GARGame/Saved/Logs/DesertGame-backup-2024.07.05-19.42.45.log
2024-07-05 22:57:14 +02:00

4397 lines
476 KiB
Plaintext

Log file open, 07/05/24 19:53:08
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.341479
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-17.53.09:788][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.05-17.53.09:798][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.05-17.53.09:799][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.05-17.53.09:799][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.05-17.53.09:799][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.07.05-17.53.09:799][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.07.05-17.53.09:799][ 0]LogInit: Going up to parent DeviceProfile []
[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.05-17.53.09:800][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.07.05-17.53.09:801][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.07.05-17.53.09:802][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-17.53.09:802][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini]
[2024.07.05-17.53.09:802][ 0]LogInit: Computer: NB-PBM2H22CST
[2024.07.05-17.53.09:802][ 0]LogInit: User: bib
[2024.07.05-17.53.09:802][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.07.05-17.53.09:802][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.07.05-17.53.09:802][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.07.05-17.53.09:802][ 0]LogMemory: Platform Memory Stats for Windows
[2024.07.05-17.53.09:802][ 0]LogMemory: Process Physical Memory: 147.61 MB used, 147.62 MB peak
[2024.07.05-17.53.09:802][ 0]LogMemory: Process Virtual Memory: 124.11 MB used, 124.11 MB peak
[2024.07.05-17.53.09:802][ 0]LogMemory: Physical Memory: 10589.32 MB used, 5479.39 MB free, 16068.70 MB total
[2024.07.05-17.53.09:802][ 0]LogMemory: Virtual Memory: 134203936.00 MB used, 13794.67 MB free, 134217728.00 MB total
[2024.07.05-17.53.09:809][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.07.05-17.53.09:842][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.07.05-17.53.09:843][ 0]LogInit: Using OS detected language (de-DE).
[2024.07.05-17.53.09:843][ 0]LogInit: Using OS detected locale (de-DE).
[2024.07.05-17.53.09:848][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.07.05-17.53.09:848][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.07.05-17.53.09:849][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.07.05-17.53.09:850][ 0]LogInit: Setting process to per monitor DPI aware
[2024.07.05-17.53.09:896][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.05-17.53.09:917][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.07.05-17.53.09:917][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.07.05-17.53.10:044][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.07.05-17.53.10:048][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.07.05-17.53.10:049][ 0]LogD3D11RHI: D3D11 adapters:
[2024.07.05-17.53.10:229][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.07.05-17.53.10:229][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: Revision : 000c
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.05-17.53.10:233][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.05-17.53.10:245][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.07.05-17.53.10:245][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.07.05-17.53.10:245][ 0]LogWindows: EnumDisplayDevices:
[2024.07.05-17.53.10:246][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.07.05-17.53.10:246][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.05-17.53.10:246][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.05-17.53.10:247][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.05-17.53.10:247][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.07.05-17.53.10:247][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.07.05-17.53.10:247][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.05-17.53.10:257][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: Revision : 000c
[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.05-17.53.10:258][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.05-17.53.10:443][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.07.05-17.53.10:459][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: Async texture creation enabled
[2024.07.05-17.53.10:460][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.07.05-17.53.10:487][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.07.05-17.53.10:965][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.07.05-17.53.10:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.07.05-17.53.10:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.07.05-17.53.11:025][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.07.05-17.53.11:025][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.07.05-17.53.11:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.07.05-17.53.11:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.07.05-17.53.11:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.07.05-17.53.11:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.07.05-17.53.11:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.07.05-17.53.11:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.07.05-17.53.11:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.07.05-17.53.11:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.07.05-17.53.11:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.07.05-17.53.11:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.07.05-17.53.11:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.07.05-17.53.11:157][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.07.05-17.53.11:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.07.05-17.53.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.07.05-17.53.11:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.07.05-17.53.11:202][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.07.05-17.53.11:209][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.07.05-17.53.11:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.07.05-17.53.11:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.07.05-17.53.11:228][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.07.05-17.53.11:240][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.07.05-17.53.11:288][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.07.05-17.53.11:336][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.07.05-17.53.11:336][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/28160/).
[2024.07.05-17.53.11:336][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A0FA10F6423BD848DAF290A3080F5B6D/'.
[2024.07.05-17.53.11:337][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.07.05-17.53.11:337][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.07.05-17.53.11:337][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.07.05-17.53.12:510][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.07.05-17.53.12:596][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.05-17.53.12:597][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.07.05-17.53.12:620][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.07.05-17.53.12:621][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.05-17.53.12:621][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.07.05-17.53.12:639][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
[2024.07.05-17.53.12:639][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=809.97MBs, RandomWriteSpeed=54.72MBs. Assigned SpeedClass 'Local'
[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.07.05-17.53.12:641][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.07.05-17.53.12:716][ 0]LogSlate: Using FreeType 2.10.0
[2024.07.05-17.53.12:716][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.07.05-17.53.12:756][ 0]LogAssetRegistry: FAssetRegistry took 0.0041 seconds to start up
[2024.07.05-17.53.13:050][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.05-17.53.13:050][ 0]LogInit: Active device profile: [000001F8F1DE0D00][000001F8F085C9C0 49] Windows
[2024.07.05-17.53.13:050][ 0]LogInit: Profiles: [000001F8F1DE0D00][000001F8F085C9C0 49] Windows, [000001F8F1D9A300][000001F8F0864B40 49] WindowsNoEditor, [000001F8F1DE1C00][000001F8F0868CC0 49] WindowsServer, [000001F8F1D9B100][000001F8F086CE40 49] WindowsClient, [000001F8F1DE2900][000001F8EE0C2FC0 49] IOS, [000001F8F1D99A00][000001F8EE0C7140 49] iPadAir, [000001F8F1DE3E00][000001F8EE0CB2C0 49] iPadAir2, [000001F8F1D2D100][000001F8EE0D3580 49] IPadPro, [000001F8F1D2D200][000001F8EE0CF5C0 49] iPadAir3, [000001F8F1D98C00][000001F8EE0D7740 49] iPadAir4, [000001F8F1D2DE00][000001F8F1BB58C0 49] iPadMini2, [000001F8F1D9B300][000001F8F1BB9A40 49] iPadMini3, [000001F8F1D2F900][000001F8F1BBDBC0 49] iPadMini4, [000001F8F1D99000][000001F8F1BC01C0 49] iPadMini5, [000001F8F1D60900][000001F8F1BC8480 49] iPhone6, [000001F8F1D60A00][000001F8F1BC44C0 49] iPodTouch6, [000001F8F1DE2E00][000001F8F0860740 49] iPhone7, [000001F8F1DE2F00][000001F8F1BCC780 49] iPodTouch7, [000001F8F1D2FE00][000001F8F1BD08C0 49] iPhone5S, [000001F8F1DE1100][000001F8F1BD4A00 49] iPhone6Plus, [000001F8F1D60100][000001F8F1BD8B40 49] iPhone6S, [000001F8F1D2C300][000001F8F1BE0CC0 49] iPhone6SPlus, [000001F8F1D62800][000001F8F1BE4E40 49] iPhone7Plus, [000001F8F1D2E300][000001F8F1BE8FC0 49] iPhoneSE, [000001F8F1D62600][000001F8F1BED140 49] iPhone8, [000001F8F1D2D000][000001F8F1BF12C0 49] iPhone8Plus, [000001F8F1D63100][000001F8F1BF5440 49] iPhoneX, [000001F8F1DE1500][000001F8F1BF95C0 49] iPhoneXS, [000001F8F1D62B00][000001F8F1BFD740 49] iPhoneXSMax, [000001F8F1DE0700][000001F8F1C018C0 49] iPhoneXR, [000001F8F1D60700][000001F8F1C05A40 49] iPhone11, [000001F8F1DE0E00][000001F8F1C09BC0 49] iPhone11Pro, [000001F8F1D61A00][000001F8F1C0C1C0 49] iPhone11ProMax, [000001F8F1DE3800][000001F8F1C10340 49] iPhoneSE2, [000001F8F1D63800][000001F8F1C144C0 49] iPhone12Mini, [000001F8F1DE2300][000001F8F1C18640 49] iPhone12, [000001F8F1D62300][000001F8F1C1C7C0 49] iPhone12Pro, [000001F8F1DE0500][000001F8F1C20940 49] iPhone12ProMax, [000001F8F1D61500][000001F8F1BDCA80 49] iPadPro105, [000001F8F1DE0A00][000001F8F1C24BC0 49] iPadPro129, [000001F8F1D63D00][000001F8F1C28D00 49] iPadPro97, [000001F8F1DE1200][000001F8F1C30E80 49] iPadPro2_129, [000001F8F1D62A00][000001F8F1C35000 49] iPad5, [000001F8F1DE1D00][000001F8F1C39180 49] iPad6, [000001F8F1D61300][000001F8F1C3D300 49] iPad7, [000001F8F1DE3A00][000001F8F1C41480 49] iPad8, [000001F8F1D60300][000001F8F1C45600 49] iPadPro11, [000001F8F1DE0100][000001F8F1C49780 49] iPadPro2_11, [000001F8F1D61600][000001F8F1C4D900 49] iPadPro3_129, [000001F8F1DE3300][000001F8F1C51A80 49] iPadPro4_129, [000001F8F1D61000][000001F8F1C55C00 49] AppleTV, [000001F8F1DE1B00][000001F8F1C58200 49] AppleTV4K, [000001F8F1D63200][000001F8F1C5C380 49] TVOS, [000001F8F1DE3B00][000001F8F1C60500 49] Mac, [000001F8F1D63700][000001F8F1C64680 49] MacClient, [000001F8F1DE3F00][000001F8F1C68800 49] MacNoEditor, [000001F8F1D63000][000001F8F1C6C980 49] MacServer, [000001F8F1DE2C00][000001F8F1C70B00 49] Linux, [000001F8F1D61D00][000001F8F1C2CC40 49] LinuxAArch64, [000001F8F1DE2A00][000001F8F1C74D80 49] LinuxNoEditor, [000001F8F1D63900][000001F8F1C78EC0 49] LinuxAArch64NoEditor, [000001F8F1DE3100][000001F8F2C91040 49] LinuxClient, [000001F8F1D62F00][000001F8F2C951C0 49] LinuxAArch64Client, [000001F8F1DE3200][000001F8F2C99340 49] LinuxServer, [000001F8F1D63F00][000001F8F2C9D4C0 49] LinuxAArch64Server, [000001F8F1DE0200][000001F8F2CA1640 49] Android, [000001F8F1D60500][000001F8F2CA57C0 49] Android_Low, [000001F8F1DE2200][000001F8F2CA9940 49] Android_Mid, [000001F8F1D63B00][000001F8F2CB1AC0 49] Android_High, [000001F8F1DE2000][000001F8F2CB40C0 49] Android_Default, [000001F8F1D63300][000001F8F2CB8240 49] Android_Adreno4xx, [000001F8F1DE3700][000001F8F2D1C3C0 49] Android_Adreno5xx_Low, [000001F8F1D60B00][000001F8F2D34540 49] Android_Adreno5xx, [000001F8F1DE2600][000001F8F2D586C0 49] Android_Adreno6xx, [000001F8F1D98500][000001F8F2D64840 49] Android_Adreno6xx_Vulkan, [000001F8F1D2D300][000001F8F2D689C0 49] Android_Mali_T6xx, [000001F8F1D9BB00][000001F8F2D6CB40 49] Android_Mali_T7xx, [000001F8F1D2F300][000001F8F2D70CC0 49] Android_Mali_T8xx, [000001F8F1D9AE00][000001F8F1C7CE00 49] Android_Mali_G71, [000001F8F1D2E800][000001F8F0734F40 49] Android_Mali_G72, [000001F8F1D99400][000001F8F0739080 49] Android_Mali_G72_Vulkan, [000001F8F1D2D500][000001F8F073D1C0 49] Android_Mali_G76, [000001F8F1D9BD00][000001F8F0745340 49] Android_Mali_G76_Vulkan, [000001F8F1D2EC00][000001F8F07494C0 49] Android_Mali_G77, [000001F8F1D9B600][000001F8F074D640 49] Android_Mali_G77_Vulkan, [000001F8F1D2D700][000001F8F07517C0 49] Android_Mali_G78, [000001F8F1D9A200][000001F8F0755940 49] Android_Mali_G78_Vulkan, [000001F8F1D2CB00][000001F8F0759AC0 49] Android_Mali_G710, [000001F8F1D98300][000001F8F07640C0 49] Android_Mali_G710_Vulkan, [000001F8F1D2C200][000001F8E60E2240 49] Android_Vulkan_SM5, [000001F8F1D98800][000001F8E60E63C0 49] Android_PowerVR_G6xxx, [000001F8F1D2E500][000001F8E610C540 49] Android_PowerVR_GT7xxx, [000001F8F1D98E00][000001F8E612E6C0 49] Android_PowerVR_GE8xxx, [000001F8F1D2D400][000001F8E614C840 49] Android_PowerVR_GM9xxx, [000001F8F1D9B400][000001F8E61509C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001F8F1D2C600][000001F8E6154B40 49] Android_TegraK1, [000001F8F1D99E00][000001F8E6158CC0 49] Android_Unknown_Vulkan, [000001F8F1D2E100][000001F8E615CE40 49] Lumin, [000001F8F1D99100][000001F8F0740F80 49] Lumin_Desktop, [000001F8F1D2F400][000001F8E61610C0 49] HoloLens,
[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.07.05-17.53.13:234][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.07.05-17.53.13:234][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.07.05-17.53.13:234][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.07.05-17.53.13:252][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.07.05-17.53.13:813][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.05-17.53.13:938][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.07.05-17.53.13:945][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.07.05-17.53.13:945][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.07.05-17.53.13:945][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.07.05-17.53.14:246][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F2C58378414D81299988228CD7B01A8D | Instance: BCBE51634E623EDD53D528A5A137ADED (NB-PBM2H22CST-28160).
[2024.07.05-17.53.14:402][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.07.05-17.53.14:411][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.07.05-17.53.14:423][ 0]LogPython: Using Python 3.7.7
[2024.07.05-17.53.15:285][ 0]SourceControl: Source control is disabled
[2024.07.05-17.53.15:285][ 0]SourceControl: Source control is disabled
[2024.07.05-17.53.15:289][ 0]SourceControl: Source control is disabled
[2024.07.05-17.53.15:293][ 0]SourceControl: Source control is disabled
[2024.07.05-17.53.15:296][ 0]SourceControl: Source control is disabled
[2024.07.05-17.53.15:466][ 0]LogOpenImageDenoise: OIDN starting up
[2024.07.05-17.53.15:469][ 0]LogUProjectInfo: Found projects:
[2024.07.05-17.53.15:496][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.07.05-17.53.15:514][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.05-17.53.15:514][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.05-17.53.15:678][ 0]LogCollectionManager: Loaded 0 collections in 0.001896 seconds
[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s
[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s
[2024.07.05-17.53.15:708][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s
[2024.07.05-17.53.15:708][ 0]LogOcInput: OculusInput pre-init called
[2024.07.05-17.53.16:135][ 0]LogEngine: Initializing Engine...
[2024.07.05-17.53.16:138][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.07.05-17.53.16:138][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.05-17.53.16:138][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.07.05-17.53.16:139][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.07.05-17.53.16:294][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.07.05-17.53.16:306][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.07.05-17.53.16:314][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.07.05-17.53.16:319][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.07.05-17.53.16:320][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-17.53.16:321][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-17.53.16:321][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-17.53.16:321][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-17.53.16:337][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-17.53.16:337][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-17.53.16:450][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-17.53.16:454][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-17.53.16:457][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-17.53.16:457][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-17.53.16:458][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-17.53.16:458][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-17.53.16:458][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-17.53.16:460][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-17.53.16:460][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-17.53.16:460][ 0]LogInit: FAudioDevice initialized.
[2024.07.05-17.53.16:460][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.07.05-17.53.16:460][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.07.05-17.53.16:546][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.05-17.53.16:547][ 0]LogInit: Texture streaming: Enabled
[2024.07.05-17.53.16:565][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.07.05-17.53.16:569][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.07.05-17.53.16:569][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.07.05-17.53.16:571][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.07.05-17.53.16:616][ 0]LogInit: Transaction tracking system initialized
[2024.07.05-17.53.16:642][ 0]BlueprintLog: New page: Editor Load
[2024.07.05-17.53.16:709][ 0]LocalizationService: Localization service is disabled
[2024.07.05-17.53.16:736][ 0]TimingProfiler: Initialize
[2024.07.05-17.53.16:736][ 0]TimingProfiler: OnSessionChanged
[2024.07.05-17.53.16:736][ 0]LoadingProfiler: Initialize
[2024.07.05-17.53.16:736][ 0]LoadingProfiler: OnSessionChanged
[2024.07.05-17.53.16:736][ 0]NetworkingProfiler: Initialize
[2024.07.05-17.53.16:736][ 0]NetworkingProfiler: OnSessionChanged
[2024.07.05-17.53.16:736][ 0]MemoryProfiler: Initialize
[2024.07.05-17.53.16:736][ 0]MemoryProfiler: OnSessionChanged
[2024.07.05-17.53.16:932][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.07.05-17.53.16:932][ 0]LogCook: Display: Mobile HDR setting 1
[2024.07.05-17.53.17:083][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s
[2024.07.05-17.53.17:501][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.07.05-17.53.17:504][ 0]SourceControl: Source control is disabled
[2024.07.05-17.53.17:504][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.451
[2024.07.05-17.53.17:504][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.05-17.53.17:505][ 0]LightingResults: New page: Lighting Build
[2024.07.05-17.53.17:506][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.07.05-17.53.17:506][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-17.53.17:506][ 0]MapCheck: New page: Map Check
[2024.07.05-17.53.17:506][ 0]LightingResults: New page: Lighting Build
[2024.07.05-17.53.17:515][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-17.53.17:519][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
[2024.07.05-17.53.18:132][ 0]LogStaticMesh: Building static mesh Final_Island...
[2024.07.05-17.53.18:251][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/Assets/Final_Island.Final_Island
[2024.07.05-17.53.18:286][ 0]LogStaticMesh: Building static mesh treppe_Cube_001...
[2024.07.05-17.53.18:293][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_001.treppe_Cube_001
[2024.07.05-17.53.18:294][ 0]LogStaticMesh: Building static mesh treppe_Cube_002...
[2024.07.05-17.53.18:300][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube_002.treppe_Cube_002
[2024.07.05-17.53.18:303][ 0]LogStaticMesh: Building static mesh treppe_Cube...
[2024.07.05-17.53.18:327][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube.treppe_Cube
[2024.07.05-17.53.18:339][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Bolder...
[2024.07.05-17.53.18:341][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder will be modified from 40 to 40.
[2024.07.05-17.53.18:473][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1082880 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder.
[2024.07.05-17.53.18:548][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Wüsten-Theme...
[2024.07.05-17.53.18:554][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme will be modified from 40 to 40.
[2024.07.05-17.53.19:269][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 6322504 while cooking SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme.
[2024.07.05-17.53.19:354][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door__new...
[2024.07.05-17.53.19:354][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new will be modified from 40 to 40.
[2024.07.05-17.53.19:403][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457456 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new.
[2024.07.05-17.53.19:404][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_3...
[2024.07.05-17.53.19:404][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 will be modified from 40 to 40.
[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3.
[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_2...
[2024.07.05-17.53.19:432][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 will be modified from 40 to 40.
[2024.07.05-17.53.19:459][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2.
[2024.07.05-17.53.19:460][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_1...
[2024.07.05-17.53.19:460][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 will be modified from 40 to 40.
[2024.07.05-17.53.19:481][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 182000 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1.
[2024.07.05-17.53.19:482][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_landing...
[2024.07.05-17.53.19:482][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing will be modified from 40 to 40.
[2024.07.05-17.53.19:506][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132808 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing.
[2024.07.05-17.53.19:509][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_8...
[2024.07.05-17.53.19:509][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 will be modified from 40 to 40.
[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8.
[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_6...
[2024.07.05-17.53.19:537][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 will be modified from 40 to 40.
[2024.07.05-17.53.19:564][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6.
[2024.07.05-17.53.19:567][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_5...
[2024.07.05-17.53.19:568][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 will be modified from 40 to 40.
