GARGame/Saved/Logs/DesertGame-backup-2024.07.04-15.26.24.log
2024-07-04 23:39:02 +02:00

3567 lines
386 KiB
Plaintext

Log file open, 07/04/24 15:23:57
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.185239
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.04-13.23.57:690][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.04-13.23.57:690][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.07.04-13.23.57:690][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.07.04-13.23.57:690][ 0]LogInit: Going up to parent DeviceProfile []
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini]
[2024.07.04-13.23.57:691][ 0]LogInit: Computer: NB-PBM2H22CST
[2024.07.04-13.23.57:691][ 0]LogInit: User: bib
[2024.07.04-13.23.57:691][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.07.04-13.23.57:691][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.07.04-13.23.57:691][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.07.04-13.23.57:691][ 0]LogMemory: Platform Memory Stats for Windows
[2024.07.04-13.23.57:691][ 0]LogMemory: Process Physical Memory: 146.82 MB used, 146.83 MB peak
[2024.07.04-13.23.57:691][ 0]LogMemory: Process Virtual Memory: 132.11 MB used, 132.11 MB peak
[2024.07.04-13.23.57:691][ 0]LogMemory: Physical Memory: 10684.57 MB used, 5384.14 MB free, 16068.70 MB total
[2024.07.04-13.23.57:691][ 0]LogMemory: Virtual Memory: 134203552.00 MB used, 14172.04 MB free, 134217728.00 MB total
[2024.07.04-13.23.57:695][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.07.04-13.23.57:709][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected language (de-DE).
[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected locale (de-DE).
[2024.07.04-13.23.57:711][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.07.04-13.23.57:712][ 0]LogInit: Setting process to per monitor DPI aware
[2024.07.04-13.23.57:726][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.04-13.23.57:735][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.07.04-13.23.57:735][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.07.04-13.23.57:810][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.07.04-13.23.57:812][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 adapters:
[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Revision : 000c
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.07.04-13.23.57:900][ 0]LogWindows: EnumDisplayDevices:
[2024.07.04-13.23.57:900][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.07.04-13.23.57:901][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.04-13.23.57:901][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.04-13.23.57:901][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.04-13.23.57:901][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.07.04-13.23.57:901][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Revision : 000c
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.04-13.23.57:973][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Async texture creation enabled
[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.07.04-13.23.57:990][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.07.04-13.23.58:208][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.07.04-13.23.58:243][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.07.04-13.23.58:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.07.04-13.23.58:249][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.07.04-13.23.58:251][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.07.04-13.23.58:257][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.07.04-13.23.58:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.07.04-13.23.58:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.07.04-13.23.58:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.07.04-13.23.58:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.07.04-13.23.58:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.07.04-13.23.58:294][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.07.04-13.23.58:306][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.07.04-13.23.58:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.07.04-13.23.58:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.07.04-13.23.58:319][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.07.04-13.23.58:340][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.07.04-13.23.58:361][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/22300/).
[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/20D2F02A4797CE3C6F1566954F227D4F/'.
[2024.07.04-13.23.58:361][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.07.04-13.23.58:923][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1785.46MBs, RandomWriteSpeed=211.22MBs. Assigned SpeedClass 'Local'
[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.07.04-13.23.59:038][ 0]LogSlate: Using FreeType 2.10.0
[2024.07.04-13.23.59:039][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.07.04-13.23.59:058][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
[2024.07.04-13.23.59:212][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.04-13.23.59:212][ 0]LogInit: Active device profile: [0000023F79CC4D00][0000023F72F483C0 49] Windows
[2024.07.04-13.23.59:212][ 0]LogInit: Profiles: [0000023F79CC4D00][0000023F72F483C0 49] Windows, [0000023F79C92300][0000023F72A52540 49] WindowsNoEditor, [0000023F79CC5C00][0000023F72F4C680 49] WindowsServer, [0000023F79C93100][0000023F72A567C0 49] WindowsClient, [0000023F79CC6900][0000023F72A5A900 49] IOS, [0000023F79C91A00][0000023F72A62A80 49] iPadAir, [0000023F79CC7E00][0000023F72A66C00 49] iPadAir2, [0000023F79C21100][0000023F72A6EEC0 49] IPadPro, [0000023F79C21200][0000023F72A6AF00 49] iPadAir3, [0000023F79C90C00][0000023F72A73080 49] iPadAir4, [0000023F79C21E00][0000023F72A77200 49] iPadMini2, [0000023F79C93300][0000023F72A7B380 49] iPadMini3, [0000023F79C23900][0000023F72A7F500 49] iPadMini4, [0000023F79C91000][0000023F72A83680 49] iPadMini5, [0000023F79C40900][0000023F72A8B940 49] iPhone6, [0000023F79C40A00][0000023F72A87980 49] iPodTouch6, [0000023F79CC6E00][0000023F72A920C0 49] iPhone7, [0000023F79CC6F00][0000023F72A8E100 49] iPodTouch7, [0000023F79C23E00][0000023F72AB0280 49] iPhone5S, [0000023F79CC5100][0000023F72AB4400 49] iPhone6Plus, [0000023F79C40100][0000023F72AB8580 49] iPhone6S, [0000023F79C20300][0000023F72ABC700 49] iPhone6SPlus, [0000023F79C42800][0000023F72A5E840 49] iPhone7Plus, [0000023F79C22300][0000023F72AC0980 49] iPhoneSE, [0000023F79C42600][0000023F72AC4AC0 49] iPhone8, [0000023F79C21000][0000023F72ACCC40 49] iPhone8Plus, [0000023F79C43100][0000023F72AD0DC0 49] iPhoneX, [0000023F79CC5500][0000023F72AD4F40 49] iPhoneXS, [0000023F79C42B00][0000023F72AD90C0 49] iPhoneXSMax, [0000023F79CC4700][0000023F72ADD240 49] iPhoneXR, [0000023F79C40700][0000023F72AE13C0 49] iPhone11, [0000023F79CC4E00][0000023F72AE5540 49] iPhone11Pro, [0000023F79C41A00][0000023F72AE96C0 49] iPhone11ProMax, [0000023F79CC7800][0000023F72AED840 49] iPhoneSE2, [0000023F79C43800][0000023F72AF19C0 49] iPhone12Mini, [0000023F79CC6300][0000023F72AF5B40 49] iPhone12, [0000023F79C42300][0000023F72AF8140 49] iPhone12Pro, [0000023F79CC4500][0000023F72AFC2C0 49] iPhone12ProMax, [0000023F79C41500][0000023F72B00440 49] iPadPro105, [0000023F79CC4A00][0000023F72B045C0 49] iPadPro129, [0000023F79C43D00][0000023F72B08740 49] iPadPro97, [0000023F79CC5200][0000023F72B0C8C0 49] iPadPro2_129, [0000023F79C42A00][0000023F72AC8A00 49] iPad5, [0000023F79CC5D00][0000023F72B10B40 49] iPad6, [0000023F79C41300][0000023F72B14C80 49] iPad7, [0000023F79CC7A00][0000023F72B18DC0 49] iPad8, [0000023F79C40300][0000023F72B20F40 49] iPadPro11, [0000023F79CC4100][0000023F72B250C0 49] iPadPro2_11, [0000023F79C41600][0000023F72B29240 49] iPadPro3_129, [0000023F79CC7300][0000023F72B2D3C0 49] iPadPro4_129, [0000023F79C41000][0000023F72B31540 49] AppleTV, [0000023F79CC5B00][0000023F72B356C0 49] AppleTV4K, [0000023F79C43200][0000023F72B39840 49] TVOS, [0000023F79CC7B00][0000023F72B3D9C0 49] Mac, [0000023F79C43700][0000023F724DBB40 49] MacClient, [0000023F79CC7F00][0000023F6DC28140 49] MacNoEditor, [0000023F79C43000][0000023F6DC2C2C0 49] MacServer, [0000023F79CC6C00][0000023F6DC40440 49] Linux, [0000023F79C41D00][0000023F71CF45C0 49] LinuxAArch64, [0000023F79CC6A00][0000023F6DC4C740 49] LinuxNoEditor, [0000023F79C43900][0000023F762208C0 49] LinuxAArch64NoEditor, [0000023F79CC7100][0000023F71DEAA40 49] LinuxClient, [0000023F79C42F00][0000023F72B1CB80 49] LinuxAArch64Client, [0000023F79CC7200][0000023F71DEECC0 49] LinuxServer, [0000023F79C43F00][0000023F71DF2E00 49] LinuxAArch64Server, [0000023F79CC4200][0000023F71DF6F40 49] Android, [0000023F79C40500][0000023F6DCA10C0 49] Android_Low, [0000023F79CC6200][0000023F6DCA5240 49] Android_Mid, [0000023F79C43B00][0000023F6DCA93C0 49] Android_High, [0000023F79CC6000][0000023F6DCD3540 49] Android_Default, [0000023F79C43300][0000023F6DC616C0 49] Android_Adreno4xx, [0000023F79CC7700][0000023F6DC69840 49] Android_Adreno5xx_Low, [0000023F79C40B00][0000023F6DC999C0 49] Android_Adreno5xx, [0000023F79CC6600][0000023F724B1B40 49] Android_Adreno6xx, [0000023F79C90500][0000023F724B4140 49] Android_Adreno6xx_Vulkan, [0000023F79C21300][0000023F724B82C0 49] Android_Mali_T6xx, [0000023F79C93B00][0000023F724BC440 49] Android_Mali_T7xx, [0000023F79C23300][0000023F724C05C0 49] Android_Mali_T8xx, [0000023F79C92E00][0000023F71CDC740 49] Android_Mali_G71, [0000023F79C22800][0000023F71CE08C0 49] Android_Mali_G72, [0000023F79C91400][0000023F71CE4A40 49] Android_Mali_G72_Vulkan, [0000023F79C21500][0000023F6DC6CBC0 49] Android_Mali_G76, [0000023F79C93D00][0000023F71CE8D40 49] Android_Mali_G76_Vulkan, [0000023F79C22C00][0000023F6DC9CE80 49] Android_Mali_G77, [0000023F79C93600][0000023F724C4FC0 49] Android_Mali_G77_Vulkan, [0000023F79C21700][0000023F724C9100 49] Android_Mali_G78, [0000023F79C92200][0000023F724D5280 49] Android_Mali_G78_Vulkan, [0000023F79C20B00][0000023F7AE6D400 49] Android_Mali_G710, [0000023F79C90300][0000023F7AE79580 49] Android_Mali_G710_Vulkan, [0000023F79C20200][0000023F7AE87700 49] Android_Vulkan_SM5, [0000023F79C90800][0000023F7AE8B880 49] Android_PowerVR_G6xxx, [0000023F79C22500][0000023F72635A00 49] Android_PowerVR_GT7xxx, [0000023F79C90E00][0000023F72639B80 49] Android_PowerVR_GE8xxx, [0000023F79C21400][0000023F7263C180 49] Android_PowerVR_GM9xxx, [0000023F79C93400][0000023F72640300 49] Android_PowerVR_GM9xxx_Vulkan, [0000023F79C20600][0000023F72648480 49] Android_TegraK1, [0000023F79C91E00][0000023F72656600 49] Android_Unknown_Vulkan, [0000023F79C22100][0000023F7265A780 49] Lumin, [0000023F79C91100][0000023F7265E900 49] Lumin_Desktop, [0000023F79C23400][0000023F72662A80 49] HoloLens,
[2024.07.04-13.23.59:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.07.04-13.23.59:299][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.07.04-13.23.59:299][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.07.04-13.23.59:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.07.04-13.23.59:587][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.04-13.23.59:662][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.07.04-13.23.59:667][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.07.04-13.23.59:667][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.07.04-13.23.59:667][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.07.04-13.23.59:902][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.07.04-13.23.59:905][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.07.04-13.23.59:924][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 13AAA6FB47A7FC5510754A8FADECE798 | Instance: F79548B84F28FF6AA43C76B227AE5F57 (NB-PBM2H22CST-22300).
[2024.07.04-13.23.59:949][ 0]LogPython: Using Python 3.7.7
[2024.07.04-13.24.00:368][ 0]SourceControl: Source control is disabled
[2024.07.04-13.24.00:369][ 0]SourceControl: Source control is disabled
[2024.07.04-13.24.00:372][ 0]SourceControl: Source control is disabled
[2024.07.04-13.24.00:374][ 0]SourceControl: Source control is disabled
[2024.07.04-13.24.00:376][ 0]SourceControl: Source control is disabled
[2024.07.04-13.24.00:383][ 0]LogUProjectInfo: Found projects:
[2024.07.04-13.24.00:546][ 0]LogOpenImageDenoise: OIDN starting up
[2024.07.04-13.24.00:564][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.04-13.24.00:668][ 0]LogCollectionManager: Loaded 0 collections in 0.001130 seconds
[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s
[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s
[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s
[2024.07.04-13.24.00:686][ 0]LogOcInput: OculusInput pre-init called
[2024.07.04-13.24.00:874][ 0]LogEngine: Initializing Engine...
[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.04-13.24.00:876][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.07.04-13.24.00:877][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.07.04-13.24.00:969][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.07.04-13.24.00:977][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.07.04-13.24.00:980][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.07.04-13.24.00:983][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.04-13.24.00:983][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.04-13.24.00:984][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.07.04-13.24.01:267][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.04-13.24.01:270][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.04-13.24.01:273][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.04-13.24.01:274][ 0]LogInit: FAudioDevice initialized.
[2024.07.04-13.24.01:274][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.07.04-13.24.01:274][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.07.04-13.24.01:322][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.04-13.24.01:322][ 0]LogInit: Texture streaming: Enabled
[2024.07.04-13.24.01:332][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.07.04-13.24.01:334][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.07.04-13.24.01:334][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.07.04-13.24.01:335][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.07.04-13.24.01:354][ 0]LogInit: Transaction tracking system initialized
[2024.07.04-13.24.01:369][ 0]BlueprintLog: New page: Editor Load
[2024.07.04-13.24.01:408][ 0]LocalizationService: Localization service is disabled
[2024.07.04-13.24.01:423][ 0]TimingProfiler: Initialize
[2024.07.04-13.24.01:423][ 0]TimingProfiler: OnSessionChanged
[2024.07.04-13.24.01:423][ 0]LoadingProfiler: Initialize
[2024.07.04-13.24.01:423][ 0]LoadingProfiler: OnSessionChanged
[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: Initialize
[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: OnSessionChanged
[2024.07.04-13.24.01:423][ 0]MemoryProfiler: Initialize
[2024.07.04-13.24.01:423][ 0]MemoryProfiler: OnSessionChanged
[2024.07.04-13.24.01:525][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.07.04-13.24.01:525][ 0]LogCook: Display: Mobile HDR setting 1
[2024.07.04-13.24.01:670][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s
[2024.07.04-13.24.01:820][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.07.04-13.24.01:822][ 0]SourceControl: Source control is disabled
[2024.07.04-13.24.01:822][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.915
[2024.07.04-13.24.01:822][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.04-13.24.01:822][ 0]LightingResults: New page: Lighting Build
[2024.07.04-13.24.01:823][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.07.04-13.24.01:823][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-13.24.01:824][ 0]MapCheck: New page: Map Check
[2024.07.04-13.24.01:824][ 0]LightingResults: New page: Lighting Build
[2024.07.04-13.24.01:828][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-13.24.01:831][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.07.04-13.24.02:570][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.07.04-13.24.02:570][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.04-13.24.02:595][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.04-13.24.02:604][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms
[2024.07.04-13.24.02:604][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.04-13.24.02:605][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,331ms to complete.
