Log file open, 07/03/24 23:31:33 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.191013 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.07.03-21.31.33:744][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.07.03-21.31.33:744][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.07.03-21.31.33:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-21.31.33:744][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.07.03-21.31.33:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-21.31.33:744][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.07.03-21.31.33:745][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.07.03-21.31.33:745][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-21.31.33:745][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-21.31.33:748][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.03-21.31.33:748][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.03-21.31.33:748][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.03-21.31.33:748][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.03-21.31.33:749][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.03-21.31.33:749][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.07.03-21.31.33:749][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.07.03-21.31.33:749][ 0]LogInit: Going up to parent DeviceProfile [] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.03-21.31.33:749][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.03-21.31.33:750][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.03-21.31.33:750][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.07.03-21.31.33:750][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.03-21.31.33:750][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] [2024.07.03-21.31.33:750][ 0]LogInit: Computer: NB-PBM2H22CST [2024.07.03-21.31.33:750][ 0]LogInit: User: bib [2024.07.03-21.31.33:750][ 0]LogInit: CPU Page size=4096, Cores=10 [2024.07.03-21.31.33:750][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.07.03-21.31.33:750][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.07.03-21.31.33:750][ 0]LogMemory: Platform Memory Stats for Windows [2024.07.03-21.31.33:750][ 0]LogMemory: Process Physical Memory: 143.37 MB used, 143.38 MB peak [2024.07.03-21.31.33:750][ 0]LogMemory: Process Virtual Memory: 128.71 MB used, 128.71 MB peak [2024.07.03-21.31.33:750][ 0]LogMemory: Physical Memory: 8969.24 MB used, 7099.46 MB free, 16068.70 MB total [2024.07.03-21.31.33:750][ 0]LogMemory: Virtual Memory: 134203616.00 MB used, 14108.98 MB free, 134217728.00 MB total [2024.07.03-21.31.33:754][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.07.03-21.31.33:768][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.07.03-21.31.33:769][ 0]LogInit: Using OS detected language (de-DE). [2024.07.03-21.31.33:769][ 0]LogInit: Using OS detected locale (de-DE). [2024.07.03-21.31.33:771][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2024.07.03-21.31.33:771][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2024.07.03-21.31.33:771][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2024.07.03-21.31.33:771][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2024.07.03-21.31.33:771][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2024.07.03-21.31.33:771][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2024.07.03-21.31.33:771][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2024.07.03-21.31.33:771][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2024.07.03-21.31.33:772][ 0]LogInit: Setting process to per monitor DPI aware [2024.07.03-21.31.33:790][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.03-21.31.33:802][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.07.03-21.31.33:803][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.07.03-21.31.33:883][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.07.03-21.31.33:885][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.03-21.31.33:885][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.07.03-21.31.33:885][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.07.03-21.31.33:885][ 0]LogD3D11RHI: D3D11 adapters: [2024.07.03-21.31.33:967][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2024.07.03-21.31.33:968][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: Revision : 000c [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.03-21.31.33:969][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.03-21.31.33:976][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.07.03-21.31.33:976][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") [2024.07.03-21.31.33:976][ 0]LogWindows: EnumDisplayDevices: [2024.07.03-21.31.33:977][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2024.07.03-21.31.33:977][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-21.31.33:977][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-21.31.33:977][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.03-21.31.33:977][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.07.03-21.31.33:977][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics [2024.07.03-21.31.33:977][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) [2024.07.03-21.31.33:977][ 0]LogD3D11RHI: Driver Date: 2-21-2024 [2024.07.03-21.31.33:977][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: Revision : 000c [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.03-21.31.33:982][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.03-21.31.34:045][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.07.03-21.31.34:053][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.07.03-21.31.34:053][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.07.03-21.31.34:053][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.07.03-21.31.34:053][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.07.03-21.31.34:053][ 0]LogD3D11RHI: Async texture creation enabled [2024.07.03-21.31.34:053][ 0]LogD3D11RHI: Array index from any shader is supported [2024.07.03-21.31.34:065][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.07.03-21.31.34:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.07.03-21.31.34:319][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.07.03-21.31.34:319][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.07.03-21.31.34:319][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.07.03-21.31.34:319][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.07.03-21.31.34:320][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.07.03-21.31.34:320][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.07.03-21.31.34:320][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.07.03-21.31.34:320][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.07.03-21.31.34:320][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.07.03-21.31.34:320][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.07.03-21.31.34:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.07.03-21.31.34:332][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.07.03-21.31.34:338][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.07.03-21.31.34:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.07.03-21.31.34:344][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.07.03-21.31.34:347][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.07.03-21.31.34:353][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.07.03-21.31.34:356][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.07.03-21.31.34:359][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.07.03-21.31.34:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.07.03-21.31.34:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.07.03-21.31.34:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.07.03-21.31.34:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.07.03-21.31.34:389][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.07.03-21.31.34:392][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.07.03-21.31.34:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.07.03-21.31.34:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.07.03-21.31.34:405][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.07.03-21.31.34:408][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.07.03-21.31.34:411][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.07.03-21.31.34:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.07.03-21.31.34:415][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.07.03-21.31.34:419][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.07.03-21.31.34:441][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.07.03-21.31.34:461][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.07.03-21.31.34:461][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/4588/). [2024.07.03-21.31.34:461][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/312034094C43BE23710FFCB730E877A2/'. [2024.07.03-21.31.34:461][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.07.03-21.31.34:462][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.07.03-21.31.34:462][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.07.03-21.31.35:014][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.07.03-21.31.35:079][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.03-21.31.35:079][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.07.03-21.31.35:080][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.07.03-21.31.35:080][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.07.03-21.31.35:080][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.03-21.31.35:080][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.07.03-21.31.35:093][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.07.03-21.31.35:093][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.03-21.31.35:093][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.07.03-21.31.35:098][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2024.07.03-21.31.35:098][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1610.13MBs, RandomWriteSpeed=221.49MBs. Assigned SpeedClass 'Local' [2024.07.03-21.31.35:099][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.07.03-21.31.35:099][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.07.03-21.31.35:099][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.07.03-21.31.35:131][ 0]LogSlate: Using FreeType 2.10.0 [2024.07.03-21.31.35:131][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.07.03-21.31.35:153][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up [2024.07.03-21.31.35:312][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.03-21.31.35:312][ 0]LogInit: Active device profile: [000001E686718D00][000001E6FF235A40 49] Windows [2024.07.03-21.31.35:312][ 0]LogInit: Profiles: [000001E686718D00][000001E6FF235A40 49] Windows, [000001E6866E2300][000001E6FFBC1BC0 49] WindowsNoEditor, [000001E686719C00][000001E6847A61C0 49] WindowsServer, [000001E6866E3100][000001E6847AA340 49] WindowsClient, [000001E68671A900][000001E6847AE4C0 49] IOS, [000001E6866E1A00][000001E6FFBBC600 49] iPadAir, [000001E68671BE00][000001E6847B2740 49] iPadAir2, [000001E686679100][000001E6847BA980 49] IPadPro, [000001E686679200][000001E6847B69C0 49] iPadAir3, [000001E6866E0C00][000001E6847C2B40 49] iPadAir4, [000001E686679E00][000001E6847C6CC0 49] iPadMini2, [000001E6866E3300][000001E6847CAE40 49] iPadMini3, [000001E68667B900][000001E6FF8F6FC0 49] iPadMini4, [000001E6866E1000][000001E6FF8FB140 49] iPadMini5, [000001E686698900][000001E6FF903400 49] iPhone6, [000001E686698A00][000001E6FF8FF440 49] iPodTouch6, [000001E68671AE00][000001E6FF90B700 49] iPhone7, [000001E68671AF00][000001E6FF907740 49] iPodTouch7, [000001E68667BE00][000001E6FF90F8C0 49] iPhone5S, [000001E686719100][000001E6FF913A40 49] iPhone6Plus, [000001E686698100][000001E6FF917BC0 49] iPhone6S, [000001E686678300][000001E6FF91A1C0 49] iPhone6SPlus, [000001E68669A800][000001E6FF91E340 49] iPhone7Plus, [000001E68667A300][000001E6FF9224C0 49] iPhoneSE, [000001E68669A600][000001E6FF926640 49] iPhone8, [000001E686679000][000001E6847BE780 49] iPhone8Plus, [000001E68669B100][000001E6FF92A8C0 49] iPhoneX, [000001E686719500][000001E6FF92EA00 49] iPhoneXS, [000001E68669AB00][000001E6844BAB40 49] iPhoneXSMax, [000001E686718700][000001E6844C2CC0 49] iPhoneXR, [000001E686698700][000001E6844C6E40 49] iPhone11, [000001E686718E00][000001E6844CAFC0 49] iPhone11Pro, [000001E686699A00][000001E6844CF140 49] iPhone11ProMax, [000001E68671B800][000001E6844D32C0 49] iPhoneSE2, [000001E68669B800][000001E6844D7440 49] iPhone12Mini, [000001E68671A300][000001E6844DB5C0 49] iPhone12, [000001E68669A300][000001E6844DF740 49] iPhone12Pro, [000001E686718500][000001E6844E38C0 49] iPhone12ProMax, [000001E686699500][000001E6844E7A40 49] iPadPro105, [000001E686718A00][000001E6844EBBC0 49] iPadPro129, [000001E68669BD00][000001E6844EE1C0 49] iPadPro97, [000001E686719200][000001E6844F2340 49] iPadPro2_129, [000001E68669AA00][000001E6844F64C0 49] iPad5, [000001E686719D00][000001E6844FA640 49] iPad6, [000001E686699300][000001E6844FE7C0 49] iPad7, [000001E68671BA00][000001E6FFA24940 49] iPad8, [000001E686698300][000001E6844BEA80 49] iPadPro11, [000001E686718100][000001E6FFA28BC0 49] iPadPro2_11, [000001E686699600][000001E6FFA2CD00 49] iPadPro3_129, [000001E68671B300][000001E6FFA34E80 49] iPadPro4_129, [000001E686699000][000001E6FFA39000 49] AppleTV, [000001E686719B00][000001E6FFA3D180 49] AppleTV4K, [000001E68669B200][000001E6FFB8D300 49] TVOS, [000001E68671BB00][000001E6FFA45480 49] Mac, [000001E68669B700][000001E6FFA49600 49] MacClient, [000001E68671BF00][000001E6FFA65780 