Log file open, 06/12/24 14:55:40 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.325757 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.06.12-12.55.41:073][ 0]LogInit: Selected Device Profile: [Windows] [2024.06.12-12.55.41:073][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.06.12-12.55.41:073][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.06.12-12.55.41:074][ 0]LogInit: Going up to parent DeviceProfile [] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.06.12-12.55.41:075][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.06.12-12.55.41:075][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.06.12-12.55.41:075][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.06.12-12.55.41:075][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.12-12.55.41:075][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] [2024.06.12-12.55.41:075][ 0]LogInit: Computer: NB-PBM2H22CWE [2024.06.12-12.55.41:075][ 0]LogInit: User: bib [2024.06.12-12.55.41:075][ 0]LogInit: CPU Page size=4096, Cores=10 [2024.06.12-12.55.41:075][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.06.12-12.55.41:075][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.06.12-12.55.41:075][ 0]LogMemory: Platform Memory Stats for Windows [2024.06.12-12.55.41:075][ 0]LogMemory: Process Physical Memory: 143.31 MB used, 143.32 MB peak [2024.06.12-12.55.41:075][ 0]LogMemory: Process Virtual Memory: 121.93 MB used, 121.93 MB peak [2024.06.12-12.55.41:075][ 0]LogMemory: Physical Memory: 9787.64 MB used, 6281.07 MB free, 16068.70 MB total [2024.06.12-12.55.41:075][ 0]LogMemory: Virtual Memory: 134208640.00 MB used, 9085.44 MB free, 134217728.00 MB total [2024.06.12-12.55.41:080][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.06.12-12.55.41:141][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.06.12-12.55.41:142][ 0]LogInit: Using OS detected language (de-DE). [2024.06.12-12.55.41:142][ 0]LogInit: Using OS detected locale (de-DE). [2024.06.12-12.55.41:148][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2024.06.12-12.55.41:149][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2024.06.12-12.55.41:149][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2024.06.12-12.55.41:151][ 0]LogInit: Setting process to per monitor DPI aware [2024.06.12-12.55.41:200][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.06.12-12.55.41:225][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.06.12-12.55.41:225][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.06.12-12.55.41:627][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.06.12-12.55.41:630][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.06.12-12.55.41:630][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.06.12-12.55.41:630][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.06.12-12.55.41:630][ 0]LogD3D11RHI: D3D11 adapters: [2024.06.12-12.55.41:693][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2024.06.12-12.55.41:693][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2024.06.12-12.55.41:695][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.06.12-12.55.41:695][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.06.12-12.55.41:695][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: VendorId : 8086 [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: DeviceId : 4628 [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: SubSysId : b061028 [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: Revision : 000c [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.06.12-12.55.41:696][ 0]LogD3D11RHI: AdapterLuid : 0 72991 [2024.06.12-12.55.41:720][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.06.12-12.55.41:720][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") [2024.06.12-12.55.41:720][ 0]LogWindows: EnumDisplayDevices: [2024.06.12-12.55.41:721][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2024.06.12-12.55.41:722][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.06.12-12.55.41:723][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.06.12-12.55.41:723][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.06.12-12.55.41:724][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.06.12-12.55.41:724][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics [2024.06.12-12.55.41:724][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) [2024.06.12-12.55.41:724][ 0]LogD3D11RHI: Driver Date: 2-21-2024 [2024.06.12-12.55.41:724][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: VendorId : 8086 [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: DeviceId : 4628 [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: SubSysId : b061028 [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: Revision : 000c [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.06.12-12.55.41:732][ 0]LogD3D11RHI: AdapterLuid : 0 72991 [2024.06.12-12.55.41:759][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.06.12-12.55.41:770][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.06.12-12.55.41:770][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.06.12-12.55.41:770][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.06.12-12.55.41:772][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.06.12-12.55.41:772][ 0]LogD3D11RHI: Async texture creation enabled [2024.06.12-12.55.41:772][ 0]LogD3D11RHI: Array index from any shader is supported [2024.06.12-12.55.41:798][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.06.12-12.55.42:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.06.12-12.55.42:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.06.12-12.55.42:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.06.12-12.55.42:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.06.12-12.55.42:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.06.12-12.55.42:294][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.06.12-12.55.42:300][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.06.12-12.55.42:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.06.12-12.55.42:325][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.06.12-12.55.42:330][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.06.12-12.55.42:346][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.06.12-12.55.42:346][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.06.12-12.55.42:354][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.06.12-12.55.42:359][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.06.12-12.55.42:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.06.12-12.55.42:380][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.06.12-12.55.42:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.06.12-12.55.42:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.06.12-12.55.42:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.06.12-12.55.42:409][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.06.12-12.55.42:412][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.06.12-12.55.42:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.06.12-12.55.42:415][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.06.12-12.55.42:424][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.06.12-12.55.42:474][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.06.12-12.55.42:530][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/10496/). [2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/91E044E941136649BC6884A200051A36/'. [2024.06.12-12.55.42:530][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.06.12-12.55.43:546][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Loaded boot cache 0.16s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.06.12-12.55.43:729][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.06.12-12.55.43:729][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.06.12-12.55.43:729][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.06.12-12.55.43:745][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds [2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.40ms. RandomReadSpeed=230.52MBs, RandomWriteSpeed=130.57MBs. Assigned SpeedClass 'Local' [2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.06.12-12.55.43:801][ 0]LogSlate: Using FreeType 2.10.0 [2024.06.12-12.55.43:803][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.06.12-12.55.43:860][ 0]LogAssetRegistry: FAssetRegistry took 0.0031 seconds to start up [2024.06.12-12.55.44:071][ 0]LogInit: Selected Device Profile: [Windows] [2024.06.12-12.55.44:071][ 0]LogInit: Active device profile: [0000024B55D84B00][0000024B544DA700 49] Windows [2024.06.12-12.55.44:071][ 0]LogInit: Profiles: [0000024B55D84B00][0000024B544DA700 49] Windows, [0000024B55D52100][0000024B544E2880 49] WindowsNoEditor, [0000024B55D85900][0000024B544E6A00 49] WindowsServer, [0000024B55D52E00][0000024B544EAB80 49] WindowsClient, [0000024B55D87C00][0000024B544EED00 49] IOS, [0000024B55D50F00][0000024B544F2E80 49] iPadAir, [0000024B55D87E00][0000024B544F7000 49] iPadAir2, [0000024B55CF8C00][0000024B544FF2C0 49] IPadPro, [0000024B55CF8D00][0000024B544FB300 49] iPadAir3, [0000024B55D53B00][0000024B54503480 49] iPadAir4, [0000024B55CFB600][0000024B54507600 49] iPadMini2, [0000024B55D53200][0000024B5450B780 49] iPadMini3, [0000024B55CFB800][0000024B566DF900 49] iPadMini4, [0000024B55D53800][0000024B566E3A80 49] iPadMini5, [0000024B55D00600][0000024B566EA1C0 49] iPhone6, [0000024B55D00700][0000024B566E6200 49] iPodTouch6, [0000024B55D86900][0000024B566F24C0 49] iPhone7, [0000024B55D86800][0000024B566EE500 49] iPodTouch7, [0000024B55D00100][0000024B544DE640 49] iPhone5S, [0000024B55CF8700][0000024B566F6780 49] iPhone6Plus, [0000024B55D02500][0000024B566FA8C0 49] iPhone6S, [0000024B55CF9300][0000024B56702A40 49] iPhone6SPlus, [0000024B55D03B00][0000024B56706BC0 49] iPhone7Plus, [0000024B55CFB500][0000024B5670AD40 49] iPhoneSE, [0000024B55D86600][0000024B5670EEC0 49] iPhone8, [0000024B55CF8600][0000024B56713040 49] iPhone8Plus, [0000024B55D86200][0000024B567171C0 49] iPhoneX, [0000024B55CFB300][0000024B5671B340 49] iPhoneXS, [0000024B55D87400][0000024B5671F4C0 49] iPhoneXSMax, [0000024B55CFAD00][0000024B56723640 49] iPhoneXR, [0000024B55D84200][0000024B567277C0 49] iPhone11, [0000024B55CF9E00][0000024B5672B940 49] iPhone11Pro, [0000024B55D86A00][0000024B5672FAC0 49] iPhone11ProMax, [0000024B55CFB700][0000024B567320C0 49] iPhoneSE2, [0000024B55D84D00][0000024B56736240 49] iPhone12Mini, [0000024B55CF9F00][0000024B5673A3C0 49] iPhone12, [0000024B55D84700][0000024B5673E540 49] iPhone12Pro, [0000024B55CF9400][0000024B567426C0 49] iPhone12ProMax, [0000024B55D84C00][0000024B566FE800 49] iPadPro105, [0000024B55CF9700][0000024B56746940 49] iPadPro129, [0000024B55D84100][0000024B5674AA80 49] iPadPro97, [0000024B55CFBC00][0000024B5674EBC0 49] iPadPro2_129, [0000024B55D84800][0000024B56756D40 49] iPad5, [0000024B55CFB100][0000024B5675AEC0 49] iPad6, [0000024B55D84500][0000024B5675F040 49] iPad7, [0000024B55CFA800][0000024B567631C0 49] iPad8, [0000024B55D85500][0000024B56767340 