Log file open, 07/03/24 11:45:05 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.189944 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.07.03-09.45.06:318][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.07.03-09.45.06:318][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.03-09.45.06:322][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.03-09.45.06:322][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.07.03-09.45.06:322][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.07.03-09.45.06:322][ 0]LogInit: Going up to parent DeviceProfile [] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.03-09.45.06:322][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.03-09.45.06:322][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.07.03-09.45.06:323][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] [2024.07.03-09.45.06:323][ 0]LogInit: Computer: NB-PBM2H22CUN [2024.07.03-09.45.06:323][ 0]LogInit: User: bib [2024.07.03-09.45.06:323][ 0]LogInit: CPU Page size=4096, Cores=10 [2024.07.03-09.45.06:323][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.07.03-09.45.06:323][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.07.03-09.45.06:323][ 0]LogMemory: Platform Memory Stats for Windows [2024.07.03-09.45.06:323][ 0]LogMemory: Process Physical Memory: 146.71 MB used, 146.71 MB peak [2024.07.03-09.45.06:323][ 0]LogMemory: Process Virtual Memory: 129.90 MB used, 129.90 MB peak [2024.07.03-09.45.06:323][ 0]LogMemory: Physical Memory: 10174.04 MB used, 5894.66 MB free, 16068.70 MB total [2024.07.03-09.45.06:323][ 0]LogMemory: Virtual Memory: 134204872.00 MB used, 12857.13 MB free, 134217728.00 MB total [2024.07.03-09.45.06:327][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.07.03-09.45.06:339][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.07.03-09.45.06:339][ 0]LogInit: Using OS detected language (de-DE). [2024.07.03-09.45.06:340][ 0]LogInit: Using OS detected locale (de-DE). [2024.07.03-09.45.06:341][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2024.07.03-09.45.06:341][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2024.07.03-09.45.06:342][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2024.07.03-09.45.06:342][ 0]LogInit: Setting process to per monitor DPI aware [2024.07.03-09.45.06:351][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.03-09.45.06:359][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.07.03-09.45.06:359][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.07.03-09.45.06:424][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.07.03-09.45.06:426][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.03-09.45.06:426][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.07.03-09.45.06:426][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.07.03-09.45.06:426][ 0]LogD3D11RHI: D3D11 adapters: [2024.07.03-09.45.06:481][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2024.07.03-09.45.06:481][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: Revision : 000c [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.03-09.45.06:482][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.03-09.45.06:483][ 0]LogD3D11RHI: AdapterLuid : 0 68046 [2024.07.03-09.45.06:488][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.07.03-09.45.06:488][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") [2024.07.03-09.45.06:488][ 0]LogWindows: EnumDisplayDevices: [2024.07.03-09.45.06:488][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2024.07.03-09.45.06:489][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-09.45.06:489][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-09.45.06:489][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-09.45.06:489][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.07.03-09.45.06:489][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics [2024.07.03-09.45.06:489][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) [2024.07.03-09.45.06:489][ 0]LogD3D11RHI: Driver Date: 2-21-2024 [2024.07.03-09.45.06:489][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: Revision : 000c [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.03-09.45.06:494][ 0]LogD3D11RHI: AdapterLuid : 0 68046 [2024.07.03-09.45.06:536][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.07.03-09.45.06:543][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.07.03-09.45.06:543][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.07.03-09.45.06:543][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.07.03-09.45.06:544][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.07.03-09.45.06:544][ 0]LogD3D11RHI: Async texture creation enabled [2024.07.03-09.45.06:544][ 0]LogD3D11RHI: Array index from any shader is supported [2024.07.03-09.45.06:553][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.07.03-09.45.06:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.07.03-09.45.06:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.07.03-09.45.06:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.07.03-09.45.06:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.07.03-09.45.06:819][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.07.03-09.45.06:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.07.03-09.45.06:826][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.07.03-09.45.06:829][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.07.03-09.45.06:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.07.03-09.45.06:839][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.07.03-09.45.06:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.07.03-09.45.06:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.07.03-09.45.06:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.07.03-09.45.06:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.07.03-09.45.06:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.07.03-09.45.06:868][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.07.03-09.45.06:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.07.03-09.45.06:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.07.03-09.45.06:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.07.03-09.45.06:884][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.07.03-09.45.06:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.07.03-09.45.06:890][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.07.03-09.45.06:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.07.03-09.45.06:893][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.07.03-09.45.06:898][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.07.03-09.45.06:917][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.07.03-09.45.06:937][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.07.03-09.45.06:937][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/24636/). [2024.07.03-09.45.06:938][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/F2CD90C740E50AE9429F18A0B8DF7115/'. [2024.07.03-09.45.06:938][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.07.03-09.45.06:938][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.07.03-09.45.06:938][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.07.03-09.45.07:492][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.07.03-09.45.07:554][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.03-09.45.07:555][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.07.03-09.45.07:568][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.07.03-09.45.07:569][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.03-09.45.07:569][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.07.03-09.45.07:576][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2024.07.03-09.45.07:576][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1876.26MBs, RandomWriteSpeed=138.13MBs. Assigned SpeedClass 'Local' [2024.07.03-09.45.07:578][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.07.03-09.45.07:578][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.07.03-09.45.07:578][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.07.03-09.45.07:614][ 0]LogSlate: Using FreeType 2.10.0 [2024.07.03-09.45.07:615][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.07.03-09.45.07:636][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up [2024.07.03-09.45.07:922][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.03-09.45.07:922][ 0]LogInit: Active device profile: [000001CA6C1B4B00][000001CA5E6220C0 49] Windows [2024.07.03-09.45.07:922][ 0]LogInit: Profiles: [000001CA6C1B4B00][000001CA5E6220C0 49] Windows, [000001CA6C17E100][000001CA6A468240 49] WindowsNoEditor, [000001CA6C1B5900][000001CA6A46C3C0 49] WindowsServer, [000001CA6C17EE00][000001CA6A470540 49] WindowsClient, [000001CA6C1B7C00][000001CA6A464680 49] IOS, [000001CA6C17CF00][000001CA6A4747C0 49] iPadAir, [000001CA6C1B7E00][000001CA6A478900 49] iPadAir2, [000001CA6C12CC00][000001CA6A484BC0 49] IPadPro, [000001CA6C12CD00][000001CA6A480C00 49] iPadAir3, [000001CA6C17FB00][000001CA6A488D80 49] iPadAir4, [000001CA6C12F600][000001CA6A48CF00 49] iPadMini2, [000001CA6C17F200][000001CA6A491080 49] iPadMini3, [000001CA6C12F800][000001CA6A495200 49] iPadMini4, [000001CA6C17F800][000001CA6A499380 49] iPadMini5, [000001CA6C168600][000001CA6A4A1640 49] iPhone6, [000001CA6C168700][000001CA6A49D680 49] iPodTouch6, [000001CA6C1B6900][000001CA6A4A9940 49] iPhone7, [000001CA6C1B6800][000001CA6A4A5980 49] iPodTouch7, [000001CA6C168100][000001CA6A4ADB00 49] iPhone5S, [000001CA6C12C700][000001CA6A4B0100 49] iPhone6Plus, [000001CA6C16A500][000001CA6A4B4280 49] iPhone6S, [000001CA6C12D300][000001CA6A4B8400 49] iPhone6SPlus, [000001CA6C16BB00][000001CA6A4BC580 49] iPhone7Plus, [000001CA6C12F500][000001CA6A4C0700 49] iPhoneSE, [000001CA6C1B6600][000001CA6A47C840 49] iPhone8, [000001CA6C12C600][000001CA6A4C4980 49] iPhone8Plus, [000001CA6C1B6200][000001CA6A4C8AC0 49] iPhoneX, [000001CA6C12F300][000001CA6C732C40 49] iPhoneXS, [000001CA6C1B7400][000001CA6C736DC0 49] iPhoneXSMax, [000001CA6C12ED00][000001CA6C73AF40 49] iPhoneXR, [000001CA6C1B4200][000001CA6C73F0C0 49] iPhone11, [000001CA6C12DE00][000001CA6C743240 49] iPhone11Pro, [000001CA6C1B6A00][000001CA6C7473C0 49] iPhone11ProMax, [000001CA6C12F700][000001CA6C74B540 49] iPhoneSE2, [000001CA6C1B4D00][000001CA6C74F6C0 49] iPhone12Mini, [000001CA6C12DF00][000001CA6C753840 49] iPhone12, [000001CA6C1B4700][000001CA6C7579C0 49] iPhone12Pro, [000001CA6C12D400][000001CA6C75BB40 49] iPhone12ProMax, [000001CA6C1B4C00][000001CA6C75E140 49] iPadPro105, [000001CA6C12D700][000001CA6C7622C0 49] iPadPro129, [000001CA6C1B4100][000001CA6C766440 49] iPadPro97, [000001CA6C12FC00][000001CA6C76A5C0 49] iPadPro2_129, [000001CA6C1B4800][000001CA6C76E740 49] iPad5, [000001CA6C12F100][000001CA6C7728C0 49] iPad6, [000001CA6C1B4500][000001CA6A4CCA00 49] iPad7, [000001CA6C12E800][000001CA6C776B40 49] iPad8, [000001CA6C1B5500][000001CA6C77AC80 49] iPadPro11, [000001CA6C12D500][000001CA6C77EDC0 49] iPadPro2_11, [000001CA6C1B4F00][000001CA6C786F40 49] iPadPro3_129, [000001CA6C12EC00][000001CA6C78B0C0 49] iPadPro4_129, [000001CA6C1B6500][000001CA6C78F240 49] AppleTV, [000001CA6C12D100][000001CA6C7933C0 49] AppleTV4K, [000001CA6C1B4400][000001CA6C797540 49] TVOS, [000001CA6C12E600][000001CA6C79B6C0 49] Mac, [000001CA6C1B7D00][000001CA6C79F840 49] MacClient, [000001CA6C12D800][000001CA6C7A39C0 49] MacNoEditor, [000001CA6C1B7100][000001CA6C7A7B40 49] MacServer, [000001CA6C12F900][000001CA6C7AA140 49] Linux, [000001CA6C1B4900][000001CA6C7AE2C0 49] LinuxAArch64, [000001CA6C12FF00][000001CA6C7B2440 49] LinuxNoEditor, [000001CA6C1B5B00][000001CA6C7B65C0 49] LinuxAArch64NoEditor, [000001CA6C12F400][000001CA6C7BA740 49] LinuxClient, [000001CA6C1B5C00][000001CA6C7BE8C0 49] LinuxAArch64Client, [000001CA6C12DD00][000001CA6C7C2A40 49] LinuxServer, [000001CA6C1B6F00][000001CA6C782B80 49] LinuxAArch64Server, [000001CA6C12C500][000001CA6C7C6CC0 49] Android, [000001CA6C1B5E00][000001CA6C7CAE00 49] Android_Low, [000001CA6C12F000][000001CA6C7CEF40 49] Android_Mid, [000001CA6C1B6400][000001CA6C7D70C0 49] Android_High, [000001CA6C12C800][000001CA6C7DB240 49] Android_Default, [000001CA6C1B7200][000001CA6C7DF3C0 49] Android_Adreno4xx, [000001CA6C17E400][000001CA6C7E3540 49] Android_Adreno5xx_Low, [000001CA6C169C00][000001CA6C7E76C0 49] Android_Adreno5xx, [000001CA6C17FD00][000001CA6C7EF840 49] Android_Adreno6xx, [000001CA6C16AB00][000001CA685839C0 49] Android_Adreno6xx_Vulkan, [000001CA6C17FE00][000001CA68587B40 49] Android_Mali_T6xx, [000001CA6C168F00][000001CA6858A140 49] Android_Mali_T7xx, [000001CA6C17D300][000001CA6858E2C0 49] Android_Mali_T8xx, [000001CA6C169F00][000001CA68592440 49] Android_Mali_G71, [000001CA6C17DC00][000001CA685965C0 49] Android_Mali_G72, [000001CA6C16A400][000001CA6859A740 49] Android_Mali_G72_Vulkan, [000001CA6C17F600][000001CA6859E8C0 49] Android_Mali_G76, [000001CA6C16A100][000001CA685A2A40 49] Android_Mali_G76_Vulkan, [000001CA6C17DB00][000001CA685A6BC0 49] Android_Mali_G77, [000001CA6C168A00][000001CA685AAD40 49] Android_Mali_G77_Vulkan, [000001CA6C17F400][000001CA6C7D2E80 49] Android_Mali_G78, [000001CA6C169300][000001CA685AEFC0 49] Android_Mali_G78_Vulkan, [000001CA6C17E900][000001CA685B3100 49] Android_Mali_G710, [000001CA6C16BD00][000001CA685BB280 49] Android_Mali_G710_Vulkan, [000001CA6C17DE00][000001CA685BF400 49] Android_Vulkan_SM5, [000001CA6C168900][000001CA685C3580 49] Android_PowerVR_G6xxx, [000001CA6C17DF00][000001CA685C7700 49] Android_PowerVR_GT7xxx, [000001CA6C16A700][000001CA685CB880 49] Android_PowerVR_GE8xxx, [000001CA6C17E300][000001CA685CFA00 49] Android_PowerVR_GM9xxx, [000001CA6C16B200][000001CA685D3B80 49] Android_PowerVR_GM9xxx_Vulkan, [000001CA6C17F000][000001CA685D6180 49] Android_TegraK1, [000001CA6C169700][000001CA68446300 49] Android_Unknown_Vulkan, [000001CA6C17F700][000001CA6844A480 49] Lumin, [000001CA6C168200][000001CA6844E600 49] Lumin_Desktop, [000001CA6C17E200][000001CA68452780 49] HoloLens, [2024.07.03-09.45.08:089][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.07.03-09.45.08:089][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.07.03-09.45.08:090][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.07.03-09.45.08:090][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.07.03-09.45.08:090][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.07.03-09.45.08:117][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) [2024.07.03-09.45.08:651][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.03-09.45.08:771][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.07.03-09.45.08:783][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2024.07.03-09.45.08:783][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2024.07.03-09.45.08:783][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.07.03-09.45.09:152][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A5AF8DDD47D148B08157279A985A3F3D | Instance: A4B55DAF40E0AAB0034DA2A970693CE2 (NB-PBM2H22CUN-24636). [2024.07.03-09.45.09:178][ 0]LogPython: Using Python 3.7.7 [2024.07.03-09.45.09:912][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.07.03-09.45.09:925][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.07.03-09.45.10:044][ 0]SourceControl: Source control is disabled [2024.07.03-09.45.10:044][ 0]SourceControl: Source control is disabled [2024.07.03-09.45.10:049][ 0]SourceControl: Source control is disabled [2024.07.03-09.45.10:052][ 0]SourceControl: Source control is disabled [2024.07.03-09.45.10:054][ 0]SourceControl: Source control is disabled [2024.07.03-09.45.10:056][ 0]LogUProjectInfo: Found projects: [2024.07.03-09.45.10:182][ 0]LogOpenImageDenoise: OIDN starting up [2024.07.03-09.45.10:220][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.07.03-09.45.10:234][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.03-09.45.10:234][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.03-09.45.10:333][ 0]LogCollectionManager: Loaded 0 collections in 0.001317 seconds [2024.07.03-09.45.10:352][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s [2024.07.03-09.45.10:352][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s [2024.07.03-09.45.10:352][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s [2024.07.03-09.45.10:352][ 0]LogOcInput: OculusInput pre-init called [2024.07.03-09.45.10:529][ 0]LogEngine: Initializing Engine... [2024.07.03-09.45.10:579][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.07.03-09.45.10:580][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.03-09.45.10:580][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.07.03-09.45.10:581][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.07.03-09.45.10:683][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.07.03-09.45.10:692][ 0]LogAIModule: Creating AISystem for world Untitled [2024.07.03-09.45.10:693][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.07.03-09.45.10:696][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.07.03-09.45.10:697][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.07.03-09.45.10:697][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-09.45.10:697][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-09.45.10:697][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-09.45.10:697][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-09.45.10:704][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-09.45.10:704][ 0]LogAudioMixer: Display: 1: FrontRight [2024.07.03-09.45.10:968][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-09.45.10:970][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-09.45.10:972][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-09.45.10:972][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-09.45.10:973][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-09.45.10:973][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-09.45.10:973][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-09.45.10:974][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-09.45.10:974][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-09.45.10:974][ 0]LogInit: FAudioDevice initialized. [2024.07.03-09.45.10:974][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.07.03-09.45.10:974][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.07.03-09.45.11:023][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.03-09.45.11:023][ 0]LogInit: Texture streaming: Enabled [2024.07.03-09.45.11:032][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.07.03-09.45.11:034][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.07.03-09.45.11:034][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.07.03-09.45.11:035][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.07.03-09.45.11:052][ 0]LogInit: Transaction tracking system initialized [2024.07.03-09.45.11:067][ 0]BlueprintLog: New page: Editor Load [2024.07.03-09.45.11:101][ 0]LocalizationService: Localization service is disabled [2024.07.03-09.45.11:119][ 0]TimingProfiler: Initialize [2024.07.03-09.45.11:119][ 0]TimingProfiler: OnSessionChanged [2024.07.03-09.45.11:119][ 0]LoadingProfiler: Initialize [2024.07.03-09.45.11:119][ 0]LoadingProfiler: OnSessionChanged [2024.07.03-09.45.11:119][ 0]NetworkingProfiler: Initialize [2024.07.03-09.45.11:119][ 0]NetworkingProfiler: OnSessionChanged [2024.07.03-09.45.11:119][ 0]MemoryProfiler: Initialize [2024.07.03-09.45.11:119][ 0]MemoryProfiler: OnSessionChanged [2024.07.03-09.45.11:222][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.07.03-09.45.11:222][ 0]LogCook: Display: Mobile HDR setting 1 [2024.07.03-09.45.11:372][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s [2024.07.03-09.45.11:517][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.07.03-09.45.11:519][ 0]SourceControl: Source control is disabled [2024.07.03-09.45.11:519][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.934 [2024.07.03-09.45.11:519][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.03-09.45.11:519][ 0]LightingResults: New page: Lighting Build [2024.07.03-09.45.11:520][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.45.11:520][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.45.11:520][ 0]MapCheck: New page: Map Check [2024.07.03-09.45.11:520][ 0]LightingResults: New page: Lighting Build [2024.07.03-09.45.11:527][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.45.11:529][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2024.07.03-09.45.12:388][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. [2024.07.03-09.45.12:389][ 0]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.45.12:603][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.03-09.45.12:613][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms [2024.07.03-09.45.12:613][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.03-09.45.12:613][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,158ms to complete. [2024.07.03-09.45.12:613][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.094 [2024.07.03-09.45.12:615][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.029 [2024.07.03-09.45.12:759][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.45.12:764][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.45.12:768][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.45.12:773][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.45.12:797][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3822 classes and 928 folders. [2024.07.03-09.45.12:813][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.07.03-09.45.12:823][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-09.45.12:823][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:823][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.45.12:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.07.03-09.45.12:823][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 [2024.07.03-09.45.12:831][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.03-09.45.12:831][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:831][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.03-09.45.12:831][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:831][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.07.03-09.45.12:831][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 [2024.07.03-09.45.12:837][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.07.03-09.45.12:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.07.03-09.45.12:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.07.03-09.45.12:837][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.03-09.45.12:843][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.45.12:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.45.12:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.07.03-09.45.12:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.03-09.45.12:850][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.03-09.45.12:850][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:850][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.03-09.45.12:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.07.03-09.45.12:850][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2024.07.03-09.45.12:855][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.03-09.45.12:855][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:855][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.03-09.45.12:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:855][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.07.03-09.45.12:855][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2024.07.03-09.45.12:860][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.03-09.45.12:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.03-09.45.12:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.07.03-09.45.12:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2024.07.03-09.45.12:866][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.03-09.45.12:866][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:866][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.03-09.45.12:866][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:866][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.07.03-09.45.12:866][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.07.03-09.45.12:872][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-09.45.12:872][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:872][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-09.45.12:872][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:872][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.07.03-09.45.12:872][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2024.07.03-09.45.12:879][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.03-09.45.12:879][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:879][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.03-09.45.12:879][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:879][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.07.03-09.45.12:879][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2024.07.03-09.45.12:885][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.03-09.45.12:885][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:885][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.03-09.45.12:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.07.03-09.45.12:885][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.07.03-09.45.12:890][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-09.45.12:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-09.45.12:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.07.03-09.45.12:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2024.07.03-09.45.12:897][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.45.12:897][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:897][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.45.12:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.07.03-09.45.12:897][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.07.03-09.45.12:902][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-09.45.12:902][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:902][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-09.45.12:902][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:902][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.07.03-09.45.12:902][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2024.07.03-09.45.12:907][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.03-09.45.12:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.03-09.45.12:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.07.03-09.45.12:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2024.07.03-09.45.12:914][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-09.45.12:914][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:914][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.45.12:914][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:914][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.07.03-09.45.12:914][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2024.07.03-09.45.12:919][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.03-09.45.12:919][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.03-09.45.12:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.07.03-09.45.12:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2024.07.03-09.45.12:926][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-09.45.12:926][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:926][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-09.45.12:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.07.03-09.45.12:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 [2024.07.03-09.45.12:931][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.45.12:931][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:931][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.45.12:931][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:931][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.07.03-09.45.12:931][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.07.03-09.45.12:939][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.45.12:939][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:940][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.45.12:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:940][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.07.03-09.45.12:940][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.07.03-09.45.12:945][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-09.45.12:945][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:945][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.45.12:945][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:945][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.07.03-09.45.12:945][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.07.03-09.45.12:950][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-09.45.12:950][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:950][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-09.45.12:950][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:950][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.07.03-09.45.12:950][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2024.07.03-09.45.12:956][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.07.03-09.45.12:956][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:956][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.07.03-09.45.12:956][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:956][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.07.03-09.45.12:956][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2024.07.03-09.45.12:961][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-09.45.12:961][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:961][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-09.45.12:961][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:961][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.07.03-09.45.12:961][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 [2024.07.03-09.45.12:967][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.45.12:967][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:967][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.45.12:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.07.03-09.45.12:967][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2024.07.03-09.45.12:973][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.03-09.45.12:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.45.12:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.03-09.45.12:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.45.12:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.07.03-09.45.12:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2024.07.03-09.45.13:138][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.07.03-09.45.13:141][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2024.07.03-09.45.13:195][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.07.03-09.45.13:203][ 0]LogSlate: Took 0.006433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.07.03-09.45.13:204][ 0]LogSlate: Took 0.000127 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.07.03-09.45.13:296][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). [2024.07.03-09.45.13:741][ 0]LogSlate: Took 0.008188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.03-09.45.13:798][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2024.07.03-09.45.13:798][ 0]LogLoad: (Engine Initialization) Total time: 8.21 seconds [2024.07.03-09.45.13:798][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.07.03-09.45.13:839][ 0]LogAssetRegistry: Asset discovery search completed in 6.2037 seconds [2024.07.03-09.45.13:843][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2024.07.03-09.45.13:846][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.07.03-09.45.45:333][154]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) [2024.07.03-09.46.07:112][938]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.03-09.46.07:137][938]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/FallenKugel.FallenKugel [2024.07.03-09.46.07:161][938]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. [2024.07.03-09.46.07:249][938]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.03-09.46.07:823][938]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). [2024.07.03-09.46.07:824][938]LogSlate: Took 0.008558 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.07.03-09.49.56:483][916]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) [2024.07.03-09.49.57:192][940]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) [2024.07.03-09.50.05:082][228]Cmd: TRANSACTION UNDO [2024.07.03-09.50.05:083][228]LogEditorTransaction: Undo Move Actors [2024.07.03-09.50.10:233][411]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) [2024.07.03-09.50.18:308][707]Cmd: TRANSACTION UNDO [2024.07.03-09.50.18:309][707]LogEditorTransaction: Undo Set Scale [2024.07.03-09.50.22:969][878]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) [2024.07.03-09.50.36:932][312]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-09.50.37:063][312]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. [2024.07.03-09.50.37:995][312]LogSlate: Took 0.000323 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.07.03-09.50.40:467][409]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile [2024.07.03-09.51.12:534][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.51.12:559][785]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms [2024.07.03-09.51.12:598][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingF0D449754B77990D717D61AA69111748.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-09.51.12:618][785]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-09.51.12:618][785]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-09.51.14:843][873]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-09.51.14:851][873]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-09.51.14:851][873]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:51:14) [2024.07.03-09.51.14:852][873]LogOnline: OSS: Creating online subsystem instance for: NULL [2024.07.03-09.51.14:854][873]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2024.07.03-09.51.14:860][873]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.14:868][873]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007549s) [2024.07.03-09.51.14:869][873]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.51.14:870][873]LogPlayLevel: PIE: World Init took: (0.001546s) [2024.07.03-09.51.14:870][873]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009410s) [2024.07.03-09.51.14:888][873]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.07.03-09.51.14:892][873]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-09.51.14:892][873]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-09.51.14:892][873]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-09.51.14:892][873]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-09.51.14:892][873]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-09.51.14:892][873]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-09.51.14:894][873]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-09.51.14:894][873]LogAudioMixer: Display: 1: FrontRight [2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-09.51.14:938][873]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-09.51.14:939][873]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-09.51.14:939][873]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-09.51.14:939][873]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-09.51.14:940][873]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-09.51.14:940][873]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-09.51.14:940][873]LogInit: FAudioDevice initialized. [2024.07.03-09.51.14:940][873]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.51.14:949][873]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. [2024.07.03-09.51.14:949][873]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. [2024.07.03-09.51.14:950][873]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' [2024.07.03-09.51.14:950][873]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.51.14:956][873]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.14 [2024.07.03-09.51.14:957][873]LogWorld: Bringing up level for play took: 0.003029 [2024.07.03-09.51.14:958][873]LogOnline: OSS: Creating online subsystem instance for: :Context_11 [2024.07.03-09.51.14:968][873]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. [2024.07.03-09.51.14:972][873]PIE: Server logged in [2024.07.03-09.51.14:973][873]PIE: Play in editor total start time 0,124 seconds. [2024.07.03-09.51.29:508][719]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.51.29:508][719]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.51.29:508][719]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.29:511][719]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.51.29:512][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.51.29:556][719]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.51.29:573][719]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms [2024.07.03-09.51.29:574][719]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.29:581][719]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006782s) [2024.07.03-09.51.29:584][719]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.51.29:585][719]LogPlayLevel: PIE: World Init took: (0.003501s) [2024.07.03-09.51.29:585][719]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010417s) [2024.07.03-09.51.29:585][719]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.51.29:585][719]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.51.29:586][719]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.29 [2024.07.03-09.51.29:587][719]LogWorld: Bringing up level for play took: 0.001251 [2024.07.03-09.51.29:587][719]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.51.29:588][719]LogLoad: Took 0.079887 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.51.38:071][226]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.51.38:071][226]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.51.38:071][226]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.38:072][226]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.51.38:072][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.51.38:093][226]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.51.38:099][226]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms [2024.07.03-09.51.38:100][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.38:108][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006816s) [2024.07.03-09.51.38:108][226]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.51.38:109][226]LogPlayLevel: PIE: World Init took: (0.000780s) [2024.07.03-09.51.38:109][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008532s) [2024.07.03-09.51.38:109][226]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.51.38:109][226]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.51.38:110][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.38 [2024.07.03-09.51.38:111][226]LogWorld: Bringing up level for play took: 0.001251 [2024.07.03-09.51.38:111][226]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.51.38:111][226]LogLoad: Took 0.040206 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.51.43:922][573]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.51.43:922][573]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.51.43:922][573]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.43:922][573]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.51.43:922][573]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.51.43:977][573]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.51.43:980][573]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms [2024.07.03-09.51.43:981][573]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.43:989][573]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007274s) [2024.07.03-09.51.43:989][573]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.51.43:989][573]LogPlayLevel: PIE: World Init took: (0.000744s) [2024.07.03-09.51.43:989][573]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008897s) [2024.07.03-09.51.43:990][573]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.51.43:990][573]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.51.43:992][573]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.43 [2024.07.03-09.51.43:992][573]LogWorld: Bringing up level for play took: 0.001268 [2024.07.03-09.51.43:993][573]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.51.43:993][573]LogLoad: Took 0.071351 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.51.54:758][217]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.51.54:758][217]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.51.54:758][217]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.54:758][217]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.51.54:759][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.51.54:818][217]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.51.54:821][217]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms [2024.07.03-09.51.54:822][217]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.51.54:828][217]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006446s) [2024.07.03-09.51.54:829][217]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.51.54:829][217]LogPlayLevel: PIE: World Init took: (0.000742s) [2024.07.03-09.51.54:829][217]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007291s) [2024.07.03-09.51.54:829][217]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.51.54:829][217]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.51.54:831][217]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.51.54 [2024.07.03-09.51.54:831][217]LogWorld: Bringing up level for play took: 0.001259 [2024.07.03-09.51.54:832][217]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.51.54:832][217]LogLoad: Took 0.073876 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.52.02:492][675]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.52.02:492][675]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.52.02:492][675]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.02:492][675]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.52.02:492][675]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.52.02:538][675]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.52.02:540][675]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms [2024.07.03-09.52.02:541][675]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.02:549][675]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007341s) [2024.07.03-09.52.02:549][675]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.52.02:550][675]LogPlayLevel: PIE: World Init took: (0.000799s) [2024.07.03-09.52.02:550][675]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008251s) [2024.07.03-09.52.02:550][675]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.52.02:550][675]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.52.02:551][675]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.02 [2024.07.03-09.52.02:552][675]LogWorld: Bringing up level for play took: 0.001346 [2024.07.03-09.52.02:552][675]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.52.02:553][675]LogLoad: Took 0.060594 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.52.07:727][984]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.52.07:727][984]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.52.07:727][984]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.07:727][984]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.52.07:728][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.52.07:786][984]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.52.07:788][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms [2024.07.03-09.52.07:789][984]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.07:796][984]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006532s) [2024.07.03-09.52.07:796][984]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.52.07:797][984]LogPlayLevel: PIE: World Init took: (0.000752s) [2024.07.03-09.52.07:797][984]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007386s) [2024.07.03-09.52.07:797][984]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.52.07:797][984]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.52.07:798][984]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.07 [2024.07.03-09.52.07:799][984]LogWorld: Bringing up level for play took: 0.001263 [2024.07.03-09.52.07:799][984]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.52.07:800][984]LogLoad: Took 0.072745 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.52.16:477][492]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.52.16:477][492]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.52.16:479][492]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.16:479][492]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.52.16:480][492]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.52.16:538][492]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.52.16:542][492]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms [2024.07.03-09.52.16:543][492]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.16:554][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010914s) [2024.07.03-09.52.16:555][492]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.52.16:555][492]LogPlayLevel: PIE: World Init took: (0.001145s) [2024.07.03-09.52.16:555][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012238s) [2024.07.03-09.52.16:555][492]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.52.16:555][492]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.52.16:557][492]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.16 [2024.07.03-09.52.16:558][492]LogWorld: Bringing up level for play took: 0.001991 [2024.07.03-09.52.16:559][492]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.52.16:559][492]LogLoad: Took 0.081398 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.52.24:794][941]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.52.24:795][941]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.52.24:795][941]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.24:795][941]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.52.24:795][941]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.52.24:824][941]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.52.24:827][941]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms [2024.07.03-09.52.24:828][941]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.24:837][941]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008660s) [2024.07.03-09.52.24:837][941]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.52.24:838][941]LogPlayLevel: PIE: World Init took: (0.000951s) [2024.07.03-09.52.24:838][941]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009761s) [2024.07.03-09.52.24:838][941]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.52.24:838][941]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.52.24:840][941]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.24 [2024.07.03-09.52.24:840][941]LogWorld: Bringing up level for play took: 0.001688 [2024.07.03-09.52.24:841][941]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.52.24:842][941]LogLoad: Took 0.046628 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.52.35:907][603]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.52.35:907][603]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.52.35:907][603]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.35:908][603]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.52.35:908][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.52.35:968][603]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.52.35:970][603]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms [2024.07.03-09.52.35:972][603]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.35:978][603]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006416s) [2024.07.03-09.52.35:979][603]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.52.35:979][603]LogPlayLevel: PIE: World Init took: (0.000743s) [2024.07.03-09.52.35:979][603]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007265s) [2024.07.03-09.52.35:979][603]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.52.35:979][603]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.52.35:981][603]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.35 [2024.07.03-09.52.35:981][603]LogWorld: Bringing up level for play took: 0.001237 [2024.07.03-09.52.35:982][603]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.52.35:982][603]LogLoad: Took 0.075410 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.52.53:424][648]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.52.53:424][648]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.52.53:424][648]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.53:424][648]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.52.53:424][648]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.52.53:447][648]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.52.53:450][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms [2024.07.03-09.52.53:451][648]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.53:459][648]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007074s) [2024.07.03-09.52.53:459][648]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.52.53:459][648]LogPlayLevel: PIE: World Init took: (0.000779s) [2024.07.03-09.52.53:459][648]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007958s) [2024.07.03-09.52.53:459][648]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.52.53:460][648]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.52.53:461][648]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.53 [2024.07.03-09.52.53:461][648]LogWorld: Bringing up level for play took: 0.001368 [2024.07.03-09.52.53:462][648]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.52.53:462][648]LogLoad: Took 0.038773 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.52.58:287][936]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.52.58:287][936]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.52.58:287][936]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.58:288][936]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.52.58:288][936]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.52.58:346][936]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.52.58:349][936]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms [2024.07.03-09.52.58:350][936]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.52.58:356][936]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006325s) [2024.07.03-09.52.58:357][936]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.52.58:357][936]LogPlayLevel: PIE: World Init took: (0.000727s) [2024.07.03-09.52.58:357][936]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007158s) [2024.07.03-09.52.58:357][936]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.52.58:357][936]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.52.58:359][936]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.52.58 [2024.07.03-09.52.58:359][936]LogWorld: Bringing up level for play took: 0.001196 [2024.07.03-09.52.58:359][936]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.52.58:360][936]LogLoad: Took 0.072302 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.53.03:725][256]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.53.03:725][256]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.53.03:725][256]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.53.03:726][256]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.53.03:726][256]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.53.03:750][256]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.53.03:753][256]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms [2024.07.03-09.53.03:754][256]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.53.03:761][256]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007062s) [2024.07.03-09.53.03:762][256]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.53.03:762][256]LogPlayLevel: PIE: World Init took: (0.000789s) [2024.07.03-09.53.03:762][256]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007984s) [2024.07.03-09.53.03:762][256]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.53.03:762][256]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.53.03:764][256]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.53.03 [2024.07.03-09.53.03:764][256]LogWorld: Bringing up level for play took: 0.001463 [2024.07.03-09.53.03:765][256]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.53.03:766][256]LogLoad: Took 0.039853 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.53.14:864][920]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.53.14:864][920]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.53.14:864][920]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.53.14:865][920]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.53.14:865][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.53.14:890][920]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.53.14:893][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms [2024.07.03-09.53.14:894][920]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.53.14:901][920]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006889s) [2024.07.03-09.53.14:902][920]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.53.14:902][920]LogPlayLevel: PIE: World Init took: (0.000770s) [2024.07.03-09.53.14:902][920]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007775s) [2024.07.03-09.53.14:902][920]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.53.14:902][920]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.53.14:904][920]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.53.14 [2024.07.03-09.53.14:904][920]LogWorld: Bringing up level for play took: 0.001302 [2024.07.03-09.53.14:905][920]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.53.14:905][920]LogLoad: Took 0.040368 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.53.26:193][594]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.53.26:193][594]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.53.26:193][594]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.53.26:193][594]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.53.26:193][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.53.26:216][594]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.53.26:219][594]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms [2024.07.03-09.53.26:220][594]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.53.26:227][594]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006756s) [2024.07.03-09.53.26:228][594]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.53.26:228][594]LogPlayLevel: PIE: World Init took: (0.000782s) [2024.07.03-09.53.26:228][594]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007641s) [2024.07.03-09.53.26:228][594]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. [2024.07.03-09.53.26:228][594]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.53.26:230][594]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.53.26 [2024.07.03-09.53.26:230][594]LogWorld: Bringing up level for play took: 0.001325 [2024.07.03-09.53.26:230][594]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.53.26:231][594]LogLoad: Took 0.038115 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.53.28:279][713]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.53.28:279][713]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.53.28:279][713]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.53.28:280][713]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.53.28:294][713]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-09.53.28:300][713]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.53.28:321][713]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.53.28:322][713]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.53.28:323][713]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.53.28:329][713]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms [2024.07.03-09.53.28:352][714]LogPlayLevel: Display: Destroying online subsystem :Context_11 [2024.07.03-09.55.14:586][553]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) [2024.07.03-09.58.16:212][703]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-09.58.16:275][703]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms [2024.07.03-09.58.16:311][703]LogSlate: Took 0.005416 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.07.03-09.58.16:899][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-09.58.16:908][731]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner1A29308D43908121FD69CB96AD731F01.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-09.58.16:926][731]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-09.58.16:926][731]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-09.58.19:449][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.58.19:475][832]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms [2024.07.03-09.58.19:498][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingD2EC35F747AF4BFB7BA641BC874E2C29.