[2024.07.04-13.24.02:605][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.782
[2024.07.04-13.24.02:608][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.700
[2024.07.04-13.24.02:714][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.04-13.24.02:718][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.04-13.24.02:722][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.04-13.24.02:726][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.04-13.24.02:738][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders.
[2024.07.04-13.24.02:741][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.07.04-13.24.02:743][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042
[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.07.04-13.24.02:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.07.04-13.24.02:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.07.04-13.24.02:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025
[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.07.04-13.24.02:748][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.07.04-13.24.02:749][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.07.04-13.24.02:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.07.04-13.24.02:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.07.04-13.24.02:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.07.04-13.24.02:754][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.07.04-13.24.02:755][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.07.04-13.24.02:756][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.07.04-13.24.02:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.07.04-13.24.02:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.07.04-13.24.02:761][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.07.04-13.24.02:762][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.07.04-13.24.02:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.07.04-13.24.02:765][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.07.04-13.24.02:766][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.07.04-13.24.02:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.07.04-13.24.02:769][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.07.04-13.24.02:770][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.04-13.24.02:847][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.07.04-13.24.02:848][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2024.07.04-13.24.02:907][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.07.04-13.24.02:908][ 0]LogSlate: Took 0.000559 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.07.04-13.24.02:909][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.07.04-13.24.02:972][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1).
[2024.07.04-13.24.03:045][ 0]LogSlate: Took 0.000803 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.04-13.24.03:087][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total time: 6.18 seconds
[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.07.04-13.24.03:129][ 0]LogAssetRegistry: Asset discovery search completed in 4.0729 seconds
[2024.07.04-13.24.03:133][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.07.04-13.24.03:136][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.07.04-13.24.04:128][ 50]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.04-13.25.10:436][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.07.04-13.25.10:569][516]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map
[2024.07.04-13.25.10:569][516]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.04-13.25.10:569][516]LightingResults: New page: Lighting Build
[2024.07.04-13.25.10:569][516]LoadErrors: New page: Loading map: Map.umap
[2024.07.04-13.25.10:607][516]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.04-13.25.10:607][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-13.25.10:607][516]MapCheck: New page: Map Check
[2024.07.04-13.25.10:607][516]LightingResults: New page: Lighting Build
[2024.07.04-13.25.10:618][516]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-13.25.10:622][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2024.07.04-13.25.10:622][516]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'.
[2024.07.04-13.25.10:679][516]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.04-13.25.10:679][516]LogAIModule: Creating AISystem for world Map
[2024.07.04-13.25.10:690][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.07.04-13.25.10:693][516]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.04-13.25.10:694][516]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,13ms to complete.
[2024.07.04-13.25.10:694][516]LogFileHelpers: Loading map 'Map' took 0.125
[2024.07.04-13.25.14:806][664]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed)
[2024.07.04-13.25.22:470][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed3)
[2024.07.04-13.25.22:920][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed4)
[2024.07.04-13.25.25:839][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed)
[2024.07.04-13.25.44:915][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-13.25.44:923][934]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.07.04-13.25.44:972][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5E6673F548513C7E7C5EF4A82532BDB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-13.25.44:986][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-13.25.45:165][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData40156926411468EB8005F38A6BF93FA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-13.25.45:181][934]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-13.28.01:575][394]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\reling.fbx)
[2024.07.04-13.28.01:589][394]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\reling.fbx
[2024.07.04-13.28.01:593][394]LogFbx: FBX Scene Loaded Succesfully
[2024.07.04-13.28.02:918][394]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.04-13.28.02:939][394]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling.
[2024.07.04-13.28.02:946][394]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling.
[2024.07.04-13.28.02:948][394]LogFbx: Display: Triangulating static mesh Cube.001
[2024.07.04-13.28.02:958][394]LogStaticMesh: Building static mesh reling...
[2024.07.04-13.28.02:966][394]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/reling.reling
[2024.07.04-13.28.02:972][394]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.04-13.28.03:053][394]LogSlate: Took 0.000459 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.07.04-13.28.03:341][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-13.28.03:343][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-13.28.03:366][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.04-13.28.03:374][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 28
[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 24
[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20
[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 16
[2024.07.04-13.28.03:377][398]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12
[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10
[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.04:470][413]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Total job queries 32, among them cache hits 0 (0.00%)
[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 1 distinct outputs (50.00%)
[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: ================================================
[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8
[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6
[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.04:755][417]LogSlate: Window 'Message Log' being destroyed
[2024.07.04-13.28.04:878][417]LogSlate: Window 'Message Log' being destroyed
[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3
[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.28.14:653][566]LogActorFactory: Actor Factory created reling
[2024.07.04-13.28.18:233][701]LogActorFactory: Actor Factory created reling
[2024.07.04-13.28.47:716][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2)
[2024.07.04-13.28.48:924][865]Cmd: DELETE
[2024.07.04-13.28.48:924][865]Cmd: ACTOR DELETE
[2024.07.04-13.28.48:929][865]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.28.48:963][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms
[2024.07.04-13.28.48:966][865]LogEditorActor: Deleted 1 Actors (0.042 secs)
[2024.07.04-13.28.49:712][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52)
[2024.07.04-13.28.49:800][894]Cmd: DELETE
[2024.07.04-13.28.49:800][894]Cmd: ACTOR DELETE
[2024.07.04-13.28.49:805][894]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.28.49:812][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
[2024.07.04-13.28.49:813][894]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2024.07.04-13.28.51:136][943]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand41)
[2024.07.04-13.28.52:221][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling)
[2024.07.04-13.29.02:561][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube51)
[2024.07.04-13.29.03:220][412]Cmd: DELETE
[2024.07.04-13.29.03:220][412]Cmd: ACTOR DELETE
[2024.07.04-13.29.03:224][412]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.29.03:234][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.04-13.29.03:236][412]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.07.04-13.29.03:677][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50)
[2024.07.04-13.29.03:810][433]Cmd: DELETE
[2024.07.04-13.29.03:810][433]Cmd: ACTOR DELETE
[2024.07.04-13.29.03:814][433]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.29.03:824][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.07.04-13.29.03:825][433]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.07.04-13.29.04:836][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling)
[2024.07.04-13.29.17:828][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42)
[2024.07.04-13.29.18:760][ 22]Cmd: DELETE
[2024.07.04-13.29.18:760][ 22]Cmd: ACTOR DELETE
[2024.07.04-13.29.18:764][ 22]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.29.18:774][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.07.04-13.29.18:775][ 22]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.07.04-13.29.19:699][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling)
[2024.07.04-13.29.20:724][ 80]Cmd: DUPLICATE
[2024.07.04-13.29.20:724][ 80]Cmd: ACTOR DUPLICATE
[2024.07.04-13.29.31:768][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38)
[2024.07.04-13.29.38:835][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41)
[2024.07.04-13.29.39:497][703]Cmd: DELETE
[2024.07.04-13.29.39:497][703]Cmd: ACTOR DELETE
[2024.07.04-13.29.39:502][703]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.29.39:511][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.07.04-13.29.39:512][703]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.07.04-13.29.40:159][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40)
[2024.07.04-13.29.40:399][731]Cmd: DELETE
[2024.07.04-13.29.40:399][731]Cmd: ACTOR DELETE
[2024.07.04-13.29.40:403][731]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.29.40:412][731]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.07.04-13.29.40:413][731]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.07.04-13.29.41:695][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2)
[2024.07.04-13.29.44:178][843]Cmd: DUPLICATE
[2024.07.04-13.29.44:178][843]Cmd: ACTOR DUPLICATE
[2024.07.04-13.30.01:397][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37)
[2024.07.04-13.31.53:071][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Base_color.png)
[2024.07.04-13.31.53:105][399]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.04-13.31.53:172][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-13.31.53:172][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Height.png)
[2024.07.04-13.31.53:181][399]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 1024X1024)
[2024.07.04-13.31.53:222][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-13.31.53:222][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal.png)
[2024.07.04-13.31.53:286][399]LogTexture: Display: Building textures: DefaultMaterial_Normal (OODLE_BC5, 1024X1024)
[2024.07.04-13.31.53:313][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.04-13.31.53:367][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal_DirectX.png)
[2024.07.04-13.31.53:440][399]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024)
[2024.07.04-13.31.53:477][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.04-13.31.53:477][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Roughness.png)
[2024.07.04-13.31.53:488][399]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.04-13.31.53:540][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-13.32.03:350][667]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Pillar.Pillar
[2024.07.04-13.32.03:352][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DEEE70B88CF8F301BD6DEF1F1758AFF860323FE6), compiling.
[2024.07.04-13.32.03:359][667]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.07.04-13.32.03:365][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.07.04-13.32.03:446][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.04-13.32.03:633][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B3C9AAFD7462BF48D2FEEADE0746ED30E348C12E), compiling.
[2024.07.04-13.32.03:635][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EEAAFBB2F4D26DF45D7886D21B40B61AF9875FDA), compiling.
[2024.07.04-13.32.03:637][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 44994445F64139C4BFC64E0BF27DEB1CD4641188), compiling.
[2024.07.04-13.32.03:638][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C8B52E1F046B5A6B2D8AC1AE332AC515936035E3), compiling.
[2024.07.04-13.32.03:639][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: FF39BEDDD148BA66ACC0FB07F7EBC400524BD08A), compiling.
[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.32.03:665][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.32.03:668][667]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Total job queries 57, among them cache hits 5 (8.77%)
[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Tracking 33 distinct input hashes that result in 14 distinct outputs (42.42%)
[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: ================================================
[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.32.04:752][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.32.05:372][702]LogSlate: Window 'Pillar' being destroyed
[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.32.05:469][710]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.32.11:864][ 70]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4)
[2024.07.04-13.32.14:482][159]Cmd: DUPLICATE
[2024.07.04-13.32.14:483][159]Cmd: ACTOR DUPLICATE
[2024.07.04-13.32.49:584][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15)
[2024.07.04-13.32.50:715][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.32.52:076][285]Cmd: DUPLICATE
[2024.07.04-13.32.52:076][285]Cmd: ACTOR DUPLICATE
[2024.07.04-13.33.22:783][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.04-13.33.25:448][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.33.36:366][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.33.43:683][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand156)
[2024.07.04-13.33.52:648][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.33.54:045][949]Cmd: DUPLICATE
[2024.07.04-13.33.54:045][949]Cmd: ACTOR DUPLICATE
[2024.07.04-13.34.01:693][245]Cmd: DUPLICATE
[2024.07.04-13.34.01:693][245]Cmd: ACTOR DUPLICATE
[2024.07.04-13.35.45:073][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2024.07.04-13.35.45:084][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.07.04-13.35.45:125][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto10D575AFE43DD56DD4A71B59A1FC7AF03.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap'
[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.061
[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.061
[2024.07.04-13.35.45:126][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/reling] ([1] browsable assets)...
[2024.07.04-13.35.45:145][274]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/reling.reling]
[2024.07.04-13.35.45:145][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/reling]
[2024.07.04-13.35.45:145][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset" SILENT=false AUTOSAVING=true
[2024.07.04-13.35.45:152][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling_Auto1A27EFB6F427CB6850590CC9FC2F21DB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset'
[2024.07.04-13.35.45:153][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Base_color] ([1] browsable assets)...
[2024.07.04-13.35.45:158][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color]
[2024.07.04-13.35.45:158][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Base_color]
[2024.07.04-13.35.45:163][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color_Auto1B19A9006478643AFFCE9DCA6017D8C73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Base_color_Auto1.uasset'
[2024.07.04-13.35.45:164][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Height] ([1] browsable assets)...
[2024.07.04-13.35.45:168][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height]
[2024.07.04-13.35.45:168][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Height]
[2024.07.04-13.35.45:171][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height_Auto1EFC2F0AD4ABA4F73675065ACE3BDEF8F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Height_Auto1.uasset'
[2024.07.04-13.35.45:172][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal] ([1] browsable assets)...
[2024.07.04-13.35.45:176][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal]
[2024.07.04-13.35.45:176][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal]
[2024.07.04-13.35.45:183][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_Auto1AF57966B41EC562AA1CF1A84BC35FC80.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_Auto1.uasset'
[2024.07.04-13.35.45:184][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX] ([1] browsable assets)...
[2024.07.04-13.35.45:188][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX]
[2024.07.04-13.35.45:188][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX]
[2024.07.04-13.35.45:197][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX_A8DF02BE14ACA2C34F0CEEEBC84027221.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX_Auto1.uasset'
[2024.07.04-13.35.45:197][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Roughness] ([1] browsable assets)...
[2024.07.04-13.35.45:202][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness]
[2024.07.04-13.35.45:202][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Roughness]
[2024.07.04-13.35.45:205][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness_Auto134FE0F3C409CB4D9A14DE3A457C3FE82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Roughness_Auto1.uasset'
[2024.07.04-13.35.45:206][274]LogFileHelpers: Auto-saving content packages took 0.079
[2024.07.04-13.44.26:750][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.44.39:846][457]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling)
[2024.07.04-13.44.40:918][495]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2)
[2024.07.04-13.44.41:670][522]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3)
[2024.07.04-13.44.42:451][550]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4)
[2024.07.04-13.44.43:425][584]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling5)
[2024.07.04-13.44.44:230][611]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling6)
[2024.07.04-13.44.46:490][684]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7)
[2024.07.04-13.44.47:350][711]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8)
[2024.07.04-13.44.57:014][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.04-13.45.45:352][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
[2024.07.04-13.45.45:360][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.07.04-13.45.45:401][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto2DBC4BEF64D9222148312079ABF637966.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap'
[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.059
[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.059
[2024.07.04-13.46.30:022][402]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling8)
[2024.07.04-13.46.44:610][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.46.52:514][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120)
[2024.07.04-13.46.53:318][267]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling6)
[2024.07.04-13.46.54:574][373]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand134)
[2024.07.04-13.46.56:408][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.46.57:118][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.46.58:591][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120)
[2024.07.04-13.47.00:063][635]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.47.02:258][756]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling5)
[2024.07.04-13.47.03:242][852]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.47.05:063][935]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4)
[2024.07.04-13.47.05:841][967]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3)
[2024.07.04-13.47.06:789][ 6]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2)
[2024.07.04-13.47.08:822][ 83]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling)
[2024.07.04-13.47.20:956][540]Cmd: TRANSACTION UNDO
[2024.07.04-13.47.20:956][540]LogEditorTransaction: Undo Set Location
[2024.07.04-13.47.20:994][540]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 90B896D690210D7D61FCCD97E62E5305DFF86F14), compiling.
[2024.07.04-13.47.21:002][540]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.47.21:003][540]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.47.21:003][540]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Total job queries 69, among them cache hits 17 (24.64%)
[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%)
[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: ================================================
[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.47.21:080][542]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.47.33:339][986]Cmd: TRANSACTION UNDO
[2024.07.04-13.47.33:339][986]LogEditorTransaction: Undo Set Location
[2024.07.04-13.47.33:374][986]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8A804CD9D0608E2E59484471A78F86D35DE6520D), compiling.
