GARGame/Saved/Logs/DesertGame.log
2024-05-13 11:59:38 +02:00

919 lines
91 KiB
Plaintext

Log file open, 05/13/24 11:57:42
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.230074
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.05.13-09.57.42:560][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.13-09.57.42:560][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.05.13-09.57.42:560][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.05.13-09.57.42:568][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.05.13-09.57.42:568][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.13-09.57.42:569][ 0]LogInit: Selected Device Profile: [Windows]
[2024.05.13-09.57.42:569][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.05.13-09.57.42:569][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.05.13-09.57.42:569][ 0]LogInit: Going up to parent DeviceProfile []
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.13-09.57.42:569][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.05.13-09.57.42:570][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.05.13-09.57.42:570][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini]
[2024.05.13-09.57.42:570][ 0]LogInit: Computer: NB-PBM2H22CWE
[2024.05.13-09.57.42:570][ 0]LogInit: User: bib
[2024.05.13-09.57.42:570][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.05.13-09.57.42:570][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.05.13-09.57.42:570][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.05.13-09.57.42:570][ 0]LogMemory: Platform Memory Stats for Windows
[2024.05.13-09.57.42:570][ 0]LogMemory: Process Physical Memory: 145.23 MB used, 145.23 MB peak
[2024.05.13-09.57.42:570][ 0]LogMemory: Process Virtual Memory: 131.90 MB used, 131.90 MB peak
[2024.05.13-09.57.42:570][ 0]LogMemory: Physical Memory: 11211.44 MB used, 4857.26 MB free, 16068.70 MB total
[2024.05.13-09.57.42:570][ 0]LogMemory: Virtual Memory: 134207656.00 MB used, 10074.29 MB free, 134217728.00 MB total
[2024.05.13-09.57.42:576][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.05.13-09.57.42:591][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.05.13-09.57.42:593][ 0]LogInit: Using OS detected language (de-DE).
[2024.05.13-09.57.42:593][ 0]LogInit: Using OS detected locale (de-DE).
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.05.13-09.57.42:595][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.05.13-09.57.42:596][ 0]LogInit: Setting process to per monitor DPI aware
[2024.05.13-09.57.42:636][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.05.13-09.57.42:650][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.05.13-09.57.42:650][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.05.13-09.57.42:719][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.05.13-09.57.42:724][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.05.13-09.57.42:724][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.05.13-09.57.42:724][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.05.13-09.57.42:724][ 0]LogD3D11RHI: D3D11 adapters:
[2024.05.13-09.57.42:784][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.05.13-09.57.42:784][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x8086
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: VendorId : 8086
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: DeviceId : 4628
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: SubSysId : b061028
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: Revision : 000c
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.05.13-09.57.42:787][ 0]LogD3D11RHI: AdapterLuid : 0 71014
[2024.05.13-09.57.42:794][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.05.13-09.57.42:794][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.05.13-09.57.42:794][ 0]LogWindows: EnumDisplayDevices:
[2024.05.13-09.57.42:795][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.05.13-09.57.42:795][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:1)
[2024.05.13-09.57.42:796][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.05.13-09.57.42:797][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.05.13-09.57.42:797][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.05.13-09.57.42:797][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.05.13-09.57.42:797][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.05.13-09.57.42:797][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.05.13-09.57.42:798][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: VendorId : 8086
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: DeviceId : 4628
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: SubSysId : b061028
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: Revision : 000c
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.05.13-09.57.42:845][ 0]LogD3D11RHI: AdapterLuid : 0 71014
[2024.05.13-09.57.42:878][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.05.13-09.57.42:887][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.05.13-09.57.42:887][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.05.13-09.57.42:888][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.05.13-09.57.42:889][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.05.13-09.57.42:889][ 0]LogD3D11RHI: Async texture creation enabled
[2024.05.13-09.57.42:889][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.05.13-09.57.42:899][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.05.13-09.57.43:362][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.05.13-09.57.43:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.05.13-09.57.43:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.05.13-09.57.43:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.05.13-09.57.43:416][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.05.13-09.57.43:422][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.05.13-09.57.43:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.05.13-09.57.43:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.05.13-09.57.43:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.05.13-09.57.43:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.05.13-09.57.43:441][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.05.13-09.57.43:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.05.13-09.57.43:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.05.13-09.57.43:463][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.05.13-09.57.43:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.05.13-09.57.43:469][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.05.13-09.57.43:472][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.05.13-09.57.43:479][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.05.13-09.57.43:479][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.05.13-09.57.43:485][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.05.13-09.57.43:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.05.13-09.57.43:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.05.13-09.57.43:494][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.05.13-09.57.43:494][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.05.13-09.57.43:499][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.13-09.57.43:524][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.05.13-09.57.43:547][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.05.13-09.57.43:547][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/19432/).
