Log file open, 06/13/24 10:25:32 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 2.115473 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.06.13-08.25.37:046][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.06.13-08.25.37:046][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.06.13-08.25.37:047][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.13-08.25.37:047][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.13-08.25.37:070][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.06.13-08.25.37:071][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.06.13-08.25.37:071][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.06.13-08.25.37:071][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.06.13-08.25.37:072][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.06.13-08.25.37:072][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.06.13-08.25.37:073][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.06.13-08.25.37:074][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.06.13-08.25.37:075][ 0]LogInit: Selected Device Profile: [Windows] [2024.06.13-08.25.37:076][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.06.13-08.25.37:078][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.06.13-08.25.37:079][ 0]LogInit: Going up to parent DeviceProfile [] [2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.06.13-08.25.37:079][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:079][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.06.13-08.25.37:080][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.06.13-08.25.37:081][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.06.13-08.25.37:081][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.06.13-08.25.37:082][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] [2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.06.13-08.25.37:082][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.06.13-08.25.37:082][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.06.13-08.25.37:102][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.06.13-08.25.37:102][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] [2024.06.13-08.25.37:103][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] [2024.06.13-08.25.37:104][ 0]LogInit: Computer: NB-PBM2H22CWE [2024.06.13-08.25.37:104][ 0]LogInit: User: bib [2024.06.13-08.25.37:104][ 0]LogInit: CPU Page size=4096, Cores=10 [2024.06.13-08.25.37:104][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.06.13-08.25.37:105][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.06.13-08.25.37:105][ 0]LogMemory: Platform Memory Stats for Windows [2024.06.13-08.25.37:105][ 0]LogMemory: Process Physical Memory: 150.71 MB used, 150.72 MB peak [2024.06.13-08.25.37:105][ 0]LogMemory: Process Virtual Memory: 129.76 MB used, 129.76 MB peak [2024.06.13-08.25.37:105][ 0]LogMemory: Physical Memory: 11300.46 MB used, 4768.25 MB free, 16068.70 MB total [2024.06.13-08.25.37:105][ 0]LogMemory: Virtual Memory: 134209248.00 MB used, 8479.75 MB free, 134217728.00 MB total [2024.06.13-08.25.37:113][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.06.13-08.25.37:869][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.06.13-08.25.37:886][ 0]LogInit: Using OS detected language (de-DE). [2024.06.13-08.25.37:887][ 0]LogInit: Using OS detected locale (de-DE). [2024.06.13-08.25.37:947][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2024.06.13-08.25.37:951][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2024.06.13-08.25.37:952][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2024.06.13-08.25.37:955][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2024.06.13-08.25.37:957][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2024.06.13-08.25.37:958][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2024.06.13-08.25.38:040][ 0]LogInit: Setting process to per monitor DPI aware [2024.06.13-08.25.38:124][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.06.13-08.25.38:314][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.06.13-08.25.38:315][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.06.13-08.25.48:273][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.06.13-08.25.48:299][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.06.13-08.25.48:300][ 0]LogD3D11RHI: D3D11 adapters: [2024.06.13-08.25.48:521][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2024.06.13-08.25.48:521][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2024.06.13-08.25.48:530][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.06.13-08.25.48:530][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.06.13-08.25.48:530][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.06.13-08.25.48:530][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.06.13-08.25.48:530][ 0]LogD3D11RHI: VendorId : 8086 [2024.06.13-08.25.48:530][ 0]LogD3D11RHI: DeviceId : 4628 [2024.06.13-08.25.48:531][ 0]LogD3D11RHI: SubSysId : b061028 [2024.06.13-08.25.48:531][ 0]LogD3D11RHI: Revision : 000c [2024.06.13-08.25.48:531][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.06.13-08.25.48:531][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.06.13-08.25.48:531][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.06.13-08.25.48:531][ 0]LogD3D11RHI: AdapterLuid : 0 72991 [2024.06.13-08.25.48:571][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.06.13-08.25.48:571][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") [2024.06.13-08.25.48:571][ 0]LogWindows: EnumDisplayDevices: [2024.06.13-08.25.48:572][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2024.06.13-08.25.48:572][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.06.13-08.25.48:574][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.06.13-08.25.48:574][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) [2024.06.13-08.25.48:574][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics [2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) [2024.06.13-08.25.48:575][ 0]LogD3D11RHI: Driver Date: 2-21-2024 [2024.06.13-08.25.48:575][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: VendorId : 8086 [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DeviceId : 4628 [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: SubSysId : b061028 [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: Revision : 000c [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes [2024.06.13-08.25.48:654][ 0]LogD3D11RHI: AdapterLuid : 0 72991 [2024.06.13-08.25.48:775][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.06.13-08.25.48:792][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.06.13-08.25.48:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.06.13-08.25.48:793][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.06.13-08.25.48:799][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.06.13-08.25.48:800][ 0]LogD3D11RHI: Async texture creation enabled [2024.06.13-08.25.48:800][ 0]LogD3D11RHI: Array index from any shader is supported [2024.06.13-08.25.48:930][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.06.13-08.25.49:717][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.06.13-08.25.49:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.06.13-08.25.49:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.06.13-08.25.49:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.06.13-08.25.49:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.06.13-08.25.49:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.06.13-08.25.49:854][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.06.13-08.25.49:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.06.13-08.25.49:874][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.06.13-08.25.49:905][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.06.13-08.25.49:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.06.13-08.25.49:929][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.06.13-08.25.49:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.06.13-08.25.49:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.06.13-08.25.49:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.06.13-08.25.50:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.06.13-08.25.50:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.06.13-08.25.50:024][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.06.13-08.25.50:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.06.13-08.25.50:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.06.13-08.25.50:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.06.13-08.25.50:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.06.13-08.25.50:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.06.13-08.25.50:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.06.13-08.25.50:078][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.06.13-08.25.50:194][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.06.13-08.25.50:389][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.06.13-08.25.50:644][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.06.13-08.25.50:650][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/5176/). [2024.06.13-08.25.50:651][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/045713C84E68923B48D205B84BC2D365/'. [2024.06.13-08.25.50:653][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.06.13-08.25.50:654][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.06.13-08.25.50:654][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.06.13-08.25.58:032][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Loaded boot cache 0.26s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.06.13-08.25.58:300][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.06.13-08.25.58:370][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.06.13-08.25.58:604][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.23 seconds [2024.06.13-08.25.58:604][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.39ms. RandomReadSpeed=4.52MBs, RandomWriteSpeed=39.27MBs. Assigned SpeedClass 'Local' [2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.06.13-08.25.58:610][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.06.13-08.25.58:712][ 0]LogSlate: Using FreeType 2.10.0 [2024.06.13-08.25.58:764][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.06.13-08.25.58:890][ 0]LogAssetRegistry: FAssetRegistry took 0.0276 seconds to start up [2024.06.13-08.25.59:916][ 0]LogInit: Selected Device Profile: [Windows] [2024.06.13-08.25.59:916][ 0]LogInit: Active device profile: [000002D0F5C60B00][000002D0F4D38C00 49] Windows [2024.06.13-08.25.59:916][ 0]LogInit: Profiles: [000002D0F5C60B00][000002D0F4D38C00 49] Windows, [000002D0F5C2E100][000002D0E95AED80 49] WindowsNoEditor, [000002D0F5C61900][000002D0E95B2F00 49] WindowsServer, [000002D0F5C2EE00][000002D0E95B7080 49] WindowsClient, [000002D0F5C63C00][000002D0F2905200 49] IOS, [000002D0F5C2CF00][000002D0F2909380 49] iPadAir, [000002D0F5C63E00][000002D0F290D500 49] iPadAir2, [000002D0F5BE4C00][000002D0F29157C0 49] IPadPro, [000002D0F5BE4D00][000002D0F2911800 49] iPadAir3, [000002D0F5C2FB00][000002D0F2919980 