49] iPadPro11, [0000024B55CF9500][0000024B5676B4C0 49] iPadPro2_11, [0000024B55D84F00][0000024B5676F640 49] iPadPro3_129, [0000024B55CFAC00][0000024B567737C0 49] iPadPro4_129, [0000024B55D86500][0000024B567D3940 49] AppleTV, [0000024B55CF9100][0000024B567D7AC0 49] AppleTV4K, [0000024B55D84400][0000024B567DA0C0 49] TVOS, [0000024B55CFA600][0000024B567DE240 49] Mac, [0000024B55D87D00][0000024B567E23C0 49] MacClient, [0000024B55CF9800][0000024B567E6540 49] MacNoEditor, [0000024B55D87100][0000024B567EA6C0 49] MacServer, [0000024B55CFB900][0000024B567EE840 49] Linux, [0000024B55D84900][0000024B56752980 49] LinuxAArch64, [0000024B55CFBF00][0000024B567F2AC0 49] LinuxNoEditor, [0000024B55D85B00][0000024B567F6C00 49] LinuxAArch64NoEditor, [0000024B55CFB400][0000024B567FAD40 49] LinuxClient, [0000024B55D85C00][0000024B56802EC0 49] LinuxAArch64Client, [0000024B55CF9D00][0000024B56807040 49] LinuxServer, [0000024B55D86F00][0000024B5680B1C0 49] LinuxAArch64Server, [0000024B55CF8500][0000024B5680F340 49] Android, [0000024B55D85E00][0000024B568134C0 49] Android_Low, [0000024B55CFB000][0000024B56817640 49] Android_Mid, [0000024B55D86400][0000024B5681B7C0 49] Android_High, [0000024B55CF8800][0000024B5681F940 49] Android_Default, [0000024B55D87200][0000024B56823AC0 49] Android_Adreno4xx, [0000024B55D52400][0000024B568260C0 49] Android_Adreno5xx_Low, [0000024B55D01C00][0000024B5682A240 49] Android_Adreno5xx, [0000024B55D53D00][0000024B5682E3C0 49] Android_Adreno6xx, [0000024B55D02B00][0000024B56832540 49] Android_Adreno6xx_Vulkan, [0000024B55D53E00][0000024B568366C0 49] Android_Mali_T6xx, [0000024B55D00F00][0000024B5683A840 49] Android_Mali_T7xx, [0000024B55D51300][0000024B5683E9C0 49] Android_Mali_T8xx, [0000024B55D01F00][0000024B56842B40 49] Android_Mali_G71, [0000024B55D51C00][0000024B567FEC80 49] Android_Mali_G72, [0000024B55D02400][0000024B56846DC0 49] Android_Mali_G72_Vulkan, [0000024B55D53600][0000024B5684AF00 49] Android_Mali_G76, [0000024B55D02100][0000024B56853080 49] Android_Mali_G76_Vulkan, [0000024B55D51B00][0000024B56857200 49] Android_Mali_G77, [0000024B55D00A00][0000024B5685B380 49] Android_Mali_G77_Vulkan, [0000024B55D53400][0000024B5685F500 49] Android_Mali_G78, [0000024B55D01300][0000024B56863680 49] Android_Mali_G78_Vulkan, [0000024B55D52900][0000024B56867800 49] Android_Mali_G710, [0000024B55D03D00][0000024B5686B980 49] Android_Mali_G710_Vulkan, [0000024B55D51E00][0000024B5686FB00 49] Android_Vulkan_SM5, [0000024B55D00900][0000024B56872100 49] Android_PowerVR_G6xxx, [0000024B55D51F00][0000024B56876280 49] Android_PowerVR_GT7xxx, [0000024B55D02700][0000024B5687A400 49] Android_PowerVR_GE8xxx, [0000024B55D52300][0000024B5687E580 49] Android_PowerVR_GM9xxx, [0000024B55D03200][0000024B56882700 49] Android_PowerVR_GM9xxx_Vulkan, [0000024B55D53000][0000024B56886880 49] Android_TegraK1, [0000024B55D01700][0000024B5688AA00 49] Android_Unknown_Vulkan, [0000024B55D53700][0000024B5688EB80 49] Lumin, [0000024B55D00200][0000024B56892D00 49] Lumin_Desktop, [0000024B55D52200][0000024B5684EE40 49] HoloLens, [2024.06.12-12.55.44:214][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.06.12-12.55.44:214][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.06.12-12.55.44:214][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.06.12-12.55.44:214][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.06.12-12.55.44:214][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.06.12-12.55.44:235][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) [2024.06.12-12.55.45:015][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.06.12-12.55.45:196][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.06.12-12.55.45:202][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2024.06.12-12.55.45:202][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2024.06.12-12.55.45:202][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.06.12-12.55.45:613][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F12C838E4BD720261556A39B4084E4CD | Instance: 5CE1046945CFB29F4D355CA2E4B601DA (NB-PBM2H22CWE-10496). [2024.06.12-12.55.45:792][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.06.12-12.55.45:796][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.06.12-12.55.45:867][ 0]LogPython: Using Python 3.7.7 [2024.06.12-12.55.46:492][ 0]SourceControl: Source control is disabled [2024.06.12-12.55.46:492][ 0]SourceControl: Source control is disabled [2024.06.12-12.55.46:496][ 0]SourceControl: Source control is disabled [2024.06.12-12.55.46:524][ 0]SourceControl: Source control is disabled [2024.06.12-12.55.46:527][ 0]LogUProjectInfo: Found projects: [2024.06.12-12.55.46:530][ 0]SourceControl: Source control is disabled [2024.06.12-12.55.46:878][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.06.12-12.55.46:895][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.06.12-12.55.46:895][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.06.12-12.55.47:086][ 0]LogOpenImageDenoise: OIDN starting up [2024.06.12-12.55.47:120][ 0]LogCollectionManager: Loaded 0 collections in 0.003714 seconds [2024.06.12-12.55.47:146][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s [2024.06.12-12.55.47:146][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s [2024.06.12-12.55.47:146][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s [2024.06.12-12.55.47:146][ 0]LogOcInput: OculusInput pre-init called [2024.06.12-12.55.47:586][ 0]LogEngine: Initializing