[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.47.33:380][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.47.33:460][988]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.47.35:142][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.47.43:516][364]Cmd: TRANSACTION UNDO
[2024.07.04-13.47.43:516][364]LogEditorTransaction: Undo Set Location
[2024.07.04-13.47.43:540][364]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 3A7A0B89DE7F0CD1A59AA5A8CD957E84DFDF1464), compiling.
[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.47.43:551][364]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.47.43:649][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.47.56:683][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-13.47.56:692][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.07.04-13.47.56:741][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map67DBB00E43B8330B9C16B4B850BAB34F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-13.47.56:757][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-13.47.56:856][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD480BA04AC0F61047183FADF89DA4F2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-13.47.56:870][787]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-13.47.57:800][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.48.16:487][679]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7)
[2024.07.04-13.48.17:303][710]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8)
[2024.07.04-13.48.33:242][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.48.33:816][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96)
[2024.07.04-13.48.37:399][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.48.38:217][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4)
[2024.07.04-13.48.39:022][605]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3)
[2024.07.04-13.48.40:021][642]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2)
[2024.07.04-13.48.40:688][666]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling)
[2024.07.04-13.48.44:673][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66)
[2024.07.04-13.48.48:183][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.48.48:820][970]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7)
[2024.07.04-13.48.49:376][991]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8)
[2024.07.04-13.48.52:744][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66)
[2024.07.04-13.48.53:845][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-13.48.53:854][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2024.07.04-13.48.53:900][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map82A3226D4D2199B7BB707AAEA7EDCF8A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-13.48.53:915][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-13.48.54:014][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF79C3EBC4B7A8A4B8AE2F4B8454115A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-13.48.54:028][166]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-13.48.56:060][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.48.57:314][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.49.32:960][415]Cmd: TRANSACTION UNDO
[2024.07.04-13.49.32:961][415]LogEditorTransaction: Undo Set Location
[2024.07.04-13.49.32:986][415]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9E5D1D321ECDB95A6BAF5AD2D3D98C9B5B520630), compiling.
[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.49.32:996][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.49.33:068][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.49.33:348][425]Cmd: TRANSACTION UNDO
[2024.07.04-13.49.33:348][425]LogEditorTransaction: Undo Set Location
[2024.07.04-13.49.33:349][425]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 74C5319DF674D93F84A2BD1CE88E0B9227B3EE34), compiling.
[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.49.33:351][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.49.33:436][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.49.33:833][442]Cmd: TRANSACTION UNDO
[2024.07.04-13.49.33:833][442]LogEditorTransaction: Undo Move Actors
[2024.07.04-13.49.33:860][442]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 21C84B0648C4604FF772A2B730FCFA5E4AC166E9), compiling.
[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.49.33:870][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.49.33:932][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.49.50:095][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6)
[2024.07.04-13.49.54:070][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5)
[2024.07.04-13.50.29:179][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-13.50.29:187][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.04-13.50.29:234][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9063787845A26ED79EAE83BA5EE25AF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-13.50.29:249][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-13.50.29:346][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData75568995484836A36573EDBD1E99E14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-13.50.29:360][114]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-13.50.32:225][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4)
[2024.07.04-13.50.33:035][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling3)
[2024.07.04-13.50.34:120][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4)
[2024.07.04-13.50.41:841][640]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling)
[2024.07.04-13.50.43:000][678]Cmd: DELETE
[2024.07.04-13.50.43:000][678]Cmd: ACTOR DELETE
[2024.07.04-13.50.43:007][678]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.50.43:016][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
[2024.07.04-13.50.43:017][678]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.07.04-13.50.47:744][838]Cmd: TRANSACTION UNDO
[2024.07.04-13.50.47:744][838]LogEditorTransaction: Undo Delete Actors
[2024.07.04-13.50.47:787][838]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EDE01ACF083D85656FE0466CDF7745B939873320), compiling.
[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Total job queries 138, among them cache hits 86 (62.32%)
[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%)
[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: ================================================
[2024.07.04-13.50.48:138][846]Cmd: TRANSACTION UNDO
[2024.07.04-13.50.48:138][846]LogEditorTransaction: Undo Clicking on Actors
[2024.07.04-13.50.48:147][846]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1FE88042D5B6E080EDCAACCBA2BD721C1757699D), compiling.
[2024.07.04-13.50.50:650][948]Cmd: TRANSACTION REDO
[2024.07.04-13.50.50:650][948]LogEditorTransaction: Redo Clicking on Actors
[2024.07.04-13.50.50:686][948]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8FF3366C96D02E76EC6A5E8C21368D73594FA637), compiling.
[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.50.50:688][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-13.50.50:794][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-13.50.51:887][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-13.50.51:894][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
[2024.07.04-13.50.51:936][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE0D8820F4F44F244ACD99F946B17F22C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-13.50.51:950][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-13.50.52:044][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData50A89183497372132960E8A7C0A58274.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-13.50.52:062][980]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-13.56.53:294][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39)
[2024.07.04-13.56.53:987][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39)
[2024.07.04-13.56.54:554][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2)
[2024.07.04-13.56.55:480][430]Cmd: DELETE
[2024.07.04-13.56.55:480][430]Cmd: ACTOR DELETE
[2024.07.04-13.56.55:487][430]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.56.55:495][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2024.07.04-13.56.55:496][430]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.07.04-13.56.55:986][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49)
[2024.07.04-13.56.56:139][455]Cmd: DELETE
[2024.07.04-13.56.56:139][455]Cmd: ACTOR DELETE
[2024.07.04-13.56.56:145][455]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.56.56:153][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.07.04-13.56.56:153][455]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.07.04-13.56.56:738][479]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48)
[2024.07.04-13.56.56:942][486]Cmd: DELETE
[2024.07.04-13.56.56:942][486]Cmd: ACTOR DELETE
[2024.07.04-13.56.56:949][486]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.56.56:957][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.07.04-13.56.56:958][486]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.07.04-13.56.57:644][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47)
[2024.07.04-13.56.57:814][519]Cmd: DELETE
[2024.07.04-13.56.57:814][519]Cmd: ACTOR DELETE
[2024.07.04-13.56.57:821][519]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.56.57:827][519]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.07.04-13.56.57:828][519]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.07.04-13.56.58:304][538]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38)
[2024.07.04-13.56.58:508][545]Cmd: DELETE
[2024.07.04-13.56.58:508][545]Cmd: ACTOR DELETE
[2024.07.04-13.56.58:515][545]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.56.58:522][545]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.04-13.56.58:523][545]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.07.04-13.56.59:240][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37)
[2024.07.04-13.56.59:419][580]Cmd: DELETE
[2024.07.04-13.56.59:419][580]Cmd: ACTOR DELETE
[2024.07.04-13.56.59:426][580]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.56.59:433][580]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.07.04-13.56.59:434][580]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.07.04-13.57.00:225][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34)
[2024.07.04-13.57.00:312][614]Cmd: DELETE
[2024.07.04-13.57.00:312][614]Cmd: ACTOR DELETE
[2024.07.04-13.57.00:317][614]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.57.00:327][614]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.07.04-13.57.00:328][614]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.07.04-13.57.02:471][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling)
[2024.07.04-13.57.05:483][820]Cmd: DUPLICATE
[2024.07.04-13.57.05:483][820]Cmd: ACTOR DUPLICATE
[2024.07.04-13.57.25:419][633]Cmd: DUPLICATE
[2024.07.04-13.57.25:419][633]Cmd: ACTOR DUPLICATE
[2024.07.04-13.57.33:604][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39)
[2024.07.04-13.58.08:014][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling10)
[2024.07.04-13.58.16:374][709]Cmd: DUPLICATE
[2024.07.04-13.58.16:374][709]Cmd: ACTOR DUPLICATE
[2024.07.04-13.58.31:707][377]Cmd: DUPLICATE
[2024.07.04-13.58.31:707][377]Cmd: ACTOR DUPLICATE
[2024.07.04-13.58.48:798][ 86]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling)
[2024.07.04-13.58.49:509][111]Cmd: DELETE
[2024.07.04-13.58.49:509][111]Cmd: ACTOR DELETE
[2024.07.04-13.58.49:517][111]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-13.58.49:526][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.07.04-13.58.49:528][111]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-13.58.52:176][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39)
[2024.07.04-13.58.52:961][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling12)
[2024.07.04-13.58.54:725][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-13.58.54:731][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
[2024.07.04-13.58.54:775][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map027639484B256D94AFAC9C98A31FD03B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-13.58.54:790][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-13.58.54:886][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4FCD00E44768CD8BAE44ED9A30AA1150.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-13.58.54:904][292]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-13.59.09:564][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2)
[2024.07.04-13.59.13:322][904]Cmd: DUPLICATE
[2024.07.04-13.59.13:322][904]Cmd: ACTOR DUPLICATE
[2024.07.04-13.59.23:432][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-13.59.23:439][312]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.07.04-13.59.23:484][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8A0D3E124F8F21B4BB170891746CCFD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-13.59.23:499][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-13.59.23:594][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC944EE974EE319BE44EB27A302EFACF3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-13.59.23:609][312]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.03.30:453][770]LogContentBrowser: Deferred new asset file creation: NewMaterial
[2024.07.04-14.03.30:506][770]LogContentBrowser: Creating deferred item: NewMaterial
[2024.07.04-14.03.34:946][929]LogContentBrowser: Attempting asset rename: NewMaterial -> gelaender
[2024.07.04-14.03.34:947][929]LogContentBrowser: End creating deferred item NewMaterial
[2024.07.04-14.03.38:631][ 11]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gelaender.gelaender
[2024.07.04-14.03.38:634][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EA34ABB46C9ADFCB9CCD1F1C86E1C1DDC97A7E46), compiling.
[2024.07.04-14.03.38:640][ 11]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.07.04-14.03.38:694][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: C6A5B45C0D03F38D455ED879F81A14EA01189190), compiling.
[2024.07.04-14.03.38:696][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 472EC31FFBE2C7086E3259CCBA97D3C928DEB8E9), compiling.
[2024.07.04-14.03.38:712][ 11]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.03.38:773][ 12]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Total job queries 178, among them cache hits 106 (59.55%)
[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Tracking 43 distinct input hashes that result in 21 distinct outputs (48.84%)
[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: ================================================
[2024.07.04-14.03.41:260][137]MaterialEditorStats: Texture samplers: 2/16
[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader: 117 instructions
[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.07.04-14.03.42:129][189]MaterialEditorStats: Texture samplers: 2/16
[2024.07.04-14.04.39:970][656]LogMaterialEditor: Saving and Compiling material gelaender
[2024.07.04-14.04.40:005][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true
[2024.07.04-14.04.40:010][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender3D1EDB234D977586DD9B4C8F3C46DA5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset'
[2024.07.04-14.04.40:021][656]AssetCheck: New page: Asset Save: gelaender
[2024.07.04-14.04.40:021][656]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender
[2024.07.04-14.05.01:110][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 856520C7224C3758718EC9F033A9CA0970C24D9F), compiling.
[2024.07.04-14.05.01:112][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 43FF95BCCCF343BB3C912310BF0FC6C89DFFCF81), compiling.
[2024.07.04-14.05.01:113][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 59CD384629EA6705B4ADE7C0D17E373E5851A13F), compiling.
[2024.07.04-14.05.01:149][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8497D1B317B243D8A9B416695E34D0EAF62B56B8), compiling.
[2024.07.04-14.05.01:151][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EBE5DA3AD61AE098BB80CC8396C6DFE15D9AA402), compiling.
[2024.07.04-14.05.01:153][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C31721F37F1058A8092145C134AE011418C1571), compiling.
[2024.07.04-14.05.01:154][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC51F6A041EB483F1B686F3F1349EFF016793AC), compiling.
[2024.07.04-14.05.01:159][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0B16B0C4CF5577DA733FF934916E60BF9F91EF67), compiling.
[2024.07.04-14.05.01:161][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 05A74B118BB047333E3A12455CD7D6A8BA40028C), compiling.
[2024.07.04-14.05.01:162][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7A64C4ADB49CAFD8479EC62CA37FFD755DD8200), compiling.
[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D4CE824F6BEB4568768FC182FE28CC2571F5E105), compiling.
[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D42DB2DEABFCE3BFB048CBA097A3D2050CFBCBA), compiling.
[2024.07.04-14.05.01:169][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CA48A824113884B158AEDFC6F8BE60AC956D309A), compiling.
[2024.07.04-14.05.01:170][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 57070F12266BC19DDC256282088C0D242E712970), compiling.
[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B44371C9954D581B9B8155E287F58BD14C348214), compiling.
[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EE20EBAD0287959D4CC5A3D49B35068B68F107C9), compiling.
[2024.07.04-14.05.01:172][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 91C1693B2072933AA99BA75883B307AE702D52AA), compiling.
[2024.07.04-14.05.01:173][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 109BA69B317CE5EC973FD938FBF28D5FDB88EDD0), compiling.
[2024.07.04-14.05.01:179][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7BE3C019B24B72A89724046A074B7690DFFB9F2), compiling.
[2024.07.04-14.05.01:180][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E722D468F7BEC7D1A666CBD47386634F2CAB4AB), compiling.
[2024.07.04-14.05.01:181][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 95B2A1BD7BB5A2C19963027D1AC66C932F43C4EF), compiling.
[2024.07.04-14.05.01:182][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 86BF2DE967426D32613947852165BCE3514DCCAA), compiling.
[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CE9327D2AF695D3551AE7D209BCB4288A583AE88), compiling.
[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 318283A6C92DBD5743A99753EE1DC7D0A5A68D6A), compiling.
[2024.07.04-14.05.01:184][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BFBF7DCF16EC19956B054B188144BB22E0E22383), compiling.
[2024.07.04-14.05.01:188][508]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.05.01:208][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader: 117 instructions
[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.07.04-14.05.01:208][509]MaterialEditorStats: Texture samplers: 2/16
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.13:449][162]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8F1D21B2B81599DEBF5EEBDF73B42C92F1599D7C), compiling.
[2024.07.04-14.05.13:450][162]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader: 117 instructions
[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.07.04-14.05.13:482][164]MaterialEditorStats: Texture samplers: 2/16
[2024.07.04-14.05.15:376][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1A67B2BCEFD2793EF5D35805538839C38359294D), compiling.
[2024.07.04-14.05.15:378][271]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader: 117 instructions
[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.07.04-14.05.15:415][273]MaterialEditorStats: Texture samplers: 2/16
[2024.07.04-14.05.18:521][423]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AB904278CC495305E1D5753C36422862FCD23040), compiling.
[2024.07.04-14.05.18:522][423]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D8BCC1DB1713A75A38F562A09983EB23E51753D), compiling.
[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.04-14.05.18:525][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.18:529][424]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader: 120 instructions
[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture samplers: 3/16
[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.04-14.05.20:487][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.22:753][598]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 103CED80523E3519BB6DA2F39A20DD1F7FE48C7E), compiling.
[2024.07.04-14.05.22:755][598]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B757A614C2749E95518AB3AF127706560DF49089), compiling.