49] iPadAir4, [000002D0F5BE7600][000002D0F291DB00 49] iPadMini2, [000002D0F5C2F200][000002D0F2920100 49] iPadMini3, [000002D0F5BE7800][000002D0F2924280 49] iPadMini4, [000002D0F5C2F800][000002D0F2928400 49] iPadMini5, [000002D0F5C14600][000002D0F292C640 49] iPhone6, [000002D0F5C14700][000002D0F4D3C680 49] iPodTouch6, [000002D0F5C62900][000002D0F18A68C0 49] iPhone7, [000002D0F5C62800][000002D0F18A2900 49] iPodTouch7, [000002D0F5C14100][000002D0F18AEA80 49] iPhone5S, [000002D0F5BE4700][000002D0F18B2C00 49] iPhone6Plus, [000002D0F5C16500][000002D0F18B6D80 49] iPhone6S, [000002D0F5BE5300][000002D0F18BAF00 49] iPhone6SPlus, [000002D0F5C17B00][000002D0F18BF080 49] iPhone7Plus, [000002D0F5BE7500][000002D0F18C3200 49] iPhoneSE, [000002D0F5C62600][000002D0F18C7380 49] iPhone8, [000002D0F5BE4600][000002D0F18CB500 49] iPhone8Plus, [000002D0F5C62200][000002D0F18CF680 49] iPhoneX, [000002D0F5BE7300][000002D0F18D3800 49] iPhoneXS, [000002D0F5C63400][000002D0F18D7980 49] iPhoneXSMax, [000002D0F5BE6D00][000002D0F18DBB00 49] iPhoneXR, [000002D0F5C60200][000002D0F18DE100 49] iPhone11, [000002D0F5BE5E00][000002D0F18E2280 49] iPhone11Pro, [000002D0F5C62A00][000002D0F18E6400 49] iPhone11ProMax, [000002D0F5BE7700][000002D0F18EA580 49] iPhoneSE2, [000002D0F5C60D00][000002D0F18EE700 49] iPhone12Mini, [000002D0F5BE5F00][000002D0F18AA840 49] iPhone12, [000002D0F5C60700][000002D0F18F2980 49] iPhone12Pro, [000002D0F5BE5400][000002D0F18F6AC0 49] iPhone12ProMax, [000002D0F5C60C00][000002D0F18FEC40 49] iPadPro105, [000002D0F5BE5700][000002D0F1902DC0 49] iPadPro129, [000002D0F5C60100][000002D0F1906F40 49] iPadPro97, [000002D0F5BE7C00][000002D0F190B0C0 49] iPadPro2_129, [000002D0F5C60800][000002D0F190F240 49] iPad5, [000002D0F5BE7100][000002D0F19133C0 49] iPad6, [000002D0F5C60500][000002D0F1917540 49] iPad7, [000002D0F5BE6800][000002D0F191B6C0 49] iPad8, [000002D0F5C61500][000002D0F191F840 49] iPadPro11, [000002D0F5BE5500][000002D0F19239C0 49] iPadPro2_11, [000002D0F5C60F00][000002D0F1927B40 49] iPadPro3_129, [000002D0F5BE6C00][000002D0D5D6E140 49] iPadPro4_129, [000002D0F5C62500][000002D0D5D722C0 49] AppleTV, [000002D0F5BE5100][000002D0D5D76440 49] AppleTV4K, [000002D0F5C60400][000002D0D5D7A5C0 49] TVOS, [000002D0F5BE6600][000002D0D5D7E740 49] Mac, [000002D0F5C63D00][000002D0D5D828C0 49] MacClient, [000002D0F5BE5800][000002D0F18FAA00 49] MacNoEditor, [000002D0F5C63100][000002D0D5D86B40 49] MacServer, [000002D0F5BE7900][000002D0D5D8AC80 49] Linux, [000002D0F5C60900][000002D0D5D8EDC0 49] LinuxAArch64, [000002D0F5BE7F00][000002D0D5D96F40 49] LinuxNoEditor, [000002D0F5C61B00][000002D0E95470C0 49] LinuxAArch64NoEditor, [000002D0F5BE7400][000002D0F5D51240 49] LinuxClient, [000002D0F5C61C00][000002D0F5D753C0 49] LinuxAArch64Client, [000002D0F5BE5D00][000002D0F5D81540 49] LinuxServer, [000002D0F5C62F00][000002D0F5D856C0 49] LinuxAArch64Server, [000002D0F5BE4500][000002D0F5D89840 49] Android, [000002D0F5C61E00][000002D0F5D8D9C0 49] Android_Low, [000002D0F5BE7000][000002D0F5D91B40 49] Android_Mid, [000002D0F5C62400][000002D0F5D94140 49] Android_High, [000002D0F5BE4800][000002D0F5D982C0 49] Android_Default, [000002D0F5C63200][000002D0F5D9C440 49] Android_Adreno4xx, [000002D0F5C2E400][000002D0F5DA05C0 49] Android_Adreno5xx_Low, [000002D0F5C15C00][000002D0F5DA4740 49] Android_Adreno5xx, [000002D0F5C2FD00][000002D0F5DA88C0 49] Android_Adreno6xx, [000002D0F5C16B00][000002D0F5DACA40 49] Android_Adreno6xx_Vulkan, [000002D0F5C2FE00][000002D0D5D92B80 49] Android_Mali_T6xx, [000002D0F5C14F00][000002D0F5DB0CC0 49] Android_Mali_T7xx, [000002D0F5C2D300][000002D0F5DB4E00 49] Android_Mali_T8xx, [000002D0F5C15F00][000002D0F5DB8F40 49] Android_Mali_G71, [000002D0F5C2DC00][000002D0F5DC10C0 49] Android_Mali_G72, [000002D0F5C16400][000002D0F5DC5240 49] Android_Mali_G72_Vulkan, [000002D0F5C2F600][000002D0F5DC93C0 49] Android_Mali_G76, [000002D0F5C16100][000002D0F5DCD540 49] Android_Mali_G76_Vulkan, [000002D0F5C2DB00][000002D0F5DD16C0 49] Android_Mali_G77, [000002D0F5C14A00][000002D0F5DD5840 49] Android_Mali_G77_Vulkan, [000002D0F5C2F400][000002D0F5DD99C0 49] Android_Mali_G78, [000002D0F5C15300][000002D0F5E63B40 49] Android_Mali_G78_Vulkan, [000002D0F5C2E900][000002D0F5E8E140 49] Android_Mali_G710, [000002D0F5C17D00][000002D0F5E962C0 49] Android_Mali_G710_Vulkan, [000002D0F5C2DE00][000002D0F5E9A440 49] Android_Vulkan_SM5, [000002D0F5C14900][000002D0F5F4A5C0 49] Android_PowerVR_G6xxx, [000002D0F5C2DF00][000002D0F5F4E740 49] Android_PowerVR_GT7xxx, [000002D0F5C16700][000002D0F5F528C0 49] Android_PowerVR_GE8xxx, [000002D0F5C2E300][000002D0F5FFAA40 49] Android_PowerVR_GM9xxx, [000002D0F5C17200][000002D0F26B8BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000002D0F5C2F000][000002D0F26BCD40 49] Android_TegraK1, [000002D0F5C15700][000002D0F5DBCE80 49] Android_Unknown_Vulkan, [000002D0F5C2F700][000002D0F60B2FC0 49] Lumin, [000002D0F5C14200][000002D0F60BB100 49] Lumin_Desktop, [000002D0F5C2E200][000002D0F60C7280 49] HoloLens, [2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.06.13-08.26.00:636][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.06.13-08.26.00:636][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.06.13-08.26.00:636][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.06.13-08.26.00:791][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) [2024.06.13-08.26.04:187][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.06.13-08.26.04:731][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.06.13-08.26.04:767][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2024.06.13-08.26.04:767][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2024.06.13-08.26.04:767][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.06.13-08.26.05:780][ 