 3FA686ACC8DDC2E02FD6AC2285A7E0AA2BAE8524), compiling. [2024.07.06-11.22.42:051][984]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.22.42:105][985]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.06-11.22.42:105][985]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.06-11.22.42:105][985]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.06-11.22.42:105][985]MaterialEditorStats: Texture samplers: 2/16 [2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.44:478][ 64]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 8B4AB6B45154006365280FBBFA3FA0FE34F6A262), compiling. [2024.07.06-11.22.44:480][ 64]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 00BB33DDFB11F47B43614CF3DF585AE8A1C07643), compiling. [2024.07.06-11.22.44:488][ 64]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.22.44:488][ 64]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.22.44:488][ 64]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.22.44:517][ 66]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.44:522][ 66]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.22.44:522][ 66]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.22.44:522][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.44:526][ 66]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.22.45:508][ 79]LogMaterialEditor: Saving and Compiling material Vase [2024.07.06-11.22.46:175][ 79]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: CFA21F28776D76295EFE8C5ACE271A28B66FB534), compiling. [2024.07.06-11.22.46:238][ 79]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 73EF2AEF5A88C6437BF19D7A228A3DD9F0024FE5), compiling. [2024.07.06-11.22.46:294][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2024.07.06-11.22.46:302][ 79]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 [2024.07.06-11.22.46:302][ 79]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.46:834][ 79]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.22.46:864][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms [2024.07.06-11.22.46:994][ 79]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority [2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 [2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 [2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 [2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 [2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 [2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.22.47:065][ 79]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true [2024.07.06-11.22.47:088][ 79]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseFD789A6547A2E26FAA329DB8EECA5A43.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' [2024.07.06-11.22.47:117][ 79]AssetCheck: New page: Asset Save: Vase [2024.07.06-11.22.47:117][ 79]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase [2024.07.06-11.22.47:133][ 79]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-11.22.47:133][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.22.47:133][ 79]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.22.48:355][104]MaterialEditorStats: Texture samplers: 4/16 [2024.07.06-11.22.48:355][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.22.48:355][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.22.48:436][106]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-11.22.48:436][106]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-11.22.48:436][106]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.22.48:436][106]MaterialEditorStats: Texture samplers: 4/16 [2024.07.06-11.22.48:436][106]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.22.48:436][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.22.51:035][173]LogSlate: Window 'Vase' being destroyed [2024.07.06-11.23.18:966][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) [2024.07.06-11.25.12:426][503]LogContentBrowser: Deferred new asset file creation: NewMaterial [2024.07.06-11.25.12:456][503]LogContentBrowser: Creating deferred item: NewMaterial [2024.07.06-11.25.21:528][765]LogContentBrowser: Attempting asset rename: NewMaterial -> BrokenPlatform [2024.07.06-11.25.21:530][765]LogContentBrowser: End creating deferred item NewMaterial [2024.07.06-11.25.23:375][795]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/BrokenPlatform.BrokenPlatform [2024.07.06-11.25.23:377][795]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 7105DED148A129B6963869F0E281A3C08AF17EF9), compiling. [2024.07.06-11.25.23:388][795]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority [2024.07.06-11.25.23:479][795]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: AD56CA69EFADD48218E47685055FB3EA75411E0D), compiling. [2024.07.06-11.25.23:483][795]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 4821C3211391FA206EE15674101A2B0D55F59791), compiling. [2024.07.06-11.25.23:517][795]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.25.25:108][859]MaterialEditorStats: Texture samplers: 2/16 [2024.07.06-11.25.25:737][867]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-11.25.25:737][867]LogShaderCompilers: Display: Total job queries 190, among them cache hits 81 (42.63%) [2024.07.06-11.25.25:738][867]LogShaderCompilers: Display: Tracking 81 distinct input hashes that result in 55 distinct outputs (67.90%) [2024.07.06-11.25.25:738][867]LogShaderCompilers: Display: RAM used: 0.31 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% [2024.07.06-11.25.25:738][867]LogShaderCompilers: Display: ================================================ [2024.07.06-11.25.26:546][886]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.06-11.25.26:546][886]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.06-11.25.26:546][886]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.06-11.25.26:546][886]MaterialEditorStats: Texture samplers: 2/16 [2024.07.06-11.25.40:823][292]LogContentBrowser: Attempting asset rename: Platform_broken -> Platform [2024.07.06-11.25.41:056][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Platform/Material_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Base_color.uasset" SILENT=true [2024.07.06-11.25.41:077][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorF31C4C144816C75F75312CB5B9D66E54.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Base_color.uasset' [2024.07.06-11.25.41:085][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Platform/Material_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Roughness.uasset" SILENT=true [2024.07.06-11.25.41:095][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness727740C249FA27E040209186CC52F81D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Roughness.uasset' [2024.07.06-11.25.41:259][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2024.07.06-11.25.41:278][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2024.07.06-11.25.41:312][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms [2024.07.06-11.25.41:325][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2024.07.06-11.25.41:379][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true [2024.07.06-11.25.41:387][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_broken9C0E346E4931FE619646139AFCC0A5D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' [2024.07.06-11.25.41:492][292]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.25.41:492][292]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken [2024.07.06-11.25.41:492][292]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform/Material_Roughness.Material_Roughness [2024.07.06-11.25.41:492][292]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform/Material_Base_color.Material_Base_color [2024.07.06-11.25.46:085][474]LogContentBrowser: Deferred new asset folder creation: NewFolder [2024.07.06-11.25.46:102][474]LogContentBrowser: Creating deferred item: NewFolder [2024.07.06-11.25.53:255][675]LogContentBrowser: Attempting asset rename: NewFolder -> BrokenPlatform [2024.07.06-11.25.53:256][675]LogContentBrowser: End creating deferred item NewFolder [2024.07.06-11.26.00:581][775]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\broken\Material_Base_color.png) [2024.07.06-11.26.00:773][775]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) [2024.07.06-11.26.01:194][775]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.26.01:195][775]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.26.01:262][775]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\broken\Material_Normal_DirectX.png) [2024.07.06-11.26.01:801][775]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) [2024.07.06-11.26.02:085][775]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 [2024.07.06-11.26.02:085][775]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 [2024.07.06-11.26.02:143][775]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\broken\Material_Roughness.png) [2024.07.06-11.26.02:216][775]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) [2024.07.06-11.26.02:679][775]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.26.02:679][775]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.26.33:669][184]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: BC51374B5935CAE33D38A4F25A6CB7588925DED8), compiling. [2024.07.06-11.26.33:679][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F4765BD4D4F636886061B4C6C012F88BCAC1A3D5), compiling. [2024.07.06-11.26.33:682][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BDC4EAD6E6D35F5640BAA1DB7CD13F0941357F30), compiling. [2024.07.06-11.26.33:702][184]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 1BF0C683DE5997A9B224F6B57A76F3222A48C78B), compiling. [2024.07.06-11.26.33:704][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C70F4851E39778655D648BEE69F435AA8331D3E), compiling. [2024.07.06-11.26.33:706][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AA4C004C1EF81F1D6B5A7962BF0A5CBDE4A3EDC6), compiling. [2024.07.06-11.26.33:708][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8DA84875FD3FEA7DC7CD34F5980470CBB2EF3DBF), compiling. [2024.07.06-11.26.33:719][184]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 7450651CBE7DCB2BEEACB42CD3F5A74E6988165E), compiling. [2024.07.06-11.26.33:721][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 04E24736CEBAE332D1C43BCE287B5D741B824947), compiling. [2024.07.06-11.26.33:722][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FEDE5215D278FC76D425EF098845DEF64B944ACC), compiling. [2024.07.06-11.26.33:724][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0359CCF8750596595FE659EA6527B6687E95E954), compiling. [2024.07.06-11.26.33:726][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7AF75AB3C6B03C66446E36AE5B1C886B66E537C1), compiling. [2024.07.06-11.26.33:735][184]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.26.33:768][185]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.06-11.26.33:768][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.06-11.26.33:768][185]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.06-11.26.33:768][185]MaterialEditorStats: Texture samplers: 2/16 [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 [2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.42:316][572]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: EB24B5513259755243AB88967D9116BDFCB7E391), compiling. [2024.07.06-11.26.42:320][572]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: FBF35A632DD78E311B22C6D5A637088535CCEB31), compiling. [2024.07.06-11.26.42:327][572]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.26.42:328][572]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.26.42:328][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.42:335][573]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.26.44:434][650]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 97E362272E15E1856C767010B87EFA55B00DBB1A), compiling. [2024.07.06-11.26.44:437][650]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A7FBFC746DFF773052F9F409F18BF0827444712E), compiling. [2024.07.06-11.26.44:446][650]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.26.44:446][650]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.06-11.26.44:446][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 [2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.26.46:232][722]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 046DAD1C8FB63CD922D03AFBF8CE39C7C05B3F40), compiling. [2024.07.06-11.26.46:235][722]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: C7D980ED5279D2DE55D5FA1A01F4EBC60D664B7A), compiling. [2024.07.06-11.26.46:241][722]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.26.46:241][722]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.46:241][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 [2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 [2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.26.46:490][733]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 [2024.07.06-11.26.46:490][733]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.26.46:642][741]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.06-11.26.46:642][741]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.26.47:545][773]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.26.47:545][773]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.47:545][773]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.47:792][784]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness [2024.07.06-11.26.47:820][784]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0007 seconds. Added 1 classes and 2 folders. [2024.07.06-11.26.48:876][834]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.06-11.26.48:876][834]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions [2024.07.06-11.26.48:876][834]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.26.48:876][834]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.26.48:876][834]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.48:876][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.49:226][854]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) [2024.07.06-11.26.49:562][854]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.26.49:562][854]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.26.49:569][854]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 2A16EA0875B90A7563C05BCFC04C5C82CD90694A), compiling. [2024.07.06-11.26.49:570][854]LogMaterial: Warning: [AssetLog] /Engine/Transient.BrokenPlatform (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.06-11.26.49:570][854]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness [2024.07.06-11.26.49:585][854]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness [2024.07.06-11.26.51:498][954]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 480EE02C09A311C2BEDCCEC911868DC386B40CFE), compiling. [2024.07.06-11.26.51:499][954]LogMaterial: Warning: [AssetLog] /Engine/Transient.BrokenPlatform (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.06-11.26.51:499][954]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness [2024.07.06-11.26.52:674][ 23]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: B89A0E17269E02FFC098DE44C9F5D6993E01CC59), compiling. [2024.07.06-11.26.52:677][ 23]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 48FD5D2DF4E1724C45E61D7D2E439687A62548EC), compiling. [2024.07.06-11.26.52:686][ 23]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 45F0499F462150B1806BCBF3BD009C5A218B5E02), compiling. [2024.07.06-11.26.52:704][ 23]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.26.52:704][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.52:704][ 23]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.52:717][ 24]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.26.52:730][ 25]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.26.52:730][ 25]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.26.52:742][ 25]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.52:756][ 26]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.06-11.26.52:756][ 26]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.06-11.26.52:756][ 26]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.54:251][ 82]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.26.54:251][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.54:251][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.55:882][173]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.06-11.26.55:882][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions [2024.07.06-11.26.55:882][173]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.26.55:882][173]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.26.55:882][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.55:882][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.57:024][239]LogMaterialEditor: Saving and Compiling material BrokenPlatform [2024.07.06-11.26.57:431][239]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 337BC78CF7DE021B83A813FEF0A6F6D0586E355A), compiling. [2024.07.06-11.26.57:472][239]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: E12D980ED9AD19F731AC12CBF2867E2AD8B22214), compiling. [2024.07.06-11.26.57:497][239]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms [2024.07.06-11.26.57:507][239]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.58:120][239]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 [2024.07.06-11.26.58:120][239]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.26.58:159][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms [2024.07.06-11.26.58:245][239]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority [2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 [2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 [2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 [2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 [2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 [2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.26.58:291][239]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true [2024.07.06-11.26.58:302][239]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatformA7918D8C4659BE341785DD9DDA6C7E15.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' [2024.07.06-11.26.58:348][239]AssetCheck: New page: Asset Save: BrokenPlatform [2024.07.06-11.26.58:348][239]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform [2024.07.06-11.26.58:352][239]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-11.26.58:353][239]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.58:353][239]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.58:411][240]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.26.58:411][240]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.58:411][240]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.26.59:800][290]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.06-11.26.59:800][290]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions [2024.07.06-11.26.59:801][290]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.26.59:801][290]MaterialEditorStats: Texture samplers: 6/16 [2024.07.06-11.26.59:801][290]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.26.59:801][290]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.27.04:233][444]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform8) [2024.07.06-11.27.22:571][975]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform [2024.07.06-11.27.23:592][975]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0006 seconds. Added 126 classes and 0 folders. [2024.07.06-11.27.24:762][976]LogSlate: Took 0.008935 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.07.06-11.27.27:014][104]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). [2024.07.06-11.27.41:549][619]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true [2024.07.06-11.27.41:578][619]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattform60BE390A45B15EA9B919EA91212F9E55.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' [2024.07.06-11.27.41:600][619]AssetCheck: New page: Asset Save: BP_BrokenPlattform [2024.07.06-11.27.41:600][619]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform [2024.07.06-11.27.52:621][173]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 51387C4B1B334C84C1C8C22734663D97853BB404), compiling. [2024.07.06-11.27.52:624][173]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: A001CDE341DF0D6ECDE0F31375C548341BA6E3E6), compiling. [2024.07.06-11.27.52:633][173]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3C1335365016EF2DBC19AEC4B9139303CD0680E3), compiling. [2024.07.06-11.27.52:642][173]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.27.52:642][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.27.52:642][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.27.52:689][175]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.06-11.27.52:690][175]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions [2024.07.06-11.27.52:690][175]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.27.52:690][175]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.27.52:690][175]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.27.52:690][175]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.27.54:525][242]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 3326F01937BBAF25674B882E48AEF54C56944537), compiling. [2024.07.06-11.27.54:549][242]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.27.54:549][242]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.27.54:549][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.27.56:093][312]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.27.56:094][312]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.27.56:094][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.27.56:771][343]LogMaterialEditor: Saving and Compiling material BrokenPlatform [2024.07.06-11.27.57:173][343]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 12D1164EC77E33B54D22701D24039CBF50D266E0), compiling. [2024.07.06-11.27.57:224][343]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 36FF6438F2D2E2712AED4A12121A10C611570316), compiling. [2024.07.06-11.27.57:276][343]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority [2024.07.06-11.27.57:276][343]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority [2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 [2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 [2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 [2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 [2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 [2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.27.57:299][343]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms [2024.07.06-11.27.58:014][343]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms [2024.07.06-11.27.58:350][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true [2024.07.06-11.27.58:361][343]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatform7EA3055A41C8EFABCCAE018CF1BF6758.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' [2024.07.06-11.27.58:384][343]AssetCheck: New page: Asset Save: BrokenPlatform [2024.07.06-11.27.58:384][343]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform [2024.07.06-11.27.58:388][343]MaterialEditorStats: Base pass shader: 131 instructions [2024.07.06-11.27.58:388][343]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 205 instructions [2024.07.06-11.27.58:388][343]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.27.58:388][343]MaterialEditorStats: Texture samplers: 6/16 [2024.07.06-11.27.58:388][343]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.27.58:388][343]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.28.01:321][455]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true [2024.07.06-11.28.01:331][455]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformB90B19FC4FE490E6116DF98CA3907772.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' [2024.07.06-11.28.01:356][455]AssetCheck: New page: Asset Save: BP_BrokenPlattform [2024.07.06-11.28.01:356][455]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform [2024.07.06-11.28.09:114][824]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: BE56B9AF8DC3C32B1031EC85BEECF24888D680DD), compiling. [2024.07.06-11.28.09:123][824]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: B171569A053242075A9A6D5C5CB85755CF1CC2C5), compiling. [2024.07.06-11.28.09:131][824]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.28.09:131][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.28.09:131][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.28.09:144][826]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.28.09:145][826]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.28.09:145][826]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.28.09:145][826]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.28.10:443][884]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.28.10:443][884]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.28.10:443][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.28.11:121][918]LogMaterialEditor: Saving and Compiling material BrokenPlatform [2024.07.06-11.28.11:545][918]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 283053B6AA327E5F658D618351B5B7FD93DA2215), compiling. [2024.07.06-11.28.11:599][918]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: D4AF20821B1E18CB79B653BA5ED9826348A5547D), compiling. [2024.07.06-11.28.11:663][918]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.28.12:345][918]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms [2024.07.06-11.28.12:729][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true [2024.07.06-11.28.12:743][918]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatformB7DD1A6244009F266A9E7AACEC58F0A3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' [2024.07.06-11.28.12:774][918]AssetCheck: New page: Asset Save: BrokenPlatform [2024.07.06-11.28.12:774][918]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform [2024.07.06-11.28.12:778][918]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-11.28.12:779][918]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-11.28.12:779][918]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.28.12:779][918]MaterialEditorStats: Texture samplers: 6/16 [2024.07.06-11.28.12:779][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.28.12:779][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.28.20:801][192]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.28.20:835][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms [2024.07.06-11.28.20:944][192]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map50E231A84156EA3812D87B97D933259D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.28.20:972][192]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.28.21:420][192]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAA8C4C5C45CEB1FF1C1A2CBA898E66DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.28.21:446][192]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.28.21:447][192]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.28.21:447][192]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.28.37:240][910]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 09250E7B4C9CEF5904812EDB68B62FB38F7DA6FF), compiling. [2024.07.06-11.28.37:244][910]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 951AE62117E884777B1E4D5B74E6C054317DB76B), compiling. [2024.07.06-11.28.37:248][910]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.28.37:248][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.28.37:248][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.28.37:253][911]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.06-11.28.37:262][912]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: Total job queries 399, among them cache hits 196 (49.12%) [2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: Tracking 172 distinct input hashes that result in 101 distinct outputs (58.72%) [2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: RAM used: 0.59 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% [2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: ================================================ [2024.07.06-11.28.38:910][992]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.28.38:910][992]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.28.38:910][992]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.28.39:506][ 22]LogMaterialEditor: Saving and Compiling material BrokenPlatform [2024.07.06-11.28.39:924][ 22]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: F7ED177188B4DBC2517B62C043698B30E18E4722), compiling. [2024.07.06-11.28.39:974][ 22]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 58E3C717E506047837DDD8BA83CFD4C942FFBB7C), compiling. [2024.07.06-11.28.40:025][ 22]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority [2024.07.06-11.28.40:026][ 22]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority [2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 [2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 [2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 [2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 [2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 [2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.28.40:044][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms [2024.07.06-11.28.40:762][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms [2024.07.06-11.28.41:187][ 22]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true [2024.07.06-11.28.41:199][ 22]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatform42051937442A0F6E03AF378CB4B12206.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' [2024.07.06-11.28.41:222][ 22]AssetCheck: New page: Asset Save: BrokenPlatform [2024.07.06-11.28.41:222][ 22]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform [2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Texture samplers: 6/16 [2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.28.41:227][ 22]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.29.10:607][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.29.10:647][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms [2024.07.06-11.29.10:747][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC5A7E0604DB51D1F438105AABEF8F477.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.29.10:773][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.29.11:052][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5327819F4E72990EAA44D39DBCF8297B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.29.11:078][991]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.29.11:078][991]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.29.11:078][991]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.29.19:734][317]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) [2024.07.06-11.29.40:651][731]Cmd: TRANSACTION UNDO [2024.07.06-11.29.40:651][731]LogEditorTransaction: Undo Move Actors [2024.07.06-11.29.40:717][731]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A35AED933A3577E9302805BAFFBCD0AFBDF57CAB), compiling. [2024.07.06-11.29.40:720][731]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: C9005385EFF92B4588AFE3998F36DAA556FD94B9), compiling. [2024.07.06-11.29.41:684][762]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.29.41:685][762]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.29.41:685][762]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.30.07:640][336]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.30.07:659][336]BlueprintLog: New page: Pre-Play auto-recompile [2024.07.06-11.30.07:659][336]LogPlayLevel: [PlayLevel] Compiling Map before play... [2024.07.06-11.30.07:750][336]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms [2024.07.06-11.30.07:752][336]LogPlayLevel: PlayLevel: Blueprint regeneration took 94 ms (1 blueprints) [2024.07.06-11.30.07:753][336]PIE: New page: PIE session: Map (06.07.2024, 15:30:07) [2024.07.06-11.30.07:759][336]LogOnline: OSS: Creating online subsystem instance for: NULL [2024.07.06-11.30.07:761][336]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2024.07.06-11.30.07:770][336]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.30.07:799][336]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029089s) [2024.07.06-11.30.07:801][336]LogAIModule: Creating AISystem for world Map [2024.07.06-11.30.07:802][336]LogPlayLevel: PIE: World Init took: (0.002563s) [2024.07.06-11.30.07:802][336]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032233s) [2024.07.06-11.30.07:851][336]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms [2024.07.06-11.30.07:854][336]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.30.07:854][336]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.30.07:855][336]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.30.07:855][336]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.30.07:855][336]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.30.07:855][336]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.30.07:860][336]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.30.07:860][336]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.30.07:951][336]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.30.07:951][336]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.30.07:952][336]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.30.07:954][336]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.30.07:954][336]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.30.07:954][336]LogInit: FAudioDevice initialized. [2024.07.06-11.30.07:954][336]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. [2024.07.06-11.30.07:971][336]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. [2024.07.06-11.30.07:971][336]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. [2024.07.06-11.30.07:971][336]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' [2024.07.06-11.30.07:971][336]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.30.07:991][336]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.07 [2024.07.06-11.30.07:996][336]LogWorld: Bringing up level for play took: 0.016143 [2024.07.06-11.30.07:998][336]LogOnline: OSS: Creating online subsystem instance for: :Context_13 [2024.07.06-11.30.08:013][336]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. [2024.07.06-11.30.08:023][336]PIE: Server logged in [2024.07.06-11.30.08:025][336]PIE: Play in editor total start time 0,373 seconds. [2024.07.06-11.30.08:062][336]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.30.35:787][668]LogNet: Browse: /Game/Map [2024.07.06-11.30.35:788][668]LogLoad: LoadMap: /Game/Map [2024.07.06-11.30.35:788][668]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.30.35:794][668]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.30.35:797][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.30.35:897][668]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.30.35:931][668]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms [2024.07.06-11.30.35:933][668]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.30.35:961][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026667s) [2024.07.06-11.30.35:962][668]LogAIModule: Creating AISystem for world Map [2024.07.06-11.30.35:963][668]LogPlayLevel: PIE: World Init took: (0.002038s) [2024.07.06-11.30.35:964][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030251s) [2024.07.06-11.30.35:964][668]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. [2024.07.06-11.30.35:964][668]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.30.35:971][668]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.35 [2024.07.06-11.30.35:973][668]LogWorld: Bringing up level for play took: 0.007569 [2024.07.06-11.30.35:975][668]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.30.35:978][668]LogLoad: Took 0.189927 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.30.36:023][668]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.30.42:336][975]LogNet: Browse: /Game/Map [2024.07.06-11.30.42:336][975]LogLoad: LoadMap: /Game/Map [2024.07.06-11.30.42:336][975]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.30.42:337][975]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.30.42:340][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.30.42:428][975]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.30.42:439][975]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms [2024.07.06-11.30.42:442][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.30.42:468][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025882s) [2024.07.06-11.30.42:469][975]LogAIModule: Creating AISystem for world Map [2024.07.06-11.30.42:469][975]LogPlayLevel: PIE: World Init took: (0.001510s) [2024.07.06-11.30.42:470][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027682s) [2024.07.06-11.30.42:470][975]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. [2024.07.06-11.30.42:470][975]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.30.42:477][975]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.42 [2024.07.06-11.30.42:479][975]LogWorld: Bringing up level for play took: 0.007311 [2024.07.06-11.30.42:480][975]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.30.42:483][975]LogLoad: Took 0.147348 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.30.42:516][975]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.30.50:323][405]LogNet: Browse: /Game/Map [2024.07.06-11.30.50:323][405]LogLoad: LoadMap: /Game/Map [2024.07.06-11.30.50:323][405]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.30.50:324][405]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.30.50:326][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.30.50:429][405]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.30.50:437][405]LogUObjectHash: Compacting FUObjectHashTables data took 5.01ms [2024.07.06-11.30.50:440][405]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.30.50:472][405]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032470s) [2024.07.06-11.30.50:473][405]LogAIModule: Creating AISystem for world Map [2024.07.06-11.30.50:474][405]LogPlayLevel: PIE: World Init took: (0.001260s) [2024.07.06-11.30.50:474][405]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033994s) [2024.07.06-11.30.50:474][405]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. [2024.07.06-11.30.50:474][405]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.30.50:481][405]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.50 [2024.07.06-11.30.50:483][405]LogWorld: Bringing up level for play took: 0.007081 [2024.07.06-11.30.50:485][405]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.30.50:487][405]LogLoad: Took 0.163773 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.30.50:517][405]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.30.55:990][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.30.55:990][671]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.30.55:992][671]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.30.55:996][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.30.56:017][671]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.30.56:060][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.30.56:104][671]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.30.56:106][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.30.56:108][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.30.56:115][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.30.56:127][671]LogUObjectHash: Compacting FUObjectHashTables data took 5.81ms [2024.07.06-11.30.56:180][672]LogPlayLevel: Display: Destroying online subsystem :Context_13 [2024.07.06-11.30.57:679][707]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) [2024.07.06-11.31.16:925][170]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato [2024.07.06-11.31.30:719][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true [2024.07.06-11.31.30:736][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlatoA356349A413876F667043FABD5CFDF9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset' [2024.07.06-11.31.30:756][678]AssetCheck: New page: Asset Save: BP_movingPlato [2024.07.06-11.31.30:757][678]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato [2024.07.06-11.31.39:197][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true [2024.07.06-11.31.39:206][982]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformE823AA0E4DD6F715AE8D24A09F783BB4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' [2024.07.06-11.31.39:232][982]AssetCheck: New page: Asset Save: BP_BrokenPlattform [2024.07.06-11.31.39:232][982]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform [2024.07.06-11.31.45:243][249]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Final_Island) [2024.07.06-11.31.46:236][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.06-11.31.46:883][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.31.46:936][297]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms [2024.07.06-11.31.47:041][297]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA254CED949EBB7DC4422A08B4C318010.