234 lines
11 KiB
Plaintext
234 lines
11 KiB
Plaintext
Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::Module] Trying to connect to existing licensing client channel...
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OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 32188 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-08-20T09:53:19Z
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-bib" at "2026-08-20T09:53:19.334918Z"
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/bib/Documents/ClearTheZone
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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63189
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-licensingIpc
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LicenseClient-bib
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-job-worker-count
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7
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/Users/bib/Documents/ClearTheZone
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C:/Users/bib/Documents/ClearTheZone
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [6536] Target information:
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Player connection [6536] * "[IP] 172.20.10.2 [Port] 0 [Flags] 2 [Guid] 2151399246 [EditorId] 2151399246 [Version] 1048832 [Id] WindowsEditor(7,NBTemp) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6536] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [6536] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/bib/Documents/ClearTheZone/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3050 4GB Laptop GPU (ID=0x25ab)
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Vendor: NVIDIA
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VRAM: 3965 MB
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Driver: 32.0.15.9595
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56940
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.001610 seconds.
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- Loaded All Assemblies, in 0.401 seconds
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Native extension for WindowsStandalone target not found
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: fa02961fd3484277bdac14f0276b692d
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Correlation Id: c1d7fd49f0f7c0c2e88680fc71db565d
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External correlation Id: 2970999108548393077
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Machine Id: Q4rz3omX03Fjiq2+9EKrZpTkgUo=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-bib" (connect: 0.00s, validation: 0.00s, handshake: 1.16s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-bib-notifications" at "2026-08-20T09:53:20.4960513Z"
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[Licensing::Module] Licensing Background thread has ended after 1.16s
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.421 seconds
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Domain Reload Profiling: 817ms
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BeginReloadAssembly (125ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (52ms)
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LoadAllAssembliesAndSetupDomain (173ms)
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LoadAssemblies (121ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (170ms)
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TypeCache.Refresh (168ms)
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TypeCache.ScanAssembly (155ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (422ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (383ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (84ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (95ms)
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ProcessInitializeOnLoadAttributes (157ms)
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ProcessInitializeOnLoadMethodAttributes (42ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 9072314736495-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 0.248 seconds
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Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.351 seconds
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Domain Reload Profiling: 596ms
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BeginReloadAssembly (171ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (31ms)
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RebuildCommonClasses (31ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (19ms)
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LoadAllAssembliesAndSetupDomain (14ms)
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LoadAssemblies (93ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (11ms)
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (2ms)
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BuildScriptInfoCaches (1ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (351ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (270ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (11ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (92ms)
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ProcessInitializeOnLoadAttributes (119ms)
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ProcessInitializeOnLoadMethodAttributes (36ms)
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AfterProcessingInitializeOnLoad (6ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 69 unused Assets / (28.5 KB). Loaded Objects now: 678.
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Memory consumption went from 63.9 MB to 63.8 MB.
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Total: 3.630200 ms (FindLiveObjects: 0.056500 ms CreateObjectMapping: 0.017800 ms MarkObjects: 3.442600 ms DeleteObjects: 0.111400 ms)
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========================================================================
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Received Import Request.
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Time since last request: 7500.471578 seconds.
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path: Assets/Scenes/GameScene.unity
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artifactKey: Guid(12fdb48559143d041938a1a36e9f6a98) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Scenes/GameScene.unity using Guid(12fdb48559143d041938a1a36e9f6a98) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a604a65e1c44d71c1c7f2a56c635109e') in 0.0656748 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Import Request.
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Time since last request: 0.000019 seconds.
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path: Assets/Scenes/moren opfa.unity
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artifactKey: Guid(cc53c69f6d7046f41817498c5d73bf90) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Scenes/moren opfa.unity using Guid(cc53c69f6d7046f41817498c5d73bf90) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '952bc5c403ce36c6036f038d7a13d0ef') in 0.0125115 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Import Request.
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Time since last request: 0.000195 seconds.
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path: Assets/Scripts/EnemyShooter.cs
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artifactKey: Guid(29f907e38ca44e3495ce692733ada681) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Scripts/EnemyShooter.cs using Guid(29f907e38ca44e3495ce692733ada681) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bfcf087a3014b160e2cc7cb2c0b0483b') in 0.0373073 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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