0]LogPython: Using Python 3.7.7 [2024.06.13-08.26.07:577][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D5E6A3D84EB99D2F82A5F49F505C2050 | Instance: 2297577E4149B67E96E5E2B7E1C7C7F7 (NB-PBM2H22CWE-5176). [2024.06.13-08.26.09:305][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.06.13-08.26.09:318][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.06.13-08.26.10:662][ 0]LogOpenImageDenoise: OIDN starting up [2024.06.13-08.26.10:721][ 0]SourceControl: Source control is disabled [2024.06.13-08.26.10:721][ 0]SourceControl: Source control is disabled [2024.06.13-08.26.10:798][ 0]SourceControl: Source control is disabled [2024.06.13-08.26.10:819][ 0]SourceControl: Source control is disabled [2024.06.13-08.26.10:836][ 0]SourceControl: Source control is disabled [2024.06.13-08.26.10:850][ 0]LogUProjectInfo: Found projects: [2024.06.13-08.26.11:528][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.06.13-08.26.11:641][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.06.13-08.26.11:641][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.06.13-08.26.12:565][ 0]LogCollectionManager: Loaded 0 collections in 0.004524 seconds [2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s [2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s [2024.06.13-08.26.12:694][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s [2024.06.13-08.26.12:694][ 0]LogOcInput: OculusInput pre-init called [2024.06.13-08.26.13:600][ 0]LogEngine: Initializing Engine... [2024.06.13-08.26.13:742][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.06.13-08.26.13:743][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.06.13-08.26.13:744][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.06.13-08.26.13:755][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.004 s [2024.06.13-08.26.14:547][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.06.13-08.26.14:641][ 0]LogAIModule: Creating AISystem for world Untitled [2024.06.13-08.26.14:653][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.06.13-08.26.14:663][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.06.13-08.26.14:685][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.06.13-08.26.14:690][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.06.13-08.26.14:690][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.06.13-08.26.14:691][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.06.13-08.26.14:693][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.06.13-08.26.14:696][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.06.13-08.26.14:696][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.06.13-08.26.14:743][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.06.13-08.26.14:743][ 0]LogAudioMixer: Display: 1: FrontRight [2024.06.13-08.26.15:626][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) [2024.06.13-08.26.15:634][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.06.13-08.26.15:699][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.06.13-08.26.15:701][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.06.13-08.26.15:706][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.06.13-08.26.15:706][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.06.13-08.26.15:706][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.06.13-08.26.15:708][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.06.13-08.26.15:708][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.06.13-08.26.15:708][ 0]LogInit: FAudioDevice initialized. [2024.06.13-08.26.15:710][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.06.13-08.26.15:712][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.06.13-08.26.15:855][ 0]LogDerivedDataCache: Saved boot cache 0.14s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.06.13-08.26.15:858][ 0]LogInit: Texture streaming: Enabled [2024.06.13-08.26.15:928][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.06.13-08.26.15:944][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.06.13-08.26.15:945][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.06.13-08.26.15:953][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.06.13-08.26.16:048][ 0]LogInit: Transaction tracking system initialized [2024.06.13-08.26.16:178][ 0]BlueprintLog: New page: Editor Load [2024.06.13-08.26.16:557][ 0]LocalizationService: Localization service is disabled [2024.06.13-08.26.16:681][ 0]TimingProfiler: Initialize [2024.06.13-08.26.16:687][ 0]TimingProfiler: OnSessionChanged [2024.06.13-08.26.16:687][ 0]LoadingProfiler: Initialize [2024.06.13-08.26.16:688][ 0]LoadingProfiler: OnSessionChanged [2024.06.13-08.26.16:689][ 0]NetworkingProfiler: Initialize [2024.06.13-08.26.16:690][ 0]NetworkingProfiler: OnSessionChanged [2024.06.13-08.26.16:690][ 0]MemoryProfiler: Initialize [2024.06.13-08.26.16:690][ 0]MemoryProfiler: OnSessionChanged [2024.06.13-08.26.18:044][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.02s [2024.06.13-08.26.18:044][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.06.13-08.26.18:045][ 0]LogCook: Display: Mobile HDR setting 1 [2024.06.13-08.26.19:258][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.06.13-08.26.19:289][ 0]SourceControl: Source control is disabled [2024.06.13-08.26.19:290][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 52.986 [2024.06.13-08.26.19:294][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.06.13-08.26.19:315][ 0]LightingResults: New page: Lighting