49] MacNoEditor, [000001E68669B000][000001E6FFA6D900 49] MacServer, [000001E68671AC00][000001E6868E1A80 49] Linux, [000001E686699D00][000001E686929C00 49] LinuxAArch64, [000001E68671AA00][000001E6869E8200 49] LinuxNoEditor, [000001E68669B900][000001E6869EC380 49] LinuxAArch64NoEditor, [000001E68671B100][000001E68446A500 49] LinuxClient, [000001E68669AF00][000001E68446E680 49] LinuxAArch64Client, [000001E68671B200][000001E684472800 49] LinuxServer, [000001E68669BF00][000001E684476980 49] LinuxAArch64Server, [000001E686718200][000001E684482B00 49] Android, [000001E686698500][000001E6FFA30C40 49] Android_Low, [000001E68671A200][000001E684486D80 49] Android_Mid, [000001E68669BB00][000001E68448AEC0 49] Android_High, [000001E68671A000][000001E684493040 49] Android_Default, [000001E68669B300][000001E68449B1C0 49] Android_Adreno4xx, [000001E68671B700][000001E683DE1340 49] Android_Adreno5xx_Low, [000001E686698B00][000001E683DF54C0 49] Android_Adreno5xx, [000001E68671A600][000001E683DF9640 49] Android_Adreno6xx, [000001E6866E0500][000001E683DFD7C0 49] Android_Adreno6xx_Vulkan, [000001E686679300][000001E6FF45B940 49] Android_Mali_T6xx, [000001E6866E3B00][000001E6FFB77AC0 49] Android_Mali_T7xx, [000001E68667B300][000001E6FFB7A0C0 49] Android_Mali_T8xx, [000001E6866E2E00][000001E6FFB7E240 49] Android_Mali_G71, [000001E68667A800][000001E6FFB823C0 49] Android_Mali_G72, [000001E6866E1400][000001E6FF45E540 49] Android_Mali_G72_Vulkan, [000001E686679500][000001E6FF4626C0 49] Android_Mali_G76, [000001E6866E3D00][000001E6FF466840 49] Android_Mali_G76_Vulkan, [000001E68667AC00][000001E6FF46A9C0 49] Android_Mali_G77, [000001E6866E3600][000001E6868CCB40 49] Android_Mali_G77_Vulkan, [000001E686679700][000001E6868D0CC0 49] Android_Mali_G78, [000001E6866E2200][000001E68448EE00 49] Android_Mali_G78_Vulkan, [000001E686678B00][000001E6868DCF40 49] Android_Mali_G710, [000001E6866E0300][000001E68684D080 49] Android_Mali_G710_Vulkan, [000001E686678200][000001E6844671C0 49] Android_Vulkan_SM5, [000001E6866E0800][000001E686F75340 49] Android_PowerVR_G6xxx, [000001E68667A500][000001E686F834C0 49] Android_PowerVR_GT7xxx, [000001E6866E0E00][000001E686BD9640 49] Android_PowerVR_GE8xxx, [000001E686679400][000001E686F877C0 49] Android_PowerVR_GM9xxx, [000001E6866E3400][000001E686F95940 49] Android_PowerVR_GM9xxx_Vulkan, [000001E686678600][000001E686F99AC0 49] Android_TegraK1, [000001E6866E1E00][000001E686F9C0C0 49] Android_Unknown_Vulkan, [000001E68667A100][000001E686FA0240 49] Lumin, [000001E6866E1100][000001E686FA43C0 49] Lumin_Desktop, [000001E68667B400][000001E686FA8540 49] HoloLens, [2024.07.03-21.31.35:406][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.07.03-21.31.35:406][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.07.03-21.31.35:406][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.07.03-21.31.35:406][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.07.03-21.31.35:406][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.07.03-21.31.35:417][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) [2024.07.03-21.31.35:704][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.03-21.31.35:796][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.07.03-21.31.35:801][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2024.07.03-21.31.35:801][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2024.07.03-21.31.35:801][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.07.03-21.31.35:995][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 90EB032B47F78515FFE05885203F6365 | Instance: 3950EF954B2BD9BD6A3442830FFBE107 (NB-PBM2H22CST-4588). [2024.07.03-21.31.36:081][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.07.03-21.31.36:084][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.07.03-21.31.36:121][ 0]LogPython: Using Python 3.7.7 [2024.07.03-21.31.36:675][ 0]SourceControl: Source control is disabled [2024.07.03-21.31.36:675][ 0]SourceControl: Source control is disabled [2024.07.03-21.31.36:676][ 0]SourceControl: Source control is disabled [2024.07.03-21.31.36:678][ 0]SourceControl: Source control is disabled [2024.07.03-21.31.36:682][ 0]SourceControl: Source control is disabled [2024.07.03-21.31.36:684][ 0]LogUProjectInfo: Found projects: [2024.07.03-21.31.36:721][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.07.03-21.31.36:729][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.03-21.31.36:729][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.03-21.31.36:817][ 0]LogOpenImageDenoise: OIDN starting up [2024.07.03-21.31.36:829][ 0]LogCollectionManager: Loaded 0 collections in 0.001179 seconds [2024.07.03-21.31.36:846][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s [2024.07.03-21.31.36:846][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s [2024.07.03-21.31.36:846][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s [2024.07.03-21.31.36:846][ 0]LogOcInput: OculusInput pre-init called [2024.07.03-21.31.37:040][ 0]LogEngine: Initializing Engine... [2024.07.03-21.31.37:042][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.07.03-21.31.37:042][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.03-21.31.37:042][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.07.03-21.31.37:042][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.07.03-21.31.37:133][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.07.03-21.31.37:141][ 0]LogAIModule: Creating AISystem for world Untitled [2024.07.03-21.31.37:145][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.07.03-21.31.37:147][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.07.03-21.31.37:148][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.07.03-21.31.37:148][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.07.03-21.31.37:148][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.07.03-21.31.37:148][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.03-21.31.37:148][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.03-21.31.37:148][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.03-21.31.37:148][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.03-21.31.37:148][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.03-21.31.37:148][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.03-21.31.37:148][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.03-21.31.37:148][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.03-21.31.37:149][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.03-21.31.37:149][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.03-21.31.37:149][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.03-21.31.37:149][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.07.03-21.31.37:159][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.07.03-21.31.37:159][ 0]LogAudioMixer: Display: 1: FrontRight [2024.07.03-21.31.37:454][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.07.03-21.31.37:457][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.03-21.31.37:458][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.03-21.31.37:458][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.03-21.31.37:459][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.03-21.31.37:459][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.03-21.31.37:459][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.03-21.31.37:460][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.03-21.31.37:460][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.03-21.31.37:460][ 0]LogInit: FAudioDevice initialized. [2024.07.03-21.31.37:461][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.07.03-21.31.37:461][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.07.03-21.31.37:518][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.03-21.31.37:518][ 0]LogInit: Texture streaming: Enabled [2024.07.03-21.31.37:528][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.07.03-21.31.37:530][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.07.03-21.31.37:530][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.07.03-21.31.37:531][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.07.03-21.31.37:553][ 0]LogInit: Transaction tracking system initialized [2024.07.03-21.31.37:568][ 0]BlueprintLog: New page: Editor Load [2024.07.03-21.31.37:608][ 0]LocalizationService: Localization service is disabled [2024.07.03-21.31.37:625][ 0]TimingProfiler: Initialize [2024.07.03-21.31.37:625][ 0]TimingProfiler: OnSessionChanged [2024.07.03-21.31.37:625][ 0]LoadingProfiler: Initialize [2024.07.03-21.31.37:625][ 0]LoadingProfiler: OnSessionChanged [2024.07.03-21.31.37:625][ 0]NetworkingProfiler: Initialize [2024.07.03-21.31.37:625][ 0]NetworkingProfiler: OnSessionChanged [2024.07.03-21.31.37:625][ 0]MemoryProfiler: Initialize [2024.07.03-21.31.37:625][ 0]MemoryProfiler: OnSessionChanged [2024.07.03-21.31.37:736][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.07.03-21.31.37:736][ 0]LogCook: Display: Mobile HDR setting 1 [2024.07.03-21.31.37:870][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s [2024.07.03-21.31.38:019][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.07.03-21.31.38:021][ 0]SourceControl: Source control is disabled [2024.07.03-21.31.38:021][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.068 [2024.07.03-21.31.38:021][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.03-21.31.38:021][ 0]LightingResults: New page: Lighting Build [2024.07.03-21.31.38:022][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.07.03-21.31.38:022][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-21.31.38:022][ 0]MapCheck: New page: Map Check [2024.07.03-21.31.38:022][ 0]LightingResults: New page: Lighting Build [2024.07.03-21.31.38:027][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-21.31.38:030][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2024.07.03-21.31.38:693][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. [2024.07.03-21.31.38:694][ 0]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.03-21.31.38:707][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.03-21.31.38:717][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2024.07.03-21.31.38:717][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.03-21.31.38:718][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. [2024.07.03-21.31.38:718][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.696 [2024.07.03-21.31.38:719][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.765 [2024.07.03-21.31.38:859][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-21.31.38:864][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-21.31.38:868][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-21.31.38:872][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.03-21.31.38:882][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0069 seconds. Added 3822 classes and 928 folders. [2024.07.03-21.31.38:884][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.07.03-21.31.38:885][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-21.31.38:885][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:885][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-21.31.38:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.07.03-21.31.38:885][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2024.07.03-21.31.38:885][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.03-21.31.38:885][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:885][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.03-21.31.38:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.07.03-21.31.38:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2024.07.03-21.31.38:886][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.07.03-21.31.38:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.07.03-21.31.38:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.07.03-21.31.38:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2024.07.03-21.31.38:886][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-21.31.38:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-21.31.38:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.07.03-21.31.38:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.03-21.31.38:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.07.03-21.31.38:887][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.03-21.31.38:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.07.03-21.31.38:887][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:887][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.03-21.31.38:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:887][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.07.03-21.31.38:887][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.03-21.31.38:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.07.03-21.31.38:888][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-21.31.38:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.07.03-21.31.38:888][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:888][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.03-21.31.38:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.07.03-21.31.38:888][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-21.31.38:889][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.03-21.31.38:889][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:889][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.03-21.31.38:889][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:889][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.07.03-21.31.38:889][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