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LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="") LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="") LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="") LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="") LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="") LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="") MonitorScreenResolutions=(Description="19\" 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PlayInEditorSoundQualityLevel=0 bUseNonRealtimeAudioDevice=False bPreferToStreamLevelsInPIE=False NewWindowPosition=(X=-1,Y=-1) PIEAlwaysOnTop=False DisableStandaloneSound=False AdditionalLaunchParameters= AdditionalLaunchParametersForMobile= BuildGameBeforeLaunch=PlayOnBuild_Default LaunchConfiguration=LaunchConfig_Default PackFilesForLaunch=NoPak bAutoCompileBlueprintsOnLaunch=True bLaunchSeparateServer=False PlayNetMode=PIE_Standalone RunUnderOneProcess=True PlayNetDedicated=False PlayNumberOfClients=1 ServerPort=17777 ClientWindowWidth=640 AutoConnectToServer=True RouteGamepadToSecondWindow=False CreateAudioDeviceForEveryPlayer=False ClientWindowHeight=480 ServerMapNameOverride= AdditionalServerGameOptions= AdditionalLaunchOptions= bShowServerDebugDrawingByDefault=True ServerDebugDrawingColorTintStrength=0.000000 ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000) AdditionalServerLaunchParameters= ServerFixedFPS=0 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ContentBrowserFileDataSource.LastCompileMethod=External ContentBrowserClassDataSource.TimeStamp=2024.05.17-09.45.22 ContentBrowserClassDataSource.LastCompileMethod=External OculusInput.TimeStamp=2024.05.17-09.55.12 OculusInput.LastCompileMethod=External OculusEditor.TimeStamp=2024.05.17-09.55.12 OculusEditor.LastCompileMethod=External AudioSynesthesiaEditor.TimeStamp=2024.05.17-09.52.19 AudioSynesthesiaEditor.LastCompileMethod=External TaskGraph.TimeStamp=2024.05.13-10.06.36 TaskGraph.LastCompileMethod=External ProfilerService.TimeStamp=2024.05.13-10.06.22 ProfilerService.LastCompileMethod=External ImageWriteQueue.TimeStamp=2024.05.13-10.06.03 ImageWriteQueue.LastCompileMethod=External AIModule.TimeStamp=2024.05.13-10.05.25 AIModule.LastCompileMethod=External NavigationSystem.TimeStamp=2024.05.13-10.06.16 NavigationSystem.LastCompileMethod=External AITestSuite.TimeStamp=2024.05.13-10.05.25 AITestSuite.LastCompileMethod=External GameplayDebugger.TimeStamp=2024.05.13-10.05.58 GameplayDebugger.LastCompileMethod=External AudioMixerXAudio2.TimeStamp=2024.05.13-10.05.27 AudioMixerXAudio2.LastCompileMethod=External AudioMixerCore.TimeStamp=2024.05.13-10.05.27 AudioMixerCore.LastCompileMethod=External MessagingRpc.TimeStamp=2024.05.13-10.06.15 MessagingRpc.LastCompileMethod=External PortalRpc.TimeStamp=2024.05.13-10.06.21 PortalRpc.LastCompileMethod=External PortalServices.TimeStamp=2024.05.13-10.06.21 PortalServices.LastCompileMethod=External AnalyticsET.TimeStamp=2024.05.13-10.05.25 AnalyticsET.LastCompileMethod=External LauncherPlatform.TimeStamp=2024.05.13-10.06.08 LauncherPlatform.LastCompileMethod=External StreamingPauseRendering.TimeStamp=2024.05.13-10.06.36 StreamingPauseRendering.LastCompileMethod=External MovieScene.TimeStamp=2024.05.13-10.06.15 MovieScene.LastCompileMethod=External MovieSceneTracks.TimeStamp=2024.05.13-10.06.16 MovieSceneTracks.LastCompileMethod=External LevelSequence.TimeStamp=2024.05.13-10.06.10 LevelSequence.LastCompileMethod=External LiveCoding.TimeStamp=2024.05.13-10.06.10 LiveCoding.LastCompileMethod=External Documentation.TimeStamp=2024.05.13-10.05.45 Documentation.LastCompileMethod=External GammaUI.TimeStamp=2024.05.13-10.05.59 GammaUI.LastCompileMethod=External OutputLog.TimeStamp=2024.05.13-10.06.18 OutputLog.LastCompileMethod=External ModuleUI.TimeStamp=2024.05.13-10.06.15 ModuleUI.LastCompileMethod=External Toolbox.TimeStamp=2024.05.13-10.06.36 Toolbox.LastCompileMethod=External ClassViewer.TimeStamp=2024.05.13-10.05.33 ClassViewer.LastCompileMethod=External StructViewer.TimeStamp=2024.05.13-10.06.36 StructViewer.LastCompileMethod=External GraphEditor.TimeStamp=2024.05.13-10.06.00 GraphEditor.LastCompileMethod=External Kismet.TimeStamp=2024.05.13-10.06.05 Kismet.LastCompileMethod=External KismetWidgets.TimeStamp=2024.05.13-10.06.06 KismetWidgets.LastCompileMethod=External Persona.TimeStamp=2024.05.13-10.06.20 Persona.LastCompileMethod=External AnimGraph.TimeStamp=2024.05.13-10.05.26 AnimGraph.LastCompileMethod=External AdvancedPreviewScene.TimeStamp=2024.05.13-10.05.23 AdvancedPreviewScene.LastCompileMethod=External AnimationBlueprintEditor.TimeStamp=2024.05.13-10.05.25 AnimationBlueprintEditor.LastCompileMethod=External PackagesDialog.TimeStamp=2024.05.13-10.06.18 PackagesDialog.LastCompileMethod=External DetailCustomizations.TimeStamp=2024.05.13-10.05.43 DetailCustomizations.LastCompileMethod=External ComponentVisualizers.TimeStamp=2024.05.13-10.05.34 ComponentVisualizers.LastCompileMethod=External Layers.TimeStamp=2024.05.13-10.06.08 Layers.LastCompileMethod=External AutomationWindow.TimeStamp=2024.05.13-10.05.29 AutomationWindow.LastCompileMethod=External AutomationController.TimeStamp=2024.05.13-10.05.28 AutomationController.LastCompileMethod=External DeviceManager.TimeStamp=2024.05.13-10.05.43 DeviceManager.LastCompileMethod=External TargetDeviceServices.TimeStamp=2024.05.13-10.06.36 TargetDeviceServices.LastCompileMethod=External ProfilerClient.TimeStamp=2024.05.13-10.06.22 ProfilerClient.LastCompileMethod=External SessionFrontend.TimeStamp=2024.05.13-10.06.29 SessionFrontend.LastCompileMethod=External ProjectLauncher.TimeStamp=2024.05.13-10.06.22 ProjectLauncher.LastCompileMethod=External SettingsEditor.TimeStamp=2024.05.13-10.06.30 SettingsEditor.LastCompileMethod=External EditorSettingsViewer.TimeStamp=2024.05.13-10.05.45 EditorSettingsViewer.LastCompileMethod=External InternationalizationSettings.TimeStamp=2024.05.13-10.06.03 InternationalizationSettings.LastCompileMethod=External ProjectSettingsViewer.TimeStamp=2024.05.13-10.06.22 ProjectSettingsViewer.LastCompileMethod=External ProjectTargetPlatformEditor.TimeStamp=2024.05.13-10.06.22 ProjectTargetPlatformEditor.LastCompileMethod=External Blutility.TimeStamp=2024.05.13-10.05.30 Blutility.LastCompileMethod=External XmlParser.TimeStamp=2024.05.13-10.06.51 XmlParser.LastCompileMethod=External UndoHistory.TimeStamp=2024.05.13-10.06.40 UndoHistory.LastCompileMethod=External DeviceProfileEditor.TimeStamp=2024.05.13-10.05.44 DeviceProfileEditor.LastCompileMethod=External HardwareTargeting.TimeStamp=2024.05.13-10.06.00 HardwareTargeting.LastCompileMethod=External LocalizationDashboard.TimeStamp=2024.05.13-10.06.10 LocalizationDashboard.LastCompileMethod=External LocalizationService.TimeStamp=2024.05.13-10.06.12 LocalizationService.LastCompileMethod=External MergeActors.TimeStamp=2024.05.13-10.06.12 MergeActors.LastCompileMethod=External InputBindingEditor.TimeStamp=2024.05.13-10.06.03 InputBindingEditor.LastCompileMethod=External TimeManagementEditor.TimeStamp=2024.05.13-10.06.36 TimeManagementEditor.LastCompileMethod=External EditorInteractiveToolsFramework.TimeStamp=2024.05.13-10.05.45 EditorInteractiveToolsFramework.LastCompileMethod=External TraceInsights.TimeStamp=2024.05.13-10.06.38 TraceInsights.LastCompileMethod=External TraceServices.TimeStamp=2024.05.13-10.06.38 TraceServices.LastCompileMethod=External AndroidRuntimeSettings.TimeStamp=2024.05.13-10.03.52 AndroidRuntimeSettings.LastCompileMethod=External IOSRuntimeSettings.TimeStamp=2024.05.13-10.04.26 IOSRuntimeSettings.LastCompileMethod=External LuminRuntimeSettings.TimeStamp=2024.05.13-10.04.37 LuminRuntimeSettings.LastCompileMethod=External WindowsPlatformEditor.TimeStamp=2024.05.13-10.06.51 WindowsPlatformEditor.LastCompileMethod=External AndroidPlatformEditor.TimeStamp=2024.05.13-10.03.52 AndroidPlatformEditor.LastCompileMethod=External AndroidDeviceDetection.TimeStamp=2024.05.13-10.03.52 AndroidDeviceDetection.LastCompileMethod=External IOSPlatformEditor.TimeStamp=2024.05.13-10.04.26 IOSPlatformEditor.LastCompileMethod=External LuminPlatformEditor.TimeStamp=2024.05.13-10.04.37 LuminPlatformEditor.LastCompileMethod=External IntroTutorials.TimeStamp=2024.05.13-10.06.03 