Build [2024.06.13-08.26.19:327][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.06.13-08.26.19:329][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.06.13-08.26.19:341][ 0]MapCheck: New page: Map Check [2024.06.13-08.26.19:342][ 0]LightingResults: New page: Lighting Build [2024.06.13-08.26.19:377][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.06.13-08.26.19:397][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2024.06.13-08.26.19:715][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) [2024.06.13-08.26.19:759][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. [2024.06.13-08.26.19:762][ 0]LogAIModule: Creating AISystem for world Untitled_1 [2024.06.13-08.26.19:829][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.06.13-08.26.19:863][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms [2024.06.13-08.26.19:866][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.06.13-08.26.19:872][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 4,483ms to complete. [2024.06.13-08.26.19:872][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.580 [2024.06.13-08.26.19:947][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 53.643 [2024.06.13-08.26.20:459][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.13-08.26.20:482][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.13-08.26.20:498][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.13-08.26.20:509][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.06.13-08.26.20:627][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0307 seconds. Added 3822 classes and 928 folders. [2024.06.13-08.26.20:656][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. [2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.13-08.26.20:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.06.13-08.26.20:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.002026 [2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:727][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.06.13-08.26.20:727][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:727][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.06.13-08.26.20:727][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 [2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.06.13-08.26.20:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.06.13-08.26.20:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 [2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:778][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.13-08.26.20:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.06.13-08.26.20:778][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 [2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.06.13-08.26.20:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.06.13-08.26.20:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 [2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.06.13-08.26.20:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.06.13-08.26.20:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000145 [2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.06.13-08.26.20:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.06.13-08.26.20:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 [2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:861][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.06.13-08.26.20:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.06.13-08.26.20:861][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 [2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.06.13-08.26.20:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.06.13-08.26.20:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 [2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:911][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.06.13-08.26.20:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.06.13-08.26.20:911][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 [2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:924][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.06.13-08.26.20:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:924][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.06.13-08.26.20:924][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 [2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:948][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.06.13-08.26.20:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.06.13-08.26.20:948][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 [2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:966][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.13-08.26.20:966][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:966][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.06.13-08.26.20:966][ 0]LogPakFile: OnPakFileMounted2Time == 0.000137 [2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:981][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.06.13-08.26.20:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.06.13-08.26.20:981][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 [2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.20:993][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.06.13-08.26.20:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.20:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.06.13-08.26.20:993][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 [2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:023][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.13-08.26.21:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:023][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.06.13-08.26.21:023][ 