[2024.07.05-17.53.19:594][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5.
[2024.07.05-17.53.19:595][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_4...
[2024.07.05-17.53.19:595][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 will be modified from 40 to 40.
[2024.07.05-17.53.19:622][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4.
[2024.07.05-17.53.19:622][ 0]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_noise...
[2024.07.05-17.53.19:623][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise will be modified from 40 to 40.
[2024.07.05-17.53.19:644][ 0]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 127892 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise.
[2024.07.05-17.53.19:904][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'.
[2024.07.05-17.53.19:905][ 0]LogAIModule: Creating AISystem for world Map
[2024.07.05-17.53.19:936][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.05-17.53.19:962][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
[2024.07.05-17.53.19:962][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.05-17.53.19:963][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,276ms to complete.
[2024.07.05-17.53.19:963][ 0]LogFileHelpers: Loading map 'Map' took 2.459
[2024.07.05-17.53.19:965][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.913
[2024.07.05-17.53.20:135][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-17.53.20:143][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-17.53.20:149][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-17.53.20:157][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-17.53.20:173][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3822 classes and 928 folders.
[2024.07.05-17.53.20:176][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:178][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-17.53.20:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:178][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.07.05-17.53.20:178][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063
[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:179][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.05-17.53.20:179][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:179][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.07.05-17.53.20:179][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.07.05-17.53.20:180][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:180][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-17.53.20:180][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.07.05-17.53.20:181][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:181][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:181][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.07.05-17.53.20:181][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035
[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.07.05-17.53.20:182][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035
[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:182][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.07.05-17.53.20:182][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.05-17.53.20:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.07.05-17.53.20:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000123
[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:184][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.05-17.53.20:184][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:184][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.07.05-17.53.20:184][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051
[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.07.05-17.53.20:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034
[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:185][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:185][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.07.05-17.53.20:185][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.05-17.53.20:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.07.05-17.53.20:186][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.07.05-17.53.20:186][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.07.05-17.53.20:187][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:187][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:187][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.07.05-17.53.20:187][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.07.05-17.53.20:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.07.05-17.53.20:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.07.05-17.53.20:189][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:189][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:189][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.07.05-17.53.20:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-17.53.20:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.07.05-17.53.20:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:191][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-17.53.20:191][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:191][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.07.05-17.53.20:191][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.07.05-17.53.20:192][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:192][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:192][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.07.05-17.53.20:192][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:193][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.07.05-17.53.20:193][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:193][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.07.05-17.53.20:193][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.07.05-17.53.20:194][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:194][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.07.05-17.53.20:194][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-17.53.20:195][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.05-17.53.20:195][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-17.53.20:195][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.07.05-17.53.20:195][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035
[2024.07.05-17.53.20:250][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
[2024.07.05-17.53.20:252][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders.
[2024.07.05-17.53.20:384][ 0]LogSlate: Took 0.000349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.07.05-17.53.20:385][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.07.05-17.53.20:387][ 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.07.05-17.53.20:497][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1).
[2024.07.05-17.53.20:656][ 0]LogSlate: Took 0.000651 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.05-17.53.20:745][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2024.07.05-17.53.20:745][ 0]LogLoad: (Engine Initialization) Total time: 12.69 seconds
[2024.07.05-17.53.20:745][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.07.05-17.53.20:807][ 0]LogAssetRegistry: Asset discovery search completed in 8.0536 seconds
[2024.07.05-17.53.20:812][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.07.05-17.53.20:816][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.07.05-17.54.08:966][ 88]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
[2024.07.05-17.54.54:662][759]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
[2024.07.05-17.54.55:643][759]LogSlate: Window 'Delete Assets' being destroyed
[2024.07.05-17.54.55:745][759]LogUObjectGlobals: Force Deleting 5 Package(s):
Asset Name: /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness
Asset Name: /Game/Textures/Treppe/Treppe_Base_color.Treppe_Base_color
Asset Name: /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO
Asset Name: /Game/Textures/Treppe/Treppe_Height.Treppe_Height
Asset Name: /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX
[2024.07.05-17.54.55:752][759]LogSlate: Took 0.000378 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.05-17.54.57:874][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:875][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:875][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:880][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:882][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:882][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:886][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:888][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:888][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:893][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:896][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:896][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:905][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:906][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:906][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:910][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:911][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:911][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:914][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:914][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:914][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:916][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:917][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:917][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:920][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:921][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:921][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:923][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:925][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:925][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:932][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:934][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:934][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.57:939][759]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E1F1BCE52B6F0FC09241D7F7B37FFB43FEB15A16), compiling.
[2024.07.05-17.54.57:941][759]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.54.57:941][759]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.54.58:101][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2024.07.05-17.54.58:127][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.07.05-17.54.58:145][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms
[2024.07.05-17.54.58:161][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.07.05-17.54.58:178][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.07.05-17.54.58:195][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2024.07.05-17.54.58:211][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.07.05-17.55.02:825][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Roughness.png)
[2024.07.05-17.55.02:924][841]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-17.55.03:898][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.03:898][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.04:002][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Base_color.png)
[2024.07.05-17.55.04:518][841]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-17.55.05:368][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.05:368][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.05:445][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Height.png)
[2024.07.05-17.55.05:564][841]LogTexture: Display: Building textures: Treppe_Height (OODLE_AutoDXT, 2048X2048)
[2024.07.05-17.55.05:874][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.05:874][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.05:900][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Mixed_AO.png)
[2024.07.05-17.55.05:953][841]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-17.55.06:348][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.06:348][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.55.06:434][841]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal_DirectX.png)
[2024.07.05-17.55.06:752][841]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-17.55.07:046][841]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-17.55.07:046][841]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-17.55.22:583][258]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe
[2024.07.05-17.55.22:586][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 36DFCB1B7DBD877916D786FBA915A4459BC0F8F7), compiling.
[2024.07.05-17.55.22:587][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.22:587][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.22:593][258]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.07.05-17.55.22:737][258]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.05-17.55.22:974][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9E6B1B877D07DB9F11D7636D8D28DD114DEFFBAF), compiling.
[2024.07.05-17.55.22:975][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.22:975][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.22:980][258]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 06F3EBC6D6422BA718A3DBDCB804B913AB59DBFB), compiling.
[2024.07.05-17.55.22:981][258]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.22:981][258]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.22:982][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1F59D7DB1C38695726BB2C10C85C37EAC30A72DA), compiling.
[2024.07.05-17.55.22:984][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2FC988FAB776F84E3B508978F714DFEED39E8BC6), compiling.
[2024.07.05-17.55.22:985][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: F33EF9F89F171E3F6B1D6524976BB1781C26B1F9), compiling.
[2024.07.05-17.55.22:986][258]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F48761691D95748E97E0796A1B19AD2651698DE), compiling.
[2024.07.05-17.55.23:010][258]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.23:030][258]LogSlate: Took 0.003611 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.07.05-17.55.23:125][258]LogSlate: Took 0.001051 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.07.05-17.55.35:039][820]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F7585285C7BD03186BCF16F646C942046A89265B), compiling.
[2024.07.05-17.55.35:040][820]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.35:040][820]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.35:041][820]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18F80EF3C6D6ED334C3B8851C04160B19873880F), compiling.
[2024.07.05-17.55.35:050][820]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 108F1B5B591C0B5C9F703D459593E80374EC4178), compiling.
[2024.07.05-17.55.35:051][820]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.35:051][820]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.35:135][822]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.55.35:150][823]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.40:955][113]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FECDBAEDE476430C1206CAF6741668BAB13F2C2C), compiling.
[2024.07.05-17.55.40:956][113]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.40:956][113]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.40:958][113]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 90C658863083036987BB028650C3AE02208A5FAD), compiling.
[2024.07.05-17.55.40:961][113]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FD4B13E698329A5D52E6762743EB24B32A299711), compiling.
[2024.07.05-17.55.40:962][113]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.40:962][113]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.41:033][115]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.41:055][116]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-17.55.41:055][116]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.55.41:056][116]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.48:226][457]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4C67742DAF8CB7955014A53D565E1EF179562465), compiling.
[2024.07.05-17.55.48:227][457]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.48:227][457]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.48:228][457]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 093CB2DB8CE8AAD26455967A7A12E3E30E716D09), compiling.
[2024.07.05-17.55.48:231][457]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4DBFCC69D10F08EC77DE12A362EB4A9629D67021), compiling.
[2024.07.05-17.55.48:232][457]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.55.48:232][457]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.55.48:297][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.57:071][896]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4AE5A08004E78DBCC5A0AB3BB3F1DCED7CF92AAC), compiling.
[2024.07.05-17.55.57:074][896]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 763BB4F107853B8BDAC61CFE400861571EF775BB), compiling.
[2024.07.05-17.55.57:077][896]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 34FE68FA8231B5B7FB6E4E95CDE76809D1624202), compiling.
[2024.07.05-17.55.57:088][896]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-17.55.57:088][896]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.55.57:088][896]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.55.57:129][897]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.55.57:130][897]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10
[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8
[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2024.07.05-17.55.57:157][898]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.55.57:187][898]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.57:247][901]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2
[2024.07.05-17.55.57:247][901]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.58:207][945]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.55.58:207][945]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.55.58:601][960]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-17.55.58:601][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.55.58:601][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.00:252][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.01:183][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.01:290][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO
[2024.07.05-17.56.01:317][ 69]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0005 seconds. Added 1 classes and 2 folders.
[2024.07.05-17.56.03:052][154]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-17.56.03:432][154]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.56.03:432][154]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.56.03:438][154]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: A1C78088E56A88B33F05EB174C93FD5916ED27D3), compiling.
[2024.07.05-17.56.03:440][154]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.56.03:440][154]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO
[2024.07.05-17.56.03:457][154]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO
[2024.07.05-17.56.05:823][248]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5A52DF35811B7F209F8EBF9BE4BBF9AED8A86831), compiling.
[2024.07.05-17.56.05:824][248]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.56.05:824][248]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO
[2024.07.05-17.56.07:719][359]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7D5283AA66F7D17BF414380CE3FF2873779D7193), compiling.
[2024.07.05-17.56.07:728][359]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 19E34E79DB4C9A3DA4A280C39EB06D7DABE95011), compiling.
[2024.07.05-17.56.07:734][359]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BED1054754600639D15BEAC412B8D1F18CC965D4), compiling.
[2024.07.05-17.56.07:755][359]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-17.56.07:755][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.07:755][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.56.07:777][360]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10
[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8
[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2024.07.05-17.56.07:778][360]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.56.07:797][361]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.07:836][363]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2
[2024.07.05-17.56.07:836][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.09:209][412]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.56.09:209][412]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.09:459][420]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-17.56.09:459][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.09:459][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.10:212][450]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-17.56.10:212][450]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.10:212][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.10:836][474]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness
[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-17.56.11:282][493]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-17.56.11:282][493]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-17.56.11:282][493]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.11:282][493]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.12:200][547]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-17.56.12:763][547]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.56.12:763][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-17.56.12:774][547]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 349F5C29410D2127E994194D98F44EE90D393E3E), compiling.
[2024.07.05-17.56.12:776][547]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.56.12:777][547]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness
[2024.07.05-17.56.12:810][547]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness
[2024.07.05-17.56.14:142][607]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BEFA4AB84CF399EE7594877D554BE3EDEAF1C0E9), compiling.
[2024.07.05-17.56.14:144][607]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.05-17.56.14:144][607]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness
[2024.07.05-17.56.16:187][726]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3418E8740B27C913FD4617C14A7D304D10A266D9), compiling.
[2024.07.05-17.56.16:196][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 47A2EE8A208AAA37473976CBF1CB67ECAAA25D5C), compiling.
[2024.07.05-17.56.16:202][726]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5BC84E09154917DF2D56A48B62A729E14EEC5E42), compiling.
[2024.07.05-17.56.16:221][726]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-17.56.16:222][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.16:222][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.16:250][727]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10
[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8
[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2024.07.05-17.56.16:267][728]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.56.16:270][728]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.16:288][729]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2
[2024.07.05-17.56.16:288][729]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: Total job queries 55, among them cache hits 7 (12.73%)
[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: Tracking 36 distinct input hashes that result in 13 distinct outputs (36.11%)
[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: RAM used: 0.08 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2024.07.05-17.56.18:047][796]LogShaderCompilers: Display: ================================================
[2024.07.05-17.56.18:106][799]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-17.56.18:106][799]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.18:135][800]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-17.56.18:135][800]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.18:135][800]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.18:945][835]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-17.56.18:946][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.18:946][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-17.56.19:669][869]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-17.56.19:669][869]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-17.56.19:669][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.19:669][869]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.56.19:978][885]LogMaterialEditor: Saving and Compiling material Treppe
[2024.07.05-17.56.20:410][885]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0461603C4D7C03D9038F4FFDA9A4B75BB4F16C96), compiling.
[2024.07.05-17.56.20:470][885]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DE2303C79ED5E306FD9624EB59B839DDAE6388C7), compiling.
[2024.07.05-17.56.20:509][885]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.20:515][885]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.05-17.56.20:515][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6
[2024.07.05-17.56.20:635][885]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.56.20:670][885]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.07.05-17.56.22:046][885]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-17.56.22:096][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.07.05-17.56.23:017][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true
[2024.07.05-17.56.23:039][885]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe6DE33B9F4F7F6B06513B91A0B26ABCF2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset'
[2024.07.05-17.56.23:110][885]AssetCheck: New page: Asset Save: Treppe
[2024.07.05-17.56.23:111][885]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe
[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-17.56.23:118][885]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-17.56.23:118][885]MaterialEditorStats: Texture samplers: 7/16
[2024.07.05-17.56.23:118][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-17.56.23:118][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-17.59.05:787][ 10]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
[2024.07.05-17.59.46:690][119]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000)
[2024.07.05-17.59.57:153][470]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
[2024.07.05-17.59.58:348][470]LogSlate: Window 'Delete Assets' being destroyed
[2024.07.05-17.59.58:748][470]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms
[2024.07.05-18.00.45:878][788]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Base_color.png]
[2024.07.05-18.00.45:912][788]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Base_color.png)
[2024.07.05-18.00.46:219][788]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-18.00.46:721][788]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-18.00.46:721][788]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-18.00.46:721][788]LogEditorFactories: -- imported successfully
[2024.07.05-18.01.05:498][ 42]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Mixed_AO.png]
[2024.07.05-18.01.05:508][ 42]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Mixed_AO.png)
[2024.07.05-18.01.05:574][ 42]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-18.01.05:910][ 42]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-18.01.05:910][ 42]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-18.01.05:922][ 42]LogEditorFactories: -- imported successfully
[2024.07.05-18.01.18:389][206]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Normal_DirectX.png]
[2024.07.05-18.01.18:481][206]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 C:/Users/bib/Documents/Misc/GAR Projekt/Treppe/Material_Normal_DirectX.png)
[2024.07.05-18.01.19:082][206]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-18.01.19:367][206]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-18.01.19:368][206]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-18.01.19:379][206]LogEditorFactories: -- imported successfully
[2024.07.05-18.01.34:605][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.01.34:618][744]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2024.07.05-18.01.34:799][744]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map97DF75304D7417037EC09A92832218A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.01.34:823][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.01.35:121][744]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3A5DBC554A0DA86A367739B3581B388A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.01.35:158][744]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.01.35:158][744]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.01.35:159][744]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.02.28:598][741]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor)
[2024.07.05-18.02.29:178][747]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor)
[2024.07.05-18.02.37:206][ 21]Cmd: TRANSACTION UNDO
[2024.07.05-18.02.37:207][ 21]LogEditorTransaction: Undo Set Vector Property
[2024.07.05-18.02.37:263][ 21]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: EC73498469303CDA271B69DDEA1CB74A3E3819FD), compiling.
[2024.07.05-18.02.37:396][ 21]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.02.37:397][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.02.37:397][ 21]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: Total job queries 107, among them cache hits 46 (42.99%)
[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-18.02.37:689][ 23]LogShaderCompilers: Display: ================================================
[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.02.37:727][ 24]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.02.37:748][ 25]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.02.37:748][ 25]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.02.37:749][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.02.41:034][121]Cmd: TRANSACTION UNDO
[2024.07.05-18.02.41:034][121]LogEditorTransaction: Undo Set Vector Property
[2024.07.05-18.02.41:075][121]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1C60CDF7ECCC6A4044FA02826A75650A42806781), compiling.
[2024.07.05-18.02.41:096][121]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.02.41:097][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.02.41:097][121]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.02.41:207][123]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-18.02.41:207][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.02.41:208][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.02.41:280][124]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.02.41:280][124]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.02.41:281][124]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.02.41:281][124]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.03.17:042][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.03.17:061][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.07.05-18.03.17:194][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA1D7EED04E04953D3807729DF9C81E63.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.03.17:243][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.03.17:545][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48867EA94A5EC2ABF5247D9065A2F9B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.03.17:572][434]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.03.17:572][434]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.03.17:572][434]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.03.34:483][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.03.34:504][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.07.05-18.03.34:692][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4B61C7C74E908960D5A2A28CFAFC2B3D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.03.34:711][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.03.35:024][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAC6783764F2C7C0967525482BFFABB21.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.03.35:179][ 82]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.03.35:179][ 82]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.03.35:179][ 82]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.03.55:399][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube)
[2024.07.05-18.04.05:933][202]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.07.05-18.04.06:852][202]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1).
[2024.07.05-18.04.06:852][202]LogSlate: Took 0.015945 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.07.05-18.04.46:939][ 24]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset" SILENT=true
[2024.07.05-18.04.46:959][ 24]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube425EFDA94C9DB0ABC596F39B0E2D98CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset'
[2024.07.05-18.04.47:001][ 24]AssetCheck: New page: Asset Save: treppe_Cube
[2024.07.05-18.04.47:001][ 24]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.07.05-18.04.49:798][102]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001)
[2024.07.05-18.04.50:481][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001)
[2024.07.05-18.04.50:561][116]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0)
[2024.07.05-18.04.52:287][148]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001
[2024.07.05-18.05.01:060][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_001" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset" SILENT=true
[2024.07.05-18.05.01:069][352]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_0011485AF444446E0DDF919E0B435BABCDA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset'
[2024.07.05-18.05.01:108][352]AssetCheck: New page: Asset Save: treppe_Cube_001
[2024.07.05-18.05.01:108][352]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001
[2024.07.05-18.05.03:843][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002)
[2024.07.05-18.05.05:873][441]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002
[2024.07.05-18.05.14:145][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true
[2024.07.05-18.05.14:161][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_00276F122F349FFA3869AA0E88596E9B816.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset'
[2024.07.05-18.05.14:211][581]AssetCheck: New page: Asset Save: treppe_Cube_002
[2024.07.05-18.05.14:211][581]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002
[2024.07.05-18.05.24:126][829]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.05.24:158][829]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.05.24:159][829]PIE: New page: PIE session: Map (05.07.2024, 22:05:24)
[2024.07.05-18.05.24:179][829]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.07.05-18.05.24:196][829]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.07.05-18.05.24:262][829]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.05.24:355][829]LogPlayLevel: PIE: StaticDuplicateObject took: (0.093749s)
[2024.07.05-18.05.24:360][829]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.05.24:369][829]LogPlayLevel: PIE: World Init took: (0.012704s)
[2024.07.05-18.05.24:369][829]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.107732s)
[2024.07.05-18.05.24:394][829]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms
[2024.07.05-18.05.24:403][829]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.05.24:404][829]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.05.24:404][829]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.05.24:406][829]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.05.24:406][829]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.05.24:422][829]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.05.24:422][829]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.05.24:718][829]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.05.24:719][829]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.05.24:724][829]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.05.24:725][829]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.05.24:725][829]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.05.24:731][829]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.05.24:731][829]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.05.24:731][829]LogInit: FAudioDevice initialized.
[2024.07.05-18.05.24:731][829]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'.
[2024.07.05-18.05.24:759][829]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.07.05-18.05.24:759][829]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.07.05-18.05.24:759][829]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C'
[2024.07.05-18.05.24:759][829]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.05.24:790][829]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.05.24
[2024.07.05-18.05.24:806][829]LogWorld: Bringing up level for play took: 0.039323
[2024.07.05-18.05.24:811][829]LogOnline: OSS: Creating online subsystem instance for: :Context_7
[2024.07.05-18.05.24:844][829]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0015 seconds. Added 20 classes and 0 folders.
