Muzzle Particle added(funktioniert auch)

This commit is contained in:
klikev
2024-07-02 18:23:10 +02:00
parent df37d14120
commit e85036bb28
9 changed files with 5045 additions and 67 deletions

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -1664,7 +1664,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!108 &1827603664
Light:
m_ObjectHideFlags: 0
@@ -1735,13 +1735,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1827603663}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalRotation: {x: -0.5553874, y: -0.24068488, z: 0.43792647, w: -0.6647075}
m_LocalPosition: {x: 1.36, y: 8.65, z: 0.87}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
m_LocalEulerAnglesHint: {x: 71.649, y: 328.08, z: -90.085}
--- !u!1001 &1201908208995785475
PrefabInstance:
m_ObjectHideFlags: 0
@@ -1799,63 +1799,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: abb3f2146f967be4e9dfd6069915f42c, type: 3}
--- !u!1001 &1544909526857362950
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 380174200671927273, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_Name
value: ClashPartical
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalPosition.x
value: 1.497
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalRotation.w
value: -0.30019215
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalRotation.x
value: 0.40807855
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalRotation.y
value: 0.58593726
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalRotation.z
value: 0.6324825
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 279.53198
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -263.167
objectReference: {fileID: 0}
- target: {fileID: 5064384315330415458, guid: f063995f35533054d8f370458ee30f57, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 143.506
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f063995f35533054d8f370458ee30f57, type: 3}
--- !u!1001 &2143748980832870478
PrefabInstance:
m_ObjectHideFlags: 0
@@ -1921,7 +1864,6 @@ SceneRoots:
- {fileID: 1475365810}
- {fileID: 1211352543}
- {fileID: 1134786306}
- {fileID: 1544909526857362950}
- {fileID: 1062964501}
- {fileID: 675150774}
- {fileID: 1513164528}