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-09.58.19:526][832]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-09.58.19:526][832]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-09.58.20:994][882]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-09.58.20:999][882]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-09.58.20:999][882]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:58:20) [2024.07.03-09.58.20:999][882]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.21:006][882]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006710s) [2024.07.03-09.58.21:006][882]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.58.21:006][882]LogPlayLevel: PIE: World Init took: (0.000921s) [2024.07.03-09.58.21:007][882]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007739s) [2024.07.03-09.58.21:030][882]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms [2024.07.03-09.58.21:032][882]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-09.58.21:032][882]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-09.58.21:032][882]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-09.58.21:032][882]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-09.58.21:032][882]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-09.58.21:032][882]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-09.58.21:034][882]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-09.58.21:034][882]LogAudioMixer: Display: 1: FrontRight [2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-09.58.21:080][882]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-09.58.21:081][882]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-09.58.21:081][882]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-09.58.21:081][882]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-09.58.21:082][882]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-09.58.21:082][882]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-09.58.21:082][882]LogInit: FAudioDevice initialized. [2024.07.03-09.58.21:082][882]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. [2024.07.03-09.58.21:103][882]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.58.21:105][882]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.21 [2024.07.03-09.58.21:106][882]LogWorld: Bringing up level for play took: 0.001652 [2024.07.03-09.58.21:106][882]LogOnline: OSS: Creating online subsystem instance for: :Context_12 [2024.07.03-09.58.21:108][882]PIE: Server logged in [2024.07.03-09.58.21:108][882]PIE: Play in editor total start time 0,111 seconds. [2024.07.03-09.58.24:974][113]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.58.24:974][113]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.58.24:974][113]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.24:974][113]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.58.24:975][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.58.24:997][113]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.58.24:999][113]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms [2024.07.03-09.58.25:000][113]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.25:007][113]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006182s) [2024.07.03-09.58.25:007][113]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.58.25:007][113]LogPlayLevel: PIE: World Init took: (0.000755s) [2024.07.03-09.58.25:007][113]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007031s) [2024.07.03-09.58.25:007][113]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. [2024.07.03-09.58.25:008][113]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.58.25:009][113]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.25 [2024.07.03-09.58.25:009][113]LogWorld: Bringing up level for play took: 0.001191 [2024.07.03-09.58.25:010][113]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.58.25:010][113]LogLoad: Took 0.035331 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.58.29:823][400]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-09.58.29:823][400]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-09.58.29:823][400]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.29:824][400]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.58.29:824][400]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.58.29:845][400]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.58.29:847][400]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms [2024.07.03-09.58.29:848][400]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.29:855][400]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006500s) [2024.07.03-09.58.29:855][400]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.58.29:855][400]LogPlayLevel: PIE: World Init took: (0.000741s) [2024.07.03-09.58.29:855][400]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007353s) [2024.07.03-09.58.29:855][400]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. [2024.07.03-09.58.29:856][400]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.58.29:857][400]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.29 [2024.07.03-09.58.29:857][400]LogWorld: Bringing up level for play took: 0.001250 [2024.07.03-09.58.29:858][400]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-09.58.29:858][400]LogLoad: Took 0.034942 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-09.58.39:294][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.58.39:294][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.39:295][962]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.58.39:295][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.58.39:303][962]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-09.58.39:309][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.58.39:332][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.58.39:332][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.58.39:334][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.58.39:340][962]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms [2024.07.03-09.58.39:410][964]LogPlayLevel: Display: Destroying online subsystem :Context_12 [2024.07.03-09.58.47:563][389]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-09.58.47:625][389]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms [2024.07.03-09.58.48:017][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-09.58.48:029][408]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner9D3D7C98439BE812CADDB4A383DD366B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-09.58.48:046][408]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-09.58.48:046][408]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-09.58.49:934][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.58.49:964][476]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms [2024.07.03-09.58.49:994][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4DB65DA149AE3BEC875997A6E80BB35A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-09.58.50:023][476]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-09.58.50:023][476]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-09.58.51:484][522]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-09.58.51:490][522]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-09.58.51:490][522]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:58:51) [2024.07.03-09.58.51:490][522]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.51:499][522]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009392s) [2024.07.03-09.58.51:500][522]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.58.51:500][522]LogPlayLevel: PIE: World Init took: (0.000988s) [2024.07.03-09.58.51:500][522]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010501s) [2024.07.03-09.58.51:528][522]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms [2024.07.03-09.58.51:529][522]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-09.58.51:529][522]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-09.58.51:529][522]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-09.58.51:529][522]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-09.58.51:530][522]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-09.58.51:530][522]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-09.58.51:530][522]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-09.58.51:533][522]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-09.58.51:533][522]LogAudioMixer: Display: 1: FrontRight [2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-09.58.51:595][522]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-09.58.51:596][522]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-09.58.51:596][522]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-09.58.51:596][522]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-09.58.51:597][522]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-09.58.51:597][522]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-09.58.51:597][522]LogInit: FAudioDevice initialized. [2024.07.03-09.58.51:597][522]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. [2024.07.03-09.58.51:603][522]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.58.51:605][522]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.58.51 [2024.07.03-09.58.51:606][522]LogWorld: Bringing up level for play took: 0.001899 [2024.07.03-09.58.51:606][522]LogOnline: OSS: Creating online subsystem instance for: :Context_13 [2024.07.03-09.58.51:608][522]PIE: Server logged in [2024.07.03-09.58.51:609][522]PIE: Play in editor total start time 0,12 seconds. [2024.07.03-09.58.56:765][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.58.56:766][827]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.58.56:766][827]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.58.56:766][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.58.56:777][827]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-09.58.56:783][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.58.56:804][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.58.56:804][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.58.56:805][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.58.56:811][827]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms [2024.07.03-09.58.56:833][828]LogPlayLevel: Display: Destroying online subsystem :Context_13 [2024.07.03-09.59.14:099][749]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-09.59.14:151][749]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms [2024.07.03-09.59.14:501][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-09.59.14:509][767]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner4DBFD253460B92F1A8BB07BB943DE595.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-09.59.14:530][767]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-09.59.14:530][767]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-09.59.16:649][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.59.16:680][860]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms [2024.07.03-09.59.16:709][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBE3D2A5746E073AE03F6D8B80924D9A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-09.59.16:740][860]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-09.59.16:740][860]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-09.59.18:355][906]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-09.59.18:361][906]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-09.59.18:361][906]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 13:59:18) [2024.07.03-09.59.18:361][906]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.59.18:371][906]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009935s) [2024.07.03-09.59.18:373][906]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.59.18:373][906]LogPlayLevel: PIE: World Init took: (0.001012s) [2024.07.03-09.59.18:373][906]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011070s) [2024.07.03-09.59.18:402][906]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms [2024.07.03-09.59.18:403][906]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True [2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-09.59.18:403][906]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-09.59.18:403][906]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-09.59.18:404][906]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-09.59.18:404][906]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-09.59.18:404][906]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-09.59.18:404][906]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-09.59.18:406][906]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-09.59.18:406][906]LogAudioMixer: Display: 1: FrontRight [2024.07.03-09.59.18:466][906]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-09.59.18:467][906]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-09.59.18:467][906]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-09.59.18:468][906]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-09.59.18:468][906]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-09.59.18:468][906]LogInit: FAudioDevice initialized. [2024.07.03-09.59.18:468][906]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. [2024.07.03-09.59.18:480][906]LogLoad: Game class is 'GameModeBase' [2024.07.03-09.59.18:481][906]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-11.59.18 [2024.07.03-09.59.18:482][906]LogWorld: Bringing up level for play took: 0.001788 [2024.07.03-09.59.18:482][906]LogOnline: OSS: Creating online subsystem instance for: :Context_14 [2024.07.03-09.59.18:484][906]PIE: Server logged in [2024.07.03-09.59.18:485][906]PIE: Play in editor total start time 0,125 seconds. [2024.07.03-09.59.33:555][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.59.33:555][805]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-09.59.33:555][805]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.59.33:555][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.59.33:563][805]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-09.59.33:569][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.59.33:593][805]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.59.33:593][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.59.33:594][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.59.33:597][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.59.33:600][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms [2024.07.03-09.59.33:675][807]LogPlayLevel: Display: Destroying online subsystem :Context_14 [2024.07.03-09.59.39:800][106]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-09.59.39:855][106]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms [2024.07.03-09.59.40:753][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-09.59.40:760][141]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerCD7535AC4238C99314BEDD829DB09CCD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-09.59.40:776][141]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-09.59.40:776][141]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-10.02.58:559][709]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-10.02.58:613][709]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms [2024.07.03-10.02.59:226][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-10.02.59:238][737]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerC125D460474288DE8F41BF9BB38ACD3D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-10.02.59:257][737]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-10.02.59:257][737]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-10.03.01:260][819]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-10.03.01:289][819]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms [2024.07.03-10.03.01:318][819]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA9307CC443311137179F8E83F996EDC6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-10.03.01:349][819]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-10.03.01:349][819]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-10.03.04:713][926]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.03.04:722][926]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.03.04:722][926]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:03:04) [2024.07.03-10.03.04:722][926]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.04:735][926]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012356s) [2024.07.03-10.03.04:736][926]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.03.04:736][926]LogPlayLevel: PIE: World Init took: (0.001692s) [2024.07.03-10.03.04:736][926]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.014245s) [2024.07.03-10.03.04:774][926]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms [2024.07.03-10.03.04:775][926]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.03.04:775][926]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.03.04:775][926]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.03.04:775][926]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.03.04:775][926]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.03.04:775][926]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.03.04:778][926]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.03.04:778][926]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.03.04:857][926]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.03.04:858][926]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.03.04:858][926]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.03.04:858][926]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.03.04:860][926]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.03.04:860][926]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.03.04:860][926]LogInit: FAudioDevice initialized. [2024.07.03-10.03.04:860][926]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. [2024.07.03-10.03.04:873][926]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.03.04:875][926]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.04 [2024.07.03-10.03.04:875][926]LogWorld: Bringing up level for play took: 0.002274 [2024.07.03-10.03.04:876][926]LogOnline: OSS: Creating online subsystem instance for: :Context_15 [2024.07.03-10.03.04:878][926]PIE: Server logged in [2024.07.03-10.03.04:879][926]PIE: Play in editor total start time 0,158 seconds. [2024.07.03-10.03.09:993][230]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.03.09:993][230]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.03.09:993][230]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.09:994][230]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.03.09:994][230]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.03.10:046][230]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.03.10:048][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms [2024.07.03-10.03.10:049][230]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.10:056][230]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007147s) [2024.07.03-10.03.10:057][230]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.03.10:057][230]LogPlayLevel: PIE: World Init took: (0.000792s) [2024.07.03-10.03.10:057][230]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008047s) [2024.07.03-10.03.10:057][230]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. [2024.07.03-10.03.10:058][230]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.03.10:059][230]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.10 [2024.07.03-10.03.10:060][230]LogWorld: Bringing up level for play took: 0.001323 [2024.07.03-10.03.10:060][230]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.03.10:061][230]LogLoad: Took 0.066996 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.03.11:514][313]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.03.11:514][313]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.11:515][313]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.03.11:515][313]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.03.11:529][313]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.03.11:536][313]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.03.11:561][313]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.03.11:562][313]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.03.11:563][313]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.03.11:570][313]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms [2024.07.03-10.03.11:592][314]LogPlayLevel: Display: Destroying online subsystem :Context_15 [2024.07.03-10.03.16:556][533]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-10.03.16:614][533]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms [2024.07.03-10.03.17:328][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-10.03.17:337][572]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner81FB511D477C85BC73E759B047960AE8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-10.03.17:354][572]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-10.03.17:354][572]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-10.03.18:966][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-10.03.18:994][639]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms [2024.07.03-10.03.19:023][639]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing522480784FFCC459835C1A978997D425.