[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.04-14.05.22:758][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.22:762][599]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader: 122 instructions
[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions
[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture samplers: 4/16
[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.04-14.05.25:619][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.27:684][836]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7A072659270ACEE464261484F5B8A494C83AA00), compiling.
[2024.07.04-14.05.27:685][836]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A7148981DBABC7D9D586AEA92D28669BAA9532C5), compiling.
[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.27:688][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.27:693][837]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-14.05.28:644][886]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.05.28:645][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.28:645][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.28:944][904]LogMaterialEditor: Saving and Compiling material gelaender
[2024.07.04-14.05.31:613][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A264F07D60742E094BC64925C1EEA07E74B88B3D), compiling.
[2024.07.04-14.05.31:646][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 51D324D49B2AE26CD825BCEAA12636947375EF67), compiling.
[2024.07.04-14.05.31:674][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.07.04-14.05.31:677][904]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.32:012][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.07.04-14.05.32:051][904]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority
[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5
[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4
[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-14.05.32:092][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true
[2024.07.04-14.05.32:099][904]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderFEFD23E243B28050AB3E94A1FF7B3044.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset'
[2024.07.04-14.05.32:111][904]AssetCheck: New page: Asset Save: gelaender
[2024.07.04-14.05.32:111][904]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender
[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture samplers: 3/16
[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.32:113][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.32:122][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture samplers: 6/16
[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.32:926][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.34:340][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAE02D0957321E3D5DCEA90D9CCFEBA3569C8C34), compiling.
[2024.07.04-14.05.37:230][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 9E9CB89AA6A684175DDF8F91D6965BA0E4F976B9), compiling.
[2024.07.04-14.05.37:230][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.37:230][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.37:231][202]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 30FD09E2836806E7E140CDC71BDA173D6055BFCD), compiling.
[2024.07.04-14.05.37:232][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DCD2DC5E394CD62CEF96980C2E255A330B6888C3), compiling.
[2024.07.04-14.05.37:233][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.37:233][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.37:238][202]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.38:918][299]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.38:930][299]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders.
[2024.07.04-14.05.40:501][385]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.04-14.05.40:548][385]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-14.05.40:552][385]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 680B6DB2FA9BCDF6702A0F482BD6C47FBE481CB7), compiling.
[2024.07.04-14.05.40:553][385]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.40:553][385]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.43:507][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness7E31C6A9426CDBA63A93E5AD5E120EEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Roughness.uasset'
[2024.07.04-14.05.43:521][549]AssetCheck: New page: Asset Save: DefaultMaterial_Roughness
[2024.07.04-14.05.43:521][549]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.46:999][749]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAA1512603CE25D079C11E43A606C8389B73D7C1), compiling.
[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.47:888][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1BD62C35CEB2D808206C85B8263883338E6FEE0C), compiling.
[2024.07.04-14.05.47:889][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.47:889][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.47:890][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CB2F34A1D5F92F0E267B25641D7EFEA3CF554770), compiling.
[2024.07.04-14.05.47:891][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DFA88353DF14EC14BB195CD155F53CB4A57EEF5A), compiling.
[2024.07.04-14.05.47:892][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.47:892][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.47:899][801]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.50:964][969]LogMaterialEditor: Saving and Compiling material gelaender
[2024.07.04-14.05.52:150][969]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed
[2024.07.04-14.05.52:399][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 060BB670F81B8352CCB1A309ABAEA13FC3E4A562), compiling.
[2024.07.04-14.05.52:400][969]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.52:400][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.52:420][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1179F64F3EA7D48AD51977C7727D5DED11A5DD05), compiling.
[2024.07.04-14.05.52:420][969]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.52:420][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.52:428][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.07.04-14.05.52:436][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
[2024.07.04-14.05.52:488][969]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true
[2024.07.04-14.05.52:493][969]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderA21A5B6E49DD68BE09ED6588D1C2E95C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset'
[2024.07.04-14.05.52:503][969]AssetCheck: New page: Asset Save: gelaender
[2024.07.04-14.05.52:503][969]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender
[2024.07.04-14.05.53:597][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 529750AE5CE2B77BC8928E1C440F2CA0DBA6B9F8), compiling.
[2024.07.04-14.05.53:598][ 30]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.07.04-14.05.53:598][ 30]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.04-14.05.54:799][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EB55B7A81DFE9C0F205CD4541948155DD7014985), compiling.
[2024.07.04-14.05.54:800][102]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 961B9DD1942A00DF6A4A684753176E2B1D833E0C), compiling.
[2024.07.04-14.05.54:802][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 23779D9F6021067F8CDF209C32B6FCC26B84B8D3), compiling.
[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.54:807][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.54:835][104]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.54:842][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.56:234][184]LogMaterialEditor: Saving and Compiling material gelaender
[2024.07.04-14.05.56:463][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0BD72B9978FAA731ED7A3B7C12A7CCBC231ACC2D), compiling.
[2024.07.04-14.05.56:486][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: FDEF6FBE70AEBC8F45E9C313577C2D400B9D36C1), compiling.
[2024.07.04-14.05.56:494][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
[2024.07.04-14.05.56:498][184]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.56:705][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.04-14.05.56:706][184]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-14.05.56:722][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.04-14.05.56:762][184]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority
[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5
[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4
[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-14.05.56:779][184]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true
[2024.07.04-14.05.56:784][184]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender079C739F4E311A38574E36823CFECB23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset'
[2024.07.04-14.05.56:801][184]AssetCheck: New page: Asset Save: gelaender
[2024.07.04-14.05.56:801][184]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender
[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture samplers: 3/16
[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.56:802][184]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.56:812][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture samplers: 6/16
[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.57:541][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture samplers: 6/16
[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.05.57:558][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.06.09:519][563]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2)
[2024.07.04-14.06.13:918][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13)
[2024.07.04-14.06.22:457][985]Cmd: DELETE
[2024.07.04-14.06.22:458][985]Cmd: ACTOR DELETE
[2024.07.04-14.06.22:466][985]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.06.22:476][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.04-14.06.22:477][985]LogEditorActor: Deleted 1 Actors (0.020 secs)
[2024.07.04-14.06.23:674][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2)
[2024.07.04-14.07.16:972][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.07.16:979][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms
[2024.07.04-14.07.17:023][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD65D9AC049DD5742EE00F9BB1CBFB128.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.07.17:038][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.07.17:134][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA50FFA40489B8930BBE2A9A0D4A58572.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.07.17:147][786]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.07.19:626][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2)
[2024.07.04-14.07.20:148][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38)
[2024.07.04-14.07.24:585][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.07.24:592][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.07.04-14.07.24:635][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map892DE6F145513531F6761F8FD3F33364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.07.24:649][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.07.24:746][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData06C7F08549D2C31FAA226BAB7BA2B69B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.07.24:759][ 94]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.07.29:962][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26)
[2024.07.04-14.07.30:515][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35)
[2024.07.04-14.07.31:695][344]Cmd: DELETE
[2024.07.04-14.07.31:695][344]Cmd: ACTOR DELETE
[2024.07.04-14.07.31:703][344]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.07.31:712][344]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.04-14.07.31:713][344]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-14.07.32:446][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28)
[2024.07.04-14.07.32:624][376]Cmd: DELETE
[2024.07.04-14.07.32:624][376]Cmd: ACTOR DELETE
[2024.07.04-14.07.32:631][376]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.07.32:640][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.07.04-14.07.32:640][376]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.07.04-14.07.33:182][395]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube27)
[2024.07.04-14.07.33:354][400]Cmd: DELETE
[2024.07.04-14.07.33:354][400]Cmd: ACTOR DELETE
[2024.07.04-14.07.33:361][400]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.07.33:369][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.07.04-14.07.33:370][400]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.07.04-14.07.37:099][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4)
[2024.07.04-14.07.38:556][554]Cmd: DUPLICATE
[2024.07.04-14.07.38:556][554]Cmd: ACTOR DUPLICATE
[2024.07.04-14.07.55:815][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26)
[2024.07.04-14.07.56:551][288]Cmd: DELETE
[2024.07.04-14.07.56:551][288]Cmd: ACTOR DELETE
[2024.07.04-14.07.56:560][288]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.07.56:570][288]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.07.04-14.07.56:571][288]LogEditorActor: Deleted 1 Actors (0.020 secs)
[2024.07.04-14.07.57:480][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13)
[2024.07.04-14.07.58:306][372]Cmd: DUPLICATE
[2024.07.04-14.07.58:306][372]Cmd: ACTOR DUPLICATE
[2024.07.04-14.08.09:539][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17)
[2024.07.04-14.08.10:800][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14)
[2024.07.04-14.08.11:965][ 22]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling13)
[2024.07.04-14.08.26:082][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17)
[2024.07.04-14.08.26:791][781]Cmd: DELETE
[2024.07.04-14.08.26:791][781]Cmd: ACTOR DELETE
[2024.07.04-14.08.26:799][781]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.08.26:809][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.07.04-14.08.26:811][781]LogEditorActor: Deleted 1 Actors (0.020 secs)
[2024.07.04-14.08.27:598][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32)
[2024.07.04-14.08.27:782][832]Cmd: DELETE
[2024.07.04-14.08.27:782][832]Cmd: ACTOR DELETE
[2024.07.04-14.08.27:793][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.08.27:802][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.04-14.08.27:804][832]LogEditorActor: Deleted 1 Actors (0.021 secs)
[2024.07.04-14.08.28:577][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18)
[2024.07.04-14.08.29:242][908]Cmd: DELETE
[2024.07.04-14.08.29:242][908]Cmd: ACTOR DELETE
[2024.07.04-14.08.29:250][908]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.08.29:260][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.07.04-14.08.29:261][908]LogEditorActor: Deleted 1 Actors (0.019 secs)
[2024.07.04-14.08.30:364][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16)
[2024.07.04-14.08.30:580][980]Cmd: DELETE
[2024.07.04-14.08.30:580][980]Cmd: ACTOR DELETE
[2024.07.04-14.08.30:588][980]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.08.30:597][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.07.04-14.08.30:598][980]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-14.08.31:283][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.07.04-14.08.31:390][ 22]Cmd: DELETE
[2024.07.04-14.08.31:390][ 22]Cmd: ACTOR DELETE
[2024.07.04-14.08.31:396][ 22]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.08.31:407][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2024.07.04-14.08.31:408][ 22]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-14.08.31:804][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer2)
[2024.07.04-14.08.32:022][ 54]Cmd: DELETE
[2024.07.04-14.08.32:022][ 54]Cmd: ACTOR DELETE
[2024.07.04-14.08.32:030][ 54]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.08.32:040][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.04-14.08.32:040][ 54]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-14.08.32:688][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51)
[2024.07.04-14.08.33:443][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14)
[2024.07.04-14.08.35:369][227]Cmd: DUPLICATE
[2024.07.04-14.08.35:369][227]Cmd: ACTOR DUPLICATE
[2024.07.04-14.11.08:639][969]Cmd: DUPLICATE
[2024.07.04-14.11.08:639][969]Cmd: ACTOR DUPLICATE
[2024.07.04-14.11.24:256][825]Cmd: DUPLICATE
[2024.07.04-14.11.24:256][825]Cmd: ACTOR DUPLICATE
[2024.07.04-14.11.42:320][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling16)
[2024.07.04-14.11.45:806][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling15)
[2024.07.04-14.11.50:020][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14)
[2024.07.04-14.11.59:791][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13)
[2024.07.04-14.12.05:698][ 35]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand51)
[2024.07.04-14.12.06:710][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14)
[2024.07.04-14.12.36:633][452]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51)
[2024.07.04-14.12.38:422][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57)
[2024.07.04-14.12.38:934][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube31)
[2024.07.04-14.12.39:835][563]Cmd: DELETE
[2024.07.04-14.12.39:836][563]Cmd: ACTOR DELETE
[2024.07.04-14.12.39:843][563]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.39:852][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms
[2024.07.04-14.12.39:854][563]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-14.12.40:572][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube30)
[2024.07.04-14.12.40:805][597]Cmd: DELETE
[2024.07.04-14.12.40:805][597]Cmd: ACTOR DELETE
[2024.07.04-14.12.40:811][597]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.40:820][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.07.04-14.12.40:821][597]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.07.04-14.12.41:235][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube36)
[2024.07.04-14.12.41:408][617]Cmd: DELETE
[2024.07.04-14.12.41:408][617]Cmd: ACTOR DELETE
[2024.07.04-14.12.41:415][617]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.41:423][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.07.04-14.12.41:424][617]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.07.04-14.12.41:870][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube29)
[2024.07.04-14.12.42:039][638]Cmd: DELETE
[2024.07.04-14.12.42:039][638]Cmd: ACTOR DELETE
[2024.07.04-14.12.42:046][638]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.42:055][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.07.04-14.12.42:056][638]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.07.04-14.12.42:547][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube22)
[2024.07.04-14.12.42:776][663]Cmd: DELETE
[2024.07.04-14.12.42:776][663]Cmd: ACTOR DELETE
[2024.07.04-14.12.42:784][663]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.42:792][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2024.07.04-14.12.42:793][663]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.07.04-14.12.43:460][688]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube33)
[2024.07.04-14.12.43:691][695]Cmd: DELETE
[2024.07.04-14.12.43:691][695]Cmd: ACTOR DELETE
[2024.07.04-14.12.43:699][695]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.43:707][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.07.04-14.12.43:708][695]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.07.04-14.12.44:304][717]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24)
[2024.07.04-14.12.44:403][719]Cmd: DELETE
[2024.07.04-14.12.44:404][719]Cmd: ACTOR DELETE
[2024.07.04-14.12.44:409][719]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.44:420][719]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms
[2024.07.04-14.12.44:422][719]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-14.12.45:010][741]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube21)
[2024.07.04-14.12.45:207][747]Cmd: DELETE
[2024.07.04-14.12.45:207][747]Cmd: ACTOR DELETE
[2024.07.04-14.12.45:215][747]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.45:223][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.07.04-14.12.45:224][747]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.07.04-14.12.45:674][763]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube20)
[2024.07.04-14.12.45:866][769]Cmd: DELETE
[2024.07.04-14.12.45:866][769]Cmd: ACTOR DELETE
[2024.07.04-14.12.45:874][769]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.45:882][769]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.07.04-14.12.45:883][769]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.07.04-14.12.46:393][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer1)
[2024.07.04-14.12.46:564][792]Cmd: DELETE
[2024.07.04-14.12.46:564][792]Cmd: ACTOR DELETE
[2024.07.04-14.12.46:571][792]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.12.46:580][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2024.07.04-14.12.46:581][792]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.07.04-14.12.50:609][962]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13)
[2024.07.04-14.12.52:125][ 27]Cmd: DUPLICATE
[2024.07.04-14.12.52:125][ 27]Cmd: ACTOR DUPLICATE
[2024.07.04-14.13.02:412][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14)
[2024.07.04-14.13.04:155][561]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13)
[2024.07.04-14.13.06:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18)
[2024.07.04-14.13.12:819][956]Cmd: DELETE
[2024.07.04-14.13.12:819][956]Cmd: ACTOR DELETE
[2024.07.04-14.13.12:826][956]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.13.12:835][956]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.07.04-14.13.12:837][956]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.07.04-14.13.13:897][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13)
[2024.07.04-14.13.14:665][ 41]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling14)
[2024.07.04-14.13.17:662][172]Cmd: DUPLICATE
[2024.07.04-14.13.17:662][172]Cmd: ACTOR DUPLICATE
[2024.07.04-14.13.34:114][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling17)
[2024.07.04-14.13.35:951][954]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling16)
[2024.07.04-14.13.36:736][990]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling15)
[2024.07.04-14.13.40:866][172]Cmd: DUPLICATE
[2024.07.04-14.13.40:866][172]Cmd: ACTOR DUPLICATE
[2024.07.04-14.14.19:309][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18)
[2024.07.04-14.14.26:344][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.14.26:352][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2024.07.04-14.14.26:399][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6B1B38A645EF37C0BDF40F9157C00C8E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.14.26:423][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.14.26:522][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData808A05F14ECFD9DA749CDE99A0C715E6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.14.26:536][359]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.14.40:506][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.14.40:515][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.07.04-14.14.40:561][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map09E7D1F04A42EDC9C6B122B1DD7E66F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.14.40:575][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.14.40:674][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData596D65534308C88FE72BF18F01BCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.14.40:687][137]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.14.42:144][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2024.07.04-14.14.43:670][215]LogSlate: Window 'Save Content' being destroyed
[2024.07.04-14.14.43:774][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color8117B4C8446753C3DBB8F28FD92C7C88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Base_color.uasset'
[2024.07.04-14.14.43:790][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height2506E6124052F947392D99842632A8B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Height.uasset'
[2024.07.04-14.14.43:931][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal8B7E43A24E0C7987BE14829889EB239A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal.uasset'
[2024.07.04-14.14.44:082][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectXE6C147CF4705FA8619ECFAAB53088639.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal_DirectX.uasset'
[2024.07.04-14.14.44:107][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset" SILENT=true
[2024.07.04-14.14.44:111][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002740CC8384A3D6CF3A5295E96425D7D96.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset'
[2024.07.04-14.14.44:138][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset" SILENT=true
[2024.07.04-14.14.44:144][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_0038FBC4BD64EAE50CFF03396A2912D37FB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset'
[2024.07.04-14.14.44:144][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true
[2024.07.04-14.14.44:148][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/relingA16BB0C945E0453B923819A65BF88615.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset'
[2024.07.04-14.14.44:215][215]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing
[2024.07.04-14.14.44:215][215]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.04-14.14.44:215][215]LightingResults: New page: Lighting Build
[2024.07.04-14.14.44:215][215]LoadErrors: New page: Loading map: Emmy_Testing.umap
[2024.07.04-14.14.44:219][215]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.14.44:219][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.14.44:219][215]MapCheck: New page: Map Check
[2024.07.04-14.14.44:219][215]LightingResults: New page: Lighting Build
[2024.07.04-14.14.44:226][215]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-14.14.44:232][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2024.07.04-14.14.44:235][215]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.07.04-14.14.44:417][215]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.04-14.14.44:417][215]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.04-14.14.44:424][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.07.04-14.14.44:429][215]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.04-14.14.44:429][215]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete.