IntroTutorials.LastCompileMethod=External GameProjectGeneration.TimeStamp=2024.05.13-10.05.59 GameProjectGeneration.LastCompileMethod=External LogVisualizer.TimeStamp=2024.05.13-10.06.12 LogVisualizer.LastCompileMethod=External ClothPainter.TimeStamp=2024.05.13-10.05.34 ClothPainter.LastCompileMethod=External SkeletalMeshEditor.TimeStamp=2024.05.13-10.06.31 SkeletalMeshEditor.LastCompileMethod=External ViewportInteraction.TimeStamp=2024.05.13-10.06.51 ViewportInteraction.LastCompileMethod=External ViewportSnapping.TimeStamp=2024.05.13-10.06.51 ViewportSnapping.LastCompileMethod=External PlacementMode.TimeStamp=2024.05.13-10.06.20 PlacementMode.LastCompileMethod=External ActorPickerMode.TimeStamp=2024.05.13-10.05.23 ActorPickerMode.LastCompileMethod=External SceneDepthPickerMode.TimeStamp=2024.05.13-10.06.27 SceneDepthPickerMode.LastCompileMethod=External MeshPaintMode.TimeStamp=2024.05.13-10.06.13 MeshPaintMode.LastCompileMethod=External LandscapeEditor.TimeStamp=2024.05.13-10.06.08 LandscapeEditor.LastCompileMethod=External FoliageEdit.TimeStamp=2024.05.13-10.05.57 FoliageEdit.LastCompileMethod=External VirtualTexturingEditor.TimeStamp=2024.05.13-10.06.51 VirtualTexturingEditor.LastCompileMethod=External MeshPaint.TimeStamp=2024.05.13-10.06.13 MeshPaint.LastCompileMethod=External SessionServices.TimeStamp=2024.05.13-10.06.29 SessionServices.LastCompileMethod=External SmartSnapping.TimeStamp=2024.05.17-09.44.49 SmartSnapping.LastCompileMethod=External CameraShakePreviewer.TimeStamp=2024.05.17-09.44.54 CameraShakePreviewer.LastCompileMethod=External GeometryMode.TimeStamp=2024.05.17-09.45.23 GeometryMode.LastCompileMethod=External BspMode.TimeStamp=2024.05.17-09.45.23 BspMode.LastCompileMethod=External TextureAlignMode.TimeStamp=2024.05.17-09.45.23 TextureAlignMode.LastCompileMethod=External CharacterAI.TimeStamp=2024.05.17-09.47.05 CharacterAI.LastCompileMethod=External PlanarCut.TimeStamp=2024.05.17-09.47.46 PlanarCut.LastCompileMethod=External ActorSequenceEditor.TimeStamp=2024.05.17-09.51.38 ActorSequenceEditor.LastCompileMethod=External LevelSequenceEditor.TimeStamp=2024.05.17-09.51.38 LevelSequenceEditor.LastCompileMethod=External TemplateSequenceEditor.TimeStamp=2024.05.17-09.51.38 TemplateSequenceEditor.LastCompileMethod=External MatineeToLevelSequence.TimeStamp=2024.05.17-09.51.38 MatineeToLevelSequence.LastCompileMethod=External MagicLeapMediaEditor.TimeStamp=2024.05.17-09.51.06 MagicLeapMediaEditor.LastCompileMethod=External MagicLeapMediaFactory.TimeStamp=2024.05.17-09.51.06 MagicLeapMediaFactory.LastCompileMethod=External MagicLeapMediaCodecFactory.TimeStamp=2024.05.17-09.51.06 MagicLeapMediaCodecFactory.LastCompileMethod=External AndroidMediaEditor.TimeStamp=2024.05.17-09.51.11 AndroidMediaEditor.LastCompileMethod=External AndroidMediaFactory.TimeStamp=2024.05.17-09.51.11 AndroidMediaFactory.LastCompileMethod=External AvfMediaEditor.TimeStamp=2024.05.17-09.51.11 AvfMediaEditor.LastCompileMethod=External AvfMediaFactory.TimeStamp=2024.05.17-09.51.11 AvfMediaFactory.LastCompileMethod=External ImgMediaEditor.TimeStamp=2024.05.17-09.51.12 ImgMediaEditor.LastCompileMethod=External ImgMediaFactory.TimeStamp=2024.05.17-09.51.12 ImgMediaFactory.LastCompileMethod=External OpenExrWrapper.TimeStamp=2024.05.17-09.51.13 OpenExrWrapper.LastCompileMethod=External MediaCompositingEditor.TimeStamp=2024.05.17-09.51.13 MediaCompositingEditor.LastCompileMethod=External SequenceRecorder.TimeStamp=2024.05.13-10.06.28 SequenceRecorder.LastCompileMethod=External AudioCaptureEditor.TimeStamp=2024.05.17-09.52.19 AudioCaptureEditor.LastCompileMethod=External MediaPlayerEditor.TimeStamp=2024.05.17-09.51.14 MediaPlayerEditor.LastCompileMethod=External WebMMedia.TimeStamp=2024.05.17-09.51.17 WebMMedia.LastCompileMethod=External WebMMediaEditor.TimeStamp=2024.05.17-09.51.17 WebMMediaEditor.LastCompileMethod=External WebMMediaFactory.TimeStamp=2024.05.17-09.51.17 WebMMediaFactory.LastCompileMethod=External WmfMediaEditor.TimeStamp=2024.05.17-09.51.28 WmfMediaEditor.LastCompileMethod=External WmfMediaFactory.TimeStamp=2024.05.17-09.51.28 WmfMediaFactory.LastCompileMethod=External GooglePADEditor.TimeStamp=2024.05.17-09.53.30 GooglePADEditor.LastCompileMethod=External TakesCore.TimeStamp=2024.05.17-09.56.09 TakesCore.LastCompileMethod=External TakeTrackRecorders.TimeStamp=2024.05.17-09.56.09 TakeTrackRecorders.LastCompileMethod=External TakeRecorderSources.TimeStamp=2024.05.17-09.56.09 TakeRecorderSources.LastCompileMethod=External TakeRecorder.TimeStamp=2024.05.17-09.56.09 TakeRecorder.LastCompileMethod=External OpenXRInput.TimeStamp=2024.05.17-09.55.16 OpenXRInput.LastCompileMethod=External OculusMR.TimeStamp=2024.05.17-09.55.12 OculusMR.LastCompileMethod=External SteamVREditor.TimeStamp=2024.05.17-09.55.31 SteamVREditor.LastCompileMethod=External AutomationWorker.TimeStamp=2024.05.13-10.05.29 AutomationWorker.LastCompileMethod=External SequenceRecorderSections.TimeStamp=2024.05.13-10.06.28 SequenceRecorderSections.LastCompileMethod=External PIEPreviewDeviceProfileSelector.TimeStamp=2024.05.13-10.06.20 PIEPreviewDeviceProfileSelector.LastCompileMethod=External StatsViewer.TimeStamp=2024.05.13-10.06.36 StatsViewer.LastCompileMethod=External EditorWidgets.TimeStamp=2024.05.13-10.05.45 EditorWidgets.LastCompileMethod=External AddContentDialog.TimeStamp=2024.05.13-10.05.23 AddContentDialog.LastCompileMethod=External WidgetCarousel.TimeStamp=2024.05.13-10.06.51 WidgetCarousel.LastCompileMethod=External SceneOutliner.TimeStamp=2024.05.13-10.06.27 SceneOutliner.LastCompileMethod=External HierarchicalLODOutliner.TimeStamp=2024.05.13-10.06.00 HierarchicalLODOutliner.LastCompileMethod=External HierarchicalLODUtilities.TimeStamp=2024.05.13-09.53.41 HierarchicalLODUtilities.LastCompileMethod=External Voice.TimeStamp=2024.05.13-10.06.51 Voice.LastCompileMethod=External MovieSceneCapture.TimeStamp=2024.05.13-10.06.15 MovieSceneCapture.LastCompileMethod=External SequencerWidgets.TimeStamp=2024.05.13-09.53.40 SequencerWidgets.LastCompileMethod=Unknown BlueprintGraph.TimeStamp=2024.05.13-09.53.19 BlueprintGraph.LastCompileMethod=Unknown ExternalImagePicker.TimeStamp=2024.05.13-09.53.39 ExternalImagePicker.LastCompileMethod=Unknown StaticMeshEditor.TimeStamp=2024.05.13-09.53.46 StaticMeshEditor.LastCompileMethod=Unknown TextureEditor.TimeStamp=2024.05.13-09.54.05 TextureEditor.LastCompileMethod=Unknown UATHelper.TimeStamp=2024.05.13-09.54.05 UATHelper.LastCompileMethod=Unknown SkeletonEditor.TimeStamp=2024.05.13-09.53.46 SkeletonEditor.LastCompileMethod=Unknown PinnedCommandList.TimeStamp=2024.05.13-09.53.39 PinnedCommandList.LastCompileMethod=Unknown AnimationEditor.TimeStamp=2024.05.13-09.53.19 AnimationEditor.LastCompileMethod=Unknown [MRU] MRUItem0=/Game/Map MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] RecentlyPlaced=/Game/Sounds/level_sound/level_sound/water_Cue.water_Cue; RecentlyPlaced=/Game/Sounds/level_sound/level_sound/flammenwerfer_Cue.flammenwerfer_Cue; RecentlyPlaced=/Game/Sounds/level_sound/level_sound/Lagerfeuer.Lagerfeuer; RecentlyPlaced=/Game/Sounds/level_sound/level_sound/fackeln_etc_Cue.fackeln_etc_Cue; RecentlyPlaced=/Game/Sounds/level_sound/level_sound/Kristall_Cue.Kristall_Cue; RecentlyPlaced=/Game/Shader+Effekte/Shader+Effekte/Glitter.Glitter; RecentlyPlaced=/Game/Shader+Effekte/dust.dust; RecentlyPlaced=/Game/Materials/Vase.Vase; RecentlyPlaced=/Game/Materials/gen3.gen3; RecentlyPlaced=/Game/Assets/Vase4.Vase4; RecentlyPlaced=/Game/Assets/Vase1.Vase1; RecentlyPlaced=/Game/Assets/Vase5.Vase5; RecentlyPlaced=/Game/Materials/gen2.gen2; RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed; RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; RecentlyPlaced=/Game/Assets/Vase2.Vase2; RecentlyPlaced=/Game/Assets/Vase6.Vase6; RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire; RecentlyPlaced=/Game/Assets/Vase3.Vase3; RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; None======= None======= [DetailCategories] Actor.TransformCommon=True Actor.Rendering=True Actor.Replication=True Actor.Collision=True Actor.Input=True Actor.Actor=True BP_Sky_Sphere_C.TransformCommon=True BP_Sky_Sphere_C.Default=True BP_Sky_Sphere_C.Override settings=True