Turrett Platzierung, Skalierung und anfang mit Gewehr-Schuss Skript
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@@ -26,19 +26,19 @@ MonoBehaviour:
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gameplayPrefab: {fileID: 2743134360449186016, guid: a2ef118a6f124d4429c56b3f72e9310d, type: 3}
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previewLayers:
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- sprite: {fileID: 0}
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offset: {x: 0, y: 0}
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scale: {x: 1, y: 1}
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offset: {x: 0, y: 0.3}
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scale: {x: 0.05, y: 0.05}
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rotation: 0
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rotateWithAim: 1
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- sprite: {fileID: -16298893, guid: e5b69ac5c61ad9b45bf96d69b7ab3b7a, type: 3}
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offset: {x: 0, y: 0}
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scale: {x: 1, y: 1}
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scale: {x: 0.04, y: 0.04}
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rotation: 0
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rotateWithAim: 0
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previewScale: 0
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rotateWithAim: 1
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previewScale: 1
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region: 0
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baseShape: 0
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baseRadius: 0.36
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baseRadius: 0.275
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baseSize: {x: 0.5, y: 0.5}
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placementRadius: 0.6
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allowPlayerRotation: 0
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