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-10.03.19:039][639]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-10.03.19:039][639]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-10.03.20:247][683]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.03.20:253][683]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.03.20:253][683]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:03:20) [2024.07.03-10.03.20:253][683]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.20:261][683]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008215s) [2024.07.03-10.03.20:262][683]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.03.20:262][683]LogPlayLevel: PIE: World Init took: (0.000917s) [2024.07.03-10.03.20:262][683]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009244s) [2024.07.03-10.03.20:289][683]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms [2024.07.03-10.03.20:290][683]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True [2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.03.20:290][683]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.03.20:290][683]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.03.20:291][683]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.03.20:291][683]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.03.20:291][683]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.03.20:291][683]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.03.20:293][683]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.03.20:293][683]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.03.20:351][683]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.03.20:352][683]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.03.20:352][683]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.03.20:353][683]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.03.20:353][683]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.03.20:353][683]LogInit: FAudioDevice initialized. [2024.07.03-10.03.20:353][683]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. [2024.07.03-10.03.20:365][683]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.03.20:367][683]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.20 [2024.07.03-10.03.20:368][683]LogWorld: Bringing up level for play took: 0.001706 [2024.07.03-10.03.20:368][683]LogOnline: OSS: Creating online subsystem instance for: :Context_16 [2024.07.03-10.03.20:370][683]PIE: Server logged in [2024.07.03-10.03.20:370][683]PIE: Play in editor total start time 0,119 seconds. [2024.07.03-10.03.28:953][194]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.03.28:953][194]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.03.28:953][194]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.28:954][194]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.03.28:954][194]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.03.28:976][194]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.03.28:979][194]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms [2024.07.03-10.03.28:980][194]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.28:986][194]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006803s) [2024.07.03-10.03.28:987][194]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.03.28:987][194]LogPlayLevel: PIE: World Init took: (0.000761s) [2024.07.03-10.03.28:987][194]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007683s) [2024.07.03-10.03.28:987][194]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. [2024.07.03-10.03.28:988][194]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.03.28:989][194]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.28 [2024.07.03-10.03.28:989][194]LogWorld: Bringing up level for play took: 0.001268 [2024.07.03-10.03.28:990][194]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.03.28:990][194]LogLoad: Took 0.037193 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.03.35:124][557]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.03.35:124][557]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.35:124][557]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.03.35:126][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.03.35:136][557]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.03.35:144][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.03.35:171][557]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.03.35:171][557]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.03.35:172][557]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.03.35:180][557]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms [2024.07.03-10.03.35:204][558]LogPlayLevel: Display: Destroying online subsystem :Context_16 [2024.07.03-10.03.57:881][509]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.03.57:887][509]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.03.57:887][509]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:03:57) [2024.07.03-10.03.57:887][509]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.03.57:895][509]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008051s) [2024.07.03-10.03.57:896][509]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.03.57:896][509]LogPlayLevel: PIE: World Init took: (0.000913s) [2024.07.03-10.03.57:896][509]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009076s) [2024.07.03-10.03.57:925][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms [2024.07.03-10.03.57:927][509]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.03.57:927][509]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.03.57:927][509]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.03.57:927][509]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.03.57:927][509]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.03.57:927][509]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.03.57:929][509]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.03.57:929][509]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.03.57:981][509]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.03.57:983][509]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.03.57:983][509]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.03.57:983][509]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.03.57:984][509]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.03.57:984][509]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.03.57:984][509]LogInit: FAudioDevice initialized. [2024.07.03-10.03.57:984][509]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. [2024.07.03-10.03.57:993][509]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.03.57:995][509]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.03.57 [2024.07.03-10.03.57:995][509]LogWorld: Bringing up level for play took: 0.001635 [2024.07.03-10.03.57:996][509]LogOnline: OSS: Creating online subsystem instance for: :Context_17 [2024.07.03-10.03.57:997][509]PIE: Server logged in [2024.07.03-10.03.57:998][509]PIE: Play in editor total start time 0,112 seconds. [2024.07.03-10.04.07:480][ 72]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.04.07:480][ 72]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.04.07:480][ 72]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.04.07:481][ 72]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.04.07:481][ 72]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.04.07:526][ 72]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.04.07:528][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms [2024.07.03-10.04.07:529][ 72]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.04.07:536][ 72]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006950s) [2024.07.03-10.04.07:537][ 72]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.04.07:537][ 72]LogPlayLevel: PIE: World Init took: (0.000767s) [2024.07.03-10.04.07:537][ 72]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007822s) [2024.07.03-10.04.07:537][ 72]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. [2024.07.03-10.04.07:537][ 72]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.04.07:539][ 72]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.04.07 [2024.07.03-10.04.07:539][ 72]LogWorld: Bringing up level for play took: 0.001294 [2024.07.03-10.04.07:540][ 72]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.04.07:540][ 72]LogLoad: Took 0.059824 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.04.07:825][ 86]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.04.07:825][ 86]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.04.07:825][ 86]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.04.07:826][ 86]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.04.07:841][ 86]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.04.07:852][ 86]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.04.07:881][ 86]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.04.07:881][ 86]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.04.07:883][ 86]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.04.07:891][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms [2024.07.03-10.04.07:919][ 87]LogPlayLevel: Display: Destroying online subsystem :Context_17 [2024.07.03-10.04.27:210][ 8]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-10.04.27:270][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms [2024.07.03-10.04.27:877][ 35]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-10.04.27:888][ 35]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner328A7B9D45CB01199221928742D783B6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-10.04.27:903][ 35]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-10.04.27:903][ 35]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-10.04.29:646][103]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-10.04.29:681][103]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms [2024.07.03-10.04.29:713][103]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing47632010459E5EF8397065B7E66E50BE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-10.04.29:743][103]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-10.04.29:743][103]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-10.04.30:865][143]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.04.30:870][143]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.04.30:870][143]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:04:30) [2024.07.03-10.04.30:870][143]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.04.30:879][143]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008678s) [2024.07.03-10.04.30:880][143]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.04.30:880][143]LogPlayLevel: PIE: World Init took: (0.000945s) [2024.07.03-10.04.30:880][143]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009734s) [2024.07.03-10.04.30:908][143]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms [2024.07.03-10.04.30:909][143]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.04.30:909][143]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.04.30:909][143]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.04.30:909][143]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.04.30:909][143]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.04.30:909][143]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.04.30:911][143]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.04.30:911][143]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.04.30:967][143]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.04.30:968][143]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.04.30:968][143]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.04.30:968][143]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.04.30:969][143]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.04.30:969][143]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.04.30:969][143]LogInit: FAudioDevice initialized. [2024.07.03-10.04.30:969][143]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. [2024.07.03-10.04.30:978][143]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.04.30:979][143]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.04.30 [2024.07.03-10.04.30:981][143]LogWorld: Bringing up level for play took: 0.001804 [2024.07.03-10.04.30:981][143]LogOnline: OSS: Creating online subsystem instance for: :Context_18 [2024.07.03-10.04.30:983][143]PIE: Server logged in [2024.07.03-10.04.30:984][143]PIE: Play in editor total start time 0,114 seconds. [2024.07.03-10.04.38:605][595]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.04.38:605][595]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.04.38:605][595]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.04.38:606][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.04.38:618][595]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.04.38:626][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.04.38:646][595]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.04.38:647][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.04.38:648][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.04.38:653][595]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms [2024.07.03-10.04.38:674][596]LogPlayLevel: Display: Destroying online subsystem :Context_18 [2024.07.03-10.04.50:547][239]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-10.04.50:598][239]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms [2024.07.03-10.04.51:047][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-10.04.51:058][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner999A99C241C353477007D1A65A057F9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-10.04.51:074][262]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-10.04.51:074][262]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-10.04.53:147][340]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.04.53:153][340]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.04.53:153][340]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:04:53) [2024.07.03-10.04.53:153][340]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.04.53:163][340]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009668s) [2024.07.03-10.04.53:164][340]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.04.53:164][340]LogPlayLevel: PIE: World Init took: (0.000965s) [2024.07.03-10.04.53:164][340]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010755s) [2024.07.03-10.04.53:209][340]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms [2024.07.03-10.04.53:211][340]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.04.53:212][340]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.04.53:212][340]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.04.53:212][340]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.04.53:212][340]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.04.53:212][340]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.04.53:213][340]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.04.53:213][340]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.04.53:270][340]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.04.53:271][340]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.04.53:271][340]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.04.53:271][340]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.04.53:272][340]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.04.53:272][340]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.04.53:272][340]LogInit: FAudioDevice initialized. [2024.07.03-10.04.53:272][340]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. [2024.07.03-10.04.53:282][340]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.04.53:284][340]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.04.53 [2024.07.03-10.04.53:285][340]LogWorld: Bringing up level for play took: 0.002527 [2024.07.03-10.04.53:285][340]LogOnline: OSS: Creating online subsystem instance for: :Context_19 [2024.07.03-10.04.53:287][340]PIE: Server logged in [2024.07.03-10.04.53:288][340]PIE: Play in editor total start time 0,135 seconds. [2024.07.03-10.04.58:774][665]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.04.58:774][665]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.04.58:774][665]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.04.58:774][665]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.04.58:787][665]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.04.58:794][665]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.04.58:814][665]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.04.58:815][665]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.04.58:816][665]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.04.58:819][665]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.04.58:822][665]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms [2024.07.03-10.04.58:893][667]LogPlayLevel: Display: Destroying online subsystem :Context_19 [2024.07.03-10.05.04:779][955]BlueprintLog: New page: Compile BP_Spawner [2024.07.03-10.05.04:835][955]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms [2024.07.03-10.05.05:328][978]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true [2024.07.03-10.05.05:336][978]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner9943CD444FD44023B892FDBA7F30608B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' [2024.07.03-10.05.05:350][978]AssetCheck: New page: Asset Save: BP_Spawner [2024.07.03-10.05.05:351][978]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner [2024.07.03-10.06.15:284][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true [2024.07.03-10.06.15:300][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile34D7D06948C97C6AA7438097F4DCF2B6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' [2024.07.03-10.06.15:316][259]AssetCheck: New page: Asset Save: BP_Projectile [2024.07.03-10.06.15:316][259]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile [2024.07.03-10.06.17:051][314]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-10.06.17:089][314]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms [2024.07.03-10.06.17:125][314]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing0C756D504392274D662988AE04CC77E2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-10.06.17:154][314]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-10.06.17:154][314]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-10.06.18:717][370]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.06.18:723][370]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.06.18:723][370]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:06:18) [2024.07.03-10.06.18:724][370]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.06.18:732][370]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008407s) [2024.07.03-10.06.18:733][370]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.06.18:733][370]LogPlayLevel: PIE: World Init took: (0.001073s) [2024.07.03-10.06.18:733][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009594s) [2024.07.03-10.06.18:763][370]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms [2024.07.03-10.06.18:764][370]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.06.18:764][370]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.06.18:764][370]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.06.18:764][370]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.06.18:764][370]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.06.18:764][370]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.06.18:766][370]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.06.18:766][370]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.06.18:822][370]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.06.18:824][370]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.06.18:824][370]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.06.18:824][370]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.06.18:824][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.06.18:824][370]LogInit: FAudioDevice initialized. [2024.07.03-10.06.18:824][370]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. [2024.07.03-10.06.18:832][370]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.06.18:834][370]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.06.18 [2024.07.03-10.06.18:834][370]LogWorld: Bringing up level for play took: 0.001820 [2024.07.03-10.06.18:835][370]LogOnline: OSS: Creating online subsystem instance for: :Context_20 [2024.07.03-10.06.18:837][370]PIE: Server logged in [2024.07.03-10.06.18:837][370]PIE: Play in editor total start time 0,114 seconds. [2024.07.03-10.06.26:823][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.06.26:823][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.06.26:823][845]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.06.26:824][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.06.26:837][845]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.06.26:844][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.06.26:864][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.06.26:865][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.06.26:866][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.06.26:871][845]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms [2024.07.03-10.06.26:944][847]LogPlayLevel: Display: Destroying online subsystem :Context_20 [2024.07.03-10.06.33:983][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true [2024.07.03-10.06.33:994][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile1AB5402346D3474A5780CE97BC043320.