Lost_in_the_Nyadows/Assets/Scripts/CameraController.cs

18 lines
380 B
C#

using UnityEngine;
public class CameraController : MonoBehaviour
{
public GameObject player;
void Start()
{
}
private void Update()
{
transform.position = new Vector3(player.transform.position.x,
player.transform.position.y,
player.transform.position.z);
}
}