GARGame/Saved/Logs/DesertGame-backup-2024.06.26-12.38.35.log

1891 lines
189 KiB
Plaintext

Log file open, 06/26/24 11:35:55
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.183220
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.26-09.35.55:819][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.26-09.35.55:819][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.06.26-09.35.55:819][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.06.26-09.35.55:819][ 0]LogInit: Going up to parent DeviceProfile []
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini]
[2024.06.26-09.35.55:820][ 0]LogInit: Computer: NB-PBM2H22CUN
[2024.06.26-09.35.55:820][ 0]LogInit: User: bib
[2024.06.26-09.35.55:820][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.06.26-09.35.55:820][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.06.26-09.35.55:820][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.06.26-09.35.55:820][ 0]LogMemory: Platform Memory Stats for Windows
[2024.06.26-09.35.55:820][ 0]LogMemory: Process Physical Memory: 144.91 MB used, 144.92 MB peak
[2024.06.26-09.35.55:820][ 0]LogMemory: Process Virtual Memory: 129.65 MB used, 129.65 MB peak
[2024.06.26-09.35.55:820][ 0]LogMemory: Physical Memory: 9821.73 MB used, 6246.97 MB free, 16068.70 MB total
[2024.06.26-09.35.55:820][ 0]LogMemory: Virtual Memory: 134204528.00 MB used, 13198.39 MB free, 134217728.00 MB total
[2024.06.26-09.35.55:823][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.06.26-09.35.55:836][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected language (de-DE).
[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected locale (de-DE).
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.06.26-09.35.55:839][ 0]LogInit: Setting process to per monitor DPI aware
[2024.06.26-09.35.55:849][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.26-09.35.55:857][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.06.26-09.35.55:857][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.06.26-09.35.55:923][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.06.26-09.35.55:925][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 adapters:
[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: Revision : 000c
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: AdapterLuid : 0 68030
[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.06.26-09.35.55:972][ 0]LogWindows: EnumDisplayDevices:
[2024.06.26-09.35.55:972][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.06.26-09.35.55:973][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.26-09.35.55:973][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.26-09.35.55:973][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.26-09.35.55:973][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.06.26-09.35.55:973][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Revision : 000c
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: AdapterLuid : 0 68030
[2024.06.26-09.35.56:003][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Async texture creation enabled
[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.06.26-09.35.56:020][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.06.26-09.35.56:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.06.26-09.35.56:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.06.26-09.35.56:271][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.06.26-09.35.56:273][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.06.26-09.35.56:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.06.26-09.35.56:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.06.26-09.35.56:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.06.26-09.35.56:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.06.26-09.35.56:308][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.06.26-09.35.56:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.06.26-09.35.56:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.06.26-09.35.56:316][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.06.26-09.35.56:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.06.26-09.35.56:331][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.06.26-09.35.56:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.06.26-09.35.56:341][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.06.26-09.35.56:360][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.06.26-09.35.56:380][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/15560/).
[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/27D2D7FE48CBC8D0CDC99A8AF89D37AE/'.
[2024.06.26-09.35.56:380][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.06.26-09.35.56:929][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.06.26-09.35.56:998][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1658.68MBs, RandomWriteSpeed=216.76MBs. Assigned SpeedClass 'Local'
[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.06.26-09.35.57:040][ 0]LogSlate: Using FreeType 2.10.0
[2024.06.26-09.35.57:040][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.06.26-09.35.57:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up
[2024.06.26-09.35.57:214][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.26-09.35.57:214][ 0]LogInit: Active device profile: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows
[2024.06.26-09.35.57:214][ 0]LogInit: Profiles: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows, [0000022D7F73A100][0000022D7E0FAD40 49] WindowsNoEditor, [0000022D7F765900][0000022D7F2CEEC0 49] WindowsServer, [0000022D7F73AE00][0000022D7F2D3040 49] WindowsClient, [0000022D7F767C00][0000022D7F2D71C0 49] IOS, [0000022D7F738F00][0000022D7F2DB340 49] iPadAir, [0000022D7F767E00][0000022D7F2DF4C0 49] iPadAir2, [0000022D7F6CCC00][0000022D7F2E7780 49] IPadPro, [0000022D7F6CCD00][0000022D7F2E37C0 49] iPadAir3, [0000022D7F73BB00][0000022D7F2EB940 49] iPadAir4, [0000022D7F6CF600][0000022D7F2EFAC0 49] iPadMini2, [0000022D7F73B200][0000022D7F2F20C0 49] iPadMini3, [0000022D7F6CF800][0000022D7F2F6240 49] iPadMini4, [0000022D7F73B800][0000022D7F2FA3C0 49] iPadMini5, [0000022D7F6D4600][0000022D7E0F6640 49] iPhone6, [0000022D7F6D4700][0000022D7F2FE680 49] iPodTouch6, [0000022D7F766900][0000022D7F3068C0 49] iPhone7, [0000022D7F766800][0000022D7F302900 49] iPodTouch7, [0000022D7F6D4100][0000022D7F30EA80 49] iPhone5S, [0000022D7F6CC700][0000022D7F312C00 49] iPhone6Plus, [0000022D7F6D6500][0000022D7F316D80 49] iPhone6S, [0000022D7F6CD300][0000022D7F31AF00 49] iPhone6SPlus, [0000022D7F6D7B00][0000022D7F31F080 49] iPhone7Plus, [0000022D7F6CF500][0000022D7F323200 49] iPhoneSE, [0000022D7F766600][0000022D7F327380 49] iPhone8, [0000022D7F6CC600][0000022D7F32B500 49] iPhone8Plus, [0000022D7F766200][0000022D7F32F680 49] iPhoneX, [0000022D7F6CF300][0000022D7F333800 49] iPhoneXS, [0000022D7F767400][0000022D7F337980 49] iPhoneXSMax, [0000022D7F6CED00][0000022D7F33BB00 49] iPhoneXR, [0000022D7F764200][0000022D7F33E100 49] iPhone11, [0000022D7F6CDE00][0000022D7F342280 49] iPhone11Pro, [0000022D7F766A00][0000022D7F346400 49] iPhone11ProMax, [0000022D7F6CF700][0000022D7F34A580 49] iPhoneSE2, [0000022D7F764D00][0000022D7F34E700 49] iPhone12Mini, [0000022D7F6CDF00][0000022D7F30A840 49] iPhone12, [0000022D7F764700][0000022D7F352980 49] iPhone12Pro, [0000022D7F6CD400][0000022D7F356AC0 49] iPhone12ProMax, [0000022D7F764C00][0000022D7F35EC40 49] iPadPro105, [0000022D7F6CD700][0000022D7F362DC0 49] iPadPro129, [0000022D7F764100][0000022D7F366F40 49] iPadPro97, [0000022D7F6CFC00][0000022D7F36B0C0 49] iPadPro2_129, [0000022D7F764800][0000022D7F36F240 49] iPad5, [0000022D7F6CF100][0000022D7F3733C0 49] iPad6, [0000022D7F764500][0000022D7F377540 49] iPad7, [0000022D7F6CE800][0000022D7F37B6C0 49] iPad8, [0000022D7F765500][0000022D7F37F840 49] iPadPro11, [0000022D7F6CD500][0000022D7F3839C0 49] iPadPro2_11, [0000022D7F764F00][0000022D7F387B40 49] iPadPro3_129, [0000022D7F6CEC00][0000022D7F38A140 49] iPadPro4_129, [0000022D7F766500][0000022D7F38E2C0 49] AppleTV, [0000022D7F6CD100][0000022D7F392440 49] AppleTV4K, [0000022D7F764400][0000022D7F3965C0 49] TVOS, [0000022D7F6CE600][0000022D7F3A6740 49] Mac, [0000022D7F767D00][0000022D7F3AA8C0 49] MacClient, [0000022D7F6CD800][0000022D7F35AA00 49] MacNoEditor, [0000022D7F767100][0000022D7F402B40 49] MacServer, [0000022D7F6CF900][0000022D77F3CC80 49] Linux, [0000022D7F764900][0000022D77F40DC0 49] LinuxAArch64, [0000022D7F6CFF00][0000022D77F48F40 49] LinuxNoEditor, [0000022D7F765B00][0000022D77E9D0C0 49] LinuxAArch64NoEditor, [0000022D7F6CF400][0000022D77F85240 49] LinuxClient, [0000022D7F765C00][0000022D77F993C0 49] LinuxAArch64Client, [0000022D7F6CDD00][0000022D77F9D540 49] LinuxServer, [0000022D7F766F00][0000022D77FA16C0 49] LinuxAArch64Server, [0000022D7F6CC500][0000022D79639840 49] Android, [0000022D7F765E00][0000022D7F4F19C0 49] Android_Low, [0000022D7F6CF000][0000022D7F50DB40 49] Android_Mid, [0000022D7F766400][0000022D71F1E140 49] Android_High, [0000022D7F6CC800][0000022D71F222C0 49] Android_Default, [0000022D7F767200][0000022D71F26440 49] Android_Adreno4xx, [0000022D7F73A400][0000022D71F2A5C0 49] Android_Adreno5xx_Low, [0000022D7F6D5C00][0000022D71F3A740 49] Android_Adreno5xx, [0000022D7F73BD00][0000022D71F428C0 49] Android_Adreno6xx, [0000022D7F6D6B00][0000022D71F46A40 49] Android_Adreno6xx_Vulkan, [0000022D7F73BE00][0000022D77F44B80 49] Android_Mali_T6xx, [0000022D7F6D4F00][0000022D7966ACC0 49] Android_Mali_T7xx, [0000022D7F739300][0000022D00BB2E00 49] Android_Mali_T8xx, [0000022D7F6D5F00][0000022D00BBAF40 49] Android_Mali_G71, [0000022D7F739C00][0000022D00BEF0C0 49] Android_Mali_G72, [0000022D7F6D6400][0000022D00BFB240 49] Android_Mali_G72_Vulkan, [0000022D7F73B600][0000022D796B93C0 49] Android_Mali_G76, [0000022D7F6D6100][0000022D7F3F5540 49] Android_Mali_G76_Vulkan, [0000022D7F739B00][0000022D7F3F96C0 49] Android_Mali_G77, [0000022D7F6D4A00][0000022D77E97840 49] Android_Mali_G77_Vulkan, [0000022D7F73B400][0000022D7F3FD9C0 49] Android_Mali_G78, [0000022D7F6D5300][0000022D7F4D9B40 49] Android_Mali_G78_Vulkan, [0000022D7F73A900][0000022D7F4DC140 49] Android_Mali_G710, [0000022D7F6D7D00][0000022D7F4E02C0 49] Android_Mali_G710_Vulkan, [0000022D7F739E00][0000022D7F4E4440 49] Android_Vulkan_SM5, [0000022D7F6D4900][0000022D7F4E85C0 49] Android_PowerVR_G6xxx, [0000022D7F739F00][0000022D7F4EC740 49] Android_PowerVR_GT7xxx, [0000022D7F6D6700][0000022D7CBFC8C0 49] Android_PowerVR_GE8xxx, [0000022D7F73A300][0000022D7CC04A40 49] Android_PowerVR_GM9xxx, [0000022D7F6D7200][0000022D7CC08BC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000022D7F73B000][0000022D7CC0CD40 49] Android_TegraK1, [0000022D7F6D5700][0000022D00BEAE80 49] Android_Unknown_Vulkan, [0000022D7F73B700][0000022D7CC10FC0 49] Lumin, [0000022D7F6D4200][0000022D7CC15100 49] Lumin_Desktop, [0000022D7F73A200][0000022D7CC1D280 49] HoloLens,
[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.06.26-09.35.57:298][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.06.26-09.35.57:298][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.06.26-09.35.57:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.06.26-09.35.57:581][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.26-09.35.57:644][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.06.26-09.35.57:649][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.06.26-09.35.57:649][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.06.26-09.35.57:649][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.06.26-09.35.57:871][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 324B11C14D28BF72E4DA2095A0181AFB | Instance: 8676CF104B5B818D056C02BD2D34263C (NB-PBM2H22CUN-15560).