[2024.07.04-14.14.44:429][215]LogFileHelpers: Loading map 'Emmy_Testing' took 0.214
[2024.07.04-14.14.44:456][215]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX
[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal
[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_003.Material_003
[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_002.Material_002
[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling
[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height
[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color
[2024.07.04-14.15.16:639][137]LogTemp: Repeating last play command: Selected Viewport
[2024.07.04-14.15.16:653][137]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.04-14.15.16:654][137]PIE: New page: PIE session: Emmy_Testing (04.07.2024, 18:15:16)
[2024.07.04-14.15.16:662][137]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.07.04-14.15.16:665][137]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.07.04-14.15.16:676][137]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.15.16:685][137]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008847s)
[2024.07.04-14.15.16:687][137]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: World Init took: (0.001293s)
[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010928s)
[2024.07.04-14.15.16:694][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.07.04-14.15.16:697][137]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.04-14.15.16:697][137]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 0: FrontLeft
[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 1: FrontRight
[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.04-14.15.16:754][137]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.04-14.15.16:754][137]LogInit: FAudioDevice initialized.
[2024.07.04-14.15.16:754][137]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.07.04-14.15.16:768][137]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C'
[2024.07.04-14.15.16:768][137]LogLoad: Game class is 'GameModeBase'
[2024.07.04-14.15.16:775][137]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.16
[2024.07.04-14.15.16:776][137]LogWorld: Bringing up level for play took: 0.003226
[2024.07.04-14.15.16:777][137]LogOnline: OSS: Creating online subsystem instance for: :Context_5
[2024.07.04-14.15.16:787][137]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0007 seconds. Added 20 classes and 0 folders.
[2024.07.04-14.15.16:792][137]PIE: Server logged in
[2024.07.04-14.15.16:794][137]PIE: Play in editor total start time 0,143 seconds.
[2024.07.04-14.15.29:443][892]LogNet: Browse: /Game/Emmy_Testing
[2024.07.04-14.15.29:443][892]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.07.04-14.15.29:443][892]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.15.29:446][892]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.15.29:446][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.15.29:453][892]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-14.15.29:456][892]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.07.04-14.15.29:457][892]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.15.29:463][892]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005870s)
[2024.07.04-14.15.29:464][892]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: World Init took: (0.000834s)
[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006804s)
[2024.07.04-14.15.29:464][892]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.07.04-14.15.29:464][892]LogLoad: Game class is 'GameModeBase'
[2024.07.04-14.15.29:466][892]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.29
[2024.07.04-14.15.29:466][892]LogWorld: Bringing up level for play took: 0.001327
[2024.07.04-14.15.29:467][892]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.04-14.15.29:468][892]LogLoad: Took 0.023226 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.07.04-14.15.33:135][111]LogNet: Browse: /Game/Emmy_Testing
[2024.07.04-14.15.33:135][111]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.07.04-14.15.33:135][111]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.15.33:136][111]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.15.33:136][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.15.33:174][111]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-14.15.33:176][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.07.04-14.15.33:177][111]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.15.33:183][111]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006908s)
[2024.07.04-14.15.33:184][111]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: World Init took: (0.000787s)
[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007845s)
[2024.07.04-14.15.33:184][111]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.07.04-14.15.33:184][111]LogLoad: Game class is 'GameModeBase'
[2024.07.04-14.15.33:186][111]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.33
[2024.07.04-14.15.33:187][111]LogWorld: Bringing up level for play took: 0.001325
[2024.07.04-14.15.33:187][111]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.04-14.15.33:187][111]LogLoad: Took 0.052323 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.07.04-14.15.43:917][754]LogNet: Browse: /Game/Emmy_Testing
[2024.07.04-14.15.43:917][754]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.07.04-14.15.43:917][754]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.15.43:918][754]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.15.43:918][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.15.43:925][754]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-14.15.43:927][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2024.07.04-14.15.43:928][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.15.43:934][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006708s)
[2024.07.04-14.15.43:935][754]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: World Init took: (0.000812s)
[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007626s)
[2024.07.04-14.15.43:935][754]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.07.04-14.15.43:935][754]LogLoad: Game class is 'GameModeBase'
[2024.07.04-14.15.43:937][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.43
[2024.07.04-14.15.43:938][754]LogWorld: Bringing up level for play took: 0.001343
[2024.07.04-14.15.43:938][754]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.04-14.15.43:939][754]LogLoad: Took 0.021500 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.07.04-14.16.10:703][359]LogNet: Browse: /Game/Emmy_Testing
[2024.07.04-14.16.10:703][359]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.07.04-14.16.10:703][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.16.10:704][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.16.10:704][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.16.10:744][359]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-14.16.10:745][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.07.04-14.16.10:747][359]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.16.10:753][359]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006375s)
[2024.07.04-14.16.10:754][359]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: World Init took: (0.000750s)
[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007265s)
[2024.07.04-14.16.10:754][359]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.07.04-14.16.10:754][359]LogLoad: Game class is 'GameModeBase'
[2024.07.04-14.16.10:756][359]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.16.10
[2024.07.04-14.16.10:756][359]LogWorld: Bringing up level for play took: 0.001257
[2024.07.04-14.16.10:757][359]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.04-14.16.10:758][359]LogLoad: Took 0.054361 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.07.04-14.16.17:214][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.04-14.16.17:214][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.04-14.16.17:221][744]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.16.17:221][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.16.17:229][744]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.04-14.16.17:231][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.16.17:240][744]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-14.16.17:240][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.04-14.16.17:241][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.04-14.16.17:244][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.04-14.16.17:246][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.07.04-14.16.17:289][746]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2024.07.04-14.16.25:287][ 2]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Checkpoint.BP_Checkpoint
[2024.07.04-14.16.25:879][ 2]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0011 seconds. Added 126 classes and 0 folders.
[2024.07.04-14.16.29:537][126]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox
[2024.07.04-14.16.29:911][127]LogSlate: Took 0.008357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.07.04-14.16.35:650][462]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1).
[2024.07.04-14.16.53:242][285]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance
[2024.07.04-14.19.23:423][242]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun
[2024.07.04-14.19.28:245][480]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.19.28:245][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.19.42:717][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun
[2024.07.04-14.19.45:319][330]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.19.45:319][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.20.10:358][309]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.04-14.20.15:441][594]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.20.15:441][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.20.24:538][924]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun
[2024.07.04-14.20.34:003][454]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.20.34:003][454]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.20.59:818][312]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.20.59:818][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.21.00:998][371]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.07.04-14.21.00:998][371]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.21.00:998][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.21.01:833][414]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.21.01:833][414]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.21.05:873][585]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2024.07.04-14.21.05:920][585]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map
[2024.07.04-14.21.05:920][585]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.04-14.21.05:920][585]LightingResults: New page: Lighting Build
[2024.07.04-14.21.05:920][585]LoadErrors: New page: Loading map: Map.umap
[2024.07.04-14.21.05:923][585]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.04-14.21.05:923][585]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-14.21.05:923][585]MapCheck: New page: Map Check
[2024.07.04-14.21.05:923][585]LightingResults: New page: Lighting Build
[2024.07.04-14.21.05:943][585]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.04-14.21.05:947][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2024.07.04-14.21.05:948][585]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'.
[2024.07.04-14.21.06:028][585]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.04-14.21.06:028][585]LogAIModule: Creating AISystem for world Map
[2024.07.04-14.21.06:049][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.07.04-14.21.06:053][585]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.04-14.21.06:053][585]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,144ms to complete.
[2024.07.04-14.21.06:053][585]LogFileHelpers: Loading map 'Map' took 0.133
[2024.07.04-14.21.15:450][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling20)
[2024.07.04-14.21.22:709][169]Cmd: TRANSACTION UNDO
[2024.07.04-14.21.22:709][169]LogEditorTransaction: Undo Set Scale
[2024.07.04-14.21.22:752][169]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A755CAFFD2728142F302B2C12656C56896C1FB6C), compiling.
[2024.07.04-14.21.22:764][169]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1D95AD1EE5C8FD79CCA6DC2B6425DA95BC5731F6), compiling.
[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Total job queries 374, among them cache hits 238 (63.64%)
[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 49 distinct outputs (42.24%)
[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03%
[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: ================================================
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.26:935][271]Cmd: TRANSACTION UNDO
[2024.07.04-14.21.26:935][271]LogEditorTransaction: Undo Set Scale
[2024.07.04-14.21.26:973][271]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9AE78FEE390AF34FAD444451679FA4F8A714DFC8), compiling.
[2024.07.04-14.21.26:983][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: ED6C79F6AEDD2468CE22743650316A69C4EAB236), compiling.
[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.27:076][273]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.39:139][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling21)
[2024.07.04-14.21.39:685][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51)
[2024.07.04-14.21.41:184][652]Cmd: TRANSACTION UNDO
[2024.07.04-14.21.41:184][652]LogEditorTransaction: Undo Clicking on Actors
[2024.07.04-14.21.41:212][652]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 01B2D5CC5F7976A3C4DCF4115EB38C1C41C3694C), compiling.
[2024.07.04-14.21.41:223][652]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CD04B5F262C74F979318141D4113A39DE0E8F7EF), compiling.
[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.41:663][661]Cmd: TRANSACTION UNDO
[2024.07.04-14.21.41:663][661]LogEditorTransaction: Undo Clicking on Actors
[2024.07.04-14.21.41:675][661]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F9D9D14656ED2E4F6F3FCFC18E259D407102791C), compiling.
[2024.07.04-14.21.41:677][661]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: E8EA9A6032C62D4CEEA2AE5BFF80F868F503A5A2), compiling.
[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:795][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.41:796][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.42:210][677]Cmd: TRANSACTION UNDO
[2024.07.04-14.21.42:210][677]LogEditorTransaction: Undo Set Scale
[2024.07.04-14.21.42:244][677]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 25A3DE78645EA638DD6E9F7C3287D4B922C88102), compiling.
[2024.07.04-14.21.42:256][677]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 7863F7061C3AA9E88AFC8DD9DB89252DCDEDCB03), compiling.