[2024.07.05-18.05.24:863][829]PIE: Server logged in
[2024.07.05-18.05.24:866][829]PIE: Play in editor total start time 0,715 seconds.
[2024.07.05-18.05.24:965][829]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.05.51:436][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.05.51:436][ 0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.05.51:438][ 0]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.05.51:442][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.05.51:458][ 0]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.05.51:485][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.05.51:506][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.05.51:510][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.05.51:512][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.05.51:519][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.05.51:532][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.07.05-18.05.51:586][ 1]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2024.07.05-18.06.34:591][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true
[2024.07.05-18.06.34:596][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_002E5D8520141E94C40CECF47BF0B69FEAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset'
[2024.07.05-18.06.34:644][757]AssetCheck: New page: Asset Save: treppe_Cube_002
[2024.07.05-18.06.34:644][757]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002
[2024.07.05-18.06.36:473][792]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.06.36:474][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.06.37:084][806]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.06.37:085][806]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.06.37:586][825]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.06.37:587][825]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.06.55:145][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2)
[2024.07.05-18.07.00:824][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4)
[2024.07.05-18.07.03:389][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed)
[2024.07.05-18.07.05:628][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3)
[2024.07.05-18.07.39:909][159]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
[2024.07.05-18.08.39:875][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.08.39:897][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2024.07.05-18.08.39:996][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4F36B7C342D3B0B8EEDD61AC939378E7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.08.40:031][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.08.40:338][412]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0DE8DEFB4DF63E69CD13E2B0E3CF2168.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.08.40:375][412]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.08.40:375][412]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.08.40:375][412]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.08.43:841][490]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.08.43:850][490]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.08.43:850][490]PIE: New page: PIE session: Map (05.07.2024, 22:08:43)
[2024.07.05-18.08.43:850][490]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.08.43:881][490]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031393s)
[2024.07.05-18.08.43:883][490]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.08.43:883][490]LogPlayLevel: PIE: World Init took: (0.001646s)
[2024.07.05-18.08.43:883][490]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033264s)
[2024.07.05-18.08.43:902][490]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2024.07.05-18.08.43:903][490]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.08.43:903][490]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.08.43:903][490]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.08.43:904][490]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.08.43:904][490]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.08.43:907][490]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.08.43:907][490]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.08.44:000][490]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.08.44:002][490]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.08.44:004][490]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.08.44:004][490]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.08.44:004][490]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.08.44:009][490]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.08.44:009][490]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.08.44:009][490]LogInit: FAudioDevice initialized.
[2024.07.05-18.08.44:009][490]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'.
[2024.07.05-18.08.44:022][490]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.08.44:031][490]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.08.44
[2024.07.05-18.08.44:033][490]LogWorld: Bringing up level for play took: 0.009382
[2024.07.05-18.08.44:033][490]LogOnline: OSS: Creating online subsystem instance for: :Context_9
[2024.07.05-18.08.44:039][490]PIE: Server logged in
[2024.07.05-18.08.44:040][490]PIE: Play in editor total start time 0,191 seconds.
[2024.07.05-18.08.44:044][490]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.08.56:896][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.08.56:896][ 88]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.08.56:897][ 88]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.08.56:899][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.08.56:916][ 88]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.08.56:957][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.08.56:971][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.08.56:972][ 88]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.08.56:975][ 88]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.08.56:995][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms
[2024.07.05-18.08.57:042][ 89]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2024.07.05-18.08.59:373][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed)
[2024.07.05-18.09.02:177][197]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed
[2024.07.05-18.10.06:484][609]LogSlate: Window 'saeule_destroyed' being destroyed
[2024.07.05-18.10.39:960][959]LogRenderer: Reallocating scene render targets to support 1152x704 Format 10 NumSamples 1 (Frame:2812).
[2024.07.05-18.10.40:328][971]LogRenderer: Reallocating scene render targets to support 1164x704 Format 10 NumSamples 1 (Frame:2826).
[2024.07.05-18.10.40:453][972]LogRenderer: Reallocating scene render targets to support 1176x704 Format 10 NumSamples 1 (Frame:2828).
[2024.07.05-18.10.40:558][973]LogRenderer: Reallocating scene render targets to support 1184x704 Format 10 NumSamples 1 (Frame:2830).
[2024.07.05-18.11.55:691][822]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true
[2024.07.05-18.11.55:706][822]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyedADBCC10C4DA5782DB84B81B74A15CCA5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset'
[2024.07.05-18.11.55:748][822]AssetCheck: New page: Asset Save: saeule_destroyed
[2024.07.05-18.11.55:748][822]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed
[2024.07.05-18.12.07:071][152]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.12.07:089][152]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.12.07:090][152]PIE: New page: PIE session: Map (05.07.2024, 22:12:07)
[2024.07.05-18.12.07:090][152]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.12.07:122][152]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031743s)
[2024.07.05-18.12.07:123][152]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.12.07:124][152]LogPlayLevel: PIE: World Init took: (0.001818s)
[2024.07.05-18.12.07:124][152]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033816s)
[2024.07.05-18.12.07:141][152]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2024.07.05-18.12.07:152][152]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.12.07:152][152]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.12.07:152][152]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.12.07:153][152]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.12.07:153][152]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.12.07:159][152]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.12.07:159][152]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.12.07:286][152]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.12.07:287][152]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.12.07:288][152]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.12.07:288][152]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.12.07:288][152]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.12.07:289][152]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.12.07:289][152]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.12.07:289][152]LogInit: FAudioDevice initialized.
[2024.07.05-18.12.07:289][152]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'.
[2024.07.05-18.12.07:304][152]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.12.07:314][152]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.12.07
[2024.07.05-18.12.07:315][152]LogWorld: Bringing up level for play took: 0.008350
[2024.07.05-18.12.07:315][152]LogOnline: OSS: Creating online subsystem instance for: :Context_11
[2024.07.05-18.12.07:319][152]PIE: Server logged in
[2024.07.05-18.12.07:320][152]PIE: Play in editor total start time 0,232 seconds.
[2024.07.05-18.12.07:332][152]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.12.19:813][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.12.19:813][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.12.19:814][744]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.12.19:815][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.12.19:844][744]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.12.19:876][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.12.19:892][744]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.12.19:892][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.12.19:894][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.12.19:902][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.12.19:905][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms
[2024.07.05-18.12.19:952][745]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2024.07.05-18.12.33:317][246]LogEditorTransaction: Undo Translate Collision
[2024.07.05-18.12.33:345][246]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DC0CAB23626681FC17B62ADA34502518C8E1C077), compiling.
[2024.07.05-18.12.33:466][246]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.12.33:466][246]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.12.33:466][246]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: Total job queries 122, among them cache hits 61 (50.00%)
[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-18.12.33:532][247]LogShaderCompilers: Display: ================================================
[2024.07.05-18.12.33:617][248]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-18.12.33:617][248]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.12.33:617][248]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.12.33:691][249]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.12.33:691][249]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.12.33:691][249]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.12.33:691][249]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.12.37:454][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true
[2024.07.05-18.12.37:459][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed377EEEBC4F1AFD5E9CD884825FBEEBF3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset'
[2024.07.05-18.12.37:481][392]AssetCheck: New page: Asset Save: saeule_destroyed
[2024.07.05-18.12.37:481][392]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed
[2024.07.05-18.12.43:779][559]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.12.43:796][559]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.12.43:796][559]PIE: New page: PIE session: Map (05.07.2024, 22:12:43)
[2024.07.05-18.12.43:796][559]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.12.43:825][559]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028602s)
[2024.07.05-18.12.43:826][559]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.12.43:826][559]LogPlayLevel: PIE: World Init took: (0.001516s)
[2024.07.05-18.12.43:826][559]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030355s)
[2024.07.05-18.12.43:850][559]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms
[2024.07.05-18.12.43:859][559]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.12.43:859][559]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.12.43:859][559]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.12.43:861][559]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.12.43:861][559]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.12.43:868][559]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.12.43:868][559]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.12.43:986][559]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.12.43:987][559]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.12.43:991][559]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.12.43:991][559]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.12.43:991][559]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.12.43:996][559]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.12.43:996][559]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.12.43:996][559]LogInit: FAudioDevice initialized.
[2024.07.05-18.12.43:996][559]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'.
[2024.07.05-18.12.44:014][559]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.12.44:025][559]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-20.12.44
[2024.07.05-18.12.44:027][559]LogWorld: Bringing up level for play took: 0.010771
[2024.07.05-18.12.44:027][559]LogOnline: OSS: Creating online subsystem instance for: :Context_12
[2024.07.05-18.12.44:031][559]PIE: Server logged in
[2024.07.05-18.12.44:033][559]PIE: Play in editor total start time 0,238 seconds.
[2024.07.05-18.12.44:046][559]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.13.39:652][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.13.39:652][173]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.13.39:652][173]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.13.39:655][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.13.39:670][173]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.13.39:690][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.13.39:706][173]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.13.39:706][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.13.39:708][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.13.39:726][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.13.39:731][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
[2024.07.05-18.13.39:779][174]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2024.07.05-18.13.43:102][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2)
[2024.07.05-18.14.29:874][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3)
[2024.07.05-18.15.08:355][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4)
[2024.07.05-18.15.14:284][ 92]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3)
[2024.07.05-18.15.20:072][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4)
[2024.07.05-18.15.27:526][385]Cmd: TRANSACTION UNDO
[2024.07.05-18.15.27:527][385]LogEditorTransaction: Undo Move Actors
[2024.07.05-18.15.27:579][385]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 31CC064625F4E95003B24BC6E5AB1C12470948B2), compiling.
[2024.07.05-18.15.27:697][385]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.15.27:697][385]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.15.27:697][385]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.15.27:861][387]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-18.15.27:862][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.15.27:862][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.15.27:952][388]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.15.27:952][388]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.15.27:952][388]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.15.27:952][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.15.34:047][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2)
[2024.07.05-18.15.40:974][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3)
[2024.07.05-18.15.55:455][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed2)
[2024.07.05-18.15.58:630][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed3)
[2024.07.05-18.16.01:485][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed4)
[2024.07.05-18.16.03:190][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed)
[2024.07.05-18.16.06:492][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.16.06:511][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
[2024.07.05-18.16.06:612][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map814CDAF34309EEF40AC68097E08B8C50.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.16.06:648][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.16.06:958][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDEFCA2F6484EE8ACC10C4EA946C9B1CD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.16.06:997][235]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.16.06:997][235]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.16.06:998][235]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.16.08:888][274]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.16.08:903][274]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.16.08:903][274]PIE: New page: PIE session: Map (05.07.2024, 22:16:08)
[2024.07.05-18.16.08:903][274]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.16.08:928][274]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024507s)
[2024.07.05-18.16.08:928][274]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.16.08:929][274]LogPlayLevel: PIE: World Init took: (0.001320s)
[2024.07.05-18.16.08:929][274]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.026043s)
[2024.07.05-18.16.08:943][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
[2024.07.05-18.16.08:944][274]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.16.08:944][274]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.16.08:944][274]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.16.08:945][274]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.16.08:945][274]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.16.08:949][274]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.16.08:949][274]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.16.09:045][274]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.16.09:046][274]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.16.09:046][274]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.16.09:046][274]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.16.09:048][274]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.16.09:048][274]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.16.09:048][274]LogInit: FAudioDevice initialized.
[2024.07.05-18.16.09:048][274]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'.
[2024.07.05-18.16.09:064][274]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.16.09:074][274]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.16.09
[2024.07.05-18.16.09:075][274]LogWorld: Bringing up level for play took: 0.008506
[2024.07.05-18.16.09:076][274]LogOnline: OSS: Creating online subsystem instance for: :Context_13
[2024.07.05-18.16.09:081][274]PIE: Server logged in
[2024.07.05-18.16.09:082][274]PIE: Play in editor total start time 0,179 seconds.
[2024.07.05-18.16.09:091][274]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.17.29:734][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.17.29:734][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.17.29:734][962]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.17.29:735][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.17.29:753][962]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.17.29:769][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.17.29:784][962]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.17.29:787][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.17.29:791][962]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.17.29:811][962]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.07.05-18.17.29:859][963]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2024.07.05-18.20.04:046][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.20.04:066][302]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.07.05-18.20.04:174][302]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFED0748E40C3240A2FEE28A5270E5888.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.20.04:208][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.20.04:511][302]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData22F59382450CCC1154C49480A800F0D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.20.04:549][302]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.20.04:549][302]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.20.04:549][302]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.20.07:037][353]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.20.07:043][353]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.20.07:043][353]PIE: New page: PIE session: Map (05.07.2024, 22:20:07)
[2024.07.05-18.20.07:043][353]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.20.07:062][353]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019047s)
[2024.07.05-18.20.07:063][353]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.20.07:064][353]LogPlayLevel: PIE: World Init took: (0.001390s)
[2024.07.05-18.20.07:064][353]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020636s)
[2024.07.05-18.20.07:082][353]LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms
[2024.07.05-18.20.07:085][353]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.20.07:085][353]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.20.07:085][353]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.20.07:086][353]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.20.07:086][353]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.20.07:090][353]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.20.07:090][353]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.20.07:183][353]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.20.07:183][353]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.20.07:184][353]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.20.07:184][353]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.20.07:185][353]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.20.07:185][353]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.20.07:185][353]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.20.07:186][353]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.20.07:186][353]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.20.07:187][353]LogInit: FAudioDevice initialized.
[2024.07.05-18.20.07:187][353]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'.
[2024.07.05-18.20.07:201][353]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.20.07:215][353]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.07
[2024.07.05-18.20.07:216][353]LogWorld: Bringing up level for play took: 0.013740
[2024.07.05-18.20.07:216][353]LogOnline: OSS: Creating online subsystem instance for: :Context_18
[2024.07.05-18.20.07:221][353]PIE: Server logged in
[2024.07.05-18.20.07:222][353]PIE: Play in editor total start time 0,18 seconds.
[2024.07.05-18.20.07:232][353]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.20.14:773][753]LogNet: Browse: /Game/Map
[2024.07.05-18.20.14:774][753]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.20.14:775][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.20.14:781][753]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.20.14:788][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.20.14:848][753]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.20.14:852][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms
[2024.07.05-18.20.14:855][753]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.20.14:876][753]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021613s)
[2024.07.05-18.20.14:878][753]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.20.14:878][753]LogPlayLevel: PIE: World Init took: (0.001664s)
[2024.07.05-18.20.14:878][753]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023567s)
[2024.07.05-18.20.14:878][753]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'.
[2024.07.05-18.20.14:879][753]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.20.14:885][753]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.14
[2024.07.05-18.20.14:886][753]LogWorld: Bringing up level for play took: 0.005669
[2024.07.05-18.20.14:888][753]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.20.14:891][753]LogLoad: Took 0.115534 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.20.14:947][753]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.20.22:133][131]LogNet: Browse: /Game/Map
[2024.07.05-18.20.22:134][131]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.20.22:134][131]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.20.22:135][131]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.20.22:140][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.20.22:176][131]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.20.22:179][131]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms
[2024.07.05-18.20.22:182][131]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.20.22:203][131]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021484s)
[2024.07.05-18.20.22:205][131]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.20.22:206][131]LogPlayLevel: PIE: World Init took: (0.002742s)
[2024.07.05-18.20.22:207][131]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024895s)
[2024.07.05-18.20.22:207][131]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'.
[2024.07.05-18.20.22:208][131]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.20.22:217][131]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.22
[2024.07.05-18.20.22:219][131]LogWorld: Bringing up level for play took: 0.008536
[2024.07.05-18.20.22:221][131]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.20.22:222][131]LogLoad: Took 0.089178 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.20.22:270][131]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.20.26:586][351]LogNet: Browse: /Game/Map
[2024.07.05-18.20.26:586][351]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.20.26:586][351]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.20.26:588][351]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.20.26:590][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.20.26:639][351]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.20.26:642][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms
[2024.07.05-18.20.26:644][351]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.20.26:668][351]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024211s)
[2024.07.05-18.20.26:669][351]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.20.26:670][351]LogPlayLevel: PIE: World Init took: (0.001459s)
[2024.07.05-18.20.26:670][351]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025959s)
[2024.07.05-18.20.26:670][351]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'.
[2024.07.05-18.20.26:670][351]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.20.26:677][351]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.20.26
[2024.07.05-18.20.26:678][351]LogWorld: Bringing up level for play took: 0.006522
[2024.07.05-18.20.26:680][351]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.20.26:682][351]LogLoad: Took 0.095326 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.20.26:754][351]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.20.29:842][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.20.29:842][481]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.20.29:842][481]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.20.29:844][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.20.29:855][481]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.20.29:867][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.20.29:884][481]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.20.29:885][481]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.20.29:887][481]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.20.29:894][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.20.29:898][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.07.05-18.20.29:940][482]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2024.07.05-18.23.44:647][723]Cmd: TRANSACTION UNDO
[2024.07.05-18.23.44:647][723]LogEditorTransaction: Undo Move Actors
[2024.07.05-18.23.44:715][723]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: ED152C3AAB229171A4E9F5D3022E9AE2F3F019F8), compiling.
[2024.07.05-18.23.44:833][723]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.23.44:833][723]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.23.44:833][723]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: Total job queries 148, among them cache hits 87 (58.78%)
[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-18.23.44:911][724]LogShaderCompilers: Display: ================================================
[2024.07.05-18.23.45:023][725]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-18.23.45:023][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.23.45:023][725]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.23.45:138][726]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.23.45:138][726]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.23.45:138][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.23.45:138][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.23.59:388][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.23.59:412][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.07.05-18.23.59:544][ 49]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map83AF27EA4DEF8EC12AC4AABEB35D851D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.23.59:575][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.23.59:911][ 49]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18922D92497823D54D977DBD88FE1195.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.23.59:939][ 49]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.23.59:939][ 49]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.23.59:939][ 49]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.24.22:946][557]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.24.22:954][557]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.24.22:954][557]PIE: New page: PIE session: Map (05.07.2024, 22:24:22)
[2024.07.05-18.24.22:955][557]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.24.22:979][557]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024851s)
[2024.07.05-18.24.22:981][557]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.24.22:981][557]LogPlayLevel: PIE: World Init took: (0.001488s)
[2024.07.05-18.24.22:981][557]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.026540s)
[2024.07.05-18.24.22:995][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.07.05-18.24.22:999][557]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.24.22:999][557]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.24.22:999][557]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.24.22:999][557]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.24.23:004][557]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.24.23:004][557]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.24.23:095][557]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.24.23:096][557]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.24.23:097][557]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.24.23:097][557]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.24.23:098][557]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.24.23:098][557]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.24.23:098][557]LogInit: FAudioDevice initialized.
[2024.07.05-18.24.23:098][557]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'.
[2024.07.05-18.24.23:118][557]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.24.23:126][557]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.24.23
[2024.07.05-18.24.23:128][557]LogWorld: Bringing up level for play took: 0.008630
[2024.07.05-18.24.23:128][557]LogOnline: OSS: Creating online subsystem instance for: :Context_19
[2024.07.05-18.24.23:132][557]PIE: Server logged in
[2024.07.05-18.24.23:133][557]PIE: Play in editor total start time 0,18 seconds.
[2024.07.05-18.24.23:142][557]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.24.44:320][485]LogNet: Browse: /Game/Map
[2024.07.05-18.24.44:320][485]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.24.44:320][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.24.44:322][485]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.24.44:326][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.24.44:385][485]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.24.44:389][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2024.07.05-18.24.44:392][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.24.44:414][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022416s)
[2024.07.05-18.24.44:415][485]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.24.44:416][485]LogPlayLevel: PIE: World Init took: (0.001333s)
[2024.07.05-18.24.44:416][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024031s)
[2024.07.05-18.24.44:416][485]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'.
