ProjektGlueckspiel/WpfApp1/MainWindow.xaml.cs
2025-06-18 03:42:56 +02:00

141 lines
3.7 KiB
C#

using System.Media;
using System.Reflection.Emit;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfApp1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
int[] ZufallsZahlen = new int[6];
private List<int> selectedNummbers = new List<int>();
int meinGeld = 100;
public MainWindow()
{
InitializeComponent();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
Zufallszahlen();
InLabels();
int treffer = 0;
foreach (int num in selectedNummbers)
{
for (int i = 0; i < ZufallsZahlen.Length; i++)
{
if (num == ZufallsZahlen[i])
{
treffer++;
break;
}
}
}
MessageBox.Show($"Du hast {treffer} Treffer!");
switch (treffer)
{
case 1:
Kontostand.Content = "Gwinn: 1$";
break;
case 2:
Kontostand.Content = "Gwinn: 10$";
break;
case 3:
Kontostand.Content = " Gwinn: 100$";
break;
case 4:
Kontostand.Content = "Gwinn: 1000$";
break;
case 5:
Kontostand.Content = "Gwinn: 10000$";
break;
case 6:
Kontostand.Content = "Gwinn: 1000.000$";
break;
default:
Kontostand.Content = "0$";
break;
}
}
private void NumberButton_Click(object sender, RoutedEventArgs e)
{
Button clickbutton = sender as Button;
int number = int.Parse(clickbutton.Content.ToString());
if (selectedNummbers.Contains(number))
{
selectedNummbers.Remove(number);
clickbutton.Background = Brushes.LightGray;
}
else
{
if (selectedNummbers.Count < 6)
{
selectedNummbers.Add(number);
clickbutton.Background = Brushes.Red;
}
else
{
SystemSounds.Exclamation.Play();
MessageBox.Show("⚠️ Maximal 6 Zahlen erlaubt!");
}
}
}
private void Zufallszahlen()
{
Random random = new Random();
int index = 0;
while (index < 6)
{
int zahl = random.Next(1, 50);
if (ZufallsZahlen.Contains(zahl))
{
}
else
{
ZufallsZahlen[index] = zahl;
index++;
}
}
}
private void InLabels()
{
Label0.Content = ZufallsZahlen[0].ToString();
Label1.Content = ZufallsZahlen[1].ToString();
Label2.Content = ZufallsZahlen[2].ToString();
Label3.Content = ZufallsZahlen[3].ToString();
Label4.Content = ZufallsZahlen[4].ToString();
Label5.Content = ZufallsZahlen[5].ToString();
}
}
}