BP_Sky_Sphere_C.Rendering=True BP_Sky_Sphere_C.Replication=True BP_Sky_Sphere_C.Collision=True BP_Sky_Sphere_C.Input=True BP_Sky_Sphere_C.Actor=True StaticMeshActor.TransformCommon=True StaticMeshActor.StaticMesh=True StaticMeshActor.Materials=True StaticMeshActor.Physics=True StaticMeshActor.Collision=True StaticMeshActor.Lighting=True StaticMeshActor.Rendering=True StaticMeshActor.Navigation=True StaticMeshActor.VirtualTexture=True StaticMeshActor.Tags=True StaticMeshActor.Cooking=True StaticMeshActor.Replication=True StaticMeshActor.Actor=True FbxImportUI.Mesh=True FbxImportUI.Transform=True FbxImportUI.Miscellaneous=True FbxImportUI.Material=True FbxImportUI.FbxFileInformation=True PlayerStart.TransformCommon=True PlayerStart.Object=True PlayerStart.Rendering=True PlayerStart.Replication=True PlayerStart.Input=True PlayerStart.Actor=True DirectionalLight.TransformCommon=True DirectionalLight.Light=True DirectionalLight.Rendering=True DirectionalLight.Lightmass=True DirectionalLight.LightShafts=True DirectionalLight.CascadedShadowMaps=True DirectionalLight.DistanceFieldShadows=True DirectionalLight.RayTracing=True DirectionalLight.AtmosphereAndCloud=True DirectionalLight.Performance=True DirectionalLight.LightFunction=True DirectionalLight.Tags=True DirectionalLight.Cooking=True DirectionalLight.Actor=True PreviewMaterial.PhysicalMaterial=True PreviewMaterial.Material=True PreviewMaterial.PhysicalMaterialMask=True PreviewMaterial.Translucency=True PreviewMaterial.TranslucencySelfShadowing=True PreviewMaterial.Usage=True PreviewMaterial.Mobile=True PreviewMaterial.ForwardShading=True PreviewMaterial.Tessellation=True PreviewMaterial.Group Sorting=True PreviewMaterial.PostProcessMaterial=True PreviewMaterial.Refraction=True PreviewMaterial.Lightmass=True PreviewMaterial.Previewing=True PreviewMaterial.ImportSettings=True MaterialExpressionVectorParameter.General=True MaterialExpressionVectorParameter.MaterialExpressionVectorParameter=True MaterialExpressionVectorParameter.MaterialExpression=True MaterialExpressionVectorParameter.CustomPrimitiveData=True MaterialExpressionVectorParameter.ParameterCustomization=True SphereReflectionCapture.TransformCommon=True SphereReflectionCapture.ReflectionCapture=True SphereReflectionCapture.ReflectionCaptureMobile=True SphereReflectionCapture.Rendering=True SphereReflectionCapture.Tags=True SphereReflectionCapture.Cooking=True SphereReflectionCapture.Replication=True SphereReflectionCapture.Input=True AtmosphericFog.TransformCommon=True AtmosphericFog.Atmosphere=True AtmosphericFog.Sun=True AtmosphericFog.Ground=True AtmosphericFog.Rendering=True AtmosphericFog.Tags=True AtmosphericFog.Activation=True AtmosphericFog.Cooking=True AtmosphericFog.Replication=True AtmosphericFog.Actor=True WorldSettings.PrecomputedVisibility=True WorldSettings.GameMode=True WorldSettings.Lightmass=True WorldSettings.World=True WorldSettings.Physics=True WorldSettings.Broadphase=True WorldSettings.VR=True WorldSettings.Rendering=True WorldSettings.Audio=True WorldSettings.LODSystem=True WorldSettings.Tick=True CapsuleComponent.TransformCommon=True CapsuleComponent.Shape=True CapsuleComponent.Navigation=True CapsuleComponent.Physics=True CapsuleComponent.Collision=True CapsuleComponent.Rendering=True CapsuleComponent.Tags=True CapsuleComponent.Cooking=True StaticMeshComponent.TransformCommon=True StaticMeshComponent.StaticMesh=True StaticMeshComponent.Materials=True StaticMeshComponent.Physics=True StaticMeshComponent.Collision=True StaticMeshComponent.Lighting=True StaticMeshComponent.Rendering=True StaticMeshComponent.Navigation=True StaticMeshComponent.VirtualTexture=True StaticMeshComponent.Tags=True StaticMeshComponent.Cooking=True Character.TransformCommon=True Character.Animation=True Character.Mesh=True Character.Clothing=True Character.Physics=True Character.Collision=True Character.MasterPoseComponent=True Character.Lighting=True Character.ClothingSimulation=True Character.Rendering=True Character.SkinWeights=True Character.Navigation=True Character.VirtualTexture=True Character.Tags=True Character.Activation=True Character.Cooking=True Character.Character Movement (General Settings)=True Character.Character Movement: Walking=True Character.Character Movement: Jumping / Falling=True Character.Character Movement (Networking)=True Character.Character Movement: Swimming=True Character.Character Movement: Flying=True Character.Character Movement: Custom Movement=True Character.Character Movement (Rotation Settings)=True Character.Character Movement: Physics Interaction=True Character.Character Movement=True Character.Character Movement: Avoidance=True Character.RootMotion=True Character.Character Movement: NavMesh Movement=True Character.NavMovement=True Character.Velocity=True Character.PlanarMovement=True Character.MovementComponent=True Character.Shape=True Character.Character=True Character.Camera=True Character.Pawn=True Character.Replication=True Character.Input=True Character.Actor=True MaterialExpressionScalarParameter.General=True MaterialExpressionScalarParameter.MaterialExpressionScalarParameter=True MaterialExpressionScalarParameter.MaterialExpression=True MaterialExpressionScalarParameter.CustomPrimitiveData=True MaterialExpressionParameter.General=True MaterialExpressionParameter.MaterialExpression=True MaterialExpressionTextureSample.MaterialExpressionTextureSample=True MaterialExpressionTextureSample.MaterialExpressionTextureBase=True MaterialExpressionTextureSample.MaterialExpression=True MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall=True MaterialExpressionMaterialFunctionCall.MaterialExpression=True MaterialExpressionReroute.MaterialExpression=True LandscapeEditorObject.New Landscape=True LandscapeEditorObject.Tool Settings=True LandscapeEditorObject.Brush Settings=True LandscapeEditorObject.Target Layers=True AssetViewerSettings.Settings=True MaterialExpressionMultiply.MaterialExpressionMultiply=True MaterialExpressionMultiply.MaterialExpression=True MaterialExpressionDynamicParameter.MaterialExpressionDynamicParameter=True MaterialExpressionDynamicParameter.MaterialExpression=True MaterialExpressionPower.MaterialExpressionPower=True MaterialExpressionPower.MaterialExpression=True MaterialExpression.MaterialExpression=True MaterialExpressionParticleColor.MaterialExpression=True MaterialExpressionBlackBody.MaterialExpression=True MaterialExpressionDesaturation.MaterialExpressionDesaturation=True MaterialExpressionDesaturation.MaterialExpression=True MaterialExpressionTextureCoordinate.MaterialExpressionTextureCoordinate=True MaterialExpressionTextureCoordinate.MaterialExpression=True MaterialExpressionConstant4Vector.MaterialExpressionConstant4Vector=True MaterialExpressionConstant4Vector.MaterialExpression=True NiagaraActor.TransformCommon=True NiagaraActor.Niagara=True NiagaraActor.NiagaraComponent_Parameters=True NiagaraActor.Activation=True NiagaraActor.Lighting=True NiagaraActor.Attachment=True NiagaraActor.Randomness=True NiagaraActor.Parameters=True NiagaraActor.Materials=True NiagaraActor.Compilation=True NiagaraActor.Rendering=True NiagaraActor.Navigation=True NiagaraActor.Tags=True NiagaraActor.Cooking=True NiagaraActor.Replication=True NiagaraActor.Actor=True Landscape.TransformCommon=True Landscape.Information=True Landscape.LOD=True Landscape.Landscape=True Landscape.LOD Distribution=True Landscape.Tessellation=True Landscape.Lighting=True Landscape.VirtualTexture=True Landscape.Rendering=True Landscape.Lightmass=True Landscape.Collision=True Landscape.HierarchicalLOD=True Landscape.Replication=True Landscape.Input=True Landscape.Actor=True CryptoKeysSettings.Encryption=True CryptoKeysSettings.Signing=True GeneralProjectSettings.About=True GeneralProjectSettings.Publisher=True GeneralProjectSettings.Legal=True GeneralProjectSettings.Displayed=True GeneralProjectSettings.Settings=True GameplayTagsSettings.GameplayTags=True GameplayTagsSettings.Advanced Replication=True GameMapsSettings.DefaultModes=True GameMapsSettings.DefaultMaps=True GameMapsSettings.LocalMultiplayer=True GameMapsSettings.GameInstance=True MoviePlayerSettings.Movies=True ProjectPackagingSettings.Packaging=True ProjectPackagingSettings.Project=True