[2024.05.13-09.57.43:547][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/91846D974A2ABB9E529D57A53B2A6C38/'.
[2024.05.13-09.57.43:548][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.13-09.57.43:548][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.05.13-09.57.43:548][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.05.13-09.57.44:126][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.05.13-09.57.44:190][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.05.13-09.57.44:190][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.05.13-09.57.44:190][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.13-09.57.44:190][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.05.13-09.57.44:190][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.13-09.57.44:190][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.05.13-09.57.44:205][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.05.13-09.57.44:205][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.13-09.57.44:205][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.05.13-09.57.44:216][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.05.13-09.57.44:216][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2101.94MBs, RandomWriteSpeed=92.04MBs. Assigned SpeedClass 'Local'
[2024.05.13-09.57.44:216][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.13-09.57.44:217][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.05.13-09.57.44:217][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.05.13-09.57.44:260][ 0]LogSlate: Using FreeType 2.10.0
[2024.05.13-09.57.44:260][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.05.13-09.57.44:303][ 0]LogAssetRegistry: FAssetRegistry took 0.0037 seconds to start up
[2024.05.13-09.57.44:495][ 0]LogInit: Selected Device Profile: [Windows]
[2024.05.13-09.57.44:495][ 0]LogInit: Active device profile: [000001E26AF2CB00][000001E26ACA0A00 49] Windows
[2024.05.13-09.57.44:495][ 0]LogInit: Profiles: [000001E26AF2CB00][000001E26ACA0A00 49] Windows, [000001E26AEEE100][000001E26ACA8B80 49] WindowsNoEditor, [000001E26AF2D900][000001E26ACACD00 49] WindowsServer, [000001E26AEEEE00][000001E26ACB0E80 49] WindowsClient, [000001E26AF2FC00][000001E26ACB5000 49] IOS, [000001E26AEECF00][000001E26ACB9180 49] iPadAir, [000001E26AF2FE00][000001E26ACBD300 49] iPadAir2, [000001E26AEA8C00][000001E26ACC55C0 49] IPadPro, [000001E26AEA8D00][000001E26ACC1600 49] iPadAir3, [000001E26AEEFB00][000001E26ACC9780 49] iPadAir4, [000001E26AEAB600][000001E26ACCD900 49] iPadMini2, [000001E26AEEF200][000001E26ACD1A80 49] iPadMini3, [000001E26AEAB800][000001E26ACD5C00 49] iPadMini4, [000001E26AEEF800][000001E26ACD8200 49] iPadMini5, [000001E26AEB0600][000001E26ACE04C0 49] iPhone6, [000001E26AEB0700][000001E26ACDC500 49] iPodTouch6, [000001E26AF2E900][000001E26ACE4740 49] iPhone7, [000001E26AF2E800][000001E26ACA4780 49] iPodTouch7, [000001E26AEB0100][000001E26ACE88C0 49] iPhone5S, [000001E26AEA8700][000001E24C158A40 49] iPhone6Plus, [000001E26AEB2500][000001E24C15CBC0 49] iPhone6S, [000001E26AEA9300][000001E24C160D40 49] iPhone6SPlus, [000001E26AEB3B00][000001E24C164EC0 49] iPhone7Plus, [000001E26AEAB500][000001E24C169040 49] iPhoneSE, [000001E26AF2E600][000001E24C16D1C0 49] iPhone8, [000001E26AEA8600][000001E24C171340 