GARGame/Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log
2024-06-21 14:00:09 +02:00

2060 lines
216 KiB
Plaintext

Log file open, 06/21/24 13:41:41
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.410374
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.06.21-11.41.42:766][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.06.21-11.41.42:766][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.21-11.41.42:780][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.21-11.41.42:780][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.06.21-11.41.42:780][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.06.21-11.41.42:780][ 0]LogInit: Going up to parent DeviceProfile []
[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.06.21-11.41.42:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.06.21-11.41.42:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini]
[2024.06.21-11.41.42:783][ 0]LogInit: Computer: NB-PBM2H22CST
[2024.06.21-11.41.42:783][ 0]LogInit: User: bib
[2024.06.21-11.41.42:783][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.06.21-11.41.42:783][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.06.21-11.41.42:783][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.06.21-11.41.42:783][ 0]LogMemory: Platform Memory Stats for Windows
[2024.06.21-11.41.42:783][ 0]LogMemory: Process Physical Memory: 144.72 MB used, 144.73 MB peak
[2024.06.21-11.41.42:783][ 0]LogMemory: Process Virtual Memory: 131.83 MB used, 131.83 MB peak
[2024.06.21-11.41.42:783][ 0]LogMemory: Physical Memory: 13126.48 MB used, 2942.22 MB free, 16068.70 MB total
[2024.06.21-11.41.42:783][ 0]LogMemory: Virtual Memory: 134208864.00 MB used, 8866.50 MB free, 134217728.00 MB total
[2024.06.21-11.41.42:793][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.06.21-11.41.42:841][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.06.21-11.41.42:843][ 0]LogInit: Using OS detected language (de-DE).
[2024.06.21-11.41.42:843][ 0]LogInit: Using OS detected locale (de-DE).
[2024.06.21-11.41.42:856][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.06.21-11.41.42:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.06.21-11.41.42:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.06.21-11.41.42:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.06.21-11.41.42:859][ 0]LogInit: Setting process to per monitor DPI aware
[2024.06.21-11.41.42:883][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.21-11.41.42:911][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.06.21-11.41.42:911][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.06.21-11.41.43:178][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.06.21-11.41.43:183][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 adapters:
[2024.06.21-11.41.43:341][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.06.21-11.41.43:341][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Revision : 000c
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: AdapterLuid : 0 74162
[2024.06.21-11.41.43:360][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.06.21-11.41.43:360][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.06.21-11.41.43:360][ 0]LogWindows: EnumDisplayDevices:
[2024.06.21-11.41.43:360][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.06.21-11.41.43:361][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.21-11.41.43:361][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.21-11.41.43:362][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.21-11.41.43:362][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.06.21-11.41.43:362][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Revision : 000c
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: AdapterLuid : 0 74162
[2024.06.21-11.41.43:508][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.06.21-11.41.43:524][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.06.21-11.41.43:524][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.06.21-11.41.43:525][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: Async texture creation enabled
[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.06.21-11.41.43:549][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.06.21-11.41.44:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.06.21-11.41.44:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.06.21-11.41.44:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.06.21-11.41.44:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.06.21-11.41.44:349][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.06.21-11.41.44:358][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.06.21-11.41.44:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.06.21-11.41.44:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.06.21-11.41.44:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.06.21-11.41.44:405][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.06.21-11.41.44:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.06.21-11.41.44:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.06.21-11.41.44:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.06.21-11.41.44:477][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.06.21-11.41.44:484][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.06.21-11.41.44:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.06.21-11.41.44:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.06.21-11.41.44:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.06.21-11.41.44:525][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.06.21-11.41.44:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.06.21-11.41.44:544][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.06.21-11.41.44:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.06.21-11.41.44:554][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.06.21-11.41.44:566][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.06.21-11.41.44:635][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.06.21-11.41.44:699][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.06.21-11.41.44:699][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/85096/).
[2024.06.21-11.41.44:699][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/50F0E6674519931C73C202B1BE0944D1/'.
[2024.06.21-11.41.44:700][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.06.21-11.41.44:700][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.06.21-11.41.44:700][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.06.21-11.41.45:869][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.06.21-11.41.45:957][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.06.21-11.41.45:958][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.21-11.41.45:958][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.06.21-11.41.45:966][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.06.21-11.41.45:966][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1617.69MBs, RandomWriteSpeed=115.59MBs. Assigned SpeedClass 'Local'
[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.06.21-11.41.46:021][ 0]LogSlate: Using FreeType 2.10.0
[2024.06.21-11.41.46:021][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.06.21-11.41.46:048][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up
[2024.06.21-11.41.46:553][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.21-11.41.46:554][ 0]LogInit: Active device profile: [00000221F3630D00][00000221D1914640 49] Windows