-21.31.38:889][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-21.31.38:889][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:889][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-21.31.38:889][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:889][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.07.03-21.31.38:889][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-21.31.38:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.07.03-21.31.38:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-21.31.38:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.07.03-21.31.38:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.03-21.31.38:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.07.03-21.31.38:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-21.31.38:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.07.03-21.31.38:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.03-21.31.38:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.07.03-21.31.38:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-21.31.38:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.07.03-21.31.38:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-21.31.38:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.07.03-21.31.38:892][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-21.31.38:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.07.03-21.31.38:892][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:892][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.03-21.31.38:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:892][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.07.03-21.31.38:892][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.03-21.31.38:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.07.03-21.31.38:893][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.07.03-21.31.38:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.07.03-21.31.38:893][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:893][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.03-21.31.38:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.07.03-21.31.38:893][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.07.03-21.31.38:894][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.03-21.31.38:894][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:894][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.03-21.31.38:894][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:894][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.07.03-21.31.38:894][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2024.07.03-21.31.38:894][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.03-21.31.38:894][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.03-21.31.38:894][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.03-21.31.38:894][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.03-21.31.38:894][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.07.03-21.31.38:894][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2024.07.03-21.31.38:920][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2024.07.03-21.31.38:921][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2024.07.03-21.31.38:970][ 0]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.07.03-21.31.38:970][ 0]LogSlate: Took 0.000113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.07.03-21.31.38:971][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.07.03-21.31.39:029][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). [2024.07.03-21.31.39:108][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.03-21.31.39:151][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.07.03-21.31.39:151][ 0]LogLoad: (Engine Initialization) Total time: 6.20 seconds [2024.07.03-21.31.39:151][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.07.03-21.31.39:198][ 0]LogAssetRegistry: Asset discovery search completed in 4.0461 seconds [2024.07.03-21.31.39:202][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2024.07.03-21.31.39:205][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.07.03-21.31.41:196][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2024.07.03-21.31.41:205][ 99]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.03-21.31.41:273][ 99]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: ABC097AF32C16F1F893CA5970977DCE35BDB2C59), compiling. [2024.07.03-21.31.41:274][ 99]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\M_Water.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.03-21.31.41:274][ 99]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture [2024.07.03-21.31.41:278][ 99]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map [2024.07.03-21.31.41:278][ 99]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.03-21.31.41:278][ 99]LightingResults: New page: Lighting Build [2024.07.03-21.31.41:278][ 99]LoadErrors: New page: Loading map: Map.umap [2024.07.03-21.31.41:280][ 99]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.03-21.31.41:281][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-21.31.41:281][ 99]MapCheck: New page: Map Check [2024.07.03-21.31.41:281][ 99]LightingResults: New page: Lighting Build [2024.07.03-21.31.41:288][ 99]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.03-21.31.41:293][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms [2024.07.03-21.31.41:294][ 99]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. [2024.07.03-21.31.41:342][ 99]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.03-21.31.41:342][ 99]LogAIModule: Creating AISystem for world Map [2024.07.03-21.31.41:351][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2024.07.03-21.31.41:361][ 99]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.03-21.31.41:362][ 99]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,158ms to complete. [2024.07.03-21.31.41:362][ 99]LogFileHelpers: Loading map 'Map' took 0.083 [2024.07.03-21.31.52:095][530]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Water.M_Water [2024.07.03-21.31.52:097][530]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: DC85AB7886E562618D27150B790182BF89B97A76), compiling. [2024.07.03-21.31.52:098][530]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.03-21.31.52:098][530]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture [2024.07.03-21.31.52:102][530]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. [2024.07.03-21.31.52:186][530]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.03-21.31.52:372][530]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 81CF37B4FC8A02AA066C39F57ED43891DC99FE24), compiling. [2024.07.03-21.31.52:373][530]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.03-21.31.52:373][530]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture [2024.07.03-21.31.52:374][530]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: F60792B5EFCD2A93519C93E35C7E659F84174F3C), compiling. [2024.07.03-21.31.52:375][530]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.03-21.31.52:375][530]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture [2024.07.03-21.31.52:376][530]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 649003650B4E6A4BC5A0DE382C1BD2EC3BFB9E7D), compiling. [2024.07.03-21.31.52:377][530]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7240492397B86BA0CF91EFD47DE205F683F0FAF1), compiling. [2024.07.03-21.31.52:377][530]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 79A0EE295D65D6193B52883DA0EB506E0525720A), compiling. [2024.07.03-21.31.52:401][530]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture [2024.07.03-21.31.52:408][530]LogSlate: Took 0.000690 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.07.03-21.31.52:481][530]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.07.03-21.31.53:477][559]LogSlate: Took 0.000393 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.07.03-21.31.53:512][560]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-21.31.53:524][561]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-21.31.53:525][561]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-21.31.53:525][561]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-21.32.04:536][ 73]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 55CD5581543B753855182EE3E72BB0D690C74A19), compiling. [2024.07.03-21.32.04:537][ 73]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.03-21.32.04:537][ 73]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture [2024.07.03-21.32.04:545][ 73]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: CE9869DD163790E79EEBCE379FE6D714CAA44676), compiling. [2024.07.03-21.32.04:548][ 73]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 7A62A045DBB13F27A2CE8B84154452A23961E652), compiling. [2024.07.03-21.32.04:548][ 73]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Water (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.03-21.32.04:548][ 73]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture [2024.07.03-21.32.04:641][ 76]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-21.32.04:641][ 76]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.03-21.32.04:641][ 76]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.03-21.32.04:641][ 76]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-21.32.10:008][337]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: A8749156E5B6BCF2598C1B3483BB9AA57314B246), compiling. [2024.07.03-21.32.10:011][337]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D9AE8C00A63A9421B49E326122E972B02BA8F08), compiling. [2024.07.03-21.32.10:014][337]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 807076C2CBEEE0B4930D553007FD82DC983FD35E), compiling. [2024.07.03-21.32.10:018][337]MaterialEditorStats: Texture samplers: 0/16 [2024.07.03-21.32.10:018][337]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.03-21.32.10:018][337]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-21.32.10:071][338]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.10:090][339]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.03-21.32.10:126][340]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.03-21.32.10:126][340]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.03-21.32.10:126][340]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-21.32.11:311][359]LogMaterialEditor: Saving and Compiling material M_Water [2024.07.03-21.32.11:904][359]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 3F25EFD0E4054611CB23E8A71992F6EAAD94767F), compiling. [2024.07.03-21.32.11:967][359]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: D125C3ACB351C1D2B19E80247E9E7DC613626148), compiling. [2024.07.03-21.32.12:070][359]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 [2024.07.03-21.32.12:070][359]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11 [2024.07.03-21.32.12:070][359]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 [2024.07.03-21.32.12:070][359]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.12:070][359]LogShaderCompilers: Display: Submitted 13 shader compile jobs with 'Normal' priority [2024.07.03-21.32.12:091][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms [2024.07.03-21.32.14:626][359]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.03-21.32.14:626][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.03-21.32.14:626][359]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 [2024.07.03-21.32.14:626][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.14:644][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.07.03-21.32.15:546][359]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 [2024.07.03-21.32.15:546][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.16:375][359]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-21.32.16:375][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.16:795][359]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 [2024.07.03-21.32.16:795][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.17:424][359]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 [2024.07.03-21.32.17:424][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.17:424][359]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 [2024.07.03-21.32.17:424][359]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority [2024.07.03-21.32.21:086][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Water" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset" SILENT=true [2024.07.03-21.32.21:093][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_WaterF41D816F4EA5473690067FBFB1D68509.