Import 2D Level

This commit is contained in:
2026-04-30 00:53:30 +02:00
parent c67979c7cf
commit 5797038baf
479 changed files with 430785 additions and 0 deletions
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using Platformer.Core;
using Platformer.Mechanics;
using Platformer.Model;
namespace Platformer.Gameplay
{
/// <summary>
/// This event is triggered when the player character enters a trigger with a VictoryZone component.
/// </summary>
/// <typeparam name="PlayerEnteredVictoryZone"></typeparam>
public class PlayerEnteredVictoryZone : Simulation.Event<PlayerEnteredVictoryZone>
{
public VictoryZone victoryZone;
PlatformerModel model = Simulation.GetModel<PlatformerModel>();
public override void Execute()
{
model.player.animator.SetTrigger("victory");
model.player.controlEnabled = false;
}
}
}