[2024.06.26-09.35.57:894][ 0]LogPython: Using Python 3.7.7
[2024.06.26-09.35.58:276][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.06.26-09.35.58:280][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled
[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled
[2024.06.26-09.35.58:391][ 0]SourceControl: Source control is disabled
[2024.06.26-09.35.58:395][ 0]SourceControl: Source control is disabled
[2024.06.26-09.35.58:399][ 0]SourceControl: Source control is disabled
[2024.06.26-09.35.58:401][ 0]LogUProjectInfo: Found projects:
[2024.06.26-09.35.58:522][ 0]LogOpenImageDenoise: OIDN starting up
[2024.06.26-09.35.58:568][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.26-09.35.58:671][ 0]LogCollectionManager: Loaded 0 collections in 0.001228 seconds
[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s
[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s
[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s
[2024.06.26-09.35.58:688][ 0]LogOcInput: OculusInput pre-init called
[2024.06.26-09.35.58:875][ 0]LogEngine: Initializing Engine...
[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.26-09.35.58:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.06.26-09.35.58:878][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.06.26-09.35.58:969][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.06.26-09.35.58:977][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.06.26-09.35.58:980][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.06.26-09.35.58:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.06.26-09.35.58:984][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.35.58:984][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.35.58:985][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.35.59:250][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.26-09.35.59:256][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.35.59:258][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.35.59:259][ 0]LogInit: FAudioDevice initialized.
[2024.06.26-09.35.59:259][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.06.26-09.35.59:259][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.06.26-09.35.59:308][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.26-09.35.59:308][ 0]LogInit: Texture streaming: Enabled
[2024.06.26-09.35.59:317][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.06.26-09.35.59:319][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.06.26-09.35.59:319][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.06.26-09.35.59:320][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.06.26-09.35.59:337][ 0]LogInit: Transaction tracking system initialized
[2024.06.26-09.35.59:351][ 0]BlueprintLog: New page: Editor Load
[2024.06.26-09.35.59:389][ 0]LocalizationService: Localization service is disabled
[2024.06.26-09.35.59:402][ 0]TimingProfiler: Initialize
[2024.06.26-09.35.59:403][ 0]TimingProfiler: OnSessionChanged
[2024.06.26-09.35.59:403][ 0]LoadingProfiler: Initialize
[2024.06.26-09.35.59:403][ 0]LoadingProfiler: OnSessionChanged
[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: Initialize
[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: OnSessionChanged
[2024.06.26-09.35.59:403][ 0]MemoryProfiler: Initialize
[2024.06.26-09.35.59:403][ 0]MemoryProfiler: OnSessionChanged
[2024.06.26-09.35.59:501][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.06.26-09.35.59:501][ 0]LogCook: Display: Mobile HDR setting 1
[2024.06.26-09.35.59:638][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s
[2024.06.26-09.35.59:815][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.06.26-09.35.59:817][ 0]SourceControl: Source control is disabled
[2024.06.26-09.35.59:817][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.766
[2024.06.26-09.35.59:818][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.06.26-09.35.59:818][ 0]LightingResults: New page: Lighting Build
[2024.06.26-09.35.59:819][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.35.59:819][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.35.59:819][ 0]MapCheck: New page: Map Check
[2024.06.26-09.35.59:819][ 0]LightingResults: New page: Lighting Build
[2024.06.26-09.35.59:825][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-09.35.59:827][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2024.06.26-09.35.59:871][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128)
[2024.06.26-09.35.59:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
[2024.06.26-09.35.59:874][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2024.06.26-09.35.59:878][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.06.26-09.35.59:885][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.06.26-09.35.59:885][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.06.26-09.35.59:885][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,151ms to complete.
[2024.06.26-09.35.59:885][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.068
[2024.06.26-09.35.59:887][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 4.836
[2024.06.26-09.36.00:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.36.00:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.36.00:010][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.36.00:016][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.36.00:027][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0076 seconds. Added 3822 classes and 928 folders.
[2024.06.26-09.36.00:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.06.26-09.36.00:075][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.26-09.36.00:076][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2024.06.26-09.36.00:111][ 0]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.06.26-09.36.00:112][ 0]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.06.26-09.36.00:113][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.06.26-09.36.00:172][ 0]LogRenderer: Reallocating scene render targets to support 964x276 Format 10 NumSamples 1 (Frame:1).
[2024.06.26-09.36.00:725][ 0]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.26-09.36.00:781][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total time: 5.73 seconds
[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.06.26-09.36.00:941][ 0]LogAssetRegistry: Asset discovery search completed in 3.8819 seconds
[2024.06.26-09.36.00:944][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2024.06.26-09.36.00:945][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.06.26-09.36.16:914][773]LogRenderer: Reallocating scene render targets to support 964x292 Format 10 NumSamples 1 (Frame:1667).
[2024.06.26-09.36.16:944][774]LogRenderer: Reallocating scene render targets to support 964x304 Format 10 NumSamples 1 (Frame:1669).
[2024.06.26-09.36.16:974][775]LogRenderer: Reallocating scene render targets to support 964x320 Format 10 NumSamples 1 (Frame:1671).
[2024.06.26-09.36.17:000][776]LogRenderer: Reallocating scene render targets to support 964x340 Format 10 NumSamples 1 (Frame:1673).
[2024.06.26-09.36.17:030][777]LogRenderer: Reallocating scene render targets to support 964x348 Format 10 NumSamples 1 (Frame:1675).
[2024.06.26-09.36.17:064][778]LogRenderer: Reallocating scene render targets to support 964x368 Format 10 NumSamples 1 (Frame:1677).
[2024.06.26-09.36.17:097][779]LogRenderer: Reallocating scene render targets to support 964x380 Format 10 NumSamples 1 (Frame:1679).
[2024.06.26-09.36.17:133][780]LogRenderer: Reallocating scene render targets to support 964x392 Format 10 NumSamples 1 (Frame:1681).