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Water.uasset' [2024.07.03-21.32.21:117][359]AssetCheck: New page: Asset Save: M_Water [2024.07.03-21.32.21:118][359]LogContentValidation: Display: Validating Material /Game/Materials/M_Water.M_Water [2024.07.03-21.32.21:120][359]MaterialEditorStats: Base pass shader: 619 instructions [2024.07.03-21.32.21:120][359]MaterialEditorStats: Base pass shader with Surface Lightmap: 639 instructions [2024.07.03-21.32.21:120][359]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 684 instructions [2024.07.03-21.32.21:120][359]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.03-21.32.21:120][359]MaterialEditorStats: Texture samplers: 5/16 [2024.07.03-21.32.21:121][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.03-21.32.21:121][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.03-21.32.23:591][435]LogSlate: Window 'M_Water' being destroyed [2024.07.03-21.32.23:602][435]LogSlate: Window 'M_Water' being destroyed [2024.07.03-21.32.23:617][435]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2024.07.03-21.32.23:617][435]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-21.32.45:080][516]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) [2024.07.03-21.32.46:490][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) [2024.07.03-21.32.48:007][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) [2024.07.03-21.33.04:894][482]LogActorFactory: Actor Factory created wand2 [2024.07.03-21.33.05:521][516]LogActorFactory: Actor Factory created wand2 [2024.07.03-21.33.41:501][604]Cmd: TRANSACTION UNDO [2024.07.03-21.33.41:501][604]LogEditorTransaction: Undo Scale Actors [2024.07.03-21.34.37:812][133]Cmd: DELETE [2024.07.03-21.34.37:812][133]Cmd: ACTOR DELETE [2024.07.03-21.34.37:817][133]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.34.37:827][133]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms [2024.07.03-21.34.37:829][133]LogEditorActor: Deleted 1 Actors (0.017 secs) [2024.07.03-21.34.40:854][293]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.34.40:862][293]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2024.07.03-21.34.40:906][293]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE25305D34D1DDA9E8CB87B9595AB9671.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.34.40:921][293]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.34.41:110][293]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9894C7824E18F5DB478EE8864DEE437F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.34.41:130][293]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.34.41:130][293]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.34.41:130][293]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.34.56:991][174]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) [2024.07.03-21.35.20:031][ 90]LogActorFactory: Actor Factory created wand2 [2024.07.03-21.35.21:201][136]LogActorFactory: Actor Factory created wand2 [2024.07.03-21.36.02:172][ 56]Cmd: DELETE [2024.07.03-21.36.02:172][ 56]Cmd: ACTOR DELETE [2024.07.03-21.36.02:179][ 56]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.36.02:197][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms [2024.07.03-21.36.02:200][ 56]LogEditorActor: Deleted 1 Actors (0.027 secs) [2024.07.03-21.36.16:010][832]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand121) [2024.07.03-21.36.20:466][ 65]Cmd: DELETE [2024.07.03-21.36.20:466][ 65]Cmd: ACTOR DELETE [2024.07.03-21.36.20:471][ 65]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.36.20:479][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2024.07.03-21.36.20:480][ 65]LogEditorActor: Deleted 1 Actors (0.014 secs) [2024.07.03-21.36.21:524][123]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand118) [2024.07.03-21.36.36:545][952]Cmd: DELETE [2024.07.03-21.36.36:545][952]Cmd: ACTOR DELETE [2024.07.03-21.36.36:550][952]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.36.36:559][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2024.07.03-21.36.36:561][952]LogEditorActor: Deleted 1 Actors (0.015 secs) [2024.07.03-21.36.37:119][983]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand115) [2024.07.03-21.36.37:292][991]Cmd: DELETE [2024.07.03-21.36.37:292][991]Cmd: ACTOR DELETE [2024.07.03-21.36.37:296][991]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.36.37:306][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2024.07.03-21.36.37:307][991]LogEditorActor: Deleted 1 Actors (0.015 secs) [2024.07.03-21.36.37:970][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) [2024.07.03-21.36.38:141][ 38]Cmd: DELETE [2024.07.03-21.36.38:141][ 38]Cmd: ACTOR DELETE [2024.07.03-21.36.38:145][ 38]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.36.38:155][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms [2024.07.03-21.36.38:157][ 38]LogEditorActor: Deleted 1 Actors (0.015 secs) [2024.07.03-21.36.44:572][364]LogActorFactory: Actor Factory created wand2 [2024.07.03-21.36.45:377][406]LogActorFactory: Actor Factory created wand2 [2024.07.03-21.37.23:863][456]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand123) [2024.07.03-21.37.24:893][508]Cmd: DELETE [2024.07.03-21.37.24:893][508]Cmd: ACTOR DELETE [2024.07.03-21.37.24:899][508]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.37.24:916][508]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms [2024.07.03-21.37.24:918][508]LogEditorActor: Deleted 1 Actors (0.025 secs) [2024.07.03-21.37.26:008][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) [2024.07.03-21.37.26:732][609]Cmd: DELETE [2024.07.03-21.37.26:732][609]Cmd: ACTOR DELETE [2024.07.03-21.37.26:737][609]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.37.26:746][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms [2024.07.03-21.37.26:748][609]LogEditorActor: Deleted 1 Actors (0.015 secs) [2024.07.03-21.37.27:253][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand117) [2024.07.03-21.37.27:416][644]Cmd: DELETE [2024.07.03-21.37.27:417][644]Cmd: ACTOR DELETE [2024.07.03-21.37.27:422][644]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.37.27:431][644]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.07.03-21.37.27:431][644]LogEditorActor: Deleted 1 Actors (0.015 secs) [2024.07.03-21.37.27:949][673]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand114) [2024.07.03-21.37.28:071][678]Cmd: DELETE [2024.07.03-21.37.28:071][678]Cmd: ACTOR DELETE [2024.07.03-21.37.28:075][678]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.37.28:083][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms [2024.07.03-21.37.28:084][678]LogEditorActor: Deleted 1 Actors (0.013 secs) [2024.07.03-21.37.28:851][722]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) [2024.07.03-21.37.31:714][870]Cmd: DUPLICATE [2024.07.03-21.37.31:714][870]Cmd: ACTOR DUPLICATE [2024.07.03-21.37.38:747][240]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand96) [2024.07.03-21.37.39:568][286]Cmd: DUPLICATE [2024.07.03-21.37.39:568][286]Cmd: ACTOR DUPLICATE [2024.07.03-21.37.51:250][932]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand97) [2024.07.03-21.37.51:876][965]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand96) [2024.07.03-21.37.53:161][ 35]Cmd: DUPLICATE [2024.07.03-21.37.53:161][ 35]Cmd: ACTOR DUPLICATE [2024.07.03-21.38.14:074][164]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) [2024.07.03-21.38.14:602][192]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand116) [2024.07.03-21.38.15:220][224]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand119) [2024.07.03-21.38.15:942][262]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand122) [2024.07.03-21.38.16:639][299]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand96) [2024.07.03-21.38.17:186][327]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand97) [2024.07.03-21.38.17:753][357]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand99) [2024.07.03-21.38.18:366][388]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand100) [2024.07.03-21.38.44:656][849]LogEditorViewport: Clicking Background [2024.07.03-21.38.45:535][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.38.45:544][887]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms [2024.07.03-21.38.45:589][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDBE5E7FD47BC7089F1FE85A48F97B5EE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.38.45:605][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.38.45:715][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD286FFED4961427BD00E3AB219EFBE0D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.38.45:737][887]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.38.45:737][887]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.38.45:737][887]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.39.16:160][ 45]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.39.16:169][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2024.07.03-21.39.16:213][ 45]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map04E475D641270B0E61106EBF8148EBD1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.39.16:228][ 45]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.39.16:328][ 45]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC9FDD63B4B849D2F50E0AC93DC7E147C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.39.16:349][ 45]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.39.16:349][ 45]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.39.16:349][ 45]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.39.38:343][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule8) [2024.07.03-21.39.39:701][174]Cmd: DUPLICATE [2024.07.03-21.39.39:701][174]Cmd: ACTOR DUPLICATE [2024.07.03-21.40.48:156][403]Cmd: DUPLICATE [2024.07.03-21.40.48:157][403]Cmd: ACTOR DUPLICATE [2024.07.03-21.41.18:949][ 8]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand69) [2024.07.03-21.41.24:961][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule17) [2024.07.03-21.41.27:865][496]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand69) [2024.07.03-21.41.32:160][741]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule17) [2024.07.03-21.41.35:074][908]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand69) [2024.07.03-21.41.41:397][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule17) [2024.07.03-21.41.55:425][820]Cmd: DUPLICATE [2024.07.03-21.41.55:425][820]Cmd: ACTOR DUPLICATE [2024.07.03-21.42.18:528][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule16) [2024.07.03-21.42.28:106][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule17) [2024.07.03-21.42.33:011][520]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule18) [2024.07.03-21.42.42:721][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule16) [2024.07.03-21.42.45:438][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) [2024.07.03-21.42.45:634][ 83]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) [2024.07.03-21.42.46:440][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule16) [2024.07.03-21.43.08:934][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) [2024.07.03-21.43.09:980][ 72]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) [2024.07.03-21.43.33:800][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule17) [2024.07.03-21.43.48:115][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) [2024.07.03-21.43.49:354][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule18) [2024.07.03-21.43.50:674][ 29]Cmd: DUPLICATE [2024.07.03-21.43.50:674][ 29]Cmd: ACTOR DUPLICATE [2024.07.03-21.44.07:220][693]Cmd: DELETE [2024.07.03-21.44.07:220][693]Cmd: ACTOR DELETE [2024.07.03-21.44.07:227][693]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.44.07:236][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms [2024.07.03-21.44.07:238][693]LogEditorActor: Deleted 1 Actors (0.018 secs) [2024.07.03-21.44.08:067][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule16) [2024.07.03-21.44.08:913][762]Cmd: DUPLICATE [2024.07.03-21.44.08:913][762]Cmd: ACTOR DUPLICATE [2024.07.03-21.44.48:728][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule) [2024.07.03-21.45.09:300][394]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule16) [2024.07.03-21.45.11:559][516]Cmd: DELETE [2024.07.03-21.45.11:559][516]Cmd: ACTOR DELETE [2024.07.03-21.45.11:565][516]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.45.11:577][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2024.07.03-21.45.11:579][516]LogEditorActor: Deleted 1 Actors (0.020 secs) [2024.07.03-21.45.12:637][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule17) [2024.07.03-21.45.13:683][636]Cmd: DELETE [2024.07.03-21.45.13:683][636]Cmd: ACTOR DELETE [2024.07.03-21.45.13:690][636]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.45.13:699][636]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2024.07.03-21.45.13:700][636]LogEditorActor: Deleted 1 Actors (0.017 secs) [2024.07.03-21.45.14:470][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule18) [2024.07.03-21.45.14:578][685]Cmd: DELETE [2024.07.03-21.45.14:578][685]Cmd: ACTOR DELETE [2024.07.03-21.45.14:582][685]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.45.14:590][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms [2024.07.03-21.45.14:591][685]LogEditorActor: Deleted 1 Actors (0.013 secs) [2024.07.03-21.45.28:456][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) [2024.07.03-21.46.51:402][275]Cmd: DUPLICATE [2024.07.03-21.46.51:402][275]Cmd: ACTOR DUPLICATE [2024.07.03-21.47.27:703][841]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) [2024.07.03-21.47.29:142][899]Cmd: DUPLICATE [2024.07.03-21.47.29:142][899]Cmd: ACTOR DUPLICATE [2024.07.03-21.48.11:412][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.48.11:420][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms [2024.07.03-21.48.11:461][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4C6A72D24808FEB53C63698A581258BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.48.11:477][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.48.11:574][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3C45C88D4D618D3C0AB4C9ACD4D60838.