[2024.07.05-18.24.44:416][485]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.24.44:423][485]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.24.44
[2024.07.05-18.24.44:424][485]LogWorld: Bringing up level for play took: 0.006357
[2024.07.05-18.24.44:426][485]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.24.44:428][485]LogLoad: Took 0.108075 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.24.44:497][485]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.24.49:315][680]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.24.49:315][680]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.24.49:316][680]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.24.49:318][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.24.49:338][680]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.24.49:346][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.24.49:358][680]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.24.49:359][680]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.24.49:361][680]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.24.49:369][680]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.24.49:382][680]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
[2024.07.05-18.24.49:424][681]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2024.07.05-18.24.50:632][706]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.07.05-18.24.51:355][721]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.07.05-18.24.52:333][741]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame)
[2024.07.05-18.25.04:521][ 19]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.25.04:542][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms
[2024.07.05-18.25.04:678][ 19]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map12B97D1F4E07C6A033E62A981C1550B1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.25.04:712][ 19]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.25.05:038][ 19]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7DBEE2714E968C1570D80FA9E7CDC72C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.25.05:089][ 19]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.25.05:089][ 19]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.25.05:089][ 19]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.25.09:655][116]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame2)
[2024.07.05-18.25.16:927][282]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24)
[2024.07.05-18.25.18:378][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12)
[2024.07.05-18.25.19:262][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12)
[2024.07.05-18.25.19:896][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12)
[2024.07.05-18.25.22:040][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12)
[2024.07.05-18.25.22:467][402]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12)
[2024.07.05-18.25.22:779][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12)
[2024.07.05-18.25.23:363][421]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever)
[2024.07.05-18.25.29:459][555]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2)
[2024.07.05-18.25.30:518][578]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2)
[2024.07.05-18.25.31:043][591]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2)
[2024.07.05-18.25.31:540][602]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame3)
[2024.07.05-18.25.36:878][721]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand77)
[2024.07.05-18.25.37:697][739]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform)
[2024.07.05-18.25.43:846][872]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.45:175][901]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.45:551][908]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.46:236][925]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.46:844][939]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.47:340][950]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.47:854][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu3)
[2024.07.05-18.25.48:443][971]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.49:239][989]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.49:736][ 0]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.51:389][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.51:873][ 43]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.52:337][ 53]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.52:883][ 64]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.53:259][ 72]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.55:067][109]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.55:449][118]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.56:024][130]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.56:458][139]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.56:842][146]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.57:284][155]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.57:674][162]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.58:067][171]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.25.59:661][202]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.26.00:168][212]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.26.01:322][235]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.26.01:772][243]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.26.02:240][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90)
[2024.07.05-18.26.02:644][258]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90)
[2024.07.05-18.26.03:144][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90)
[2024.07.05-18.26.03:637][279]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.26.04:425][294]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.26.04:817][303]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3)
[2024.07.05-18.26.07:325][360]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame4)
[2024.07.05-18.26.28:375][856]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.29:275][877]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.29:775][888]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.30:542][905]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.31:296][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205)
[2024.07.05-18.26.31:757][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205)
[2024.07.05-18.26.32:401][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205)
[2024.07.05-18.26.35:333][ 6]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.36:229][ 23]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.36:714][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.37:311][ 45]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.37:764][ 53]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.38:148][ 61]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.38:834][ 76]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.26.41:638][134]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame5)
[2024.07.05-18.26.44:290][191]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance)
[2024.07.05-18.27.00:338][565]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox)
[2024.07.05-18.27.12:723][823]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142)
[2024.07.05-18.27.34:779][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141)
[2024.07.05-18.27.35:612][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142)
[2024.07.05-18.27.36:659][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141)
[2024.07.05-18.27.42:807][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142)
[2024.07.05-18.27.44:805][455]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141)
[2024.07.05-18.27.58:723][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142)
[2024.07.05-18.28.04:482][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.28.04:502][872]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
[2024.07.05-18.28.04:635][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B6E5C8C49BEDDB260F36BA7A551483C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.28.04:644][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.28.04:931][872]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF3E58DF440105C98050B8989A6A7F2AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.28.04:966][872]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.28.04:966][872]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.28.04:966][872]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.28.07:783][930]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.28.07:799][930]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.28.07:799][930]PIE: New page: PIE session: Map (05.07.2024, 22:28:07)
[2024.07.05-18.28.07:799][930]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.28.07:826][930]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026452s)
[2024.07.05-18.28.07:827][930]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.28.07:827][930]LogPlayLevel: PIE: World Init took: (0.001553s)
[2024.07.05-18.28.07:827][930]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028204s)
[2024.07.05-18.28.07:842][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.07.05-18.28.07:843][930]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.28.07:843][930]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.28.07:844][930]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.28.07:844][930]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.28.07:844][930]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.28.07:849][930]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.28.07:849][930]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.28.07:944][930]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.28.07:945][930]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.28.07:946][930]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.28.07:946][930]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.28.07:946][930]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.28.07:950][930]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.28.07:950][930]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.28.07:950][930]LogInit: FAudioDevice initialized.
[2024.07.05-18.28.07:950][930]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'.
[2024.07.05-18.28.07:968][930]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.28.07:978][930]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.07
[2024.07.05-18.28.07:979][930]LogWorld: Bringing up level for play took: 0.009104
[2024.07.05-18.28.07:980][930]LogOnline: OSS: Creating online subsystem instance for: :Context_20
[2024.07.05-18.28.07:985][930]PIE: Server logged in
[2024.07.05-18.28.07:986][930]PIE: Play in editor total start time 0,188 seconds.
[2024.07.05-18.28.08:000][930]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.28.23:492][656]LogNet: Browse: /Game/Map
[2024.07.05-18.28.23:492][656]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.28.23:492][656]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.28.23:493][656]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.28.23:494][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.28.23:537][656]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.28.23:540][656]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
[2024.07.05-18.28.23:542][656]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.28.23:566][656]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023506s)
[2024.07.05-18.28.23:567][656]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.28.23:567][656]LogPlayLevel: PIE: World Init took: (0.001479s)
[2024.07.05-18.28.23:567][656]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025234s)
[2024.07.05-18.28.23:567][656]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'.
[2024.07.05-18.28.23:568][656]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.28.23:574][656]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.23
[2024.07.05-18.28.23:575][656]LogWorld: Bringing up level for play took: 0.005604
[2024.07.05-18.28.23:577][656]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.28.23:578][656]LogLoad: Took 0.085995 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.28.23:628][656]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.28.42:571][497]LogNet: Browse: /Game/Map
[2024.07.05-18.28.42:572][497]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.28.42:572][497]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.28.42:573][497]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.28.42:574][497]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.28.42:626][497]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.28.42:629][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2024.07.05-18.28.42:632][497]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.28.42:657][497]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024245s)
[2024.07.05-18.28.42:658][497]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.28.42:658][497]LogPlayLevel: PIE: World Init took: (0.001452s)
[2024.07.05-18.28.42:658][497]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025987s)
[2024.07.05-18.28.42:658][497]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'.
[2024.07.05-18.28.42:659][497]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.28.42:666][497]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.42
[2024.07.05-18.28.42:668][497]LogWorld: Bringing up level for play took: 0.006596
[2024.07.05-18.28.42:670][497]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.28.42:672][497]LogLoad: Took 0.100584 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.28.42:741][497]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.28.52:413][926]LogNet: Browse: /Game/Map
[2024.07.05-18.28.52:414][926]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.28.52:414][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.28.52:418][926]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.28.52:428][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.28.52:488][926]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.28.52:493][926]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms
[2024.07.05-18.28.52:495][926]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.28.52:516][926]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021449s)
[2024.07.05-18.28.52:517][926]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.28.52:517][926]LogPlayLevel: PIE: World Init took: (0.001401s)
[2024.07.05-18.28.52:517][926]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023091s)
[2024.07.05-18.28.52:517][926]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'.
[2024.07.05-18.28.52:518][926]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.28.52:527][926]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.28.52
[2024.07.05-18.28.52:529][926]LogWorld: Bringing up level for play took: 0.008951
[2024.07.05-18.28.52:531][926]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.28.52:534][926]LogLoad: Took 0.119467 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.28.52:603][926]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.29.05:058][495]LogNet: Browse: /Game/Map
[2024.07.05-18.29.05:058][495]LogLoad: LoadMap: /Game/Map
[2024.07.05-18.29.05:058][495]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.29.05:059][495]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.29.05:062][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.29.05:120][495]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.29.05:124][495]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2024.07.05-18.29.05:127][495]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.29.05:149][495]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021964s)
[2024.07.05-18.29.05:150][495]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.29.05:150][495]LogPlayLevel: PIE: World Init took: (0.001272s)
[2024.07.05-18.29.05:150][495]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023483s)
[2024.07.05-18.29.05:150][495]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'.
[2024.07.05-18.29.05:151][495]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.29.05:157][495]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.29.05
[2024.07.05-18.29.05:158][495]LogWorld: Bringing up level for play took: 0.005639
[2024.07.05-18.29.05:160][495]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-18.29.05:163][495]LogLoad: Took 0.104665 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-18.29.05:214][495]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.29.06:213][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.29.06:213][532]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.29.06:215][532]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.29.06:219][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.29.06:235][532]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.29.06:252][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.29.06:264][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.29.06:265][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.29.06:267][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.29.06:277][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
[2024.07.05-18.29.06:331][533]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2024.07.05-18.29.10:990][630]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
[2024.07.05-18.29.11:926][643]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-18.29.12:850][662]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
[2024.07.05-18.29.38:585][ 77]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-18.29.38:591][ 77]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-18.29.38:591][ 77]PIE: New page: PIE session: Map (05.07.2024, 22:29:38)
[2024.07.05-18.29.38:591][ 77]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-18.29.38:606][ 77]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014708s)
[2024.07.05-18.29.38:606][ 77]LogAIModule: Creating AISystem for world Map
[2024.07.05-18.29.38:607][ 77]LogPlayLevel: PIE: World Init took: (0.000896s)
[2024.07.05-18.29.38:607][ 77]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015726s)
[2024.07.05-18.29.38:630][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.07.05-18.29.38:635][ 77]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-18.29.38:635][ 77]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-18.29.38:635][ 77]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-18.29.38:636][ 77]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-18.29.38:636][ 77]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-18.29.38:640][ 77]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-18.29.38:640][ 77]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-18.29.38:758][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-18.29.38:759][ 77]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-18.29.38:759][ 77]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-18.29.38:759][ 77]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-18.29.38:761][ 77]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-18.29.38:761][ 77]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-18.29.38:761][ 77]LogInit: FAudioDevice initialized.
[2024.07.05-18.29.38:761][ 77]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'.
[2024.07.05-18.29.38:772][ 77]LogLoad: Game class is 'GameModeBase'
[2024.07.05-18.29.38:783][ 77]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-20.29.38
[2024.07.05-18.29.38:785][ 77]LogWorld: Bringing up level for play took: 0.010260
[2024.07.05-18.29.38:785][ 77]LogOnline: OSS: Creating online subsystem instance for: :Context_21
[2024.07.05-18.29.38:789][ 77]PIE: Server logged in
[2024.07.05-18.29.38:790][ 77]PIE: Play in editor total start time 0,2 seconds.
[2024.07.05-18.29.38:806][ 77]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-18.29.57:154][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.29.57:154][952]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-18.29.57:154][952]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-18.29.57:157][952]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.29.57:167][952]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-18.29.57:209][952]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-18.29.57:221][952]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-18.29.57:221][952]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.29.57:223][952]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-18.29.57:228][952]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-18.29.57:232][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.07.05-18.29.57:279][953]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2024.07.05-18.30.06:278][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5)
[2024.07.05-18.30.07:578][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-18.32.13:763][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.32.13:784][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms
[2024.07.05-18.32.13:896][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4044E26848D9FD27287B06BF8FDC8C2C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.32.13:906][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.32.14:200][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5C37EEE464B0DB9BED44BA0FC715F0E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.32.14:243][928]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.32.14:243][928]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.32.14:243][928]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.34.29:539][869]Cmd: TRANSACTION UNDO
[2024.07.05-18.34.29:540][869]LogEditorTransaction: Undo Set Scale
[2024.07.05-18.34.29:576][869]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: AA9F421D3EE19656B4F9917F50A034A5D818EE5A), compiling.
[2024.07.05-18.34.29:714][869]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.34.29:714][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.34.29:714][869]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: Total job queries 161, among them cache hits 100 (62.11%)
[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-18.34.29:790][870]LogShaderCompilers: Display: ================================================
[2024.07.05-18.34.29:851][871]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-18.34.29:851][871]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.34.29:851][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.34.29:920][872]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.34.29:920][872]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.34.29:920][872]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.34.29:920][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.36.50:999][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.36.51:022][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms
[2024.07.05-18.36.51:120][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4170E2684FC61C7D7E5B31BDD5F6162D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.36.51:154][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.36.51:467][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData31EE3D9D403BB3956F4186A3CCC7A649.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.36.51:501][963]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.36.51:501][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.36.51:501][963]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.37.42:862][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.37.42:877][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms
[2024.07.05-18.37.43:093][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF475874741E239E39F48BA8BACAD1D0D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.37.43:106][ 56]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.37.43:392][ 56]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0ADBA5A8491C1723435126A5AD6E86B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.37.43:597][ 56]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.37.43:598][ 56]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.37.43:598][ 56]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.38.00:556][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-18.38.01:514][421]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-18.38.02:154][434]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox4)
[2024.07.05-18.38.26:753][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.38.26:776][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms
[2024.07.05-18.38.26:906][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3974B4C34D2D7F6B82A5DBBC2E93A81F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.38.26:918][989]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.38.27:270][989]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9E5DF4BF4BEF67FA257D57BEECEB6ABA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.38.27:319][989]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.38.27:319][989]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.38.27:319][989]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.40.20:654][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.40.20:685][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms
[2024.07.05-18.40.20:785][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map32B6758A4694AE2BFA008B95C047276A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.40.20:795][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.40.21:105][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC6F5CD2044AD6B6B7BB81598DEBA4868.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.40.21:150][496]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.40.21:150][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.40.21:150][496]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.40.37:878][879]Cmd: DUPLICATE
[2024.07.05-18.40.37:878][879]Cmd: ACTOR DUPLICATE
[2024.07.05-18.41.11:701][581]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (cornerPiece8)
[2024.07.05-18.41.16:677][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.41.16:696][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.07.05-18.41.16:825][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map99716FAB4C5B38D009D49BBC159CB1E9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.41.16:854][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.41.17:220][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCCD917684BCFC70E77A8C9B0A8172363.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.41.17:271][678]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.41.17:271][678]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.41.17:272][678]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.41.24:639][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.41.24:657][844]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
[2024.07.05-18.41.24:786][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map27FBE52F4309A4F9481FC6B08D5AF5CE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.41.24:803][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.41.25:114][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD85EBA364727ACA675F662A045B5837D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.41.25:160][844]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.41.25:160][844]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.41.25:160][844]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.41.40:344][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.41.40:366][176]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2024.07.05-18.41.40:463][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6B31352E44B7440EB20E18BB803273D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.41.40:472][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.41.40:755][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData37C582224FA768AB9B245FB3A64E5C56.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.41.40:787][176]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.41.40:787][176]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.41.40:787][176]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.44.39:453][850]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.44.39:474][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms
[2024.07.05-18.44.39:573][850]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map21C3D1294D2233A99D6121B3494A332D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.44.39:581][850]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.44.39:872][850]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1F4A13564489159B1F2DFCA86FAD513F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.44.39:914][850]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.44.39:914][850]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.44.39:914][850]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.45.44:683][330]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand134)
[2024.07.05-18.45.52:671][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand131)
[2024.07.05-18.45.56:481][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand132)
[2024.07.05-18.46.04:228][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand133)
[2024.07.05-18.46.09:401][822]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand130)
[2024.07.05-18.46.13:879][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand127)
[2024.07.05-18.46.17:721][991]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand128)
[2024.07.05-18.46.21:555][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand129)
[2024.07.05-18.46.32:439][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229)
[2024.07.05-18.46.36:001][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand230)
[2024.07.05-18.46.39:422][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand231)
[2024.07.05-18.46.42:597][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand232)
[2024.07.05-18.46.46:639][563]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand233)
[2024.07.05-18.46.49:917][620]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire4)
[2024.07.05-18.46.51:435][652]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand234)
[2024.07.05-18.46.55:289][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand235)
[2024.07.05-18.46.59:318][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand236)
[2024.07.05-18.47.03:646][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.47.03:670][881]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms
[2024.07.05-18.47.03:808][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map93B61EEC41CE5CB5D24302A9B517F9AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.47.03:835][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.47.04:176][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4DA869134EE453F549E283B1B57EABB3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.47.04:209][881]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.47.04:209][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.47.04:209][881]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.47.47:342][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.47.47:361][867]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.05-18.47.47:465][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9915DB624157AB2CB17E689F65D1A537.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.47.47:492][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.47.47:813][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDDDFA1B148EBD7E02B65ECA2C61C1D65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.47.47:851][867]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.47.47:851][867]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.47.47:851][867]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.47.48:846][888]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4)
[2024.07.05-18.48.12:872][384]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-18.48.17:421][489]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-18.48.18:157][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big)
[2024.07.05-18.48.20:751][563]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-18.48.25:038][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big)
[2024.07.05-18.48.26:668][692]LogEditorViewport: Clicking Background
[2024.07.05-18.48.35:014][896]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-18.48.38:321][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.48.38:341][972]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2024.07.05-18.48.38:472][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3E280C7D42862807B5B8AAB05883A0E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.48.38:503][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.48.38:855][972]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1D91D015467A46ABD4E7B88D5DE6B9B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.48.38:898][972]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.48.38:898][972]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.48.38:898][972]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.48.39:865][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand174)
[2024.07.05-18.49.20:185][934]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform)
[2024.07.05-18.49.38:689][313]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-18.49.40:219][313]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0014 seconds. Added 126 classes and 0 folders.
[2024.07.05-18.50.55:060][146]LogEditorTransaction: Undo Flatten Tangents
[2024.07.05-18.50.55:088][146]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 156EF50969A03145A1F5817DCF9103760B9EC586), compiling.
[2024.07.05-18.50.55:231][146]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.50.55:231][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.50.55:231][146]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: Total job queries 174, among them cache hits 113 (64.94%)
[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-18.50.55:289][147]LogShaderCompilers: Display: ================================================
[2024.07.05-18.50.55:342][148]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-18.50.55:342][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.50.55:342][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.50.55:401][149]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.50.55:401][149]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.50.55:401][149]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.50.55:401][149]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.51.14:354][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true
[2024.07.05-18.51.14:381][917]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform92A1B55F4E823E9F272E7BBA6A2BA460.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset'
[2024.07.05-18.51.14:417][917]AssetCheck: New page: Asset Save: BP_MovingPlatform
[2024.07.05-18.51.14:418][917]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-18.51.50:381][817]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true
[2024.07.05-18.51.50:398][817]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform8F07523D463E80069B0EC48CBE60606F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset'
[2024.07.05-18.51.50:418][817]AssetCheck: New page: Asset Save: BP_MovingPlatform
[2024.07.05-18.51.50:418][817]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-18.51.53:050][971]BlueprintLog: New page: Compile BP_MovingPlatform
[2024.07.05-18.51.53:140][971]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms
[2024.07.05-18.54.00:134][900]Cmd: TRANSACTION UNDO
[2024.07.05-18.54.00:134][900]LogEditorTransaction: Undo Rotate Actors
[2024.07.05-18.54.00:173][900]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C0BFF1E566F723E55108041E6B88097288A03997), compiling.
