Import 2D Level

This commit is contained in:
2026-04-30 00:53:30 +02:00
parent c67979c7cf
commit 5797038baf
479 changed files with 430785 additions and 0 deletions
+19
View File
@@ -0,0 +1,19 @@
using Platformer.Core;
using Platformer.Mechanics;
namespace Platformer.Gameplay
{
/// <summary>
/// Fired when the Jump Input is deactivated by the user, cancelling the upward velocity of the jump.
/// </summary>
/// <typeparam name="PlayerStopJump"></typeparam>
public class PlayerStopJump : Simulation.Event<PlayerStopJump>
{
public PlayerController player;
public override void Execute()
{
}
}
}