%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d97d07f7d8008a1438cb14fe4a1b425a, type: 3} m_Name: enemy_1 m_EditorClassIdentifier: Assembly-CSharp::DepthsOfGreed.HandbookUI.HandbookEnemyEntry id: enemy_1 displayName: Zwerg icon: {fileID: 0} gameplayPrefab: {fileID: 0} description: "Erscheint in Gruppen von 3\u201310." maxHealth: 25 damage: 3 speed: 1 attacksPerSecond: 1 spawnWeight: 3 dropRange: {x: 1, y: 2} spawnGroup: {x: 3, y: 10} trait: 1 invulnerableSeconds: 0 vulnerableSeconds: 0 corpseHeal: 0 corpseBuffMultiplier: 1 energyChargeThreshold: 0 explosionRadius: 0 provisional: 1 sourceBalanceScore: -4 designNotes: "Vorl\xE4ufige numerische Werte aus qualitativen Tabellenbewertungen. Dropbereiche und Gruppen/Unverwundbarkeitszeiten stammen aus Screenshot. Explosion muss Team kl\xE4ren."