[2024.06.21-11.41.46:554][ 0]LogInit: Profiles: [00000221F3630D00][00000221D1914640 49] Windows, [00000221F35F2300][00000221F12BA780 49] WindowsNoEditor, [00000221F3631C00][00000221D19188C0 49] WindowsServer, [00000221F35F3100][00000221D1920A40 49] WindowsClient, [00000221F3632900][00000221E4A2CBC0 49] IOS, [00000221F35F1A00][00000221E4A30D40 49] iPadAir, [00000221F3633E00][00000221E4A34EC0 49] iPadAir2, [00000221F357D100][00000221E4A3D180 49] IPadPro, [00000221F357D200][00000221E4A391C0 49] iPadAir3, [00000221F35F0C00][00000221E4A41340 49] iPadAir4, [00000221F357DE00][00000221F26054C0 49] iPadMini2, [00000221F35F3300][00000221F2609640 49] iPadMini3, [00000221F357F900][00000221F260D7C0 49] iPadMini4, [00000221F35F1000][00000221F2611940 49] iPadMini5, [00000221F3594900][00000221F2619C00 49] iPhone6, [00000221F3594A00][00000221F26140C0 49] iPodTouch6, [00000221F3632E00][00000221F2620380 49] iPhone7, [00000221F3632F00][00000221F261C3C0 49] iPodTouch7, [00000221F357FE00][00000221F2624540 49] iPhone5S, [00000221F3631100][00000221F26286C0 49] iPhone6Plus, [00000221F3594100][00000221D191C800 49] iPhone6S, [00000221F357C300][00000221F262C940 49] iPhone6SPlus, [00000221F3596800][00000221F2630A80 49] iPhone7Plus, [00000221F357E300][00000221F2634BC0 49] iPhoneSE, [00000221F3596600][00000221F263CD40 49] iPhone8, [00000221F357D000][00000221F2640EC0 49] iPhone8Plus, [00000221F3597100][00000221F2645040 49] iPhoneX, [00000221F3631500][00000221F26491C0 49] iPhoneXS, [00000221F3596B00][00000221F264D340 49] iPhoneXSMax, [00000221F3630700][00000221F26514C0 49] iPhoneXR, [00000221F3594700][00000221F2655640 49] iPhone11, [00000221F3630E00][00000221F26597C0 49] iPhone11Pro, [00000221F3595A00][00000221F265D940 49] iPhone11ProMax, [00000221F3633800][00000221F2661AC0 49] iPhoneSE2, [00000221F3597800][00000221F26640C0 49] iPhone12Mini, [00000221F3632300][00000221F2668240 49] iPhone12, [00000221F3596300][00000221F266C3C0 49] iPhone12Pro, [00000221F3630500][00000221F2670540 49] iPhone12ProMax, [00000221F3595500][00000221F26746C0 49] iPadPro105, [00000221F3630A00][00000221F2678840 49] iPadPro129, [00000221F3597D00][00000221F2638980 49] iPadPro97, [00000221F3631200][00000221F267CAC0 49] iPadPro2_129, [00000221F3596A00][00000221F2680C00 49] iPad5, [00000221F3631D00][00000221F2684D40 49] iPad6, [00000221F3595300][00000221F268CEC0 49] iPad7, [00000221F3633A00][00000221F2691040 49] iPad8, [00000221F3594300][00000221F26951C0 49] iPadPro11, [00000221F3630100][00000221F2699340 49] iPadPro2_11, [00000221F3595600][00000221F269D4C0 49] iPadPro3_129, [00000221F3633300][00000221F26A1640 49] iPadPro4_129, [00000221F3595000][00000221F26A57C0 49] AppleTV, [00000221F3631B00][00000221F26A9940 49] AppleTV4K, [00000221F3597200][00000221F26ADAC0 49] TVOS, [00000221F3633B00][00000221F26B00C0 49] Mac, [00000221F3597700][00000221F26B4240 49] MacClient, [00000221F3633F00][00000221F26B83C0 49] MacNoEditor, [00000221F3597000][00000221F26BC540 49] MacServer, [00000221F3632C00][00000221F26C06C0 49] Linux, [00000221F3595D00][00000221F26C4840 49] LinuxAArch64, [00000221F3632A00][00000221F26C89C0 49] LinuxNoEditor, [00000221F3597900][00000221F26CCB40 49] LinuxAArch64NoEditor, [00000221F3633100][00000221F2688C80 49] LinuxClient, [00000221F3596F00][00000221F36E0DC0 49] LinuxAArch64Client, [00000221F3633200][00000221F36E4F00 49] LinuxServer, [00000221F3597F00][00000221F36ED080 49] LinuxAArch64Server, [00000221F3630200][00000221F36F1200 49] Android, [00000221F3594500][00000221F36F5380 49] Android_Low, [00000221F3632200][00000221F36F9500 49] Android_Mid, [00000221F3597B00][00000221F36FD680 49] Android_High, [00000221F3632000][00000221F3701800 49] Android_Default, [00000221F3597300][00000221F3705980 49] Android_Adreno4xx, [00000221F3633700][00000221F3709B00 49] Android_Adreno5xx_Low, [00000221F3594B00][00000221F370C100 49] Android_Adreno5xx, [00000221F3632600][00000221F3710280 49] Android_Adreno6xx, [00000221F35F0500][00000221F3714400 49] Android_Adreno6xx_Vulkan, [00000221F357D300][00000221F3718580 49] Android_Mali_T6xx, [00000221F35F3B00][00000221F371C700 49] Android_Mali_T7xx, [00000221F357F300][00000221F3720880 49] Android_Mali_T8xx, [00000221F35F2E00][00000221F3724A00 49] Android_Mali_G71, [00000221F357E800][00000221F3728B80 49] Android_Mali_G72, [00000221F35F1400][00000221F372CD00 49] Android_Mali_G72_Vulkan, [00000221F357D500][00000221F36E8E40 49] Android_Mali_G76, [00000221F35F3D00][00000221F3730F80 49] Android_Mali_G76_Vulkan, [00000221F357EC00][00000221F37350C0 49] Android_Mali_G77, [00000221F35F3600][00000221F373D240 49] Android_Mali_G77_Vulkan, [00000221F357D700][00000221F37413C0 49] Android_Mali_G78, [00000221F35F2200][00000221F3745540 49] Android_Mali_G78_Vulkan, [00000221F357CB00][00000221F37496C0 49] Android_Mali_G710, [00000221F35F0300][00000221F374D840 49] Android_Mali_G710_Vulkan, [00000221F357C200][00000221F37519C0 49] Android_Vulkan_SM5, [00000221F35F0800][00000221F3755B40 49] Android_PowerVR_G6xxx, [00000221F357E500][00000221F3758140 49] Android_PowerVR_GT7xxx, [00000221F35F0E00][00000221F375C2C0 49] Android_PowerVR_GE8xxx, [00000221F357D400][00000221F3760440 49] Android_PowerVR_GM9xxx, [00000221F35F3400][00000221F37645C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000221F357C600][00000221F3768740 49] Android_TegraK1, [00000221F35F1E00][00000221F376C8C0 49] Android_Unknown_Vulkan, [00000221F357E100][00000221F3770A40 49] Lumin, [00000221F35F1100][00000221F3774BC0 49] Lumin_Desktop, [00000221F357F400][00000221F3778D40 49] HoloLens,
[2024.06.21-11.41.46:880][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.06.21-11.41.46:881][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.06.21-11.41.46:881][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.06.21-11.41.46:881][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.06.21-11.41.46:881][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.06.21-11.41.46:916][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.06.21-11.41.47:773][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.21-11.41.47:911][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.06.21-11.41.47:924][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.06.21-11.41.47:924][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.06.21-11.41.47:924][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.06.21-11.41.48:779][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 084B5790490CF5FE00B741A70DE1FD89 | Instance: 800D01C040D443705FEB29A1054CE452 (NB-PBM2H22CST-85096).
[2024.06.21-11.41.48:875][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.06.21-11.41.48:905][ 0]LogPython: Using Python 3.7.7
[2024.06.21-11.41.49:765][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.06.21-11.41.49:839][ 0]SourceControl: Source control is disabled
[2024.06.21-11.41.49:839][ 0]SourceControl: Source control is disabled
[2024.06.21-11.41.49:841][ 0]SourceControl: Source control is disabled
[2024.06.21-11.41.49:848][ 0]SourceControl: Source control is disabled
[2024.06.21-11.41.49:852][ 0]LogUProjectInfo: Found projects:
[2024.06.21-11.41.49:861][ 0]SourceControl: Source control is disabled
[2024.06.21-11.41.50:075][ 0]LogOpenImageDenoise: OIDN starting up
[2024.06.21-11.41.50:083][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.06.21-11.41.50:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.21-11.41.50:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.21-11.41.50:197][ 0]LogCollectionManager: Loaded 0 collections in 0.001308 seconds
[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s
[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s
[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s
[2024.06.21-11.41.50:218][ 0]LogOcInput: OculusInput pre-init called
[2024.06.21-11.41.50:441][ 0]LogEngine: Initializing Engine...
[2024.06.21-11.41.50:508][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.06.21-11.41.50:508][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.21-11.41.50:509][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.06.21-11.41.50:510][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.06.21-11.41.50:620][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.06.21-11.41.50:630][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.06.21-11.41.50:633][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.06.21-11.41.50:635][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.06.21-11.41.50:636][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.21-11.41.50:637][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.21-11.41.50:646][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.06.21-11.41.50:646][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.06.21-11.41.50:925][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.21-11.41.50:927][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.21-11.41.50:929][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.21-11.41.50:929][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.21-11.41.50:930][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.21-11.41.50:930][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.21-11.41.50:930][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.21-11.41.50:931][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.21-11.41.50:931][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.21-11.41.50:931][ 0]LogInit: FAudioDevice initialized.
[2024.06.21-11.41.50:932][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.06.21-11.41.50:932][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.06.21-11.41.51:014][ 0]LogDerivedDataCache: Saved boot cache 0.08s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.21-11.41.51:015][ 0]LogInit: Texture streaming: Enabled
[2024.06.21-11.41.51:025][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.06.21-11.41.51:029][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.06.21-11.41.51:029][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.06.21-11.41.51:031][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.06.21-11.41.51:050][ 0]LogInit: Transaction tracking system initialized
[2024.06.21-11.41.51:066][ 0]BlueprintLog: New page: Editor Load
[2024.06.21-11.41.51:105][ 0]LocalizationService: Localization service is disabled
[2024.06.21-11.41.51:122][ 0]TimingProfiler: Initialize
[2024.06.21-11.41.51:122][ 0]TimingProfiler: OnSessionChanged
[2024.06.21-11.41.51:122][ 0]LoadingProfiler: Initialize
[2024.06.21-11.41.51:122][ 0]LoadingProfiler: OnSessionChanged
[2024.06.21-11.41.51:122][ 0]NetworkingProfiler: Initialize
[2024.06.21-11.41.51:122][ 0]NetworkingProfiler: OnSessionChanged
[2024.06.21-11.41.51:122][ 0]MemoryProfiler: Initialize
[2024.06.21-11.41.51:122][ 0]MemoryProfiler: OnSessionChanged
[2024.06.21-11.41.51:241][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s
[2024.06.21-11.41.51:241][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.06.21-11.41.51:241][ 0]LogCook: Display: Mobile HDR setting 1
[2024.06.21-11.41.51:589][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.06.21-11.41.51:592][ 0]SourceControl: Source control is disabled
[2024.06.21-11.41.51:592][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.078
[2024.06.21-11.41.51:592][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.06.21-11.41.51:593][ 0]LightingResults: New page: Lighting Build
[2024.06.21-11.41.51:594][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.06.21-11.41.51:594][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.21-11.41.51:594][ 0]MapCheck: New page: Map Check
[2024.06.21-11.41.51:594][ 0]LightingResults: New page: Lighting Build
[2024.06.21-11.41.51:599][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.21-11.41.51:602][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2024.06.21-11.41.51:647][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128)
[2024.06.21-11.41.51:653][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
[2024.06.21-11.41.51:654][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2024.06.21-11.41.51:658][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.06.21-11.41.51:666][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.06.21-11.41.51:666][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.06.21-11.41.51:666][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,191ms to complete.
[2024.06.21-11.41.51:666][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.074
[2024.06.21-11.41.51:668][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.154
[2024.06.21-11.41.51:837][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.21-11.41.51:843][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.21-11.41.51:847][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.21-11.41.51:851][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.21-11.41.51:889][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0081 seconds. Added 3822 classes and 928 folders.
[2024.06.21-11.41.51:896][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.21-11.41.51:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.06.21-11.41.51:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000745
[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.21-11.41.51:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.06.21-11.41.51:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.06.21-11.41.51:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.06.21-11.41.51:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.21-11.41.51:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.06.21-11.41.51:932][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.21-11.41.51:938][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:938][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.06.21-11.41.51:938][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.21-11.41.51:943][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:943][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.06.21-11.41.51:943][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.21-11.41.51:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.06.21-11.41.51:948][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.21-11.41.51:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.06.21-11.41.51:954][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035
[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.21-11.41.51:960][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:960][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.06.21-11.41.51:960][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.21-11.41.51:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.06.21-11.41.51:967][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.21-11.41.51:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.06.21-11.41.51:973][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.21-11.41.51:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.06.21-11.41.51:979][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.21-11.41.51:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.06.21-11.41.51:985][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.21-11.41.51:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.06.21-11.41.51:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.21-11.41.51:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.51:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.06.21-11.41.51:996][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.21-11.41.52:001][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.21-11.41.52:001][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:002][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.21-11.41.52:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.06.21-11.41.52:002][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073
[2024.06.21-11.41.52:007][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.21-11.41.52:008][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:008][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.21-11.41.52:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:008][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.06.21-11.41.52:008][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.21-11.41.52:013][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.21-11.41.52:013][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.21-11.41.52:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.06.21-11.41.52:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.21-11.41.52:018][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:018][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.06.21-11.41.52:018][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071
[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.21-11.41.52:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.06.21-11.41.52:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.21-11.41.52:033][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:033][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.06.21-11.41.52:033][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2024.06.21-11.41.52:039][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.21-11.41.52:039][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:039][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.21-11.41.52:039][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:039][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.06.21-11.41.52:039][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2024.06.21-11.41.52:044][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.06.21-11.41.52:044][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.06.21-11.41.52:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.06.21-11.41.52:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.06.21-11.41.52:056][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.21-11.41.52:056][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:056][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.21-11.41.52:056][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:056][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.06.21-11.41.52:056][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.21-11.41.52:063][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.21-11.41.52:063][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:063][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.21-11.41.52:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.06.21-11.41.52:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.21-11.41.52:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.21-11.41.52:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.06.21-11.41.52:070][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.21-11.41.52:299][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.21-11.41.52:303][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2024.06.21-11.41.52:453][ 0]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.06.21-11.41.52:460][ 0]LogSlate: Took 0.005443 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.06.21-11.41.52:461][ 0]LogSlate: Took 0.000151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.06.21-11.41.52:563][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1).
[2024.06.21-11.41.52:702][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.21-11.41.52:702][ 0]LogLoad: (Engine Initialization) Total time: 12.19 seconds
[2024.06.21-11.41.52:702][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.06.21-11.41.52:766][ 0]LogAssetRegistry: Asset discovery search completed in 6.7185 seconds
[2024.06.21-11.41.52:771][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.06.21-11.41.52:774][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.06.21-11.41.52:855][ 3]LogSlate: Took 0.010632 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.21-11.42.03:589][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.06.21-11.42.03:597][637]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.21-11.42.03:622][637]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128)
[2024.06.21-11.42.03:622][637]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 062C752C9BC11862CE7737D286E367C6FF1E104F), compiling.
[2024.06.21-11.42.03:654][637]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.06.21-11.42.03:658][637]LogMaterial: Display: Missing cached shadermap for Event in PCD3D_SM5, Default, SM5 (DDC key hash: C04AB715E2636705AC9B39D56BF8983F194B77D5), compiling.
[2024.06.21-11.42.03:667][637]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16
[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13
[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10
[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7
[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority
[2024.06.21-11.42.03:668][637]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.06.21-11.42.03:669][637]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: CAC5CDD8A3F56032C81C13A3A6F8663ECA306E49), compiling.
[2024.06.21-11.42.03:678][637]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.06.21-11.42.03:679][637]LogStaticMesh: Building static mesh Island_ProtoType...
