Endscreen wahrscheinlich fertig - aber noch keine Einbindung
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@ -23,6 +23,7 @@ public class HappyBirdMain extends Application {
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/*Panes erstellen und zuweisen*/
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private final Pane pane = new Pane();
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private final Pane pause = new Pane();
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private final Pane endScreen = new Pane();
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/*Scene erstellen und zuweisen*/
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private final Scene scene = new Scene(pane, 800, 700);
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@ -38,6 +39,9 @@ public class HappyBirdMain extends Application {
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private final Label soundLabelPause = new Label("SOUND");
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private final Label highscoreMenuLabel = new Label();
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private final Label currentScoreEndscreenLabel = new Label("YOUR SCORE: ");
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private final Label endScreenHeadline = new Label("GAME OVER");
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/*Labels in Arrays speichern*/
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private final Label[] labels = {nameLabel, acronymLabel, soundLabel, currentScoreLabel, highscoreLabel, highscoreMenuLabel};
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private final Label[] headlineLabels = {headline};
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@ -45,7 +49,7 @@ public class HappyBirdMain extends Application {
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/*Buttons erstellen und zuweisen*/
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private final Button startButton = new Button("START");
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private final Button highscoresButton = new Button("HIGHSCORES");
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private final Button personalHighscoresButton = new Button ("YOUR HIGHSCORES");
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private final Button settingsButton = new Button("EINSTELLUNGEN");
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private final Button startGameButton = new Button("SPIEL STARTEN");
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private final Button menuButton = new Button("ZURÜCK");
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@ -57,10 +61,15 @@ public class HappyBirdMain extends Application {
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private final Button background1 = new Button();
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private final Button background2 = new Button();
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private final Button backMenuButton = new Button();
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private final Button restartGameButton = new Button();
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private final Button personalHighscoresButton = new Button ("YOUR SCORES");
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/*Buttons in Arrays speichern*/
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private final Button[] buttons = {startButton, highscoresButton, personalHighscoresButton, settingsButton, startGameButton, menuButton, pauseButton, continueButton, settingsButtonPause, menuButtonPause, backButtonPause};
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private final Button[] buttons = {startButton, highscoresButton, settingsButton, startGameButton, menuButton, pauseButton, continueButton, settingsButtonPause, menuButtonPause, backButtonPause, backMenuButton, restartGameButton, personalHighscoresButton};
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private final Button[] pauseButtons = {continueButton, settingsButtonPause, menuButtonPause, backButtonPause};
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private final Button[] backgroundButtons = {background1, background2};
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private final Button[] endscreenButtons = {backMenuButton, restartGameButton, personalHighscoresButton};
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/*Textfelder erstellen und zuweisen*/
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private final TextField name = new TextField();
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@ -457,6 +466,9 @@ public class HappyBirdMain extends Application {
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"-fx-alignment: center;");
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}
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/***
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* Hauptmenü wird ausgeblendet, Nameneingabe folgt
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*/
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@ -935,11 +947,72 @@ public class HappyBirdMain extends Application {
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return true;
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}
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/***
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* formatiert den End-Screen
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*/
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public void endScreenFormating() {
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/*Endscreen-Pane formatieren*/
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endScreen.setPrefSize(400, 500);
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pause.setLayoutX(200);
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pause.setLayoutY(100);
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pause.setStyle("-fx-background-color: #DED894; " +
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"-fx-border-width: 5px;" +
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"-fx-border-color: #543847;" +
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"-fx-border-radius: 15px;" +
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"-fx-background-radius: 20px;");
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endScreenHeadline.setPrefSize(300,50);
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endScreenHeadline.setLayoutX(50);
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endScreenHeadline.setLayoutY(10);
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endScreenHeadline.setStyle("-fx-background-color: #DED894; " +
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"-fx-text-fill: #000000; " +
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"-fx-font-size: 35px; " +
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"-fx-font-weight: bold;" +
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"-fx-alignment: center;");
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currentScoreEndscreenLabel.setPrefSize(250,50);
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currentScoreEndscreenLabel.setLayoutX(75);
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currentScoreEndscreenLabel.setLayoutY(100);
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currentScoreEndscreenLabel.setStyle("-fx-background-color: #DED894; " +
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"-fx-text-fill: #000000; " +
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"-fx-font-size: 35px; " +
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"-fx-font-weight: bold;" +
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"-fx-alignment: center;");
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}
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public void generateEndScreen() {
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endScreenFormating();
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/*Name und Highscores ausblenden, Pause-Button ausblenden*/
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nameLabel.setVisible(false);
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highscoreLabel.setVisible(false);
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pauseButton.setVisible(false);
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currentScoreLabel.setVisible(false);
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/**/
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endScreen.setVisible(true);
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endScreen.getChildren().add(currentScoreEndscreenLabel);
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currentScoreEndscreenLabel.setVisible(true);
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endScreen.getChildren().add(endScreenHeadline);
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endScreenHeadline.setVisible(true);
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/* Buttons einfügen */
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int yPosition = 200;
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for (Button button : endscreenButtons) {
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button.setLayoutX(100);
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button.setLayoutY(yPosition);
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yPosition += 100;
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endScreen.getChildren().add(button);
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button.setVisible(true);
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}
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pane.getChildren().add(endScreen);
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/* Click-Events für die Buttons */
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backMenuButton.setOnAction(event -> backMenuButtonClick());
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personalHighscoresButton.setOnAction(event -> personalHighscoresButtonClick());
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restartGameButton.setOnAction(event -> restartGameButtonClick());
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//AB HIER MÜLL
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/*Überschrift einblenden - Text auf Game Over setzen */
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headline.setVisible(true);
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@ -951,5 +1024,22 @@ public class HappyBirdMain extends Application {
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menuButton.setVisible(true);
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/*Button für persönliche Highscores einblenden und positionieren*/
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personalHighscoresButton.setVisible(true);
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//personalHighscoresButton.setLayoutX();
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//personalHighscoresButton.setLayoutY();
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}
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private void restartGameButtonClick() {
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pane.getChildren().remove(endScreen);
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startGameButtonClick();
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}
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private void personalHighscoresButtonClick() {
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}
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private void backMenuButtonClick() {
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pane.getChildren().remove(endScreen);
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generateMenueScene();
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}
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}
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