ProjectPackagingSettings.Blueprints=True ProjectPackagingSettings.Prerequisites=True HardwareTargetingSettings.Target Hardware=True HardwareTargetingSettings.Pending Changes=True AssetManagerSettings.Asset Manager=True AssetManagerSettings.Redirects=True AssetToolsSettings.Asset Tools=True AISystem.AISystem=True AISystem.Movement=True AISystem.Gameplay Tasks=True AISystem.EQS=True AISystem.Blackboard=True AISystem.PerceptionSystem=True AnimationSettings.Compression=True AnimationSettings.Performance=True AnimationSettings.CustomAttributes=True AudioSettings.Dialogue=True AudioSettings.Audio=True AudioSettings.Mix=True AudioSettings.Quality=True AudioSettings.Debug=True ChaosSolverSettings.GameInstance=True CollisionProfile.Object Channels=True CollisionProfile.Trace Channels=True ConsoleSettings.General=True ConsoleSettings.AutoComplete=True ConsoleSettings.Colors=True CookerSettings.Cooker=True CookerSettings.Textures=True CookerSettings.Editor=True CrowdManager.Config=True DataDrivenConsoleVariableSettings.DataDrivenCVar=True DebugCameraControllerSettings.General=True GameplayDebuggerConfig.Input=True GameplayDebuggerConfig.Display=True GameplayDebuggerConfig.AddOns=True GarbageCollectionSettings.General=True GarbageCollectionSettings.Optimization=True Engine.Fonts=True Engine.DefaultClasses=True Engine.DefaultMaterials=True Engine.Settings=True Engine.Subtitles=True Engine.Blueprints=True Engine.Anim Blueprints=True Engine.Framerate=True Engine.Timecode=True Engine.Screenshots=True HierarchicalLODSettings.HLODSystem=True InputSettings.Bindings=True InputSettings.ViewportProperties=True InputSettings.Mobile=True InputSettings.Virtual Keyboard (Mobile)=True InputSettings.DefaultClasses=True InputSettings.Console=True LandscapeSettings.Layers=True LevelSequenceProjectSettings.Timeline=True RecastNavMesh.Display=True RecastNavMesh.Generation=True RecastNavMesh.Query=True RecastNavMesh.Runtime=True RecastNavMesh.Tick=True RecastNavMesh.Collision=True NavigationSystemV1.Navigation=True NavigationSystemV1.NavigationSystem=True NavigationSystemV1.Navigation Enforcing=True NavigationSystemV1.Agents=True NetworkSettings.libcurl=True NetworkSettings.World=True NetworkSettings.replication=True PhysicsSettings.Replication=True PhysicsSettings.Simulation=True PhysicsSettings.Optimization=True PhysicsSettings.Framerate=True PhysicsSettings.Broadphase=True PhysicsSettings.ChaosPhysics=True PhysicsSettings.Constants=True PhysicsSettings.Physical Surface=True RendererSettings.Mobile=True RendererSettings.Materials=True RendererSettings.Culling=True RendererSettings.Textures=True RendererSettings.VirtualTextures=True RendererSettings.Reflections=True RendererSettings.ForwardRenderer=True RendererSettings.Lighting=True RendererSettings.Tessellation=True RendererSettings.Translucency=True RendererSettings.VR=True RendererSettings.Postprocessing=True RendererSettings.DefaultSettings=True RendererSettings.Optimizations=True RendererSettings.Debugging=True RendererSettings.Experimental=True RendererSettings.Editor=True RendererSettings.RayTracing=True RendererSettings.ShaderPermutationReduction=True RendererSettings.MobileShaderPermutationReduction=True RendererSettings.Skinning=True RendererSettings.PostProcessCalibrationMaterials=True RendererOverrideSettings.ShaderPermutationReduction=True RendererOverrideSettings.Miscellaneous=True SlateSettings.ConstraintCanvas=True StreamingSettings.PackageStreaming=True StreamingSettings.LevelStreaming=True StreamingSettings.General=True StreamingSettings.Deprecated Settings=True TutorialSettings.Tutorials=True UserInterfaceSettings.Focus=True UserInterfaceSettings.Hardware Cursors=True UserInterfaceSettings.Software Cursors=True UserInterfaceSettings.DPI Scaling=True UserInterfaceSettings.Widgets=True LevelEditor2DSettings.General=True LevelEditor2DSettings.LayerSnapping=True EditorProjectAppearanceSettings.Units=True BlueprintEditorProjectSettings.Blueprints=True BlueprintEditorProjectSettings.Actors=True BlueprintEditorProjectSettings.Experimental=True ClassViewerProjectSettings.ClassVisibilityManagement=True DDCProjectSettings.Blueprints=True ProxyLODMeshSimplificationSettings.General=True MovieSceneToolsProjectSettings.Timeline=True MovieSceneToolsProjectSettings.Shots=True MovieSceneToolsProjectSettings.TrackSettings=True MeshSimplificationSettings.General=True PaperImporterSettings.NewAssetSettings=True PaperImporterSettings.ImportSettings=True PaperImporterSettings.MaterialSettings=True SkeletalMeshSimplificationSettings.General=True StructViewerProjectSettings.StructVisibilityManagement=True TextureImportSettings.VirtualTextures=True UMGEditorProjectSettings.Compiler=True UMGEditorProjectSettings.Class Filtering=True UMGEditorProjectSettings.Designer=True AndroidRuntimeSettings.APK Packaging=True AndroidRuntimeSettings.App Bundles=True AndroidRuntimeSettings.Build=True AndroidRuntimeSettings.Advanced APK Packaging=True AndroidRuntimeSettings.DistributionSigning=True AndroidRuntimeSettings.GooglePlayServices=True AndroidRuntimeSettings.Icons=True AndroidRuntimeSettings.LaunchImages=True AndroidRuntimeSettings.Input=True AndroidRuntimeSettings.DaydreamAppTile=True AndroidRuntimeSettings.GraphicsDebugger=True AndroidRuntimeSettings.Audio=True AndroidRuntimeSettings.MultiTextureFormats=True AndroidRuntimeSettings.TextureFormatPriorities=True AndroidRuntimeSettings.Misc=True ShaderPlatformQualitySettings.Forward Rendering Overrides=True AndroidSDKSettings.SDKConfig=True IOSRuntimeSettings.Mobile Provision=True IOSRuntimeSettings.BundleInformation=True IOSRuntimeSettings.Orientation=True IOSRuntimeSettings.Input=True IOSRuntimeSettings.FileSystem=True IOSRuntimeSettings.Rendering=True IOSRuntimeSettings.OS Info=True IOSRuntimeSettings.Devices=True IOSRuntimeSettings.PowerUsage=True IOSRuntimeSettings.Build=True IOSRuntimeSettings.Online=True IOSRuntimeSettings.Extra PList Data=True IOSRuntimeSettings.Required Icons=True IOSRuntimeSettings.Optional Icons=True IOSRuntimeSettings.LaunchScreen=True IOSRuntimeSettings.Audio=True IOSRuntimeSettings.Misc=True LinuxTargetSettings.Targeted RHIs=True LinuxTargetSettings.Splash=True LinuxTargetSettings.Icon=True LinuxTargetSettings.Audio=True MacTargetSettings.Targeted RHIs=True MacTargetSettings.Rendering=True MacTargetSettings.Packaging=True MacTargetSettings.Splash=True MacTargetSettings.Icon=True MacTargetSettings.Audio=True LuminRuntimeSettings.Audio=True LuminRuntimeSettings.MPK Packaging=True LuminRuntimeSettings.Runtime=True LuminRuntimeSettings.Magic Leap App Tile=True LuminRuntimeSettings.Distribution Signing=True LuminRuntimeSettings.Build=True LuminRuntimeSettings.Advanced MPK Packaging=True LuminRuntimeSettings.AdvancedBuild=True LuminRuntimeSettings.Rendering=True MagicLeapSDKSettings.SDKConfig=True WindowsTargetSettings.Targeted RHIs=True WindowsTargetSettings.Toolchain=True WindowsTargetSettings.OS Info=True WindowsTargetSettings.Splash=True WindowsTargetSettings.Icon=True WindowsTargetSettings.Audio=True AvfMediaSettings.Debug=True GooglePADRuntimeSettings.Packaging=True ImgMediaSettings.General=True ImgMediaSettings.Caching=True ImgMediaSettings.EXR=True ImgMediaSettings.Proxies=True LevelSequenceEditorSettings.Tracks=True LevelSequenceEditorSettings.Playback=True LiveLinkSettings.LiveLink=True LiveLinkComponentSettings.LiveLink=True LiveLinkSequencerSettings.LiveLink=True MagicLeapSettings.General=True MagicLeapARPinSettings.ARPin=True NiagaraSettings.Niagara=True NiagaraSettings.Viewport=True NiagaraSettings.Scalability=True NiagaraSettings.Renderer=True NiagaraSettings.SkeletalMeshDI=True NiagaraEditorSettings.Niagara=True NiagaraEditorSettings.Experimental=True NiagaraEditorSettings.SimulationOptions=True NiagaraEditorSettings.Niagara Colors=True OculusHMDRuntimeSettings.General Oculus=True OculusHMDRuntimeSettings.SplashScreen=True OculusHMDRuntimeSettings.General=True OculusHMDRuntimeSettings.PC=True OculusHMDRuntimeSettings.Mobile=True PaperRuntimeSettings.Experimental=True PaperRuntimeSettings.Settings=True PythonScriptPluginSettings.Python=True PythonScriptPluginSettings.PythonRemoteExecution=True SteamVREditorSettings.SteamVR Input=True SteamVREditorSettings.SteamVR