GARGame/Saved/Config/Windows/EditorPerProjectUserSettings.ini
2024-07-03 22:57:30 +02:00

2497 lines
141 KiB
INI

[/Script/UnrealEd.EditorPerProjectUserSettings]
bDisplayDocumentationLink=False
bDisplayActionListItemRefIds=False
bAlwaysGatherBehaviorTreeDebuggerData=False
bDisplayBlackboardKeysInAlphabeticalOrder=False
bUseSimplygonSwarm=False
SimplygonServerIP=127.0.0.1
bEnableSwarmDebugging=False
SimplygonSwarmDelay=5000
SwarmNumOfConcurrentJobs=16
SwarmMaxUploadChunkSizeInMB=100
SwarmIntermediateFolder=C:/Users/bib/Documents/GARGame/Intermediate/Simplygon/
bShowCompilerLogOnCompileError=False
DataSourceFolder=(Path="")
bAnimationReimportWarnings=False
bSCSEditorShowFloor=False
SCSViewportCameraSpeed=4
AssetViewerProfileName=
MaterialQualityLevel=1
PreviewFeatureLevel=3
PreviewPlatformName=None
PreviewShaderFormatName=None
bPreviewFeatureLevelActive=False
PreviewDeviceProfileName=None
[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
GameGetsMouseControl=False
UseMouseForTouch=False
MouseControlLabelPosition=LabelAnchorMode_TopLeft
ViewportGetsHMDControl=False
EnablePIEEnterAndExitSounds=False
PlayInEditorSoundQualityLevel=0
bUseNonRealtimeAudioDevice=False
bPreferToStreamLevelsInPIE=False
NewWindowPosition=(X=-1,Y=-1)
PIEAlwaysOnTop=False
DisableStandaloneSound=False
AdditionalLaunchParameters=
AdditionalLaunchParametersForMobile=
BuildGameBeforeLaunch=PlayOnBuild_Default
LaunchConfiguration=LaunchConfig_Default
PackFilesForLaunch=NoPak
bAutoCompileBlueprintsOnLaunch=True
bLaunchSeparateServer=False
PlayNetMode=PIE_Standalone
RunUnderOneProcess=True
PlayNetDedicated=False
PlayNumberOfClients=1
ServerPort=17777
ClientWindowWidth=640
AutoConnectToServer=True
RouteGamepadToSecondWindow=False
CreateAudioDeviceForEveryPlayer=False
ClientWindowHeight=480
ServerMapNameOverride=
AdditionalServerGameOptions=
AdditionalLaunchOptions=
bShowServerDebugDrawingByDefault=True
ServerDebugDrawingColorTintStrength=0.000000
ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
AdditionalServerLaunchParameters=
ServerFixedFPS=0
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
LastSize=(X=0,Y=0)
LastExecutedLaunchDevice=WindowsNoEditor@NB-PBM2H22CWE
LastExecutedLaunchName=NB-PBM2H22CWE
LastExecutedPIEPreviewDevice=
DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation=False
MinimumOrthographicZoom=250.000000
bAllowArcballRotate=False
bAllowScreenRotate=False
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
bEnableLayerSnap=False
ActiveSnapLayerIndex=0
PreserveNonUniformScale=False
bUseLegacyPostEditBehavior=False
PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
BillboardScale=1.000000
TransformWidgetSizeAdjustment=0
bSaveEngineStats=False
MeasuringToolUnits=MeasureUnits_Centimeters
SelectedSplinePointSizeAdjustment=0.000000
SplineLineThicknessAdjustment=0.000000
SplineTangentHandleSizeAdjustment=0.000000
SplineTangentScale=1.000000
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=1,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=0,LevelColo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UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
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GenericImport=../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase1.fbx
GenericExport=C:/Users/bib/Documents/Unreal Projects/Backup_Desert_Game/Content
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GenericSave=../../../../../../Users/bib/Documents/GARGame/Content/
MeshImportExport=../../../../../../Users/bib/Documents/GARGame/Content/
WorldRoot=../../../../../../Users/bib/Documents/GARGame/Content/
Level=../../../../../../Users/bib/Documents/GARGame/Content
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CustomMeshComponent.TimeStamp=2024.05.17-09.52.19
CustomMeshComponent.LastCompileMethod=External
AndroidPermission.TimeStamp=2024.05.17-09.51.58
AndroidPermission.LastCompileMethod=External
EditableMesh.TimeStamp=2024.05.17-09.52.19
EditableMesh.LastCompileMethod=External
GooglePAD.TimeStamp=2024.05.17-09.53.30
GooglePAD.LastCompileMethod=External
ScreenshotTools.TimeStamp=2024.05.17-09.55.33
ScreenshotTools.LastCompileMethod=External
TakeMovieScene.TimeStamp=2024.05.17-09.56.08
TakeMovieScene.LastCompileMethod=External
TakeSequencer.TimeStamp=2024.05.17-09.56.09
TakeSequencer.LastCompileMethod=External
MobilePatchingUtils.TimeStamp=2024.05.17-09.54.38
MobilePatchingUtils.LastCompileMethod=External
OpenXREditor.TimeStamp=2024.05.17-09.55.16
OpenXREditor.LastCompileMethod=External
ProceduralMeshComponent.TimeStamp=2024.05.17-09.55.29
ProceduralMeshComponent.LastCompileMethod=External
ProceduralMeshComponentEditor.TimeStamp=2024.05.17-09.55.29
ProceduralMeshComponentEditor.LastCompileMethod=External
Synthesis.TimeStamp=2024.05.17-09.55.31
Synthesis.LastCompileMethod=External
SynthesisEditor.TimeStamp=2024.05.17-09.55.31
SynthesisEditor.LastCompileMethod=External
ContentBrowserAssetDataSource.TimeStamp=2024.05.17-09.45.22
ContentBrowserAssetDataSource.LastCompileMethod=External
CollectionManager.TimeStamp=2024.05.13-09.53.34
CollectionManager.LastCompileMethod=External
ContentBrowserFileDataSource.TimeStamp=2024.05.17-09.45.22
ContentBrowserFileDataSource.LastCompileMethod=External
ContentBrowserClassDataSource.TimeStamp=2024.05.17-09.45.22
ContentBrowserClassDataSource.LastCompileMethod=External
OculusInput.TimeStamp=2024.05.17-09.55.12
OculusInput.LastCompileMethod=External
OculusEditor.TimeStamp=2024.05.17-09.55.12
OculusEditor.LastCompileMethod=External
AudioSynesthesiaEditor.TimeStamp=2024.05.17-09.52.19
AudioSynesthesiaEditor.LastCompileMethod=External
TaskGraph.TimeStamp=2024.05.13-09.54.05
TaskGraph.LastCompileMethod=External
ProfilerService.TimeStamp=2024.05.13-09.54.01
ProfilerService.LastCompileMethod=External
ImageWriteQueue.TimeStamp=2024.05.13-09.53.46
ImageWriteQueue.LastCompileMethod=External
AIModule.TimeStamp=2024.05.13-09.53.33
AIModule.LastCompileMethod=External
NavigationSystem.TimeStamp=2024.05.13-09.54.01
NavigationSystem.LastCompileMethod=External
AITestSuite.TimeStamp=2024.05.13-09.53.33
AITestSuite.LastCompileMethod=External
GameplayDebugger.TimeStamp=2024.05.13-09.53.41
GameplayDebugger.LastCompileMethod=External
AudioMixerXAudio2.TimeStamp=2024.05.13-09.53.33
AudioMixerXAudio2.LastCompileMethod=External
AudioMixerCore.TimeStamp=2024.05.13-09.53.33
AudioMixerCore.LastCompileMethod=External
MessagingRpc.TimeStamp=2024.05.13-09.54.01
MessagingRpc.LastCompileMethod=External
PortalRpc.TimeStamp=2024.05.13-09.54.01
PortalRpc.LastCompileMethod=External
PortalServices.TimeStamp=2024.05.13-09.54.01
PortalServices.LastCompileMethod=External
AnalyticsET.TimeStamp=2024.05.13-09.53.33
AnalyticsET.LastCompileMethod=External
LauncherPlatform.TimeStamp=2024.05.13-09.54.01
LauncherPlatform.LastCompileMethod=External
StreamingPauseRendering.TimeStamp=2024.05.13-09.54.05
StreamingPauseRendering.LastCompileMethod=External
MovieScene.TimeStamp=2024.05.13-09.54.01
MovieScene.LastCompileMethod=External
MovieSceneTracks.TimeStamp=2024.05.13-09.54.01
MovieSceneTracks.LastCompileMethod=External
LevelSequence.TimeStamp=2024.05.13-09.54.01
LevelSequence.LastCompileMethod=External
LiveCoding.TimeStamp=2024.05.13-09.54.01
LiveCoding.LastCompileMethod=External
Documentation.TimeStamp=2024.05.13-09.53.37
Documentation.LastCompileMethod=External
GammaUI.TimeStamp=2024.05.13-09.53.41
GammaUI.LastCompileMethod=External
OutputLog.TimeStamp=2024.05.13-09.54.01
OutputLog.LastCompileMethod=External
ModuleUI.TimeStamp=2024.05.13-09.54.01
ModuleUI.LastCompileMethod=External
Toolbox.TimeStamp=2024.05.13-09.54.05
Toolbox.LastCompileMethod=External
ClassViewer.TimeStamp=2024.05.13-09.53.33
ClassViewer.LastCompileMethod=External
StructViewer.TimeStamp=2024.05.13-09.54.05
StructViewer.LastCompileMethod=External
GraphEditor.TimeStamp=2024.05.13-09.53.41
GraphEditor.LastCompileMethod=External
Kismet.TimeStamp=2024.05.13-09.54.01
Kismet.LastCompileMethod=External
KismetWidgets.TimeStamp=2024.05.13-09.54.01
KismetWidgets.LastCompileMethod=External
Persona.TimeStamp=2024.05.13-09.54.01
Persona.LastCompileMethod=External
AnimGraph.TimeStamp=2024.05.13-09.53.33
AnimGraph.LastCompileMethod=External
AdvancedPreviewScene.TimeStamp=2024.05.13-09.53.33
AdvancedPreviewScene.LastCompileMethod=External
AnimationBlueprintEditor.TimeStamp=2024.05.13-09.53.33
AnimationBlueprintEditor.LastCompileMethod=External
PackagesDialog.TimeStamp=2024.05.13-09.54.01
