Files
ClearTheZone/Assets/Scripts/Health.cs
T

27 lines
381 B
C#

//Oliver
using UnityEngine.UI;
using UnityEngine;
public class Health : MonoBehaviour
{
public int maxHP = 100;
public int curHP;
void Start()
{
curHP = maxHP;
}
// Update is called once per frame
void Update()
{
if(curHP <= 0)
{
die();
}
}
public void die()
{
Destroy(this);
}
}