Highscores einfügen & Score im Spiel
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@ -484,6 +484,7 @@ public class HappyBirdMain extends Application {
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highscoreLabel.setVisible(false);
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highscoreLabel.setVisible(false);
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currentScoreLabel.setVisible(false);
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currentScoreLabel.setVisible(false);
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soundLabel.setVisible(false);
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soundLabel.setVisible(false);
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highscoreMenuLabel.setVisible(false);
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/*Click-Events*/
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/*Click-Events*/
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startGameButton.setOnAction(event -> startGameButtonClick());
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startGameButton.setOnAction(event -> startGameButtonClick());
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@ -626,14 +627,11 @@ public class HappyBirdMain extends Application {
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settingsButton.setVisible(true);
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settingsButton.setVisible(true);
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menuButton.setVisible(false);
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menuButton.setVisible(false);
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startGameButton.setVisible(false);
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startGameButton.setVisible(false);
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<<<<<<< HEAD
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highscoreMenuLabel.setVisible(false);
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highscoreMenuLabel.setVisible(false);
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=======
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background1.setVisible(false);
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background1.setVisible(false);
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background2.setVisible(false);
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background2.setVisible(false);
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>>>>>>> 7f359cb01fb2872353dbcf5aa715e11820a54013
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/*soundSlider ausblenden*/
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/*soundSlider ausblenden*/
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soundSlider.setVisible(false);
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soundSlider.setVisible(false);
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