[2024.06.26-09.36.17:173][781]LogRenderer: Reallocating scene render targets to support 964x400 Format 10 NumSamples 1 (Frame:1683).
[2024.06.26-09.36.17:231][783]LogRenderer: Reallocating scene render targets to support 964x408 Format 10 NumSamples 1 (Frame:1687).
[2024.06.26-09.36.17:263][784]LogRenderer: Reallocating scene render targets to support 964x412 Format 10 NumSamples 1 (Frame:1689).
[2024.06.26-09.36.26:833][666]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.06.26-09.36.26:841][666]LogSlate: Took 0.000409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.26-09.36.27:456][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1
[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:849][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-09.36.28:852][666]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing
[2024.06.26-09.36.28:852][666]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.06.26-09.36.28:852][666]LightingResults: New page: Lighting Build
[2024.06.26-09.36.28:854][666]LoadErrors: New page: Loading map: Emmy_Testing.umap
[2024.06.26-09.36.28:854][666]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.36.28:854][666]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.36.28:854][666]MapCheck: New page: Map Check
[2024.06.26-09.36.28:854][666]LightingResults: New page: Lighting Build
[2024.06.26-09.36.28:870][666]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-09.36.28:873][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
[2024.06.26-09.36.28:873][666]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.06.26-09.36.28:933][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 1.410634 sec (time since issued), 4.940475 sec (combined shader worker time).
[2024.06.26-09.36.28:958][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 1.783372 sec (time since issued), 5.652297 sec (combined shader worker time).
[2024.06.26-09.36.28:959][666]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.06.26-09.36.28:959][666]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.36.28:976][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms
[2024.06.26-09.36.28:979][666]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.06.26-09.36.28:979][666]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,153ms to complete.
[2024.06.26-09.36.28:980][666]LogFileHelpers: Loading map 'Emmy_Testing' took 0.127
[2024.06.26-09.36.30:035][712]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 1.850995 sec (time since issued), 1.177772 sec (combined shader worker time).
[2024.06.26-09.36.46:607][977]Cmd: TRANSACTION UNDO
[2024.06.26-09.36.46:607][977]LogEditorTransaction: Undo Create Actors
[2024.06.26-09.38.57:762][495]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}.
[2024.06.26-09.38.57:762][495]LogAudioMixer: Resetting audio stream to device id
[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.46.27:043][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms
[2024.06.26-09.46.27:044][835]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.012
[2024.06.26-09.47.44:320][173]LogSlate: Window 'Add Content to the Project' being destroyed
[2024.06.26-09.47.48:585][554]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.26-09.47.52:773][785]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-09.48.07:519][126]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.48.07:525][126]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.49.01:077][906]LogSlate: Window 'Add Content to the Project' being destroyed
[2024.06.26-09.49.32:773][ 21]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.26-09.49.32:808][ 21]LogPackFactory: Finished extracting 8 files (including 0 errors).
[2024.06.26-09.49.32:815][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/ThirdPersonOverview.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset"
[2024.06.26-09.49.32:821][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset"
[2024.06.26-09.49.32:827][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset"
[2024.06.26-09.49.32:840][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap"
[2024.06.26-09.49.32:850][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset"
[2024.06.26-09.49.32:901][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/ThirdPersonOverview" FILE="../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" SILENT=true
[2024.06.26-09.49.32:911][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonOverviewA0553DF54F5BCB33EDE343AEEA548182.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset'
[2024.06.26-09.49.32:927][ 21]AssetCheck: New page: Asset Save: ThirdPersonOverview
[2024.06.26-09.49.32:927][ 21]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview
[2024.06.26-09.49.36:039][248]LogSlate: Window 'Add Content to the Project' being destroyed
[2024.06.26-09.49.40:749][682]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.26-09.49.42:851][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.26-09.49.42:868][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-09.49.46:700][246]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.26-09.49.52:233][601]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.49.52:239][601]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.50.27:300][ 64]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-09.50.27:304][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-09.50.27:304][ 64]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:50:27)
[2024.06.26-09.50.27:312][ 64]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.06.26-09.50.27:313][ 64]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.06.26-09.50.27:314][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.50.27:325][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011090s)
[2024.06.26-09.50.27:325][ 64]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: World Init took: (0.000880s)
[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012117s)
[2024.06.26-09.50.27:338][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.06.26-09.50.27:340][ 64]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.50.27:340][ 64]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.50.27:341][ 64]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.50.27:389][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.50.27:390][ 64]LogInit: FAudioDevice initialized.
[2024.06.26-09.50.27:390][ 64]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.06.26-09.50.27:397][ 64]LogLoad: Game class is 'ThirdPersonGameMode_C'
[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.50.27
[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing up level for play took: 0.000860
[2024.06.26-09.50.27:398][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_3
[2024.06.26-09.50.27:404][ 64]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
[2024.06.26-09.50.27:406][ 64]PIE: Server logged in
[2024.06.26-09.50.27:407][ 64]PIE: Play in editor total start time 0,104 seconds.
[2024.06.26-09.51.42:615][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.51.42:615][ 24]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.51.42:615][ 24]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.51.42:622][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.51.42:631][ 24]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-09.51.42:634][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.51.42:645][ 24]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-09.51.42:645][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.51.42:647][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.51.42:651][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.51.42:653][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms
[2024.06.26-09.51.42:696][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2024.06.26-09.51.43:703][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube)
[2024.06.26-09.52.00:521][ 56]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.26-09.52.00:596][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.06.26-09.52.00:694][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.26-09.52.01:024][ 56]LogSlate: Took 0.007409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.06.26-09.52.06:984][338]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:289).
[2024.06.26-09.52.11:743][487]LogSlate: Window 'treppe_Cube' being destroyed
[2024.06.26-09.52.28:907][191]LogStaticMesh: Building static mesh treppe_Cube_001...