49] iPhone8Plus, [000001E26AF2E200][000001E24C1754C0 49] iPhoneX, [000001E26AEAB300][000001E24C179640 49] iPhoneXS, [000001E26AF2F400][000001E24C17D7C0 49] iPhoneXSMax, [000001E26AEAAD00][000001E24C181940 49] iPhoneXR, [000001E26AF2C200][000001E24C185AC0 49] iPhone11, [000001E26AEA9E00][000001E26BD000C0 49] iPhone11Pro, [000001E26AF2EA00][000001E26BD04240 49] iPhone11ProMax, [000001E26AEAB700][000001E26BD083C0 49] iPhoneSE2, [000001E26AF2CD00][000001E26BD0C540 49] iPhone12Mini, [000001E26AEA9F00][000001E26BD106C0 49] iPhone12, [000001E26AF2C700][000001E26ACEC800 49] iPhone12Pro, [000001E26AEA9400][000001E26BD14940 49] iPhone12ProMax, [000001E26AF2CC00][000001E26BD18A80 49] iPadPro105, [000001E26AEA9700][000001E26BD1CBC0 49] iPadPro129, [000001E26AF2C100][000001E26BD24D40 49] iPadPro97, [000001E26AEABC00][000001E26BD28EC0 49] iPadPro2_129, [000001E26AF2C800][000001E26BD2D040 49] iPad5, [000001E26AEAB100][000001E26BD311C0 49] iPad6, [000001E26AF2C500][000001E26BD35340 49] iPad7, [000001E26AEAA800][000001E26BD394C0 49] iPad8, [000001E26AF2D500][000001E26BD3D640 49] iPadPro11, [000001E26AEA9500][000001E26BD417C0 49] iPadPro2_11, [000001E26AF2CF00][000001E26BD45940 49] iPadPro3_129, [000001E26AEAAC00][000001E26BD49AC0 49] iPadPro4_129, [000001E26AF2E500][000001E26BD4C0C0 49] AppleTV, [000001E26AEA9100][000001E26BD50240 49] AppleTV4K, [000001E26AF2C400][000001E26BD543C0 49] TVOS, [000001E26AEAA600][000001E26BD58540 49] Mac, [000001E26AF2FD00][000001E26BD5C6C0 49] MacClient, [000001E26AEA9800][000001E26BD60840 49] MacNoEditor, [000001E26AF2F100][000001E26BD20980 49] MacServer, [000001E26AEAB900][000001E26BD64AC0 49] Linux, [000001E26AF2C900][000001E26BD68C00 49] LinuxAArch64, [000001E26AEABF00][000001E26BD6CD40 49] LinuxNoEditor, [000001E26AF2DB00][000001E26BD74EC0 49] LinuxAArch64NoEditor, [000001E26AEAB400][000001E26BD79040 49] LinuxClient, [000001E26AF2DC00][000001E26BD7D1C0 49] LinuxAArch64Client, [000001E26AEA9D00][000001E26BD81340 49] LinuxServer, [000001E26AF2EF00][000001E26BD854C0 49] LinuxAArch64Server, [000001E26AEA8500][000001E26BD89640 49] Android, [000001E26AF2DE00][000001E26BD8D7C0 49] Android_Low, [000001E26AEAB000][000001E26BD91940 49] Android_Mid, [000001E26AF2E400][000001E26BD95AC0 49] Android_High, [000001E26AEA8800][000001E26BD980C0 49] Android_Default, [000001E26AF2F200][000001E26BD9C240 49] Android_Adreno4xx, [000001E26AEEE400][000001E26BDA03C0 49] Android_Adreno5xx_Low, [000001E26AEB1C00][000001E26BDA4540 49] Android_Adreno5xx, [000001E26AEEFD00][000001E26BDA86C0 49] Android_Adreno6xx, [000001E26AEB2B00][000001E26BDAC840 49] Android_Adreno6xx_Vulkan, [000001E26AEEFE00][000001E26BDB09C0 49] Android_Mali_T6xx, [000001E26AEB0F00][000001E26BDB4B40 49] Android_Mali_T7xx, [000001E26AEED300][000001E26BD70C80 49] Android_Mali_T8xx, [000001E26AEB1F00][000001E26BDB8DC0 49] Android_Mali_G71, [000001E26AEEDC00][000001E26BDBCF00 49] Android_Mali_G72, [000001E26AEB2400][000001E26BDC5080 49] Android_Mali_G72_Vulkan, [000001E26AEEF600][000001E26BDC9200 49] Android_Mali_G76, [000001E26AEB2100][000001E26BDCD380 49] Android_Mali_G76_Vulkan, [000001E26AEEDB00][000001E26BDD1500 49] Android_Mali_G77, [000001E26AEB0A00][000001E26BDD5680 49] Android_Mali_G77_Vulkan, [000001E26AEEF400][000001E26BDD9800 