MOD: Sprites hinzugefügt

MOD: Gegner platziert
This commit is contained in:
2024-09-06 11:38:44 +02:00
parent fcb1786297
commit e8db16506d
618 changed files with 184184 additions and 26173 deletions

View File

@@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 3995867185679161986}
- component: {fileID: 7512990218803126659}
- component: {fileID: 4554764900433820357}
- component: {fileID: -8580890670215362093}
- component: {fileID: 6244519451943868194}
m_Layer: 0
m_Name: Bullet
m_TagString: Bullet
@@ -29,8 +29,8 @@ Transform:
m_GameObject: {fileID: 5175427549288785024}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.784, y: 0.002, z: 0}
m_LocalScale: {x: 0.3, y: 0.3, z: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 0.2, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
@@ -76,8 +76,8 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_Sprite: {fileID: 21300000, guid: 9283930376958bc4c9b214dc2ec2cc0a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -99,7 +99,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 622784c880831334db51422cb3845e4a, type: 3}
m_Name:
m_EditorClassIdentifier:
force: 4
force: 10
weapon: {fileID: 11400000, guid: d027aaa503179fb41b649c4133612883, type: 2}
--- !u!50 &4554764900433820357
Rigidbody2D:
@@ -128,8 +128,8 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 0
--- !u!58 &-8580890670215362093
CircleCollider2D:
--- !u!60 &6244519451943868194
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -161,5 +161,35 @@ CircleCollider2D:
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.49999997
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 5.12, y: 5.12}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.35, y: 0.62}
- {x: -0.38, y: 0.62}
- {x: -0.38, y: -1.4}
- {x: 0.38, y: -1.4}
- {x: 0.38, y: 0.5}
- {x: 0.35999998, y: 0.59999996}
- - {x: 0.32999998, y: 1.01}
- {x: 0.26, y: 1.23}
- {x: 0.12, y: 1.39}
- {x: 0.049999997, y: 1.4}
- {x: -0.07, y: 1.4}
- {x: -0.19999999, y: 1.3199999}
- {x: -0.29999998, y: 1.11}
- {x: -0.35999998, y: 0.84}
- {x: -0.35999998, y: 0.64}
- {x: -0.34, y: 0.63}
- {x: 0.34, y: 0.63}
- {x: 0.35999998, y: 0.64}
- {x: 0.35999998, y: 0.76}
- {x: 0.35, y: 0.91999996}
m_UseDelaunayMesh: 0

View File

@@ -27,7 +27,7 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 10, y: 10, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 893546842153150297}
@@ -73,7 +73,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Sprite: {fileID: 21300000, guid: 8dfc93a197e8745b2805ed63f5b184d9, type: 3}
m_Color: {r: 1, g: 0, b: 0, a: 1}
m_FlipX: 0
m_FlipY: 0
@@ -93,10 +93,10 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 893546842153150297}
- component: {fileID: 5626109799183272366}
- component: {fileID: 8635619511603780797}
- component: {fileID: 7924503280449502487}
- component: {fileID: 2426481138345412220}
- component: {fileID: 7642373930948631135}
m_Layer: 0
m_Name: EnemyMelee
m_TagString: Melee
@@ -114,47 +114,12 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5.58, y: 3.49, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1823302128002486823}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!58 &5626109799183272366
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6493647850785240687}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.5
--- !u!50 &8635619511603780797
Rigidbody2D:
serializedVersion: 4
@@ -212,4 +177,61 @@ MonoBehaviour:
m_EditorClassIdentifier:
player: {fileID: 0}
enemyStats: {fileID: 7924503280449502487}
targetDistance: 5
targetDistance: 20
--- !u!60 &7642373930948631135
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6493647850785240687}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.2953364, y: 0.72312266}
- {x: -0.30677438, y: 0.7137128}
- {x: -0.6064978, y: 0.40130943}
- {x: -0.6062439, y: -0.40908304}
- {x: -0.41911593, y: -0.51901144}
- {x: -0.3974294, y: -0.81025827}
- {x: 0.5201044, y: -0.80286413}
- {x: 0.50022674, y: -0.7067228}
- {x: 0.3992434, y: -0.68923616}
- {x: 0.42380497, y: -0.42509457}
- {x: 0.5995525, y: -0.297063}
- {x: 0.60649776, y: 0.40746242}
m_UseDelaunayMesh: 0