PackagesDialog.LastCompileMethod=External
DetailCustomizations.TimeStamp=2024.05.13-09.53.37
DetailCustomizations.LastCompileMethod=External
ComponentVisualizers.TimeStamp=2024.05.13-09.53.34
ComponentVisualizers.LastCompileMethod=External
Layers.TimeStamp=2024.05.13-09.54.01
Layers.LastCompileMethod=External
AutomationWindow.TimeStamp=2024.05.13-09.53.33
AutomationWindow.LastCompileMethod=External
AutomationController.TimeStamp=2024.05.13-09.53.33
AutomationController.LastCompileMethod=External
DeviceManager.TimeStamp=2024.05.13-09.53.37
DeviceManager.LastCompileMethod=External
TargetDeviceServices.TimeStamp=2024.05.13-09.54.05
TargetDeviceServices.LastCompileMethod=External
ProfilerClient.TimeStamp=2024.05.13-09.54.01
ProfilerClient.LastCompileMethod=External
SessionFrontend.TimeStamp=2024.05.13-09.54.05
SessionFrontend.LastCompileMethod=External
ProjectLauncher.TimeStamp=2024.05.13-09.54.01
ProjectLauncher.LastCompileMethod=External
SettingsEditor.TimeStamp=2024.05.13-09.54.05
SettingsEditor.LastCompileMethod=External
EditorSettingsViewer.TimeStamp=2024.05.13-09.53.37
EditorSettingsViewer.LastCompileMethod=External
InternationalizationSettings.TimeStamp=2024.05.13-09.53.46
InternationalizationSettings.LastCompileMethod=External
ProjectSettingsViewer.TimeStamp=2024.05.13-09.54.01
ProjectSettingsViewer.LastCompileMethod=External
ProjectTargetPlatformEditor.TimeStamp=2024.05.13-09.54.01
ProjectTargetPlatformEditor.LastCompileMethod=External
Blutility.TimeStamp=2024.05.13-09.53.33
Blutility.LastCompileMethod=External
XmlParser.TimeStamp=2024.05.13-09.54.08
XmlParser.LastCompileMethod=External
UndoHistory.TimeStamp=2024.05.13-09.54.05
UndoHistory.LastCompileMethod=External
DeviceProfileEditor.TimeStamp=2024.05.13-09.53.37
DeviceProfileEditor.LastCompileMethod=External
HardwareTargeting.TimeStamp=2024.05.13-09.53.41
HardwareTargeting.LastCompileMethod=External
LocalizationDashboard.TimeStamp=2024.05.13-09.54.01
LocalizationDashboard.LastCompileMethod=External
LocalizationService.TimeStamp=2024.05.13-09.54.01
LocalizationService.LastCompileMethod=External
MergeActors.TimeStamp=2024.05.13-09.54.01
MergeActors.LastCompileMethod=External
InputBindingEditor.TimeStamp=2024.05.13-09.53.46
InputBindingEditor.LastCompileMethod=External
TimeManagementEditor.TimeStamp=2024.05.13-09.54.05
TimeManagementEditor.LastCompileMethod=External
EditorInteractiveToolsFramework.TimeStamp=2024.05.13-09.53.37
EditorInteractiveToolsFramework.LastCompileMethod=External
TraceInsights.TimeStamp=2024.05.13-09.54.05
TraceInsights.LastCompileMethod=External
TraceServices.TimeStamp=2024.05.13-09.54.05
TraceServices.LastCompileMethod=External
AndroidRuntimeSettings.TimeStamp=2024.05.13-09.52.42
AndroidRuntimeSettings.LastCompileMethod=External
IOSRuntimeSettings.TimeStamp=2024.05.13-09.52.49
IOSRuntimeSettings.LastCompileMethod=External
LuminRuntimeSettings.TimeStamp=2024.05.13-09.53.05
LuminRuntimeSettings.LastCompileMethod=External
WindowsPlatformEditor.TimeStamp=2024.05.13-09.54.08
WindowsPlatformEditor.LastCompileMethod=External
AndroidPlatformEditor.TimeStamp=2024.05.13-09.52.42
AndroidPlatformEditor.LastCompileMethod=External
AndroidDeviceDetection.TimeStamp=2024.05.13-09.52.42
AndroidDeviceDetection.LastCompileMethod=External
IOSPlatformEditor.TimeStamp=2024.05.13-09.52.49
IOSPlatformEditor.LastCompileMethod=External
LuminPlatformEditor.TimeStamp=2024.05.13-09.53.05
LuminPlatformEditor.LastCompileMethod=External
IntroTutorials.TimeStamp=2024.05.13-09.53.46
IntroTutorials.LastCompileMethod=External
GameProjectGeneration.TimeStamp=2024.05.13-09.53.41
GameProjectGeneration.LastCompileMethod=External
LogVisualizer.TimeStamp=2024.05.13-09.54.01
LogVisualizer.LastCompileMethod=External
ClothPainter.TimeStamp=2024.05.13-09.53.34
ClothPainter.LastCompileMethod=External
SkeletalMeshEditor.TimeStamp=2024.05.13-09.54.05
SkeletalMeshEditor.LastCompileMethod=External
ViewportInteraction.TimeStamp=2024.05.13-09.54.08
ViewportInteraction.LastCompileMethod=External
ViewportSnapping.TimeStamp=2024.05.13-09.54.08
ViewportSnapping.LastCompileMethod=External
PlacementMode.TimeStamp=2024.05.13-09.54.01
PlacementMode.LastCompileMethod=External
ActorPickerMode.TimeStamp=2024.05.13-09.53.33
ActorPickerMode.LastCompileMethod=External
SceneDepthPickerMode.TimeStamp=2024.05.13-09.54.01
SceneDepthPickerMode.LastCompileMethod=External
MeshPaintMode.TimeStamp=2024.05.13-09.54.01
MeshPaintMode.LastCompileMethod=External
LandscapeEditor.TimeStamp=2024.05.13-09.54.01
LandscapeEditor.LastCompileMethod=External
FoliageEdit.TimeStamp=2024.05.13-09.53.41
FoliageEdit.LastCompileMethod=External
VirtualTexturingEditor.TimeStamp=2024.05.13-09.54.08
VirtualTexturingEditor.LastCompileMethod=External
MeshPaint.TimeStamp=2024.05.13-09.54.01
MeshPaint.LastCompileMethod=External
SessionServices.TimeStamp=2024.05.13-09.54.05
SessionServices.LastCompileMethod=External
SmartSnapping.TimeStamp=2024.05.17-09.44.49
SmartSnapping.LastCompileMethod=External
CameraShakePreviewer.TimeStamp=2024.05.17-09.44.54
CameraShakePreviewer.LastCompileMethod=External
GeometryMode.TimeStamp=2024.05.17-09.45.23
GeometryMode.LastCompileMethod=External
BspMode.TimeStamp=2024.05.17-09.45.23
BspMode.LastCompileMethod=External
TextureAlignMode.TimeStamp=2024.05.17-09.45.23
TextureAlignMode.LastCompileMethod=External
CharacterAI.TimeStamp=2024.05.17-09.47.05
CharacterAI.LastCompileMethod=External
PlanarCut.TimeStamp=2024.05.17-09.47.46
PlanarCut.LastCompileMethod=External
ActorSequenceEditor.TimeStamp=2024.05.17-09.51.38
ActorSequenceEditor.LastCompileMethod=External
LevelSequenceEditor.TimeStamp=2024.05.17-09.51.38
LevelSequenceEditor.LastCompileMethod=External
TemplateSequenceEditor.TimeStamp=2024.05.17-09.51.38
TemplateSequenceEditor.LastCompileMethod=External
MatineeToLevelSequence.TimeStamp=2024.05.17-09.51.38
MatineeToLevelSequence.LastCompileMethod=External
MagicLeapMediaEditor.TimeStamp=2024.05.17-09.51.06
MagicLeapMediaEditor.LastCompileMethod=External
MagicLeapMediaFactory.TimeStamp=2024.05.17-09.51.06
MagicLeapMediaFactory.LastCompileMethod=External
MagicLeapMediaCodecFactory.TimeStamp=2024.05.17-09.51.06
MagicLeapMediaCodecFactory.LastCompileMethod=External
AndroidMediaEditor.TimeStamp=2024.05.17-09.51.11
AndroidMediaEditor.LastCompileMethod=External
AndroidMediaFactory.TimeStamp=2024.05.17-09.51.11
AndroidMediaFactory.LastCompileMethod=External
AvfMediaEditor.TimeStamp=2024.05.17-09.51.11
AvfMediaEditor.LastCompileMethod=External
AvfMediaFactory.TimeStamp=2024.05.17-09.51.11
AvfMediaFactory.LastCompileMethod=External
ImgMediaEditor.TimeStamp=2024.05.17-09.51.12
ImgMediaEditor.LastCompileMethod=External
ImgMediaFactory.TimeStamp=2024.05.17-09.51.12
ImgMediaFactory.LastCompileMethod=External
OpenExrWrapper.TimeStamp=2024.05.17-09.51.13
OpenExrWrapper.LastCompileMethod=External
MediaCompositingEditor.TimeStamp=2024.05.17-09.51.13
MediaCompositingEditor.LastCompileMethod=External
SequenceRecorder.TimeStamp=2024.05.13-09.54.05
SequenceRecorder.LastCompileMethod=External
AudioCaptureEditor.TimeStamp=2024.05.17-09.52.19
AudioCaptureEditor.LastCompileMethod=External
MediaPlayerEditor.TimeStamp=2024.05.17-09.51.14
MediaPlayerEditor.LastCompileMethod=External
WebMMedia.TimeStamp=2024.05.17-09.51.17
WebMMedia.LastCompileMethod=External
WebMMediaEditor.TimeStamp=2024.05.17-09.51.17
WebMMediaEditor.LastCompileMethod=External
WebMMediaFactory.TimeStamp=2024.05.17-09.51.17
WebMMediaFactory.LastCompileMethod=External
WmfMediaEditor.TimeStamp=2024.05.17-09.51.28
WmfMediaEditor.LastCompileMethod=External
WmfMediaFactory.TimeStamp=2024.05.17-09.51.28
WmfMediaFactory.LastCompileMethod=External
GooglePADEditor.TimeStamp=2024.05.17-09.53.30
GooglePADEditor.LastCompileMethod=External
TakesCore.TimeStamp=2024.05.17-09.56.09
TakesCore.LastCompileMethod=External
TakeTrackRecorders.TimeStamp=2024.05.17-09.56.09
TakeTrackRecorders.LastCompileMethod=External
TakeRecorderSources.TimeStamp=2024.05.17-09.56.09
TakeRecorderSources.LastCompileMethod=External
TakeRecorder.TimeStamp=2024.05.17-09.56.09
TakeRecorder.LastCompileMethod=External
OpenXRInput.TimeStamp=2024.05.17-09.55.16
OpenXRInput.LastCompileMethod=External
OculusMR.TimeStamp=2024.05.17-09.55.12
OculusMR.LastCompileMethod=External
SteamVREditor.TimeStamp=2024.05.17-09.55.31
SteamVREditor.LastCompileMethod=External
AutomationWorker.TimeStamp=2024.05.13-09.53.33
AutomationWorker.LastCompileMethod=External
SequenceRecorderSections.TimeStamp=2024.05.13-09.54.05
SequenceRecorderSections.LastCompileMethod=External
PIEPreviewDeviceProfileSelector.TimeStamp=2024.05.13-09.54.01
PIEPreviewDeviceProfileSelector.LastCompileMethod=External
StatsViewer.TimeStamp=2024.05.13-09.54.05
StatsViewer.LastCompileMethod=External
EditorWidgets.TimeStamp=2024.05.13-09.53.37
EditorWidgets.LastCompileMethod=External
AddContentDialog.TimeStamp=2024.05.13-09.53.33
AddContentDialog.LastCompileMethod=External
WidgetCarousel.TimeStamp=2024.05.13-09.54.08
WidgetCarousel.LastCompileMethod=External
SceneOutliner.TimeStamp=2024.05.13-09.54.05
SceneOutliner.LastCompileMethod=External
HierarchicalLODOutliner.TimeStamp=2024.05.13-09.53.41
HierarchicalLODOutliner.LastCompileMethod=External
HierarchicalLODUtilities.TimeStamp=2024.05.13-09.53.41
HierarchicalLODUtilities.LastCompileMethod=External
Voice.TimeStamp=2024.05.13-09.53.47
Voice.LastCompileMethod=External
MovieSceneCapture.TimeStamp=2024.05.13-09.53.39
MovieSceneCapture.LastCompileMethod=External
SequencerWidgets.TimeStamp=2024.05.13-09.53.40
SequencerWidgets.LastCompileMethod=Unknown
BlueprintGraph.TimeStamp=2024.05.13-09.53.19
BlueprintGraph.LastCompileMethod=Unknown
ExternalImagePicker.TimeStamp=2024.05.13-09.53.39
ExternalImagePicker.LastCompileMethod=Unknown
StaticMeshEditor.TimeStamp=2024.05.13-09.53.46
StaticMeshEditor.LastCompileMethod=Unknown
TextureEditor.TimeStamp=2024.05.13-09.54.05
TextureEditor.LastCompileMethod=Unknown
UATHelper.TimeStamp=2024.05.13-09.54.05
UATHelper.LastCompileMethod=Unknown
SkeletonEditor.TimeStamp=2024.05.13-09.53.46
SkeletonEditor.LastCompileMethod=Unknown
PinnedCommandList.TimeStamp=2024.05.13-09.53.39
PinnedCommandList.LastCompileMethod=Unknown
AnimationEditor.TimeStamp=2024.05.13-09.53.19
AnimationEditor.LastCompileMethod=Unknown
[MRU]
MRUItem0=/Game/Map
MRUItem1=/Game/Emmy_Testing
MRUItem2=/Game/Test
[PlacementMode]
RecentlyPlaced=/Game/Materials/gen2.gen2;
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Assets/wand.wand;
RecentlyPlaced=/Game/Assets/cornerPiece.cornerPiece;
RecentlyPlaced=/Game/Materials/Säule.Säule;
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
RecentlyPlaced=/Game/Assets/saeule.saeule;
RecentlyPlaced=/Game/Assets/saeule_destroyed.saeule_destroyed;
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001;
RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002;
RecentlyPlaced=/Game/Assets/door_Cube.door_Cube;
RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever;
RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0
RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
RecentlyPlaced=/Game/Blueprints/BP_Projectile.BP_Projectile;
None=======
None=======
[DetailCategories]
Actor.TransformCommon=True
Actor.Rendering=True
Actor.Replication=True
Actor.Collision=True
Actor.Input=True
Actor.Actor=True
BP_Sky_Sphere_C.TransformCommon=True
BP_Sky_Sphere_C.Default=True
BP_Sky_Sphere_C.Override settings=True
BP_Sky_Sphere_C.Rendering=True
BP_Sky_Sphere_C.Replication=True
BP_Sky_Sphere_C.Collision=True
BP_Sky_Sphere_C.Input=True
BP_Sky_Sphere_C.Actor=True
StaticMeshActor.TransformCommon=True
StaticMeshActor.StaticMesh=True
StaticMeshActor.Materials=True
StaticMeshActor.Physics=True
StaticMeshActor.Collision=True
StaticMeshActor.Lighting=True
StaticMeshActor.Rendering=True
StaticMeshActor.Navigation=True
StaticMeshActor.VirtualTexture=True
StaticMeshActor.Tags=True
StaticMeshActor.Cooking=True
StaticMeshActor.Replication=True
StaticMeshActor.Actor=True
FbxImportUI.Mesh=True
FbxImportUI.Transform=True
FbxImportUI.Miscellaneous=True
FbxImportUI.Material=True
FbxImportUI.FbxFileInformation=True
PlayerStart.TransformCommon=True
PlayerStart.Object=True
PlayerStart.Rendering=True
PlayerStart.Replication=True
PlayerStart.Input=True
PlayerStart.Actor=True
DirectionalLight.TransformCommon=True
DirectionalLight.Light=True
DirectionalLight.Rendering=True
DirectionalLight.Lightmass=True
DirectionalLight.LightShafts=True
DirectionalLight.CascadedShadowMaps=True
DirectionalLight.DistanceFieldShadows=True
DirectionalLight.RayTracing=True
DirectionalLight.AtmosphereAndCloud=True
DirectionalLight.Performance=True
DirectionalLight.LightFunction=True
DirectionalLight.Tags=True
DirectionalLight.Cooking=True
DirectionalLight.Actor=True
PreviewMaterial.PhysicalMaterial=True
PreviewMaterial.Material=True
PreviewMaterial.PhysicalMaterialMask=True
PreviewMaterial.Translucency=True
PreviewMaterial.TranslucencySelfShadowing=True
PreviewMaterial.Usage=True
PreviewMaterial.Mobile=True
PreviewMaterial.ForwardShading=True
PreviewMaterial.Tessellation=True
PreviewMaterial.Group Sorting=True
PreviewMaterial.PostProcessMaterial=True
PreviewMaterial.Refraction=True
PreviewMaterial.Lightmass=True
PreviewMaterial.Previewing=True
PreviewMaterial.ImportSettings=True
MaterialExpressionVectorParameter.General=True
MaterialExpressionVectorParameter.MaterialExpressionVectorParameter=True
MaterialExpressionVectorParameter.MaterialExpression=True
MaterialExpressionVectorParameter.CustomPrimitiveData=True
MaterialExpressionVectorParameter.ParameterCustomization=True
SphereReflectionCapture.TransformCommon=True
SphereReflectionCapture.ReflectionCapture=True
SphereReflectionCapture.ReflectionCaptureMobile=True
SphereReflectionCapture.Rendering=True
SphereReflectionCapture.Tags=True
SphereReflectionCapture.Cooking=True
SphereReflectionCapture.Replication=True
SphereReflectionCapture.Input=True
AtmosphericFog.TransformCommon=True
AtmosphericFog.Atmosphere=True
AtmosphericFog.Sun=True
AtmosphericFog.Ground=True
AtmosphericFog.Rendering=True
AtmosphericFog.Tags=True
AtmosphericFog.Activation=True
AtmosphericFog.Cooking=True
AtmosphericFog.Replication=True
AtmosphericFog.Actor=True
WorldSettings.PrecomputedVisibility=True
WorldSettings.GameMode=True
WorldSettings.Lightmass=True
WorldSettings.World=True
WorldSettings.Physics=True
WorldSettings.Broadphase=True
WorldSettings.VR=True
WorldSettings.Rendering=True
WorldSettings.Audio=True
WorldSettings.LODSystem=True
WorldSettings.Tick=True
CapsuleComponent.TransformCommon=True
CapsuleComponent.Shape=True
CapsuleComponent.Navigation=True
CapsuleComponent.Physics=True
CapsuleComponent.Collision=True
CapsuleComponent.Rendering=True
CapsuleComponent.Tags=True
CapsuleComponent.Cooking=True
StaticMeshComponent.TransformCommon=True
StaticMeshComponent.StaticMesh=True
StaticMeshComponent.Materials=True
StaticMeshComponent.Physics=True
StaticMeshComponent.Collision=True
StaticMeshComponent.Lighting=True
StaticMeshComponent.Rendering=True
StaticMeshComponent.Navigation=True
StaticMeshComponent.VirtualTexture=True
StaticMeshComponent.Tags=True
StaticMeshComponent.Cooking=True
Character.TransformCommon=True
Character.Animation=True
Character.Mesh=True
Character.Clothing=True
Character.Physics=True
Character.Collision=True
Character.MasterPoseComponent=True
Character.Lighting=True
Character.ClothingSimulation=True
Character.Rendering=True
Character.SkinWeights=True
Character.Navigation=True
Character.VirtualTexture=True
Character.Tags=True
Character.Activation=True
Character.Cooking=True
Character.Character Movement (General Settings)=True
Character.Character Movement: Walking=True
Character.Character Movement: Jumping / Falling=True
Character.Character Movement (Networking)=True
Character.Character Movement: Swimming=True
Character.Character Movement: Flying=True
Character.Character Movement: Custom Movement=True
Character.Character Movement (Rotation Settings)=True
Character.Character Movement: Physics Interaction=True
Character.Character Movement=True
Character.Character Movement: Avoidance=True
Character.RootMotion=True
Character.Character Movement: NavMesh Movement=True
Character.NavMovement=True
Character.Velocity=True
Character.PlanarMovement=True
Character.MovementComponent=True
Character.Shape=True
Character.Character=True
Character.Camera=True
Character.Pawn=True
Character.Replication=True
Character.Input=True
Character.Actor=True
MaterialExpressionScalarParameter.General=True
MaterialExpressionScalarParameter.MaterialExpressionScalarParameter=True
MaterialExpressionScalarParameter.MaterialExpression=True
MaterialExpressionScalarParameter.CustomPrimitiveData=True
MaterialExpressionParameter.General=True
MaterialExpressionParameter.MaterialExpression=True
MaterialExpressionTextureSample.MaterialExpressionTextureSample=True
MaterialExpressionTextureSample.MaterialExpressionTextureBase=True
