Log file open, 07/05/24 10:09:17 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.261763 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.05-08.09.18:232][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.05-08.09.18:243][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.05-08.09.18:243][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.07.05-08.09.18:244][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.07.05-08.09.18:244][ 0]LogInit: Going up to parent DeviceProfile [] [2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.07.05-08.09.18:246][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] [2024.07.05-08.09.18:246][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] [2024.07.05-08.09.18:246][ 0]LogInit: Computer: NB-PBM2H22CST [2024.07.05-08.09.18:246][ 0]LogInit: User: bib [2024.07.05-08.09.18:246][ 0]LogInit: CPU Page size=4096, Cores=10 [2024.07.05-08.09.18:246][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.07.05-08.09.18:246][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.07.05-08.09.18:246][ 0]LogMemory: Platform Memory Stats for Windows [2024.07.05-08.09.18:246][ 0]LogMemory: Process Physical Memory: 145.59 MB used, 145.60 MB peak [2024.07.05-08.09.18:246][ 0]LogMemory: Process Virtual Memory: 123.98 MB used, 123.98 MB peak [2024.07.05-08.09.18:246][ 0]LogMemory: Physical Memory: 9535.62 MB used, 6533.08 MB free, 16068.70 MB total [2024.07.05-08.09.18:246][ 0]LogMemory: Virtual Memory: 134201680.00 MB used, 16044.90 MB free, 134217728.00 MB total [2024.07.05-08.09.18:253][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.07.05-08.09.18:281][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.07.05-08.09.18:282][ 0]LogInit: Using OS detected language (de-DE). [2024.07.05-08.09.18:282][ 0]LogInit: Using OS detected locale (de-DE). [2024.07.05-08.09.18:286][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2024.07.05-08.09.18:289][ 0]LogInit: Setting process to per monitor DPI aware [2024.07.05-08.09.18:328][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.05-08.09.18:350][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.07.05-08.09.18:350][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.07.05-08.09.18:465][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.07.05-08.09.18:468][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 adapters: [2024.07.05-08.09.18:596][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2024.07.05-08.09.18:596][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Revision : 000c [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.05-08.09.18:598][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.05-08.09.18:608][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.07.05-08.09.18:608][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") [2024.07.05-08.09.18:608][ 0]LogWindows: EnumDisplayDevices: [2024.07.05-08.09.18:608][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2024.07.05-08.09.18:608][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.05-08.09.18:608][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.05-08.09.18:609][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.07.05-08.09.18:609][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics [2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) [2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Driver Date: 2-21-2024 [2024.07.05-08.09.18:609][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: VendorId : 8086 [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DeviceId : 4628 [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: SubSysId : b061028 [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Revision : 000c [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.07.05-08.09.18:616][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.07.05-08.09.18:617][ 0]LogD3D11RHI: AdapterLuid : 0 74191 [2024.07.05-08.09.18:721][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.07.05-08.09.18:734][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.07.05-08.09.18:734][ 0]LogD3D11RHI: Async texture creation enabled [2024.07.05-08.09.18:734][ 0]LogD3D11RHI: Array index from any shader is supported [2024.07.05-08.09.18:755][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.07.05-08.09.19:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.07.05-08.09.19:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.07.05-08.09.19:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.07.05-08.09.19:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.07.05-08.09.19:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.07.05-08.09.19:218][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.07.05-08.09.19:224][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.07.05-08.09.19:238][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.07.05-08.09.19:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.07.05-08.09.19:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.07.05-08.09.19:286][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.07.05-08.09.19:286][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.07.05-08.09.19:298][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.07.05-08.09.19:307][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.07.05-08.09.19:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.07.05-08.09.19:319][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.07.05-08.09.19:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.07.05-08.09.19:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.07.05-08.09.19:348][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.07.05-08.09.19:354][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.07.05-08.09.19:361][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.07.05-08.09.19:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.07.05-08.09.19:368][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.07.05-08.09.19:379][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.07.05-08.09.19:428][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.07.05-08.09.19:478][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.07.05-08.09.19:478][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/26892/). [2024.07.05-08.09.19:479][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/589254F14FB41E45CC97CFA549CAC011/'. [2024.07.05-08.09.19:480][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.07.05-08.09.19:480][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.07.05-08.09.19:480][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.07.05-08.09.20:661][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.07.05-08.09.20:798][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2024.07.05-08.09.20:798][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1012.18MBs, RandomWriteSpeed=119.13MBs. Assigned SpeedClass 'Local' [2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.07.05-08.09.20:891][ 0]LogSlate: Using FreeType 2.10.0 [2024.07.05-08.09.20:892][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.07.05-08.09.20:936][ 0]LogAssetRegistry: FAssetRegistry took 0.0043 seconds to start up [2024.07.05-08.09.21:227][ 0]LogInit: Selected Device Profile: [Windows] [2024.07.05-08.09.21:227][ 0]LogInit: Active device profile: [000001C9E3B34D00][000001C9DD4EFB40 49] Windows [2024.07.05-08.09.21:227][ 0]LogInit: Profiles: [000001C9E3B34D00][000001C9DD4EFB40 49] Windows, [000001C9E3B06300][000001C9DD4F6140 49] WindowsNoEditor, [000001C9E3B35C00][000001C9DD4FA2C0 49] WindowsServer, [000001C9E3B07100][000001C9DCE64440 49] WindowsClient, [000001C9E3B36900][000001C9DD4F2580 49] IOS, [000001C9E3B05A00][000001C9DCE686C0 49] iPadAir, [000001C9E3B37E00][000001C9DCE6C800 49] iPadAir2, [000001C9E3AA5100][000001C9DCE78A80 49] IPadPro, [000001C9E3AA5200][000001C9DCE70AC0 49] iPadAir3, [000001C9E3B04C00][000001C9E485EC40 49] iPadAir4, [000001C9E3AA5E00][000001C9E4862DC0 49] iPadMini2, [000001C9E3B07300][000001C9E4866F40 49] iPadMini3, [000001C9E3AA7900][000001C9E486B0C0 49] iPadMini4, [000001C9E3B05000][000001C9E486F240 49] iPadMini5, [000001C9E3AC8900][000001C9E4877500 49] iPhone6, [000001C9E3AC8A00][000001C9E4873540 49] iPodTouch6, [000001C9E3B36E00][000001C9E487F800 49] iPhone7, [000001C9E3B36F00][000001C9E487B840 49] iPodTouch7, [000001C9E3AA7E00][000001C9E48839C0 49] iPhone5S, [000001C9E3B35100][000001C9E4887B40 49] iPhone6Plus, [000001C9E3AC8100][000001C9E488A140 49] iPhone6S, [000001C9E3AA4300][000001C9D97A42C0 49] iPhone6SPlus, [000001C9E3ACA800][000001C9D97A8440 49] iPhone7Plus, [000001C9E3AA6300][000001C9D97AC5C0 49] iPhoneSE, [000001C9E3ACA600][000001C9D97B0740 49] iPhone8, [000001C9E3AA5000][000001C9DCE74880 49] iPhone8Plus, [000001C9E3ACB100][000001C9D97B49C0 49] iPhoneX, [000001C9E3B35500][000001C9D97B8B00 49] iPhoneXS, [000001C9E3ACAB00][000001C9D97C0C80 49] iPhoneXSMax, [000001C9E3B34700][000001C9D97C4E00 49] iPhoneXR, [000001C9E3AC8700][000001C9D97C8F80 49] iPhone11, [000001C9E3B34E00][000001C9D97CD100 49] iPhone11Pro, [000001C9E3AC9A00][000001C9D97D1280 49] iPhone11ProMax, [000001C9E3B37800][000001C9D97D5400 49] iPhoneSE2, [000001C9E3ACB800][000001C9D97D9580 49] iPhone12Mini, [000001C9E3B36300][000001C9D97DD700 49] iPhone12, [000001C9E3ACA300][000001C9D93E1880 49] iPhone12Pro, [000001C9E3B34500][000001C9D93E5A00 49] iPhone12ProMax, [000001C9E3AC9500][000001C9D93E9B80 49] iPadPro105, [000001C9E3B34A00][000001C9D93EC180 49] iPadPro129, [000001C9E3ACBD00][000001C9D93F0300 49] iPadPro97, [000001C9E3B35200][000001C9D93F4480 49] iPadPro2_129, [000001C9E3ACAA00][000001C9D93F8600 49] iPad5, [000001C9E3B35D00][000001C9D93FC780 49] iPad6, [000001C9E3AC9300][000001C9D9400900 49] iPad7, [000001C9E3B37A00][000001C9D97BCA40 49] iPad8, [000001C9E3AC8300][000001C9D9404B80 49] iPadPro11, [000001C9E3B34100][000001C9D9408CC0 49] iPadPro2_11, [000001C9E3AC9600][000001C9D9410E40 49] iPadPro3_129, [000001C9E3B37300][000001C9D9414FC0 49] iPadPro4_129, [000001C9E3AC9000][000001C9D9419140 49] AppleTV, [000001C9E3B35B00][000001C9D941D2C0 49] AppleTV4K, [000001C9E3ACB200][000001C9D9421440 49] TVOS, [000001C9E3B37B00][000001C9D94255C0 49] Mac, [000001C9E3ACB700][000001C9D9429740 49] MacClient, [000001C9E3B37F00][000001C9D6B878C0 49] MacNoEditor, [000001C9E3ACB000][000001C9D6B8BA40 49] MacServer, [000001C9E3B36C00][000001C9D6B8FBC0 49] Linux, [000001C9E3AC9D00][000001C9D6B921C0 49] LinuxAArch64, [000001C9E3B36A00][000001C9D6B96340 49] LinuxNoEditor, [000001C9E3ACB900][000001C9D6B9A4C0 49] LinuxAArch64NoEditor, [000001C9E3B37100][000001C9D6B9E640 49] LinuxClient, [000001C9E3ACAF00][000001C9D6BA27C0 49] LinuxAArch64Client, [000001C9E3B37200][000001C9D6BA6940 49] LinuxServer, [000001C9E3ACBF00][000001C9D6BAAAC0 49] LinuxAArch64Server, [000001C9E3B34200][000001C9D940CC00 49] Android, [000001C9E3AC8500][000001C9D6BAED40 49] Android_Low, [000001C9E3B36200][000001C9E48A0E80 49] Android_Mid, [000001C9E3ACBB00][000001C9E48A4FC0 49] Android_High, [000001C9E3B36000][000001C9E48AD140 49] Android_Default, [000001C9E3ACB300][000001C9E48B12C0 49] Android_Adreno4xx, [000001C9E3B37700][000001C9E48B5440 49] Android_Adreno5xx_Low, [000001C9E3AC8B00][000001C9E48B95C0 49] Android_Adreno5xx, [000001C9E3B36600][000001C9E48BD740 49] Android_Adreno6xx, [000001C9E3B04500][000001C9E48C18C0 49] Android_Adreno6xx_Vulkan, [000001C9E3AA5300][000001C9E48C5A40 49] Android_Mali_T6xx, [000001C9E3B07B00][000001C9E48C9BC0 49] Android_Mali_T7xx, [000001C9E3AA7300][000001C9E48CC1C0 49] Android_Mali_T8xx, [000001C9E3B06E00][000001C9E48D0340 49] Android_Mali_G71, [000001C9E3AA6800][000001C9E48D44C0 49] Android_Mali_G72, [000001C9E3B05400][000001C9E48D8640 49] Android_Mali_G72_Vulkan, [000001C9E3AA5500][000001C9E48DC7C0 49] Android_Mali_G76, [000001C9E3B07D00][000001C9E48E0940 49] Android_Mali_G76_Vulkan, [000001C9E3AA6C00][000001C9E48E4AC0 49] Android_Mali_G77, [000001C9E3B07600][000001C9E48E8C40 49] Android_Mali_G77_Vulkan, [000001C9E3AA5700][000001C9E48A8D80 49] Android_Mali_G78, [000001C9E3B06200][000001C9E48ECEC0 49] Android_Mali_G78_Vulkan, [000001C9E3AA4B00][000001C9E48F1000 49] Android_Mali_G710, [000001C9E3B04300][000001C9E48F5140 49] Android_Mali_G710_Vulkan, [000001C9E3AA4200][000001C9E48FD2C0 49] Android_Vulkan_SM5, [000001C9E3B04800][000001C9E4901440 49] Android_PowerVR_G6xxx, [000001C9E3AA6500][000001C9E49055C0 49] Android_PowerVR_GT7xxx, [000001C9E3B04E00][000001C9E4909740 49] Android_PowerVR_GE8xxx, [000001C9E3AA5400][000001C9E490D8C0 49] Android_PowerVR_GM9xxx, [000001C9E3B07400][000001C9E4911A40 49] Android_PowerVR_GM9xxx_Vulkan, [000001C9E3AA4600][000001C9E4915BC0 49] Android_TegraK1, [000001C9E3B05E00][000001C9E49181C0 49] Android_Unknown_Vulkan, [000001C9E3AA6100][000001C9E491C340 49] Lumin, [000001C9E3B05100][000001C9E49204C0 49] Lumin_Desktop, [000001C9E3AA7400][000001C9E4924640 49] HoloLens, [2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.07.05-08.09.21:370][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.07.05-08.09.21:370][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.07.05-08.09.21:387][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) [2024.07.05-08.09.21:909][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.05-08.09.22:021][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.07.05-08.09.22:027][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2024.07.05-08.09.22:028][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2024.07.05-08.09.22:028][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.07.05-08.09.22:329][ 0]LogPython: Using Python 3.7.7 [2024.07.05-08.09.22:852][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B210D4F6452E38080B8599B2AF6A5AE8 | Instance: 5870C4A648777077513B3299CD9EF9D4 (NB-PBM2H22CST-26892). [2024.07.05-08.09.22:907][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.07.05-08.09.22:915][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.07.05-08.09.23:183][ 0]SourceControl: Source control is disabled [2024.07.05-08.09.23:183][ 0]SourceControl: Source control is disabled [2024.07.05-08.09.23:188][ 0]SourceControl: Source control is disabled [2024.07.05-08.09.23:191][ 0]SourceControl: Source control is disabled [2024.07.05-08.09.23:194][ 0]SourceControl: Source control is disabled [2024.07.05-08.09.23:204][ 0]LogUProjectInfo: Found projects: [2024.07.05-08.09.23:417][ 0]LogOpenImageDenoise: OIDN starting up [2024.07.05-08.09.23:506][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.07.05-08.09.23:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.05-08.09.23:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.07.05-08.09.23:654][ 0]LogCollectionManager: Loaded 0 collections in 0.001809 seconds [2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s [2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s [2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s [2024.07.05-08.09.23:684][ 0]LogOcInput: OculusInput pre-init called [2024.07.05-08.09.24:062][ 0]LogEngine: Initializing Engine... [2024.07.05-08.09.24:064][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.07.05-08.09.24:064][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.07.05-08.09.24:065][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.07.05-08.09.24:065][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.07.05-08.09.24:209][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.07.05-08.09.24:231][ 0]LogAIModule: Creating AISystem for world Untitled [2024.07.05-08.09.24:232][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.07.05-08.09.24:235][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.07.05-08.09.24:236][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.07.05-08.09.24:237][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.07.05-08.09.24:237][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.07.05-08.09.24:251][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.07.05-08.09.24:251][ 