49] Android_Mali_G78, [000001E26AEB1300][000001E26BDDD980 49] Android_Mali_G78_Vulkan, [000001E26AEEE900][000001E26BDE1B00 49] Android_Mali_G710, [000001E26AEB3D00][000001E26BDE4100 49] Android_Mali_G710_Vulkan, [000001E26AEEDE00][000001E26BDE8280 49] Android_Vulkan_SM5, [000001E26AEB0900][000001E26BDEC400 49] Android_PowerVR_G6xxx, [000001E26AEEDF00][000001E26BDF0580 49] Android_PowerVR_GT7xxx, [000001E26AEB2700][000001E26BDF4700 49] Android_PowerVR_GE8xxx, [000001E26AEEE300][000001E26BDF8880 49] Android_PowerVR_GM9xxx, [000001E26AEB3200][000001E26BDFCA00 49] Android_PowerVR_GM9xxx_Vulkan, [000001E26AEEF000][000001E26BE00B80 49] Android_TegraK1, [000001E26AEB1700][000001E26BE04D00 49] Android_Unknown_Vulkan, [000001E26AEEF700][000001E26BDC0E40 49] Lumin, [000001E26AEB0200][000001E26BE08F80 49] Lumin_Desktop, [000001E26AEEE200][000001E26BE0D0C0 49] HoloLens,
[2024.05.13-09.57.44:590][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.13-09.57.44:590][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.05.13-09.57.44:590][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.13-09.57.44:590][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.05.13-09.57.44:590][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.13-09.57.44:614][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.05.13-09.57.44:987][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.05.13-09.57.45:094][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.05.13-09.57.45:100][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.05.13-09.57.45:100][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.05.13-09.57.45:100][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.05.13-09.57.45:354][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 70B7E3AA429FAC101D944781990997D6 | Instance: A278F757411E26B162F7B197004E46BB (NB-PBM2H22CWE-19432).
[2024.05.13-09.57.45:452][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.05.13-09.57.45:458][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.05.13-09.57.45:472][ 0]LogPython: Using Python 3.7.7
[2024.05.13-09.57.45:932][ 0]SourceControl: Source control is disabled
[2024.05.13-09.57.45:932][ 0]SourceControl: Source control is disabled
[2024.05.13-09.57.45:933][ 0]SourceControl: Source control is disabled
[2024.05.13-09.57.45:939][ 0]SourceControl: Source control is disabled
[2024.05.13-09.57.45:944][ 0]LogUProjectInfo: Found projects:
[2024.05.13-09.57.45:956][ 0]SourceControl: Source control is disabled
[2024.05.13-09.57.46:121][ 0]LogOpenImageDenoise: OIDN starting up
[2024.05.13-09.57.46:136][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.05.13-09.57.46:155][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.13-09.57.46:155][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.13-09.57.46:243][ 0]LogCollectionManager: Loaded 0 collections in 0.001115 seconds
[2024.05.13-09.57.46:263][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s
[2024.05.13-09.57.46:263][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s
[2024.05.13-09.57.46:263][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s
[2024.05.13-09.57.46:263][ 0]LogOcInput: OculusInput pre-init called
[2024.05.13-09.57.46:556][ 0]LogEngine: Initializing Engine...
