Änderungen am 17.03.2025 aus der Schule getroffen.
This commit is contained in:
parent
7ab25e1ae9
commit
0698d6020e
@ -10,7 +10,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 6530457814582240327}
|
||||
m_Layer: 0
|
||||
m_Name: PlatfEndPosition (1)
|
||||
m_Name: PlatfEndPosition
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: -5397416234189338067, guid: 0000000000000000d000000000000000, type: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@ -41,7 +41,9 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 125308035280796441}
|
||||
- component: {fileID: 2907532592616255484}
|
||||
- component: {fileID: 3504860314535058711}
|
||||
- component: {fileID: 1396437647833806050}
|
||||
- component: {fileID: 6883983879823138768}
|
||||
m_Layer: 8
|
||||
m_Name: Ground-1
|
||||
m_TagString: Ground
|
||||
@ -58,7 +60,7 @@ Transform:
|
||||
m_GameObject: {fileID: 7393099111313939161}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 20.5, y: -0.5, z: 0}
|
||||
m_LocalPosition: {x: 20.5, y: -4.15, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
@ -116,6 +118,33 @@ SpriteRenderer:
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!50 &3504860314535058711
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7393099111313939161}
|
||||
m_BodyType: 1
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 0
|
||||
--- !u!61 &1396437647833806050
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -161,6 +190,20 @@ BoxCollider2D:
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 5.05, y: 0.9}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &6883983879823138768
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7393099111313939161}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cd6ee5b0f1fa5844b8e9c942d62e9028, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
speed: 1
|
||||
acceleration: 0.2
|
||||
--- !u!1 &9043798579608715691
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -201,7 +201,9 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 75591475}
|
||||
- component: {fileID: 75591478}
|
||||
- component: {fileID: 75591480}
|
||||
- component: {fileID: 75591477}
|
||||
- component: {fileID: 75591479}
|
||||
m_Layer: 8
|
||||
m_Name: Ground-0
|
||||
m_TagString: Ground
|
||||
@ -321,6 +323,137 @@ SpriteRenderer:
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!114 &75591479
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 75591474}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cd6ee5b0f1fa5844b8e9c942d62e9028, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
speed: 1
|
||||
acceleration: 0.2
|
||||
--- !u!50 &75591480
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 75591474}
|
||||
m_BodyType: 1
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 0
|
||||
--- !u!1 &334590554
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 334590557}
|
||||
- component: {fileID: 334590556}
|
||||
- component: {fileID: 334590555}
|
||||
m_Layer: 0
|
||||
m_Name: DestroyScanner
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 7148428337604731935, guid: 0000000000000000d000000000000000, type: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &334590555
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 334590554}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2e386a9af92c72140910ee7319eae6a8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!61 &334590556
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 334590554}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ForceSendLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ForceReceiveLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ContactCaptureLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 1
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 11}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!4 &334590557
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 334590554}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -5, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &564379867
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -365,10 +498,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 2a58f8ab6811b9942b34b7598fe7d37f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
platformStart: {fileID: 2025757104}
|
||||
platformList:
|
||||
- {fileID: 7652078137904284070}
|
||||
player: {fileID: 1599905695}
|
||||
--- !u!1 &599090430
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -510,6 +639,97 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &812477033
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 812477036}
|
||||
- component: {fileID: 812477035}
|
||||
- component: {fileID: 812477034}
|
||||
m_Layer: 0
|
||||
m_Name: SpawnScanner
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &812477034
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 812477033}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: abc71bc493ba9934db2ea213b5133ba0, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
platform: {fileID: 9043798579608715691, guid: 5af64511161f524498b4db27d67cfca8, type: 3}
|
||||
--- !u!61 &812477035
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 812477033}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ForceSendLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ForceReceiveLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ContactCaptureLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 1
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 10, y: 7}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!4 &812477036
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 812477033}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 12, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &909904974
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -629,7 +849,7 @@ SpriteRenderer:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -3
|
||||
m_SortingOrder: -1
|
||||
m_Sprite: {fileID: 21300000, guid: 404199c1654ec164f8c7ca0da3040e1e, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
@ -773,7 +993,7 @@ SpriteRenderer:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -3
|
||||
m_SortingOrder: -2
|
||||
m_Sprite: {fileID: 21300000, guid: 6142a8a4e7dc69a40a725dbfcbda504d, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
@ -1354,8 +1574,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: aec587ad29831fa4086120cb404dce39, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
speed: 1.5
|
||||
acceleration: 0.1
|
||||
jumpPower: 5
|
||||
--- !u!1 &1656243818
|
||||
GameObject:
|
||||
@ -1772,10 +1990,6 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3993355263451668087, guid: 5af64511161f524498b4db27d67cfca8, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PlatfEndPosition
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9043798579608715691, guid: 5af64511161f524498b4db27d67cfca8, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PlatfLevel-1
|
||||
@ -1785,11 +1999,6 @@ PrefabInstance:
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 5af64511161f524498b4db27d67cfca8, type: 3}
|
||||
--- !u!4 &7652078137904284070 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 3865044956813001410, guid: 5af64511161f524498b4db27d67cfca8, type: 3}
|
||||
m_PrefabInstance: {fileID: 2321893803288505762}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1801,3 +2010,5 @@ SceneRoots:
|
||||
- {fileID: 1781046106}
|
||||
- {fileID: 2096149586}
|
||||
- {fileID: 599090434}
|
||||
- {fileID: 334590557}
|
||||
- {fileID: 812477036}
|
||||
|
@ -222,7 +222,7 @@ SpriteRenderer:
|
||||
m_Size: {x: 32, y: 10.8125}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_WasSpriteAssigned: 0
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &194007997
|
||||
@ -786,81 +786,6 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 839049245}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1001477184
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1001477185}
|
||||
- component: {fileID: 1001477187}
|
||||
- component: {fileID: 1001477186}
|
||||
m_Layer: 5
|
||||
m_Name: ImgButtonQuit
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1001477185
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1001477184}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 8, y: 8, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1370500322}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 66, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 40}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1001477186
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1001477184}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 600275ea2399ab443989a8fae8bcdeea, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1001477187
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1001477184}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1084805314
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -945,81 +870,6 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 28434586}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1184203303
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1184203304}
|
||||
- component: {fileID: 1184203306}
|
||||
- component: {fileID: 1184203305}
|
||||
m_Layer: 5
|
||||
m_Name: ImgButtonPlay
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1184203304
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1184203303}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 8, y: 8, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2008538594}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 66, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 40}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1184203305
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1184203303}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 600275ea2399ab443989a8fae8bcdeea, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1184203306
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1184203303}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1370500321
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1051,14 +901,13 @@ RectTransform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1001477185}
|
||||
- {fileID: 1877623619}
|
||||
m_Father: {fileID: 1924043230}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -254}
|
||||
m_SizeDelta: {x: 160, y: 30}
|
||||
m_SizeDelta: {x: 630, y: 153}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1370500323
|
||||
MonoBehaviour:
|
||||
@ -1103,7 +952,19 @@ MonoBehaviour:
|
||||
m_TargetGraphic: {fileID: 1370500324}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 1924043231}
|
||||
m_TargetAssemblyTypeName: MenuScript, Assembly-CSharp
|
||||
m_MethodName: Quit
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!114 &1370500324
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1124,8 +985,8 @@ MonoBehaviour:
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_Sprite: {fileID: 21300000, guid: e5bfc99b704110645a91f000781bee76, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
@ -1326,10 +1187,10 @@ RectTransform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1370500322}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -0, y: -19}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -76.5}
|
||||
m_SizeDelta: {x: 630, y: 153}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1877623620
|
||||
MonoBehaviour:
|
||||
@ -1440,6 +1301,7 @@ GameObject:
|
||||
- component: {fileID: 1924043229}
|
||||
- component: {fileID: 1924043228}
|
||||
- component: {fileID: 1924043227}
|
||||
- component: {fileID: 1924043231}
|
||||
m_Layer: 5
|
||||
m_Name: UI-Canvas
|
||||
m_TagString: Untagged
|
||||
@ -1535,6 +1397,19 @@ RectTransform:
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!114 &1924043231
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1924043226}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 74e31f827dc1ef847b31ffe90a0e3554, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
TimeText: {fileID: 0}
|
||||
--- !u!1 &2008538593
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1564,16 +1439,15 @@ RectTransform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
- {fileID: 1184203304}
|
||||
- {fileID: 2069380702}
|
||||
m_Father: {fileID: 1924043230}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -93.000015}
|
||||
m_SizeDelta: {x: 160, y: 30}
|
||||
m_SizeDelta: {x: 630, y: 153}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2008538595
|
||||
MonoBehaviour:
|
||||
@ -1618,7 +1492,19 @@ MonoBehaviour:
|
||||
m_TargetGraphic: {fileID: 2008538596}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 1924043231}
|
||||
m_TargetAssemblyTypeName: MenuScript, Assembly-CSharp
|
||||
m_MethodName: ChangeScene
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!114 &2008538596
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1639,8 +1525,8 @@ MonoBehaviour:
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_Sprite: {fileID: 21300000, guid: e5bfc99b704110645a91f000781bee76, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
@ -1689,10 +1575,10 @@ RectTransform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2008538594}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -0, y: -19}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -76.5}
|
||||
m_SizeDelta: {x: 630, y: 153}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2069380703
|
||||
MonoBehaviour:
|
||||
|
23
Assets/Scripts/GameScene/DestroyScanner.cs
Normal file
23
Assets/Scripts/GameScene/DestroyScanner.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class DestroyScanner : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void OnTriggerExit2D(Collider2D collision)
|
||||
{
|
||||
Destroy(collision.gameObject);
|
||||
}
|
||||
}
|
11
Assets/Scripts/GameScene/DestroyScanner.cs.meta
Normal file
11
Assets/Scripts/GameScene/DestroyScanner.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2e386a9af92c72140910ee7319eae6a8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
23
Assets/Scripts/GameScene/OffScreenDestroyPlatform.cs
Normal file
23
Assets/Scripts/GameScene/OffScreenDestroyPlatform.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Platform destroyer
|
||||
/// Original script found in: https://stackoverflow.com/questions/75924903/instantiating-and-destroying-unity-prefabs.
|
||||
/// </summary>
|
||||
|
||||
public class OffScreenDestroyPlatform : MonoBehaviour
|
||||
{
|
||||
public static Vector2? screenBounds;
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
if (screenBounds == null) screenBounds = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width, Screen.height, Camera.main.transform.position.z));
|
||||
|
||||
if (transform.position.x < screenBounds.Value.x * 5)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/GameScene/OffScreenDestroyPlatform.cs.meta
Normal file
11
Assets/Scripts/GameScene/OffScreenDestroyPlatform.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6e1f87050f92a0048829711096bc7730
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -6,7 +6,7 @@ using UnityEngine;
|
||||
|
||||
public class PlatformGenerator : MonoBehaviour
|
||||
{
|
||||
|
||||
/*
|
||||
[SerializeField] private Transform platformStart;
|
||||
[SerializeField] private System.Collections.Generic.List<Transform> platformList;
|
||||
[SerializeField] Vector2 nextSpawnPos;
|
||||
@ -38,5 +38,5 @@ public class PlatformGenerator : MonoBehaviour
|
||||
{
|
||||
Transform platformLevelTransform = Instantiate(levelPlat, spawnPosition, Quaternion.identity);
|
||||
return platformLevelTransform;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
23
Assets/Scripts/GameScene/PlatformSpawner.cs
Normal file
23
Assets/Scripts/GameScene/PlatformSpawner.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// Platform spawner
|
||||
/// Original script found in: https://stackoverflow.com/questions/75924903/instantiating-and-destroying-unity-prefabs.
|
||||
/// </summary>
|
||||
|
||||
public class PlatformSpawner : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private int platformCount;
|
||||
[SerializeField] private OffScreenDestroyPlatform platformPrefab;
|
||||
|
||||
void Start()
|
||||
{
|
||||
for (int i = 0; i < platformCount; i++)
|
||||
{
|
||||
var spawnPosition = new Vector2(Random.Range(1f, 10f), Random.Range(-2f, 2f));
|
||||
Instantiate(platformPrefab, spawnPosition, Quaternion.identity);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/GameScene/PlatformSpawner.cs.meta
Normal file
11
Assets/Scripts/GameScene/PlatformSpawner.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c31972b8c73d95d4098ee6aca9c698e9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -8,8 +8,9 @@ using UnityEngine;
|
||||
/// </summary>
|
||||
public class PlayerController : MonoBehaviour
|
||||
{
|
||||
[SerializeField] public float speed;
|
||||
/*[SerializeField] public float speed;
|
||||
[SerializeField] public float acceleration;
|
||||
*/
|
||||
[SerializeField] public float jumpPower;
|
||||
|
||||
private Rigidbody2D body;
|
||||
@ -25,9 +26,11 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
private void Update()
|
||||
{
|
||||
/*
|
||||
// run logic auto
|
||||
speed += acceleration * Time.deltaTime;
|
||||
transform.Translate(new Vector2(1f, 0f) * speed * Time.deltaTime);
|
||||
*/
|
||||
|
||||
// jump logic + jump animation
|
||||
if (Input.GetKey(KeyCode.W) && isGround)
|
||||
|
18
Assets/Scripts/GameScene/SpawnScanner.cs
Normal file
18
Assets/Scripts/GameScene/SpawnScanner.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class SpawnScanner : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject platform;
|
||||
private void OnTriggerExit2D(Collider2D collision)
|
||||
{
|
||||
Spawn();
|
||||
}
|
||||
|
||||
private void Spawn()
|
||||
{
|
||||
Vector3 ggg = new Vector3(1f, 4f, 4f);
|
||||
Instantiate(platform, ggg, Quaternion.identity);
|
||||
}
|
||||
}
|
11
Assets/Scripts/GameScene/SpawnScanner.cs.meta
Normal file
11
Assets/Scripts/GameScene/SpawnScanner.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abc71bc493ba9934db2ea213b5133ba0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
22
Assets/Scripts/GameScene/movePlatform.cs
Normal file
22
Assets/Scripts/GameScene/movePlatform.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class movePlatform : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private float speed;
|
||||
public float acceleration;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
speed += acceleration * Time.deltaTime;
|
||||
transform.Translate(new Vector2(-1f, 0f) * speed * Time.deltaTime);
|
||||
}
|
||||
}
|
11
Assets/Scripts/GameScene/movePlatform.cs.meta
Normal file
11
Assets/Scripts/GameScene/movePlatform.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cd6ee5b0f1fa5844b8e9c942d62e9028
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
25
Assets/Scripts/MenuScene/ChangeScene.cs
Normal file
25
Assets/Scripts/MenuScene/ChangeScene.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
/// <summary>
|
||||
/// Change scene
|
||||
/// </summary>
|
||||
|
||||
public class ChangeScene : MonoBehaviour
|
||||
{
|
||||
public void MoveToGameScene()
|
||||
{
|
||||
SceneManager.LoadSceneAsync("GameScene");
|
||||
}
|
||||
|
||||
public void Quit()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
UnityEditor.EditorApplication.isPlaying = false;
|
||||
#else
|
||||
Application.Quit();
|
||||
#endif
|
||||
}
|
||||
}
|
11
Assets/Scripts/MenuScene/ChangeScene.cs.meta
Normal file
11
Assets/Scripts/MenuScene/ChangeScene.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 45e7dae11c5b90043b7b716843727a0a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -5,7 +5,7 @@ using UnityEngine.SceneManagement;
|
||||
|
||||
public class MenuScript : MonoBehaviour
|
||||
{
|
||||
// time logic
|
||||
/* // time logic
|
||||
public TextMeshProUGUI TimeText;
|
||||
|
||||
void Start()
|
||||
@ -26,6 +26,7 @@ public class MenuScript : MonoBehaviour
|
||||
|
||||
// gameObject.transform.Rotate(0, 0, -400 * Time.deltaTime);
|
||||
}
|
||||
*/
|
||||
public void ChangeScene()
|
||||
{
|
||||
SceneManager.LoadSceneAsync("GameScene");
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 441 B After Width: | Height: | Size: 397 B |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 600275ea2399ab443989a8fae8bcdeea
|
||||
guid: e5bfc99b704110645a91f000781bee76
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
|
@ -8,4 +8,7 @@ EditorBuildSettings:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/MenuScene.unity
|
||||
guid: 2cda990e2423bbf4892e6590ba056729
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/GameScene.unity
|
||||
guid: 6e2ef5ea80cc01a469790ea0f591ac20
|
||||
m_configObjects: {}
|
||||
|
Loading…
x
Reference in New Issue
Block a user