0]LogAudioMixer: Display: 1: FrontRight [2024.07.05-08.09.24:279][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) [2024.07.05-08.09.24:283][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.07.05-08.09.24:285][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.07.05-08.09.24:285][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.07.05-08.09.24:287][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.07.05-08.09.24:287][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.07.05-08.09.24:287][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.07.05-08.09.24:288][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.07.05-08.09.24:288][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.07.05-08.09.24:288][ 0]LogInit: FAudioDevice initialized. [2024.07.05-08.09.24:288][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.07.05-08.09.24:288][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.07.05-08.09.24:393][ 0]LogDerivedDataCache: Saved boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.07.05-08.09.24:393][ 0]LogInit: Texture streaming: Enabled [2024.07.05-08.09.24:416][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.07.05-08.09.24:422][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.07.05-08.09.24:422][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.07.05-08.09.24:425][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.07.05-08.09.24:460][ 0]LogInit: Transaction tracking system initialized [2024.07.05-08.09.24:487][ 0]BlueprintLog: New page: Editor Load [2024.07.05-08.09.24:551][ 0]LocalizationService: Localization service is disabled [2024.07.05-08.09.24:576][ 0]TimingProfiler: Initialize [2024.07.05-08.09.24:576][ 0]TimingProfiler: OnSessionChanged [2024.07.05-08.09.24:576][ 0]LoadingProfiler: Initialize [2024.07.05-08.09.24:576][ 0]LoadingProfiler: OnSessionChanged [2024.07.05-08.09.24:576][ 0]NetworkingProfiler: Initialize [2024.07.05-08.09.24:576][ 0]NetworkingProfiler: OnSessionChanged [2024.07.05-08.09.24:576][ 0]MemoryProfiler: Initialize [2024.07.05-08.09.24:576][ 0]MemoryProfiler: OnSessionChanged [2024.07.05-08.09.24:749][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.07.05-08.09.24:749][ 0]LogCook: Display: Mobile HDR setting 1 [2024.07.05-08.09.24:993][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s [2024.07.05-08.09.25:314][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.07.05-08.09.25:318][ 0]SourceControl: Source control is disabled [2024.07.05-08.09.25:318][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.633 [2024.07.05-08.09.25:318][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.05-08.09.25:318][ 0]LightingResults: New page: Lighting Build [2024.07.05-08.09.25:320][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.07.05-08.09.25:320][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.05-08.09.25:320][ 0]MapCheck: New page: Map Check [2024.07.05-08.09.25:320][ 0]LightingResults: New page: Lighting Build [2024.07.05-08.09.25:332][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.05-08.09.25:340][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms [2024.07.05-08.09.26:442][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. [2024.07.05-08.09.26:443][ 0]LogAIModule: Creating AISystem for world Emmy_Testing [2024.07.05-08.09.26:464][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.05-08.09.26:482][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.07.05-08.09.26:482][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.05-08.09.26:483][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,26ms to complete. [2024.07.05-08.09.26:483][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.165 [2024.07.05-08.09.26:485][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.801 [2024.07.05-08.09.26:649][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.05-08.09.26:657][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.05-08.09.26:664][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.05-08.09.26:673][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.07.05-08.09.26:689][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3822 classes and 928 folders. [2024.07.05-08.09.26:691][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.05-08.09.26:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.07.05-08.09.26:693][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 [2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.05-08.09.26:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.07.05-08.09.26:694][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 [2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.07.05-08.09.26:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 [2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.07.05-08.09.26:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.07.05-08.09.26:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.07.05-08.09.26:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.05-08.09.26:697][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:697][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.07.05-08.09.26:697][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.07.05-08.09.26:698][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.07.05-08.09.26:698][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.07.05-08.09.26:699][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.07.05-08.09.26:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.05-08.09.26:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.07.05-08.09.26:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.07.05-08.09.26:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.07.05-08.09.26:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.07.05-08.09.26:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.07.05-08.09.26:702][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.07.05-08.09.26:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.07.05-08.09.26:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.07.05-08.09.26:704][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 [2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.07.05-08.09.26:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.05-08.09.26:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.07.05-08.09.26:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.07.05-08.09.26:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.07.05-08.09.26:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.07.05-08.09.26:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.07.05-08.09.26:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 [2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.07.05-08.09.26:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.07.05-08.09.26:708][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 [2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.07.05-08.09.26:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.07.05-08.09.26:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.07.05-08.09.26:709][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 [2024.07.05-08.09.26:760][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2024.07.05-08.09.26:762][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. [2024.07.05-08.09.26:837][ 0]LogSlate: Took 0.000241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.07.05-08.09.26:838][ 0]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.07.05-08.09.26:839][ 0]LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.07.05-08.09.26:934][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). [2024.07.05-08.09.27:068][ 0]LogSlate: Took 0.000490 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.05-08.09.27:159][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2024.07.05-08.09.27:159][ 0]LogLoad: (Engine Initialization) Total time: 10.47 seconds [2024.07.05-08.09.27:159][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.07.05-08.09.27:211][ 0]LogAssetRegistry: Asset discovery search completed in 6.2766 seconds [2024.07.05-08.09.27:216][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) [2024.07.05-08.09.27:220][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.07.05-08.10.01:090][223]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. [2024.07.05-08.10.01:090][223]LogAudioMixer: Resetting audio stream to device id [2024.07.05-08.10.01:131][223]LogAudioMixer: Display: 0: FrontLeft [2024.07.05-08.10.01:131][223]LogAudioMixer: Display: 1: FrontRight [2024.07.05-08.10.01:410][223]LogAudioMixer: Error: XAudio2 Error: XAudio2System->CreateMasteringVoice( &OutputAudioStreamMasteringVoice, AudioStreamInfo.DeviceInfo.NumChannels, AudioStreamInfo.DeviceInfo.SampleRate, 0, nullptr, nullptr, AudioCategory_GameEffects) -> 0x80070015: Das Gerät ist nicht bereit. (line: 1291) [2024.07.05-08.10.01:774][225]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. [2024.07.05-08.10.01:775][225]LogAudioMixer: Resetting audio stream to device id [2024.07.05-08.10.01:784][225]LogAudioMixer: Display: 0: FrontLeft [2024.07.05-08.10.01:784][225]LogAudioMixer: Display: 1: FrontRight [2024.07.05-08.10.02:390][226]LogAudioMixer: Resetting audio stream to device id [2024.07.05-08.10.02:463][226]LogAudioMixer: Display: 0: FrontLeft [2024.07.05-08.10.02:463][226]LogAudioMixer: Display: 1: FrontRight [2024.07.05-08.10.37:482][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms [2024.07.05-08.10.37:497][192]LogSlate: Took 0.000669 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.07.05-08.10.37:709][192]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map [2024.07.05-08.10.37:710][192]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.07.05-08.10.37:710][192]LightingResults: New page: Lighting Build [2024.07.05-08.10.37:710][192]LoadErrors: New page: Loading map: Map.umap [2024.07.05-08.10.37:715][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true [2024.07.05-08.10.37:715][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.05-08.10.37:715][192]MapCheck: New page: Map Check [2024.07.05-08.10.37:715][192]LightingResults: New page: Lighting Build [2024.07.05-08.10.37:737][192]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.07.05-08.10.37:748][192]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms [2024.07.05-08.10.37:750][192]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. [2024.07.05-08.10.38:056][192]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.07.05-08.10.38:057][192]LogAIModule: Creating AISystem for world Map [2024.07.05-08.10.38:089][192]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms [2024.07.05-08.10.38:125][192]Cmd: MAP CHECKDEP NOCLEARLOG [2024.07.05-08.10.38:126][192]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,386ms to complete. [2024.07.05-08.10.38:126][192]LogFileHelpers: Loading map 'Map' took 0.416 [2024.07.05-08.10.45:021][525]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.10.57:911][952]LogActorFactory: Actor Factory created door_Cube [2024.07.05-08.11.01:677][166]LogActorFactory: Actor Factory created door_Cube [2024.07.05-08.11.32:757][599]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.11.45:916][240]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.12.21:350][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) [2024.07.05-08.12.22:649][911]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. [2024.07.05-08.12.37:568][595]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.12.38:239][623]Cmd: ACTOR HIDE SELECTED [2024.07.05-08.12.51:889][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (door_Cube) [2024.07.05-08.12.59:095][684]Cmd: TRANSACTION UNDO [2024.07.05-08.12.59:095][684]LogEditorTransaction: Undo Move Actors [2024.07.05-08.13.00:281][722]Cmd: TRANSACTION UNDO [2024.07.05-08.13.00:281][722]LogEditorTransaction: Undo Clicking on Actors [2024.07.05-08.13.00:710][739]Cmd: TRANSACTION UNDO [2024.07.05-08.13.00:711][739]LogEditorTransaction: Undo Hide Selected [2024.07.05-08.13.01:119][755]Cmd: TRANSACTION UNDO [2024.07.05-08.13.01:119][755]LogEditorTransaction: Undo Clicking on Actors [2024.07.05-08.13.01:620][773]Cmd: TRANSACTION UNDO [2024.07.05-08.13.01:620][773]LogEditorTransaction: Undo Move Actors [2024.07.05-08.13.02:696][819]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.13.13:556][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.13.13:578][288]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms [2024.07.05-08.13.13:648][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map255FC5724A46B4A2C8675EAC6F172855.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.13.13:657][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.13.14:081][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData21594DCA42D8599E42EF4A9AA5C535C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.13.14:117][288]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.13.14:117][288]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.13.14:117][288]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.13.28:366][ 34]LogContentBrowser: Deferred new asset folder creation: NewFolder [2024.07.05-08.13.28:428][ 34]LogContentBrowser: Creating deferred item: NewFolder [2024.07.05-08.13.31:115][166]LogContentBrowser: Attempting asset rename: NewFolder -> Tür [2024.07.05-08.13.31:116][166]LogContentBrowser: End creating deferred item NewFolder [2024.07.05-08.13.47:457][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Base_color.png) [2024.07.05-08.13.47:731][456]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) [2024.07.05-08.13.48:191][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.48:191][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.48:226][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Height.png) [2024.07.05-08.13.48:340][456]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048) [2024.07.05-08.13.48:577][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.48:577][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.48:604][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Mixed_AO.png) [2024.07.05-08.13.48:628][456]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) [2024.07.05-08.13.48:885][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.48:885][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.48:944][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Normal.png) [2024.07.05-08.13.49:387][456]LogTexture: Display: Building textures: DefaultMaterial_Normal (OODLE_BC5, 2048X2048) [2024.07.05-08.13.49:608][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 [2024.07.05-08.13.49:608][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 [2024.07.05-08.13.49:698][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Normal_DirectX.png) [2024.07.05-08.13.50:106][456]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) [2024.07.05-08.13.50:360][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 [2024.07.05-08.13.50:361][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 [2024.07.05-08.13.50:432][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Roughness.png) [2024.07.05-08.13.50:496][456]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) [2024.07.05-08.13.50:931][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.50:931][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.13.58:057][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms [2024.07.05-08.13.59:097][722]LogSlate: Window 'Delete Assets' being destroyed [2024.07.05-08.13.59:287][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms [2024.07.05-08.14.00:530][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2024.07.05-08.14.01:737][758]LogSlate: Window 'Delete Assets' being destroyed [2024.07.05-08.14.01:903][758]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms [2024.07.05-08.14.14:150][301]LogContentBrowser: Deferred new asset file creation: NewMaterial [2024.07.05-08.14.14:178][301]LogContentBrowser: Creating deferred item: NewMaterial [2024.07.05-08.14.16:611][404]LogContentBrowser: Attempting asset rename: NewMaterial -> Tür [2024.07.05-08.14.16:620][404]LogContentBrowser: End creating deferred item NewMaterial [2024.07.05-08.14.21:147][527]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tür.Tür [2024.07.05-08.14.21:149][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 4D34223142D4BED3F758833D129305FB8C20DE4B), compiling. [2024.07.05-08.14.21:180][527]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority [2024.07.05-08.14.21:186][527]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. [2024.07.05-08.14.21:303][527]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.07.05-08.14.21:554][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 4409596BCDF06C62621413897A921674E0B5A6A7), compiling. [2024.07.05-08.14.21:559][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: A2D1C009A54360D86A80947CE92474D7145A7E6D), compiling. [2024.07.05-08.14.21:620][527]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.14.21:634][527]LogSlate: Took 0.002056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.05-08.14.21:715][527]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.14.23:058][560]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: Total job queries 20, among them cache hits 0 (0.00%) [2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) [2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% [2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: ================================================ [2024.07.05-08.14.23:587][589]LogSlate: Window 'Tür' being destroyed [2024.07.05-08.14.23:592][589]MaterialEditorStats: Texture samplers: 2/16 [2024.07.05-08.14.24:942][679]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.05-08.14.24:942][679]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.05-08.14.24:943][679]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.05-08.14.24:943][679]MaterialEditorStats: Texture samplers: 2/16 [2024.07.05-08.14.26:756][812]LogMaterialEditor: Saving and Compiling material Tür [2024.07.05-08.14.26:834][812]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true [2024.07.05-08.14.26:842][812]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TürD43FE506496F30181D08DFAC6609EEC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' [2024.07.05-08.14.26:869][812]AssetCheck: New page: Asset Save: Tür [2024.07.05-08.14.26:869][812]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür [2024.07.05-08.14.39:936][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 74353F131F8245F3D28B235C97DB87550F1DC17F), compiling. [2024.07.05-08.14.39:939][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4C6711860A7F795D344670D6BD5591CEDD8D2B0B), compiling. [2024.07.05-08.14.39:940][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 231F3744392A19D6479B4C7CECAB645E20222364), compiling. [2024.07.05-08.14.39:965][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B3DADE7F601D25C6F5454DD25592E9C64C2A3F96), compiling. [2024.07.05-08.14.39:968][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 80F191009AD97DFE51C72E3D53C5B0A3FCCD1005), compiling. [2024.07.05-08.14.39:969][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 30AE4C4995B566024F1205E1743B8C0B1D080260), compiling. [2024.07.05-08.14.39:970][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B2F9674CB06CECC30EED013C7A508597F6F29CB0), compiling. [2024.07.05-08.14.39:981][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 5F26840492CF9EA0DBCA1010506EDAC540281CE6), compiling. [2024.07.05-08.14.39:985][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 99E9C7866A2A24AEF5033EE7CAD7CB9E4C4294AD), compiling. [2024.07.05-08.14.39:987][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BAC24BBA217FE6AF4D549C17783AF5FAC82E1841), compiling. [2024.07.05-08.14.39:989][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 37B8691BF841558CDDD0B767371780D7782D31BF), compiling. [2024.07.05-08.14.39:991][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 99F1EEBFC26C4065D2A8B352E9D98C296D0D937D), compiling. [2024.07.05-08.14.40:003][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B6632219D078939AB1A13745FD1742C2CC92B098), compiling. [2024.07.05-08.14.40:005][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 63BA8F040038FD0456E330FBEE7A2B98C7BCCE1D), compiling. [2024.07.05-08.14.40:007][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F108ACBEAF90F59EEB74222CC80870A2E81A9C6E), compiling. [2024.07.05-08.14.40:010][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 44AFD93FBB5F32164850A2ED7CDBD31DFA7F81EB), compiling. [2024.07.05-08.14.40:012][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 907CD002534A43BD8F0C841DE897BF3EA3349E5D), compiling. [2024.07.05-08.14.40:013][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 2A858FDBA57994EA2D6DB3404B3D976CA8575B55), compiling. [2024.07.05-08.14.40:026][431]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.14.40:073][432]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass shader: 117 instructions [2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions [2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass vertex shader: 42 instructions [2024.07.05-08.14.40:073][432]MaterialEditorStats: Texture samplers: 2/16 [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.54:546][261]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 2B47A11A75A95046C0998D27EEE0C824C1C743C6), compiling. [2024.07.05-08.14.54:550][261]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A240E97D7A9F4A3D4AE80BD5DCAF5165616F213B), compiling. [2024.07.05-08.14.54:556][261]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.14.54:556][261]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) [2024.07.05-08.14.54:556][261]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.14.57:129][371]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 1DC1DB4D7C20F11A70A1C8DC25954A69674C23C4), compiling. [2024.07.05-08.14.57:132][371]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 82E92AFE474FAB799761F5B2DA13F1D0B3097FB6), compiling. [2024.07.05-08.14.57:139][371]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.14.57:139][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.05-08.14.57:139][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.14.57:146][372]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.14.59:451][469]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B7331E49B24A72FC702C2A47B1F06284D7CFC3DD), compiling. [2024.07.05-08.14.59:454][469]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E66149466A4E8BA00595932B555F8C821A0AF3E), compiling. [2024.07.05-08.14.59:463][469]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.14.59:463][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.05-08.14.59:463][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.14.59:469][470]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.14.59:477][471]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.15.00:589][520]MaterialEditorStats: Texture samplers: 5/16 [2024.07.05-08.15.00:589][520]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2024.07.05-08.15.00:589][520]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.01:999][580]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 582D98AE866500E181FD8A0F279A2F7A230CA0F5), compiling. [2024.07.05-08.15.02:002][580]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: FE415E8CB60AD653A392C328A4AB4E66670FFDBC), compiling. [2024.07.05-08.15.02:010][580]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.15.02:010][580]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.02:010][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.02:023][582]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.02:027][582]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.03:143][636]MaterialEditorStats: Texture samplers: 5/16 [2024.07.05-08.15.03:143][636]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.03:143][636]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.03:651][664]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.15.03:651][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.03:651][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions [2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.15.04:404][699]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.15.04:404][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.04:405][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.07:555][847]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO [2024.07.05-08.15.07:577][847]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0004 seconds. Added 1 classes and 2 folders. [2024.07.05-08.15.09:209][982]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) [2024.07.05-08.15.09:428][982]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.15.09:428][982]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.15.09:436][982]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: EAFB1EAE5CF7D737418CEC7B20D009DB84CD17BE), compiling. [2024.07.05-08.15.09:437][982]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.05-08.15.09:437][982]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO [2024.07.05-08.15.09:458][982]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO [2024.07.05-08.15.11:023][ 70]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 5A69B5278E2C98D66E2B2776378AD8285E66F795), compiling. [2024.07.05-08.15.11:024][ 70]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.05-08.15.11:024][ 70]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO [2024.07.05-08.15.12:359][202]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 8B50BEB318A3906B39E44FA2D178BF80A32A7DE0), compiling. [2024.07.05-08.15.12:361][202]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE04AB28D995F208A6BA2114A2E873C100219A), compiling. [2024.07.05-08.15.12:364][202]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: F7EFF64082F10E702D62E76D23822A8D73A19FDD), compiling. [2024.07.05-08.15.12:383][202]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.15.12:383][202]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.12:383][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.15.12:422][204]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.13:723][259]MaterialEditorStats: Texture samplers: 5/16 [2024.07.05-08.15.13:723][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.13:723][259]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.14:353][289]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.15.14:353][289]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.14:353][289]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.14:804][308]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness [2024.07.05-08.15.14:891][309]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.05-08.15.14:891][309]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions [2024.07.05-08.15.14:892][309]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.15.14:892][309]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.15.14:892][309]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.14:892][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.16:222][425]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) [2024.07.05-08.15.16:625][425]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.15.16:625][425]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.07.05-08.15.16:630][425]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 234858FC27C5932E6F75221F6C879113600C697B), compiling. [2024.07.05-08.15.16:631][425]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.05-08.15.16:631][425]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness [2024.07.05-08.15.16:650][425]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness [2024.07.05-08.15.18:341][512]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 9A645E7A07858F5A3014E38E9D12FB53478A9E21), compiling. [2024.07.05-08.15.18:342][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2024.07.05-08.15.18:342][512]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness [2024.07.05-08.15.19:957][680]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 41FC231A6B89E1189516FE1A201000EB022EC87E), compiling. [2024.07.05-08.15.19:959][680]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 34DE7C515292E95EBC8D4E292672AA06BD249026), compiling. [2024.07.05-08.15.19:966][680]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 449DD79E2131392592E8584053DFDD621AAA8FF5), compiling. [2024.07.05-08.15.19:979][680]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.15.19:979][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.19:979][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 [2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority [2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.15.20:011][682]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.21:237][735]MaterialEditorStats: Texture samplers: 5/16 [2024.07.05-08.15.21:237][735]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.21:237][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.21:721][765]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.15.21:721][765]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.21:721][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions [2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.15.22:586][817]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.15.22:586][817]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.22:586][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.22:690][824]LogMaterialEditor: Saving and Compiling material Tür [2024.07.05-08.15.23:083][824]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 1941947F82AE0D5CD84AEB654DC7E54AD621C144), compiling. [2024.07.05-08.15.23:139][824]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 133E51991324B7B5B038943FD3487D8DD3677C4B), compiling. [2024.07.05-08.15.23:187][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms [2024.07.05-08.15.23:199][824]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.23:718][824]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 [2024.07.05-08.15.23:719][824]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.15.23:775][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms [2024.07.05-08.15.23:900][824]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority [2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 [2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 [2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 [2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 [2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 [2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.15.23:963][824]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true [2024.07.05-08.15.23:987][824]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Tür4461BEC94B0D6F592D4F4A9DC08CBC73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' [2024.07.05-08.15.24:031][824]AssetCheck: New page: Asset Save: Tür [2024.07.05-08.15.24:031][824]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür [2024.07.05-08.15.24:033][824]MaterialEditorStats: Texture samplers: 4/16 [2024.07.05-08.15.24:033][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.24:033][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.24:058][825]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.15.24:058][825]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.24:058][825]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.25:235][881]MaterialEditorStats: Texture samplers: 7/16 [2024.07.05-08.15.25:235][881]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.25:235][881]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions [2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.15.25:307][885]MaterialEditorStats: Texture samplers: 7/16 [2024.07.05-08.15.25:307][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.15.25:307][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.15.44:542][734]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.16.10:249][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (door_Cube) [2024.07.05-08.16.31:983][118]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.16.33:017][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand42) [2024.07.05-08.16.33:610][186]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) [2024.07.05-08.16.41:979][479]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door [2024.07.05-08.16.42:295][479]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0008 seconds. Added 126 classes and 0 folders. [2024.07.05-08.16.52:464][470]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2024.07.05-08.16.52:464][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.05-08.16.54:186][547]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand45) [2024.07.05-08.16.55:205][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.16.55:268][593]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms [2024.07.05-08.16.55:335][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB072625C471C50CE58590FAA55FF10F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.16.55:359][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.16.55:596][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B54BFD64CACCEAAFB31418892A99181.