[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.42:373][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-14.21.43:195][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.21.43:212][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.07.04-14.21.43:258][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map068E022A42FF60D6A98232841FBCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.21.43:272][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.21.43:447][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData31BEDE5D4140927E1A8CC2A7879547E7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.21.43:465][705]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.21.54:197][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51)
[2024.07.04-14.21.54:974][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.21.54:992][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-14.21.55:035][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2532CD664C4791A4BAF3D8B0EADAF301.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.21.55:048][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.21.55:144][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3CB0D0D34FAF220A1712C094E9A7971D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.21.55:162][ 38]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.22.01:738][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.22.01:756][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.07.04-14.22.01:800][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map21EA79CE452ED0969237689BB981F3EB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.22.01:815][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.22.01:911][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData65698F38485FE4ADD4C1C7BA9B62E7FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.22.01:928][259]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.31.04:903][251]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump)
[2024.07.04-14.31.10:537][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.31.10:556][457]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2024.07.04-14.31.10:606][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBF5B4ACC4B3FBB955BFFA689D4D39BAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.31.10:620][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.31.10:717][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAA5308ED4964942240A0379528D9C678.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.31.10:735][457]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.31.10:735][457]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.31.10:736][457]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.31.16:628][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190)
[2024.07.04-14.31.17:957][789]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand191)
[2024.07.04-14.31.18:482][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193)
[2024.07.04-14.31.19:529][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.21:590][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.22:926][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.23:525][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192)
[2024.07.04-14.31.25:199][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.25:958][ 68]Cmd: DELETE
[2024.07.04-14.31.25:958][ 68]Cmd: ACTOR DELETE
[2024.07.04-14.31.25:970][ 68]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.31.25:997][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.07.04-14.31.25:999][ 68]LogEditorActor: Deleted 1 Actors (0.035 secs)
[2024.07.04-14.31.26:552][ 89]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.27:178][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.27:633][124]Cmd: DELETE
[2024.07.04-14.31.27:633][124]Cmd: ACTOR DELETE
[2024.07.04-14.31.27:643][124]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.31.27:669][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.07.04-14.31.27:670][124]LogEditorActor: Deleted 1 Actors (0.036 secs)
[2024.07.04-14.31.28:043][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.28:230][139]Cmd: DELETE
[2024.07.04-14.31.28:230][139]Cmd: ACTOR DELETE
[2024.07.04-14.31.28:241][139]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.31.28:270][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms
[2024.07.04-14.31.28:272][139]LogEditorActor: Deleted 1 Actors (0.041 secs)
[2024.07.04-14.31.28:701][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale)
[2024.07.04-14.31.28:884][157]Cmd: DELETE
[2024.07.04-14.31.28:884][157]Cmd: ACTOR DELETE
[2024.07.04-14.31.28:894][157]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.31.28:917][157]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.07.04-14.31.28:918][157]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2024.07.04-14.31.29:576][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale)
[2024.07.04-14.31.30:047][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193)
[2024.07.04-14.31.34:081][329]Cmd: DUPLICATE
[2024.07.04-14.31.34:081][329]Cmd: ACTOR DUPLICATE
[2024.07.04-14.31.50:277][ 28]Cmd: DUPLICATE
[2024.07.04-14.31.50:277][ 28]Cmd: ACTOR DUPLICATE
[2024.07.04-14.32.02:082][576]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192)
[2024.07.04-14.32.05:850][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.32.05:870][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
[2024.07.04-14.32.05:915][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDF4F80BA4604476223891DA3FBEEA27A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.32.05:929][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.32.06:024][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0713A0D1421F04E69AF15AB06936D75E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.32.06:041][710]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.32.10:076][862]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198)
[2024.07.04-14.32.13:037][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand194)
[2024.07.04-14.32.14:887][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190)
[2024.07.04-14.32.15:873][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand138)
[2024.07.04-14.32.34:881][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137)
[2024.07.04-14.32.36:243][166]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand123)
[2024.07.04-14.32.36:837][195]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand121)
[2024.07.04-14.32.37:728][239]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55)
[2024.07.04-14.32.47:470][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.32.47:491][748]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
[2024.07.04-14.32.47:545][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD449A704F3C3513FDD37793ED645642.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.32.47:560][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.32.47:661][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData095C2BF346FBCD0EF0BDF894100B085F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.32.47:679][748]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.32.48:401][794]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201)
[2024.07.04-14.32.57:779][366]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale)
[2024.07.04-14.32.58:694][424]Cmd: DELETE
[2024.07.04-14.32.58:694][424]Cmd: ACTOR DELETE
[2024.07.04-14.32.58:701][424]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.32.58:724][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.07.04-14.32.58:727][424]LogEditorActor: Deleted 1 Actors (0.032 secs)
[2024.07.04-14.32.59:255][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale)
[2024.07.04-14.32.59:570][484]Cmd: DELETE
[2024.07.04-14.32.59:570][484]Cmd: ACTOR DELETE
[2024.07.04-14.32.59:579][484]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.32.59:603][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.07.04-14.32.59:604][484]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2024.07.04-14.33.00:208][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale)
[2024.07.04-14.33.00:589][554]Cmd: DELETE
[2024.07.04-14.33.00:589][554]Cmd: ACTOR DELETE
[2024.07.04-14.33.00:596][554]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.33.00:617][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.07.04-14.33.00:618][554]LogEditorActor: Deleted 1 Actors (0.030 secs)
[2024.07.04-14.33.09:992][ 71]LogActorFactory: Actor Factory created wand
[2024.07.04-14.33.10:762][115]LogActorFactory: Actor Factory created wand
[2024.07.04-14.33.22:101][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200)
[2024.07.04-14.33.23:305][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202)
[2024.07.04-14.33.25:896][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200)
[2024.07.04-14.33.26:698][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202)
[2024.07.04-14.33.29:626][155]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201)
[2024.07.04-14.33.38:934][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202)
[2024.07.04-14.33.43:457][659]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202)
[2024.07.04-14.34.10:104][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197)
[2024.07.04-14.34.10:944][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193)
[2024.07.04-14.34.12:243][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137)
[2024.07.04-14.34.12:897][687]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201)
[2024.07.04-14.34.13:497][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197)
[2024.07.04-14.34.14:095][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202)
[2024.07.04-14.34.18:606][999]Cmd: DUPLICATE
[2024.07.04-14.34.18:606][999]Cmd: ACTOR DUPLICATE
[2024.07.04-14.34.42:091][473]Cmd: DUPLICATE
[2024.07.04-14.34.42:091][473]Cmd: ACTOR DUPLICATE
[2024.07.04-14.35.49:129][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9)
[2024.07.04-14.35.51:075][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.35.51:095][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.07.04-14.35.51:149][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6540473B4DABC8DCA71FD5989208FFDE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.35.51:164][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.35.51:261][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData23BB8E7045D781418B996E9AA63409B6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.35.51:276][303]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.35.51:856][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55)
[2024.07.04-14.35.56:924][528]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202)
[2024.07.04-14.36.04:811][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198)
[2024.07.04-14.36.13:054][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201)
[2024.07.04-14.36.14:345][532]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand200)
[2024.07.04-14.36.14:922][557]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand199)
[2024.07.04-14.36.15:502][582]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand198)
[2024.07.04-14.36.16:467][625]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand194)
[2024.07.04-14.36.16:999][648]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand195)
[2024.07.04-14.36.18:160][700]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand196)
[2024.07.04-14.36.18:836][730]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand197)
[2024.07.04-14.36.19:546][761]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand193)
[2024.07.04-14.36.20:139][787]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand192)
[2024.07.04-14.36.20:837][818]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand191)
[2024.07.04-14.36.21:638][853]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand190)
[2024.07.04-14.36.25:052][ 9]Cmd: DUPLICATE
[2024.07.04-14.36.25:052][ 9]Cmd: ACTOR DUPLICATE
[2024.07.04-14.36.53:077][309]LogEditorViewport: Clicking Background
[2024.07.04-14.37.00:601][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.37.00:623][597]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms
[2024.07.04-14.37.00:673][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B93072E486749FA0F9B5FA86D507C20.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.37.00:688][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.37.00:782][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEFB4680D4E1FDD97956DEF8A36FF12DE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.37.00:798][597]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.37.17:129][227]LogActorFactory: Actor Factory created wand5
[2024.07.04-14.37.18:198][264]LogActorFactory: Actor Factory created wand5
[2024.07.04-14.37.33:841][811]LogActorFactory: Actor Factory created wand6
[2024.07.04-14.37.34:589][837]LogActorFactory: Actor Factory created wand6
[2024.07.04-14.37.48:881][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217)
[2024.07.04-14.37.50:027][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218)
[2024.07.04-14.37.53:146][530]LogActorFactory: Actor Factory created wand5
[2024.07.04-14.37.54:109][571]LogActorFactory: Actor Factory created wand5
[2024.07.04-14.38.09:939][291]Cmd: DUPLICATE
[2024.07.04-14.38.09:939][291]Cmd: ACTOR DUPLICATE
[2024.07.04-14.38.16:901][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219)
[2024.07.04-14.38.17:859][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218)
[2024.07.04-14.38.18:571][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220)
[2024.07.04-14.38.19:671][763]Cmd: DUPLICATE
[2024.07.04-14.38.19:671][763]Cmd: ACTOR DUPLICATE
[2024.07.04-14.38.31:968][273]Cmd: DELETE
[2024.07.04-14.38.31:969][273]Cmd: ACTOR DELETE
[2024.07.04-14.38.31:978][273]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.38.32:005][273]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.07.04-14.38.32:013][273]LogEditorActor: Deleted 1 Actors (0.044 secs)
[2024.07.04-14.38.33:705][330]LogActorFactory: Actor Factory created wand6
[2024.07.04-14.38.34:225][353]LogActorFactory: Actor Factory created wand6
[2024.07.04-14.38.46:647][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220)
[2024.07.04-14.38.47:431][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219)
[2024.07.04-14.38.48:617][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221)
[2024.07.04-14.38.49:942][106]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand221)
[2024.07.04-14.38.50:578][132]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137)
[2024.07.04-14.38.54:304][294]LogActorFactory: Actor Factory created wand5
[2024.07.04-14.38.56:703][409]LogActorFactory: Actor Factory created wand5
[2024.07.04-14.39.02:582][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221)
[2024.07.04-14.39.03:398][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand216)
[2024.07.04-14.40.07:301][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218)
[2024.07.04-14.40.13:163][210]Cmd: DUPLICATE
[2024.07.04-14.40.13:163][210]Cmd: ACTOR DUPLICATE
[2024.07.04-14.40.40:658][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217)
[2024.07.04-14.40.41:708][242]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand222)
[2024.07.04-14.40.47:648][439]Cmd: DUPLICATE
[2024.07.04-14.40.47:648][439]Cmd: ACTOR DUPLICATE
[2024.07.04-14.41.09:478][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209)
[2024.07.04-14.41.10:668][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.41.10:689][390]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
[2024.07.04-14.41.10:743][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map664F98284E2ECE58894180A8A91E6DBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.41.10:757][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.41.10:855][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0ADA68D435C554FB473FBB8A6F0CA33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.41.10:868][390]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.42.08:581][135]LogActorFactory: Actor Factory created wand3
[2024.07.04-14.42.09:812][174]LogActorFactory: Actor Factory created wand3
[2024.07.04-14.42.43:108][560]Cmd: DUPLICATE
[2024.07.04-14.42.43:108][560]Cmd: ACTOR DUPLICATE
[2024.07.04-14.42.50:078][859]Cmd: DELETE
[2024.07.04-14.42.50:079][859]Cmd: ACTOR DELETE
[2024.07.04-14.42.50:087][859]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-14.42.50:120][859]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
[2024.07.04-14.42.50:128][859]LogEditorActor: Deleted 1 Actors (0.049 secs)
[2024.07.04-14.42.51:808][911]LogActorFactory: Actor Factory created wand2
[2024.07.04-14.42.52:383][931]LogActorFactory: Actor Factory created wand2
[2024.07.04-14.43.12:192][848]Cmd: DUPLICATE
[2024.07.04-14.43.12:192][848]Cmd: ACTOR DUPLICATE
[2024.07.04-14.43.29:046][538]LogActorFactory: Actor Factory created wand3
[2024.07.04-14.43.30:591][607]LogActorFactory: Actor Factory created wand3
[2024.07.04-14.43.53:029][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229)
[2024.07.04-14.44.09:245][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229)
[2024.07.04-14.44.10:359][353]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand230)
[2024.07.04-14.44.11:148][395]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand231)
[2024.07.04-14.44.11:962][438]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand232)
[2024.07.04-14.44.13:082][501]Cmd: DUPLICATE
[2024.07.04-14.44.13:082][501]Cmd: ACTOR DUPLICATE
[2024.07.04-14.44.41:102][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217)
[2024.07.04-14.45.11:219][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.45.11:239][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2024.07.04-14.45.11:294][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBB4ADEE94F6A6224D46414B8D0EBCDBB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.45.11:308][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.45.11:406][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData17B2F1504863456000C13B93519BED3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.45.11:420][718]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-14.45.18:416][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-14.45.18:434][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2024.07.04-14.45.18:481][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0B982D9744253771BEEFCCB86B801E3C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-14.45.18:495][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-14.45.18:589][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2DB8EDCC4B48D7DD8FBE138CDAA90F71.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-14.45.18:607][998]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.08.12:949][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.08.12:966][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.07.04-15.08.13:015][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map13D5C48744EB73F2E3DDF5B504CAB5BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.08.13:028][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.08.13:109][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5683BA9442C6BD4CB2EBDA90A75BD019.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.08.13:124][205]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.08.36:825][547]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Crystall.fbx)
[2024.07.04-15.08.36:840][547]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Crystall.fbx
[2024.07.04-15.08.36:857][547]LogFbx: FBX Scene Loaded Succesfully
[2024.07.04-15.08.38:144][547]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.04-15.08.38:179][547]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.04-15.08.38:234][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-15.08.38:234][547]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.04-15.08.38:279][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-15.08.38:281][547]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4E97819FE6D18CA7C0D6B97E5157A67B63352FB2), compiling.
[2024.07.04-15.08.38:285][547]LogFbx: Display: Triangulating static mesh Podest
[2024.07.04-15.08.38:298][547]LogStaticMesh: Building static mesh Crystall_Podest...
[2024.07.04-15.08.38:308][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Podest.Crystall_Podest
[2024.07.04-15.08.38:340][547]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.04-15.08.38:383][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-15.08.38:400][547]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.04-15.08.38:440][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-15.08.38:441][547]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 5AC1BDECFBC0EF609C6BA5B951320525246A27D8), compiling.
[2024.07.04-15.08.38:444][547]LogFbx: Display: Triangulating static mesh wing_bone
[2024.07.04-15.08.38:462][547]LogStaticMesh: Building static mesh Crystall_wing_bone...
[2024.07.04-15.08.38:477][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone
[2024.07.04-15.08.38:500][547]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.04-15.08.38:530][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-15.08.38:530][547]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Dino Game\Assets\Crystall.fbm\Crystal_Emissive.png
[2024.07.04-15.08.38:531][547]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 39C784D32BBD607FF7780DE2367E5877E679AC6F), compiling.
[2024.07.04-15.08.38:535][547]LogFbx: Display: Triangulating static mesh Cyrstall chunks
[2024.07.04-15.08.38:541][547]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks...
