PlayerController laufen funktioniert jetzt
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@@ -19,19 +19,23 @@ public class PlayerController : MonoBehaviour
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position = Vector3.zero;
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if (Input.GetKey(KeyCode.W))
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{
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position += Vector3.forward;
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position += Vector3.forward * speed;
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}
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if (Input.GetKey(KeyCode.A))
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{
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position += Vector3.left;
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position += Vector3.left * speed;
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}
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if (Input.GetKey(KeyCode.S))
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{
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position += Vector3.back;
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position += Vector3.back * speed;
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}
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if (Input.GetKey(KeyCode.D))
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{
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position += Vector3.right;
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position += Vector3.right * speed;
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}
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}
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private void FixedUpdate()
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{
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rb.linearVelocity = position.normalized * speed;
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}
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}
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