[2024.06.26-09.52.28:963][191]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/treppe_Cube_001.treppe_Cube_001
[2024.06.26-09.52.28:988][191]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001
[2024.06.26-09.52.35:559][436]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.52.35:559][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.52.57:180][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true
[2024.06.26-09.52.57:197][801]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube4383CC0E4DAFC581BB3C499EA8785BB2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset'
[2024.06.26-09.52.57:209][801]AssetCheck: New page: Asset Save: treppe_Cube
[2024.06.26-09.52.57:209][801]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.26-09.53.01:100][956]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-09.53.01:106][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-09.53.01:107][956]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:01)
[2024.06.26-09.53.01:107][956]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.53.01:114][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006960s)
[2024.06.26-09.53.01:114][956]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: World Init took: (0.000969s)
[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008040s)
[2024.06.26-09.53.01:152][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms
[2024.06.26-09.53.01:154][956]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.53.01:155][956]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.53.01:212][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.53.01:212][956]LogInit: FAudioDevice initialized.
[2024.06.26-09.53.01:212][956]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'.
[2024.06.26-09.53.01:218][956]LogLoad: Game class is 'ThirdPersonGameMode_C'
[2024.06.26-09.53.01:218][956]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.01
[2024.06.26-09.53.01:219][956]LogWorld: Bringing up level for play took: 0.000885
[2024.06.26-09.53.01:219][956]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2024.06.26-09.53.01:222][956]PIE: Server logged in
[2024.06.26-09.53.01:222][956]PIE: Play in editor total start time 0,117 seconds.
[2024.06.26-09.53.11:501][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.53.11:502][904]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.53.11:502][904]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.53.11:502][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.53.11:509][904]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-09.53.11:521][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.53.11:529][904]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-09.53.11:530][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.53.11:531][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.53.11:549][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.53.11:551][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.06.26-09.53.11:574][905]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2024.06.26-09.53.40:489][706]LogStaticMesh: Building static mesh treppe_Cube...
[2024.06.26-09.53.40:489][706]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.26-09.53.40:502][706]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.26-09.53.50:624][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true
[2024.06.26-09.53.50:633][327]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeD48E9139444666B4728178806D34F3D8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset'
[2024.06.26-09.53.50:645][327]AssetCheck: New page: Asset Save: treppe_Cube
[2024.06.26-09.53.50:645][327]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.26-09.53.54:649][485]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-09.53.54:654][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-09.53.54:654][485]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:54)
[2024.06.26-09.53.54:654][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.53.54:661][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006819s)
[2024.06.26-09.53.54:662][485]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: World Init took: (0.000974s)
[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007913s)
[2024.06.26-09.53.54:672][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.06.26-09.53.54:674][485]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.06.26-09.53.54:674][485]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.53.54:675][485]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.53.54:738][485]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.53.54:739][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.53.54:740][485]LogInit: FAudioDevice initialized.
[2024.06.26-09.53.54:740][485]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'.
[2024.06.26-09.53.54:754][485]LogLoad: Game class is 'ThirdPersonGameMode_C'
[2024.06.26-09.53.54:756][485]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.54
[2024.06.26-09.53.54:756][485]LogWorld: Bringing up level for play took: 0.001013
[2024.06.26-09.53.54:756][485]LogOnline: OSS: Creating online subsystem instance for: :Context_7
[2024.06.26-09.53.54:759][485]PIE: Server logged in
[2024.06.26-09.53.54:760][485]PIE: Play in editor total start time 0,106 seconds.
[2024.06.26-09.54.00:474][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.54.00:474][ 12]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.54.00:474][ 12]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.54.00:475][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.54.00:484][ 12]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-09.54.00:496][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.54.00:504][ 12]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-09.54.00:504][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.54.00:505][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.54.00:509][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.54.00:511][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
[2024.06.26-09.54.00:589][ 14]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2024.06.26-09.54.56:033][943]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-09.54.56:038][943]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-09.54.56:038][943]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:54:56)
[2024.06.26-09.54.56:038][943]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.54.56:045][943]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007548s)
[2024.06.26-09.54.56:046][943]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: World Init took: (0.000944s)
[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s)
[2024.06.26-09.54.56:055][943]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2024.06.26-09.54.56:057][943]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.54.56:057][943]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.54.56:058][943]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.54.56:115][943]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.54.56:117][943]LogInit: FAudioDevice initialized.
[2024.06.26-09.54.56:117][943]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'.
[2024.06.26-09.54.56:125][943]LogLoad: Game class is 'ThirdPersonGameMode_C'
[2024.06.26-09.54.56:126][943]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.54.56
[2024.06.26-09.54.56:126][943]LogWorld: Bringing up level for play took: 0.000876
[2024.06.26-09.54.56:126][943]LogOnline: OSS: Creating online subsystem instance for: :Context_8
[2024.06.26-09.54.56:128][943]PIE: Server logged in
[2024.06.26-09.54.56:129][943]PIE: Play in editor total start time 0,092 seconds.
[2024.06.26-09.54.58:314][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.54.58:314][135]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.54.58:314][135]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.54.58:315][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.54.58:326][135]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-09.54.58:338][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.54.58:345][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.54.58:346][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.54.58:347][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.54.58:351][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.06.26-09.54.58:379][137]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2024.06.26-09.55.06:811][813]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.26-09.55.09:221][898]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.26-09.55.09:238][898]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-09.55.20:661][816]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.55.20:668][816]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.55.22:087][905]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-09.55.22:091][905]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-09.55.22:091][905]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:22)
[2024.06.26-09.55.22:091][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.55.22:097][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005376s)
[2024.06.26-09.55.22:098][905]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: World Init took: (0.000817s)
[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006289s)
[2024.06.26-09.55.22:105][905]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.06.26-09.55.22:106][905]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.55.22:106][905]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.55.22:106][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.55.22:107][905]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.55.22:157][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.55.22:157][905]LogInit: FAudioDevice initialized.
[2024.06.26-09.55.22:157][905]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'.
[2024.06.26-09.55.22:167][905]LogLoad: Game class is 'GameModeBase'
[2024.06.26-09.55.22:168][905]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.22
[2024.06.26-09.55.22:168][905]LogWorld: Bringing up level for play took: 0.000802
[2024.06.26-09.55.22:168][905]LogOnline: OSS: Creating online subsystem instance for: :Context_9
[2024.06.26-09.55.22:170][905]PIE: Server logged in
[2024.06.26-09.55.22:170][905]PIE: Play in editor total start time 0,079 seconds.