[2024.06.21-11.42.03:730][637]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 32
[2024.06.21-11.42.03:730][637]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27
[2024.06.21-11.42.03:730][637]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
[2024.06.21-11.42.03:730][637]LogStaticMesh: Built static mesh [0.05s] /Game/Assets/Island_ProtoType.Island_ProtoType
[2024.06.21-11.42.03:750][637]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map
[2024.06.21-11.42.03:751][637]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.06.21-11.42.03:751][637]LightingResults: New page: Lighting Build
[2024.06.21-11.42.03:751][637]LoadErrors: New page: Loading map: Map.umap
[2024.06.21-11.42.03:752][637]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
[2024.06.21-11.42.03:752][637]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.21-11.42.03:752][637]MapCheck: New page: Map Check
[2024.06.21-11.42.03:752][637]LightingResults: New page: Lighting Build
[2024.06.21-11.42.03:760][637]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.21-11.42.03:763][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
[2024.06.21-11.42.03:764][637]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'.
[2024.06.21-11.42.03:849][637]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.06.21-11.42.03:850][637]LogAIModule: Creating AISystem for world Map
[2024.06.21-11.42.03:864][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.06.21-11.42.03:870][637]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.06.21-11.42.03:871][637]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,296ms to complete.
[2024.06.21-11.42.03:871][637]LogFileHelpers: Loading map 'Map' took 0.120
[2024.06.21-11.42.06:188][672]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
[2024.06.21-11.42.06:189][672]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.42.06:189][672]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3
[2024.06.21-11.42.06:189][672]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.21-11.42.06:907][683]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.42.07:210][684]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 18
[2024.06.21-11.42.07:210][684]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.07:429][689]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 15
[2024.06.21-11.42.07:430][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.07:472][689]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13
[2024.06.21-11.42.07:472][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.07:479][689]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11
[2024.06.21-11.42.07:479][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.07:642][690]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9
[2024.06.21-11.42.07:642][690]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.08:120][698]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7
[2024.06.21-11.42.08:121][698]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
[2024.06.21-11.42.08:121][698]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5
[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.08:584][704]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
[2024.06.21-11.42.08:584][704]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.38:844][129]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\stairs.fbx)
[2024.06.21-11.42.38:869][129]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\stairs.fbx
[2024.06.21-11.42.38:876][129]LogFbx: FBX Scene Loaded Succesfully
[2024.06.21-11.42.46:297][129]LogSlate: Window 'FBX Import Options' being destroyed
[2024.06.21-11.42.46:338][129]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: CD4ADF15009B23332FFF7F7845305B37EDE3F3AD), compiling.
[2024.06.21-11.42.46:341][129]LogFbx: Display: Triangulating static mesh Cube
[2024.06.21-11.42.46:360][129]LogStaticMesh: Building static mesh stairs_Cube...
[2024.06.21-11.42.46:371][129]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/stairs_Cube.stairs_Cube
[2024.06.21-11.42.46:379][129]LogFbx: Display: Triangulating static mesh Cube.001
[2024.06.21-11.42.46:382][129]LogStaticMesh: Building static mesh stairs_Cube_001...
[2024.06.21-11.42.46:387][129]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/stairs_Cube_001.stairs_Cube_001
[2024.06.21-11.42.46:390][129]LogFbx: Display: Triangulating static mesh Cube.002
[2024.06.21-11.42.46:392][129]LogStaticMesh: Building static mesh stairs_Cube_002...
[2024.06.21-11.42.46:395][129]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/stairs_Cube_002.stairs_Cube_002
[2024.06.21-11.42.46:408][129]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.06.21-11.42.46:523][129]LogSlate: Took 0.004810 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.06.21-11.42.46:692][134]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.42.46:700][134]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14
[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12
[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10
[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8
[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6
[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.47:698][146]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2024.06.21-11.42.47:698][146]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.47:954][149]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.21-11.42.47:954][149]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.42.57:717][262]LogSlate: Window 'Message Log' being destroyed
[2024.06.21-11.42.57:723][262]LogSlate: Window 'Message Log' being destroyed
[2024.06.21-11.43.14:178][594]LogActorFactory: Actor Factory created stairs_Cube
[2024.06.21-11.43.16:337][675]LogActorFactory: Actor Factory created stairs_Cube
[2024.06.21-11.43.17:528][708]Cmd: TRANSACTION UNDO
[2024.06.21-11.43.17:530][708]LogEditorTransaction: Undo Create Actors
[2024.06.21-11.43.19:009][759]LogActorFactory: Actor Factory created stairs_Cube_001
[2024.06.21-11.43.19:815][784]LogActorFactory: Actor Factory created stairs_Cube_001
[2024.06.21-11.43.20:730][798]LogActorFactory: Actor Factory created stairs_Cube_002
[2024.06.21-11.43.22:326][845]LogActorFactory: Actor Factory created stairs_Cube_002
[2024.06.21-11.43.23:147][868]Cmd: TRANSACTION UNDO
[2024.06.21-11.43.23:147][868]LogEditorTransaction: Undo Create Actors
[2024.06.21-11.43.23:528][878]Cmd: TRANSACTION UNDO
[2024.06.21-11.43.23:528][878]LogEditorTransaction: Undo Create Actors
[2024.06.21-11.43.38:320][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.06.21-11.43.47:929][305]LogSlate: Window 'Delete Assets' being destroyed
[2024.06.21-11.43.47:963][305]LogUObjectGlobals: Force Deleting 1 Package(s):
Asset Name: /Game/Assets/Material.Material
[2024.06.21-11.43.48:429][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.06.21-11.43.53:284][395]LogActorFactory: Actor Factory created stairs_Cube
[2024.06.21-11.43.53:285][395]LogActorFactory: Actor Factory created stairs_Cube_001
[2024.06.21-11.43.53:285][395]LogActorFactory: Actor Factory created stairs_Cube_002
[2024.06.21-11.43.56:464][515]LogActorFactory: Actor Factory created stairs_Cube
[2024.06.21-11.43.56:473][515]LogActorFactory: Actor Factory created stairs_Cube_001
[2024.06.21-11.43.56:482][515]LogActorFactory: Actor Factory created stairs_Cube_002
[2024.06.21-11.43.58:556][566]Cmd: TRANSACTION UNDO
[2024.06.21-11.43.58:556][566]LogEditorTransaction: Undo Create Actors
[2024.06.21-11.44.53:911][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.06.21-11.44.55:493][ 79]LogSlate: Window 'Delete Assets' being destroyed
[2024.06.21-11.44.55:560][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.06.21-11.44.58:092][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.06.21-11.44.59:088][187]LogSlate: Window 'Delete Assets' being destroyed
[2024.06.21-11.44.59:154][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.06.21-11.45.01:974][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.06.21-11.45.03:042][308]LogSlate: Window 'Delete Assets' being destroyed
[2024.06.21-11.45.03:084][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.06.21-11.45.26:268][440]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\GAR Projekt\Treppe\treppe.fbx)
[2024.06.21-11.45.26:273][440]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\GAR Projekt\Treppe\treppe.fbx
[2024.06.21-11.45.26:278][440]LogFbx: FBX Scene Loaded Succesfully
[2024.06.21-11.45.29:107][440]LogSlate: Window 'FBX Import Options' being destroyed
[2024.06.21-11.45.29:131][440]LogStaticMesh: Building static mesh treppe_Cube...
[2024.06.21-11.45.29:141][440]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.21-11.45.29:149][440]LogStaticMesh: Building static mesh treppe_Cube_001...
[2024.06.21-11.45.29:153][440]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_001.treppe_Cube_001
[2024.06.21-11.45.29:158][440]LogStaticMesh: Building static mesh treppe_Cube_002...
