RayCast von Maincamera aus, damit die Kugel die man Abfeuert auch im Crosshair landet

This commit is contained in:
klikev
2024-06-16 13:25:46 +02:00
parent 588a0f1212
commit 79c7d841af
8 changed files with 1132 additions and 205 deletions

View File

@@ -1059,7 +1059,7 @@ MonoBehaviour:
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: JanScene
m_StringArgument: KevinSceneGun
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &2019160122

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