Editor Settings=True TakeRecorderProjectSettings.Take Recorder=True TakeRecorderProjectSettings.Movie Scene Take Settings=True TakeRecorderProjectSettings.Microphone Audio Recorder=True TakeRecorderProjectSettings.Animation Recorder=True TakeRecorderProjectSettings.World Recorder=True TcpMessagingSettings.Transport=True UdpMessagingSettings.Availability=True UdpMessagingSettings.Transport=True UdpMessagingSettings.Tunnel=True WmfMediaSettings.Media=True WmfMediaSettings.Debug=True StaticMesh.StaticMeshMaterials=True StaticMesh.LODCustomMode=True StaticMesh.LOD0=True StaticMesh.LodSettings=True StaticMesh.StaticMesh=True StaticMesh.Collision=True StaticMesh.ImportSettings=True StaticMesh.RayTracing=True StaticMesh.Navigation=True ThirdPersonCharacter_C.TransformCommon=True ThirdPersonCharacter_C.Animation=True ThirdPersonCharacter_C.Mesh=True ThirdPersonCharacter_C.Clothing=True ThirdPersonCharacter_C.Physics=True ThirdPersonCharacter_C.Collision=True ThirdPersonCharacter_C.MasterPoseComponent=True ThirdPersonCharacter_C.Lighting=True ThirdPersonCharacter_C.ClothingSimulation=True ThirdPersonCharacter_C.Rendering=True ThirdPersonCharacter_C.SkinWeights=True ThirdPersonCharacter_C.Navigation=True ThirdPersonCharacter_C.VirtualTexture=True ThirdPersonCharacter_C.Tags=True ThirdPersonCharacter_C.Activation=True ThirdPersonCharacter_C.Cooking=True ThirdPersonCharacter_C.Character Movement (General Settings)=True ThirdPersonCharacter_C.Character Movement: Walking=True ThirdPersonCharacter_C.Character Movement: Jumping / Falling=True ThirdPersonCharacter_C.Character Movement (Networking)=True ThirdPersonCharacter_C.Character Movement: Swimming=True ThirdPersonCharacter_C.Character Movement: Flying=True ThirdPersonCharacter_C.Character Movement: Custom Movement=True ThirdPersonCharacter_C.Character Movement (Rotation Settings)=True ThirdPersonCharacter_C.Character Movement: Physics Interaction=True ThirdPersonCharacter_C.Character Movement=True ThirdPersonCharacter_C.Character Movement: Avoidance=True ThirdPersonCharacter_C.RootMotion=True ThirdPersonCharacter_C.Character Movement: NavMesh Movement=True ThirdPersonCharacter_C.NavMovement=True ThirdPersonCharacter_C.Velocity=True ThirdPersonCharacter_C.PlanarMovement=True ThirdPersonCharacter_C.MovementComponent=True ThirdPersonCharacter_C.Shape=True ThirdPersonCharacter_C.Character=True ThirdPersonCharacter_C.Camera=True ThirdPersonCharacter_C.Pawn=True ThirdPersonCharacter_C.Replication=True ThirdPersonCharacter_C.Input=True ThirdPersonCharacter_C.Actor=True ThirdPersonCharacter_C.Materials=True Emmy_Testing_C.Tick=True Emmy_Testing_C.Replication=True Emmy_Testing_C.Actor=True Emmy_Testing_C.Input=True ThirdPersonCharacter_C.SkeletalMesh=True ThirdPersonCharacter_C.Optimization=True ThirdPersonCharacter_C.MaterialParameters=True ThirdPersonCharacter_C.HLOD=True ThirdPersonCharacter_C.Mobile=True ThirdPersonCharacter_C.AssetUserData=True ThirdPersonCharacter_C.Default=True ThirdPersonCharacter_C.Tick=True BP_Deathbox_C.Tick=True BP_Deathbox_C.Replication=True BP_Deathbox_C.Rendering=False BP_Deathbox_C.Collision=True BP_Deathbox_C.Actor=True BP_Deathbox_C.Input=True BP_Deathbox_C.LOD=True BP_CheckpointGame_C.Input=True BP_CheckpointGame_C.LOD=True Elevator_C.Tick=True Elevator_C.Default=True Elevator_C.Replication=True Elevator_C.Rendering=True Elevator_C.Collision=True Elevator_C.Actor=True Elevator_C.Input=True Elevator_C.TransformCommon=True BoxComponent.Variable=True BoxComponent.TransformCommon=True BoxComponent.Sockets=True BoxComponent.Shape=True BoxComponent.Navigation=True BoxComponent.ComponentTick=True BoxComponent.Rendering=True BoxComponent.Physics=True BoxComponent.Collision=True BoxComponent.Tags=True BoxComponent.ComponentReplication=True BoxComponent.Cooking=True BoxComponent.Events=True FoliageType_InstancedStaticMesh.Mesh=True FoliageType_InstancedStaticMesh.Painting=True FoliageType_InstancedStaticMesh.Placement=False FoliageType_InstancedStaticMesh.InstanceSettings=True FoliageType_InstancedStaticMesh.Scalability=True FoliageType_InstancedStaticMesh.Physics=True FoliageType_InstancedStaticMesh.VirtualTexture=True BP_Spawner_C.Tick=True BP_Spawner_C.Replication=True BP_Spawner_C.Rendering=True BP_Spawner_C.Collision=True BP_Spawner_C.Actor=True BP_Spawner_C.Input=True BP_Deathbox_C.TransformCommon=True GeomModifier_Pen.Settings=True Texture2D.Compression=True Texture2D.Texture=True Texture2D.File Path=True Texture2D.Adjustments=True Texture2D.LevelOfDetail=True Texture2D.Compositing=True MaterialExpressionPanner.MaterialExpressionPanner=True MaterialExpressionPanner.MaterialExpression=True MaterialExpressionDivide.MaterialExpressionDivide=True MaterialExpressionDivide.MaterialExpression=True MaterialExpressionAdd.MaterialExpressionAdd=True MaterialExpressionAdd.MaterialExpression=True MaterialExpressionAppendVector.MaterialExpression=True MaterialExpressionConstant.MaterialExpressionConstant=True MaterialExpressionConstant.MaterialExpression=True MaterialExpressionOneMinus.MaterialExpression=True BP_CheckpointGame_C.TransformCommon=True BP_CheckpointGame_C.Rendering=True BP_CheckpointGame_C.Rendering=True BP_CheckpointGame_C.Replication=True BP_CheckpointGame_C.Replication=True BP_CheckpointGame_C.Collision=True BP_CheckpointGame_C.Collision=True BP_CheckpointGame_C.Actor=True BP_CheckpointGame_C.Actor=True None======= BP_BrokenPlattform_C.Tick=True BP_BrokenPlattform_C.Replication=True BP_BrokenPlattform_C.Rendering=True BP_BrokenPlattform_C.Collision=True BP_BrokenPlattform_C.Actor=True BP_BrokenPlattform_C.Input=True StaticMeshComponent.Variable=True StaticMeshComponent.Sockets=True StaticMeshComponent.ComponentTick=True StaticMeshComponent.ComponentReplication=True StaticMeshComponent.Events=True BP_BrokenPlattform_C.TransformCommon=True K2Node_VariableGet.Variable=True K2Node_VariableGet.Events=True SceneComponent.Variable=True SceneComponent.TransformCommon=True SceneComponent.Sockets=True SceneComponent.Rendering=True SceneComponent.ComponentTick=True SceneComponent.Tags=True SceneComponent.ComponentReplication=True SceneComponent.Activation=True SceneComponent.Cooking=True SceneComponent.Events=True PropertyWrapper.Variable=True PropertyWrapper.DefaultValueCategory=True K2Node_VariableGet.DefaultValueCategory=True BP_BrokenPlattform_C.Default=True BP_Projectile_C.TransformCommon=True BP_Projectile_C.Default=True BP_Projectile_C.Rendering=True BP_Projectile_C.Replication=True BP_Projectile_C.Collision=True BP_Projectile_C.Input=True BP_Projectile_C.Actor=True BP_Spawner_C.TransformCommon=True BP_CheckpointGame_C.Tick=True BP_Door_C.Tick=True BP_Door_C.Replication=True BP_Door_C.Rendering=True BP_Door_C.Collision=True BP_Door_C.Actor=True BP_Door_C.Input=True BP_Door_C.TransformCommon=True BP_Lever_C.Tick=True BP_Lever_C.Replication=True BP_Lever_C.Rendering=True BP_Lever_C.Collision=True BP_Lever_C.Actor=True BP_Lever_C.Input=True PointLight.TransformCommon=True PointLight.Light=True PointLight.Rendering=True PointLight.Lightmass=True PointLight.Performance=True PointLight.LightFunction=True PointLight.Light Profiles=True PointLight.DistanceFieldShadows=True PointLight.RayTracing=True PointLight.Tags=True PointLight.Cooking=True PointLight.Actor=True BP_Lever_C.TransformCommon=True K2Node_InputAction.Input=True K2Node_CustomEvent.GraphNodeDetail=True K2Node_CustomEvent.Graph=True K2Node_CustomEvent.Inputs=True PropertyWrapper.Events=True K2Node_VariableSet.Variable=True K2Node_VariableSet.DefaultValueCategory=True K2Node_VariableSet.Events=True K2Node_Timeline.GraphNodeDetail=True BP_Projectile_C.Tick=True BP_GameInstance_C.Default=True K2Node_CallFunction.Graph=True MaterialExpressionFunctionOutput.MaterialExpressionFunctionOutput=True MaterialExpressionFunctionOutput.MaterialExpression=True StaticMeshComponent.MaterialParameters=True StaticMeshComponent.HLOD=True StaticMeshComponent.Mobile=True BP_Spawner_C.LOD=True BP_Spawner_C.Cooking=True MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True MaterialExpressionConstant3Vector.MaterialExpression=True PhysicalMaterial.PhysicalMaterial=True PhysicalMaterial.Advanced=True PhysicalMaterial.Destruction=True PhysicalMaterial.PhysicalProperties=True