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.16.55:625][593]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.16.55:625][593]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.16.55:625][593]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.17.41:360][286]LogActorFactory: Actor Factory created Plattform_broken__1_ [2024.07.05-08.17.42:461][339]LogActorFactory: Actor Factory created Plattform_broken__1_ [2024.07.05-08.17.46:918][569]Cmd: TRANSACTION UNDO [2024.07.05-08.17.46:918][569]LogEditorTransaction: Undo Move Actors [2024.07.05-08.17.46:945][569]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 103B644F6943A3083778E2AAF25565A0305F1600), compiling. [2024.07.05-08.17.46:957][569]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.17.46:957][569]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.17.46:957][569]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: Total job queries 182, among them cache hits 84 (46.15%) [2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: Tracking 88 distinct input hashes that result in 44 distinct outputs (50.00%) [2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: RAM used: 0.27 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% [2024.07.05-08.17.47:094][571]LogShaderCompilers: Display: ================================================ [2024.07.05-08.17.47:129][572]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.05-08.17.47:129][572]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions [2024.07.05-08.17.47:129][572]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.17.47:129][572]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.17.47:130][572]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.17.47:130][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.17.50:746][751]Cmd: DELETE [2024.07.05-08.17.50:746][751]Cmd: ACTOR DELETE [2024.07.05-08.17.50:754][751]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.17.50:801][751]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms [2024.07.05-08.17.50:807][751]LogEditorActor: Deleted 1 Actors (0.060 secs) [2024.07.05-08.17.51:437][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.17.51:471][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2024.07.05-08.17.51:533][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0A8AB5CC400C8291540553AAA65331EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.17.51:541][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.17.51:816][788]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData000F5D7E4CE0181688CDBD8F32F477E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.17.51:844][788]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.17.51:844][788]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.17.51:844][788]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.18.20:494][420]LogActorFactory: Actor Factory created Plattform_broken__1_ [2024.07.05-08.18.22:510][534]LogActorFactory: Actor Factory created Plattform_broken__1_ [2024.07.05-08.18.35:730][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.18.36:387][193]Cmd: DELETE [2024.07.05-08.18.36:387][193]Cmd: ACTOR DELETE [2024.07.05-08.18.36:394][193]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.18.36:440][193]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms [2024.07.05-08.18.36:447][193]LogEditorActor: Deleted 1 Actors (0.060 secs) [2024.07.05-08.18.37:456][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) [2024.07.05-08.19.14:244][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.19.15:119][899]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) [2024.07.05-08.19.16:264][953]Cmd: DUPLICATE [2024.07.05-08.19.16:264][953]Cmd: ACTOR DUPLICATE [2024.07.05-08.19.29:271][467]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.05-08.19.31:923][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.19.32:609][623]Cmd: DELETE [2024.07.05-08.19.32:609][623]Cmd: ACTOR DELETE [2024.07.05-08.19.32:624][623]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.19.32:662][623]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms [2024.07.05-08.19.32:669][623]LogEditorActor: Deleted 1 Actors (0.059 secs) [2024.07.05-08.19.35:638][768]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3) [2024.07.05-08.19.39:089][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) [2024.07.05-08.20.27:413][925]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.20.27:454][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.07.05-08.20.27:526][925]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11E5BCFF42F805679C0E0A9A1C78DBC3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.20.27:549][925]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.20.27:795][925]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData64EEC6E5476B4CED4475519A355B0B87.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.20.27:819][925]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.20.27:819][925]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.20.27:819][925]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.20.53:227][981]LogStaticMesh: Building static mesh Fackel1... [2024.07.05-08.20.53:345][981]LogStaticMesh: Built static mesh [0.12s] /Game/Assets/Fackel1.Fackel1 [2024.07.05-08.20.53:373][981]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: FDBCF3220EE4C7EBE2BEBABDD1DA52D2E7C5C1B1), compiling. [2024.07.05-08.20.53:391][981]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority [2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 [2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 [2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 [2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 [2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 [2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority [2024.07.05-08.20.53:634][987]LogActorFactory: Actor Factory created Fackel1 [2024.07.05-08.20.54:988][ 39]LogActorFactory: Actor Factory created Fackel1 [2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: Total job queries 198, among them cache hits 84 (42.42%) [2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: Tracking 89 distinct input hashes that result in 45 distinct outputs (50.56%) [2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% [2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: ================================================ [2024.07.05-08.21.32:030][657]Cmd: DUPLICATE [2024.07.05-08.21.32:030][657]Cmd: ACTOR DUPLICATE [2024.07.05-08.22.01:910][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) [2024.07.05-08.22.09:391][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) [2024.07.05-08.22.36:122][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.22.36:170][449]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms [2024.07.05-08.22.36:249][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5B060286442C9B0782733E8C01F55172.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.22.36:270][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.22.36:521][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9D94303F467916D618DB27A68CDCDE58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.22.36:548][449]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.22.36:548][449]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.22.36:548][449]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.22.41:107][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.22.41:147][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2024.07.05-08.22.41:214][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0E7FCF1B489512CA1D525B90BE0CE708.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.22.41:235][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.22.41:483][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData41779DA141F3B19562CE85ADA5CCF532.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.22.41:509][689]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.22.41:509][689]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.22.41:509][689]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.23.08:700][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) [2024.07.05-08.23.14:108][ 31]Cmd: TRANSACTION UNDO [2024.07.05-08.23.14:108][ 31]LogEditorTransaction: Undo Clicking on Actors [2024.07.05-08.23.14:134][ 31]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 3B5F2BA5C8B6ED965ADBBC3314B1D986C1BC21C6), compiling. [2024.07.05-08.23.14:150][ 31]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.23.14:150][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.23.14:150][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions [2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.23.14:279][ 33]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.23.14:279][ 33]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.23.15:548][ 68]Cmd: DELETE [2024.07.05-08.23.15:549][ 68]Cmd: ACTOR DELETE [2024.07.05-08.23.15:556][ 68]LogEditorActor: Deleted Actor: NiagaraActor [2024.07.05-08.23.15:614][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms [2024.07.05-08.23.15:623][ 68]LogEditorActor: Deleted 1 Actors (0.074 secs) [2024.07.05-08.23.24:625][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.05-08.23.27:903][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) [2024.07.05-08.23.28:754][642]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire5) [2024.07.05-08.23.34:750][922]Cmd: DUPLICATE [2024.07.05-08.23.34:750][922]Cmd: ACTOR DUPLICATE [2024.07.05-08.23.51:830][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.23.51:879][621]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms [2024.07.05-08.23.51:948][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD6A5B3C644FCFF8B538861973F5C5ABC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.23.51:971][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.23.52:212][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2F515C474553ED4EB1CDA8A3C6E39C2E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.23.52:245][621]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.23.52:245][621]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.23.52:245][621]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.23.52:755][639]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) [2024.07.05-08.23.57:111][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) [2024.07.05-08.25.00:361][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) [2024.07.05-08.25.26:327][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.25.28:211][747]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) [2024.07.05-08.25.29:065][787]Cmd: DUPLICATE [2024.07.05-08.25.29:065][787]Cmd: ACTOR DUPLICATE [2024.07.05-08.25.32:521][957]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.25.33:138][983]Cmd: DELETE [2024.07.05-08.25.33:138][983]Cmd: ACTOR DELETE [2024.07.05-08.25.33:145][983]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.25.33:196][983]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms [2024.07.05-08.25.33:206][983]LogEditorActor: Deleted 1 Actors (0.067 secs) [2024.07.05-08.25.33:979][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) [2024.07.05-08.25.38:128][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.25.41:246][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) [2024.07.05-08.25.42:002][399]Cmd: DUPLICATE [2024.07.05-08.25.42:002][399]Cmd: ACTOR DUPLICATE [2024.07.05-08.25.48:054][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.25.48:740][693]Cmd: DELETE [2024.07.05-08.25.48:740][693]Cmd: ACTOR DELETE [2024.07.05-08.25.48:747][693]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.25.48:788][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms [2024.07.05-08.25.48:791][693]LogEditorActor: Deleted 1 Actors (0.051 secs) [2024.07.05-08.25.53:087][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.25.53:688][931]Cmd: DELETE [2024.07.05-08.25.53:688][931]Cmd: ACTOR DELETE [2024.07.05-08.25.53:695][931]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.25.53:731][931]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms [2024.07.05-08.25.53:733][931]LogEditorActor: Deleted 1 Actors (0.045 secs) [2024.07.05-08.25.54:172][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) [2024.07.05-08.25.54:813][980]Cmd: DUPLICATE [2024.07.05-08.25.54:813][980]Cmd: ACTOR DUPLICATE [2024.07.05-08.26.02:514][330]Cmd: DUPLICATE [2024.07.05-08.26.02:515][330]Cmd: ACTOR DUPLICATE [2024.07.05-08.26.10:104][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) [2024.07.05-08.26.21:018][150]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) [2024.07.05-08.26.22:689][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) [2024.07.05-08.26.25:598][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.26.26:258][394]Cmd: DELETE [2024.07.05-08.26.26:258][394]Cmd: ACTOR DELETE [2024.07.05-08.26.26:266][394]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.26.26:306][394]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms [2024.07.05-08.26.26:313][394]LogEditorActor: Deleted 1 Actors (0.054 secs) [2024.07.05-08.26.29:393][536]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7) [2024.07.05-08.26.29:997][558]Cmd: DUPLICATE [2024.07.05-08.26.29:997][558]Cmd: ACTOR DUPLICATE [2024.07.05-08.26.34:717][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.26.35:279][788]Cmd: DELETE [2024.07.05-08.26.35:280][788]Cmd: ACTOR DELETE [2024.07.05-08.26.35:309][788]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.26.35:344][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms [2024.07.05-08.26.35:346][788]LogEditorActor: Deleted 1 Actors (0.067 