MaterialExpressionTextureSample.MaterialExpression=True
MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall=True
MaterialExpressionMaterialFunctionCall.MaterialExpression=True
MaterialExpressionReroute.MaterialExpression=True
LandscapeEditorObject.New Landscape=True
LandscapeEditorObject.Tool Settings=True
LandscapeEditorObject.Brush Settings=True
LandscapeEditorObject.Target Layers=True
AssetViewerSettings.Settings=True
MaterialExpressionMultiply.MaterialExpressionMultiply=True
MaterialExpressionMultiply.MaterialExpression=True
MaterialExpressionDynamicParameter.MaterialExpressionDynamicParameter=True
MaterialExpressionDynamicParameter.MaterialExpression=True
MaterialExpressionPower.MaterialExpressionPower=True
MaterialExpressionPower.MaterialExpression=True
MaterialExpression.MaterialExpression=True
MaterialExpressionParticleColor.MaterialExpression=True
MaterialExpressionBlackBody.MaterialExpression=True
MaterialExpressionDesaturation.MaterialExpressionDesaturation=True
MaterialExpressionDesaturation.MaterialExpression=True
MaterialExpressionTextureCoordinate.MaterialExpressionTextureCoordinate=True
MaterialExpressionTextureCoordinate.MaterialExpression=True
MaterialExpressionConstant4Vector.MaterialExpressionConstant4Vector=True
MaterialExpressionConstant4Vector.MaterialExpression=True
NiagaraActor.TransformCommon=True
NiagaraActor.Niagara=True
NiagaraActor.NiagaraComponent_Parameters=True
NiagaraActor.Activation=True
NiagaraActor.Lighting=True
NiagaraActor.Attachment=True
NiagaraActor.Randomness=True
NiagaraActor.Parameters=True
NiagaraActor.Materials=True
NiagaraActor.Compilation=True
NiagaraActor.Rendering=True
NiagaraActor.Navigation=True
NiagaraActor.Tags=True
NiagaraActor.Cooking=True
NiagaraActor.Replication=True
NiagaraActor.Actor=True
Landscape.TransformCommon=True
Landscape.Information=True
Landscape.LOD=True
Landscape.Landscape=True
Landscape.LOD Distribution=True
Landscape.Tessellation=True
Landscape.Lighting=True
Landscape.VirtualTexture=True
Landscape.Rendering=True
Landscape.Lightmass=True
Landscape.Collision=True
Landscape.HierarchicalLOD=True
Landscape.Replication=True
Landscape.Input=True
Landscape.Actor=True
CryptoKeysSettings.Encryption=True
CryptoKeysSettings.Signing=True
GeneralProjectSettings.About=True
GeneralProjectSettings.Publisher=True
GeneralProjectSettings.Legal=True
GeneralProjectSettings.Displayed=True
GeneralProjectSettings.Settings=True
GameplayTagsSettings.GameplayTags=True
GameplayTagsSettings.Advanced Replication=True
GameMapsSettings.DefaultModes=True
GameMapsSettings.DefaultMaps=True
GameMapsSettings.LocalMultiplayer=True
GameMapsSettings.GameInstance=True
MoviePlayerSettings.Movies=True
ProjectPackagingSettings.Packaging=True
ProjectPackagingSettings.Project=True
ProjectPackagingSettings.Blueprints=True
ProjectPackagingSettings.Prerequisites=True
HardwareTargetingSettings.Target Hardware=True
HardwareTargetingSettings.Pending Changes=True
AssetManagerSettings.Asset Manager=True
AssetManagerSettings.Redirects=True
AssetToolsSettings.Asset Tools=True
AISystem.AISystem=True
AISystem.Movement=True
AISystem.Gameplay Tasks=True
AISystem.EQS=True
AISystem.Blackboard=True
AISystem.PerceptionSystem=True
AnimationSettings.Compression=True
AnimationSettings.Performance=True
AnimationSettings.CustomAttributes=True
AudioSettings.Dialogue=True
AudioSettings.Audio=True
AudioSettings.Mix=True
AudioSettings.Quality=True
AudioSettings.Debug=True
ChaosSolverSettings.GameInstance=True
CollisionProfile.Object Channels=True
CollisionProfile.Trace Channels=True
ConsoleSettings.General=True
ConsoleSettings.AutoComplete=True
ConsoleSettings.Colors=True
CookerSettings.Cooker=True
CookerSettings.Textures=True
CookerSettings.Editor=True
CrowdManager.Config=True
DataDrivenConsoleVariableSettings.DataDrivenCVar=True
DebugCameraControllerSettings.General=True
GameplayDebuggerConfig.Input=True
GameplayDebuggerConfig.Display=True
GameplayDebuggerConfig.AddOns=True
GarbageCollectionSettings.General=True
GarbageCollectionSettings.Optimization=True
Engine.Fonts=True
Engine.DefaultClasses=True
Engine.DefaultMaterials=True
Engine.Settings=True
Engine.Subtitles=True
Engine.Blueprints=True
Engine.Anim Blueprints=True
Engine.Framerate=True
Engine.Timecode=True
Engine.Screenshots=True
HierarchicalLODSettings.HLODSystem=True
InputSettings.Bindings=True
InputSettings.ViewportProperties=True
InputSettings.Mobile=True
InputSettings.Virtual Keyboard (Mobile)=True
InputSettings.DefaultClasses=True
InputSettings.Console=True
LandscapeSettings.Layers=True
LevelSequenceProjectSettings.Timeline=True
RecastNavMesh.Display=True
RecastNavMesh.Generation=True
RecastNavMesh.Query=True
RecastNavMesh.Runtime=True
RecastNavMesh.Tick=True
RecastNavMesh.Collision=True
NavigationSystemV1.Navigation=True
NavigationSystemV1.NavigationSystem=True
NavigationSystemV1.Navigation Enforcing=True
NavigationSystemV1.Agents=True
NetworkSettings.libcurl=True
NetworkSettings.World=True
NetworkSettings.replication=True
PhysicsSettings.Replication=True
PhysicsSettings.Simulation=True
PhysicsSettings.Optimization=True
PhysicsSettings.Framerate=True
PhysicsSettings.Broadphase=True
PhysicsSettings.ChaosPhysics=True
PhysicsSettings.Constants=True
PhysicsSettings.Physical Surface=True
RendererSettings.Mobile=True
RendererSettings.Materials=True
RendererSettings.Culling=True
RendererSettings.Textures=True
RendererSettings.VirtualTextures=True
RendererSettings.Reflections=True
RendererSettings.ForwardRenderer=True
RendererSettings.Lighting=True
RendererSettings.Tessellation=True
RendererSettings.Translucency=True
RendererSettings.VR=True
RendererSettings.Postprocessing=True
RendererSettings.DefaultSettings=True
RendererSettings.Optimizations=True
RendererSettings.Debugging=True
RendererSettings.Experimental=True
RendererSettings.Editor=True
RendererSettings.RayTracing=True
RendererSettings.ShaderPermutationReduction=True
RendererSettings.MobileShaderPermutationReduction=True
RendererSettings.Skinning=True
RendererSettings.PostProcessCalibrationMaterials=True
RendererOverrideSettings.ShaderPermutationReduction=True
RendererOverrideSettings.Miscellaneous=True
SlateSettings.ConstraintCanvas=True
StreamingSettings.PackageStreaming=True
StreamingSettings.LevelStreaming=True
StreamingSettings.General=True
StreamingSettings.Deprecated Settings=True
TutorialSettings.Tutorials=True
UserInterfaceSettings.Focus=True
UserInterfaceSettings.Hardware Cursors=True
UserInterfaceSettings.Software Cursors=True
UserInterfaceSettings.DPI Scaling=True
UserInterfaceSettings.Widgets=True
LevelEditor2DSettings.General=True
LevelEditor2DSettings.LayerSnapping=True
EditorProjectAppearanceSettings.Units=True
BlueprintEditorProjectSettings.Blueprints=True
BlueprintEditorProjectSettings.Actors=True
BlueprintEditorProjectSettings.Experimental=True
ClassViewerProjectSettings.ClassVisibilityManagement=True
DDCProjectSettings.Blueprints=True
ProxyLODMeshSimplificationSettings.General=True
MovieSceneToolsProjectSettings.Timeline=True
MovieSceneToolsProjectSettings.Shots=True
MovieSceneToolsProjectSettings.TrackSettings=True
MeshSimplificationSettings.General=True
PaperImporterSettings.NewAssetSettings=True
PaperImporterSettings.ImportSettings=True
PaperImporterSettings.MaterialSettings=True
SkeletalMeshSimplificationSettings.General=True
StructViewerProjectSettings.StructVisibilityManagement=True
TextureImportSettings.VirtualTextures=True
UMGEditorProjectSettings.Compiler=True
UMGEditorProjectSettings.Class Filtering=True
UMGEditorProjectSettings.Designer=True
AndroidRuntimeSettings.APK Packaging=True
AndroidRuntimeSettings.App Bundles=True
AndroidRuntimeSettings.Build=True
AndroidRuntimeSettings.Advanced APK Packaging=True
AndroidRuntimeSettings.DistributionSigning=True
AndroidRuntimeSettings.GooglePlayServices=True
AndroidRuntimeSettings.Icons=True
AndroidRuntimeSettings.LaunchImages=True
AndroidRuntimeSettings.Input=True
AndroidRuntimeSettings.DaydreamAppTile=True
AndroidRuntimeSettings.GraphicsDebugger=True
AndroidRuntimeSettings.Audio=True
AndroidRuntimeSettings.MultiTextureFormats=True
AndroidRuntimeSettings.TextureFormatPriorities=True
AndroidRuntimeSettings.Misc=True
ShaderPlatformQualitySettings.Forward Rendering Overrides=True
AndroidSDKSettings.SDKConfig=True
IOSRuntimeSettings.Mobile Provision=True
IOSRuntimeSettings.BundleInformation=True
IOSRuntimeSettings.Orientation=True