[2024.07.05-18.54.00:283][900]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.54.00:283][900]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.54.00:283][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.54.00:424][902]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: Total job queries 198, among them cache hits 137 (69.19%)
[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-18.54.00:425][902]LogShaderCompilers: Display: ================================================
[2024.07.05-18.54.00:464][903]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.54.00:465][903]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.54.00:465][903]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.54.00:465][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.54.00:465][903]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.54.04:754][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.54.04:791][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
[2024.07.05-18.54.04:877][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA76FC6284DB7B1C27DEBFE8E1CA8BB3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.54.04:894][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.54.05:052][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA51C2BAB4617F179A2FCB88D8C334D1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.54.05:079][ 21]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.54.05:079][ 21]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.54.05:079][ 21]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.54.17:834][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand182)
[2024.07.05-18.54.19:139][437]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform)
[2024.07.05-18.54.23:591][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.54.23:619][569]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms
[2024.07.05-18.54.23:712][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2481E6834D5F96470E7F7C9FFE6A3153.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.54.23:729][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.54.23:889][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE500DAE46753F6DA88A1BB8C2F7A36E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.54.23:919][569]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.54.23:919][569]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.54.23:919][569]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.56.15:009][914]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.56.15:039][914]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2024.07.05-18.56.15:123][914]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD227D6F41B5397044883C8945066D81.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.56.15:139][914]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.56.15:295][914]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC3F32EF947B39ECC84A380A761A004D9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.56.15:327][914]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.56.15:327][914]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.56.15:327][914]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.56.22:873][141]Cmd: DUPLICATE
[2024.07.05-18.56.22:873][141]Cmd: ACTOR DUPLICATE
[2024.07.05-18.57.15:503][734]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2)
[2024.07.05-18.57.24:207][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap5)
[2024.07.05-18.57.31:536][167]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2)
[2024.07.05-18.57.32:164][184]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2)
[2024.07.05-18.57.38:064][358]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox11)
[2024.07.05-18.59.16:211][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-18.59.16:239][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2024.07.05-18.59.16:323][382]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map151EC17048609CF97193F097F61FDBD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-18.59.16:340][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-18.59.16:504][382]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE864DA3F4373FE5F325B57BB7167315F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-18.59.16:539][382]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-18.59.16:539][382]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-18.59.16:539][382]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-18.59.29:242][760]Cmd: DUPLICATE
[2024.07.05-18.59.29:242][760]Cmd: ACTOR DUPLICATE
[2024.07.05-18.59.39:396][ 39]LogEditorViewport: Clicking Background
[2024.07.05-18.59.44:757][193]Cmd: TRANSACTION UNDO
[2024.07.05-18.59.44:757][193]LogEditorTransaction: Undo Clicking Background
[2024.07.05-18.59.44:790][193]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4188FED6D4500EB87B12408C2AE6627C058FDCE3), compiling.
[2024.07.05-18.59.44:889][193]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-18.59.44:889][193]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.59.44:889][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: Total job queries 210, among them cache hits 149 (70.95%)
[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-18.59.45:027][195]LogShaderCompilers: Display: ================================================
[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-18.59.45:066][196]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-18.59.45:066][196]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-18.59.45:066][196]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-18.59.45:066][196]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.01.11:709][755]Cmd: TRANSACTION UNDO
[2024.07.05-19.01.11:709][755]LogEditorTransaction: Undo Move Actors
[2024.07.05-19.01.11:751][755]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 17AF0EDD4689F0925D38BD6C4464A589742BE722), compiling.
[2024.07.05-19.01.11:846][755]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.01.11:846][755]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.01.11:846][755]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.01.12:020][758]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.01.12:020][758]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.01.12:020][758]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.01.12:020][758]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.02.09:594][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.02.09:625][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2024.07.05-19.02.09:709][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1CB391E044A3446CD728BC9BD7876675.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.02.09:726][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.02.09:884][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAFB50CF14B30466F6501498DA533E18E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.02.09:915][496]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.02.09:915][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.02.09:915][496]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.02.13:059][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand136)
[2024.07.05-19.02.14:771][633]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower3)
[2024.07.05-19.02.18:886][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap6)
[2024.07.05-19.02.29:192][ 50]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4)
[2024.07.05-19.02.36:484][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap5)
[2024.07.05-19.02.39:807][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.02.39:831][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.07.05-19.02.39:915][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC151A4E849BC784F0A9BABB940C93A9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.02.39:935][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.02.40:094][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2EADB2354211CE3BE306AD94A570E323.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.02.40:127][363]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.02.40:127][363]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.02.40:127][363]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.06.29:387][104]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato
[2024.07.05-19.07.13:976][185]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true
[2024.07.05-19.07.13:990][185]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlato6D2C001B4A7D8008A68EDB9BCBE7C7CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset'
[2024.07.05-19.07.14:016][185]AssetCheck: New page: Asset Save: BP_movingPlato
[2024.07.05-19.07.14:016][185]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato
[2024.07.05-19.07.20:141][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3)
[2024.07.05-19.07.28:614][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3)
[2024.07.05-19.07.29:981][646]Cmd: DELETE
[2024.07.05-19.07.29:982][646]Cmd: ACTOR DELETE
[2024.07.05-19.07.30:011][646]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.07.30:082][646]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms
[2024.07.05-19.07.30:083][646]LogEditorActor: Deleted 1 Actors (0.101 secs)
[2024.07.05-19.07.31:018][675]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato)
[2024.07.05-19.07.52:565][342]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-19.07.52:576][342]BlueprintLog: New page: Pre-Play auto-recompile
[2024.07.05-19.07.52:576][342]LogPlayLevel: [PlayLevel] Compiling BP_movingPlato before play...
[2024.07.05-19.07.52:658][342]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms
[2024.07.05-19.07.52:661][342]LogPlayLevel: PlayLevel: Blueprint regeneration took 84 ms (1 blueprints)
[2024.07.05-19.07.52:661][342]PIE: New page: PIE session: Map (05.07.2024, 23:07:52)
[2024.07.05-19.07.52:661][342]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.07.52:685][342]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023247s)
[2024.07.05-19.07.52:686][342]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.07.52:686][342]LogPlayLevel: PIE: World Init took: (0.001527s)
[2024.07.05-19.07.52:686][342]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024992s)
[2024.07.05-19.07.52:717][342]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms
[2024.07.05-19.07.52:717][342]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-19.07.52:718][342]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-19.07.52:718][342]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-19.07.52:718][342]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-19.07.52:723][342]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-19.07.52:723][342]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-19.07.52:802][342]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-19.07.52:802][342]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-19.07.52:804][342]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-19.07.52:804][342]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-19.07.52:804][342]LogInit: FAudioDevice initialized.
[2024.07.05-19.07.52:804][342]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'.
[2024.07.05-19.07.52:818][342]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.07.52:826][342]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.05-21.07.52
[2024.07.05-19.07.52:828][342]LogWorld: Bringing up level for play took: 0.008707
[2024.07.05-19.07.52:828][342]LogOnline: OSS: Creating online subsystem instance for: :Context_26
[2024.07.05-19.07.52:831][342]PIE: Server logged in
[2024.07.05-19.07.52:832][342]PIE: Play in editor total start time 0,26 seconds.
[2024.07.05-19.07.52:843][342]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.08.01:613][876]LogNet: Browse: /Game/Map
[2024.07.05-19.08.01:614][876]LogLoad: LoadMap: /Game/Map
[2024.07.05-19.08.01:614][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.08.01:616][876]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.08.01:618][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.08.01:673][876]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-19.08.01:677][876]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
[2024.07.05-19.08.01:680][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.08.01:701][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020686s)
[2024.07.05-19.08.01:702][876]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.08.01:702][876]LogPlayLevel: PIE: World Init took: (0.001074s)
[2024.07.05-19.08.01:702][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021958s)
[2024.07.05-19.08.01:702][876]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'.
[2024.07.05-19.08.01:702][876]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.08.01:708][876]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.08.01
[2024.07.05-19.08.01:709][876]LogWorld: Bringing up level for play took: 0.005363
[2024.07.05-19.08.01:711][876]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-19.08.01:712][876]LogLoad: Took 0.098211 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-19.08.01:760][876]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.08.18:771][892]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.08.18:771][892]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.08.18:772][892]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.08.18:773][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.08.18:789][892]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-19.08.18:807][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.08.18:849][892]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.08.18:851][892]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.08.18:853][892]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.08.18:870][892]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms
[2024.07.05-19.08.18:917][893]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2024.07.05-19.08.54:830][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-19.08.55:711][ 0]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato)
[2024.07.05-19.09.06:114][317]Cmd: TRANSACTION UNDO
[2024.07.05-19.09.06:114][317]LogEditorTransaction: Undo Move Actors
[2024.07.05-19.09.06:150][317]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8DC01BC2BD99AACFADF223BB3B05AE1E54144C58), compiling.
[2024.07.05-19.09.06:261][317]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.09.06:261][317]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.09.06:261][317]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: Total job queries 234, among them cache hits 173 (73.93%)
[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-19.09.06:401][319]LogShaderCompilers: Display: ================================================
[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.09.06:441][320]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.09.06:441][320]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.09.06:441][320]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.09.06:441][320]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.09.18:156][666]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato)
[2024.07.05-19.09.25:562][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2)
[2024.07.05-19.09.26:588][936]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato)
[2024.07.05-19.09.35:703][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2)
[2024.07.05-19.09.37:656][271]Cmd: DELETE
[2024.07.05-19.09.37:657][271]Cmd: ACTOR DELETE
[2024.07.05-19.09.37:672][271]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.09.37:718][271]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
[2024.07.05-19.09.37:733][271]LogEditorActor: Deleted 1 Actors (0.076 secs)
[2024.07.05-19.09.38:536][298]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-19.09.38:969][309]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato2)
[2024.07.05-19.09.50:873][644]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato2)
[2024.07.05-19.09.54:693][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.09.54:728][758]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms
[2024.07.05-19.09.54:814][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map36EE5152454D516268421DBBDD2AE1BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.09.54:831][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.09.54:990][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7619AEC54BED3AE1FFA06A9CD62E3C1F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.09.55:023][758]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.09.55:023][758]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.09.55:023][758]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.10.12:257][287]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4)
[2024.07.05-19.10.13:200][315]Cmd: DELETE
[2024.07.05-19.10.13:200][315]Cmd: ACTOR DELETE
[2024.07.05-19.10.13:214][315]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.10.13:264][315]LogUObjectHash: Compacting FUObjectHashTables data took 5.38ms
[2024.07.05-19.10.13:272][315]LogEditorActor: Deleted 1 Actors (0.072 secs)
[2024.07.05-19.10.14:419][351]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato3)
[2024.07.05-19.10.25:318][685]Cmd: TRANSACTION UNDO
[2024.07.05-19.10.25:318][685]LogEditorTransaction: Undo Move Actors
[2024.07.05-19.10.25:357][685]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F0E222420B4F4DB7FC32143B1514F63FBBF51835), compiling.
[2024.07.05-19.10.25:461][685]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.10.25:461][685]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.10.25:461][685]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.10.25:580][687]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-19.10.25:580][687]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.10.25:580][687]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.10.25:646][688]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.10.25:646][688]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.10.25:646][688]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.10.25:646][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.10.43:985][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5)
[2024.07.05-19.10.45:887][267]Cmd: DELETE
[2024.07.05-19.10.45:887][267]Cmd: ACTOR DELETE
[2024.07.05-19.10.45:903][267]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.10.45:953][267]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms
[2024.07.05-19.10.45:966][267]LogEditorActor: Deleted 1 Actors (0.077 secs)
[2024.07.05-19.10.46:546][285]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4)
[2024.07.05-19.10.55:239][527]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4)
[2024.07.05-19.11.04:491][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6)
[2024.07.05-19.11.11:704][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-19.11.12:569][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6)
[2024.07.05-19.11.13:251][ 49]Cmd: DELETE
[2024.07.05-19.11.13:251][ 49]Cmd: ACTOR DELETE
[2024.07.05-19.11.13:264][ 49]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.11.13:316][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 4.78ms
[2024.07.05-19.11.13:325][ 49]LogEditorActor: Deleted 1 Actors (0.074 secs)
[2024.07.05-19.11.13:819][ 64]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato5)
[2024.07.05-19.11.23:231][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.11.23:266][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2024.07.05-19.11.23:354][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEE323D534FF4C577CE1C2F88CA4641A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.11.23:371][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.11.23:526][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BC092C546358B687BDB6D843A810E64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.11.23:551][344]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.11.23:551][344]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.11.23:551][344]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.11.38:869][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7)
[2024.07.05-19.11.39:599][808]Cmd: DELETE
[2024.07.05-19.11.39:599][808]Cmd: ACTOR DELETE
[2024.07.05-19.11.39:613][808]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.11.39:661][808]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms
[2024.07.05-19.11.39:671][808]LogEditorActor: Deleted 1 Actors (0.071 secs)
[2024.07.05-19.11.40:423][832]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato6)
[2024.07.05-19.11.51:105][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.11.51:141][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2024.07.05-19.11.51:238][155]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBC63BBB54AF209677DC469AA7CC16C55.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.11.51:254][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.11.51:416][155]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB81B3FA48A3C9F719B06B83916AAB9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.11.51:446][155]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.11.51:446][155]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.11.51:446][155]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.11.56:474][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8)
[2024.07.05-19.12.06:008][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8)
[2024.07.05-19.12.06:802][583]Cmd: DELETE
[2024.07.05-19.12.06:802][583]Cmd: ACTOR DELETE
[2024.07.05-19.12.06:817][583]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.12.06:868][583]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
[2024.07.05-19.12.06:876][583]LogEditorActor: Deleted 1 Actors (0.074 secs)
[2024.07.05-19.12.07:377][598]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato7)
[2024.07.05-19.12.16:778][860]Cmd: TRANSACTION UNDO
[2024.07.05-19.12.16:778][860]LogEditorTransaction: Undo Move Actors
[2024.07.05-19.12.16:830][860]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6851F6494D625852BC9CC13E6BD2377EC6AEAAFB), compiling.
[2024.07.05-19.12.16:927][860]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.12.16:927][860]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.12.16:927][860]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: Total job queries 249, among them cache hits 188 (75.50%)
[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-19.12.16:971][861]LogShaderCompilers: Display: ================================================
[2024.07.05-19.12.17:028][862]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-19.12.17:028][862]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.12.17:028][862]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.12.17:108][863]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.12.17:108][863]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.12.17:108][863]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.12.17:108][863]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.12.18:146][887]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato7)
[2024.07.05-19.12.36:396][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.12.36:430][397]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms
[2024.07.05-19.12.36:515][397]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB4BFE88545EB9341E52536A97C2E2B4D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.12.36:531][397]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.12.36:684][397]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB919A59F45CDD7A707055B9F147D1005.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.12.36:718][397]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.12.36:718][397]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.12.36:718][397]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.12.39:011][456]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-19.12.39:020][456]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-19.12.39:020][456]PIE: New page: PIE session: Map (05.07.2024, 23:12:39)
[2024.07.05-19.12.39:020][456]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.12.39:041][456]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021732s)
[2024.07.05-19.12.39:042][456]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.12.39:042][456]LogPlayLevel: PIE: World Init took: (0.001219s)
[2024.07.05-19.12.39:042][456]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023117s)
[2024.07.05-19.12.39:076][456]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms
[2024.07.05-19.12.39:078][456]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-19.12.39:078][456]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-19.12.39:078][456]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-19.12.39:079][456]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-19.12.39:079][456]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-19.12.39:082][456]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-19.12.39:083][456]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-19.12.39:166][456]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-19.12.39:167][456]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-19.12.39:167][456]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-19.12.39:170][456]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-19.12.39:170][456]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-19.12.39:170][456]LogInit: FAudioDevice initialized.
[2024.07.05-19.12.39:170][456]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'.
[2024.07.05-19.12.39:180][456]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.12.39:186][456]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.12.39
[2024.07.05-19.12.39:188][456]LogWorld: Bringing up level for play took: 0.007119
[2024.07.05-19.12.39:188][456]LogOnline: OSS: Creating online subsystem instance for: :Context_27
[2024.07.05-19.12.39:195][456]PIE: Server logged in
[2024.07.05-19.12.39:196][456]PIE: Play in editor total start time 0,178 seconds.
[2024.07.05-19.12.39:207][456]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.12.53:599][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.12.53:600][303]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.12.53:600][303]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.12.53:601][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.12.53:612][303]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-19.12.53:622][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.12.53:654][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.12.53:655][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.12.53:658][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.12.53:667][303]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
[2024.07.05-19.12.53:707][304]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2024.07.05-19.14.02:949][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true
[2024.07.05-19.14.02:964][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlatoDA7713AB49608FCEE4164CB3543C6D38.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset'
[2024.07.05-19.14.02:986][779]AssetCheck: New page: Asset Save: BP_movingPlato
[2024.07.05-19.14.02:986][779]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato
[2024.07.05-19.14.05:003][883]BlueprintLog: New page: Compile BP_movingPlato
[2024.07.05-19.14.05:086][883]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms
[2024.07.05-19.14.08:711][992]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-19.14.08:719][992]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-19.14.08:719][992]PIE: New page: PIE session: Map (05.07.2024, 23:14:08)
[2024.07.05-19.14.08:719][992]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.14.08:742][992]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023274s)
[2024.07.05-19.14.08:743][992]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.14.08:744][992]LogPlayLevel: PIE: World Init took: (0.001149s)
[2024.07.05-19.14.08:744][992]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024585s)
[2024.07.05-19.14.08:779][992]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
[2024.07.05-19.14.08:781][992]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-19.14.08:781][992]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-19.14.08:781][992]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-19.14.08:782][992]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-19.14.08:782][992]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-19.14.08:786][992]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-19.14.08:786][992]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-19.14.08:863][992]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-19.14.08:864][992]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-19.14.08:864][992]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-19.14.08:864][992]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-19.14.08:866][992]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-19.14.08:866][992]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-19.14.08:866][992]LogInit: FAudioDevice initialized.
[2024.07.05-19.14.08:866][992]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'.
[2024.07.05-19.14.08:873][992]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.14.08:882][992]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.14.08
[2024.07.05-19.14.08:884][992]LogWorld: Bringing up level for play took: 0.009932
[2024.07.05-19.14.08:885][992]LogOnline: OSS: Creating online subsystem instance for: :Context_28
[2024.07.05-19.14.08:888][992]PIE: Server logged in
[2024.07.05-19.14.08:889][992]PIE: Play in editor total start time 0,172 seconds.
[2024.07.05-19.14.08:899][992]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.14.31:177][316]LogNet: Browse: /Game/Map
[2024.07.05-19.14.31:178][316]LogLoad: LoadMap: /Game/Map
[2024.07.05-19.14.31:178][316]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.14.31:180][316]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.14.31:181][316]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.14.31:251][316]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-19.14.31:256][316]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms
[2024.07.05-19.14.31:259][316]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.14.31:278][316]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018909s)
[2024.07.05-19.14.31:279][316]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.14.31:279][316]LogPlayLevel: PIE: World Init took: (0.001047s)
[2024.07.05-19.14.31:279][316]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020150s)
[2024.07.05-19.14.31:279][316]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'.
[2024.07.05-19.14.31:279][316]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.14.31:284][316]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.14.31
[2024.07.05-19.14.31:286][316]LogWorld: Bringing up level for play took: 0.005175
[2024.07.05-19.14.31:288][316]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-19.14.31:291][316]LogLoad: Took 0.113696 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-19.14.31:335][316]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.14.34:020][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.14.34:020][473]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.14.34:021][473]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.14.34:025][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.14.34:038][473]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-19.14.34:047][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.14.34:075][473]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-19.14.34:075][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.14.34:077][473]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.14.34:082][473]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.14.34:088][473]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms
[2024.07.05-19.14.34:120][474]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2024.07.05-19.14.43:850][755]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4)
[2024.07.05-19.14.58:113][ 27]LogActorFactory: Actor Factory created Plattform_broken__1_
[2024.07.05-19.15.04:899][206]Cmd: TRANSACTION UNDO
[2024.07.05-19.15.04:899][206]LogEditorTransaction: Undo Clicking on Actors
[2024.07.05-19.15.04:934][206]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 28FACC7B2D45000294A0CDAD1CF577B6E317B696), compiling.