[2024.06.26-09.55.25:234][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.55.25:234][192]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.55.25:235][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.55.25:235][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.55.25:245][192]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-09.55.25:257][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.55.25:266][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.55.25:266][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.55.25:267][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.55.25:272][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2024.06.26-09.55.25:357][194]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2024.06.26-09.55.43:626][788]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-09.55.43:631][788]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-09.55.43:631][788]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:43)
[2024.06.26-09.55.43:631][788]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.55.43:638][788]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007447s)
[2024.06.26-09.55.43:639][788]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: World Init took: (0.000957s)
[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008521s)
[2024.06.26-09.55.43:648][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2024.06.26-09.55.43:650][788]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.55.43:651][788]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.55.43:711][788]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.55.43:712][788]LogInit: FAudioDevice initialized.
[2024.06.26-09.55.43:712][788]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'.
[2024.06.26-09.55.43:722][788]LogLoad: Game class is 'GameModeBase'
[2024.06.26-09.55.43:724][788]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.43
[2024.06.26-09.55.43:727][788]LogWorld: Bringing up level for play took: 0.004158
[2024.06.26-09.55.43:727][788]LogOnline: OSS: Creating online subsystem instance for: :Context_12
[2024.06.26-09.55.43:729][788]PIE: Server logged in
[2024.06.26-09.55.43:729][788]PIE: Play in editor total start time 0,099 seconds.
[2024.06.26-09.55.46:765][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.55.46:765][ 77]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.55.46:765][ 77]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.55.46:765][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.55.46:779][ 77]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-09.55.46:807][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.55.46:815][ 77]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-09.55.46:815][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.55.46:816][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.55.46:820][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.55.46:822][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.06.26-09.55.46:850][ 78]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2024.06.26-09.55.52:394][229]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.26-09.56.01:268][469]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.56.01:313][469]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-09.56.02:818][511]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-09.56.02:825][511]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-09.56.02:825][511]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:56:02)
[2024.06.26-09.56.02:825][511]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.56.02:835][511]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009056s)
[2024.06.26-09.56.02:836][511]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: World Init took: (0.001278s)
[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010476s)
[2024.06.26-09.56.02:846][511]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2024.06.26-09.56.02:848][511]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-09.56.02:848][511]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-09.56.02:910][511]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-09.56.02:911][511]LogInit: FAudioDevice initialized.
[2024.06.26-09.56.02:911][511]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'.
[2024.06.26-09.56.02:921][511]LogLoad: Game class is 'ThirdPersonGameMode_C'
[2024.06.26-09.56.02:924][511]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.56.02
[2024.06.26-09.56.02:924][511]LogWorld: Bringing up level for play took: 0.001674
[2024.06.26-09.56.02:924][511]LogOnline: OSS: Creating online subsystem instance for: :Context_13
[2024.06.26-09.56.02:927][511]PIE: Server logged in
[2024.06.26-09.56.02:928][511]PIE: Play in editor total start time 0,103 seconds.
[2024.06.26-09.56.04:854][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.56.04:854][681]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-09.56.04:854][681]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-09.56.04:855][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.56.04:860][681]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-09.56.04:890][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-09.56.04:897][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-09.56.04:897][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.56.04:898][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-09.56.04:904][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2024.06.26-09.56.04:929][682]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2024.06.26-09.56.11:646][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube)
[2024.06.26-09.56.12:382][966]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
[2024.06.26-09.56.13:678][ 4]Cmd: DELETE
[2024.06.26-09.56.13:678][ 4]Cmd: ACTOR DELETE
[2024.06.26-09.56.13:692][ 4]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C
[2024.06.26-09.56.13:729][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.06.26-09.56.13:731][ 4]LogEditorActor: Deleted 1 Actors (0.045 secs)
[2024.06.26-09.58.10:222][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.06.26-09.58.10:225][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.06.26-09.58.10:253][401]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto14FC0C0FD462AC4320E7307A390026014.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap'
[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.041
[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.041
[2024.06.26-10.00.30:135][653]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing
[2024.06.26-10.00.30:573][653]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders.
[2024.06.26-10.00.31:090][653]LogSlate: Took 0.005493 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.06.26-10.01.58:442][ 88]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.01.58:442][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.02.01:758][226]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.02.01:762][226]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.02.01:762][226]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:01)
[2024.06.26-10.02.01:762][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.02.01:768][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005981s)
[2024.06.26-10.02.01:769][226]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: World Init took: (0.000910s)
[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006996s)
[2024.06.26-10.02.01:791][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.06.26-10.02.01:793][226]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.02.01:793][226]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.02.01:794][226]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.02.01:841][226]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.02.01:842][226]LogInit: FAudioDevice initialized.
[2024.06.26-10.02.01:842][226]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'.
[2024.06.26-10.02.01:850][226]LogLoad: Game class is 'ThirdPersonGameMode_C'
[2024.06.26-10.02.01:852][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.01
[2024.06.26-10.02.01:852][226]LogWorld: Bringing up level for play took: 0.001613
[2024.06.26-10.02.01:852][226]LogOnline: OSS: Creating online subsystem instance for: :Context_16
[2024.06.26-10.02.01:855][226]PIE: Server logged in
[2024.06.26-10.02.01:856][226]PIE: Play in editor total start time 0,095 seconds.
[2024.06.26-10.02.05:683][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.02.05:683][451]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.02.05:683][451]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.02.05:684][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.02.05:689][451]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.02.05:712][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.02.05:727][451]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-10.02.05:727][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.02.05:729][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.02.05:732][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.02.05:735][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2024.06.26-10.02.05:762][452]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2024.06.26-10.02.11:253][594]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.26-10.02.14:414][670]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.26-10.02.14:442][670]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-10.02.18:206][765]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-10.02.18:258][765]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-10.02.20:435][822]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.02.20:441][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.02.20:441][822]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:20)
[2024.06.26-10.02.20:441][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.02.20:450][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008912s)
[2024.06.26-10.02.20:450][822]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: World Init took: (0.001079s)
[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010105s)
[2024.06.26-10.02.20:473][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2024.06.26-10.02.20:477][822]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.02.20:477][822]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.02.20:534][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.02.20:535][822]LogInit: FAudioDevice initialized.
