Projectile fixed
This commit is contained in:
		@@ -8,27 +8,223 @@ Material:
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  m_PrefabInstance: {fileID: 0}
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  m_PrefabAsset: {fileID: 0}
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  m_Name: Projectile
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  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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  m_Parent: {fileID: 2100000, guid: 46cd71e5914edb84b8936b5660712ff1, type: 2}
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  m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
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  m_Parent: {fileID: 0}
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  m_ModifiedSerializedProperties: 0
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  m_ValidKeywords: []
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  m_InvalidKeywords: []
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  m_LightmapFlags: 4
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  m_ValidKeywords:
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  - _ALPHABLEND_ON
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  m_InvalidKeywords:
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  - _MAPPING_LATITUDE_LONGITUDE_LAYOUT
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  - _SUNDISK_SIMPLE
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  m_LightmapFlags: 0
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  m_EnableInstancingVariants: 0
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  m_DoubleSidedGI: 0
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  m_CustomRenderQueue: -1
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  stringTagMap: {}
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  disabledShaderPasses: []
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  m_CustomRenderQueue: 3000
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  stringTagMap:
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    RenderType: Transparent
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  disabledShaderPasses:
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  - GRABPASS
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  m_LockedProperties: 
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  m_SavedProperties:
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    serializedVersion: 3
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    m_TexEnvs:
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    - _BackTex:
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        m_Texture: {fileID: 2800000, guid: d7c5b594876894bd0af662896c04fed3, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _BumpMap:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _Cube:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _DetailAlbedoMap:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _DetailMask:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _DetailNormalMap:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _DownTex:
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        m_Texture: {fileID: 2800000, guid: de05be173378149d1afb93a4ce8162c4, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _EmissionMap:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _FaceTex:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _FrontTex:
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        m_Texture: {fileID: 2800000, guid: 7816bb5ea92124b3d8f1adac05ebac46, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _LeftTex:
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        m_Texture: {fileID: 2800000, guid: 2f3624c0f32ec426bbfad0cc4a3135ea, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _MainTex:
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        m_Texture: {fileID: 2800000, guid: bd5d988e7fb2b004ab6a5d4b2d02a463, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _MetallicGlossMap:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _OcclusionMap:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _OutlineTex:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _ParallaxMap:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _RightTex:
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        m_Texture: {fileID: 2800000, guid: 649a9bb96b342450b9f0fd684f77dc83, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _TerrainHolesTexture:
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        m_Texture: {fileID: 0}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _Tex:
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        m_Texture: {fileID: 8900000, guid: e60c8653c33d3da4d8f660c15214d3ac, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    - _UpTex:
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        m_Texture: {fileID: 2800000, guid: b620cf8cb70434562b900302703b031b, type: 3}
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        m_Scale: {x: 1, y: 1}
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        m_Offset: {x: 0, y: 0}
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    m_Ints: []
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    m_Floats: []
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    m_Floats:
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    - _Ambient: 0.5
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    - _AtmosphereThickness: 1
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    - _Bevel: 0.5
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    - _BevelClamp: 0
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    - _BevelOffset: 0
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    - _BevelRoundness: 0
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    - _BevelWidth: 0
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    - _BlendOp: 0
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    - _BumpFace: 0
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    - _BumpOutline: 0
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    - _BumpScale: 1
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    - _CameraFadingEnabled: 0
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    - _CameraFarFadeDistance: 2
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    - _CameraNearFadeDistance: 1
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    - _ColorMask: 15
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    - _ColorMode: 0
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    - _Cull: 2
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    - _CullMode: 0
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    - _Cutoff: 0.5
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    - _DetailNormalMapScale: 1
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    - _Diffuse: 0.5
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    - _DiffusePower: 1
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    - _DistortionBlend: 0.5
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    - _DistortionEnabled: 0
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    - _DistortionStrength: 1
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    - _DistortionStrengthScaled: 0
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    - _DstBlend: 10
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    - _EmissionEnabled: 0
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    - _Exposure: 1
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    - _FaceDilate: 0
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    - _FaceUVSpeedX: 0
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    - _FaceUVSpeedY: 0
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    - _FlipbookMode: 0
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    - _GlossMapScale: 1
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    - _Glossiness: 0.5
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    - _GlossyReflections: 1
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    - _GlowInner: 0.05
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    - _GlowOffset: 0
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    - _GlowOuter: 0.05
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    - _GlowPower: 0.75
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    - _GradientScale: 10
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    - _ImageType: 0
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    - _InvFade: 1
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    - _Layout: 0
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    - _LightAngle: 3.1416
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    - _LightingEnabled: 0
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    - _Mapping: 1
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    - _MaskSoftnessX: 0
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    - _MaskSoftnessY: 0
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    - _Metallic: 0
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    - _MirrorOnBack: 0
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    - _Mode: 2
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    - _OcclusionStrength: 1
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    - _OutlineSoftness: 0
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    - _OutlineUVSpeedX: 0
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    - _OutlineUVSpeedY: 0
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    - _OutlineWidth: 0
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    - _Parallax: 0.02
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    - _PerspectiveFilter: 0.875
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    - _Reflectivity: 10
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    - _Rotation: 0
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    - _ScaleRatioA: 0.90909094
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    - _ScaleRatioB: 0.73125
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    - _ScaleRatioC: 0.7386364
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    - _ScaleX: 1
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    - _ScaleY: 1
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    - _ShaderFlags: 0
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    - _Sharpness: 0
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    - _Shininess: 0.078125
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    - _SmoothnessTextureChannel: 0
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    - _SoftParticlesEnabled: 0
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    - _SoftParticlesFarFadeDistance: 1
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    - _SoftParticlesNearFadeDistance: 0
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    - _SpecularHighlights: 1
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    - _SpecularPower: 2
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    - _SrcBlend: 5
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    - _Stencil: 0
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    - _StencilComp: 8
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    - _StencilOp: 0
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    - _StencilReadMask: 255
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    - _StencilWriteMask: 255
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    - _SunDisk: 1
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    - _SunSize: 0.04
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    - _SunSizeConvergence: 5
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    - _TextureHeight: 512
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    - _TextureWidth: 512
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    - _UVSec: 0
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    - _UnderlayDilate: 0
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    - _UnderlayOffsetX: 0
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    - _UnderlayOffsetY: 0
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    - _UnderlaySoftness: 0
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    - _VertexOffsetX: 0
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    - _VertexOffsetY: 0
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    - _WeightBold: 0.75
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    - _WeightNormal: 0
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    - _WireThickness: 100
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    - _ZWrite: 0
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    m_Colors:
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    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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    - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
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    - _Color: {r: 1, g: 1, b: 1, a: 1}
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    - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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    - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
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    - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
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    - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
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    - _GroundColor: {r: 0.369, g: 0.349, b: 0.341, a: 1}
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    - _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
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    - _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
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    - _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
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    - _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
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    - _SkyTint: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
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    - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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    - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
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    - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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    - _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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  m_BuildTextureStacks: []
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@@ -1555,7 +1555,7 @@ ParticleSystem:
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      maxGradient:
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        serializedVersion: 2
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        key0: {r: 1, g: 1, b: 1, a: 1}
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        key1: {r: 1, g: 1, b: 1, a: 0}
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        key1: {r: 1, g: 1, b: 1, a: 0.5921569}
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        key2: {r: 0, g: 0, b: 0, a: 1}
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        key3: {r: 0, g: 0, b: 0, a: 0}
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        key4: {r: 0, g: 0, b: 0, a: 0}
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