[2024.06.21-11.45.29:160][440]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_002.treppe_Cube_002
[2024.06.21-11.45.29:176][440]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.06.21-11.45.31:422][487]LogSlate: Window 'Message Log' being destroyed
[2024.06.21-11.45.31:429][487]LogSlate: Window 'Message Log' being destroyed
[2024.06.21-11.45.51:456][905]LogActorFactory: Actor Factory created treppe_Cube_001
[2024.06.21-11.45.51:457][905]LogActorFactory: Actor Factory created treppe_Cube_002
[2024.06.21-11.45.51:457][905]LogActorFactory: Actor Factory created treppe_Cube
[2024.06.21-11.45.57:700][146]LogActorFactory: Actor Factory created treppe_Cube_001
[2024.06.21-11.45.57:711][146]LogActorFactory: Actor Factory created treppe_Cube_002
[2024.06.21-11.45.57:721][146]LogActorFactory: Actor Factory created treppe_Cube
[2024.06.21-11.45.58:994][181]Cmd: TRANSACTION UNDO
[2024.06.21-11.45.58:994][181]LogEditorTransaction: Undo Create Actors
[2024.06.21-11.47.08:641][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.21-11.47.08:648][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2024.06.21-11.47.08:697][526]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3DE320BC4BFF28A0B07A2B82639FC211.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.06.21-11.47.08:703][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.06.21-11.47.08:718][526]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5B632EE24B8E59EF451CE6A067276480.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.06.21-11.47.08:733][526]AssetCheck: New page: Asset Save: multiple assets
[2024.06.21-11.47.08:733][526]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.21-11.47.08:733][526]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.06.21-11.47.26:420][ 23]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.06.21-11.47.26:445][ 23]LogContentBrowser: Creating deferred item: NewFolder
[2024.06.21-11.47.29:973][149]LogContentBrowser: Attempting asset rename: NewFolder -> Textures
[2024.06.21-11.47.29:974][149]LogContentBrowser: End creating deferred item NewFolder
[2024.06.21-11.49.08:511][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Base_color.png)
[2024.06.21-11.49.08:644][595]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.06.21-11.49.08:889][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.08:889][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.08:912][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Height.png)
[2024.06.21-11.49.08:977][595]LogTexture: Display: Building textures: Treppe_Height (OODLE_AutoDXT, 2048X2048)
[2024.06.21-11.49.09:114][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.09:114][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.09:134][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Mixed_AO.png)
[2024.06.21-11.49.09:162][595]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.06.21-11.49.09:330][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.09:330][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.09:365][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal.png)
[2024.06.21-11.49.09:623][595]LogTexture: Display: Building textures: Treppe_Normal (OODLE_BC5, 2048X2048)
[2024.06.21-11.49.09:752][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.06.21-11.49.09:752][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.06.21-11.49.09:816][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal_DirectX.png)
[2024.06.21-11.49.10:097][595]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.06.21-11.49.10:246][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.06.21-11.49.10:246][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.06.21-11.49.10:299][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Roughness.png)
[2024.06.21-11.49.10:339][595]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.06.21-11.49.10:591][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.10:592][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.06.21-11.49.19:053][870]LogContentBrowser: Deferred new asset file creation: NewMaterial
[2024.06.21-11.49.19:060][870]LogContentBrowser: Creating deferred item: NewMaterial
[2024.06.21-11.49.21:687][946]LogContentBrowser: Attempting asset rename: NewMaterial -> Treppe
[2024.06.21-11.49.21:689][946]LogContentBrowser: End creating deferred item NewMaterial
[2024.06.21-11.49.23:359][985]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe
[2024.06.21-11.49.23:363][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: CB537BAEDB6DC4D77E59B4C05B3D445E4259E42D), compiling.
[2024.06.21-11.49.23:369][985]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.06.21-11.49.23:383][985]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.06.21-11.49.23:465][985]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.21-11.49.23:656][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9DD4EDF45496003D7839E1D42A423675991B9CD4), compiling.
[2024.06.21-11.49.23:660][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6DDC7024230BADBD8614B63CC69DE5079FBCD802), compiling.
[2024.06.21-11.49.23:672][985]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.49.23:676][985]LogSlate: Took 0.000567 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: Total job queries 93, among them cache hits 9 (9.68%)
[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: Tracking 65 distinct input hashes that result in 21 distinct outputs (32.31%)
[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: RAM used: 0.12 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: ================================================
[2024.06.21-11.49.25:038][998]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.49.30:435][144]LogSlate: Window 'Treppe' being destroyed
[2024.06.21-11.49.31:667][218]LogMaterialEditor: Saving and Compiling material Treppe
[2024.06.21-11.49.31:716][218]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true
[2024.06.21-11.49.31:721][218]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe2B279D16413BC728A7ABDD92EAC4BAA4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset'
[2024.06.21-11.49.31:734][218]AssetCheck: New page: Asset Save: Treppe
[2024.06.21-11.49.31:734][218]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe
[2024.06.21-11.49.45:916][ 56]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 21A58677C05BD0C5705E9A6D61A7204B6C7942D7), compiling.
[2024.06.21-11.49.45:918][ 56]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F1BE186B89DC5E6A76EF54F08D9CDC9E306DA3BB), compiling.
[2024.06.21-11.49.48:631][209]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7C1BBF6A3962D4F769130B160A324D11939D4434), compiling.
[2024.06.21-11.49.48:633][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C560A0BE4CE7B66A27AD4291AA71A1D01AAB6483), compiling.
[2024.06.21-11.49.48:633][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DB010E8A296C72A3F645394A13C52C4E99E2343B), compiling.
[2024.06.21-11.49.48:635][209]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.49.48:665][211]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.49.49:605][263]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6F7783B3B7BD103EAE7E43986EB360701B5689C1), compiling.
[2024.06.21-11.49.49:605][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BCCC9E81C8BC74C00292519BE46DFE271FC2BC46), compiling.
[2024.06.21-11.49.49:607][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65F33A4E795ED941FDCCFB27FFBECB3208A57C82), compiling.
[2024.06.21-11.49.49:608][263]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.49.49:638][265]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.49.50:212][299]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3ADEFDFB6BF2DF770DFB22A70DBD3F525A36E6B5), compiling.
[2024.06.21-11.49.50:213][299]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 72F24D52AAD49B924F7456061E200F00F46DBB07), compiling.
[2024.06.21-11.49.50:221][299]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4A91C300B8C26E745EE882AFA29320BAA9808767), compiling.
[2024.06.21-11.49.50:223][299]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.49.50:254][301]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.50.00:399][851]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 56B6A6C72485F9F6CF1C3A9DDEC8232BA0463DFF), compiling.
[2024.06.21-11.50.00:401][851]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A98ABEB197F34F4DFF8C05EFA1B5745A2B5E916D), compiling.
[2024.06.21-11.50.00:403][851]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5887108C71861180396FE9E5A95A385DD88E8E2B), compiling.
[2024.06.21-11.50.00:405][851]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7A979382DAFD8BEC551C2BFA5BA7C18280D7DD7C), compiling.
[2024.06.21-11.50.00:409][851]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.00:446][852]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.50.00:446][852]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.06:180][163]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 81F8FF0C37A3314412A4E43DD018BA8408B92488), compiling.