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' [2024.07.03-10.06.34:008][101]AssetCheck: New page: Asset Save: BP_Projectile [2024.07.03-10.06.34:008][101]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile [2024.07.03-10.08.35:908][162]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Kugel.png) [2024.07.03-10.08.35:932][162]LogTexture: Display: Building textures: Kugel (OODLE_AutoDXT, 1024X1024) [2024.07.03-10.08.35:981][162]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.03-10.08.42:648][263]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) [2024.07.03-10.08.42:648][263]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_BaseColor (OODLE_AutoDXT, 1024X1024) [2024.07.03-10.08.42:648][263]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.03-10.08.42:648][263]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_Normal (OODLE_BC5, 1024X1024) [2024.07.03-10.08.42:648][263]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.03-10.08.42:648][263]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 [2024.07.03-10.08.42:648][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 65727E638A051C82EB6B565C720F4A23D545A342), compiling. [2024.07.03-10.08.42:699][263]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.03-10.08.42:703][263]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 [2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 [2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 [2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 [2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 [2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 [2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 [2024.07.03-10.08.42:704][263]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority [2024.07.03-10.08.42:723][263]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Island.Island [2024.07.03-10.08.42:726][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: F019B612E0A69F20A3A1D922A2B53853DF1B7CB7), compiling. [2024.07.03-10.08.43:039][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 6E96A6C0560237E8385FF97F4B553EDE6FA05E4D), compiling. [2024.07.03-10.08.43:044][263]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 252E0C794C26D3A9B80E6AB73CD3AB800FD62FB2), compiling. [2024.07.03-10.08.43:047][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 6D61999148D83613E57669B742B8519DC3EF0FB3), compiling. [2024.07.03-10.08.43:050][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: F5BC38D7BC04D4DCCA516DB3AFA2F4BD4F33EAC0), compiling. [2024.07.03-10.08.43:051][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AA054DC98B9C5F542CAA601039174C83E8738462), compiling. [2024.07.03-10.08.43:080][263]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.08.43:080][263]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.03-10.08.43:080][263]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.08.44:293][282]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.44:293][282]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 [2024.07.03-10.08.44:293][282]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.44:363][283]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.44:369][283]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.44:998][293]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 [2024.07.03-10.08.44:999][293]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: Total job queries 55, among them cache hits 0 (0.00%) [2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) [2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% [2024.07.03-10.08.45:029][293]LogShaderCompilers: Display: ================================================ [2024.07.03-10.08.45:083][294]MaterialEditorStats: Texture samplers: 5/16 [2024.07.03-10.08.45:083][294]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.03-10.08.45:083][294]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.08.46:418][315]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 [2024.07.03-10.08.46:418][315]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 [2024.07.03-10.08.46:418][315]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.47:923][340]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 [2024.07.03-10.08.47:924][340]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.48:095][343]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.03-10.08.48:096][343]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass shader with Surface Lightmap: 155 instructions [2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions [2024.07.03-10.08.49:905][375]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.08.49:905][375]MaterialEditorStats: Texture samplers: 5/16 [2024.07.03-10.08.49:905][375]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.03-10.08.49:905][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.08.52:236][438]LogSlate: Window 'Island' being destroyed [2024.07.03-10.08.52:296][438]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.08.52:296][438]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.09.15:609][244]LogContentBrowser: Deferred new asset file creation: NewMaterial [2024.07.03-10.09.15:630][244]LogContentBrowser: Creating deferred item: NewMaterial [2024.07.03-10.09.19:860][363]LogContentBrowser: Attempting asset rename: NewMaterial -> KugelMat [2024.07.03-10.09.19:865][363]LogContentBrowser: End creating deferred item NewMaterial [2024.07.03-10.09.21:190][387]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/KugelMat.KugelMat [2024.07.03-10.09.21:191][387]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 37991D923D5FE87607E793084282425322E5F0F4), compiling. [2024.07.03-10.09.21:200][387]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority [2024.07.03-10.09.21:430][387]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: C4806227BD6DEB758206D78B21852CACA93DAB7A), compiling. [2024.07.03-10.09.21:433][387]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 683E30449861853BC61CCC11BCA1FE58BA4144F7), compiling. [2024.07.03-10.09.21:476][387]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.09.21:538][387]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.09.24:144][436]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.09.25:623][464]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.03-10.09.25:624][464]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.03-10.09.25:624][464]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.03-10.09.25:624][464]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.09.30:087][585]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: D93E92839106525FE87992DEFB3E76BE65620866), compiling. [2024.07.03-10.09.30:089][585]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9364A1978DB63E0C3D490AAAC66218E11AF8A772), compiling. [2024.07.03-10.09.30:094][585]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.09.30:175][587]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.03-10.09.30:175][587]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.03-10.09.30:175][587]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.03-10.09.30:176][587]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.09.36:094][743]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: A9B8530E6BBD9037125AC7857660075275D8490B), compiling. [2024.07.03-10.09.36:096][743]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 84C7B598DD437409CAEAB174BC54052C2DAFE8AD), compiling. [2024.07.03-10.09.36:098][743]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: F78EF3F5CB2E16CA7ACCDD0D491920DF8FC2E2D6), compiling. [2024.07.03-10.09.36:102][743]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.09.36:144][745]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.09.36:146][745]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.09.36:180][746]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.09.36:180][746]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.09.36:180][746]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.09.36:190][746]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.03-10.09.36:190][746]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.03-10.09.36:190][746]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.03-10.09.36:190][746]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.09.38:454][801]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: F1B73B46AD1A0299E439C5ABED61E1D5B5BD9141), compiling. [2024.07.03-10.09.38:458][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 733B2382D04158B7767388A27A5D24FEA9144FA1), compiling. [2024.07.03-10.09.38:461][801]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.09.38:461][801]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.09.38:461][801]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.03-10.09.38:509][801]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.09.40:058][828]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.09.40:058][828]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.09.40:058][828]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.09.41:495][854]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.09.41:495][854]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.09.41:496][854]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.09.41:496][854]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.09.41:496][854]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.09.41:496][854]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.09.49:455][ 74]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 1B334E3D9F608E70EE1780BB8D08D6531E9026FB), compiling. [2024.07.03-10.09.49:460][ 74]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.09.49:460][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.09.49:460][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.09.49:530][ 76]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.09.49:530][ 76]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.06:939][561]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 323A0089C1E540B28FFD1E557BF348D88640CD3C), compiling. [2024.07.03-10.10.06:941][561]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3CDA758596E11C91390AA4BD3036D14BFFDBE700), compiling. [2024.07.03-10.10.06:951][561]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.06:951][561]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.06:951][561]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.10.07:019][563]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.07:022][563]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.10.07:022][563]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.10.07:022][563]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.10.07:023][563]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.07:023][563]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.07:023][563]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.09:835][630]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: E9320DF58596DBE92DBA96324A6BAEE7E0637492), compiling. [2024.07.03-10.10.09:838][630]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 62292EE69FEC329BD00A991ADE30CCA928318ABC), compiling. [2024.07.03-10.10.09:843][630]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.09:843][630]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.09:843][630]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.09:896][632]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.09:896][632]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.09:896][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.09:934][633]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.10.09:934][633]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.10.09:934][633]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.10.09:934][633]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.09:934][633]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.09:934][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.11:590][673]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 8A8A61C78B4CF5B9C5578816370DA52E76E9DFAF), compiling. [2024.07.03-10.10.11:594][673]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.11:675][676]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.03-10.10.11:675][676]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.03-10.10.11:675][676]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.03-10.10.11:675][676]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.10.12:785][702]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 997E4E2F5937A47830B74A7B9F3910F27865D65B), compiling. [2024.07.03-10.10.12:787][702]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A47C53E7732446205B966970BD27BE3808726CBA), compiling. [2024.07.03-10.10.12:791][702]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.12:839][704]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.10.12:884][705]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.03-10.10.12:884][705]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.03-10.10.12:884][705]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.03-10.10.12:884][705]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.10.15:716][780]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: B985398029D77DEC7096D0E4C4214FC6C4FCE209), compiling. [2024.07.03-10.10.15:722][780]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.15:722][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.15:722][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.03-10.10.15:806][781]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.17:340][808]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.10.17:340][808]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.17:340][808]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.19:131][840]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.03-10.10.19:132][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.03-10.10.19:132][840]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.10.19:132][840]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.10.19:132][840]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.19:132][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.21:538][901]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: BF0B1865F606D0346BC07EEB8E735551F7A197A9), compiling. [2024.07.03-10.10.21:540][901]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 43F3A046DC2420E896D58663AAB012D9649B4B98), compiling. [2024.07.03-10.10.21:543][901]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.21:543][901]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.21:543][901]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.21:597][903]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.10.21:598][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.21:598][903]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.21:635][904]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.03-10.10.21:635][904]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.03-10.10.21:635][904]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.10.21:635][904]MaterialEditorStats: Texture samplers: 2/16 [2024.07.03-10.10.21:635][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.21:635][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.22:538][924]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 7AD676E2FE36DC774B0ADE16A391130D509F66D2), compiling. [2024.07.03-10.10.22:541][924]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B6914A4AEB9518A00DA1BE345D1C73A9C84F9B3C), compiling. [2024.07.03-10.10.22:545][924]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.22:545][924]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.22:545][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.22:569][925]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.22:605][926]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.22:646][927]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.03-10.10.22:646][927]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.03-10.10.22:647][927]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.24:316][953]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: DE87B89E7393F85428979E0553F3CAB038CAA76F), compiling. [2024.07.03-10.10.24:321][953]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DE50FD558CBE838D0A2A30BC4D3F5BE3ADC8EE37), compiling. [2024.07.03-10.10.24:325][953]LogSlate: Window 'Color Picker' being destroyed [2024.07.03-10.10.24:814][961]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.24:814][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.24:814][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.26:409][989]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.10.26:409][989]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.10.26:409][989]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.10.26:409][989]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.26:409][989]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.26:409][989]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.36:650][269]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: DC1C368F6B59C2E988BB0CFC9DD801F686F4E87C), compiling. [2024.07.03-10.10.36:653][269]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C2CD1FEF63DB58BDAE8FC4C12E89495F3CAA4FDF), compiling. [2024.07.03-10.10.36:656][269]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.10.36:656][269]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.36:656][269]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.03-10.10.36:694][271]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.36:705][271]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.36:741][272]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.03-10.10.36:741][272]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.03-10.10.36:741][272]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.38:225][294]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: A6DB248AEA2703929564071F1BC124A1BFBA2440), compiling. [2024.07.03-10.10.38:229][294]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D73164776AD5CAC5173EB4C8F0A8E8303AA04F8), compiling. [2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 [2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 [2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 [2024.07.03-10.10.38:314][296]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.38:317][296]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.38:388][296]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: E5E07C29A1D006D3C2E0A108CE77C367C26162C4), compiling. [2024.07.03-10.10.38:393][296]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5909A681E6B094EE15E424425035A401FD1F63C9), compiling. [2024.07.03-10.10.38:465][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.38:465][298]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.10.38:470][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.39:120][308]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 [2024.07.03-10.10.39:120][308]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.39:171][308]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: AC4AA1156F247893772FD04D3A1AA19C725EF4A0), compiling. [2024.07.03-10.10.39:176][308]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FE29711F4D0DAB620CB8A75E965CFBF5CA2D35AC), compiling. [2024.07.03-10.10.39:180][308]LogSlate: Window 'Color Picker' being destroyed [2024.07.03-10.10.39:238][309]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.39:280][310]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.10.39:284][310]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 [2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 [2024.07.03-10.10.40:178][325]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.40:319][327]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 [2024.07.03-10.10.40:320][327]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.40:650][332]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 [2024.07.03-10.10.40:651][332]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 [2024.07.03-10.10.40:651][332]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.41:228][342]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 [2024.07.03-10.10.41:228][342]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 [2024.07.03-10.10.41:228][342]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 [2024.07.03-10.10.41:562][345]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.42:176][356]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.42:176][356]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.42:176][356]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.43:891][385]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.10.43:891][385]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.10.43:891][385]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.10.43:891][385]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.43:891][385]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.43:891][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.46:223][446]LogMaterialEditor: Saving and Compiling material KugelMat [2024.07.03-10.10.46:545][446]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 528723E1EF70AF9686ADABF4D9AF48606719C4F6), compiling. [2024.07.03-10.10.46:570][446]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 169816F0B8A700DD200CD5B7A7648A5456CE3D26), compiling. [2024.07.03-10.10.46:664][446]LogUObjectHash: Compacting FUObjectHashTables data took 4.10ms [2024.07.03-10.10.46:675][446]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.46:990][446]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 [2024.07.03-10.10.46:991][446]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.10.47:073][446]LogUObjectHash: Compacting FUObjectHashTables data took 4.88ms [2024.07.03-10.10.47:131][446]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority [2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 [2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 [2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 [2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 [2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 [2024.07.03-10.10.47:138][446]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.10.47:157][446]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/KugelMat" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset" SILENT=true [2024.07.03-10.10.47:167][446]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KugelMatAB40AF4C4F4950222052F29164A1C926.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset' [2024.07.03-10.10.47:205][446]AssetCheck: New page: Asset Save: KugelMat [2024.07.03-10.10.47:205][446]LogContentValidation: Display: Validating Material /Game/Materials/KugelMat.KugelMat [2024.07.03-10.10.47:223][446]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.10.47:223][446]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.47:223][446]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.10.48:949][478]LogSlate: Window 'KugelMat' being destroyed [2024.07.03-10.10.48:988][479]LogRenderer: Reallocating scene render targets to support 1428x880 Format 10 NumSamples 1 (Frame:35916). [2024.07.03-10.10.49:123][481]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.10.49:124][481]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.10.49:124][481]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.10.49:124][481]MaterialEditorStats: Texture samplers: 4/16 [2024.07.03-10.10.49:124][481]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.10.49:124][481]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.11.02:927][986]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FallenKugel" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset" SILENT=true [2024.07.03-10.11.02:940][986]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FallenKugelC1C0A2A04E88A7A9AA68DDA3037CCE78.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset' [2024.07.03-10.11.02:953][986]AssetCheck: New page: Asset Save: FallenKugel [2024.07.03-10.11.02:953][986]LogContentValidation: Display: Validating StaticMesh /Game/Assets/FallenKugel.FallenKugel [2024.07.03-10.11.27:529][792]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: C1170235D14EEA55ED882E0DE98AF7396FF81D6D), compiling. [2024.07.03-10.11.27:530][792]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D482606097250EDBBE76CA86B027D80AE708D1BD), compiling. [2024.07.03-10.11.27:533][792]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.11.27:533][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.11.27:533][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.11.27:558][794]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.03-10.11.27:561][794]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.11.27:567][794]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-10.11.27:637][796]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.03-10.11.27:637][796]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.03-10.11.27:637][796]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.11.28:324][813]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 93408C9064094466BEB7B32788FD0D751FC3BDE8), compiling. [2024.07.03-10.11.28:328][813]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B53EBD427C38F4B938842D4B07F1FFD5583E4B57), compiling. [2024.07.03-10.11.28:331][813]LogSlate: Window 'Color Picker' being destroyed [2024.07.03-10.11.29:544][840]LogMaterialEditor: Saving and Compiling material KugelMat [2024.07.03-10.11.30:149][840]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 8AC91E3F1FEB05C2E5FBC565A56DD500ED23CA0B), compiling. [2024.07.03-10.11.30:202][840]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 8A437FFBB20D92C957A06D13D9185E7D461A19DF), compiling. [2024.07.03-10.11.30:288][840]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority [2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 [2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 [2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 [2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 [2024.07.03-10.11.30:289][840]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.11.30:314][840]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms [2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 [2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-10.11.30:958][840]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-10.11.31:025][840]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms [2024.07.03-10.11.31:382][840]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/KugelMat" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset" SILENT=true [2024.07.03-10.11.31:391][840]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KugelMatA1B66BBC4535F5E7D9194B8E43E4EB8C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/KugelMat.uasset' [2024.07.03-10.11.31:412][840]AssetCheck: New page: Asset Save: KugelMat [2024.07.03-10.11.31:412][840]LogContentValidation: Display: Validating Material /Game/Materials/KugelMat.KugelMat [2024.07.03-10.11.31:414][840]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.11.31:414][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.11.31:414][840]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.11.31:414][840]MaterialEditorStats: Texture samplers: 4/16 [2024.07.03-10.11.31:414][840]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.11.31:414][840]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.11.37:010][ 13]BlueprintLog: New page: Compile BP_Projectile [2024.07.03-10.11.37:085][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms [2024.07.03-10.11.37:720][ 29]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true [2024.07.03-10.11.37:738][ 29]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile3CBCB2124E2FBAB6710825B79AEA1473.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' [2024.07.03-10.11.37:755][ 29]AssetCheck: New page: Asset Save: BP_Projectile [2024.07.03-10.11.37:755][ 29]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile [2024.07.03-10.11.45:311][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-10.11.45:341][258]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms [2024.07.03-10.11.45:370][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCA1E8F62447EF8136851A5A6470135AA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-10.11.45:401][258]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-10.11.45:401][258]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-10.11.46:888][296]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.11.46:894][296]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.11.46:894][296]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:11:46) [2024.07.03-10.11.46:894][296]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.11.46:903][296]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008809s) [2024.07.03-10.11.46:904][296]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.11.46:904][296]LogPlayLevel: PIE: World Init took: (0.000963s) [2024.07.03-10.11.46:904][296]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009889s) [2024.07.03-10.11.46:934][296]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms [2024.07.03-10.11.46:935][296]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.11.46:935][296]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.11.46:935][296]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.11.46:935][296]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.11.46:935][296]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.11.46:935][296]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.11.46:938][296]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.11.46:938][296]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.11.46:996][296]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.11.46:997][296]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.11.46:997][296]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.11.46:998][296]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.11.46:998][296]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.11.46:998][296]LogInit: FAudioDevice initialized. [2024.07.03-10.11.46:998][296]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. [2024.07.03-10.11.47:005][296]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.11.47:007][296]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.11.47 [2024.07.03-10.11.47:008][296]LogWorld: Bringing up level for play took: 0.001809 [2024.07.03-10.11.47:008][296]LogOnline: OSS: Creating online subsystem instance for: :Context_23 [2024.07.03-10.11.47:010][296]PIE: Server logged in [2024.07.03-10.11.47:010][296]PIE: Play in editor total start time 0,117 seconds. [2024.07.03-10.11.54:747][758]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.11.54:748][758]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.11.54:748][758]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.11.54:748][758]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.11.54:748][758]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.11.54:773][758]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.11.54:776][758]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms [2024.07.03-10.11.54:777][758]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.11.54:784][758]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006934s) [2024.07.03-10.11.54:785][758]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.11.54:785][758]LogPlayLevel: PIE: World Init took: (0.000787s) [2024.07.03-10.11.54:785][758]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007842s) [2024.07.03-10.11.54:785][758]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. [2024.07.03-10.11.54:786][758]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.11.54:787][758]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.11.54 [2024.07.03-10.11.54:787][758]LogWorld: Bringing up level for play took: 0.001301 [2024.07.03-10.11.54:788][758]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.11.54:788][758]LogLoad: Took 0.039952 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.12.02:411][213]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.12.02:412][213]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.12.02:412][213]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.12.02:412][213]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.12.02:412][213]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.12.02:437][213]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.12.02:440][213]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms [2024.07.03-10.12.02:441][213]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.12.02:448][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007066s) [2024.07.03-10.12.02:448][213]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.12.02:448][213]LogPlayLevel: PIE: World Init took: (0.000823s) [2024.07.03-10.12.02:450][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008002s) [2024.07.03-10.12.02:450][213]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. [2024.07.03-10.12.02:450][213]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.12.02:451][213]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.12.02 [2024.07.03-10.12.02:451][213]LogWorld: Bringing up level for play took: 0.001342 [2024.07.03-10.12.02:451][213]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.12.02:453][213]LogLoad: Took 0.040807 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.12.03:025][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.12.03:025][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.12.03:025][242]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.12.03:026][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.12.03:035][242]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.12.03:048][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.12.03:080][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.12.03:080][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.12.03:081][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.12.03:090][242]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms [2024.07.03-10.12.03:120][243]LogPlayLevel: Display: Destroying online subsystem :Context_23 [2024.07.03-10.13.18:076][417]BlueprintLog: New page: Compile BP_Projectile [2024.07.03-10.13.18:147][417]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms [2024.07.03-10.13.18:787][433]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true [2024.07.03-10.13.18:812][433]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile2920FD0C4591B849DD1EC291F3E54D9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' [2024.07.03-10.13.18:833][433]AssetCheck: New page: Asset Save: BP_Projectile [2024.07.03-10.13.18:833][433]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile [2024.07.03-10.13.20:200][467]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-10.13.20:236][467]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms [2024.07.03-10.13.20:278][467]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing742216BA45A4C211C916088D02FD4E2B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' [2024.07.03-10.13.20:315][467]AssetCheck: New page: Asset Save: Emmy_Testing [2024.07.03-10.13.20:315][467]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing [2024.07.03-10.13.22:236][519]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.13.22:243][519]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.13.22:243][519]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:13:22) [2024.07.03-10.13.22:243][519]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.22:252][519]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009282s) [2024.07.03-10.13.22:253][519]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.13.22:253][519]LogPlayLevel: PIE: World Init took: (0.001208s) [2024.07.03-10.13.22:253][519]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010618s) [2024.07.03-10.13.22:283][519]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms [2024.07.03-10.13.22:284][519]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True [2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.13.22:284][519]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.13.22:284][519]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.13.22:285][519]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.13.22:285][519]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.13.22:285][519]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.13.22:285][519]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.13.22:287][519]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.13.22:287][519]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.13.22:376][519]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.13.22:377][519]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.13.22:377][519]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.13.22:377][519]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.13.22:379][519]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.13.22:379][519]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.13.22:379][519]LogInit: FAudioDevice initialized. [2024.07.03-10.13.22:379][519]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. [2024.07.03-10.13.22:395][519]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.13.22:399][519]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.22 [2024.07.03-10.13.22:400][519]LogWorld: Bringing up level for play took: 0.003002 [2024.07.03-10.13.22:400][519]LogOnline: OSS: Creating online subsystem instance for: :Context_24 [2024.07.03-10.13.22:403][519]PIE: Server logged in [2024.07.03-10.13.22:404][519]PIE: Play in editor total start time 0,162 seconds. [2024.07.03-10.13.29:304][920]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.13.29:304][920]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.13.29:304][920]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.29:304][920]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.13.29:304][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.13.29:327][920]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.13.29:330][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms [2024.07.03-10.13.29:331][920]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.29:338][920]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006784s) [2024.07.03-10.13.29:338][920]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.13.29:339][920]LogPlayLevel: PIE: World Init took: (0.000781s) [2024.07.03-10.13.29:339][920]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007670s) [2024.07.03-10.13.29:339][920]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. [2024.07.03-10.13.29:339][920]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.13.29:340][920]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.29 [2024.07.03-10.13.29:341][920]LogWorld: Bringing up level for play took: 0.001401 [2024.07.03-10.13.29:341][920]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.13.29:342][920]LogLoad: Took 0.038204 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.13.44:744][842]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.13.44:744][842]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.13.44:744][842]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.44:744][842]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.13.44:745][842]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.13.44:771][842]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.13.44:774][842]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms [2024.07.03-10.13.44:776][842]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.44:783][842]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007170s) [2024.07.03-10.13.44:783][842]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.13.44:784][842]LogPlayLevel: PIE: World Init took: (0.000805s) [2024.07.03-10.13.44:784][842]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008084s) [2024.07.03-10.13.44:784][842]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. [2024.07.03-10.13.44:784][842]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.13.44:786][842]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.44 [2024.07.03-10.13.44:786][842]LogWorld: Bringing up level for play took: 0.001369 [2024.07.03-10.13.44:787][842]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.13.44:787][842]LogLoad: Took 0.043928 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.13.49:563][126]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.13.49:563][126]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.13.49:563][126]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.49:564][126]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.13.49:564][126]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.13.49:586][126]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.13.49:589][126]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms [2024.07.03-10.13.49:590][126]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.49:597][126]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006710s) [2024.07.03-10.13.49:597][126]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.13.49:597][126]LogPlayLevel: PIE: World Init took: (0.000749s) [2024.07.03-10.13.49:597][126]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007562s) [2024.07.03-10.13.49:597][126]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. [2024.07.03-10.13.49:598][126]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.13.49:599][126]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.49 [2024.07.03-10.13.49:599][126]LogWorld: Bringing up level for play took: 0.001249 [2024.07.03-10.13.49:600][126]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.13.49:600][126]LogLoad: Took 0.037226 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.13.52:667][308]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.13.52:668][308]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.13.52:668][308]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.52:668][308]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.13.52:668][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.13.52:716][308]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.13.52:718][308]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms [2024.07.03-10.13.52:719][308]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.52:726][308]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007013s) [2024.07.03-10.13.52:727][308]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.13.52:727][308]LogPlayLevel: PIE: World Init took: (0.000815s) [2024.07.03-10.13.52:727][308]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007967s) [2024.07.03-10.13.52:727][308]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. [2024.07.03-10.13.52:728][308]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.13.52:729][308]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.13.52 [2024.07.03-10.13.52:730][308]LogWorld: Bringing up level for play took: 0.001358 [2024.07.03-10.13.52:730][308]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.13.52:731][308]LogLoad: Took 0.063362 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.13.57:626][596]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.13.57:626][596]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.13.57:626][596]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.13.57:627][596]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.13.57:635][596]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.13.57:642][596]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.13.57:665][596]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.13.57:665][596]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.13.57:666][596]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.13.57:673][596]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms [2024.07.03-10.13.57:694][597]LogPlayLevel: Display: Destroying online subsystem :Context_24 [2024.07.03-10.14.40:212][647]LogStaticMesh: Building static mesh FallenKugel... [2024.07.03-10.14.40:212][647]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open [2024.07.03-10.14.40:224][647]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/FallenKugel.FallenKugel [2024.07.03-10.14.42:584][759]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FallenKugel" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset" SILENT=true [2024.07.03-10.14.42:596][759]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FallenKugel6A5701B94711E1A7869C49B33AB6B112.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset' [2024.07.03-10.14.42:610][759]AssetCheck: New page: Asset Save: FallenKugel [2024.07.03-10.14.42:610][759]LogContentValidation: Display: Validating StaticMesh /Game/Assets/FallenKugel.FallenKugel [2024.07.03-10.14.45:247][846]LogTemp: Repeating last play command: Selected Viewport [2024.07.03-10.14.45:254][846]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.07.03-10.14.45:254][846]PIE: New page: PIE session: Emmy_Testing (03.07.2024, 14:14:45) [2024.07.03-10.14.45:254][846]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.14.45:262][846]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008648s) [2024.07.03-10.14.45:263][846]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.14.45:263][846]LogPlayLevel: PIE: World Init took: (0.000945s) [2024.07.03-10.14.45:263][846]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009709s) [2024.07.03-10.14.45:291][846]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms [2024.07.03-10.14.45:296][846]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-10.14.45:296][846]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-10.14.45:296][846]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-10.14.45:296][846]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-10.14.45:296][846]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-10.14.45:296][846]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-10.14.45:298][846]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-10.14.45:298][846]LogAudioMixer: Display: 1: FrontRight [2024.07.03-10.14.45:353][846]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) [2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-10.14.45:354][846]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-10.14.45:354][846]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-10.14.45:355][846]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-10.14.45:355][846]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-10.14.45:355][846]LogInit: FAudioDevice initialized. [2024.07.03-10.14.45:355][846]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. [2024.07.03-10.14.45:365][846]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.14.45:367][846]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.14.45 [2024.07.03-10.14.45:367][846]LogWorld: Bringing up level for play took: 0.001677 [2024.07.03-10.14.45:367][846]LogOnline: OSS: Creating online subsystem instance for: :Context_25 [2024.07.03-10.14.45:369][846]PIE: Server logged in [2024.07.03-10.14.45:370][846]PIE: Play in editor total start time 0,117 seconds. [2024.07.03-10.14.51:922][237]LogNet: Browse: /Game/Emmy_Testing [2024.07.03-10.14.51:922][237]LogLoad: LoadMap: /Game/Emmy_Testing [2024.07.03-10.14.51:922][237]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.14.51:922][237]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.14.51:923][237]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.14.51:974][237]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-10.14.51:977][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms [2024.07.03-10.14.51:978][237]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.14.51:985][237]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006497s) [2024.07.03-10.14.51:985][237]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-10.14.51:985][237]LogPlayLevel: PIE: World Init took: (0.000738s) [2024.07.03-10.14.51:985][237]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007365s) [2024.07.03-10.14.51:985][237]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. [2024.07.03-10.14.51:986][237]LogLoad: Game class is 'GameModeBase' [2024.07.03-10.14.51:987][237]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.03-12.14.51 [2024.07.03-10.14.51:988][237]LogWorld: Bringing up level for play took: 0.001247 [2024.07.03-10.14.51:988][237]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.07.03-10.14.51:989][237]LogLoad: Took 0.067608 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) [2024.07.03-10.14.52:445][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.14.52:445][260]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing [2024.07.03-10.14.52:445][260]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-10.14.52:445][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.14.52:458][260]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.07.03-10.14.52:471][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-10.14.52:503][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-10.14.52:503][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.14.52:505][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-10.14.52:512][260]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms [2024.07.03-10.14.52:537][261]LogPlayLevel: Display: Destroying online subsystem :Context_25 [2024.07.03-10.15.01:933][736]LogEditorTransaction: Undo Reset Collision Profile [2024.07.03-10.15.02:076][736]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 3936ACAA8DF0E35318342C3BC540ABE483E2BA21), compiling. [2024.07.03-10.15.02:106][736]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-10.15.02:106][736]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.15.02:106][736]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: Total job queries 446, among them cache hits 224 (50.22%) [2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: Tracking 129 distinct input hashes that result in 83 distinct outputs (64.34%) [2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: RAM used: 0.49 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% [2024.07.03-10.15.02:194][738]LogShaderCompilers: Display: ================================================ [2024.07.03-10.15.02:196][738]MaterialEditorStats: Base pass shader: 120 instructions [2024.07.03-10.15.02:196][738]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions [2024.07.03-10.15.02:196][738]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-10.15.02:196][738]MaterialEditorStats: Texture samplers: 3/16 [2024.07.03-10.15.02:196][738]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.03-10.15.02:196][738]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-10.15.02:797][756]LogEditorTransaction: Undo Change Collision Profile [2024.07.03-10.15.02:856][756]LogOutputDevice: Warning: Script Stack (0 frames): [2024.07.03-10.15.02:856][756]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0) [2024.07.03-10.15.04:862][756]LogWindows: Error: === Critical error: === [2024.07.03-10.15.04:862][756]LogWindows: Error: [2024.07.03-10.15.04:862][756]LogWindows: Error: Assertion failed: RenderData->IsInitialized() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp] [Line: 177] [2024.07.03-10.15.04:862][756]LogWindows: Error: Uninitialized Renderdata for Mesh: FallenKugel, Mesh NeedsLoad: 0, Mesh NeedsPostLoad: 0, Mesh Loaded: 1, Mesh NeedInit: 0, Mesh IsDefault: 0 [2024.07.03-10.15.04:862][756]LogWindows: Error: [2024.07.03-10.15.04:862][756]LogWindows: Error: [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd4326ba99 KERNELBASE.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdae80216 UE4Editor-Core.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdae84218 UE4Editor-Core.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdaba242d UE4Editor-Core.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdaaf6a45 UE4Editor-Core.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcdaaf80a0 UE4Editor-Core.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd944837e UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd8a0c934 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd8a24f2e UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffc6a5c7164 UE4Editor-Renderer.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7d93599 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7e40554 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7cfd782 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7d1a4f9 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd88ccee3 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd8850efe UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd88a6c1f UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd792adb3 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7950de7 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7945b28 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce31ce5f6 UE4Editor-CoreUObject.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce31cefe2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd7946209 UE4Editor-Engine.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd5d8fc46 UE4Editor-UnrealEd.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd5ddb5d0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd5d73ae8 UE4Editor-UnrealEd.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffc456aec56 UE4Editor-StaticMeshEditor.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0dc9657 UE4Editor-Slate.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0e16e4a UE4Editor-Slate.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd65eb95e UE4Editor-UnrealEd.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcd65d6fa0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0ce2112 UE4Editor-Slate.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0d45087 UE4Editor-Slate.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffce0d38756 UE4Editor-Slate.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc57bcc8 UE4Editor-ApplicationCore.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc5692b7 UE4Editor-ApplicationCore.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc57e465 UE4Editor-ApplicationCore.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc564410 UE4Editor-ApplicationCore.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd43f4ef5c USER32.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd43f4e684 USER32.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffcfc57fcd4 UE4Editor-ApplicationCore.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff611287621 UE4Editor.exe!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112a0fcc UE4Editor.exe!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112a10ba UE4Editor.exe!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112a40dd UE4Editor.exe!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112b5984 UE4Editor.exe!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ff6112b853a UE4Editor.exe!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd43cd7344 KERNEL32.DLL!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [Callstack] 0x00007ffd459dcc91 ntdll.dll!UnknownFunction [] [2024.07.03-10.15.04:862][756]LogWindows: Error: [2024.07.03-10.15.04:870][756]LogExit: Executing StaticShutdownAfterError [2024.07.03-10.15.04:877][756]LogWindows: FPlatformMisc::RequestExit(1) [2024.07.03-10.15.04:877][756]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) [2024.07.03-10.15.04:877][756]LogCore: Engine exit requested (reason: Win RequestExit) [2024.07.03-10.15.04:879][756]Log file closed, 07/03/24 12:15:04