[2024.05.13-09.57.46:558][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.05.13-09.57.46:558][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.05.13-09.57.46:558][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.05.13-09.57.46:559][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.05.13-09.57.46:671][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.05.13-09.57.46:678][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.05.13-09.57.46:678][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.05.13-09.57.46:681][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.05.13-09.57.46:681][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.05.13-09.57.46:681][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.05.13-09.57.46:681][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.05.13-09.57.46:681][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.13-09.57.46:682][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.13-09.57.46:682][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.13-09.57.46:682][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.13-09.57.46:682][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.05.13-09.57.46:682][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.13-09.57.46:682][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.05.13-09.57.46:682][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.13-09.57.46:682][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.13-09.57.46:682][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.13-09.57.46:682][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.13-09.57.46:682][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.05.13-09.57.46:695][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.05.13-09.57.46:695][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.05.13-09.57.47:121][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (JBL TUNE500BT Stereo)
[2024.05.13-09.57.47:124][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.13-09.57.47:126][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.13-09.57.47:126][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.13-09.57.47:127][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.05.13-09.57.47:127][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.05.13-09.57.47:127][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.05.13-09.57.47:128][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.05.13-09.57.47:128][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.05.13-09.57.47:128][ 0]LogInit: FAudioDevice initialized.
[2024.05.13-09.57.47:128][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.05.13-09.57.47:128][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.05.13-09.57.47:189][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.05.13-09.57.47:190][ 0]LogInit: Texture streaming: Enabled
[2024.05.13-09.57.47:200][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.05.13-09.57.47:203][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.05.13-09.57.47:203][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.05.13-09.57.47:204][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.05.13-09.57.47:223][ 0]LogInit: Transaction tracking system initialized
[2024.05.13-09.57.47:239][ 0]BlueprintLog: New page: Editor Load
[2024.05.13-09.57.47:282][ 0]LocalizationService: Localization service is disabled
[2024.05.13-09.57.47:303][ 0]TimingProfiler: Initialize
[2024.05.13-09.57.47:303][ 0]TimingProfiler: OnSessionChanged
[2024.05.13-09.57.47:303][ 0]LoadingProfiler: Initialize
[2024.05.13-09.57.47:303][ 0]LoadingProfiler: OnSessionChanged
[2024.05.13-09.57.47:303][ 0]NetworkingProfiler: Initialize
[2024.05.13-09.57.47:303][ 0]NetworkingProfiler: OnSessionChanged
[2024.05.13-09.57.47:303][ 0]MemoryProfiler: Initialize
[2024.05.13-09.57.47:303][ 0]MemoryProfiler: OnSessionChanged
[2024.05.13-09.57.47:422][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.05.13-09.57.47:422][ 0]LogCook: Display: Mobile HDR setting 1
[2024.05.13-09.57.47:581][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s
[2024.05.13-09.57.47:823][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.05.13-09.57.47:826][ 0]SourceControl: Source control is disabled
[2024.05.13-09.57.47:826][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.258
[2024.05.13-09.57.47:826][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.05.13-09.57.47:826][ 0]LightingResults: New page: Lighting Build
[2024.05.13-09.57.47:827][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.13-09.57.47:827][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.13-09.57.47:827][ 0]MapCheck: New page: Map Check
[2024.05.13-09.57.47:827][ 0]LightingResults: New page: Lighting Build
[2024.05.13-09.57.47:835][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.13-09.57.47:837][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.05.13-09.57.47:873][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128)
[2024.05.13-09.57.47:879][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
[2024.05.13-09.57.47:879][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2024.05.13-09.57.47:883][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.05.13-09.57.47:890][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
[2024.05.13-09.57.47:891][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.05.13-09.57.47:891][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,146ms to complete.
[2024.05.13-09.57.47:891][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.065
[2024.05.13-09.57.47:892][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.324
[2024.05.13-09.57.48:093][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.13-09.57.48:097][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.13-09.57.48:101][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.13-09.57.48:106][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.13-09.57.48:117][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0068 seconds. Added 3822 classes and 928 folders.
