Files

28 lines
581 B
C#

//Oliver
using UnityEngine;
using UnityEngine.UI;
public class PlayerController : MonoBehaviour
{
private int speed;
private Vector3 position = Vector3.zero;
private Text score;
private int points;
private Rigidbody rb;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
rb = GetComponent<Rigidbody>();
}
// Update is called once per frame
void Update()
{
position = Vector3.zero;
if (Input.GetKey(KeyCode.W))
{
}
}
}