[2024.07.04-15.08.38:545][547]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks
[2024.07.04-15.08.38:565][547]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.04-15.08.38:830][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.08.38:840][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.04-15.08.38:848][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.08.38:862][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.04-15.08.38:880][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.08.38:892][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.04-15.08.40:102][574]LogSlate: Window 'Message Log' being destroyed
[2024.07.04-15.08.40:146][574]LogSlate: Window 'Message Log' being destroyed
[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Total job queries 502, among them cache hits 318 (63.35%)
[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Tracking 118 distinct input hashes that result in 50 distinct outputs (42.37%)
[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03%
[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: ================================================
[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 34
[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 29
[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25
[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21
[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18
[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 15
[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13
[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11
[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9
[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7
[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6
[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5
[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4
[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3
[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.09.15:262][191]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.07.04-15.09.15:310][191]LogContentBrowser: Creating deferred item: NewFolder
[2024.07.04-15.09.20:651][367]LogContentBrowser: Attempting asset rename: NewFolder -> Crystal
[2024.07.04-15.09.20:660][367]LogContentBrowser: End creating deferred item NewFolder
[2024.07.04-15.09.50:255][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset" SILENT=true
[2024.07.04-15.09.50:284][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Base_colorDAE9AFDE42AAE4EC7FDBA99A07271AEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset'
[2024.07.04-15.09.50:289][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset" SILENT=true
[2024.07.04-15.09.50:301][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Roughness7F6C3B1E4C2E2CC773CB0DBAC96EA5DC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset'
[2024.07.04-15.09.50:306][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset" SILENT=true
[2024.07.04-15.09.50:342][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Base_color1290BD9140EC78EB50C5DD857C400194.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset'
[2024.07.04-15.09.50:348][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset" SILENT=true
[2024.07.04-15.09.50:362][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Roughness79BBC21E4BBA82F1FED823A424C4CA5E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset'
[2024.07.04-15.09.50:367][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Crystal_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset" SILENT=true
[2024.07.04-15.09.50:391][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystal_Base_colorB4D384F649BEBCE9D2579C8D935DBE65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset'
[2024.07.04-15.09.50:518][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.07.04-15.09.50:545][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2024.07.04-15.09.50:562][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-15.09.50:578][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2024.07.04-15.09.50:595][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2024.07.04-15.09.50:620][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.07.04-15.09.50:638][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-15.09.50:677][967]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Crystal_Base_color.Crystal_Base_color
[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Roughness.wings_Roughness
[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Base_color.wings_Base_color
[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Roughness.Podest_Roughness
[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Base_color.Podest_Base_color
[2024.07.04-15.09.57:996][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Crystal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset" SILENT=true
[2024.07.04-15.09.58:001][112]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/CrystalD25D7DB944111707B28D5DA7CB587876.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset'
[2024.07.04-15.09.58:079][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2024.07.04-15.09.58:106][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.07.04-15.09.58:122][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2024.07.04-15.09.58:153][112]AssetCheck: New page: Asset Save: Crystal
[2024.07.04-15.09.58:153][112]LogContentValidation: Display: Validating Material /Game/Materials/Crystal.Crystal
[2024.07.04-15.10.09:709][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/FallenKugel" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset" SILENT=true
[2024.07.04-15.10.09:721][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/FallenKugel63EB43974165405ACCF9D69577DB0078.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset'
[2024.07.04-15.10.09:794][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.07.04-15.10.09:820][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.07.04-15.10.09:837][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2024.07.04-15.10.09:879][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset" SILENT=true
[2024.07.04-15.10.09:898][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Projectile3F18A690434B76FBB1857692215072AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset'
[2024.07.04-15.10.09:937][407]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile
[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating StaticMesh /Game/Materials/FallenKugel.FallenKugel
[2024.07.04-15.10.15:458][532]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset" SILENT=true
[2024.07.04-15.10.15:463][532]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest8F12CDB84C0E8F0DC2377B8A66D77516.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset'
[2024.07.04-15.10.15:541][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.07.04-15.10.15:567][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
[2024.07.04-15.10.15:584][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.07.04-15.10.15:615][532]AssetCheck: New page: Asset Save: Podest
[2024.07.04-15.10.15:615][532]LogContentValidation: Display: Validating Material /Game/Materials/Podest.Podest
[2024.07.04-15.10.22:021][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset" SILENT=true
[2024.07.04-15.10.22:025][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialD1EFB4DD4F08D55E77F26D816BF3BFCB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset'
[2024.07.04-15.10.22:103][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.07.04-15.10.22:129][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.07.04-15.10.22:145][648]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2024.07.04-15.10.22:191][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset" SILENT=true
[2024.07.04-15.10.22:197][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed994E2506463E96A95A447C96B5A66AC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset'
[2024.07.04-15.10.22:215][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset" SILENT=true
[2024.07.04-15.10.22:221][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand75A621A56454C2030A9B3DBA7960D9BDA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset'
[2024.07.04-15.10.22:239][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset" SILENT=true
[2024.07.04-15.10.22:245][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand6E39832D14416622F66A9C7B543258F65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset'
[2024.07.04-15.10.22:263][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset" SILENT=true
[2024.07.04-15.10.22:269][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand55D5583D5469AE354148023A63CDF6AF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset'
[2024.07.04-15.10.22:290][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset" SILENT=true
[2024.07.04-15.10.22:296][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand4BBF444C8443261DDF4A9FF92579C6C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset'
[2024.07.04-15.10.22:314][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset" SILENT=true
[2024.07.04-15.10.22:319][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand334B895B64ADB6C23BEC985A1F7EE0A36.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset'
[2024.07.04-15.10.22:338][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset" SILENT=true
[2024.07.04-15.10.22:344][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand259D88F224D05FD260CA11D8F402F9F01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset'
[2024.07.04-15.10.22:363][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset" SILENT=true
[2024.07.04-15.10.22:368][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand8C652F594C0CFA832A7E428C07F5ECED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset'
[2024.07.04-15.10.22:386][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true
[2024.07.04-15.10.22:394][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed78C790354D21FE9088C6D196AC241B18.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset'
[2024.07.04-15.10.22:411][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset" SILENT=true
[2024.07.04-15.10.22:417][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeuleF6711EB24677FA93C49E6BBCD1957B37.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset'
[2024.07.04-15.10.22:436][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/cornerPiece" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset" SILENT=true
[2024.07.04-15.10.22:442][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/cornerPiece18C4CD0C43AEF67D13C109A48BCDB8ED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset'
[2024.07.04-15.10.22:480][648]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed.wand_destroyed
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand7.wand7
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand6.wand6
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand5.wand5
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand4.wand4
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand3.wand3
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand2.wand2
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand.wand
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule.saeule
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/cornerPiece.cornerPiece
[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating Material /Game/Materials/Material.Material
[2024.07.04-15.10.26:694][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset" SILENT=true
[2024.07.04-15.10.26:700][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002764FEE2C40443B76321A539B64DB7D8C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset'
[2024.07.04-15.10.26:773][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2024.07.04-15.10.26:803][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.07.04-15.10.26:822][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.07.04-15.10.26:839][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true
[2024.07.04-15.10.26:850][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling1FB4623B402B372FB6B754A1D64BB107.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset'
[2024.07.04-15.10.26:893][729]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating Material /Game/Materials/Material_002.Material_002
[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling
[2024.07.04-15.10.32:652][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset" SILENT=true
[2024.07.04-15.10.32:657][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_00357226E9C4A4F7C3FEA2041880A59350C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset'
[2024.07.04-15.10.32:736][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.07.04-15.10.32:762][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.07.04-15.10.32:780][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-15.10.32:803][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true
[2024.07.04-15.10.32:806][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling2B4DCA9B46BFF67A14454DA66E35CE14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset'
[2024.07.04-15.10.32:844][852]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.10.32:844][852]LogContentValidation: Display: Validating Material /Game/Materials/Material_003.Material_003
[2024.07.04-15.10.32:845][852]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling
[2024.07.04-15.10.38:534][968]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wings" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset" SILENT=true
[2024.07.04-15.10.38:539][968]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings193CD69D4AA7826E1CF47FA70DEB854E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset'
[2024.07.04-15.10.38:616][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
[2024.07.04-15.10.38:642][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.07.04-15.10.38:659][968]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-15.10.38:687][968]AssetCheck: New page: Asset Save: wings
[2024.07.04-15.10.38:687][968]LogContentValidation: Display: Validating Material /Game/Materials/wings.wings
[2024.07.04-15.10.42:542][ 27]LogActorFactory: Actor Factory created Crystall_Podest
[2024.07.04-15.10.46:015][135]LogActorFactory: Actor Factory created Crystall_Podest
[2024.07.04-15.10.47:115][170]Cmd: TRANSACTION UNDO
[2024.07.04-15.10.47:116][170]LogEditorTransaction: Undo Create Actors
[2024.07.04-15.10.47:161][170]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 4D553A74709A7D6BDB509DA5174524AF31B63521), compiling.
[2024.07.04-15.10.47:163][170]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 6F10119BC3A3BCAF8736EBFDD2EE16F6750D440D), compiling.
[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.10.54:445][291]LogActorFactory: Actor Factory created Fackel2
[2024.07.04-15.10.55:443][320]LogActorFactory: Actor Factory created Fackel2
[2024.07.04-15.10.56:698][359]Cmd: TRANSACTION UNDO
[2024.07.04-15.10.56:698][359]LogEditorTransaction: Undo Create Actors
[2024.07.04-15.10.56:750][359]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A4F546BE30311283297C3F8EFD918E5B1769E76B), compiling.
[2024.07.04-15.10.56:751][359]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 205A2070F5DF3AE5E39ECDD7DF15CE8BB9E68AB3), compiling.
[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.11.14:855][520]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx)
[2024.07.04-15.11.14:863][520]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx
[2024.07.04-15.11.14:869][520]LogFbx: FBX Scene Loaded Succesfully
[2024.07.04-15.11.15:980][520]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.04-15.11.16:035][520]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.04-15.11.16:105][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-15.11.16:105][520]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.04-15.11.16:156][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.04-15.11.16:157][520]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: A007B4F1A1A32BC95C1F720041A2D70113494CCA), compiling.
[2024.07.04-15.11.16:160][520]LogFbx: Display: Triangulating static mesh Cube
[2024.07.04-15.11.16:168][520]LogStaticMesh: Building static mesh Plattform_broken...
[2024.07.04-15.11.16:172][520]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken
[2024.07.04-15.11.16:179][520]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.04-15.11.16:431][525]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.11.16:435][525]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14
[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12
[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10
[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8
[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6
[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.11.17:790][538]LogSlate: Window 'Message Log' being destroyed
[2024.07.04-15.11.17:887][538]LogSlate: Window 'Message Log' being destroyed
[2024.07.04-15.11.36:964][967]LogSlate: Window 'Failed Renames' being destroyed
[2024.07.04-15.11.58:603][569]LogContentBrowser: Attempting asset rename: Material -> platform_broken
[2024.07.04-15.11.58:708][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset" SILENT=true
[2024.07.04-15.11.58:713][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_broken072CBF1545E386EEE50DA3B2A276507E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset'
[2024.07.04-15.11.58:791][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
[2024.07.04-15.11.58:822][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
[2024.07.04-15.11.58:838][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-15.11.58:862][569]AssetCheck: New page: Asset Save: platform_broken
[2024.07.04-15.11.58:862][569]LogContentValidation: Display: Validating Material /Game/Assets/platform_broken.platform_broken
[2024.07.04-15.12.04:739][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true
[2024.07.04-15.12.04:745][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenC809A4BF4C0886C63EF3FCB2A0BF5C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset'
[2024.07.04-15.12.04:821][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.07.04-15.12.04:846][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
[2024.07.04-15.12.04:864][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.07.04-15.12.04:894][702]AssetCheck: New page: Asset Save: platform_broken
[2024.07.04-15.12.04:894][702]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken
[2024.07.04-15.12.10:204][821]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.07.04-15.12.10:251][821]LogContentBrowser: Creating deferred item: NewFolder
[2024.07.04-15.12.18:096][ 81]LogContentBrowser: Attempting asset rename: NewFolder -> Platform_broken
[2024.07.04-15.12.18:098][ 81]LogContentBrowser: End creating deferred item NewFolder
[2024.07.04-15.12.39:690][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorA5A3198D49728B42A2C205830A0242C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Base_color.uasset'
[2024.07.04-15.12.39:719][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessF28ED3F94783656584027C9309ECA43F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Roughness.uasset'
[2024.07.04-15.12.39:810][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.07.04-15.12.39:831][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.07.04-15.12.39:857][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
[2024.07.04-15.12.39:875][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.07.04-15.12.39:893][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true
[2024.07.04-15.12.39:894][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenBFF36D794E29AD226C6231B3B83E30C3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset'
[2024.07.04-15.12.39:933][542]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Roughness.Material_Roughness
[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Base_color.Material_Base_color
[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken
[2024.07.04-15.12.51:258][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.12.51:276][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.07.04-15.12.51:323][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4CF1D6D24581BFB9AC0ACFAF445ABA32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.12.51:337][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.12.51:434][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CC679984481A790B0E966B90CB5829F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.12.51:447][746]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.14.15:480][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.14.15:496][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.07.04-15.14.15:535][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map17A536864805117C6A4AFFA5D4AB9459.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.14.15:547][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.14.15:624][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BF387BB4A4AB114DD83FD811AC2BF5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.14.15:637][175]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.14.36:118][388]LogSlate: Window 'Message' being destroyed
[2024.07.04-15.14.36:132][388]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material?
/Game/Materials/Pillar.Pillar
(Selecting 'No' will cause all changes to be lost!)
[2024.07.04-15.14.43:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand212)
[2024.07.04-15.14.45:603][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203)
[2024.07.04-15.14.46:381][831]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand202)
[2024.07.04-15.14.46:832][858]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand204)
[2024.07.04-15.14.57:420][484]LogEditorViewport: Clicking Background
[2024.07.04-15.15.01:463][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.15.01:482][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.07.04-15.15.01:537][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCE6EDE834D93EF575C59D297E1899F28.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.15.01:551][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.15.01:649][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFD7063DF45873515647642AC72316A45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.15.01:665][716]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.15.15:917][181]LogActorFactory: Actor Factory created Plattform_broken
[2024.07.04-15.15.18:079][242]LogActorFactory: Actor Factory created Plattform_broken
[2024.07.04-15.15.18:747][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump8)
[2024.07.04-15.15.19:684][287]Cmd: DELETE
[2024.07.04-15.15.19:684][287]Cmd: ACTOR DELETE
[2024.07.04-15.15.19:692][287]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-15.15.19:735][287]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
[2024.07.04-15.15.19:738][287]LogEditorActor: Deleted 1 Actors (0.053 secs)
[2024.07.04-15.15.30:271][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.15.30:289][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.07.04-15.15.30:338][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF574FC664ACB3BBAD8D609BAEC5B9CE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.15.30:353][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.15.30:451][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD441AA4845248466353E6DBB0D20943A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.15.30:466][754]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.16.24:768][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.16.24:786][776]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.07.04-15.16.24:839][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD68DB5964FAA99CB5C673B92B4E4119A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.16.24:853][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.16.24:946][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData60D9F5A646BB37F1913DAF8373A63F23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.16.24:962][776]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.16.43:223][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210)
[2024.07.04-15.16.44:743][522]Cmd: DELETE
[2024.07.04-15.16.44:743][522]Cmd: ACTOR DELETE
[2024.07.04-15.16.44:753][522]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-15.16.44:778][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.07.04-15.16.44:780][522]LogEditorActor: Deleted 1 Actors (0.037 secs)
[2024.07.04-15.16.45:692][573]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz)
[2024.07.04-15.16.50:742][726]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks
[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_Podest
[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_wing_bone
[2024.07.04-15.16.51:906][776]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks
[2024.07.04-15.16.51:917][776]LogActorFactory: Actor Factory created Crystall_Podest
[2024.07.04-15.16.51:927][776]LogActorFactory: Actor Factory created Crystall_wing_bone
[2024.07.04-15.17.19:388][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz)
[2024.07.04-15.17.20:465][361]Cmd: DELETE
[2024.07.04-15.17.20:465][361]Cmd: ACTOR DELETE
[2024.07.04-15.17.20:476][361]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-15.17.20:504][361]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
[2024.07.04-15.17.20:509][361]LogEditorActor: Deleted 1 Actors (0.044 secs)
[2024.07.04-15.17.24:870][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone)
[2024.07.04-15.18.16:365][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.18.16:386][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.07.04-15.18.16:443][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map306E09E64146802560225DA92F113B10.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.18.16:458][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.18.16:558][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD0B987748A59846555294A5FF179E53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.18.16:574][441]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.18.17:351][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203)
[2024.07.04-15.18.18:032][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Cyrstall_chunks)
[2024.07.04-15.18.33:124][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.18.33:144][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.07.04-15.18.33:196][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC41A7775438F7C626F67AB97A6989226.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.18.33:210][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.18.33:309][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3B389C8643D8F53CA9AB66BFBC43BA67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.18.33:323][258]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.18.33:323][258]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.18.33:324][258]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.18.41:238][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.18.41:260][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.07.04-15.18.41:322][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map36D6014A4D2448314390C08EC419F696.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.18.41:337][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.18.41:453][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3857E73A43DF32BC811228873A12594D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.18.41:467][598]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.18.42:126][629]LogEditorViewport: Clicking Background
[2024.07.04-15.19.11:579][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.19.11:597][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.07.04-15.19.11:646][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2717E4F0433AD890E60A4C8056EB7FB4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.19.11:658][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.19.11:754][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55357FE4423D7F1500CBF7A355599762.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.19.11:768][300]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.19.19:717][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195)
[2024.07.04-15.19.20:995][638]Cmd: DELETE
[2024.07.04-15.19.20:995][638]Cmd: ACTOR DELETE
[2024.07.04-15.19.21:003][638]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-15.19.21:024][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.07.04-15.19.21:026][638]LogEditorActor: Deleted 1 Actors (0.030 secs)
[2024.07.04-15.19.23:109][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.19.23:125][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-15.19.23:172][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4ED637C4BF4D05B4856D496D22E002B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.19.23:186][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.19.23:284][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD2AE9AA442E03A2CCA95028DD917B371.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.19.23:298][716]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.19.29:399][835]LogActorFactory: Actor Factory created Plattform_broken
[2024.07.04-15.19.33:550][981]LogActorFactory: Actor Factory created Plattform_broken
[2024.07.04-15.20.26:013][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209)
[2024.07.04-15.20.29:373][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken2)
[2024.07.04-15.21.27:081][620]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/platform_broken.platform_broken
[2024.07.04-15.21.27:082][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 18564050170237BC7673E04FCECB41495FFF49C4), compiling.