[2024.06.21-11.50.06:181][163]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C08AFB6C2692A834987353C83483E6844380C3BE), compiling.
[2024.06.21-11.50.06:183][163]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6C0418C5D089575A247F044763EE6F298287D36D), compiling.
[2024.06.21-11.50.06:186][163]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.06:227][164]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.50.06:227][164]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.15:949][697]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B18271C2AC9AF601C988926159EC92E224E78CAE), compiling.
[2024.06.21-11.50.15:958][697]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D222F94E9E75344D248A3B08B40516CBB2FD931B), compiling.
[2024.06.21-11.50.15:959][697]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 04B198822397CE9AAEF08A4CC6567F1C7895A578), compiling.
[2024.06.21-11.50.15:962][697]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.50.15:991][698]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.50.19:527][897]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 2B33DB8D602982BAAD489857FD13D3FAD3447BA7), compiling.
[2024.06.21-11.50.19:528][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: FC2DC0E327C2C305B8425B0DC3FA9440540B8E7D), compiling.
[2024.06.21-11.50.19:530][897]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FD691273C73954DB7EEDBA3D9AD848A5AB23523F), compiling.
[2024.06.21-11.50.19:533][897]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.19:573][898]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.50.19:573][898]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.23:382][124]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 34C87E19D5499A64FFF80792127EB705ABE5A063), compiling.
[2024.06.21-11.50.23:391][124]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F2D6F7A458B1E5B3D4B133C32FF9AEC6EA64E741), compiling.
[2024.06.21-11.50.23:393][124]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7212802E1374F577049138A6EBEDDDC9F2993BA8), compiling.
[2024.06.21-11.50.23:394][124]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.50.23:426][126]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.50.34:638][734]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 69E441DBB2DEFA2788C5AB60DFE78D32A2CEB52A), compiling.
[2024.06.21-11.50.34:639][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 8F136E8A45F39E1AC2048C2E6F68F64C216A9B5E), compiling.
[2024.06.21-11.50.34:641][734]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 60A03A3716E47AAD5D5E38E54D9C24A3A266BFAB), compiling.
[2024.06.21-11.50.34:644][734]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.34:683][735]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass shader: 117 instructions
[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.06.21-11.50.34:683][735]MaterialEditorStats: Texture samplers: 2/16
[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.40:382][ 45]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 181EF56F59B7EC9B0083753317D7B8A90DC48D2D), compiling.
[2024.06.21-11.50.40:383][ 45]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D12ECED08FEF9063D118FD69A0A898F6F8282596), compiling.
[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.50.40:390][ 46]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: Texture samplers: 3/16
[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass shader: 120 instructions
[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.50.42:429][138]MaterialEditorStats: Texture samplers: 3/16
[2024.06.21-11.50.42:429][138]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.06.21-11.50.42:429][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.50.51:472][536]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 233D9BDAAA554D3E24EF9ECDA06302B0170981C9), compiling.
[2024.06.21-11.50.51:473][536]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: DF301AFCC876D2D099487FF2DD0F6FB69871B42E), compiling.
[2024.06.21-11.50.51:476][536]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.50.51:476][536]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.06.21-11.50.51:476][536]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.50.51:480][537]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.50.52:607][586]MaterialEditorStats: Texture samplers: 4/16
[2024.06.21-11.50.52:607][586]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.06.21-11.50.52:607][586]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass shader: 126 instructions
[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions
[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.50.53:704][648]MaterialEditorStats: Texture samplers: 4/16
[2024.06.21-11.50.53:704][648]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.06.21-11.50.53:704][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.01:852][ 50]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 67D5A63CA273AC6A75E126344B7185A08A886FE0), compiling.
[2024.06.21-11.51.01:854][ 50]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C082408FB596D5D1D3DEFF9FF1A068B5F672C42), compiling.
[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: Texture samplers: 5/16
[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.51.03:739][139]MaterialEditorStats: Texture samplers: 5/16
[2024.06.21-11.51.03:739][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.06.21-11.51.03:739][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.11:148][476]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 40AA58FD36FDED4803189799F01AC2EAB5311DF6), compiling.
[2024.06.21-11.51.11:158][476]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DF4565B27B2B75C656065E28A6BFB1766F48ED25), compiling.
[2024.06.21-11.51.11:185][476]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.51.11:185][476]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.11:185][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.51.12:123][525]MaterialEditorStats: Texture samplers: 5/16
[2024.06.21-11.51.12:123][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.12:123][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.12:626][553]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.51.12:626][553]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.12:626][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.51.13:533][600]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.51.13:533][600]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.13:533][600]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.16:188][718]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 054777F825C9E2B5EFC406EE57E8607C0DAF1957), compiling.
[2024.06.21-11.51.16:190][718]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 10CA193B4AF49C1F05921ED1CDFDBA04E0222D3C), compiling.
[2024.06.21-11.51.16:197][718]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.51.16:197][718]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.16:197][718]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.16:201][719]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.16:205][720]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.51.17:160][763]MaterialEditorStats: Texture samplers: 5/16
[2024.06.21-11.51.17:160][763]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.17:161][763]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.51.17:996][802]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.51.17:997][802]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.17:997][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.36:553][850]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 82AC5425F19E9F97332FC31FE253D1CE0E2A4733), compiling.
[2024.06.21-11.51.36:560][850]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.51.36:560][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.36:560][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.36:585][851]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1630E8D06587C582046EEA95650ACA19C160F762), compiling.
[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.51.36:589][851]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.51.36:589][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.36:589][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.36:599][852]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.51.38:285][938]LogEditorTransaction: Undo Material Editor: New Function Call
[2024.06.21-11.51.38:287][938]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 67DCDB0F9C83CC619A8F6021A41D701F435BA7F9), compiling.
[2024.06.21-11.51.38:292][938]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1B6D10A42705680E0278946E96B7FB4F9D818101), compiling.
[2024.06.21-11.51.38:299][938]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.51.38:299][938]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.38:299][938]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.51.38:375][940]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.51.38:375][940]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.51.38:375][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.51.57:678][ 72]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DF7AA5D638762D61900B0A435E8ED0B9FF2DEBD1), compiling.
[2024.06.21-11.51.57:733][ 73]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F55F98D63ADE49EB728BC59DAACBB747EF9C65E8), compiling.
[2024.06.21-11.51.57:743][ 74]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.51.57:756][ 75]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.52.02:954][328]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E79D33AD9510859B4E75895545CC5F9DB3FB6CAE), compiling.
[2024.06.21-11.52.02:962][328]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 15F02C46FD76A37E96FA30F8D14E0EFCC1F78D29), compiling.
[2024.06.21-11.52.02:967][328]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.52.02:967][328]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.02:967][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.52.02:999][330]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.52.02:999][330]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.02:999][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.05:146][430]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 54727BE49372EBB373D560506D665F55E7797641), compiling.
[2024.06.21-11.52.05:148][430]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6A0F58B64C1F77E7B8CF73A9F19E6B986A2EA6C7), compiling.
[2024.06.21-11.52.05:164][430]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.52.05:164][430]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.05:164][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.05:188][432]MaterialEditorStats: Texture samplers: 5/16
[2024.06.21-11.52.05:188][432]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.05:188][432]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.52.05:218][433]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.52.05:218][433]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.05:218][433]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.08:529][601]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B0F420AAA451A14B7E3910FA0A5B7028818788F6), compiling.
