Log file open, 07/03/24 11:11:00 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.194528 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-09.11.00:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.07.03-09.11.00:630][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.07.03-09.11.00:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-09.11.00:630][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.03-09.11.00:634][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.03-09.11.00:634][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.07.03-09.11.00:634][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.07.03-09.11.00:634][ 0]LogInit: Going up to parent DeviceProfile [] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.03-09.11.00:634][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.03-09.11.00:634][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-09.11.00:635][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] [2024.07.03-09.11.00:635][ 0]LogInit: Computer: NB-PBM2H22CST [2024.07.03-09.11.00:635][ 0]LogInit: User: bib [2024.07.03-09.11.00:635][ 0]LogInit: CPU Page size=4096, Cores=10 [2024.07.03-09.11.00:635][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.07.03-09.11.00:635][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.07.03-09.11.00:635][ 0]LogMemory: Platform Memory Stats for Windows [2024.07.03-09.11.00:635][ 0]LogMemory: Process Physical Memory: 145.09 MB used, 145.09 MB peak [2024.07.03-09.11.00:636][ 0]LogMemory: Process Virtual Memory: 130.00 MB used, 130.00 MB peak [2024.07.03-09.11.00:636][ 0]LogMemory: Physical Memory: 7798.92 MB used, 8269.79 MB free, 16068.70 MB total [2024.07.03-09.11.00:636][ 0]LogMemory: Virtual Memory: 134200912.00 MB used, 16812.11 MB free, 134217728.00 MB total [2024.07.03-09.11.00:639][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.07.03-09.11.00:653][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.07.03-09.11.00:653][ 0]LogInit: Using OS detected language (de-DE). [2024.07.03-09.11.00:653][ 0]LogInit: Using OS detected locale (de-DE). [2024.07.03-09.11.00:655][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2024.07.03-09.11.00:655][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2024.07.03-09.11.00:655][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2024.07.03-09.11.00:656][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2024.07.03-09.11.00:656][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2024.07.03-09.11.00:656][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2024.07.03-09.11.00:656][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2024.07.03-09.11.00:656][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2024.07.03-09.11.00:656][ 0]LogInit: Setting process to per monitor DPI aware [2024.07.03-09.11.00:671][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.03-09.11.00:680][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.07.03-09.11.00:680][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.07.03-09.11.00:755][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.07.03-09.11.00:757][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.03-09.11.00:757][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.07.03-09.11.00:757][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.07.03-09.11.00:757][ 0]LogD3D11RHI: D3D11 adapters: [2024.07.03-09.11.00:836][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2024.07.03-09.11.00:836][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: Revision : 000c [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.03-09.11.00:838][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.03-09.11.00:848][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.07.03-09.11.00:848][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") [2024.07.03-09.11.00:848][ 0]LogWindows: EnumDisplayDevices: [2024.07.03-09.11.00:848][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2024.07.03-09.11.00:848][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-09.11.00:849][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-09.11.00:849][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-09.11.00:849][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.07.03-09.11.00:849][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics [2024.07.03-09.11.00:849][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) [2024.07.03-09.11.00:849][ 0]LogD3D11RHI: Driver Date: 2-21-2024 [2024.07.03-09.11.00:849][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: Revision : 000c [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.03-09.11.00:857][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.03-09.11.00:920][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.07.03-09.11.00:928][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.07.03-09.11.00:928][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.07.03-09.11.00:928][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.07.03-09.11.00:929][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.07.03-09.11.00:929][ 0]LogD3D11RHI: Async texture creation enabled [2024.07.03-09.11.00:929][ 0]LogD3D11RHI: Array index from any shader is supported [2024.07.03-09.11.00:937][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.07.03-09.11.01:154][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.07.03-09.11.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.07.03-09.11.01:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.07.03-09.11.01:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.07.03-09.11.01:189][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.07.03-09.11.01:192][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.07.03-09.11.01:195][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.07.03-09.11.01:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.07.03-09.11.01:204][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.07.03-09.11.01:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.07.03-09.11.01:209][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.07.03-09.11.01:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.07.03-09.11.01:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.07.03-09.11.01:231][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.07.03-09.11.01:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.07.03-09.11.01:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.07.03-09.11.01:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.07.03-09.11.01:249][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.07.03-09.11.01:249][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.07.03-09.11.01:259][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.07.03-09.11.01:264][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.07.03-09.11.01:270][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.07.03-09.11.01:274][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.07.03-09.11.01:274][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.07.03-09.11.01:279][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.07.03-09.11.01:299][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.07.03-09.11.01:320][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.07.03-09.11.01:320][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/4980/). [2024.07.03-09.11.01:320][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/CC670F184254BBC6E18AA089A32ED08A/'. [2024.07.03-09.11.01:320][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.07.03-09.11.01:320][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.07.03-09.11.01:320][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.07.03-09.11.01:895][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.07.03-09.11.01:945][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.03-09.11.01:945][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.07.03-09.11.01:945][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.07.03-09.11.01:945][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.07.03-09.11.01:945][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.03-09.11.01:945][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.07.03-09.11.01:958][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.07.03-09.11.01:958][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.03-09.11.01:958][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.07.03-09.11.01:963][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds [2024.07.03-09.11.01:963][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1818.99MBs, RandomWriteSpeed=220.04MBs. Assigned SpeedClass 'Local' [2024.07.03-09.11.01:964][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.07.03-09.11.01:965][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.07.03-09.11.01:965][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.07.03-09.11.01:994][ 0]LogSlate: Using FreeType 2.10.0 [2024.07.03-09.11.01:995][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.07.03-09.11.02:015][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up [2024.07.03-09.11.02:191][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.03-09.11.02:191][ 0]LogInit: Active device profile: [0000026ED5394D00][0000026EC9571880 49] Windows [2024.07.03-09.11.02:191][ 0]LogInit: Profiles: [0000026ED5394D00][0000026EC9571880 49] Windows, [0000026ED535A300][0000026EC9579A00 49] WindowsNoEditor, [0000026ED5395C00][0000026EC957DB80 49] WindowsServer, [0000026ED535B100][0000026EC9584180 49] WindowsClient, [0000026ED5396900][0000026ED43F0300 49] IOS, [0000026ED5359A00][0000026ED4404480 49] iPadAir, [0000026ED5397E00][0000026EC95745C0 49] iPadAir2, [0000026ED4F95100][0000026EC946E800 49] IPadPro, [0000026ED4F95200][0000026EC9416840 49] iPadAir3, [0000026ED5358C00][0000026EC9476980 49] iPadAir4, [0000026ED4F95E00][0000026EC947EB00 49] iPadMini2, [0000026ED535B300][0000026EC9482C80 49] iPadMini3, [0000026ED4F97900][0000026EC9486E00 49] iPadMini4, [0000026ED5359000][0000026EC902CF80 49] iPadMini5, [0000026ED5040900][0000026ED1E65240 49] iPhone6, [0000026ED5040A00][0000026EC9039280 49] iPodTouch6, [0000026ED5396E00][0000026ED57E5540 49] iPhone7, [0000026ED5396F00][0000026ED57E1580 49] iPodTouch7, [0000026ED4F97E00][0000026ED57E9700 49] iPhone5S, [0000026ED5395100][0000026ED5813880 49] iPhone6Plus, [0000026ED5040100][0000026ED581BA00 49] iPhone6S, [0000026ED4F94300][0000026ED1E95B80 49] iPhone6SPlus, [0000026ED5042800][0000026ED1EE2180 49] iPhone7Plus, [0000026ED4F96300][0000026ED1EF0300 49] iPhoneSE, [0000026ED5042600][0000026ED1EF4480 49] iPhone8, [0000026ED4F95000][0000026ED1EF8600 49] iPhone8Plus, [0000026ED5043100][0000026EC947A740 49] iPhoneX, [0000026ED5395500][0000026EC909E880 49] iPhoneXS, [0000026ED5042B00][0000026EC90A29C0 49] iPhoneXSMax, [0000026ED5394700][0000026ED1EFCB00 49] iPhoneXR, [0000026ED5040700][0000026ED1F04C80 49] iPhone11, [0000026ED5394E00][0000026ED1E68E00 49] iPhone11Pro, [0000026ED5041A00][0000026ED1F08F80 49] iPhone11ProMax, [0000026ED5397800][0000026EC9401100 49] iPhoneSE2, [0000026ED5043800][0000026EC9405280 