Engine... [2024.06.12-12.55.47:593][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.06.12-12.55.47:593][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.06.12-12.55.47:593][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.06.12-12.55.47:594][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.06.12-12.55.47:801][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.06.12-12.55.47:827][ 0]LogAIModule: Creating AISystem for world Untitled [2024.06.12-12.55.47:827][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.06.12-12.55.47:851][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.06.12-12.55.47:856][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.06.12-12.55.47:859][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.06.12-12.55.47:859][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.06.12-12.55.47:859][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.06.12-12.55.47:861][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.06.12-12.55.47:861][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.06.12-12.55.47:861][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.06.12-12.55.47:861][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.06.12-12.55.47:877][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.06.12-12.55.47:877][ 0]LogAudioMixer: Display: 1: FrontRight [2024.06.12-12.55.47:991][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.06.12-12.55.47:994][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.06.12-12.55.47:997][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.06.12-12.55.47:997][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.06.12-12.55.47:998][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.06.12-12.55.47:998][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.06.12-12.55.47:998][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.06.12-12.55.48:000][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.06.12-12.55.48:000][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.06.12-12.55.48:000][ 0]LogInit: FAudioDevice initialized. [2024.06.12-12.55.48:001][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.06.12-12.55.48:001][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.06.12-12.55.48:087][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.06.12-12.55.48:087][ 0]LogInit: Texture streaming: Enabled [2024.06.12-12.55.48:112][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.06.12-12.55.48:123][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.06.12-12.55.48:123][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.06.12-12.55.48:129][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.06.12-12.55.48:157][ 0]LogInit: Transaction tracking system initialized [2024.06.12-12.55.48:204][ 0]BlueprintLog: New page: Editor Load [2024.06.12-12.55.48:290][ 0]LocalizationService: Localization service is disabled [2024.06.12-12.55.48:331][ 0]TimingProfiler: Initialize [2024.06.12-12.55.48:331][ 0]TimingProfiler: OnSessionChanged [2024.06.12-12.55.48:331][ 0]LoadingProfiler: Initialize [2024.06.12-12.55.48:331][ 0]LoadingProfiler: OnSessionChanged [2024.06.12-12.55.48:331][ 0]NetworkingProfiler: Initialize [2024.06.12-12.55.48:331][ 0]NetworkingProfiler: OnSessionChanged [2024.06.12-12.55.48:331][ 0]MemoryProfiler: Initialize [2024.06.12-12.55.48:332][ 0]MemoryProfiler: OnSessionChanged [2024.06.12-12.55.48:579][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.06.12-12.55.48:580][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s [2024.06.12-12.55.48:580][ 0]LogCook: Display: Mobile HDR setting 1 [2024.06.12-12.55.49:229][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.06.12-12.55.49:242][ 0]SourceControl: Source control is disabled [2024.06.12-12.55.49:242][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.618 [2024.06.12-12.55.49:243][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.06.12-12.55.49:247][ 0]LightingResults: New page: Lighting Build [2024.06.12-12.55.49:253][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.06.12-12.55.49:254][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.06.12-12.55.49:254][ 0]MapCheck: New page: Map Check [2024.06.12-12.55.49:254][ 0]LightingResults: New page: Lighting Build [2024.06.12-12.55.49:264][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.06.12-12.55.49:268][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2024.06.12-12.55.49:335][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2024.06.12-12.55.49:338][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. [2024.06.12-12.55.49:339][ 0]LogAIModule: Creating AISystem for world Untitled_1 [2024.06.12-12.55.49:343][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.06.12-12.55.49:352][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2024.06.12-12.55.49:352][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.06.12-12.55.49:352][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,128ms to complete. [2024.06.12-12.55.49:352][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.110 [2024.06.12-12.55.49:354][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.730 [2024.06.12-12.55.49:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.12-12.55.49:553][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.12-12.55.49:557][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.12-12.55.49:562][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.12-12.55.49:592][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0194 seconds. Added 3822 classes and 928 