ProjectileMovementComponent.Variable=True ProjectileMovementComponent.Sockets=True ProjectileMovementComponent.Projectile=True ProjectileMovementComponent.ProjectileBounces=True ProjectileMovementComponent.ProjectileSimulation=True ProjectileMovementComponent.ComponentTick=True ProjectileMovementComponent.Homing=True ProjectileMovementComponent.ProjectileInterpolation=True ProjectileMovementComponent.Velocity=True ProjectileMovementComponent.PlanarMovement=True ProjectileMovementComponent.MovementComponent=True ProjectileMovementComponent.Tags=True ProjectileMovementComponent.ComponentReplication=True ProjectileMovementComponent.Activation=True ProjectileMovementComponent.Cooking=True ProjectileMovementComponent.Events=True SkeletalMeshComponent.Variable=True SkeletalMeshComponent.TransformCommon=True SkeletalMeshComponent.Sockets=True SkeletalMeshComponent.Animation=True SkeletalMeshComponent.Mesh=True SkeletalMeshComponent.Materials=True SkeletalMeshComponent.ComponentTick=True SkeletalMeshComponent.Clothing=True SkeletalMeshComponent.MasterPoseComponent=True SkeletalMeshComponent.Physics=True SkeletalMeshComponent.ClothingSimulation=True SkeletalMeshComponent.Collision=True SkeletalMeshComponent.Lighting=True SkeletalMeshComponent.Rendering=True SkeletalMeshComponent.SkinWeights=True SkeletalMeshComponent.Navigation=True SkeletalMeshComponent.VirtualTexture=True SkeletalMeshComponent.Tags=True SkeletalMeshComponent.ComponentReplication=True SkeletalMeshComponent.Activation=True SkeletalMeshComponent.Cooking=True SkeletalMeshComponent.Events=True CameraComponent.Variable=True CameraComponent.TransformCommon=True CameraComponent.Sockets=True CameraComponent.CameraSettings=True CameraComponent.CameraOptions=True CameraComponent.Camera=True CameraComponent.PostProcess=True CameraComponent.ComponentTick=True CameraComponent.Lens=True CameraComponent.Color Grading=True CameraComponent.Rendering Features=True CameraComponent.Tags=True CameraComponent.ComponentReplication=True CameraComponent.Activation=True CameraComponent.Cooking=True CameraComponent.Events=True CapsuleComponent.Variable=True CapsuleComponent.Sockets=True CapsuleComponent.ComponentTick=True CapsuleComponent.ComponentReplication=True CapsuleComponent.Events=True MaterialExpressionWorldPosition.UMaterialExpressionWorldPosition=True MaterialExpressionWorldPosition.MaterialExpression=True BP_Checkpoint_C.Default=True SphereComponent.Variable=True SphereComponent.TransformCommon=True SphereComponent.Sockets=True SphereComponent.Shape=True SphereComponent.Navigation=True SphereComponent.ComponentTick=True SphereComponent.Rendering=True SphereComponent.Physics=True SphereComponent.Collision=True SphereComponent.Tags=True SphereComponent.ComponentReplication=True SphereComponent.Cooking=True SphereComponent.Events=True CharacterMovementComponent.Variable=True CharacterMovementComponent.Sockets=True CharacterMovementComponent.Character Movement (General Settings)=True CharacterMovementComponent.Character Movement: Walking=True CharacterMovementComponent.Character Movement: Jumping / Falling=True CharacterMovementComponent.ComponentTick=True CharacterMovementComponent.Character Movement (Networking)=True CharacterMovementComponent.Character Movement: Swimming=True CharacterMovementComponent.Character Movement: Flying=True CharacterMovementComponent.Character Movement: Custom Movement=True CharacterMovementComponent.Character Movement (Rotation Settings)=True CharacterMovementComponent.Character Movement: Physics Interaction=True CharacterMovementComponent.Character Movement=True CharacterMovementComponent.Character Movement: Avoidance=True CharacterMovementComponent.RootMotion=True CharacterMovementComponent.Character Movement: NavMesh Movement=True CharacterMovementComponent.NavMovement=True CharacterMovementComponent.Velocity=True CharacterMovementComponent.PlanarMovement=True CharacterMovementComponent.MovementComponent=True CharacterMovementComponent.Tags=True CharacterMovementComponent.ComponentReplication=True CharacterMovementComponent.Activation=True CharacterMovementComponent.Cooking=True CharacterMovementComponent.Events=True ArrowComponent.Events=True ArrowComponent.Cooking=True ArrowComponent.ComponentReplication=True ArrowComponent.Tags=True ArrowComponent.Navigation=True ArrowComponent.ComponentTick=True ArrowComponent.Rendering=True ArrowComponent.ArrowComponent=True ArrowComponent.Sockets=True ArrowComponent.TransformCommon=True ArrowComponent.Variable=True EdGraph.Graph=True EdGraph.Inputs=True EdGraph.Outputs=True ThirdPerson_AnimBP_C.Default=True ThirdPerson_AnimBP_C.RootMotion=True ThirdPerson_AnimBP_C.Notifies=True BlendSpace1D.InputInterpolation=True BlendSpace1D.Axis Settings=True BlendSpace1D.AdditiveSettings=True BlendSpace1D.BlendSamples=True BlendSpace1D.Animation=True BlendSpace1D.SampleInterpolation=True BlendSpace1D.AnimationNotifies=True BlendSpace1D.MetaData=True BlendSpace1D.Thumbnail=True AnimationGraph.Inputs=True AnimationGraph.GraphBlending=True AnimGraphNode_StateMachine.GraphNodeDetail=True AnimGraphNode_StateMachine.Settings=True K2Node_FunctionEntry.GraphNodeDetail=True K2Node_FunctionEntry.Graph=True K2Node_FunctionEntry.Inputs=True K2Node_FunctionEntry.Outputs=True FbxImportUI.Animation=True SkeletalMesh.Material Slots=True SkeletalMesh.LODCustomMode=True SkeletalMesh.LOD0=True SkeletalMesh.LODSettings=True SkeletalMesh.Clothing=True SkeletalMesh.Mesh=True SkeletalMesh.AnimationRig=True SkeletalMesh.SkeletalMesh=True SkeletalMesh.Physics=True SkeletalMesh.ImportSettings=True SkeletalMesh.SkinWeights=True SkeletalMesh.Lighting=True SkeletalMesh.Animation=True SkeletalMesh.RayTracing=True SkeletalMesh.Sampling=True AnimSequence.Animation=True AnimSequence.AdditiveSettings=True AnimSequence.Compression=True AnimSequence.RootMotion=True AnimSequence.ImportSettings=True AnimSequence.Transform=True AnimSequence.Miscellaneous=True AnimSequence.File Path=True AnimSequence.CustomAttributes=True AnimSequence.MetaData=True AnimSequence.Thumbnail=True MaterialExpressionNormalize.MaterialExpression=True SkeletalMeshActor.TransformCommon=True SkeletalMeshActor.Animation=True SkeletalMeshActor.Mesh=True SkeletalMeshActor.Materials=True SkeletalMeshActor.Clothing=True SkeletalMeshActor.Physics=True SkeletalMeshActor.Collision=True SkeletalMeshActor.MasterPoseComponent=True SkeletalMeshActor.Lighting=True SkeletalMeshActor.ClothingSimulation=True SkeletalMeshActor.Rendering=True SkeletalMeshActor.SkinWeights=True SkeletalMeshActor.Navigation=True SkeletalMeshActor.VirtualTexture=True SkeletalMeshActor.Tags=True SkeletalMeshActor.Activation=True SkeletalMeshActor.Cooking=True SkeletalMeshActor.Replication=True SkeletalMeshActor.Input=True SkeletalMeshActor.Actor=True Fang_AnimBP_C.RootMotion=True Fang_AnimBP_C.Notifies=True K2Node_InputKey.Modifier=True K2Node_InputKey.Input=True Fang_AnimBP_C.Default=True AnimGraphNode_Slot.Settings=True AnimStateNode.GraphNodeDetail=True AnimStateNode.Animation State=True AnimGraphNode_SequencePlayer.Settings=True AnimGraphNode_SequencePlayer.Relevancy=True BoneProxy.Transform=True BoneProxy.Bone=True BoneProxy.Reference Transform=True AnimGraphNode_BlendSpacePlayer.Coordinates=True AnimGraphNode_BlendSpacePlayer.Settings=True AnimGraphNode_BlendSpacePlayer.Relevancy=True AnimStateTransitionNode.Transition=True AnimStateTransitionNode.BlendSettings=True AnimStateTransitionNode.Events=True AnimStateTransitionNode.Notifications=True AnimMontage.Animation=True AnimMontage.BlendOption=True AnimMontage.SyncGroup=True AnimMontage.AdditiveSettings=True AnimMontage.TimeStretchCurve=True AnimMontage.MetaData=True AnimMontage.Thumbnail=True SpringArmComponent.Variable=True SpringArmComponent.TransformCommon=True SpringArmComponent.Sockets=True SpringArmComponent.Camera=True SpringArmComponent.CameraCollision=True SpringArmComponent.CameraSettings=True SpringArmComponent.ComponentTick=True SpringArmComponent.Lag=True SpringArmComponent.Rendering=True SpringArmComponent.Tags=True SpringArmComponent.ComponentReplication=True SpringArmComponent.Activation=True SpringArmComponent.Cooking=True SpringArmComponent.Events=True CapsuleComponent.HLOD=True