[2024.05.13-09.57.48:118][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.05.13-09.57.48:121][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.05.13-09.57.48:121][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:121][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.05.13-09.57.48:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.05.13-09.57.48:121][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2024.05.13-09.57.48:121][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.05.13-09.57.48:121][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:121][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.05.13-09.57.48:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:121][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.05.13-09.57.48:121][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.05.13-09.57.48:122][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:122][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.05.13-09.57.48:122][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.05.13-09.57.48:122][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:122][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.05.13-09.57.48:122][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:122][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.05.13-09.57.48:122][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:122][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.05.13-09.57.48:122][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.05.13-09.57.48:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.05.13-09.57.48:123][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.05.13-09.57.48:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.05.13-09.57.48:123][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:123][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.05.13-09.57.48:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:123][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.05.13-09.57.48:123][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.05.13-09.57.48:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.05.13-09.57.48:124][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.05.13-09.57.48:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.05.13-09.57.48:124][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:124][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.05.13-09.57.48:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:124][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.05.13-09.57.48:124][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.05.13-09.57.48:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.05.13-09.57.48:125][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.05.13-09.57.48:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.05.13-09.57.48:125][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:125][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.05.13-09.57.48:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:125][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.05.13-09.57.48:125][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.05.13-09.57.48:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.05.13-09.57.48:126][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.05.13-09.57.48:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.05.13-09.57.48:126][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:126][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.05.13-09.57.48:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:126][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.05.13-09.57.48:126][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.05.13-09.57.48:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.05.13-09.57.48:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.05.13-09.57.48:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.05.13-09.57.48:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.05.13-09.57.48:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.05.13-09.57.48:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.05.13-09.57.48:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.05.13-09.57.48:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.05.13-09.57.48:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:128][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.05.13-09.57.48:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:129][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.05.13-09.57.48:129][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:129][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.05.13-09.57.48:129][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:129][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.05.13-09.57.48:129][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.05.13-09.57.48:129][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.05.13-09.57.48:129][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.05.13-09.57.48:129][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.05.13-09.57.48:129][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.05.13-09.57.48:129][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.05.13-09.57.48:129][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.05.13-09.57.48:152][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.05.13-09.57.48:153][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2024.05.13-09.57.48:200][ 0]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.13-09.57.48:201][ 0]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.13-09.57.48:202][ 0]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.13-09.57.48:268][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1).
[2024.05.13-09.57.48:406][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2024.05.13-09.57.48:407][ 0]LogLoad: (Engine Initialization) Total time: 6.84 seconds
[2024.05.13-09.57.48:407][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.13-09.57.48:562][ 0]LogAssetRegistry: Asset discovery search completed in 4.2614 seconds
[2024.05.13-09.57.48:568][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
[2024.05.13-09.57.48:569][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.13-09.58.10:681][904]LogSlate: Window 'Save Level As' being destroyed
[2024.05.13-09.58.10:726][904]LogSlate: Took 0.000486 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.13-09.58.10:772][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Test" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Test.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.05.13-09.58.10:789][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.05.13-09.58.10:801][904]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TestA6C612154D2E3C582E9B2EAB1454EF08.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Test.umap'
[2024.05.13-09.58.10:808][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Test_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Test_BuiltData.uasset" SILENT=true
[2024.05.13-09.58.10:834][904]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Test_BuiltData5AC088EF4AD277AB62F4CD8ABF3EB8B8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Test_BuiltData.uasset'
[2024.05.13-09.58.10:849][904]LogFileHelpers: Saving map 'Test' took 0.140
[2024.05.13-09.58.10:852][904]AssetCheck: New page: Asset Save: multiple assets
[2024.05.13-09.58.10:852][904]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Test_BuiltData.Test_BuiltData
[2024.05.13-09.58.10:852][904]LogContentValidation: Display: Validating World /Game/Test.Test
[2024.05.13-09.58.10:870][905]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.13-09.58.13:973][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Test" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Test.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.05.13-09.58.13:992][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.05.13-09.58.13:999][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TestEEABFC57451A5369F480489A55640334.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Test.umap'
[2024.05.13-09.58.14:006][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Test_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Test_BuiltData.uasset" SILENT=true
[2024.05.13-09.58.14:026][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Test_BuiltData3FFEE7B347D20B071B2AF58E15240409.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Test_BuiltData.uasset'
[2024.05.13-09.58.14:046][ 86]AssetCheck: New page: Asset Save: multiple assets
[2024.05.13-09.58.14:046][ 86]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Test_BuiltData.Test_BuiltData
[2024.05.13-09.58.14:046][ 86]LogContentValidation: Display: Validating World /Game/Test.Test