folders. [2024.06.12-12.55.49:595][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.06.12-12.55.49:598][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.06.12-12.55.49:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.12-12.55.49:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.06.12-12.55.49:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 [2024.06.12-12.55.49:601][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.06.12-12.55.49:601][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:601][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.06.12-12.55.49:601][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:601][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.06.12-12.55.49:601][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.06.12-12.55.49:602][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.06.12-12.55.49:602][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:602][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.06.12-12.55.49:602][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:602][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.06.12-12.55.49:602][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2024.06.12-12.55.49:604][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.12-12.55.49:604][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:604][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.12-12.55.49:604][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:604][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.06.12-12.55.49:604][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2024.06.12-12.55.49:606][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.06.12-12.55.49:606][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:606][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.06.12-12.55.49:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.06.12-12.55.49:606][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.06.12-12.55.49:607][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.06.12-12.55.49:607][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:607][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.06.12-12.55.49:607][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:607][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.06.12-12.55.49:607][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2024.06.12-12.55.49:608][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.06.12-12.55.49:608][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:608][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.06.12-12.55.49:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.06.12-12.55.49:608][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2024.06.12-12.55.49:609][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.06.12-12.55.49:609][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:609][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.06.12-12.55.49:609][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:609][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.06.12-12.55.49:609][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.06.12-12.55.49:611][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.06.12-12.55.49:611][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:611][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.06.12-12.55.49:611][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:611][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.06.12-12.55.49:611][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2024.06.12-12.55.49:613][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.06.12-12.55.49:613][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:613][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.06.12-12.55.49:613][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:613][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.06.12-12.55.49:613][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2024.06.12-12.55.49:614][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.06.12-12.55.49:614][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:614][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.06.12-12.55.49:614][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:614][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.06.12-12.55.49:614][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.06.12-12.55.49:616][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.06.12-12.55.49:616][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:616][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.06.12-12.55.49:616][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:616][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.06.12-12.55.49:616][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2024.06.12-12.55.49:618][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.12-12.55.49:618][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:618][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.12-12.55.49:618][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:618][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.06.12-12.55.49:618][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2024.06.12-12.55.49:620][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.06.12-12.55.49:620][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:620][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.06.12-12.55.49:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