BP_Dance_C.Tick=True BP_Dance_C.Replication=True BP_Dance_C.Rendering=True BP_Dance_C.Collision=True BP_Dance_C.Actor=True BP_Dance_C.Input=True BP_Dance_C.TransformCommon=True EditorAnimSegment.Animation Segment=True EditorAnimSegment.Montage=True BP_Lever_C.Default=True BP_MovingPlatform_C.TransformCommon=True BP_MovingPlatform_C.Rendering=True BP_MovingPlatform_C.Replication=True BP_MovingPlatform_C.Collision=True BP_MovingPlatform_C.Input=True BP_MovingPlatform_C.Actor=True BP_MovingPlatform_C.Tick=True SoundCue.Memory=True SoundCue.Sound=True SoundCue.Attenuation=True SoundCue.Effects=True SoundCue.Developer=True SoundCue.Voice Management=True SoundNodeRandom.Random=True SoundNodeModulator.Modulation=True EditorNotifyObject.AnimNotify=True EditorNotifyObject.Trigger Settings=True EditorNotifyObject.Category=True SoundWave.Format=True SoundWave.Playback=True SoundWave.Sound=True SoundWave.Loading=True SoundWave.Subtitles=True SoundWave.Analysis=True SoundWave.Info=True SoundWave.File Path=True SoundWave.Developer=True SoundWave.Voice Management=True SoundWave.Effects=True SoundWave.Attenuation=True Map_C.Tick=True Map_C.Replication=True Map_C.Actor=True Map_C.Input=True SoundNodeWavePlayer.WavePlayer=True DecalActor.TransformCommon=True DecalActor.Decal=True DecalActor.Rendering=True DecalActor.Tags=True DecalActor.Cooking=True BP_movingPlato_C.Tick=True BP_movingPlato_C.Default=True BP_movingPlato_C.Replication=True BP_movingPlato_C.Rendering=True BP_movingPlato_C.Collision=True BP_movingPlato_C.Actor=True BP_movingPlato_C.Input=True BP_movingPlato_C.TransformCommon=True AmbientSound.TransformCommon=True AmbientSound.Sound=True AmbientSound.Attenuation=True AmbientSound.Filter=True AmbientSound.Attachment=True AmbientSound.Randomization=True AmbientSound.Concurrency=True AmbientSound.Tags=True AmbientSound.Activation=True AmbientSound.Cooking=True AmbientSound.Rendering=True AmbientSound.Replication=True AmbientSound.Actor=True AmbientSound.AttenuationDistance=True AmbientSound.AttenuationSpatialization=True AmbientSound.AttenuationOcclusion=True AmbientSound.AttenuationSubmixSend=True AmbientSound.AttenuationReverbSend=True AmbientSound.AttenuationListenerFocus=True AmbientSound.AttenuationPriority=True AmbientSound.AttenuationAirAbsorption=True StaticMesh.LevelOfDetail=True StaticMesh.Thumbnail=True AudioComponent.Variable=True AudioComponent.TransformCommon=True AudioComponent.Sockets=True AudioComponent.Sound=True AudioComponent.Attenuation=True AudioComponent.ComponentTick=True AudioComponent.Randomization=True AudioComponent.Attachment=True AudioComponent.Concurrency=True AudioComponent.Filter=True AudioComponent.Tags=True AudioComponent.ComponentReplication=True AudioComponent.Activation=True AudioComponent.Cooking=True AudioComponent.Events=True AudioComponent.AttenuationDistance=True AudioComponent.AttenuationSpatialization=True AudioComponent.AttenuationOcclusion=True AudioComponent.AttenuationSubmixSend=True AudioComponent.AttenuationReverbSend=True AudioComponent.AttenuationListenerFocus=True AudioComponent.AttenuationPriority=True AudioComponent.AttenuationAirAbsorption=True [PluginBrowser] InstalledPlugins=XRVisualization [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True bCreatePhysicsAsset=True bAutoComputeLodDistances=True LodDistance0=0.000000 LodDistance1=0.000000 LodDistance2=0.000000 LodDistance3=0.000000 LodDistance4=0.000000 LodDistance5=0.000000 LodDistance6=0.000000 LodDistance7=0.000000 MinimumLodNumber=0 LodNumber=0 bImportAnimations=True bImportMaterials=True bImportTextures=True [FBX_Import_UI_Option_FbxStaticMeshImportData] StaticMeshLODGroup=None VertexColorImportOption=Ignore VertexOverrideColor=(B=255,G=255,R=255,A=255) bRemoveDegenerates=True bBuildAdjacencyBuffer=True bBuildReversedIndexBuffer=True bGenerateLightmapUVs=True bOneConvexHullPerUCX=True bAutoGenerateCollision=True bCombineMeshes=False bTransformVertexToAbsolute=True bBakePivotInVertex=False bImportMeshLODs=False NormalImportMethod=FBXNIM_ImportNormals NormalGenerationMethod=MikkTSpace bComputeWeightedNormals=True bReorderMaterialToFbxOrder=True ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000) ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) ImportUniformScale=1.000000 bConvertScene=True bForceFrontXAxis=False bConvertSceneUnit=False [FBX_Import_UI_Option_FbxSkeletalMeshImportData] VertexColorImportOption=Replace VertexOverrideColor=(B=0,G=0,R=0,A=0) bUpdateSkeletonReferencePose=False bUseT0AsRefPose=False bPreserveSmoothingGroups=True bImportMeshesInBoneHierarchy=True bImportMorphTargets=False ThresholdPosition=0.000020 ThresholdTangentNormal=0.000020 ThresholdUV=0.000977 MorphThresholdPosition=0.015000 bTransformVertexToAbsolute=True bBakePivotInVertex=False bImportMeshLODs=False NormalImportMethod=FBXNIM_ComputeNormals NormalGenerationMethod=MikkTSpace bComputeWeightedNormals=True bReorderMaterialToFbxOrder=True ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000) ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) ImportUniformScale=1.000000 bConvertScene=True bForceFrontXAxis=False bConvertSceneUnit=False [FBX_Import_UI_Option_FbxAnimSequenceImportData] bImportMeshesInBoneHierarchy=True AnimationLength=FBXALIT_AnimatedKey FrameImportRange=(Min=0,Max=0) bUseDefaultSampleRate=False CustomSampleRate=0 bImportCustomAttribute=True bDeleteExistingCustomAttributeCurves=False bDeleteExistingNonCurveCustomAttributes=False bImportBoneTracks=True bSetMaterialDriveParameterOnCustomAttribute=False MaterialCurveSuffixes=_mat bRemoveRedundantKeys=True bDeleteExistingMorphTargetCurves=False bDoNotImportCurveWithZero=True bPreserveLocalTransform=False ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000) ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) ImportUniformScale=1.000000 bConvertScene=True bForceFrontXAxis=False bConvertSceneUnit=False [FBX_Import_UI_Option_FbxTextureImportData] bInvertNormalMaps=False MaterialSearchLocation=Local BaseMaterialName=None BaseColorName= BaseDiffuseTextureName= BaseNormalTextureName= BaseEmissiveColorName= BaseEmmisiveTextureName= 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CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GameMapsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, MoviePlayerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, ProjectPackagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, 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RendererSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, RendererOverrideSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, SlateSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, StreamingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, TutorialSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, UserInterfaceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, LevelEditor2DSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, EditorProjectAppearanceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, BlueprintEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, ClassViewerProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, DDCProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, ProxyLODMeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, 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UMGEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, AndroidRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, ShaderPlatformQualitySettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, AndroidSDKSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, IOSRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, LinuxTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, 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SteamVREditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, TakeRecorderProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, SceneComponent= BP_Door_C= K2Node_VariableGet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD, BP_Lever_C= BP_Spawner_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, StaticMeshComponent=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Physics.ConstraintsGroup, BP_Projectile_C=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD, ProjectileMovementComponent= PropertyWrapper=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Physics.ConstraintsGroup, K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD, Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment, PreviewMeshCollection= CharacterMovementComponent= Fang_AnimBP_C= Character= BlendSpace1D=BlendSpace1D.Axis