From d29fd71cc441bfe559e75ed0621ac3416be6bfab Mon Sep 17 00:00:00 2001 From: doz_neuhaus Date: Sun, 24 Aug 2025 22:57:58 +0200 Subject: [PATCH] =?UTF-8?q?Vorbereitung=20f=C3=BCr=20Animationen?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/{ => Scripts}/GameManager.cs | 0 Assets/{ => Scripts}/GameManager.cs.meta | 0 Assets/Scripts/PlayerMovement.cs | 6 ++++++ Assets/{ => Scripts}/TextNote.cs | 0 Assets/{ => Scripts}/TextNote.cs.meta | 0 Assets/ToDo.cs | 10 ++++++---- 6 files changed, 12 insertions(+), 4 deletions(-) rename Assets/{ => Scripts}/GameManager.cs (100%) rename Assets/{ => Scripts}/GameManager.cs.meta (100%) rename Assets/{ => Scripts}/TextNote.cs (100%) rename Assets/{ => Scripts}/TextNote.cs.meta (100%) diff --git a/Assets/GameManager.cs b/Assets/Scripts/GameManager.cs similarity index 100% rename from Assets/GameManager.cs rename to Assets/Scripts/GameManager.cs diff --git a/Assets/GameManager.cs.meta b/Assets/Scripts/GameManager.cs.meta similarity index 100% rename from Assets/GameManager.cs.meta rename to Assets/Scripts/GameManager.cs.meta diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs index f7ea907..61d0bf0 100644 --- a/Assets/Scripts/PlayerMovement.cs +++ b/Assets/Scripts/PlayerMovement.cs @@ -17,6 +17,12 @@ public class PlayerMovement : MonoBehaviour [SerializeField] private float maxSpeed; + public bool isJumping; + public bool isDoubleJumping; + public bool isDashing; + public bool isSliding; + public bool isWalking; + public bool isGrounded; public bool shallJump; diff --git a/Assets/TextNote.cs b/Assets/Scripts/TextNote.cs similarity index 100% rename from Assets/TextNote.cs rename to Assets/Scripts/TextNote.cs diff --git a/Assets/TextNote.cs.meta b/Assets/Scripts/TextNote.cs.meta similarity index 100% rename from Assets/TextNote.cs.meta rename to Assets/Scripts/TextNote.cs.meta diff --git a/Assets/ToDo.cs b/Assets/ToDo.cs index ab0d851..21f1142 100644 --- a/Assets/ToDo.cs +++ b/Assets/ToDo.cs @@ -1,11 +1,13 @@ using UnityEngine; /// -/// Character -/// Level +/// Animation /// Background +/// Dash +/// Walljump +/// Doublejump +/// In-Flight Control bool +/// Levelelement /// Camera -/// Text/Dialog -/// Screens /// public class ToDo : MonoBehaviour {