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.48.11:597][788]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.48.11:598][788]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.48.11:598][788]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.48.20:427][198]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.48.20:435][198]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2024.07.03-21.48.20:477][198]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map869B54964952AA139832B1911392F3E5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.48.20:493][198]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.48.20:590][198]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0EAD2F6940E40572DE3DDCAF1B8148A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.48.20:614][198]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.48.20:615][198]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.48.20:615][198]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.48.27:276][501]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand115) [2024.07.03-21.48.28:876][586]Cmd: DELETE [2024.07.03-21.48.28:876][586]Cmd: ACTOR DELETE [2024.07.03-21.48.28:883][586]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.48.28:892][586]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms [2024.07.03-21.48.28:894][586]LogEditorActor: Deleted 1 Actors (0.017 secs) [2024.07.03-21.48.31:121][708]Cmd: TRANSACTION UNDO [2024.07.03-21.48.31:121][708]LogEditorTransaction: Undo Delete Actors [2024.07.03-21.48.36:354][960]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.48.36:362][960]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.07.03-21.48.36:408][960]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE1F152F34EC3FEFC671A6DB2CB998613.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.48.36:423][960]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.48.36:523][960]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData66D5D8CF49C8B0CA2E46A68F384D348F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.48.36:543][960]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.48.36:543][960]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.48.36:544][960]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.48.53:705][958]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) [2024.07.03-21.49.04:014][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.49.04:023][408]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.07.03-21.49.04:074][408]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF73007164BF891502782F1BD67485838.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.49.04:091][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.49.04:205][408]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData63CB021F4A42D39A900959A23F4038AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.49.04:228][408]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.49.04:228][408]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.49.04:228][408]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.49.20:035][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand103) [2024.07.03-21.49.23:579][256]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand106) [2024.07.03-21.49.24:777][314]Cmd: DUPLICATE [2024.07.03-21.49.24:777][314]Cmd: ACTOR DUPLICATE [2024.07.03-21.49.41:017][154]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand109) [2024.07.03-21.49.44:199][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.49.44:208][327]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2024.07.03-21.49.44:253][327]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map39B2C874447482A1CFB01497CE75AFEB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.49.44:268][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.49.44:367][327]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData38573FE448DC627D5F669E855291C641.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.49.44:389][327]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.49.44:389][327]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.49.44:389][327]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.50.07:395][379]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) [2024.07.03-21.50.34:021][493]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Fackel2.Fackel2 [2024.07.03-21.50.34:421][494]LogRenderer: Reallocating scene render targets to support 888x456 Format 10 NumSamples 1 (Frame:1). [2024.07.03-21.50.43:961][783]LogSlate: Window 'Fackel2' being destroyed [2024.07.03-21.50.43:975][783]LogSlate: Window 'Fackel2' being destroyed [2024.07.03-21.50.43:978][783]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2024.07.03-21.50.43:978][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-21.50.46:146][832]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Fackel3.Fackel3 [2024.07.03-21.50.46:430][833]LogRenderer: Reallocating scene render targets to support 888x460 Format 10 NumSamples 1 (Frame:1). [2024.07.03-21.50.50:546][947]LogSlate: Window 'Fackel3' being destroyed [2024.07.03-21.50.50:569][947]LogSlate: Window 'Fackel3' being destroyed [2024.07.03-21.50.50:572][947]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2024.07.03-21.50.50:572][947]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-21.50.51:634][974]LogActorFactory: Actor Factory created Fackel3 [2024.07.03-21.50.53:055][ 41]LogActorFactory: Actor Factory created Fackel3 [2024.07.03-21.51.24:004][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.51.24:015][394]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms [2024.07.03-21.51.24:063][394]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map55F682C548C4F12623792F95AE18193F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.51.24:071][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.51.24:193][394]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEBCF7FD942FA6D676DE9EC9C4C4B0F81.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.51.24:210][394]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.51.24:211][394]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.51.24:211][394]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.51.38:982][967]Cmd: DELETE [2024.07.03-21.51.38:982][967]Cmd: ACTOR DELETE [2024.07.03-21.51.38:991][967]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.51.39:013][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms [2024.07.03-21.51.39:016][967]LogEditorActor: Deleted 1 Actors (0.034 secs) [2024.07.03-21.51.40:393][ 28]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.51.40:401][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2024.07.03-21.51.40:441][ 28]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map77549CB34A45446484E44DB2261D005C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.51.40:456][ 28]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.51.40:555][ 28]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE75D99F24A010112035CBFBB9FB33D10.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.51.40:576][ 28]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.51.40:576][ 28]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.51.40:576][ 28]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.51.44:709][148]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/door_Cube_001.door_Cube_001 [2024.07.03-21.51.50:271][302]LogSlate: Window 'door_Cube_001' being destroyed [2024.07.03-21.51.50:297][302]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2024.07.03-21.51.50:298][302]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-21.51.51:467][334]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 81FF3737F4D104411BC4AFE16B54CBEC4D3A39C3), compiling. [2024.07.03-21.51.51:485][334]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority [2024.07.03-21.51.51:487][334]LogStaticMesh: Building static mesh Fackel1... [2024.07.03-21.51.51:490][334]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 [2024.07.03-21.51.51:490][334]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 [2024.07.03-21.51.51:490][334]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 [2024.07.03-21.51.51:490][334]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 [2024.07.03-21.51.51:490][334]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.03-21.51.51:490][334]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.03-21.51.51:490][334]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority [2024.07.03-21.51.51:560][334]LogStaticMesh: Built static mesh [0.07s] /Game/Assets/Fackel1.Fackel1 [2024.07.03-21.51.51:601][334]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Fackel1.Fackel1 [2024.07.03-21.51.52:916][341]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.03-21.51.52:916][341]LogShaderCompilers: Display: Total job queries 75, among them cache hits 8 (10.67%) [2024.07.03-21.51.52:916][341]LogShaderCompilers: Display: Tracking 32 distinct input hashes that result in 25 distinct outputs (78.12%) [2024.07.03-21.51.52:916][341]LogShaderCompilers: Display: RAM used: 0.31 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% [2024.07.03-21.51.52:916][341]LogShaderCompilers: Display: ================================================ [2024.07.03-21.52.12:202][873]LogSlate: Window 'Fackel1' being destroyed [2024.07.03-21.52.12:215][873]LogSlate: Window 'Fackel1' being destroyed [2024.07.03-21.52.12:218][873]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2024.07.03-21.52.12:218][873]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.03-21.52.13:657][909]LogActorFactory: Actor Factory created Fackel2 [2024.07.03-21.52.15:620][993]LogActorFactory: Actor Factory created Fackel2 [2024.07.03-21.52.31:737][522]Cmd: DELETE [2024.07.03-21.52.31:737][522]Cmd: ACTOR DELETE [2024.07.03-21.52.31:745][522]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.52.31:770][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms [2024.07.03-21.52.31:773][522]LogEditorActor: Deleted 1 Actors (0.036 secs) [2024.07.03-21.52.33:545][585]LogActorFactory: Actor Factory created Fackel1 [2024.07.03-21.52.34:863][651]LogActorFactory: Actor Factory created Fackel1 [2024.07.03-21.53.06:600][886]Cmd: DELETE [2024.07.03-21.53.06:600][886]Cmd: ACTOR DELETE [2024.07.03-21.53.06:610][886]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.53.06:628][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms [2024.07.03-21.53.06:632][886]LogEditorActor: Deleted 1 Actors (0.032 secs) [2024.07.03-21.54.10:903][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) [2024.07.03-21.54.11:710][ 45]Cmd: DELETE [2024.07.03-21.54.11:710][ 45]Cmd: ACTOR DELETE [2024.07.03-21.54.11:718][ 45]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.54.11:727][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms [2024.07.03-21.54.11:730][ 45]LogEditorActor: Deleted 1 Actors (0.019 secs) [2024.07.03-21.54.16:204][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand79) [2024.07.03-21.54.17:316][269]Cmd: DELETE [2024.07.03-21.54.17:316][269]Cmd: ACTOR DELETE [2024.07.03-21.54.17:325][269]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.54.17:333][269]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.07.03-21.54.17:334][269]LogEditorActor: Deleted 1 Actors (0.017 secs) [2024.07.03-21.54.17:795][287]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) [2024.07.03-21.54.18:065][296]Cmd: DELETE [2024.07.03-21.54.18:065][296]Cmd: ACTOR DELETE [2024.07.03-21.54.18:072][296]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.54.18:081][296]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms [2024.07.03-21.54.18:083][296]LogEditorActor: Deleted 1 Actors (0.017 secs) [2024.07.03-21.54.37:393][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21) [2024.07.03-21.54.38:124][149]Cmd: DELETE [2024.07.03-21.54.38:124][149]Cmd: ACTOR DELETE [2024.07.03-21.54.38:132][149]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.54.38:141][149]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms [2024.07.03-21.54.38:143][149]LogEditorActor: Deleted 1 Actors (0.019 secs) [2024.07.03-21.54.44:405][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) [2024.07.03-21.54.45:248][471]Cmd: DELETE [2024.07.03-21.54.45:248][471]Cmd: ACTOR DELETE [2024.07.03-21.54.45:255][471]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.54.45:265][471]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2024.07.03-21.54.45:266][471]LogEditorActor: Deleted 1 Actors (0.019 secs) [2024.07.03-21.54.55:606][901]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand105) [2024.07.03-21.54.56:745][942]Cmd: DELETE [2024.07.03-21.54.56:745][942]Cmd: ACTOR DELETE [2024.07.03-21.54.56:753][942]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.54.56:762][942]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms [2024.07.03-21.54.56:763][942]LogEditorActor: Deleted 1 Actors (0.017 secs) [2024.07.03-21.55.07:485][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) [2024.07.03-21.55.08:668][464]Cmd: DUPLICATE [2024.07.03-21.55.08:668][464]Cmd: ACTOR DUPLICATE [2024.07.03-21.55.19:017][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.55.19:025][860]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2024.07.03-21.55.19:066][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map35CEA95049C286DB4034A183ECE44C62.