butto width
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@ -13,8 +13,6 @@ public class Board extends JPanel
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public static final int BOARD_HEIGHT=20;
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public static final int BOARD_HEIGHT=20;
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public static final int BLOCK_SIZE=30;
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public static final int BLOCK_SIZE=30;
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public static final int BOARDRIGHT_WIDTH=15;
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public static final int BOARDRIGHT_HEIGHT=5;
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private Timer loop;
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private Timer loop;
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private Color[][] board = new Color[BOARD_WIDTH][BOARD_HEIGHT];
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private Color[][] board = new Color[BOARD_WIDTH][BOARD_HEIGHT];
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private Color[] [] shape ={
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private Color[] [] shape ={
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@ -2,26 +2,30 @@ package Tetris;
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import javax.swing.*;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.*;
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public class GameGui {
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public class GameGui {
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public static final int width= 500, height =650;
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public static final int width= 500, height =650;
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private Board board;
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private Board board;
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private Board board2;
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private JFrame frame;
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private JFrame frame;
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public GameGui(){
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public GameGui(){
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frame = new JFrame("Tetris");
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JPanel panel = new JPanel();
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JPanel panel = new JPanel();
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panel.setBorder(BorderFactory.createMatteBorder(450, 50, 50, 50,Color.black));
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panel.setBorder(BorderFactory.createMatteBorder(450, 10, 20, 10,Color.black));
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JButton button1 = new JButton("Start");
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JButton button2 = new JButton("Pause");
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JLabel label = new JLabel("Name: ",JLabel.LEFT);
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label.setBounds(100,100,50,30);
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JButton button1 = new JButton("Start");
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button1.setPreferredSize( new Dimension(150,150));
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JButton button2 = new JButton("Pause");
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JButton button3 = new JButton("Score");
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panel.setLayout(new GridLayout(0,1));
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panel.setLayout(new GridLayout(0,1));
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panel.setBackground(Color.DARK_GRAY);
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panel.setBackground(Color.gray);
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panel.add(label);
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panel.add(button1);
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panel.add(button1);
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panel.add(button2);
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panel.add(button2);
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panel.add(button3);
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/*
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/*
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window.add(panel, BorderLayout.EAST);
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window.add(panel, BorderLayout.EAST);
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frame.add(window,BorderLayout.WEST);
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frame.add(window,BorderLayout.WEST);
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@ -33,7 +37,7 @@ public class GameGui {
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board = new Board();
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board = new Board();
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window.add(board);
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window.add(board);
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*/
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*/
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frame = new JFrame("Tetris");
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frame.add(panel,BorderLayout.EAST);
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frame.add(panel,BorderLayout.EAST);
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frame.setSize(width,height);
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frame.setSize(width,height);
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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@ -41,8 +45,6 @@ public class GameGui {
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frame.setVisible(true);
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frame.setVisible(true);
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board = new Board();
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board = new Board();
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frame.add(board,BorderLayout.CENTER);
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frame.add(board,BorderLayout.CENTER);
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board2 = new Board();
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frame.add(board2,BorderLayout.EAST);
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}
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}
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public static void main(String [] args)
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public static void main(String [] args)
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{
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{
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