49] iPhone12Mini, [0000026ED5396300][0000026EC9409400 49] iPhone12, [0000026ED5042300][0000026EC9411580 49] iPhone12Pro, [0000026ED5394500][0000026ED5B0B700 49] iPhone12ProMax, [0000026ED5041500][0000026ED548F880 49] iPadPro105, [0000026ED5394A00][0000026ED5B57A40 49] iPadPro129, [0000026ED5043D00][0000026ED5B5BBC0 49] iPadPro97, [0000026ED5395200][0000026ED5B5E1C0 49] iPadPro2_129, [0000026ED5042A00][0000026ED5B66340 49] iPad5, [0000026ED5395D00][0000026ED5B6A4C0 49] iPad6, [0000026ED5041300][0000026ED5B78640 49] iPad7, [0000026ED5397A00][0000026ED5B7C7C0 49] iPad8, [0000026ED5040300][0000026ED5B80940 49] iPadPro11, [0000026ED5394100][0000026ED1F00A80 49] iPadPro2_11, [0000026ED5041600][0000026ED5B84BC0 49] iPadPro3_129, [0000026ED5397300][0000026ED5B88D00 49] iPadPro4_129, [0000026ED5041000][0000026ED5B90E80 49] AppleTV, [0000026ED5395B00][0000026ED5BA9000 49] AppleTV4K, [0000026ED5043200][0000026ED5BF3180 49] TVOS, [0000026ED5397B00][0000026ED5C0B300 49] Mac, [0000026ED5043700][0000026ED5C1B480 49] MacClient, [0000026ED5397F00][0000026ED5C1F600 49] MacNoEditor, [0000026ED5043000][0000026ED5C27780 49] MacServer, [0000026ED5396C00][0000026ED5C2B900 49] Linux, [0000026ED5041D00][0000026ED5421A80 49] LinuxAArch64, [0000026ED5396A00][0000026ED5425C00 49] LinuxNoEditor, [0000026ED5043900][0000026ED5468200 49] LinuxAArch64NoEditor, [0000026ED5397100][0000026ED546C380 49] LinuxClient, [0000026ED5042F00][0000026ED5470500 49] LinuxAArch64Client, [0000026ED5397200][0000026ED5478680 49] LinuxServer, [0000026ED5043F00][0000026ED547C800 49] LinuxAArch64Server, [0000026ED5394200][0000026ED5480980 49] Android, [0000026ED5040500][0000026ED5484B00 49] Android_Low, [0000026ED5396200][0000026ED5B8CC40 49] Android_Mid, [0000026ED5043B00][0000026ED5488D80 49] Android_High, [0000026ED5396000][0000026EC907EEC0 49] Android_Default, [0000026ED5043300][0000026EC9087040 49] Android_Adreno4xx, [0000026ED5397700][0000026EC90971C0 49] Android_Adreno5xx_Low, [0000026ED5040B00][0000026ED5475340 49] Android_Adreno5xx, [0000026ED5396600][0000026EC909B4C0 49] Android_Adreno6xx, [0000026ED5358500][0000026ED59A7640 49] Android_Adreno6xx_Vulkan, [0000026ED4F95300][0000026ED59AB7C0 49] Android_Mali_T6xx, [0000026ED535BB00][0000026ED59AF940 49] Android_Mali_T7xx, [0000026ED4F97300][0000026ED59B3AC0 49] Android_Mali_T8xx, [0000026ED535AE00][0000026ED59B60C0 49] Android_Mali_G71, [0000026ED4F96800][0000026ED59BA240 49] Android_Mali_G72, [0000026ED5359400][0000026ED5AFC3C0 49] Android_Mali_G72_Vulkan, [0000026ED4F95500][0000026ED5AF8540 49] Android_Mali_G76, [0000026ED535BD00][0000026ED58166C0 49] Android_Mali_G76_Vulkan, [0000026ED4F96C00][0000026ED5C22840 49] Android_Mali_G77, [0000026ED535B600][0000026ED54289C0 49] Android_Mali_G77_Vulkan, [0000026ED4F95700][0000026ED56F8B40 49] Android_Mali_G78, [0000026ED535A200][0000026ED56FCCC0 49] Android_Mali_G78_Vulkan, [0000026ED4F94B00][0000026EC9082E00 49] Android_Mali_G710, [0000026ED5358300][0000026ED5700F40 49] Android_Mali_G710_Vulkan, [0000026ED4F94200][0000026ED5705080 49] Android_Vulkan_SM5, [0000026ED5358800][0000026ED57091C0 49] Android_PowerVR_G6xxx, [0000026ED4F96500][0000026ED5711340 49] Android_PowerVR_GT7xxx, [0000026ED5358E00][0000026ED57154C0 49] Android_PowerVR_GE8xxx, [0000026ED4F95400][0000026ED542D640 49] Android_PowerVR_GM9xxx, [0000026ED535B400][0000026ED54317C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000026ED4F94600][0000026ED5435940 49] Android_TegraK1, [0000026ED5359E00][0000026ED5439AC0 49] Android_Unknown_Vulkan, [0000026ED4F96100][0000026ED543C0C0 49] Lumin, [0000026ED5359100][0000026ED5440240 49] Lumin_Desktop, [0000026ED4F97400][0000026ED54443C0 49] HoloLens, [2024.07.03-09.11.02:279][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.07.03-09.11.02:279][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.07.03-09.11.02:279][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.07.03-09.11.02:279][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.07.03-09.11.02:279][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.07.03-09.11.02:290][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) [2024.07.03-09.11.02:559][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.03-09.11.02:622][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.07.03-09.11.02:626][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2024.07.03-09.11.02:626][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2024.07.03-09.11.02:626][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.07.03-09.11.02:814][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 09F5FEE94CA5644D9B3A51ADD63CF92C | Instance: 7A2F45B54C15075BC6A588ACAF8E987C (NB-PBM2H22CST-4980). [2024.07.03-09.11.02:894][ 0]LogPython: Using Python 3.7.7 [2024.07.03-09.11.03:214][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.07.03-09.11.03:217][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.07.03-09.11.03:321][ 0]SourceControl: Source control is disabled [2024.07.03-09.11.03:321][ 0]SourceControl: Source control is disabled [2024.07.03-09.11.03:323][ 0]SourceControl: Source control is disabled [2024.07.03-09.11.03:325][ 0]SourceControl: Source control is disabled [2024.07.03-09.11.03:328][ 0]SourceControl: Source control is disabled [2024.07.03-09.11.03:334][ 0]LogUProjectInfo: Found projects: [2024.07.03-09.11.03:480][ 0]LogOpenImageDenoise: OIDN starting up [2024.07.03-09.11.03:501][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.07.03-09.11.03:516][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.03-09.11.03:516][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.03-09.11.03:613][ 0]LogCollectionManager: Loaded 0 collections in 0.001145 seconds [2024.07.03-09.11.03:631][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s [2024.07.03-09.11.03:631][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s [2024.07.03-09.11.03:631][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s [2024.07.03-09.11.03:631][ 0]LogOcInput: OculusInput pre-init called [2024.07.03-09.11.03:814][ 0]LogEngine: Initializing Engine... [2024.07.03-09.11.03:816][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.07.03-09.11.03:816][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.03-09.11.03:816][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.07.03-09.11.03:817][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.07.03-09.11.03:909][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.07.03-09.11.03:916][ 0]LogAIModule: Creating AISystem for world Untitled [2024.07.03-09.11.03:917][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.07.03-09.11.03:920][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.07.03-09.11.03:920][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.07.03-09.11.03:921][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.07.03-09.11.03:921][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-09.11.03:921][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-09.11.03:921][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-09.11.03:921][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-09.11.03:921][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-09.11.03:921][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-09.11.03:930][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-09.11.03:930][ 0]LogAudioMixer: Display: 1: FrontRight [2024.07.03-09.11.04:208][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.03-09.11.04:211][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-09.11.04:213][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-09.11.04:213][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-09.11.04:214][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-09.11.04:214][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-09.11.04:214][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-09.11.04:215][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-09.11.04:215][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-09.11.04:215][ 0]LogInit: FAudioDevice initialized. [2024.07.03-09.11.04:215][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.07.03-09.11.04:215][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.07.03-09.11.04:263][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.03-09.11.04:263][ 0]LogInit: Texture streaming: Enabled [2024.07.03-09.11.04:273][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.07.03-09.11.04:275][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.07.03-09.11.04:275][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.07.03-09.11.04:276][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.07.03-09.11.04:297][ 0]LogInit: Transaction tracking system initialized [2024.07.03-09.11.04:313][ 0]BlueprintLog: New page: Editor Load [2024.07.03-09.11.04:352][ 0]LocalizationService: Localization service is disabled [2024.07.03-09.11.04:367][ 0]TimingProfiler: Initialize [2024.07.03-09.11.04:367][ 0]TimingProfiler: OnSessionChanged [2024.07.03-09.11.04:367][ 0]LoadingProfiler: Initialize [2024.07.03-09.11.04:368][ 0]LoadingProfiler: OnSessionChanged [2024.07.03-09.11.04:368][ 0]NetworkingProfiler: Initialize [2024.07.03-09.11.04:368][ 0]NetworkingProfiler: OnSessionChanged [2024.07.03-09.11.04:368][ 0]MemoryProfiler: Initialize [2024.07.03-09.11.04:368][ 0]MemoryProfiler: OnSessionChanged [2024.07.03-09.11.04:480][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.07.03-09.11.04:480][ 0]LogCook: Display: Mobile HDR setting 1 [2024.07.03-09.11.04:614][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s [2024.07.03-09.11.04:757][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.07.03-09.11.04:759][ 0]SourceControl: Source control is disabled [2024.07.03-09.11.04:759][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.924 [2024.07.03-09.11.04:759][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.03-09.11.04:759][ 0]LightingResults: New page: Lighting Build [2024.07.03-09.11.04:760][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.11.04:760][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.11.04:760][ 0]MapCheck: New page: Map Check [2024.07.03-09.11.04:760][ 0]LightingResults: New page: Lighting Build [2024.07.03-09.11.04:764][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.11.04:767][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2024.07.03-09.11.05:418][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. [2024.07.03-09.11.05:418][ 0]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-09.11.05:431][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.03-09.11.05:443][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2024.07.03-09.11.05:443][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.03-09.11.05:443][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,168ms to complete. [2024.07.03-09.11.05:443][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.684 [2024.07.03-09.11.05:445][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.609 [2024.07.03-09.11.05:560][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.11.05:564][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.11.05:568][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.11.05:572][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-09.11.05:582][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0066 seconds. Added 3822 classes and 928 folders. [2024.07.03-09.11.05:584][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.07.03-09.11.05:585][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-09.11.05:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.11.05:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.07.03-09.11.05:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2024.07.03-09.11.05:585][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.03-09.11.05:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.03-09.11.05:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.07.03-09.11.05:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.07.03-09.11.05:586][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.07.03-09.11.05:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.07.03-09.11.05:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.07.03-09.11.05:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.07.03-09.11.05:586][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.11.05:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.11.05:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.07.03-09.11.05:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.03-09.11.05:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.07.03-09.11.05:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.03-09.11.05:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.07.03-09.11.05:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.03-09.11.05:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.07.03-09.11.05:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-09.11.05:588][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.03-09.11.05:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.03-09.11.05:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.07.03-09.11.05:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.07.03-09.11.05:588][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-09.11.05:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-09.11.05:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.07.03-09.11.05:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.03-09.11.05:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.07.03-09.11.05:589][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.03-09.11.05:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.07.03-09.11.05:589][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:589][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-09.11.05:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:589][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.07.03-09.11.05:589][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.11.05:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.07.03-09.11.05:590][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-09.11.05:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.07.03-09.11.05:590][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:590][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.03-09.11.05:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.07.03-09.11.05:590][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.11.05:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.07.03-09.11.05:591][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.03-09.11.05:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.07.03-09.11.05:591][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:591][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-09.11.05:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.07.03-09.11.05:591][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.11.05:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.07.03-09.11.05:592][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.11.05:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.07.03-09.11.05:592][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:592][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-09.11.05:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.07.03-09.11.05:592][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-09.11.05:593][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:593][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.07.03-09.11.05:593][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.07.03-09.11.05:593][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:593][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.07.03-09.11.05:593][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:593][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-09.11.05:593][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:593][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.07.03-09.11.05:593][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-09.11.05:594][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-09.11.05:594][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:594][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-09.11.05:594][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:594][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.07.03-09.11.05:594][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.07.03-09.11.05:594][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.03-09.11.05:594][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-09.11.05:594][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.03-09.11.05:594][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-09.11.05:594][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.07.03-09.11.05:594][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-09.11.05:628][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.07.03-09.11.05:629][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2024.07.03-09.11.05:688][ 0]LogSlate: Took 0.000153 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.07.03-09.11.05:689][ 0]LogSlate: Took 0.000170 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.07.03-09.11.05:690][ 0]LogSlate: Took 0.000095 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.07.03-09.11.05:747][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). [2024.07.03-09.11.05:820][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.03-09.11.05:862][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.07.03-09.11.05:862][ 0]LogLoad: (Engine Initialization) Total time: 6.03 seconds [2024.07.03-09.11.05:862][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.07.03-09.11.05:906][ 0]LogAssetRegistry: Asset discovery search completed in 3.8921 seconds [2024.07.03-09.11.05:910][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2024.07.03-09.11.05:913][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.07.03-09.11.06:884][ 46]LogSlate: Took 0.000212 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.03-09.11.09:148][161]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2024.07.03-09.11.09:207][161]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map [2024.07.03-09.11.09:207][161]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.03-09.11.09:207][161]LightingResults: New page: Lighting Build [2024.07.03-09.11.09:207][161]LoadErrors: New page: Loading map: Map.umap [2024.07.03-09.11.09:209][161]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.11.09:209][161]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-09.11.09:209][161]MapCheck: New page: Map Check [2024.07.03-09.11.09:209][161]LightingResults: New page: Lighting Build [2024.07.03-09.11.09:216][161]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-09.11.09:219][161]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms [2024.07.03-09.11.09:220][161]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. [2024.07.03-09.11.09:269][161]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.03-09.11.09:269][161]LogAIModule: Creating AISystem for world Map [2024.07.03-09.11.09:278][161]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2024.07.03-09.11.09:280][161]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.03-09.11.09:281][161]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,119ms to complete. [2024.07.03-09.11.09:281][161]LogFileHelpers: Loading map 'Map' took 0.074 [2024.07.03-09.11.17:387][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) [2024.07.03-09.11.19:445][763]Cmd: DELETE [2024.07.03-09.11.19:445][763]Cmd: ACTOR DELETE [2024.07.03-09.11.19:449][763]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.11.19:456][763]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.07.03-09.11.19:457][763]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.11.19:981][795]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) [2024.07.03-09.11.20:082][800]Cmd: DELETE [2024.07.03-09.11.20:082][800]Cmd: ACTOR DELETE [2024.07.03-09.11.20:085][800]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.11.20:092][800]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.11.20:093][800]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.11.20:716][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) [2024.07.03-09.11.21:383][877]Cmd: DELETE [2024.07.03-09.11.21:383][877]Cmd: ACTOR DELETE [2024.07.03-09.11.21:387][877]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.11.21:394][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms [2024.07.03-09.11.21:394][877]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.11.21:750][899]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) [2024.07.03-09.11.21:883][906]Cmd: DELETE [2024.07.03-09.11.21:883][906]Cmd: ACTOR DELETE [2024.07.03-09.11.21:887][906]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.11.21:894][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.07.03-09.11.21:894][906]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.11.31:608][301]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\cornerPiece.fbx) [2024.07.03-09.11.31:618][301]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\cornerPiece.fbx [2024.07.03-09.11.31:622][301]LogFbx: FBX Scene Loaded Succesfully [2024.07.03-09.11.33:259][301]LogSlate: Window 'FBX Import Options' being destroyed [2024.07.03-09.11.33:277][301]LogFbx: Display: Triangulating static mesh Cube [2024.07.03-09.11.33:278][301]LogStaticMesh: Building static mesh cornerPiece... [2024.07.03-09.11.33:281][301]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/cornerPiece.cornerPiece [2024.07.03-09.11.33:287][301]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.07.03-09.11.33:373][301]LogSlate: Took 0.000072 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.07.03-09.11.34:832][373]LogSlate: Window 'Message Log' being destroyed [2024.07.03-09.11.34:838][373]LogSlate: Window 'Message Log' being destroyed [2024.07.03-09.11.35:752][402]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.11.36:535][445]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.11.41:850][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG20) [2024.07.03-09.11.43:274][836]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) [2024.07.03-09.12.24:237][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.12.24:243][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2024.07.03-09.12.24:287][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2E4A2C74413FA67314ACDD89A3A260C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-09.12.24:302][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-09.12.24:501][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAF08FAE446FE4828822D0B8592E43D68.