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.55.19:080][860]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.55.19:177][860]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC49A2D5D4D0239D1275CC8A425D0F16C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.55.19:197][860]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.55.19:197][860]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.55.19:197][860]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.55.26:762][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand79) [2024.07.03-21.55.28:090][253]Cmd: DELETE [2024.07.03-21.55.28:090][253]Cmd: ACTOR DELETE [2024.07.03-21.55.28:098][253]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.55.28:113][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms [2024.07.03-21.55.28:116][253]LogEditorActor: Deleted 1 Actors (0.026 secs) [2024.07.03-21.55.29:204][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand70) [2024.07.03-21.55.30:058][345]Cmd: DELETE [2024.07.03-21.55.30:058][345]Cmd: ACTOR DELETE [2024.07.03-21.55.30:065][345]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-21.55.30:075][345]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2024.07.03-21.55.30:076][345]LogEditorActor: Deleted 1 Actors (0.017 secs) [2024.07.03-21.55.33:093][479]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand106) [2024.07.03-21.55.33:737][499]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand103) [2024.07.03-21.55.34:941][546]Cmd: DUPLICATE [2024.07.03-21.55.34:941][546]Cmd: ACTOR DUPLICATE [2024.07.03-21.55.48:560][167]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.55.48:568][167]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2024.07.03-21.55.48:609][167]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC9E0B6004488EA42EDC970B30AA605EA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.55.48:623][167]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.55.48:723][167]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2E1FC55F4EE6D54FED3F21A6FEAC91D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.55.48:742][167]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.55.48:742][167]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.55.48:742][167]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-21.55.49:223][183]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) [2024.07.03-21.55.49:813][204]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand68) [2024.07.03-21.55.57:239][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-21.55.57:248][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2024.07.03-21.55.57:287][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB3F229354FD280EBC9009093566F8753.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-21.55.57:301][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-21.55.57:396][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8A9FEDD2448A2D474775AE9D75C7EC89.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-21.55.57:422][510]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-21.55.57:422][510]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-21.55.57:422][510]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.08.19:417][ 61]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand_destroyed.fbx) [2024.07.03-22.08.19:425][ 61]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand_destroyed.fbx [2024.07.03-22.08.19:431][ 61]LogFbx: FBX Scene Loaded Succesfully [2024.07.03-22.08.20:588][ 61]LogSlate: Window 'FBX Import Options' being destroyed [2024.07.03-22.08.20:611][ 61]LogFbx: Display: Triangulating static mesh Cube.001 [2024.07.03-22.08.20:614][ 61]LogStaticMesh: Building static mesh wand_destroyed... [2024.07.03-22.08.20:616][ 61]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand_destroyed.wand_destroyed [2024.07.03-22.08.20:622][ 61]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.07.03-22.08.22:448][111]LogSlate: Window 'Message Log' being destroyed [2024.07.03-22.08.22:461][111]LogSlate: Window 'Message Log' being destroyed [2024.07.03-22.08.26:876][210]LogActorFactory: Actor Factory created wand_destroyed [2024.07.03-22.08.27:997][258]LogActorFactory: Actor Factory created wand_destroyed [2024.07.03-22.08.54:758][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.08.54:766][431]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms [2024.07.03-22.08.54:809][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5314ED2A4906BC6D8E9FD6A40F44D6C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.08.54:823][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.08.54:920][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC0F9EEE34A4EA43EEFC83EB8D01B82FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.08.54:944][431]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.08.54:944][431]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.08.54:944][431]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.09.04:188][711]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) [2024.07.03-22.09.09:987][955]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.09.09:996][955]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2024.07.03-22.09.10:046][955]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA53B827540FF0841345A1288489C70D4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.09.10:062][955]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.09.10:174][955]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEBE6010B457272FC949D14B3F56494AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.09.10:198][955]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.09.10:198][955]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.09.10:199][955]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.09.38:818][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) [2024.07.03-22.10.04:239][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) [2024.07.03-22.10.05:752][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.10.05:760][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2024.07.03-22.10.05:806][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB98DF1C845DD3F50305B59BB0AE5CA82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.10.05:821][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.10.05:924][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3865728A4A42B7715C8BEF99758D7464.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.10.05:947][259]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.10.05:947][259]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.10.05:947][259]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.10.26:118][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) [2024.07.03-22.10.37:998][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) [2024.07.03-22.10.40:341][715]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.10.40:349][715]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms [2024.07.03-22.10.40:393][715]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0F99AC2D4D8CAE7C79F68096F9721D8B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.10.40:408][715]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.10.40:508][715]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6A640EA745444BE61293CA94235E465B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.10.40:535][715]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.10.40:535][715]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.10.40:535][715]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.10.51:921][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.03-22.10.56:196][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) [2024.07.03-22.10.57:483][342]Cmd: DUPLICATE [2024.07.03-22.10.57:483][342]Cmd: ACTOR DUPLICATE [2024.07.03-22.11.08:327][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand105) [2024.07.03-22.11.09:968][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) [2024.07.03-22.11.10:939][881]Cmd: DELETE [2024.07.03-22.11.10:939][881]Cmd: ACTOR DELETE [2024.07.03-22.11.10:946][881]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.11.10:955][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms [2024.07.03-22.11.10:958][881]LogEditorActor: Deleted 1 Actors (0.019 secs) [2024.07.03-22.11.12:589][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed2) [2024.07.03-22.11.28:618][692]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) [2024.07.03-22.11.47:634][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) [2024.07.03-22.11.48:837][519]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19) [2024.07.03-22.11.49:848][559]Cmd: DELETE [2024.07.03-22.11.49:848][559]Cmd: ACTOR DELETE [2024.07.03-22.11.49:856][559]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.11.49:864][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2024.07.03-22.11.49:867][559]LogEditorActor: Deleted 1 Actors (0.019 secs) [2024.07.03-22.11.56:829][849]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) [2024.07.03-22.11.57:811][886]Cmd: DUPLICATE [2024.07.03-22.11.57:811][886]Cmd: ACTOR DUPLICATE [2024.07.03-22.12.28:140][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) [2024.07.03-22.12.29:349][413]Cmd: DELETE [2024.07.03-22.12.29:349][413]Cmd: ACTOR DELETE [2024.07.03-22.12.29:355][413]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.12.29:363][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2024.07.03-22.12.29:366][413]LogEditorActor: Deleted 1 Actors (0.016 secs) [2024.07.03-22.12.30:180][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed3) [2024.07.03-22.12.31:286][526]Cmd: DUPLICATE [2024.07.03-22.12.31:286][526]Cmd: ACTOR DUPLICATE [2024.07.03-22.12.50:989][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) [2024.07.03-22.12.51:626][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed4) [2024.07.03-22.12.58:013][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.12.58:023][700]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2024.07.03-22.12.58:072][700]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF8C1075F4CC5310FC5DF4F807A2167F0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.12.58:089][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.12.58:202][700]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB63A8C234F88DF87AB49BEAF560A28A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.12.58:222][700]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.12.58:222][700]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.12.58:222][700]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.13.05:291][959]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) [2024.07.03-22.13.06:256][981]Cmd: DELETE [2024.07.03-22.13.06:256][981]Cmd: ACTOR DELETE [2024.07.03-22.13.06:269][981]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.13.06:312][981]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms [2024.07.03-22.13.06:315][981]LogEditorActor: Deleted 1 Actors (0.058 secs) [2024.07.03-22.13.10:106][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand111) [2024.07.03-22.13.10:853][136]Cmd: DELETE [2024.07.03-22.13.10:853][136]Cmd: ACTOR DELETE [2024.07.03-22.13.10:864][136]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.13.10:875][136]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2024.07.03-22.13.10:876][136]LogEditorActor: Deleted 1 Actors (0.023 secs) [2024.07.03-22.13.11:997][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed2) [2024.07.03-22.13.12:789][217]Cmd: DUPLICATE [2024.07.03-22.13.12:789][217]Cmd: ACTOR DUPLICATE [2024.07.03-22.13.32:136][944]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.13.32:146][944]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms [2024.07.03-22.13.32:196][944]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA05AE276433CE30C1384E8A22B1B20FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.13.32:213][944]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.13.32:327][944]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7AF5E97242B068330C8C5C889BADF585.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.13.32:346][944]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.13.32:346][944]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.13.32:346][944]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.13.38:837][218]Cmd: DUPLICATE [2024.07.03-22.13.38:837][218]Cmd: ACTOR DUPLICATE [2024.07.03-22.13.41:007][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) [2024.07.03-22.13.41:817][346]Cmd: DELETE [2024.07.03-22.13.41:817][346]Cmd: ACTOR DELETE [2024.07.03-22.13.41:823][346]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.13.41:845][346]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms [2024.07.03-22.13.41:848][346]LogEditorActor: Deleted 1 Actors (0.031 secs) [2024.07.03-22.13.44:439][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed6) [2024.07.03-22.14.09:799][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand105) [2024.07.03-22.14.15:735][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.14.15:743][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2024.07.03-22.14.15:794][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1021D7E343D0981ED4CD85858F6B2CA2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.14.15:810][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.14.15:921][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6F272C1948C96D21BDDE369A7519F5B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.14.15:945][569]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.14.15:945][569]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.14.15:945][569]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.14.33:142][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) [2024.07.03-22.14.47:261][751]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule10) [2024.07.03-22.14.55:006][959]LogActorFactory: Actor Factory created saeule_destroyed [2024.07.03-22.14.55:957][ 3]LogActorFactory: Actor Factory created saeule_destroyed [2024.07.03-22.14.57:895][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule10) [2024.07.03-22.14.59:715][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed5) [2024.07.03-22.15.17:920][792]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule10) [2024.07.03-22.15.18:630][821]Cmd: DELETE [2024.07.03-22.15.18:630][821]Cmd: ACTOR DELETE [2024.07.03-22.15.18:637][821]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.15.18:656][821]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms [2024.07.03-22.15.18:662][821]LogEditorActor: Deleted 1 Actors (0.032 secs) [2024.07.03-22.15.19:684][866]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed5) [2024.07.03-22.16.18:556][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand118) [2024.07.03-22.16.23:815][938]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11) [2024.07.03-22.16.24:795][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand118) [2024.07.03-22.16.37:367][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.16.37:375][572]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2024.07.03-22.16.37:419][572]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map93EE6B294F039281094A47B813B13845.