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.31.47:065][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.31.47:356][297]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA2E9D6F04126145732DA3D8E19AB087C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.31.47:388][297]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.31.47:388][297]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.31.47:388][297]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.31.51:029][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) [2024.07.06-11.31.59:126][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.06-11.32.04:284][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) [2024.07.06-11.32.08:501][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.06-11.32.09:123][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.32.09:168][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms [2024.07.06-11.32.09:273][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map967DBB5545B5F9BD4F8222A80B239054.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.32.09:298][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.32.09:590][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAC114ED745EC788B65B1E8A8929D3A64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.32.09:617][821]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.32.09:618][821]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.32.09:618][821]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.32.11:994][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) [2024.07.06-11.32.16:927][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand23) [2024.07.06-11.32.17:489][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.32.17:534][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms [2024.07.06-11.32.17:638][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4EFB2B27474867D18A6ADBA8E9930CAB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.32.17:660][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.32.17:926][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData728D965E40092AE9A6D983AAB80017C6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.32.17:952][ 73]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.32.17:952][ 73]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.32.17:952][ 73]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.32.27:059][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_20) [2024.07.06-11.32.28:985][497]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_21) [2024.07.06-11.32.32:318][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_22) [2024.07.06-11.32.34:117][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_23) [2024.07.06-11.32.52:858][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_26) [2024.07.06-11.32.57:301][358]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) [2024.07.06-11.32.57:918][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_26) [2024.07.06-11.33.34:206][420]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) [2024.07.06-11.33.34:880][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.33.34:929][438]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms [2024.07.06-11.33.35:038][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map78E2B30A45F60AA5BD5693BC28D76F33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.33.35:063][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.33.35:337][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8E03A7234E00F32D2ADF99A045051E75.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.33.35:363][438]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.33.35:363][438]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.33.35:363][438]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.33.35:734][450]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform3) [2024.07.06-11.33.44:387][741]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) [2024.07.06-11.33.59:767][382]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) [2024.07.06-11.34.02:735][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.34.02:782][483]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms [2024.07.06-11.34.02:888][483]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC42788514600FB9B7FFC8095D07BFA77.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.34.02:912][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.34.03:196][483]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData86159F9D4469514314F71294D87DDBEE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.34.03:231][483]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.34.03:231][483]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.34.03:231][483]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.34.04:885][540]LogEditorViewport: Clicking Background [2024.07.06-11.34.18:009][ 23]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) [2024.07.06-11.34.19:219][ 60]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) [2024.07.06-11.34.19:841][ 79]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) [2024.07.06-11.34.24:805][231]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) [2024.07.06-11.34.28:293][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu) [2024.07.06-11.35.10:344][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.35.10:386][637]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2024.07.06-11.35.10:491][637]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B45A64640689AE0CC61A38248A37266.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.35.10:500][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.35.10:771][637]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3B8FD9C041C68FABB661F6B50097DC9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.35.10:804][637]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.35.10:804][637]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.35.10:804][637]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.35.12:391][697]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) [2024.07.06-11.35.13:064][722]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame) [2024.07.06-11.35.31:566][383]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire7) [2024.07.06-11.35.36:189][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu5) [2024.07.06-11.35.48:493][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu) [2024.07.06-11.35.54:927][ 33]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu5) [2024.07.06-11.36.07:776][469]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) [2024.07.06-11.36.09:594][534]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu2) [2024.07.06-11.36.18:168][815]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) [2024.07.06-11.36.19:767][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu2) [2024.07.06-11.36.33:756][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) [2024.07.06-11.36.34:284][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu3) [2024.07.06-11.36.45:486][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.36.45:534][765]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms [2024.07.06-11.36.45:635][765]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5325D9634BC67ADAC6B991963D612C35.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.36.45:644][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.36.45:902][765]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF278FB044B0299F125CDBA8F38C92A8B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.36.45:931][765]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.36.45:931][765]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.36.45:931][765]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.36.46:359][782]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) [2024.07.06-11.36.56:822][224]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu4) [2024.07.06-11.37.22:085][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.37.22:131][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms [2024.07.06-11.37.22:235][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11891EB346D48BA13C7A308046C8CE38.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.37.22:259][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.37.22:520][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7D3675D54949452501B0B094C49FE472.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.37.22:545][ 46]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.37.22:546][ 46]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.37.22:546][ 46]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.37.22:942][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) [2024.07.06-11.37.42:578][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.37.42:634][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms [2024.07.06-11.37.42:739][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4A170AA8412F1324AA376B80FA61C474.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.37.42:766][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.37.43:054][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData23A05B464B6404C21288258DFDA7EE27.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.37.43:075][802]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.37.43:075][802]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.37.43:075][802]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.37.47:742][938]MapCheck: New page: Map Check [2024.07.06-11.37.47:796][938]Cmd: MAP REBUILD ALLVISIBLE [2024.07.06-11.37.47:796][938]LogEditorServer: Rebuildmap Clear paths rebuilt [2024.07.06-11.37.47:987][938]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=false [2024.07.06-11.37.48:046][938]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... [2024.07.06-11.37.48:047][938]LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX. [2024.07.06-11.37.48:047][938]LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX. [2024.07.06-11.37.48:102][938]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms [2024.07.06-11.37.48:325][938]LogLevel: Display: Export Material TexCoord Scales took 0.221 seconds. [2024.07.06-11.37.48:335][938]TextureStreamingBuild: Display: Build Texture Streaming took 0.008 seconds. [2024.07.06-11.37.48:385][938]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms [2024.07.06-11.37.48:388][938]LightingResults: New page: Lighting Build - 06.07.2024, 15:37:48 [2024.07.06-11.37.48:456][938]LogSwarmInterface: [OpenConnection] Registering TCP channel ... [2024.07.06-11.37.48:543][938]LogSwarmInterface: [OpenConnection] Connecting to agent ... [2024.07.06-11.37.48:576][938]LogSwarmInterface: [TryOpenConnection] Testing the Agent [2024.07.06-11.37.50:186][938]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent [2024.07.06-11.37.50:186][938]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 [2024.07.06-11.37.52:570][938]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. [2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2024.07.06-11.37.53:114][938]Cmd: MAP CHECK DONTDISPLAYDIALOG [2024.07.06-11.37.53:114][938]MapCheck: New page: Map - 06.07.2024, 15:37:53 [2024.07.06-11.37.53:115][938]MapCheck: Error: WorldSettings_1 Maps need lighting rebuilt [2024.07.06-11.37.53:116][938]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property [2024.07.06-11.37.53:118][938]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property [2024.07.06-11.37.53:118][938]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property [2024.07.06-11.37.53:118][938]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property [2024.07.06-11.37.53:118][938]MapCheck: Map check complete: 1 Error(s), 4 Warning(s), took 4,691ms to complete. [2024.07.06-11.37.53:123][938]LogEditorBuildUtils: Build time 0:05 [2024.07.06-11.37.53:244][938]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 220CC9DF607490B3C5961DDB73F59EFF4ABC7BDA), compiling. [2024.07.06-11.37.53:251][938]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:252][938]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F27C4C6AEFE513279E7844D0AD2609C8A2BA1DB6), compiling. [2024.07.06-11.37.53:257][938]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 [2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 [2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 [2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 [2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.53:367][939]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 846FDE25226A43C19C9220F40B7CE701F3DB604B), compiling. [2024.07.06-11.37.53:378][939]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:383][939]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 [2024.07.06-11.37.53:383][939]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.06-11.37.53:383][939]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.53:383][939]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 70528F5CA01AF913A71450C4F911D3ECAD924948), compiling. [2024.07.06-11.37.53:391][939]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:462][939]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.06-11.37.53:462][939]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.06-11.37.53:462][939]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.53:482][940]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer rope in PCD3D_SM5, Default, SM5 (DDC key hash: CDCBE650D00F2D1EA9C7A46C3EDC3086EC1884D6), compiling. [2024.07.06-11.37.53:488][940]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:490][940]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer rope in PCD3D_SM5, Default, SM5 (DDC key hash: AF9B4FF81D72415F69BD339C0427DD27EB1C3BFA), compiling. [2024.07.06-11.37.53:495][940]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:579][941]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 4A5F6193EA6C87FBB573C1B031502E1D4761E6EF), compiling. [2024.07.06-11.37.53:585][941]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:587][941]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: CA1CEB464DDEBD4C902E623EBC4E5CA0E365F90C), compiling. [2024.07.06-11.37.53:593][941]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:682][942]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E219A457281D0B41311080BBC733348C3541A837), compiling. [2024.07.06-11.37.53:688][942]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:690][942]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DA5BF1F635EF80B9D133996BFC3F0F273C22F336), compiling. [2024.07.06-11.37.53:697][942]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:721][943]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BE4F7E3B6B3E77772E778AE03B67B952B41B7D63), compiling. [2024.07.06-11.37.53:728][943]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:730][943]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7CEFEC4CC809116A1EA34FF09FC06771B7401E11), compiling. [2024.07.06-11.37.53:736][943]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:767][944]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 753B87BE37DD209572A16013B0E44D338850D105), compiling. [2024.07.06-11.37.53:773][944]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:775][944]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 1C7187E7979FC2CF5FC82F5BF6E372FC51E10504), compiling. [2024.07.06-11.37.53:781][944]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:826][945]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: E87E1B8BE0ACB33816675FE15FE6D7D716E202B1), compiling. [2024.07.06-11.37.53:832][945]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:834][945]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 8A7684BCDFC6E82746C487B211832E1C4B5A2E9F), compiling. [2024.07.06-11.37.53:838][945]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:889][946]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 1461E6BC45FC56544EBC5E8932452AEBA4D2E2D3), compiling. [2024.07.06-11.37.53:894][946]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:896][946]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D5737CEA9938DB2B681D0FDC768B07BD935B50C), compiling. [2024.07.06-11.37.53:900][946]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:954][947]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 1A2A4743477B37608CA6C2317108F5C29B564DAA), compiling. [2024.07.06-11.37.53:961][947]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.53:962][947]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 7B1A886C7B61183328074B05676089C7B033F951), compiling. [2024.07.06-11.37.53:969][947]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.54:017][948]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 2254C30148C4AC0096B02D34C401C68D496DF0A9), compiling. [2024.07.06-11.37.54:023][948]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.54:025][948]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: EA3792BCEBF3B835565CA25BD72B614340FAF41A), compiling. [2024.07.06-11.37.54:030][948]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 36 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 31 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 27 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 23 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Total job queries 491, among them cache hits 238 (48.47%) [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Tracking 231 distinct input hashes that result in 115 distinct outputs (49.78%) [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: RAM used: 0.68 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.08% [2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: ================================================ [2024.07.06-11.37.59:727][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms [2024.07.06-11.38.13:285][249]LogSlate: Window 'Message Log' being destroyed [2024.07.06-11.38.13:371][249]LogSlate: Window 'Message Log' being destroyed [2024.07.06-11.38.25:206][471]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-11.38.25:206][471]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.26:002][486]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-11.38.26:002][486]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.26:083][488]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-11.38.26:083][488]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.26:997][506]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-11.38.26:997][506]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.28:426][532]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-11.38.28:426][532]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.29:264][548]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-11.38.29:264][548]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.29:364][550]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-11.38.29:364][550]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.33:028][619]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-11.38.33:028][619]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.36:318][681]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-11.38.36:318][681]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.42:511][798]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-11.38.42:511][798]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.43:536][817]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-11.38.43:536][817]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-11.38.48:547][912]Job is a success! [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.082s [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Bricks at depth [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Bricks in each level [2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (OODLE_DXT1, 1024X1024) [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_4 (OODLE_AutoDXT, 1024X1024) [2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-11.38.49:983][913]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 1024X256) [2024.07.06-11.38.50:085][913]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X1024) [2024.07.06-11.38.50:085][913]Lightmass on NB-PBM2H22CST: 49.4 sec total, 1.60 sec importing, 259 ms setup, 5.04 sec photons, 42.0 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 7:42 min total, 5:41 min processing. [2024.07.06-11.38.50:100][913]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). [2024.07.06-11.38.50:114][913]LogMaterial: Display: Material /Game/Materials/Cacti_2.Cacti_2 needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:123][913]LogMaterial: Display: Missing cached shadermap for Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D21EE20C6A2B3FBDB9C3AC9490887849624C8E9), compiling. [2024.07.06-11.38.50:176][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 [2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.38.50:177][913]LogMaterial: Display: Material /Game/Materials/Cacti_3.Cacti_3 needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:180][913]LogMaterial: Display: Missing cached shadermap for Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: CF439D9CB36A3B61E05FA7A521EBBCB3AA83327F), compiling. [2024.07.06-11.38.50:228][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:229][913]LogMaterial: Display: Material /Game/Materials/Cacti_1.Cacti_1 needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:231][913]LogMaterial: Display: Missing cached shadermap for Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0817A259CE10C60228CC28FFC05364E762DA5E3D), compiling. [2024.07.06-11.38.50:270][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 25 [2024.07.06-11.38.50:270][913]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.06-11.38.50:270][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:271][913]LogMaterial: Display: Material /Game/Materials/Cacti_4.Cacti_4 needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:274][913]LogMaterial: Display: Missing cached shadermap for Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 1C3308BE69DE2811D4A3FF4D73E289E5A387F770), compiling. [2024.07.06-11.38.50:313][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:313][913]LogMaterial: Display: Material /Game/Materials/Cacti_5.Cacti_5 needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:315][913]LogMaterial: Display: Missing cached shadermap for Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 4107A6EFC91A7C2651B0D763CAE4874685992C04), compiling. [2024.07.06-11.38.50:359][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:361][913]LogMaterial: Display: Material /Game/Materials/M_Trap.M_Trap needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:364][913]LogMaterial: Display: Missing cached shadermap for M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 6F5F2AFFF237293EA4858561A6BA8E0546F8A1A5), compiling. [2024.07.06-11.38.50:406][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:407][913]LogMaterial: Display: Material /Game/Materials/Vase.Vase needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:408][913]LogMaterial: Display: Material /Engine/Transient.Vase needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:409][913]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: C263BFBE223101B64A55EF6BDC7C555F97F6C2D6), compiling. [2024.07.06-11.38.50:433][913]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority [2024.07.06-11.38.50:436][913]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: EC7F0191450200F84F62CE034E1E4AFD56E7A5E2), compiling. [2024.07.06-11.38.50:475][913]LogShaderCompilers: Display: Submitted 7 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:476][913]LogMaterial: Display: Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain needed to have new flag set bUsedWithStaticLighting ! [2024.07.06-11.38.50:479][913]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 0A328555A49D2A4A6040CB682856B8DB89205D59), compiling. [2024.07.06-11.38.50:514][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.06-11.38.50:592][913]LogUObjectHash: Compacting FUObjectHashTables data took 5.11ms [2024.07.06-11.38.50:643][913]LogStaticLightingSystem: Illumination: 1:02 min (510 ms encoding lightmaps, 229 ms encoding shadowmaps) [2024.07.06-11.38.50:643][913]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures [2024.07.06-11.38.50:643][913]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures [2024.07.06-11.38.55:644][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 21 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 18 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 15 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 [2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.55:646][913]DumpUnbuiltLightIteractions [2024.07.06-11.38.55:646][913]Lights with unbuilt interactions: 0 [2024.07.06-11.38.55:646][913] [2024.07.06-11.38.55:646][913]Primitives with unbuilt interactions: 0 [2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 [2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 [2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 134 [2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 124 [2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 114 [2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.38.56:726][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 104 [2024.07.06-11.38.56:726][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.38.56:935][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 94 [2024.07.06-11.38.56:935][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 84 [2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 74 [2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.38.57:557][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 64 [2024.07.06-11.38.57:557][913]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.04:241][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 [2024.07.06-11.39.04:241][913]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 48 [2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 41 [2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 35 [2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.04:869][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 29 [2024.07.06-11.39.04:869][913]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.05:497][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 [2024.07.06-11.39.05:497][913]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.05:705][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 21 [2024.07.06-11.39.05:705][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.05:914][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 18 [2024.07.06-11.39.05:914][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 15 [2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 [2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.08:421][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 [2024.07.06-11.39.08:421][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.08:631][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 [2024.07.06-11.39.08:631][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 [2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 [2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.09:466][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 [2024.07.06-11.39.09:466][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.09:884][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 [2024.07.06-11.39.09:884][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 [2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 [2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.10:301][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 [2024.07.06-11.39.10:301][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.06-11.39.11:418][913]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2024.07.06-11.39.11:585][914]Cmd: MAP CHECK NOTIFYRESULTS [2024.07.06-11.39.11:586][914]MapCheck: New page: Map - 06.07.2024, 15:39:11 [2024.07.06-11.39.11:587][914]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property [2024.07.06-11.39.11:590][914]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property [2024.07.06-11.39.11:590][914]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property [2024.07.06-11.39.11:591][914]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property [2024.07.06-11.39.11:592][914]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 6,891ms to complete. [2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions [2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.39.11:611][914]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-11.39.11:611][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.39.11:611][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.39.20:906][230]LogSlate: Window 'Message Log' being destroyed [2024.07.06-11.39.20:943][230]LogSlate: Window 'Message Log' being destroyed [2024.07.06-11.39.31:552][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) [2024.07.06-11.39.59:406][871]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.39.59:415][871]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.39.59:415][871]PIE: New page: PIE session: Map (06.07.2024, 15:39:59) [2024.07.06-11.39.59:449][871]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.39.59:488][871]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038821s) [2024.07.06-11.39.59:489][871]LogAIModule: Creating AISystem for world Map [2024.07.06-11.39.59:490][871]LogPlayLevel: PIE: World Init took: (0.001372s) [2024.07.06-11.39.59:490][871]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.040534s) [2024.07.06-11.39.59:545][871]LogUObjectHash: Compacting FUObjectHashTables data took 4.14ms [2024.07.06-11.39.59:550][871]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.39.59:550][871]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.39.59:550][871]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.39.59:550][871]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.39.59:550][871]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.39.59:554][871]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.39.59:554][871]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.39.59:646][871]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.39.59:647][871]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.39.59:647][871]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.39.59:647][871]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.39.59:648][871]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.39.59:648][871]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.39.59:648][871]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.39.59:649][871]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.39.59:649][871]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.39.59:649][871]LogInit: FAudioDevice initialized. [2024.07.06-11.39.59:649][871]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. [2024.07.06-11.39.59:660][871]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.39.59:670][871]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.39.59 [2024.07.06-11.39.59:672][871]LogWorld: Bringing up level for play took: 0.010090 [2024.07.06-11.39.59:672][871]LogOnline: OSS: Creating online subsystem instance for: :Context_15 [2024.07.06-11.39.59:676][871]PIE: Server logged in [2024.07.06-11.39.59:677][871]PIE: Play in editor total start time 0,264 seconds. [2024.07.06-11.39.59:682][871]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.40.26:291][257]LogNet: Browse: /Game/Map [2024.07.06-11.40.26:291][257]LogLoad: LoadMap: /Game/Map [2024.07.06-11.40.26:291][257]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.40.26:292][257]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.40.26:294][257]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.40.26:372][257]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.40.26:380][257]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms [2024.07.06-11.40.26:382][257]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.40.26:411][257]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029691s) [2024.07.06-11.40.26:412][257]LogAIModule: Creating AISystem for world Map [2024.07.06-11.40.26:413][257]LogPlayLevel: PIE: World Init took: (0.001297s) [2024.07.06-11.40.26:413][257]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031241s) [2024.07.06-11.40.26:413][257]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. [2024.07.06-11.40.26:413][257]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.40.26:419][257]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.40.26 [2024.07.06-11.40.26:420][257]LogWorld: Bringing up level for play took: 0.006412 [2024.07.06-11.40.26:422][257]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.40.26:424][257]LogLoad: Took 0.133694 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.40.26:450][257]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.40.37:839][865]LogNet: Browse: /Game/Map [2024.07.06-11.40.37:839][865]LogLoad: LoadMap: /Game/Map [2024.07.06-11.40.37:840][865]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.40.37:842][865]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.40.37:844][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.40.37:940][865]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.40.37:945][865]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms [2024.07.06-11.40.37:947][865]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.40.37:977][865]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029840s) [2024.07.06-11.40.37:978][865]LogAIModule: Creating AISystem for world Map [2024.07.06-11.40.37:978][865]LogPlayLevel: PIE: World Init took: (0.001224s) [2024.07.06-11.40.37:978][865]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031353s) [2024.07.06-11.40.37:978][865]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. [2024.07.06-11.40.37:979][865]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.40.37:985][865]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.40.37 [2024.07.06-11.40.37:988][865]LogWorld: Bringing up level for play took: 0.007433 [2024.07.06-11.40.37:990][865]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.40.37:992][865]LogLoad: Took 0.153712 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.40.38:026][865]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.40.56:509][841]LogNet: Browse: /Game/Map [2024.07.06-11.40.56:509][841]LogLoad: LoadMap: /Game/Map [2024.07.06-11.40.56:509][841]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.40.56:510][841]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.40.56:512][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.40.56:608][841]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.40.56:613][841]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms [2024.07.06-11.40.56:615][841]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.40.56:645][841]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030108s) [2024.07.06-11.40.56:646][841]LogAIModule: Creating AISystem for world Map [2024.07.06-11.40.56:646][841]LogPlayLevel: PIE: World Init took: (0.001220s) [2024.07.06-11.40.56:646][841]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031590s) [2024.07.06-11.40.56:646][841]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. [2024.07.06-11.40.56:647][841]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.40.56:652][841]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.40.56 [2024.07.06-11.40.56:654][841]LogWorld: Bringing up level for play took: 0.006522 [2024.07.06-11.40.56:655][841]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.40.56:658][841]LogLoad: Took 0.148604 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.40.56:680][841]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.41.17:390][934]LogNet: Browse: /Game/Map [2024.07.06-11.41.17:391][934]LogLoad: LoadMap: /Game/Map [2024.07.06-11.41.17:391][934]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.41.17:392][934]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.41.17:394][934]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.41.17:515][934]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.41.17:523][934]LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms [2024.07.06-11.41.17:525][934]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.41.17:556][934]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030639s) [2024.07.06-11.41.17:557][934]LogAIModule: Creating AISystem for world Map [2024.07.06-11.41.17:557][934]LogPlayLevel: PIE: World Init took: (0.001273s) [2024.07.06-11.41.17:557][934]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032159s) [2024.07.06-11.41.17:557][934]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. [2024.07.06-11.41.17:558][934]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.41.17:563][934]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.41.17 [2024.07.06-11.41.17:565][934]LogWorld: Bringing up level for play took: 0.006506 [2024.07.06-11.41.17:567][934]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.41.17:569][934]LogLoad: Took 0.178615 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.41.17:591][934]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.41.48:504][602]LogNet: Browse: /Game/Map [2024.07.06-11.41.48:504][602]LogLoad: LoadMap: /Game/Map [2024.07.06-11.41.48:504][602]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.41.48:506][602]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.41.48:507][602]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.41.48:596][602]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.41.48:602][602]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms [2024.07.06-11.41.48:604][602]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.41.48:635][602]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031276s) [2024.07.06-11.41.48:636][602]LogAIModule: Creating AISystem for world Map [2024.07.06-11.41.48:636][602]LogPlayLevel: PIE: World Init took: (0.001283s) [2024.07.06-11.41.48:636][602]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032841s) [2024.07.06-11.41.48:637][602]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. [2024.07.06-11.41.48:637][602]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.41.48:643][602]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.41.48 [2024.07.06-11.41.48:645][602]LogWorld: Bringing up level for play took: 0.006908 [2024.07.06-11.41.48:646][602]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.41.48:650][602]LogLoad: Took 0.145519 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.41.48:676][602]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.42.00:003][241]LogNet: Browse: /Game/Map [2024.07.06-11.42.00:003][241]LogLoad: LoadMap: /Game/Map [2024.07.06-11.42.00:003][241]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.42.00:004][241]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.42.00:007][241]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.42.00:082][241]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.42.00:088][241]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms [2024.07.06-11.42.00:090][241]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.42.00:120][241]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029932s) [2024.07.06-11.42.00:121][241]LogAIModule: Creating AISystem for world Map [2024.07.06-11.42.00:121][241]LogPlayLevel: PIE: World Init took: (0.001263s) [2024.07.06-11.42.00:121][241]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031443s) [2024.07.06-11.42.00:121][241]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. [2024.07.06-11.42.00:122][241]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.42.00:128][241]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.42.00 [2024.07.06-11.42.00:130][241]LogWorld: Bringing up level for play took: 0.006826 [2024.07.06-11.42.00:132][241]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.42.00:135][241]LogLoad: Took 0.131421 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.42.00:161][241]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.42.02:190][342]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.42.02:190][342]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.42.02:191][342]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.42.02:194][342]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.42.02:204][342]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.42.02:223][342]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.42.02:266][342]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.42.02:269][342]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.42.02:271][342]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.42.02:287][342]LogUObjectHash: Compacting FUObjectHashTables data took 3.58ms [2024.07.06-11.42.02:335][343]LogPlayLevel: Display: Destroying online subsystem :Context_15 [2024.07.06-11.42.30:937][593]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) [2024.07.06-11.42.43:441][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.42.43:494][127]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms [2024.07.06-11.42.43:632][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB895FC1C469BD59BC599469D0AC7CD7D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.42.43:658][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.42.43:970][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9E214AE54AA1EBDB59DF038541079ECA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.42.44:001][127]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.42.44:001][127]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.42.44:002][127]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.42.49:935][383]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.42.49:944][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.42.49:944][383]PIE: New page: PIE session: Map (06.07.2024, 15:42:49) [2024.07.06-11.42.49:944][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.42.49:975][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030500s) [2024.07.06-11.42.49:976][383]LogAIModule: Creating AISystem for world Map [2024.07.06-11.42.49:976][383]LogPlayLevel: PIE: World Init took: (0.001459s) [2024.07.06-11.42.49:976][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032171s) [2024.07.06-11.42.50:017][383]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms [2024.07.06-11.42.50:019][383]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.42.50:019][383]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.42.50:019][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.42.50:019][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.42.50:019][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.42.50:023][383]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.42.50:023][383]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.42.50:106][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.42.50:106][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.42.50:106][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.42.50:107][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.42.50:107][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.42.50:107][383]LogInit: FAudioDevice initialized. [2024.07.06-11.42.50:107][383]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. [2024.07.06-11.42.50:118][383]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.42.50:128][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.42.50 [2024.07.06-11.42.50:130][383]LogWorld: Bringing up level for play took: 0.011000 [2024.07.06-11.42.50:131][383]LogOnline: OSS: Creating online subsystem instance for: :Context_16 [2024.07.06-11.42.50:135][383]PIE: Server logged in [2024.07.06-11.42.50:136][383]PIE: Play in editor total start time 0,194 seconds. [2024.07.06-11.42.50:150][383]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.43.06:900][251]LogNet: Browse: /Game/Map [2024.07.06-11.43.06:901][251]LogLoad: LoadMap: /Game/Map [2024.07.06-11.43.06:901][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.43.06:903][251]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.43.06:907][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.43.06:996][251]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.43.07:002][251]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms [2024.07.06-11.43.07:004][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.43.07:034][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030418s) [2024.07.06-11.43.07:035][251]LogAIModule: Creating AISystem for world Map [2024.07.06-11.43.07:036][251]LogPlayLevel: PIE: World Init took: (0.001271s) [2024.07.06-11.43.07:036][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031940s) [2024.07.06-11.43.07:036][251]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. [2024.07.06-11.43.07:036][251]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.43.07:042][251]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.43.07 [2024.07.06-11.43.07:044][251]LogWorld: Bringing up level for play took: 0.006867 [2024.07.06-11.43.07:045][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.43.07:048][251]LogLoad: Took 0.146764 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.43.07:070][251]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.43.07:440][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.43.07:440][269]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.43.07:441][269]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.43.07:443][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.43.07:455][269]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.43.07:466][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.43.07:517][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.43.07:519][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.43.07:522][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.43.07:533][269]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms [2024.07.06-11.43.07:584][270]LogPlayLevel: Display: Destroying online subsystem :Context_16 [2024.07.06-11.43.17:753][681]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2) [2024.07.06-11.43.26:363][ 50]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.43.26:414][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms [2024.07.06-11.43.26:550][ 50]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8A539AC24DA17B15240610A55F10C311.