IOSRuntimeSettings.Input=True
IOSRuntimeSettings.FileSystem=True
IOSRuntimeSettings.Rendering=True
IOSRuntimeSettings.OS Info=True
IOSRuntimeSettings.Devices=True
IOSRuntimeSettings.PowerUsage=True
IOSRuntimeSettings.Build=True
IOSRuntimeSettings.Online=True
IOSRuntimeSettings.Extra PList Data=True
IOSRuntimeSettings.Required Icons=True
IOSRuntimeSettings.Optional Icons=True
IOSRuntimeSettings.LaunchScreen=True
IOSRuntimeSettings.Audio=True
IOSRuntimeSettings.Misc=True
LinuxTargetSettings.Targeted RHIs=True
LinuxTargetSettings.Splash=True
LinuxTargetSettings.Icon=True
LinuxTargetSettings.Audio=True
MacTargetSettings.Targeted RHIs=True
MacTargetSettings.Rendering=True
MacTargetSettings.Packaging=True
MacTargetSettings.Splash=True
MacTargetSettings.Icon=True
MacTargetSettings.Audio=True
LuminRuntimeSettings.Audio=True
LuminRuntimeSettings.MPK Packaging=True
LuminRuntimeSettings.Runtime=True
LuminRuntimeSettings.Magic Leap App Tile=True
LuminRuntimeSettings.Distribution Signing=True
LuminRuntimeSettings.Build=True
LuminRuntimeSettings.Advanced MPK Packaging=True
LuminRuntimeSettings.AdvancedBuild=True
LuminRuntimeSettings.Rendering=True
MagicLeapSDKSettings.SDKConfig=True
WindowsTargetSettings.Targeted RHIs=True
WindowsTargetSettings.Toolchain=True
WindowsTargetSettings.OS Info=True
WindowsTargetSettings.Splash=True
WindowsTargetSettings.Icon=True
WindowsTargetSettings.Audio=True
AvfMediaSettings.Debug=True
GooglePADRuntimeSettings.Packaging=True
ImgMediaSettings.General=True
ImgMediaSettings.Caching=True
ImgMediaSettings.EXR=True
ImgMediaSettings.Proxies=True
LevelSequenceEditorSettings.Tracks=True
LevelSequenceEditorSettings.Playback=True
LiveLinkSettings.LiveLink=True
LiveLinkComponentSettings.LiveLink=True
LiveLinkSequencerSettings.LiveLink=True
MagicLeapSettings.General=True
MagicLeapARPinSettings.ARPin=True
NiagaraSettings.Niagara=True
NiagaraSettings.Viewport=True
NiagaraSettings.Scalability=True
NiagaraSettings.Renderer=True
NiagaraSettings.SkeletalMeshDI=True
NiagaraEditorSettings.Niagara=True
NiagaraEditorSettings.Experimental=True
NiagaraEditorSettings.SimulationOptions=True
NiagaraEditorSettings.Niagara Colors=True
OculusHMDRuntimeSettings.General Oculus=True
OculusHMDRuntimeSettings.SplashScreen=True
OculusHMDRuntimeSettings.General=True
OculusHMDRuntimeSettings.PC=True
OculusHMDRuntimeSettings.Mobile=True
PaperRuntimeSettings.Experimental=True
PaperRuntimeSettings.Settings=True
PythonScriptPluginSettings.Python=True
PythonScriptPluginSettings.PythonRemoteExecution=True
SteamVREditorSettings.SteamVR Input=True
SteamVREditorSettings.SteamVR Editor Settings=True
TakeRecorderProjectSettings.Take Recorder=True
TakeRecorderProjectSettings.Movie Scene Take Settings=True
TakeRecorderProjectSettings.Microphone Audio Recorder=True
TakeRecorderProjectSettings.Animation Recorder=True
TakeRecorderProjectSettings.World Recorder=True
TcpMessagingSettings.Transport=True
UdpMessagingSettings.Availability=True
UdpMessagingSettings.Transport=True
UdpMessagingSettings.Tunnel=True
WmfMediaSettings.Media=True
WmfMediaSettings.Debug=True
StaticMesh.StaticMeshMaterials=True
StaticMesh.LODCustomMode=True
StaticMesh.LOD0=True
StaticMesh.LodSettings=True
StaticMesh.StaticMesh=True
StaticMesh.Collision=True
StaticMesh.ImportSettings=True
StaticMesh.RayTracing=True
StaticMesh.Navigation=True
ThirdPersonCharacter_C.TransformCommon=True
ThirdPersonCharacter_C.Animation=True
ThirdPersonCharacter_C.Mesh=True
ThirdPersonCharacter_C.Clothing=True
ThirdPersonCharacter_C.Physics=True
ThirdPersonCharacter_C.Collision=True
ThirdPersonCharacter_C.MasterPoseComponent=True
ThirdPersonCharacter_C.Lighting=True
ThirdPersonCharacter_C.ClothingSimulation=True
ThirdPersonCharacter_C.Rendering=True
ThirdPersonCharacter_C.SkinWeights=True
ThirdPersonCharacter_C.Navigation=True
ThirdPersonCharacter_C.VirtualTexture=True
ThirdPersonCharacter_C.Tags=True
ThirdPersonCharacter_C.Activation=True
ThirdPersonCharacter_C.Cooking=True
ThirdPersonCharacter_C.Character Movement (General Settings)=True
ThirdPersonCharacter_C.Character Movement: Walking=True
ThirdPersonCharacter_C.Character Movement: Jumping / Falling=True
ThirdPersonCharacter_C.Character Movement (Networking)=True
ThirdPersonCharacter_C.Character Movement: Swimming=True
ThirdPersonCharacter_C.Character Movement: Flying=True
ThirdPersonCharacter_C.Character Movement: Custom Movement=True
ThirdPersonCharacter_C.Character Movement (Rotation Settings)=True
ThirdPersonCharacter_C.Character Movement: Physics Interaction=True
ThirdPersonCharacter_C.Character Movement=True
ThirdPersonCharacter_C.Character Movement: Avoidance=True
ThirdPersonCharacter_C.RootMotion=True
ThirdPersonCharacter_C.Character Movement: NavMesh Movement=True
ThirdPersonCharacter_C.NavMovement=True
ThirdPersonCharacter_C.Velocity=True
ThirdPersonCharacter_C.PlanarMovement=True
ThirdPersonCharacter_C.MovementComponent=True
ThirdPersonCharacter_C.Shape=True
ThirdPersonCharacter_C.Character=True
ThirdPersonCharacter_C.Camera=True
ThirdPersonCharacter_C.Pawn=True
ThirdPersonCharacter_C.Replication=True
ThirdPersonCharacter_C.Input=True
ThirdPersonCharacter_C.Actor=True
ThirdPersonCharacter_C.Materials=True
Emmy_Testing_C.Tick=True
Emmy_Testing_C.Replication=True
Emmy_Testing_C.Actor=True
Emmy_Testing_C.Input=True
ThirdPersonCharacter_C.SkeletalMesh=True
ThirdPersonCharacter_C.Optimization=True
ThirdPersonCharacter_C.MaterialParameters=True
ThirdPersonCharacter_C.HLOD=True
ThirdPersonCharacter_C.Mobile=True
ThirdPersonCharacter_C.AssetUserData=True
ThirdPersonCharacter_C.Default=True
ThirdPersonCharacter_C.Tick=True
BP_Deathbox_C.Tick=True
BP_Deathbox_C.Replication=True
BP_Deathbox_C.Rendering=True
BP_Deathbox_C.Collision=True
BP_Deathbox_C.Actor=True
BP_Deathbox_C.Input=True
BP_Deathbox_C.LOD=True
BP_CheckpointGame_C.Input=True
BP_CheckpointGame_C.LOD=True
Elevator_C.Tick=True
Elevator_C.Default=True
Elevator_C.Replication=True
Elevator_C.Rendering=True
Elevator_C.Collision=True
Elevator_C.Actor=True
Elevator_C.Input=True
Elevator_C.TransformCommon=True
BoxComponent.Variable=True
BoxComponent.TransformCommon=True
BoxComponent.Sockets=True
BoxComponent.Shape=True
BoxComponent.Navigation=True
BoxComponent.ComponentTick=True
BoxComponent.Rendering=True
BoxComponent.Physics=True
BoxComponent.Collision=True
BoxComponent.Tags=True
BoxComponent.ComponentReplication=True
BoxComponent.Cooking=True
BoxComponent.Events=True
FoliageType_InstancedStaticMesh.Mesh=True
FoliageType_InstancedStaticMesh.Painting=True
FoliageType_InstancedStaticMesh.Placement=False
FoliageType_InstancedStaticMesh.InstanceSettings=True
FoliageType_InstancedStaticMesh.Scalability=True
FoliageType_InstancedStaticMesh.Physics=True
FoliageType_InstancedStaticMesh.VirtualTexture=True
BP_Spawner_C.Tick=True
BP_Spawner_C.Replication=True
BP_Spawner_C.Rendering=True
BP_Spawner_C.Collision=True
BP_Spawner_C.Actor=True
BP_Spawner_C.Input=True
BP_Deathbox_C.TransformCommon=True
GeomModifier_Pen.Settings=True
Texture2D.Compression=True
Texture2D.Texture=True
Texture2D.File Path=True
Texture2D.Adjustments=True
Texture2D.LevelOfDetail=True
Texture2D.Compositing=True
MaterialExpressionPanner.MaterialExpressionPanner=True
MaterialExpressionPanner.MaterialExpression=True
MaterialExpressionDivide.MaterialExpressionDivide=True
MaterialExpressionDivide.MaterialExpression=True
MaterialExpressionAdd.MaterialExpressionAdd=True
MaterialExpressionAdd.MaterialExpression=True
MaterialExpressionAppendVector.MaterialExpression=True
MaterialExpressionConstant.MaterialExpressionConstant=True
MaterialExpressionConstant.MaterialExpression=True
MaterialExpressionOneMinus.MaterialExpression=True
BP_CheckpointGame_C.TransformCommon=True
BP_CheckpointGame_C.Rendering=True
BP_CheckpointGame_C.Rendering=True
BP_CheckpointGame_C.Replication=True
BP_CheckpointGame_C.Replication=True
BP_CheckpointGame_C.Collision=True
BP_CheckpointGame_C.Collision=True
BP_CheckpointGame_C.Actor=True
BP_CheckpointGame_C.Actor=True
None=======
BP_BrokenPlattform_C.Tick=True
BP_BrokenPlattform_C.Replication=True
BP_BrokenPlattform_C.Rendering=True
BP_BrokenPlattform_C.Collision=True
BP_BrokenPlattform_C.Actor=True
BP_BrokenPlattform_C.Input=True
StaticMeshComponent.Variable=True
StaticMeshComponent.Sockets=True
StaticMeshComponent.ComponentTick=True
StaticMeshComponent.ComponentReplication=True
StaticMeshComponent.Events=True
BP_BrokenPlattform_C.TransformCommon=True