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.16.37:434][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.16.37:533][572]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData41FE6EB44AFCD88741CBB1AB34AAC72B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.16.37:555][572]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.16.37:555][572]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.16.37:555][572]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.16.43:345][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed5) [2024.07.03-22.16.44:075][895]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule11) [2024.07.03-22.16.44:793][926]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule13) [2024.07.03-22.16.45:632][962]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule12) [2024.07.03-22.17.13:544][137]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.03-22.17.14:691][177]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.17.14:699][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2024.07.03-22.17.14:743][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map130CC2BA4168DC0BFC0EC09BB4C43381.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.17.14:758][177]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.17.14:860][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF02A03314A38F5A36FBBADB7195A6DFD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.17.14:880][177]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.17.14:880][177]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.17.14:880][177]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.17.21:544][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed5) [2024.07.03-22.17.30:835][709]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.17.30:842][709]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2024.07.03-22.17.30:885][709]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4CE3AAEB409EE6E4006A7E8A577B94D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.17.30:900][709]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.17.31:000][709]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0E5913A34D76BFCB61FB03906261F1DD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.17.31:020][709]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.17.31:020][709]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.17.31:020][709]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.17.36:551][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) [2024.07.03-22.17.46:331][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule14) [2024.07.03-22.17.47:722][389]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule15) [2024.07.03-22.17.49:275][449]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule8) [2024.07.03-22.17.49:660][464]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (saeule9) [2024.07.03-22.18.54:005][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.18.54:014][593]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2024.07.03-22.18.54:063][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1C9ED39D4951E8960C72DF9F628D9728.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.18.54:076][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.18.54:180][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFAAA33DB493DCBA2739C1695FA5894D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.18.54:204][593]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.18.54:204][593]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.18.54:204][593]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.19.13:381][345]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) [2024.07.03-22.19.14:112][385]Cmd: DELETE [2024.07.03-22.19.14:112][385]Cmd: ACTOR DELETE [2024.07.03-22.19.14:118][385]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.03-22.19.14:126][385]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2024.07.03-22.19.14:128][385]LogEditorActor: Deleted 1 Actors (0.016 secs) [2024.07.03-22.19.15:784][483]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed2) [2024.07.03-22.19.16:693][532]Cmd: DUPLICATE [2024.07.03-22.19.16:693][532]Cmd: ACTOR DUPLICATE [2024.07.03-22.19.27:330][ 23]Cmd: TRANSACTION UNDO [2024.07.03-22.19.27:330][ 23]LogEditorTransaction: Undo Set Scale [2024.07.03-22.19.56:093][485]LogEditorViewport: Clicking Background [2024.07.03-22.20.05:265][834]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.03-22.20.05:272][834]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2024.07.03-22.20.05:313][834]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3EE6A80C46A9A93D60B64BB5CA87AAE6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.03-22.20.05:328][834]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.03-22.20.05:423][834]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA1B4A5C040EC21DFDA45F9AA069AD476.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.03-22.20.05:444][834]AssetCheck: New page: Asset Save: multiple assets [2024.07.03-22.20.05:445][834]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.03-22.20.05:445][834]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.03-22.20.08:568][936]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2024.07.03-22.20.10:241][936]LogSlate: Window 'Save Content' being destroyed [2024.07.03-22.20.10:301][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset" SILENT=true [2024.07.03-22.20.10:307][936]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed0A587EF5410C6DC46D2B73B34DDA8135.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset' [2024.07.03-22.20.10:358][936]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed [2024.07.03-22.20.10:491][936]AssetCheck: New page: Asset Save: wand_destroyed [2024.07.03-22.20.10:491][936]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed.wand_destroyed [2024.07.03-22.20.10:492][937]Cmd: QUIT_EDITOR [2024.07.03-22.20.10:492][937]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.07.03-22.20.10:495][937]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.07.03-22.20.10:496][937]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.07.03-22.20.10:496][937]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.07.03-22.20.10:496][937]LogAudio: Display: Audio Device unregistered from world 'Map'. [2024.07.03-22.20.10:496][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-22.20.10:497][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.03-22.20.10:551][937]LogAudio: Display: Audio Device Manager Shutdown [2024.07.03-22.20.10:553][937]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.03-22.20.10:570][937]LogExit: Preparing to exit. [2024.07.03-22.20.10:585][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms [2024.07.03-22.20.10:778][937]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2024.07.03-22.20.10:778][937]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2024.07.03-22.20.10:803][937]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2024.07.03-22.20.10:809][937]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.07.03-22.20.10:810][937]LogExit: Editor shut down [2024.07.03-22.20.10:812][937]LogExit: Transaction tracking system shut down [2024.07.03-22.20.11:091][937]LogExit: Object subsystem successfully closed. [2024.07.03-22.20.11:110][937]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.03-22.20.11:110][937]LogShaderCompilers: Display: Total job queries 75, among them cache hits 8 (10.67%) [2024.07.03-22.20.11:110][937]LogShaderCompilers: Display: Tracking 47 distinct input hashes that result in 35 distinct outputs (74.47%) [2024.07.03-22.20.11:110][937]LogShaderCompilers: Display: RAM used: 0.36 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% [2024.07.03-22.20.11:110][937]LogShaderCompilers: Display: ================================================ [2024.07.03-22.20.11:123][937]LogShaderCompilers: Display: Shaders left to compile 0 [2024.07.03-22.20.11:151][937]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (872) [2024.07.03-22.20.11:151][937]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) [2024.07.03-22.20.11:151][937]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) [2024.07.03-22.20.11:151][937]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module StatsViewer (860) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module OculusMR (850) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module PlanarCut (848) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module OpenXRInput (846) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (844) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module TakeRecorder (843) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (840) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module TakesCore (838) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module GooglePADEditor (836) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (834) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (826) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module WebMMedia (816) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (814) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (812) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (810) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (808) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (806) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module SequenceRecorder (805) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module CharacterAI (788) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module BspMode (784) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module GeometryMode (782) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module SessionServices (776) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module MeshPaint (774) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) [2024.07.03-22.20.11:153][937]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module PlacementMode (760) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module ClothPainter (754) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) [2024.07.03-22.20.11:154][937]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) [2024.07.03-22.20.11:381][937]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) [2024.07.03-22.20.11:381][937]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) [2024.07.03-22.20.11:381][937]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) [2024.07.03-22.20.11:381][937]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) [2024.07.03-22.20.11:381][937]LogModuleManager: Shutting down and abandoning module TraceInsights (728) [2024.07.03-22.20.11:381][937]MemoryProfiler: Shutdown [2024.07.03-22.20.11:381][937]NetworkingProfiler: Shutdown [2024.07.03-22.20.11:381][937]LoadingProfiler: Shutdown [2024.07.03-22.20.11:381][937]TimingProfiler: Shutdown [2024.07.03-22.20.11:381][937]LogModuleManager: Shutting down and abandoning module TraceServices (727) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module MergeActors (718) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module LocalizationService (715) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module UndoHistory (708) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module XmlParser (706) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module Blutility (704) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) [2024.07.03-22.20.11:382][937]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module DeviceManager (686) [2024.07.03-22.20.11:383][937]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module AutomationController (682) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module Layers (678) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module Persona (668) [2024.07.03-22.20.11:415][937]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) [2024.07.03-22.20.11:416][937]LogModuleManager: Shutting down and abandoning module AnimGraph (665) [2024.07.03-22.20.11:416][937]LogModuleManager: Shutting down and abandoning module Kismet (662) [2024.07.03-22.20.11:418][937]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) [2024.07.03-22.20.11:418][937]LogModuleManager: Shutting down and abandoning module GraphEditor (658) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module StructViewer (656) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module ClassViewer (654) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module