Angepasste Garage, verbessertes Icon Asset system, range der türme vorschau beim ziehen
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@@ -17,6 +17,12 @@ namespace DepthsOfGreed.HandbookUI
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[Tooltip("Used for continuous weapons instead of damagePerHit / ammoPerShot.")]
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[Min(0)] public float continuousDamagePerSecond, ammoPerSecond;
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public bool continuousAttack, unlimitedRange;
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[Header("Angriffsbereich / Bauvorschau")]
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[Min(0)] public float minimumRange;
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[Tooltip("Automatic: fest gerichtete Kegel als Sektor, frei drehbare Waffen rundum.")]
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public AttackCoverage coverage = AttackCoverage.Automatic;
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[Tooltip("Vorwärtsrichtung relativ zur Turmrotation, Grad in der XY-Ebene (90 = oben).")]
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public float forwardAngleOffset = 90;
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public AttackShape attackShape;
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public TargetMode targets;
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public RotationMode rotation;
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