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.43.26:578][ 50]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.43.26:882][ 50]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA66741334A1021CCDA4B08926187C031.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.43.26:915][ 50]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.43.26:915][ 50]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.43.26:915][ 50]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.43.31:966][266]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.43.31:975][266]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.43.31:975][266]PIE: New page: PIE session: Map (06.07.2024, 15:43:31) [2024.07.06-11.43.31:975][266]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.43.32:006][266]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030415s) [2024.07.06-11.43.32:007][266]LogAIModule: Creating AISystem for world Map [2024.07.06-11.43.32:007][266]LogPlayLevel: PIE: World Init took: (0.001261s) [2024.07.06-11.43.32:007][266]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031877s) [2024.07.06-11.43.32:055][266]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms [2024.07.06-11.43.32:058][266]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.43.32:058][266]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.43.32:058][266]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.43.32:058][266]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.43.32:058][266]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.43.32:062][266]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.43.32:062][266]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.43.32:149][266]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.43.32:150][266]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.43.32:150][266]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.43.32:150][266]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.43.32:151][266]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.43.32:151][266]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.43.32:151][266]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.43.32:152][266]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.43.32:152][266]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.43.32:152][266]LogInit: FAudioDevice initialized. [2024.07.06-11.43.32:152][266]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. [2024.07.06-11.43.32:165][266]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.43.32:173][266]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.43.32 [2024.07.06-11.43.32:175][266]LogWorld: Bringing up level for play took: 0.010009 [2024.07.06-11.43.32:176][266]LogOnline: OSS: Creating online subsystem instance for: :Context_17 [2024.07.06-11.43.32:179][266]PIE: Server logged in [2024.07.06-11.43.32:180][266]PIE: Play in editor total start time 0,207 seconds. [2024.07.06-11.43.32:185][266]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.44.00:441][758]LogNet: Browse: /Game/Map [2024.07.06-11.44.00:442][758]LogLoad: LoadMap: /Game/Map [2024.07.06-11.44.00:442][758]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.44.00:443][758]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.44.00:444][758]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.44.00:552][758]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.44.00:557][758]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms [2024.07.06-11.44.00:560][758]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.44.00:592][758]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031440s) [2024.07.06-11.44.00:593][758]LogAIModule: Creating AISystem for world Map [2024.07.06-11.44.00:593][758]LogPlayLevel: PIE: World Init took: (0.001252s) [2024.07.06-11.44.00:593][758]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032959s) [2024.07.06-11.44.00:593][758]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. [2024.07.06-11.44.00:594][758]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.44.00:600][758]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.44.00 [2024.07.06-11.44.00:602][758]LogWorld: Bringing up level for play took: 0.006904 [2024.07.06-11.44.00:603][758]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.44.00:605][758]LogLoad: Took 0.163353 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.44.00:632][758]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.45.35:460][530]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.45.35:460][530]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.45.35:461][530]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.45.35:463][530]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.45.35:477][530]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.45.35:487][530]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.45.35:532][530]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.45.35:534][530]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.45.35:535][530]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.45.35:548][530]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms [2024.07.06-11.45.35:584][531]LogPlayLevel: Display: Destroying online subsystem :Context_17 [2024.07.06-11.45.38:556][645]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) [2024.07.06-11.45.46:495][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) [2024.07.06-11.45.47:155][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) [2024.07.06-11.45.48:055][ 22]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) [2024.07.06-11.45.48:849][ 54]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) [2024.07.06-11.45.51:253][143]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) [2024.07.06-11.45.51:637][155]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) [2024.07.06-11.46.03:439][573]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever [2024.07.06-11.46.17:568][282]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.46.17:568][282]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.46.18:964][342]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) [2024.07.06-11.46.19:851][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.46.19:909][376]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms [2024.07.06-11.46.20:053][376]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map704E3755428140FC5279C6AFA0063308.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.46.20:076][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.46.20:403][376]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0963D1574B26B002A1263A82D98F5CCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.46.20:434][376]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.46.20:434][376]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.46.20:434][376]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.46.37:762][ 56]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.46.37:771][ 56]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.46.37:771][ 56]PIE: New page: PIE session: Map (06.07.2024, 15:46:37) [2024.07.06-11.46.37:772][ 56]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.46.37:803][ 56]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032164s) [2024.07.06-11.46.37:804][ 56]LogAIModule: Creating AISystem for world Map [2024.07.06-11.46.37:805][ 56]LogPlayLevel: PIE: World Init took: (0.001271s) [2024.07.06-11.46.37:805][ 56]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033651s) [2024.07.06-11.46.37:855][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms [2024.07.06-11.46.37:858][ 56]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True [2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.46.37:858][ 56]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.46.37:859][ 56]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.46.37:859][ 56]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.46.37:859][ 56]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.46.37:859][ 56]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.46.37:863][ 56]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.46.37:863][ 56]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.46.37:949][ 56]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.46.37:950][ 56]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.46.37:950][ 56]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.46.37:950][ 56]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.46.37:951][ 56]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.46.37:951][ 56]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.46.37:951][ 56]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.46.37:952][ 56]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.46.37:952][ 56]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.46.37:952][ 56]LogInit: FAudioDevice initialized. [2024.07.06-11.46.37:952][ 56]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. [2024.07.06-11.46.37:959][ 56]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.46.37:967][ 56]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.46.37 [2024.07.06-11.46.37:969][ 56]LogWorld: Bringing up level for play took: 0.010184 [2024.07.06-11.46.37:970][ 56]LogOnline: OSS: Creating online subsystem instance for: :Context_19 [2024.07.06-11.46.37:973][ 56]PIE: Server logged in [2024.07.06-11.46.37:974][ 56]PIE: Play in editor total start time 0,204 seconds. [2024.07.06-11.46.37:979][ 56]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.47.00:479][163]LogNet: Browse: /Game/Map [2024.07.06-11.47.00:480][163]LogLoad: LoadMap: /Game/Map [2024.07.06-11.47.00:480][163]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.47.00:481][163]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.47.00:483][163]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.47.00:587][163]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.47.00:593][163]LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms [2024.07.06-11.47.00:595][163]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.47.00:626][163]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030933s) [2024.07.06-11.47.00:627][163]LogAIModule: Creating AISystem for world Map [2024.07.06-11.47.00:627][163]LogPlayLevel: PIE: World Init took: (0.001407s) [2024.07.06-11.47.00:628][163]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032648s) [2024.07.06-11.47.00:628][163]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. [2024.07.06-11.47.00:628][163]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.47.00:634][163]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.00 [2024.07.06-11.47.00:636][163]LogWorld: Bringing up level for play took: 0.007190 [2024.07.06-11.47.00:638][163]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.47.00:640][163]LogLoad: Took 0.160256 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.47.00:663][163]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.47.33:005][827]LogNet: Browse: /Game/Map [2024.07.06-11.47.33:005][827]LogLoad: LoadMap: /Game/Map [2024.07.06-11.47.33:005][827]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.47.33:006][827]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.47.33:008][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.47.33:091][827]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.47.33:096][827]LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms [2024.07.06-11.47.33:098][827]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.47.33:127][827]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029006s) [2024.07.06-11.47.33:128][827]LogAIModule: Creating AISystem for world Map [2024.07.06-11.47.33:128][827]LogPlayLevel: PIE: World Init took: (0.001226s) [2024.07.06-11.47.33:128][827]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030467s) [2024.07.06-11.47.33:128][827]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. [2024.07.06-11.47.33:129][827]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.47.33:134][827]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.33 [2024.07.06-11.47.33:136][827]LogWorld: Bringing up level for play took: 0.006633 [2024.07.06-11.47.33:137][827]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.47.33:140][827]LogLoad: Took 0.135145 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.47.33:159][827]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.47.39:549][166]LogNet: Browse: /Game/Map [2024.07.06-11.47.39:549][166]LogLoad: LoadMap: /Game/Map [2024.07.06-11.47.39:549][166]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.47.39:550][166]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.47.39:552][166]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.47.39:646][166]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.47.39:652][166]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms [2024.07.06-11.47.39:653][166]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.47.39:685][166]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031602s) [2024.07.06-11.47.39:686][166]LogAIModule: Creating AISystem for world Map [2024.07.06-11.47.39:687][166]LogPlayLevel: PIE: World Init took: (0.001334s) [2024.07.06-11.47.39:687][166]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033213s) [2024.07.06-11.47.39:687][166]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. [2024.07.06-11.47.39:687][166]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.47.39:694][166]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.39 [2024.07.06-11.47.39:696][166]LogWorld: Bringing up level for play took: 0.007375 [2024.07.06-11.47.39:698][166]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.47.39:700][166]LogLoad: Took 0.151017 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.47.39:723][166]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.47.58:679][103]LogNet: Browse: /Game/Map [2024.07.06-11.47.58:679][103]LogLoad: LoadMap: /Game/Map [2024.07.06-11.47.58:679][103]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.47.58:680][103]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.47.58:682][103]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.47.58:760][103]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.47.58:765][103]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms [2024.07.06-11.47.58:768][103]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.47.58:799][103]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031838s) [2024.07.06-11.47.58:801][103]LogAIModule: Creating AISystem for world Map [2024.07.06-11.47.58:801][103]LogPlayLevel: PIE: World Init took: (0.001431s) [2024.07.06-11.47.58:801][103]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033547s) [2024.07.06-11.47.58:801][103]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. [2024.07.06-11.47.58:801][103]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.47.58:808][103]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.58 [2024.07.06-11.47.58:811][103]LogWorld: Bringing up level for play took: 0.007609 [2024.07.06-11.47.58:813][103]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.47.58:819][103]LogLoad: Took 0.140457 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.47.58:849][103]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.48.18:520][ 80]LogNet: Browse: /Game/Map [2024.07.06-11.48.18:520][ 80]LogLoad: LoadMap: /Game/Map [2024.07.06-11.48.18:520][ 80]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.48.18:521][ 80]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.48.18:523][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.48.18:601][ 80]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.48.18:607][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms [2024.07.06-11.48.18:609][ 80]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.48.18:640][ 80]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031286s) [2024.07.06-11.48.18:641][ 80]LogAIModule: Creating AISystem for world Map [2024.07.06-11.48.18:642][ 80]LogPlayLevel: PIE: World Init took: (0.001373s) [2024.07.06-11.48.18:642][ 80]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032947s) [2024.07.06-11.48.18:642][ 80]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. [2024.07.06-11.48.18:642][ 80]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.48.18:649][ 80]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.48.18 [2024.07.06-11.48.18:651][ 80]LogWorld: Bringing up level for play took: 0.007352 [2024.07.06-11.48.18:653][ 80]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.48.18:655][ 80]LogLoad: Took 0.134784 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.48.18:681][ 80]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.48.20:571][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.48.20:571][167]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.48.20:572][167]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.48.20:574][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.48.20:589][167]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.48.20:609][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.48.20:653][167]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.48.20:653][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.48.20:655][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.48.20:659][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.48.20:665][167]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms [2024.07.06-11.48.20:708][168]LogPlayLevel: Display: Destroying online subsystem :Context_19 [2024.07.06-11.48.28:560][512]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox5) [2024.07.06-11.48.57:552][622]LogEditorViewport: Clicking Background [2024.07.06-11.48.58:345][655]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.48.58:397][655]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms [2024.07.06-11.48.58:539][655]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map925C7ACF4436FB5AB97316AE6014C4BD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.48.58:582][655]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.48.58:885][655]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA141180E469379CA28AB84BABD85F4CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.48.58:920][655]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.48.58:920][655]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.48.58:920][655]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.49.08:911][ 41]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame [2024.07.06-11.49.24:612][703]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance [2024.07.06-11.49.35:967][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true [2024.07.06-11.49.35:981][793]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance1B76AEDB489D025DD9091DB317313BBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' [2024.07.06-11.49.36:003][793]AssetCheck: New page: Asset Save: BP_GameInstance [2024.07.06-11.49.36:003][793]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance [2024.07.06-11.49.38:341][ 45]BlueprintLog: New page: Compile BP_GameInstance [2024.07.06-11.49.38:394][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms [2024.07.06-11.49.41:360][158]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.49.41:373][158]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.49.41:374][158]PIE: New page: PIE session: Map (06.07.2024, 15:49:41) [2024.07.06-11.49.41:374][158]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.49.41:408][158]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034969s) [2024.07.06-11.49.41:410][158]LogAIModule: Creating AISystem for world Map [2024.07.06-11.49.41:410][158]LogPlayLevel: PIE: World Init took: (0.001957s) [2024.07.06-11.49.41:410][158]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.037126s) [2024.07.06-11.49.41:461][158]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms [2024.07.06-11.49.41:464][158]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.49.41:464][158]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.49.41:464][158]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.49.41:464][158]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.49.41:464][158]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.49.41:468][158]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.49.41:469][158]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.49.41:552][158]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.49.41:553][158]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.49.41:553][158]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.49.41:553][158]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.49.41:554][158]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.49.41:554][158]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.49.41:554][158]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.49.41:555][158]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.49.41:555][158]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.49.41:555][158]LogInit: FAudioDevice initialized. [2024.07.06-11.49.41:555][158]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. [2024.07.06-11.49.41:566][158]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.49.41:577][158]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.49.41 [2024.07.06-11.49.41:580][158]LogWorld: Bringing up level for play took: 0.012963 [2024.07.06-11.49.41:580][158]LogOnline: OSS: Creating online subsystem instance for: :Context_22 [2024.07.06-11.49.41:585][158]PIE: Server logged in [2024.07.06-11.49.41:586][158]PIE: Play in editor total start time 0,214 seconds. [2024.07.06-11.49.41:590][158]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.49.59:102][ 99]LogNet: Browse: /Game/Map [2024.07.06-11.49.59:102][ 99]LogLoad: LoadMap: /Game/Map [2024.07.06-11.49.59:102][ 99]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.49.59:103][ 99]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.49.59:105][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.49.59:180][ 99]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.49.59:185][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms [2024.07.06-11.49.59:187][ 99]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.49.59:216][ 99]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029899s) [2024.07.06-11.49.59:217][ 99]LogAIModule: Creating AISystem for world Map [2024.07.06-11.49.59:217][ 99]LogPlayLevel: PIE: World Init took: (0.001251s) [2024.07.06-11.49.59:218][ 99]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031404s) [2024.07.06-11.49.59:218][ 99]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. [2024.07.06-11.49.59:218][ 99]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.49.59:224][ 99]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.49.59 [2024.07.06-11.49.59:226][ 99]LogWorld: Bringing up level for play took: 0.006519 [2024.07.06-11.49.59:227][ 99]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.49.59:230][ 99]LogLoad: Took 0.128530 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.49.59:254][ 99]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.50.00:310][147]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.00:310][147]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.50.00:311][147]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.50.00:313][147]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.00:327][147]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.50.00:334][147]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.00:395][147]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.50.00:396][147]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.00:397][147]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.00:403][147]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.00:410][147]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms [2024.07.06-11.50.00:441][148]LogPlayLevel: Display: Destroying online subsystem :Context_22 [2024.07.06-11.50.02:568][229]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.50.02:577][229]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.50.02:577][229]PIE: New page: PIE session: Map (06.07.2024, 15:50:02) [2024.07.06-11.50.02:578][229]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.50.02:608][229]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030636s) [2024.07.06-11.50.02:609][229]LogAIModule: Creating AISystem for world Map [2024.07.06-11.50.02:610][229]LogPlayLevel: PIE: World Init took: (0.001331s) [2024.07.06-11.50.02:610][229]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032163s) [2024.07.06-11.50.02:673][229]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms [2024.07.06-11.50.02:675][229]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.50.02:675][229]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.50.02:675][229]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.50.02:675][229]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.50.02:675][229]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.50.02:679][229]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.50.02:679][229]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.50.02:794][229]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.50.02:795][229]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.50.02:795][229]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.50.02:795][229]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.50.02:796][229]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.50.02:796][229]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.50.02:796][229]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.50.02:797][229]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.50.02:797][229]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.50.02:797][229]LogInit: FAudioDevice initialized. [2024.07.06-11.50.02:797][229]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. [2024.07.06-11.50.02:809][229]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.50.02:818][229]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.02 [2024.07.06-11.50.02:820][229]LogWorld: Bringing up level for play took: 0.009611 [2024.07.06-11.50.02:820][229]LogOnline: OSS: Creating online subsystem instance for: :Context_23 [2024.07.06-11.50.02:824][229]PIE: Server logged in [2024.07.06-11.50.02:825][229]PIE: Play in editor total start time 0,248 seconds. [2024.07.06-11.50.02:829][229]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.50.04:250][291]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.04:250][291]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.50.04:251][291]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.50.04:253][291]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.04:266][291]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.50.04:272][291]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.04:321][291]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.04:323][291]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.04:324][291]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.04:335][291]LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms [2024.07.06-11.50.04:366][292]LogPlayLevel: Display: Destroying online subsystem :Context_23 [2024.07.06-11.50.10:939][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true [2024.07.06-11.50.10:953][801]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance3C82C96647EB16082FD4318B193AF512.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' [2024.07.06-11.50.10:977][801]AssetCheck: New page: Asset Save: BP_GameInstance [2024.07.06-11.50.10:977][801]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance [2024.07.06-11.50.23:283][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true [2024.07.06-11.50.23:297][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance61717E3B446688D3695F1DB1E274260E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' [2024.07.06-11.50.23:328][993]AssetCheck: New page: Asset Save: BP_GameInstance [2024.07.06-11.50.23:328][993]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance [2024.07.06-11.50.25:177][194]BlueprintLog: New page: Compile BP_GameInstance [2024.07.06-11.50.25:239][194]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms [2024.07.06-11.50.27:746][314]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.50.27:754][314]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.50.27:754][314]PIE: New page: PIE session: Map (06.07.2024, 15:50:27) [2024.07.06-11.50.27:779][314]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.50.27:811][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032106s) [2024.07.06-11.50.27:812][314]LogAIModule: Creating AISystem for world Map [2024.07.06-11.50.27:812][314]LogPlayLevel: PIE: World Init took: (0.001184s) [2024.07.06-11.50.27:813][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033566s) [2024.07.06-11.50.27:873][314]LogUObjectHash: Compacting FUObjectHashTables data took 3.97ms [2024.07.06-11.50.27:873][314]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True [2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.50.27:873][314]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.50.27:874][314]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.50.27:874][314]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.50.27:874][314]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.50.27:874][314]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.50.27:878][314]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.50.27:878][314]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.50.27:958][314]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.50.27:958][314]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.50.27:958][314]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.50.27:959][314]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.50.27:959][314]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.50.27:959][314]LogInit: FAudioDevice initialized. [2024.07.06-11.50.27:959][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. [2024.07.06-11.50.27:972][314]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.50.27:981][314]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.27 [2024.07.06-11.50.27:983][314]LogWorld: Bringing up level for play took: 0.009379 [2024.07.06-11.50.27:983][314]LogOnline: OSS: Creating online subsystem instance for: :Context_24 [2024.07.06-11.50.27:986][314]PIE: Server logged in [2024.07.06-11.50.27:987][314]PIE: Play in editor total start time 0,234 seconds. [2024.07.06-11.50.27:991][314]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.50.40:291][959]LogNet: Browse: /Game/Map [2024.07.06-11.50.40:291][959]LogLoad: LoadMap: /Game/Map [2024.07.06-11.50.40:291][959]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.50.40:292][959]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.50.40:295][959]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.40:375][959]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.50.40:381][959]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms [2024.07.06-11.50.40:383][959]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.50.40:413][959]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030128s) [2024.07.06-11.50.40:414][959]LogAIModule: Creating AISystem for world Map [2024.07.06-11.50.40:415][959]LogPlayLevel: PIE: World Init took: (0.001242s) [2024.07.06-11.50.40:415][959]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031668s) [2024.07.06-11.50.40:415][959]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. [2024.07.06-11.50.40:415][959]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.50.40:421][959]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.40 [2024.07.06-11.50.40:423][959]LogWorld: Bringing up level for play took: 0.006613 [2024.07.06-11.50.40:424][959]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.50.40:427][959]LogLoad: Took 0.135890 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.50.40:449][959]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.50.40:980][984]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.40:981][984]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.50.40:981][984]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.50.40:984][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.41:003][984]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.50.41:007][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.41:052][984]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.50.41:052][984]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.41:053][984]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.41:058][984]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.41:064][984]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms [2024.07.06-11.50.41:097][985]LogPlayLevel: Display: Destroying online subsystem :Context_24 [2024.07.06-11.50.42:781][ 44]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.50.42:790][ 44]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.50.42:790][ 44]PIE: New page: PIE session: Map (06.07.2024, 15:50:42) [2024.07.06-11.50.42:791][ 44]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.50.42:821][ 44]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030381s) [2024.07.06-11.50.42:822][ 44]LogAIModule: Creating AISystem for world Map [2024.07.06-11.50.42:822][ 44]LogPlayLevel: PIE: World Init took: (0.001277s) [2024.07.06-11.50.42:822][ 44]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031847s) [2024.07.06-11.50.42:868][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms [2024.07.06-11.50.42:869][ 44]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True [2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.50.42:869][ 44]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.50.42:870][ 44]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.50.42:870][ 44]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.50.42:870][ 44]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.50.42:870][ 44]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.50.42:873][ 44]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.50.42:873][ 44]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.50.42:955][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.50.42:955][ 44]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.50.42:955][ 44]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.50.42:956][ 44]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.50.42:956][ 44]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.50.42:956][ 44]LogInit: FAudioDevice initialized. [2024.07.06-11.50.42:956][ 44]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. [2024.07.06-11.50.42:968][ 44]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.50.42:977][ 44]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.42 [2024.07.06-11.50.42:979][ 44]LogWorld: Bringing up level for play took: 0.009787 [2024.07.06-11.50.42:979][ 44]LogOnline: OSS: Creating online subsystem instance for: :Context_25 [2024.07.06-11.50.42:984][ 44]PIE: Server logged in [2024.07.06-11.50.42:985][ 44]PIE: Play in editor total start time 0,196 seconds. [2024.07.06-11.50.42:989][ 44]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.50.44:491][112]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.44:491][112]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.50.44:492][112]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.50.44:494][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.44:508][112]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.50.44:515][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.50.44:567][112]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.50.44:569][112]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.44:570][112]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.50.44:590][112]LogUObjectHash: Compacting FUObjectHashTables data took 7.91ms [2024.07.06-11.50.44:626][113]LogPlayLevel: Display: Destroying online subsystem :Context_25 [2024.07.06-11.50.52:873][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true [2024.07.06-11.50.52:886][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance8B405CC4497C4D43EDBE4BAB032F724A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' [2024.07.06-11.50.52:907][758]AssetCheck: New page: Asset Save: BP_GameInstance [2024.07.06-11.50.52:907][758]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance [2024.07.06-11.51.03:536][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true [2024.07.06-11.51.03:550][873]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstanceDBEE927945B9B1276B099FBE7E45F4C8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' [2024.07.06-11.51.03:572][873]AssetCheck: New page: Asset Save: BP_GameInstance [2024.07.06-11.51.03:572][873]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance [2024.07.06-11.51.04:245][929]BlueprintLog: New page: Compile BP_GameInstance [2024.07.06-11.51.04:302][929]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms [2024.07.06-11.51.08:198][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.06-11.51.08:967][149]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.06-11.51.09:385][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.06-11.51.09:928][180]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) [2024.07.06-11.51.14:340][272]Cmd: TRANSACTION UNDO [2024.07.06-11.51.14:340][272]LogEditorTransaction: Undo Move Actors [2024.07.06-11.51.14:383][272]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 4D8A3F03DCC8FE4BBECE4D0A04E9B480327E2B68), compiling. [2024.07.06-11.51.14:400][272]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 178F811524A5CA6E13A3142D138EC60FC9DD086C), compiling. [2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.51.14:413][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.51.14:413][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: Total job queries 705, among them cache hits 266 (37.73%) [2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) [2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% [2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: ================================================ [2024.07.06-11.51.14:589][274]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-11.51.14:589][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.51.14:589][274]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.51.14:683][275]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-11.51.14:683][275]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-11.51.14:683][275]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.51.14:683][275]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-11.51.14:683][275]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-11.51.14:683][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions [2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-11.51.14:787][276]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-11.51.14:787][276]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-11.51.14:787][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-11.51.22:388][498]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.51.22:398][498]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.51.22:398][498]PIE: New page: PIE session: Map (06.07.2024, 15:51:22) [2024.07.06-11.51.22:398][498]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.51.22:428][498]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030341s) [2024.07.06-11.51.22:429][498]LogAIModule: Creating AISystem for world Map [2024.07.06-11.51.22:429][498]LogPlayLevel: PIE: World Init took: (0.001330s) [2024.07.06-11.51.22:429][498]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031867s) [2024.07.06-11.51.22:492][498]LogUObjectHash: Compacting FUObjectHashTables data took 3.76ms [2024.07.06-11.51.22:494][498]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.51.22:494][498]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.51.22:494][498]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.51.22:494][498]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.51.22:494][498]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.51.22:498][498]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.51.22:498][498]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.51.22:579][498]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.51.22:579][498]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.51.22:579][498]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.51.22:581][498]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.51.22:581][498]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.51.22:581][498]LogInit: FAudioDevice initialized. [2024.07.06-11.51.22:581][498]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. [2024.07.06-11.51.22:596][498]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.51.22:606][498]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.51.22 [2024.07.06-11.51.22:608][498]LogWorld: Bringing up level for play took: 0.010510 [2024.07.06-11.51.22:608][498]LogOnline: OSS: Creating online subsystem instance for: :Context_26 [2024.07.06-11.51.22:612][498]PIE: Server logged in [2024.07.06-11.51.22:613][498]PIE: Play in editor total start time 0,216 seconds. [2024.07.06-11.51.22:618][498]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.51.36:978][225]LogNet: Browse: /Game/Map [2024.07.06-11.51.36:979][225]LogLoad: LoadMap: /Game/Map [2024.07.06-11.51.36:979][225]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.51.36:980][225]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.51.36:982][225]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.51.37:107][225]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.51.37:117][225]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms [2024.07.06-11.51.37:119][225]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.51.37:149][225]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029929s) [2024.07.06-11.51.37:153][225]LogAIModule: Creating AISystem for world Map [2024.07.06-11.51.37:153][225]LogPlayLevel: PIE: World Init took: (0.004728s) [2024.07.06-11.51.37:153][225]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034910s) [2024.07.06-11.51.37:153][225]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. [2024.07.06-11.51.37:154][225]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.51.37:162][225]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.51.37 [2024.07.06-11.51.37:164][225]LogWorld: Bringing up level for play took: 0.007844 [2024.07.06-11.51.37:165][225]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.51.37:168][225]LogLoad: Took 0.190046 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.51.37:212][225]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.52.11:794][ 90]LogNet: Browse: /Game/Map [2024.07.06-11.52.11:795][ 90]LogLoad: LoadMap: /Game/Map [2024.07.06-11.52.11:795][ 90]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.52.11:796][ 90]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.52.11:798][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.52.11:866][ 90]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.52.11:872][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms [2024.07.06-11.52.11:874][ 90]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.52.11:903][ 90]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029718s) [2024.07.06-11.52.11:904][ 90]LogAIModule: Creating AISystem for world Map [2024.07.06-11.52.11:905][ 90]LogPlayLevel: PIE: World Init took: (0.001259s) [2024.07.06-11.52.11:905][ 90]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031240s) [2024.07.06-11.52.11:905][ 90]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. [2024.07.06-11.52.11:905][ 90]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.52.11:911][ 90]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.52.11 [2024.07.06-11.52.11:913][ 90]LogWorld: Bringing up level for play took: 0.006455 [2024.07.06-11.52.11:914][ 90]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.52.11:916][ 90]LogLoad: Took 0.121251 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.52.11:940][ 90]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.52.30:840][ 50]LogNet: Browse: /Game/Map [2024.07.06-11.52.30:840][ 50]LogLoad: LoadMap: /Game/Map [2024.07.06-11.52.30:840][ 50]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.52.30:841][ 50]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.52.30:843][ 50]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.52.30:919][ 50]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.52.30:925][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms [2024.07.06-11.52.30:926][ 50]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.52.30:957][ 50]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030623s) [2024.07.06-11.52.30:958][ 50]LogAIModule: Creating AISystem for world Map [2024.07.06-11.52.30:958][ 50]LogPlayLevel: PIE: World Init took: (0.001396s) [2024.07.06-11.52.30:958][ 50]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032329s) [2024.07.06-11.52.30:958][ 50]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. [2024.07.06-11.52.30:959][ 50]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.52.30:965][ 50]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.52.30 [2024.07.06-11.52.30:966][ 50]LogWorld: Bringing up level for play took: 0.006661 [2024.07.06-11.52.30:968][ 50]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.52.30:970][ 50]LogLoad: Took 0.130545 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.52.30:998][ 50]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.53.40:233][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.53.40:233][439]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.53.40:234][439]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.53.40:236][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.53.40:249][439]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.53.40:293][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.53.40:343][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.53.40:344][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.53.40:345][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.53.40:360][439]LogUObjectHash: Compacting FUObjectHashTables data took 3.82ms [2024.07.06-11.53.40:414][440]LogPlayLevel: Display: Destroying online subsystem :Context_26 [2024.07.06-11.53.42:753][506]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) [2024.07.06-11.54.11:861][624]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.54.35:299][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true [2024.07.06-11.54.35:319][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform2EEE6D6E4B467B0D54E398959453E232.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' [2024.07.06-11.54.35:346][596]AssetCheck: New page: Asset Save: BP_MovingPlatform [2024.07.06-11.54.35:346][596]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.54.37:432][764]BlueprintLog: New page: Compile BP_MovingPlatform [2024.07.06-11.54.37:540][764]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms [2024.07.06-11.54.38:948][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true [2024.07.06-11.54.38:969][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform33C85D084B4CB4DF07F458BAB1438697.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' [2024.07.06-11.54.38:995][867]AssetCheck: New page: Asset Save: BP_MovingPlatform [2024.07.06-11.54.38:995][867]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.54.50:415][275]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) [2024.07.06-11.55.15:044][817]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.55.15:053][817]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.55.15:053][817]PIE: New page: PIE session: Map (06.07.2024, 15:55:15) [2024.07.06-11.55.15:054][817]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.55.15:086][817]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031506s) [2024.07.06-11.55.15:087][817]LogAIModule: Creating AISystem for world Map [2024.07.06-11.55.15:087][817]LogPlayLevel: PIE: World Init took: (0.001561s) [2024.07.06-11.55.15:087][817]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033296s) [2024.07.06-11.55.15:136][817]LogUObjectHash: Compacting FUObjectHashTables data took 3.99ms [2024.07.06-11.55.15:139][817]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True [2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.55.15:139][817]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.55.15:140][817]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.55.15:140][817]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.55.15:140][817]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.55.15:140][817]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.55.15:144][817]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.55.15:144][817]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.55.15:227][817]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.55.15:227][817]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.55.15:227][817]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.55.15:228][817]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.55.15:228][817]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.55.15:228][817]LogInit: FAudioDevice initialized. [2024.07.06-11.55.15:228][817]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. [2024.07.06-11.55.15:239][817]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.55.15:247][817]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.55.15 [2024.07.06-11.55.15:249][817]LogWorld: Bringing up level for play took: 0.010620 [2024.07.06-11.55.15:249][817]LogOnline: OSS: Creating online subsystem instance for: :Context_28 [2024.07.06-11.55.15:253][817]PIE: Server logged in [2024.07.06-11.55.15:254][817]PIE: Play in editor total start time 0,202 seconds. [2024.07.06-11.55.15:258][817]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.55.25:703][313]LogNet: Browse: /Game/Map [2024.07.06-11.55.25:703][313]LogLoad: LoadMap: /Game/Map [2024.07.06-11.55.25:703][313]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.55.25:704][313]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.55.25:706][313]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.55.25:804][313]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.55.25:812][313]LogUObjectHash: Compacting FUObjectHashTables data took 3.37ms [2024.07.06-11.55.25:813][313]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.55.25:849][313]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035259s) [2024.07.06-11.55.25:850][313]LogAIModule: Creating AISystem for world Map [2024.07.06-11.55.25:850][313]LogPlayLevel: PIE: World Init took: (0.001244s) [2024.07.06-11.55.25:850][313]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036765s) [2024.07.06-11.55.25:850][313]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. [2024.07.06-11.55.25:851][313]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.55.25:857][313]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.55.25 [2024.07.06-11.55.25:859][313]LogWorld: Bringing up level for play took: 0.006581 [2024.07.06-11.55.25:860][313]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.55.25:863][313]LogLoad: Took 0.160571 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.55.25:896][313]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.55.26:362][331]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.55.26:363][331]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.55.26:363][331]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.55.26:365][331]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.55.26:385][331]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.55.26:422][331]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.55.26:466][331]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.55.26:467][331]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.55.26:468][331]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.55.26:474][331]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.55.26:479][331]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms [2024.07.06-11.55.26:522][332]LogPlayLevel: Display: Destroying online subsystem :Context_28 [2024.07.06-11.55.29:904][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) [2024.07.06-11.55.30:699][436]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) [2024.07.06-11.55.52:855][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true [2024.07.06-11.55.52:881][764]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatformE89B8D0E4FD79F28A18C12970DC39B5B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' [2024.07.06-11.55.52:906][764]AssetCheck: New page: Asset Save: BP_MovingPlatform [2024.07.06-11.55.52:906][764]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.55.55:245][882]BlueprintLog: New page: Compile BP_MovingPlatform [2024.07.06-11.55.55:352][882]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms [2024.07.06-11.55.56:994][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true [2024.07.06-11.55.57:017][954]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform6C840CF945E2758225F797AF0DC551D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' [2024.07.06-11.55.57:042][954]AssetCheck: New page: Asset Save: BP_MovingPlatform [2024.07.06-11.55.57:042][954]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.56.00:389][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) [2024.07.06-11.56.00:986][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.56.01:045][135]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms [2024.07.06-11.56.01:180][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map73B0F9E445DA54419F1F598B09B7BF06.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.56.01:207][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.56.01:515][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF1CBD7D847DFF23D02812AACD3035A06.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.56.01:539][135]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.56.01:539][135]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.56.01:539][135]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.56.03:311][208]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.56.03:319][208]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.56.03:320][208]PIE: New page: PIE session: Map (06.07.2024, 15:56:03) [2024.07.06-11.56.03:320][208]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.56.03:350][208]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029884s) [2024.07.06-11.56.03:351][208]LogAIModule: Creating AISystem for world Map [2024.07.06-11.56.03:351][208]LogPlayLevel: PIE: World Init took: (0.001352s) [2024.07.06-11.56.03:352][208]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031464s) [2024.07.06-11.56.03:397][208]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms [2024.07.06-11.56.03:399][208]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True [2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.56.03:399][208]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.56.03:400][208]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.56.03:400][208]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.56.03:400][208]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.56.03:400][208]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.56.03:404][208]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.56.03:404][208]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.56.03:484][208]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.56.03:484][208]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.56.03:484][208]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.56.03:486][208]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.56.03:486][208]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.56.03:486][208]LogInit: FAudioDevice initialized. [2024.07.06-11.56.03:486][208]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. [2024.07.06-11.56.03:495][208]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.56.03:505][208]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.03 [2024.07.06-11.56.03:507][208]LogWorld: Bringing up level for play took: 0.010237 [2024.07.06-11.56.03:507][208]LogOnline: OSS: Creating online subsystem instance for: :Context_29 [2024.07.06-11.56.03:511][208]PIE: Server logged in [2024.07.06-11.56.03:512][208]PIE: Play in editor total start time 0,193 seconds. [2024.07.06-11.56.03:516][208]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.56.09:851][581]LogNet: Browse: /Game/Map [2024.07.06-11.56.09:851][581]LogLoad: LoadMap: /Game/Map [2024.07.06-11.56.09:851][581]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.56.09:855][581]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.56.09:860][581]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.56.09:983][581]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.56.09:989][581]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms [2024.07.06-11.56.09:991][581]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.56.10:021][581]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030677s) [2024.07.06-11.56.10:022][581]LogAIModule: Creating AISystem for world Map [2024.07.06-11.56.10:023][581]LogPlayLevel: PIE: World Init took: (0.001363s) [2024.07.06-11.56.10:023][581]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032304s) [2024.07.06-11.56.10:023][581]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. [2024.07.06-11.56.10:023][581]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.56.10:030][581]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.10 [2024.07.06-11.56.10:032][581]LogWorld: Bringing up level for play took: 0.007269 [2024.07.06-11.56.10:033][581]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.56.10:036][581]LogLoad: Took 0.184502 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.56.10:073][581]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.56.20:069][108]LogNet: Browse: /Game/Map [2024.07.06-11.56.20:069][108]LogLoad: LoadMap: /Game/Map [2024.07.06-11.56.20:069][108]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.56.20:071][108]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.56.20:073][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.56.20:156][108]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.56.20:161][108]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms [2024.07.06-11.56.20:163][108]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.56.20:192][108]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029480s) [2024.07.06-11.56.20:193][108]LogAIModule: Creating AISystem for world Map [2024.07.06-11.56.20:194][108]LogPlayLevel: PIE: World Init took: (0.001234s) [2024.07.06-11.56.20:194][108]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030953s) [2024.07.06-11.56.20:194][108]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. [2024.07.06-11.56.20:194][108]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.56.20:199][108]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.20 [2024.07.06-11.56.20:201][108]LogWorld: Bringing up level for play took: 0.006408 [2024.07.06-11.56.20:203][108]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.56.20:205][108]LogLoad: Took 0.136285 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.56.20:223][108]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.56.29:938][603]LogNet: Browse: /Game/Map [2024.07.06-11.56.29:938][603]LogLoad: LoadMap: /Game/Map [2024.07.06-11.56.29:938][603]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.56.29:939][603]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.56.29:942][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.56.30:039][603]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.56.30:045][603]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms [2024.07.06-11.56.30:046][603]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.56.30:075][603]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029101s) [2024.07.06-11.56.30:076][603]LogAIModule: Creating AISystem for world Map [2024.07.06-11.56.30:077][603]LogPlayLevel: PIE: World Init took: (0.001234s) [2024.07.06-11.56.30:077][603]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030558s) [2024.07.06-11.56.30:077][603]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. [2024.07.06-11.56.30:077][603]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.56.30:082][603]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.30 [2024.07.06-11.56.30:084][603]LogWorld: Bringing up level for play took: 0.006477 [2024.07.06-11.56.30:086][603]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.56.30:088][603]LogLoad: Took 0.150577 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.56.30:107][603]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.56.40:465][122]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=217.04 Y=-135.81 Z=0.00 Location: X=-1512.84 Y=-1307.81 Z=1768.26 Normal: X=-0.92 Y=0.39 Z=0.00 PenetrationDepth:0.466 Actor:BP_MovingPlatform_2 Component:Cube BoneName:None (0 other events since notify) [2024.07.06-11.56.46:221][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.56.46:221][395]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.56.46:222][395]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.56.46:224][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.56.46:240][395]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.56.46:267][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.56.46:334][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.56.46:334][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.56.46:336][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.56.46:356][395]LogUObjectHash: Compacting FUObjectHashTables data took 6.62ms [2024.07.06-11.56.46:402][396]LogPlayLevel: Display: Destroying online subsystem :Context_29 [2024.07.06-11.57.18:923][197]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true [2024.07.06-11.57.18:944][197]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7E19B51447444B9FB0C97B8B56124EBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' [2024.07.06-11.57.18:971][197]AssetCheck: New page: Asset Save: BP_MovingPlatform [2024.07.06-11.57.18:971][197]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.57.20:070][281]BlueprintLog: New page: Compile BP_MovingPlatform [2024.07.06-11.57.20:153][281]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms [2024.07.06-11.57.24:439][491]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.57.24:448][491]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.57.24:448][491]PIE: New page: PIE session: Map (06.07.2024, 15:57:24) [2024.07.06-11.57.24:449][491]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.57.24:480][491]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031054s) [2024.07.06-11.57.24:481][491]LogAIModule: Creating AISystem for world Map [2024.07.06-11.57.24:481][491]LogPlayLevel: PIE: World Init took: (0.001337s) [2024.07.06-11.57.24:481][491]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032601s) [2024.07.06-11.57.24:541][491]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms [2024.07.06-11.57.24:542][491]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.57.24:543][491]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.57.24:543][491]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.57.24:543][491]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.57.24:543][491]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.57.24:547][491]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.57.24:547][491]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.57.24:642][491]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.57.24:643][491]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.57.24:645][491]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.57.24:645][491]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.57.24:645][491]LogInit: FAudioDevice initialized. [2024.07.06-11.57.24:645][491]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. [2024.07.06-11.57.24:659][491]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.57.24:670][491]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.57.24 [2024.07.06-11.57.24:673][491]LogWorld: Bringing up level for play took: 0.012626 [2024.07.06-11.57.24:673][491]LogOnline: OSS: Creating online subsystem instance for: :Context_30 [2024.07.06-11.57.24:677][491]PIE: Server logged in [2024.07.06-11.57.24:678][491]PIE: Play in editor total start time 0,231 seconds. [2024.07.06-11.57.24:683][491]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.57.28:750][739]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=195.75 Y=-227.33 Z=0.00 Location: X=-1512.86 Y=-1299.19 Z=1768.26 Normal: X=-0.92 Y=0.39 Z=0.00 PenetrationDepth:0.461 Actor:BP_MovingPlatform_2 Component:Cube BoneName:None (0 other events since notify) [2024.07.06-11.57.42:872][485]LogNet: Browse: /Game/Map [2024.07.06-11.57.42:872][485]LogLoad: LoadMap: /Game/Map [2024.07.06-11.57.42:872][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.57.42:874][485]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.57.42:876][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.57.42:975][485]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.57.42:981][485]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms [2024.07.06-11.57.42:983][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.57.43:012][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029368s) [2024.07.06-11.57.43:013][485]LogAIModule: Creating AISystem for world Map [2024.07.06-11.57.43:014][485]LogPlayLevel: PIE: World Init took: (0.001282s) [2024.07.06-11.57.43:014][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030894s) [2024.07.06-11.57.43:014][485]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. [2024.07.06-11.57.43:014][485]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.57.43:020][485]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.57.43 [2024.07.06-11.57.43:021][485]LogWorld: Bringing up level for play took: 0.006591 [2024.07.06-11.57.43:023][485]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.57.43:026][485]LogLoad: Took 0.153348 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.57.43:053][485]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.57.43:890][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.57.43:890][526]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.57.43:891][526]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.57.43:893][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.57.43:908][526]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.57.43:926][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.57.43:991][526]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.57.43:991][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.57.43:992][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.57.43:998][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.57.44:003][526]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms [2024.07.06-11.57.44:044][527]LogPlayLevel: Display: Destroying online subsystem :Context_30 [2024.07.06-11.57.54:858][149]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true [2024.07.06-11.57.54:890][149]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7EFA13234B8A51F0F3584FAC72CA47A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' [2024.07.06-11.57.54:913][149]AssetCheck: New page: Asset Save: BP_MovingPlatform [2024.07.06-11.57.54:913][149]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.58.02:062][795]BlueprintLog: New page: Compile BP_MovingPlatform [2024.07.06-11.58.02:150][795]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms [2024.07.06-11.58.03:227][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true [2024.07.06-11.58.03:250][879]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7B09FCC0480D4A0A925ACD8D9F59A4BC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' [2024.07.06-11.58.03:275][879]AssetCheck: New page: Asset Save: BP_MovingPlatform [2024.07.06-11.58.03:275][879]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [2024.07.06-11.58.05:253][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand136) [2024.07.06-11.58.05:827][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.58.05:884][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms [2024.07.06-11.58.06:021][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8378B1CE4513FAA3BB58F9AD575DB8EA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.58.06:046][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.58.06:352][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EB4A6A04238B47B6CFD09AB916BCCB1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.58.06:378][ 9]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.58.06:378][ 9]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.58.06:378][ 9]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.58.07:695][ 60]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.58.07:703][ 60]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.58.07:703][ 60]PIE: New page: PIE session: Map (06.07.2024, 15:58:07) [2024.07.06-11.58.07:703][ 60]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.58.07:734][ 60]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030680s) [2024.07.06-11.58.07:735][ 60]LogAIModule: Creating AISystem for world Map [2024.07.06-11.58.07:735][ 60]LogPlayLevel: PIE: World Init took: (0.001292s) [2024.07.06-11.58.07:735][ 60]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032163s) [2024.07.06-11.58.07:788][ 60]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms [2024.07.06-11.58.07:790][ 60]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.58.07:790][ 60]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.58.07:790][ 60]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.58.07:790][ 60]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.58.07:790][ 60]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.58.07:794][ 60]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.58.07:794][ 60]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.58.07:877][ 60]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.58.07:877][ 60]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.58.07:877][ 60]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.58.07:880][ 60]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.58.07:880][ 60]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.58.07:880][ 60]LogInit: FAudioDevice initialized. [2024.07.06-11.58.07:880][ 60]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. [2024.07.06-11.58.07:894][ 60]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.58.07:904][ 60]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.58.07 [2024.07.06-11.58.07:906][ 60]LogWorld: Bringing up level for play took: 0.010034 [2024.07.06-11.58.07:906][ 60]LogOnline: OSS: Creating online subsystem instance for: :Context_31 [2024.07.06-11.58.07:910][ 60]PIE: Server logged in [2024.07.06-11.58.07:911][ 60]PIE: Play in editor total start time 0,208 seconds. [2024.07.06-11.58.07:914][ 60]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.58.12:517][337]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=53.88 Y=-295.12 Z=0.00 Location: X=-1512.79 Y=-1302.67 Z=1768.27 Normal: X=-0.92 Y=0.39 Z=0.00 PenetrationDepth:0.346 Actor:BP_MovingPlatform_2 Component:Cube BoneName:None (0 other events since notify) [2024.07.06-11.58.24:993][972]LogNet: Browse: /Game/Map [2024.07.06-11.58.24:993][972]LogLoad: LoadMap: /Game/Map [2024.07.06-11.58.24:993][972]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.58.24:995][972]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.58.24:998][972]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.58.25:093][972]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.58.25:104][972]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms [2024.07.06-11.58.25:105][972]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.58.25:136][972]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030951s) [2024.07.06-11.58.25:137][972]LogAIModule: Creating AISystem for world Map [2024.07.06-11.58.25:138][972]LogPlayLevel: PIE: World Init took: (0.001302s) [2024.07.06-11.58.25:138][972]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032508s) [2024.07.06-11.58.25:138][972]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. [2024.07.06-11.58.25:138][972]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.58.25:146][972]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.58.25 [2024.07.06-11.58.25:149][972]LogWorld: Bringing up level for play took: 0.009072 [2024.07.06-11.58.25:151][972]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-11.58.25:153][972]LogLoad: Took 0.160414 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-11.58.25:198][972]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-11.58.29:090][149]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.58.29:090][149]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-11.58.29:091][149]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-11.58.29:093][149]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.58.29:113][149]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-11.58.29:132][149]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-11.58.29:195][149]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-11.58.29:195][149]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.58.29:197][149]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-11.58.29:203][149]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-11.58.29:209][149]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms [2024.07.06-11.58.29:250][150]LogPlayLevel: Display: Destroying online subsystem :Context_31 [2024.07.06-11.58.30:348][196]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.06-11.58.37:244][510]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.06-11.58.37:595][525]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.06-11.58.37:973][539]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.06-11.58.39:577][600]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.06-11.58.40:267][632]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.06-11.58.40:755][650]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.06-11.58.42:974][739]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox10) [2024.07.06-11.59.07:438][858]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) [2024.07.06-11.59.08:241][890]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.59.08:297][890]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms [2024.07.06-11.59.08:436][890]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map127DBC39425AE20E1B77F4B38DE79634.