secs) [2024.07.05-08.26.35:799][807]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) [2024.07.05-08.26.41:473][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Bodenfliegend) [2024.07.05-08.26.42:177][ 28]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Sphere2) [2024.07.05-08.26.43:928][100]LogEditorViewport: Clicking Background [2024.07.05-08.26.46:686][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.26.46:730][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2024.07.05-08.26.46:800][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map830437894DCD0604E283E88F1BD81E7E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.26.46:821][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.26.47:068][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE0DEB60E41F93744BD1948A4A29B168F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.26.47:094][215]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.26.47:095][215]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.26.47:095][215]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.27.46:542][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Bodenfliegend) [2024.07.05-08.27.50:656][778]Cmd: DELETE [2024.07.05-08.27.50:656][778]Cmd: ACTOR DELETE [2024.07.05-08.27.50:662][778]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.27.50:717][778]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms [2024.07.05-08.27.50:724][778]LogEditorActor: Deleted 1 Actors (0.068 secs) [2024.07.05-08.28.02:003][ 64]LogActorFactory: Actor Factory created wand [2024.07.05-08.28.02:803][107]LogActorFactory: Actor Factory created wand [2024.07.05-08.28.27:500][230]LogActorFactory: Actor Factory created wand [2024.07.05-08.28.28:518][269]LogActorFactory: Actor Factory created wand [2024.07.05-08.28.29:237][300]Cmd: TRANSACTION UNDO [2024.07.05-08.28.29:237][300]LogEditorTransaction: Undo Create Actors [2024.07.05-08.28.29:282][300]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 0689BE69E8F02946D3F7A0594A7EF89669FC2829), compiling. [2024.07.05-08.28.29:294][300]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.28.29:294][300]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.28.29:294][300]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.28.29:435][302]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: Total job queries 218, among them cache hits 104 (47.71%) [2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: Tracking 104 distinct input hashes that result in 55 distinct outputs (52.88%) [2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% [2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: ================================================ [2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass shader: 128 instructions [2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions [2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.28.29:480][303]MaterialEditorStats: Texture samplers: 6/16 [2024.07.05-08.28.29:480][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) [2024.07.05-08.28.29:480][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.28.30:568][345]Cmd: DUPLICATE [2024.07.05-08.28.30:568][345]Cmd: ACTOR DUPLICATE [2024.07.05-08.28.41:378][882]Cmd: DUPLICATE [2024.07.05-08.28.41:378][882]Cmd: ACTOR DUPLICATE [2024.07.05-08.28.51:527][343]Cmd: DUPLICATE [2024.07.05-08.28.51:527][343]Cmd: ACTOR DUPLICATE [2024.07.05-08.29.37:900][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) [2024.07.05-08.29.38:804][908]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand80) [2024.07.05-08.29.39:977][968]Cmd: DUPLICATE [2024.07.05-08.29.39:977][968]Cmd: ACTOR DUPLICATE [2024.07.05-08.29.56:984][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) [2024.07.05-08.30.10:775][234]LogActorFactory: Actor Factory created wand_destroyed [2024.07.05-08.30.13:526][400]LogActorFactory: Actor Factory created wand_destroyed [2024.07.05-08.30.18:802][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) [2024.07.05-08.30.30:748][ 57]LogActorFactory: Actor Factory created wand5 [2024.07.05-08.30.31:423][ 80]LogActorFactory: Actor Factory created wand5 [2024.07.05-08.30.48:459][854]Cmd: DUPLICATE [2024.07.05-08.30.48:459][854]Cmd: ACTOR DUPLICATE [2024.07.05-08.31.02:733][420]LogActorFactory: Actor Factory created wand6 [2024.07.05-08.31.05:624][601]LogActorFactory: Actor Factory created wand6 [2024.07.05-08.31.10:108][828]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) [2024.07.05-08.31.10:811][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) [2024.07.05-08.31.11:666][891]Cmd: DUPLICATE [2024.07.05-08.31.11:666][891]Cmd: ACTOR DUPLICATE [2024.07.05-08.31.25:481][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.31.25:514][540]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms [2024.07.05-08.31.25:591][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6C77D36B45F99FD7CAC632AF5DF065E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.31.25:613][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.31.25:861][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EAEAB104FB93CD9696A80929AC51C5A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.31.25:888][540]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.31.25:888][540]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.31.25:888][540]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.31.29:322][713]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere2) [2024.07.05-08.35.47:337][916]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) [2024.07.05-08.36.41:973][ 79]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) [2024.07.05-08.38.33:344][411]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) [2024.07.05-08.39.34:709][594]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) [2024.07.05-08.40.02:521][677]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) [2024.07.05-08.41.25:970][924]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms [2024.07.05-08.41.25:984][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false [2024.07.05-08.41.26:051][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto18A5ABF544027A099D8F6C28061847F2E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' [2024.07.05-08.41.26:052][924]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.125 [2024.07.05-08.41.26:052][924]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.125 [2024.07.05-08.41.26:054][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Base_color] ([1] browsable assets)... [2024.07.05-08.41.26:061][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Base_color.DefaultMaterial_Base_color] [2024.07.05-08.41.26:061][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Base_color] [2024.07.05-08.41.26:076][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color_Auto1E318199B4DBB9D86F0EE4F8242C54D9A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Base_color_Auto1.uasset' [2024.07.05-08.41.26:077][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX] ([1] browsable assets)... [2024.07.05-08.41.26:084][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX] [2024.07.05-08.41.26:084][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX] [2024.07.05-08.41.26:136][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX_AD1AA6E7E4C6AF04776840E87D84198B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX_Auto1.uasset' [2024.07.05-08.41.26:137][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO] ([1] browsable assets)... [2024.07.05-08.41.26:145][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO] [2024.07.05-08.41.26:145][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO] [2024.07.05-08.41.26:151][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AO_Auto10DC4B35E4AE3D22C5725A5A4E5ECC23B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO_Auto1.uasset' [2024.07.05-08.41.26:152][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Roughness] ([1] browsable assets)... [2024.07.05-08.41.26:159][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness] [2024.07.05-08.41.26:159][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Roughness] [2024.07.05-08.41.26:168][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness_Auto1648AE482488987EC7DF30FA1440B9CD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Roughness_Auto1.uasset' [2024.07.05-08.41.26:169][924]LogFileHelpers: Auto-saving content packages took 0.115 [2024.07.05-08.41.31:082][940]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) [2024.07.05-08.42.14:105][760]LogActorFactory: Actor Factory created wand3 [2024.07.05-08.42.14:842][795]LogActorFactory: Actor Factory created wand3 [2024.07.05-08.42.36:932][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) [2024.07.05-08.42.37:942][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) [2024.07.05-08.42.38:765][878]Cmd: DUPLICATE [2024.07.05-08.42.38:765][878]Cmd: ACTOR DUPLICATE [2024.07.05-08.42.44:859][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.42.44:896][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms [2024.07.05-08.42.44:973][ 91]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB134E4B145E8279689F5039182CF1DE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.42.44:997][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.42.45:228][ 91]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9A568A804C6FDF702E6E48AE0DC54581.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.42.45:254][ 91]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.42.45:254][ 91]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.42.45:254][ 91]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.43.33:209][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.43.33:243][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms [2024.07.05-08.43.33:319][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map219C5B6E4D46735420FC8A99A237D2C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.43.33:341][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.43.33:584][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData47FAD8D7493720D02B5A268C3EF0FFAE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.43.33:609][579]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.43.33:609][579]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.43.33:609][579]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.44.43:791][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere2) [2024.07.05-08.44.44:966][255]Cmd: DELETE [2024.07.05-08.44.44:966][255]Cmd: ACTOR DELETE [2024.07.05-08.44.44:975][255]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.44.45:021][255]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms [2024.07.05-08.44.45:029][255]LogEditorActor: Deleted 1 Actors (0.062 secs) [2024.07.05-08.44.51:856][488]LogActorFactory: Actor Factory created FeuFeu [2024.07.05-08.44.53:565][576]LogActorFactory: Actor Factory created FeuFeu [2024.07.05-08.45.17:778][573]LogEditorViewport: Clicking Background [2024.07.05-08.45.20:861][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu5) [2024.07.05-08.45.42:050][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.45.42:089][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms [2024.07.05-08.45.42:166][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map790F37DC4AA0A0DFA0F03ABA2D247A14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.45.42:189][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.45.42:427][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2D1C736047918573923A0B8B58E01A02.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.45.42:455][640]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.45.42:455][640]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.45.42:455][640]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.45.42:788][651]LogEditorViewport: Clicking Background [2024.07.05-08.46.01:269][611]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) [2024.07.05-08.46.06:722][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) [2024.07.05-08.46.22:650][489]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) [2024.07.05-08.46.24:975][566]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand88) [2024.07.05-08.46.52:370][694]LogEditorViewport: Clicking Background [2024.07.05-08.46.56:255][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.46.56:298][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms [2024.07.05-08.46.56:372][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map57A62D4644A3E4374ADAE285F1CA234F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.46.56:395][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.46.56:635][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9830312241DC78D0EA6888A1C1792046.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.46.56:663][862]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.46.56:663][862]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.46.56:663][862]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.47.04:929][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.47.05:551][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) [2024.07.05-08.47.07:602][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7) [2024.07.05-08.47.09:542][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.05-08.47.10:479][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) [2024.07.05-08.47.15:716][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) [2024.07.05-08.47.18:520][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.05-08.47.19:139][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) [2024.07.05-08.47.24:800][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) [2024.07.05-08.47.31:021][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) [2024.07.05-08.47.31:657][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) [2024.07.05-08.47.39:263][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.47.39:313][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms [2024.07.05-08.47.39:390][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC315D14B43A41258A533B898DDF0F52D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.47.39:412][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.47.39:663][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4351078E473C22CADE8AA5851EDA79F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.47.39:685][617]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.47.39:685][617]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.47.39:685][617]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.48.08:393][931]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.48.19:880][219]LogActorFactory: Actor Factory created Plattform_broken__1_ [2024.07.05-08.48.21:065][277]LogActorFactory: Actor Factory created Plattform_broken__1_ [2024.07.05-08.48.29:537][631]Cmd: DUPLICATE [2024.07.05-08.48.29:537][631]Cmd: ACTOR DUPLICATE [2024.07.05-08.48.40:504][ 59]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_9) [2024.07.05-08.48.43:852][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) [2024.07.05-08.48.47:825][344]Cmd: DUPLICATE [2024.07.05-08.48.47:825][344]Cmd: ACTOR DUPLICATE [2024.07.05-08.49.06:761][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.49.10:463][144]Cmd: DELETE [2024.07.05-08.49.10:463][144]Cmd: ACTOR DELETE [2024.07.05-08.49.10:470][144]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.49.10:521][144]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms [2024.07.05-08.49.10:534][144]LogEditorActor: Deleted 1 Actors (0.071 secs) [2024.07.05-08.49.11:426][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.49.11:455][180]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms [2024.07.05-08.49.11:535][180]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0938DFCF426DAC246897C3AC9D71A8DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.49.11:545][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.49.11:810][180]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B1CC2C8405FF9B581B0B1A2CCADE6AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.49.11:833][180]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.49.11:833][180]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.49.11:833][180]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.50.02:635][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.50.02:668][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms [2024.07.05-08.50.02:743][677]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF09EB66646EDA4A26CCF1992B474740B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.50.02:752][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.50.03:011][677]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData16F9F2A843353090078276ABE6DCE256.