25 lines
469 B
C#
25 lines
469 B
C#
using UnityEngine;
|
|
|
|
public class Shoot : MonoBehaviour
|
|
{
|
|
[SerializeField] GameObject bulletPrefab;
|
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
if (Input.GetKeyDown(KeyCode.Mouse0))
|
|
{
|
|
Shot();
|
|
}
|
|
}
|
|
public void Shot()
|
|
{
|
|
Instantiate(bulletPrefab);
|
|
}
|
|
}
|