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.59.08:464][890]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.59.08:769][890]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDE9D3E3348F0CC8C7DE85681ED753B9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.59.08:793][890]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.59.08:793][890]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.59.08:793][890]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.59.10:895][996]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) [2024.07.06-11.59.13:697][139]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox11) [2024.07.06-11.59.22:459][564]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower3) [2024.07.06-11.59.25:909][715]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox12) [2024.07.06-11.59.35:407][120]LogEditorViewport: Clicking Background [2024.07.06-11.59.35:881][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.59.35:939][139]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms [2024.07.06-11.59.36:078][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapABB9A2504D732CBDF8F821BA3C163A4C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.59.36:090][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.59.36:410][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData51D7E88E4D1EA26C68400B9027BE57CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.59.36:438][139]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.59.36:438][139]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.59.36:438][139]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.59.40:362][353]LogEditorViewport: Clicking Background [2024.07.06-11.59.41:078][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-11.59.41:127][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms [2024.07.06-11.59.41:265][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCC77514C4BA19010D646C78536141A65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-11.59.41:295][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-11.59.41:608][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData45CF7B3A4986F7657F1F068CBC7FE2C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-11.59.41:636][390]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-11.59.41:636][390]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-11.59.41:636][390]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-11.59.46:506][605]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-11.59.46:517][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-11.59.46:517][605]PIE: New page: PIE session: Map (06.07.2024, 15:59:46) [2024.07.06-11.59.46:517][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-11.59.46:547][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030409s) [2024.07.06-11.59.46:548][605]LogAIModule: Creating AISystem for world Map [2024.07.06-11.59.46:549][605]LogPlayLevel: PIE: World Init took: (0.001498s) [2024.07.06-11.59.46:549][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032110s) [2024.07.06-11.59.46:603][605]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms [2024.07.06-11.59.46:604][605]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True [2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-11.59.46:604][605]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-11.59.46:605][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-11.59.46:605][605]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-11.59.46:605][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-11.59.46:605][605]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-11.59.46:609][605]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-11.59.46:609][605]LogAudioMixer: Display: 1: FrontRight [2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-11.59.46:699][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-11.59.46:699][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-11.59.46:699][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-11.59.46:701][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-11.59.46:701][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-11.59.46:701][605]LogInit: FAudioDevice initialized. [2024.07.06-11.59.46:701][605]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-11.59.46:709][605]LogLoad: Game class is 'GameModeBase' [2024.07.06-11.59.46:718][605]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.59.46 [2024.07.06-11.59.46:720][605]LogWorld: Bringing up level for play took: 0.010098 [2024.07.06-11.59.46:721][605]LogOnline: OSS: Creating online subsystem instance for: :Context_32 [2024.07.06-11.59.46:724][605]PIE: Server logged in [2024.07.06-11.59.46:725][605]PIE: Play in editor total start time 0,21 seconds. [2024.07.06-11.59.46:736][605]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.00.08:829][756]LogNet: Browse: /Game/Map [2024.07.06-12.00.08:829][756]LogLoad: LoadMap: /Game/Map [2024.07.06-12.00.08:829][756]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.00.08:831][756]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.00.08:832][756]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.00.08:946][756]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.00.08:952][756]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms [2024.07.06-12.00.08:955][756]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.00.08:984][756]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029503s) [2024.07.06-12.00.08:985][756]LogAIModule: Creating AISystem for world Map [2024.07.06-12.00.08:986][756]LogPlayLevel: PIE: World Init took: (0.001286s) [2024.07.06-12.00.08:986][756]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031062s) [2024.07.06-12.00.08:986][756]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.00.08:986][756]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.00.08:992][756]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.08 [2024.07.06-12.00.08:994][756]LogWorld: Bringing up level for play took: 0.006471 [2024.07.06-12.00.08:996][756]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.00.08:999][756]LogLoad: Took 0.169446 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.00.09:036][756]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.00.15:111][ 77]LogNet: Browse: /Game/Map [2024.07.06-12.00.15:111][ 77]LogLoad: LoadMap: /Game/Map [2024.07.06-12.00.15:111][ 77]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.00.15:113][ 77]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.00.15:115][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.00.15:198][ 77]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.00.15:206][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms [2024.07.06-12.00.15:208][ 77]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.00.15:240][ 77]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031434s) [2024.07.06-12.00.15:241][ 77]LogAIModule: Creating AISystem for world Map [2024.07.06-12.00.15:241][ 77]LogPlayLevel: PIE: World Init took: (0.001210s) [2024.07.06-12.00.15:241][ 77]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032920s) [2024.07.06-12.00.15:241][ 77]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.00.15:242][ 77]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.00.15:247][ 77]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.15 [2024.07.06-12.00.15:249][ 77]LogWorld: Bringing up level for play took: 0.006528 [2024.07.06-12.00.15:251][ 77]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.00.15:253][ 77]LogLoad: Took 0.141929 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.00.15:271][ 77]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.00.21:465][449]LogNet: Browse: /Game/Map [2024.07.06-12.00.21:465][449]LogLoad: LoadMap: /Game/Map [2024.07.06-12.00.21:465][449]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.00.21:468][449]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.00.21:472][449]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.00.21:554][449]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.00.21:561][449]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms [2024.07.06-12.00.21:563][449]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.00.21:593][449]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029900s) [2024.07.06-12.00.21:594][449]LogAIModule: Creating AISystem for world Map [2024.07.06-12.00.21:594][449]LogPlayLevel: PIE: World Init took: (0.001221s) [2024.07.06-12.00.21:594][449]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031367s) [2024.07.06-12.00.21:594][449]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.00.21:594][449]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.00.21:600][449]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.21 [2024.07.06-12.00.21:603][449]LogWorld: Bringing up level for play took: 0.006682 [2024.07.06-12.00.21:603][449]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.00.21:606][449]LogLoad: Took 0.140960 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.00.21:624][449]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.00.25:618][667]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=-451.44 Y=395.23 Z=0.00 Location: X=-1178.96 Y=294.21 Z=2616.50 Normal: X=0.71 Y=0.01 Z=-0.71 PenetrationDepth:5.757 Actor:BP_Projectile_C_5 Component:Ball BoneName:None (0 other events since notify) [2024.07.06-12.00.27:632][777]LogNet: Browse: /Game/Map [2024.07.06-12.00.27:632][777]LogLoad: LoadMap: /Game/Map [2024.07.06-12.00.27:632][777]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.00.27:633][777]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.00.27:635][777]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.00.27:755][777]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.00.27:761][777]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms [2024.07.06-12.00.27:763][777]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.00.27:794][777]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030478s) [2024.07.06-12.00.27:795][777]LogAIModule: Creating AISystem for world Map [2024.07.06-12.00.27:795][777]LogPlayLevel: PIE: World Init took: (0.001323s) [2024.07.06-12.00.27:796][777]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032062s) [2024.07.06-12.00.27:796][777]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.00.27:796][777]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.00.27:808][777]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.27 [2024.07.06-12.00.27:810][777]LogWorld: Bringing up level for play took: 0.012332 [2024.07.06-12.00.27:812][777]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.00.27:814][777]LogLoad: Took 0.182168 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.00.27:851][777]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.00.40:861][489]LogNet: Browse: /Game/Map [2024.07.06-12.00.40:861][489]LogLoad: LoadMap: /Game/Map [2024.07.06-12.00.40:861][489]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.00.40:862][489]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.00.40:864][489]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.00.40:938][489]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.00.40:943][489]LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms [2024.07.06-12.00.40:945][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.00.40:975][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030034s) [2024.07.06-12.00.40:976][489]LogAIModule: Creating AISystem for world Map [2024.07.06-12.00.40:977][489]LogPlayLevel: PIE: World Init took: (0.001252s) [2024.07.06-12.00.40:977][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031510s) [2024.07.06-12.00.40:977][489]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.00.40:977][489]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.00.40:984][489]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.40 [2024.07.06-12.00.40:986][489]LogWorld: Bringing up level for play took: 0.006732 [2024.07.06-12.00.40:987][489]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.00.40:990][489]LogLoad: Took 0.129120 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.00.41:033][489]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.00.55:124][235]LogNet: Browse: /Game/Map [2024.07.06-12.00.55:124][235]LogLoad: LoadMap: /Game/Map [2024.07.06-12.00.55:124][235]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.00.55:125][235]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.00.55:127][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.00.55:217][235]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.00.55:223][235]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms [2024.07.06-12.00.55:225][235]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.00.55:255][235]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030049s) [2024.07.06-12.00.55:256][235]LogAIModule: Creating AISystem for world Map [2024.07.06-12.00.55:256][235]LogPlayLevel: PIE: World Init took: (0.001390s) [2024.07.06-12.00.55:256][235]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031689s) [2024.07.06-12.00.55:256][235]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.00.55:257][235]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.00.55:264][235]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.55 [2024.07.06-12.00.55:265][235]LogWorld: Bringing up level for play took: 0.007001 [2024.07.06-12.00.55:267][235]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.00.55:270][235]LogLoad: Took 0.146963 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.00.55:308][235]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.00.59:543][456]LogNet: Browse: /Game/Map [2024.07.06-12.00.59:544][456]LogLoad: LoadMap: /Game/Map [2024.07.06-12.00.59:544][456]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.00.59:545][456]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.00.59:547][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.00.59:644][456]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.00.59:649][456]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms [2024.07.06-12.00.59:651][456]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.00.59:681][456]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029577s) [2024.07.06-12.00.59:682][456]LogAIModule: Creating AISystem for world Map [2024.07.06-12.00.59:682][456]LogPlayLevel: PIE: World Init took: (0.001369s) [2024.07.06-12.00.59:682][456]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031197s) [2024.07.06-12.00.59:682][456]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.00.59:682][456]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.00.59:688][456]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.59 [2024.07.06-12.00.59:690][456]LogWorld: Bringing up level for play took: 0.006564 [2024.07.06-12.00.59:691][456]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.00.59:694][456]LogLoad: Took 0.150119 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.00.59:715][456]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.01.05:665][768]LogNet: Browse: /Game/Map [2024.07.06-12.01.05:665][768]LogLoad: LoadMap: /Game/Map [2024.07.06-12.01.05:665][768]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.01.05:666][768]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.01.05:669][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.01.05:761][768]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.01.05:767][768]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms [2024.07.06-12.01.05:768][768]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.01.05:799][768]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030399s) [2024.07.06-12.01.05:800][768]LogAIModule: Creating AISystem for world Map [2024.07.06-12.01.05:800][768]LogPlayLevel: PIE: World Init took: (0.001278s) [2024.07.06-12.01.05:800][768]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031918s) [2024.07.06-12.01.05:800][768]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.01.05:801][768]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.01.05:806][768]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.01.05 [2024.07.06-12.01.05:808][768]LogWorld: Bringing up level for play took: 0.006659 [2024.07.06-12.01.05:810][768]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.01.05:812][768]LogLoad: Took 0.147705 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.01.05:837][768]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.01.15:849][328]LogNet: Browse: /Game/Map [2024.07.06-12.01.15:850][328]LogLoad: LoadMap: /Game/Map [2024.07.06-12.01.15:850][328]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.01.15:851][328]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.01.15:853][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.01.15:935][328]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.01.15:941][328]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms [2024.07.06-12.01.15:943][328]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.01.15:974][328]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030198s) [2024.07.06-12.01.15:975][328]LogAIModule: Creating AISystem for world Map [2024.07.06-12.01.15:975][328]LogPlayLevel: PIE: World Init took: (0.001216s) [2024.07.06-12.01.15:975][328]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031805s) [2024.07.06-12.01.15:975][328]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. [2024.07.06-12.01.15:976][328]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.01.15:982][328]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.01.15 [2024.07.06-12.01.15:984][328]LogWorld: Bringing up level for play took: 0.006725 [2024.07.06-12.01.15:985][328]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.01.15:988][328]LogLoad: Took 0.137502 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.01.16:032][328]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.01.27:973][953]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.01.27:973][953]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.01.27:975][953]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.01.27:977][953]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.01.27:997][953]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.01.28:003][953]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.01.28:062][953]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.01.28:064][953]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.01.28:066][953]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.01.28:091][953]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms [2024.07.06-12.01.28:123][954]LogPlayLevel: Display: Destroying online subsystem :Context_32 [2024.07.06-12.01.52:878][953]Cmd: TRANSACTION UNDO [2024.07.06-12.01.52:878][953]LogEditorTransaction: Undo Rotate Atmosphere Light 0 [2024.07.06-12.01.52:921][953]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 645D34F3EDA490F901C358580B73399ECED51F90), compiling. [2024.07.06-12.01.52:925][953]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 660C722031185BDAA13750225AA1FA27ABE54FFB), compiling. [2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.01.52:935][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.01.52:935][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:095][955]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: Total job queries 748, among them cache hits 309 (41.31%) [2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) [2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% [2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: ================================================ [2024.07.06-12.01.53:173][956]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.01.53:173][956]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.01.53:173][956]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions [2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.01.53:265][957]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.01.53:265][957]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.01.53:265][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:266][957]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-12.01.53:266][957]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.01.53:266][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:347][958]Cmd: TRANSACTION UNDO [2024.07.06-12.01.53:347][958]LogEditorTransaction: Undo Rotate Atmosphere Light 0 [2024.07.06-12.01.53:352][958]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: AC7891A4112EF49B2C44730FBF5A7731E661D82A), compiling. [2024.07.06-12.01.53:357][958]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 95BAD5304EF6CD2E2971E5CC47D51F1A8744241A), compiling. [2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.01.53:364][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.01.53:364][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:519][961]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.01.53:519][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.01.53:519][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions [2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.01.53:561][962]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.01.53:561][962]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.05:444][436]Cmd: SELECT NONE [2024.07.06-12.02.06:701][483]Cmd: TRANSACTION UNDO [2024.07.06-12.02.06:701][483]LogEditorTransaction: Undo Rotate Atmosphere Light 0 [2024.07.06-12.02.06:748][483]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 6602490F851121E7134CF89C626C6AD8B07CFF24), compiling. [2024.07.06-12.02.06:751][483]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 472E1E0EA1037737A57F7526E4D0886C1A6AB666), compiling. [2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.02.06:759][483]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.02.06:759][483]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.06:980][486]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.02.06:980][486]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.02.06:980][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions [2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.02.07:062][487]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.02.07:062][487]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.02.07:063][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.07:063][487]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-12.02.07:063][487]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.02.07:063][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.07:148][488]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-12.02.07:148][488]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-12.02.07:148][488]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.02.07:148][488]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-12.02.07:148][488]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.02.07:148][488]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.21:756][123]Cmd: TRANSACTION UNDO [2024.07.06-12.02.21:756][123]LogEditorTransaction: Undo Rotate Atmosphere Light 0 [2024.07.06-12.02.21:790][123]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 4D8CD31C15E19B12ED3738FDF193437B5E9E6DC8), compiling. [2024.07.06-12.02.21:793][123]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: E58B97651EAE4EB748B78EF68A22EB0ED56AEA07), compiling. [2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.02.21:802][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.02.21:802][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.21:968][126]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.02.21:968][126]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.02.21:968][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions [2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture samplers: 3/16 [2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.02.22:040][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.02.22:040][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.02.23:126][161]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.02.23:183][161]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms [2024.07.06-12.02.23:340][161]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEACD37C8474EAD655FE3FB8419606EB1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.02.23:364][161]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.02.23:687][161]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9FCF9CAA4402C6FD4FDAF082339B767B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.02.23:720][161]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.02.23:720][161]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.02.23:720][161]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.02.32:142][498]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) [2024.07.06-12.02.32:646][508]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) [2024.07.06-12.03.14:519][438]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.03.14:528][438]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.03.14:528][438]PIE: New page: PIE session: Map (06.07.2024, 16:03:14) [2024.07.06-12.03.14:528][438]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.03.14:558][438]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029902s) [2024.07.06-12.03.14:559][438]LogAIModule: Creating AISystem for world Map [2024.07.06-12.03.14:560][438]LogPlayLevel: PIE: World Init took: (0.001304s) [2024.07.06-12.03.14:560][438]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031421s) [2024.07.06-12.03.14:609][438]LogUObjectHash: Compacting FUObjectHashTables data took 3.35ms [2024.07.06-12.03.14:612][438]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.03.14:612][438]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.03.14:612][438]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.03.14:612][438]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.03.14:612][438]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.03.14:616][438]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.03.14:616][438]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.03.14:706][438]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.03.14:706][438]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.03.14:706][438]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.03.14:707][438]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.03.14:707][438]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.03.14:707][438]LogInit: FAudioDevice initialized. [2024.07.06-12.03.14:708][438]LogAudio: Display: Audio Device (ID: 17) registered with world 'Map'. [2024.07.06-12.03.14:719][438]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.03.14:728][438]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.03.14 [2024.07.06-12.03.14:731][438]LogWorld: Bringing up level for play took: 0.010880 [2024.07.06-12.03.14:731][438]LogOnline: OSS: Creating online subsystem instance for: :Context_33 [2024.07.06-12.03.14:735][438]PIE: Server logged in [2024.07.06-12.03.14:736][438]PIE: Play in editor total start time 0,209 seconds. [2024.07.06-12.03.14:741][438]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.03.23:810][923]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.03.23:810][923]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.03.23:811][923]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.03.23:813][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.03.23:824][923]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.03.23:864][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.03.23:921][923]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.03.23:922][923]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.03.23:923][923]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.03.23:928][923]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.03.23:938][923]LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms [2024.07.06-12.03.23:980][924]LogPlayLevel: Display: Destroying online subsystem :Context_33 [2024.07.06-12.03.27:979][ 21]MapCheck: New page: Map Check [2024.07.06-12.03.28:005][ 21]LightingResults: New page: Lighting Build - 06.07.2024, 16:03:28 [2024.07.06-12.03.28:012][ 21]LogSwarmInterface: [OpenConnection] Registering TCP channel ... [2024.07.06-12.03.28:016][ 21]LogSwarmInterface: [OpenConnection] Connecting to agent ... [2024.07.06-12.03.28:016][ 21]LogSwarmInterface: [TryOpenConnection] Testing the Agent [2024.07.06-12.03.28:018][ 21]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent [2024.07.06-12.03.28:018][ 21]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 [2024.07.06-12.03.32:677][ 21]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. [2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2024.07.06-12.03.32:959][ 21]LogEditorBuildUtils: Build time 0:04 [2024.07.06-12.03.32:988][ 21]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 78FB7ACDFF5B2B1AB857C84302BBB626FA29A593), compiling. [2024.07.06-12.03.33:006][ 21]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 9E1EF40BC873A98289CAD971F7754B8FC0E891A2), compiling. [2024.07.06-12.03.33:089][ 22]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 56B100225F155D0CA1E48D6B70169C857C9C7033), compiling. [2024.07.06-12.03.33:103][ 22]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 41585F1BD0CEEFC8423E699F1E11786C37BCB9A6), compiling. [2024.07.06-12.03.33:184][ 23]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: E721ADA4D8708FA1C7C5E2070042E75B3613DE37), compiling. [2024.07.06-12.03.33:196][ 23]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 14D8EE2B383619052B5D8AD8796F8F60AD6495E6), compiling. [2024.07.06-12.03.33:290][ 24]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FB942F709B4A91A9B8C30788A2FD36CC3077B872), compiling. [2024.07.06-12.03.33:301][ 24]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A5E588719F7B45BC7467E30D1F6D0363CDE0E902), compiling. [2024.07.06-12.03.33:388][ 25]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 77A40F45B7234EF08B075F78F54D99B6BB46D00B), compiling. [2024.07.06-12.03.33:401][ 25]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: B6ED713738A5851BCA414FB84797A9B3437B750D), compiling. [2024.07.06-12.03.33:489][ 26]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: B66C64B792F5F9BBABEF6135229214150F2500E8), compiling. [2024.07.06-12.03.33:500][ 26]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 8F58E8755152ED79EC3AB3FC3E8622121D63C2B2), compiling. [2024.07.06-12.03.33:561][ 27]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 44CD9C78D7BFBA0B2A5297E5E48ABFBACEB5CFC3), compiling. [2024.07.06-12.03.33:574][ 27]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: FDAA14EB0DDD6F5C39A26BABEA6BD6A0CE482CBA), compiling. [2024.07.06-12.03.33:638][ 28]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 448993AFFF63C135CA8997FC3CF083694B3365FE), compiling. [2024.07.06-12.03.33:652][ 28]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 1F67C8D908EC8338717DC574DC62109A88AA4472), compiling. [2024.07.06-12.03.34:718][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 13.81ms [2024.07.06-12.04.03:163][849]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-12.04.03:163][849]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.03:593][861]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-12.04.03:593][861]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.03:688][864]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.04.03:689][864]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.05:193][906]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-12.04.05:193][906]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.06:506][941]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-12.04.06:539][942]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.07:517][969]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-12.04.07:517][969]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.07:873][979]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.04.07:873][979]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.11:551][ 81]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.04.11:551][ 81]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.15:284][184]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-12.04.15:284][184]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.24:822][440]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-12.04.24:822][440]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.25:198][450]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-12.04.25:198][450]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.04.32:323][638]Job is a success! [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.073s [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Bricks at depth [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Bricks in each level [2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Map 424 bricks 100.0% (Persistent Level) [2024.07.06-12.04.33:488][639]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) [2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_4 (OODLE_DXT1, 1024X1024) [2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: HQ_Lightmap1_4 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.04.33:688][639]LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 1024X256) [2024.07.06-12.04.33:688][639]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 1024X1024) [2024.07.06-12.04.33:748][639]Lightmass on NB-PBM2H22CST: 58.3 sec total, 1.13 sec importing, 264 ms setup, 5.59 sec photons, 50.8 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 9:19 min total, 6:50 min processing. [2024.07.06-12.04.33:765][639]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). [2024.07.06-12.04.33:855][639]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms [2024.07.06-12.04.33:897][639]LogStaticLightingSystem: Illumination: 1:05 min (542 ms encoding lightmaps, 197 ms encoding shadowmaps) [2024.07.06-12.04.33:897][639]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures [2024.07.06-12.04.33:897][639]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures [2024.07.06-12.04.34:748][639]DumpUnbuiltLightIteractions [2024.07.06-12.04.34:748][639]Lights with unbuilt interactions: 0 [2024.07.06-12.04.34:748][639] [2024.07.06-12.04.34:748][639]Primitives with unbuilt interactions: 0 [2024.07.06-12.04.35:034][639]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2024.07.06-12.04.35:237][640]Cmd: MAP CHECK NOTIFYRESULTS [2024.07.06-12.04.35:237][640]MapCheck: New page: Map - 06.07.2024, 16:04:35 [2024.07.06-12.04.35:238][640]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property [2024.07.06-12.04.35:242][640]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property [2024.07.06-12.04.35:243][640]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property [2024.07.06-12.04.35:246][640]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property [2024.07.06-12.04.35:246][640]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 8,543ms to complete. [2024.07.06-12.04.52:364][ 69]LogSlate: Window 'Message Log' being destroyed [2024.07.06-12.04.52:434][ 69]LogSlate: Window 'Message Log' being destroyed [2024.07.06-12.04.59:899][250]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.04.59:908][250]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.04.59:908][250]PIE: New page: PIE session: Map (06.07.2024, 16:04:59) [2024.07.06-12.04.59:908][250]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.04.59:939][250]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030547s) [2024.07.06-12.04.59:940][250]LogAIModule: Creating AISystem for world Map [2024.07.06-12.04.59:940][250]LogPlayLevel: PIE: World Init took: (0.001466s) [2024.07.06-12.04.59:940][250]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032207s) [2024.07.06-12.04.59:992][250]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms [2024.07.06-12.04.59:994][250]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.04.59:995][250]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.04.59:995][250]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.04.59:995][250]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.04.59:995][250]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.04.59:999][250]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.04.59:999][250]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.05.00:104][250]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.05.00:104][250]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.05.00:104][250]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.05.00:105][250]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.05.00:105][250]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.05.00:105][250]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.05.00:105][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.05.00:107][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.05.00:107][250]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.05.00:107][250]LogInit: FAudioDevice initialized. [2024.07.06-12.05.00:107][250]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.05.00:123][250]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.05.00:132][250]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.00 [2024.07.06-12.05.00:134][250]LogWorld: Bringing up level for play took: 0.009813 [2024.07.06-12.05.00:134][250]LogOnline: OSS: Creating online subsystem instance for: :Context_34 [2024.07.06-12.05.00:138][250]PIE: Server logged in [2024.07.06-12.05.00:138][250]PIE: Play in editor total start time 0,231 seconds. [2024.07.06-12.05.00:143][250]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.05.30:509][870]LogNet: Browse: /Game/Map [2024.07.06-12.05.30:509][870]LogLoad: LoadMap: /Game/Map [2024.07.06-12.05.30:509][870]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.05.30:511][870]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.05.30:512][870]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.05.30:608][870]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.05.30:614][870]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms [2024.07.06-12.05.30:616][870]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.05.30:646][870]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029949s) [2024.07.06-12.05.30:647][870]LogAIModule: Creating AISystem for world Map [2024.07.06-12.05.30:648][870]LogPlayLevel: PIE: World Init took: (0.001404s) [2024.07.06-12.05.30:648][870]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031607s) [2024.07.06-12.05.30:648][870]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.05.30:648][870]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.05.30:654][870]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.30 [2024.07.06-12.05.30:656][870]LogWorld: Bringing up level for play took: 0.006552 [2024.07.06-12.05.30:657][870]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.05.30:660][870]LogLoad: Took 0.150709 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.05.30:688][870]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.05.38:009][251]LogNet: Browse: /Game/Map [2024.07.06-12.05.38:009][251]LogLoad: LoadMap: /Game/Map [2024.07.06-12.05.38:009][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.05.38:011][251]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.05.38:013][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.05.38:130][251]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.05.38:138][251]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms [2024.07.06-12.05.38:139][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.05.38:169][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029483s) [2024.07.06-12.05.38:170][251]LogAIModule: Creating AISystem for world Map [2024.07.06-12.05.38:170][251]LogPlayLevel: PIE: World Init took: (0.001305s) [2024.07.06-12.05.38:170][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031014s) [2024.07.06-12.05.38:170][251]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.05.38:171][251]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.05.38:176][251]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.38 [2024.07.06-12.05.38:178][251]LogWorld: Bringing up level for play took: 0.006618 [2024.07.06-12.05.38:180][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.05.38:183][251]LogLoad: Took 0.173189 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.05.38:201][251]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.05.44:373][587]LogNet: Browse: /Game/Map [2024.07.06-12.05.44:374][587]LogLoad: LoadMap: /Game/Map [2024.07.06-12.05.44:374][587]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.05.44:375][587]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.05.44:377][587]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.05.44:472][587]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.05.44:478][587]LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms [2024.07.06-12.05.44:480][587]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.05.44:511][587]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030226s) [2024.07.06-12.05.44:512][587]LogAIModule: Creating AISystem for world Map [2024.07.06-12.05.44:512][587]LogPlayLevel: PIE: World Init took: (0.001339s) [2024.07.06-12.05.44:512][587]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031964s) [2024.07.06-12.05.44:512][587]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.05.44:513][587]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.05.44:518][587]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.44 [2024.07.06-12.05.44:520][587]LogWorld: Bringing up level for play took: 0.006583 [2024.07.06-12.05.44:522][587]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.05.44:524][587]LogLoad: Took 0.150801 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.05.44:546][587]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.06.03:258][553]LogNet: Browse: /Game/Map [2024.07.06-12.06.03:258][553]LogLoad: LoadMap: /Game/Map [2024.07.06-12.06.03:258][553]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.06.03:259][553]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.06.03:261][553]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.06.03:338][553]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.06.03:344][553]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms [2024.07.06-12.06.03:346][553]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.06.03:377][553]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031153s) [2024.07.06-12.06.03:378][553]LogAIModule: Creating AISystem for world Map [2024.07.06-12.06.03:379][553]LogPlayLevel: PIE: World Init took: (0.001518s) [2024.07.06-12.06.03:379][553]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032935s) [2024.07.06-12.06.03:379][553]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.06.03:379][553]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.06.03:388][553]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.06.03 [2024.07.06-12.06.03:391][553]LogWorld: Bringing up level for play took: 0.010080 [2024.07.06-12.06.03:393][553]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.06.03:395][553]LogLoad: Took 0.137705 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.06.03:428][553]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.06.36:716][ 54]LogNet: Browse: /Game/Map [2024.07.06-12.06.36:716][ 54]LogLoad: LoadMap: /Game/Map [2024.07.06-12.06.36:717][ 54]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.06.36:719][ 54]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.06.36:721][ 54]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.06.36:836][ 54]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.06.36:842][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms [2024.07.06-12.06.36:845][ 54]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.06.36:875][ 54]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030432s) [2024.07.06-12.06.36:876][ 54]LogAIModule: Creating AISystem for world Map [2024.07.06-12.06.36:877][ 54]LogPlayLevel: PIE: World Init took: (0.001347s) [2024.07.06-12.06.36:877][ 54]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032030s) [2024.07.06-12.06.36:877][ 54]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.06.36:877][ 54]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.06.36:884][ 54]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.06.36 [2024.07.06-12.06.36:886][ 54]LogWorld: Bringing up level for play took: 0.006758 [2024.07.06-12.06.36:887][ 54]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.06.36:890][ 54]LogLoad: Took 0.173897 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.06.36:917][ 54]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.06.48:159][630]LogNet: Browse: /Game/Map [2024.07.06-12.06.48:159][630]LogLoad: LoadMap: /Game/Map [2024.07.06-12.06.48:159][630]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.06.48:160][630]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.06.48:162][630]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.06.48:265][630]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.06.48:271][630]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms [2024.07.06-12.06.48:273][630]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.06.48:304][630]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030598s) [2024.07.06-12.06.48:305][630]LogAIModule: Creating AISystem for world Map [2024.07.06-12.06.48:305][630]LogPlayLevel: PIE: World Init took: (0.001504s) [2024.07.06-12.06.48:305][630]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032385s) [2024.07.06-12.06.48:305][630]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.06.48:306][630]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.06.48:313][630]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.06.48 [2024.07.06-12.06.48:315][630]LogWorld: Bringing up level for play took: 0.007314 [2024.07.06-12.06.48:316][630]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.06.48:319][630]LogLoad: Took 0.160576 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.06.48:344][630]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.07.11:107][845]LogNet: Browse: /Game/Map [2024.07.06-12.07.11:107][845]LogLoad: LoadMap: /Game/Map [2024.07.06-12.07.11:107][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.07.11:108][845]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.07.11:110][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.07.11:230][845]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.07.11:238][845]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms [2024.07.06-12.07.11:240][845]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.07.11:273][845]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032882s) [2024.07.06-12.07.11:274][845]LogAIModule: Creating AISystem for world Map [2024.07.06-12.07.11:275][845]LogPlayLevel: PIE: World Init took: (0.001304s) [2024.07.06-12.07.11:275][845]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034440s) [2024.07.06-12.07.11:275][845]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.07.11:275][845]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.07.11:283][845]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.07.11 [2024.07.06-12.07.11:285][845]LogWorld: Bringing up level for play took: 0.008051 [2024.07.06-12.07.11:287][845]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.07.11:290][845]LogLoad: Took 0.182633 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.07.11:324][845]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.07.47:134][678]LogNet: Browse: /Game/Map [2024.07.06-12.07.47:135][678]LogLoad: LoadMap: /Game/Map [2024.07.06-12.07.47:135][678]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.07.47:136][678]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.07.47:138][678]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.07.47:222][678]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.07.47:230][678]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms [2024.07.06-12.07.47:232][678]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.07.47:262][678]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029682s) [2024.07.06-12.07.47:263][678]LogAIModule: Creating AISystem for world Map [2024.07.06-12.07.47:263][678]LogPlayLevel: PIE: World Init took: (0.001222s) [2024.07.06-12.07.47:263][678]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031135s) [2024.07.06-12.07.47:263][678]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.07.47:263][678]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.07.47:270][678]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.07.47 [2024.07.06-12.07.47:271][678]LogWorld: Bringing up level for play took: 0.006811 [2024.07.06-12.07.47:273][678]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.07.47:276][678]LogLoad: Took 0.140766 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.07.47:305][678]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.08.03:726][532]LogNet: Browse: /Game/Map [2024.07.06-12.08.03:726][532]LogLoad: LoadMap: /Game/Map [2024.07.06-12.08.03:726][532]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.08.03:727][532]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.08.03:730][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.08.03:815][532]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.08.03:821][532]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms [2024.07.06-12.08.03:823][532]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.08.03:854][532]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030985s) [2024.07.06-12.08.03:855][532]LogAIModule: Creating AISystem for world Map [2024.07.06-12.08.03:855][532]LogPlayLevel: PIE: World Init took: (0.001305s) [2024.07.06-12.08.03:855][532]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032578s) [2024.07.06-12.08.03:855][532]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.08.03:856][532]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.08.03:862][532]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.03 [2024.07.06-12.08.03:864][532]LogWorld: Bringing up level for play took: 0.007083 [2024.07.06-12.08.03:865][532]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.08.03:868][532]LogLoad: Took 0.141972 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.08.03:894][532]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.08.11:110][909]LogNet: Browse: /Game/Map [2024.07.06-12.08.11:110][909]LogLoad: LoadMap: /Game/Map [2024.07.06-12.08.11:110][909]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.08.11:112][909]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.08.11:114][909]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.08.11:203][909]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.08.11:210][909]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms [2024.07.06-12.08.11:212][909]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.08.11:242][909]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030850s) [2024.07.06-12.08.11:244][909]LogAIModule: Creating AISystem for world Map [2024.07.06-12.08.11:244][909]LogPlayLevel: PIE: World Init took: (0.001351s) [2024.07.06-12.08.11:244][909]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032541s) [2024.07.06-12.08.11:244][909]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.08.11:244][909]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.08.11:250][909]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.11 [2024.07.06-12.08.11:252][909]LogWorld: Bringing up level for play took: 0.007010 [2024.07.06-12.08.11:254][909]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.08.11:257][909]LogLoad: Took 0.146428 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.08.11:285][909]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.08.17:978][254]LogNet: Browse: /Game/Map [2024.07.06-12.08.17:979][254]LogLoad: LoadMap: /Game/Map [2024.07.06-12.08.17:979][254]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.08.17:979][254]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.08.17:982][254]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.08.18:053][254]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.08.18:060][254]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms [2024.07.06-12.08.18:062][254]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.08.18:092][254]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030371s) [2024.07.06-12.08.18:093][254]LogAIModule: Creating AISystem for world Map [2024.07.06-12.08.18:093][254]LogPlayLevel: PIE: World Init took: (0.001236s) [2024.07.06-12.08.18:094][254]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031846s) [2024.07.06-12.08.18:094][254]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.08.18:094][254]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.08.18:100][254]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.18 [2024.07.06-12.08.18:102][254]LogWorld: Bringing up level for play took: 0.006679 [2024.07.06-12.08.18:104][254]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.08.18:106][254]LogLoad: Took 0.127946 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.08.18:127][254]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.08.35:838][148]LogNet: Browse: /Game/Map [2024.07.06-12.08.35:839][148]LogLoad: LoadMap: /Game/Map [2024.07.06-12.08.35:839][148]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.08.35:840][148]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.08.35:843][148]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.08.35:928][148]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.08.35:934][148]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms [2024.07.06-12.08.35:936][148]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.08.35:969][148]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032542s) [2024.07.06-12.08.35:970][148]LogAIModule: Creating AISystem for world Map [2024.07.06-12.08.35:970][148]LogPlayLevel: PIE: World Init took: (0.001257s) [2024.07.06-12.08.35:971][148]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034151s) [2024.07.06-12.08.35:971][148]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.08.35:971][148]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.08.35:977][148]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.35 [2024.07.06-12.08.35:979][148]LogWorld: Bringing up level for play took: 0.006897 [2024.07.06-12.08.35:981][148]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.08.35:984][148]LogLoad: Took 0.144091 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.08.36:011][148]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.08.55:007][118]LogNet: Browse: /Game/Map [2024.07.06-12.08.55:007][118]LogLoad: LoadMap: /Game/Map [2024.07.06-12.08.55:007][118]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.08.55:008][118]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.08.55:010][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.08.55:097][118]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.08.55:103][118]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms [2024.07.06-12.08.55:106][118]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.08.55:139][118]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032273s) [2024.07.06-12.08.55:140][118]LogAIModule: Creating AISystem for world Map [2024.07.06-12.08.55:140][118]LogPlayLevel: PIE: World Init took: (0.001517s) [2024.07.06-12.08.55:140][118]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034058s) [2024.07.06-12.08.55:140][118]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.08.55:141][118]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.08.55:147][118]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.55 [2024.07.06-12.08.55:149][118]LogWorld: Bringing up level for play took: 0.006898 [2024.07.06-12.08.55:151][118]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.08.55:154][118]LogLoad: Took 0.146718 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.08.55:184][118]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.09.11:596][935]LogNet: Browse: /Game/Map [2024.07.06-12.09.11:596][935]LogLoad: LoadMap: /Game/Map [2024.07.06-12.09.11:596][935]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.09.11:597][935]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.09.11:599][935]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.09.11:713][935]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.09.11:720][935]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms [2024.07.06-12.09.11:722][935]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.09.11:753][935]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031491s) [2024.07.06-12.09.11:754][935]LogAIModule: Creating AISystem for world Map [2024.07.06-12.09.11:754][935]LogPlayLevel: PIE: World Init took: (0.001292s) [2024.07.06-12.09.11:755][935]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033196s) [2024.07.06-12.09.11:755][935]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.09.11:755][935]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.09.11:761][935]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.09.11 [2024.07.06-12.09.11:763][935]LogWorld: Bringing up level for play took: 0.006884 [2024.07.06-12.09.11:765][935]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.09.11:767][935]LogLoad: Took 0.170657 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.09.11:788][935]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.09.21:340][448]LogNet: Browse: /Game/Map [2024.07.06-12.09.21:340][448]LogLoad: LoadMap: /Game/Map [2024.07.06-12.09.21:340][448]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.09.21:341][448]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.09.21:343][448]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.09.21:420][448]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.09.21:427][448]LogUObjectHash: Compacting FUObjectHashTables data took 3.36ms [2024.07.06-12.09.21:429][448]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.09.21:459][448]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030290s) [2024.07.06-12.09.21:460][448]LogAIModule: Creating AISystem for world Map [2024.07.06-12.09.21:460][448]LogPlayLevel: PIE: World Init took: (0.001284s) [2024.07.06-12.09.21:460][448]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031811s) [2024.07.06-12.09.21:460][448]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. [2024.07.06-12.09.21:461][448]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.09.21:467][448]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.09.21 [2024.07.06-12.09.21:469][448]LogWorld: Bringing up level for play took: 0.006956 [2024.07.06-12.09.21:471][448]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.09.21:473][448]LogLoad: Took 0.133221 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.09.21:501][448]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.09.35:692][180]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.09.35:692][180]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.09.35:693][180]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.09.35:696][180]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.09.35:706][180]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.09.35:747][180]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.09.35:809][180]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.09.35:809][180]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.09.35:810][180]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.09.35:830][180]LogUObjectHash: Compacting FUObjectHashTables data took 7.45ms [2024.07.06-12.09.35:874][181]LogPlayLevel: Display: Destroying online subsystem :Context_34 [2024.07.06-12.09.45:859][461]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato5) [2024.07.06-12.09.54:552][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.09.54:606][787]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms [2024.07.06-12.09.54:744][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map980BF3054A06197F53660B8799E987C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.09.54:771][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.09.55:097][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData539DBE2346F0ECBB01C04BAF178880A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.09.55:122][787]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.09.55:122][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.09.55:122][787]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.09.59:183][963]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.09.59:192][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.09.59:192][963]PIE: New page: PIE session: Map (06.07.2024, 16:09:59) [2024.07.06-12.09.59:192][963]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.09.59:223][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029959s) [2024.07.06-12.09.59:223][963]LogAIModule: Creating AISystem for world Map [2024.07.06-12.09.59:224][963]LogPlayLevel: PIE: World Init took: (0.001214s) [2024.07.06-12.09.59:224][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031368s) [2024.07.06-12.09.59:274][963]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms [2024.07.06-12.09.59:276][963]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.09.59:276][963]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.09.59:276][963]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.09.59:276][963]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.09.59:276][963]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.09.59:281][963]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.09.59:281][963]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.09.59:361][963]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.09.59:362][963]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.09.59:362][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.09.59:362][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.09.59:363][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.09.59:363][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.09.59:363][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.09.59:364][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.09.59:364][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.09.59:364][963]LogInit: FAudioDevice initialized. [2024.07.06-12.09.59:364][963]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. [2024.07.06-12.09.59:374][963]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.09.59:383][963]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.09.59 [2024.07.06-12.09.59:385][963]LogWorld: Bringing up level for play took: 0.009352 [2024.07.06-12.09.59:385][963]LogOnline: OSS: Creating online subsystem instance for: :Context_35 [2024.07.06-12.09.59:388][963]PIE: Server logged in [2024.07.06-12.09.59:389][963]PIE: Play in editor total start time 0,198 seconds. [2024.07.06-12.09.59:400][963]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.10.23:690][221]LogNet: Browse: /Game/Map [2024.07.06-12.10.23:690][221]LogLoad: LoadMap: /Game/Map [2024.07.06-12.10.23:690][221]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.10.23:691][221]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.10.23:693][221]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.10.23:777][221]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.10.23:784][221]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms [2024.07.06-12.10.23:787][221]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.10.23:817][221]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030757s) [2024.07.06-12.10.23:818][221]LogAIModule: Creating AISystem for world Map [2024.07.06-12.10.23:819][221]LogPlayLevel: PIE: World Init took: (0.001304s) [2024.07.06-12.10.23:819][221]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032325s) [2024.07.06-12.10.23:819][221]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. [2024.07.06-12.10.23:819][221]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.10.23:825][221]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.10.23 [2024.07.06-12.10.23:827][221]LogWorld: Bringing up level for play took: 0.007115 [2024.07.06-12.10.23:830][221]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.10.23:832][221]LogLoad: Took 0.141578 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.10.23:860][221]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.10.31:107][574]LogNet: Browse: /Game/Map [2024.07.06-12.10.31:107][574]LogLoad: LoadMap: /Game/Map [2024.07.06-12.10.31:107][574]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.10.31:109][574]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.10.31:111][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.10.31:205][574]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.10.31:211][574]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms [2024.07.06-12.10.31:212][574]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.10.31:250][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038160s) [2024.07.06-12.10.31:251][574]LogAIModule: Creating AISystem for world Map [2024.07.06-12.10.31:252][574]LogPlayLevel: PIE: World Init took: (0.001331s) [2024.07.06-12.10.31:252][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.039739s) [2024.07.06-12.10.31:252][574]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. [2024.07.06-12.10.31:252][574]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.10.31:259][574]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.10.31 [2024.07.06-12.10.31:262][574]LogWorld: Bringing up level for play took: 0.008115 [2024.07.06-12.10.31:264][574]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.10.31:266][574]LogLoad: Took 0.158443 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.10.31:293][574]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.11.57:042][977]LogNet: Browse: /Game/Map [2024.07.06-12.11.57:042][977]LogLoad: LoadMap: /Game/Map [2024.07.06-12.11.57:042][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.11.57:044][977]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.11.57:046][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.11.57:141][977]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.11.57:147][977]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms [2024.07.06-12.11.57:149][977]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.11.57:179][977]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030355s) [2024.07.06-12.11.57:180][977]LogAIModule: Creating AISystem for world Map [2024.07.06-12.11.57:181][977]LogPlayLevel: PIE: World Init took: (0.001398s) [2024.07.06-12.11.57:181][977]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032027s) [2024.07.06-12.11.57:181][977]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. [2024.07.06-12.11.57:181][977]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.11.57:187][977]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.11.57 [2024.07.06-12.11.57:189][977]LogWorld: Bringing up level for play took: 0.006631 [2024.07.06-12.11.57:191][977]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.11.57:194][977]LogLoad: Took 0.150920 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.11.57:221][977]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.12.06:320][428]LogNet: Browse: /Game/Map [2024.07.06-12.12.06:320][428]LogLoad: LoadMap: /Game/Map [2024.07.06-12.12.06:320][428]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.12.06:322][428]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.12.06:324][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.12.06:423][428]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.12.06:429][428]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms [2024.07.06-12.12.06:430][428]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.12.06:461][428]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030542s) [2024.07.06-12.12.06:462][428]LogAIModule: Creating AISystem for world Map [2024.07.06-12.12.06:463][428]LogPlayLevel: PIE: World Init took: (0.001467s) [2024.07.06-12.12.06:463][428]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032283s) [2024.07.06-12.12.06:463][428]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. [2024.07.06-12.12.06:463][428]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.12.06:469][428]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.12.06 [2024.07.06-12.12.06:471][428]LogWorld: Bringing up level for play took: 0.007169 [2024.07.06-12.12.06:473][428]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.12.06:476][428]LogLoad: Took 0.155462 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.12.06:504][428]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.12.26:814][582]LogNet: Browse: /Game/Map [2024.07.06-12.12.26:815][582]LogLoad: LoadMap: /Game/Map [2024.07.06-12.12.26:815][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.12.26:816][582]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.12.26:819][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.12.26:925][582]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.12.26:931][582]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms [2024.07.06-12.12.26:933][582]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.12.26:962][582]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029212s) [2024.07.06-12.12.26:963][582]LogAIModule: Creating AISystem for world Map [2024.07.06-12.12.26:964][582]LogPlayLevel: PIE: World Init took: (0.001218s) [2024.07.06-12.12.26:964][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030648s) [2024.07.06-12.12.26:964][582]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. [2024.07.06-12.12.26:964][582]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.12.26:970][582]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.12.26 [2024.07.06-12.12.26:972][582]LogWorld: Bringing up level for play took: 0.006757 [2024.07.06-12.12.26:974][582]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.12.26:976][582]LogLoad: Took 0.161863 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.12.26:998][582]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.12.38:681][246]LogNet: Browse: /Game/Map [2024.07.06-12.12.38:681][246]LogLoad: LoadMap: /Game/Map [2024.07.06-12.12.38:681][246]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.12.38:682][246]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.12.38:684][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.12.38:784][246]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.12.38:790][246]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms [2024.07.06-12.12.38:792][246]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.12.38:823][246]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030345s) [2024.07.06-12.12.38:824][246]LogAIModule: Creating AISystem for world Map [2024.07.06-12.12.38:824][246]LogPlayLevel: PIE: World Init took: (0.001298s) [2024.07.06-12.12.38:824][246]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031930s) [2024.07.06-12.12.38:824][246]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. [2024.07.06-12.12.38:825][246]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.12.38:830][246]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.12.38 [2024.07.06-12.12.38:832][246]LogWorld: Bringing up level for play took: 0.006556 [2024.07.06-12.12.38:834][246]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.12.38:836][246]LogLoad: Took 0.154586 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.12.38:858][246]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.13.03:792][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.13.03:793][569]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.13.03:794][569]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.13.03:796][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.13.03:819][569]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.13.03:833][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.13.03:888][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.13.03:891][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.13.03:892][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.13.03:904][569]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms [2024.07.06-12.13.03:946][570]LogPlayLevel: Display: Destroying online subsystem :Context_35 [2024.07.06-12.13.12:457][909]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) [2024.07.06-12.13.29:368][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.13.29:430][645]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms [2024.07.06-12.13.29:573][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE56A567245FCA31D469332B158325C88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.13.29:601][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.13.29:920][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData57F2C76245178E4BF910828DE7D82673.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.13.29:946][645]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.13.29:946][645]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.13.29:946][645]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.13.33:879][799]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.13.33:888][799]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.13.33:888][799]PIE: New page: PIE session: Map (06.07.2024, 16:13:33) [2024.07.06-12.13.33:888][799]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.13.33:919][799]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031214s) [2024.07.06-12.13.33:920][799]LogAIModule: Creating AISystem for world Map [2024.07.06-12.13.33:921][799]LogPlayLevel: PIE: World Init took: (0.001305s) [2024.07.06-12.13.33:921][799]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032715s) [2024.07.06-12.13.33:969][799]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms [2024.07.06-12.13.33:971][799]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True [2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.13.33:971][799]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.13.33:972][799]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.13.33:972][799]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.13.33:972][799]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.13.33:972][799]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.13.33:976][799]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.13.33:976][799]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.13.34:055][799]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.13.34:055][799]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.13.34:055][799]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.13.34:056][799]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.13.34:056][799]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.13.34:056][799]LogInit: FAudioDevice initialized. [2024.07.06-12.13.34:056][799]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.13.34:069][799]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.13.34:078][799]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.13.34 [2024.07.06-12.13.34:081][799]LogWorld: Bringing up level for play took: 0.010303 [2024.07.06-12.13.34:081][799]LogOnline: OSS: Creating online subsystem instance for: :Context_36 [2024.07.06-12.13.34:084][799]PIE: Server logged in [2024.07.06-12.13.34:085][799]PIE: Play in editor total start time 0,198 seconds. [2024.07.06-12.13.34:089][799]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.13.58:285][ 41]LogNet: Browse: /Game/Map [2024.07.06-12.13.58:286][ 41]LogLoad: LoadMap: /Game/Map [2024.07.06-12.13.58:286][ 41]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.13.58:287][ 41]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.13.58:289][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.13.58:393][ 41]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.13.58:398][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms [2024.07.06-12.13.58:401][ 41]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.13.58:432][ 41]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031091s) [2024.07.06-12.13.58:433][ 41]LogAIModule: Creating AISystem for world Map [2024.07.06-12.13.58:433][ 41]LogPlayLevel: PIE: World Init took: (0.001323s) [2024.07.06-12.13.58:433][ 41]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032716s) [2024.07.06-12.13.58:433][ 41]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.13.58:434][ 41]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.13.58:441][ 41]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.13.58 [2024.07.06-12.13.58:443][ 41]LogWorld: Bringing up level for play took: 0.007358 [2024.07.06-12.13.58:444][ 41]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.13.58:447][ 41]LogLoad: Took 0.161663 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.13.58:479][ 41]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.14.13:145][818]LogNet: Browse: /Game/Map [2024.07.06-12.14.13:145][818]LogLoad: LoadMap: /Game/Map [2024.07.06-12.14.13:145][818]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.14.13:146][818]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.14.13:149][818]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.14.13:239][818]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.14.13:245][818]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms [2024.07.06-12.14.13:247][818]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.14.13:278][818]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030422s) [2024.07.06-12.14.13:279][818]LogAIModule: Creating AISystem for world Map [2024.07.06-12.14.13:279][818]LogPlayLevel: PIE: World Init took: (0.001308s) [2024.07.06-12.14.13:279][818]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032112s) [2024.07.06-12.14.13:279][818]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.14.13:279][818]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.14.13:286][818]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.14.13 [2024.07.06-12.14.13:288][818]LogWorld: Bringing up level for play took: 0.007124 [2024.07.06-12.14.13:290][818]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.14.13:293][818]LogLoad: Took 0.147069 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.14.13:321][818]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.14.40:031][234]LogNet: Browse: /Game/Map [2024.07.06-12.14.40:031][234]LogLoad: LoadMap: /Game/Map [2024.07.06-12.14.40:031][234]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.14.40:032][234]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.14.40:034][234]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.14.40:112][234]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.14.40:118][234]LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms [2024.07.06-12.14.40:120][234]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.14.40:151][234]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030870s) [2024.07.06-12.14.40:152][234]LogAIModule: Creating AISystem for world Map [2024.07.06-12.14.40:153][234]LogPlayLevel: PIE: World Init took: (0.001405s) [2024.07.06-12.14.40:153][234]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032530s) [2024.07.06-12.14.40:153][234]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.14.40:153][234]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.14.40:159][234]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.14.40 [2024.07.06-12.14.40:161][234]LogWorld: Bringing up level for play took: 0.007058 [2024.07.06-12.14.40:163][234]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.14.40:165][234]LogLoad: Took 0.134255 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.14.40:195][234]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.14.46:824][576]LogNet: Browse: /Game/Map [2024.07.06-12.14.46:824][576]LogLoad: LoadMap: /Game/Map [2024.07.06-12.14.46:824][576]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.14.46:825][576]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.14.46:827][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.14.46:947][576]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.14.46:953][576]LogUObjectHash: Compacting FUObjectHashTables data took 3.35ms [2024.07.06-12.14.46:956][576]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.14.46:986][576]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030433s) [2024.07.06-12.14.46:988][576]LogAIModule: Creating AISystem for world Map [2024.07.06-12.14.46:988][576]LogPlayLevel: PIE: World Init took: (0.001572s) [2024.07.06-12.14.46:988][576]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032341s) [2024.07.06-12.14.46:988][576]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.14.46:988][576]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.14.46:995][576]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.14.46 [2024.07.06-12.14.46:997][576]LogWorld: Bringing up level for play took: 0.006610 [2024.07.06-12.14.46:998][576]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.14.47:001][576]LogLoad: Took 0.177410 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.14.47:032][576]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.17.04:203][306]LogNet: Browse: /Game/Map [2024.07.06-12.17.04:203][306]LogLoad: LoadMap: /Game/Map [2024.07.06-12.17.04:203][306]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.17.04:204][306]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.17.04:206][306]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.17.04:304][306]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.17.04:310][306]LogUObjectHash: Compacting FUObjectHashTables data took 3.58ms [2024.07.06-12.17.04:313][306]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.17.04:344][306]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030424s) [2024.07.06-12.17.04:345][306]LogAIModule: Creating AISystem for world Map [2024.07.06-12.17.04:345][306]LogPlayLevel: PIE: World Init took: (0.001354s) [2024.07.06-12.17.04:345][306]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032083s) [2024.07.06-12.17.04:345][306]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.17.04:346][306]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.17.04:352][306]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.17.04 [2024.07.06-12.17.04:354][306]LogWorld: Bringing up level for play took: 0.007266 [2024.07.06-12.17.04:356][306]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.17.04:358][306]LogLoad: Took 0.155412 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.17.04:383][306]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.17.44:304][213]LogNet: Browse: /Game/Map [2024.07.06-12.17.44:304][213]LogLoad: LoadMap: /Game/Map [2024.07.06-12.17.44:304][213]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.17.44:306][213]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.17.44:308][213]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.17.44:403][213]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.17.44:409][213]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms [2024.07.06-12.17.44:411][213]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.17.44:444][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032236s) [2024.07.06-12.17.44:445][213]LogAIModule: Creating AISystem for world Map [2024.07.06-12.17.44:446][213]LogPlayLevel: PIE: World Init took: (0.001329s) [2024.07.06-12.17.44:446][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033828s) [2024.07.06-12.17.44:446][213]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.17.44:446][213]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.17.44:452][213]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.17.44 [2024.07.06-12.17.44:453][213]LogWorld: Bringing up level for play took: 0.006453 [2024.07.06-12.17.44:455][213]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.17.44:458][213]LogLoad: Took 0.153162 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.17.44:483][213]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.17.56:304][758]LogNet: Browse: /Game/Map [2024.07.06-12.17.56:304][758]LogLoad: LoadMap: /Game/Map [2024.07.06-12.17.56:304][758]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.17.56:306][758]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.17.56:309][758]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.17.56:399][758]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.17.56:405][758]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms [2024.07.06-12.17.56:408][758]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.17.56:440][758]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031929s) [2024.07.06-12.17.56:441][758]LogAIModule: Creating AISystem for world Map [2024.07.06-12.17.56:441][758]LogPlayLevel: PIE: World Init took: (0.001302s) [2024.07.06-12.17.56:441][758]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033491s) [2024.07.06-12.17.56:441][758]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. [2024.07.06-12.17.56:442][758]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.17.56:450][758]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.17.56 [2024.07.06-12.17.56:453][758]LogWorld: Bringing up level for play took: 0.009445 [2024.07.06-12.17.56:454][758]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.17.56:458][758]LogLoad: Took 0.153492 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.17.56:487][758]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.17.58:442][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.17.58:442][848]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.17.58:444][848]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.17.58:446][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.17.58:468][848]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.17.58:479][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.17.58:535][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.17.58:538][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.17.58:539][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.17.58:556][848]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms [2024.07.06-12.17.58:591][849]LogPlayLevel: Display: Destroying online subsystem :Context_36 [2024.07.06-12.18.09:531][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.18.09:586][252]LogUObjectHash: Compacting FUObjectHashTables data took 3.82ms [2024.07.06-12.18.09:743][252]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB7C2FABD4A4E11BE0C2337BE2050DE7E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.18.09:771][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.18.10:087][252]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7E0EC4A44373FA157933B6B03202781D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.18.10:118][252]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.18.10:118][252]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.18.10:118][252]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.18.12:245][334]LogMaterialEditor: Saving and Compiling material Vase [2024.07.06-12.18.12:678][334]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: B71C961C80D8D95894C57751BC49CDC4C51D1376), compiling. [2024.07.06-12.18.12:733][334]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: BBD3451DAD99B62B9663D89645299388D77D5DEB), compiling. [2024.07.06-12.18.12:805][334]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms [2024.07.06-12.18.12:939][334]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: Total job queries 884, among them cache hits 445 (50.34%) [2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) [2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% [2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: ================================================ [2024.07.06-12.18.12:994][334]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms [2024.07.06-12.18.13:080][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true [2024.07.06-12.18.13:088][334]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseBB29C82641F64E6CF75F148179F632A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' [2024.07.06-12.18.13:111][334]AssetCheck: New page: Asset Save: Vase [2024.07.06-12.18.13:112][334]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase [2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions [2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.18.13:115][334]MaterialEditorStats: Texture samplers: 4/16 [2024.07.06-12.18.13:115][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.06-12.18.13:115][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.18.16:358][516]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.18.16:358][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.18.23:325][814]MapCheck: New page: Map Check [2024.07.06-12.18.23:347][814]LightingResults: New page: Lighting Build - 06.07.2024, 16:18:23 [2024.07.06-12.18.23:354][814]LogSwarmInterface: [OpenConnection] Registering TCP channel ... [2024.07.06-12.18.23:360][814]LogSwarmInterface: [OpenConnection] Connecting to agent ... [2024.07.06-12.18.23:360][814]LogSwarmInterface: [TryOpenConnection] Testing the Agent [2024.07.06-12.18.23:362][814]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent [2024.07.06-12.18.23:363][814]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 [2024.07.06-12.18.27:949][814]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. [2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2024.07.06-12.18.28:261][814]LogEditorBuildUtils: Build time 0:04 [2024.07.06-12.18.28:290][814]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: BBF5C064920A72F7F3C2832A31462EE8E1AE928E), compiling. [2024.07.06-12.18.28:303][814]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 199E7A04ED137CC5C17F114DCC36EBC63C29AE20), compiling. [2024.07.06-12.18.28:616][817]LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms [2024.07.06-12.18.54:167][637]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-12.18.54:167][637]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.18.54:602][651]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-12.18.54:602][651]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.18.54:880][660]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.18.54:880][660]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.18.55:507][680]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-12.18.55:507][680]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.18.57:617][747]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-12.18.57:617][747]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.18.58:269][768]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-12.18.58:269][768]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.18.58:495][775]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.18.58:495][775]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.19.02:184][891]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.19.02:184][891]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.19.05:286][947]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-12.19.05:286][947]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.19.11:609][146]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-12.19.11:609][146]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.19.12:745][181]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-12.19.12:745][181]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.19.18:981][377]Job is a success! [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.084s [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Bricks at depth [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Bricks in each level [2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Map 424 bricks 100.0% (Persistent Level) [2024.07.06-12.19.20:223][378]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) [2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) [2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: HQ_Lightmap0_4 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (OODLE_DXT1, 1024X1024) [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.19.20:424][378]LogTexture: Display: Building textures: ShadowMapTexture2D_6 (G8, 1024X256) [2024.07.06-12.19.20:536][378]LogTexture: Display: Building textures: ShadowMapTexture2D_5 (G8, 1024X1024) [2024.07.06-12.19.20:536][378]Lightmass on NB-PBM2H22CST: 51.3 sec total, 1.09 sec importing, 377 ms setup, 5.36 sec photons, 44.2 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 8:06 min total, 5:54 min processing. [2024.07.06-12.19.20:552][378]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). [2024.07.06-12.19.20:637][378]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms [2024.07.06-12.19.20:687][378]LogStaticLightingSystem: Illumination: 57.2 sec (562 ms encoding lightmaps, 238 ms encoding shadowmaps) [2024.07.06-12.19.20:687][378]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures [2024.07.06-12.19.20:687][378]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures [2024.07.06-12.19.21:009][378]DumpUnbuiltLightIteractions [2024.07.06-12.19.21:009][378]Lights with unbuilt interactions: 0 [2024.07.06-12.19.21:009][378] [2024.07.06-12.19.21:009][378]Primitives with unbuilt interactions: 0 [2024.07.06-12.19.21:337][378]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2024.07.06-12.19.21:542][379]Cmd: MAP CHECK NOTIFYRESULTS [2024.07.06-12.19.21:542][379]MapCheck: New page: Map - 06.07.2024, 16:19:21 [2024.07.06-12.19.21:542][379]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property [2024.07.06-12.19.21:545][379]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property [2024.07.06-12.19.21:545][379]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property [2024.07.06-12.19.21:550][379]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property [2024.07.06-12.19.21:550][379]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 8,388ms to complete. [2024.07.06-12.21.56:099][ 28]LogSlate: Window 'Message Log' being destroyed [2024.07.06-12.21.56:134][ 28]LogSlate: Window 'Message Log' being destroyed [2024.07.06-12.24.08:061][567]Cmd: TRANSACTION UNDO [2024.07.06-12.24.08:061][567]LogEditorTransaction: Undo Set Scale [2024.07.06-12.24.08:093][567]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 3922446C3A8948FF81E7060B35712876224F6E74), compiling. [2024.07.06-12.24.08:103][567]MaterialEditorStats: Texture samplers: 0/16 [2024.07.06-12.24.08:103][567]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.24.08:103][567]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.24.08:244][569]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-12.24.08:244][569]LogShaderCompilers: Display: Total job queries 898, among them cache hits 459 (51.11%) [2024.07.06-12.24.08:245][569]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) [2024.07.06-12.24.08:245][569]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% [2024.07.06-12.24.08:245][569]LogShaderCompilers: Display: ================================================ [2024.07.06-12.24.08:300][570]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-12.24.08:301][570]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.24.08:301][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.24.08:391][571]MaterialEditorStats: Base pass shader: 133 instructions [2024.07.06-12.24.08:391][571]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions [2024.07.06-12.24.08:391][571]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.06-12.24.08:391][571]MaterialEditorStats: Texture samplers: 5/16 [2024.07.06-12.24.08:391][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.06-12.24.08:392][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.06-12.24.25:195][220]Cmd: DUPLICATE [2024.07.06-12.24.25:195][220]Cmd: ACTOR DUPLICATE [2024.07.06-12.24.53:874][345]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (dust) [2024.07.06-12.25.09:449][980]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (dust2) [2024.07.06-12.25.18:960][353]Cmd: DELETE [2024.07.06-12.25.18:960][353]Cmd: ACTOR DELETE [2024.07.06-12.25.18:979][353]LogEditorActor: Deleted Actor: NiagaraActor [2024.07.06-12.25.19:048][353]LogUObjectHash: Compacting FUObjectHashTables data took 3.80ms [2024.07.06-12.25.19:054][353]LogEditorActor: Deleted 1 Actors (0.093 secs) [2024.07.06-12.25.26:972][685]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (dust) [2024.07.06-12.26.03:702][ 7]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.26.03:714][ 7]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.26.03:714][ 7]PIE: New page: PIE session: Map (06.07.2024, 16:26:03) [2024.07.06-12.26.03:714][ 7]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.26.03:746][ 7]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031847s) [2024.07.06-12.26.03:747][ 7]LogAIModule: Creating AISystem for world Map [2024.07.06-12.26.03:748][ 7]LogPlayLevel: PIE: World Init took: (0.001590s) [2024.07.06-12.26.03:748][ 7]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033655s) [2024.07.06-12.26.03:801][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms [2024.07.06-12.26.03:805][ 7]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.26.03:806][ 7]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.26.03:806][ 7]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.26.03:806][ 7]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.26.03:806][ 7]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.26.03:811][ 7]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.26.03:811][ 7]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.26.03:902][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.26.03:902][ 7]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.26.03:902][ 7]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.26.03:904][ 7]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.26.03:904][ 7]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.26.03:904][ 7]LogInit: FAudioDevice initialized. [2024.07.06-12.26.03:904][ 7]LogAudio: Display: Audio Device (ID: 21) registered with world 'Map'. [2024.07.06-12.26.03:918][ 7]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.26.03:929][ 7]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.26.03 [2024.07.06-12.26.03:931][ 7]LogWorld: Bringing up level for play took: 0.011040 [2024.07.06-12.26.03:931][ 7]LogOnline: OSS: Creating online subsystem instance for: :Context_37 [2024.07.06-12.26.03:935][ 7]PIE: Server logged in [2024.07.06-12.26.03:936][ 7]PIE: Play in editor total start time 0,224 seconds. [2024.07.06-12.26.03:941][ 7]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.26.14:931][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.26.14:931][610]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.26.14:932][610]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.26.14:933][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.26.14:951][610]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.26.14:964][610]LogNiagaraEditor: onPieEnd [2024.07.06-12.26.14:969][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.26.15:019][610]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.26.15:020][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.26.15:021][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.26.15:026][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.26.15:033][610]LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms [2024.07.06-12.26.15:072][611]LogPlayLevel: Display: Destroying online subsystem :Context_37 [2024.07.06-12.26.18:209][734]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/dust.dust [2024.07.06-12.26.19:624][740]37885_dust_MessageLog: System successfully compiled. [2024.07.06-12.26.49:505][113]LogSlate: Window 'Color Picker' being destroyed [2024.07.06-12.26.59:171][516]LogSlate: Window 'Color Picker' being destroyed [2024.07.06-12.27.00:609][586]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/dust" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset" SILENT=true [2024.07.06-12.27.00:695][586]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/dust6E03F9AC444A35CCA6F7EE9E9C1763C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset' [2024.07.06-12.27.00:726][586]AssetCheck: New page: Asset Save: dust [2024.07.06-12.27.00:726][586]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/dust.dust [2024.07.06-12.27.12:874][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.06-12.27.13:638][157]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.27.13:799][157]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms [2024.07.06-12.27.13:956][157]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCCCABD894270632C1ED653A82653C62F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.27.13:980][157]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.27.14:295][157]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0F71F19D45E6F8762CA267A0CA5331AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.27.14:326][157]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.27.14:326][157]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.27.14:326][157]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.27.15:861][213]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.27.15:871][213]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.27.15:871][213]PIE: New page: PIE session: Map (06.07.2024, 16:27:15) [2024.07.06-12.27.15:871][213]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.27.15:901][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030101s) [2024.07.06-12.27.15:902][213]LogAIModule: Creating AISystem for world Map [2024.07.06-12.27.15:903][213]LogPlayLevel: PIE: World Init took: (0.001327s) [2024.07.06-12.27.15:903][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031640s) [2024.07.06-12.27.15:989][213]LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms [2024.07.06-12.27.15:992][213]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True [2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.27.15:992][213]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.27.15:993][213]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.27.15:993][213]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.27.15:993][213]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.27.15:993][213]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.27.15:997][213]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.27.15:997][213]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.27.16:081][213]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.27.16:081][213]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.27.16:081][213]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.27.16:082][213]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.27.16:082][213]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.27.16:082][213]LogInit: FAudioDevice initialized. [2024.07.06-12.27.16:082][213]LogAudio: Display: Audio Device (ID: 22) registered with world 'Map'. [2024.07.06-12.27.16:093][213]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.27.16:103][213]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.27.16 [2024.07.06-12.27.16:105][213]LogWorld: Bringing up level for play took: 0.010526 [2024.07.06-12.27.16:105][213]LogOnline: OSS: Creating online subsystem instance for: :Context_40 [2024.07.06-12.27.16:109][213]PIE: Server logged in [2024.07.06-12.27.16:110][213]PIE: Play in editor total start time 0,241 seconds. [2024.07.06-12.27.16:115][213]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.27.31:622][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.27.31:622][ 47]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.27.31:624][ 47]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.27.31:626][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.27.31:636][ 47]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.27.31:656][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.27.31:714][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.27.31:715][ 47]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.27.31:716][ 47]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.27.31:728][ 47]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms [2024.07.06-12.27.31:771][ 48]LogPlayLevel: Display: Destroying online subsystem :Context_40 [2024.07.06-12.27.40:840][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5) [2024.07.06-12.27.41:546][461]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.06-12.27.51:674][852]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand62) [2024.07.06-12.27.52:269][870]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (Light Source) [2024.07.06-12.28.37:604][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/dust" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset" SILENT=true [2024.07.06-12.28.37:688][917]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/dust29B1311747197DC98D67E094095DCE34.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset' [2024.07.06-12.28.37:719][917]AssetCheck: New page: Asset Save: dust [2024.07.06-12.28.37:719][917]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/dust.dust [2024.07.06-12.28.42:462][122]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) [2024.07.06-12.28.43:054][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.28.43:120][142]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms [2024.07.06-12.28.43:269][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5AB7480E4394A74B598C82BAC4BE4C23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.28.43:295][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.28.43:602][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1CFCB19E4E6AE73D4155A3B9506462BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.28.43:639][142]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.28.43:639][142]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.28.43:639][142]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.28.46:425][248]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.28.46:435][248]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.28.46:435][248]PIE: New page: PIE session: Map (06.07.2024, 16:28:46) [2024.07.06-12.28.46:435][248]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.28.46:468][248]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032088s) [2024.07.06-12.28.46:469][248]LogAIModule: Creating AISystem for world Map [2024.07.06-12.28.46:469][248]LogPlayLevel: PIE: World Init took: (0.001546s) [2024.07.06-12.28.46:469][248]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033859s) [2024.07.06-12.28.46:531][248]LogUObjectHash: Compacting FUObjectHashTables data took 3.53ms [2024.07.06-12.28.46:533][248]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True [2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.28.46:534][248]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.28.46:534][248]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.28.46:534][248]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.28.46:534][248]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.28.46:534][248]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.28.46:538][248]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.28.46:538][248]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.28.46:620][248]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.28.46:620][248]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.28.46:620][248]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.28.46:622][248]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.28.46:622][248]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.28.46:622][248]LogInit: FAudioDevice initialized. [2024.07.06-12.28.46:622][248]LogAudio: Display: Audio Device (ID: 23) registered with world 'Map'. [2024.07.06-12.28.46:635][248]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.28.46:645][248]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.28.46 [2024.07.06-12.28.46:647][248]LogWorld: Bringing up level for play took: 0.011213 [2024.07.06-12.28.46:648][248]LogOnline: OSS: Creating online subsystem instance for: :Context_41 [2024.07.06-12.28.46:652][248]PIE: Server logged in [2024.07.06-12.28.46:653][248]PIE: Play in editor total start time 0,219 seconds. [2024.07.06-12.28.46:658][248]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.29.15:490][755]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.29.15:490][755]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.29.15:491][755]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.29.15:493][755]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.29.15:509][755]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.29.15:532][755]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.29.15:588][755]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.29.15:590][755]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.29.15:591][755]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.29.15:603][755]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms [2024.07.06-12.29.15:641][756]LogPlayLevel: Display: Destroying online subsystem :Context_41 [2024.07.06-12.29.25:181][178]Cmd: DUPLICATE [2024.07.06-12.29.25:181][178]Cmd: ACTOR DUPLICATE [2024.07.06-12.29.48:100][879]Cmd: DUPLICATE [2024.07.06-12.29.48:100][879]Cmd: ACTOR DUPLICATE [2024.07.06-12.30.01:131][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.30.01:200][276]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms [2024.07.06-12.30.01:344][276]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map996AC10545C364D2C53CD18BA18DEA72.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.30.01:368][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.30.01:669][276]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7154B0DB4F52A080F29D3B8F4DCEE544.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.30.01:709][276]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.30.01:709][276]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.30.01:709][276]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.30.10:139][652]Cmd: DUPLICATE [2024.07.06-12.30.10:139][652]Cmd: ACTOR DUPLICATE [2024.07.06-12.30.17:576][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.06-12.30.17:632][908]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms [2024.07.06-12.30.17:770][908]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map60DC44EC4AB6C98E48BCE9A7BF2CF399.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.06-12.30.17:797][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.30.18:113][908]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataABB463DF4C64731E43F0F398A0B6AFFB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.30.18:139][908]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.30.18:140][908]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.30.18:140][908]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.06-12.30.23:791][118]MapCheck: New page: Map Check [2024.07.06-12.30.23:815][118]LightingResults: New page: Lighting Build - 06.07.2024, 16:30:23 [2024.07.06-12.30.23:824][118]LogSwarmInterface: [OpenConnection] Registering TCP channel ... [2024.07.06-12.30.23:828][118]LogSwarmInterface: [OpenConnection] Connecting to agent ... [2024.07.06-12.30.23:828][118]LogSwarmInterface: [TryOpenConnection] Testing the Agent [2024.07.06-12.30.23:829][118]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent [2024.07.06-12.30.23:829][118]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 [2024.07.06-12.30.28:407][118]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. [2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2024.07.06-12.30.28:719][118]LogEditorBuildUtils: Build time 0:04 [2024.07.06-12.30.28:748][118]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: Total job queries 898, among them cache hits 459 (51.11%) [2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) [2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% [2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: ================================================ [2024.07.06-12.30.28:882][119]LogUObjectHash: Compacting FUObjectHashTables data took 8.05ms [2024.07.06-12.30.54:653][855]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-12.30.54:653][855]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.30.54:746][857]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-12.30.54:746][857]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.30.54:768][858]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.30.54:768][858]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.30.55:511][879]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-12.30.55:512][879]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.30.56:682][911]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-12.30.56:682][911]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.30.58:372][957]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.30.58:372][957]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.30.58:438][959]LightingResults: Warning: Vase3 Object has overlapping UVs. [2024.07.06-12.30.58:438][959]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.31.02:039][ 57]LightingResults: Warning: Schutt Object has overlapping UVs. [2024.07.06-12.31.02:039][ 57]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.31.06:422][178]LightingResults: Warning: Vase2 Object has overlapping UVs. [2024.07.06-12.31.06:422][178]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.31.12:373][343]LightingResults: Warning: Vase4 Object has overlapping UVs. [2024.07.06-12.31.12:373][343]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.31.12:610][350]LightingResults: Warning: Vase1 Object has overlapping UVs. [2024.07.06-12.31.12:610][350]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. [2024.07.06-12.31.17:511][485]Job is a success! [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.078s [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Bricks at depth [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Bricks in each level [2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Map 424 bricks 100.0% (Persistent Level) [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) [2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_4 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) [2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_4 (OODLE_DXT1, 1024X1024) [2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.06-12.31.19:076][487]LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 1024X256) [2024.07.06-12.31.19:076][487]LogTexture: Display: Building textures: ShadowMapTexture2D_7 (G8, 1024X1024) [2024.07.06-12.31.19:138][487]Lightmass on NB-PBM2H22CST: 49.6 sec total, 1.05 sec importing, 284 ms setup, 5.32 sec photons, 42.5 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 7:48 min total, 5:45 min processing. [2024.07.06-12.31.19:159][487]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). [2024.07.06-12.31.19:259][487]LogUObjectHash: Compacting FUObjectHashTables data took 9.18ms [2024.07.06-12.31.19:306][487]LogStaticLightingSystem: Illumination: 55.4 sec (644 ms encoding lightmaps, 210 ms encoding shadowmaps) [2024.07.06-12.31.19:306][487]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures [2024.07.06-12.31.19:306][487]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures [2024.07.06-12.31.19:496][487]DumpUnbuiltLightIteractions [2024.07.06-12.31.19:496][487]Lights with unbuilt interactions: 0 [2024.07.06-12.31.19:496][487] [2024.07.06-12.31.19:496][487]Primitives with unbuilt interactions: 0 [2024.07.06-12.31.19:701][487]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2024.07.06-12.31.19:870][488]Cmd: MAP CHECK NOTIFYRESULTS [2024.07.06-12.31.19:870][488]MapCheck: New page: Map - 06.07.2024, 16:31:19 [2024.07.06-12.31.19:871][488]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property [2024.07.06-12.31.19:872][488]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property [2024.07.06-12.31.19:872][488]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property [2024.07.06-12.31.19:873][488]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property [2024.07.06-12.31.19:873][488]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,018ms to complete. [2024.07.06-12.31.43:741][169]LogSlate: Window 'Message Log' being destroyed [2024.07.06-12.31.43:816][169]LogSlate: Window 'Message Log' being destroyed [2024.07.06-12.33.12:014][704]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.33.12:025][704]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.33.12:025][704]PIE: New page: PIE session: Map (06.07.2024, 16:33:12) [2024.07.06-12.33.12:025][704]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.33.12:061][704]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035137s) [2024.07.06-12.33.12:062][704]LogAIModule: Creating AISystem for world Map [2024.07.06-12.33.12:062][704]LogPlayLevel: PIE: World Init took: (0.001367s) [2024.07.06-12.33.12:062][704]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036779s) [2024.07.06-12.33.12:132][704]LogUObjectHash: Compacting FUObjectHashTables data took 5.37ms [2024.07.06-12.33.12:140][704]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True [2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.33.12:140][704]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.33.12:141][704]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.33.12:141][704]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.33.12:141][704]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.33.12:141][704]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.33.12:145][704]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.33.12:145][704]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.33.12:251][704]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.33.12:251][704]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.33.12:251][704]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.33.12:256][704]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.33.12:256][704]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.33.12:256][704]LogInit: FAudioDevice initialized. [2024.07.06-12.33.12:256][704]LogAudio: Display: Audio Device (ID: 24) registered with world 'Map'. [2024.07.06-12.33.12:272][704]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.33.12:283][704]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.33.12 [2024.07.06-12.33.12:286][704]LogWorld: Bringing up level for play took: 0.011258 [2024.07.06-12.33.12:286][704]LogOnline: OSS: Creating online subsystem instance for: :Context_42 [2024.07.06-12.33.12:290][704]PIE: Server logged in [2024.07.06-12.33.12:291][704]PIE: Play in editor total start time 0,268 seconds. [2024.07.06-12.33.12:296][704]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.33.59:111][508]LogNet: Browse: /Game/Map [2024.07.06-12.33.59:111][508]LogLoad: LoadMap: /Game/Map [2024.07.06-12.33.59:111][508]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.33.59:112][508]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.33.59:114][508]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.33.59:223][508]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.33.59:242][508]LogUObjectHash: Compacting FUObjectHashTables data took 9.76ms [2024.07.06-12.33.59:253][508]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.33.59:318][508]LogPlayLevel: PIE: StaticDuplicateObject took: (0.064610s) [2024.07.06-12.33.59:320][508]LogAIModule: Creating AISystem for world Map [2024.07.06-12.33.59:321][508]LogPlayLevel: PIE: World Init took: (0.002571s) [2024.07.06-12.33.59:321][508]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.067629s) [2024.07.06-12.33.59:321][508]LogAudio: Display: Audio Device (ID: 24) registered with world 'Map'. [2024.07.06-12.33.59:321][508]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.33.59:330][508]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.33.59 [2024.07.06-12.33.59:332][508]LogWorld: Bringing up level for play took: 0.008759 [2024.07.06-12.33.59:334][508]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.33.59:336][508]LogLoad: Took 0.225007 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.33.59:372][508]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.34.14:046][118]LogNet: Browse: /Game/Map [2024.07.06-12.34.14:046][118]LogLoad: LoadMap: /Game/Map [2024.07.06-12.34.14:046][118]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.34.14:048][118]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.34.14:052][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.34.14:145][118]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.34.14:156][118]LogUObjectHash: Compacting FUObjectHashTables data took 5.18ms [2024.07.06-12.34.14:160][118]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.34.14:200][118]LogPlayLevel: PIE: StaticDuplicateObject took: (0.040388s) [2024.07.06-12.34.14:201][118]LogAIModule: Creating AISystem for world Map [2024.07.06-12.34.14:202][118]LogPlayLevel: PIE: World Init took: (0.001556s) [2024.07.06-12.34.14:202][118]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.042360s) [2024.07.06-12.34.14:202][118]LogAudio: Display: Audio Device (ID: 24) registered with world 'Map'. [2024.07.06-12.34.14:203][118]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.34.14:217][118]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.34.14 [2024.07.06-12.34.14:221][118]LogWorld: Bringing up level for play took: 0.017608 [2024.07.06-12.34.14:223][118]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.34.14:230][118]LogLoad: Took 0.183846 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.34.14:268][118]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.34.16:940][252]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.34.16:941][252]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.34.16:942][252]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.34.16:944][252]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.34.16:956][252]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.34.16:965][252]LogNiagaraEditor: onPieEnd [2024.07.06-12.34.16:974][252]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.34.17:022][252]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.34.17:025][252]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.34.17:026][252]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.34.17:042][252]LogUObjectHash: Compacting FUObjectHashTables data took 7.04ms [2024.07.06-12.34.17:095][253]LogPlayLevel: Display: Destroying online subsystem :Context_42 [2024.07.06-12.34.48:491][677]LogTemp: Repeating last play command: Selected Viewport [2024.07.06-12.34.48:501][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.06-12.34.48:501][677]PIE: New page: PIE session: Map (06.07.2024, 16:34:48) [2024.07.06-12.34.48:501][677]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.34.48:531][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029482s) [2024.07.06-12.34.48:532][677]LogAIModule: Creating AISystem for world Map [2024.07.06-12.34.48:532][677]LogPlayLevel: PIE: World Init took: (0.001163s) [2024.07.06-12.34.48:532][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030825s) [2024.07.06-12.34.48:579][677]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms [2024.07.06-12.34.48:583][677]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True [2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.06-12.34.48:583][677]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.06-12.34.48:584][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.06-12.34.48:584][677]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.06-12.34.48:584][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.06-12.34.48:584][677]LogAudioMixer: Display: Initializing audio mixer. [2024.07.06-12.34.48:587][677]LogAudioMixer: Display: 0: FrontLeft [2024.07.06-12.34.48:587][677]LogAudioMixer: Display: 1: FrontRight [2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.06-12.34.48:664][677]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.06-12.34.48:664][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.06-12.34.48:664][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.06-12.34.48:665][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.06-12.34.48:666][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.06-12.34.48:666][677]LogInit: FAudioDevice initialized. [2024.07.06-12.34.48:666][677]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. [2024.07.06-12.34.48:675][677]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.34.48:686][677]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.34.48 [2024.07.06-12.34.48:688][677]LogWorld: Bringing up level for play took: 0.011849 [2024.07.06-12.34.48:689][677]LogOnline: OSS: Creating online subsystem instance for: :Context_43 [2024.07.06-12.34.48:692][677]PIE: Server logged in [2024.07.06-12.34.48:693][677]PIE: Play in editor total start time 0,194 seconds. [2024.07.06-12.34.48:697][677]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.37.10:629][826]LogNet: Browse: /Game/Map [2024.07.06-12.37.10:629][826]LogLoad: LoadMap: /Game/Map [2024.07.06-12.37.10:629][826]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.37.10:631][826]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.37.10:633][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.37.10:700][826]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.37.10:706][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms [2024.07.06-12.37.10:709][826]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.37.10:741][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031777s) [2024.07.06-12.37.10:742][826]LogAIModule: Creating AISystem for world Map [2024.07.06-12.37.10:742][826]LogPlayLevel: PIE: World Init took: (0.001223s) [2024.07.06-12.37.10:742][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033299s) [2024.07.06-12.37.10:742][826]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. [2024.07.06-12.37.10:743][826]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.37.10:749][826]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.37.10 [2024.07.06-12.37.10:751][826]LogWorld: Bringing up level for play took: 0.006519 [2024.07.06-12.37.10:752][826]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.37.10:754][826]LogLoad: Took 0.124694 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.37.10:777][826]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.37.17:283][244]LogNet: Browse: /Game/Map [2024.07.06-12.37.17:283][244]LogLoad: LoadMap: /Game/Map [2024.07.06-12.37.17:283][244]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.37.17:286][244]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.37.17:291][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.37.17:381][244]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.37.17:388][244]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms [2024.07.06-12.37.17:390][244]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.37.17:422][244]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031173s) [2024.07.06-12.37.17:422][244]LogAIModule: Creating AISystem for world Map [2024.07.06-12.37.17:423][244]LogPlayLevel: PIE: World Init took: (0.001063s) [2024.07.06-12.37.17:423][244]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032455s) [2024.07.06-12.37.17:423][244]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. [2024.07.06-12.37.17:423][244]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.37.17:429][244]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.37.17 [2024.07.06-12.37.17:430][244]LogWorld: Bringing up level for play took: 0.005916 [2024.07.06-12.37.17:432][244]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.37.17:434][244]LogLoad: Took 0.151602 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.37.17:454][244]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.38.03:544][985]LogNet: Browse: /Game/Map [2024.07.06-12.38.03:544][985]LogLoad: LoadMap: /Game/Map [2024.07.06-12.38.03:544][985]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.38.03:546][985]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.03:549][985]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.03:633][985]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.38.03:639][985]LogUObjectHash: Compacting FUObjectHashTables data took 3.69ms [2024.07.06-12.38.03:641][985]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.38.03:668][985]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026883s) [2024.07.06-12.38.03:669][985]LogAIModule: Creating AISystem for world Map [2024.07.06-12.38.03:669][985]LogPlayLevel: PIE: World Init took: (0.001097s) [2024.07.06-12.38.03:669][985]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028256s) [2024.07.06-12.38.03:669][985]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. [2024.07.06-12.38.03:669][985]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.38.03:674][985]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.38.03 [2024.07.06-12.38.03:676][985]LogWorld: Bringing up level for play took: 0.005705 [2024.07.06-12.38.03:677][985]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.38.03:680][985]LogLoad: Took 0.135996 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.38.03:701][985]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.38.15:462][756]LogNet: Browse: /Game/Map [2024.07.06-12.38.15:462][756]LogLoad: LoadMap: /Game/Map [2024.07.06-12.38.15:462][756]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.38.15:463][756]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.15:468][756]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.15:556][756]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.06-12.38.15:563][756]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms [2024.07.06-12.38.15:566][756]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map [2024.07.06-12.38.15:599][756]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033151s) [2024.07.06-12.38.15:600][756]LogAIModule: Creating AISystem for world Map [2024.07.06-12.38.15:600][756]LogPlayLevel: PIE: World Init took: (0.001136s) [2024.07.06-12.38.15:600][756]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034554s) [2024.07.06-12.38.15:600][756]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. [2024.07.06-12.38.15:601][756]LogLoad: Game class is 'GameModeBase' [2024.07.06-12.38.15:606][756]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.38.15 [2024.07.06-12.38.15:608][756]LogWorld: Bringing up level for play took: 0.006438 [2024.07.06-12.38.15:610][756]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.06-12.38.15:614][756]LogLoad: Took 0.152338 seconds to LoadMap(/Game/UEDPIE_0_Map) [2024.07.06-12.38.15:638][756]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. [2024.07.06-12.38.16:688][826]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.38.16:688][826]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map [2024.07.06-12.38.16:689][826]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.16:691][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.16:702][826]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.06-12.38.16:712][826]LogNiagaraEditor: onPieEnd [2024.07.06-12.38.16:718][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.16:755][826]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.06-12.38.16:757][826]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.38.16:758][826]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.38.16:769][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms [2024.07.06-12.38.16:804][827]LogPlayLevel: Display: Destroying online subsystem :Context_43 [2024.07.06-12.38.53:526][255]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms [2024.07.06-12.38.53:562][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.06-12.38.53:768][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC5AFA1234A6A82143DD2E9AE662E73BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.06-12.38.53:796][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset" SILENT=true [2024.07.06-12.38.53:805][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_1ECF87A9149D9B992E542A7BC9EC87D71.