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.50.03:032][677]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.50.03:032][677]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.50.03:032][677]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.51.20:439][897]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Water.M_Water [2024.07.05-08.51.20:442][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 90F4AC0BE58582C43F613F07C3A02FA759239C27), compiling. [2024.07.05-08.51.20:473][897]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority [2024.07.05-08.51.20:527][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 21E84A77E62C51EE14993DF0B25AFE6CF1BDDAA4), compiling. [2024.07.05-08.51.20:531][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 4699C79B7B036E547C623F93E464477FDAD7DDA2), compiling. [2024.07.05-08.51.20:535][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 53AD4EA5C9DA537137C92D0A6F663A56D886A007), compiling. [2024.07.05-08.51.20:537][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 49C4D5C76835EF46007B77A9B3635FCE2A958575), compiling. [2024.07.05-08.51.20:538][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5418A7CAB04650E321B80F141286954A23C301EF), compiling. [2024.07.05-08.51.20:559][897]MaterialEditorStats: Texture samplers: 0/16 [2024.07.05-08.51.20:559][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.05-08.51.20:559][897]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.51.20:659][898]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority [2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 [2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 [2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 [2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 [2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 [2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 [2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority [2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 [2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 [2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.51.21:607][943]LogSlate: Took 0.003543 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.07.05-08.51.22:511][979]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: Total job queries 244, among them cache hits 104 (42.62%) [2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: Tracking 106 distinct input hashes that result in 55 distinct outputs (51.89%) [2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% [2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: ================================================ [2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 [2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority [2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 [2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 [2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.51.24:025][ 40]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 [2024.07.05-08.51.24:025][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority [2024.07.05-08.51.27:208][201]MaterialEditorStats: Texture samplers: 4/16 [2024.07.05-08.51.27:209][201]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.05-08.51.27:209][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.51.32:603][459]MaterialEditorStats: Texture samplers: 5/16 [2024.07.05-08.51.32:603][459]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.05-08.51.32:603][459]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader: 619 instructions [2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader with Surface Lightmap: 639 instructions [2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 684 instructions [2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass vertex shader: 46 instructions [2024.07.05-08.51.32:843][470]MaterialEditorStats: Texture samplers: 5/16 [2024.07.05-08.51.32:843][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) [2024.07.05-08.51.32:843][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2024.07.05-08.53.45:277][275]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2024.07.05-08.53.45:277][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.05-08.53.53:140][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11) [2024.07.05-08.53.54:380][742]Cmd: DUPLICATE [2024.07.05-08.53.54:380][742]Cmd: ACTOR DUPLICATE [2024.07.05-08.54.02:504][102]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.54.03:146][127]Cmd: DELETE [2024.07.05-08.54.03:146][127]Cmd: ACTOR DELETE [2024.07.05-08.54.03:158][127]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.54.03:198][127]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms [2024.07.05-08.54.03:210][127]LogEditorActor: Deleted 1 Actors (0.064 secs) [2024.07.05-08.54.06:150][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) [2024.07.05-08.54.06:947][297]Cmd: DUPLICATE [2024.07.05-08.54.06:947][297]Cmd: ACTOR DUPLICATE [2024.07.05-08.54.12:526][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.54.13:204][551]Cmd: DELETE [2024.07.05-08.54.13:204][551]Cmd: ACTOR DELETE [2024.07.05-08.54.13:212][551]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.54.13:244][551]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms [2024.07.05-08.54.13:248][551]LogEditorActor: Deleted 1 Actors (0.043 secs) [2024.07.05-08.54.14:042][585]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13) [2024.07.05-08.54.18:186][760]Cmd: DUPLICATE [2024.07.05-08.54.18:186][760]Cmd: ACTOR DUPLICATE [2024.07.05-08.54.24:301][ 19]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.54.26:668][139]Cmd: DELETE [2024.07.05-08.54.26:668][139]Cmd: ACTOR DELETE [2024.07.05-08.54.26:677][139]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.54.26:703][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms [2024.07.05-08.54.26:707][139]LogEditorActor: Deleted 1 Actors (0.038 secs) [2024.07.05-08.54.28:396][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14) [2024.07.05-08.54.29:019][247]Cmd: DUPLICATE [2024.07.05-08.54.29:019][247]Cmd: ACTOR DUPLICATE [2024.07.05-08.54.37:875][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.54.38:520][681]Cmd: DELETE [2024.07.05-08.54.38:520][681]Cmd: ACTOR DELETE [2024.07.05-08.54.38:528][681]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.54.38:553][681]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms [2024.07.05-08.54.38:556][681]LogEditorActor: Deleted 1 Actors (0.037 secs) [2024.07.05-08.54.39:315][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_15) [2024.07.05-08.54.43:175][919]Cmd: DUPLICATE [2024.07.05-08.54.43:175][919]Cmd: ACTOR DUPLICATE [2024.07.05-08.54.48:528][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.54.49:683][177]Cmd: DELETE [2024.07.05-08.54.49:683][177]Cmd: ACTOR DELETE [2024.07.05-08.54.49:690][177]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.54.49:726][177]LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms [2024.07.05-08.54.49:729][177]LogEditorActor: Deleted 1 Actors (0.045 secs) [2024.07.05-08.54.50:654][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) [2024.07.05-08.55.31:940][518]Cmd: DUPLICATE [2024.07.05-08.55.31:940][518]Cmd: ACTOR DUPLICATE [2024.07.05-08.55.39:207][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) [2024.07.05-08.55.39:862][862]Cmd: DELETE [2024.07.05-08.55.39:862][862]Cmd: ACTOR DELETE [2024.07.05-08.55.39:874][862]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.55.39:910][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms [2024.07.05-08.55.39:918][862]LogEditorActor: Deleted 1 Actors (0.056 secs) [2024.07.05-08.55.43:244][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) [2024.07.05-08.55.44:470][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) [2024.07.05-08.55.45:385][113]Cmd: DUPLICATE [2024.07.05-08.55.45:385][113]Cmd: ACTOR DUPLICATE [2024.07.05-08.55.55:915][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) [2024.07.05-08.55.58:762][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) [2024.07.05-08.55.59:765][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) [2024.07.05-08.56.06:214][ 32]Cmd: DUPLICATE [2024.07.05-08.56.06:214][ 32]Cmd: ACTOR DUPLICATE [2024.07.05-08.56.13:680][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) [2024.07.05-08.56.14:459][389]Cmd: DELETE [2024.07.05-08.56.14:459][389]Cmd: ACTOR DELETE [2024.07.05-08.56.14:466][389]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.56.14:503][389]LogUObjectHash: Compacting FUObjectHashTables data took 4.20ms [2024.07.05-08.56.14:509][389]LogEditorActor: Deleted 1 Actors (0.049 secs) [2024.07.05-08.56.22:406][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) [2024.07.05-08.56.23:990][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) [2024.07.05-08.56.30:879][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) [2024.07.05-08.56.32:185][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) [2024.07.05-08.56.40:775][653]Cmd: DUPLICATE [2024.07.05-08.56.40:775][653]Cmd: ACTOR DUPLICATE [2024.07.05-08.57.23:959][113]Cmd: DELETE [2024.07.05-08.57.23:959][113]Cmd: ACTOR DELETE [2024.07.05-08.57.23:965][113]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.57.23:998][113]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms [2024.07.05-08.57.24:006][113]LogEditorActor: Deleted 1 Actors (0.046 secs) [2024.07.05-08.57.24:785][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) [2024.07.05-08.57.56:113][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.57.56:154][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms [2024.07.05-08.57.56:237][695]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map057AC09E414E1292394D1AA4AED22082.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.57.56:260][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.57.56:433][695]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData57C69CEB451D0FB50E475FBE827F2814.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.57.56:453][695]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.57.56:453][695]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.57.56:453][695]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.58.14:374][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19) [2024.07.05-08.58.15:104][653]Cmd: DUPLICATE [2024.07.05-08.58.15:104][653]Cmd: ACTOR DUPLICATE [2024.07.05-08.58.31:698][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) [2024.07.05-08.58.32:621][433]Cmd: DELETE [2024.07.05-08.58.32:622][433]Cmd: ACTOR DELETE [2024.07.05-08.58.32:629][433]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.58.32:677][433]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms [2024.07.05-08.58.32:684][433]LogEditorActor: Deleted 1 Actors (0.063 secs) [2024.07.05-08.58.36:203][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) [2024.07.05-08.58.36:861][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_20) [2024.07.05-08.58.38:242][695]Cmd: DUPLICATE [2024.07.05-08.58.38:242][695]Cmd: ACTOR DUPLICATE [2024.07.05-08.58.59:225][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) [2024.07.05-08.59.00:130][648]Cmd: DELETE [2024.07.05-08.59.00:130][648]Cmd: ACTOR DELETE [2024.07.05-08.59.00:139][648]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-08.59.00:172][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms [2024.07.05-08.59.00:177][648]LogEditorActor: Deleted 1 Actors (0.046 secs) [2024.07.05-08.59.00:606][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_21) [2024.07.05-08.59.02:923][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.59.02:959][760]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2024.07.05-08.59.03:028][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEB07C9F7452CB36843EE8C863D155B5C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.59.03:046][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.59.03:212][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7E9F65FF4B105EE4B0701EA6445D7945.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.59.03:238][760]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.59.03:238][760]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.59.03:238][760]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-08.59.22:203][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-08.59.22:244][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms [2024.07.05-08.59.22:316][583]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6453D72746317B9192BDAB93243EECB5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-08.59.22:335][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-08.59.22:497][583]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData74FAC82D425B934202DFCFBA2E8A83A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-08.59.22:522][583]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-08.59.22:522][583]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-08.59.22:522][583]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.01.29:267][991]Cmd: DUPLICATE [2024.07.05-09.01.29:267][991]Cmd: ACTOR DUPLICATE [2024.07.05-09.01.44:099][584]Cmd: DUPLICATE [2024.07.05-09.01.44:099][584]Cmd: ACTOR DUPLICATE [2024.07.05-09.01.58:035][181]Cmd: DUPLICATE [2024.07.05-09.01.58:035][181]Cmd: ACTOR DUPLICATE [2024.07.05-09.02.14:665][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.02.14:709][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms [2024.07.05-09.02.14:792][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map75E9500748C251AE66DB30A579C6A965.