[2024.07.05-19.15.05:046][206]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.15.05:046][206]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.15.05:047][206]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.15.05:239][209]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.15.05:239][209]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.15.05:239][209]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.15.05:239][209]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.15.09:408][273]LogActorFactory: Actor Factory created Plattform_broken__1_
[2024.07.05-19.15.11:831][335]LogActorFactory: Actor Factory created Plattform_broken__1_
[2024.07.05-19.15.18:491][515]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4)
[2024.07.05-19.15.19:432][542]Cmd: DELETE
[2024.07.05-19.15.19:432][542]Cmd: ACTOR DELETE
[2024.07.05-19.15.19:445][542]LogEditorActor: Deleted Actor: BP_movingPlato_C
[2024.07.05-19.15.19:501][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
[2024.07.05-19.15.19:515][542]LogEditorActor: Deleted 1 Actors (0.083 secs)
[2024.07.05-19.15.20:282][565]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_)
[2024.07.05-19.15.36:163][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.15.36:199][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.07.05-19.15.36:297][941]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF4315A44470ACBEE36341B8B7A9B2A9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.15.36:313][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.15.36:481][941]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1701178E4E11720805A231843D9739D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.15.36:510][941]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.15.36:510][941]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.15.36:510][941]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.15.43:108][125]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2)
[2024.07.05-19.15.47:179][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.15.47:215][238]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms
[2024.07.05-19.15.47:302][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2BCC450D46DB8313C8ACF0ACC884E10B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.15.47:320][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.15.47:476][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData237F70674B9BDDCE429FD39932C687DB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.15.47:499][238]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.15.47:499][238]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.15.47:499][238]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.15.49:870][299]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_)
[2024.07.05-19.15.56:010][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.15.56:043][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
[2024.07.05-19.15.56:126][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map54D2C26C4CA66ADADC9BC0A12B22F652.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.15.56:142][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.15.56:301][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFB9978CD4A57EF9930157F910F5F92E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.15.56:329][465]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.15.56:329][465]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.15.56:329][465]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.15.59:627][555]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-19.15.59:634][555]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-19.15.59:634][555]PIE: New page: PIE session: Map (05.07.2024, 23:15:59)
[2024.07.05-19.15.59:634][555]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.15.59:655][555]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020841s)
[2024.07.05-19.15.59:656][555]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.15.59:656][555]LogPlayLevel: PIE: World Init took: (0.001080s)
[2024.07.05-19.15.59:656][555]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022079s)
[2024.07.05-19.15.59:689][555]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms
[2024.07.05-19.15.59:693][555]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-19.15.59:693][555]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-19.15.59:694][555]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-19.15.59:694][555]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-19.15.59:694][555]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-19.15.59:694][555]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-19.15.59:697][555]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-19.15.59:697][555]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-19.15.59:772][555]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-19.15.59:773][555]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-19.15.59:773][555]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-19.15.59:773][555]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-19.15.59:775][555]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-19.15.59:775][555]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-19.15.59:775][555]LogInit: FAudioDevice initialized.
[2024.07.05-19.15.59:775][555]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'.
[2024.07.05-19.15.59:787][555]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.15.59:795][555]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.15.59
[2024.07.05-19.15.59:796][555]LogWorld: Bringing up level for play took: 0.007395
[2024.07.05-19.15.59:796][555]LogOnline: OSS: Creating online subsystem instance for: :Context_29
[2024.07.05-19.15.59:799][555]PIE: Server logged in
[2024.07.05-19.15.59:800][555]PIE: Play in editor total start time 0,168 seconds.
[2024.07.05-19.15.59:808][555]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.16.09:356][114]LogNet: Browse: /Game/Map
[2024.07.05-19.16.09:356][114]LogLoad: LoadMap: /Game/Map
[2024.07.05-19.16.09:356][114]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.16.09:357][114]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.16.09:360][114]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.16.09:432][114]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-19.16.09:437][114]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms
[2024.07.05-19.16.09:439][114]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.16.09:466][114]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026744s)
[2024.07.05-19.16.09:466][114]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.16.09:467][114]LogPlayLevel: PIE: World Init took: (0.001023s)
[2024.07.05-19.16.09:467][114]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027976s)
[2024.07.05-19.16.09:467][114]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'.
[2024.07.05-19.16.09:467][114]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.16.09:472][114]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.09
[2024.07.05-19.16.09:473][114]LogWorld: Bringing up level for play took: 0.004872
[2024.07.05-19.16.09:474][114]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-19.16.09:475][114]LogLoad: Took 0.119345 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-19.16.09:514][114]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.16.16:073][502]LogNet: Browse: /Game/Map
[2024.07.05-19.16.16:073][502]LogLoad: LoadMap: /Game/Map
[2024.07.05-19.16.16:073][502]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.16.16:074][502]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.16.16:077][502]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.16.16:151][502]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-19.16.16:155][502]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms
[2024.07.05-19.16.16:159][502]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.16.16:180][502]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021357s)
[2024.07.05-19.16.16:182][502]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.16.16:183][502]LogPlayLevel: PIE: World Init took: (0.002229s)
[2024.07.05-19.16.16:183][502]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.024103s)
[2024.07.05-19.16.16:183][502]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'.
[2024.07.05-19.16.16:184][502]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.16.16:190][502]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.16
[2024.07.05-19.16.16:191][502]LogWorld: Bringing up level for play took: 0.004989
[2024.07.05-19.16.16:192][502]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-19.16.16:193][502]LogLoad: Took 0.121056 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-19.16.16:229][502]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.16.24:032][962]LogNet: Browse: /Game/Map
[2024.07.05-19.16.24:032][962]LogLoad: LoadMap: /Game/Map
[2024.07.05-19.16.24:032][962]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.16.24:034][962]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.16.24:036][962]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.16.24:103][962]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-19.16.24:108][962]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2024.07.05-19.16.24:110][962]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.16.24:130][962]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020010s)
[2024.07.05-19.16.24:131][962]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.16.24:131][962]LogPlayLevel: PIE: World Init took: (0.001134s)
[2024.07.05-19.16.24:131][962]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021348s)
[2024.07.05-19.16.24:131][962]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'.
[2024.07.05-19.16.24:132][962]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.16.24:137][962]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.24
[2024.07.05-19.16.24:138][962]LogWorld: Bringing up level for play took: 0.005131
[2024.07.05-19.16.24:139][962]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-19.16.24:140][962]LogLoad: Took 0.108919 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-19.16.24:186][962]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.16.39:804][882]LogNet: Browse: /Game/Map
[2024.07.05-19.16.39:804][882]LogLoad: LoadMap: /Game/Map
[2024.07.05-19.16.39:804][882]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.16.39:807][882]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.16.39:809][882]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.16.39:875][882]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-19.16.39:878][882]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms
[2024.07.05-19.16.39:881][882]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-19.16.39:900][882]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018984s)
[2024.07.05-19.16.39:901][882]LogAIModule: Creating AISystem for world Map
[2024.07.05-19.16.39:902][882]LogPlayLevel: PIE: World Init took: (0.001145s)
[2024.07.05-19.16.39:902][882]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020411s)
[2024.07.05-19.16.39:902][882]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'.
[2024.07.05-19.16.39:902][882]LogLoad: Game class is 'GameModeBase'
[2024.07.05-19.16.39:907][882]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-21.16.39
[2024.07.05-19.16.39:909][882]LogWorld: Bringing up level for play took: 0.005253
[2024.07.05-19.16.39:910][882]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-19.16.39:911][882]LogLoad: Took 0.107075 seconds to LoadMap(/Game/UEDPIE_0_Map)
[2024.07.05-19.16.39:963][882]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'.
[2024.07.05-19.16.41:969][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.16.41:969][997]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-19.16.41:970][997]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.16.41:972][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.16.41:986][997]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-19.16.42:003][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.16.42:031][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-19.16.42:032][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.16.42:033][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.16.42:042][997]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2024.07.05-19.16.42:081][998]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2024.07.05-19.16.58:737][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.16.58:783][495]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
[2024.07.05-19.16.58:875][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7D6DD59E43A7E969DD309AA463A7386A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.16.58:891][495]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.16.59:058][495]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6C2713504B6E0DE972AF0D856DECF7CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.16.59:090][495]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.16.59:090][495]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.16.59:090][495]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.19.08:324][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_9)
[2024.07.05-19.19.09:230][996]Cmd: DELETE
[2024.07.05-19.19.09:230][996]Cmd: ACTOR DELETE
[2024.07.05-19.19.09:243][996]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.19.09:294][996]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
[2024.07.05-19.19.09:306][996]LogEditorActor: Deleted 1 Actors (0.076 secs)
[2024.07.05-19.19.10:090][ 20]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4)
[2024.07.05-19.19.19:132][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10)
[2024.07.05-19.19.28:925][560]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10)
[2024.07.05-19.19.29:785][585]Cmd: DELETE
[2024.07.05-19.19.29:785][585]Cmd: ACTOR DELETE
[2024.07.05-19.19.29:798][585]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.19.29:845][585]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms
[2024.07.05-19.19.29:858][585]LogEditorActor: Deleted 1 Actors (0.073 secs)
[2024.07.05-19.19.30:355][600]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8)
[2024.07.05-19.19.36:143][760]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.36:143][760]LogEditorTransaction: Undo Clicking on Actors
[2024.07.05-19.19.36:182][760]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BC6C76EE2B2E183366F5B3F551E862A86DB2B572), compiling.
[2024.07.05-19.19.36:284][760]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.36:284][760]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.36:284][760]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: Total job queries 285, among them cache hits 224 (78.60%)
[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: Tracking 61 distinct input hashes that result in 24 distinct outputs (39.34%)
[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-19.19.36:424][762]LogShaderCompilers: Display: ================================================
[2024.07.05-19.19.36:461][763]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.36:461][763]LogEditorTransaction: Undo Delete Actors
[2024.07.05-19.19.36:477][763]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1A7491FE5A4314C5D4F9D2EFE0B1EAA8AB074403), compiling.
[2024.07.05-19.19.36:709][765]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-19.19.36:709][765]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.36:709][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.36:801][766]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.36:802][766]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.36:802][766]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.36:802][766]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.36:802][766]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.37:031][774]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.37:031][774]LogEditorTransaction: Undo Clicking on Actors
[2024.07.05-19.19.37:074][774]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E9E9B4D24411C61FE270E9206F27CEEB61383353), compiling.
[2024.07.05-19.19.37:166][774]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.37:166][774]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.37:166][774]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.37:308][777]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.37:308][777]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.37:308][777]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.37:308][777]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.37:375][779]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.37:375][779]LogEditorTransaction: Undo Move Actors
[2024.07.05-19.19.37:392][779]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F89BDFC21FDEB79743D9228E291C005D73B37AA4), compiling.
[2024.07.05-19.19.37:478][779]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.37:478][779]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.37:478][779]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.37:594][782]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-19.19.37:595][782]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.37:595][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.37:619][783]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.37:620][783]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.37:620][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.37:620][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.37:792][789]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.37:792][789]LogEditorTransaction: Undo Create Actors
[2024.07.05-19.19.37:853][789]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E68138853E8431D02613ED2D41B10428BA278FC1), compiling.
[2024.07.05-19.19.37:951][789]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.37:951][789]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.37:951][789]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.38:123][792]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.38:123][792]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.38:123][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.38:123][792]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.38:211][795]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.38:211][795]LogEditorTransaction: Undo Clicking on Actors
[2024.07.05-19.19.38:246][795]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 879FF858A8BD293D3682982881572280E85B576D), compiling.
[2024.07.05-19.19.38:352][795]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.38:352][795]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.38:352][795]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.38:475][798]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.38:476][798]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.38:476][798]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.38:476][798]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.38:476][798]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.38:724][806]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.38:725][806]LogEditorTransaction: Undo Move Actors
[2024.07.05-19.19.38:770][806]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 60544A3B02D78236962D64322D27962AFE5E01BE), compiling.
[2024.07.05-19.19.38:867][806]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.38:867][806]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.38:867][806]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.38:966][808]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-19.19.38:966][808]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.38:966][808]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.38:998][809]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.38:998][809]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.38:998][809]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.38:998][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.39:281][818]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.39:281][818]LogEditorTransaction: Undo Clicking on Actors
[2024.07.05-19.19.39:323][818]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 36476701374DC6CC77857AA2CDE64A72AD8BD0BB), compiling.
[2024.07.05-19.19.39:414][818]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.39:414][818]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.39:414][818]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.39:536][821]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.39:536][821]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.39:536][821]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.39:536][821]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.39:871][832]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.39:871][832]LogEditorTransaction: Undo Delete Actors
[2024.07.05-19.19.39:932][832]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 58EC1807F5E829EA9CFE8D033D12D563EAE838AE), compiling.
[2024.07.05-19.19.40:026][832]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.40:026][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.40:026][832]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.40:197][835]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.40:197][835]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.40:197][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.40:197][835]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.40:382][841]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.40:382][841]LogEditorTransaction: Undo Clicking on Actors
[2024.07.05-19.19.40:426][841]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 357D1A79C273738506E63A0123B621AC8C5E12D9), compiling.
[2024.07.05-19.19.40:515][841]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.40:515][841]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.40:515][841]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.40:646][844]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.40:646][844]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.40:646][844]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.40:646][844]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.41:048][855]Cmd: TRANSACTION UNDO
[2024.07.05-19.19.41:048][855]LogEditorTransaction: Undo Create Actors
[2024.07.05-19.19.41:109][855]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 303550AD7AAF327479F376282AA592C798D0DA51), compiling.
[2024.07.05-19.19.41:200][855]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.19.41:200][855]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.41:200][855]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.19.41:378][858]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.19.41:378][858]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.19.41:378][858]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.19.41:378][858]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.19.59:693][401]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4)
[2024.07.05-19.20.02:115][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10)
[2024.07.05-19.20.02:843][496]Cmd: DELETE
[2024.07.05-19.20.02:843][496]Cmd: ACTOR DELETE
[2024.07.05-19.20.02:860][496]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.20.02:905][496]LogUObjectHash: Compacting FUObjectHashTables data took 3.89ms
[2024.07.05-19.20.02:917][496]LogEditorActor: Deleted 1 Actors (0.073 secs)
[2024.07.05-19.20.03:465][512]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato4)
[2024.07.05-19.20.09:173][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11)
[2024.07.05-19.20.18:142][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12)
[2024.07.05-19.20.31:545][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11)
[2024.07.05-19.20.33:226][361]Cmd: DELETE
[2024.07.05-19.20.33:226][361]Cmd: ACTOR DELETE
[2024.07.05-19.20.33:244][361]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.20.33:293][361]LogUObjectHash: Compacting FUObjectHashTables data took 6.13ms
[2024.07.05-19.20.33:302][361]LogEditorActor: Deleted 1 Actors (0.076 secs)
[2024.07.05-19.20.34:419][395]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8)
[2024.07.05-19.20.51:153][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12)
[2024.07.05-19.20.54:628][974]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato8)
[2024.07.05-19.21.07:740][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.21.07:777][332]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms
[2024.07.05-19.21.07:931][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AB1E3534CB230DEED41F4B0E3381FCB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.21.07:958][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.21.08:185][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5865A25E4BA75D1286DA52AB1C41E444.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.21.08:216][332]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.21.08:216][332]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.21.08:216][332]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.21.10:848][385]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13)
[2024.07.05-19.21.16:122][496]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13)
[2024.07.05-19.21.17:313][525]Cmd: DELETE
[2024.07.05-19.21.17:313][525]Cmd: ACTOR DELETE
[2024.07.05-19.21.17:333][525]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.21.17:387][525]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
[2024.07.05-19.21.17:393][525]LogEditorActor: Deleted 1 Actors (0.080 secs)
[2024.07.05-19.21.18:589][556]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9)
[2024.07.05-19.21.40:598][113]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9)
[2024.07.05-19.21.43:148][176]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato9)
[2024.07.05-19.21.56:582][485]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10)
[2024.07.05-19.21.57:435][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14)
[2024.07.05-19.21.57:826][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14)
[2024.07.05-19.21.58:960][541]Cmd: DELETE
[2024.07.05-19.21.58:960][541]Cmd: ACTOR DELETE
[2024.07.05-19.21.58:981][541]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.21.59:035][541]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms
[2024.07.05-19.21.59:043][541]LogEditorActor: Deleted 1 Actors (0.082 secs)
[2024.07.05-19.21.59:625][557]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10)
[2024.07.05-19.22.01:668][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.22.01:705][608]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2024.07.05-19.22.01:787][608]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC92986414482D9E8827833ADC8525A84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.22.01:802][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.22.01:962][608]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData33253DBC48DD7FB50381DC9D1A0448C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.22.01:993][608]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.22.01:993][608]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.22.01:993][608]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.22.27:781][349]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato10)
[2024.07.05-19.22.49:939][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16)
[2024.07.05-19.22.50:730][ 9]Cmd: DELETE
[2024.07.05-19.22.50:730][ 9]Cmd: ACTOR DELETE
[2024.07.05-19.22.50:748][ 9]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.22.50:794][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
[2024.07.05-19.22.50:805][ 9]LogEditorActor: Deleted 1 Actors (0.074 secs)
[2024.07.05-19.22.51:420][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17)
[2024.07.05-19.23.11:632][606]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_15)
[2024.07.05-19.23.12:390][628]Cmd: DELETE
[2024.07.05-19.23.12:390][628]Cmd: ACTOR DELETE
[2024.07.05-19.23.12:410][628]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.23.12:454][628]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms
[2024.07.05-19.23.12:463][628]LogEditorActor: Deleted 1 Actors (0.072 secs)
[2024.07.05-19.23.12:993][645]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato11)
[2024.07.05-19.23.21:292][878]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.23.21:327][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2024.07.05-19.23.21:417][878]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3599DAC4449F7044AC1C73A66894751B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.23.21:435][878]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.23.21:594][878]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1B0F6F3D41A176A65D1467A955FF091B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.23.21:622][878]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.23.21:622][878]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.23.21:622][878]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.23.25:917][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17)
[2024.07.05-19.23.30:570][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18)
[2024.07.05-19.23.35:275][243]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12)
[2024.07.05-19.23.35:949][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18)
[2024.07.05-19.23.37:250][285]Cmd: DELETE
[2024.07.05-19.23.37:250][285]Cmd: ACTOR DELETE
[2024.07.05-19.23.37:279][285]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.23.37:340][285]LogUObjectHash: Compacting FUObjectHashTables data took 4.10ms
[2024.07.05-19.23.37:344][285]LogEditorActor: Deleted 1 Actors (0.094 secs)
[2024.07.05-19.23.38:170][306]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12)
[2024.07.05-19.23.54:192][756]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox4)
[2024.07.05-19.23.54:884][776]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12)
[2024.07.05-19.23.55:865][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.23.55:900][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
[2024.07.05-19.23.55:987][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAD51CB0F45688DB0AF4E9083B7B12CBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.23.56:003][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.23.56:163][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6B5A060D415E0C16D563CBBA2D327B6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.23.56:196][802]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.23.56:196][802]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.23.56:196][802]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.23.56:707][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19)
[2024.07.05-19.24.00:155][902]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13)
[2024.07.05-19.24.00:804][920]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox5)
[2024.07.05-19.24.01:512][939]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13)
[2024.07.05-19.24.02:171][956]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13)
[2024.07.05-19.24.04:241][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49)
[2024.07.05-19.24.04:880][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49)
[2024.07.05-19.24.05:541][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand49)
[2024.07.05-19.24.06:678][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19)
[2024.07.05-19.24.07:992][120]Cmd: DELETE
[2024.07.05-19.24.07:992][120]Cmd: ACTOR DELETE
[2024.07.05-19.24.08:009][120]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.24.08:053][120]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
[2024.07.05-19.24.08:062][120]LogEditorActor: Deleted 1 Actors (0.068 secs)
[2024.07.05-19.24.09:235][158]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13)
[2024.07.05-19.24.18:241][422]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13)
[2024.07.05-19.24.20:552][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.24.20:588][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms
[2024.07.05-19.24.20:682][493]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map174FD74746A3C99420BB36AF552771C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.24.20:698][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.24.20:856][493]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDAD167114117972B87BD7896673D0884.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.24.20:887][493]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.24.20:887][493]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.24.20:887][493]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.24.22:657][543]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato12)
[2024.07.05-19.24.29:319][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.24.29:362][740]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
[2024.07.05-19.24.29:451][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DC5E74143BB120DE7454B82D33E6044.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.24.29:468][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.24.29:622][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1795747D4515293E36E4F1B2E4C6F202.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.24.29:658][740]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.24.29:658][740]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.24.29:658][740]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.24.30:281][757]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato13)
[2024.07.05-19.24.31:280][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.24.31:313][785]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.07.05-19.24.31:398][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCCBB16544BB688005CB27D9F2825BA4A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.24.31:414][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.24.31:570][785]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA721CA834E4877167691E1B0506C7C43.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.24.31:600][785]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.24.31:600][785]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.24.31:600][785]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.24.59:376][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.24.59:406][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
[2024.07.05-19.24.59:499][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map517D90504C35F7FC5D9307BEC2B6AA01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.24.59:515][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.24.59:670][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0A7EDF04C13AA95D66EC7BA744322BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.24.59:702][669]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.24.59:702][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.24.59:702][669]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.25.45:715][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_29)
[2024.07.05-19.25.46:521][728]Cmd: DELETE
[2024.07.05-19.25.46:521][728]Cmd: ACTOR DELETE
[2024.07.05-19.25.46:539][728]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.25.46:594][728]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2024.07.05-19.25.46:600][728]LogEditorActor: Deleted 1 Actors (0.079 secs)
[2024.07.05-19.25.47:414][754]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform2)
[2024.07.05-19.25.50:483][843]Cmd: DUPLICATE
[2024.07.05-19.25.50:483][843]Cmd: ACTOR DUPLICATE
[2024.07.05-19.26.04:207][230]Cmd: DUPLICATE
[2024.07.05-19.26.04:207][230]Cmd: ACTOR DUPLICATE
[2024.07.05-19.26.22:244][743]Cmd: DUPLICATE
[2024.07.05-19.26.22:244][743]Cmd: ACTOR DUPLICATE
[2024.07.05-19.26.26:897][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_33)
[2024.07.05-19.26.29:310][942]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform5)
[2024.07.05-19.26.30:304][971]Cmd: DUPLICATE
[2024.07.05-19.26.30:304][971]Cmd: ACTOR DUPLICATE
[2024.07.05-19.26.41:164][271]Cmd: DUPLICATE
[2024.07.05-19.26.41:164][271]Cmd: ACTOR DUPLICATE
[2024.07.05-19.26.57:371][733]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform3)
[2024.07.05-19.26.58:215][757]Cmd: DUPLICATE
[2024.07.05-19.26.58:215][757]Cmd: ACTOR DUPLICATE
[2024.07.05-19.27.05:084][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.27.05:120][949]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
[2024.07.05-19.27.05:208][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDBEF9F34481485E6488FDD8F171D295D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.27.05:224][949]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.27.05:379][949]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData91AB256A43F8AC31DBDBFC8B8A192838.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.27.05:405][949]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.27.05:405][949]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.27.05:405][949]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.27.11:826][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.27.11:858][126]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
[2024.07.05-19.27.11:948][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map49D8876F4750166526DEFDB6C5B1CAB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.27.11:964][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.27.12:121][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData20F87669445375BEF833CB896C28DE4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.27.12:149][126]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.27.12:149][126]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.27.12:149][126]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.28.10:392][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_31)
[2024.07.05-19.29.20:155][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.29.20:188][478]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2024.07.05-19.29.20:280][478]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2EFF5ADE4BD04D3DD7F66191C2256CED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.29.20:297][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.29.20:453][478]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2C8B0DB44C320AB1C2BB2397C05DA5B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.29.20:482][478]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.29.20:482][478]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.29.20:482][478]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.29.39:161][ 9]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8)
[2024.07.05-19.29.57:788][535]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.29.57:823][535]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2024.07.05-19.29.57:915][535]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9A99AFD94C72F59350354088A0464124.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.29.57:930][535]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.29.58:085][535]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8EA3FFD44B4B5312CD291ABCD892BB75.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.29.58:116][535]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.29.58:116][535]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.29.58:116][535]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.31.57:647][709]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-19.32.18:519][338]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-19.32.19:278][361]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-19.32.25:481][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.32.25:514][551]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
[2024.07.05-19.32.25:606][551]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD07AD4DA49F904F3C4CD16BA9F203021.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.32.25:622][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.32.25:778][551]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData75648B7E47423C3C7CB5868E10C7055C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.32.25:803][551]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.32.25:803][551]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.32.25:803][551]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.32.38:246][816]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-19.32.40:710][890]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox10)
[2024.07.05-19.34.26:831][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.34.26:867][122]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms
[2024.07.05-19.34.26:962][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map18B171364EA108291C0D16B46AA632AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.34.26:982][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.34.27:139][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData62D40D454E801114FA295AAAACBBB53D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.34.27:168][122]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.34.27:168][122]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.34.27:168][122]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.34.47:305][757]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-19.34.48:476][788]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-19.34.48:979][803]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.07.05-19.34.57:655][ 22]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower
[2024.07.05-19.34.59:485][ 32]34794_Flamethrower_MessageLog: System successfully compiled.
