Fertige MenuScene//Start/Exit/Credits/Audio

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2025-09-25 16:36:38 +02:00
parent e573421be6
commit 838d2153a9
23 changed files with 4132 additions and 711 deletions

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using UnityEditor.SearchService;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CreditButton : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
// Update is called once per frame
void Update()
{
}
public void LoadGameScene()
{
Debug.Log("Button pressed");
UnityEngine.SceneManagement.SceneManager.LoadScene("CreditScene");
}
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using UnityEditor;
using UnityEngine;
public class ExitButton : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void QuitGame()
{
#if UNITY_EDITOR
EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
}
}

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using UnityEditor.SearchService;
using UnityEngine;
using UnityEngine.SceneManagement;
public class StartButton : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
// Update is called once per frame
void Update()
{
}
public void LoadGameScene()
{
Debug.Log("Button pressed");
UnityEngine.SceneManagement.SceneManager.LoadScene("GameScene");
}
}

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