Angepasste Garage, verbessertes Icon Asset system, range der türme vorschau beim ziehen
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@@ -23,16 +23,25 @@ MonoBehaviour:
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description: "Knocker: Schaden 8 \xB7 0,7 Sch\xFCsse/s. Baufl\xE4che: Mauer. Werte
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vorl\xE4ufig."
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icon: {fileID: -16298893, guid: e5b69ac5c61ad9b45bf96d69b7ab3b7a, type: 3}
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previewSprite: {fileID: -16298893, guid: e5b69ac5c61ad9b45bf96d69b7ab3b7a, type: 3}
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baseSprite: {fileID: -16298893, guid: e5b69ac5c61ad9b45bf96d69b7ab3b7a, type: 3}
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basePrefab: {fileID: 2743134360449186016, guid: a2ef118a6f124d4429c56b3f72e9310d, type: 3}
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gameplayPrefab: {fileID: 0}
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gameplayPrefab: {fileID: 2743134360449186016, guid: a2ef118a6f124d4429c56b3f72e9310d, type: 3}
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previewLayers:
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- sprite: {fileID: 0}
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offset: {x: 0, y: 0}
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scale: {x: 1, y: 1}
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rotation: 0
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rotateWithAim: 1
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- sprite: {fileID: -16298893, guid: e5b69ac5c61ad9b45bf96d69b7ab3b7a, type: 3}
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offset: {x: 0, y: 0}
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scale: {x: 1, y: 1}
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rotation: 0
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rotateWithAim: 0
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previewScale: 0
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region: 0
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baseShape: 0
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baseRadius: 0.36
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baseSize: {x: 0.5, y: 0.5}
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placementRadius: 0.6
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allowPlayerRotation: 0
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allowPlayerRotation: 1
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blocksMovement: 0
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requirePathValidation: 0
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countsTowardWallLimit: 1
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@@ -51,6 +60,9 @@ MonoBehaviour:
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ammoPerSecond: 0
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continuousAttack: 0
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unlimitedRange: 0
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minimumRange: 0
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coverage: 0
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forwardAngleOffset: 90
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attackShape: 2
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targets: 2
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rotation: 1
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