24 lines
405 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DestroyScanner : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerExit2D(Collider2D collision)
{
Destroy(collision.gameObject);
}
}