[2024.06.26-10.02.20:535][822]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'.
[2024.06.26-10.02.20:546][822]LogLoad: Game class is 'GameModeBase'
[2024.06.26-10.02.20:547][822]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.20
[2024.06.26-10.02.20:548][822]LogWorld: Bringing up level for play took: 0.001577
[2024.06.26-10.02.20:548][822]LogOnline: OSS: Creating online subsystem instance for: :Context_17
[2024.06.26-10.02.20:550][822]PIE: Server logged in
[2024.06.26-10.02.20:550][822]PIE: Play in editor total start time 0,11 seconds.
[2024.06.26-10.02.36:133][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.02.36:133][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.02.36:133][753]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.02.36:134][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.02.36:140][753]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.02.36:163][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.02.36:179][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.02.36:179][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.02.36:180][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.02.36:191][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
[2024.06.26-10.02.36:217][754]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2024.06.26-10.04.47:253][975]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.04.47:259][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.04.47:259][975]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:04:47)
[2024.06.26-10.04.47:259][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.04.47:267][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007573s)
[2024.06.26-10.04.47:267][975]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: World Init took: (0.001118s)
[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008821s)
[2024.06.26-10.04.47:289][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms
[2024.06.26-10.04.47:294][975]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.04.47:294][975]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.04.47:354][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.04.47:355][975]LogInit: FAudioDevice initialized.
[2024.06.26-10.04.47:355][975]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'.
[2024.06.26-10.04.47:366][975]LogLoad: Game class is 'GameModeBase'
[2024.06.26-10.04.47:368][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.04.47
[2024.06.26-10.04.47:368][975]LogWorld: Bringing up level for play took: 0.001653
[2024.06.26-10.04.47:369][975]LogOnline: OSS: Creating online subsystem instance for: :Context_18
[2024.06.26-10.04.47:371][975]PIE: Server logged in
[2024.06.26-10.04.47:371][975]PIE: Play in editor total start time 0,114 seconds.
[2024.06.26-10.05.00:263][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.05.00:263][742]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.05.00:264][742]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.05.00:264][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.05.00:271][742]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.05.00:311][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.05.00:331][742]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-10.05.00:331][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.05.00:332][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.05.00:336][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.05.00:339][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms
[2024.06.26-10.05.00:373][743]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2024.06.26-10.06.52:135][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true
[2024.06.26-10.06.52:147][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube9CCF16A04002E70EB451FEA44555F6EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset'
[2024.06.26-10.06.52:170][862]AssetCheck: New page: Asset Save: treppe_Cube
[2024.06.26-10.06.52:170][862]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.26-10.06.55:587][963]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.06.55:592][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.06.55:592][963]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:06:55)
[2024.06.26-10.06.55:593][963]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.06.55:600][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007709s)
[2024.06.26-10.06.55:601][963]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: World Init took: (0.000967s)
[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008792s)
[2024.06.26-10.06.55:622][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2024.06.26-10.06.55:625][963]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.06.55:625][963]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.06.55:689][963]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.06.55:690][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.06.55:691][963]LogInit: FAudioDevice initialized.
[2024.06.26-10.06.55:691][963]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'.
[2024.06.26-10.06.55:699][963]LogLoad: Game class is 'GameModeBase'
[2024.06.26-10.06.55:700][963]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.06.55
[2024.06.26-10.06.55:700][963]LogWorld: Bringing up level for play took: 0.001479
[2024.06.26-10.06.55:701][963]LogOnline: OSS: Creating online subsystem instance for: :Context_19
[2024.06.26-10.06.55:703][963]PIE: Server logged in
[2024.06.26-10.06.55:703][963]PIE: Play in editor total start time 0,112 seconds.
[2024.06.26-10.07.25:102][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.07.25:102][722]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.07.25:103][722]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.07.25:103][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.07.25:109][722]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.07.25:137][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.07.25:152][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.07.25:152][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.07.25:153][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.07.25:159][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
[2024.06.26-10.07.25:187][723]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2024.06.26-10.09.24:313][578]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms
[2024.06.26-10.09.24:324][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.06.26-10.09.24:353][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto2EE2906564601B9FBC732A8A126C1A079.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap'
[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.077
[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.077
[2024.06.26-10.09.24:359][578]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/treppe_Cube] ([1] browsable assets)...
[2024.06.26-10.09.24:389][578]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/treppe_Cube.treppe_Cube]
[2024.06.26-10.09.24:389][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/treppe_Cube]
[2024.06.26-10.09.24:389][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.06.26-10.09.24:399][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube_Auto22A112C7B42577DFBE33266B51D23FD92.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset'
[2024.06.26-10.09.24:399][578]LogFileHelpers: Auto-saving content packages took 0.041
[2024.06.26-10.14.12:550][610]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true
[2024.06.26-10.14.12:558][610]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeE4C7260A43F436CC37D8B6B0F12C4F0B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset'
[2024.06.26-10.14.12:571][610]AssetCheck: New page: Asset Save: treppe_Cube
[2024.06.26-10.14.12:571][610]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube
[2024.06.26-10.14.14:303][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.26-10.14.14:319][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.06.26-10.14.14:340][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing7DBBB99D4C5D9D5698C0049CAB175812.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.26-10.14.14:366][675]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.26-10.14.14:366][675]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.26-10.14.16:838][747]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.14.16:844][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.14.16:844][747]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:14:16)
[2024.06.26-10.14.16:844][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.14.16:850][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005886s)
[2024.06.26-10.14.16:851][747]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: World Init took: (0.000954s)
[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006940s)
[2024.06.26-10.14.16:867][747]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.06.26-10.14.16:868][747]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.14.16:868][747]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.14.16:922][747]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.14.16:923][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.14.16:925][747]LogInit: FAudioDevice initialized.