[2024.07.04-15.21.27:090][620]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.07.04-15.21.27:158][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 30EF9B88775C2AD9DBE5322D59097DBCC04FF92C), compiling.
[2024.07.04-15.21.27:162][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 9324A0E4CD36F50A1C47C9721A79D1AF57671B65), compiling.
[2024.07.04-15.21.27:163][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 796C5D89F5C1531E944801178F261B87F26CCF23), compiling.
[2024.07.04-15.21.27:165][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 715D092584F5C86B3EA8F66A04F4E1C6E5DC981E), compiling.
[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture samplers: 0/16
[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.04-15.21.27:182][620]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Total job queries 586, among them cache hits 366 (62.46%)
[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 67 distinct outputs (37.22%)
[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05%
[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: ================================================
[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture samplers: 4/16
[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.04-15.21.28:739][707]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader: 122 instructions
[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions
[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture samplers: 4/16
[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.04-15.21.29:827][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.21.43:365][918]LogMaterialEditor: Saving and Compiling material platform_broken
[2024.07.04-15.21.45:922][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: BD2F1E6CFF3083CFF4304E9B4097327E82C59B56), compiling.
[2024.07.04-15.21.45:950][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: C225CA363042FA407B65AD20DDCF79BF79C8E83C), compiling.
[2024.07.04-15.21.45:975][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority
[2024.07.04-15.21.45:976][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority
[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6
[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5
[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4
[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.21.45:991][918]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
[2024.07.04-15.21.46:367][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.07.04-15.21.46:696][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true
[2024.07.04-15.21.46:702][918]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenF89FCE0143B12B78BFE26EB653921CB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset'
[2024.07.04-15.21.46:713][918]AssetCheck: New page: Asset Save: platform_broken
[2024.07.04-15.21.46:713][918]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken
[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader: 122 instructions
[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions
[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture samplers: 5/16
[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.04-15.21.46:715][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.04-15.21.53:525][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.21.53:545][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.07.04-15.21.53:599][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAB16F3F742F6155D853922BB995C356D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.21.53:614][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.21.53:715][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4C5597544642AA27126A92B85E8E4069.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.21.53:729][300]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.21.53:729][300]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.21.53:730][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.22.01:605][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.22.01:624][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.07.04-15.22.01:676][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map61FA33D6459441DE4814FB9EAEA0CFC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.22.01:691][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.22.01:794][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5669178F4724003EE8088DACE208A48A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.22.01:809][743]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.22.04:412][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206)
[2024.07.04-15.22.04:971][899]LogEditorViewport: Clicking Background
[2024.07.04-15.22.11:866][200]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken)
[2024.07.04-15.22.13:272][283]Cmd: DELETE
[2024.07.04-15.22.13:272][283]Cmd: ACTOR DELETE
[2024.07.04-15.22.13:282][283]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.04-15.22.13:308][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.07.04-15.22.13:310][283]LogEditorActor: Deleted 1 Actors (0.039 secs)
[2024.07.04-15.26.11:004][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.04-15.26.11:026][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.07.04-15.26.11:085][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB9D5905049029DA516DA308B8A63C2CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.04-15.26.11:099][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.04-15.26.11:200][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1C53AAD44A1EC0EBA2D6978A43132FC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.04-15.26.11:216][977]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.04-15.26.14:292][ 90]LogSlate: Window 'Message' being destroyed
[2024.07.04-15.26.14:306][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
/Game/Materials/Pillar.Pillar
(Selecting 'No' will cause all changes to be lost!)
[2024.07.04-15.26.14:564][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C3E08BB73A95DA84E2701197CADD854735FE274B), compiling.
[2024.07.04-15.26.14:595][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CFAF3D1F533637F11C17D105B22A6391287F46B4), compiling.
[2024.07.04-15.26.14:632][ 90]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority
[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6
[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5
[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4
[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority
[2024.07.04-15.26.14:643][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Total job queries 644, among them cache hits 412 (63.98%)
[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Tracking 196 distinct input hashes that result in 67 distinct outputs (34.18%)
[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05%
[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: ================================================
[2024.07.04-15.26.15:198][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2024.07.04-15.26.16:606][ 90]LogSlate: Window 'Message' being destroyed
[2024.07.04-15.26.16:617][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material?
/Game/Materials/gelaender.gelaender
(Selecting 'No' will cause all changes to be lost!)
[2024.07.04-15.26.16:859][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1E1B5484560ADF0A3559EB88FB3CC18880F064EC), compiling.
[2024.07.04-15.26.16:889][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4C1D7285D295343072B0F53FD8C2C26EA6B74C73), compiling.
[2024.07.04-15.26.16:908][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.07.04-15.26.17:056][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.04-15.26.17:080][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.07.04-15.26.18:106][ 90]LogSlate: Window 'Save Content' being destroyed
[2024.07.04-15.26.18:170][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Cyrstall_chunks" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset" SILENT=true
[2024.07.04-15.26.18:175][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_Cyrstall_chunksB6AF24E149608C4F408C3FA3F513638E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset'
[2024.07.04-15.26.18:203][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset" SILENT=true
[2024.07.04-15.26.18:209][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_PodestB4365B854A1DE6087A5476975063D960.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset'
[2024.07.04-15.26.18:236][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_wing_bone" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset" SILENT=true
[2024.07.04-15.26.18:243][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_wing_boneD0009A5346DF4F0838098BACFA99E6B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset'
[2024.07.04-15.26.18:278][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true
[2024.07.04-15.26.18:284][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderF9CE2AFC4BA94FC7005DF5BEF495C0BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset'
[2024.07.04-15.26.18:308][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true
[2024.07.04-15.26.18:313][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarBBA3A3CF43A7C83201BFAF9D2DA0C5E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset'
[2024.07.04-15.26.18:335][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset" SILENT=true
[2024.07.04-15.26.18:341][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken7CB25AB141144813A8C6518D733FDDBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset'
[2024.07.04-15.26.18:422][ 90]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.18:422][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-15.26.18:470][ 90]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.18:470][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-15.26.18:500][ 90]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.18:500][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.04-15.26.18:539][ 90]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.07.04-15.26.18:757][ 90]AssetCheck: New page: Asset Save: multiple assets
[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender
[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar
[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken.Plattform_broken
[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks
[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_wing_bone.Crystall_wing_bone
[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Podest.Crystall_Podest
[2024.07.04-15.26.18:760][ 91]Cmd: QUIT_EDITOR
[2024.07.04-15.26.18:760][ 91]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.07.04-15.26.18:766][ 91]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Audio Device unregistered from world 'Map'.
[2024.07.04-15.26.19:399][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.04-15.26.19:401][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.04-15.26.19:499][ 91]LogAudio: Display: Audio Device Manager Shutdown
[2024.07.04-15.26.19:500][ 91]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.04-15.26.19:509][ 91]LogExit: Preparing to exit.
[2024.07.04-15.26.19:551][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.07.04-15.26.20:116][ 91]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:117][ 91]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:119][ 91]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:120][ 91]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:122][ 91]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:123][ 91]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:125][ 91]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:237][ 91]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.07.04-15.26.20:251][ 91]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.04-15.26.20:251][ 91]LogExit: Editor shut down
[2024.07.04-15.26.20:253][ 91]LogExit: Transaction tracking system shut down
[2024.07.04-15.26.20:766][ 91]LogExit: Object subsystem successfully closed.
[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Total job queries 670, among them cache hits 438 (65.37%)
[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Tracking 202 distinct input hashes that result in 67 distinct outputs (33.17%)
[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05%
[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: ================================================
[2024.07.04-15.26.20:817][ 91]LogShaderCompilers: Display: Shaders left to compile 0
[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878)
[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876)
[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module Voice (874)
[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module TextureEditor (872)
[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OpenXRInput (848)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844)
[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842)
[2024.07.04-15.26.20:896][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorder (841)
[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838)
[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakesCore (836)
[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module PlanarCut (834)
[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832)
[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830)
[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMedia (818)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808)
[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (804)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (802)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (800)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module TextureAlignMode (798)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module BspMode (796)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module GeometryMode (794)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (784)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CharacterAI (782)
[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.07.04-15.26.22:684][ 91]MemoryProfiler: Shutdown
[2024.07.04-15.26.22:684][ 91]NetworkingProfiler: Shutdown
[2024.07.04-15.26.22:684][ 91]LoadingProfiler: Shutdown
[2024.07.04-15.26.22:686][ 91]TimingProfiler: Shutdown
[2024.07.04-15.26.22:689][ 91]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.07.04-15.26.22:691][ 91]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.07.04-15.26.22:693][ 91]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.07.04-15.26.22:698][ 91]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.07.04-15.26.22:702][ 91]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.07.04-15.26.22:734][ 91]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.07.04-15.26.22:736][ 91]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.07.04-15.26.22:739][ 91]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.07.04-15.26.22:745][ 91]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.07.04-15.26.22:762][ 91]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.07.04-15.26.22:778][ 91]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.07.04-15.26.22:952][ 91]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596)
[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594)
[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module CollectionManager (593)
[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590)
[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module Synthesis (588)
[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586)
[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584)
[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module OpenXREditor (582)
[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580)
[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module GooglePAD (578)
[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module EditableMesh (576)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (574)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (572)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCapture (570)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (569)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AssetTags (566)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CableComponent (564)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeSequencer (562)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeMovieScene (560)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AndroidPermission (554)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynth (544)
[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (542)
[2024.07.04-15.26.22:963][ 91]LogOpenImageDenoise: OIDN shutting down
[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequence (540)
[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (538)
[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module MeshConversion (536)
[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module DynamicMesh (534)
[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (532)
[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module GeometricObjects (530)
[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528)
[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module ImgMedia (526)
[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositing (524)
[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (522)
[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module PluginBrowser (520)
[2024.07.04-15.26.22:970][ 91]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518)
[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516)
[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (514)
[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module CurveEditorTools (512)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (510)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeys (508)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (506)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (505)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (502)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (500)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (498)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (496)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494)
[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosNiagara (492)
[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FractureEditor (490)
[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (489)
[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (486)
[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (484)
[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (482)
[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (480)
[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (478)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module BackChannel (476)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (474)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtils (472)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (470)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicImporter (468)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicLibrary (467)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCache (466)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (465)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (460)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454)
[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (452)
[2024.07.04-15.26.22:976][ 91]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450)
[2024.07.04-15.26.22:978][ 91]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448)
[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module PluginUtils (446)
[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module GitSourceControl (444)
[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module SourceControl (443)
[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (440)
[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438)
[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436)
[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434)
[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432)
[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430)
[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428)
[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426)
[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLink (424)
[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422)
[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SoundFields (410)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SignificanceManager (408)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392)
[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (390)
[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module Niagara (388)
[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module SignalProcessing (387)
[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditor (385)
[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module NiagaraCore (382)
[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380)
[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (378)
[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module UdpMessaging (376)
[2024.07.04-15.26.23:709][ 91]LogModuleManager: Shutting down and abandoning module TcpMessaging (374)
[2024.07.04-15.26.23:812][ 91]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (372)
[2024.07.04-15.26.23:814][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (370)
[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimation (368)
[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module DataValidation (366)
[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module ActorSequence (364)
[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (362)
[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (360)
[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (358)
[2024.07.04-15.26.23:816][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (356)
[2024.07.04-15.26.23:818][ 91]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (354)
[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (352)
[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (350)
[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (348)
[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapController (346)
[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (344)
[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAR (342)
[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340)
[2024.07.04-15.26.23:820][ 91]LogModuleManager: Shutting down and abandoning module LevelEditor (339)
[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338)
[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336)
[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module MainFrame (334)
[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module HotReload (333)
[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ToolMenus (329)
[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowser (327)
[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326)
[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module TreeMap (323)
[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module GameplayCameras (320)
[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318)
[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharing (316)
[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module Paper2D (310)
[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.07.04-15.26.23:849][ 91]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.07.04-15.26.23:861][ 91]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.07.04-15.26.23:867][ 91]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.07.04-15.26.23:868][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.07.04-15.26.23:878][ 91]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.07.04-15.26.23:891][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.07.04-15.26.23:895][ 91]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.07.04-15.26.23:924][ 91]LogHMD: Freeing OpenVRDLLHandle.
[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108)
[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRAR (106)
[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module AugmentedReality (105)
[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102)
[2024.07.04-15.26.23:925][ 91]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101)
[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98)
[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96)
[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94)
[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
[2024.07.04-15.26.23:927][ 91]LogModuleManager: Shutting down and abandoning module XMPP (83)
[2024.07.04-15.26.23:929][ 91]LogModuleManager: Shutting down and abandoning module WebSockets (82)
[2024.07.04-15.26.23:966][ 91]LogModuleManager: Shutting down and abandoning module HTTP (79)
[2024.07.04-15.26.23:966][ 91]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.07.04-15.26.23:966][ 91]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2195A622-41FB-E860-635B-E0BCDA45D4CE%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.07.04-15.26.23:966][ 91]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.07.04-15.26.23:980][ 91]LogModuleManager: Shutting down and abandoning module SSL (78)
[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (74)
[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraShader (72)
[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module WmfMedia (70)
[2024.07.04-15.26.23:985][ 91]LogModuleManager: Shutting down and abandoning module Media (69)
[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MediaInfo (68)
[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MLSDK (64)
[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (62)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module ChaosCloth (60)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module MagicLeap (56)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContent (54)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.07.04-15.26.23:995][ 91]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: Shutdown
[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: CleanupD3DDevice
[2024.07.04-15.26.24:031][ 91]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.07.04-15.26.24:063][ 91]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.07.04-15.26.24:066][ 91]LogExit: Exiting.
[2024.07.04-15.26.24:079][ 91]Log file closed, 07/04/24 17:26:24