Settings.Horizontal Axis, BP_Dance_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, BP_Deathbox_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, Actor=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, PrimitiveComponent= BP_movingPlato_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, BP_BrokenPlattform_C= BP_MovingPlatform_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, BP_GameInstance_C= StaticMesh=StaticMesh.LOD0.MeshBuildSettings,StaticMesh.LOD0.MeshReductionSettings,StaticMesh.ImportSettings.Mesh,StaticMesh.ImportSettings.Material,StaticMesh.ImportSettings.Transform,StaticMesh.ImportSettings.Miscellaneous,StaticMesh.ImportSettings.File Path, [DetailPropertyExpansion] MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " MaterialExpression= Object= MaterialExpressionScalarParameter="\"Object.DefaultValue\" " MaterialExpressionParameter="\"Object.DefaultValue\" " ThirdPersonCharacter_C= Character= Pawn= MaterialExpressionVectorParameter="\"Object.DefaultValue\" " GeomModifier_Pen="\"Object.Settings\" " GeomModifier_Edit="\"Object.Settings\" " GeomModifier="\"Object.Settings\" " None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " PrimitiveComponent= SceneComponent= ActorComponent= SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " CapsuleComponent= ShapeComponent= StaticMesh="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.WalkableSlopeOverride\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Mesh.VertexOverrideColor\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.WalkableSlopeOverride\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Mesh.VertexOverrideColor\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " BoxComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " PreviewMeshCollection="\"Object.SkeletalMeshes\" " DataAsset="\"Object.SkeletalMeshes\" " CharacterMovementComponent="\"Object.NavMovement.NavAgentProps\" " PawnMovementComponent="\"Object.NavMovement.NavAgentProps\" " NavMovementComponent="\"Object.NavMovement.NavAgentProps\" " MovementComponent="\"Object.NavMovement.NavAgentProps\" " StaticMeshActor= SoundWave= SoundBase= [/Script/UnrealEd.EditorLoadingSavingSettings] bSCCUseGlobalSettings=False bAutomaticallyCheckoutOnAssetModification=False AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*"))) bForceCompilationAtStartup=False bRestoreOpenAssetTabsOnRestart=False bMonitorContentDirectories=True AutoReimportThreshold=3.000000 bAutoCreateAssets=True bAutoDeleteAssets=True bDetectChangesOnStartup=True bPromptBeforeAutoImporting=True bDeleteSourceFilesWithAssets=False [DetailMultiObjectNodeExpansion] CryptoKeysSettings=True GeneralProjectSettings=True GameMapsSettings=True InputSettings=True GameplayTagsSettings=True MoviePlayerSettings=True ProjectPackagingSettings=True HardwareTargetingSettings=True AssetManagerSettings=True AssetToolsSettings=True AISystem=True AnimationSettings=True AudioSettings=True ChaosSolverSettings=True CollisionProfile=True ConsoleSettings=True CookerSettings=True CrowdManager=True DataDrivenConsoleVariableSettings=True DebugCameraControllerSettings=True GameplayDebuggerConfig=True GarbageCollectionSettings=True Engine=True HierarchicalLODSettings=True LandscapeSettings=True LevelSequenceProjectSettings=True RecastNavMesh=True NavigationSystemV1=True NetworkSettings=True PhysicsSettings=True RendererSettings=True RendererOverrideSettings=True SlateSettings=True StreamingSettings=True TutorialSettings=True UserInterfaceSettings=True LevelEditor2DSettings=True EditorProjectAppearanceSettings=True BlueprintEditorProjectSettings=True ClassViewerProjectSettings=True DDCProjectSettings=True ProxyLODMeshSimplificationSettings=True MovieSceneToolsProjectSettings=True MeshSimplificationSettings=True PaperImporterSettings=True SkeletalMeshSimplificationSettings=True StructViewerProjectSettings=True TextureImportSettings=True UMGEditorProjectSettings=True AndroidRuntimeSettings=True ShaderPlatformQualitySettings=True AndroidSDKSettings=True IOSRuntimeSettings=True LinuxTargetSettings=True MacTargetSettings=True LuminRuntimeSettings=True MagicLeapSDKSettings=True WindowsTargetSettings=True AvfMediaSettings=True GooglePADRuntimeSettings=True ImgMediaSettings=True LevelSequenceEditorSettings=True LiveLinkSettings=True LiveLinkComponentSettings=True LiveLinkSequencerSettings=True MagicLeapSettings=True MagicLeapARPinSettings=True NiagaraSettings=True NiagaraEditorSettings=True OculusHMDRuntimeSettings=True PaperRuntimeSettings=True PythonScriptPluginSettings=True SteamVREditorSettings=True TakeRecorderProjectSettings=True TcpMessagingSettings=True UdpMessagingSettings=True WmfMediaSettings=True [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False bShowGraphInstructionText=True bHideUnrelatedNodes=False bShowShortTooltips=True bSplitContextTargetSettings=True bExposeAllMemberComponentFunctions=True bShowContextualFavorites=False bExposeDeprecatedFunctions=False bCompactCallOnMemberNodes=False bFlattenFavoritesMenus=True bFavorPureCastNodes=False bAutoCastObjectConnections=False bShowViewportOnSimulate=False bShowInheritedVariables=False bAlwaysShowInterfacesInOverrides=True bShowParentClassInOverrides=True bShowEmptySections=True bShowAccessSpecifier=False bSpawnDefaultBlueprintNodes=True bHideConstructionScriptComponentsInDetailsView=True bHostFindInBlueprintsInGlobalTab=True bNavigateToNativeFunctionsFromCallNodes=True Bookmarks=() bIncludeCommentNodesInBookmarksTab=True bShowBookmarksForCurrentDocumentOnlyInTab=False GraphEditorQuickJumps=() SaveOnCompile=SoC_Never bJumpToNodeErrors=False bAllowExplicitImpureNodeDisabling=False bShowActionMenuItemSignatures=False bBlueprintNodeUniqueNames=False bShowDetailedCompileResults=False CompileEventDisplayThresholdMs=5 NodeTemplateCacheCapMB=20.000000 [SelectionDetails] PreserveScaleRatio=True DecalSize_PreserveScaleRatio=False [FoliageEdit] Radius=27.397949 WindowPosition=-1,-1,284,400 bFilterFoliage=False bShowPaletteItemDetails=True bShowPaletteItemTooltips=True ActivePaletteViewMode=0 PaletteThumbnailScale=0.300000 IsInSingleInstantiationMode=False IsInSpawnInCurrentLevelMode=False SingleInstantiationPlacementMode=0 [LightingBuildOptions] QualityLevel=1 OnlyBuildSelected=False OnlyBuildSelectedLevels=False OnlyBuildVisibility=False [/Script/UnrealEd.PersonaOptions] bAutoAlignFloorToMesh=True bMuteAudio=False bUseAudioAttenuation=True DefaultLocalAxesSelection=2 DefaultBoneDrawSelection=1 SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000) NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000) BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000) bUseInlineSocketEditor=False bFlattenSkeletonHierarchyWhenFiltering=False bHideParentsWhenFiltering=False bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True bAllowPreviewMeshCollectionsToUseCustomAnimBP=False bAllowMeshSectionSelection=False NumFolderFiltersInAssetBrowser=2 AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) CurveEditorSnapInterval=0.010000 TimelineScrubSnapValue=1000 TimelineDisplayFormat=Frames bTimelineDisplayPercentage=True bTimelineDisplayFormatSecondary=True bTimelineDisplayCurveKeys=False TimelineEnabledSnaps=CompositeSegment TimelineEnabledSnaps=MontageSection [/Script/UnrealEd.AnimationBlueprintEditorOptions] bHideUnrelatedNodes=False [/Script/PinnedCommandList.PinnedCommandListSettings] Contexts=(Name="AnimationBlueprintEditor",Commands=) Contexts=(Name="AnimationBlueprintEditor.Viewport0",Commands=) Contexts=(Name="AnimationEditor",Commands=) Contexts=(Name="AnimationEditor.Viewport0",Commands=) Contexts=(Name="SkeletalMeshEditor",Commands=) Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=) [SuppressableDialogs] Warning_CompileErrorsInMaterial=False [DetailCategoriesAdvanced] CapsuleComponent.Shape=False StaticMesh.Collision=False SoundWave.Loading=True