[2024.06.21-11.52.08:534][601]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.52.08:534][601]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.08:534][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.08:537][602]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.52.09:419][646]MaterialEditorStats: Texture samplers: 5/16
[2024.06.21-11.52.09:419][646]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.09:419][646]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.09:837][671]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.52.09:837][671]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.09:837][671]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass shader: 128 instructions
[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.52.10:132][688]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.52.10:132][688]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.06.21-11.52.10:132][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.15:177][958]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 16F1480304E47AA31980153441D194B65BA12870), compiling.
[2024.06.21-11.52.15:178][958]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D448778F0E904E9C81142A0AF0DBF5D99A2425F), compiling.
[2024.06.21-11.52.15:186][958]MaterialEditorStats: Texture samplers: 0/16
[2024.06.21-11.52.15:186][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.06.21-11.52.15:186][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.15:190][959]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: Texture samplers: 6/16
[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: Texture samplers: 7/16
[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass shader: 134 instructions
[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions
[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Texture samplers: 7/16
[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.17:824][108]LogMaterialEditor: Saving and Compiling material Treppe
[2024.06.21-11.52.18:078][108]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 962DF0002A4231C59FE371A468F77BF3FCFF936A), compiling.
[2024.06.21-11.52.18:105][108]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E8C42A8AD8B1A73474AA5637D9B8D2CA354FE53D), compiling.
[2024.06.21-11.52.18:134][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.06.21-11.52.18:140][108]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.52.18:455][108]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.06.21-11.52.18:455][108]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.21-11.52.18:481][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
[2024.06.21-11.52.18:527][108]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority
[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5
[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4
[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2024.06.21-11.52.18:547][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true
[2024.06.21-11.52.18:553][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TreppeC3BDC09949070E5A612ACA854E2404C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset'
[2024.06.21-11.52.18:568][108]AssetCheck: New page: Asset Save: Treppe
[2024.06.21-11.52.18:569][108]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe
[2024.06.21-11.52.18:577][108]MaterialEditorStats: Texture samplers: 7/16
[2024.06.21-11.52.18:577][108]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.06.21-11.52.18:577][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.19:407][156]MaterialEditorStats: Texture samplers: 8/16
[2024.06.21-11.52.19:407][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.06.21-11.52.19:407][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass shader: 134 instructions
[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions
[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.06.21-11.52.19:440][158]MaterialEditorStats: Texture samplers: 8/16
[2024.06.21-11.52.19:440][158]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5)
[2024.06.21-11.52.19:440][158]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube
[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube_001
[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube_002
[2024.06.21-11.52.37:825][836]LogActorFactory: Actor Factory created treppe_Cube
[2024.06.21-11.52.37:836][836]LogActorFactory: Actor Factory created treppe_Cube_001
[2024.06.21-11.52.37:847][836]LogActorFactory: Actor Factory created treppe_Cube_002
[2024.06.21-11.52.44:706][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.21-11.53.10:106][662]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (treppe_Cube_001)
[2024.06.21-11.53.13:459][815]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001)
[2024.06.21-11.53.14:579][845]Cmd: DELETE
[2024.06.21-11.53.14:586][845]Cmd: ACTOR DELETE
[2024.06.21-11.53.14:609][845]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.21-11.53.14:620][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.06.21-11.53.14:622][845]LogEditorActor: Deleted 1 Actors (0.023 secs)
[2024.06.21-11.53.15:301][865]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube)
[2024.06.21-11.53.15:911][880]Cmd: DELETE
[2024.06.21-11.53.15:911][880]Cmd: ACTOR DELETE
[2024.06.21-11.53.15:917][880]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.21-11.53.15:924][880]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
[2024.06.21-11.53.15:924][880]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2024.06.21-11.53.16:744][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002)
[2024.06.21-11.53.17:314][917]Cmd: DELETE
[2024.06.21-11.53.17:314][917]Cmd: ACTOR DELETE
[2024.06.21-11.53.17:320][917]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.21-11.53.17:327][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
[2024.06.21-11.53.17:328][917]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.06.21-11.53.19:011][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.21-11.53.19:017][963]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
[2024.06.21-11.53.19:059][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map14A9548F408956E2F9C34595C991FEFE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.06.21-11.53.19:064][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.06.21-11.53.19:076][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData66264E2E4937109BAB42018357CD95B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.06.21-11.53.19:093][963]AssetCheck: New page: Asset Save: multiple assets
[2024.06.21-11.53.19:093][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.21-11.53.19:093][963]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.06.21-11.53.21:295][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.21-11.53.21:302][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.06.21-11.53.21:354][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD9F988C5432488569735E99C55A355BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.06.21-11.53.21:359][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.06.21-11.53.21:372][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E0AC743454FE2F874F61B934098C450.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.06.21-11.53.21:384][ 9]AssetCheck: New page: Asset Save: multiple assets
[2024.06.21-11.53.21:384][ 9]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.21-11.53.21:384][ 9]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.06.21-11.53.24:325][ 76]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.06.21-11.53.24:325][ 76]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.21-11.53.28:325][176]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
[2024.06.21-11.53.30:309][176]LogSlate: Window 'Save Content' being destroyed
[2024.06.21-11.53.30:346][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Base_color.uasset" SILENT=true
[2024.06.21-11.53.30:574][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Base_color6AA215D2464F90D5B1FACBAE1A1D7916.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Base_color.uasset'
[2024.06.21-11.53.30:598][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset" SILENT=true
[2024.06.21-11.53.30:607][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube15EE254A437D91D987327A9F240ED8B7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset'
[2024.06.21-11.53.30:630][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_001" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset" SILENT=true
[2024.06.21-11.53.30:635][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_001BEEEF5E049B99A431D57B7B05C6A47A3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset'
[2024.06.21-11.53.30:659][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true
[2024.06.21-11.53.30:665][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_0027FF0BAD84677AA3D7219A5A52EEF6347.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset'
[2024.06.21-11.53.30:669][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Height.uasset" SILENT=true
[2024.06.21-11.53.30:783][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Height2F4B01C048530646A21A4981BBB55F74.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Height.uasset'
[2024.06.21-11.53.30:788][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Mixed_AO.uasset" SILENT=true
[2024.06.21-11.53.30:837][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Mixed_AOC8DC017A49918F3637904FA564641C9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Mixed_AO.uasset'
[2024.06.21-11.53.30:842][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal.uasset" SILENT=true
[2024.06.21-11.53.31:335][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_NormalE48A135B468D6E5E6AA8F08000B738EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal.uasset'
[2024.06.21-11.53.31:340][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset" SILENT=true
[2024.06.21-11.53.32:013][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectXF76CFC664F70F63773AC37BF0D49B176.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset'
[2024.06.21-11.53.32:018][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Roughness.uasset" SILENT=true
[2024.06.21-11.53.32:083][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_RoughnessF16331FC4CD880C8AAC65F866CAEAAAF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Roughness.uasset'
[2024.06.21-11.53.32:157][176]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.06.21-11.53.32:281][176]AssetCheck: New page: Asset Save: multiple assets
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Roughness.Treppe_Roughness
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Normal_DirectX.Treppe_Normal_DirectX
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Normal.Treppe_Normal
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Mixed_AO.Treppe_Mixed_AO
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Height.Treppe_Height
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Base_color.Treppe_Base_color
[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.21-11.53.32:282][177]Cmd: QUIT_EDITOR
[2024.06.21-11.53.32:282][177]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.06.21-11.53.32:287][177]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.06.21-11.53.32:292][177]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.06.21-11.53.32:292][177]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.06.21-11.53.32:292][177]LogAudio: Display: Audio Device unregistered from world 'Map'.
[2024.06.21-11.53.32:293][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.21-11.53.32:294][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.21-11.53.32:348][177]LogAudio: Display: Audio Device Manager Shutdown
[2024.06.21-11.53.32:348][177]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.21-11.53.32:357][177]LogExit: Preparing to exit.
[2024.06.21-11.53.32:370][177]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.06.21-11.53.33:423][177]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.06.21-11.53.33:435][177]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.21-11.53.33:435][177]LogExit: Editor shut down
[2024.06.21-11.53.33:436][177]LogExit: Transaction tracking system shut down
[2024.06.21-11.53.33:699][177]LogExit: Object subsystem successfully closed.
[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: Total job queries 414, among them cache hits 228 (55.07%)
[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: Tracking 176 distinct input hashes that result in 87 distinct outputs (49.43%)
[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: RAM used: 0.51 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06%
[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: ================================================
[2024.06.21-11.53.33:734][177]LogShaderCompilers: Display: Shaders left to compile 0
[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872)
[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakesCore (842)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module OpenXRInput (840)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838)
[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module PlanarCut (834)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (826)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMedia (816)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module CharacterAI (814)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (812)
[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module BspMode (784)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module GeometryMode (782)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.06.21-11.53.35:555][177]MemoryProfiler: Shutdown
[2024.06.21-11.53.35:555][177]NetworkingProfiler: Shutdown
[2024.06.21-11.53.35:556][177]LoadingProfiler: Shutdown
[2024.06.21-11.53.35:556][177]TimingProfiler: Shutdown
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.06.21-11.53.35:593][177]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.06.21-11.53.35:597][177]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.06.21-11.53.35:607][177]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module CollectionManager (593)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module TakeSequencer (590)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586)
[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module Synthesis (584)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module OpenXREditor (578)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module GooglePAD (572)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module EditableMesh (570)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module CableComponent (566)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AssetTags (564)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AudioCapture (562)
[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (556)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AppleImageUtils (554)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AndroidPermission (552)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (546)
[2024.06.21-11.53.35:728][177]LogOpenImageDenoise: OIDN shutting down
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (544)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MotoSynth (542)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MeshConversion (540)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module DynamicMesh (538)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometricObjects (534)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module TemplateSequence (532)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (530)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (529)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (526)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (518)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosNiagara (516)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module FractureEditor (514)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (513)
[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module BackChannel (508)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (506)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AutomationUtils (504)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MediaCompositing (502)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AlembicImporter (500)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AlembicLibrary (499)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module GeometryCache (498)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (497)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module ImgMedia (492)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (490)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (488)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (486)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (484)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (482)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (480)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module PluginBrowser (478)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (476)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (472)
[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module CurveEditorTools (470)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (468)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module CryptoKeys (466)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (460)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (458)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (456)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (454)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (452)
[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLink (450)
[2024.06.21-11.53.36:273][177]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (448)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (446)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (444)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module UObjectPlugin (442)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (440)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (438)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module PluginUtils (436)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (434)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module GitSourceControl (432)
[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module SourceControl (431)
[2024.06.21-11.53.36:281][177]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (428)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (426)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (424)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module SoundFields (410)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module SignificanceManager (408)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
[2024.06.21-11.53.36:283][177]LogModuleManager: Shutting down and abandoning module TcpMessaging (392)
[2024.06.21-11.53.36:383][177]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (390)
[2024.06.21-11.53.36:383][177]LogModuleManager: Shutting down and abandoning module UdpMessaging (388)
[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module ActorSequence (386)
[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384)
[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (382)
[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module Niagara (380)
[2024.06.21-11.53.36:487][177]LogModuleManager: Shutting down and abandoning module SignalProcessing (379)
[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module NiagaraEditor (377)
[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module NiagaraCore (374)
[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372)
[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (370)
[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (368)
[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (366)
[2024.06.21-11.53.36:489][177]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (364)
[2024.06.21-11.53.36:490][177]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (362)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (360)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (358)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (356)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapController (354)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (352)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapAR (350)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module FacialAnimation (346)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module DataValidation (342)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340)
[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module LevelEditor (339)
[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338)
[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336)
[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module MainFrame (334)
[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module HotReload (333)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ToolMenus (329)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ContentBrowser (327)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module TreeMap (323)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (320)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module GameplayCameras (318)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (316)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module AnimationSharing (314)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module Paper2D (310)
[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.06.21-11.53.36:497][177]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.06.21-11.53.36:499][177]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.06.21-11.53.36:499][177]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.06.21-11.53.36:500][177]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.06.21-11.53.36:500][177]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.06.21-11.53.36:502][177]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.06.21-11.53.36:504][177]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.06.21-11.53.36:506][177]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.06.21-11.53.36:513][177]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.06.21-11.53.36:517][177]LogHMD: Freeing OpenVRDLLHandle.
[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108)
[2024.06.21-11.53.36:518][177]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.06.21-11.53.36:518][177]LogModuleManager: Shutting down and abandoning module OpenXRAR (106)
[2024.06.21-11.53.36:519][177]LogModuleManager: Shutting down and abandoning module AugmentedReality (105)
[2024.06.21-11.53.36:519][177]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102)
[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100)
[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98)
[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96)
[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94)
[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
[2024.06.21-11.53.36:523][177]LogModuleManager: Shutting down and abandoning module XMPP (83)
[2024.06.21-11.53.36:524][177]LogModuleManager: Shutting down and abandoning module WebSockets (82)
[2024.06.21-11.53.36:548][177]LogModuleManager: Shutting down and abandoning module HTTP (79)
[2024.06.21-11.53.36:548][177]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.06.21-11.53.36:549][177]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B80069F05-421F-9AB8-5867-C59D79AF2161%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.06.21-11.53.36:549][177]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.06.21-11.53.36:559][177]LogModuleManager: Shutting down and abandoning module SSL (78)
[2024.06.21-11.53.36:559][177]LogModuleManager: Shutting down and abandoning module WmfMedia (74)
[2024.06.21-11.53.36:563][177]LogModuleManager: Shutting down and abandoning module Media (73)
[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module MediaInfo (72)
[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module ChaosCloth (68)
[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64)
[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module NiagaraShader (62)
[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module MLSDK (60)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module MagicLeap (58)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module DatasmithContent (54)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.06.21-11.53.36:568][177]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.06.21-11.53.36:570][177]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.06.21-11.53.36:602][177]LogD3D11RHI: Shutdown
[2024.06.21-11.53.36:602][177]LogD3D11RHI: CleanupD3DDevice
[2024.06.21-11.53.36:607][177]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.06.21-11.53.36:613][177]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.06.21-11.53.36:613][177]LogExit: Exiting.
[2024.06.21-11.53.36:623][177]Log file closed, 06/21/24 13:53:36