K2Node_VariableGet.Variable=True
K2Node_VariableGet.Events=True
SceneComponent.Variable=True
SceneComponent.TransformCommon=True
SceneComponent.Sockets=True
SceneComponent.Rendering=True
SceneComponent.ComponentTick=True
SceneComponent.Tags=True
SceneComponent.ComponentReplication=True
SceneComponent.Activation=True
SceneComponent.Cooking=True
SceneComponent.Events=True
PropertyWrapper.Variable=True
PropertyWrapper.DefaultValueCategory=True
K2Node_VariableGet.DefaultValueCategory=True
BP_BrokenPlattform_C.Default=True
BP_Projectile_C.TransformCommon=True
BP_Projectile_C.Default=True
BP_Projectile_C.Rendering=True
BP_Projectile_C.Replication=True
BP_Projectile_C.Collision=True
BP_Projectile_C.Input=True
BP_Projectile_C.Actor=True
BP_Spawner_C.TransformCommon=True
BP_CheckpointGame_C.Tick=True
BP_Door_C.Tick=True
BP_Door_C.Replication=True
BP_Door_C.Rendering=True
BP_Door_C.Collision=True
BP_Door_C.Actor=True
BP_Door_C.Input=True
BP_Door_C.TransformCommon=True
BP_Lever_C.Tick=True
BP_Lever_C.Replication=True
BP_Lever_C.Rendering=True
BP_Lever_C.Collision=True
BP_Lever_C.Actor=True
BP_Lever_C.Input=True
PointLight.TransformCommon=True
PointLight.Light=True
PointLight.Rendering=True
PointLight.Lightmass=True
PointLight.Performance=True
PointLight.LightFunction=True
PointLight.Light Profiles=True
PointLight.DistanceFieldShadows=True
PointLight.RayTracing=True
PointLight.Tags=True
PointLight.Cooking=True
PointLight.Actor=True
BP_Lever_C.TransformCommon=True
K2Node_InputAction.Input=True
K2Node_CustomEvent.GraphNodeDetail=True
K2Node_CustomEvent.Graph=True
K2Node_CustomEvent.Inputs=True
PropertyWrapper.Events=True
K2Node_VariableSet.Variable=True
K2Node_VariableSet.DefaultValueCategory=True
K2Node_VariableSet.Events=True
K2Node_Timeline.GraphNodeDetail=True
BP_Projectile_C.Tick=True
BP_GameInstance_C.Default=True
K2Node_CallFunction.Graph=True
MaterialExpressionFunctionOutput.MaterialExpressionFunctionOutput=True
MaterialExpressionFunctionOutput.MaterialExpression=True
StaticMeshComponent.MaterialParameters=True
StaticMeshComponent.HLOD=True
StaticMeshComponent.Mobile=True
BP_Spawner_C.LOD=True
BP_Spawner_C.Cooking=True
MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True
MaterialExpressionConstant3Vector.MaterialExpression=True
PhysicalMaterial.PhysicalMaterial=True
PhysicalMaterial.Advanced=True
PhysicalMaterial.Destruction=True
PhysicalMaterial.PhysicalProperties=True
ProjectileMovementComponent.Variable=True
ProjectileMovementComponent.Sockets=True
ProjectileMovementComponent.Projectile=True
ProjectileMovementComponent.ProjectileBounces=True
ProjectileMovementComponent.ProjectileSimulation=True
ProjectileMovementComponent.ComponentTick=True
ProjectileMovementComponent.Homing=True
ProjectileMovementComponent.ProjectileInterpolation=True
ProjectileMovementComponent.Velocity=True
ProjectileMovementComponent.PlanarMovement=True
ProjectileMovementComponent.MovementComponent=True
ProjectileMovementComponent.Tags=True
ProjectileMovementComponent.ComponentReplication=True
ProjectileMovementComponent.Activation=True
ProjectileMovementComponent.Cooking=True
ProjectileMovementComponent.Events=True
SkeletalMeshComponent.Variable=True
SkeletalMeshComponent.TransformCommon=True
SkeletalMeshComponent.Sockets=True
SkeletalMeshComponent.Animation=True
SkeletalMeshComponent.Mesh=True
SkeletalMeshComponent.Materials=True
SkeletalMeshComponent.ComponentTick=True
SkeletalMeshComponent.Clothing=True
SkeletalMeshComponent.MasterPoseComponent=True
SkeletalMeshComponent.Physics=True
SkeletalMeshComponent.ClothingSimulation=True
SkeletalMeshComponent.Collision=True
SkeletalMeshComponent.Lighting=True
SkeletalMeshComponent.Rendering=True
SkeletalMeshComponent.SkinWeights=True
SkeletalMeshComponent.Navigation=True
SkeletalMeshComponent.VirtualTexture=True
SkeletalMeshComponent.Tags=True
SkeletalMeshComponent.ComponentReplication=True
SkeletalMeshComponent.Activation=True
SkeletalMeshComponent.Cooking=True
SkeletalMeshComponent.Events=True
CameraComponent.Variable=True
CameraComponent.TransformCommon=True
CameraComponent.Sockets=True
CameraComponent.CameraSettings=True
CameraComponent.CameraOptions=True
CameraComponent.Camera=True
CameraComponent.PostProcess=True
CameraComponent.ComponentTick=True
CameraComponent.Lens=True
CameraComponent.Color Grading=True
CameraComponent.Rendering Features=True
CameraComponent.Tags=True
CameraComponent.ComponentReplication=True
CameraComponent.Activation=True
CameraComponent.Cooking=True
CameraComponent.Events=True
CapsuleComponent.Variable=True
CapsuleComponent.Sockets=True
CapsuleComponent.ComponentTick=True
CapsuleComponent.ComponentReplication=True
CapsuleComponent.Events=True
MaterialExpressionWorldPosition.UMaterialExpressionWorldPosition=True
MaterialExpressionWorldPosition.MaterialExpression=True
BP_Checkpoint_C.Default=True
SphereComponent.Variable=True
SphereComponent.TransformCommon=True
SphereComponent.Sockets=True
SphereComponent.Shape=True
SphereComponent.Navigation=True
SphereComponent.ComponentTick=True
SphereComponent.Rendering=True
SphereComponent.Physics=True
SphereComponent.Collision=True
SphereComponent.Tags=True
SphereComponent.ComponentReplication=True
SphereComponent.Cooking=True
SphereComponent.Events=True
CharacterMovementComponent.Variable=True
CharacterMovementComponent.Sockets=True
CharacterMovementComponent.Character Movement (General Settings)=True
CharacterMovementComponent.Character Movement: Walking=True
CharacterMovementComponent.Character Movement: Jumping / Falling=True
CharacterMovementComponent.ComponentTick=True
CharacterMovementComponent.Character Movement (Networking)=True
CharacterMovementComponent.Character Movement: Swimming=True
CharacterMovementComponent.Character Movement: Flying=True
CharacterMovementComponent.Character Movement: Custom Movement=True
CharacterMovementComponent.Character Movement (Rotation Settings)=True
CharacterMovementComponent.Character Movement: Physics Interaction=True
CharacterMovementComponent.Character Movement=True
CharacterMovementComponent.Character Movement: Avoidance=True
CharacterMovementComponent.RootMotion=True
CharacterMovementComponent.Character Movement: NavMesh Movement=True
CharacterMovementComponent.NavMovement=True
CharacterMovementComponent.Velocity=True
CharacterMovementComponent.PlanarMovement=True
CharacterMovementComponent.MovementComponent=True
CharacterMovementComponent.Tags=True
CharacterMovementComponent.ComponentReplication=True
CharacterMovementComponent.Activation=True
CharacterMovementComponent.Cooking=True
CharacterMovementComponent.Events=True
ArrowComponent.Events=True
ArrowComponent.Cooking=True
ArrowComponent.ComponentReplication=True
ArrowComponent.Tags=True
ArrowComponent.Navigation=True
ArrowComponent.ComponentTick=True
ArrowComponent.Rendering=True
ArrowComponent.ArrowComponent=True
ArrowComponent.Sockets=True
ArrowComponent.TransformCommon=True
ArrowComponent.Variable=True
EdGraph.Graph=True
EdGraph.Inputs=True
EdGraph.Outputs=True
ThirdPerson_AnimBP_C.Default=True
ThirdPerson_AnimBP_C.RootMotion=True
ThirdPerson_AnimBP_C.Notifies=True
BlendSpace1D.InputInterpolation=True
BlendSpace1D.Axis Settings=True
BlendSpace1D.AdditiveSettings=True
BlendSpace1D.BlendSamples=True
BlendSpace1D.Animation=True
BlendSpace1D.SampleInterpolation=True
BlendSpace1D.AnimationNotifies=True
BlendSpace1D.MetaData=True
BlendSpace1D.Thumbnail=True
AnimationGraph.Inputs=True
AnimationGraph.GraphBlending=True
AnimGraphNode_StateMachine.GraphNodeDetail=True
AnimGraphNode_StateMachine.Settings=True
[PluginBrowser]
InstalledPlugins=XRVisualization
[/Script/UnrealEd.MaterialEditorOptions]
bHideUnrelatedNodes=False
bUseUnsortedMenus=False
bShowGrid=False
[FBX_Import_UI_Option_FbxImportUI]
bOverrideFullName=True
bCreatePhysicsAsset=True
bAutoComputeLodDistances=True
LodDistance0=0.000000
LodDistance1=0.000000
LodDistance2=0.000000
LodDistance3=0.000000
LodDistance4=0.000000
LodDistance5=0.000000
LodDistance6=0.000000
LodDistance7=0.000000
MinimumLodNumber=0
LodNumber=0
bImportAnimations=False
bImportMaterials=True
bImportTextures=True
[FBX_Import_UI_Option_FbxStaticMeshImportData]
StaticMeshLODGroup=None
VertexColorImportOption=Ignore
VertexOverrideColor=(B=255,G=255,R=255,A=255)
bRemoveDegenerates=True
bBuildAdjacencyBuffer=True
bBuildReversedIndexBuffer=True
bGenerateLightmapUVs=True
bOneConvexHullPerUCX=True
bAutoGenerateCollision=True