View File

@@ -9,7 +9,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7799985602798067093}
- component: {fileID: 7831730424715986406}
- component: {fileID: 6348892891838541722}
- component: {fileID: 705292598182815017}
- component: {fileID: 788356621976524134}
- component: {fileID: 3625527783183967763}
@@ -30,15 +30,15 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.9, y: 0.9, z: 1}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5584313292106778453}
- {fileID: 1341590168630826014}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!70 &7831730424715986406
CapsuleCollider2D:
--- !u!60 &6348892891838541722
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -69,9 +69,44 @@ CapsuleCollider2D:
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: -0.00029730797, y: 0.000004529953}
m_Size: {x: 0.9979799, y: 1.9992104}
m_Direction: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.49394518, y: 0.38673943}
- {x: 0.29772922, y: 0.6004568}
- {x: 0.12685597, y: 0.629514}
- {x: 0.08613144, y: 0.80928034}
- {x: -0.09824064, y: 0.8011847}
- {x: -0.093498655, y: 0.59569836}
- {x: -0.27794093, y: 0.59881836}
- {x: -0.5142471, y: 0.4320619}
- {x: -0.51390684, y: -0.17889087}
- {x: -0.5973818, y: -0.19767135}
- {x: -0.7112147, y: -0.30532128}
- {x: -0.69670707, y: -0.49488068}
- {x: -0.6022343, y: -0.5064374}
- {x: -0.60261506, y: -0.5918966}
- {x: -0.41725937, y: -0.6263108}
- {x: -0.41124883, y: -0.7015892}
- {x: 0.11103106, y: -0.7124998}
- {x: 0.42334974, y: -0.6993932}
- {x: 0.42139503, y: -0.61850363}
- {x: 0.604571, y: -0.62820596}
- {x: 0.7256847, y: -0.50864154}
- {x: 0.71578175, y: -0.31082097}
- {x: 0.6077928, y: -0.20439193}
- {x: 0.5064195, y: -0.21377257}
- {x: 0.50194246, y: 0.21673341}
m_UseDelaunayMesh: 0
--- !u!50 &705292598182815017
Rigidbody2D:
serializedVersion: 4
@@ -117,7 +152,8 @@ MonoBehaviour:
right: 100
rb: {fileID: 705292598182815017}
playerStats: {fileID: 3625527783183967763}
speed: 5
speed: 3
player: {fileID: 11400000, guid: 7c64b53d21912624bb32264372f5f097, type: 2}
--- !u!114 &3625527783183967763
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -136,7 +172,7 @@ MonoBehaviour:
speed: 0
damage: 0
fireRate: 0
--- !u!1 &2208842189449251999
--- !u!1 &2149967449789043623
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -144,37 +180,37 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5183713849706516023}
- component: {fileID: 993297184508654982}
- component: {fileID: 6595910633040608675}
- component: {fileID: 45420831985351833}
m_Layer: 0
m_Name: BulletTransform
m_Name: Gun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5183713849706516023
--- !u!4 &6595910633040608675
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2208842189449251999}
m_GameObject: {fileID: 2149967449789043623}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.2588191, w: 0.9659258}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2, y: 0, z: 0}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_LocalScale: {x: 0.3, y: 0.3, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1341590168630826014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!212 &993297184508654982
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &45420831985351833
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2208842189449251999}
m_GameObject: {fileID: 2149967449789043623}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -209,17 +245,48 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 75f5f34dc1b5347e0b8351032682f224, type: 3}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_Sprite: {fileID: 21300000, guid: ae10cd6e16699004d8507652458f5eaa, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_Size: {x: 5.12, y: 5.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2208842189449251999
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5183713849706516023}
m_Layer: 0
m_Name: BulletTransform
m_TagString: Muzzle
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5183713849706516023
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2208842189449251999}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.65, y: -0.14, z: 0}
m_LocalScale: {x: 0.3, y: 0.3, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1341590168630826014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3210307820555334876
GameObject:
m_ObjectHideFlags: 0
@@ -250,6 +317,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6595910633040608675}
- {fileID: 5183713849706516023}
m_Father: {fileID: 7799985602798067093}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -269,6 +337,7 @@ MonoBehaviour:
bulletTransform: {fileID: 5183713849706516023}
canFire: 1
playerStats: {fileID: 3625527783183967763}
muzzle: {fileID: 5183713849706516023}
--- !u!1 &3484942864972517972
GameObject:
m_ObjectHideFlags: 0
@@ -296,7 +365,7 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 10, y: 10, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7799985602798067093}
@@ -341,8 +410,8 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -9095717837082945937, guid: 207ee8102dd4143d288186ef0be518ee, type: 3}
m_SortingOrder: 100
m_Sprite: {fileID: 21300000, guid: 78d03ce1d36c540d5a183e4b042d3afb, type: 3}
m_Color: {r: 1, g: 0, b: 0, a: 1}
m_FlipX: 0
m_FlipY: 0