.06.12-12.55.49:620][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2024.06.12-12.55.49:621][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.06.12-12.55.49:621][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:621][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.06.12-12.55.49:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.06.12-12.55.49:621][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2024.06.12-12.55.49:622][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.06.12-12.55.49:622][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:622][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.12-12.55.49:622][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:622][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.06.12-12.55.49:622][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 [2024.06.12-12.55.49:624][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.06.12-12.55.49:624][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:624][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.06.12-12.55.49:624][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:624][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.06.12-12.55.49:624][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2024.06.12-12.55.49:626][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.06.12-12.55.49:626][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:626][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.06.12-12.55.49:626][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:626][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.06.12-12.55.49:626][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 [2024.06.12-12.55.49:628][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.12-12.55.49:628][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:628][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.12-12.55.49:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.06.12-12.55.49:628][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 [2024.06.12-12.55.49:631][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.12-12.55.49:631][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:631][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.12-12.55.49:631][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:631][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.06.12-12.55.49:631][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 [2024.06.12-12.55.49:636][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.06.12-12.55.49:636][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:636][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.12-12.55.49:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:637][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.06.12-12.55.49:637][ 0]LogPakFile: OnPakFileMounted2Time == 0.000324 [2024.06.12-12.55.49:643][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.06.12-12.55.49:643][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:643][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.06.12-12.55.49:644][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:644][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.06.12-12.55.49:644][ 0]LogPakFile: OnPakFileMounted2Time == 0.000198 [2024.06.12-12.55.49:650][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.06.12-12.55.49:650][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:650][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.06.12-12.55.49:651][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:651][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.06.12-12.55.49:651][ 0]LogPakFile: OnPakFileMounted2Time == 0.000112 [2024.06.12-12.55.49:657][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.06.12-12.55.49:657][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:657][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.06.12-12.55.49:657][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:657][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.06.12-12.55.49:657][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096 [2024.06.12-12.55.49:662][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.12-12.55.49:662][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:662][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.12-12.55.49:662][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:662][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.06.12-12.55.49:662][ 0]LogPakFile: OnPakFileMounted2Time == 0.000184 [2024.06.12-12.55.49:667][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.06.12-12.55.49:667][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.12-12.55.49:667][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.06.12-12.55.49:667][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.12-12.55.49:667][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.06.12-12.55.49:667][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 [2024.06.12-12.55.49:868][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.06.12-12.55.49:869][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2024.06.12-12.55.49:969][ 0]LogSlate: Took 0.003289 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.06.12-12.55.49:973][ 0]LogSlate: Took 0.002280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.06.12-12.55.49:977][ 0]LogSlate: Took 0.002480 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.06.12-12.55.50:073][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). [2024.06.12-12.55.50:271][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0017 