bCombineMeshes=False
bTransformVertexToAbsolute=True
bBakePivotInVertex=False
bImportMeshLODs=False
NormalImportMethod=FBXNIM_ImportNormals
NormalGenerationMethod=MikkTSpace
bComputeWeightedNormals=True
bReorderMaterialToFbxOrder=True
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False
[FBX_Import_UI_Option_FbxSkeletalMeshImportData]
VertexColorImportOption=Replace
VertexOverrideColor=(B=0,G=0,R=0,A=0)
bUpdateSkeletonReferencePose=False
bUseT0AsRefPose=False
bPreserveSmoothingGroups=True
bImportMeshesInBoneHierarchy=True
bImportMorphTargets=False
ThresholdPosition=0.000020
ThresholdTangentNormal=0.000020
ThresholdUV=0.000977
MorphThresholdPosition=0.015000
bTransformVertexToAbsolute=True
bBakePivotInVertex=False
bImportMeshLODs=False
NormalImportMethod=FBXNIM_ComputeNormals
NormalGenerationMethod=MikkTSpace
bComputeWeightedNormals=True
bReorderMaterialToFbxOrder=True
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False
[FBX_Import_UI_Option_FbxAnimSequenceImportData]
bImportMeshesInBoneHierarchy=True
AnimationLength=FBXALIT_ExportedTime
FrameImportRange=(Min=0,Max=0)
bUseDefaultSampleRate=False
CustomSampleRate=0
bImportCustomAttribute=True
bDeleteExistingCustomAttributeCurves=False
bDeleteExistingNonCurveCustomAttributes=False
bImportBoneTracks=True
bSetMaterialDriveParameterOnCustomAttribute=False
MaterialCurveSuffixes=_mat
bRemoveRedundantKeys=True
bDeleteExistingMorphTargetCurves=False
bDoNotImportCurveWithZero=True
bPreserveLocalTransform=False
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False
[FBX_Import_UI_Option_FbxTextureImportData]
bInvertNormalMaps=False
MaterialSearchLocation=Local
BaseMaterialName=None
BaseColorName=
BaseDiffuseTextureName=
BaseNormalTextureName=
BaseEmissiveColorName=
BaseEmmisiveTextureName=
BaseSpecularTextureName=
BaseOpacityTextureName=
ImportTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale=1.000000
bConvertScene=True
bForceFrontXAxis=False
bConvertSceneUnit=False
[MessageLog]
LastLogListing=FBXImport
[ContentBrowserRecent]
MRUItem0=/Game/Map
MRUItem1=/Game/Mannequin/Animations/ThirdPerson_AnimBP
MRUItem2=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
MRUItem3=/Game/Blueprints/BP_GameInstance
MRUItem4=/Game/Blueprints/BPI_JumpAndRun
MRUItem5=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem6=/Game/Blueprints/BP_CheckpointGame
MRUItem7=/Game/Blueprints/BP_Checkpoint
MRUItem8=/Game/Materials/KugelMat
MRUItem9=/Game/Blueprints/BP_Deathbox
MRUItem10=/Game/Blueprints/CharacterPhysics
MRUItem11=/Engine/EngineMaterials/DefaultPhysicalMaterial
MRUItem12=/Engine/EngineMaterials/PhysMat_Metal
MRUItem13=/Game/Blueprints/BP_Projectile
MRUItem14=/Game/Blueprints/BP_Spawner
MRUItem15=/Game/Assets/FallenKugel
MRUItem16=/Game/Materials/Island
MRUItem17=/Game/Textures/Treppe/Treppe_Roughness
MRUItem18=/Game/Textures/Treppe/Treppe_Mixed_AO
MRUItem19=/Game/Materials/Treppe
[AssetEditorToolkitTabLocation]
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial=1
/Game/Materials/Watercolor.Watercolor=1
/Game/Materials/Tuer.Tuer=1
/Game/Materials/Treppe.Treppe=0
/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial=0
/Game/Shader+Effekte/Fire.Fire=0
/Game/Shader+Effekte/FireSmall.FireSmall=0
/Game/Shader+Effekte/Flamethrower.Flamethrower=0
/Game/Assets/treppe_Cube_001.treppe_Cube_001=0
/Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing=0
/Game/Blueprints/Blueprints/BP_Deathbox.BP_Deathbox=0
/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter=0
/Game/Blueprints/Foliage/gras.gras=0
/Game/Blueprints/Materials/grastexture.grastexture=0
/Game/Blueprints/Elevator.Elevator=0
/Game/Blueprints/BP_Spawner.BP_Spawner=1
/Game/Blueprints/BP_Spawner.BP_Spawner=0
/Game/Blueprints/BP_Deathbox.BP_Deathbox=0
/Game/Materials/Säule.Säule=1
/Game/Materials/Säule_destroyed.Säule_destroyed=1
/Game/Materials/gen.gen=1
/Game/Materials/gen2.gen2=1
/Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor=1
/Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX=1
/Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color=1
/Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal=1
/Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX=1
None=======
/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform=0
/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame=0
/Game/Assets/FallenKugel.FallenKugel=0
/Game/Blueprints/BP_Door.BP_Door=0
/Game/Blueprints/BP_Lever.BP_Lever=0
/Game/Assets/door_Cube.door_Cube=0
/Game/Blueprints/BP_Projectile.BP_Projectile=0
/Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.BlendAngleCorrectedNormals=0
/Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO=0
/Game/Textures/Säule/Material_Roughness.Material_Roughness=0
/Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO=0
/Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness=0
/Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness=0
/Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO=0
/Game/Materials/Island.Island=1
/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial=0
/Engine/EngineMaterials/PhysMat_Metal.PhysMat_Metal=0
/Game/Materials/KugelMat.KugelMat=0
/Game/Blueprints/CharacterPhysics.CharacterPhysics=1
/Game/Blueprints/BP_Checkpoint.BP_Checkpoint=0
/Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun=0
/Game/Blueprints/BP_GameInstance.BP_GameInstance=1
/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP=0
/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D=0
[MaterialEditor]
PrimType=1
[/Script/UnrealEd.MaterialStatsOptions]
bPlatformUsed[0]=1
bPlatformUsed[1]=0
bPlatformUsed[2]=0
bPlatformUsed[3]=0
bPlatformUsed[4]=0
bPlatformUsed[5]=0
bPlatformUsed[6]=0
bPlatformUsed[7]=0
bPlatformUsed[8]=0
bPlatformUsed[9]=0
bPlatformUsed[10]=0
bPlatformUsed[11]=0
bPlatformUsed[12]=0
bPlatformUsed[13]=0
bPlatformUsed[14]=0
bPlatformUsed[15]=0
bPlatformUsed[16]=0
bPlatformUsed[17]=0
bPlatformUsed[18]=0
bPlatformUsed[19]=0
bPlatformUsed[20]=0
bPlatformUsed[21]=0
bPlatformUsed[22]=0
bPlatformUsed[23]=0
bPlatformUsed[24]=0
bPlatformUsed[25]=0
bPlatformUsed[26]=0
bPlatformUsed[27]=0
bPlatformUsed[28]=0
bPlatformUsed[29]=0
bPlatformUsed[30]=0
bPlatformUsed[31]=0
bPlatformUsed[32]=0
bPlatformUsed[33]=0
bPlatformUsed[34]=0
bPlatformUsed[35]=0
bPlatformUsed[36]=0
bPlatformUsed[37]=0
bPlatformUsed[38]=0
bPlatformUsed[39]=0
bPlatformUsed[40]=0
bPlatformUsed[41]=0
bPlatformUsed[42]=0
bPlatformUsed[43]=0
bPlatformUsed[44]=0
bPlatformUsed[45]=0
bPlatformUsed[46]=0
bPlatformUsed[47]=0
bPlatformUsed[48]=0
bMaterialQualityUsed[0]=0
bMaterialQualityUsed[1]=1
bMaterialQualityUsed[2]=0
bMaterialQualityUsed[3]=0
[LandscapeEdit]
AlphaBrushAutoRotate=True
WorldSpacePatternBrushSettings.Origin=X=0.000 Y=0.000
WorldSpacePatternBrushSettings.bCenterTextureOnOrigin=False
WorldSpacePatternBrushSettings.RepeatSize=3200.000000
bUseFlattenTarget=False
FlattenTarget=0.000000
TerraceSmooth=0.000100
TerraceInterval=1.000000
RampWidth=2000.000000
RampSideFalloff=0.400000
bCombinedLayersOperation=True
SmoothFilterKernelSize=4
MirrorOp=0
NewLandscapeMaterialName=
ImportLandscape_AlphamapType=0
ShowUnusedLayers=True
[DetailCustomWidgetExpansion]
LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers,
AssetViewerSettings=AssetViewerSettings.Settings.Environment,
ThirdPersonCharacter_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
CapsuleComponent=
CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GameMapsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MoviePlayerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ProjectPackagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
HardwareTargetingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AssetManagerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AssetToolsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AISystem=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AnimationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AudioSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ChaosSolverSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
CollisionProfile=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ConsoleSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
CookerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
CrowdManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
DataDrivenConsoleVariableSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
DebugCameraControllerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GameplayDebuggerConfig=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GarbageCollectionSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
Engine=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
HierarchicalLODSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
InputSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LandscapeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LevelSequenceProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
RecastNavMesh=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NavigationSystemV1=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NetworkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PhysicsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
RendererSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
RendererOverrideSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SlateSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
StreamingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TutorialSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
UserInterfaceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LevelEditor2DSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
EditorProjectAppearanceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
BlueprintEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ClassViewerProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
DDCProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ProxyLODMeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MovieSceneToolsProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PaperImporterSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SkeletalMeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
StructViewerProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TextureImportSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
UMGEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AndroidRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ShaderPlatformQualitySettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AndroidSDKSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
IOSRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LinuxTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MacTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LuminRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MagicLeapSDKSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
WindowsTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AvfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GooglePADRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ImgMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LevelSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LiveLinkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LiveLinkComponentSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LiveLinkSequencerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MagicLeapSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MagicLeapARPinSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NiagaraSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NiagaraEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
OculusHMDRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PaperRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PythonScriptPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SteamVREditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TakeRecorderProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SceneComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
BP_Door_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
K2Node_VariableGet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
BP_Lever_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
BP_Spawner_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
StaticMeshComponent=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Physics.ConstraintsGroup,
BP_Projectile_C=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
ProjectileMovementComponent=
PropertyWrapper=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment,
PreviewMeshCollection=
[DetailPropertyExpansion]
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
MaterialExpression=
Object=
MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
MaterialExpressionParameter="\"Object.DefaultValue\" "
ThirdPersonCharacter_C="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
MaterialExpressionVectorParameter="\"Object.DefaultValue\" "
GeomModifier_Pen="\"Object.Settings\" "
GeomModifier_Edit="\"Object.Settings\" "
GeomModifier="\"Object.Settings\" "
None=======
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
PrimitiveComponent=
SceneComponent=
ActorComponent=
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
CapsuleComponent=
ShapeComponent=
StaticMesh="\"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[7]\" "
StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[7]\" "
SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
BoxComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
PreviewMeshCollection="\"Object.SkeletalMeshes\" "
DataAsset="\"Object.SkeletalMeshes\" "
[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings=False
bAutomaticallyCheckoutOnAssetModification=False
AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
bForceCompilationAtStartup=False
bRestoreOpenAssetTabsOnRestart=False
bMonitorContentDirectories=True
AutoReimportThreshold=3.000000
bAutoCreateAssets=True
bAutoDeleteAssets=True
bDetectChangesOnStartup=True
bPromptBeforeAutoImporting=True
bDeleteSourceFilesWithAssets=False
[DetailMultiObjectNodeExpansion]
CryptoKeysSettings=True
GeneralProjectSettings=True
GameMapsSettings=True
InputSettings=True
[/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints=False
bShowGraphInstructionText=True
bHideUnrelatedNodes=False
bShowShortTooltips=True
bSplitContextTargetSettings=True
bExposeAllMemberComponentFunctions=True
bShowContextualFavorites=False
bExposeDeprecatedFunctions=False
bCompactCallOnMemberNodes=False
bFlattenFavoritesMenus=True
bFavorPureCastNodes=False
bAutoCastObjectConnections=False
bShowViewportOnSimulate=False
bShowInheritedVariables=False
bAlwaysShowInterfacesInOverrides=True
bShowParentClassInOverrides=True
bShowEmptySections=True
bShowAccessSpecifier=False
bSpawnDefaultBlueprintNodes=True
bHideConstructionScriptComponentsInDetailsView=True
bHostFindInBlueprintsInGlobalTab=True
bNavigateToNativeFunctionsFromCallNodes=True
Bookmarks=()
bIncludeCommentNodesInBookmarksTab=True
bShowBookmarksForCurrentDocumentOnlyInTab=False
GraphEditorQuickJumps=()
SaveOnCompile=SoC_Never
bJumpToNodeErrors=False
bAllowExplicitImpureNodeDisabling=False
bShowActionMenuItemSignatures=False
bBlueprintNodeUniqueNames=False
bShowDetailedCompileResults=False
CompileEventDisplayThresholdMs=5
NodeTemplateCacheCapMB=20.000000
[SelectionDetails]
PreserveScaleRatio=False
[FoliageEdit]
Radius=27.397949
WindowPosition=-1,-1,284,400
bFilterFoliage=False
bShowPaletteItemDetails=True
bShowPaletteItemTooltips=True
ActivePaletteViewMode=0
PaletteThumbnailScale=0.300000
IsInSingleInstantiationMode=False
IsInSpawnInCurrentLevelMode=False
SingleInstantiationPlacementMode=0
[LightingBuildOptions]
QualityLevel=1
OnlyBuildSelected=False
OnlyBuildSelectedLevels=False
OnlyBuildVisibility=False
[/Script/UnrealEd.PersonaOptions]
bAutoAlignFloorToMesh=True
bMuteAudio=False
bUseAudioAttenuation=True
DefaultLocalAxesSelection=2
DefaultBoneDrawSelection=1
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
bUseInlineSocketEditor=False
bFlattenSkeletonHierarchyWhenFiltering=False
bHideParentsWhenFiltering=False
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
bAllowMeshSectionSelection=False
NumFolderFiltersInAssetBrowser=2
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
CurveEditorSnapInterval=0.010000
TimelineScrubSnapValue=1000
TimelineDisplayFormat=Frames
bTimelineDisplayPercentage=True
bTimelineDisplayFormatSecondary=True
bTimelineDisplayCurveKeys=False
TimelineEnabledSnaps=CompositeSegment
TimelineEnabledSnaps=MontageSection
[/Script/UnrealEd.AnimationBlueprintEditorOptions]
bHideUnrelatedNodes=False
[/Script/PinnedCommandList.PinnedCommandListSettings]
Contexts=(Name="AnimationBlueprintEditor",Commands=)
Contexts=(Name="AnimationBlueprintEditor.Viewport0",Commands=)
Contexts=(Name="AnimationEditor",Commands=)
Contexts=(Name="AnimationEditor.Viewport0",Commands=)