[2024.07.05-19.35.49:210][929]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/Flamethrower" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/Flamethrower.uasset" SILENT=true
[2024.07.05-19.35.49:393][929]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/FlamethrowerB3DA8E7049E1B9BECD122882C4950B2F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/Flamethrower.uasset'
[2024.07.05-19.35.49:423][929]AssetCheck: New page: Asset Save: Flamethrower
[2024.07.05-19.35.49:423][929]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower
[2024.07.05-19.36.06:006][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.36.06:102][459]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms
[2024.07.05-19.36.06:193][459]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4A9BA8B242AD8698CD4EE89F457E9095.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.36.06:212][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.36.06:371][459]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB419EB92451AAFFB8FFB92B4513DF700.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.36.06:402][459]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.36.06:402][459]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.36.06:402][459]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.36.26:855][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78)
[2024.07.05-19.36.34:642][179]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor)
[2024.07.05-19.36.48:216][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.36.48:293][573]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms
[2024.07.05-19.36.48:381][573]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map472C7A7946BAA91B9B17CEAB59F42AF1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.36.48:401][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.36.48:557][573]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5BA0120C4019E1B5869A7EA46CBD0D6A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.36.48:579][573]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.36.48:579][573]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.36.48:579][573]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.38.00:330][ 41]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\WandgemäldeNew.png)
[2024.07.05-19.38.00:385][ 41]LogTexture: Display: Building textures: WandgemäldeNew (OODLE_AutoDXT, 2048X1024)
[2024.07.05-19.38.00:533][ 41]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
[2024.07.05-19.38.00:533][ 41]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
[2024.07.05-19.38.07:324][191]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/WandgemäldeNew.WandgemäldeNew
[2024.07.05-19.38.15:517][499]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78)
[2024.07.05-19.38.16:317][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78)
[2024.07.05-19.38.21:527][668]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor)
[2024.07.05-19.38.26:764][796]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Wandgemälde.Wandgemälde
[2024.07.05-19.38.26:792][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F9F6F139FD202B6DA9086A230D6BA43FD95D4B0B), compiling.
[2024.07.05-19.38.26:840][796]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 28
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 24
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 20
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4
[2024.07.05-19.38.26:863][796]LogShaderCompilers: Display: Started 28 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.38.27:014][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 70ECAD92E74E77356B860549CCF5C97353215B65), compiling.
[2024.07.05-19.38.27:021][796]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: F066447ADA9477089D070C121109EE508D1D0F57), compiling.
[2024.07.05-19.38.27:025][796]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 42E5728264B89496D139622DFE0BA77BB89F5DC4), compiling.
[2024.07.05-19.38.27:041][796]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.38.27:041][796]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.38.27:041][796]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2
[2024.07.05-19.38.28:096][828]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Total job queries 475, among them cache hits 356 (74.95%)
[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: Tracking 62 distinct input hashes that result in 24 distinct outputs (38.71%)
[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2024.07.05-19.38.30:883][900]LogShaderCompilers: Display: ================================================
[2024.07.05-19.38.34:536][973]MaterialEditorStats: Texture samplers: 2/16
[2024.07.05-19.38.34:536][973]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.38.34:536][973]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.38.34:733][976]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: BB449A89683644E5C1C713A7E6D98FA43A8ED4C7), compiling.
[2024.07.05-19.38.34:740][976]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E529D4CF5D8A61C294B04D7E84A65612A4134FC), compiling.
[2024.07.05-19.38.34:747][976]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 691B1A714DAE2CDD1B57D2FDD4C90B330A807E79), compiling.
[2024.07.05-19.38.34:761][976]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.38.34:761][976]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.38.34:761][976]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.38.34:860][978]MaterialEditorStats: Texture samplers: 2/16
[2024.07.05-19.38.34:860][978]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.38.34:860][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.38.35:446][991]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-19.38.35:446][991]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.38.35:446][991]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.38.35:757][ 0]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.38.36:151][ 13]LogMaterialEditor: Saving and Compiling material Wandgemälde
[2024.07.05-19.38.40:261][ 13]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6861914C43670A433CDB4245E2D5D5F9C27C5A23), compiling.
[2024.07.05-19.38.40:334][ 13]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 6A18D71C588D032C6CC0854B43889D9561B5BF6E), compiling.
[2024.07.05-19.38.40:417][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms
[2024.07.05-19.38.40:428][ 13]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.38.40:751][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.05-19.38.40:751][ 13]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.38.40:790][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 18
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 16
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 8
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6
[2024.07.05-19.38.40:884][ 13]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.38.40:948][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true
[2024.07.05-19.38.40:957][ 13]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Wandgemälde004B5BE34EDCCD0459F57FB99F77CAD3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset'
[2024.07.05-19.38.41:816][ 13]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
[2024.07.05-19.38.41:816][ 13]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.38.41:816][ 13]AssetCheck: New page: Asset Save: Wandgemälde
[2024.07.05-19.38.41:816][ 13]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde
[2024.07.05-19.38.42:652][ 30]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2024.07.05-19.38.42:652][ 30]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.38.43:946][ 48]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2024.07.05-19.38.43:946][ 48]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.38.44:068][ 50]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.05-19.38.44:069][ 50]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader: 84 instructions
[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions
[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions
[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Base pass vertex shader: 197 instructions
[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.38.45:628][ 80]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.38.53:650][271]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6)
[2024.07.05-19.38.55:088][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-19.39.03:871][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.39.03:905][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms
[2024.07.05-19.39.04:002][550]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapADA2366F44758A46F23F279071BF1473.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.39.04:021][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.39.04:184][550]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData85B0E0A64C240426C22B068E0787D578.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.39.04:206][550]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.39.04:206][550]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.39.04:206][550]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.39.12:084][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78)
[2024.07.05-19.39.12:688][776]LogEditorViewport: Clicking on Actor (LMB): DecalActor (DecalActor)
[2024.07.05-19.39.24:190][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece)
[2024.07.05-19.39.28:914][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.39.28:947][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.07.05-19.39.29:034][202]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map267316884658528396BBE98FFA1E5FBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.39.29:050][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.39.29:205][202]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC0453DCF424DB5985A199EAB0972A551.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.39.29:233][202]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.39.29:233][202]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.39.29:234][202]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.39.32:257][284]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece)
[2024.07.05-19.39.51:021][667]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Schutt.fbx)
[2024.07.05-19.39.51:044][667]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Schutt.fbx
[2024.07.05-19.39.51:055][667]LogFbx: FBX Scene Loaded Succesfully
[2024.07.05-19.39.52:080][667]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.05-19.39.52:106][667]LogFbx: Display: Triangulating static mesh Cube_cell.017
[2024.07.05-19.39.52:150][667]LogStaticMesh: Building static mesh Schutt...
[2024.07.05-19.39.52:247][667]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Schutt.Schutt
[2024.07.05-19.39.52:271][667]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.05-19.39.54:136][713]LogSlate: Window 'Message Log' being destroyed
[2024.07.05-19.39.54:201][713]LogSlate: Window 'Message Log' being destroyed
[2024.07.05-19.39.56:980][755]LogActorFactory: Actor Factory created Schutt
[2024.07.05-19.39.58:753][798]LogActorFactory: Actor Factory created Schutt
[2024.07.05-19.40.20:074][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece)
[2024.07.05-19.40.21:476][469]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt)
[2024.07.05-19.40.22:783][507]Cmd: DELETE
[2024.07.05-19.40.22:783][507]Cmd: ACTOR DELETE
[2024.07.05-19.40.22:800][507]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-19.40.22:853][507]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms
[2024.07.05-19.40.22:856][507]LogEditorActor: Deleted 1 Actors (0.073 secs)
[2024.07.05-19.40.25:565][592]Cmd: TRANSACTION UNDO
[2024.07.05-19.40.25:565][592]LogEditorTransaction: Undo Delete Actors
[2024.07.05-19.40.25:615][592]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 69D50A7116DBE97F131DB8D4F68FAD2436EB57E0), compiling.
[2024.07.05-19.40.26:147][592]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8FAEBA8FF08F3E50CCF5A4AAB586E9AB4A1C1A44), compiling.
[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.40.26:376][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-19.40.26:376][592]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.40.26:376][592]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.40.26:572][594]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-19.40.26:572][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.40.26:572][594]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.40.26:625][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader: 84 instructions
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Base pass vertex shader: 197 instructions
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-19.40.26:625][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-19.40.26:625][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.40.26:643][596]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions
[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-19.40.26:644][596]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-19.40.26:644][596]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-19.40.26:644][596]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-19.40.26:644][596]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-19.40.27:009][602]34794_Flamethrower_MessageLog: System successfully compiled.
[2024.07.05-19.40.27:440][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81)
[2024.07.05-19.40.28:093][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt)
[2024.07.05-19.40.28:648][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG)
[2024.07.05-19.40.29:973][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt)
[2024.07.05-19.40.35:841][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-19.40.36:986][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt)
[2024.07.05-19.40.40:228][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-19.40.47:164][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt)
[2024.07.05-19.41.14:125][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece)
[2024.07.05-19.41.15:357][879]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Schutt)
[2024.07.05-19.41.16:188][897]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule_destroyed)
[2024.07.05-19.41.17:340][929]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt)
[2024.07.05-19.41.25:771][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.05-19.41.28:339][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.41.28:384][152]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2024.07.05-19.41.28:476][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD4AE97F84A3A778ED2608DBFF841F017.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.41.28:495][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.41.28:651][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4FEEC9EF41CB280F12878D875E0EE302.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.41.28:672][152]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.41.28:672][152]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.41.28:672][152]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.41.43:349][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase1.fbx)
[2024.07.05-19.41.43:357][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase1.fbx
[2024.07.05-19.41.43:362][435]LogFbx: FBX Scene Loaded Succesfully
[2024.07.05-19.41.44:317][435]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.05-19.41.44:365][435]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents
[2024.07.05-19.41.44:369][435]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: C92F903EFE9C8D74C1FA424CE5CC9ACFC957271C), compiling.
[2024.07.05-19.41.44:388][435]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: C58A47EA7BBE8D9A983160F9A81D5DF200658361), compiling.
[2024.07.05-19.41.44:396][435]LogFbx: Display: Triangulating static mesh Vase_ModelMain
[2024.07.05-19.41.44:421][435]LogStaticMesh: Building static mesh Vase1...
[2024.07.05-19.41.44:429][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1
[2024.07.05-19.41.44:431][435]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
[2024.07.05-19.41.44:431][435]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.44:440][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.05-19.41.44:440][435]FBXImport: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
[2024.07.05-19.41.44:440][435]FBXImport: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.44:525][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase6.fbx)
[2024.07.05-19.41.44:564][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase6.fbx
[2024.07.05-19.41.44:611][435]LogFbx: FBX Scene Loaded Succesfully
[2024.07.05-19.41.46:060][435]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.05-19.41.46:457][435]LogStaticMesh: Building static mesh Vase6...
[2024.07.05-19.41.56:434][435]LogStaticMesh: Built static mesh [9.98s] /Game/Assets/Vase6.Vase6
[2024.07.05-19.41.56:647][435]LogStaticMesh: Warning: Vase6 has some nearly zero normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.56:647][435]LogStaticMesh: Warning: Vase6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.56:855][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.05-19.41.56:855][435]FBXImport: Warning: Vase6 has some nearly zero normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.56:855][435]FBXImport: Warning: Vase6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.57:077][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase5.fbx)
[2024.07.05-19.41.57:091][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase5.fbx
[2024.07.05-19.41.57:096][435]LogFbx: FBX Scene Loaded Succesfully
[2024.07.05-19.41.57:097][435]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain.001
[2024.07.05-19.41.57:105][435]LogStaticMesh: Building static mesh Vase5...
[2024.07.05-19.41.57:111][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase5.Vase5
[2024.07.05-19.41.57:122][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.05-19.41.57:133][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase4.fbx)
[2024.07.05-19.41.57:144][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase4.fbx
[2024.07.05-19.41.57:151][435]LogFbx: FBX Scene Loaded Succesfully
[2024.07.05-19.41.57:153][435]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain
[2024.07.05-19.41.57:171][435]LogStaticMesh: Building static mesh Vase4...
[2024.07.05-19.41.57:181][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase4.Vase4
[2024.07.05-19.41.57:194][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.05-19.41.57:208][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase3.fbx)
[2024.07.05-19.41.57:217][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase3.fbx
[2024.07.05-19.41.57:223][435]LogFbx: FBX Scene Loaded Succesfully
[2024.07.05-19.41.57:224][435]LogFbx: Display: Triangulating static mesh VaseBroken2_ModelMain
[2024.07.05-19.41.57:247][435]LogStaticMesh: Building static mesh Vase3...
[2024.07.05-19.41.57:260][435]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase3.Vase3
[2024.07.05-19.41.57:277][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.05-19.41.57:290][435]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Vase2.fbx)
[2024.07.05-19.41.57:300][435]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Vase2.fbx
[2024.07.05-19.41.57:307][435]LogFbx: FBX Scene Loaded Succesfully
[2024.07.05-19.41.57:316][435]LogFbx: Display: Triangulating static mesh VaseBroken1_ModelMain
[2024.07.05-19.41.57:343][435]LogStaticMesh: Building static mesh Vase2...
[2024.07.05-19.41.57:358][435]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2
[2024.07.05-19.41.57:361][435]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.57:371][435]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.05-19.41.57:371][435]FBXImport: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-19.41.57:754][438]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
[2024.07.05-19.41.57:760][438]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.41.57:781][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.41.57:798][438]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.07.05-19.42.00:227][473]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16
[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Total job queries 683, among them cache hits 487 (71.30%)
[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 62 distinct outputs (53.45%)
[2024.07.05-19.42.00:262][473]LogShaderCompilers: Display: RAM used: 0.35 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04%
[2024.07.05-19.42.00:263][473]LogShaderCompilers: Display: ================================================
[2024.07.05-19.42.01:646][493]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13
[2024.07.05-19.42.01:647][493]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.01:717][494]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11
[2024.07.05-19.42.01:717][494]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9
[2024.07.05-19.42.01:719][494]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.01:778][495]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7
[2024.07.05-19.42.01:778][495]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.01:860][496]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6
[2024.07.05-19.42.01:860][496]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5
[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-19.42.02:590][507]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3
[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.07.05-19.42.04:086][528]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-19.42.09:263][642]LogSlate: Window 'Message Log' being destroyed
[2024.07.05-19.42.09:324][642]LogSlate: Window 'Message Log' being destroyed
[2024.07.05-19.42.14:069][714]LogActorFactory: Actor Factory created Vase1
[2024.07.05-19.42.17:511][799]LogActorFactory: Actor Factory created Vase1
[2024.07.05-19.42.23:536][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.42.23:575][963]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms
[2024.07.05-19.42.23:667][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4108992E4345F5E6CC666081C609B834.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.42.23:686][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.42.23:842][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData483397F9449C1C7C86702BA3F2EFAE37.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.42.23:866][963]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.42.23:866][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.42.23:866][963]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.42.30:486][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-19.42.30:517][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2024.07.05-19.42.30:609][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEF9BFD634B50D862DEF266AEC96B3407.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-19.42.30:625][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-19.42.30:781][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData46B81E0C40AA422B0F5C148E6249A62F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-19.42.30:813][114]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.42.30:813][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-19.42.30:813][114]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-19.42.33:373][151]LogSlate: Window 'Message' being destroyed
[2024.07.05-19.42.33:387][151]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
/Game/Materials/Treppe.Treppe
(Selecting 'No' will cause all changes to be lost!)
[2024.07.05-19.42.33:692][151]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9AFDD75F9547E93E611285B613250292A66AC6A9), compiling.
[2024.07.05-19.42.33:731][151]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7585D19B3111806CC60BADF35CBAECCCAA6CDC92), compiling.
[2024.07.05-19.42.33:771][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms
[2024.07.05-19.42.33:976][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms
[2024.07.05-19.42.34:648][151]LogSlate: Window 'Message' being destroyed
[2024.07.05-19.42.34:663][151]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
/Game/Materials/Wandgemälde.Wandgemälde
(Selecting 'No' will cause all changes to be lost!)
[2024.07.05-19.42.34:915][151]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 08E66EEA834FDFF0A89ACCDCE5B8D2786F61DFEF), compiling.
[2024.07.05-19.42.34:956][151]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 8C5A131C1F18A73F837C53A55B7173D4591B9505), compiling.
[2024.07.05-19.42.34:985][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.07.05-19.42.35:140][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.07.05-19.42.35:177][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.07.05-19.42.36:347][151]LogSlate: Window 'Save Content' being destroyed
[2024.07.05-19.42.36:449][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Schutt" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Schutt.uasset" SILENT=true
[2024.07.05-19.42.36:460][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/SchuttFA52914647AA4AF3FD2E9C8200CF55A1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Schutt.uasset'
[2024.07.05-19.42.36:491][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true
[2024.07.05-19.42.36:497][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe84BEBE9643958BA6CD7C96ACB64D6C98.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset'
[2024.07.05-19.42.36:506][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Base_color.uasset" SILENT=true
[2024.07.05-19.42.36:803][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Base_color24F76C3348DA0D9DE4F46EA5BB5EEBCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Base_color.uasset'
[2024.07.05-19.42.36:809][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset" SILENT=true
[2024.07.05-19.42.36:882][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Mixed_AO640A8084485E2D14A01811AAF2AFEB30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset'
[2024.07.05-19.42.36:888][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset" SILENT=true
[2024.07.05-19.42.38:095][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectX9AB782E249B3F31913EE6BB1039AFD2B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset'
[2024.07.05-19.42.38:105][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset" SILENT=true
[2024.07.05-19.42.38:253][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Roughness835DCFAC44A5F5CE378F81A6186FED32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset'
[2024.07.05-19.42.38:281][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true
[2024.07.05-19.42.38:294][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1F876EAC04392F73413C52CA064130F84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset'
[2024.07.05-19.42.38:326][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true
[2024.07.05-19.42.38:346][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase2A3FC313345C7C855C998DCB53FD036BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset'
[2024.07.05-19.42.38:375][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset" SILENT=true
[2024.07.05-19.42.38:391][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase384C77D6141883CD7333D8EBD77906DD0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset'
[2024.07.05-19.42.38:416][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase4.uasset" SILENT=true
[2024.07.05-19.42.38:441][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase4EC37FDCC491BE8CE1C0A62AD8C60D8C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase4.uasset'
[2024.07.05-19.42.38:471][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase5.uasset" SILENT=true
[2024.07.05-19.42.38:482][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase57C11E2AC43DF450A89C68A81240803B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase5.uasset'
[2024.07.05-19.42.38:514][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase6.uasset" SILENT=true
[2024.07.05-19.42.38:634][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase69194355B4E9BEE8D7E9C9D9BC90912E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase6.uasset'
[2024.07.05-19.42.38:674][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase_MatMain.uasset" SILENT=true
[2024.07.05-19.42.38:684][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase_MatMain2F3A08A240C520C99EA024AE4A1DC3A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase_MatMain.uasset'
[2024.07.05-19.42.38:719][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/VaseInside_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset" SILENT=true
[2024.07.05-19.42.38:727][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseInside_MatMainE9CECC364EC3E491FAC16799340A8FB9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset'
[2024.07.05-19.42.38:827][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true
[2024.07.05-19.42.38:835][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeC4476B044A061428951B56B84FADD580.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset'
[2024.07.05-19.42.38:873][151]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/WandgemäldeNew" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeNew.uasset" SILENT=true
[2024.07.05-19.42.38:973][151]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeNew8C5BFF4E40969A044CF31181845147EA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/WandgemäldeNew.uasset'
[2024.07.05-19.42.39:074][151]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.39:074][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.42.39:171][151]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.39:171][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.42.39:333][151]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.07.05-19.42.39:334][151]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.39:334][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.42.39:539][151]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.39:539][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.42.39:617][151]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.39:619][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.42.39:627][151]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.39:627][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.42.39:669][151]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.39:669][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-19.42.39:750][151]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.07.05-19.42.40:138][151]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Base_color.Treppe_Base_color
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase3.Vase3
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase4.Vase4
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase5.Vase5
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase6.Vase6
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Schutt.Schutt
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Material /Game/Assets/Vase_MatMain.Vase_MatMain
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1
[2024.07.05-19.42.40:138][151]LogContentValidation: Display: Validating Texture2D /Game/Textures/WandgemäldeNew.WandgemäldeNew
[2024.07.05-19.42.40:251][151]LogUObjectHash: Compacting FUObjectHashTables data took 5.94ms
[2024.07.05-19.42.40:261][152]Cmd: QUIT_EDITOR
[2024.07.05-19.42.40:262][152]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.07.05-19.42.40:270][152]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.07.05-19.42.40:348][152]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.07.05-19.42.40:348][152]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.07.05-19.42.40:348][152]LogAudio: Display: Audio Device unregistered from world 'Map'.
[2024.07.05-19.42.40:348][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.42.40:353][152]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-19.42.40:429][152]LogAudio: Display: Audio Device Manager Shutdown
[2024.07.05-19.42.40:430][152]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.05-19.42.40:451][152]LogExit: Preparing to exit.
[2024.07.05-19.42.40:535][152]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:146][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.07.05-19.42.41:147][152]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-19.42.41:192][152]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.07.05-19.42.41:298][152]LogExit: Editor shut down
[2024.07.05-19.42.41:303][152]LogExit: Transaction tracking system shut down
[2024.07.05-19.42.42:010][152]LogExit: Object subsystem successfully closed.
[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: Total job queries 797, among them cache hits 601 (75.41%)
[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: Tracking 144 distinct input hashes that result in 71 distinct outputs (49.31%)
[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: RAM used: 0.40 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05%
[2024.07.05-19.42.42:063][152]LogShaderCompilers: Display: ================================================
[2024.07.05-19.42.42:114][152]LogShaderCompilers: Display: Shaders left to compile 0
[2024.07.05-19.42.42:253][152]LogModuleManager: Shutting down and abandoning module SequencerWidgets (884)
[2024.07.05-19.42.42:253][152]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (882)
[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module BlueprintGraph (880)
[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878)
[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module Voice (876)
[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874)
[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module TextureEditor (872)
[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.07.05-19.42.42:254][152]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.07.05-19.42.42:255][152]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.07.05-19.42.42:272][152]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.07.05-19.42.42:273][152]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.07.05-19.42.42:273][152]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.07.05-19.42.42:274][152]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
[2024.07.05-19.42.42:276][152]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module TakesCore (842)
[2024.07.05-19.42.42:278][152]LogModuleManager: Shutting down and abandoning module OpenXRInput (840)
[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838)
[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836)
[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834)
[2024.07.05-19.42.42:279][152]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832)
[2024.07.05-19.42.42:280][152]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830)
[2024.07.05-19.42.42:281][152]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828)
[2024.07.05-19.42.42:282][152]LogModuleManager: Shutting down and abandoning module PlanarCut (826)
[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824)
[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822)
[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820)
[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818)
[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module WebMMedia (816)
[2024.07.05-19.42.42:283][152]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (814)
[2024.07.05-19.42.42:284][152]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (812)
[2024.07.05-19.42.42:284][152]LogModuleManager: Shutting down and abandoning module SequenceRecorder (811)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module CharacterAI (794)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792)
[2024.07.05-19.42.42:285][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790)
[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788)
[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (786)
[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784)
[2024.07.05-19.42.42:286][152]LogModuleManager: Shutting down and abandoning module BspMode (782)
[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module GeometryMode (780)
[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.07.05-19.42.42:287][152]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.07.05-19.42.42:288][152]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.07.05-19.42.42:288][152]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.07.05-19.42.42:289][152]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.07.05-19.42.42:291][152]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.07.05-19.42.42:291][152]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.07.05-19.42.42:292][152]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.07.05-19.42.42:294][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.07.05-19.42.42:295][152]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.07.05-19.42.42:297][152]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.07.05-19.42.42:298][152]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.07.05-19.42.42:299][152]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.07.05-19.42.42:299][152]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.07.05-19.42.43:843][152]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.07.05-19.42.43:844][152]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.07.05-19.42.43:854][152]MemoryProfiler: Shutdown
[2024.07.05-19.42.43:855][152]NetworkingProfiler: Shutdown
[2024.07.05-19.42.43:855][152]LoadingProfiler: Shutdown
[2024.07.05-19.42.43:857][152]TimingProfiler: Shutdown
[2024.07.05-19.42.43:862][152]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.07.05-19.42.43:865][152]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.07.05-19.42.43:865][152]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.07.05-19.42.43:866][152]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.07.05-19.42.43:868][152]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.07.05-19.42.43:871][152]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.07.05-19.42.43:873][152]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.07.05-19.42.43:874][152]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.07.05-19.42.43:874][152]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.07.05-19.42.43:876][152]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.07.05-19.42.43:878][152]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.07.05-19.42.43:880][152]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.07.05-19.42.43:882][152]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.07.05-19.42.43:884][152]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.07.05-19.42.43:884][152]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.07.05-19.42.43:885][152]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.07.05-19.42.43:887][152]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.07.05-19.42.43:889][152]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.07.05-19.42.43:890][152]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.07.05-19.42.43:891][152]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.07.05-19.42.43:925][152]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.07.05-19.42.43:927][152]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.07.05-19.42.43:929][152]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.07.05-19.42.43:933][152]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.07.05-19.42.43:935][152]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.07.05-19.42.43:936][152]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.07.05-19.42.43:939][152]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.07.05-19.42.43:967][152]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.07.05-19.42.43:967][152]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.07.05-19.42.43:968][152]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.07.05-19.42.43:969][152]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.07.05-19.42.43:969][152]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.07.05-19.42.43:970][152]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.07.05-19.42.43:971][152]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.07.05-19.42.43:976][152]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.07.05-19.42.43:977][152]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.07.05-19.42.43:977][152]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.07.05-19.42.43:979][152]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.07.05-19.42.43:980][152]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.07.05-19.42.43:980][152]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.07.05-19.42.43:981][152]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.07.05-19.42.43:982][152]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.07.05-19.42.43:983][152]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.07.05-19.42.44:005][152]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.07.05-19.42.44:194][152]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.07.05-19.42.44:196][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.07.05-19.42.44:196][152]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
[2024.07.05-19.42.44:202][152]LogModuleManager: Shutting down and abandoning module CollectionManager (595)
[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592)
[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module TakeSequencer (590)
[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588)
[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586)
[2024.07.05-19.42.44:203][152]LogModuleManager: Shutting down and abandoning module Synthesis (584)
[2024.07.05-19.42.44:204][152]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (582)
[2024.07.05-19.42.44:204][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module OpenXREditor (576)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module GooglePAD (572)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module EditableMesh (568)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module CableComponent (566)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (564)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AppleImageUtils (562)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AudioCapture (560)
[2024.07.05-19.42.44:205][152]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AssetTags (554)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AndroidPermission (552)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ScreenshotTools (550)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module TemplateSequence (544)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (542)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module AutomationUtils (540)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (538)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536)
[2024.07.05-19.42.44:206][152]LogOpenImageDenoise: OIDN shutting down
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (534)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MotoSynth (532)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module UObjectPlugin (530)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module MeshConversion (528)
[2024.07.05-19.42.44:206][152]LogModuleManager: Shutting down and abandoning module DynamicMesh (526)
[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (524)
[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometricObjects (522)
[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module MediaCompositing (520)
[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module ImgMedia (518)
[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (516)
[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (515)
[2024.07.05-19.42.44:207][152]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (512)
[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510)
[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508)
[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506)
[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (504)
[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (502)
[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module FractureEditor (500)
[2024.07.05-19.42.44:208][152]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module BackChannel (492)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (490)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module AlembicImporter (488)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module AlembicLibrary (487)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module GeometryCache (486)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (485)
[2024.07.05-19.42.44:209][152]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (480)
[2024.07.05-19.42.44:210][152]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (478)
[2024.07.05-19.42.44:211][152]LogModuleManager: Shutting down and abandoning module PluginUtils (476)
[2024.07.05-19.42.44:211][152]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (474)
[2024.07.05-19.42.44:212][152]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (472)
[2024.07.05-19.42.44:213][152]LogModuleManager: Shutting down and abandoning module GitSourceControl (470)
[2024.07.05-19.42.44:214][152]LogModuleManager: Shutting down and abandoning module SourceControl (469)
[2024.07.05-19.42.44:214][152]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (466)
[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464)
[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (462)
[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (460)
[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (458)
[2024.07.05-19.42.44:215][152]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (456)
[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454)
[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (452)
[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450)
[2024.07.05-19.42.44:216][152]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (448)
[2024.07.05-19.42.44:217][152]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446)
[2024.07.05-19.42.44:217][152]LogModuleManager: Shutting down and abandoning module PluginBrowser (444)
[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (442)
[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CryptoKeys (440)
[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module CurveEditorTools (438)
[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436)
[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434)
[2024.07.05-19.42.44:218][152]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
[2024.07.05-19.42.44:219][152]LogModuleManager: Shutting down and abandoning module LiveLink (422)
[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.07.05-19.42.45:156][152]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.07.05-19.42.45:158][152]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.07.05-19.42.45:158][152]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module GameplayCameras (410)
[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module SoundFields (408)
[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module SignificanceManager (406)
[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404)
[2024.07.05-19.42.45:159][152]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402)
[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400)
[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396)
[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394)
[2024.07.05-19.42.45:160][152]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392)
[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module ActorSequence (390)
[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (388)
[2024.07.05-19.42.45:161][152]LogModuleManager: Shutting down and abandoning module TcpMessaging (386)
[2024.07.05-19.42.45:262][152]LogModuleManager: Shutting down and abandoning module UdpMessaging (384)
[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (382)
[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380)
[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (378)
[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (376)
[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (374)
[2024.07.05-19.42.45:363][152]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (372)
[2024.07.05-19.42.45:364][152]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (370)
[2024.07.05-19.42.45:365][152]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (368)
[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (366)
[2024.07.05-19.42.45:365][152]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (364)
[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (362)
[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapController (360)
[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (358)
[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module MagicLeapAR (356)
[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module AnimationSharing (354)
[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352)
[2024.07.05-19.42.45:366][152]LogModuleManager: Shutting down and abandoning module Niagara (350)
[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module SignalProcessing (349)
[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347)
[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module NiagaraCore (344)
[2024.07.05-19.42.45:369][152]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342)
[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module FacialAnimation (340)
[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module DataValidation (338)
[2024.07.05-19.42.45:370][152]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (336)
[2024.07.05-19.42.45:371][152]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (334)
[2024.07.05-19.42.45:372][152]LogModuleManager: Shutting down and abandoning module LevelEditor (333)
[2024.07.05-19.42.45:390][152]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (332)
[2024.07.05-19.42.45:392][152]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (330)
[2024.07.05-19.42.45:393][152]LogModuleManager: Shutting down and abandoning module MainFrame (328)
[2024.07.05-19.42.45:394][152]LogModuleManager: Shutting down and abandoning module HotReload (327)
[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ToolMenus (323)
[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ContentBrowser (321)
[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module ContentBrowserData (320)
[2024.07.05-19.42.45:396][152]LogModuleManager: Shutting down and abandoning module TreeMap (317)
[2024.07.05-19.42.45:397][152]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
[2024.07.05-19.42.45:397][152]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
[2024.07.05-19.42.45:399][152]LogModuleManager: Shutting down and abandoning module Paper2D (310)
[2024.07.05-19.42.45:399][152]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.07.05-19.42.45:426][152]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.07.05-19.42.45:428][152]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.07.05-19.42.45:429][152]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.07.05-19.42.45:430][152]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.07.05-19.42.45:431][152]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.07.05-19.42.45:432][152]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.07.05-19.42.45:433][152]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.07.05-19.42.45:433][152]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.07.05-19.42.45:435][152]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.07.05-19.42.45:435][152]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.07.05-19.42.45:438][152]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.07.05-19.42.45:438][152]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.07.05-19.42.45:439][152]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.07.05-19.42.45:440][152]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.07.05-19.42.45:441][152]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.07.05-19.42.45:448][152]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.07.05-19.42.45:448][152]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.07.05-19.42.45:449][152]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.07.05-19.42.45:449][152]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.07.05-19.42.45:450][152]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.07.05-19.42.45:452][152]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.07.05-19.42.45:453][152]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.07.05-19.42.45:454][152]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.07.05-19.42.45:455][152]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.07.05-19.42.45:456][152]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.07.05-19.42.45:456][152]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.07.05-19.42.45:457][152]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.07.05-19.42.45:457][152]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.07.05-19.42.45:458][152]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.07.05-19.42.45:459][152]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.07.05-19.42.45:460][152]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.07.05-19.42.45:461][152]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.07.05-19.42.45:480][152]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.07.05-19.42.45:481][152]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.07.05-19.42.45:481][152]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.07.05-19.42.45:512][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.07.05-19.42.45:513][152]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.07.05-19.42.45:514][152]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.07.05-19.42.45:515][152]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.07.05-19.42.45:525][152]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.07.05-19.42.45:567][152]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.07.05-19.42.45:568][152]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.07.05-19.42.45:574][152]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.07.05-19.42.45:574][152]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.07.05-19.42.45:575][152]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.07.05-19.42.45:576][152]LogHMD: Freeing OpenVRDLLHandle.
[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OpenXRAR (108)
[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module AugmentedReality (107)
[2024.07.05-19.42.45:576][152]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104)
[2024.07.05-19.42.45:577][152]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.07.05-19.42.45:578][152]LogModuleManager: Shutting down and abandoning module OpenXRHMD (103)
[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100)
[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98)
[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96)
[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94)
[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
[2024.07.05-19.42.45:582][152]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
[2024.07.05-19.42.45:584][152]LogModuleManager: Shutting down and abandoning module XMPP (83)
[2024.07.05-19.42.45:586][152]LogModuleManager: Shutting down and abandoning module WebSockets (82)
[2024.07.05-19.42.45:606][152]LogModuleManager: Shutting down and abandoning module HTTP (79)
[2024.07.05-19.42.45:606][152]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.07.05-19.42.45:606][152]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2DB69A98-452D-B6AE-BFD8-18949368AC35%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.07.05-19.42.45:607][152]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.07.05-19.42.45:617][152]LogModuleManager: Shutting down and abandoning module SSL (78)
[2024.07.05-19.42.45:637][152]LogModuleManager: Shutting down and abandoning module WmfMedia (74)
[2024.07.05-19.42.45:642][152]LogModuleManager: Shutting down and abandoning module Media (73)
[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module MediaInfo (72)
[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68)
[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module MLSDK (66)
[2024.07.05-19.42.45:645][152]LogModuleManager: Shutting down and abandoning module ChaosCloth (64)
[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module PixWinPlugin (62)
[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module VariantManagerContent (60)
[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module MagicLeap (58)
[2024.07.05-19.42.45:646][152]LogModuleManager: Shutting down and abandoning module DatasmithContent (56)
[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54)
[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module NiagaraShader (52)
[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.07.05-19.42.45:647][152]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46)
[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44)
[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42)
[2024.07.05-19.42.45:648][152]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40)
[2024.07.05-19.42.45:649][152]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.07.05-19.42.45:650][152]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.07.05-19.42.45:651][152]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.07.05-19.42.45:652][152]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.07.05-19.42.45:658][152]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.07.05-19.42.45:661][152]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.07.05-19.42.45:662][152]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.07.05-19.42.45:669][152]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.07.05-19.42.45:670][152]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.07.05-19.42.45:671][152]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.07.05-19.42.45:672][152]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.07.05-19.42.45:673][152]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.07.05-19.42.45:674][152]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.07.05-19.42.45:719][152]LogD3D11RHI: Shutdown
[2024.07.05-19.42.45:719][152]LogD3D11RHI: CleanupD3DDevice
[2024.07.05-19.42.45:756][152]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.07.05-19.42.45:793][152]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.07.05-19.42.45:794][152]LogExit: Exiting.
[2024.07.05-19.42.45:812][152]Log file closed, 07/05/24 21:42:45