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset' [2024.07.06-12.38.53:827][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset" SILENT=true [2024.07.06-12.38.53:835][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_2197273B84D2B56D65F9346B6115FA213.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset' [2024.07.06-12.38.53:860][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset" SILENT=true [2024.07.06-12.38.53:868][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_3CE23EB6240B713E718667294478B75B6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset' [2024.07.06-12.38.53:890][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset" SILENT=true [2024.07.06-12.38.53:898][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_41A614D57426DAFE593EA54A68C2C455B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset' [2024.07.06-12.38.53:925][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset" SILENT=true [2024.07.06-12.38.53:933][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_5226B4DA04ACA2F93EB4A16BC30B47392.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset' [2024.07.06-12.38.53:956][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Trap" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Trap.uasset" SILENT=true [2024.07.06-12.38.53:964][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_TrapF1DFAA5B4181CD9F14DC468C05F8509D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Trap.uasset' [2024.07.06-12.38.53:986][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/VaseInside_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset" SILENT=true [2024.07.06-12.38.53:995][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseInside_MatMain1469603242E31001C9EEE0B84CEEDB58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset' [2024.07.06-12.38.54:002][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase_Textur" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase_Textur.uasset" SILENT=true [2024.07.06-12.38.54:030][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase_Textur71F1C3544E7876465EAF13BAFF08D558.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase_Textur.uasset' [2024.07.06-12.38.54:282][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color0DDC86404B04E8F9792326A49EFFCE1C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/BrokenPlatform/Material_Base_color.uasset' [2024.07.06-12.38.55:049][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX5FA88C11425C64F3458309A4C231EA4C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/BrokenPlatform/Material_Normal_DirectX.uasset' [2024.07.06-12.38.55:129][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessB60A37FA45A1974EE4E062A579202CBA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/BrokenPlatform/Material_Roughness.uasset' [2024.07.06-12.38.55:195][255]AssetCheck: New page: Asset Save: multiple assets [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/BrokenPlatform/Material_Normal_DirectX.Material_Normal_DirectX [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/BrokenPlatform/Material_Base_color.Material_Base_color [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase_Textur.Vase_Textur [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_1.Cacti_1 [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_2.Cacti_2 [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_3.Cacti_3 [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_4.Cacti_4 [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_5.Cacti_5 [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/M_Trap.M_Trap [2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain [2024.07.06-12.38.57:478][292]LogSlate: Window 'Message' being destroyed [2024.07.06-12.38.57:499][292]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? /Game/Materials/BrokenPlatform.BrokenPlatform (Selecting 'No' will cause all changes to be lost!) [2024.07.06-12.38.57:753][292]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: A9403962E02BF664DFD1CB6E00DF7BBC5598C5BE), compiling. [2024.07.06-12.38.57:786][292]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 7B50C6F58225FC7931D0CF2725E2E14459382BD5), compiling. [2024.07.06-12.38.57:827][292]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms [2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: Total job queries 924, among them cache hits 485 (52.49%) [2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) [2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% [2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: ================================================ [2024.07.06-12.38.57:982][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms [2024.07.06-12.38.58:040][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms [2024.07.06-12.38.59:411][292]LogSlate: Window 'Save Content' being destroyed [2024.07.06-12.38.59:482][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true [2024.07.06-12.38.59:491][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatform2FF8DA044FC7BF33BF6DAD8280083925.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' [2024.07.06-12.38.59:588][292]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.59:589][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.59:595][292]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.59:595][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.59:641][292]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.59:641][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.59:671][292]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.59:671][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.59:778][292]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. [2024.07.06-12.38.59:778][292]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.59:778][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.59:876][292]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. [2024.07.06-12.38.59:877][292]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.59:877][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.38.59:949][292]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.38.59:949][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.39.00:007][292]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. [2024.07.06-12.39.00:007][292]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.00:007][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.06-12.39.00:149][292]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed [2024.07.06-12.39.00:407][292]AssetCheck: New page: Asset Save: BrokenPlatform [2024.07.06-12.39.00:407][292]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform [2024.07.06-12.39.00:550][292]LogUObjectHash: Compacting FUObjectHashTables data took 6.04ms [2024.07.06-12.39.00:554][293]Cmd: QUIT_EDITOR [2024.07.06-12.39.00:554][293]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.07.06-12.39.00:561][293]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.07.06-12.39.01:090][293]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.07.06-12.39.01:090][293]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.07.06-12.39.01:090][293]LogAudio: Display: Audio Device unregistered from world 'Map'. [2024.07.06-12.39.01:090][293]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.39.01:091][293]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.06-12.39.01:104][293]LogAudio: Display: Audio Device Manager Shutdown [2024.07.06-12.39.01:105][293]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.06-12.39.01:114][293]LogExit: Preparing to exit. [2024.07.06-12.39.01:237][293]LogUObjectHash: Compacting FUObjectHashTables data took 5.55ms [2024.07.06-12.39.02:279][293]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:282][293]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:285][293]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:286][293]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:287][293]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:288][293]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:290][293]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:291][293]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.06-12.39.02:292][293]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:374][293]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2024.07.06-12.39.02:393][293]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.07.06-12.39.02:395][293]LogExit: Editor shut down [2024.07.06-12.39.02:397][293]LogExit: Transaction tracking system shut down [2024.07.06-12.39.02:738][293]LogExit: Object subsystem successfully closed. [2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: Total job queries 924, among them cache hits 485 (52.49%) [2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) [2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% [2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: ================================================ [2024.07.06-12.39.02:780][293]LogShaderCompilers: Display: Shaders left to compile 0 [2024.07.06-12.39.02:870][293]LogModuleManager: Shutting down and abandoning module SequencerWidgets (882) [2024.07.06-12.39.02:870][293]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (880) [2024.07.06-12.39.02:870][293]LogModuleManager: Shutting down and abandoning module Voice (878) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module TextureEditor (874) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) [2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module StatsViewer (860) [2024.07.06-12.39.02:872][293]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) [2024.07.06-12.39.02:872][293]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) [2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) [2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) [2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module OculusMR (850) [2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module PlanarCut (848) [2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module OpenXRInput (846) [2024.07.06-12.39.02:874][293]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (844) [2024.07.06-12.39.02:874][293]LogModuleManager: Shutting down and abandoning module TakeRecorder (843) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (840) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module TakesCore (838) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module GooglePADEditor (836) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (834) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (832) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (830) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WebMMedia (828) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (826) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) [2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (820) [2024.07.06-12.39.02:876][293]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (818) [2024.07.06-12.39.02:876][293]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (816) [2024.07.06-12.39.02:877][293]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (814) [2024.07.06-12.39.02:877][293]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (812) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module SequenceRecorder (811) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module BspMode (786) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module GeometryMode (784) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module CharacterAI (782) [2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) [2024.07.06-12.39.02:879][293]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) [2024.07.06-12.39.02:879][293]LogModuleManager: Shutting down and abandoning module SessionServices (776) [2024.07.06-12.39.02:879][293]LogModuleManager: Shutting down and abandoning module MeshPaint (774) [2024.07.06-12.39.02:880][293]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) [2024.07.06-12.39.02:880][293]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) [2024.07.06-12.39.02:881][293]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) [2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) [2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) [2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) [2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module PlacementMode (760) [2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) [2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) [2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ClothPainter (754) [2024.07.06-12.39.02:883][293]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) [2024.07.06-12.39.02:883][293]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) [2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) [2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) [2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) [2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) [2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) [2024.07.06-12.39.02:885][293]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) [2024.07.06-12.39.03:051][293]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) [2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) [2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) [2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) [2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module TraceInsights (728) [2024.07.06-12.39.03:058][293]MemoryProfiler: Shutdown [2024.07.06-12.39.03:058][293]NetworkingProfiler: Shutdown [2024.07.06-12.39.03:058][293]LoadingProfiler: Shutdown [2024.07.06-12.39.03:060][293]TimingProfiler: Shutdown [2024.07.06-12.39.03:063][293]LogModuleManager: Shutting down and abandoning module TraceServices (727) [2024.07.06-12.39.03:066][293]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) [2024.07.06-12.39.03:066][293]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) [2024.07.06-12.39.03:066][293]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) [2024.07.06-12.39.03:067][293]LogModuleManager: Shutting down and abandoning module MergeActors (718) [2024.07.06-12.39.03:069][293]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) [2024.07.06-12.39.03:070][293]LogModuleManager: Shutting down and abandoning module LocalizationService (715) [2024.07.06-12.39.03:070][293]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) [2024.07.06-12.39.03:070][293]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) [2024.07.06-12.39.03:071][293]LogModuleManager: Shutting down and abandoning module UndoHistory (708) [2024.07.06-12.39.03:072][293]LogModuleManager: Shutting down and abandoning module XmlParser (706) [2024.07.06-12.39.03:072][293]LogModuleManager: Shutting down and abandoning module Blutility (704) [2024.07.06-12.39.03:072][293]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) [2024.07.06-12.39.03:073][293]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) [2024.07.06-12.39.03:073][293]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) [2024.07.06-12.39.03:074][293]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) [2024.07.06-12.39.03:074][293]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) [2024.07.06-12.39.03:075][293]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) [2024.07.06-12.39.03:075][293]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) [2024.07.06-12.39.03:076][293]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) [2024.07.06-12.39.03:077][293]LogModuleManager: Shutting down and abandoning module DeviceManager (686) [2024.07.06-12.39.03:078][293]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) [2024.07.06-12.39.03:111][293]LogModuleManager: Shutting down and abandoning module AutomationController (682) [2024.07.06-12.39.03:113][293]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) [2024.07.06-12.39.03:114][293]LogModuleManager: Shutting down and abandoning module Layers (678) [2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) [2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) [2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) [2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) [2024.07.06-12.39.03:119][293]LogModuleManager: Shutting down and abandoning module Persona (668) [2024.07.06-12.39.03:121][293]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) [2024.07.06-12.39.03:121][293]LogModuleManager: Shutting down and abandoning module AnimGraph (665) [2024.07.06-12.39.03:121][293]LogModuleManager: Shutting down and abandoning module Kismet (662) [2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) [2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module GraphEditor (658) [2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module StructViewer (656) [2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module ClassViewer (654) [2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module Toolbox (652) [2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module ModuleUI (650) [2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module OutputLog (648) [2024.07.06-12.39.03:159][293]LogModuleManager: Shutting down and abandoning module GammaUI (646) [2024.07.06-12.39.03:160][293]LogModuleManager: Shutting down and abandoning module Documentation (644) [2024.07.06-12.39.03:160][293]LogModuleManager: Shutting down and abandoning module LiveCoding (642) [2024.07.06-12.39.03:162][293]LogModuleManager: Shutting down and abandoning module LevelSequence (640) [2024.07.06-12.39.03:162][293]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) [2024.07.06-12.39.03:162][293]LogModuleManager: Shutting down and abandoning module MovieScene (636) [2024.07.06-12.39.03:163][293]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module PortalServices (628) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module PortalRpc (626) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) [2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AIModule (618) [2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) [2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module AITestSuite (615) [2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) [2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) [2024.07.06-12.39.03:180][293]LogModuleManager: Shutting down and abandoning module ProfilerService (608) [2024.07.06-12.39.03:346][293]LogModuleManager: Shutting down and abandoning module TaskGraph (606) [2024.07.06-12.39.03:347][293]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) [2024.07.06-12.39.03:347][293]LogModuleManager: Shutting down and abandoning module OculusEditor (602) [2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module OculusInput (600) [2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) [2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) [2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) [2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module CollectionManager (593) [2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (590) [2024.07.06-12.39.03:354][293]LogOpenImageDenoise: OIDN shutting down [2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (588) [2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module MotoSynth (586) [2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module MeshConversion (584) [2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module DynamicMesh (582) [2024.07.06-12.39.03:355][293]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (580) [2024.07.06-12.39.03:356][293]LogModuleManager: Shutting down and abandoning module GeometricObjects (578) [2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (576) [2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (575) [2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (572) [2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (570) [2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (568) [2024.07.06-12.39.03:358][293]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (566) [2024.07.06-12.39.03:358][293]LogModuleManager: Shutting down and abandoning module SynthesisEditor (564) [2024.07.06-12.39.03:358][293]LogModuleManager: Shutting down and abandoning module Synthesis (562) [2024.07.06-12.39.03:359][293]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (560) [2024.07.06-12.39.03:359][293]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (558) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module OpenXREditor (556) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (554) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module TakeSequencer (552) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module TakeMovieScene (550) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module GooglePAD (546) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module EditableMesh (544) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (542) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module CableComponent (540) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AudioCapture (538) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (537) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AssetTags (534) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (532) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (530) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (528) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (526) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AppleImageUtils (524) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AndroidPermission (522) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module TemplateSequence (520) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module MediaCompositing (518) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ImgMedia (516) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (514) [2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (512) [2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (510) [2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (508) [2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (506) [2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (504) [2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502) [2024.07.06-12.39.03:363][293]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (500) [2024.07.06-12.39.03:363][293]LogModuleManager: Shutting down and abandoning module PluginBrowser (498) [2024.07.06-12.39.03:366][293]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (496) [2024.07.06-12.39.03:367][293]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (494) [2024.07.06-12.39.03:367][293]LogModuleManager: Shutting down and abandoning module CurveEditorTools (492) [2024.07.06-12.39.03:368][293]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (490) [2024.07.06-12.39.03:368][293]LogModuleManager: Shutting down and abandoning module CryptoKeys (488) [2024.07.06-12.39.03:368][293]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (486) [2024.07.06-12.39.03:369][293]LogModuleManager: Shutting down and abandoning module FractureEditor (484) [2024.07.06-12.39.03:369][293]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (482) [2024.07.06-12.39.03:369][293]LogModuleManager: Shutting down and abandoning module ChaosNiagara (480) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (479) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (476) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (474) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AutomationUtils (472) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module BackChannel (470) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AlembicImporter (466) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module GeometryCache (464) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) [2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (454) [2024.07.06-12.39.03:372][293]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (452) [2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) [2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module PluginUtils (448) [2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (446) [2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) [2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (442) [2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) [2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module SourceControl (439) [2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) [2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) [2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) [2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) [2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) [2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) [2024.07.06-12.39.03:377][293]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) [2024.07.06-12.39.03:377][293]LogModuleManager: Shutting down and abandoning module LiveLink (422) [2024.07.06-12.39.03:666][293]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) [2024.07.06-12.39.03:666][293]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) [2024.07.06-12.39.03:667][293]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) [2024.07.06-12.39.03:669][293]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) [2024.07.06-12.39.03:669][293]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) [2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (410) [2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) [2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module SoundFields (406) [2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) [2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) [2024.07.06-12.39.03:671][293]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) [2024.07.06-12.39.03:671][293]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) [2024.07.06-12.39.03:671][293]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) [2024.07.06-12.39.03:672][293]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) [2024.07.06-12.39.03:672][293]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) [2024.07.06-12.39.03:773][293]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module ActorSequence (386) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) [2024.07.06-12.39.03:875][293]LogMagicLeapPlanes: Planes tracker already destroyed. [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) [2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) [2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) [2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (358) [2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) [2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module Niagara (354) [2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) [2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) [2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) [2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) [2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) [2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module DataValidation (342) [2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) [2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module LevelEditor (339) [2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) [2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) [2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module MainFrame (334) [2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module HotReload (333) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module ToolMenus (329) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module TreeMap (323) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) [2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) [2024.07.06-12.39.03:881][293]LogModuleManager: Shutting down and abandoning module Paper2D (310) [2024.07.06-12.39.03:881][293]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) [2024.07.06-12.39.03:881][293]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) [2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) [2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module PacketHandler (302) [2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) [2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) [2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module MediaAssets (296) [2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module Overlay (294) [2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) [2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module VREditor (290) [2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) [2024.07.06-12.39.03:888][293]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) [2024.07.06-12.39.03:888][293]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) [2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) [2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) [2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) [2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module UMG (276) [2024.07.06-12.39.03:890][293]LogModuleManager: Shutting down and abandoning module UMGEditor (275) [2024.07.06-12.39.03:891][293]LogModuleManager: Shutting down and abandoning module MessageLog (273) [2024.07.06-12.39.03:891][293]LogModuleManager: Shutting down and abandoning module SlateReflector (268) [2024.07.06-12.39.03:893][293]LogModuleManager: Shutting down and abandoning module Slate (266) [2024.07.06-12.39.03:893][293]LogModuleManager: Shutting down and abandoning module SlateCore (264) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module UnrealEd (260) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module MRMesh (258) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module XAudio2 (252) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module Networking (250) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module Core (248) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) [2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) [2024.07.06-12.39.03:895][293]LogModuleManager: Shutting down and abandoning module CurveEditor (243) [2024.07.06-12.39.03:895][293]LogModuleManager: Shutting down and abandoning module Sequencer (241) [2024.07.06-12.39.03:895][293]LogModuleManager: Shutting down and abandoning module EditorStyle (240) [2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) [2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) [2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) [2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) [2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) [2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) [2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) [2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) [2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) [2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) [2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) [2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) [2024.07.06-12.39.03:900][293]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) [2024.07.06-12.39.03:900][293]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) [2024.07.06-12.39.03:900][293]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) [2024.07.06-12.39.03:901][293]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) [2024.07.06-12.39.03:901][293]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) [2024.07.06-12.39.03:901][293]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) [2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) [2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) [2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) [2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) [2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) [2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) [2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) [2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) [2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) [2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) [2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module Messaging (143) [2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) [2024.07.06-12.39.03:907][293]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) [2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) [2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) [2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module InputCore (132) [2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module Settings (130) [2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) [2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) [2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module Chaos (124) [2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) [2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) [2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module AVEncoder (120) [2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) [2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) [2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module SteamVR (112) [2024.07.06-12.39.03:916][293]LogHMD: Freeing OpenVRDLLHandle. [2024.07.06-12.39.03:916][293]LogModuleManager: Shutting down and abandoning module OculusHMD (110) [2024.07.06-12.39.03:916][293]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) [2024.07.06-12.39.03:916][293]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) [2024.07.06-12.39.03:917][293]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.07.06-12.39.03:917][293]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) [2024.07.06-12.39.03:917][293]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) [2024.07.06-12.39.03:917][293]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) [2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) [2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) [2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) [2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) [2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) [2024.07.06-12.39.03:920][293]LogModuleManager: Shutting down and abandoning module XMPP (83) [2024.07.06-12.39.03:921][293]LogModuleManager: Shutting down and abandoning module WebSockets (82) [2024.07.06-12.39.03:956][293]LogModuleManager: Shutting down and abandoning module HTTP (79) [2024.07.06-12.39.03:956][293]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2024.07.06-12.39.03:956][293]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BCE149A7E-49F3-EA04-DD0C-60986518DC70%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2024.07.06-12.39.03:956][293]LogHttp: Display: cleaning up 1 outstanding Http requests. [2024.07.06-12.39.03:958][293]LogModuleManager: Shutting down and abandoning module SSL (78) [2024.07.06-12.39.03:959][293]LogModuleManager: Shutting down and abandoning module WmfMedia (74) [2024.07.06-12.39.03:961][293]LogModuleManager: Shutting down and abandoning module Media (73) [2024.07.06-12.39.03:962][293]LogModuleManager: Shutting down and abandoning module MediaInfo (72) [2024.07.06-12.39.03:962][293]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module MLSDK (66) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module VariantManagerContent (64) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module MagicLeap (62) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) [2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) [2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module AISupportModule (50) [2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) [2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) [2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) [2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) [2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) [2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) [2024.07.06-12.39.03:965][293]LogModuleManager: Shutting down and abandoning module XGEController (36) [2024.07.06-12.39.03:965][293]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) [2024.07.06-12.39.03:965][293]LogModuleManager: Shutting down and abandoning module AudioEditor (32) [2024.07.06-12.39.03:967][293]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) [2024.07.06-12.39.03:967][293]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) [2024.07.06-12.39.03:968][293]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2024.07.06-12.39.03:968][293]LogModuleManager: Shutting down and abandoning module Landscape (24) [2024.07.06-12.39.03:968][293]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2024.07.06-12.39.03:970][293]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module Renderer (18) [2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module Engine (16) [2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2024.07.06-12.39.03:973][293]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2024.07.06-12.39.03:973][293]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2024.07.06-12.39.03:973][293]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2024.07.06-12.39.03:974][293]LogModuleManager: Shutting down and abandoning module PakFile (4) [2024.07.06-12.39.03:974][293]LogModuleManager: Shutting down and abandoning module RSA (3) [2024.07.06-12.39.03:975][293]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2024.07.06-12.39.04:008][293]LogD3D11RHI: Shutdown [2024.07.06-12.39.04:008][293]LogD3D11RHI: CleanupD3DDevice [2024.07.06-12.39.04:022][293]LogD3D11RHI: Intel Extensions Framework unloaded [2024.07.06-12.39.04:029][293]LogD3D11RHI: [IntelMetricsDiscovery] Stopped [2024.07.06-12.39.04:030][293]LogExit: Exiting. [2024.07.06-12.39.04:037][293]Log file closed, 07/06/24 14:39:04