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-09.12.24:514][282]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-09.12.24:514][282]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-09.12.24:514][282]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-09.12.28:368][512]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) [2024.07.03-09.12.29:237][561]Cmd: DELETE [2024.07.03-09.12.29:237][561]Cmd: ACTOR DELETE [2024.07.03-09.12.29:241][561]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.12.29:247][561]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2024.07.03-09.12.29:248][561]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.12.29:605][583]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG17) [2024.07.03-09.12.29:740][590]Cmd: DELETE [2024.07.03-09.12.29:740][590]Cmd: ACTOR DELETE [2024.07.03-09.12.29:743][590]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.12.29:750][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2024.07.03-09.12.29:750][590]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.12.30:240][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) [2024.07.03-09.12.30:794][652]Cmd: DELETE [2024.07.03-09.12.30:794][652]Cmd: ACTOR DELETE [2024.07.03-09.12.30:797][652]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.12.30:804][652]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.12.30:804][652]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.12.31:177][675]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) [2024.07.03-09.12.33:013][784]Cmd: DELETE [2024.07.03-09.12.33:013][784]Cmd: ACTOR DELETE [2024.07.03-09.12.33:017][784]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.12.33:023][784]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2024.07.03-09.12.33:024][784]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.12.36:333][983]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) [2024.07.03-09.12.38:778][127]Cmd: DUPLICATE [2024.07.03-09.12.38:778][127]Cmd: ACTOR DUPLICATE [2024.07.03-09.12.59:074][299]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.13.00:149][362]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.13.43:098][876]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) [2024.07.03-09.13.48:131][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) [2024.07.03-09.13.50:318][305]Cmd: DUPLICATE [2024.07.03-09.13.50:318][305]Cmd: ACTOR DUPLICATE [2024.07.03-09.14.05:907][235]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG20) [2024.07.03-09.14.07:481][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) [2024.07.03-09.14.13:158][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7) [2024.07.03-09.14.13:764][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) [2024.07.03-09.14.18:475][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7) [2024.07.03-09.14.19:887][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) [2024.07.03-09.14.24:961][354]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.14.24:969][354]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2024.07.03-09.14.25:010][354]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3E41D19D48839CA9616538BA021E0870.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-09.14.25:024][354]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-09.14.25:133][354]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData32918DE04E1BB6A0BBC85D9315BBBAC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-09.14.25:146][354]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-09.14.25:146][354]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-09.14.25:146][354]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-09.14.30:632][679]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.14.31:326][718]Cmd: DELETE [2024.07.03-09.14.31:326][718]Cmd: ACTOR DELETE [2024.07.03-09.14.31:330][718]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.31:336][718]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms [2024.07.03-09.14.31:338][718]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.14.31:779][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.14.32:396][781]Cmd: DELETE [2024.07.03-09.14.32:396][781]Cmd: ACTOR DELETE [2024.07.03-09.14.32:400][781]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.32:406][781]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.14.32:406][781]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.14.35:928][932]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.14.37:529][ 28]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.14.45:402][496]Cmd: DELETE [2024.07.03-09.14.45:402][496]Cmd: ACTOR DELETE [2024.07.03-09.14.45:405][496]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.45:412][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms [2024.07.03-09.14.45:414][496]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.14.46:388][555]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.14.47:191][602]Cmd: DELETE [2024.07.03-09.14.47:191][602]Cmd: ACTOR DELETE [2024.07.03-09.14.47:195][602]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.47:201][602]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2024.07.03-09.14.47:202][602]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.14.50:300][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.14.51:114][835]Cmd: DELETE [2024.07.03-09.14.51:114][835]Cmd: ACTOR DELETE [2024.07.03-09.14.51:118][835]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.51:125][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.07.03-09.14.51:125][835]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.14.51:700][870]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.14.51:819][876]Cmd: DELETE [2024.07.03-09.14.51:819][876]Cmd: ACTOR DELETE [2024.07.03-09.14.51:822][876]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.51:829][876]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.14.51:830][876]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.14.56:206][139]Cmd: TRANSACTION UNDO [2024.07.03-09.14.56:206][139]LogEditorTransaction: Undo Delete Actors [2024.07.03-09.14.56:505][147]Cmd: TRANSACTION UNDO [2024.07.03-09.14.56:505][147]LogEditorTransaction: Undo Clicking on Actors [2024.07.03-09.14.56:699][153]Cmd: TRANSACTION UNDO [2024.07.03-09.14.56:699][153]LogEditorTransaction: Undo Delete Actors [2024.07.03-09.14.58:906][283]Cmd: DELETE [2024.07.03-09.14.58:906][283]Cmd: ACTOR DELETE [2024.07.03-09.14.58:910][283]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.58:917][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2024.07.03-09.14.58:918][283]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.14.59:358][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.14.59:527][319]Cmd: DELETE [2024.07.03-09.14.59:527][319]Cmd: ACTOR DELETE [2024.07.03-09.14.59:530][319]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.14.59:537][319]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.07.03-09.14.59:538][319]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.14.59:998][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.00:153][354]Cmd: DELETE [2024.07.03-09.15.00:153][354]Cmd: ACTOR DELETE [2024.07.03-09.15.00:156][354]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.00:163][354]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2024.07.03-09.15.00:163][354]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.02:154][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.02:838][514]Cmd: DELETE [2024.07.03-09.15.02:838][514]Cmd: ACTOR DELETE [2024.07.03-09.15.02:841][514]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.02:848][514]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.02:848][514]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.03:389][547]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.03:488][552]Cmd: DELETE [2024.07.03-09.15.03:488][552]Cmd: ACTOR DELETE [2024.07.03-09.15.03:492][552]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.03:498][552]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.03:498][552]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.03:956][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.04:022][583]Cmd: DELETE [2024.07.03-09.15.04:022][583]Cmd: ACTOR DELETE [2024.07.03-09.15.04:026][583]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.04:032][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.04:033][583]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.04:840][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.05:006][641]Cmd: DELETE [2024.07.03-09.15.05:006][641]Cmd: ACTOR DELETE [2024.07.03-09.15.05:009][641]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.05:016][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2024.07.03-09.15.05:017][641]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.15.08:974][879]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.09:619][916]Cmd: DELETE [2024.07.03-09.15.09:619][916]Cmd: ACTOR DELETE [2024.07.03-09.15.09:623][916]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.09:629][916]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.09:630][916]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.15.10:221][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.10:389][961]Cmd: DELETE [2024.07.03-09.15.10:389][961]Cmd: ACTOR DELETE [2024.07.03-09.15.10:392][961]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.10:399][961]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2024.07.03-09.15.10:400][961]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.15.11:040][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.11:575][ 31]Cmd: DELETE [2024.07.03-09.15.11:575][ 31]Cmd: ACTOR DELETE [2024.07.03-09.15.11:578][ 31]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.11:584][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2024.07.03-09.15.11:585][ 31]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.14:161][186]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.14:812][224]Cmd: DELETE [2024.07.03-09.15.14:812][224]Cmd: ACTOR DELETE [2024.07.03-09.15.14:815][224]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.14:822][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms [2024.07.03-09.15.14:822][224]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.18:114][422]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.18:665][454]Cmd: DELETE [2024.07.03-09.15.18:665][454]Cmd: ACTOR DELETE [2024.07.03-09.15.18:669][454]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.18:675][454]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms [2024.07.03-09.15.18:676][454]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.15.19:616][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.20:016][534]Cmd: DELETE [2024.07.03-09.15.20:016][534]Cmd: ACTOR DELETE [2024.07.03-09.15.20:020][534]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.20:026][534]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.20:027][534]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.22:101][659]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.22:733][696]Cmd: DELETE [2024.07.03-09.15.22:733][696]Cmd: ACTOR DELETE [2024.07.03-09.15.22:736][696]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.22:743][696]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.22:743][696]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.23:150][721]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.23:266][727]Cmd: DELETE [2024.07.03-09.15.23:266][727]Cmd: ACTOR DELETE [2024.07.03-09.15.23:269][727]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.23:276][727]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms [2024.07.03-09.15.23:276][727]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.23:607][747]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.23:740][754]Cmd: DELETE [2024.07.03-09.15.23:740][754]Cmd: ACTOR DELETE [2024.07.03-09.15.23:743][754]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.23:749][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.23:750][754]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.24:240][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.24:322][788]Cmd: DELETE [2024.07.03-09.15.24:322][788]Cmd: ACTOR DELETE [2024.07.03-09.15.24:325][788]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.24:332][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.24:332][788]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.24:722][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.24:853][819]Cmd: DELETE [2024.07.03-09.15.24:853][819]Cmd: ACTOR DELETE [2024.07.03-09.15.24:856][819]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.24:863][819]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.24:864][819]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.25:353][849]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.25:686][868]Cmd: DELETE [2024.07.03-09.15.25:686][868]Cmd: ACTOR DELETE [2024.07.03-09.15.25:689][868]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.25:695][868]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2024.07.03-09.15.25:696][868]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.26:046][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.26:161][895]Cmd: DELETE [2024.07.03-09.15.26:161][895]Cmd: ACTOR DELETE [2024.07.03-09.15.26:164][895]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.26:170][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2024.07.03-09.15.26:171][895]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.26:528][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.26:693][926]Cmd: DELETE [2024.07.03-09.15.26:693][926]Cmd: ACTOR DELETE [2024.07.03-09.15.26:696][926]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.26:703][926]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.26:703][926]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.27:077][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.27:241][958]Cmd: DELETE [2024.07.03-09.15.27:241][958]Cmd: ACTOR DELETE [2024.07.03-09.15.27:244][958]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.27:250][958]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.27:251][958]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.27:557][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.27:740][987]Cmd: DELETE [2024.07.03-09.15.27:740][987]Cmd: ACTOR DELETE [2024.07.03-09.15.27:743][987]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.27:749][987]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.27:750][987]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.28:034][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.28:268][ 17]Cmd: DELETE [2024.07.03-09.15.28:268][ 17]Cmd: ACTOR DELETE [2024.07.03-09.15.28:271][ 17]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.28:278][ 17]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms [2024.07.03-09.15.28:278][ 17]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.28:644][ 39]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.28:878][ 52]Cmd: DELETE [2024.07.03-09.15.28:878][ 52]Cmd: ACTOR DELETE [2024.07.03-09.15.28:881][ 52]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.28:889][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms [2024.07.03-09.15.28:890][ 52]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.15.29:156][ 68]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.30:072][122]Cmd: DELETE [2024.07.03-09.15.30:072][122]Cmd: ACTOR DELETE [2024.07.03-09.15.30:075][122]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.30:082][122]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms [2024.07.03-09.15.30:082][122]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.37:239][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.37:962][594]Cmd: DELETE [2024.07.03-09.15.37:962][594]Cmd: ACTOR DELETE [2024.07.03-09.15.37:965][594]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.37:972][594]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2024.07.03-09.15.37:972][594]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.39:412][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.39:900][709]Cmd: DELETE [2024.07.03-09.15.39:901][709]Cmd: ACTOR DELETE [2024.07.03-09.15.39:904][709]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.39:910][709]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.39:911][709]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.40:347][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.40:464][741]Cmd: DELETE [2024.07.03-09.15.40:464][741]Cmd: ACTOR DELETE [2024.07.03-09.15.40:468][741]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.40:474][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.40:475][741]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.41:648][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.42:180][843]Cmd: DELETE [2024.07.03-09.15.42:180][843]Cmd: ACTOR DELETE [2024.07.03-09.15.42:183][843]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.42:189][843]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2024.07.03-09.15.42:190][843]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.42:763][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.43:145][900]Cmd: DELETE [2024.07.03-09.15.43:145][900]Cmd: ACTOR DELETE [2024.07.03-09.15.43:148][900]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.43:156][900]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2024.07.03-09.15.43:157][900]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.15.43:537][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) [2024.07.03-09.15.43:704][932]Cmd: DELETE [2024.07.03-09.15.43:704][932]Cmd: ACTOR DELETE [2024.07.03-09.15.43:707][932]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.43:713][932]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.15.43:714][932]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.44:047][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) [2024.07.03-09.15.46:977][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) [2024.07.03-09.15.47:520][158]Cmd: DELETE [2024.07.03-09.15.47:520][158]Cmd: ACTOR DELETE [2024.07.03-09.15.47:523][158]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.15.47:529][158]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2024.07.03-09.15.47:531][158]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.15.51:353][388]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) [2024.07.03-09.16.09:502][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG18) [2024.07.03-09.16.10:200][299]Cmd: DELETE [2024.07.03-09.16.10:200][299]Cmd: ACTOR DELETE [2024.07.03-09.16.10:208][299]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.16.10:218][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2024.07.03-09.16.10:219][299]LogEditorActor: Deleted 1 Actors (0.018 secs) [2024.07.03-09.16.20:938][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG8) [2024.07.03-09.16.21:655][981]Cmd: DELETE [2024.07.03-09.16.21:655][981]Cmd: ACTOR DELETE [2024.07.03-09.16.21:658][981]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.16.21:665][981]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms [2024.07.03-09.16.21:666][981]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.16.22:089][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG14) [2024.07.03-09.16.22:207][ 13]Cmd: DELETE [2024.07.03-09.16.22:207][ 13]Cmd: ACTOR DELETE [2024.07.03-09.16.22:210][ 13]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.16.22:217][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.07.03-09.16.22:217][ 13]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.16.24:521][104]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.16.27:591][288]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.16.35:800][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) [2024.07.03-09.16.37:850][893]Cmd: DELETE [2024.07.03-09.16.37:850][893]Cmd: ACTOR DELETE [2024.07.03-09.16.37:854][893]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.16.37:860][893]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2024.07.03-09.16.37:861][893]LogEditorActor: Deleted 1 Actors (0.011 secs) [2024.07.03-09.16.40:919][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) [2024.07.03-09.16.41:787][128]Cmd: DELETE [2024.07.03-09.16.41:787][128]Cmd: ACTOR DELETE [2024.07.03-09.16.41:790][128]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.16.41:797][128]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.16.41:797][128]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.16.44:313][258]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.16.45:013][299]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.17.05:708][520]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) [2024.07.03-09.17.07:186][606]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.03-09.17.08:374][676]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.03-09.17.08:795][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) [2024.07.03-09.17.09:500][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) [2024.07.03-09.17.26:517][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.17.26:527][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2024.07.03-09.17.26:564][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5A358E7E443FCC2BD88B5584F3B4CA4F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-09.17.26:577][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-09.17.26:683][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData56F63DA348219AE46EE063AEFCBFAED5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-09.17.26:697][757]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-09.17.26:697][757]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-09.17.26:697][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-09.17.35:796][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) [2024.07.03-09.17.36:379][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) [2024.07.03-09.17.43:513][758]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) [2024.07.03-09.17.44:230][799]Cmd: DELETE [2024.07.03-09.17.44:231][799]Cmd: ACTOR DELETE [2024.07.03-09.17.44:234][799]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.17.44:242][799]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms [2024.07.03-09.17.44:243][799]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.17.44:751][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) [2024.07.03-09.17.44:838][834]Cmd: DELETE [2024.07.03-09.17.44:838][834]Cmd: ACTOR DELETE [2024.07.03-09.17.44:841][834]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.17.44:848][834]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms [2024.07.03-09.17.44:849][834]LogEditorActor: Deleted 1 Actors (0.010 secs) [2024.07.03-09.17.49:135][ 19]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.17.50:571][105]LogActorFactory: Actor Factory created cornerPiece [2024.07.03-09.18.22:481][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.18.22:489][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms [2024.07.03-09.18.22:527][ 5]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3E82B7F04D4ABEE2EDF3049C1D5F5AFD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-09.18.22:541][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-09.18.22:650][ 5]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2AEAC96F4794C5573A020487EC43DD80.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-09.18.22:662][ 5]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-09.18.22:662][ 5]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-09.18.22:662][ 5]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-09.18.33:498][639]MapCheck: New page: Map Check [2024.07.03-09.18.33:513][639]LightingResults: New page: Lighting Build - 03.07.2024, 13:18:33 [2024.07.03-09.18.33:536][639]LogSwarmInterface: [OpenConnection] Registering TCP channel ... [2024.07.03-09.18.33:575][639]LogSwarmInterface: [OpenConnection] Connecting to agent ... [2024.07.03-09.18.33:583][639]LogSwarmInterface: [TryOpenConnection] Testing the Agent [2024.07.03-09.18.34:107][639]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent [2024.07.03-09.18.34:107][639]LogSwarmInterface: [TryOpenConnection] Local Process ID is 4980 [2024.07.03-09.18.36:302][639]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. [2024.07.03-09.18.36:302][639]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2024.07.03-09.18.36:302][639]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2024.07.03-09.18.36:302][639]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2024.07.03-09.18.36:302][639]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2024.07.03-09.18.36:302][639]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2024.07.03-09.18.36:438][639]LogEditorBuildUtils: Build time 0:02 [2024.07.03-09.18.36:445][639]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 21DBFBF518EA0F917621CD16ACCE7C49E440FD96), compiling. [2024.07.03-09.18.36:451][639]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:452][639]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 14700AB849F4B5FD4373DD37072836354AD31F98), compiling. [2024.07.03-09.18.36:454][639]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:490][640]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 [2024.07.03-09.18.36:490][640]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 [2024.07.03-09.18.36:490][640]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 [2024.07.03-09.18.36:490][640]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 [2024.07.03-09.18.36:490][640]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.36:492][640]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen in PCD3D_SM5, Default, SM5 (DDC key hash: F871423BBF5E2D71E15FFC5A0E1FED4955B6A842), compiling. [2024.07.03-09.18.36:496][640]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 [2024.07.03-09.18.36:496][640]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:498][640]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.03-09.18.36:498][640]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.36:498][640]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5731453BF8E933E09A59F9D4AC97AC57709C5BAE), compiling. [2024.07.03-09.18.36:501][640]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:511][640]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.03-09.18.36:511][640]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.03-09.18.36:511][640]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.36:568][641]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Event in PCD3D_SM5, Default, SM5 (DDC key hash: E4FFF7BC4F2288D5F35B5C9E13CCA321EF39F7CB), compiling. [2024.07.03-09.18.36:572][641]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:575][641]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Event in PCD3D_SM5, Default, SM5 (DDC key hash: B65CC3674BFD166F43F7F4E03B509FADB5228C80), compiling. [2024.07.03-09.18.36:579][641]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:633][642]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 9ED2122BF856722E8875C037803543FB2A5E10EF), compiling. [2024.07.03-09.18.36:637][642]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:639][642]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: C50D9C24C6A1ECB5D0A58D03C0A6951BE608A912), compiling. [2024.07.03-09.18.36:643][642]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:685][643]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Island in PCD3D_SM5, Default, SM5 (DDC key hash: C3A7404C498663876112664E3059EF23BF413FB4), compiling. [2024.07.03-09.18.36:689][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:691][643]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Island in PCD3D_SM5, Default, SM5 (DDC key hash: 3BACC122E3FD702E3BFBFA5A6DB9A70C93FD0481), compiling. [2024.07.03-09.18.36:696][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:750][644]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 15994B04E7093E803200A2E14548E9F73504E0B7), compiling. [2024.07.03-09.18.36:753][644]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:756][644]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5B133BDC56C10A033E46673A04F308AF4EBFA348), compiling. [2024.07.03-09.18.36:760][644]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:806][645]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 4496062D3731227F1A97FE65B4AEBB5B2D7E41EF), compiling. [2024.07.03-09.18.36:812][645]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:815][645]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 620C65D3854F14846F68DC97607766A5A91A601B), compiling. [2024.07.03-09.18.36:821][645]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:886][646]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 4C40D58C2385872A3E668B29579DAA6041BAD2A0), compiling. [2024.07.03-09.18.36:892][646]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.36:894][646]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: C9D38C89D462817047F39E2454BE50AEBBE8A801), compiling. [2024.07.03-09.18.36:899][646]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 24 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 17 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 12 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Total job queries 32, among them cache hits 0 (0.00%) [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: Tracking 32 distinct input hashes that result in 8 distinct outputs (25.00%) [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: RAM used: 0.02 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% [2024.07.03-09.18.39:250][647]LogShaderCompilers: Display: ================================================ [2024.07.03-09.18.39:620][661]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2024.07.03-09.19.07:093][938]Job is a success! [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.052s [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: Bricks at depth [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: 1: 5.8% covering 37.5% of volume [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: 2: 93.9% covering 9.5% of volume [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: Bricks in each level [2024.07.03-09.19.07:333][939]LogVolumetricLightmapImport: Map 413 bricks 100.0% (Persistent Level) [2024.07.03-09.19.07:655][939]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) [2024.07.03-09.19.07:655][939]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) [2024.07.03-09.19.07:655][939]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.03-09.19.07:655][939]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) [2024.07.03-09.19.07:655][939]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) [2024.07.03-09.19.07:655][939]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 512X512) [2024.07.03-09.19.07:655][939]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 512X512) [2024.07.03-09.19.07:655][939]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.07.03-09.19.07:655][939]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.03-09.19.07:655][939]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.03-09.19.07:874][939]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X1024) [2024.07.03-09.19.07:898][939]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 281 meshes in 6 LightmapResourceClusters (46.8 Meshes per cluster). [2024.07.03-09.19.07:904][939]LogMaterial: Display: Material /Game/Assets/Material.Material needed to have new flag set bUsedWithStaticLighting ! [2024.07.03-09.19.07:907][939]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 4BAC094774B3D70A3F3E7AD396ECEB2634C4669E), compiling. [2024.07.03-09.19.07:956][939]Lightmass on NB-PBM2H22CST: 27.9 sec total, 210 ms importing, 29 ms setup, 2.05 sec photons, 25.5 sec processing, 0 ms extra exporting [281/281 mappings]. Threads: 4:40 min total, 2:59 min processing. [2024.07.03-09.19.07:956][939]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 [2024.07.03-09.19.07:964][939]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority [2024.07.03-09.19.07:966][939]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms [2024.07.03-09.19.07:998][939]LogStaticLightingSystem: Illumination: 34.4 sec (268 ms encoding lightmaps, 181 ms encoding shadowmaps) [2024.07.03-09.19.07:998][939]LogStaticLightingSystem: Lightmap texture memory: 4.5 MB (4.5 MB streaming, 0.0 MB non-streaming), 6 textures [2024.07.03-09.19.07:998][939]LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 1 textures [2024.07.03-09.19.08:332][939]DumpUnbuiltLightIteractions [2024.07.03-09.19.08:332][939]Lights with unbuilt interactions: 0 [2024.07.03-09.19.08:332][939] [2024.07.03-09.19.08:332][939]Primitives with unbuilt interactions: 0 [2024.07.03-09.19.11:400][939]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2024.07.03-09.19.11:504][940]Cmd: MAP CHECK NOTIFYRESULTS [2024.07.03-09.19.11:504][940]MapCheck: New page: Map - 03.07.2024, 13:19:11 [2024.07.03-09.19.11:504][940]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property [2024.07.03-09.19.11:505][940]MapCheck: Warning: Fackel2_2 Static mesh actor has NULL StaticMesh property [2024.07.03-09.19.11:505][940]MapCheck: Warning: Lagerfeuer_8 Static mesh actor has NULL StaticMesh property [2024.07.03-09.19.11:506][940]MapCheck: Map check complete: 0 Error(s), 3 Warning(s), took 1,654ms to complete. [2024.07.03-09.19.24:805][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG17) [2024.07.03-09.19.25:558][761]Cmd: DELETE [2024.07.03-09.19.25:558][761]Cmd: ACTOR DELETE [2024.07.03-09.19.25:562][761]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-09.19.25:570][761]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms [2024.07.03-09.19.25:571][761]LogEditorActor: Deleted 1 Actors (0.012 secs) [2024.07.03-09.19.41:738][400]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-09.19.41:747][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.07.03-09.19.41:780][400]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2C07EED64B9B94F8F215F8A5073D5DE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-09.19.41:792][400]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-09.19.41:870][400]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD9F7AA140B5C19AC8EEC5AB57062D8D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-09.19.41:884][400]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-09.19.41:884][400]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-09.19.41:884][400]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-09.19.43:163][474]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms [2024.07.03-09.19.44:453][474]LogSlate: Window 'Save Content' being destroyed [2024.07.03-09.19.44:562][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/cornerPiece" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset" SILENT=true [2024.07.03-09.19.44:567][474]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/cornerPieceF9E12A6140F2124C8D1B41828E2D7900.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset' [2024.07.03-09.19.44:587][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true [2024.07.03-09.19.44:592][474]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialF040746348CF4F460D2D2BA5D2601312.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' [2024.07.03-09.19.44:640][474]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed [2024.07.03-09.19.44:743][474]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-09.19.44:744][474]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material [2024.07.03-09.19.44:744][474]LogContentValidation: Display: Validating StaticMesh /Game/Assets/cornerPiece.cornerPiece [2024.07.03-09.19.44:745][475]Cmd: QUIT_EDITOR [2024.07.03-09.19.44:745][475]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.07.03-09.19.44:747][475]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.07.03-09.19.44:749][475]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.07.03-09.19.44:749][475]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.07.03-09.19.44:749][475]LogAudio: Display: Audio Device unregistered from world 'Map'. [2024.07.03-09.19.44:749][475]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.19.44:750][475]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-09.19.44:792][475]LogAudio: Display: Audio Device Manager Shutdown [2024.07.03-09.19.44:792][475]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.03-09.19.44:796][475]LogExit: Preparing to exit. [2024.07.03-09.19.45:487][475]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms [2024.07.03-09.19.45:617][475]LogDirectoryWatcher: Display: A directory notification failed, and we were unable to create a new request. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [C:/Users/bib/Documents/GAR/Dino Game/Content/] [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.07.03-09.19.45:640][475]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.19.45:659][475]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2024.07.03-09.19.45:668][475]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.07.03-09.19.45:668][475]LogExit: Editor shut down [2024.07.03-09.19.45:672][475]LogExit: Transaction tracking system shut down [2024.07.03-09.19.45:855][475]LogExit: Object subsystem successfully closed. [2024.07.03-09.19.45:872][475]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.03-09.19.45:872][475]LogShaderCompilers: Display: Total job queries 57, among them cache hits 0 (0.00%) [2024.07.03-09.19.45:872][475]LogShaderCompilers: Display: Tracking 57 distinct input hashes that result in 28 distinct outputs (49.12%) [2024.07.03-09.19.45:872][475]LogShaderCompilers: Display: RAM used: 0.13 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% [2024.07.03-09.19.45:872][475]LogShaderCompilers: Display: ================================================ [2024.07.03-09.19.45:884][475]LogShaderCompilers: Display: Shaders left to compile 0 [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module StatsViewer (860) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module OculusMR (850) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module TakesCore (842) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module WebMMedia (816) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module PlanarCut (796) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module CharacterAI (788) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module BspMode (784) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module GeometryMode (782) [2024.07.03-09.19.45:908][475]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module SessionServices (776) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module MeshPaint (774) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module PlacementMode (760) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module ClothPainter (754) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) [2024.07.03-09.19.45:909][475]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) [2024.07.03-09.19.46:692][475]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module TraceInsights (728) [2024.07.03-09.19.46:693][475]MemoryProfiler: Shutdown [2024.07.03-09.19.46:693][475]NetworkingProfiler: Shutdown [2024.07.03-09.19.46:693][475]LoadingProfiler: Shutdown [2024.07.03-09.19.46:693][475]TimingProfiler: Shutdown [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module TraceServices (727) [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) [2024.07.03-09.19.46:693][475]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module MergeActors (718) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module LocalizationService (715) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module UndoHistory (708) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module XmlParser (706) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module Blutility (704) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) [2024.07.03-09.19.46:694][475]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) [2024.07.03-09.19.46:695][475]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) [2024.07.03-09.19.46:695][475]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) [2024.07.03-09.19.46:695][475]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) [2024.07.03-09.19.46:695][475]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) [2024.07.03-09.19.46:695][475]LogModuleManager: Shutting down and abandoning module DeviceManager (686) [2024.07.03-09.19.46:695][475]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module AutomationController (682) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module Layers (678) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module Persona (668) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module AnimGraph (665) [2024.07.03-09.19.46:728][475]LogModuleManager: Shutting down and abandoning module Kismet (662) [2024.07.03-09.19.46:729][475]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) [2024.07.03-09.19.46:729][475]LogModuleManager: Shutting down and abandoning module GraphEditor (658) [2024.07.03-09.19.46:729][475]LogModuleManager: Shutting down and abandoning module StructViewer (656) [2024.07.03-09.19.46:729][475]LogModuleManager: Shutting down and abandoning module ClassViewer (654) [2024.07.03-09.19.46:729][475]LogModuleManager: Shutting down and abandoning module Toolbox (652) [2024.07.03-09.19.46:729][475]LogModuleManager: Shutting down and abandoning module ModuleUI (650) [2024.07.03-09.19.46:729][475]LogModuleManager: Shutting down and abandoning module OutputLog (648) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module GammaUI (646) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module Documentation (644) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module LiveCoding (642) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module LevelSequence (640) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module MovieScene (636) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module PortalServices (628) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module PortalRpc (626) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module AIModule (618) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module AITestSuite (615) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) [2024.07.03-09.19.46:730][475]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) [2024.07.03-09.19.46:739][475]LogModuleManager: Shutting down and abandoning module ProfilerService (608) [2024.07.03-09.19.46:783][475]LogModuleManager: Shutting down and abandoning module TaskGraph (606) [2024.07.03-09.19.46:784][475]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) [2024.07.03-09.19.46:784][475]LogModuleManager: Shutting down and abandoning module OculusEditor (602) [2024.07.03-09.19.46:784][475]LogModuleManager: Shutting down and abandoning module OculusInput (600) [2024.07.03-09.19.46:784][475]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) [2024.07.03-09.19.46:784][475]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) [2024.07.03-09.19.46:784][475]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) [2024.07.03-09.19.46:784][475]LogModuleManager: Shutting down and abandoning module CollectionManager (593) [2024.07.03-09.19.46:785][475]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (590) [2024.07.03-09.19.46:785][475]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (588) [2024.07.03-09.19.46:785][475]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (586) [2024.07.03-09.19.46:785][475]LogModuleManager: Shutting down and abandoning module TakeSequencer (584) [2024.07.03-09.19.46:785][475]LogModuleManager: Shutting down and abandoning module TakeMovieScene (582) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module ScreenshotTools (580) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module SynthesisEditor (574) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module Synthesis (572) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module OpenXREditor (570) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (568) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GooglePAD (566) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module EditableMesh (564) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module CableComponent (560) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module AudioCapture (558) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module AssetTags (554) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (552) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MediaCompositing (538) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module ImgMedia (536) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (534) [2024.07.03-09.19.46:786][475]LogOpenImageDenoise: OIDN shutting down [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (532) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MotoSynth (530) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (528) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MeshConversion (526) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module DynamicMesh (524) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (522) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometricObjects (520) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (518) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (516) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (514) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (512) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) [2024.07.03-09.19.46:786][475]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (498) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module AlembicImporter (496) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module AlembicLibrary (495) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module GeometryCache (494) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (493) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (488) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (484) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module FractureEditor (482) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (481) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module BackChannel (478) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module PluginBrowser (470) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (468) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (466) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module PluginUtils (448) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (442) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module SourceControl (441) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) [2024.07.03-09.19.46:787][475]LogModuleManager: Shutting down and abandoning module LiveLink (422) [2024.07.03-09.19.47:575][475]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) [2024.07.03-09.19.47:575][475]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) [2024.07.03-09.19.47:575][475]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) [2024.07.03-09.19.47:575][475]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) [2024.07.03-09.19.47:575][475]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module SoundFields (410) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (406) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module ActorSequence (392) [2024.07.03-09.19.47:576][475]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) [2024.07.03-09.19.47:677][475]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) [2024.07.03-09.19.47:778][475]LogMagicLeapPlanes: Planes tracker already destroyed. [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module Niagara (356) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module DataValidation (342) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) [2024.07.03-09.19.47:778][475]LogModuleManager: Shutting down and abandoning module LevelEditor (339) [2024.07.03-09.19.47:779][475]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) [2024.07.03-09.19.47:779][475]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) [2024.07.03-09.19.47:779][475]LogModuleManager: Shutting down and abandoning module MainFrame (334) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module HotReload (333) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module ToolMenus (329) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module TreeMap (323) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module Paper2D (310) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module PacketHandler (302) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module MediaAssets (296) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module Overlay (294) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module VREditor (290) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) [2024.07.03-09.19.47:780][475]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module UMG (276) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module UMGEditor (275) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module MessageLog (273) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module SlateReflector (268) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module Slate (266) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module SlateCore (264) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module UnrealEd (260) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module MRMesh (258) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module XAudio2 (252) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module Networking (250) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module Core (248) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) [2024.07.03-09.19.47:781][475]LogModuleManager: Shutting down and abandoning module CurveEditor (243) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module Sequencer (241) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module EditorStyle (240) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) [2024.07.03-09.19.47:782][475]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) [2024.07.03-09.19.47:783][475]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) [2024.07.03-09.19.47:784][475]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) [2024.07.03-09.19.47:784][475]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) [2024.07.03-09.19.47:784][475]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module Messaging (143) [2024.07.03-09.19.47:785][475]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) [2024.07.03-09.19.47:786][475]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module InputCore (132) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module Settings (130) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module Chaos (124) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module AVEncoder (120) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module SteamVR (112) [2024.07.03-09.19.47:789][475]LogHMD: Freeing OpenVRDLLHandle. [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module OculusHMD (110) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module OpenXRAR (102) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module AugmentedReality (101) [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (98) [2024.07.03-09.19.47:789][475]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.07.03-09.19.47:789][475]LogModuleManager: Shutting down and abandoning module OpenXRHMD (97) [2024.07.03-09.19.47:790][475]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) [2024.07.03-09.19.47:790][475]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) [2024.07.03-09.19.47:790][475]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (90) [2024.07.03-09.19.47:790][475]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (86) [2024.07.03-09.19.47:790][475]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) [2024.07.03-09.19.47:791][475]LogModuleManager: Shutting down and abandoning module XMPP (79) [2024.07.03-09.19.47:791][475]LogModuleManager: Shutting down and abandoning module WebSockets (78) [2024.07.03-09.19.47:793][475]LogModuleManager: Shutting down and abandoning module HTTP (75) [2024.07.03-09.19.47:793][475]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2024.07.03-09.19.47:793][475]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B28867748-4170-A489-3E38-B6847C249266%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2024.07.03-09.19.47:793][475]LogHttp: Display: cleaning up 1 outstanding Http requests. [2024.07.03-09.19.47:816][475]LogModuleManager: Shutting down and abandoning module SSL (74) [2024.07.03-09.19.47:817][475]LogModuleManager: Shutting down and abandoning module WmfMedia (70) [2024.07.03-09.19.47:820][475]LogModuleManager: Shutting down and abandoning module Media (69) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module MediaInfo (68) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module MLSDK (62) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module MagicLeap (60) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module AISupportModule (50) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (46) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (38) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module XGEController (36) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module AudioEditor (32) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) [2024.07.03-09.19.47:821][475]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module Landscape (24) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module Renderer (18) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module Engine (16) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module PakFile (4) [2024.07.03-09.19.47:822][475]LogModuleManager: Shutting down and abandoning module RSA (3) [2024.07.03-09.19.47:823][475]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2024.07.03-09.19.47:854][475]LogD3D11RHI: Shutdown [2024.07.03-09.19.47:854][475]LogD3D11RHI: CleanupD3DDevice [2024.07.03-09.19.47:857][475]LogD3D11RHI: Intel Extensions Framework unloaded [2024.07.03-09.19.47:860][475]LogD3D11RHI: [IntelMetricsDiscovery] Stopped [2024.07.03-09.19.47:860][475]LogExit: Exiting. [2024.07.03-09.19.47:869][475]Log file closed, 07/03/24 11:19:47