Toolbox (652) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module ModuleUI (650) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module OutputLog (648) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module GammaUI (646) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module Documentation (644) [2024.07.03-22.20.11:420][937]LogModuleManager: Shutting down and abandoning module LiveCoding (642) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module LevelSequence (640) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module MovieScene (636) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module PortalServices (628) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module PortalRpc (626) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module AIModule (618) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module AITestSuite (615) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) [2024.07.03-22.20.11:421][937]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) [2024.07.03-22.20.11:446][937]LogModuleManager: Shutting down and abandoning module ProfilerService (608) [2024.07.03-22.20.11:513][937]LogModuleManager: Shutting down and abandoning module TaskGraph (606) [2024.07.03-22.20.11:513][937]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) [2024.07.03-22.20.11:513][937]LogModuleManager: Shutting down and abandoning module OculusEditor (602) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module OculusInput (600) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module CollectionManager (593) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (590) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module MotoSynth (588) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (586) [2024.07.03-22.20.11:514][937]LogOpenImageDenoise: OIDN shutting down [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) [2024.07.03-22.20.11:514][937]LogModuleManager: Shutting down and abandoning module Synthesis (582) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module TakeSequencer (572) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module TakeMovieScene (570) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module GooglePAD (568) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module EditableMesh (566) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module ScreenshotTools (564) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module CableComponent (560) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module AssetTags (556) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module AudioCapture (554) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (542) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (540) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module ImgMedia (538) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module MediaCompositing (536) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module UObjectPlugin (524) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (522) [2024.07.03-22.20.11:515][937]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (520) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (518) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (516) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module PluginUtils (514) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (512) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (510) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GitSourceControl (508) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module SourceControl (507) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (504) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module MeshConversion (500) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module DynamicMesh (498) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (496) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometricObjects (494) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (492) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (491) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (488) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (486) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (484) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (482) [2024.07.03-22.20.11:516][937]LogModuleManager: Shutting down and abandoning module FractureEditor (480) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (478) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module ChaosNiagara (476) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (475) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (472) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module AlembicImporter (470) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module AlembicLibrary (469) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module GeometryCache (468) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (467) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module BackChannel (462) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module AutomationUtils (458) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (456) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (454) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module PluginBrowser (452) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (450) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (448) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module CurveEditorTools (446) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (444) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module CryptoKeys (442) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (440) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) [2024.07.03-22.20.11:517][937]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) [2024.07.03-22.20.11:518][937]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) [2024.07.03-22.20.11:518][937]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) [2024.07.03-22.20.11:518][937]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) [2024.07.03-22.20.11:518][937]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) [2024.07.03-22.20.11:518][937]LogModuleManager: Shutting down and abandoning module LiveLink (422) [2024.07.03-22.20.12:209][937]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) [2024.07.03-22.20.12:209][937]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (410) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module SoundFields (408) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) [2024.07.03-22.20.12:210][937]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) [2024.07.03-22.20.12:211][937]LogModuleManager: Shutting down and abandoning module ActorSequence (390) [2024.07.03-22.20.12:211][937]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (388) [2024.07.03-22.20.12:211][937]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) [2024.07.03-22.20.12:312][937]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) [2024.07.03-22.20.12:413][937]LogMagicLeapPlanes: Planes tracker already destroyed. [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (358) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module Niagara (354) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) [2024.07.03-22.20.12:413][937]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module FacialAnimation (340) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module DataValidation (338) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) [2024.07.03-22.20.12:414][937]LogModuleManager: Shutting down and abandoning module LevelEditor (335) [2024.07.03-22.20.12:415][937]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) [2024.07.03-22.20.12:415][937]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) [2024.07.03-22.20.12:415][937]LogModuleManager: Shutting down and abandoning module MainFrame (330) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module HotReload (329) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module ToolMenus (325) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module TreeMap (319) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module Paper2D (310) [2024.07.03-22.20.12:416][937]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module PacketHandler (302) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module MediaAssets (296) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module Overlay (294) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module VREditor (290) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module UMG (276) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module UMGEditor (275) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module MessageLog (273) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module SlateReflector (268) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module Slate (266) [2024.07.03-22.20.12:417][937]LogModuleManager: Shutting down and abandoning module SlateCore (264) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module UnrealEd (260) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module MRMesh (258) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module XAudio2 (252) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module Networking (250) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module Core (248) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module CurveEditor (243) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module Sequencer (241) [2024.07.03-22.20.12:418][937]LogModuleManager: Shutting down and abandoning module EditorStyle (240) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) [2024.07.03-22.20.12:419][937]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) [2024.07.03-22.20.12:420][937]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) [2024.07.03-22.20.12:421][937]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) [2024.07.03-22.20.12:421][937]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) [2024.07.03-22.20.12:421][937]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) [2024.07.03-22.20.12:421][937]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module Messaging (143) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) [2024.07.03-22.20.12:422][937]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module InputCore (132) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module Settings (130) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module Chaos (124) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module AVEncoder (120) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module SteamVR (112) [2024.07.03-22.20.12:428][937]LogHMD: Freeing OpenVRDLLHandle. [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module OculusHMD (110) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) [2024.07.03-22.20.12:428][937]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) [2024.07.03-22.20.12:428][937]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) [2024.07.03-22.20.12:429][937]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) [2024.07.03-22.20.12:430][937]LogModuleManager: Shutting down and abandoning module XMPP (83) [2024.07.03-22.20.12:430][937]LogModuleManager: Shutting down and abandoning module WebSockets (82) [2024.07.03-22.20.12:458][937]LogModuleManager: Shutting down and abandoning module HTTP (79) [2024.07.03-22.20.12:458][937]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2024.07.03-22.20.12:458][937]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3934F677-417B-CBB6-28FE-E6993ADAE267%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2024.07.03-22.20.12:458][937]LogHttp: Display: cleaning up 1 outstanding Http requests. [2024.07.03-22.20.12:461][937]LogModuleManager: Shutting down and abandoning module SSL (78) [2024.07.03-22.20.12:462][937]LogModuleManager: Shutting down and abandoning module WmfMedia (74) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module Media (73) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module MediaInfo (72) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module MLSDK (66) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module MagicLeap (64) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module PixWinPlugin (62) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module ChaosCloth (56) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) [2024.07.03-22.20.12:464][937]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module AISupportModule (50) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module XGEController (36) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module AudioEditor (32) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module Landscape (24) [2024.07.03-22.20.12:465][937]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module Renderer (18) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module Engine (16) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module PakFile (4) [2024.07.03-22.20.12:466][937]LogModuleManager: Shutting down and abandoning module RSA (3) [2024.07.03-22.20.12:466][937]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2024.07.03-22.20.12:487][937]LogD3D11RHI: Shutdown [2024.07.03-22.20.12:487][937]LogD3D11RHI: CleanupD3DDevice [2024.07.03-22.20.12:492][937]LogD3D11RHI: Intel Extensions Framework unloaded [2024.07.03-22.20.12:496][937]LogD3D11RHI: [IntelMetricsDiscovery] Stopped [2024.07.03-22.20.12:496][937]LogExit: Exiting. [2024.07.03-22.20.12:507][937]Log file closed, 07/04/24 00:20:12