seconds. Added 0 classes and 0 folders. [2024.06.12-12.55.50:272][ 0]LogLoad: (Engine Initialization) Total time: 11.65 seconds [2024.06.12-12.55.50:272][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.06.12-12.55.50:322][ 0]LogAssetRegistry: Asset discovery search completed in 6.4630 seconds [2024.06.12-12.55.50:328][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2024.06.12-12.55.50:329][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.06.12-12.55.50:529][ 3]LogSlate: Took 0.003790 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.06.12-12.55.56:736][337]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2024.06.12-12.55.56:743][337]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.06.12-12.55.56:779][337]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map [2024.06.12-12.55.56:780][337]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.06.12-12.55.56:780][337]LightingResults: New page: Lighting Build [2024.06.12-12.55.56:780][337]LoadErrors: New page: Loading map: Map.umap [2024.06.12-12.55.56:817][337]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true [2024.06.12-12.55.56:817][337]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.06.12-12.55.56:817][337]MapCheck: New page: Map Check [2024.06.12-12.55.56:817][337]LightingResults: New page: Lighting Build [2024.06.12-12.55.56:829][337]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.06.12-12.55.56:831][337]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2024.06.12-12.55.56:832][337]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. [2024.06.12-12.55.56:875][337]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.06.12-12.55.56:875][337]LogAIModule: Creating AISystem for world Map [2024.06.12-12.55.56:883][337]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2024.06.12-12.55.56:886][337]Cmd: MAP CHECKDEP NOCLEARLOG [2024.06.12-12.55.56:886][337]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,107ms to complete. [2024.06.12-12.55.56:886][337]LogFileHelpers: Loading map 'Map' took 0.106 [2024.06.12-12.56.09:008][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) [2024.06.12-12.56.11:967][161]Cmd: EDIT COPY [2024.06.12-12.56.12:301][178]Cmd: EDIT PASTE [2024.06.12-12.56.49:269][286]Cmd: TRANSACTION UNDO [2024.06.12-12.56.49:271][286]LogEditorTransaction: Undo Move Actors [2024.06.12-12.57.04:635][162]LogEditorViewport: Clicking Background [2024.06.12-12.57.06:642][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) [2024.06.12-12.57.09:824][457]LogEditorViewport: Clicking Background [2024.06.12-13.03.16:540][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) [2024.06.12-13.03.17:944][342]Cmd: EDIT COPY [2024.06.12-13.03.18:529][377]Cmd: EDIT PASTE [2024.06.12-13.03.58:045][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) [2024.06.12-13.04.00:838][826]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) [2024.06.12-13.04.14:595][487]LogEditorViewport: Clicking Background [2024.06.12-13.04.19:928][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) [2024.06.12-13.04.40:468][766]LogEditorViewport: Clicking Background [2024.06.12-13.04.43:577][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) [2024.06.12-13.04.44:551][996]Cmd: EDIT COPY [2024.06.12-13.04.44:797][ 9]Cmd: EDIT PASTE [2024.06.12-13.04.50:750][355]LogEditorViewport: Clicking Background [2024.06.12-13.05.04:269][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) [2024.06.12-13.05.07:186][314]LogEditorViewport: Clicking Background [2024.06.12-13.05.56:831][226]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.06.12-13.05.56:832][226]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false [2024.06.12-13.05.56:841][226]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto1C1439CAE4D9493BC52326F87BA917178.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' [2024.06.12-13.05.56:842][226]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.016 [2024.06.12-13.05.56:842][226]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.016 [2024.06.12-13.07.36:266][183]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) [2024.06.12-13.07.46:300][743]LogActorFactory: Actor Factory created Cube [2024.06.12-13.07.49:378][918]LogActorFactory: Actor Factory created Cube [2024.06.12-13.09.00:128][420]Cmd: EDIT COPY [2024.06.12-13.09.00:355][432]Cmd: EDIT PASTE [2024.06.12-13.09.03:738][631]Cmd: EDIT COPY [2024.06.12-13.09.03:969][643]Cmd: EDIT PASTE [2024.06.12-13.11.33:411][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.06.12-13.11.33:425][254]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms [2024.06.12-13.11.33:434][254]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map308788864778C1BA8F335A8A14C86C3A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' [2024.06.12-13.11.33:439][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true [2024.06.12-13.11.33:459][254]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData0D81F59F4CBC7638D8989F85069FC85B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' [2024.06.12-13.11.33:482][254]AssetCheck: New page: Asset Save: multiple assets [2024.06.12-13.11.33:482][254]LogContentValidation: Display: Validating World /Game/Map.Map [2024.06.12-13.11.33:482][254]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.06.12-13.11.38:371][410]LogSlate: Took 0.005763 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)