Angepasste Garage, verbessertes Icon Asset system, range der türme vorschau beim ziehen
This commit is contained in:
1 parent
5486444dde
commit
5af8655c97
59 files changed
+12079
-457
No files matched your search
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace DepthsOfGreed.HandbookUI
|
||||
{
|
||||
public enum GateDirection { North, East, South, West }
|
||||
public sealed class GateOverviewState
|
||||
{
|
||||
public GateDirection direction;
|
||||
public float health,maxHealth;
|
||||
public bool isOpen,underAttack;
|
||||
// Increase on every hit. It stays unchanged between snapshots.
|
||||
public long hitSequence;
|
||||
}
|
||||
public sealed class CombatOverviewState
|
||||
{
|
||||
public string floorName;
|
||||
public IReadOnlyList<GateOverviewState> gates=Array.Empty<GateOverviewState>();
|
||||
}
|
||||
public interface ICombatOverview
|
||||
{
|
||||
CombatOverviewState ReadCombatOverview();
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user