[2024.06.26-10.14.16:925][747]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'.
[2024.06.26-10.14.16:935][747]LogLoad: Game class is 'GameModeBase'
[2024.06.26-10.14.16:936][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.14.16
[2024.06.26-10.14.16:937][747]LogWorld: Bringing up level for play took: 0.001458
[2024.06.26-10.14.16:937][747]LogOnline: OSS: Creating online subsystem instance for: :Context_20
[2024.06.26-10.14.16:939][747]PIE: Server logged in
[2024.06.26-10.14.16:939][747]PIE: Play in editor total start time 0,096 seconds.
[2024.06.26-10.14.37:532][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.14.37:532][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.14.37:532][977]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.14.37:533][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.14.37:546][977]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.14.37:572][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.14.37:588][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.14.37:588][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.14.37:589][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.14.37:595][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.06.26-10.14.37:623][978]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2024.06.26-10.14.38:374][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube)
[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000
[2024.06.26-10.15.05:773][699]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.15.05:778][699]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.15.05:778][699]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:05)
[2024.06.26-10.15.05:778][699]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.15.05:786][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007625s)
[2024.06.26-10.15.05:787][699]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: World Init took: (0.000956s)
[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008689s)
[2024.06.26-10.15.05:809][699]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2024.06.26-10.15.05:813][699]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2024.06.26-10.15.05:813][699]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.15.05:814][699]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.15.05:872][699]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.15.05:874][699]LogInit: FAudioDevice initialized.
[2024.06.26-10.15.05:874][699]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'.
[2024.06.26-10.15.05:883][699]LogLoad: Game class is 'GameModeBase'
[2024.06.26-10.15.05:885][699]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.05
[2024.06.26-10.15.05:886][699]LogWorld: Bringing up level for play took: 0.001526
[2024.06.26-10.15.05:886][699]LogOnline: OSS: Creating online subsystem instance for: :Context_21
[2024.06.26-10.15.05:888][699]PIE: Server logged in
[2024.06.26-10.15.05:888][699]PIE: Play in editor total start time 0,111 seconds.
[2024.06.26-10.15.16:782][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.15.16:782][347]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.15.16:782][347]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.15.16:783][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.15.16:799][347]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.15.16:811][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.15.16:829][347]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-10.15.16:829][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.15.16:830][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.15.16:833][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.15.16:835][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
[2024.06.26-10.15.16:861][348]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2024.06.26-10.15.28:542][644]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.15.28:548][644]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.15.28:548][644]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:28)
[2024.06.26-10.15.28:548][644]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.15.28:555][644]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007298s)
[2024.06.26-10.15.28:556][644]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: World Init took: (0.000957s)
[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008368s)
[2024.06.26-10.15.28:576][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.06.26-10.15.28:578][644]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.15.28:579][644]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.15.28:635][644]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.15.28:637][644]LogInit: FAudioDevice initialized.
[2024.06.26-10.15.28:637][644]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'.
[2024.06.26-10.15.28:646][644]LogLoad: Game class is 'GameModeBase'
[2024.06.26-10.15.28:648][644]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.28
[2024.06.26-10.15.28:648][644]LogWorld: Bringing up level for play took: 0.001430
[2024.06.26-10.15.28:648][644]LogOnline: OSS: Creating online subsystem instance for: :Context_22
[2024.06.26-10.15.28:650][644]PIE: Server logged in
[2024.06.26-10.15.28:651][644]PIE: Play in editor total start time 0,105 seconds.
[2024.06.26-10.16.05:931][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.16.05:931][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.16.05:931][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.16.05:932][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.16.05:943][876]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.16.05:953][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.16.05:968][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.16.05:968][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.16.05:969][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.16.05:975][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.06.26-10.16.05:998][877]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2024.06.26-10.16.10:023][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.26-10.16.10:043][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2024.06.26-10.16.10:075][ 31]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingED67E9E14AC46315F332FDBBBAFC7341.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.26-10.16.10:095][ 31]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.26-10.16.10:095][ 31]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.26-10.16.21:490][393]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.26-10.16.21:509][393]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2024.06.26-10.16.21:536][393]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9B5DC7E24BA64DA7767E64A1A44F68D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.26-10.16.21:563][393]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.26-10.16.21:563][393]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.26-10.16.24:005][482]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-10.16.24:010][482]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-10.16.24:010][482]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:16:24)
[2024.06.26-10.16.24:011][482]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.16.24:018][482]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007428s)
[2024.06.26-10.16.24:019][482]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: World Init took: (0.000944s)
[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008491s)
[2024.06.26-10.16.24:039][482]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.06.26-10.16.24:040][482]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-10.16.24:040][482]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-10.16.24:101][482]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-10.16.24:102][482]LogInit: FAudioDevice initialized.
[2024.06.26-10.16.24:102][482]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'.
[2024.06.26-10.16.24:112][482]LogLoad: Game class is 'GameModeBase'
[2024.06.26-10.16.24:114][482]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.16.24
[2024.06.26-10.16.24:114][482]LogWorld: Bringing up level for play took: 0.001436
[2024.06.26-10.16.24:114][482]LogOnline: OSS: Creating online subsystem instance for: :Context_23
[2024.06.26-10.16.24:116][482]PIE: Server logged in
[2024.06.26-10.16.24:117][482]PIE: Play in editor total start time 0,107 seconds.
[2024.06.26-10.16.37:292][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.16.37:292][267]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-10.16.37:292][267]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-10.16.37:292][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.16.37:302][267]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-10.16.37:312][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-10.16.37:328][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-10.16.37:328][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.16.37:329][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-10.16.37:335][267]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.06.26-10.16.37:356][268]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2024.06.26-10.20.24:489][114]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.06.26-10.20.24:520][114]LogContentBrowser: Creating deferred item: NewFolder
[2024.06.26-10.20.27:374][197]LogContentBrowser: Attempting asset rename: NewFolder -> Blueprints
[2024.06.26-10.20.27:375][197]LogContentBrowser: End creating deferred item NewFolder