0]LogPakFile: OnPakFileMounted2Time == 0.000130 [2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.06.13-08.26.21:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.06.13-08.26.21:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 [2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:058][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.06.13-08.26.21:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.06.13-08.26.21:058][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 [2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.13-08.26.21:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.06.13-08.26.21:077][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 [2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.13-08.26.21:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:100][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.06.13-08.26.21:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000178 [2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:110][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.06.13-08.26.21:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:110][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.06.13-08.26.21:110][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.06.13-08.26.21:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.06.13-08.26.21:123][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 [2024.06.13-08.26.21:143][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.06.13-08.26.21:144][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:144][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.06.13-08.26.21:144][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:144][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.06.13-08.26.21:144][ 0]LogPakFile: OnPakFileMounted2Time == 0.000166 [2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:164][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.06.13-08.26.21:164][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:164][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.06.13-08.26.21:164][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 [2024.06.13-08.26.21:176][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.06.13-08.26.21:177][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.06.13-08.26.21:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.06.13-08.26.21:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 [2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.06.13-08.26.21:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.06.13-08.26.21:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.06.13-08.26.21:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.06.13-08.26.21:191][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 [2024.06.13-08.26.21:774][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2024.06.13-08.26.21:781][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. [2024.06.13-08.26.22:160][ 0]LogSlate: Took 0.015468 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.06.13-08.26.22:177][ 0]LogSlate: Took 0.012960 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.06.13-08.26.22:192][ 0]LogSlate: Took 0.012615 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.06.13-08.26.22:607][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). [2024.06.13-08.26.23:093][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0030 seconds. Added 0 classes and 0 folders. [2024.06.13-08.26.23:094][ 0]LogLoad: (Engine Initialization) Total time: 56.79 seconds [2024.06.13-08.26.23:094][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.06.13-08.26.23:209][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.06.13-08.26.23:280][ 1]LogAssetRegistry: Asset discovery search completed in 24.3957 seconds [2024.06.13-08.26.23:342][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000252 seconds (updated 0 objects) [2024.06.13-08.26.23:671][ 2]LogSlate: Took 0.018122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.06.13-08.26.45:196][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms [2024.06.13-08.26.45:217][ 68]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.06.13-08.26.45:369][ 68]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map [2024.06.13-08.26.45:369][ 68]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.06.13-08.26.45:369][ 68]LightingResults: New page: Lighting Build [2024.06.13-08.26.45:369][ 68]LoadErrors: New page: Loading map: Map.umap [2024.06.13-08.26.45:372][ 68]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true [2024.06.13-08.26.45:373][ 68]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.06.13-08.26.45:374][ 68]MapCheck: New page: Map Check [2024.06.13-08.26.45:374][ 68]LightingResults: New page: Lighting Build [2024.06.13-08.26.45:385][ 68]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.06.13-08.26.45:394][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms [2024.06.13-08.26.45:398][ 68]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. [2024.06.13-08.26.45:491][ 68]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.06.13-08.26.45:491][ 68]LogAIModule: Creating AISystem for world Map [2024.06.13-08.26.45:507][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms [2024.06.13-08.26.45:523][ 68]Cmd: MAP CHECKDEP NOCLEARLOG [2024.06.13-08.26.45:524][ 68]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,212ms to complete. [2024.06.13-08.26.45:524][ 68]LogFileHelpers: Loading map 'Map' took 0.154 [2024.06.13-08.27.12:023][454]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) [2024.06.13-08.27.18:032][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) [2024.06.13-08.27.18:869][738]LogEditorViewport: Clicking Background [2024.06.13-08.27.20:536][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) [2024.06.13-08.27.43:408][866]Cmd: TRANSACTION UNDO [2024.06.13-08.27.43:408][866]LogEditorTransaction: Undo Move Actors [2024.06.13-08.28.07:012][845]Cmd: TRANSACTION UNDO [2024.06.13-08.28.07:012][845]LogEditorTransaction: Undo Move Actors [2024.06.13-08.28.29:023][707]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) [2024.06.13-08.28.39:302][171]LogEditorViewport: Clicking Background [2024.06.13-08.30.01:375][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) [2024.06.13-08.30.02:411][387]Cmd: EDIT COPY [2024.06.13-08.30.02:652][393]Cmd: EDIT PASTE [2024.06.13-08.31.01:062][450]LogEditorViewport: Clicking Background [2024.06.13-08.31.06:907][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) [2024.06.13-08.31.11:778][921]Cmd: EDIT COPY [2024.06.13-08.31.12:060][932]Cmd: EDIT PASTE [2024.06.13-08.31.15:379][ 83]Cmd: EDIT COPY [2024.06.13-08.31.15:616][ 95]Cmd: EDIT PASTE [2024.06.13-08.31.18:141][190]Cmd: EDIT COPY [2024.06.13-08.31.18:383][200]Cmd: EDIT PASTE [2024.06.13-08.31.39:779][128]Cmd: EDIT COPY [2024.06.13-08.31.40:181][143]Cmd: EDIT PASTE [2024.06.13-08.31.46:475][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16) [2024.06.13-08.31.48:624][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) [2024.06.13-08.32.01:482][991]Cmd: EDIT COPY [2024.06.13-08.32.02:056][ 15]Cmd: EDIT PASTE [2024.06.13-08.32.25:916][ 72]Cmd: EDIT COPY [2024.06.13-08.32.26:228][ 83]Cmd: EDIT PASTE [2024.06.13-08.32.41:428][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) [2024.06.13-08.32.43:498][785]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube30) [2024.06.13-08.32.49:281][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) [2024.06.13-08.32.50:166][ 58]Cmd: EDIT COPY [2024.06.13-08.32.50:521][ 76]Cmd: EDIT PASTE [2024.06.13-08.32.53:636][190]LogEditorViewport: Clicking Background [2024.06.13-08.33.09:739][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) [2024.06.13-08.33.10:627][794]Cmd: EDIT COPY [2024.06.13-08.33.10:944][808]Cmd: EDIT PASTE [2024.06.13-08.33.12:975][907]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) [2024.06.13-08.33.14:010][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) [2024.06.13-08.34.35:088][868]Cmd: EDIT COPY [2024.06.13-08.34.35:378][878]Cmd: EDIT PASTE [2024.06.13-08.34.54:726][704]Cmd: EDIT COPY [2024.06.13-08.34.55:050][717]Cmd: EDIT PASTE [2024.06.13-08.35.47:686][546]LogEditorViewport: Clicking Background [2024.06.13-08.35.49:276][610]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) [2024.06.13-08.35.58:340][980]LogEditorViewport: Clicking Background [2024.06.13-08.35.59:218][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) [2024.06.13-08.36.16:802][628]Cmd: EDIT COPY [2024.06.13-08.36.17:038][637]Cmd: EDIT PASTE [2024.06.13-08.36.22:904][845]LogEditorViewport: Clicking Background [2024.06.13-08.36.26:990][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) [2024.06.13-08.36.58:471][933]LogEditorViewport: Clicking Background [2024.06.13-08.37.04:643][231]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) [2024.06.13-08.37.05:776][275]Cmd: DELETE [2024.06.13-08.37.05:777][275]Cmd: ACTOR DELETE [2024.06.13-08.37.05:793][275]LogEditorActor: Deleted Actor: StaticMeshActor [2024.06.13-08.37.05:808][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2024.06.13-08.37.05:809][275]LogEditorActor: Deleted 1 Actors (0.030 secs) [2024.06.13-08.37.09:244][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) [2024.06.13-08.37.10:094][436]Cmd: EDIT COPY [2024.06.13-08.37.10:438][448]Cmd: EDIT PASTE [2024.06.13-08.37.14:508][588]LogEditorViewport: Clicking Background [2024.06.13-08.37.44:558][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) [2024.06.13-08.37.57:118][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) [2024.06.13-08.38.10:839][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) [2024.06.13-08.38.18:708][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) [2024.06.13-08.38.45:847][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) [2024.06.13-08.38.48:166][165]Cmd: EDIT COPY [2024.06.13-08.38.48:731][189]Cmd: EDIT PASTE [2024.06.13-08.39.13:658][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) [2024.06.13-08.39.14:679][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) [2024.06.13-08.39.15:756][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) [2024.06.13-08.39.19:117][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) [2024.06.13-08.39.27:383][686]Cmd: EDIT COPY [2024.06.13-08.39.27:657][696]Cmd: EDIT PASTE [2024.06.13-08.39.37:227][ 96]Cmd: EDIT COPY [2024.06.13-08.39.37:520][107]Cmd: EDIT PASTE [2024.06.13-08.39.46:473][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) [2024.06.13-08.39.47:522][503]Cmd: EDIT COPY [2024.06.13-08.39.47:727][511]Cmd: EDIT PASTE [2024.06.13-08.39.59:059][ 15]LogEditorViewport: Clicking Background [2024.06.13-08.40.01:748][132]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) [2024.06.13-08.40.02:806][177]Cmd: EDIT COPY [2024.06.13-08.40.03:174][196]Cmd: EDIT PASTE [2024.06.13-08.40.12:639][595]LogEditorViewport: Clicking Background [2024.06.13-08.40.29:118][512]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) [2024.06.13-08.40.46:618][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) [2024.06.13-08.40.57:481][467]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) [2024.06.13-08.41.05:414][660]LogEditorViewport: Clicking Background [2024.06.13-08.41.42:347][557]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube10) [2024.06.13-08.41.47:968][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube31) [2024.06.13-08.42.38:686][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) [2024.06.13-08.42.48:850][257]Cmd: TRANSACTION UNDO [2024.06.13-08.42.48:850][257]LogEditorTransaction: Undo Move Actors [2024.06.13-08.43.14:327][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) [2024.06.13-08.43.16:938][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) [2024.06.13-08.44.33:953][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) [2024.06.13-08.44.40:834][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) [2024.06.13-08.44.53:988][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) [2024.06.13-08.44.59:595][992]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) [2024.06.13-08.45.05:792][278]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) [2024.06.13-08.45.10:997][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) [2024.06.13-08.45.16:384][780]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) [2024.06.13-08.45.21:986][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) [2024.06.13-08.45.22:317][ 60]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) [2024.06.13-08.45.27:979][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) [2024.06.13-08.45.36:168][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) [2024.06.13-08.46.25:630][ 59]LogEditorViewport: Clicking Background [2024.06.13-08.47.48:928][412]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms [2024.06.13-08.47.48:934][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false [2024.06.13-08.47.48:971][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto19E598F4D4680F975028F0B82354D530D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' [2024.06.13-08.47.48:977][412]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.074 [2024.06.13-08.47.48:977][412]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.074 [2024.06.13-08.48.19:026][ 22]LogActorFactory: Actor Factory created Cube [2024.06.13-08.48.20:099][ 76]LogActorFactory: Actor Factory created Cube [2024.06.13-08.48.31:565][550]Cmd: EDIT COPY [2024.06.13-08.48.31:793][561]Cmd: EDIT PASTE [2024.06.13-08.48.34:684][678]Cmd: EDIT COPY [2024.06.13-08.48.34:963][688]Cmd: EDIT PASTE [2024.06.13-08.48.40:456][923]Cmd: EDIT COPY [2024.06.13-08.48.40:744][934]Cmd: EDIT PASTE [2024.06.13-08.48.45:448][136]Cmd: EDIT COPY [2024.06.13-08.48.45:712][150]Cmd: EDIT PASTE [2024.06.13-08.48.52:436][470]Cmd: EDIT COPY [2024.06.13-08.48.52:761][483]Cmd: EDIT PASTE [2024.06.13-08.48.57:874][715]Cmd: EDIT COPY [2024.06.13-08.48.58:153][727]Cmd: EDIT PASTE [2024.06.13-08.49.05:449][ 77]Cmd: EDIT COPY [2024.06.13-08.49.05:999][100]Cmd: EDIT PASTE [2024.06.13-08.50.34:592][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) [2024.06.13-08.50.35:758][515]Cmd: EDIT COPY [2024.06.13-08.50.35:996][523]Cmd: EDIT PASTE [2024.06.13-08.50.44:705][838]Cmd: EDIT COPY [2024.06.13-08.50.45:062][852]Cmd: EDIT PASTE [2024.06.13-08.50.49:006][ 4]Cmd: EDIT COPY [2024.06.13-08.50.49:236][ 13]Cmd: EDIT PASTE [2024.06.13-08.50.50:222][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) [2024.06.13-08.50.52:073][126]Cmd: EDIT COPY [2024.06.13-08.50.52:349][138]Cmd: EDIT PASTE [2024.06.13-08.51.02:862][773]Cmd: EDIT COPY [2024.06.13-08.51.03:159][792]Cmd: EDIT PASTE [2024.06.13-08.51.08:575][208]Cmd: EDIT COPY [2024.06.13-08.51.08:952][234]Cmd: EDIT PASTE [2024.06.13-08.51.14:271][548]Cmd: EDIT COPY [2024.06.13-08.51.14:515][558]Cmd: EDIT PASTE [2024.06.13-08.51.16:677][653]Cmd: EDIT COPY [2024.06.13-08.51.17:021][667]Cmd: EDIT PASTE [2024.06.13-08.54.34:678][270]Cmd: EDIT COPY [2024.06.13-08.54.34:960][287]Cmd: EDIT PASTE [2024.06.13-08.55.19:401][641]Cmd: EDIT COPY [2024.06.13-08.55.19:682][656]Cmd: EDIT PASTE [2024.06.13-08.55.48:709][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) [2024.06.13-08.58.00:426][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2024.06.13-08.58.00:428][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false [2024.06.13-08.58.00:441][ 98]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2910EAFB140A7D8AE1140D4B77785EDCA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' [2024.06.13-08.58.00:442][ 98]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.030 [2024.06.13-08.58.00:442][ 98]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.030 [2024.06.13-08.58.41:657][959]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2024.06.13-08.58.41:669][959]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms [2024.06.13-08.58.41:689][959]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9FF68C3F4519B9CAACD3FD9C80B59537.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' [2024.06.13-08.58.41:704][959]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true [2024.06.13-08.58.41:728][959]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataA60DAFA0422A19E078F03292FFA6BE83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' [2024.06.13-08.58.41:752][959]AssetCheck: New page: Asset Save: multiple assets [2024.06.13-08.58.41:753][959]LogContentValidation: Display: Validating World /Game/Map.Map [2024.06.13-08.58.41:753][959]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData