46 lines
777 B
C#

using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// code is similar to health
/// </summary>
public class Stamina : MonoBehaviour
{
public int maxStamina = 9;
public int currentStamina = 9;
public Image staminabar;
// stamina logic
void Start()
{
currentStamina = maxStamina;
RefreshStaminaBar();
}
// Update is called once per frame
private void Update()
{
}
public void UseStamina()
{
}
private void RefreshStaminaBar()
{
// code from Christian
staminabar.fillAmount = (float)currentStamina / (float)maxStamina;
// cd for stamina
// stamina reg
if (currentStamina < 0)
{
// longer cd for stamina reg
}
}
}