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.02.14:810][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.02.15:003][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE0C99482479AD94A0F7F14B3AB548EA9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.02.15:026][837]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.02.15:026][837]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.02.15:026][837]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.02.20:504][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) [2024.07.05-09.02.21:337][120]Cmd: DELETE [2024.07.05-09.02.21:337][120]Cmd: ACTOR DELETE [2024.07.05-09.02.21:346][120]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-09.02.21:379][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2024.07.05-09.02.21:381][120]LogEditorActor: Deleted 1 Actors (0.044 secs) [2024.07.05-09.02.22:112][159]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_24) [2024.07.05-09.02.25:695][308]Cmd: DUPLICATE [2024.07.05-09.02.25:695][308]Cmd: ACTOR DUPLICATE [2024.07.05-09.02.29:820][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) [2024.07.05-09.02.30:549][500]Cmd: DELETE [2024.07.05-09.02.30:549][500]Cmd: ACTOR DELETE [2024.07.05-09.02.30:564][500]LogEditorActor: Deleted Actor: StaticMeshActor [2024.07.05-09.02.30:603][500]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms [2024.07.05-09.02.30:606][500]LogEditorActor: Deleted 1 Actors (0.056 secs) [2024.07.05-09.02.31:213][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_25) [2024.07.05-09.02.41:483][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.02.41:514][993]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2024.07.05-09.02.41:584][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8E978C5D40B4E031B0C188B2BE76919C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.02.41:603][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.02.41:791][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0400E4394C09328EBC167CAE12084AE6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.02.41:813][993]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.02.41:813][993]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.02.41:813][993]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.06.20:429][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.06.20:475][832]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms [2024.07.05-09.06.20:561][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map253E8C954D0C189777B6B392A3909353.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.06.20:581][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.06.20:778][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2E3406F3466388AF43E974AD51494B62.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.06.20:808][832]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.06.20:808][832]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.06.20:808][832]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.06.37:455][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.06.37:501][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms [2024.07.05-09.06.37:580][570]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF84A3FE544CF68F29FC7B9A1D2785E6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.06.37:600][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.06.37:837][570]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6AC3DC5F429DE1247EE210BE643E615D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.06.37:866][570]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.06.37:867][570]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.06.37:867][570]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.08.02:975][520]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true [2024.07.05-09.08.02:997][520]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever30ECBBB54F014948C9D38A9B536BD8C8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' [2024.07.05-09.08.03:014][520]AssetCheck: New page: Asset Save: BP_Lever [2024.07.05-09.08.03:015][520]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever [2024.07.05-09.08.44:532][991]LogActorFactory: Actor Factory created wand4 [2024.07.05-09.08.45:823][ 92]LogActorFactory: Actor Factory created wand4 [2024.07.05-09.08.52:405][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand53) [2024.07.05-09.08.53:293][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) [2024.07.05-09.09.23:687][764]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand48) [2024.07.05-09.09.34:863][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) [2024.07.05-09.09.36:319][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) [2024.07.05-09.09.38:188][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) [2024.07.05-09.09.39:641][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) [2024.07.05-09.09.40:223][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) [2024.07.05-09.09.42:480][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) [2024.07.05-09.09.44:985][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) [2024.07.05-09.09.45:589][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) [2024.07.05-09.09.47:020][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) [2024.07.05-09.09.57:475][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) [2024.07.05-09.10.04:016][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.10.04:039][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms [2024.07.05-09.10.04:107][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEA30150D4CF568EBFEF70E84E5F9AAA5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.10.04:123][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.10.04:258][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCE9B8B7E41197E884A97BDBF86FC3FF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.10.04:279][584]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.10.04:279][584]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.10.04:279][584]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.10.06:653][755]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand53) [2024.07.05-09.10.07:453][800]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand54) [2024.07.05-09.10.13:584][224]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) [2024.07.05-09.10.13:978][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) [2024.07.05-09.10.14:662][289]Cmd: DUPLICATE [2024.07.05-09.10.14:663][289]Cmd: ACTOR DUPLICATE [2024.07.05-09.10.22:194][799]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) [2024.07.05-09.10.22:686][833]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece17) [2024.07.05-09.10.29:300][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand243) [2024.07.05-09.10.31:225][450]Cmd: DUPLICATE [2024.07.05-09.10.31:225][450]Cmd: ACTOR DUPLICATE [2024.07.05-09.10.40:336][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.10.40:357][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.07.05-09.10.40:420][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE9D0F510432A3043824ADD9F68B5FA79.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.10.40:435][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.10.40:574][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD7438B5E4569B4FC016F08B5EF5CAA2A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.10.40:593][ 82]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.10.40:593][ 82]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.10.40:593][ 82]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.10.46:184][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.10.46:205][490]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.07.05-09.10.46:264][490]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5095404E4A914C587C01348FC6E925E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.10.46:280][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.10.46:414][490]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA62DA1014E54B21313BEF090DCCEA82F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.10.46:435][490]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.10.46:435][490]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.10.46:435][490]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.11.12:511][889]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.11.12:532][889]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2024.07.05-09.11.12:594][889]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4DAD9B87470F14F9AD3737BFB2F0D339.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.11.12:609][889]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.11.12:746][889]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9B60D5F2441AEB4B331D18A8440E02FB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.11.12:763][889]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.11.12:763][889]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.11.12:763][889]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.11.28:687][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.11.28:706][942]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2024.07.05-09.11.28:763][942]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0DB921484E86E9A78DB21CAB689F12A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.11.28:778][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.11.28:916][942]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CEB2ED24EF3AEEEBAF238ABA4A8AE93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.11.28:937][942]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.11.28:937][942]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.11.28:937][942]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.11.51:053][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) [2024.07.05-09.13.15:234][897]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.13.15:255][897]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms [2024.07.05-09.13.15:323][897]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map212E81174BCB58A96657898CDBD900B8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.13.15:339][897]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.13.15:482][897]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData861AA23248B56D750B6A35BE8708689D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.13.15:502][897]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.13.15:502][897]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.13.15:502][897]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.13.33:273][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) [2024.07.05-09.13.34:029][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) [2024.07.05-09.13.58:987][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.07.05-09.13.59:008][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2024.07.05-09.13.59:074][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AF13A764D04B413AFA77E838055C2E3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' [2024.07.05-09.13.59:089][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true [2024.07.05-09.13.59:227][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData26F888E249B4E1F08AAFB69811F09460.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' [2024.07.05-09.13.59:245][787]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.13.59:245][787]LogContentValidation: Display: Validating World /Game/Map.Map [2024.07.05-09.13.59:245][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.07.05-09.14.35:869][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true [2024.07.05-09.14.35:875][123]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2D4B2004845B6F1A47275C09CF17C35EC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' [2024.07.05-09.14.35:890][123]AssetCheck: New page: Asset Save: gen2 [2024.07.05-09.14.35:891][123]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 [2024.07.05-09.14.46:553][692]LogSlate: Window 'Message' being destroyed [2024.07.05-09.14.46:571][692]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? /Game/Materials/Tür.Tür (Selecting 'No' will cause all changes to be lost!) [2024.07.05-09.14.46:833][692]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: BC4B0C3E512432360D68E812E7F0F978A7DA8A14), compiling. [2024.07.05-09.14.46:857][692]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 2D7D8AA34D24485E218A23DBE40277A4F6CF1462), compiling. [2024.07.05-09.14.46:877][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: Total job queries 279, among them cache hits 135 (48.39%) [2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 65 distinct outputs (53.28%) [2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: RAM used: 0.48 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% [2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: ================================================ [2024.07.05-09.14.47:026][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms [2024.07.05-09.14.47:054][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2024.07.05-09.14.48:360][692]LogSlate: Window 'Save Content' being destroyed [2024.07.05-09.14.48:611][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color5AC620334942E941923EDD9710EE6F54.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Base_color.uasset' [2024.07.05-09.14.48:646][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOFD4B62A442FEBE594FEC728A184D8FE8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.uasset' [2024.07.05-09.14.49:280][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX1E1AA664481900089DB8CF84AE75A2AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.uasset' [2024.07.05-09.14.49:344][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness2FEDA0CC42AC561C90D8BF9B58EB0B0B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Roughness.uasset' [2024.07.05-09.14.49:385][692]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true [2024.07.05-09.14.49:390][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TürF0565289469835B975F39F9D7796982D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' [2024.07.05-09.14.49:451][692]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.49:451][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.07.05-09.14.49:499][692]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed [2024.07.05-09.14.49:624][692]AssetCheck: New page: Asset Save: multiple assets [2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness [2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX [2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO [2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Base_color.DefaultMaterial_Base_color [2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür [2024.07.05-09.14.49:627][693]Cmd: QUIT_EDITOR [2024.07.05-09.14.49:627][693]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.07.05-09.14.49:629][693]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.07.05-09.14.49:630][693]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.07.05-09.14.49:630][693]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.07.05-09.14.49:630][693]LogAudio: Display: Audio Device unregistered from world 'Map'. [2024.07.05-09.14.49:631][693]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.05-09.14.49:632][693]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.07.05-09.14.49:686][693]LogAudio: Display: Audio Device Manager Shutdown [2024.07.05-09.14.49:687][693]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.07.05-09.14.49:699][693]LogExit: Preparing to exit. [2024.07.05-09.14.50:524][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms [2024.07.05-09.14.50:629][693]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:631][693]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:633][693]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:634][693]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:635][693]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:636][693]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:638][693]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:697][693]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2024.07.05-09.14.50:707][693]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.07.05-09.14.50:707][693]LogExit: Editor shut down [2024.07.05-09.14.50:708][693]LogExit: Transaction tracking system shut down [2024.07.05-09.14.51:049][693]LogExit: Object subsystem successfully closed. [2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: Total job queries 279, among them cache hits 135 (48.39%) [2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 65 distinct outputs (53.28%) [2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: RAM used: 0.48 