Gegnerpathing Logik

This commit is contained in:
2026-10-07 14:40:02 +02:00
parent 0a801ed82c
commit 583957d993
6 changed files with 1276 additions and 33 deletions
+1 -1
View File
@@ -46,7 +46,7 @@ public class EnemySpawner : MonoBehaviour
{
while (true)
{
float delay = Random.Range(
float delay = UnityEngine.Random.Range(
minSpawnDelay,
maxSpawnDelay
);