button
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@ -36,7 +36,7 @@ public class Board extends JPanel
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protected void paintComponent(Graphics g) {
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protected void paintComponent(Graphics g) {
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super.paintComponent(g);
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super.paintComponent(g);
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g.fillRect(0, 0, getWidth(), getHeight());
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g.fillRect(0, 0, getWidth(), getHeight());
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g.setColor(Color.DARK_GRAY);
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g.setColor(Color.lightGray);
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//shape mit 2-Forschleife
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//shape mit 2-Forschleife
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for(int row=0;row< shape.length;row++){
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for(int row=0;row< shape.length;row++){
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@ -10,19 +10,26 @@ public class GameGui {
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public GameGui(){
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public GameGui(){
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JPanel panel = new JPanel();
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JPanel panel = new JPanel();
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panel.setBorder(BorderFactory.createMatteBorder(450, 10, 20, 10,Color.black));
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panel.setBorder(BorderFactory.createMatteBorder(400, 10, 20, 10,Color.black));
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//Label
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JLabel label = new JLabel(" Ihr Name:");
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panel.add(label);
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//Textfeld
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JTextField tfName = new JTextField("Bitte Name eingeben");
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tfName.setForeground(Color.white);
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// Hintergrundfarbe wird gesetzt
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tfName.setBackground(Color.GRAY);
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// Textfeld wird unserem Panel hinzugefügt
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panel.add(tfName);
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JLabel label = new JLabel("Name: ",JLabel.LEFT);
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//Button
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label.setBounds(100,100,50,30);
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JButton button1 = new JButton("Start");
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JButton button1 = new JButton("Start");
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button1.setPreferredSize( new Dimension(150,150));
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button1.setPreferredSize( new Dimension(150,150));
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JButton button2 = new JButton("Pause");
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JButton button2 = new JButton("Pause");
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JButton button3 = new JButton("Score");
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JButton button3 = new JButton("Score");
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panel.setLayout(new GridLayout(0,1));
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panel.setLayout(new GridLayout(0,1));
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panel.setBackground(Color.gray);
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panel.setBackground(Color.LIGHT_GRAY);
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panel.add(label);
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panel.add(button1);
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panel.add(button1);
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panel.add(button2);
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panel.add(button2);
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panel.add(button3);
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panel.add(button3);
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