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% [2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: ================================================ [2024.07.05-09.14.51:086][693]LogShaderCompilers: Display: Shaders left to compile 0 [2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874) [2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module TextureEditor (872) [2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) [2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) [2024.07.05-09.14.51:116][693]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module StatsViewer (860) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module OculusMR (850) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) [2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TakesCore (842) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (814) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (812) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMedia (810) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module PlanarCut (790) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module CharacterAI (788) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module BspMode (784) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GeometryMode (782) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SessionServices (776) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MeshPaint (774) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module PlacementMode (760) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ClothPainter (754) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) [2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) [2024.07.05-09.14.53:048][693]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TraceInsights (728) [2024.07.05-09.14.53:049][693]MemoryProfiler: Shutdown [2024.07.05-09.14.53:049][693]NetworkingProfiler: Shutdown [2024.07.05-09.14.53:049][693]LoadingProfiler: Shutdown [2024.07.05-09.14.53:049][693]TimingProfiler: Shutdown [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TraceServices (727) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) [2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module MergeActors (718) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module LocalizationService (715) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module UndoHistory (708) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module XmlParser (706) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module Blutility (704) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) [2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) [2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) [2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) [2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) [2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) [2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) [2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module DeviceManager (686) [2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AutomationController (682) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Layers (678) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Persona (668) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AnimGraph (665) [2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Kismet (662) [2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) [2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module GraphEditor (658) [2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module StructViewer (656) [2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module ClassViewer (654) [2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module Toolbox (652) [2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module ModuleUI (650) [2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module OutputLog (648) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module GammaUI (646) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module Documentation (644) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LiveCoding (642) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LevelSequence (640) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MovieScene (636) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module PortalServices (628) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module PortalRpc (626) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AIModule (618) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AITestSuite (615) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) [2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) [2024.07.05-09.14.53:108][693]LogModuleManager: Shutting down and abandoning module ProfilerService (608) [2024.07.05-09.14.53:131][693]LogModuleManager: Shutting down and abandoning module TaskGraph (606) [2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) [2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module OculusEditor (602) [2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module OculusInput (600) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module CollectionManager (593) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module Synthesis (582) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) [2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GooglePAD (572) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module EditableMesh (568) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AudioCapture (566) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module CableComponent (562) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AssetTags (560) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AndroidPermission (558) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (544) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (534) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (532) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (530) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ImgMedia (528) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MediaCompositing (526) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) [2024.07.05-09.14.53:134][693]LogOpenImageDenoise: OIDN shutting down [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MotoSynth (520) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MeshConversion (518) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) [2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module FractureEditor (496) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (488) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module BackChannel (482) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCache (478) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (472) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (468) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (462) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (454) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module UObjectPlugin (450) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (444) [2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PluginUtils (442) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module SourceControl (439) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (434) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) [2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLink (422) [2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) [2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) [2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) [2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) [2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module SoundFields (408) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module ActorSequence (392) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (390) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (388) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (386) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (384) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (382) [2024.07.05-09.14.53:588][693]LogMagicLeapPlanes: Planes tracker already destroyed. [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (380) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (378) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (376) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (374) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapController (372) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (370) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapAR (368) [2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module TcpMessaging (366) [2024.07.05-09.14.53:689][693]LogModuleManager: Shutting down and abandoning module UdpMessaging (364) [2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (362) [2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module Niagara (360) [2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module SignalProcessing (359) [2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module NiagaraEditor (357) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module NiagaraCore (354) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (352) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module DataValidation (348) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (340) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (338) [2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module LevelEditor (337) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (336) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (334) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module MainFrame (332) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module HotReload (331) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ToolMenus (327) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ContentBrowser (325) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ContentBrowserData (324) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module TreeMap (321) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) [2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module Paper2D (310) [2024.07.05-09.14.53:794][693]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module PacketHandler (302) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module MediaAssets (296) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module Overlay (294) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module VREditor (290) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module UMG (276) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module UMGEditor (275) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module MessageLog (273) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module SlateReflector (268) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module Slate (266) [2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module SlateCore (264) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module UnrealEd (260) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MRMesh (258) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module XAudio2 (252) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Networking (250) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Core (248) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module CurveEditor (243) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Sequencer (241) [2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module EditorStyle (240) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) [2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) [2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) [2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) [2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) [2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) [2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) [2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module Messaging (143) [2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) [2024.07.05-09.14.53:815][693]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) [2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) [2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) [2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module InputCore (132) [2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module Settings (130) [2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module Chaos (124) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module AVEncoder (120) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVR (112) [2024.07.05-09.14.53:834][693]LogHMD: Freeing OpenVRDLLHandle. [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module OculusHMD (110) [2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) [2024.07.05-09.14.53:835][693]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) [2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) [2024.07.05-09.14.53:836][693]LogModuleManager: Shutting down and abandoning module XMPP (85) [2024.07.05-09.14.53:836][693]LogModuleManager: Shutting down and abandoning module WebSockets (84) [2024.07.05-09.14.53:860][693]LogModuleManager: Shutting down and abandoning module HTTP (81) [2024.07.05-09.14.53:860][693]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2024.07.05-09.14.53:860][693]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B586A3CB5-484A-2333-CD0E-12AC1B87125C%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2024.07.05-09.14.53:860][693]LogHttp: Display: cleaning up 1 outstanding Http requests. [2024.07.05-09.14.53:872][693]LogModuleManager: Shutting down and abandoning module SSL (80) [2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) [2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module MLSDK (74) [2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module MagicLeap (72) [2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (70) [2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module NiagaraShader (68) [2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module VariantManagerContent (66) [2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module WmfMedia (64) [2024.07.05-09.14.53:876][693]LogModuleManager: Shutting down and abandoning module Media (63) [2024.07.05-09.14.53:877][693]LogModuleManager: Shutting down and abandoning module MediaInfo (62) [2024.07.05-09.14.53:877][693]LogModuleManager: Shutting down and abandoning module DatasmithContent (58) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (56) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AISupportModule (50) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module XGEController (36) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AudioEditor (32) [2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) [2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) [2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module Landscape (24) [2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module Renderer (18) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module Engine (16) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module PakFile (4) [2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module RSA (3) [2024.07.05-09.14.53:880][693]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2024.07.05-09.14.53:904][693]LogD3D11RHI: Shutdown [2024.07.05-09.14.53:904][693]LogD3D11RHI: CleanupD3DDevice [2024.07.05-09.14.53:914][693]LogD3D11RHI: Intel Extensions Framework unloaded [2024.07.05-09.14.53:922][693]LogD3D11RHI: [IntelMetricsDiscovery] Stopped [2024.07.05-09.14.53:922][693]LogExit: Exiting. [2024.07.05-09.14.53:930][693]Log file closed, 07/05/24 11:14:53