12 lines
1.1 KiB
Plaintext

VLC plugins in C# are components that extend the functionality of the VLC media framework when integrated into a C#
application. These plugins enable developers to access additional codecs, filters, and input/output modules to handle
various media formats and processing tasks.
To use VLC plugins in C#, the application must first initialize the VLC core library with the appropriate configuration
options that specify the plugin path. This initialization ensures that the VLC engine can locate and load the necessary
plugins at runtime. The initialization process typically involves setting up the VLC instance with configuration
parameters and plugin directories before creating media players or other related objects.
Proper initialization is critical because it establishes the environment where VLC plugins can operate, enabling
seamless playback, streaming, or media manipulation within the C# application. After initialization, developers interact
with VLC objects to control media playback, apply filters, or utilize additional features provided by the loaded plugins.