fileFormatVersion: 2 guid: 676f8688e066b7f4cb89ce6fb96ba19e TextureImporter: internalIDToNameTable: - first: 213: 2242005746050571066 second: Sniper_Rifle_0 - first: 213: 1641716447227915146 second: Sniper_Rifle_1 - first: 213: 5274701505265357300 second: Sniper_Rifle_2 - first: 213: 9193321958718413420 second: Sniper_Rifle_3 - first: 213: -181202368011185146 second: Sniper_Rifle_4 - first: 213: -8116911750758596549 second: Sniper_Rifle_5 - first: 213: -1476921301682625670 second: Sniper_Rifle_6 - first: 213: 7228629136074043024 second: Sniper_Rifle_7 - first: 213: 5395581299351327368 second: Sniper_Rifle_8 - first: 213: -1138878057289654984 second: Sniper_Rifle_9 - first: 213: -3206417418164801206 second: Sniper_Rifle_10 externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 flipGreenChannel: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 ignoreMipmapLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: 0 aniso: 1 mipBias: 0 wrapU: 1 wrapV: 1 wrapW: 1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 swizzle: 50462976 cookieLightType: 0 platformSettings: - serializedVersion: 4 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: - serializedVersion: 2 name: Sniper_Rifle_0 rect: serializedVersion: 2 x: 100 y: 2496 width: 1679 height: 430 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: a3b9abde8543d1f10800000000000000 internalID: 2242005746050571066 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_1 rect: serializedVersion: 2 x: 1257 y: 490 width: 437 height: 1633 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: a8bafea196c88c610800000000000000 internalID: 1641716447227915146 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_2 rect: serializedVersion: 2 x: 1896 y: 1400 width: 285 height: 227 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 4f15f8d8211833940800000000000000 internalID: 5274701505265357300 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_3 rect: serializedVersion: 2 x: 2005 y: 1619 width: 7 height: 9 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: c6a9537fc9d359f70800000000000000 internalID: 9193321958718413420 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_4 rect: serializedVersion: 2 x: 2444 y: 1292 width: 90 height: 331 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 604db36086d3c7df0800000000000000 internalID: -181202368011185146 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_5 rect: serializedVersion: 2 x: 1892 y: 1588 width: 11 height: 10 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: b3007d694cfea5f80800000000000000 internalID: -8116911750758596549 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_6 rect: serializedVersion: 2 x: 1830 y: 1522 width: 53 height: 24 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: a73eff3b6ebe08be0800000000000000 internalID: -1476921301682625670 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_7 rect: serializedVersion: 2 x: 1853 y: 1468 width: 14 height: 10 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 09e6bbc76ef315460800000000000000 internalID: 7228629136074043024 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_8 rect: serializedVersion: 2 x: 1865 y: 1459 width: 36 height: 32 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 8829390da94f0ea40800000000000000 internalID: 5395581299351327368 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_9 rect: serializedVersion: 2 x: 1891 y: 1449 width: 11 height: 10 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 83d53c0e074e130f0800000000000000 internalID: -1138878057289654984 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Sniper_Rifle_10 rect: serializedVersion: 2 x: 1119 y: 1303 width: 11 height: 9 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} customData: outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: a4179a4b8548083d0800000000000000 internalID: -3206417418164801206 vertices: [] indices: edges: [] weights: [] outline: [] customData: physicsShape: [] bones: [] spriteID: internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spriteCustomMetadata: entries: [] nameFileIdTable: Sniper_Rifle_0: 2242005746050571066 Sniper_Rifle_1: 1641716447227915146 Sniper_Rifle_10: -3206417418164801206 Sniper_Rifle_2: 5274701505265357300 Sniper_Rifle_3: 9193321958718413420 Sniper_Rifle_4: -181202368011185146 Sniper_Rifle_5: -8116911750758596549 Sniper_Rifle_6: -1476921301682625670 Sniper_Rifle_7: 7228629136074043024 Sniper_Rifle_8: 5395581299351327368 Sniper_Rifle_9: -1138878057289654984 mipmapLimitGroupName: pSDRemoveMatte: 0 userData: assetBundleName: assetBundleVariant: